ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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DavidW says (to ClubFloyd), "load sleepmask magpietrain" | ||
CF ] Station | ||
CF | | ||
CF | | ||
CF | | ||
CF | The Gavinchian Rose! A priceless ruby that adorns the lapel of steel | ||
CF | magnate Cornelia Hogg. For weeks you've followed the gem and observed | ||
CF | its eccentric owner aboard her private rail car. But today is | ||
CF | different. Today the Rose will finally be yours! | ||
CF | | ||
CF | You straighten your newest disguise and line up for the train. As is | ||
CF | your custom, you're the last one to board. | ||
CF | | ||
CF | The Magpie Takes the Train | ||
CF | Set in the world of Alias "The Magpie". A short tale by Brian Rushton | ||
CF | Release 1 / Serial number 200924 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Station | ||
CF | This part of the station has been roped off for members of Hogg's | ||
CF | entourage and guests only. Cornelia Hogg's attendant is here, waiting | ||
CF | for latecomers. The entrance to the train is to the east. | ||
CF | | ||
CF | You hand the attendant your card with a flourish. | ||
CF | | ||
CF | She holds the card close to her face, adjusting her spectacles. | ||
CF | "Professor Spinner?" she asks, using your current alias. | ||
CF | | ||
CF | [New topic for the attendant - Greetings] | ||
CF | | ||
CF | [You can talk to the attendant by typing SAY GREETINGS] | ||
CF | | ||
CF | > | says, "sorry. I should have whispered to CF then." | |
Guenni asks, "Is it ok if I drive?" | ||
DavidW says, "Fine with me." | ||
MoyTW says, "No objections." | ||
Knight_Otu says, "Go for it." | ||
Guenni says, "Sorry I hadn't realized it was already loaded." | ||
DavidW says, "The nice thing about train games is that the geography is usually easy to remember." | ||
Guenni grins | ||
Guenni says (to ClubFloyd), "x me" | ||
CF ] Station | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | You are Sir Rodney Playfair: dashing, debonair, and devilishly | ||
CF | handsome. Not perhaps in the first flush of youth, but very sprightly | ||
CF | for a man of sixty. That touch of grey at the temples lends you an air | ||
CF | of authority, a useful attribute for getting one out of a scrape. | ||
CF | | ||
CF | You are currently wearing a professor costume. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x costume" | ||
CF ] Station | ||
CF | > | ||
CF | > X COSTUME | ||
CF | | ||
CF | (the professor costume) | ||
CF | A quick stop at a second-hand shop earned you this tacky sport jacket. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "i" | ||
CF ] Station | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a ticket | ||
CF | a suitcase, closed, containing a black and white feather, a banker | ||
CF | costume, a waiter costume, a maintenance uniform, and a pet groomer | ||
CF | costume | ||
CF | | ||
CF | [You can see topics for speaking to others by typing T or TOPICS]. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "l" | ||
CF ] Station | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Station | ||
CF | This part of the station has been roped off for members of Hogg's | ||
CF | entourage and guests only. The entrance to the train is to the east. | ||
CF | | ||
CF | Cornelia Hogg's attendant, a tall and commanding woman, is blocking | ||
CF | the entrance to the train. | ||
CF | | ||
CF | > | MoyTW says, "A pet groomer costume, huh." | |
Guenni says, "Yeah, I'm also curious." | ||
Knight_Otu says, "More costumes than the first game." | ||
DavidW says, "Yes." | ||
Guenni nods. | ||
Guenni says (to ClubFloyd), "x cornelia" | ||
CF ] Station | ||
CF | > | ||
CF | > X CORNELIA | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | DavidW says, "The game wants us to SAY GREETINGS." | |
Guenni says (to ClubFloyd), "say greetings" | ||
CF ] Station | ||
CF | > | ||
CF | > SAY GREETINGS | ||
CF | | ||
CF | You give a small bow, letting her see your professor costume. "I've | ||
CF | made a study of luxury rail cars, and I've heard that this one is the | ||
CF | jewel of the west. May I observe it?" | ||
CF | | ||
CF | "Very well, Professor," she says. "You will be permitted to visit Ms. | ||
CF | Hogg's observation car. The following are prohibited: solicitation, | ||
CF | disorderly behavior, religious proselytising, sales pitches, | ||
CF | unlicensed scientific research, fireworks, poking the parrot, and | ||
CF | wearing disguises." | ||
CF | | ||
CF | "Of course, ma'am. I wouldn't think of it," you say. The attendant | ||
CF | beckons you to follow her into the train to the east. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "e" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The attendant goes before you. You walk through an ornate but | ||
CF | unimportant hallway before emerging into the Observation Car. You can | ||
CF | feel the train starting to move. | ||
CF | | ||
CF | Observation Car | ||
CF | You step into Cornelia Hogg's sumptuous private observation car. The | ||
CF | room is illuminated by the sunlit windows and the floor is covered in | ||
CF | vivid chartreuse carpeting. A door to the south leads to freedom, once | ||
CF | you're finished here. | ||
CF | | ||
CF | Cornelia Hogg is here as always, furiously scribbling. Horus, the | ||
CF | parrot you have come to despise, is on his perch at her side. The | ||
CF | Viscount, a frequent passenger who is clearly wearing a disguise, is | ||
CF | perusing a magazine. | ||
CF | | ||
CF | Ah, there it is! The Gavinchian Rose, jewel of jewels, sitting on | ||
CF | Hogg's lapel. It's so close, you could reach out and take it. Is it | ||
CF | just that simple? | ||
CF | | ||
CF | The conductor peeks in. | ||
CF | | ||
CF | You and the Viscount wave your tickets at the conductor, and he takes | ||
CF | them. With a salute at the attendant, the conductor leaves the room. | ||
CF | | ||
CF | [New topic for Cornelia Hogg - Introductions] | ||
CF | [New topic for the parrot - Hello] | ||
CF | [New topic for the Viscount - Familiar] | ||
CF | | ||
CF | > | MoyTW says, "Let us find, and then poke, the parrot." | |
Knight_Otu says, "Was about to say that." | ||
MoyTW says, "Oh the parrot's right here! Okay save first. Then poke." | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf9" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Observation Car | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X PARROT | ||
CF | | ||
CF | Horus is an underfed, ornery-looking green parrot. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "poke parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POKE PARROT | ||
CF | | ||
CF | As you reach out your finger, everyone in the room turns to you at | ||
CF | once. | ||
CF | | ||
CF | "No!" screams the attendant. | ||
CF | | ||
CF | "Stop!" cries Hogg. | ||
CF | | ||
CF | Horus looks on with gleaming eyes, watching the finger approach. Your | ||
CF | poke lands. | ||
CF | | ||
CF | Hogg leaps at you in absolute fury, punching you with nasty jab-right | ||
CF | cross combination. The attendant clings to your back, repeatedly | ||
CF | kneeing your kidney. | ||
CF | | ||
CF | You are muscled out the room and down the hallway. The attendant | ||
CF | throws open the door and Hogg tosses you violently from the train. | ||
CF | | ||
CF | As the train rushes past your limp body, you can hear a faint voice: | ||
CF | | ||
CF | "Never! Poke! The parrot!" | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You'll be back, once your bones heal. But this is the | ||
CF | end for now. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | MoyTW says, "hahahahaha" | |
Guenni grins | ||
Guenni says (to ClubFloyd), "restore" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | MoyTW says, "I wasn't expecting them to just jump us, I was expecting the parrot to, like, bite our head off somehow." | |
Guenni says (to ClubFloyd), "cf9" | ||
CF ] Observation Car | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X HOGG | ||
CF | | ||
CF | Cornelia Hogg is a weathered, wiry old woman with a sharp gleam in her | ||
CF | eye. Her attention is entirely devoted to the papers she is reviewing | ||
CF | while occasionally clucking her tongue. Hogg is dressed in a | ||
CF | perfectly-tailored pin-striped pantsuit. Her brow is perpetually | ||
CF | furrowed, and she has a thick head of silver hair. | ||
CF | | ||
CF | The Gavinchian Rose, the object of your desire, is prominently | ||
CF | displayed on her lapel. A pet grooming kit lies on her lap. | ||
CF | | ||
CF | A photographer enters the room and snaps a few pictures. You move | ||
CF | discreetly out of the way. You notice the Viscount pulling his hat | ||
CF | over his eyes. The photographer takes a couple more and departs. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x vicount" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X VICOUNT | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | DavidW asks, "I wonder if the Viscount is a real one. He didn't want to be photographed. Why?" | |
Guenni says (to ClubFloyd), "x viscount" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X VISCOUNT | ||
CF | | ||
CF | The Viscount is a perennial passenger in Hogg's observation car, | ||
CF | although he never seems to speak. He is wearing a wide hat, a heavy | ||
CF | scarf, and a fake beard. You could recognize him from his pungent odor | ||
CF | alone, though. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "smell viscount" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SMELL VISCOUNT | ||
CF | | ||
CF | The Viscount has a nasty sort of chemical smell, sickly-sweet and | ||
CF | pungent. | ||
CF | | ||
CF | The server stalks in, punctual as usual, and carrying his tray of | ||
CF | drinks. He stands, slouched, staring at the floor, waiting for someone | ||
CF | to grab a beverage. You can see quite a few drinks on the tray. | ||
CF | Cornelia smacks her lips, glancing at the tray of drinks but not | ||
CF | stopping her work or concentration. | ||
CF | | ||
CF | > | DavidW says, "fake beard" | |
Guenni says (to ClubFloyd), "x beard" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X BEARD | ||
CF | | ||
CF | The Viscount's heavy beard is impressive, but a trained professional | ||
CF | like you can easily tell it's attached with spirit gum. The right | ||
CF | solvent could wipe it right off. | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | The server blinks in the bright sunlight streaming through the | ||
CF | windows. He goes to pull the shades, but the attendant says, "No, no, | ||
CF | no, only authorized staff can close the shades." | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x drinks" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X DRINKS | ||
CF | | ||
CF | This tray contains complimentary drinks, a grudging concession towards | ||
CF | hospitality by the usually stingy Hogg. | ||
CF | | ||
CF | In the tray full of drinks are a glass of grape juice, a glass of | ||
CF | water, a glass of soda, and a glass of vodka. | ||
CF | | ||
CF | > | Guenni asks, "Any preferences?" | |
DavidW says, "no, not yet" | ||
MoyTW says, "Nope." | ||
Knight_Otu says, "Not really." | ||
