ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
To skip directly to a particular game, click on its title: |
ToyShop & Floyditorium
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#ClubFloyd Discussion
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Jacqueline says (to ClubFloyd), "load sleepmask fishbowl" | ||
CF ] Shack 1 | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | "All that would be left was his footprints, heading into the | ||
CF | sea." | ||
CF | | ||
CF | You're master of your own destiny, Larry Wyndham. Another day, | ||
CF | another dollar, Larry Wyndham. And above all remember: Time and tide | ||
CF | wait for no man. You aren't just a drunk beachcomber - you | ||
CF | are Larry Wyndham the drunk beachcomber. What you need, the sea shall | ||
CF | provide. Eventually. You hope. | ||
CF | As you stumble into your shack, your body covered in sweat and | ||
CF | your mind reeling, you don't have much time to take in your | ||
CF | surroundings before you collapse. The last coherent thing that occurs | ||
CF | to you is "Hey, since when do I own a…" | ||
CF | | ||
CF | Fish Bowl | ||
CF | Created by Ethan Rupp & Joshua Rupp. | ||
CF | | ||
CF | You wake up with the smell of the sea in your nostrils. You are | ||
CF | lying on your damp cot, and outside you can hear the wind grinding | ||
CF | against the weak walls of your shack. As your eyes focus, you take in | ||
CF | your surroundings: The only light in the one room shack comes from a | ||
CF | waxy window. There is a simple dresser missing one leg in the corner; | ||
CF | on top of the dresser is a grey glass fish bowl. You are fully dressed | ||
CF | in a white t-shirt and dirty green pants. You can't remember going to | ||
CF | bed last night; you must have collapsed on the cot like this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bowl" | ||
CF ] Shack 2 | ||
CF | | ||
CF | > X BOWL | ||
CF | | ||
CF | It's an empty grey glass fish bowl, slightly dusty on the inside. You | ||
CF | can't for the life of you remember how you got it or, for that matter, | ||
CF | why you put it here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dresser" | ||
CF ] Shack 3 | ||
CF | | ||
CF | > X DRESSER | ||
CF | | ||
CF | It's a simple dresser missing one leg. It has one drawer. On top of | ||
CF | the dresser rests a grey glass Fish Bowl. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Shack 4 | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You should get up first. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get up" | ||
CF ] Shack 5 | ||
CF | | ||
CF | > GET UP | ||
CF | | ||
CF | You get off the cot. | ||
CF | | ||
CF | Shack | ||
CF | Outside you can hear the wind grinding against the weak walls of | ||
CF | the shack. The only light in the one room shack comes from a waxy | ||
CF | window. There is a simple dresser missing one leg in the corner; on | ||
CF | top of the dresser is a grey glass fish bowl. | ||
CF | | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Shack 6 | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You open the drawer, revealing a paperback book. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Shack 7 | ||
CF | | ||
CF | > X BOOK | ||
CF | | ||
CF | It is a book of sea legends. On the cover is a woodcut illustration of | ||
CF | a sea monster, mostly hidden underwater, wrapping its tentacles around | ||
CF | an old sailing ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Shack 8 | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | Larry Wyndam, beachcomber. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Shack 9 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | your clothes (being worn) | ||
CF | canvas sneakers (being worn) | ||
CF | | ||
CF | > | MoyTravis asks, "read book?" | |
DavidW asks, "What if it's a SCARY book?" | ||
MoyTravis says, "Then it'd be a fun time." | ||
DavidW asks, "What if it sucks us into its story?" | ||
Knight_Otu asks, "What's the worst it could do to us?" | ||
DavidW says (to ClubFloyd), "read book" | ||
CF ] Shack 10 | ||
CF | | ||
CF | > READ BOOK | ||
CF | | ||
CF | (first taking the paperback book) | ||
CF | You flip through the book; most of the stories are about | ||
CF | adventurous exploits at sea, although there are a few concerning | ||
CF | sightings of mysterious beasts and strange encounters. A section has | ||
CF | been underlined in the middle of the book: "…the ship was found | ||
CF | adrift, completely abandoned. The rigging was intact, and the ship's | ||
CF | stores were filled. The sail flapped slowly in the wind. There was no | ||
CF | sign of the crew, or hint as to why they had disappeared." Peculiar. | ||
CF | Did you underline that? Maybe while "celebrating." | ||
CF | | ||
CF | > | MoyTravis says, "...oh, right, we're a beachcomber. Spoopy wrecks are good fortune, for us." | |
DavidW says (to ClubFloyd), "x cot" | ||
CF ] Shack 11 | ||
CF | | ||
CF | > X COT | ||
CF | | ||
CF | It's a thin foam mattress lying on a long box. The loose yellow sheets | ||
CF | are always damp from the sea air. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take sheets" | ||
CF ] Shack 11 | ||
CF | | ||
CF | > TAKE SHEETS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | > | MoyTravis says, "God forever-damp sheets sounds like a living nightmare." | |
DavidW says (to ClubFloyd), "look under cot" | ||
CF ] Shack 12 | ||
CF | | ||
CF | > LOOK UNDER COT | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | DavidW says, "I was hoping we could bring three sheets to the wind." | |
DavidW says (to ClubFloyd), "x door" | ||
CF ] Shack 13 | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | The door is a piece of plywood on a hinge. The lock is a rope tied | ||
CF | around a nail on the inside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Shack 14 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You must open the door first. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Shack 15 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the door. A cool sea breeze touches your sweating skin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Shack 16 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You reach for the door. | ||
CF | | ||
CF | ...CAN YOU don't I don't HEAR ME???!!!going down, we're | ||
CF | goingISEEYOUunderneath, | ||
CF | circlingunderneathTHEBEASTthebeastcirclingunderneathMURDERERnot, | ||
CF | amnot, amnot, amKILLEDicanseeHEARME?circlingunderneath. | ||
CF | | ||
CF | You clutch your forehead. What was that? | ||
CF | | ||
CF | > | Knight_Otu says, "Uh oh." | |
Roger says, "well I appreciate Floyd not freaking out, anyway" | ||
MoyTravis asks, "That our pet telepathic kraken we keep to facilitate shipwrecks?" | ||
MoyTravis exclaims, "Or maybe...WE'RE a kraken!!!" | ||
DavidW says, "I see no choice but to put a dirty grey smelly fish bowl of unknown origin onto our head to protect us from the alien mind rays." | ||
Knight_Otu says, "Larry is a rather mundane name for a kraken." | ||
DavidW says (to ClubFloyd), "take bowl" | ||
CF ] Shack 17 | ||
CF | | ||
CF | > TAKE BOWL | ||
CF | | ||
CF | It is not wrong to carry around a fish bowl. You would be | ||
CF | breaking no laws. On the other hand, because one can do a | ||
CF | thing does not mean one should do a thing. You decide to | ||
CF | leave it where it is. | ||
CF | | ||
CF | > | MoyTravis says, "Yes let's wear the fish bowl." | |
DavidW says (to ClubFloyd), "look in bowl" | ||
CF ] Shack 18 | ||
CF | | ||
CF | > LOOK IN BOWL | ||
CF | | ||
CF | The Fish Bowl is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear bowl" | ||
CF ] Shack 19 | ||
CF | | ||
CF | > WEAR BOWL | ||
CF | | ||
CF | (first taking the Fish Bowl) | ||
CF | It is not wrong to carry around a fish bowl. You would be | ||
CF | breaking no laws. On the other hand, because one can do a | ||
CF | thing does not mean one should do a thing. You decide to | ||
CF | leave it where it is. | ||
CF | | ||
CF | > | DavidW says, "We can't wear it. Hooray!" | |
DavidW says (to ClubFloyd), "out" | ||
CF ] The Beach 20 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You step out onto the cold sand. | ||
CF | | ||
CF | The Beach | ||
CF | Your rubber boots are next to the rock that serves as your front step. | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. There's a peculiar smell here. | ||
CF | | ||
CF | You can see your shack door, your rubber boots, a bucket (empty) and a | ||
CF | shovel here. | ||
CF | | ||
CF | > | MoyTravis asks, "x smell...?" | |
DavidW says (to ClubFloyd), "x smell" | ||
CF ] The Beach 20 | ||
CF | | ||
CF | > X SMELL | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
DavidW says (to ClubFloyd), "smell" | ||
CF ] The Beach 21 | ||
CF | | ||
CF | > SMELL | ||
CF | | ||
CF | You sniff a putrescence in the air. You breathe carefully, trying to | ||
CF | winnow out its source. Soon, you find that it is coming from a dense | ||
CF | clump of beach grass. | ||
CF | | ||
CF | > | Roger says, "oooo, that smell" | |
DavidW says (to ClubFloyd), "x clump" | ||
CF ] The Beach 22 | ||
CF | | ||
CF | > X CLUMP | ||
CF | | ||
CF | Long, dry, green-blue grass that shivers against the sides of the | ||
CF | shack. The smell seems to be coming from within a large clump. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search clump" | ||
CF ] The Beach 23 | ||
CF | | ||
CF | > SEARCH CLUMP | ||
CF | | ||
CF | You push some of the grass aside, revealing the moist carcass of a | ||
CF | dead black cat. Blue-grey glimmering filaments of sticky rot | ||
CF | crisscross its matted black fur like a lattice. Its eyes are dull | ||
CF | yellow, going white with accumulated pus. You gag at the repulsive | ||
CF | smell. | ||
CF | | ||
CF | > | MoyTravis says, "It's a dead dude ain't it." | |
MoyTravis says, "Oh. Wow. Yikes." | ||
Jacqueline says, "Aw man" | ||
Roger says, "close enough" | ||
DavidW says (to ClubFloyd), "x cat" | ||
CF ] The Beach 24 | ||
CF | | ||
CF | > X CAT | ||
CF | | ||
CF | The moist carcass of a dead cat. | ||
CF | | ||
CF | > | Knight_Otu exclaims, "NO, NOT THE KITTY!" | |
DavidW says (to ClubFloyd), "take shovel" | ||
CF ] The Beach 25 | ||
CF | | ||
CF | > TAKE SHOVEL | ||
CF | | ||
CF | You give the shovel a sideways wrench and yank it out of the | ||
CF | ground. Dark, sticky fluid comes up with the blade and drips over your | ||
CF | feet. | ||
CF | | ||
CF | You focus your eyes. It's just trapped water from the wet sand. | ||
CF | | ||
CF | > | Roger says, ""moist carcass"" | |
DavidW says (to ClubFloyd), "x fluid" | ||
CF ] The Beach 25 | ||
CF | | ||
CF | > X FLUID | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear boots" | ||
CF ] The Beach 26 | ||
CF | | ||
CF | > WEAR BOOTS | ||
CF | | ||
CF | (first taking the rubber boots) | ||
CF | You sit on the rock and pull the worn rubber boots on over your | ||
CF | tattered canvas sneakers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] The Beach 27 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. A foul smell comes from the body of a dead cat. | ||
CF | | ||
CF | | ||
CF | On the grass is a dead cat. | ||
CF | | ||
CF | You can also see your shack door and a bucket (empty) here. | ||
CF | | ||
CF | > | Roger says, "this game has a weird resonance with Death Stranding" | |
DavidW says (to ClubFloyd), "bury cat" | ||
CF ] The Beach 28 | ||
CF | | ||
CF | > BURY CAT | ||
CF | | ||
CF | Prudent. First, you'll need a hole. You really will. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig hole" | ||
CF ] The Beach 29 | ||
CF | | ||
CF | > DIG HOLE | ||
CF | | ||
CF | You heft the shovel, wincing at your aching shoulder. You feel | ||
CF | exhausted, as though you've already been digging all night. | ||
CF | | ||
CF | The ground is strangely soft and spongy. You gouge dark clots of | ||
CF | earth from the dampening sand and hum tunelessly to yourself. The hole | ||
CF | begins to grow. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "bury cat" | ||
CF ] The Beach 30 | ||
CF | | ||
CF | > BURY CAT | ||
CF | | ||
CF | That's not deep enough yet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig hole" | ||
CF ] The Beach 31 | ||
CF | | ||
CF | > DIG HOLE | ||
CF | | ||
CF | A gust of wind from the sea starts to blow away the rancid air. | ||
CF | You feel better outside, with the growl of the ocean at your back. | ||
CF | This reminds you of playing in the sandbox when you lived in ... | ||
CF | | ||
CF | ... said that he no longer belonged aboard ship, and threw | ||
CF | himself over the side, quickly disappearing beneath the black water. | ||
CF | God have mercy on him. | ||
CF | | ||
CF | You have always lived here. | ||
CF | | ||
CF | The soft ground almost hisses away from you, forming a puckered | ||
CF | grave. Inside shining beach insects wriggle into the walls. | ||
CF | | ||
CF | > | Jacqueline says, "Sorry, I got pulled away and just caught up when we encountered the dead cat, but Travis: yes. You are correct. Sheets eternally damp from the sea air are kind of terrible. Can confirm." | |
DavidW says (to ClubFloyd), "x insects" | ||
CF ] The Beach 32 | ||
CF | | ||
CF | > X INSECTS | ||
CF | | ||
CF | These are immature larvae of G. perigorea, from what you | ||
CF | remember, but the bugs were more Gabriel's bag, and ... | ||
CF | You shake your head. You don't know how much you drank last | ||
CF | night, but you can't remember meeting anyone named Gabriel. | ||
CF | | ||
CF | > | MoyTravis says, "Hey this game's kinda creepy." | |
Jacqueline says, "Kinda." | ||
Knight_Otu asks, "Just "kinda"?" | ||
DavidW says (to ClubFloyd), "bury cat" | ||
CF ] The Beach 33 | ||
CF | | ||
CF | > BURY CAT | ||
CF | | ||
