ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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DavidW says (to ClubFloyd), "load sleepmask vainempires" | ||
CF ] Casino Entrance 0/0 | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | It's a mistake to anthropomorphize humans. For all their rationality | ||
CF | and free will, they won't do anything if left to their own devices. | ||
CF | Instead, it falls to my organization to push them in the right, or | ||
CF | more often wrong, direction. We operate with secrecy and subtlety: a | ||
CF | hint here, a nudge there, and eventually an empire collapses. | ||
CF | | ||
CF | A few situations require more direct intervention. Recently, a station | ||
CF | in the town of ������������������������ in the earthly realm suddenly | ||
CF | went silent. | ||
CF | It's probably nothing serious; the most likely explanation is that its | ||
CF | cover was compromised, and the officer in charge had to abandon it. | ||
CF | The day before, we intercepted a highly encrypted communiqu�� from the | ||
CF | Other Side sent to one of their agents in the area. Again, it's | ||
CF | probably nothing; they send a lot of messages. | ||
CF | | ||
CF | "Probably" isn't good enough for me, though. Our rival organization is | ||
CF | also engaged in a complex war of manipulation, and we both have | ||
CF | elaborate systems of measures and countermeasures to ensure that the | ||
CF | other side plays fairly. Officially, I'm here to look over the station | ||
CF | and make sure the place is clean. Unofficially, I'm here to make sure | ||
CF | the Other Side isn't cheating at the Great Game. | ||
CF | | ||
CF | You can't trust angels. | ||
CF | | ||
CF | Vain Empires | ||
CF | An interactive memoir by Thomas Mack and Xavid | ||
CF | Release 1 / Serial number 201003 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | Type about for information about this game, help for | ||
CF | general tips on playing interactive fiction, or hint for an | ||
CF | interactive hint menu. | ||
CF | | ||
CF | Casino Entrance | ||
CF | The casino complex looming before me is a converted seaside chateau. | ||
CF | Only the most discreet glimpses of opulence are visible through the | ||
CF | windows: checkerboard marble floors, liveried valets roaming the | ||
CF | hallways, tiny but undoubtedly very expensive objets d'art sitting on | ||
CF | oversized tables, and so on. As a warm breeze from the beach ruffles | ||
CF | the palm trees, humans in formalwear stride through the grounds, | ||
CF | staring longingly at the casino's beckoning entrance to the north. | ||
CF | | ||
CF | A suspiciously large quantity of salt forms an arc around the doorway. | ||
CF | | ||
CF | A bouncer kicks idly at the pile of salt. | ||
CF | | ||
CF | A thief watches, hoping for the bouncer to get distracted. | ||
CF | | ||
CF | > | MoyTW asks, "Uh, salt repels us?" | |
DavidW says, "Salt repels slugs. I think we're more the demon type." | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Casino Entrance 0/1 | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | Me? There's not much to say, really. My name is Sidewinder. | ||
CF | | ||
CF | (That's a lie. "Sidewinder" is a cryptonym; my real name is | ||
CF | classified.) | ||
CF | | ||
CF | I'm a legal counsel to Hell's Office of Mortal Trade and Economic | ||
CF | Development. | ||
CF | | ||
CF | (That's also a lie, or more accurately a cover. I'm an | ||
CF | intelligence officer, or more accurately a spy.) | ||
CF | | ||
CF | My job is to build peaceful, productive relations with mortals and to | ||
CF | prevent my opposite number from expanding their influence in the | ||
CF | mortal realm. | ||
CF | | ||
CF | (That one's true, although the methods by which I go about it are | ||
CF | far outside the ambit of my cover job.) | ||
CF | | ||
CF | I am, of course, a demon. Rather than the slavering mass of fangs and | ||
CF | claws humans tend to expect, though, I'm a noncorporeal entity who | ||
CF | moves in the spiritual realm and has some ability to influence humans | ||
CF | in the physical realm. | ||
CF | | ||
CF | (Also true, although I could probably have the research department | ||
CF | whip me up some fangs and claws if I really needed them.) | ||
CF | | ||
CF | To put it simply: I'm from Hell, and I'm here to help. | ||
CF | | ||
CF | (Absolutely true, though I'm not going to say whom I'm going to | ||
CF | help.) | ||
CF | | ||
CF | The bouncer greets a well-dressed visitor. | ||
CF | | ||
CF | The thief watches, hoping for the bouncer to get distracted. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x salt" | ||
CF ] Casino Entrance 0/2 | ||
CF | > | ||
CF | > X SALT | ||
CF | | ||
CF | The mostly likely explanation of the salt is that it's just a random, | ||
CF | unremarkable accident, probably spilled by someone delivering kitchen | ||
CF | supplies. The most worrying possibility is that it was placed here | ||
CF | deliberately, probably by some useful idiot on the casino's staff who | ||
CF | managed to dredge up some bit of folklore about demons and was trying | ||
CF | to be helpful. | ||
CF | | ||
CF | The bouncer shuffles from foot to foot. | ||
CF | | ||
CF | The thief watches, hoping for the bouncer to get distracted. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bouncer" | ||
CF ] Casino Entrance 0/3 | ||
CF | > | ||
CF | > X BOUNCER | ||
CF | | ||
CF | A burly, ill-tempered human standing next to the door. Even if it is | ||
CF | an exclusive place, the casino doesn't benefit from turning too many | ||
CF | people away; the role of the bouncer is to keep an eye out for | ||
CF | troublemakers. | ||
CF | | ||
CF | The bouncer slowly surveys the crowd. | ||
CF | | ||
CF | The thief sidles up to the bouncer and has an animated conversation | ||
CF | with it, but to no avail. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x thief" | ||
CF ] Casino Entrance 0/4 | ||
CF | > | ||
CF | > X THIEF | ||
CF | | ||
CF | It's wearing a black-and-white striped shirt and a domino mask. It | ||
CF | doesn't fit in. | ||
CF | | ||
CF | The thief has an intent to | ||
CF | > ENTER | ||
CF | the casino. | ||
CF | | ||
CF | It goes without saying that my kind have certain affordances when it | ||
CF | comes to dealing with mortals. We may not be much for the shuffling | ||
CF | around of physical objects, but when it comes to humans' intentions, | ||
CF | we can pluck them out, give them to others, and generally treat them | ||
CF | as playthings. | ||
CF | | ||
CF | The bouncer leans against the doorway, idly watching the thief. | ||
CF | | ||
CF | The thief watches, hoping for the bouncer to get distracted. | ||
CF | | ||
CF | > | DavidW asks, "Intent? Affordances. Is this inspired by Delightful Wallpaper?" | |
DavidW says (to ClubFloyd), "take enter" | ||
CF ] Casino Entrance 0/5 | ||
CF | > | ||
CF | > TAKE ENTER | ||
CF | | ||
CF | I extract the enter intent from the thief. | ||
CF | | ||
CF | The bouncer leans against the doorway, idly watching the thief. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put enter on bouncer" | ||
CF ] Casino Entrance 0/6 | ||
CF | > | ||
CF | > PUT ENTER ON BOUNCER | ||
CF | | ||
CF | I give the enter intent to the bouncer, who now intends to enter the | ||
CF | casino. | ||
CF | | ||
CF | The bouncer sighs, looks at its watch, and decides to duck into the | ||
CF | casino for a quick break. As it shuffles inside, it conveniently kicks | ||
CF | aside enough of the salt to break the barrier. The thief gamely | ||
CF | follows after it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Casino Floor 0/6 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief sidles toward the door, but a guard notices and glares | ||
CF | menacingly. The thief slinks back to the casino floor. | ||
CF | | ||
CF | The bouncer disappears further into the casino and is soon lost in the | ||
CF | crowd. | ||
CF | | ||
CF | > | MoyTW says, "...huh! That's an interesting mechanic." | |
DavidW says (to ClubFloyd), "x door" | ||
CF ] Casino Floor 1/7 | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | It's an enormous door of brass and wood. It's probably locked | ||
CF | (footnote 1). | ||
CF | | ||
CF | The thief sidles toward the door, but the guard notices and glares | ||
CF | menacingly. The thief slinks back to the casino floor. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Knight_Otu says, "It's distracting that demons "it" people." | |
DavidW says (to ClubFloyd), "footnote 1" | ||
CF ] Casino Floor 1/7 | ||
CF | > | ||
CF | > FOOTNOTE 1 | ||
CF | | ||
CF | (1) ...probably locked.: Not that a locked door is an | ||
CF | obstacle to me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x guard" | ||
CF ] Casino Floor 1/8 | ||
CF | > | ||
CF | > X GUARD | ||
CF | | ||
CF | A somberly dressed human posted to guard the door. Despite the boredom | ||
CF | of its job, it's focused and professional. | ||
CF | | ||
CF | The guard has an intent to | ||
CF | > BLOCK | ||
CF | entry into the vault. | ||
CF | | ||
CF | The thief tries to subtly watch the guard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x thief" | ||
CF ] Casino Floor 1/9 | ||
CF | > | ||
CF | > X THIEF | ||
CF | | ||
CF | It's wearing a black-and-white striped shirt and a domino mask. It | ||
CF | doesn't fit in. | ||
CF | | ||
CF | The thief looks longingly at the guarded door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x machines" | ||
CF ] Casino Floor 1/10 | ||
CF | > | ||
CF | > X MACHINES | ||
CF | | ||
CF | The machines attract a steady stream of humans with their incessant | ||
CF | noise and lights. The humans drawn in don't look like they're enjoying | ||
CF | themselves, though; their expressions are flat or even mildly annoyed. | ||
CF | | ||
CF | The thief sidles toward the door, but the guard notices and glares | ||
CF | menacingly. The thief slinks back to the casino floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x humans" | ||
CF ] Casino Floor 1/11 | ||
CF | > | ||
CF | > X HUMANS | ||
CF | | ||
CF | Awash in an amorphous mass of greed and bedazzlement. | ||
CF | | ||
CF | The thief sidles toward the door, but the guard notices and glares | ||
CF | menacingly. The thief slinks back to the casino floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take block" | ||
CF ] Casino Floor 1/12 | ||
CF | > | ||
CF | > TAKE BLOCK | ||
CF | | ||
CF | I extract the block intent from the guard. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Casino Floor 1/12 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the block intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x detector" | ||
CF ] Casino Floor 1/13 | ||
CF | > | ||
CF | > X DETECTOR | ||
CF | | ||
CF | The device is a convenient detector attuned to items tagged by demons | ||
CF | from my home office, such as the chief of station here. When spun, it | ||
CF | indicates how many of those items are in my present location (but not | ||
CF | yet in my possession) and how many are in the same portion of the | ||
CF | compound. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | MoyTW asks, "Read the communique?" | |
DavidW says (to ClubFloyd), "read communique" | ||
CF ] Casino Floor 1/14 | ||
CF | > | ||
CF | > READ COMMUNIQUE | ||
CF | | ||
CF | 42734 72880 40921 46480 44946 04845 62628 73048 74615 96248 47576 | ||
CF | 45953 40297 62029 31368 02666 18580 63211 79260 67549 07135 14066 | ||
CF | 43999 10698 03659 31802 08678 65629 67043 24095 85994 | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | DavidW says, "I suppose that could be telephone code." | |
DavidW says (to ClubFloyd), "turn on detector" | ||
CF ] Casino Floor 1/15 | ||
CF | > | ||
CF | > TURN ON DETECTOR | ||
CF | | ||
CF | It isn't something I can switch. | ||
CF | | ||
CF | The thief watches hopefully for the guard to get distracted. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use detector" | ||
CF ] Casino Floor 1/16 | ||
CF | > | ||
CF | > USE DETECTOR | ||
CF | | ||
CF | The detector produces three high whistles, indicating three unattained | ||
CF | codebooks in this region of the compound, but none in this specific | ||
CF | location. | ||
CF | | ||
CF | The thief watches hopefully for the guard to get distracted. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Casino Floor 1/16 | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief is skulking nearby, trying unsucessfully to avoid looking | ||
CF | suspicious. | ||
CF | | ||
CF | The guard is watching the door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Poker Tables 1/17 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | A gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | A card sharp is watching the other gamblers. | ||
CF | | ||
CF | > | MoyTW asks, "Can we pass through the door?" | |
MoyTW says, "I thought we were, like, incorporeal." | ||
Knight_Otu says, "We can." | ||
Knight_Otu says, "Unless it's warded somehow." | ||
MoyTW asks, "...try?" | ||
DavidW asks, "hm?" | ||
DavidW says (to MoyTW), "did you want to drive? Go ahead." | ||
MoyTW says (to ClubFloyd), "n" | ||
CF ] Poker Tables 1/17 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | From here, I can only go east. | ||
CF | | ||
CF | Of course, as a disembodied force made of spiritual energy rather than | ||
CF | physical matter, I can theoretically go to and fro in the earth | ||
CF | wherever I please. As in any business involving demons, though, terms | ||
CF | and conditions apply. The particular summoning spell that I used to | ||
CF | access the mortal plane ties my presence here to the premises of the | ||
CF | casino, and I can't wander too far away from it. It also requires me | ||
CF | to begrudgingly respect the human fiction of its walls. | ||
CF | | ||
CF | Besides, I take the responsibilities of my position seriously. It | ||
CF | might be nice to wander away from the casino and the nagging problems | ||
CF | of its humans, float out to some deserted island, and spend a | ||
CF | well-deserved vacation alone on the beach; but ultimately, I've got a | ||
CF | job to do, and I don't have time to waste idly drifting around the | ||
CF | mortal realm. | ||
CF | | ||
CF | > | MoyTW says, "Oh. Okay, we have to "begrudgingly respect the human fiction of its walls"" | |
MoyTW says, "RIP" | ||
DavidW says, "The door is to the room to the east." | ||
Knight_Otu says, "Walls, but apparently not doors, from the earlier footnote." | ||
MoyTW says (to ClubFloyd), "x door" | ||
CF ] Poker Tables 1/17 | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | I don't see the imposing door here. It was on the casino floor. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "look" | ||
CF ] Poker Tables 1/17 | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The card sharp is watching the other gamblers. | ||
CF | | ||
CF | I can also see the gambler here. | ||
CF | | ||
CF | > | MoyTW says, "...oh, I missed when we moved in the scroll. Sorry, go 'head David, unless you don't want to drive." | |
DavidW says, "I went west to here but I didn't examine these people yet." | ||
DavidW says (to ClubFloyd), "x gambler" | ||
CF ] Poker Tables 1/18 | ||
CF | > | ||
CF | > X GAMBLER | ||
CF | | ||
CF | The well-dressed guest hovers around the poker tables with evident | ||
CF | curiosity. It also carries an attach�� case that is sparkling with | ||
CF | faint spiritual energy. | ||
CF | | ||
CF | The gambler has an intent to | ||
CF | > EXPLORE | ||
CF | the poker tables without getting sucked in. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take explore" | ||
CF ] Poker Tables 1/19 | ||
CF | > | ||
CF | > TAKE EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the gambler. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sharp" | ||
CF ] Poker Tables 1/20 | ||
CF | > | ||
CF | > X SHARP | ||
CF | | ||
CF | A wily human wearing a green visor and a charcoal suit. It looks like | ||
CF | it's been here for quite a while, and it watches the other gamblers | ||
CF | with a predatory manner. | ||
CF | | ||
CF | The card sharp has an intent to | ||
CF | > CLEAN | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take clean" | ||
CF ] Poker Tables 1/21 | ||
CF | > | ||
CF | > TAKE CLEAN | ||
CF | | ||
CF | I extract the clean up intent from the card sharp. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Poker Tables 1/21 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the clean up intent | ||
CF | the explore intent | ||
CF | the block intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Casino Floor 1/22 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ballroom 1/23 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is playing | ||
CF | some forgettable piece of classical music energetically. A breeze from | ||
CF | the nearby sea occasionally rustles the curtains around the French | ||
CF | doors leading outside to the east, but the room is still stuffy in the | ||
CF | summer heat. The hall continues to the north, and the casino floor | ||
CF | lies to the west. | ||
CF | | ||
CF | Some musicians play an intricate fugue. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x musicians" | ||
CF ] Ballroom 1/24 | ||
CF | > | ||
CF | > X MUSICIANS | ||
CF | | ||
CF | A string quartet is stationed in the upper reaches of the hall to | ||
CF | entertain the humans dancing below. | ||
CF | | ||
CF | The musicians have an intent to | ||
CF | > PLAY | ||
CF | music. | ||
CF | | ||
CF | The musicians play a lively scherzo. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take play" | ||
CF ] Ballroom 1/25 | ||
CF | > | ||
CF | > TAKE PLAY | ||
CF | | ||
CF | I extract the play intent from the musicians. | ||
CF | | ||
CF | The musicians take the opportunity to drink some water. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x humans" | ||
CF ] Ballroom 1/26 | ||
CF | > | ||
CF | > X HUMANS | ||
CF | | ||
CF | (the musicians) | ||
CF | A string quartet is stationed in the upper reaches of the hall to | ||
CF | entertain the humans dancing below. | ||
CF | | ||
CF | The musicians rosin their bows. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Bar 1/27 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Bar | ||
CF | The casino's bar is a lively retreat for the dancers in the ballroom, | ||
CF | with a steady stream of patrons drifting in and out. The bar itself is | ||
CF | a giant mahogany beast with a bewildering array of decanters, bottles, | ||
CF | and vials set against the mirror behind it. Floor-length windows fill | ||
CF | the room with orange light. | ||
CF | | ||
CF | The ballroom is south of here. | ||
CF | | ||
CF | A bartender folds some towels at the bar. | ||
CF | | ||
CF | A waiter sweeps through the room and attends to the guests. | ||
CF | | ||
CF | It occurs to me that I should clarify that what I'm glossing as moving | ||
CF | from place to place is actually a complicated warping of my spiritual | ||
CF | probability field to move the mean of the distribution to another | ||
CF | point in space while preserving the decay rate of the tails. I'm told | ||
CF | that humans use muscles and tendons for their locomotion, and I | ||
CF | suppose that works too. Most of my experience, however, is completely | ||
CF | alien to humans' frame of reference, and I'm trying to meet you | ||
CF | halfway. If I mention, say, that I have a headache, I don't mean to | ||
CF | imply that I have a literal head that literally hurts; I'm referring | ||
CF | to some part of my non-human non-physical non-anatomy that would make | ||
CF | absolutely no sense to you, so I've put it in terms of the closest | ||
CF | human equivalent. Similarly, I can't pick up and hold even a spiritual | ||
CF | object such as an intention; I don't have hands (or, despite the | ||
CF | unflattering paintings you may have seen, horns and a tail). Instead, | ||
CF | to keep something like that nearby, I'm doing something impossibly | ||
CF | complex that nevertheless has the same effect as your holding a teacup | ||
CF | with your grubby, meaty human hands. To avoid confusion, I'm just | ||
CF | going to describe myself as, say, holding the communiqu��, and I'll | ||
CF | leave it to you to wonder about how a spiritual being such as myself | ||
CF | navigates the physical realm. | ||
CF | | ||
CF | That having been said, I do wonder how you all manage with only five | ||
CF | basic senses, and not particularly well-developed ones at that. Birds | ||
CF | can see more colors than you, and they even get to fly. I don't think | ||
CF | humans are any good at flying (though I have confirmed that humans are | ||
CF | great at falling), which strikes me as a major design flaw. If you're | ||
CF | stuck in only three spatial dimensions, you might as well get the most | ||
CF | out of them. | ||
CF | | ||
CF | > | MoyTW says, "ha." | |
DavidW says (to ClubFloyd), "x bartender" | ||
CF ] Bar 1/28 | ||
CF | > | ||
CF | > X BARTENDER | ||
CF | | ||
CF | A human who's dressed tidily but unobtrusively to look respectable and | ||
CF | approachable. | ||
CF | | ||
CF | The bartender has an intent to | ||
CF | > FOLD | ||
CF | napkins. | ||
CF | | ||
CF | The bartender folds some linen napkins at the bar. | ||
CF | | ||
CF | The waiter sweeps through the room and attends to the guests. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Bar 1/29 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the bartender. | ||
CF | | ||
CF | The waiter sweeps through the room and attends to the guests. | ||