DavidW says, "Grape juice might be useful to stain something." | ||
Guenni says, "Ok than I'll stick with water for now." | ||
Guenni nods. | ||
Guenni says (to ClubFloyd), "take grapejuice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE GRAPEJUICE | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | DavidW says, "Two words" | |
Guenni says (to ClubFloyd), "x waiter" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X WAITER | ||
CF | | ||
CF | While you can't see it inside the suitcase, you remember what it looks | ||
CF | like. | ||
CF | | ||
CF | You managed to find one of these in your size on a previous trip. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | Guenni says, "sighs." | |
MoyTW asks, "..."server" I guess? Waiter = waiter costume?" | ||
Guenni says, "Yeah. Looks like it." | ||
Guenni says (to ClubFloyd), "say introductions" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY INTRODUCTIONS | ||
CF | | ||
CF | "Good afternoon, Ms. Hogg." | ||
CF | | ||
CF | She looks at you skeptically. "Good afternoon, Mister..." | ||
CF | | ||
CF | "Professor Spinwater, at your service." | ||
CF | | ||
CF | "And just what are you a professor of, Mr. Spinwater?" | ||
CF | | ||
CF | "Philosophy, Ms. Hogg. My thesis was on the Stoics, who believed that, | ||
CF | with effort, one can become resistant to emotional distress and all | ||
CF | other misfortunes of life. I've been experimenting on my theories, you | ||
CF | know. In any case, I've been looking forward to spending some time in | ||
CF | your company!" | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x kit" | ||
CF ] Darkness | ||
CF | > | ||
CF | > X KIT | ||
CF | | ||
CF | This is a small, transparent plastic pouch. | ||
CF | | ||
CF | In the grooming kit are some tweezers, an emery board, and a toy | ||
CF | mouse. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | Cornelia tuts. "We really ought to get better lighting in here," she | ||
CF | says. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x suitcase" | ||
CF ] Darkness | ||
CF | > | ||
CF | > X SUITCASE | ||
CF | | ||
CF | You remember that the suitcase contains a banker costume, a waiter | ||
CF | costume, a maintenance uniform, and a pet groomer costume. | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "radiator" | ||
CF ] Darkness | ||
CF | > | ||
CF | > RADIATOR | ||
CF | | ||
CF | Your first word had a typo or is one I'm not familiar with. Try a | ||
CF | different word. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x radiator" | ||
CF ] Darkness | ||
CF | > | ||
CF | > X RADIATOR | ||
CF | | ||
CF | It's too dark to tell if what you typed is here. | ||
CF | | ||
CF | > | Guenni asks, "Leave the premises?" | |
DavidW says, "I think the ruby will be stolen once there's light again." | ||
Guenni says, "possibly." | ||
Guenni says (to ClubFloyd), "topics" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TOPICS | ||
CF | | ||
CF | [Topics with an asterisk (*) have already been discussed.] | ||
CF | | ||
CF | Things to say to the attendant: | ||
CF | *Greetings - A small bow towards the attendant. | ||
CF | Things to say to the parrot: | ||
CF | Hello - "Hello, pretty boy!" | ||
CF | Things to say to Cornelia Hogg: | ||
CF | *Introductions - "Good afternoon, Ms. Hogg." | ||
CF | Things to say to the Viscount: | ||
CF | Familiar - "You seem familiar, sir. Have we met?" | ||
CF | | ||
CF | You can see just the topics for one person at a time by TALKing TO | ||
CF | that person. | ||
CF | | ||
CF | > | DavidW says, "We should stay" | |
MoyTW says, "Oh! Nice. Let's talk to the parrot." | ||
Guenni nods. | ||
Guenni says (to ClubFloyd), "say hello" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY HELLO | ||
CF | | ||
CF | It's hard to tell who's here in the darkness with you. Better to wait. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight streams in once more. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say hello" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY HELLO | ||
CF | | ||
CF | "Hello, pretty boy!" you say. "How are we today?" | ||
CF | | ||
CF | Horus cocks his head at you and says, "Hello! Hello! Horus demands a | ||
CF | cracker!" | ||
CF | | ||
CF | [New topic for the parrot - Snack] | ||
CF | [New topic for the parrot - Reject] | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say snack" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY SNACK | ||
CF | | ||
CF | "Would you like a cracker, my feathered friend?" you ask. | ||
CF | | ||
CF | Horus bobs his head up and down, and says, "Cracker! Horus will | ||
CF | perform for a cracker." | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | [New topic for the parrot - Performance] | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "take soda" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE SODA | ||
CF | | ||
CF | You grab the glass of soda from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "give soda to hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE SODA TO HOGG | ||
CF | | ||
CF | The attendant snaps at you. "Let the servants attend to Ms. Hogg, | ||
CF | sir." | ||
CF | | ||
CF | Hogg murmurs, "If only you weren't such a ninny." The attendant | ||
CF | flushes. | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | > | Guenni says, "So much for winning brownie points." | |
Guenni says (to ClubFloyd), "x attendant" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X ATTENDANT | ||
CF | | ||
CF | The attendant is a towering, stern woman with tightly pulled-back | ||
CF | hair, a starched blouse, and a frock coat. A nametag says "Beatrice | ||
CF | Foxtrot." | ||
CF | | ||
CF | A stubborn woman, you've learned from experimentation, who never | ||
CF | leaves Hogg's side. But her poor eyesight makes your use of costumes | ||
CF | all the better. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | DavidW says, "It's not really clear what we ought to be doing yet." | |
Guenni nods. | ||
MoyTW exclaims, "Talking to the parrot, clearly!" | ||
Guenni says (to ClubFloyd), "say performance" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY PERFORMANCE | ||
CF | | ||
CF | "Horus my friend, will you perform for me?" you ask, crouching down to | ||
CF | look Horus in the eye. | ||
CF | | ||
CF | Horus says, "Horus is blessed with an abundance of grace. Dance, music | ||
CF | and rhetoric are all in my power." | ||
CF | | ||
CF | [New topic for the parrot - Dance] | ||
CF | [New topic for the parrot - Music] | ||
CF | [New topic for the parrot - Rhetoric] | ||
CF | | ||
CF | > | DavidW says, "We should talk to everyone, eventually." | |
Guenni nods again | ||
Knight_Otu says, "I suspect at first we want to expose the viscount." | ||
MoyTW says, "Of course. But, the parrot first." | ||
Guenni says (to ClubFloyd), "say dance" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY DANCE | ||
CF | | ||
CF | Horus squawks and hops from one foot to the other. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say music" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY MUSIC | ||
CF | | ||
CF | Horus stretches tall and begins to sing a bespoke adaptation of The | ||
CF | Charge of the Light Brigade. It seems it will go on for quite some | ||
CF | time. | ||
CF | | ||
CF | Wonderful. That should help mask the sound of your footsteps when you | ||
CF | take the Rose. | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Guenni says (to ClubFloyd), "t parrot" | ||
CF ] Darkness | ||
CF | > | ||
CF | > T PARROT | ||
CF | | ||
CF | That's not something you can say. | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | MoyTW asks, "So we need to set up the plan and, presumably, execute it when we pass a tunnel...?" | |
Guenni says, "Ok, looks like a timed puzzle with a million chances." | ||
DavidW says, "Seems like it." | ||
Guenni says (to ClubFloyd), "talking parrot" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TALKING PARROT | ||
CF | | ||
CF | The first word you typed was not recognized. | ||
CF | | ||
CF | > | DavidW says, "So if we grab the rose now, I bet something goes wrong." | |
Guenni says, "probably" | ||
Guenni asks, "save and try?" | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf10" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Darkness | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | MoyTW says, "Sure why not." | |
DavidW says, "Like, we can't just hold onto it and hope for success." | ||
Guenni says (to ClubFloyd), "grab rose" | ||
CF ] Darkness | ||
CF | > | ||
CF | > GRAB ROSE | ||
CF | | ||
CF | The first word you typed was not recognized. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "take rose" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TAKE ROSE | ||
CF | | ||
CF | It's too dark to tell if what you typed is here. | ||
CF | | ||
CF | > | Guenni says, "So much for that idea." | |
DavidW asks, "huh. Do we need infrared vision?" | ||
Guenni says (to ClubFloyd), "take jewel" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TAKE JEWEL | ||
CF | | ||
CF | It's too dark to tell if what you typed is here. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "topics" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TOPICS | ||
CF | | ||
CF | [Topics with an asterisk (*) have already been discussed.] | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | *Greetings - A small bow towards the attendant. | ||
CF | Things to say to the parrot: | ||
CF | Rhetoric - "Speech! Speech!" | ||
CF | *Music - "Sing for me?" | ||
CF | *Dance - "Dance, Horus!" | ||
CF | *Performance - "Horus, will you perform for me?" | ||
CF | Reject - "No crackers for you, dear." | ||
CF | *Snack - "Would you like a cracker?" | ||
CF | *Hello - "Hello, pretty boy!" | ||
CF | Things to say to Cornelia Hogg: | ||
CF | *Introductions - "Good afternoon, Ms. Hogg." | ||
CF | Things to say to the Viscount: | ||
CF | Familiar - "You seem familiar, sir. Have we met?" | ||
CF | | ||
CF | You can see just the topics for one person at a time by TALKing TO | ||
CF | that person. | ||
CF | | ||
CF | > | Knight_Otu says, "Too bad our superhero costume is in our other suitcase." | |
Guenni grins | ||
Guenni says (to ClubFloyd), "say familiar" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SAY FAMILIAR | ||
CF | | ||
CF | It's hard to tell who's here in the darkness with you. Better to wait. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | > | DavidW says, "I suspect we'll eventually add the Viscount's beard to our costume collection." | |
Guenni says (to ClubFloyd), "z" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You bide your time. | ||
CF | | ||
CF | [You can skip directly to the next time the train goes under the | ||
CF | bridge by typing SKIP.]. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | You can hear the server stomping into the room, carrying a tray of | ||
CF | drinks, although you cannot see him. | ||
CF | | ||
CF | Horus stops singing and preens his feathers. He seems eager to sing | ||
CF | again. | ||
CF | | ||
CF | [Renewed topic for the parrot - Music] | ||
CF | | ||
CF | The train exits the tunnel, and sunlight streams in once more. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say familiar" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY FAMILIAR | ||