CF | You shovel some dark sand over the body of the cat. Its tail and a | ||
CF | stiff paw emerge from the ground like roots. The smell isn't as bad, | ||
CF | now. | ||
CF | | ||
CF | > | MoyTravis says, "wtf bury it more, dude" | |
DavidW says (to ClubFloyd), "again" | ||
CF ] The Beach 34 | ||
CF | | ||
CF | > AGAIN | ||
CF | | ||
CF | That's buried, and you don't feel like digging it up again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] The Beach 35 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The Beach | ||
CF | You are standing outside a small, decrepit shack. Its walls are made | ||
CF | of various kinds of scrounged woods, all cracking. The shack door is | ||
CF | Open. | ||
CF | | ||
CF | | ||
CF | You can see your shack door and a bucket (empty) here. | ||
CF | | ||
CF | > | Knight_Otu says, "Wow, we suck at burying cats." | |
DavidW says (to ClubFloyd), "take bucket" | ||
CF ] The Beach 36 | ||
CF | | ||
CF | > TAKE BUCKET | ||
CF | | ||
CF | It must have rained last night. You pour out a stream of grey, sandy | ||
CF | rain water. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Roger says, "The bucket appears to have been kicked by a cat recently." | |
DavidW asks, "now what?" | ||
MoyTravis says, "Ha." | ||
Jacqueline asks, "Wait. 'Its tail and stiff paw emerge from the ground like roots'? Did we not do a better job with our grave digging?" | ||
Roger says, "maybe get seawater, fill bowl with it" | ||
DavidW says (to ClubFloyd), "x cat" | ||
CF ] The Beach 37 | ||
CF | | ||
CF | > X CAT | ||
CF | | ||
CF | That's buried, and you don't feel like digging it up again. | ||
CF | | ||
CF | > | Jacqueline says, "Okay, I see I am late to the grave-digging criticism train." | |
DavidW says, "Which way is the sea? This game doesn't seem to be big on compass directions." | ||
Jacqueline says, "It's ... not really taht buried." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Beach 38 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Later you might want to wander the shore looking for salvage, but not | ||
CF | right now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 39 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Shore | ||
CF | You walk down to the shore. Yellow, strong-smelling foam is building | ||
CF | up where the surf meets the land. A dead, dry fish lies on the sand. | ||
CF | Sea water sparkles in its empty eye sockets. You see a bottle floating | ||
CF | on the waves close to shore. | ||
CF | | ||
CF | | ||
CF | You can see a dead fish here. | ||
CF | | ||
CF | > | Knight_Otu says, "North, I... okay." | |
DavidW says (to ClubFloyd), "x fish" | ||
CF ] The Shore 40 | ||
CF | | ||
CF | > X FISH | ||
CF | | ||
CF | A dead, dry fish, lying on the sand. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bottle" | ||
CF ] The Shore 41 | ||
CF | | ||
CF | > X BOTTLE | ||
CF | | ||
CF | A blue glass bottle bobbing out in the ocean. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] The Shore 42 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | You can't reach that from here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] The Shore 43 | ||
CF | | ||
CF | > SWIM | ||
CF | | ||
CF | (in the ocean) | ||
CF | You wade out into the dark water, until it comes a little over | ||
CF | your waist. You stand still, the cold water splashing against your | ||
CF | chest. | ||
CF | | ||
CF | As you stand there, you think about mermaids, creatures that | ||
CF | always terrified you when you were a child. You loathed the image of | ||
CF | sickly pale human faces ploughing through the black waves. Even though | ||
CF | they had human faces, their bodies were horrific - serpentine and | ||
CF | hidden in the water like roots. A man would walk into the ocean | ||
CF | towards the face, and when he saw what it really was it would be too | ||
CF | late. | ||
CF | | ||
CF | All that would be left was his footprints, heading into the sea. | ||
CF | | ||
CF | The Shore (in the ocean) | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. A dead, dry fish lies on the sand. Sea water sparkles in its | ||
CF | empty eye sockets. You see a bottle floating on the waves close to | ||
CF | shore. | ||
CF | | ||
CF | | ||
CF | You can see a dead fish here. | ||
CF | | ||
CF | A corked bottle floats just out of your reach. Inside, you can see a | ||
CF | scrap of wrinkled paper. | ||
CF | | ||
CF | > | MoyTravis asks, "Dead *and* dry?" | |
Knight_Otu says, "Lotsa dead things around here." | ||
DavidW says (to ClubFloyd), "take bottle" | Jacqueline says, "ooh message" | |
CF ] The Shore 44 | ||
CF | | ||
CF | > TAKE BOTTLE | ||
CF | | ||
CF | You should never let a message from the sea get away. It could | ||
CF | be from someone in need of rescue. You reach for it. It bobs farther | ||
CF | away, just out of your reach ... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "go to bottle" | ||
CF ] The Shore 44 | ||
CF | | ||
CF | > GO TO BOTTLE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bottle" | ||
CF ] The Shore 45 | ||
CF | | ||
CF | > TAKE BOTTLE | ||
CF | | ||
CF | You wade after the bottle. The cold water reaches your chest. | ||
CF | | ||
CF | Anglerfish tempt prey closer by proffering a false | ||
CF | appendage. This tentacle resembles whatever the other entity | ||
CF | desires. | ||
CF | | ||
CF | Specks of algae flitter through the black water. You | ||
CF | had not noticed before how much the ocean, when you are in it, | ||
CF | resembles space. | ||
CF | | ||
CF | It is only when it is too late that the mermaid's true | ||
CF | nature is revealed. | ||
CF | | ||
CF | The bottle sinks. You see it shimmer under the water. | ||
CF | You think you can still reach it if you hurry ... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bottle" | ||
CF ] The Shore 46 | ||
CF | | ||
CF | > TAKE BOTTLE | ||
CF | | ||
CF | You reach into the darkness for the bottle. You face touches the | ||
CF | water. There is a voice in the bottle, and you can't remember the last | ||
CF | time you spoke to someone. You reach. Your fingers touch something | ||
CF | hard in the water. | ||
CF | | ||
CF | It wraps around your hand. | ||
CF | | ||
CF | You scream, pulling away. Whatever it is lets go. You stumble | ||
CF | backwards, wading clumsily back into the shallow surf. Your face is | ||
CF | cold with sweat. You wait for your heartbeat to slow. | ||
CF | | ||
CF | The deep waves of the ocean become the small ripples of the | ||
CF | shore. Their slithering whispers almost sounds like a voice to you. | MoyTravis says, "Hmm this seems like a bad idea, but let's do it anyways." | |
CF | | ||
CF | Time and tide wait for no man, Larry Wyndham. | ||
CF | | ||
CF | But they wait for me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] The Shore 47 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | As you turn to trudge out of the water, you feel something slide | ||
CF | past your leg. You shudder. Probably just a fish a little too close | ||
CF | inland. | ||
CF | | ||
CF | | ||
CF | Damn, you seem to be missing something... | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. A dead, dry fish lies on the sand. Sea water sparkles in its | ||
CF | empty eye sockets. | ||
CF | | ||
CF | You can see a dead fish here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] The Shore 48 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a bucket | ||
CF | your rubber boots (being worn) | ||
CF | a shovel | ||
CF | your clothes (being worn) | ||
CF | canvas sneakers (being worn) | ||
CF | | ||
CF | > | DavidW asks, "What did we lose? Did we have the book?" | |
MoyTravis asks, "The bottle...?" | ||
Roger says, "never go swimming in your rubber boots" | ||
Knight_Otu asks, "It might have been the book, I guess?" | ||
Jacqueline says, "So, should we put the dead fish in the fish bowl? I know that sounds wack, but..." | ||
DavidW says (to ClubFloyd), "fill bucket" | ||
CF ] The Shore 49 | ||
CF | | ||
CF | > FILL BUCKET | ||
CF | | ||
CF | (with the ocean) | ||
CF | You can't do that here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take water" | ||
CF ] The Shore 50 | ||
CF | | ||
CF | > TAKE WATER | ||
CF | | ||
CF | (the bucket) | ||
CF | You already have that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bucket" | ||
CF ] The Shore 51 | ||
CF | | ||
CF | > X BUCKET | ||
CF | | ||
CF | A yellowing plastic bucket with an edge of green mildew around its | ||
CF | lip. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take fish" | ||
CF ] The Shore 52 | ||
CF | | ||
CF | > TAKE FISH | ||
CF | | ||
CF | You reach for the fish. | ||
CF | | ||
CF | ...i | ||
CF | didn'tiSHOWMEWHEREit'ssocoldOPENcan'tholdontoOPENcan'tididn'tOPENcircli | ||
CF | ngOPENcirclingbeneathOPEN!!! | ||
CF | | ||
CF | You open your eyes. You are curled on the sand, your hands | ||
CF | holding the sides of your head. You slowly stand up, your stomach | ||
CF | rolling; greasy sweat is trickling down your arms. | ||
CF | | ||
CF | There is a dead fish here. | ||
CF | | ||
CF | > | Jacqueline says, "..." | |
DavidW says (to ClubFloyd), "g" | ||
CF ] The Shore 53 | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You carefully pick the fish up; for a moment it seems terribly | ||
CF | heavy, like a large sack of potatoes, but the feeling passes and you | ||
CF | lift it off the sand. You can feel its sharp, delicate bones beginning | ||
CF | to protrude from the network of drying, putrid scales. You find the | ||
CF | pugent smell strangely comforting. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | MoyTravis says, "Maybe we might wanna, like, walk inland. Find a different profession." | |
DavidW says (to ClubFloyd), "put fish in bucket" | ||
CF ] The Shore 54 | ||
CF | | ||
CF | > PUT FISH IN BUCKET | ||
CF | | ||
CF | You don't want to do that. | ||
CF | | ||
CF | > | Knight_Otu says, "Maybe we're already dead." | |
DavidW asks, "Go home, put the fish in the bowl?" | ||
Jacqueline says (to Travis), "On the contrary, I suggest we walk into the sea. Just keep walking into the sea." | ||
lkcampbell says, "DTs" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 55 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You wade out into the dark water. | ||
CF | | ||
CF | The Shore (in the ocean) | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | Jacqueline asks (of DW), "That's ... yeah?" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] The Shore 56 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You trudge out of the water. | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Beach 57 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x broken glass" | ||
CF ] The Beach 57 | ||
CF | | ||
CF | > X BROKEN GLASS | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
DavidW says (to ClubFloyd), "x glass" | ||
CF ] The Beach 58 | ||
CF | | ||
CF | > X GLASS | ||
CF | | ||
CF | Pieces of glass glint in the sand. Some of the larger pieces come from | ||
CF | broken bottles. You look affectionately at some of the more familiar | ||
CF | pieces. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Shack 59 | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | You walk into your shack just as a male voice finishes leaving a | ||
CF | message on your answering machine: | ||
CF | "... whatever it is. It's not him anymore. It's … an animal. We | ||
CF | have to decide. You know what I think we should do... what we | ||
CF | have to do. Will you help me? Please. Please, help me." There | ||
CF | is a beep and the message ends. You stand in the doorway, confused. | ||
CF | | ||
CF | Wait... what answering machine? | ||
CF | | ||
CF | You walk into your shack just as a male voice finishes leaving a | ||
CF | message on your answering machine: | ||
CF | "... whatever it is. It's not him anymore. It's … an animal. We | ||
CF | have to decide. You know what I think we should do... what we | ||
CF | have to do. Will you help me? Please. Please, help me." There | ||
CF | is a beep and the message ends. You stand in the doorway, confused. | ||
CF | | ||
CF | Wait... what answering machine? | ||
CF | | ||
CF | Shack | ||
CF | This is a one room shack; the only light comes from a waxy | ||
CF | window. There is a damp cot in the corner, and a simple dresser with | ||
CF | one leg against the other wall. On top of the dresser is a grey glass | ||
CF | fish bowl. | ||
CF | | ||
CF | There is a small table next to the cot; on top of it is an | ||
CF | answering machine. A red light is blinking on the machine. | ||
CF | | ||
CF | | ||
CF | On the dresser is a waterlogged paperback book. | ||
CF | | ||
CF | You can also see your shack door here. | ||
CF | | ||
CF | > | lkcampbell says, "Maybe we drank what was in the fish bowl last night" | |
Knight_Otu says, "A glitch in the Matrix." | ||
DavidW says (to ClubFloyd), "put dead fish in bowl" | ||
CF ] Shack 60 | ||
CF | | ||
CF | > PUT DEAD FISH IN BOWL | ||
CF | | ||
CF | You carefully lower the dead fish into the fish bowl. Its | ||
CF | emaciated form settles to the bottom with a bony scrape; through the | ||
CF | foggy grey glass, it looks strangely vulnerable. | ||
CF | | ||
CF | > | MoyTravis asks, "I - is the game glitching or did they just write that twice to make us thing it is?" | |
DavidW says (to ClubFloyd), "x machine" | ||
CF ] Shack 61 | ||
CF | | ||
CF | > X MACHINE | ||
CF | | ||
CF | It's a standard answering machine, which was most decidedly not | ||
CF | there when you left. You don't even have electricity, which leads you | ||
CF | to wonder, as your eyes wander downwards ... | ||
CF | | ||
CF | Yep. You don't have outlets, so it's not plugged in. Logical | ||
CF | enough. Yet the message light is blinking ... | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push machine" | ||