CF | | ||
CF | > | Knight_Otu says, "We are very great at falling, thanks for noticing." | |
DavidW says (to ClubFloyd), "x waiter" | ||
CF ] Bar 1/30 | ||
CF | > | ||
CF | > X WAITER | ||
CF | | ||
CF | The waiter's uniform includes a half-apron with a pocket, in which | ||
CF | rests a small notepad. | ||
CF | | ||
CF | The waiter has an intent to | ||
CF | > WAIT | ||
CF | on the various guests. | ||
CF | | ||
CF | The waiter sweeps through the room and attends to the guests. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take wait" | ||
CF ] Bar 1/31 | ||
CF | > | ||
CF | > TAKE WAIT | ||
CF | | ||
CF | I extract the wait intent from the waiter. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x notepad" | ||
CF ] Bar 1/32 | ||
CF | > | ||
CF | > X NOTEPAD | ||
CF | | ||
CF | If I understand the procedure correctly, the notepad is something the | ||
CF | waiter uses to take customers' orders. It therefore holds no interest | ||
CF | to me; I give orders to humans, not take them. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Bar 1/32 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | From here, I can only go south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ballroom 1/33 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Casino Floor 1/34 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Counting House 1/35 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Counting House | ||
CF | Unlike the rest of the casino, this small room is refreshingly severe | ||
CF | and empty. Bookshelves filled with identical logbooks line the | ||
CF | windowless walls, occasionally broken up by racks of electronic | ||
CF | equipment. The only exit is an imposing door to the south. | ||
CF | | ||
CF | An elaborate laser grid encloses a metal strongbox, which is sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x strongbox" | ||
CF ] Counting House 1/36 | ||
CF | > | ||
CF | > X STRONGBOX | ||
CF | | ||
CF | A heavy metal strongbox designed for storing valuables. It's sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | As I approach, I feel an odd kind of tension or humming in the air. I | ||
CF | gingerly tap the strongbox, and my curiosity is punished with a | ||
CF | painful surge of energy. I grit my teeth and push through it, but the | ||
CF | strongbox is completely sealed shut. It's like the surface is coated | ||
CF | in something dense and completely smooth, without any handholds or | ||
CF | purchase. I'm not sure what could be causing��� | ||
CF | | ||
CF | Ah! I remember my colleague Whiptail mentioning developing some sort | ||
CF | of protective device like this in a briefing a few centuries back. It | ||
CF | functions as the spiritual equivalent of a diplomatic pouch: It makes | ||
CF | the thing inside completely inaccessible to spiritual entities such as | ||
CF | angels or my kind. Humans, being entirely corporeal, should be | ||
CF | unaffected. | ||
CF | | ||
CF | I don't know how exactly the barrier works, and I've never seen it | ||
CF | deployed in the field before. I have heard rumors that they're | ||
CF | starting to be used at embassies and other diplomatic posts, so it's | ||
CF | not unreasonable to assume that Krait, the officer in charge here, | ||
CF | would have had one. He must have had to stash something important in | ||
CF | the complex; maybe he had to escape through enemy territory and didn't | ||
CF | want to keep it on his person, or maybe this post was suddenly | ||
CF | compromised and had to find a safe hiding place at a moment's notice. | ||
CF | Regardless, if Krait considered something important enough to keep out | ||
CF | of the greedy claws of the Other Side's agents even as he was under | ||
CF | attack or forced to abandon this station, then I consider it important | ||
CF | too. | ||
CF | | ||
CF | Inside the strongbox are a confidential codebook and some stacks of | ||
CF | banknotes. As long as it's closed, though, I can't get inside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x codebook" | ||
CF ] Counting House 1/37 | ||
CF | > | ||
CF | > X CODEBOOK | ||
CF | | ||
CF | Cryptographic information that is useful in deciphering the | ||
CF | communiqu��. As a metaphysical item, it is is invisible to humans but | ||
CF | tangible to me, or at least it would be if I could get it out of that | ||
CF | mystically sealed container. | ||
CF | | ||
CF | > | MoyTW says, "So, we need to somehow get somebody (probably the thief) in here to open the thing." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Casino Floor 1/38 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Casino Floor 1/38 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the wait intent | ||
CF | the fold intent | ||
CF | the play intent | ||
CF | the clean up intent | ||
CF | the explore intent | ||
CF | the block intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put explore on guard" | ||
CF ] Casino Floor 1/39 | ||
CF | > | ||
CF | > PUT EXPLORE ON GUARD | ||
CF | | ||
CF | I give the explore intent to the guard, who now vaguely intends to | ||
CF | explore. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put play on guard" | ||
CF ] Casino Floor 1/40 | ||
CF | > | ||
CF | > PUT PLAY ON GUARD | ||
CF | | ||
CF | I give the play intent to the guard, taking the explore intent in | ||
CF | exchange. It now intends to play some casino games. | ||
CF | | ||
CF | The thief inches toward the door. The guard is apparently not | ||
CF | completely engrossed in the game, though, and pulls itself away long | ||
CF | enough to bark at the thief. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean on guard" | ||
CF ] Casino Floor 1/41 | ||
CF | > | ||
CF | > PUT CLEAN ON GUARD | ||
CF | | ||
CF | I give the clean up intent to the guard, taking the play intent in | ||
CF | exchange. It now vaguely intends to clean up. | ||
CF | | ||
CF | The thief watches hopefully for the guard to get distracted. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take clean" | ||
CF ] Casino Floor 1/42 | ||
CF | > | ||
CF | > TAKE CLEAN | ||
CF | | ||
CF | I extract the clean up intent from the guard. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Poker Tables 1/43 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp is watching the other gamblers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on gambler" | ||
CF ] Poker Tables 1/44 | ||
CF | > | ||
CF | > PUT FOLD ON GAMBLER | ||
CF | | ||
CF | I give the fold intent to the gambler, who now intends to fold in the | ||
CF | poker game. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp sizes up its fellow players. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 1/45 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 1/46 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the gambler. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 1/47 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cards" | ||
CF ] Poker Tables 1/48 | ||
CF | > | ||
CF | > X CARDS | ||
CF | | ||
CF | Cards shuffle across the felt as the onlookers rap on the tabletop, | ||
CF | make inscrutable gestures to the dealer, and grimly flick chips into a | ||
CF | small pile in the center. | ||
CF | | ||
CF | The fine details of the game are alien to me. The fine details of | ||
CF | human nature are not, though; and judging from its expression, I'd say | ||
CF | that the gambler has quite a good hand. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Poker Tables 1/48 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the fold intent | ||
CF | the clean up intent | ||
CF | the explore intent | ||
CF | the wait intent | ||
CF | the block intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | DavidW asks, "Do we want him to clean up or wait or fold?" | |
MoyTW asks, "I have...no idea. What are we even trying to do here?" | ||
DavidW says, "I'm not sure." | ||
Knight_Otu asks, "Good question. Promote gambling?" | ||
DavidW says, "I want the thief at the strongbox, but manipulating the guard directly isn't working." | ||
DavidW says, "So one of these other characters, like the gambler, must be used instead." | ||
DavidW says (to ClubFloyd), "put clean up on gambler" | ||
CF ] Poker Tables 1/49 | ||
CF | > | ||
CF | > PUT CLEAN UP ON GAMBLER | ||
CF | | ||
CF | I give the clean up intent to the gambler, taking the play intent in | ||
CF | exchange. It now intends to clean up its act and avoid gambling. | ||
CF | | ||
CF | The gambler raises. The card sharp stares at its opponent's face for a | ||
CF | moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | Knight_Otu asks, "If we make the gambler win highly, the guard might investigate?" | |
MoyTW says, "...huuuuh." | ||
MoyTW says, "I guess? Good a plan as any." | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 1/50 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the clean up intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gambler" | ||
CF ] Poker Tables 1/51 | ||
CF | > | ||
CF | > X GAMBLER | ||
CF | | ||
CF | The well-dressed guest hovers around the poker tables with evident | ||
CF | curiosity. It also carries an attach�� case that is sparkling with | ||
CF | faint spiritual energy. | ||
CF | | ||
CF | The gambler has an intent to | ||
CF | > PLAY | ||
CF | poker. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 1/52 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp quickly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 1/53 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sharp" | ||
CF ] Poker Tables 1/54 | ||
CF | > | ||
CF | > X SHARP | ||
CF | | ||
CF | A wily human wearing a green visor and a charcoal suit. It looks like | ||
CF | it's been here for quite a while, and it watches the other gamblers | ||
CF | with a predatory manner. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play fold on sharp" | ||
CF ] Poker Tables 1/54 | ||
CF | > | ||
CF | > PLAY FOLD ON SHARP | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 1/55 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp summarily folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 1/56 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take clean up" | ||
CF ] Poker Tables 1/57 | ||
CF | > | ||
CF | > TAKE CLEAN UP | ||
CF | | ||
CF | I already have that. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
DavidW says (to ClubFloyd), "take play" | ||
CF ] Poker Tables 1/58 | ||
CF | > | ||
CF | > TAKE PLAY | ||
CF | | ||
CF | I extract the play intent from the gambler. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | DavidW says, "I think I need a better strategy here or work on someone else." | |
Knight_Otu asks, "Maybe making the waiter clean up does something?" | ||
DavidW asks, "What if we played explore on the musicians?" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Casino Floor 1/59 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ballroom 1/60 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians look through their sheet music. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Bar 1/61 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Bar | ||
CF | The casino's bar is a lively retreat for the dancers in the ballroom, | ||
CF | with a steady stream of patrons drifting in and out. The bar itself is | ||
CF | a giant mahogany beast with a bewildering array of decanters, bottles, | ||
CF | and vials set against the mirror behind it. Floor-length windows fill | ||
CF | the room with orange light. | ||
CF | | ||
CF | The ballroom is south of here. | ||
CF | | ||
CF | The bartender stands behind the bar. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play clean up on waiter" | ||
CF ] Bar 1/61 | ||
CF | > | ||
CF | > PLAY CLEAN UP ON WAITER | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean up on waiter" | ||
CF ] Bar 1/62 | ||
CF | > | ||
CF | > PUT CLEAN UP ON WAITER | ||
CF | | ||
CF | I give the clean up intent to the waiter, who now intends to clean up | ||
CF | the general area. | ||
CF | | ||
CF | The waiter dusts a spot with a rag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Bar 1/63 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The waiter straightens some furniture. | ||
CF | | ||
CF | > | DavidW says, "Seems unhelpful to us." | |
DavidW says (to ClubFloyd), "take clean up" | ||
CF ] Bar 1/64 | ||
CF | > | ||
CF | > TAKE CLEAN UP | ||
CF | | ||
CF | I extract the clean up intent from the waiter. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ballroom 1/65 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | Knight_Otu says, "Sadly so." | |
DavidW says (to ClubFloyd), "put explore on musicians" | ||
CF ] Ballroom 1/66 | ||
CF | > | ||
CF | > PUT EXPLORE ON MUSICIANS | ||
CF | | ||
CF | I give the explore intent to the musicians, who now vaguely intend to | ||
CF | explore. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Ballroom 1/67 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Ballroom 1/68 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Ballroom 1/68 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | I can see the musicians here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take explore" | ||
CF ] Ballroom 1/69 | ||
CF | > | ||
CF | > TAKE EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the musicians. | ||
CF | | ||
CF | The musicians take the opportunity to drink some water. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Ballroom 1/69 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the explore intent | ||
CF | the clean up intent | ||
CF | the play intent | ||
CF | the fold intent | ||
CF | the wait intent | ||
CF | the block intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x block" | ||
CF ] Ballroom 1/70 | ||
CF | > | ||
CF | > X BLOCK | ||
CF | | ||
CF | The abstract will-composite of the intention to block. | ||
CF | | ||
CF | The musicians look through their sheet music. | ||
CF | | ||
CF | > | Knight_Otu says, "I guess "vaguely intend" is not helpful in general." | |
DavidW says (to ClubFloyd), "use detector" | ||
CF ] Ballroom 1/71 | ||
CF | > | ||
CF | > USE DETECTOR | ||
CF | | ||
CF | The detector produces three high whistles, indicating three unattained | ||
CF | codebooks in this region of the compound, but none in this specific | ||
CF | location. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Casino Floor 1/72 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use detector" | ||
CF ] Casino Floor 1/73 | ||
CF | > | ||
CF | > USE DETECTOR | ||
CF | | ||
CF | The detector produces three high whistles, indicating three unattained | ||
CF | codebooks in this region of the compound, but none in this specific | ||
CF | location. | ||
CF | | ||
CF | The thief watches hopefully for the guard to get distracted. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Poker Tables 1/74 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use detector" | ||
CF ] Poker Tables 1/75 | ||
CF | > | ||
CF | > USE DETECTOR | ||
CF | | ||
CF | The detector produces one low thud, indicating one unattained codebook | ||
CF | in this specific location, and two high whistles, indicating two | ||
CF | additional unattained codebooks in this region of the compound. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | DavidW says, "oh, one codebook is here." | |
DavidW says (to ClubFloyd), "x tables" | ||
CF ] Poker Tables 1/76 | ||
CF | > | ||
CF | > X TABLES | ||
CF | | ||
CF | Cards shuffle across the felt as the onlookers rap on the tabletop, | ||
CF | make inscrutable gestures to the dealer, and grimly flick chips into a | ||
CF | small pile in the center. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | MoyTW asks, "I assume in the atache case the gambler has there's one?" | |
DavidW says (to ClubFloyd), "x case" | ||
CF ] Poker Tables 1/77 | ||
CF | > | ||
CF | > X CASE | ||
CF | | ||
CF | A thin, leather-bound case used for transporting private documents. | ||
CF | It's more effective when onlookers can only see in three dimensions. | ||
CF | | ||
CF | The attach�� case is mystically sealed, presumably to protect its | ||
CF | contents from the opposition. The barrier is also keeping me from | ||
CF | accessing its contents, a confidential codebook, as long as it's | ||
CF | closed. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | Knight_Otu asks, "So maybe if the gambler loses everything...?" | |
DavidW says (to Knight), "Feel free to drive." | ||
DavidW says, "I'm a bit puzzled what to do." | ||
Knight_Otu says, "I can try..." | ||
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 1/78 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 1/79 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put wait on card sharp" | ||
CF ] Poker Tables 1/80 | ||
CF | > | ||
CF | > PUT WAIT ON CARD SHARP | ||
CF | | ||
CF | I give the wait intent to the card sharp, who now vaguely intends to | ||
CF | wait around idly. | ||
CF | | ||
CF | The gambler raises. The card sharp studies its opponent's face for a | ||
CF | moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get wait" | ||
CF ] Poker Tables 1/81 | ||
CF | > | ||
CF | > GET WAIT | ||
CF | | ||
CF | I extract the wait intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Poker Tables 1/81 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the wait intent | ||
CF | the explore intent | ||
CF | the clean up intent | ||
CF | the fold intent | ||
CF | the block intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put block on card sharp" | ||
CF ] Poker Tables 1/82 | ||
CF | > | ||
CF | > PUT BLOCK ON CARD SHARP | ||
CF | | ||
CF | I give the block intent to the card sharp, who now vaguely intends to | ||
CF | block. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get block" | ||
CF ] Poker Tables 1/83 | ||
CF | > | ||
CF | > GET BLOCK | ||
CF | | ||
CF | I extract the block intent from the card sharp. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put clean up on cardsharp" | ||
CF ] Poker Tables 1/83 | ||
CF | > | ||
CF | > PUT CLEAN UP ON CARDSHARP | ||
CF | | ||
CF | I don't see any cardsharp here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put clean up on card sharp" | ||
CF ] Poker Tables 1/84 | ||
CF | > | ||
CF | > PUT CLEAN UP ON CARD SHARP | ||
CF | | ||
CF | I give the clean up intent to the card sharp, who now intends to clean | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Poker Tables 1/84 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The card sharp is watching the other gamblers. | ||
CF | | ||
CF | I can also see the gambler here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Casino Floor 1/85 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | MoyTW says, "The "only a small portion" is making it hard to tell if that's actually helpful." | |
Knight_Otu says, "Yeah." | ||
DavidW says, "agreed" | ||
DavidW asks, "also, did I miss any intent anywhere?" | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Ballroom 1/86 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "spin detector" | ||
CF ] Ballroom 1/87 | ||
CF | > | ||
CF | > SPIN DETECTOR | ||
CF | | ||
CF | The detector produces three high whistles, indicating three unattained | ||
CF | codebooks in this region of the compound, but none in this specific | ||
CF | location. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Terrace 1/88 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. A sword cane has been | ||
CF | left on it. | ||
CF | | ||
CF | > | DavidW says, "oh. I missed this location." | |
Knight_Otu says, "Easy to miss." | ||
Knight_Otu says (to ClubFloyd), "x bench" | ||
CF ] Terrace 1/89 | ||
CF | > | ||
CF | > X BENCH | ||
CF | | ||
CF | It's a ponderous bulk of white marble, with lion's heads carved into | ||
CF | its armrests. | ||
CF | | ||
CF | On the marble bench is a sword cane. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x cane" | ||
CF ] Terrace 1/90 | ||
CF | > | ||
CF | > X CANE | ||
CF | | ||
CF | A weapon for people who like looking smart more than being smart. | ||
CF | Nevertheless, I've seen them put to good use once or twice. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get it" | ||
CF ] Terrace 1/90 | ||
CF | > | ||
CF | > GET IT | ||
CF | | ||
CF | As a demon, I can only manipulate spiritual objects, not physical | ||
CF | ones. | ||
CF | | ||
CF | > | Knight_Otu says, "Thought so." | |
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/91 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | A magpie perches, looking for something shiny to abscond with. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x magpie" | ||
CF ] Hedge Maze 1/92 | ||
CF | > | ||
CF | > X MAGPIE | ||
CF | | ||
CF | Magpies are not quite up to the level of ravens, but they're still | ||
CF | solidly respectable corvids. They're not as evil as ravens, sadly, but | ||
CF | they're actually a bit more acquisitive and mischievous. | ||
CF | | ||
CF | The magpie has an intent to | ||
CF | > TAKE | ||
CF | something shiny. | ||
CF | | ||
CF | The magpie perches, looking for something shiny to abscond with. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get take" | ||
CF ] Hedge Maze 1/93 | ||
CF | > | ||
CF | > GET TAKE | ||
CF | | ||
CF | I extract the take intent from the magpie. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Peristyle 1/94 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Peristyle | ||
CF | This small garden lies at the center of the hedge maze. Moss grows | ||
CF | optimistically through cracks in the mosaic floor, and vines wrap | ||