CF | | ||
CF | "You seem familiar, sir. Have we met?" you ask pointedly. | ||
CF | | ||
CF | "You must be mistaken," answers the Viscount in a gruff tenor. "I | ||
CF | rarely travel from my estate." | ||
CF | | ||
CF | "Of course, your estate. A pleasant one, I suppose, as you are the | ||
CF | Viscount of...?" you press. | ||
CF | | ||
CF | The Viscount shakes his head. "It's a new one, you wouldn't have heard | ||
CF | of it." | ||
CF | | ||
CF | "Ah, such modesty. It's surprising, though. Only three viscountcies | ||
CF | were granted this year, and I am personally acquainted with two of | ||
CF | them. I suppose that you, then, are the Viscount Upton Snodsbury." | ||
CF | | ||
CF | The Viscount says, "Oh! Yes, yes. Upton Snodsbury." | ||
CF | | ||
CF | The server blinks in the bright sunlight streaming through the | ||
CF | windows. He goes to pull the shades, but Beatrice says, "No, no, no, | ||
CF | only authorized staff can close the shades." | ||
CF | | ||
CF | > | DavidW says, "Perhaps we can change outfits during the blackouts." | |
MoyTW asks, "Is this the only accessible room?" | ||
Guenni says, "Ok." | ||
Knight_Otu says, "Maybe." | ||
Knight_Otu says, "I don't think we've tried leaving yet, but it might be." | ||
MoyTW asks, "I mean, I saw a mention of "that'll be our escape route" can we look?" | ||
DavidW says (to MoyTW), "I have no idea." | ||
Guenni says (to ClubFloyd), "give soda to attendant" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE SODA TO ATTENDANT | ||
CF | | ||
CF | Beatrice shakes her head. "No thanks." | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "talk to attendant" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TALK TO ATTENDANT | ||
CF | | ||
CF | To speak with Beatrice, choose a topic from below and SAY [the topic] | ||
CF | TO BEATRICE. | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | Greetings | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | DavidW says, "I wish I had some crackers." | |
Guenni says (to ClubFloyd), "say greetings to attendant" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY GREETINGS TO ATTENDANT | ||
CF | | ||
CF | You've already discussed this with Beatrice. | ||
CF | | ||
CF | [You can REMEMBER or RECALL a topic to remind yourself about previous | ||
CF | conversations.] | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "talk to hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TALK TO HOGG | ||
CF | | ||
CF | To speak with Cornelia Hogg, choose a topic from below and SAY [the | ||
CF | topic] TO CORNELIA HOGG. | ||
CF | | ||
CF | Things to say to Cornelia Hogg: | ||
CF | Introductions | ||
CF | | ||
CF | > | Guenni says, "Hmm, I thought we already did that, but it doesn't have an *" | |
Guenni says (to ClubFloyd), "say introductions" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY INTRODUCTIONS | ||
CF | | ||
CF | You've already discussed this with Cornelia Hogg. | ||
CF | | ||
CF | [You can REMEMBER or RECALL a topic to remind yourself about previous | ||
CF | conversations.] | ||
CF | | ||
CF | > | Knight_Otu says, "Odd." | |
Guenni says (to ClubFloyd), "topics" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TOPICS | ||
CF | | ||
CF | [Topics with an asterisk (*) have already been discussed.] | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | *Greetings - A small bow towards the attendant. | ||
CF | Things to say to the parrot: | ||
CF | Rhetoric - "Speech! Speech!" | ||
CF | Music - "Sing for me?" | ||
CF | *Dance - "Dance, Horus!" | ||
CF | *Performance - "Horus, will you perform for me?" | ||
CF | Reject - "No crackers for you, dear." | ||
CF | *Snack - "Would you like a cracker?" | ||
CF | *Hello - "Hello, pretty boy!" | ||
CF | Things to say to Cornelia Hogg: | ||
CF | *Introductions - "Good afternoon, Ms. Hogg." | ||
CF | Things to say to the Viscount: | ||
CF | *Familiar - "You seem familiar, sir. Have we met?" | ||
CF | | ||
CF | You can see just the topics for one person at a time by TALKing TO | ||
CF | that person. | ||
CF | | ||
CF | > | DavidW says, "I guess the asterisks only appear in the mass topics list, not individual ones." | |
Guenni says, "Yeah." | ||
Guenni says (to ClubFloyd), "parrot speech" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > PARROT SPEECH | ||
CF | | ||
CF | Your sentence had too many words; you can try typing just the part | ||
CF | where you wanted to do something to the parrot. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say parrot speech" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY PARROT SPEECH | ||
CF | | ||
CF | Your sentence had too many words; you can try typing just the part | ||
CF | where you wanted to say the parrot. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say speech" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY SPEECH | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "talk to parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TALK TO PARROT | ||
CF | | ||
CF | To speak with the parrot, choose a topic from below and SAY [the | ||
CF | topic] TO THE PARROT. | ||
CF | | ||
CF | Things to say to the parrot: | ||
CF | Rhetoric | ||
CF | Music | ||
CF | Dance | ||
CF | Performance | ||
CF | Reject | ||
CF | Snack | ||
CF | Hello | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say rhetoric" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY RHETORIC | ||
CF | | ||
CF | Horus strikes a majestic pose and says, "Fortune favors the brave!" | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "radiator" | ||
CF ] Darkness | ||
CF | > | ||
CF | > RADIATOR | ||
CF | | ||
CF | You need to supply a verb. | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x radiator" | ||
CF ] Darkness | ||
CF | > | ||
CF | > X RADIATOR | ||
CF | | ||
CF | It's too dark to tell if what you typed is here. | ||
CF | | ||
CF | > | Guenni grumbles | |
Guenni says (to ClubFloyd), "open suitcase" | ||
CF ] Darkness | ||
CF | > | ||
CF | > OPEN SUITCASE | ||
CF | | ||
CF | You take a quick peek inside the suitcase. | ||
CF | | ||
CF | You remember that the suitcase contains a banker costume, a waiter | ||
CF | costume, a maintenance uniform, and a pet groomer costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | > | MoyTW asks, "Can we use the look command?" | |
Guenni asks, "Any preferences?" | ||
DavidW says, "I suspect they're all useful." | ||
Guenni says, "I'd say pet groomer or maintenance guy." | ||
DavidW says, "Maintenance guy can probably touch the shades." | ||
Guenni says (to ClubFloyd), "take uniform" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE UNIFORM | ||
CF | | ||
CF | You take off the professor costume and put it in the suitcase, then | ||
CF | pull out the maintenance uniform. The jumpsuit is an easy fit. You | ||
CF | adopt an attitude of confidence in yourself and indifference to those | ||
CF | around you. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | [Renewed topic for Cornelia Hogg - Introductions] | ||
CF | | ||
CF | [Renewed topic for Beatrice - Greetings] | ||
CF | | ||
CF | [Renewed topic for the Viscount - Familiar] | ||
CF | | ||
CF | [You can introduce yourself to Hogg, the Viscount and/or the attendant | ||
CF | once per costume.] | ||
CF | | ||
CF | The train exits the tunnel, and sunlight streams in once more. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | MoyTW asks, "Wait, what. We can just...change right in front of them?" | |
Guenni says, "As long as it's dark." | ||
DavidW says, "yeah, the Viscount is obviously the police in disguise." | ||
MoyTW says, "Yes, but, like...object permenance." | ||
Guenni says, "Sounds plausible." | ||
Guenni says (to ClubFloyd), "close shades" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > CLOSE SHADES | ||
CF | | ||
CF | You pull down the shades. Beatrice says, "Leave those alone, you--" | ||
CF | but cuts off when she sees your maintenance uniform. | ||
CF | | ||
CF | You notice that your shadow has disappeared. That should make it | ||
CF | easier to grab the Rose. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "say greetings" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY GREETINGS | ||
CF | | ||
CF | You make a slight bow towards Beatrice. She seems completely oblivious | ||
CF | to your presence. | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | The radiator rattles and hisses. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x radiator" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X RADIATOR | ||
CF | | ||
CF | The radiator provides heat to the car with steam power. It has a small | ||
CF | knob that can be turned to increase or decrease the temperature. | ||
CF | | ||
CF | > | Guenni says, "Ok, we must want to make the woman thirsty." | |
DavidW asks, "but why?" | ||
Guenni says, "I don't know yet either." | ||
Guenni says (to ClubFloyd), "t" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > T | ||
CF | | ||
CF | [Topics with an asterisk (*) have already been discussed.] | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | *Greetings - A small bow towards the attendant. | ||
CF | Things to say to the parrot: | ||
CF | *Rhetoric - "Speech! Speech!" | ||
CF | Music - "Sing for me?" | ||
CF | *Dance - "Dance, Horus!" | ||
CF | *Performance - "Horus, will you perform for me?" | ||
CF | Reject - "No crackers for you, dear." | ||
CF | *Snack - "Would you like a cracker?" | ||
CF | *Hello - "Hello, pretty boy!" | ||
CF | Things to say to Cornelia Hogg: | ||
CF | Introductions - "Good afternoon, Ms. Hogg." | ||
CF | Things to say to the Viscount: | ||
CF | Familiar - "You seem familiar, sir. Have we met?" | ||
CF | | ||
CF | You can see just the topics for one person at a time by TALKing TO | ||
CF | that person. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "turn knob" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TURN KNOB | ||
CF | | ||
CF | You turn the knob, heating up the observation car significantly. | ||
CF | | ||
CF | The Viscount is sweating profusely. He unwinds the heavy scarf and | ||
CF | stows it away out of sight, revealing a short, tanned neck. | ||
CF | | ||
CF | "Awful hot, isn't it?" says the Viscount. | ||
CF | | ||
CF | The Viscount retreats from you towards the wall and attempts to be | ||
CF | less conspicuous. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "l" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Observation Car | ||
CF | You are in Cornelia Hogg's sumptuous private observation car. The room | ||
CF | is dim now with the shades drawn, and the floor is covered in vivid | ||
CF | chartreuse carpeting. A door to the south leads to freedom, once | ||
CF | you're finished here. | ||
CF | | ||
CF | Beatrice bustles in and out of the room constantly, keeping everything | ||
CF | tidy and giving you frequent sidelong glances. | ||
CF | | ||
CF | Hogg's pet parrot Horus is clinging to his perch, his box of crackers | ||
CF | nearby. | ||
CF | | ||
CF | Cornelia Hogg is poring over her papers, mumbling and making minor | ||
CF | adjustments. | ||
CF | | ||
CF | The Viscount has been pretending to read the same magazine page for | ||
CF | the last thirty minutes. | ||
CF | | ||