CF ] Shack 62 | ||
CF | | ||
CF | > PUSH MACHINE | ||
CF | | ||
CF | It is fixed in place. | ||
CF | | ||
CF | > | Jacqueline says, "Yeah, I'm sure we're either dead or in some other way very Not Okay." | |
MoyTravis says, "Smash it to bits." | ||
Roger says, "from the game-design school of 'when in doubt, try adding a new object' mindset" | ||
Knight_Otu says, "I suspect the latter, but it could be a game glitch." | ||
DavidW says (to ClubFloyd), "push light" | ||
CF ] Shack 62 | ||
CF | | ||
CF | > PUSH LIGHT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | > | ||
DavidW says (to ClubFloyd), "play machine" | ||
CF ] Shack 63 | ||
CF | | ||
CF | > PLAY MACHINE | ||
CF | | ||
CF | The tape begins to play. There is a muted crackling noise, and | ||
CF | then the message starts: | ||
CF | "... You have no new messages. They have gone into the sea." | ||
CF | | ||
CF | > | Jacqueline asks, "Listen to machine, maybe?" | |
Jacqueline says, "Oh, or that." | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Shack 64 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | Jacqueline says, "You... you have gone into the sea." | |
DavidW says (to ClubFloyd), "l" | ||
CF ] Shack 65 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Shack | ||
CF | This is a one room shack; the only light comes from a waxy | ||
CF | window. There is a damp cot in the corner, and a simple dresser with | ||
CF | one leg against the other wall. On top of the dresser is a grey glass | ||
CF | fish bowl. | ||
CF | | ||
CF | There is a small table next to the cot; on top of it is an | ||
CF | answering machine. The machine appears to be dead. | ||
CF | | ||
CF | | ||
CF | On the dresser is a waterlogged paperback book. | ||
CF | | ||
CF | You can also see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Shack 66 | ||
CF | | ||
CF | > X BOOK | ||
CF | | ||
CF | It is a waterlogged book of sea legends. On the cover is a woodcut | ||
CF | illustration of a sea monster, mostly hidden underwater, wrapping its | ||
CF | tentacles around an old sailing ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read it" | ||
CF ] Shack 67 | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | (first taking the waterlogged paperback book) | ||
CF | The book has been largely obliterated from being under water, | ||
CF | but one passage still stands out from the grimy paper: | ||
CF | | ||
CF | "... he was found three days later, floating near the reef. | ||
CF | Miraculously he still lived, and we pulled him aboard, even though he | ||
CF | struggled against our attempts. He told us that he no longer belonged | ||
CF | aboard ship. Though previously an able sailor, it was clear to us that | ||
CF | his ordeal in the sea had taken his reason from him. We tried to | ||
CF | restrain him, but he eluded us; standing on the bow of the ship, he | ||
CF | said again that he no longer belonged aboard ship, and threw himself | ||
CF | over the side, quickly disappearing beneath the black water. God have | ||
CF | mercy on him." | ||
CF | | ||
CF | You put the book down; sea water begins to ooze from its sides, only | ||
CF | gradually slowing to a trickle. | ||
CF | | ||
CF | > | MoyTravis says, "Hmm." | |
DavidW asks, "Now what?" | ||
MoyTravis says, "I guess we go get eaten by the mermaid or kraken or whatever." | ||
Jacqueline asks, "The waterlogged bit is new, right?" | ||
DavidW says, "yes" | ||
MoyTravis says, "Yeah." | ||
MoyTravis says, "It's a different text too." | ||
Jacqueline says, "Yeah" | ||
Roger says, "This is like the anti-Shade" | ||
DavidW asks, "I suppose we can go outside again?" | ||
MoyTravis asks, "Or we...can we x bowl & fish before we do?" | ||
Jacqueline says (to Roger), "ha" | ||
DavidW says (to ClubFloyd), "x bowl" | ||
CF ] Shack 68 | ||
CF | | ||
CF | > X BOWL | ||
CF | | ||
CF | It's an empty grey glass fish bowl, slightly dusty on the inside. You | ||
CF | can't for the life of you remember how you got it or, for that matter, | ||
CF | why you put it here. | ||
CF | | ||
CF | In the Fish Bowl is a dead fish. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dead fish" | ||
CF ] Shack 69 | ||
CF | | ||
CF | > X DEAD FISH | ||
CF | | ||
CF | It's emaciated form looks strangely vulnerable. | ||
CF | | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] Shack 70 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a bucket | ||
CF | your rubber boots (being worn) | ||
CF | a shovel | ||
CF | your clothes (being worn) | ||
CF | canvas sneakers (being worn) | ||
CF | | ||
CF | > | Knight_Otu asks, "Pour water into the bowl?" | |
Jacqueline says, "Yeah." | ||
Roger says, "one fish, two fish" | ||
DavidW says, "I wasn't able to acquire any water." | ||
Jacqueline says, "I was checking to see if we had water in our bucket, but we do not." | ||
MoyTravis asks, "What does it say if we try to do it though?" | ||
Jacqueline says, "Oh - you were not able to acquire water. And you can't take the bown to the sea." | ||
Jacqueline says, "huh" | ||
MoyTravis asks, ""pour bucket into bowl"?" | ||
DavidW says (to ClubFloyd), "pour bucket into bowl" | ||
CF ] Shack 71 | ||
CF | | ||
CF | > POUR BUCKET INTO BOWL | ||
CF | | ||
CF | No more water remains in the bucket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] The Beach 72 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You step out onto the cold sand. | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Beach 73 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Later you might want to wander the shore looking for salvage, but not | ||
CF | right now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 74 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x foam" | ||
CF ] The Shore 75 | ||
CF | | ||
CF | > X FOAM | ||
CF | | ||
CF | Yellow foam builds up on the shore. | ||
CF | | ||
CF | > | MoyTravis asks, "scoop?" | |
DavidW says (to ClubFloyd), "scoop foam" | ||
CF ] The Shore 75 | ||
CF | | ||
CF | > SCOOP FOAM | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | > | ||
DavidW says (to ClubFloyd), "take foam" | ||
CF ] The Shore 76 | ||
CF | | ||
CF | > TAKE FOAM | ||
CF | | ||
CF | Er ... no. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take water" | ||
CF ] The Shore 77 | ||
CF | | ||
CF | > TAKE WATER | ||
CF | | ||
CF | (the bucket) | ||
CF | You already have that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fill bucket" | ||
CF ] The Shore 78 | ||
CF | | ||
CF | > FILL BUCKET | ||
CF | | ||
CF | (with the ocean) | ||
CF | You can't do that here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 79 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You wade out into the dark water. | ||
CF | | ||
CF | The Shore (in the ocean) | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fill bucket" | ||
CF ] The Shore 80 | ||
CF | | ||
CF | > FILL BUCKET | ||
CF | | ||
CF | (with the ocean) | ||
CF | You fill the bucket up with water from the ocean. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Shore 81 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You trudge out of the water. | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | MoyTravis says, "hooray" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] The Beach 82 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Shack 83 | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | | ||
CF | Shack | ||
CF | This is a one room shack; the only light comes from a waxy | ||
CF | window. There is a damp cot in the corner, and a simple dresser with | ||
CF | one leg against the other wall. On top of the dresser is a grey glass | ||
CF | fish bowl. | ||
CF | | ||
CF | There is a small table next to the cot; on top of it is an | ||
CF | answering machine. The machine appears to be dead. | ||
CF | | ||
CF | | ||
CF | On the dresser is a waterlogged paperback book. | ||
CF | | ||
CF | You can also see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour bucket into bowl" | ||
CF ] Shack 84 | ||
CF | | ||
CF | > POUR BUCKET INTO BOWL | ||
CF | | ||
CF | The bucket is now empty: the Fish Bowl is now partially full of | ||
CF | water | ||
CF | You pour the brackish water over the dead fish. | ||
CF | | ||
CF | The dead fish seems rejuvenated by the dousing; a thin layer of | ||
CF | slime is developing on its scales, and the hollows in its eyes are | ||
CF | beginning to cake with inky meat. | ||
CF | | ||
CF | Unfortunately, there isn't enough water in the bowl. | ||
CF | > | Knight_Otu says, "Huh." | |
Roger says, "There's a similar plot point in one of the Spongebob movies" | ||
DavidW says, "You'd think the bucket would carry more water than the bowl would" | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] The Beach 85 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You step out onto the cold sand. | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 86 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | Jacqueline says (to Roger), "Thank you for your Spongebob knowledge." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 87 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You wade out into the dark water. | ||
CF | | ||
CF | The Shore (in the ocean) | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | Knight_Otu says, "Yeah, you would think so." | |
MoyTravis says, "Well, sure. Also, the mental image of this fish un-decomposing is kinda gross." | ||
DavidW says (to ClubFloyd), "fill bucket" | ||
CF ] The Shore 88 | ||
CF | | ||
CF | > FILL BUCKET | ||
CF | | ||
CF | (with the ocean) | ||
CF | You fill the bucket up with water from the ocean. | ||
CF | | ||
CF | > | lkcampbell says, "Tardis Bowl" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] The Shore 89 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You have a strange feeling as you leave the ocean. You can't tell | ||
CF | whether you live on the shore and walked into the sea, or live in the | ||
CF | sea and just walked onto the land. You hold your eyes shut, and the | ||
CF | disorientation passes. | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Beach 90 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Shack 91 | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | | ||
CF | Shack | ||
CF | This is a one room shack; the only light comes from a waxy | ||
CF | window. There is a damp cot in the corner, and a simple dresser with | ||
CF | one leg against the other wall. On top of the dresser is a grey glass | ||
CF | fish bowl. | ||
CF | | ||
CF | There is a small table next to the cot; on top of it is an | ||
CF | answering machine. The machine appears to be dead. | ||
CF | | ||
CF | | ||
CF | On the dresser is a waterlogged paperback book. | ||
CF | | ||
CF | You can also see your shack door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour bucket into bowl" | ||
CF ] Shack 92 | ||
CF | | ||
CF | > POUR BUCKET INTO BOWL | ||
CF | | ||
CF | The bucket is now empty: the Fish Bowl is now full. | ||
CF | | ||
CF | You fill the fish bowl with water. You can't believe the fish | ||
CF | was ever dead - it is an elegant, slim creature that moodily swims | ||
CF | back and forth in the bowl. | ||
CF | | ||
CF | > | Roger says, "It's hard to complain about a game making you do pointless things when that may be the point of the game" | |
DavidW says (to ClubFloyd), "x fish" | ||
CF ] Shack 93 | ||
CF | | ||
CF | > X FISH | ||
CF | | ||
CF | (the fish) | ||
CF | You are getting more exhausted. | ||
CF | | ||
CF | It is a grey, slim fish with intelligent eyes. It swims slowly back | ||
CF | and forth. | ||
CF | | ||
CF | | ||
CF | > | MoyTravis asks, "Return it to the sea...?" | |
DavidW asks, "You think we can take the bowl now?" | ||
Jacqueline says, "Yeah. Try." | ||
MoyTravis exclaims, "Try't!" | ||
DavidW says (to ClubFloyd), "take bowl" | ||
CF ] Shack 94 | ||
CF | | ||
CF | > TAKE BOWL | ||
CF | | ||
CF | You are getting more exhausted. | ||
CF | | ||
CF | It is not wrong to carry around a fish bowl. You would be | ||
CF | breaking no laws. On the other hand, because one can do a | ||
CF | thing does not mean one should do a thing. You decide to | ||
CF | leave it where it is. | ||
CF | | ||
CF | > | Roger says, "all that shoddy cat burial and fish revivification can really tucker someone out" | |
Jacqueline says, "huh" | ||
Jacqueline says (to Roger), "heh" | ||
MoyTravis says, "I guess we...can't. Hmm." | ||
DavidW says, "I think we need to lie down on the cot. Exhausted, we are." | ||
Jacqueline says, "Oh, possibly" | ||
MoyTravis says, "Yeah, sure." | ||
Knight_Otu exclaims, "Fish is draining our unlife!" | ||
DavidW says (to ClubFloyd), "get on cot" | ||
CF ] The Shelter 95 | ||
CF | | ||
CF | You collapse on the cot. You can't find where your mind ends and | ||
CF | the sound of the ocean begins. They are both an interconnecting knot. | ||
CF | You plunge into darkness, green darkness that rushes over you with a | ||
CF | wet gurgle. | ||
CF | | ||
CF | In the fog of your dream, the fish looks at you through the | ||
CF | glass of the fish bowl, the water around it turning sickly pink. You | ||
CF | feel a terrible guilt, a sorrow you can't explain or contain. | ||
CF | | ||
CF | "Forgive me," you say. | ||
CF | | ||
CF | The water lowers in the fish bowl. The fish withers, becomes | ||
CF | desiccated, and lies on the bottom of the dry glass. | ||
CF | | ||
CF | For a moment while you sleep you remember who you are and you | ||
CF | start screaming, but the darkness fills your mouth and chokes you, and | ||
CF | you wake remembering nothing. | ||
CF | | ||
CF | Through the waxy window, you can tell that it's dark outside. | ||
CF | | ||
CF | The Shelter (on the cot) | ||
CF | You are inside a hastily constructed shell made of pieces of | ||