CF | around the columns ringing the open area. A fountain in the center, | ||
CF | flowing but full of vegetation and other flotsam, breaks the summer | ||
CF | humidity. A torturous (footnote 2) path to the south heads back into | ||
CF | the maze. | ||
CF | | ||
CF | A stone statue of some sort of classical figure stands in the center | ||
CF | of the area, sparkling with faint spiritual energy. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "footnote 2" | ||
CF ] Peristyle 1/94 | ||
CF | > | ||
CF | > FOOTNOTE 2 | ||
CF | | ||
CF | (2) ...A torturous path to the south: My editor suggests that | ||
CF | I meant tortuous here, but I'm a hopeless optimist. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x statue" | ||
CF ] Peristyle 1/95 | ||
CF | > | ||
CF | > X STATUE | ||
CF | | ||
CF | I don't know what sort of figure it's supposed to represent; it may | ||
CF | not even be intended to be anyone at all. The statue is also hollow | ||
CF | and sparkling with faint spiritual energy. | ||
CF | | ||
CF | The statue is mystically sealed, presumably to protect its contents | ||
CF | from the opposition. The barrier is also keeping me from accessing its | ||
CF | contents, a confidential codebook, as long as it's closed. | ||
CF | | ||
CF | > | DavidW says, "There's the third one." | |
Knight_Otu says, "Number 3." | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Hedge Maze 1/96 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/97 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. A sword cane has been | ||
CF | left on it. | ||
CF | | ||
CF | > | DavidW asks, "And east of here?" | |
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Colonnade 1/98 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads to is | ||
CF | a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A tarnished silver mirror hangs over the archway leading east. | ||
CF | | ||
CF | On the silver mirror is some holly. | ||
CF | | ||
CF | A kid stands off to one side, looking bored. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x kid" | ||
CF ] Colonnade 1/99 | ||
CF | > | ||
CF | > X KID | ||
CF | | ||
CF | One of those young humans there seem to keep being more of. I wouldn't | ||
CF | normally expect to see one in a place like this, but perhaps away from | ||
CF | the actual gambling humans deem it appropriate. | ||
CF | | ||
CF | I've never understood the point of children. My kind, and as far as I | ||
CF | know those of my opposite number as well, are created ex nihilo for a | ||
CF | specific purpose. We're ideally suited for that purpose, and we have | ||
CF | all the talent and drive needed to fulfill it. I haven't always been | ||
CF | the efficient and accomplished lawyer I am now, for example, but I've | ||
CF | always wanted to be, and I've had millennia to hone my craft. Humans | ||
CF | are just thrown into a world they don't understand without any | ||
CF | explanation, and they're expected to find something meaningful to do, | ||
CF | figure out how to do it, and find an opportunity to do it���all on | ||
CF | their | ||
CF | own, and with a time limit of less than a century. It's hardly | ||
CF | surprising that humanity is so receptive to the influences of my | ||
CF | organization and the Other Side. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x mirror" | ||
CF ] Colonnade 1/100 | ||
CF | > | ||
CF | > X MIRROR | ||
CF | | ||
CF | The mirror is so badly tarnished as to be almost black. This is | ||
CF | partially disguised by the prickly-leaved, festive, and inconvenient | ||
CF | holly on it. It hangs over a stone archway that I'd ordinarily be able | ||
CF | to easily pass through. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x holly" | ||
CF ] Colonnade 1/101 | ||
CF | > | ||
CF | > X HOLLY | ||
CF | | ||
CF | A festive garland of holly in an inconvenient location. It reminds me | ||
CF | of the salt at the casino entrance; if that was happenstance, then the | ||
CF | holly is at least coincidence. | ||
CF | | ||
CF | > | MoyTW asks, "...holly repels us?" | |
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Colonnade 1/101 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the take intent | ||
CF | the block intent | ||
CF | the wait intent | ||
CF | the explore intent | ||
CF | the fold intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put explore on kid" | ||
CF ] Colonnade 1/102 | ||
CF | > | ||
CF | > PUT EXPLORE ON KID | ||
CF | | ||
CF | I give the explore intent to the kid, who now intends to explore for | ||
CF | somewhere fun to play. | ||
CF | | ||
CF | The kid wanders off to the west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Terrace 1/103 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. A sword cane has been | ||
CF | left on it. | ||
CF | | ||
CF | The kid runs excitedly into the maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/104 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/105 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. A sword cane has been | ||
CF | left on it. | ||
CF | | ||
CF | The kid runs excitedly into the maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/106 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/107 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/108 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/109 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/110 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/111 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/112 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Knight_Otu says, "Hm." | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/113 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | Knight_Otu says, "oops." | |
Knight_Otu says (to ClubFloyd), "get explore" | ||
CF ] Hedge Maze 1/114 | ||
CF | > | ||
CF | > GET EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the kid. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Hedge Maze 1/114 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | DavidW says, "If the kid had something shiny..." | |
Knight_Otu says, "Hm." | ||
Knight_Otu says (to ClubFloyd), "give explore to kid" | ||
CF ] Hedge Maze 1/115 | ||
CF | > | ||
CF | > GIVE EXPLORE TO KID | ||
CF | | ||
CF | I give the explore intent to the kid, who now intends to explore for | ||
CF | somewhere fun to play. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/116 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. A sword cane has been | ||
CF | left on it. | ||
CF | | ||
CF | The kid runs excitedly into the maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Terrace 1/117 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs out of the maze, sees that it's back at the terrace, and | ||
CF | sighs sadly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "give take to kid" | ||
CF ] Terrace 1/118 | ||
CF | > | ||
CF | > GIVE TAKE TO KID | ||
CF | | ||
CF | I give the take intent to the kid, taking the explore intent in | ||
CF | exchange. It now intends to take something to play with. | ||
CF | | ||
CF | The kid picks up the sword cane and starts swinging it around | ||
CF | experimentally. | ||
CF | | ||
CF | > | Knight_Otu says, "I do not feel comfortable..." | |
Knight_Otu says (to ClubFloyd), "give explore to kid" | ||
CF ] Terrace 1/119 | ||
CF | > | ||
CF | > GIVE EXPLORE TO KID | ||
CF | | ||
CF | I give the explore intent to the kid, taking the take intent in | ||
CF | exchange. It now intends to explore for somewhere fun to play. | ||
CF | | ||
CF | The kid runs excitedly into the maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/120 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Hedge Maze 1/120 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the take intent | ||
CF | the block intent | ||
CF | the wait intent | ||
CF | the fold intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/121 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/122 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | > | DavidW says, "I noticed that the kid still has the sword." | |
MoyTW asks, "Let's get him to the guard somehow?" | ||
DavidW says, "I don't see how." | ||
Knight_Otu says, "I was thinking the kid may use it, perhaps to mark a path..." | ||
MoyTW says, "Yeah" | ||
MoyTW says, "I have no idea what to do with the kid either." | ||
Knight_Otu says, "I think the kid'll run into the maze as long as they explore." | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/123 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get explore" | ||
CF ] Hedge Maze 1/124 | ||
CF | > | ||
CF | > GET EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the kid. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/125 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | DavidW says, "We can also retake the play intent from the gambler." | |
MoyTW says, "Yeah, though, that doesn't seem to get us much." | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Ballroom 1/126 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | MoyTW says, "...play with sword cane. What can go wrong." | |
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Casino Floor 1/127 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief watches hopefully for the guard to get distracted. | ||
CF | | ||
CF | > | Knight_Otu says, "What indeed." | |
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Poker Tables 1/128 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp is watching the other gamblers. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get play" | ||
CF ] Poker Tables 1/129 | ||
CF | > | ||
CF | > GET PLAY | ||
CF | | ||
CF | I extract the play intent from the gambler. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x sharp" | ||
CF ] Poker Tables 1/130 | ||
CF | > | ||
CF | > X SHARP | ||
CF | | ||
CF | A wily human wearing a green visor and a charcoal suit. It looks like | ||
CF | it's been here for quite a while, and it watches the other gamblers | ||
CF | with a predatory manner. | ||
CF | | ||
CF | The card sharp has an intent to | ||
CF | > CLEAN | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get clean" | ||
CF ] Poker Tables 1/131 | ||
CF | > | ||
CF | > GET CLEAN | ||
CF | | ||
CF | I extract the clean up intent from the card sharp. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp sizes up its fellow players. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Casino Floor 1/132 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Ballroom 1/133 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians take the opportunity to drink some water. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Terrace 1/134 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/135 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "give play to kid" | ||
CF ] Hedge Maze 1/136 | ||
CF | > | ||
CF | > GIVE PLAY TO KID | ||
CF | | ||
CF | I give the play intent to the kid, who now intends to play around with | ||
CF | the sword cane. | ||
CF | | ||
CF | The kid swings the cane around wildly, slashing at unseen enemies. | ||
CF | After a dramatic charge, it hits a sturdy trunk, hard, and the outer | ||
CF | cane shatters, revealing the blade. The kid squeals in excitement. | ||
CF | | ||
CF | > | Knight_Otu says, "Uh oh." | |
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/137 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid hacks its way through the maze with the sword, easily cutting | ||
CF | a way to the north. It excitedly charges in that direction. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Peristyle 1/138 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Peristyle | ||
CF | This small garden lies at the center of the hedge maze. Moss grows | ||
CF | optimistically through cracks in the mosaic floor, and vines wrap | ||
CF | around the columns ringing the open area. A fountain in the center, | ||
CF | flowing but full of vegetation and other flotsam, breaks the summer | ||
CF | humidity. A torturous path to the south heads back into the maze. | ||
CF | | ||
CF | A stone statue of some sort of classical figure stands in the center | ||
CF | of the area, sparkling with faint spiritual energy. | ||
CF | | ||
CF | The kid runs around wildly, swinging the sword. In its enthusiasm, it | ||
CF | bumps into the statue, which rocks slightly but does not fall. | ||
CF | | ||
CF | > | MoyTW says, "sweet" | |
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Peristyle 1/139 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs around wildly, swinging the sword. In its enthusiasm, it | ||
CF | bumps into the statue, which rocks quite a bit but does not fall. | ||
CF | | ||
CF | > | MoyTW exclaims, "progress!" | |
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Peristyle 1/140 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs around wildly, swinging the sword. In its enthusiasm, it | ||
CF | bumps into the statue, which rocks precariously but does not fall. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Peristyle 1/140 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the clean up intent | ||
CF | the explore intent | ||
CF | the take intent | ||
CF | the block intent | ||
CF | the wait intent | ||
CF | the fold intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | MoyTW asks, "No, I think waiting's not the answer. What happens if we extracct the play?" | |
DavidW says, "Something new for the kid, I think." | ||
Knight_Otu says (to ClubFloyd), "put block on kid" | ||
CF ] Peristyle 1/141 | ||
CF | > | ||
CF | > PUT BLOCK ON KID | ||
CF | | ||
CF | I give the block intent to the kid, taking the play intent in | ||
CF | exchange. It now vaguely intends to block. | ||
CF | | ||
CF | > | DavidW asks, "Take again?" | |
Knight_Otu says (to ClubFloyd), "put take on kid" | ||
CF ] Peristyle 1/142 | ||
CF | > | ||
CF | > PUT TAKE ON KID | ||
CF | | ||
CF | I give the take intent to the kid, taking the block intent in | ||
CF | exchange. It now intends to take something to play with. | ||
CF | | ||
CF | The kid picks up the sword cane and starts swinging it around | ||
CF | experimentally. | ||
CF | | ||
CF | > | DavidW says, "hm, no." | |
Knight_Otu says (to ClubFloyd), "put clean up on kid" | ||
CF ] Peristyle 1/143 | ||
CF | > | ||
CF | > PUT CLEAN UP ON KID | ||
CF | | ||
CF | I give the clean up intent to the kid, taking the take intent in | ||
CF | exchange. It now vaguely intends to clean up. | ||
CF | | ||
CF | > | DavidW says, "I don't see how fold would help either." | |
Knight_Otu says (to ClubFloyd), "put explore up on kid" | ||
CF ] Peristyle 1/143 | ||
CF | > | ||
CF | > PUT EXPLORE UP ON KID | ||
CF | | ||
CF | I don't have any explore up in my possession. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put explore on kid" | ||
CF ] Peristyle 1/144 | ||
CF | > | ||
CF | > PUT EXPLORE ON KID | ||
CF | | ||
CF | I give the explore intent to the kid, taking the clean up intent in | ||
CF | exchange. It now intends to explore for somewhere fun to play. | ||
CF | | ||
CF | The kid wanders off to the south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "undo" | ||
CF ] Peristyle 1/143 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Peristyle | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Knight_Otu says, "We probably want the kid here." | |
Knight_Otu says (to ClubFloyd), "x kid" | ||
CF ] Peristyle 1/144 | ||
CF | > | ||
CF | > X KID | ||
CF | | ||
CF | One of those young humans there seem to keep being more of. I wouldn't | ||
CF | normally expect to see one in a place like this, but perhaps away from | ||
CF | the actual gambling humans deem it appropriate. | ||
CF | | ||
CF | The kid is holding the clean up intent and a sword cane. | ||
CF | | ||
CF | The kid has a vague intent to | ||
CF | > CLEAN | ||
CF | up. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get clean up" | ||
CF ] Peristyle 1/145 | ||
CF | > | ||
CF | > GET CLEAN UP | ||
CF | | ||
CF | I extract the clean up intent from the kid. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Peristyle 1/145 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the clean up intent | ||
CF | the take intent | ||
CF | the block intent | ||
CF | the play intent | ||
CF | the explore intent | ||
CF | the wait intent | ||
CF | the fold intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Hedge Maze 1/146 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "give explore to magpie" | ||
CF ] Hedge Maze 1/147 | ||
CF | > | ||
CF | > GIVE EXPLORE TO MAGPIE | ||
CF | | ||
CF | I give the explore intent to the magpie, who now intends to explore in | ||
CF | search of something shiny. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 1/148 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The magpie hops up and flies off to the south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/149 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Terrace 1/150 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The magpie hops up and flies off to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Colonnade 1/151 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads to is | ||
CF | a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A tarnished silver mirror hangs over the archway leading east. | ||
CF | | ||
CF | On the silver mirror is some holly. | ||
CF | | ||
CF | A magpie is perched here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get explore" | ||
CF ] Colonnade 1/152 | ||
CF | > | ||
CF | > GET EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the magpie. | ||
CF | | ||
CF | > | MoyTW asks, "take?" | |
DavidW asks, "hm, maybe?" | ||
Knight_Otu says (to ClubFloyd), "give take to magpie" | ||
CF ] Colonnade 1/153 | ||
CF | > | ||
CF | > GIVE TAKE TO MAGPIE | ||
CF | | ||
CF | I give the take intent to the magpie, who now intends to take | ||
CF | something shiny. | ||
CF | | ||
CF | The magpie perches across from the archway, but it doesn't see | ||
CF | anything shiny enough to attract its interest. | ||
CF | | ||
CF | > | MoyTW says, "...shiny. drat." | |
Knight_Otu says, "Yeah." | ||
DavidW says, "The mirror needs to be cleaned up somehow." | ||
Knight_Otu asks, "Would the kid have wanted to clean up the mirror?" | ||
DavidW says, "I don't know how to get the kid to the mirror now." | ||
MoyTW asks, "Worth a try...? But what would that do?" | ||
MoyTW says, "Explore again and I bet he'll make a circuit." | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Colonnade 1/154 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | As I try to pass through the archway, I bump my nonexistent head on a | ||
CF | nonexistent wall. Looking around in confusion, I find the culprit: | ||
CF | There's a sprig of holly on the mirror over the archway. | ||
CF | | ||
CF | Humans have a lot of folk tales about fending off my kind (and, | ||
CF | perversely, attracting agents from the Other Side). Most of it is | ||
CF | superstitious nonsense. The folklore about holly's keeping demons | ||
CF | away, though, actually is true (footnote 3). It's embarrassing to | ||
CF | admit, but something as simple as bit of holly over a doorway does in | ||
CF | fact create a barrier that's difficult for demons to pass through. The | ||
CF | effect is like running into a glass door, except that I can pass | ||
CF | effortlessly through closed doors, so it's more like running into an | ||
CF | archway that has holly stuck onto it. | ||
CF | | ||
CF | I'm not very good with metaphors. The point is that the holly is going | ||
CF | to prevent me from passing through the archway as long as it's up | ||
CF | there. | ||
CF | | ||
CF | The magpie perches across from the archway, but it doesn't see | ||
CF | anything shiny enough to attract its interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Terrace 1/155 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/156 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Peristyle 1/157 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Peristyle | ||
CF | This small garden lies at the center of the hedge maze. Moss grows | ||
CF | optimistically through cracks in the mosaic floor, and vines wrap | ||
CF | around the columns ringing the open area. A fountain in the center, | ||
CF | flowing but full of vegetation and other flotsam, breaks the summer | ||
CF | humidity. A torturous path to the south heads back into the maze. | ||
CF | | ||
CF | A stone statue of some sort of classical figure stands in the center | ||
CF | of the area, sparkling with faint spiritual energy. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | > | DavidW says, "But I dunno if kid + clean means wander to clean." | |
Knight_Otu says (to ClubFloyd), "put explore on kid" | ||
CF ] Peristyle 1/158 | ||
CF | > | ||
CF | > PUT EXPLORE ON KID | ||
CF | | ||
CF | I give the explore intent to the kid, who now intends to explore for | ||
CF | somewhere fun to play. | ||
CF | | ||
CF | The kid wanders off to the south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Hedge Maze 1/159 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/160 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid runs excitedly into the maze. | ||
CF | | ||
CF | > | Knight_Otu says, "No, I guess the kid's stuck in this area." | |
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Terrace 1/161 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs out of the maze, sees that it's back at the terrace, and | ||
CF | sighs sadly. | ||
CF | | ||
CF | > | DavidW says, "With explore, yes." | |