CF | An up-and-coming socialite enters the room and stands in awe of Ms. | ||
CF | Hogg's presence. After trying to engage you all in small talk, the | ||
CF | visitor leaves. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "take cracker" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE CRACKER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | > | MoyTW asks, "Can we explore the corridor?" | |
Guenni says (to ClubFloyd), "give cracker to parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE CRACKER TO PARROT | ||
CF | | ||
CF | Horus gobbles the cracker greedily, swallows, and lets out a happy | ||
CF | belch. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "take water" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE WATER | ||
CF | | ||
CF | You grab the glass of water from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | > | Guenni says, "Let's collect :-)" | |
Guenni says (to ClubFloyd), "give water to viscount" | ||
CF ] Darkness | ||
CF | > | ||
CF | > GIVE WATER TO VISCOUNT | ||
CF | | ||
CF | The Viscount shakes his head. "Thanks for asking, but no thank you." | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "take pet groomer" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TAKE PET GROOMER | ||
CF | | ||
CF | You take off the maintenance uniform and put it in the suitcase, then | ||
CF | pull out the pet groomer costume. The clothing is simple, and the | ||
CF | attitude is one of youth and enthusiasm. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | [Renewed topic for Cornelia Hogg - Introductions] | ||
CF | | ||
CF | [Renewed topic for Beatrice - Greetings] | ||
CF | | ||
CF | [Renewed topic for the Viscount - Familiar] | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "topics" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TOPICS | ||
CF | | ||
CF | [Topics with an asterisk (*) have already been discussed.] | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | Greetings - A small bow towards the attendant. | ||
CF | Things to say to the parrot: | ||
CF | *Rhetoric - "Speech! Speech!" | ||
CF | Music - "Sing for me?" | ||
CF | *Dance - "Dance, Horus!" | ||
CF | *Performance - "Horus, will you perform for me?" | ||
CF | Reject - "No crackers for you, dear." | ||
CF | *Snack - "Would you like a cracker?" | ||
CF | *Hello - "Hello, pretty boy!" | ||
CF | Things to say to Cornelia Hogg: | ||
CF | Introductions - "Good afternoon, Ms. Hogg." | ||
CF | Things to say to the Viscount: | ||
CF | Familiar - "You seem familiar, sir. Have we met?" | ||
CF | | ||
CF | You can see just the topics for one person at a time by TALKing TO | ||
CF | that person. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x costume" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X COSTUME | ||
CF | | ||
CF | (the pet groomer costume) | ||
CF | It is pitch dark, and you can't see a thing. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x costume" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X COSTUME | ||
CF | | ||
CF | (the pet groomer costume) | ||
CF | This is technically a zoo-keeper outfit. It's the smell that makes all | ||
CF | the difference. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "x kit" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X KIT | ||
CF | | ||
CF | This is a small, transparent plastic pouch. | ||
CF | | ||
CF | In the grooming kit are some tweezers, an emery board, and a toy | ||
CF | mouse. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "take kit" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE KIT | ||
CF | | ||
CF | Hogg glares at you. "That's for Horus!" she declaims. "You're not his | ||
CF | groomer!" | ||
CF | | ||
CF | > | MoyTW says, "Well that's a very obvious one there." | |
Guenni says, "Well, I'm already wearing the costume." | ||
MoyTW says, "Wait." | ||
MoyTW says, "...huh." | ||
MoyTW asks, "Did we greet?" | ||
DavidW says, "Perhaps his groomer has a beard." | ||
Guenni says (to ClubFloyd), "groom parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GROOM PARROT | ||
CF | | ||
CF | Horus already looks pretty good, but you can file his talons. | ||
CF | | ||
CF | > | Knight_Otu says, "Maybe." | |
Guenni says (to ClubFloyd), "file talons" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > FILE TALONS | ||
CF | | ||
CF | You have nothing to file with. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "i" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a glass of water | ||
CF | a glass of soda | ||
CF | a suitcase, closed, containing a maintenance uniform, a professor | ||
CF | costume, a black and white feather, a banker costume, and a waiter | ||
CF | costume | ||
CF | | ||
CF | An up-and-coming socialite enters the room and stands in awe of Ms. | ||
CF | Hogg's presence. After trying to engage you all in small talk, the | ||
CF | visitor leaves. | ||
CF | | ||
CF | > | ||
Guenni says (to ClubFloyd), "open suitcase" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > OPEN SUITCASE | ||
CF | | ||
CF | You take a quick peek inside the suitcase. | ||
CF | | ||
CF | This suitcase contains a number of ingenious costumes. You can change | ||
CF | costumes by typing WEAR [the costume you want] when everyone is | ||
CF | distracted. | ||
CF | | ||
CF | In the suitcase are a maintenance uniform, a professor costume, a | ||
CF | black and white feather, a banker costume, and a waiter costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | > | Guenni says, "Forget it." | |
Guenni says, "I wanted to show the feather to the lady, but it's our calling card." | ||
DavidW says, "right." | ||
Guenni says, "Have to be off for five minutes. Feel free to try more stuff." | ||
DavidW says (to ClubFloyd), "x neck" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X NECK | ||
CF | | ||
CF | The Viscount has an unusually smooth neck. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Darkness | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You're not going anywhere until you get that gem! | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear waiter" | ||
CF ] Darkness | ||
CF | > | ||
CF | > WEAR WAITER | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the waiter costume) | ||
CF | You take off the pet groomer costume and put it in the suitcase, then | ||
CF | pull out the waiter costume. Shirt, pants, and apron all go on | ||
CF | quickly. You slightly compress yourself and mute your expressions. | ||
CF | Inconspicuity emanates from you. | ||
CF | | ||
CF | You are currently disguised with the waiter costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | [Renewed topic for Cornelia Hogg - Introductions] | ||
CF | | ||
CF | [Renewed topic for Beatrice - Greetings] | ||
CF | | ||
CF | [Renewed topic for the Viscount - Familiar] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You bide your time. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | Knight_Otu says, "Can we... well." | |
DavidW asks, "yes?" | ||
Knight_Otu says, "I was about to ask if we can get the vodka and then turn waiter." | ||
DavidW asks, "and give the vodka to the Viscount to get him drunk?" | ||
Knight_Otu says, "Working under the assumption that alcohol can get rid of the fake beard." | ||
DavidW says (to ClubFloyd), "take vodka" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE VODKA | ||
CF | | ||
CF | You grab the glass of vodka from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | > | MoyTW asks, "Can we talk to the viscount again?" | |
DavidW says (to ClubFloyd), "talk to viscount" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TALK TO VISCOUNT | ||
CF | | ||
CF | To speak with the Viscount, choose a topic from below and SAY [the | ||
CF | topic] TO THE VISCOUNT. | ||
CF | | ||
CF | Things to say to the Viscount: | ||
CF | Familiar | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say familiar" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY FAMILIAR | ||
CF | | ||
CF | "You seem familiar, sir. Have we met?" you ask. | ||
CF | | ||
CF | He looks you over and turns away. "No." | ||
CF | | ||
CF | Beatrice hurries over. "Pardon me, Viscount. Is this servant bothering | ||
CF | you?" she asks, glaring at you. | ||
CF | | ||
CF | You hold up your hands in protest. "No, no, sorry. I just thought I | ||
CF | had met him before. I'm well-known among the staff for my encyclopedic | ||
CF | knowledge of famous faces. I know by heart the visages of the great, | ||
CF | the noble, the beautiful, and the wise." | ||
CF | | ||
CF | Beatrice looks at the Viscount with interest. "Well, do you know him?" | ||
CF | | ||
CF | You make a show of peering closer. "Sorry, no. My mistake." | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x vodka" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X VODKA | ||
CF | | ||
CF | A strong drink. This is strong enough to strip paint off! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour vodka on beard" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR VODKA ON BEARD | ||
CF | | ||
CF | The Viscount jumps to his feet, spluttering and gasping, but the | ||
CF | spirit gum dissolves in the vodka and the beard falls to the floor. | ||
CF | "Oh my, I do apologize," you say, "How clumsy of me!" | ||
CF | | ||
CF | "You wretch!" he hisses. There's murder in his eyes. | ||
CF | | ||
CF | Beatrice says, "What in the world are you two doing?" She marches | ||
CF | closer, snatching up the beard, but Cornelia Hogg, without looking, | ||
CF | says, "Beatrice! Don't be such a busybody." Beatrice stops, fuming. | ||
CF | | ||
CF | The server makes an appearance, grabs the glass, and exits. | ||
CF | | ||
CF | The Viscount is distressed, and crams himself into the darkest corner | ||
CF | of his seat. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take beard" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE BEARD | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | Knight_Otu says, "Huh." | |
DavidW says, "oh wait, Beatrice grabbed it." | ||
Knight_Otu says, "Oh, I see." | ||
DavidW says (to ClubFloyd), "talk to beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TALK TO BEATRICE | ||
CF | | ||
CF | To speak with Beatrice, choose a topic from below and SAY [the topic] | ||
CF | TO BEATRICE. | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | Greetings | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "greetings" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GREETINGS | ||
CF | | ||
CF | You make a small bow towards Beatrice. | ||
CF | | ||
CF | "Get me a soda," she says. "Plain." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give soda to beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE SODA TO BEATRICE | ||
CF | | ||
CF | "Your drink, ma'am," you say. | ||
CF | | ||
CF | "Finally," she says. She chugs the whole drink at once. The attendant | ||
CF | steps out for a moment to grab more soda before returning. | ||
CF | | ||
CF | Ms. Hogg says, "Beatrice, that's crass. Drink it slowly!" Beatrice | ||
CF | rolls her eyes. | ||
CF | | ||
CF | > | ||
DavidW says, "introductions" | ||
DavidW says (to ClubFloyd), "say introductions" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SAY INTRODUCTIONS | ||
CF | | ||
CF | "Good afternoon, Ms. Hogg." | ||