CF | sheet metal and plastic welded together. One wall is open, with a | ||
CF | flapping piece of tarp serving as the only protection from the wind. | ||
CF | Bits of equipment litter the sandy ground. | ||
CF | A recording device rests on the ground. The message light is | ||
CF | blinking. | ||
CF | | ||
CF | There is a mirror propped against the wall. A partially buried | ||
CF | helmet lies nearby. There is a fish bowl on top of a stainless steel | ||
CF | piece of equipment. A dead fish lies inside. A long crack is beginning | ||
CF | to form down the side of the bowl. | ||
CF | | ||
CF | | ||
CF | > | Roger says, "time for a damp nap" | |
MoyTravis says, "...uh." | ||
lkcampbell says (to ClubFloyd), "x crack" | ||
CF ] The Shelter 95 | ||
CF | | ||
CF | > X CRACK | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
DavidW says (to ClubFloyd), "get up" | ||
CF ] The Shelter 96 | ||
CF | | ||
CF | > GET UP | ||
CF | | ||
CF | You get off the cot. | ||
CF | | ||
CF | The Shelter | ||
CF | You are inside a hastily constructed shell made of pieces of | ||
CF | sheet metal and plastic welded together. One wall is open, with a | ||
CF | flapping piece of tarp serving as the only protection from the wind. | ||
CF | Bits of equipment litter the sandy ground. | ||
CF | A recording device rests on the ground. The message light is | ||
CF | blinking. | ||
CF | | ||
CF | There is a mirror propped against the wall. A partially buried | ||
CF | helmet lies nearby. There is a fish bowl on top of a stainless steel | ||
CF | piece of equipment. A dead fish lies inside. A long crack is beginning | ||
CF | to form down the side of the bowl. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] The Shelter 97 | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | Your skin has taken on a grey sheen. Your breath, when you make | ||
CF | yourself breath, comes out in a quiet hiss of steam. It smells like | ||
CF | seawater. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] The Shelter 98 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | your rubber boots (being worn) | ||
CF | your clothes (being worn) | ||
CF | canvas sneakers (being worn) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mirror" | ||
CF ] The Shelter 99 | ||
CF | | ||
CF | > X MIRROR | ||
CF | | ||
CF | You stand in front of the mirror propped against the wall. Your eyes | ||
CF | are growing farther apart, turning black and cold, like marbles. Your | ||
CF | skin has taken on a grey sheen. Your breath, when you make yourself | ||
CF | breath, comes out in a quiet hiss of steam. It smells like seawater. | ||
CF | | ||
CF | > | MoyTravis exclaims, "Oh, we're not a kraken, we're a fishman!" | |
DavidW says (to ClubFloyd), "x helmet" | ||
CF ] The Shelter 100 | ||
CF | | ||
CF | > X HELMET | ||
CF | | ||
CF | Where the bucket was, there is now a helmet half buried in the cold | ||
CF | sand. It's constructed of bent grey chrome, and its transparent visor | ||
CF | has cracked. On the side is etched the name WYNDHAM, L. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fish" | ||
CF ] The Shelter 101 | ||
CF | | ||
CF | > X FISH | ||
CF | | ||
CF | (the Helmet) | ||
CF | Where the bucket was, there is now a helmet half buried in the cold | ||
CF | sand. It's constructed of bent grey chrome, and its transparent visor | ||
CF | has cracked. On the side is etched the name WYNDHAM, L. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dead fish" | ||
CF ] The Shelter 102 | ||
CF | | ||
CF | > X DEAD FISH | ||
CF | | ||
CF | (the Helmet) | ||
CF | Where the bucket was, there is now a helmet half buried in the cold | ||
CF | sand. It's constructed of bent grey chrome, and its transparent visor | ||
CF | has cracked. On the side is etched the name WYNDHAM, L. | ||
CF | | ||
CF | | ||
CF | > | Jacqueline says, "I'm loving this, fwiw." | |
MoyTravis says, "uh, what is going on, game." | ||
DavidW says (to ClubFloyd), "x machine" | ||
CF ] The Shelter 103 | ||
CF | | ||
CF | > X MACHINE | ||
CF | | ||
CF | It is a sophisticated black recording device, torn away from a panel. | ||
CF | Its message light is blinking. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play machine" | ||
CF ] The Shelter 104 | ||
CF | | ||
CF | > PLAY MACHINE | ||
CF | | ||
CF | ... Doctor Gabriel Lucas, ship's scientist. This will probably | ||
CF | be my last log. I found Janice on the beach just now. Larry killed | ||
CF | her. She went looking for him, and he killed her. She should have | ||
CF | waited for me, of course, but she hasn't ... didn't accept what I | ||
CF | know. I hope this message gets to someone. This planet is almost | ||
CF | completely ocean, so I'll think of this as a message in a bottle. | ||
CF | Our engines failed when we entered the atmosphere. Laurence | ||
CF | Wyndham was the ship's pilot. He ejected the emergency pod, and we | ||
CF | crashed into the ocean near a small land mass. The pod had been | ||
CF | damaged and broke apart on impact; Bob and Dewey were killed. Janice, | ||
CF | me and Larry were hanging on to debris in the water. It was cold; we | ||
CF | were having trouble hanging on. | ||
CF | I know I thought at the time ... I'm most certain now, that | ||
CF | something was in the water with us. I remember feeling that something | ||
CF | was wrong, beyond the obvious. Something was ... | ||
CF | ... circling beneath ... | ||
CF | "... circling beaneath us. Larry couldn't hold onto the | ||
CF | wreckage. He went under. Janice and me swam ashore with some of the | ||
CF | wreckage. Larry was under more than five minutes, but he came up after | ||
CF | us while we dragged the remains onto the beach. He seemed unchanged. | ||
CF | It is my belief that Lawrence Wyndham was somehow ... infected | ||
CF | by an unknown form of life in the oceans of this planet ..." | ||
CF | ... | ||
CF | it'ssocoldOPENcan'tholdontoOPENcan'tididn'tiOPENcirclingOPENcirclingben | ||
CF | eathOPEN!!! | ||
CF | ... | ||
CF | "... at night, his appearance underwent alteration. I have no | ||
CF | surviving equipment to track this process, but his body is becoming | ||
CF | ..." | ||
CF | ... | ||
CF | underneath,circlingunderneathTHEBEASTthebeastiscirclingunderneathMURDER | ||
CF | ERnot,amnot,amKILLEDicanseeHEARME?circlingunderneath | ||
CF | ... | ||
CF | "... infected ..." | ||
CF | ... beneathcirclingbeneathOPENseeyouIseeOPENcircling ... | ||
CF | "... it's becoming ..." | ||
CF | ... circlingCAN'THOLDONbeneathTHEBEASTcan'tholdon ... | ||
CF | "... it is my belief that Laurence Wyndham is dead." | ||
CF | The voice grinds down to a syrupy rumble as the recording device | ||
CF | breaks down. | ||
CF | | ||
CF | > | MoyTravis says, "Cool. That's a heckuva context shift." | |
Roger says, "it was... a trap..." | ||
Jacqueline says (to Travis), "Yeah. It's pretty cool." | ||
MoyTravis says, "Anyways let's fill this bucket up again and complete our fishman transformation so we can go live in the sea, with all the other fishpeople." | ||
DavidW says, "The bucket is a helmet now." | ||
DavidW says (to ClubFloyd), "take helmet" | ||
CF ] The Shelter 105 | ||
CF | | ||
CF | > TAKE HELMET | ||
CF | | ||
CF | As you reach for the helmet, you see the skeleton of a fish. You close | ||
CF | your eyes. You cannot take this. | ||
CF | | ||
CF | > | Jacqueline says, "And we are perhaps not a permanent fishman, just a nighttime fishman." | |
Knight_Otu asks, "Werefish?" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] The Shelter 106 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The Shelter | ||
CF | You are inside a hastily constructed shell made of pieces of | ||
CF | sheet metal and plastic welded together. One wall is open, with a | ||
CF | flapping piece of tarp serving as the only protection from the wind. | ||
CF | Bits of equipment litter the sandy ground. | ||
CF | A recording device rests on the ground. It appears to be dead. | ||
CF | | ||
CF | There is a mirror propped against the wall. A partially buried | ||
CF | helmet lies nearby. There is a fish bowl on top of a stainless steel | ||
CF | piece of equipment. A dead fish lies inside. A long crack is beginning | ||
CF | to form down the side of the bowl. | ||
CF | | ||
CF | | ||
CF | > | Jacqueline exclaims (at KO), "Ha! Yes!" | |
DavidW says (to ClubFloyd), "x bowl" | ||
CF ] The Shelter 107 | ||
CF | | ||
CF | > X BOWL | ||
CF | | ||
CF | A long crack has formed down the side of the grey glass fish bowl; | ||
CF | many smaller, finer cracks are growing out of it. The slightest touch | ||
CF | could cause the bowl to shatter. | ||
CF | | ||
CF | | ||
CF | In the Fish Bowl is a dead fish. | ||
CF | | ||
CF | > | Roger says, "I wonder if that cat is still a cat" | |
MoyTravis asks, "x equipment?" | ||
DavidW says, "break the bowl" | ||
Jacqueline says (to Roger), "Oh goodness. The cat." | ||
Jacqueline asks, "Yeah, what was the point of the cat?" | ||
MoyTravis says, "...huh. Yeah, I'm curious now." | ||
DavidW says, "Maybe that was Janice." | ||
Jacqueline says, "Hm. Yeah. Maybe." | ||
DavidW says (to ClubFloyd), "take bowl" | ||
CF ] The Shelter 108 | ||
CF | | ||
CF | > TAKE BOWL | ||
CF | | ||
CF | You grab the fish bowl, noticing as you do that your hands look | ||
CF | different than usual ... | ||
CF | | ||
CF | Before you have time to think about this, though, the fish bowl | ||
CF | shatters in a clean shriek of glass. | ||
CF | | ||
CF | The fish bowl is gone, replaced with the body of Janice. The | ||
CF | body is still fairly fresh, and the wound in her throat glistens where | ||
CF | someone bit out her esophagus. | ||
CF | | ||
CF | You can still taste the memory of blood in your mouth. | ||
CF | | ||
CF | > | Knight_Otu says, "Was the cat... actually one of the crewmemb... right." | |
MoyTravis asks, "The...*fish bowl* was Janice?" | ||
Knight_Otu blinks. | ||
DavidW says (to ClubFloyd), "x janice" | ||
CF ] The Shelter 109 | ||
CF | | ||
CF | > X JANICE | ||
CF | | ||
CF | Janice is slumped in a broken pile on the ground. Her throat has been | ||
CF | recently savaged, and her blood has been absorbed by the dark sand. | ||
CF | | ||
CF | > | lkcampbell says, "the cake is a lie" | |
MoyTravis asks, "...eat Janice?" | ||
Jacqueline says, "Where.. 'someone' bit out her esophagus. Someone." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] The Shelter 110 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | your rubber boots (being worn) | ||
CF | your clothes (being worn) | ||
CF | canvas sneakers (being worn) | ||
CF | | ||
CF | > | Knight_Otu says, "AKA us." | |
lkcampbell says, "so we put a dead fish in Janice and filled her with water" | ||
DavidW says (to ClubFloyd), "take janice" | ||
CF ] The Shelter 111 | ||
CF | | ||
CF | > TAKE JANICE | ||
CF | | ||
CF | The iron taste in your mouth intensifies just looking at her. It | ||
CF | sickens you that you are not sickened. | ||
CF | | ||
CF | > | Jacqueline says (to KO), "Yeah" | |
lkcampbell says, "and she cracked and broke" | ||
DavidW says (to ClubFloyd), "eat janice" | ||
CF ] The Shelter 112 | ||
CF | | ||
CF | > EAT JANICE | ||
CF | | ||
CF | (first taking Janice) | ||
CF | The iron taste in your mouth intensifies just looking at her. It | ||
CF | sickens you that you are not sickened. | ||
CF | | ||
CF | > | MoyTravis asks, "...we tried to convert her to a fishperson and it didn't take?" | |
DavidW says (to ClubFloyd), "l" | ||
CF ] The Shelter 113 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The Shelter | ||
CF | You are inside a hastily constructed shell made of pieces of | ||
CF | sheet metal and plastic welded together. One wall is open, with a | ||
CF | flapping piece of tarp serving as the only protection from the wind. | ||
CF | Bits of equipment litter the sandy ground. | ||
CF | A recording device rests on the ground. It appears to be dead. | ||
CF | | ||
CF | There is a mirror propped against the wall. A partially buried | ||
CF | helmet lies nearby. | ||
CF | | ||
CF | > | Jacqueline takes another bite of her breakfast while she reads the transcript. | |
DavidW says (to ClubFloyd), "x tarp" | ||
CF ] The Shelter 114 | ||
CF | | ||
CF | > X TARP | ||
CF | | ||
CF | A flapping piece of tarp, serving as your only protection from the | ||
CF | wind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] The Beach 115 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You push the tarp aside and walk out of the makeshift tent. Where you | ||
CF | buried the cat you notice, with the memory of a feeling, a scrap of | ||
CF | green sleeve sticking out from the dark sand. | ||
CF | You step out onto the cold sand. | ||
CF | | ||
CF | The Beach | ||
CF | You are standing outside the hastily constructed shell of your | ||
CF | shelter. The makeshift tent is made from pieces of sheet metal and | ||
CF | plastic welded together, with flapping piece of tarp your only | ||
CF | protection from the wind. Bits of obscure equipment litter the sandy | ||
CF | ground, salvaged from the wreck. | ||
CF | | ||
CF | | ||
CF | You can see a partially buried sleeve here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sleeve" | ||
CF ] The Beach 116 | ||
CF | | ||
CF | > X SLEEVE | ||
CF | | ||
CF | It is a scrap of sleeve from a green jacket. A little farther up a | ||
CF | piece of collar emerges from the sand mound. You can barely make out | ||
CF | yellow lettering, saying: "Gabriel ..." but the rest of the name is | ||
CF | covered in sand. | ||
CF | | ||
CF | > | MoyTravis says, "Oh that was definitely the doctor then." | |
MoyTravis exclaims, "Confirmed!" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 117 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pause as you walk to the shore, and take some of the sand | ||