Knight_Otu says (to ClubFloyd), "put clean up on kid" | ||
CF ] Terrace 1/162 | ||
CF | > | ||
CF | > PUT CLEAN UP ON KID | ||
CF | | ||
CF | I give the clean up intent to the kid, taking the explore intent in | ||
CF | exchange. It now vaguely intends to clean up. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "kid, east" | ||
CF ] Terrace 1/163 | ||
CF | > | ||
CF | > KID, EAST | ||
CF | | ||
CF | Our carefully negotiated treaties with the Other Side prohibit me from | ||
CF | talking directly to humans. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Terrace 1/163 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the explore intent | ||
CF | the block intent | ||
CF | the play intent | ||
CF | the wait intent | ||
CF | the fold intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put fold on kid" | ||
CF ] Terrace 1/164 | ||
CF | > | ||
CF | > PUT FOLD ON KID | ||
CF | | ||
CF | I give the fold intent to the kid, taking the clean up intent in | ||
CF | exchange. It now vaguely intends to fold. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put block on kid" | ||
CF ] Terrace 1/165 | ||
CF | > | ||
CF | > PUT BLOCK ON KID | ||
CF | | ||
CF | I give the block intent to the kid, taking the fold intent in | ||
CF | exchange. It now vaguely intends to block. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Knight_Otu says (to ClubFloyd), "get block" | ||
CF ] Terrace 1/166 | ||
CF | > | ||
CF | > GET BLOCK | ||
CF | | ||
CF | I extract the block intent from the kid. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Ballroom 1/167 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians look through their sheet music. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Bar 1/168 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Bar | ||
CF | The casino's bar is a lively retreat for the dancers in the ballroom, | ||
CF | with a steady stream of patrons drifting in and out. The bar itself is | ||
CF | a giant mahogany beast with a bewildering array of decanters, bottles, | ||
CF | and vials set against the mirror behind it. Floor-length windows fill | ||
CF | the room with orange light. | ||
CF | | ||
CF | The ballroom is south of here. | ||
CF | | ||
CF | The bartender stands behind the bar. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x bar" | ||
CF ] Bar 1/169 | ||
CF | > | ||
CF | > X BAR | ||
CF | | ||
CF | Presumably it's intended to make the room feel larger. Humans have a | ||
CF | thing for illusions. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | DavidW says, "One of these two must have a cleaning towel." | |
Knight_Otu says (to ClubFloyd), "give clean up to bartender" | ||
CF ] Bar 1/170 | ||
CF | > | ||
CF | > GIVE CLEAN UP TO BARTENDER | ||
CF | | ||
CF | I give the clean up intent to the bartender, who now vaguely intends | ||
CF | to clean up. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | DavidW asks, "What if the waiter explores?" | |
Knight_Otu says (to ClubFloyd), "give explore to waiter" | ||
CF ] Bar 1/171 | ||
CF | > | ||
CF | > GIVE EXPLORE TO WAITER | ||
CF | | ||
CF | I give the explore intent to the waiter, who now intends to explore | ||
CF | the casino in search of work to do. | ||
CF | | ||
CF | The waiter walks purposefully off to the south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Ballroom 1/172 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | I can see the waiter here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Ballroom 1/173 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The musicians look through their sheet music. | ||
CF | | ||
CF | The waiter walks purposefully off to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Terrace 1/174 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | I can also see the waiter here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Terrace 1/175 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The waiter walks purposefully off to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Colonnade 1/176 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads to is | ||
CF | a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A tarnished silver mirror garlanded with holly hangs over the archway | ||
CF | leading east. | ||
CF | | ||
CF | The magpie perches across from the archway, but it doesn't see | ||
CF | anything shiny enough to attract its interest. | ||
CF | | ||
CF | I can also see the waiter here. | ||
CF | | ||
CF | > | DavidW says, "yes! take explore" | |
Knight_Otu says (to ClubFloyd), "put clean up on waiter" | ||
CF ] Colonnade 1/176 | ||
CF | > | ||
CF | > PUT CLEAN UP ON WAITER | ||
CF | | ||
CF | I don't have the clean up intent in my possession. I last saw it in | ||
CF | the bartender's possession. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get explore" | ||
CF ] Colonnade 1/177 | ||
CF | > | ||
CF | > GET EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the waiter. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | The magpie perches across from the archway, but it doesn't see | ||
CF | anything shiny enough to attract its interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "Unfortunately clean up is back with the bartender. Go get it." | ||
CF ] Colonnade 1/177 | ||
CF | > | ||
CF | > UNFORTUNATELY CLEAN UP IS BACK WITH THE BARTENDER. GO GET IT. | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | Knight_Otu says, "Forgot that the bartender had it." | |
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Terrace 1/178 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Ballroom 1/179 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians rosin their bows. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Bar 1/180 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Bar | ||
CF | The casino's bar is a lively retreat for the dancers in the ballroom, | ||
CF | with a steady stream of patrons drifting in and out. The bar itself is | ||
CF | a giant mahogany beast with a bewildering array of decanters, bottles, | ||
CF | and vials set against the mirror behind it. Floor-length windows fill | ||
CF | the room with orange light. | ||
CF | | ||
CF | The ballroom is south of here. | ||
CF | | ||
CF | The bartender stands behind the bar. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get clean up" | ||
CF ] Bar 1/181 | ||
CF | > | ||
CF | > GET CLEAN UP | ||
CF | | ||
CF | I extract the clean up intent from the bartender. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "ss" | ||
CF ] Bar 1/181 | ||
CF | > | ||
CF | > SS | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Ballroom 1/182 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Terrace 1/183 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Colonnade 1/184 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads to is | ||
CF | a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A tarnished silver mirror garlanded with holly hangs over the archway | ||
CF | leading east. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | The magpie perches across from the archway, but it doesn't see | ||
CF | anything shiny enough to attract its interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put clean up on waiter" | ||
CF ] Colonnade 1/185 | ||
CF | > | ||
CF | > PUT CLEAN UP ON WAITER | ||
CF | | ||
CF | I give the clean up intent to the waiter, who now intends to clean up | ||
CF | the general area. | ||
CF | | ||
CF | The waiter, noticing the state of the silver mirror, applies some | ||
CF | silver polish and elbow grease. Soon, the mirror is shiny again. | ||
CF | | ||
CF | The magpie, seeing the mirror reflecting light onto the holly, | ||
CF | immediately swoops down and grabs it in its talons. Yanking hard on | ||
CF | it, it dislodges the holly and flies off with it back towards the | ||
CF | terrace. | ||
CF | | ||
CF | > | MoyTW says, "Sweet." | |
DavidW says, "yes! Holly is gone." | ||
Knight_Otu says (to ClubFloyd), "get clean up" | ||
CF ] Colonnade 1/186 | ||
CF | > | ||
CF | > GET CLEAN UP | ||
CF | | ||
CF | I extract the clean up intent from the waiter. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Terrace 1/187 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 1/188 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The magpie perches in a rough nest of holly, looking for something | ||
CF | shiny to abscond with. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get take" | ||
CF ] Hedge Maze 1/189 | ||
CF | > | ||
CF | > GET TAKE | ||
CF | | ||
CF | I extract the take intent from the magpie. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 1/190 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid stands off to one side, looking bored. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Colonnade 1/191 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads to is | ||
CF | a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A shiny silver mirror hangs over the archway leading east. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Hotel Reception 5/192 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The detector blinks briefly, indicating that I've moved into a new | ||
CF | region of the compound. | ||
CF | | ||
CF | Hotel Reception | ||
CF | I'm at the hotel's reception, a small entryway with a gleaming marble | ||
CF | floor and lamps made of dark green glass. The reception desk itself is | ||
CF | a massive thing of oak, with a plush red carpet in front of it and a | ||
CF | few potted chrysanthemums on top of it making it more inviting. A safe | ||
CF | has been set into the wall behind it. A ceiling fan slowly spins above | ||
CF | a passage farther into the hotel to the east. The exit from the hotel, | ||
CF | flanked by ferns in massive clay pots, lies to the west. | ||
CF | | ||
CF | A hotel clerk stands behind the desk. | ||
CF | | ||
CF | A wealthy dowager is sitting in a plush leather chair. | ||
CF | | ||
CF | [Your score has just gone up by four points.] | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "spin detector" | ||
CF ] Hotel Reception 5/193 | ||
CF | > | ||
CF | > SPIN DETECTOR | ||
CF | | ||
CF | The detector produces one low thud, indicating one unattained codebook | ||
CF | in this specific location, and two high whistles, indicating two | ||
CF | additional unattained codebooks in this region of the compound. | ||
CF | | ||
CF | > | Knight_Otu says, "Three more." | |
DavidW says, "gosh" | ||
Knight_Otu says (to ClubFloyd), "x clerk" | ||
CF ] Hotel Reception 5/194 | ||
CF | > | ||
CF | > X CLERK | ||
CF | | ||
CF | A harried-looking human, dressed neatly in hotel livery. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x dowager" | ||
CF ] Hotel Reception 5/195 | ||
CF | > | ||
CF | > X DOWAGER | ||
CF | | ||
CF | An elderly human, dressed in the conspicuous finery of one who has | ||
CF | more money than taste. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x desk" | ||
CF ] Hotel Reception 5/196 | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | It's a massive thing, at least by human standards. These things are de | ||
CF | rigueur in hotels, though I don't know why. Perhaps they're a mystery | ||
CF | of human behavior that, like hats, will forever remain unsolved. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x safe" | ||
CF ] Hotel Reception 5/197 | ||
CF | > | ||
CF | > X SAFE | ||
CF | | ||
CF | A standard, unimpressive hotel desk safe. It's good enough for the | ||
CF | sorts of ordinary valuables humans care about, I suppose. As for | ||
CF | actually valuable valuables, I notice that the safe is glowing with | ||
CF | spiritual energy. | ||
CF | | ||
CF | The safe is mystically sealed, presumably to protect its contents from | ||
CF | the opposition. The barrier is also keeping me from accessing its | ||
CF | contents, a jewel collection and a secret codebook, as long as it's | ||
CF | closed. | ||
CF | | ||
CF | > | DavidW says, "Hats: The Musical by Andrew Lloyd Haberdasher" | |
Knight_Otu says (to ClubFloyd), "x jewel" | ||
CF ] Hotel Reception 5/198 | ||
CF | > | ||
CF | > X JEWEL | ||
CF | | ||
CF | I don't care about worthless shiny rocks myself, of course, but the | ||
CF | greed humans have for such things can be quite useful. | ||
CF | | ||
CF | > | MoyTW says, "Now that'd be a heck of a musical." | |
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Hotel Reception 5/198 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the take intent | ||
CF | the clean up intent | ||
CF | the explore intent | ||
CF | the block intent | ||
CF | the fold intent | ||
CF | the play intent | ||
CF | the wait intent | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put take on clerk" | ||
CF ] Hotel Reception 5/199 | ||
CF | > | ||
CF | > PUT TAKE ON CLERK | ||
CF | | ||
CF | Some odd freezing, feathery barrier stops me, like an angry swan made | ||
CF | of ice is getting in my way. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x clerk" | ||
CF ] Hotel Reception 5/200 | ||
CF | > | ||
CF | > X CLERK | ||
CF | | ||
CF | A harried-looking human, dressed neatly in hotel livery. | ||
CF | | ||
CF | > | DavidW asks, "x livery?" | |
Knight_Otu says (to ClubFloyd), "x livery" | ||
CF ] Hotel Reception 5/200 | ||
CF | > | ||
CF | > X LIVERY | ||
CF | | ||
CF | I don't see the valets here. They were at Casino Entrance. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Knight_Otu says (to ClubFloyd), "x hotel livery" | ||
CF ] Hotel Reception 5/200 | ||
CF | > | ||
CF | > X HOTEL LIVERY | ||
CF | | ||
CF | I only understood you as far as wanting to examine the hotel clerk. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put take on dowager" | ||
CF ] Hotel Reception 5/201 | ||
CF | > | ||
CF | > PUT TAKE ON DOWAGER | ||
CF | | ||
CF | Some odd freezing, feathery barrier stops me, like an angry swan made | ||
CF | of ice is getting in my way. I haven't encountered this sort of | ||
CF | obstacle before, and it's clearly spiritual in nature. While I try be | ||
CF | reasonably au fait with security measures in the field myself, my | ||
CF | division has an entire research branch devoted to unusual and | ||
CF | cutting-edge technology. I've worked with them before, and I even know | ||
CF | one of their top scientists. The best option here would be for me to | ||
CF | give my friend Whiptail a call and ask him if he knows anything about | ||
CF | this apparently new bit of technology. Due to the abruptness of my | ||
CF | assignment here, I don't have any sophisticated means of contacting | ||
CF | headquarters. Instead, I'll have to fall back on the old standby of a | ||
CF | bell, book, and candle. | ||
CF | | ||
CF | > | DavidW says, "The clerk must be protected somehow." | |
MoyTW says, "...a bell, book, and candle. Ok." | ||
Knight_Otu says (to ClubFloyd), "x potted" | ||
CF ] Hotel Reception 5/201 | ||
CF | > | ||
CF | > X POTTED | ||
CF | | ||
CF | I don't see any potted here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x chrysanthemums" | ||
CF ] Hotel Reception 5/202 | ||
CF | > | ||
CF | > X CHRYSANTHEMUMS | ||
CF | | ||
CF | Poofy yellow flowers. They're nice, I suppose, if you like flowers. I | ||
CF | do not. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x fan" | ||
CF ] Hotel Reception 5/203 | ||
CF | > | ||
CF | > X FAN | ||
CF | | ||
CF | As befitting a place used by the Other Side, the ceilings fans here go | ||
CF | around in circles without accomplishing much. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Hotel Reception 5/203 | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | From here, I can only go east and west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Hotel Lobby 5/204 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Hotel Lobby | ||
CF | At the center of the hotel is this wide atrium, a plaza of orange | ||
CF | brick dotted with flowerboxes and ornamental bushes. The ceiling of | ||
CF | the lobby is made of glass, and so the sunset outside gives an | ||
CF | unnatural hue to the hibiscus vines adorning the open doors to the | ||
CF | south. Despite the location, it's mostly quiet here. Even the rattan | ||
CF | chairs overlooking the garden to the east are empty. | ||
CF | | ||
CF | The hotel reception is to the west, and a corridor to the north leads | ||
CF | deeper into the hotel. | ||
CF | | ||
CF | A gigantic ice sculpture of a swan sits prominently on a pedestal. | ||
CF | | ||
CF | A thermostat is located unobtrusively in a corner. | ||
CF | | ||
CF | A bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | A guest complains to no one in particular about the temperature of the | ||
CF | room and looks meaningfully at the thermostat. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x guest" | ||
CF ] Hotel Lobby 5/205 | ||
CF | > | ||
CF | > X GUEST | ||
CF | | ||
CF | Wearing shorts and a gaudy-print t-shirt. | ||
CF | | ||
CF | The guest has an intent to | ||
CF | > WARM | ||
CF | itself up. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest complains to no one in particular about the temperature of | ||
CF | the room and looks meaningfully at the thermostat. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get warm" | ||
CF ] Hotel Lobby 5/206 | ||
CF | > | ||
CF | > GET WARM | ||
CF | | ||
CF | Some odd freezing, feathery barrier stops me, like an angry swan made | ||
CF | of ice is getting in my way. I don't think I'll be able to do much | ||
CF | about this problem myself. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest shivers exaggeratedly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x bellhop" | ||
CF ] Hotel Lobby 5/207 | ||
CF | > | ||
CF | > X BELLHOP | ||
CF | | ||
CF | It's wearing a red uniform with one of those ridiculous hats. | ||
CF | | ||
CF | The bellhop has an intent to | ||
CF | > DEFEND | ||
CF | the sculpture. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest shivers exaggeratedly. | ||
CF | | ||
CF | > | DavidW says, "That swan itself seems to be the problem." | |
Knight_Otu says (to ClubFloyd), "x sculpture" | ||
CF ] Hotel Lobby 5/208 | ||
CF | > | ||
CF | > X SCULPTURE | ||
CF | | ||
CF | It is very big, and surprisingly good at not melting. (The unusually | ||
CF | low room temperature is probably a contributing factor.) At this close | ||
CF | distance, I can feel some sort of numinous field radiating from it | ||
CF | that's blocking my ability to manipulate these humans. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest looks pointedly at the thermostat. | ||
CF | | ||
CF | > | Knight_Otu says, "So it would appear." | |
MoyTW asks, "Can we turn the AC off or something?" | ||
Knight_Otu asks, "I'm not sure we can do anything here yet?" | ||
Knight_Otu says (to ClubFloyd), "x thermostat" | ||
CF ] Hotel Lobby 5/209 | ||
CF | > | ||
CF | > X THERMOSTAT | ||
CF | | ||
CF | It's currently set to an unusually low temperature. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest complains to no one in particular about the temperature of | ||
CF | the room and looks meaningfully at the thermostat. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Lounge 5/210 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Lounge | ||
CF | The hotel's lounge is a maze of overstuffed leather chairs. Next to | ||
CF | each one is a narrow table with an ashtray and an occasional discarded | ||
CF | newspaper or magazine on it. A trolley with drinks sits at the ready | ||
CF | against the far wall. Passages lie in all four cardinal directions. In | ||
CF | addition, an ornate, sweeping staircase leads upward into the part of | ||
CF | the hotel for guests. While the human guests are of little interest, | ||
CF | my predecessor also kept a room here on one of the upper floors. | ||
CF | | ||
CF | A drunk burps loudly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x drunk" | ||
CF ] Lounge 5/211 | ||
CF | > | ||
CF | > X DRUNK | ||
CF | | ||
CF | The drunk has disheveled, stained clothes and an unpleasant odor. I'm | ||
CF | not sure how it's managed to avoid getting kicked out of here by some | ||
CF | sort of respectable environment operative. | ||
CF | | ||
CF | The drunk is holding a bottle of vodka. | ||
CF | | ||
CF | The drunk has an intent to | ||
CF | > DRINK | ||
CF | from a bottle of vodka. | ||
CF | | ||
CF | The drunk burps loudly. | ||
CF | | ||
CF | My editor has informed me that for legal reasons, I'm supposed to | ||
CF | refer to the drunk human as "tired and emotional." I don't get it, but | ||
CF | you can't argue with lawyers. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get drink" | ||
CF ] Lounge 5/212 | ||
CF | > | ||
CF | > GET DRINK | ||
CF | | ||
CF | (the drink intent) | ||
CF | Some odd freezing, feathery barrier stops me, like an angry swan made | ||
CF | of ice is getting in my way. I don't think I'll be able to do much | ||
CF | about this problem myself. | ||
CF | | ||
CF | The tired and emotional human exhales contentedly. | ||
CF | | ||
CF | I have informed my editor that demons don't care about human laws, and | ||
CF | humans can't sue Hell anyway. Besides, if we had to defend our case, | ||
CF | there's no shortage of lawyers here. I'm going to keep referring to | ||
CF | the drunk human as a drunk. | ||
CF | | ||
CF | > | DavidW says, "I don't remember seeing any bells, books, or candles yet." | |
DavidW says, "Unless the dowager was reading a book." | ||
Knight_Otu says, "Neither." | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Hotel Lobby 5/213 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hotel Lobby | ||