CF | | ||
CF | Beatrice is scandalized. "You do not address Ms. Hogg! Remember your | ||
CF | place! And no spills!" | ||
CF | | ||
CF | Hogg glares at Beatrice, and says, "Beatrice, remember your own | ||
CF | place!" | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | He looks your waiter costume up and down. He doesn't say anything, but | ||
CF | his expression is clear. "Another mixup by the coordinator," it says. | ||
CF | "Well, it's not my fault." His expression returns to its usual stoic | ||
CF | silence. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | Guenni asks, "Perhaps we need to spill the grapejuice?" | |
Knight_Otu says, "Possibly." | ||
DavidW asks, "oh who?" | ||
DavidW says (to ClubFloyd), "take grape" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TAKE GRAPE | ||
CF | | ||
CF | It's too dark to tell if what you typed is here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear maintenance" | ||
CF ] Darkness | ||
CF | > | ||
CF | > WEAR MAINTENANCE | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the maintenance uniform) | ||
CF | You take off the waiter costume and put it in the suitcase, then pull | ||
CF | out the maintenance uniform. The jumpsuit is an easy fit. You adopt an | ||
CF | attitude of confidence in yourself and indifference to those around | ||
CF | you. | ||
CF | | ||
CF | You are currently disguised with the maintenance uniform. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | [Renewed topic for Cornelia Hogg - Introductions] | ||
CF | | ||
CF | [Renewed topic for the Viscount - Familiar] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for the train to leave the tunnel. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | Knight_Otu asks, "We haven't reexamined the viscount, have we?" | |
DavidW says (to ClubFloyd), "x viscount" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X VISCOUNT | ||
CF | | ||
CF | The Viscount is a perennial passenger in Hogg's observation car, | ||
CF | although he never seems to speak. He is wearing a wide hat. You could | ||
CF | recognize him from his pungent odor alone, though. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hat" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X HAT | ||
CF | | ||
CF | The Viscount's wide-brimmed hat is huge and messy, like a mouse's | ||
CF | nest. Perfect for obfuscation. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | Knight_Otu says, "Ah, well." | |
Guenni says, "We did. We also smelt the guy. :-)" | ||
DavidW says, "oh, we need to get rid of the hat as well, I think." | ||
MoyTW asks, "Are we gonna gank his hat?" | ||
DavidW says (to ClubFloyd), "take hat" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE HAT | ||
CF | | ||
CF | The Viscount slaps your hand away as soon as you start tugging. | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | > | Guenni asks, "Another turning of the knob?" | |
DavidW says, "hm, no, he'll just put his scarf back on." | ||
DavidW says (to ClubFloyd), "x newspaper" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X NEWSPAPER | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | Guenni says, "Magazine" | |
DavidW says (to ClubFloyd), "x magazine" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X MAGAZINE | ||
CF | | ||
CF | Vogue. This week's. | ||
CF | | ||
CF | [New topic for the Viscount - Fashion] | ||
CF | | ||
CF | > | DavidW says, "I doubt the maintenance guy should chat about Fashion with the Viscount." | |
Knight_Otu says, "Probably not." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a glass of water | ||
CF | a suitcase, closed, containing a waiter costume, a pet groomer | ||
CF | costume, a professor costume, a black and white feather, and a banker | ||
CF | costume | ||
CF | | ||
CF | > | Guenni shrugs. | |
Guenni shrugs. | ||
DavidW says, "Banker, maybe? We haven't tried that one yet." | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for a tunnel to darken the car. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | Guenni says, "Ok." | |
DavidW says (to ClubFloyd), "wear banker" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > WEAR BANKER | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the banker costume) | ||
CF | You take off the maintenance uniform and put it in the suitcase, then | ||
CF | pull out the banker costume. You tug on the suit in record time. You | ||
CF | straighten your spine, put on a sardonic smile, and nudge every hair | ||
CF | into place. | ||
CF | | ||
CF | You can hear Cornelia Hogg sniffing. | ||
CF | | ||
CF | "What is that pleasant odor?" she mutters. | ||
CF | | ||
CF | Good. At least your smell won't disturb Ms. Hogg when you try to take | ||
CF | the Rose. | ||
CF | | ||
CF | You are currently disguised with the banker costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | [Renewed topic for Cornelia Hogg - Introductions] | ||
CF | | ||
CF | [Renewed topic for Beatrice - Greetings] | ||
CF | | ||
CF | [Renewed topic for the Viscount - Familiar] | ||
CF | | ||
CF | You can hear the server stomping into the room, carrying a tray of | ||
CF | drinks, although you cannot see him. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | Knight_Otu says, "Huh." | |
DavidW says (to ClubFloyd), "say introductions" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY INTRODUCTIONS | ||
CF | | ||
CF | "Good afternoon, Ms. Hogg." | ||
CF | | ||
CF | She looks at you with admiration. "And a good afternoon to you, sir. | ||
CF | Please, make yourself comfortable. It's always a pleasure to see a | ||
CF | representative of our financial industries aboard." She takes a deep | ||
CF | sniff, which you find fairly unsettling. | ||
CF | | ||
CF | "Of course. As for me, whenever I think about the great problems of | ||
CF | labor and wealth distribution in America, your face is the first to | ||
CF | come to mind. It is an honor, Madame." | ||
CF | | ||
CF | > | Knight_Otu says, "Wow." | |
Guenni says, "Interesting." | ||
DavidW says, "We moved up in the world." | ||
DavidW says (to ClubFloyd), "say fashion" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY FASHION | ||
CF | | ||
CF | "Anything interesting in fashion this season?" | ||
CF | | ||
CF | "What?" asks the Viscount. | ||
CF | | ||
CF | You point at the magazine. "You seem interested. What sort of things | ||
CF | are fashionable this year? One must keep up with these things, you | ||
CF | know, however tedious it may be." | ||
CF | | ||
CF | The Viscount scowls at you, touching his bare neck. "Scarves were the | ||
CF | trending fashion this year". | ||
CF | | ||
CF | > | Guenni says, "As the saying goes: Clothes make the man." | |
Knight_Otu asks, "Do you think she noticed we called her lazy rich?" | ||
Guenni says, "I doubt it." | ||
DavidW says (to ClubFloyd), "say familiar" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY FAMILIAR | ||
CF | | ||
CF | "You seem familiar, sir. Have we met?" you ask. | ||
CF | | ||
CF | The Viscount sighs and buries his face in the magazine. "No, I don't | ||
CF | believe so." | ||
CF | | ||
CF | "Do you have interest in the world of finance? We could use people | ||
CF | with a strong work ethic and integrity," you ask. | ||
CF | | ||
CF | "I am of independent means, sir," answers the Viscount haughtily. | ||
CF | | ||
CF | "Well," you say, "we might still be able to use someone with just | ||
CF | integrity. Let me know!" | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say hello" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY HELLO | ||
CF | | ||
CF | You've already discussed this with parrot. | ||
CF | | ||
CF | [You can REMEMBER or RECALL a topic to remind yourself about previous | ||
CF | conversations.] | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | Guenni asks, "Fashion?" | |
DavidW says, "I did that one." | ||
DavidW says (to ClubFloyd), "topics" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TOPICS | ||
CF | | ||
CF | [Topics with an asterisk (*) have already been discussed.] | ||
CF | | ||
CF | Things to say to Beatrice: | ||
CF | Greetings - A small bow towards the attendant. | ||
CF | Things to say to the parrot: | ||
CF | *Rhetoric - "Speech! Speech!" | ||
CF | Music - "Sing for me?" | ||
CF | *Dance - "Dance, Horus!" | ||
CF | *Performance - "Horus, will you perform for me?" | ||
CF | Reject - "No crackers for you, dear." | ||
CF | *Snack - "Would you like a cracker?" | ||
CF | *Hello - "Hello, pretty boy!" | ||
CF | Things to say to Cornelia Hogg: | ||
CF | *Introductions - "Good afternoon, Ms. Hogg." | ||
CF | Things to say to the Viscount: | ||
CF | *Fashion - "Anything interesting in fashion this season?" | ||
CF | *Familiar - "You seem familiar, sir. Have we met?" | ||
CF | | ||
CF | You can see just the topics for one person at a time by TALKing TO | ||
CF | that person. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say greetings" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY GREETINGS | ||
CF | | ||
CF | You make a tiny bow towards the attendant. | ||
CF | | ||
CF | She approaches you eagerly. "I didn't see you come in, M--" | ||
CF | | ||
CF | "No matter, no matter, my dear. My employers are quite interested in | ||
CF | speaking with Ms. Hogg." You look her up and down. "Would you say that | ||
CF | you are a typical representative of the quality of Ms. Hogg's | ||
CF | entourage?" | ||
CF | | ||
CF | "Yes, I would say that's quite right," she answers, blushing and | ||
CF | squaring her shoulders. | ||
CF | | ||
CF | "Well, I suppose we all make do," you say. "Carry on." | ||
CF | | ||
CF | > | DavidW says, "wow" | |
MoyTW says, "Being a banker makes you a jerk." | ||
DavidW says (to ClubFloyd), "x hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X HOGG | ||
CF | | ||
CF | Cornelia Hogg is a weathered, wiry old woman with a sharp gleam in her | ||
CF | eye. Her attention is entirely devoted to the papers she is reviewing | ||
CF | while occasionally clucking her tongue. Hogg is dressed in a | ||
CF | perfectly-tailored pin-striped pantsuit. Her brow is perpetually | ||
CF | furrowed, and she has a thick head of silver hair. | ||
CF | | ||
CF | The Gavinchian Rose, the object of your desire, is prominently | ||
CF | displayed on her lapel. A pet grooming kit lies on her lap. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x papers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X PAPERS | ||
CF | | ||
CF | The papers are covered in dense tables of numbers and figures. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read papers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > READ PAPERS | ||
CF | | ||
CF | The papers are covered in dense tables of numbers and figures. | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | > | DavidW asks, "Could the papers be a target of the grape juice?" | |
Guenni says, "Worth a try" | ||
Knight_Otu says, "Possibly." | ||
MoyTW says, "Papers, or the Viscount's hat." | ||
DavidW says, "oh, yes, the juice could be sticky. I'll aim for the hat first." | ||
DavidW says (to ClubFloyd), "take grape" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE GRAPE | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Darkness | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a glass of water | ||