CF | from the beach in your hand. When you were a child, you built | ||
CF | sandcastles from this substance. You let the sand fall through your | ||
CF | changing fingers. This world has never known a castle. | ||
CF | | ||
CF | As you walk to the shore, you watch how the moon has broken | ||
CF | apart in slivers on the surface of the inky water. You keep muttering | ||
CF | to yourself, like a mantra: "All that would be left were his | ||
CF | footprints, heading out to sea. All that would be left were his | ||
CF | footprints, heading out to sea." | ||
CF | You are standing on the shore. Out in the water, you see a | ||
CF | figure standing. | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. The moon has broken apart in slivers on the inky water. Out in | ||
CF | the water, you see a figure standing. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x figure" | ||
CF ] The Shore 118 | ||
CF | | ||
CF | > X FIGURE | ||
CF | | ||
CF | You can't make out any details from here. It is a large silhouette, | ||
CF | its angles and lines completely alien to you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x moon" | ||
CF ] The Shore 118 | ||
CF | | ||
CF | > X MOON | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
DavidW says (to ClubFloyd), "make sandcastle" | ||
CF ] The Shore 118 | ||
CF | | ||
CF | > MAKE SANDCASTLE | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | > | MoyTravis exclaims, "Let's go say hi to our new fishperson friend!" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] The Shore 118 | ||
CF | | ||
CF | As you tread out into the cold water, you hear the grainy, | ||
CF | recorded voice in your head: "Laurence Wyndham is dead." | ||
CF | You're the master of your own destiny, Larry Wyndham, | ||
CF | you think. Another day, another dollar, Larry Wyndham. | ||
CF | You wade up to your waist. In the water, you feel your skin | ||
CF | change. The figure stands over you. It reaches down to touch your | ||
CF | face. | ||
CF | | ||
CF | The wind blows sand over the footprints on the beach. In less than a | ||
CF | day, it's as though they've never been there. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** The End *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | MoyTravis says, "Hooray! That was, in fact, pretty short." | |
Jacqueline says, "It was." | ||
Roger says, "mmhmmm" | ||
Knight_Otu says, "And creepy." | ||
Jacqueline says, "And it's funny how we started out as a drunk beachcomber but this is how it ended." | ||
lkcampbell says, "ah, the old "the fish bowl is a murder victim and the dead cat is a doctor" trope" | ||
Roger says, "as a drunker, more-delusional beachcomber" | ||
Jacqueline says (to Lance), "ha" | ||
lkcampbell says, "that old chestnut" | ||
Jacqueline says, "Indeed" | ||
Jacqueline says, "It's overdone, really." | ||
lkcampbell says, "well it was original" | ||
Jacqueline says, "Just kidding, author! This was very original." | ||
lkcampbell says, "I will give it that" | ||
Jacqueline says, "Yes" | ||
Jacqueline says, "Memorable." | ||
Roger says, "part of that genre I think of, perhaps unfairly, as twine-before-twine" | ||
MoyTravis says, "Yeah I had no expectations going in other than "short" but it threw me pretty good." | ||
MoyTravis asks, "Huh. Why? 'cuz it's short and focused on internal character rather than puzzles?" | ||
Roger says, "yeah, I guess, and most of the interactions feel, to me anyway, of the 'PRESS X TO USE' sort of variety." | ||
Jacqueline says (to ClubFloyd), "restart" | ||
CF ] Shack 1 | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | "All that would be left was his footprints, heading into the | ||
CF | sea." | ||
CF | | ||
CF | You're master of your own destiny, Larry Wyndham. Another day, | ||
CF | another dollar, Larry Wyndham. And above all remember: Time and tide | ||
CF | wait for no man. You aren't just a drunk beachcomber - you | ||
CF | are Larry Wyndham the drunk beachcomber. What you need, the sea shall | ||
CF | provide. Eventually. You hope. | ||
CF | As you stumble into your shack, your body covered in sweat and | ||
CF | your mind reeling, you don't have much time to take in your | ||
CF | surroundings before you collapse. The last coherent thing that occurs | ||
CF | to you is "Hey, since when do I own a…" | ||
CF | | ||
CF | Fish Bowl | ||
CF | Created by Ethan Rupp & Joshua Rupp. | ||
CF | | ||
CF | You wake up with the smell of the sea in your nostrils. You are | ||
CF | lying on your damp cot, and outside you can hear the wind grinding | ||
CF | against the weak walls of your shack. As your eyes focus, you take in | ||
CF | your surroundings: The only light in the one room shack comes from a | ||
CF | waxy window. There is a simple dresser missing one leg in the corner; | ||
CF | on top of the dresser is a grey glass fish bowl. You are fully dressed | ||
CF | in a white t-shirt and dirty green pants. You can't remember going to | ||
CF | bed last night; you must have collapsed on the cot like this. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "about" | ||
CF ] Shack 1 | ||
CF | | ||
CF | > ABOUT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "credits'" | ||
CF ] Shack 1 | ||
CF | | ||
CF | > CREDITS' | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "credits" | ||
CF ] Shack 1 | ||
CF | | ||
CF | > CREDITS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | > | Jacqueline says, "Darn" | |
MoyTravis asks, "Does it let us walk into the ocean and drown ourselves at the start?" | ||
Jacqueline asks, "Just swim away like the little fishy sea monster that we are, you mean?" | ||
Jacqueline says (to ClubFloyd), "get up" | ||
CF ] Shack 2 | ||
CF | | ||
CF | > GET UP | ||
CF | | ||
CF | You get off the cot. | ||
CF | | ||
CF | Shack | ||
CF | Outside you can hear the wind grinding against the weak walls of | ||
CF | the shack. The only light in the one room shack comes from a waxy | ||
CF | window. There is a simple dresser missing one leg in the corner; on | ||
CF | top of the dresser is a grey glass fish bowl. | ||
CF | | ||
CF | | ||
CF | You can see your shack door here. | ||
CF | | ||
CF | > | MoyTravis says, "Mrmyep." | |
Jacqueline says (to ClubFloyd), "out" | ||
CF ] Shack 3 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You must open the door first. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open door" | ||
CF ] Shack 4 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the door. A cool sea breeze touches your sweating skin. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "out" | ||
CF ] Shack 5 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You reach for the door. | ||
CF | | ||
CF | ...CAN YOU don't I don't HEAR ME???!!!going down, we're | ||
CF | goingISEEYOUunderneath, | ||
CF | circlingunderneathTHEBEASTthebeastcirclingunderneathMURDERERnot, | ||
CF | amnot, amnot, amKILLEDicanseeHEARME?circlingunderneath. | ||
CF | | ||
CF | You clutch your forehead. What was that? | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "out" | ||
CF ] The Beach 6 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | (that is, outside) | ||
CF | You step out onto the cold sand. | ||
CF | | ||
CF | The Beach | ||
CF | Your rubber boots are next to the rock that serves as your front step. | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. There's a peculiar smell here. | ||
CF | | ||
CF | You can see your shack door, your rubber boots, a bucket (empty) and a | ||
CF | shovel here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Beach 7 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The smell is strong; you want to find out what's causing it first. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take shovel" | ||
CF ] The Beach 8 | ||
CF | | ||
CF | > TAKE SHOVEL | ||
CF | | ||
CF | You give the shovel a sideways wrench and yank it out of the | ||
CF | ground. Dark, sticky fluid comes up with the blade and drips over your | ||
CF | feet. | ||
CF | | ||
CF | You focus your eyes. It's just trapped water from the wet sand. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "bury cat" | ||
CF ] The Beach 8 | ||
CF | | ||
CF | > BURY CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | > | MoyTravis says, "Oh, it railroads you." | |
Jacqueline says, "Totally" | ||
Jacqueline says (to ClubFloyd), "x liquid" | ||
CF ] The Beach 8 | ||
CF | | ||
CF | > X LIQUID | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x fluid" | ||
CF ] The Beach 8 | ||
CF | | ||
CF | > X FLUID | ||
CF | | ||
CF | That noun did not make sense in this context. | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "dig" | ||
CF ] The Beach 9 | ||
CF | | ||
CF | > DIG | ||
CF | | ||
CF | You heft the shovel, wincing at your aching shoulder. You feel | ||
CF | exhausted, as though you've already been digging all night. | ||
CF | | ||
CF | The ground is strangely soft and spongy. You gouge dark clots of | ||
CF | earth from the dampening sand and hum tunelessly to yourself. The hole | ||
CF | begins to grow. | ||
CF | | ||
CF | > | Roger says, "placed 12th of 28 in 2012 ifcomp, which kinda sounds exactly right" | |
MoyTravis asks, "Yeah, I can see the "Twine-like"-ness, but that kinda collapses any parser game where the interactions *aren't* puzzles into Twine-like, doesn't it?" | ||
DavidW says, "You need to search the clump to find the cat." | ||
Jacqueline says (to ClubFloyd), "search clump" | ||
CF ] The Beach 10 | ||
CF | | ||
CF | > SEARCH CLUMP | ||
CF | | ||
CF | You push some of the grass aside, revealing the moist carcass of a | ||
CF | dead black cat. Blue-grey glimmering filaments of sticky rot | ||
CF | crisscross its matted black fur like a lattice. Its eyes are dull | ||
CF | yellow, going white with accumulated pus. You gag at the repulsive | ||
CF | smell. | ||
CF | | ||
CF | > | MoyTravis says, "Hahaha, yeah, that sounds pretty fair." | |
Jacqueline says (to ClubFloyd), "bury clump" | ||
CF ] The Beach 11 | ||
CF | | ||
CF | > BURY CLUMP | ||
CF | | ||
CF | You don't want to bury that. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "bury cat" | ||
CF ] The Beach 12 | ||
CF | | ||
CF | > BURY CAT | ||
CF | | ||
CF | That's not deep enough yet. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "dig grave" | ||
CF ] The Beach 13 | ||
CF | | ||
CF | > DIG GRAVE | ||
CF | | ||
CF | A gust of wind from the sea starts to blow away the rancid air. | ||
CF | You feel better outside, with the growl of the ocean at your back. | ||
CF | This reminds you of playing in the sandbox when you lived in ... | ||
CF | | ||
CF | ... said that he no longer belonged aboard ship, and threw | ||
CF | himself over the side, quickly disappearing beneath the black water. | ||
CF | God have mercy on him. | ||
CF | | ||
CF | You have always lived here. | ||
CF | | ||
CF | The soft ground almost hisses away from you, forming a puckered | ||
CF | grave. Inside shining beach insects wriggle into the walls. | ||
CF | | ||
CF | > | Roger says (to Moy), "It's not an exact science; just a feeling I have." | |
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Beach 14 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | If you leave without burying the cat, birds will come. From a | ||
CF | distance, it will be obvious that they are eating something dead on | ||
CF | your lawn. And then people will think you are crazy. This is a hassle | ||
CF | you don't need. | ||
CF | | ||
CF | Granted, you do live alone in a shack, you're a drunk, | ||
CF | and your memory is shot to hell. Also granted, there is a | ||
CF | dead animal on your lawn. Then again, you have no idea how it got | ||
CF | there. Which other people will definitely take into account when you | ||
CF | explain how not crazy you are. Because the world is a warm and | ||
CF | welcoming place for scavengers fallen upon hard times. | ||
CF | | ||
CF | Yeah. Better bury the cat. | ||
CF | | ||
CF | > | Jacqueline says, "wow" | |
lkcampbell asks, "BTW did you all finish Lydia's Heart?" | ||
Jacqueline exclaims, "We did!" | ||
Jacqueline says, "Somehow." | ||
Jacqueline says (to ClubFloyd), "bury cat" | ||
CF ] The Beach 15 | ||
CF | | ||
CF | > BURY CAT | ||
CF | | ||
CF | You shovel some dark sand over the body of the cat. Its tail and a | ||
CF | stiff paw emerge from the ground like roots. The smell isn't as bad, | ||
CF | now. | ||
CF | | ||
CF | > | Roger says, "'We' did, in the sense that DavidW did and the rest of us were very impressed." | |
lkcampbell says, "That's impressive" | ||
Knight_Otu says, "Heh, somehow." | ||
Jacqueline says (to Roger), "hahaha yeah" | ||
Knight_Otu says, "Thanks to David." | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Shore 16 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Shore | ||
CF | You walk down to the shore. Yellow, strong-smelling foam is building | ||
CF | up where the surf meets the land. A dead, dry fish lies on the sand. | ||
CF | Sea water sparkles in its empty eye sockets. You see a bottle floating | ||
CF | on the waves close to shore. | ||
CF | | ||
CF | | ||
CF | You can see a dead fish here. | ||
CF | | ||
CF | > | DavidW says, "You guys did help." | |
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Shore 17 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You don't want to go into the water wearing only these canvas shoes; | ||
CF | it's easy to cut yourself up in there. | ||
CF | | ||
CF | > | DavidW says, "It wasn't *just* me." | |
MoyTravis says, "Ha! See, like, this feels very contemporary right now. Like our author's internal monologue is contemporary, but we're in fact in the future and on an alien world." | ||
Roger says, "tragically our spacecraft's navigator was Cat Stevens" | ||