CF | At the center of the hotel is this wide atrium, a plaza of orange | ||
CF | brick dotted with flowerboxes and ornamental bushes. The ceiling of | ||
CF | the lobby is made of glass, and so the sunset outside gives an | ||
CF | unnatural hue to the hibiscus vines adorning the open doors to the | ||
CF | south. Despite the location, it's mostly quiet here. Even the rattan | ||
CF | chairs overlooking the garden to the east are empty. | ||
CF | | ||
CF | The hotel reception is to the west, and a corridor to the north leads | ||
CF | deeper into the hotel. | ||
CF | | ||
CF | A gigantic ice sculpture of a swan sits prominently on a pedestal. | ||
CF | | ||
CF | A thermostat is located unobtrusively in a corner. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest complains to no one in particular about the temperature of | ||
CF | the room and looks meaningfully at the thermostat. | ||
CF | | ||
CF | > | MoyTW says, "Same." | |
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Hotel Reception 5/214 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Hotel Reception | ||
CF | I'm at the hotel's reception, a small entryway with a gleaming marble | ||
CF | floor and lamps made of dark green glass. The reception desk itself is | ||
CF | a massive thing of oak, with a plush red carpet in front of it and a | ||
CF | few potted chrysanthemums on top of it making it more inviting. A safe | ||
CF | has been set into the wall behind it. A ceiling fan slowly spins above | ||
CF | a passage farther into the hotel to the east. The exit from the hotel, | ||
CF | flanked by ferns in massive clay pots, lies to the west. | ||
CF | | ||
CF | The hotel clerk stands behind the desk. | ||
CF | | ||
CF | The wealthy dowager is sitting in a plush leather chair. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x dowager" | ||
CF ] Hotel Reception 5/215 | ||
CF | > | ||
CF | > X DOWAGER | ||
CF | | ||
CF | An elderly human, dressed in the conspicuous finery of one who has | ||
CF | more money than taste. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x finery" | ||
CF ] Hotel Reception 5/215 | ||
CF | > | ||
CF | > X FINERY | ||
CF | | ||
CF | I don't see any finery here. | ||
CF | | ||
CF | > | DavidW says, "nope. Just sitting there." | |
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Colonnade 5/216 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | The detector blinks briefly, indicating that I've moved into a new | ||
CF | region of the compound. | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads from | ||
CF | is a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A shiny silver mirror hangs over the archway leading east. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x villa" | ||
CF ] Colonnade 5/217 | ||
CF | > | ||
CF | > X VILLA | ||
CF | | ||
CF | The hotel sits comfortably out of the glare of the lights from within | ||
CF | the casino. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Terrace 5/218 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | The kid stands off to one side, looking bored. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put explore on kid" | ||
CF ] Terrace 5/219 | ||
CF | > | ||
CF | > PUT EXPLORE ON KID | ||
CF | | ||
CF | I give the explore intent to the kid, who now intends to explore for | ||
CF | somewhere fun to play. | ||
CF | | ||
CF | The kid runs excitedly into the maze. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 5/220 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The kid gets completely confused and ends up running right out of the | ||
CF | maze. | ||
CF | | ||
CF | The magpie is sitting in a nest made of holly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Hedge Maze 5/221 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The kid runs into the maze and immediately gets turned around here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on kid" | ||
CF ] Hedge Maze 5/222 | ||
CF | > | ||
CF | > PUT PLAY ON KID | ||
CF | | ||
CF | I give the play intent to the kid, taking the explore intent in | ||
CF | exchange. It now intends to play around with the sword cane. | ||
CF | | ||
CF | The kid hacks its way through the maze with the sword, enlarging the | ||
CF | way to the north. It excitedly charges in that direction. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Peristyle 5/223 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Peristyle | ||
CF | This small garden lies at the center of the hedge maze. Moss grows | ||
CF | optimistically through cracks in the mosaic floor, and vines wrap | ||
CF | around the columns ringing the open area. A fountain in the center, | ||
CF | flowing but full of vegetation and other flotsam, breaks the summer | ||
CF | humidity. A torturous path to the south heads back into the maze. | ||
CF | | ||
CF | A stone statue of some sort of classical figure stands in the center | ||
CF | of the area, sparkling with faint spiritual energy. | ||
CF | | ||
CF | The kid runs around, swinging the sword frantically. Apparently | ||
CF | spotting a mighty foe in the form of the statue, it takes a powerful | ||
CF | swing. The statue falls over and shatters into a thousand pieces, | ||
CF | revealing a codebook. | ||
CF | | ||
CF | The kid looks around sheepishly. Seeing no one, it resumes its play. | ||
CF | | ||
CF | > | Knight_Otu says, "Maybe waiting was the answer after all." | |
DavidW says, "yay! Take the codebook!" | ||
Knight_Otu says (to ClubFloyd), "get codebook" | ||
CF ] Peristyle 7/224 | ||
CF | > | ||
CF | > GET CODEBOOK | ||
CF | | ||
CF | I pick up the confidential codebook and page through it. The cipher on | ||
CF | the communiqu�� is at a much higher classification level than the | ||
CF | confidential codebook, but I can still decipher some of its header | ||
CF | information and basic format. The cipher is apparently one used by | ||
CF | high-level angelic operatives; it's something that the Other Side | ||
CF | reserves for particularly sensitive missions involving particularly | ||
CF | important assets. Each five-digit number corresponds to a word or | ||
CF | phrase; 12345, for example, could mean anything from "demon" to | ||
CF | "eliminate" to "next Thursday afternoon." The association is also | ||
CF | one-to-many, so the same plaintext word or phrase could have (and, if | ||
CF | it's a common one, certainly does have) multiple ciphertext numbers | ||
CF | corresponding to it. In short, this isn't something I can break by | ||
CF | myself. | ||
CF | | ||
CF | This codebook contains a portion of the code, at least the part of it | ||
CF | that's available at the confidential classification level. With it, I | ||
CF | can start to decrypt some of the communiqu��: | ||
CF | | ||
CF | 42734 72880 of 46480 44946 04845 62628 73048 74615 in the 47576 45953 | ||
CF | 40297 62029 31368 02666 and 63211 79260 67549 07135 14066 43999 is | ||
CF | 03659 31802 08678 65629 67043 24095 85994 | ||
CF | | ||
CF | The kid swings the sword around, carefully avoiding stepping on the | ||
CF | shattered statue pieces. | ||
CF | | ||
CF | [Your score has just gone up by two points.] | ||
CF | | ||
CF | > | MoyTW says, "hooray, progress" | |
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Hedge Maze 7/225 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The magpie is sitting in a nest made of holly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Hedge Maze 7/225 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | The maze is uninteresting to me, either as a diversion or as an | ||
CF | obstacle. I might as well just walk through the hedges to the north or | ||
CF | south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 7/226 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Ballroom 7/227 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians look through their sheet music. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Ballroom 7/227 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the explore intent | ||
CF | the take intent | ||
CF | the clean up intent | ||
CF | the block intent | ||
CF | the fold intent | ||
CF | the wait intent | ||
CF | | ||
CF | Codebooks: | ||
CF | one confidential codebook | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put clean up on musicians" | ||
CF ] Ballroom 7/228 | ||
CF | > | ||
CF | > PUT CLEAN UP ON MUSICIANS | ||
CF | | ||
CF | I give the clean up intent to the musicians, who now vaguely intend to | ||
CF | clean up. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get clean up" | ||
CF ] Ballroom 7/229 | ||
CF | > | ||
CF | > GET CLEAN UP | ||
CF | | ||
CF | I extract the clean up intent from the musicians. | ||
CF | | ||
CF | The musicians look through their sheet music. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Casino Floor 7/230 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Poker Tables 7/231 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Casino Floor 7/232 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Ballroom 7/233 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Terrace 7/234 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Hedge Maze 7/235 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The magpie is sitting in a nest made of holly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Peristyle 7/236 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Peristyle | ||
CF | This small garden lies at the center of the hedge maze. Moss grows | ||
CF | optimistically through cracks in the mosaic floor, and vines wrap | ||
CF | around the columns ringing the open area. A fountain in the center, | ||
CF | flowing but full of vegetation and other flotsam, breaks the summer | ||
CF | humidity. A torturous path to the south heads back into the maze. | ||
CF | | ||
CF | The kid swings the sword around, carefully avoiding stepping on the | ||
CF | shattered statue pieces. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get play" | ||
CF ] Peristyle 7/237 | ||
CF | > | ||
CF | > GET PLAY | ||
CF | | ||
CF | I extract the play intent from the kid. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Peristyle 7/237 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Peristyle | ||
CF | This small garden lies at the center of the hedge maze. Moss grows | ||
CF | optimistically through cracks in the mosaic floor, and vines wrap | ||
CF | around the columns ringing the open area. A fountain in the center, | ||
CF | flowing but full of vegetation and other flotsam, breaks the summer | ||
CF | humidity. A torturous path to the south heads back into the maze. | ||
CF | | ||
CF | The kid shuffles around nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Hedge Maze 7/238 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hedge Maze | ||
CF | The tall hedges filling this part of the grounds have been | ||
CF | meticulously cut into a network of crisscrossing channels. Presumably | ||
CF | the effect is disorienting to humans, but I have no trouble making out | ||
CF | the open area to the north, nestled in the center of the maze. The | ||
CF | gravel pathways snake around it, warm in the heavy evening air. | ||
CF | | ||
CF | The rest of the casino grounds lie to the south. | ||
CF | | ||
CF | The magpie is sitting in a nest made of holly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Terrace 7/239 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Ballroom 7/240 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Casino Floor 7/241 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Entrance 7/242 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Entrance | ||
CF | The casino complex looming before me is a converted seaside chateau. | ||
CF | Only the most discreet glimpses of opulence are visible through the | ||
CF | windows: checkerboard marble floors, liveried valets roaming the | ||
CF | hallways, tiny but undoubtedly very expensive objets d'art sitting on | ||
CF | oversized tables, and so on. As a warm breeze from the beach ruffles | ||
CF | the palm trees, humans in formalwear stride through the grounds, | ||
CF | staring longingly at the casino's beckoning entrance to the north. | ||
CF | | ||
CF | A suspiciously large quantity of salt is no longer blocking the | ||
CF | doorway. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Casino Floor 7/243 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Counting House 7/244 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Counting House | ||
CF | Unlike the rest of the casino, this small room is refreshingly severe | ||
CF | and empty. Bookshelves filled with identical logbooks line the | ||
CF | windowless walls, occasionally broken up by racks of electronic | ||
CF | equipment. The only exit is an imposing door to the south. | ||
CF | | ||
CF | An elaborate laser grid encloses a metal strongbox, which is sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Floor 7/245 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief inches toward the door, but the guard notices and glares | ||
CF | aggressively. Apparently it's more alert than I thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Casino Floor 7/245 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the play intent | ||
CF | the clean up intent | ||
CF | the explore intent | ||
CF | the take intent | ||
CF | the block intent | ||
CF | the fold intent | ||
CF | the wait intent | ||
CF | | ||
CF | Codebooks: | ||
CF | one confidential codebook | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put take on thief" | ||
CF ] Casino Floor 7/246 | ||
CF | > | ||
CF | > PUT TAKE ON THIEF | ||
CF | | ||
CF | I give the take intent to the thief, who now intends to take something | ||
CF | valuable. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put wait on thief" | ||
CF ] Casino Floor 7/247 | ||
CF | > | ||
CF | > PUT WAIT ON THIEF | ||
CF | | ||
CF | I give the wait intent to the thief, taking the take intent in | ||
CF | exchange. It now intends to wait patiently until a solid opportunity | ||
CF | for thievery arises. | ||
CF | | ||
CF | The thief is waiting patiently, paying attention to the guard. | ||
CF | | ||
CF | The guard loafs idly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put explore on guard" | ||
CF ] Casino Floor 7/248 | ||
CF | > | ||
CF | > PUT EXPLORE ON GUARD | ||
CF | | ||
CF | I give the explore intent to the guard, who now vaguely intends to | ||
CF | explore. | ||
CF | | ||
CF | The thief is waiting patiently, watching the surrounding area. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on guard" | ||
CF ] Casino Floor 7/249 | ||
CF | > | ||
CF | > PUT PLAY ON GUARD | ||
CF | | ||
CF | I give the play intent to the guard, taking the explore intent in | ||
CF | exchange. It now intends to play some casino games. | ||
CF | | ||
CF | The thief is waiting patiently, looking up at the security cameras. | ||
CF | | ||
CF | The guard sits down at a nearby slot machine and begins to play, still | ||
CF | keeping an eye on the door. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Casino Floor 7/250 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The thief is waiting patiently, listening carefully to the sounds of | ||
CF | the casino. | ||
CF | | ||
CF | The guard gets more distracted by the slot machine. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Casino Floor 7/251 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The thief is waiting patiently, looking up at the security cameras. | ||
CF | | ||
CF | The guard gets even more distracted by the slot machine. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Casino Floor 7/252 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The thief is waiting patiently, paying attention to the guard. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Casino Floor 7/253 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The thief is waiting patiently, looking up at the security cameras. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "take wait" | ||
CF ] Casino Floor 7/254 | ||
CF | > | ||
CF | > TAKE WAIT | ||
CF | | ||
CF | I extract the wait intent from the thief. | ||
CF | | ||
CF | The thief picks the lock of the counting house door and slips through, | ||
CF | gently closing it behind it. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Counting House 7/255 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Counting House | ||
CF | Unlike the rest of the casino, this small room is refreshingly severe | ||
CF | and empty. Bookshelves filled with identical logbooks line the | ||
CF | windowless walls, occasionally broken up by racks of electronic | ||
CF | equipment. The only exit is an imposing door to the south. | ||
CF | | ||
CF | An elaborate laser grid encloses a metal strongbox, which is sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | The thief sidles over to the strongbox and peers at it intently. | ||
CF | | ||
CF | The thief is skulking nearby, trying unsucessfully to avoid looking | ||
CF | suspicious. | ||
CF | | ||
CF | > | MoyTW says, "Nice." | |
Knight_Otu says (to ClubFloyd), "give take to thief" | ||
CF ] Counting House 7/256 | ||
CF | > | ||
CF | > GIVE TAKE TO THIEF | ||
CF | | ||
CF | I give the take intent to the thief, who now intends to take something | ||
CF | valuable. | ||
CF | | ||
CF | The thief tinkers with the strongbox. Despite its obvious skill, its | ||
CF | hand grazes one of the laser beams as it attempts to break inside. It | ||
CF | hesitates briefly but, sweating nervously, continues its delicate | ||
CF | work. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Counting House 7/257 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | As the thief continues to poke at the strongbox, I hear muffled | ||
CF | footsteps outside approaching the door. A security team furiously | ||
CF | rushes inside, grabs the thief, and abruptly hauls it out of the room | ||
CF | amid a series of curses and threats. After the door slams shut again, | ||
CF | another set of impatient footsteps issues from the opposite side. As | ||
CF | they recede, though, I suddenly hear something heavy fall, followed by | ||
CF | the sound of someone frantically running. It would seem the thief | ||
CF | managed to escape after all. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Floor 7/258 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Entrance 7/259 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Entrance | ||
CF | The casino complex looming before me is a converted seaside chateau. | ||
CF | Only the most discreet glimpses of opulence are visible through the | ||
CF | windows: checkerboard marble floors, liveried valets roaming the | ||
CF | hallways, tiny but undoubtedly very expensive objets d'art sitting on | ||
CF | oversized tables, and so on. As a warm breeze from the beach ruffles | ||
CF | the palm trees, humans in formalwear stride through the grounds, | ||
CF | staring longingly at the casino's beckoning entrance to the north. | ||
CF | | ||
CF | A suspiciously large quantity of salt is no longer blocking the | ||
CF | doorway. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Casino Floor 7/260 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | The thief creeps in from the east. | ||
CF | | ||
CF | > | Knight_Otu says, "Ah there they are." | |
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Counting House 7/261 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Counting House | ||
CF | Unlike the rest of the casino, this small room is refreshingly severe | ||
CF | and empty. Bookshelves filled with identical logbooks line the | ||
CF | windowless walls, occasionally broken up by racks of electronic | ||
CF | equipment. The only exit is an imposing door to the south. | ||
CF | | ||
CF | An elaborate laser grid encloses a metal strongbox, which is sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | > | DavidW asks, "Did the thief get the mirror?" | |
Knight_Otu says, "Hm." | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Counting House 7/262 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Counting House 7/263 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Floor 7/264 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The thief is skulking nearby, trying unsucessfully to avoid looking | ||
CF | suspicious. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x thief" | ||
CF ] Casino Floor 7/265 | ||
CF | > | ||
CF | > X THIEF | ||
CF | | ||
CF | It's wearing a black-and-white striped shirt and a domino mask. It | ||
CF | doesn't fit in. | ||
CF | | ||
CF | The thief has an intent to | ||
CF | > TAKE | ||
CF | something valuable. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Casino Floor 7/266 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get take" | ||
CF ] Casino Floor 7/267 | ||
CF | > | ||
CF | > GET TAKE | ||
CF | | ||
CF | I extract the take intent from the thief. | ||
CF | | ||
CF | The thief picks the lock of the counting house door and slips through, | ||
CF | gently closing it behind it. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Counting House 7/268 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Counting House | ||
CF | Unlike the rest of the casino, this small room is refreshingly severe | ||
CF | and empty. Bookshelves filled with identical logbooks line the | ||
CF | windowless walls, occasionally broken up by racks of electronic | ||
CF | equipment. The only exit is an imposing door to the south. | ||
CF | | ||