CF | a suitcase, closed, containing a maintenance uniform, a waiter | ||
CF | costume, a pet groomer costume, a professor costume, and a black and | ||
CF | white feather | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear waiter" | ||
CF ] Darkness | ||
CF | > | ||
CF | > WEAR WAITER | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the waiter costume) | ||
CF | You take off the banker costume and put it in the suitcase, then pull | ||
CF | out the waiter costume. Shirt, pants, and apron all go on quickly. You | ||
CF | slightly compress yourself and mute your expressions. Inconspicuity | ||
CF | emanates from you. | ||
CF | | ||
CF | You are currently disguised with the waiter costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for the train to leave the tunnel. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take grape" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE GRAPE | ||
CF | | ||
CF | You grab the glass of grape juice from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour grape on hat" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR GRAPE ON HAT | ||
CF | | ||
CF | You pour a tiny drop of liquid on the wide hat. The Viscount doesn't | ||
CF | notice you, but nothing interesting happens, either. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour grape on papers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR GRAPE ON PAPERS | ||
CF | | ||
CF | You very gently spill one drop of the glass of grape juice on the | ||
CF | papers. Nothing interesting happens. | ||
CF | | ||
CF | > | MoyTW asks, "Uh, "spill"?" | |
DavidW says (to ClubFloyd), "throw grape at hat" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > THROW GRAPE AT HAT | ||
CF | | ||
CF | Futile. | ||
CF | | ||
CF | > | Knight_Otu says, "Probably would act as a synonym." | |
DavidW says (to ClubFloyd), "throw grape at papers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > THROW GRAPE AT PAPERS | ||
CF | | ||
CF | Futile. | ||
CF | | ||
CF | An up-and-coming socialite enters the room and stands in awe of Ms. | ||
CF | Hogg's presence. After trying to engage you all in small talk, the | ||
CF | visitor leaves. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw grape at hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > THROW GRAPE AT HOGG | ||
CF | | ||
CF | Tempting, but no. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | Guenni asks, "Pour on parrot?" | |
DavidW says (to ClubFloyd), "pour grape on parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR GRAPE ON PARROT | ||
CF | | ||
CF | You dangle the glass of grape juice over Horus's head, cackling | ||
CF | internally. Horus pecks at your hand, and you spill a bit on yourself. | ||
CF | You retreat. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | He looks at your costume again, shaking his head slightly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give grape to parrot" | ||
CF ] Darkness | ||
CF | > | ||
CF | > GIVE GRAPE TO PARROT | ||
CF | | ||
CF | Horus takes a quick peck at the juice. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | Guenni asks, "Now the groomer?" | |
DavidW says (to ClubFloyd), "wear groomer" | ||
CF ] Darkness | ||
CF | > | ||
CF | > WEAR GROOMER | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the pet groomer costume) | ||
CF | You take off the waiter costume and put it in the suitcase, then pull | ||
CF | out the pet groomer costume. The clothing is simple, and the attitude | ||
CF | is one of youth and enthusiasm. | ||
CF | | ||
CF | You are currently disguised with the pet groomer costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | [Renewed topic for Cornelia Hogg - Introductions] | ||
CF | | ||
CF | [Renewed topic for Beatrice - Greetings] | ||
CF | | ||
CF | [Renewed topic for the Viscount - Familiar] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for the train to leave the tunnel. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | The Viscount turns and looks at your new disguise, then goes back to | ||
CF | his magazine. He seems to be the only one who's noticed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say greetings" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY GREETINGS | ||
CF | | ||
CF | You make a small bow towards the attendant. She looks your way but | ||
CF | wrinkles her nose and turns back. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say introductions" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY INTRODUCTIONS | ||
CF | | ||
CF | "Good afternoon, Ms. Hogg." | ||
CF | | ||
CF | Without looking up, she says, "Ah, finally. Give Horus a good filing, | ||
CF | and be quick about it. I hope you're qualified. Horus is a bit of a | ||
CF | beast." | ||
CF | | ||
CF | She grabs a grooming kit from her lap, which she tosses on the floor. | ||
CF | | ||
CF | "No problem, ma'am. I'm quite used to the company of unpleasant old | ||
CF | birds. I'll get started right away!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take kit" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE KIT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "file talons" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > FILE TALONS | ||
CF | | ||
CF | You have nothing to file with. | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take file" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE FILE | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | MoyTW says, "And now we are Horus' groomer." | |
DavidW says (to ClubFloyd), "x kit" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X KIT | ||
CF | | ||
CF | This is a small, transparent plastic pouch. | ||
CF | | ||
CF | In the grooming kit are some tweezers, an emery board, and a toy | ||
CF | mouse. | ||
CF | | ||
CF | > | MoyTW asks, "Open kit?" | |
DavidW says (to ClubFloyd), "take emery" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE EMERY | ||
CF | | ||
CF | The grooming kit isn't open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open kit" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > OPEN KIT | ||
CF | | ||
CF | You open the grooming kit. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take emery" | ||
CF ] Darkness | ||
CF | > | ||
CF | > TAKE EMERY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for the train to leave the tunnel. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | An up-and-coming socialite enters the room and stands in awe of Ms. | ||
CF | Hogg's presence. After trying to engage you all in small talk, the | ||
CF | visitor leaves. | ||
CF | | ||
CF | You can hear the server stomping into the room, carrying a tray of | ||
CF | drinks, although you cannot see him. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "file talons" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > FILE TALONS | ||
CF | | ||
CF | "If I may, your majesty," you say to Horus. You file the talons of | ||
CF | Horus with panache. Horus squawks contentedly. | ||
CF | | ||
CF | > | DavidW says, "I suspect the tweezers or mouse will be more help." | |
Knight_Otu says, "Possibly." | ||
Guenni nods. | ||
DavidW says (to ClubFloyd), "show mouse to beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SHOW MOUSE TO BEATRICE | ||
CF | | ||
CF | (first taking the toy mouse) | ||
CF | You grab the mouse. Horus perks up. "The enemy! Send me forth to | ||
CF | destroy the foul creature!" | ||
CF | | ||
CF | The toy mouse pays no heed to Beatrice. | ||
CF | | ||
CF | [New topic for the parrot - Destroy] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say destroy" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY DESTROY | ||
CF | | ||
CF | Horus leaps to the toy mouse and savages it before flying to his roost | ||
CF | and dropping the mouse to the ground. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put mouse on hat" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > PUT MOUSE ON HAT | ||
CF | | ||
CF | But you're not holding the toy mouse! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take mouse" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE MOUSE | ||
CF | | ||
CF | You grab the mouse. Horus seems eager to play again. | ||
CF | | ||
CF | [Renewed topic for the parrot - Destroy] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put mouse on hat" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > PUT MOUSE ON HAT | ||
CF | | ||
CF | You sidle up behind the Viscount and place the mouse on his hat before | ||
CF | gliding away. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say destroy" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY DESTROY | ||
CF | | ||
CF | Horus leaps into the air and descends on the Viscount with a screech. | ||
CF | | ||
CF | The Viscount ducks, but Horus snags the mouse (and the hat) with his | ||
CF | claws. He attacks until both are in shreds while the Viscount cries, | ||
CF | "Off! Off!" | ||
CF | | ||
CF | Beatrice shouts, "Horus! Get away from there!" | ||
CF | | ||
CF | Hogg says, "Now, now, Beatrice, Horus needs his bit of fun. You don't | ||
CF | need to carry on." | ||
CF | | ||
CF | Beatrice sighs and gathers up the mouse and shreds of hat, giving the | ||
CF | Viscount a strange look as she does so. | ||
CF | | ||
CF | Now that you can see him more clearly, you recognize the so-called | ||
CF | Viscount. It appears Beatrice recognizes the figure before you as | ||
CF | well. | ||
CF | | ||
CF | "Good heavens, it's Elizabeth Russell, the jewel thief! And what's | ||
CF | worse," she shouts, "She was wearing a costume." Hogg looks | ||
CF | up, aghast, and Horus screeches. "Villain! Thief! Forger!" Beatrice | ||
CF | advances menacingly. | ||
CF | | ||
CF | Elizabeth starts to her feet. "Yes, I am Elizabeth Russell. And never | ||
CF | have I been treated so poorly in my life! Attacked by this foul bird, | ||
CF | covered in cheap spirits, almost overcome by heat, and especially | ||
CF | pestered by this man!" she says, pointing at you. "When I steal from | ||
CF | my marks, I expect luxury and comfort. Well, there's no luxury or | ||
CF | comfort here!" she shouts before running out of the room to the south, | ||
CF | slamming the door behind her. | ||
CF | | ||
CF | There is a clang from the outer door opening, followed by a thud and | ||
CF | rolling sound that quickly grows distant. | ||
CF | | ||
CF | Beatrice huffs, saying, "And I specifically said that disguises are | ||
CF | prohibited. The cheek!" | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | > | MoyTW says, "...huh." | |
MoyTW says, "What. How is this chain of logic supposed to work." | ||
Guenni says, "So we got rid of the competition." | ||
DavidW says, "The fake beard made it clear the Viscount was not who they appeared to be." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Darkness | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Observation Car | ||
CF | You are in Cornelia Hogg's sumptuous private observation car. The room | ||
CF | is dim now with the shades drawn, and the floor is covered in vivid | ||
CF | chartreuse carpeting. A door to the south leads to freedom, once | ||
CF | you're finished here. | ||
CF | | ||
CF | Beatrice bustles in and out of the room constantly, keeping everything | ||