Jacqueline says (to Game), "UGH" | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Beach 18 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Beach | ||
CF | Around the shack is long dry grass and bits of broken glass. Down a | ||
CF | little ways to the north you see the grey shoreline, and then the | ||
CF | black, roaring ocean. | ||
CF | | ||
CF | You can see your shack door, your rubber boots and a bucket (empty) | ||
CF | here. | ||
CF | | ||
CF | > | lkcampbell says, "That was a tough game, what I saw of it" | |
Jacqueline says (to ClubFloyd), "take boots" | ||
CF ] The Beach 19 | ||
CF | | ||
CF | > TAKE BOOTS | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "wear boots" | ||
CF ] The Beach 20 | ||
CF | | ||
CF | > WEAR BOOTS | ||
CF | | ||
CF | You sit on the rock and pull the worn rubber boots on over your | ||
CF | tattered canvas sneakers. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Shore 21 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Shore | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. A dead, dry fish lies on the sand. Sea water sparkles in its | ||
CF | empty eye sockets. You see a bottle floating on the waves close to | ||
CF | shore. | ||
CF | | ||
CF | | ||
CF | You can see a dead fish here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Shore 22 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You wade out into the dark water, until it comes a little over | ||
CF | your waist. You stand still, the cold water splashing against your | ||
CF | chest. | ||
CF | | ||
CF | As you stand there, you think about mermaids, creatures that | ||
CF | always terrified you when you were a child. You loathed the image of | ||
CF | sickly pale human faces ploughing through the black waves. Even though | ||
CF | they had human faces, their bodies were horrific - serpentine and | ||
CF | hidden in the water like roots. A man would walk into the ocean | ||
CF | towards the face, and when he saw what it really was it would be too | ||
CF | late. | ||
CF | | ||
CF | All that would be left was his footprints, heading into the sea. | ||
CF | | ||
CF | The Shore (in the ocean) | ||
CF | Yellow, strong-smelling foam is building up where the surf meets the | ||
CF | land. A dead, dry fish lies on the sand. Sea water sparkles in its | ||
CF | empty eye sockets. You see a bottle floating on the waves close to | ||
CF | shore. | ||
CF | | ||
CF | | ||
CF | You can see a dead fish here. | ||
CF | | ||
CF | A corked bottle floats just out of your reach. Inside, you can see a | ||
CF | scrap of wrinkled paper. | ||
CF | | ||
CF | > | lkcampbell says, "The transcript must be pretty big" | |
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Shore 23 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You daren't go any farther. The undertow will catch you. | ||
CF | | ||
CF | > | Jacqueline says, "And there's our answer." | |
Knight_Otu asks, "It'll be. It was what, six, sevensessions?" | ||
DavidW says, "I kept trying TAKE BOTTLE here." | ||
Roger says, "I give props to this game for mostly explaining itself in the conclusion, anyway; my usual complaint about this sort of game is finishing and feeling like I don't understand anything." | ||
lkcampbell says, "like a David Lynch movie" | ||
Jacqueline says, "haha. My music playlist just switched to 'Rock Lobster' and ... it's kind of sinister in this context." | ||
lkcampbell says, "well, certain David Lynch movies...the Lynchiest of the Lynch movies" | ||
DavidW asks, "Is there another short game we might play today?" | ||
Jacqueline says, "I guess this is the only game these guys made, and they both have the same last name, which is why I was looking for >ABOUT text." | ||
Knight_Otu asks, "One of the short Spring Thing floydables perhaps?" | ||
Roger says, "apparently there's some other short game from 2012 called Fingertips by someone or other" | ||
DavidW says, "There's about seven Fingertips games." | ||
Jacqueline says, "From one of the reviews:" | ||
Jacqueline | This game hooked me right away. | ||
Jacqueline says, "I see what they did there." | ||
Knight_Otu asks, "Aren't the Fingertips games ones you've played before?" | ||
DavidW says, "I've played them, yes." | ||
Jacqueline says, "That was... Emily. Emily said that. Wow." | ||
Roger says, "Apparently I skipped all the IF in 2012" | ||
Jacqueline says (to KO), "Played them and wrote one of them, yes." | ||
MoyTravis asks, "Is Fingertips, like, a collaborative series?" | ||
DavidW says, "The Fingertips games are part of the Apollo 18+20 event, each based on a different track on the album." | ||
Knight_Otu says, "As I recall, they were tribute games to a band, along with several others." | ||
DavidW says, "They Might Be Giants, iirc." | ||
Jacqueline says, "yeah" | ||
MoyTravis says, "Huh, okay." | ||
DavidW says, "er Must" | ||
Jacqueline says, "I had never heard the album before writing that. They needed some folks to pick up some of the tracks, so." | ||
Jacqueline says, "I think my game has zero relationship to its song, but that was explicitly not a requirement of the project." | ||
lkcampbell says, "there aren't too many parser games in Spring Thing 2021." | ||
MoyTravis says, "I wonder if ParserComp gobbled them all up." | ||
DavidW says, "just 5, I think" | ||
lkcampbell says, "The weight of a soul is supposed to be really long" | ||
Knight_Otu says, "Three of them are described as short, I believe." | ||
DavidW says, "I think only Weight of a Soul is long. I finished the others quickly enough." | ||
Roger says, "now I do kinda feel like playing Shade again, if that'd be new to anyone" | ||
MoyTravis says, "Even Mean Mother Trucker? That one's listed as "full"." | ||
MoyTravis says, "I'd be down I ain't seen it before." | ||
DavidW says, "yes, I finished MMT." | ||
DavidW says, "It's not that large a game." | ||
DavidW says, "Larger than this one was, though, definitely." | ||
Jacqueline asks (of Travis), "You haven't played Shade?" | ||
Jacqueline asks, "Or MMT?" | ||
MoyTravis says, "Nooope! Played neither." | ||
DavidW says, "MMT is by Bitter Karella, one of my favourite authors lately." | ||
Jacqueline asks, "Shade isn't super short, is it?" | ||
Jacqueline asks, "I can't recall?" | ||
Roger says, "Shade's quite short yeah" | ||
Jacqueline says, "Part of me thinks it is--okay." | ||
Roger says, "I also haven't played MMT" | ||
DavidW says, "Shade's short. There's only two rooms to it." | ||
Jacqueline says, "Well, I'd enjoy watching someone play Shade after having just played this." | ||
DavidW says (to ClubFloyd), "list s" | ||
CF ] The Shore 23 | ||
CF | | ||
CF | > LIST S | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | > | ||
DavidW says (to ClubFloyd), "quit" | ||
CF ] The Shore 23 | ||
CF | | ||
CF | > QUIT | ||
CF | | ||
CF | Are you sure you want to quit? | MoyTravis says, "I'm vaguely intersted to discover why you described this as the Anti-shade, ha." | |
DavidW says (to ClubFloyd), "y" | ||
CF | Are you sure you want to quit? | ||
CF | > Y | ||
CF | debugcheapnitfol quit with exit status: 0 | ||
CF asks, "That game over already? It was just getting good. Wanna play another?" | ||
DavidW says (to ClubFloyd), "load sleepmask shade" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | | ||
CF | *** SHADE *** | ||
CF | A brief story by "Ampe R. Sand" (Andrew Plotkin) | ||
CF | First-time players should type "about". | ||
CF | Release 3 / Serial number 001127 / Inform v6.21 Library 6/10 | ||
CF | | ||
CF | Odd, how the light just makes your apartment gloomier. Pre-dawn | ||
CF | darkness pools in the corners and around the tops of walls. Your desk | ||
CF | lamp glares yellow, but the shadows only draw your eyes and deepen. | ||
CF | | ||
CF | Not much of an apartment, no. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon. Second-hand stereo sitting on | ||
CF | a cardboard crate. A kitchen nook one way and a bathroom nook the | ||
CF | other, with a closet to the side. A broad mirror tries to make the | ||
CF | place seem twice its size; it halfway works. One window, whose shade | ||
CF | is down, and the front door firmly shut. | ||
CF | | ||
CF | Your luggage is piled untidily by the door. A potted hyacinth sits | ||
CF | beneath the window. | ||
CF | | ||
CF | You are sprawled on the futon, staring up into that gloom. Your eyes | ||
CF | feel gritty. But it's too late -- early -- no time left for sleep, | ||
CF | anyway. In a few hours your ride will arrive. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | > | DavidW says, "I've played this already." | |
MoyTravis says, "I think everybody but me has." | ||
Roger says, "you have control, MT" | ||
MoyTravis says, "Oh no. Now I have to think instead of repeatedly x-ing the same thing a dozen times." | ||
lkcampbell says, "Okay gotta cruise, thanks for the game." | ||
lkcampbell goes home. | MoyTravis says, "See ya - oh. F." | |
MoyTravis says (to ClubFloyd), "sleep" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > SLEEP | ||
CF | | ||
CF | You've been trying all night. It's not going to happen, no matter how | ||
CF | long you lie here. | ||
CF | | ||
CF | > | Roger asks, "would it be helpful to stop and restart the transcripting bot, or is it okay to have a 2-in-1?" | |
Jacqueline says, "It's fine." | ||
Jacqueline says, "The transcripts are often combined." | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You won't accomplish much while slumped on the futon. That's been | ||
CF | getting slowly more apparent for hours now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You lever yourself upright. Umf. It's amazing how much lack of sleep | ||
CF | feels like a hangover, only without the preceding party. | ||
CF | | ||
CF | > | ||
MoyTravis says (to ClubFloyd), "get up" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > GET UP | ||
CF | | ||
CF | The taxi isn't here yet. | ||
CF | | ||
CF | Come to think of it, as with a hangover, dehydration is probably the | ||
CF | problem. Your mouth is dry wool. | ||
CF | | ||
CF | > | MoyTravis says, "Oh, wait, you can drive." | |
Jacqueline says, "Who can? You're doing great." | ||
Roger says, "which you do you mean, the you or the you" | ||
Jacqueline says, "You're the only one who hasn't played it, I think." | ||
Jacqueline says (to Roge3r), "ha" | ||
Jacqueline says, "er, Roger" | ||
Jacqueline says, "We're just here for the nostalgia, and to cheer you on." | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. However, everything seems to have | ||
CF | gotten done. The last line reads "Call taxi", and it has its | ||
CF | checkmark, and here you wait. | ||
CF | | ||
CF | > | MoyTravis asks, "??? David, presumably?" | |
DavidW says, "I suppose I'm being impartient." | ||
Jacqueline says, "Oh." | ||
MoyTravis says, "I have no objections to watching." | ||
Jacqueline says, "Yeah, let Travis have the wheel." | ||
DavidW says (to ClubFloyd), "x luggage" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LUGGAGE | ||
CF | | ||
CF | You've packed and repacked: breakdown tent, dried food, sunscreen, | ||
CF | compass, mylar space-blanket, long underwear and showoff tats, walking | ||
CF | shoes and dancing shoes and hiking shoes. You're ready for the Death | ||
CF | Valley Om. | ||
CF | | ||
CF | (As ready as you're likely to get. It is, of course, the Death Valley | ||
CF | Om -- half arts festival, half cult, a week in the deep desert where | ||
CF | people show off, have sex, take drugs, and maintain a twenty-four-hour | ||
CF | constant OM. Sand, heat, and thousands of throats. A space | ||
CF | outside the world; with no dues except that you join in the chant, as | ||
CF | much as is in you to chant.) | ||
CF | | ||
CF | > | Jacqueline says, "Unless Travis doesn't want the wheel, I guess." | |
DavidW says (to ClubFloyd), "x hyacinth" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X HYACINTH | ||
CF | | ||
CF | This plant is your one claim to actual responsibility. The hyacinth | ||
CF | sits by the window, soaking up sunlight (when it's not night) and | ||
CF | managing to thrive despite your lack of gardening skill. Although it | ||
CF | looks a little parched at the moment. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x kitchenette" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X KITCHENETTE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x kitchen" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X KITCHEN | ||
CF | | ||
CF | You stand up. | ||
CF | | ||
CF | The kitchen alcove has a refrigerator, a sink, a stove, and barely | ||
CF | enough space to stand between them. One wall projects out to form a | ||
CF | counter, with a cupboard beneath it. | ||
CF | | ||
CF | On the kitchen counter is a glass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take glass" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TAKE GLASS | ||
CF | | ||
CF | You step into the kitchen nook. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | You're still feeling thirsty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on sink" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TURN ON SINK | ||
CF | | ||
CF | (the kitchen sink) | ||
CF | Nothing comes from the tap but an eerie distant howling. The kitchen | ||
CF | sink hasn't worked since you moved in. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter bathroom" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > ENTER BATHROOM | ||
CF | | ||
CF | You step out of the kitchen nook, and step into the bathroom nook. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on sink" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > TURN ON SINK | ||
CF | | ||
CF | (the bathroom sink) | ||
CF | You spin the tap. The pipes sound like an indigestive mammoth, but | ||
CF | water does dribble out of the faucet. Reassured, you turn the tap back | ||