CF | An elaborate laser grid encloses a metal strongbox, which is sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | The thief sidles over to the strongbox and peers at it intently. | ||
CF | | ||
CF | The thief is skulking nearby, trying unsucessfully to avoid looking | ||
CF | suspicious. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Counting House 7/268 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the take intent | ||
CF | the wait intent | ||
CF | the explore intent | ||
CF | the clean up intent | ||
CF | the block intent | ||
CF | the fold intent | ||
CF | | ||
CF | Codebooks: | ||
CF | one confidential codebook | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "give take to thief" | ||
CF ] Counting House 7/269 | ||
CF | > | ||
CF | > GIVE TAKE TO THIEF | ||
CF | | ||
CF | I give the take intent to the thief, who now intends to take something | ||
CF | valuable. | ||
CF | | ||
CF | The thief tinkers with the strongbox. Despite its obvious skill, its | ||
CF | hand grazes one of the laser beams as it attempts to break inside. It | ||
CF | hesitates briefly but, sweating nervously, continues its delicate | ||
CF | work. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Floor 7/270 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | Unnoticed by the crowd, a half-dozen humans in sleek black suits mix | ||
CF | through the room and arrive at the door. Ignoring the guard, they | ||
CF | unlock the door and quickly close it behind them. In my line of work, | ||
CF | I've come to recognize the look a person, or even a human, has when | ||
CF | he's carrying a weapon he intends to use. Even if I hadn't been able | ||
CF | to see them reaching inside their jackets, it's clear from their faces | ||
CF | that they're preparing to handle the burglar with supererogatory | ||
CF | viciousness. After a couple of heavy thumps from inside, the security | ||
CF | team emerges with the would-be thief securely held in the center of | ||
CF | their formation. They close and relock the door, then march the | ||
CF | burglar down the maze of machines, away from the densest groups of | ||
CF | players. | ||
CF | | ||
CF | As they begin to recede into the distance in the cavernous hall, I | ||
CF | hear the thud of something hitting the floor, some muttered curses, | ||
CF | and the sound of someone running frantically. It would seem that the | ||
CF | thief escaped after all. | ||
CF | | ||
CF | > | DavidW asks, "block?" | |
DavidW says, "The thief needs to block the laser." | ||
Knight_Otu says, "That may work." | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Ballroom 7/271 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians are chatting quietly among themselves and setting up for | ||
CF | the next piece. | ||
CF | | ||
CF | The thief creeps in from the east. | ||
CF | | ||
CF | > | MoyTW asks, "No, I think - how about we put the guard back outside and make him obstructive?" | |
Knight_Otu says, "Also a possibility." | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Casino Floor 7/272 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | The thief creeps in from the east. | ||
CF | | ||
CF | > | MoyTW says, "Can try both." | |
Knight_Otu says (to ClubFloyd), "get take" | ||
CF ] Casino Floor 7/273 | ||
CF | > | ||
CF | > GET TAKE | ||
CF | | ||
CF | I extract the take intent from the thief. | ||
CF | | ||
CF | The thief picks the lock of the counting house door and slips through, | ||
CF | gently closing it behind it. | ||
CF | | ||
CF | The guard continues to play the slots, intent on the false allure of | ||
CF | riches. | ||
CF | | ||
CF | > | DavidW says, "But I also think block requires the mirror to be successful." | |
Knight_Otu says (to ClubFloyd), "get play" | ||
CF ] Casino Floor 7/274 | ||
CF | > | ||
CF | > GET PLAY | ||
CF | | ||
CF | I extract the play intent from the guard. | ||
CF | | ||
CF | The guard loafs idly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Counting House 7/275 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Counting House | ||
CF | Unlike the rest of the casino, this small room is refreshingly severe | ||
CF | and empty. Bookshelves filled with identical logbooks line the | ||
CF | windowless walls, occasionally broken up by racks of electronic | ||
CF | equipment. The only exit is an imposing door to the south. | ||
CF | | ||
CF | An elaborate laser grid encloses a metal strongbox, which is sparkling | ||
CF | with faint spiritual energy. | ||
CF | | ||
CF | The thief tinkers with the strongbox. Despite its obvious skill, its | ||
CF | hand grazes one of the laser beams as it attempts to break inside. It | ||
CF | hesitates briefly but, sweating nervously, continues its delicate | ||
CF | work. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put block on thief" | ||
CF ] Counting House 7/276 | ||
CF | > | ||
CF | > PUT BLOCK ON THIEF | ||
CF | | ||
CF | I give the block intent to the thief, who now intends to block the | ||
CF | door. | ||
CF | | ||
CF | The thief pushes a shelf against the door, blocking it from the | ||
CF | inside. | ||
CF | | ||
CF | > | DavidW says, "oh" | |
MoyTW says, "...huh." | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Counting House 7/277 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | As the thief pokes at the strongbox, I hear muffled footsteps outside | ||
CF | approaching the door. Something heavy collides with the door, but the | ||
CF | bookshelves braced against it keep it closed. The thief continues its | ||
CF | desperate lockpicking even as the bookcases shake under the force from | ||
CF | the door. Eventually the thief succeeds, crying out triumphantly as it | ||
CF | pries open the box and plucks a wad of banknotes from inside it. Its | ||
CF | glee is short-lived, though, as the door flies open and a contingent | ||
CF | of stone-faced security guards rushes in to seize it. While they | ||
CF | search it, one member of the team splits off to inspect the open | ||
CF | strongbox. It grabs the banknotes from the burglar and returns it to | ||
CF | its former place of safekeeping, though I deftly fish out the codebook | ||
CF | inside and lay it aside before the guard reseals the box. The same | ||
CF | guard pauses to clear away the exit and move the bookshelves back into | ||
CF | position. With the room now secure, the security detail hauls the | ||
CF | thief outside and relocks the door. I pluck the intention from the | ||
CF | thief as it leaves; judging from the guards' expressions, I don't | ||
CF | think the thief will be of much use to me for quite a while. | ||
CF | | ||
CF | > | MoyTW says, "Nice." | |
Knight_Otu says (to ClubFloyd), "get codebook" | ||
CF ] Counting House 9/278 | ||
CF | > | ||
CF | > GET CODEBOOK | ||
CF | | ||
CF | I pick up the confidential codebook and page through it. A few of the | ||
CF | code sequences from the communiqu�� are in it, and I decrypt some more | ||
CF | of it: | ||
CF | | ||
CF | 42734 72880 of 46480. There is no 62628 73048 74615 in the 47576 45953 | ||
CF | has been 62029 31368 02666 and 63211 79260 67549 07135 14066 43999 is | ||
CF | 03659 31802 08678 65629 67043 on the 85994 | ||
CF | | ||
CF | [Your score has just gone up by two points.] | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Counting House 9/278 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the block intent | ||
CF | the play intent | ||
CF | the take intent | ||
CF | the wait intent | ||
CF | the explore intent | ||
CF | the clean up intent | ||
CF | the fold intent | ||
CF | | ||
CF | Codebooks: | ||
CF | two confidential codebooks | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Casino Floor 9/279 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard is being distracted by the flashing games. | ||
CF | | ||
CF | > | Knight_Otu says, "That leaves the poker game. No idea how that one could play out though." | |
DavidW says, "It's also after 4, if that's an issue." | ||
Knight_Otu says, "Also, got to take a quick break. If someone else wants to drive in the meantime..." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Poker Tables 9/280 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | Knight_Otu says, "I can go for another hour." | |
CF | side. | ||
CF | | ||
CF | The card sharp is watching the other gamblers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/281 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/282 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sharp" | ||
CF ] Poker Tables 9/283 | ||
CF | > | ||
CF | > X SHARP | ||
CF | | ||
CF | A wily human wearing a green visor and a charcoal suit. It looks like | ||
CF | it's been here for quite a while, and it watches the other gamblers | ||
CF | with a predatory manner. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | MoyTW asks, "Which one of these are we trying to bankrupt?" | |
DavidW says (to ClubFloyd), "x gambler" | ||
CF ] Poker Tables 9/284 | ||
CF | > | ||
CF | > X GAMBLER | ||
CF | | ||
CF | The well-dressed guest hovers around the poker tables with evident | ||
CF | curiosity. It also carries an attach�� case that is sparkling with | ||
CF | faint spiritual energy. | ||
CF | | ||
CF | The gambler has an intent to | ||
CF | > PLAY | ||
CF | poker. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | DavidW says, "I'm not sure." | |
DavidW says (to ClubFloyd), "l" | ||
CF ] Poker Tables 9/284 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | The card sharp is watching the other gamblers. | ||
CF | | ||
CF | I can also see the gambler here. | ||
CF | | ||
CF | > | MoyTW asks, "Well, I guess we just have to pick one. I doubt it's mean enough to make it unrecoverable if we pick the wrong one. Gambler?" | |
DavidW says, "There's a case here but I don't know whose it is." | ||
MoyTW says, "I thought the case was the gambler's." | ||
MoyTW says, "Since they're carrying it." | ||
DavidW says (to ClubFloyd), "x case" | ||
CF ] Poker Tables 9/285 | ||
CF | > | ||
CF | > X CASE | ||
CF | | ||
CF | A thin, leather-bound case used for transporting private documents. | ||
CF | It's more effective when onlookers can only see in three dimensions. | ||
CF | | ||
CF | The attach�� case is mystically sealed, presumably to protect its | ||
CF | contents from the opposition. The barrier is also keeping me from | ||
CF | accessing its contents, a confidential codebook, as long as it's | ||
CF | closed. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | DavidW asks, "Where does it say the gambler is carrying it?" | |
MoyTW asks, "x gambler?" | ||
DavidW says, "ok, I see it now." | ||
DavidW asks, "So we probably want to make the gambler lose?" | ||
MoyTW says, "Yeah probably." | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/286 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put wait on sharp" | ||
CF ] Poker Tables 9/287 | ||
CF | > | ||
CF | > PUT WAIT ON SHARP | ||
CF | | ||
CF | I give the wait intent to the card sharp, who now vaguely intends to | ||
CF | wait around idly. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take wait" | ||
CF ] Poker Tables 9/288 | ||
CF | > | ||
CF | > TAKE WAIT | ||
CF | | ||
CF | I extract the wait intent from the card sharp. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/289 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/290 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/291 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp quickly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/292 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 9/293 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean up on sharp" | ||
CF ] Poker Tables 9/294 | ||
CF | > | ||
CF | > PUT CLEAN UP ON SHARP | ||
CF | | ||
CF | I give the clean up intent to the card sharp, who now intends to clean | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/295 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/296 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/297 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/298 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler raises. The card sharp scrutinizes its opponent's face for | ||
CF | a moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/299 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/300 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/301 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler raises. The card sharp stares at its opponent's face for a | ||
CF | moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gamblers" | ||
CF ] Poker Tables 9/301 | ||
CF | > | ||
CF | > X GAMBLERS | ||
CF | | ||
CF | I don't see the gamblers here. They were on the casino floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Casino Floor 9/302 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard is being distracted by the flashing games. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gamblers" | ||
CF ] Casino Floor 9/303 | ||
CF | > | ||
CF | > X GAMBLERS | ||
CF | | ||
CF | Awash in an amorphous mass of greed and bedazzlement. | ||
CF | | ||
CF | The guard loafs idly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put explore on gamblers" | ||
CF ] Casino Floor 9/304 | ||
CF | > | ||
CF | > PUT EXPLORE ON GAMBLERS | ||
CF | | ||
CF | The gamblers are too vague for me to manipulate. Crowds are more | ||
CF | trouble than they're worth. | ||
CF | | ||
CF | The guard loafs idly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Poker Tables 9/305 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Poker Tables | ||
CF | If the rest of the casino is a place of leisure, this lair is a place | ||
CF | of business. Shark-faced humans in formal attire loom over tables | ||
CF | playing some incomprehensible card game, accepting both wins and | ||
CF | losses with aloof detachment. Aside from a desultory appreciative or | ||
CF | sympathetic murmur from onlookers following a particularly involved | ||
CF | hand, the room has the quiet intensity of an art museum. Whorls of | ||
CF | cigarette smoke drift across the glaring lights overhead. | ||
CF | | ||
CF | The main area of the of the casino lies to the east. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take clean" | ||
CF ] Poker Tables 9/306 | ||
CF | > | ||
CF | > TAKE CLEAN | ||
CF | | ||
CF | I extract the clean up intent from the card sharp. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on gambler" | ||
CF ] Poker Tables 9/307 | ||
CF | > | ||
CF | > PUT FOLD ON GAMBLER | ||
CF | | ||
CF | I give the fold intent to the gambler, taking the play intent in | ||
CF | exchange. It now intends to fold in the poker game. | ||
CF | | ||
CF | The gambler summarily folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/308 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the fold intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/309 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean up on gambler" | ||
CF ] Poker Tables 9/310 | ||
CF | > | ||
CF | > PUT CLEAN UP ON GAMBLER | ||
CF | | ||
CF | I give the clean up intent to the gambler, taking the play intent in | ||
CF | exchange. It now intends to clean up its act and avoid gambling. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | Knight_Otu says, "Back and caught up." | |
DavidW says, "put play on gambler" | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/311 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the clean up intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/312 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/313 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/314 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | DavidW says, "I want to have the gambler make a big bet, but I don't know how to do it." | |
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Poker Tables 9/314 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the clean up intent | ||
CF | the fold intent | ||
CF | the wait intent | ||
CF | the block intent | ||
CF | the take intent | ||
CF | the explore intent | ||
CF | | ||
CF | Codebooks: | ||
CF | two confidential codebooks | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | DavidW asks, "Should one of them explore?" | |
Knight_Otu says, "I'm not really seeing a possible intend, beyond maybe clean up? Butthat didn't seem last time..." | ||
MoyTW asks, "Can't hurt?" | ||
DavidW says (to ClubFloyd), "put explore on gambler" | ||
CF ] Poker Tables 9/315 | ||
CF | > | ||
CF | > PUT EXPLORE ON GAMBLER | ||
CF | | ||
CF | I give the explore intent to the gambler, taking the play intent in | ||
CF | exchange. It now intends to explore the poker tables without getting | ||
CF | sucked in. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/316 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take explore" | ||
CF ] Poker Tables 9/317 | ||
CF | > | ||
CF | > TAKE EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the gambler. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | MoyTW says, "Oh right we got explore off the gambler in the first place." | |
DavidW says (to ClubFloyd), "put explore on sharp" | ||
CF ] Poker Tables 9/318 | ||
CF | > | ||
CF | > PUT EXPLORE ON SHARP | ||
CF | | ||
CF | I give the explore intent to the card sharp, who now vaguely intends | ||
CF | to explore. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/319 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take explore" | ||
CF ] Poker Tables 9/320 | ||
CF | > | ||
CF | > TAKE EXPLORE | ||
CF | | ||
CF | I extract the explore intent from the card sharp. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean up on gambler" | ||
CF ] Poker Tables 9/321 | ||
CF | > | ||
CF | > PUT CLEAN UP ON GAMBLER | ||
CF | | ||
CF | I give the clean up intent to the gambler, who now intends to clean up | ||
CF | its act and avoid gambling. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put take on sharp" | ||
CF ] Poker Tables 9/322 | ||
CF | > | ||
CF | > PUT TAKE ON SHARP | ||
CF | | ||
CF | I give the take intent to the card sharp, who now vaguely intends to | ||
CF | take something. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/323 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the clean up intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/324 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/325 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/326 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take take" | ||
CF ] Poker Tables 9/327 | ||
CF | > | ||
CF | > TAKE TAKE | ||
CF | | ||
CF | I extract the take intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/328 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put wait on sharp" | ||
CF ] Poker Tables 9/329 | ||
CF | > | ||
CF | > PUT WAIT ON SHARP | ||
CF | | ||
CF | I give the wait intent to the card sharp, who now vaguely intends to | ||
CF | wait around idly. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean up on sharp" | ||
CF ] Poker Tables 9/330 | ||
CF | > | ||
CF | > PUT CLEAN UP ON SHARP | ||
CF | | ||
CF | I give the clean up intent to the card sharp, taking the wait intent | ||
CF | in exchange. It now intends to clean up at poker. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp sizes up its fellow players. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take clean" | ||
CF ] Poker Tables 9/331 | ||
CF | > | ||
CF | > TAKE CLEAN | ||
CF | | ||
CF | I extract the clean up intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/332 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Poker Tables 9/332 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the clean up intent | ||
CF | the wait intent | ||
CF | the take intent | ||
CF | the explore intent | ||
CF | the fold intent | ||
CF | the block intent | ||
CF | | ||
CF | Codebooks: | ||
CF | two confidential codebooks | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put block on sharp" | ||
CF ] Poker Tables 9/333 | ||
CF | > | ||
CF | > PUT BLOCK ON SHARP | ||
CF | | ||
CF | I give the block intent to the card sharp, who now vaguely intends to | ||
CF | block. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take block" | ||
CF ] Poker Tables 9/334 | ||
CF | > | ||
CF | > TAKE BLOCK | ||
CF | | ||
CF | I extract the block intent from the card sharp. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/335 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/336 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on gambler" | ||
CF ] Poker Tables 9/337 | ||
CF | > | ||
CF | > PUT FOLD ON GAMBLER | ||
CF | | ||
CF | I give the fold intent to the gambler, taking the play intent in | ||
CF | exchange. It now intends to fold in the poker game. | ||
CF | | ||
CF | The gambler abruptly folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/338 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the fold intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/339 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put wait on gambler" | ||
CF ] Poker Tables 9/340 | ||
CF | > | ||
CF | > PUT WAIT ON GAMBLER | ||
CF | | ||
CF | I give the wait intent to the gambler, taking the play intent in | ||
CF | exchange. It now vaguely intends to wait around idly. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | Knight_Otu says, "Hrm." | |
DavidW says (to ClubFloyd), "take wait" | ||
CF ] Poker Tables 9/341 | ||
CF | > | ||
CF | > TAKE WAIT | ||
CF | | ||
CF | I extract the wait intent from the gambler. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | DavidW asks, "Ideas?" | |
MoyTW says, "Yeah I don't think it's a matter of repeating." | ||