CF | tidy and giving you frequent sidelong glances. | ||
CF | | ||
CF | Hogg's pet parrot Horus is clinging to his perch, his box of crackers | ||
CF | nearby. | ||
CF | | ||
CF | Cornelia Hogg is poring over her papers, mumbling and making minor | ||
CF | adjustments. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | Guenni says, "But I think the grapejuice wasn't necessary for that." | |
MoyTW says, "Yeah if we're using the grape juice apparently we're only using it one drop at a time." | ||
DavidW says, "It wasn't. So the grape juice must still be in play." | ||
Guenni says, "Or another fluid." | ||
Guenni says, "We didn't try to mess with the others'" | ||
DavidW says, "Beatrice has been useful in cleaning up stuff. She collected the beard, mouse, and hat so we couldn't play with those further." | ||
DavidW says (to ClubFloyd), "x magazine" | ||
CF ] Darkness | ||
CF | > | ||
CF | > X MAGAZINE | ||
CF | | ||
CF | It's too dark to tell if what you typed is here. | ||
CF | | ||
CF | > | MoyTW says, "To be fair the hat is shredded now." | |
DavidW says (to ClubFloyd), "skip" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for the train to leave the tunnel. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | You can hear the server stomping into the room, carrying a tray of | ||
CF | drinks, although you cannot see him. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x magazine" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X MAGAZINE | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | Guenni says, "She managed to take it away." | |
DavidW asks, "So, I think we need to maybe drug one of the women to sleep. Maybe give vodka to Beatrice?" | ||
Guenni says, "Could work." | ||
Knight_Otu says, "It could." | ||
DavidW says (to ClubFloyd), "take vodka" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE VODKA | ||
CF | | ||
CF | You grab the glass of vodka from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take soda" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE SODA | ||
CF | | ||
CF | You grab the glass of soda from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour vodka in soda" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR VODKA IN SODA | ||
CF | | ||
CF | You pour the glass of vodka into the glass of soda. Everyone in the | ||
CF | car watches you as you do it. It's quite loud. The server takes the | ||
CF | empty glass and steps outside to refill the tray, before returning. | ||
CF | | ||
CF | You've successfully created sparkling vodka. If it weren't for the | ||
CF | cheap and frankly disgusting vodka used, it might be interesting. But | ||
CF | it's not. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Observation Car | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Observation Car | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to parrot" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TALK TO PARROT | ||
CF | | ||
CF | To speak with the parrot, choose a topic from below and SAY [the | ||
CF | topic] TO THE PARROT. | ||
CF | | ||
CF | Things to say to the parrot: | ||
CF | Destroy | ||
CF | Rhetoric | ||
CF | Music | ||
CF | Dance | ||
CF | Performance | ||
CF | Reject | ||
CF | Snack | ||
CF | Hello | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say music" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY MUSIC | ||
CF | | ||
CF | Horus stretches tall and begins to sing a bespoke adaptation of The | ||
CF | Charge of the Light Brigade. It seems it will go on for quite some | ||
CF | time. | ||
CF | | ||
CF | Wonderful. That should help mask the sound of your footsteps when you | ||
CF | take the Rose. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | > | MoyTW asks, "Why undo the sparkling vodka?" | |
Knight_Otu says, "Because everyone saw." | ||
DavidW says, "Because everyone saw me do it." | ||
MoyTW says, "Well sure but they've seen everything else we've done and nobody's cared." | ||
DavidW says, "And Horus's singing may mask the noise of it too." | ||
DavidW says, "No they haven't." | ||
DavidW says, "We do our changing in the dark." | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for a tunnel to darken the car. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear waiter" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > WEAR WAITER | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the waiter costume) | ||
CF | You take off the pet groomer costume and put it in the suitcase, then | ||
CF | pull out the waiter costume. Shirt, pants, and apron all go on | ||
CF | quickly. You slightly compress yourself and mute your expressions. | ||
CF | Inconspicuity emanates from you. | ||
CF | | ||
CF | You are currently disguised with the waiter costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for a tunnel to darken the car. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | Horus stops singing and preens his feathers. He seems eager to sing | ||
CF | again. | ||
CF | | ||
CF | [Renewed topic for the parrot - Music] | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | DavidW says, "dammit. Horus stopped singing." | |
DavidW says (to ClubFloyd), "say music" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY MUSIC | ||
CF | | ||
CF | It's hard to tell who's here in the darkness with you. Better to wait. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | > | Knight_Otu says, "It may still be fine." | |
DavidW says (to ClubFloyd), "say music" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY MUSIC | ||
CF | | ||
CF | Horus stretches tall and begins to sing a bespoke adaptation of The | ||
CF | Charge of the Light Brigade. It seems it will go on for quite some | ||
CF | time. | ||
CF | | ||
CF | Wonderful. That should help mask the sound of your footsteps when you | ||
CF | take the Rose. | ||
CF | | ||
CF | You hear the whistle blow. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | He looks at your costume again, shaking his head slightly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for a tunnel to darken the car. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour vodka in soda" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR VODKA IN SODA | ||
CF | | ||
CF | You pour the glass of vodka into the glass of soda. Everyone in the | ||
CF | car watches you as you do it. It's quite loud. The server takes the | ||
CF | empty glass and steps outside to refill the tray, before returning. | ||
CF | | ||
CF | You've successfully created sparkling vodka. If it weren't for the | ||
CF | cheap and frankly disgusting vodka used, it might be interesting. But | ||
CF | it's not. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | > | Knight_Otu says, "Huh." | |
MoyTW says, "Yeah the game's not tracking that properly." | ||
DavidW says, "hm." | ||
MoyTW says, "Also, I maintain that nobody will care." | ||
DavidW says (to ClubFloyd), "give soda to Beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE SODA TO BEATRICE | ||
CF | | ||
CF | Beatrice shakes her head. "No thanks." | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | Horus stops singing and preens his feathers. He seems eager to sing | ||
CF | again. | ||
CF | | ||
CF | [Renewed topic for the parrot - Music] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give soda to hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE SODA TO HOGG | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a sparkling vodka | ||
CF | an emery board | ||
CF | a grooming kit, open, containing some tweezers | ||
CF | a glass of grape juice | ||
CF | a glass of water | ||
CF | a suitcase, closed, containing a pet groomer costume, a banker | ||
CF | costume, a maintenance uniform, a professor costume, and a black and | ||
CF | white feather | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x vodka" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X VODKA | ||
CF | | ||
CF | Completely terrible. | ||
CF | | ||
CF | > | Guenni asks, "Sorry, had to take a phone call. Did we try to drop wodka on the paper?" | |
DavidW says, "no" | ||
DavidW says (to ClubFloyd), "pour vodka on paper" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > POUR VODKA ON PAPER | ||
CF | | ||
CF | You very gently spill one drop of the sparkling vodka on the papers. | ||
CF | Nothing interesting happens. | ||
CF | | ||
CF | > | Guenni asks, "Perhaps mixing alcohol with ink could be interesting?" | |
DavidW asks, "What ink?" | ||
MoyTW says, "Whenever we pour we only pour one drop, indicating that we probably want to use it to mark something." | ||
Guenni says, "Hogg is writing." | ||
DavidW says (to Moy), "Or it's the wrong target." | ||
DavidW says (to Guenni), "I assume with a ballpoint pen." | ||
DavidW says (to ClubFloyd), "x ink" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X INK | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pen" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X PEN | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | Guenni shrugs | |
DavidW says (to ClubFloyd), "give water to beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE WATER TO BEATRICE | ||
CF | | ||
CF | Beatrice says, "No, thank you. The lavatory is at the other end of the | ||
CF | train and I don't want to leave my post until we arrive." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give juice to beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE JUICE TO BEATRICE | ||
CF | | ||
CF | Beatrice says, "No. My employer drinks so much of it that the smell of | ||
CF | it has begun to sicken me." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give juice to cobb" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE JUICE TO COBB | ||
CF | | ||
CF | You look around, but there's nothing by that precise name that you can | ||
CF | see. | ||
CF | | ||
CF | > | Guenni exclaims, "Ouch!" | |
Knight_Otu says, "Hm." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Observation Car | ||
CF | You are in Cornelia Hogg's sumptuous private observation car. The room | ||
CF | is dim now with the shades drawn, and the floor is covered in vivid | ||
CF | chartreuse carpeting. A door to the south leads to freedom, once | ||
CF | you're finished here. | ||
CF | | ||
CF | Beatrice bustles in and out of the room constantly, keeping everything | ||
CF | tidy and giving you frequent sidelong glances. | ||
CF | | ||
CF | Hogg's pet parrot Horus is clinging to his perch, his box of crackers | ||
CF | nearby. | ||
CF | | ||
CF | Cornelia Hogg is poring over her papers, mumbling and making minor | ||
CF | adjustments. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. Cornelia smacks | ||
CF | her lips, glancing at the tray of drinks but not stopping her work or | ||
CF | concentration. | ||
CF | | ||
CF | He looks at your costume again, shaking his head slightly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give juice to hogg" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE JUICE TO HOGG | ||
CF | | ||
CF | Cornelia Hogg accepts the juice graciously, chugs it in one gulp, | ||
CF | opens the lid of a bucket at her feet and smashes the glass into it | ||
CF | before covering it again. | ||
CF | | ||