CF | off. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fill glass" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > FILL GLASS | ||
CF | | ||
CF | The faucet rattles, and water dribbles into the glass. | ||
CF | | ||
CF | > | MoyTravis says, ""one room" that was a lie, or at least a not-quite-lie." | |
DavidW says (to ClubFloyd), "drink water" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > DRINK WATER | ||
CF | | ||
CF | (the glassful of water) | ||
CF | You gulp the water. It feels vaguely astringent in your mouth, | ||
CF | unsatisfying. Well, no doubt thirst will be more real after you fly to | ||
CF | California -- | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fill glass" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > FILL GLASS | ||
CF | | ||
CF | The faucet rattles, and water dribbles into the glass. | ||
CF | | ||
CF | -- Fly? Where did you leave your plane tickets? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "water hyacinth" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > WATER HYACINTH | ||
CF | | ||
CF | You step out of the bathroom nook. | ||
CF | | ||
CF | You water the plant. | ||
CF | | ||
CF | You hate this feeling. It happens all the time. Something | ||
CF | safely accomplished, and then pow, you have to worry about it again. | ||
CF | Unfair! The tickets must be here somewhere. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search luggage" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > SEARCH LUGGAGE | ||
CF | | ||
CF | You quickly pop open each suitcase and riffle through, trying not to | ||
CF | disarrange your tidy packing too badly. Nope. The tickets aren't | ||
CF | there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | You survey your one small room. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon. Second-hand stereo sitting on | ||
CF | a cardboard crate. A kitchen nook one way and a bathroom nook the | ||
CF | other, with a closet to the side. A broad mirror tries to make the | ||
CF | place seem twice its size; it halfway works. One window, whose shade | ||
CF | is down, and the front door firmly shut. | ||
CF | | ||
CF | The place is still too dim, except the corner where the desk lamp is | ||
CF | somehow too bright. | ||
CF | | ||
CF | Your luggage is piled untidily by the door. A potted hyacinth sits | ||
CF | beneath the window. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X BOOK | ||
CF | | ||
CF | You sit down at the desk. | ||
CF | | ||
CF | The Schmendrick's Guide to Desert Camping -- you've been | ||
CF | studying it for weeks now. Vast alien reams of information: | ||
CF | perspiration rates, sunburn factors, tent guying, and how to make a | ||
CF | condensation still out of a trashbag and a tin can. You could probably | ||
CF | write the book out longhand from memory; and none of it means a damn | ||
CF | thing to you. | ||
CF | | ||
CF | (That's why you're going on this trip, after all. Nothing is | ||
CF | off-limits at the Om. "Law ends at sea level." In one place in the | ||
CF | country, for one week, a community is formed from pure will. No | ||
CF | enforcement; only desire, and the knowledge of what the desert can do. | ||
CF | And the Om. Every religion chants, you remember reading that.) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search desk" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > SEARCH DESK | ||
CF | | ||
CF | You carefully tilt up piles of paper, trying to avoid an avalanche. | ||
CF | Nope. The tickets aren't there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open closet" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN CLOSET | ||
CF | | ||
CF | You stand up. | ||
CF | | ||
CF | The closet has no door. It might have once, if those are hinge-marks | ||
CF | on the frame, but that must have been several tenants and a dozen | ||
CF | coats of paint ago. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in closet" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > LOOK IN CLOSET | ||
CF | | ||
CF | The closet (if you can call it that) is a shallow recess next to the | ||
CF | bathroom. Peering into the (ahem) depths, you see an old jacket and a | ||
CF | vacuum cleaner. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search jacket" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > SEARCH JACKET | ||
CF | | ||
CF | You root through the jacket's myriad pockets. Nope. The tickets aren't | ||
CF | -- Aha. They are, after all. The tickets slide to the floor | ||
CF | and lie there, smirking at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take tickets" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > TAKE TICKETS | ||
CF | | ||
CF | Taken. Something scrapes underfoot as you bend to pick the tickets up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tickets" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X TICKETS | ||
CF | | ||
CF | Your round-trip tickets to California. You stare at them for a moment | ||
CF | -- lost in the idea of the desert. | ||
CF | | ||
CF | The sound of a helicopter comes faintly through the closed window. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open shades" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN SHADES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open window" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN WINDOW | ||
CF | | ||
CF | The window-glass is sealed; it can't open or close. Some notion of | ||
CF | thermal efficiency. Truthfully, you like it that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | You survey your one small room. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon. Second-hand stereo sitting on | ||
CF | a cardboard crate. A kitchen nook one way and a bathroom nook the | ||
CF | other, with a closet to the side. A broad mirror tries to make the | ||
CF | place seem twice its size; it halfway works. One window, whose shade | ||
CF | is down, and the front door firmly shut. | ||
CF | | ||
CF | The place is still too dim, except the corner where the desk lamp is | ||
CF | somehow too bright. | ||
CF | | ||
CF | Your luggage is piled untidily by the door. A potted hyacinth sits | ||
CF | beneath the window. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | You can see a trace of sand here. | ||
CF | | ||
CF | The helicopter is getting closer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sand" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X SAND | ||
CF | | ||
CF | A trace of sand is visible on the living room floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take sand" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > TAKE SAND | ||
CF | | ||
CF | You scrape up a pinch of sand. It runs through your fingers; it's | ||
CF | sand. | ||
CF | | ||
CF | The sound of the helicopter is fading now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on stereo" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > TURN ON STEREO | ||
CF | | ||
CF | The stereo buzzes, hunts, and then locates its station. Ah, your | ||
CF | favorite small-time indy worldbeat/techno station. At least you think | ||
CF | that's what they call it. It's a pretty stream-of-consciousness | ||
CF | format. | ||
CF | | ||
CF | The room fills with the sound of an Indo-Basque chant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take vacuum" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > TAKE VACUUM | ||
CF | | ||
CF | Taken. (Awkwardly.) | ||
CF | | ||
CF | > | MoyTravis says, "There's a vaccuum cleaner in the cabinet." | |
DavidW says (to ClubFloyd), "vacuum sand" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > VACUUM SAND | ||
CF | | ||
CF | Just "vacuum". When you clean, it's pretty much cleaning the whole | ||
CF | area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "vacuum" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > VACUUM | ||
CF | | ||
CF | You squeeze the handle, and the vacuum cleaner begins humming | ||
CF | industriously. You run it back and forth on the floor. But it only | ||
CF | seems to spread the sand around. In fact, it looks like there's more | ||
CF | sand than before you started. | ||
CF | | ||
CF | You can barely hear the helicopter any more. | ||
CF | | ||
CF | The radio begins playing a Hispano-Nigerian chant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You squeeze the handle, and the vacuum cleaner begins humming | ||
CF | industriously. You run it back and forth on the floor. But it only | ||
CF | seems to spread the sand around. In fact, it looks like there's more | ||
CF | sand than before you started. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cleaner" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X CLEANER | ||
CF | | ||
CF | The vacuum cleaner is a "luggable" model -- meaning that it's awkward | ||
CF | to carry, but too small to be really efficient. Fortunately, you don't | ||
CF | generate a lot of dust. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "change channel" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > CHANGE CHANNEL | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x radio" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X RADIO | ||
CF | | ||
CF | The stereo is old, dating from the era when matte-black, featureless, | ||
CF | and opaque were the watchwords of hipness. It still works, however, as | ||
CF | the strains of a Hispano-Nigerian chant demonstrate. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "listen" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You are listening to a Hispano-Nigerian chant. | ||
CF | | ||
CF | The radio begins playing an Antarcto-Dominican tune. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read tickets" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > READ TICKETS | ||
CF | | ||
CF | Your round-trip tickets to California. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | You survey your one small room. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon. Second-hand stereo sitting on | ||
CF | a cardboard crate. A kitchen nook one way and a bathroom nook the | ||
CF | other, with a closet to the side. A broad mirror tries to make the | ||
CF | place seem twice its size; it halfway works. One window, whose shade | ||
CF | is down, and the front door firmly shut. | ||
CF | | ||
CF | The place is still too dim, except the corner where the desk lamp is | ||
CF | somehow too bright. | ||
CF | | ||
CF | Your luggage is piled untidily by the door. A potted hyacinth sits | ||
CF | beneath the window. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | You can see some sand here. | ||
CF | | ||
CF | > | MoyTravis says, "This person's apartment is very depressing." | |
DavidW says (to ClubFloyd), "x mirror" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X MIRROR | ||
CF | | ||
CF | The far side of the mirror is just as shadowy as this one. It's | ||
CF | probably meant as commentary; not more space, just more of the same. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x computer" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X COMPUTER | ||
CF | | ||
CF | You sit down at the desk. | ||
CF | | ||
CF | The computer is years old, and incompatible with just about everything | ||
CF | but electricity. You use it for writing -- at least, you try to | ||
CF | believe that you do. | ||
CF | | ||
CF | Right now, however, there's a game on the screen -- one of the text | ||
CF | adventures, or interactive fictions, or whatever they are this month | ||
CF | -- the only kind of game your beige antique can run, anyway. | ||
CF | | ||
CF | The you-have-died message is blinking morosely at you. You started up | ||
CF | Ready, Okay! last night, trying to distract yourself until | ||
CF | morning. But you can't get even halfway through without running out of | ||
CF | insulin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play game" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > PLAY GAME | ||
CF | | ||
CF | You've tried everything you can think of twice, and you're tired of | ||
CF | trying. Maybe an idea will come to you later. | ||
CF | | ||
CF | The radio begins playing an Austro-Andean fugue. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn off computer" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > TURN OFF COMPUTER | ||
CF | | ||
CF | You hit the power key; the computer gives a tiny sigh and shuts down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x crate" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X CRATE | ||
CF | | ||
CF | The crate your computer arrived in. It's dented and disreputable now, | ||
CF | but still serves the time-honored purpose of holding your stereo up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "vacuum" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > VACUUM | ||
CF | | ||
CF | You can't use the vacuum cleaner while sitting. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You stand up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "vacuum" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > VACUUM | ||
CF | | ||
CF | You squeeze the handle, and the vacuum cleaner begins humming, albeit | ||
CF | with a bit of a whine. You run it back and forth on the floor. But it | ||
CF | only seems to spread the sand around. In fact, it looks like there's | ||
CF | more sand than before you started. | ||
CF | | ||
CF | The radio begins playing a calm Atlantean (?) song. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open vacuum" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN VACUUM | ||
CF | | ||
CF | You pop open the vacuum cleaner's casing. Sand spills out -- all over | ||
CF | the floor. What the hell? | ||
CF | | ||