MoyTW asks, "Hmm, can we check our intents?" | ||
DavidW asks, "Should I try to make the gambler win?" | ||
DavidW says, "We can examine intents." | ||
Knight_Otu says, "I'd guess it's a matter of sequencing, but I have no idea what the sequence would be." | ||
DavidW says (to ClubFloyd), "x intents" | ||
CF ] Poker Tables 9/341 | ||
CF | > | ||
CF | > X INTENTS | ||
CF | | ||
CF | I don't see any intents here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Poker Tables 9/341 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the wait intent | ||
CF | the play intent | ||
CF | the fold intent | ||
CF | the block intent | ||
CF | the clean up intent | ||
CF | the take intent | ||
CF | the explore intent | ||
CF | | ||
CF | Codebooks: | ||
CF | two confidential codebooks | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wait" | ||
CF ] Poker Tables 9/342 | ||
CF | > | ||
CF | > X WAIT | ||
CF | | ||
CF | The abstract will-composite of the intention to wait. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | DavidW says, "I'm gonna try and make the gambler win this time." | |
DavidW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/343 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/344 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/345 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp abruptly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp sizes up its fellow players. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take sharp" | ||
CF ] Poker Tables 9/345 | ||
CF | > | ||
CF | > TAKE SHARP | ||
CF | | ||
CF | Unfortunately, as a spiritual being, I'm not equipped for manipulating | ||
CF | physical objects that lack any spiritual aspect. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 9/346 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/347 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean on sharp" | ||
CF ] Poker Tables 9/348 | ||
CF | > | ||
CF | > PUT CLEAN ON SHARP | ||
CF | | ||
CF | I give the clean up intent to the card sharp, who now intends to clean | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler raises. The card sharp scrutinizes its opponent's face for | ||
CF | a moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take clean" | ||
CF ] Poker Tables 9/349 | ||
CF | > | ||
CF | > TAKE CLEAN | ||
CF | | ||
CF | I extract the clean up intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/350 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean on sharp" | ||
CF ] Poker Tables 9/351 | ||
CF | > | ||
CF | > PUT CLEAN ON SHARP | ||
CF | | ||
CF | I give the clean up intent to the card sharp, who now intends to clean | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/352 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, taking the clean up intent | ||
CF | in exchange. It now intends to fold in the poker game. | ||
CF | | ||
CF | The card sharp quickly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 9/353 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/354 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/355 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp abruptly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 9/356 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/357 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/358 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp quickly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 9/359 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/360 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/361 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, who now intends to fold in | ||
CF | the poker game. | ||
CF | | ||
CF | The card sharp abruptly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | Knight_Otu says, "I don't think early folding is the way to victory, but I don't think the game goes much longer without it." | |
DavidW says, "I can't tell if I'm making any progress or not." | ||
MoyTW says, "Yeah this is incredibly frustrating." | ||
DavidW says (to ClubFloyd), "take fold" | ||
CF ] Poker Tables 9/362 | ||
CF | > | ||
CF | > TAKE FOLD | ||
CF | | ||
CF | I extract the fold intent from the card sharp. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/363 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put clean up on sharp" | ||
CF ] Poker Tables 9/364 | ||
CF | > | ||
CF | > PUT CLEAN UP ON SHARP | ||
CF | | ||
CF | I give the clean up intent to the card sharp, who now intends to clean | ||
CF | up at poker. | ||
CF | | ||
CF | The gambler cautiously throws another batch of chips into the pot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fold on sharp" | ||
CF ] Poker Tables 9/365 | ||
CF | > | ||
CF | > PUT FOLD ON SHARP | ||
CF | | ||
CF | I give the fold intent to the card sharp, taking the clean up intent | ||
CF | in exchange. It now intends to fold in the poker game. | ||
CF | | ||
CF | The card sharp quickly folds. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sharp" | ||
CF ] Poker Tables 9/366 | ||
CF | > | ||
CF | > X SHARP | ||
CF | | ||
CF | A wily human wearing a green visor and a charcoal suit. It looks like | ||
CF | it's been here for quite a while, and it watches the other gamblers | ||
CF | with a predatory manner. | ||
CF | | ||
CF | The card sharp has an intent to | ||
CF | > FOLD | ||
CF | in the poker game. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x money" | ||
CF ] Poker Tables 9/366 | ||
CF | > | ||
CF | > X MONEY | ||
CF | | ||
CF | I don't see the stacks of banknotes here. I last saw them in the | ||
CF | strongbox in the laser grid at Counting House. | ||
CF | | ||
CF | > | MoyTW asks, "Can I try driving?" | |
DavidW says, "sure" | ||
MoyTW says (to ClubFloyd), "take all" | ||
CF ] Poker Tables 9/367 | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | play intent: I extract the play intent from the gambler. | ||
CF | fold intent: I extract the fold intent from the card sharp. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "x sharp" | ||
CF ] Poker Tables 9/368 | ||
CF | > | ||
CF | > X SHARP | ||
CF | | ||
CF | A wily human wearing a green visor and a charcoal suit. It looks like | ||
CF | it's been here for quite a while, and it watches the other gamblers | ||
CF | with a predatory manner. | ||
CF | | ||
CF | The gambler raises. The card sharp studies its opponent's face for a | ||
CF | moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "x gambler" | ||
CF ] Poker Tables 9/369 | ||
CF | > | ||
CF | > X GAMBLER | ||
CF | | ||
CF | The well-dressed guest hovers around the poker tables with evident | ||
CF | curiosity. It also carries an attach�� case that is sparkling with | ||
CF | faint spiritual energy. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/370 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "take all" | ||
CF ] Poker Tables 9/371 | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | play intent: I extract the play intent from the gambler. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/372 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler raises. The card sharp stares at its opponent's face for a | ||
CF | moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/373 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "take all" | ||
CF ] Poker Tables 9/374 | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | play intent: I extract the play intent from the gambler. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "put fold on gambler" | ||
CF ] Poker Tables 9/375 | ||
CF | > | ||
CF | > PUT FOLD ON GAMBLER | ||
CF | | ||
CF | I give the fold intent to the gambler, who now intends to fold in the | ||
CF | poker game. | ||
CF | | ||
CF | The gambler quickly folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/376 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the fold intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "take all" | ||
CF ] Poker Tables 9/377 | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | play intent: I extract the play intent from the gambler. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "i" | ||
CF ] Poker Tables 9/377 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the play intent | ||
CF | the fold intent | ||
CF | the clean up intent | ||
CF | the wait intent | ||
CF | the block intent | ||
CF | the take intent | ||
CF | the explore intent | ||
CF | | ||
CF | Codebooks: | ||
CF | two confidential codebooks | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "put play on sharp" | ||
CF ] Poker Tables 9/378 | ||
CF | > | ||
CF | > PUT PLAY ON SHARP | ||
CF | | ||
CF | I give the play intent to the card sharp, who now intends to play | ||
CF | poker for high stakes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "x chips" | ||
CF ] Poker Tables 9/379 | ||
CF | > | ||
CF | > X CHIPS | ||
CF | | ||
CF | With a game not currently in play, there aren't any chips being | ||
CF | wagered. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "take all" | ||
CF ] Poker Tables 9/380 | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | play intent: I extract the play intent from the card sharp. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | DavidW says, "oh, interesting about the high stakes part." | |
Knight_Otu says, "Yeah." | ||
MoyTW says, "Yeah but it doesn't seem to change the "total money" thing." | ||
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/381 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
MoyTW says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/382 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | (first taking the play intent from the gambler) | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | Knight_Otu says, "Oops, sorry." | |
MoyTW says, "nah I'm good" | ||
MoyTW says, "you go 'head" | ||
Knight_Otu says (to ClubFloyd), "put play on sharp" | ||
CF ] Poker Tables 9/383 | ||
CF | > | ||
CF | > PUT PLAY ON SHARP | ||
CF | | ||
CF | (first taking the play intent from the gambler) | ||
CF | I give the play intent to the card sharp, who now intends to play | ||
CF | poker for high stakes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | MoyTW asks, "We don't have enough time to put something on both do we?" | |
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/384 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | (first taking the play intent from the card sharp) | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on sharp" | ||
CF ] Poker Tables 9/385 | ||
CF | > | ||
CF | > PUT PLAY ON SHARP | ||
CF | | ||
CF | (first taking the play intent from the gambler) | ||
CF | I give the play intent to the card sharp, who now intends to play | ||
CF | poker for high stakes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/386 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | The card sharp looks around the room predatorily. | ||
CF | | ||
CF | > | MoyTW asks, "Is there something we have that will make the gambler raise?" | |
Knight_Otu says, "Hm." | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Poker Tables 9/386 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Intentions: | ||
CF | the fold intent | ||
CF | the clean up intent | ||
CF | the wait intent | ||
CF | the block intent | ||
CF | the take intent | ||
CF | the explore intent | ||
CF | | ||
CF | Codebooks: | ||
CF | two confidential codebooks | ||
CF | | ||
CF | Other possessions: | ||
CF | a detector | ||
CF | an intercepted communiqu�� | ||
CF | | ||
CF | > | MoyTW asks, "Clean up makes him not take to win...take does what?" | |
Knight_Otu says (to ClubFloyd), "put take on gambler" | ||
CF ] Poker Tables 9/387 | ||
CF | > | ||
CF | > PUT TAKE ON GAMBLER | ||
CF | | ||
CF | I give the take intent to the gambler, who now vaguely intends to take | ||
CF | something. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on gambler and sharp" | ||
CF ] Poker Tables 9/387 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER AND SHARP | ||
CF | | ||
CF | I don't see any gambler and sharp here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/388 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | (first taking the play intent from the card sharp) | ||
CF | I give the play intent to the gambler, taking the take intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | MoyTW asks, "Maybe: 1. sharp has winning hand 2. sharp has "play" 3. gambler has [???] <- possibly take?" | |
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/389 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the card sharp thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on sharp" | ||
CF ] Poker Tables 9/390 | ||
CF | > | ||
CF | > PUT PLAY ON SHARP | ||
CF | | ||
CF | (first taking the play intent from the gambler) | ||
CF | I give the play intent to the card sharp, who now intends to play | ||
CF | poker for high stakes. | ||
CF | | ||
CF | The gambler loses its nerve and folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get play" | ||
CF ] Poker Tables 9/391 | ||
CF | > | ||
CF | > GET PLAY | ||
CF | | ||
CF | I extract the play intent from the card sharp. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp sizes up its fellow players. | ||
CF | | ||
CF | > | MoyTW asks, "What does "take" do on gambler when he's at the poker table?" | |
DavidW says, "dunno" | ||
Knight_Otu says, "I suspect nothing, but we can try." | ||
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/392 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | DavidW says, "we've never tried block at the poker game either." | |
MoyTW says, "oh, yeah." | ||
Knight_Otu says (to ClubFloyd), "put take on gambler" | ||
CF ] Poker Tables 9/393 | ||
CF | > | ||
CF | > PUT TAKE ON GAMBLER | ||
CF | | ||
CF | I give the take intent to the gambler, taking the play intent in | ||
CF | exchange. It now vaguely intends to take something. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put block on gambler" | ||
CF ] Poker Tables 9/394 | ||
CF | > | ||
CF | > PUT BLOCK ON GAMBLER | ||
CF | | ||
CF | I give the block intent to the gambler, taking the take intent in | ||
CF | exchange. It now vaguely intends to block. | ||
CF | | ||
CF | The gambler raises. The card sharp studies its opponent's face for a | ||
CF | moment, then tosses its cards onto the table. | ||
CF | | ||
CF | The gambler happily takes the pile of chips from the table and becomes | ||
CF | marginally richer. Despite its loss, the card sharp still has quite a | ||
CF | bit of money remaining, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | MoyTW exclaims, "Wait. A raise!" | |
DavidW says, "The gambler will raise if he thinks he's got a good hand." | ||
Knight_Otu says, "The gambler had the better hand this time." | ||
MoyTW says, "oh, drat." | ||
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/395 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, taking the block intent in | ||
CF | exchange. It now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/396 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on sharp" | ||
CF ] Poker Tables 9/397 | ||
CF | > | ||
CF | > PUT PLAY ON SHARP | ||
CF | | ||
CF | (first taking the play intent from the gambler) | ||
CF | I give the play intent to the card sharp, who now intends to play | ||
CF | poker for high stakes. | ||
CF | | ||
CF | The gambler, awkwardly trying to suppress a smug grin, raises. The | ||
CF | card sharp frowns and raises as well. The pile of chips on the table | ||
CF | is now substantial. | ||
CF | | ||
CF | > | MoyTW says, "...huh. Ok." | |
DavidW says, "oooo" | ||
Knight_Otu says (to ClubFloyd), "put fold on gambler" | ||
CF ] Poker Tables 9/398 | ||
CF | > | ||
CF | > PUT FOLD ON GAMBLER | ||
CF | | ||
CF | I give the fold intent to the gambler, who now intends to fold in the | ||
CF | poker game. | ||
CF | | ||
CF | The gambler abruptly folds. | ||
CF | | ||
CF | The gambler watches its opponent take the pile of chips. Despite the | ||
CF | gambler's glum expression, the loss was only a small fraction of its | ||
CF | total money, and it shows no indication of slowing down. | ||
CF | | ||
CF | > | Knight_Otu says, "Okay, probably too early." | |
Knight_Otu says (to ClubFloyd), "get all" | ||
CF ] Poker Tables 9/399 | ||
CF | > | ||
CF | > GET ALL | ||
CF | | ||
CF | fold intent: I extract the fold intent from the gambler. | ||
CF | play intent: I extract the play intent from the card sharp. | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | The card sharp looks at the bunch of unobservant, unwary gamblers in | ||
CF | the casino optimistically. | ||
CF | | ||
CF | > | MoyTW says, "I feel like we should save, but I bet we can get them to raise each other." | |
DavidW says, "probably shouldn't fold" | ||
Knight_Otu says (to ClubFloyd), "put play on gambler" | ||
CF ] Poker Tables 9/400 | ||
CF | > | ||
CF | > PUT PLAY ON GAMBLER | ||
CF | | ||
CF | I give the play intent to the gambler, who now intends to play poker. | ||
CF | | ||
CF | With evident trepidation, the gambler approaches the poker table and | ||
CF | starts a game. | ||
CF | | ||
CF | The cards are dealt, and the gambler and the card sharp toss some | ||
CF | chips onto the table and look at each other warily. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/401 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler and the card sharp study their cards intently. I don't | ||
CF | know the details of the game, but based on its expression and bearing, | ||
CF | the gambler thinks it has the better hand. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put play on sharp" | ||
CF ] Poker Tables 9/402 | ||
CF | > | ||
CF | > PUT PLAY ON SHARP | ||
CF | | ||
CF | (first taking the play intent from the gambler) | ||
CF | I give the play intent to the card sharp, who now intends to play | ||
CF | poker for high stakes. | ||
CF | | ||
CF | The gambler, putting its elbows on the table in a transparent attempt | ||
CF | to appear nonchalant, raises. The card sharp hesitantly raises as | ||
CF | well. The pile of chips on the table is now substantial. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/403 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler, twitching nervously, raises. The card sharp grimaces | ||
CF | slightly and raises as well. The pile of chips on the table is now | ||
CF | large. | ||
CF | | ||
CF | > | MoyTW says, "I feel like we should save the game" | |
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf12" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Poker Tables 9/403 | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Poker Tables 9/404 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | The gambler, keeping its eyes resolutely on the table and its face | ||
CF | expressionless, raises. It counts its stack of chips, looking | ||
CF | worriedly at its briefcase, and then shoves both its pile of chips and | ||
CF | the case into the center of the table. The look of careless | ||
CF | malevolence it gives the card sharp is impressive even by the lofty | ||
CF | standards of my kind; I'll have to remember it for my next | ||
CF | departmental review. The card sharp is also impressed and hesitates, | ||
CF | but ultimately raises as well. | ||
CF | | ||
CF | > | Knight_Otu asks, "Now?" | |
DavidW says, "finally the case is in play." | ||
MoyTW asks, "Yeah, probably put fold on gambler?" | ||
Knight_Otu says (to ClubFloyd), "put fold on gambler" | ||
CF ] Poker Tables 9/405 | ||
CF | > | ||
CF | > PUT FOLD ON GAMBLER | ||
CF | | ||
CF | I give the fold intent to the gambler, who now intends to fold in the | ||
CF | poker game. | ||
CF | | ||
CF | The gambler summarily folds. | ||
CF | | ||
CF | The card sharp rakes in the chips from the table. As it attempts to | ||
CF | grab the attach�� case, the gambler snaps it up and cradles it | ||
CF | possessively. After a few very short words from a very tall security | ||
CF | guard, it reluctantly hands over the case to its opponent. As the card | ||
CF | sharp opens it up to examine its new prize, a codebook falls out onto | ||
CF | the floor. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get codebook" | ||
CF ] Poker Tables 11/406 | ||
CF | > | ||
CF | > GET CODEBOOK | ||
CF | | ||
CF | I pick up the confidential codebook and page through it. A few of the | ||
CF | code sequences from the communiqu�� are in it, and I decrypt some more | ||
CF | of it: | ||
CF | | ||
CF | Confirmed 72880 of 46480. There is no significant 73048 74615 in the | ||
CF | 47576 45953 has been 62029 31368 02666 and 63211 79260 67549 07135 | ||
CF | 14066 43999 is 03659. We will 65629 67043 on the 85994 | ||
CF | | ||
CF | The gambler looks longingly at a poker table but remains off to the | ||
CF | side. | ||
CF | | ||
CF | [Your score has just gone up by two points.] | ||
CF | | ||
CF | > | MoyTW says, "Okay. Wow that's a confusingly written puzzle." | |
Knight_Otu exclaims, "Finally!" | ||
MoyTW says, "Yeah. Nice work." | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf13" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Poker Tables 11/406 | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | DavidW says, "I don't know what to do about the ice swan." | |
MoyTW says, "If we get the candle book and bell we can call a friend! But yeah I got no ideas." | ||
MoyTW asks, "I feel like now is a reasonable stopping point?" | ||
Knight_Otu says, "We'll need to find at least a bell and a candle. Who knows if the codebooks count for book." | ||
DavidW asks, "Did we explore the hotel fully?" | ||