CF | She seems less restless now. That should make it easier to grab the | ||
CF | Rose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bucket" | ||
CF ] Darkness | ||
CF | > | ||
CF | > X BUCKET | ||
CF | | ||
CF | Yes, that has been there all along. But it's not important. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | Guenni asks, "Perhaps we need to spill it on the carpet, so it can stink up the compartment?" | |
Knight_Otu asks, "Or mix her soda with it?" | ||
DavidW says, "I don't see any reason to mix soda with grape juice." | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for the train to leave the tunnel. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take soda" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE SODA | ||
CF | | ||
CF | You grab the glass of soda from the server's tray. He grunts in | ||
CF | acknowledgment and continues to stare at the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give soda to beatrice" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > GIVE SODA TO BEATRICE | ||
CF | | ||
CF | Beatrice shakes her head. "No thanks." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x server" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > X SERVER | ||
CF | | ||
CF | The server is a dour and shaggy-headed young man bearing a tray full | ||
CF | of drinks. | ||
CF | | ||
CF | The server stomps out of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rose" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE ROSE | ||
CF | | ||
CF | You grab at the rose, but despite your most cautious efforts, your | ||
CF | fingers brush Hogg's lapel. She looks up and says, "Fresh!" before | ||
CF | slapping you. She returns to her papers. | ||
CF | | ||
CF | "Fresh!" cries Horus. You'll need something more delicate to remove it | ||
CF | with. | ||
CF | | ||
CF | Horus is deeply offended by your suspicious actions. He's glaring at | ||
CF | you. A peace offering or two might be in order. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Observation Car | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Observation Car | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rose with tweezers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE ROSE WITH TWEEZERS | ||
CF | | ||
CF | You grab at the rose, but despite your most cautious efforts, your | ||
CF | fingers brush Hogg's lapel. She looks up and says, "Fresh!" before | ||
CF | slapping you. She returns to her papers. | ||
CF | | ||
CF | "Fresh!" cries Horus. You'll need something more delicate to remove it | ||
CF | with. | ||
CF | | ||
CF | Horus is deeply offended by your suspicious actions. He's glaring at | ||
CF | you. A peace offering or two might be in order. | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Observation Car | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Observation Car | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take tweezers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE TWEEZERS | ||
CF | | ||
CF | Perfect! This should help keep Hogg from feeling you take the Rose. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Guenni says, "The tweezers." | |
DavidW says (to ClubFloyd), "take rose with tweezers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE ROSE WITH TWEEZERS | ||
CF | | ||
CF | You use the tweezers to grab for the rose. | ||
CF | | ||
CF | Cornelia Hogg recoils from you. "What is that distasteful odor? It | ||
CF | smells like beef gravy." | ||
CF | | ||
CF | "Distasteful odor!" cries Horus. | ||
CF | | ||
CF | Horus is deeply offended by your suspicious actions. He's glaring at | ||
CF | you. A peace offering or two might be in order. | ||
CF | | ||
CF | > | Knight_Otu says, "We'll want Horus to sing and be the banker, too." | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Observation Car | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Observation Car | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "right" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > RIGHT | ||
CF | | ||
CF | The first word you typed was not recognized. | ||
CF | | ||
CF | > | DavidW says, "right" | |
DavidW asks, "But what about Beatrice?" | ||
Knight_Otu says, "That, I don't know." | ||
DavidW says (to ClubFloyd), "say music" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > SAY MUSIC | ||
CF | | ||
CF | Horus stretches tall and begins to sing a bespoke adaptation of The | ||
CF | Charge of the Light Brigade. It seems it will go on for quite some | ||
CF | time. | ||
CF | | ||
CF | Wonderful. That should help mask the sound of your footsteps when you | ||
CF | take the Rose. | ||
CF | | ||
CF | An official-looking woman enters with a document for Hogg to sign. | ||
CF | Hogg scrawls on the line without looking up and the woman leaves. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for a tunnel to darken the car. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear banker" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > WEAR BANKER | ||
CF | | ||
CF | You open the suitcase a crack. | ||
CF | | ||
CF | (first taking the banker costume) | ||
CF | You take off the waiter costume and put it in the suitcase, then pull | ||
CF | out the banker costume. You tug on the suit in record time. You | ||
CF | straighten your spine, put on a sardonic smile, and nudge every hair | ||
CF | into place. | ||
CF | | ||
CF | You can hear Cornelia Hogg sniffing. | ||
CF | | ||
CF | "What is that pleasant odor?" she mutters. | ||
CF | | ||
CF | Good. At least your smell won't disturb Ms. Hogg when you try to take | ||
CF | the Rose. | ||
CF | | ||
CF | You are currently disguised with the banker costume. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rose with tweezers" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > TAKE ROSE WITH TWEEZERS | ||
CF | | ||
CF | You use the tweezers to grab for the rose. | ||
CF | | ||
CF | With your breath held, you delicately lift the Rose. Everything seems | ||
CF | to pause. Then it's over, and you have it. | ||
CF | | ||
CF | Finally! The Rose is yours! Now all that's left is to get out while | ||
CF | you still can. | ||
CF | | ||
CF | There is a murmur of voices in the outside corridor, but it subsides. | ||
CF | | ||
CF | Horus is currently singing at the top of his lungs. | ||
CF | | ||
CF | Horus stops singing and preens his feathers. He seems eager to sing | ||
CF | again. | ||
CF | | ||
CF | [Renewed topic for the parrot - Music] | ||
CF | | ||
CF | > | MoyTW asks, "Beatrice seems to just not be paying much attention?" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You're still carrying the feather. It would be a shame not to drop | ||
CF | your calling card. | ||
CF | | ||
CF | The server stalks in, carrying his tray of drinks. He stands, | ||
CF | slouched, staring at the floor, waiting for someone to grab a | ||
CF | beverage. You can see quite a few drinks on the tray. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "skip" | ||
CF ] Darkness | ||
CF | > | ||
CF | > SKIP | ||
CF | | ||
CF | You wait for a tunnel to darken the car. | ||
CF | | ||
CF | The train passes under a tunnel, plunging the room into darkness. | ||
CF | | ||
CF | It is now pitch dark in here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop feather" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > DROP FEATHER | ||
CF | | ||
CF | You gently lay the feather next to Cornelia Hogg. Very nice. | ||
CF | | ||
CF | You close the suitcase. | ||
CF | | ||
CF | The train exits the tunnel, and sunlight filters weakly through the | ||
CF | shades. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | As you bow discreetly and make your exit, you are stopped by a squawk | ||
CF | from Horus. | ||
CF | | ||
CF | "Purloiner! Pincher! Poacher! Pickpocket!" | ||
CF | | ||
CF | Cornelia Hogg finally looks up. "Horus, what is the matter?" She looks | ||
CF | at Beatrice. "Is something going on?" | ||
CF | | ||
CF | "Is something going on? You mean besides Horus destroying a hat, vodka | ||
CF | spilled all over the car, the darkness, the heat, the weird smells? | ||
CF | No, things are just fine, Miss Hogg. Just fine," says the attendant, | ||
CF | rolling her eyes. She looks at you distractedly. "Have a nice day, | ||
CF | sir," she tells you. | ||
CF | | ||
CF | "Yes, yes, have a nice day," adds Hogg, going back to her papers. | ||
CF | | ||
CF | "I assure you I will, madame." And with that, you make your exit. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** The End *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, see some suggestions | ||
CF | for AMUSING things to do, QUIT, or UNDO the last command? | ||
CF | > | MoyTW says, "What even is that game." | |
DavidW says (to ClubFloyd), "amusing" | ||
CF ] Observation Car | ||
CF | > | ||
CF | > AMUSING | ||
CF | | ||
CF | Have you tried... | ||
CF | | ||
CF | ...poking the parrot? | ||
CF | | ||
CF | ...spilling a liquid on people besides the Viscount? | ||
CF | | ||
CF | ...feeding Horus every cracker in the box? (there are 20 crackers | ||
CF | total) | ||
CF | | ||
CF | ...mixing the drinks? | ||
CF | | ||
CF | ...mixing them again? | ||
CF | | ||
CF | ...engaging in conversation with the Viscount and/or Beatrice while | ||
CF | wearing different costumes? | ||
CF | | ||
CF | ...XYZZY? | ||
CF | | ||
CF | ...XYZZY again? | ||
CF | | ||
CF | ...giving different drinks to different people? | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, see some suggestions | ||
CF | for AMUSING things to do, QUIT, or UNDO the last command? | ||
CF | > | DavidW says, "well, we got to the end of the game." | |
Guenni nods. | ||
MoyTW says, "So we did." | ||
DavidW says, "I guess mixing drinks is optional." | ||
Guenni says, "Well... I liked the other one better." | ||
DavidW says, "Should we stop here? I don't know if any other game is short enough." | ||
DavidW asks, "The other Magpie game?" | ||
MoyTW says, "Sure. I also remember liking the other one better." | ||
Knight_Otu says, "A short session today would be nice." | ||
Guenni says, "I'm not exactly sad that we're done early." | ||
DavidW says, "They are by different authors, I think." | ||
Guenni says, "Oh." | ||
DavidW says (to ClubFloyd), "quit" | ||
CF | > | ||
CF | > QUIT | ||
CF | cheapglulxe quit with exit status: 0 | ||
CF asks, "That game over already? It was just getting good. Wanna play another?" | Guenni says, "Well, the fact still stands. :-)" | |
DavidW says, "sure" | ||
MoyTW says, "This one had a weird feeling of like...standing in front of shell-people and doing all these really obvious things and them not reacting at all." | ||
MoyTW says, "Oh "Authorized Sequel"" | ||
DavidW says, "I'm imagining it as a stage play and you're basically undressing and re-dressing in front of the entire audience." | ||
Guenni says, "Well even fan if writing can be harder than it looks." | ||
Knight_Otu says, "Writing is always harder than it looks." | ||
MoyTW says, "Sure I could get on board with that if the text, like, suggested it." | ||
Guenni says, "Ok, I'm off annoying other people. :-)" | ||
MoyTW says, "Thanks, all, see you next week." | ||
DavidW says, "Thanks everyone!" | ||
Knight_Otu exclaims, "Good night, and stay safe, everyone!" | ||