Ensigns Anne Blackwell and John Jemison have known each other most of their lives, but are they prepared for the changes that lie ahead after they're stationed together aboard the USS Enterprise?

This was a protoype to explore an approach to choice-based conversation using Inform 7. It includes two conversations, with Guinan and John, and has three possible endings. Your mood is affected by your behavior and the behavior of others, and this sometimes influences which conversation options are available to you. It is likely worthwhile to play the game more than once.

I learned some good stuff making this, but decided not to flesh this game out further. Still, I am very fond of this and hope others enjoy it.

You can download it here, or play it online here.

If you're new to interactive fiction, I would recommend a visit to A Beginner's Guide to Playing Interactive Fiction before you download anything.