MoyTW says, "Uh, I hope you've been mapping David 'cuz I ain't." | ||
DavidW says, "I stopped mapping a while ago." | ||
Knight_Otu says, "We didn't fully explore it. There was a crossroads and a stair that we haven't taken." | ||
DavidW says, "I didn't map the hotel at all." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Casino Floor 11/407 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Casino Floor | ||
CF | The center floor is a pandemonium of human activity. Machines flash a | ||
CF | garish array of lights to beckon them closer, competing with barkers | ||
CF | calling out the inscrutable results of their games. Crowds fed from | ||
CF | the main entrance to the south swarm over the floor, peeling off to | ||
CF | join games or just to socialize in the cacophony. A less crowded area | ||
CF | of the floor lies to the west, and a hallway leads east. | ||
CF | | ||
CF | At the north end of the room, kept apart from the gaming tables, is an | ||
CF | imposing door. | ||
CF | | ||
CF | The guard is being distracted by the flashing games. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ballroom 11/408 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Ballroom | ||
CF | This ballroom is a cavernous hall in which well-dressed humans are | ||
CF | attacking the serious business of entertainment, conducting intrigues | ||
CF | and little negotiations as they stomp across the parquet floor. A | ||
CF | string quartet perched on a loggia running around the hall is tuning | ||
CF | up as the crowd below them mingles. A breeze from the nearby sea | ||
CF | occasionally rustles the curtains around the French doors leading | ||
CF | outside to the east, but the room is still stuffy in the summer heat. | ||
CF | The hall continues to the north, and the casino floor lies to the | ||
CF | west. | ||
CF | | ||
CF | The musicians take the opportunity to drink some water. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Terrace 11/409 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Terrace | ||
CF | This small area at the edge of the casino empties out onto a large, | ||
CF | well-kept lawn. Decorative urns and uninspired statuary flank the | ||
CF | casino entrance to the west, but the lawn is empty except for a few | ||
CF | stands of bay trees. After the incessant commotion of the casino, it's | ||
CF | remarkable in its unremarkableness. There's probably some sort of | ||
CF | metaphor for humanity there; I just think it looks pretty. | ||
CF | | ||
CF | The cobblestones of the terrace continue in a sinuous path to the | ||
CF | east. To the north, at the far end of the lawn, is a cluster of | ||
CF | hedges. | ||
CF | | ||
CF | A marble bench sits near the edge of the lawn. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Colonnade 11/410 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Colonnade | ||
CF | This cobblestone trail runs from the casino to the hotel on the | ||
CF | complex. Box trees flank the path, interspersed with a variety of | ||
CF | colorful ornamental plants I don't recognize. The hotel it leads to is | ||
CF | a sprawling villa of orange bricks with towers sprouting around its | ||
CF | perimeter. A stone archway leads east into the hotel, and the trail | ||
CF | winds to the west. | ||
CF | | ||
CF | A shiny silver mirror hangs over the archway leading east. | ||
CF | | ||
CF | The waiter loafs in the corner. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Hotel Reception 11/411 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The detector blinks briefly, indicating that I've moved into a new | ||
CF | region of the compound. | ||
CF | | ||
CF | Hotel Reception | ||
CF | I'm at the hotel's reception, a small entryway with a gleaming marble | ||
CF | floor and lamps made of dark green glass. The reception desk itself is | ||
CF | a massive thing of oak, with a plush red carpet in front of it and a | ||
CF | few potted chrysanthemums on top of it making it more inviting. A safe | ||
CF | has been set into the wall behind it. A ceiling fan slowly spins above | ||
CF | a passage farther into the hotel to the east. The exit from the hotel, | ||
CF | flanked by ferns in massive clay pots, lies to the west. | ||
CF | | ||
CF | The hotel clerk stands behind the desk. | ||
CF | | ||
CF | The wealthy dowager is sitting in a plush leather chair. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Hotel Reception 11/411 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | From here, I can only go east and west. | ||
CF | | ||
CF | > | Knight_Otu says, "I'd think there should be a bell on the hotel desk, but I don't think there was." | |
DavidW says (to ClubFloyd), "x bell" | ||
CF ] Hotel Reception 11/411 | ||
CF | > | ||
CF | > X BELL | ||
CF | | ||
CF | I don't see any bell here. | ||
CF | | ||
CF | > | Knight_Otu says, "Oh, hey, exits works." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Hotel Lobby 11/412 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Hotel Lobby | ||
CF | At the center of the hotel is this wide atrium, a plaza of orange | ||
CF | brick dotted with flowerboxes and ornamental bushes. The ceiling of | ||
CF | the lobby is made of glass, and so the sunset outside gives an | ||
CF | unnatural hue to the hibiscus vines adorning the open doors to the | ||
CF | south. Despite the location, it's mostly quiet here. Even the rattan | ||
CF | chairs overlooking the garden to the east are empty. | ||
CF | | ||
CF | The hotel reception is to the west, and a corridor to the north leads | ||
CF | deeper into the hotel. | ||
CF | | ||
CF | A gigantic ice sculpture of a swan sits prominently on a pedestal. | ||
CF | | ||
CF | A thermostat is located unobtrusively in a corner. | ||
CF | | ||
CF | The bellhop stands near the entrance, attempting to look professional. | ||
CF | | ||
CF | The guest shivers exaggeratedly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Hotel Lobby 11/412 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | From here, I can only go north, south, east, and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Lounge 11/413 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Lounge | ||
CF | The hotel's lounge is a maze of overstuffed leather chairs. Next to | ||
CF | each one is a narrow table with an ashtray and an occasional discarded | ||
CF | newspaper or magazine on it. A trolley with drinks sits at the ready | ||
CF | against the far wall. Passages lie in all four cardinal directions. In | ||
CF | addition, an ornate, sweeping staircase leads upward into the part of | ||
CF | the hotel for guests. While the human guests are of little interest, | ||
CF | my predecessor also kept a room here on one of the upper floors. | ||
CF | | ||
CF | The drunk burps loudly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Lounge 11/413 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | From here, I can only go north, south, east, west, and up. | ||
CF | | ||
CF | > | Knight_Otu says, "Oh, I only saw the north exit." | |
Knight_Otu says, "From the sculpture." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Library 11/414 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Library | ||
CF | Bookshelves line the walls of this small, wood-paneled room, mixing | ||
CF | the smell of paper with that of cigarette smoke. There are some | ||
CF | high-backed chairs arranged in front of the shelves, clustered around | ||
CF | tables topped with small but bright wrought-iron lamps. A passageway, | ||
CF | above which sits an oil painting of a tropical seascape, leads south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x painting" | ||
CF ] Library 11/415 | ||
CF | > | ||
CF | > X PAINTING | ||
CF | | ||
CF | It's not a masterpiece, but it's a reasonably compelling and | ||
CF | well-executed oil painting of a lagoon or beach. The puzzling thing is | ||
CF | why the humans here want a modestly competent representation of a | ||
CF | tropical seascape when there's a real one right outside. There's | ||
CF | probably some sort of metaphor for humanity there; I just think it's a | ||
CF | waste of the artist's time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x books" | ||
CF ] Library 11/416 | ||
CF | > | ||
CF | > X BOOKS | ||
CF | | ||
CF | Various novels written by and for humans. As physical objects in the | ||
CF | mortal realm, they're not even useful in summoning Whiptail. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Library 11/416 | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | From here, I can only go south. | ||
CF | | ||
CF | > | MoyTW asks, "...uh. So we need, like, a metaphorical book or something?" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Lounge 11/417 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Lounge | ||
CF | The hotel's lounge is a maze of overstuffed leather chairs. Next to | ||
CF | each one is a narrow table with an ashtray and an occasional discarded | ||
CF | newspaper or magazine on it. A trolley with drinks sits at the ready | ||
CF | against the far wall. Passages lie in all four cardinal directions. In | ||
CF | addition, an ornate, sweeping staircase leads upward into the part of | ||
CF | the hotel for guests. While the human guests are of little interest, | ||
CF | my predecessor also kept a room here on one of the upper floors. | ||
CF | | ||
CF | The drunk takes a swig from its bottle. | ||
CF | | ||
CF | > | DavidW says, "A bible, typically, is the book." | |
Knight_Otu says (to ClubFloyd), "x trolley" | ||
CF ] Lounge 11/418 | ||
CF | > | ||
CF | > X TROLLEY | ||
CF | | ||
CF | Arrayed on the trolley are a variety of bottles and drinking | ||
CF | implements. | ||
CF | | ||
CF | The drunk takes a swig from its bottle. | ||
CF | | ||
CF | > | DavidW says, "The ritual is to ring a bell, close the book, and blow out the candle." | |
DavidW says, "At least in Zork." | ||
MoyTW says, "Huh. Well, fair 'nuff." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Auction House 11/419 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Auction House | ||
CF | Humans crowd this room, sitting nervously on folding chairs and | ||
CF | clutching lorgnettes. They face a dais piled with paintings, | ||
CF | furniture, and small sculptures, continually fed by humans in black | ||
CF | uniforms carrying in works of art from a smaller room to the north. | ||
CF | The rest of the room is starkly utilitarian, with bare walls and | ||
CF | overly bright lights. A passage to the east leads back into the rest | ||
CF | of the hotel. | ||
CF | | ||
CF | An auctioneer looks intently at potential bidders. | ||
CF | | ||
CF | A tourist considers bidding, but it decides against it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x auctioneer" | ||
CF ] Auction House 11/420 | ||
CF | > | ||
CF | > X AUCTIONEER | ||
CF | | ||
CF | Grey-haired but with a voice like a megaphone. | ||
CF | | ||
CF | The auctioneer is holding a circlet. | ||
CF | | ||
CF | The auctioneer has an intent to | ||
CF | > SELL | ||
CF | the circlet. | ||
CF | | ||
CF | The auctioneer sets the circlet aside, unsold. One of the workers | ||
CF | carries it back to the storage room to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x circlet" | ||
CF ] Auction House 11/420 | ||
CF | > | ||
CF | > X CIRCLET | ||
CF | | ||
CF | I don't see the circlet here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tourist" | ||
CF ] Auction House 11/421 | ||
CF | > | ||
CF | > X TOURIST | ||
CF | | ||
CF | The tourist watches the auction keenly, its fingers twitching. | ||
CF | | ||
CF | The tourist has an intent to | ||
CF | > BUY | ||
CF | something impressive. | ||
CF | | ||
CF | One of the staffers hands the auctioneer a ring. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ring" | ||
CF ] Auction House 11/422 | ||
CF | > | ||
CF | > X RING | ||
CF | | ||
CF | A simple golden ring. Humans are all over these sorts of things. | ||
CF | | ||
CF | The auctioneer solicits bids for the ring, naming a very high starting | ||
CF | price. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Lounge 11/423 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Lounge | ||
CF | The hotel's lounge is a maze of overstuffed leather chairs. Next to | ||
CF | each one is a narrow table with an ashtray and an occasional discarded | ||
CF | newspaper or magazine on it. A trolley with drinks sits at the ready | ||
CF | against the far wall. Passages lie in all four cardinal directions. In | ||
CF | addition, an ornate, sweeping staircase leads upward into the part of | ||
CF | the hotel for guests. While the human guests are of little interest, | ||
CF | my predecessor also kept a room here on one of the upper floors. | ||
CF | | ||
CF | The drunk takes a swig from its bottle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drunk" | ||
CF ] Lounge 11/424 | ||
CF | > | ||
CF | > X DRUNK | ||
CF | | ||
CF | The drunk has disheveled, stained clothes and an unpleasant odor. I'm | ||
CF | not sure how it's managed to avoid getting kicked out of here by some | ||
CF | sort of respectable environment operative. | ||
CF | | ||
CF | The drunk is holding a bottle of vodka. | ||
CF | | ||
CF | The drunk has an intent to | ||
CF | > DRINK | ||
CF | from a bottle of vodka. | ||
CF | | ||
CF | The drunk takes a swig from its bottle. | ||
CF | | ||
CF | > | Knight_Otu says, "There was a room to the north." | |
DavidW says, "Library" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Art Gallery 11/425 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Art Gallery | ||
CF | This gallery is a small, stark alcove adjoining the lounge to the | ||
CF | west. The walls are bare and white, and the carpet is a deep brown. An | ||
CF | exhibit at the far end of the room shows off a few brightly colored | ||
CF | pieces of pottery, protected by a velvet rope in front of the display. | ||
CF | | ||
CF | A bell with a large crack is displayed on a plinth here. | ||
CF | | ||
CF | > | Knight_Otu says, "From the auction I mean." | |
DavidW asks, "oh?" | ||
Knight_Otu says, "Oh, hello bell." | ||
DavidW says (to ClubFloyd), "x bell" | ||
CF ] Art Gallery 11/426 | ||
CF | > | ||
CF | > X BELL | ||
CF | | ||
CF | According to the rushed briefing I had before the mission, this | ||
CF | particular bell used to be part of a church that was on the property | ||
CF | long before this chateau was built. It glows with a faint | ||
CF | greenish-yellow light, presumably from accreted spiritual residue. In | ||
CF | fact, the bell has enough of a presence in the spiritual realm for me | ||
CF | to interact with it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ring bell" | ||
CF ] Art Gallery 11/427 | ||
CF | > | ||
CF | > RING BELL | ||
CF | | ||
CF | Not much use in the bell without the almanach and the candle. | ||
CF | | ||
CF | > | Knight_Otu says, "Yeah, the circlet was put back there." | |
DavidW says (to ClubFloyd), "exits" | ||
CF ] Art Gallery 11/427 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | From here, I can only go west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Lounge 11/428 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Lounge | ||
CF | The hotel's lounge is a maze of overstuffed leather chairs. Next to | ||
CF | each one is a narrow table with an ashtray and an occasional discarded | ||
CF | newspaper or magazine on it. A trolley with drinks sits at the ready | ||
CF | against the far wall. Passages lie in all four cardinal directions. In | ||
CF | addition, an ornate, sweeping staircase leads upward into the part of | ||
CF | the hotel for guests. While the human guests are of little interest, | ||
CF | my predecessor also kept a room here on one of the upper floors. | ||
CF | | ||
CF | The drunk takes a swig from its bottle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Auction House 11/429 | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Auction House | ||
CF | Humans crowd this room, sitting nervously on folding chairs and | ||
CF | clutching lorgnettes. They face a dais piled with paintings, | ||
CF | furniture, and small sculptures, continually fed by humans in black | ||
CF | uniforms carrying in works of art from a smaller room to the north. | ||
CF | The rest of the room is starkly utilitarian, with bare walls and | ||
CF | overly bright lights. A passage to the east leads back into the rest | ||
CF | of the hotel. | ||
CF | | ||
CF | The auctioneer solicits bids for a circlet, naming a very high | ||
CF | starting price. | ||
CF | | ||
CF | The tourist sits off to one side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Storage Room 11/430 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Storage Room | ||
CF | An almost endless mass of crates, chests, and pallets fills this small | ||
CF | room. They reach the ceiling, yet an array of humans in black uniforms | ||
CF | manages to glide through narrow openings in the debris, shuttling | ||
CF | items into the larger room to the south. There's no apparent | ||
CF | organization to the clutter, or even visible labels on the various | ||
CF | boxes, but the humans have no difficulty in finding whatever objects | ||
CF | they're looking for. | ||
CF | | ||
CF | A large golden chest, glowing with spiritual energy, catches the eye | ||
CF | off to one side. | ||
CF | | ||
CF | A picker listens to the auction in the next room, waiting for a new | ||
CF | item to be needed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chest" | ||
CF ] Storage Room 11/431 | ||
CF | > | ||
CF | > X CHEST | ||
CF | | ||
CF | The chest is actually made of oak; its surface is covered in gold | ||
CF | foil. It's glowing with spiritual energy. | ||
CF | | ||
CF | The golden chest is mystically sealed, presumably to protect its | ||
CF | contents from the opposition. The barrier is also keeping me from | ||
CF | accessing its contents, a secret codebook, as long as it's closed. | ||
CF | | ||
CF | The picker listens to the auction in the next room, waiting for a new | ||
CF | item to be needed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x picker" | ||
CF ] Storage Room 11/432 | ||
CF | > | ||
CF | > X PICKER | ||
CF | | ||
CF | A tall, wiry human that resembles a rodent. | ||
CF | | ||
CF | The picker has an intent to | ||
CF | > SELECT | ||
CF | something light for the auction. | ||
CF | | ||
CF | The picker listens to the auction in the next room, waiting for a new | ||
CF | item to be needed. | ||
CF | | ||
CF | > | Knight_Otu says, "Ah, codebook." | |
DavidW says (to ClubFloyd), "x boxes" | ||
CF ] Storage Room 11/433 | ||
CF | > | ||
CF | > X BOXES | ||
CF | | ||
CF | They're filled with human artifacts that are presumably valuable to | ||
CF | them but worthless to me. | ||
CF | | ||
CF | The picker listens to the auction in the next room, waiting for a new | ||
CF | item to be needed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Storage Room 11/433 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | From here, I can only go south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Auction House 11/434 | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Auction House | ||
CF | Humans crowd this room, sitting nervously on folding chairs and | ||
CF | clutching lorgnettes. They face a dais piled with paintings, | ||
CF | furniture, and small sculptures, continually fed by humans in black | ||
CF | uniforms carrying in works of art from a smaller room to the north. | ||
CF | The rest of the room is starkly utilitarian, with bare walls and | ||
CF | overly bright lights. A passage to the east leads back into the rest | ||
CF | of the hotel. | ||
CF | | ||
CF | The auctioneer sets the circlet aside, unsold. One of the workers | ||
CF | carries it back to the storage room to the north. | ||
CF | | ||
CF | The tourist sits off to one side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Auction House 11/434 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | From here, I can only go north and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Lounge 11/435 | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Lounge | ||
CF | The hotel's lounge is a maze of overstuffed leather chairs. Next to | ||
CF | each one is a narrow table with an ashtray and an occasional discarded | ||
CF | newspaper or magazine on it. A trolley with drinks sits at the ready | ||
CF | against the far wall. Passages lie in all four cardinal directions. In | ||
CF | addition, an ornate, sweeping staircase leads upward into the part of | ||
CF | the hotel for guests. While the human guests are of little interest, | ||
CF | my predecessor also kept a room here on one of the upper floors. | ||
CF | | ||
CF | The drunk takes a swig from its bottle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Hotel Room 11/436 | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | I make my way to my predecessor's room, ignoring the frivolous rooms | ||
CF | of the human guests. | ||
CF | | ||
CF | Hotel Room | ||
CF | My predecessor, Krait, used this hotel room as a temporary base of | ||
CF | operations for his role as chief of station. Of course, he had no use | ||
CF | for its amenities. Thus the bed and dining table were both employed, | ||
CF | judging from the papers scattered across them, as makeshift desks. A | ||
CF | smaller but bona fide desk sits in the corner, with an artless | ||
CF | landscape in watercolors hanging above it. The liquor cabinet lurks | ||
CF | untouched in the corner, and the ashtray on top of it is completely |