CF | The stereo clicks as a calm Atlantean (?) song ends and the hourly | ||
CF | news comes on. What? Morning must have arrived, although the world | ||
CF | outside is still dark. The taxi should be showing up soon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x closet" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X CLOSET | ||
CF | | ||
CF | The closet is a shallow recess next to the bathroom. Peering into the | ||
CF | depths, you see an old jacket. | ||
CF | | ||
CF | "More allegations of campaign finance misconduct..." (Oh, fascinating | ||
CF | news day.) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x jacket" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X JACKET | ||
CF | | ||
CF | Your jacket hangs in the closet. This is, of course, your old | ||
CF | jacket -- vaguely waterproof but definitely ratty -- suitable only for | ||
CF | errands around the city. Your new jacket, windproof | ||
CF | weatherproof sandproof Xoron(tm), suitable for desert hiking, is | ||
CF | neatly packed away in your luggage. | ||
CF | | ||
CF | (Not that luggage is the important part. The experience is supposed to | ||
CF | be transformative. And, frankly, you're in need of transformation. | ||
CF | Another month of this and you'll indistinguishable from this apartment | ||
CF | -- beige, featureless, and up for cheap rent. At the Death Valley Om, | ||
CF | they say, you may be sunburnt and thirsty and exhausted, but you're | ||
CF | alive. Nothing sounds better. You're planning to try the solo Zen | ||
CF | night hiking.) | ||
CF | | ||
CF | "Sharp words between the superpowers today..." (Huh? There are still | ||
CF | superpowers?) | ||
CF | | ||
CF | > | Knight_Otu asks, "Those news are timeless, aren't they?" | |
DavidW says (to ClubFloyd), "x kitchen" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X KITCHEN | ||
CF | | ||
CF | The kitchen alcove has a refrigerator, a sink, a stove, and barely | ||
CF | enough space to stand between them. One wall projects out to form a | ||
CF | counter, with a cupboard beneath it. | ||
CF | | ||
CF | "Three people reported missing at the Death Valley Om in | ||
CF | California..." (Hang on.) "The popular desert arts festival was shaken | ||
CF | yesterday when three attendees failed to return from moonlight hikes. | ||
CF | State police are searching the area." (You resolve to read that desert | ||
CF | camping book one more time.) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fridge" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X FRIDGE | ||
CF | | ||
CF | It's yellow. Beyond that, it looks like every other refrigerator in | ||
CF | the United States. | ||
CF | | ||
CF | It must be morning, after all -- your metabolism is starting to | ||
CF | ratchet up to daytime levels. | ||
CF | | ||
CF | "In the business pages, stocks are down..." (You once again lose | ||
CF | interest.) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN IT | ||
CF | | ||
CF | You step into the kitchen nook. | ||
CF | | ||
CF | You open the refrigerator, revealing a jar of peanut butter. | ||
CF | | ||
CF | You're definitely getting hungry. | ||
CF | | ||
CF | "And that's, um... far out. Back to the groove, folks," and an | ||
CF | Antarcto-Hmong fugue begins. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take jar" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TAKE JAR | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN IT | ||
CF | | ||
CF | You unscrew the lid... with an unexpected grating sound. Something | ||
CF | sifts to the floor. | ||
CF | | ||
CF | The peanut butter jar is full of sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in jar" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > LOOK IN JAR | ||
CF | | ||
CF | The jar is open, but it contains no peanut butter. Instead, it is | ||
CF | packed with sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop jar" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > DROP JAR | ||
CF | | ||
CF | Dropped (in the kitchen nook). | ||
CF | | ||
CF | The fridge door swings shut. | ||
CF | | ||
CF | The radio begins playing a Sino-Hmong song. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open oven" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN OVEN | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open stove" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN STOVE | ||
CF | | ||
CF | That's not something you can open. | ||
CF | | ||
CF | Your stomach rumbles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open cupboard" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN CUPBOARD | ||
CF | | ||
CF | You open the cupboard, revealing a box of crackers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open crackers" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN CRACKERS | ||
CF | | ||
CF | You pull on the box top. It's stuck, somehow. You yank -- | ||
CF | | ||
CF | The top tears away, and white sand sprays out of the box. | ||
CF | | ||
CF | This is getting to be too much. You consider which of your friends | ||
CF | might have snuck in here and set all of this up. No... mmm... nobody, | ||
CF | really. | ||
CF | | ||
CF | > | MoyTravis asks, "...are you, in fact, dying in the desert?" | |
MoyTravis asks, "Also x the to-do list?" | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You step out of the kitchen nook, and sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. Dammit, yet another item you missed | ||
CF | -- you have to water the plant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on bathroom sink" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > TURN ON BATHROOM SINK | ||
CF | | ||
CF | You stand up, and step into the bathroom nook. | ||
CF | | ||
CF | With an eerie hiss, dry white sand boils from the faucet. You yank at | ||
CF | the tap, but the bathroom sink is already full, and sand spilling on | ||
CF | the floor. | ||
CF | | ||
CF | The radio begins playing an Austro-Andean tune. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn it off" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > TURN IT OFF | ||
CF | | ||
CF | The bathroom sink isn't running. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on kitchen sink" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TURN ON KITCHEN SINK | ||
CF | | ||
CF | You step out of the bathroom nook, and step into the kitchen nook. | ||
CF | | ||
CF | With an eerie hiss, dry white sand boils from the faucet. You yank at | ||
CF | the tap, but the kitchen sink is already full, and sand spilling on | ||
CF | the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x plant" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > X PLANT | ||
CF | | ||
CF | This plant is your one claim to actual responsibility. The spider | ||
CF | plant sits by the window, soaking up sunlight (when it's not night) | ||
CF | and managing to thrive despite your lack of gardening skill. Although | ||
CF | it looks very dry. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open fridge" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN FRIDGE | ||
CF | | ||
CF | You open the refrigerator. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | The refrigerator is empty. | ||
CF | | ||
CF | The radio begins playing a repetitive Slavic melody. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close it" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > CLOSE IT | ||
CF | | ||
CF | You close the refrigerator. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | Which do you mean, the front door or the closet? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "front" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > FRONT | ||
CF | | ||
CF | You step out of the kitchen nook. | ||
CF | | ||
CF | The sun hasn't risen; what light you have would just leak out into the | ||
CF | night. Anyway, the taxi hasn't arrived, so there's nowhere to go. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bed" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X BED | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x futon" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X FUTON | ||
CF | | ||
CF | The futon is definitely on the downhill side of life's rolling knolls. | ||
CF | It serves as both couch and bed, if inadequately in each case, which | ||
CF | makes it the most important piece of furniture you own. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search it" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > SEARCH IT | ||
CF | | ||
CF | There is nothing on your futon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under it" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | You bend down, and see little but a bit of sand. | ||
CF | | ||
CF | The radio begins playing a Balto-Hmong tune. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on futon" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > SIT ON FUTON | ||
CF | | ||
CF | You sit down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | You survey your one small room. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon, upon which you sit. | ||
CF | Second-hand stereo sitting on a cardboard crate. A kitchen nook one | ||
CF | way and a bathroom nook the other, with a closet to the side. A broad | ||
CF | mirror tries to make the place seem twice its size; it halfway works. | ||
CF | One window, whose shade is down, and the front door firmly shut. | ||
CF | | ||
CF | The place is still too dim, except the corner where the desk lamp is | ||
CF | somehow too bright. | ||
CF | | ||
CF | Your luggage is piled untidily by the door. A potted spider plant sits | ||
CF | beneath the window. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | You can see a thin layer of sand lying on the floor. | ||
CF | | ||
CF | In the kitchen nook you can see a jar of sand and some sand. | ||
CF | | ||
CF | In the bathroom nook you can see a trace of sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You stand up, and sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. In the middle of the page, you see: | ||
CF | - clean out closet | ||
CF | - buy stereo stand | ||
CF | - don't leave stove on | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take jacket" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > TAKE JACKET | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x closet" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X CLOSET | ||
CF | | ||
CF | You stand up. | ||
CF | | ||
CF | The closet is a shallow recess next to the bathroom. It's closed. | ||
CF | | ||
CF | Wait. Didn't the closet lack a door when you moved in? | ||
CF | | ||
CF | The radio begins playing a calm Dominican lullaby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open closet" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN CLOSET | ||
CF | | ||
CF | You reach for the knob; then hesitate; then reach again. | ||
CF | | ||
CF | You might as well not have bothered. The closet door bursts off its | ||
CF | hinges before you can touch it. You leap back, barely avoiding the | ||
CF | cracking plywood as it smashes to the floor, buried in the torrent of | ||
CF | sand that is pouring out of the closet. | ||
CF | | ||
CF | After a few seconds, the room is still again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stereo" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X STEREO | ||
CF | | ||
CF | The stereo is old, dating from the era when matte-black, featureless, | ||
CF | and opaque were the watchwords of hipness. It still works, however, as | ||
CF | the strains of a calm Dominican lullaby demonstrate. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x box" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X BOX | ||
CF | | ||
CF | The box is open, but it contains no crackers. Instead, it is packed | ||
CF | with sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x crate" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X CRATE | ||
CF | | ||
CF | The crate your computer arrived in. It's dented and disreputable now, | ||
CF | but still serves the time-honored purpose of holding your stereo up. | ||
CF | | ||
CF | The radio begins playing a Filipo-Shaker chant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open crate" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN CRATE | ||
CF | | ||
CF | You barely touch it, and the heavy cardboard abruptly tears. Sand | ||
CF | pours out across the living room floor. The stereo sags; in moments, | ||
CF | the crate is reduced to paper rags, which are immediately buried in | ||
CF | the sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. In the middle of the page, you see: | ||
CF | - don't leave stove on | ||
CF | - defrost refrigerator | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn off stove" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TURN OFF STOVE | ||
CF | | ||
CF | You stand up, and step into the kitchen nook. | ||
CF | | ||
CF | The stove is already off. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on stove" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TURN ON STOVE | ||
CF | | ||
CF | You turn the knob -- click. Then the stove emits a loud crackle. The | ||
CF | burner frosts white, although you can feel the heat radiating from it; | ||
CF | bits of its substance seem to be flaking away. Thermal shock? you have | ||
CF | time to think. And then the entire burner arrangement slumps into | ||
CF | white sand, which runs down off the stove. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open fridge" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN FRIDGE | ||
CF | | ||
CF | You pull open the refrigerator, and try not to flinch as a wall of | ||
CF | sand rushes out and buries your feet. | ||
CF | | ||
CF | The radio begins playing an angry Sumerian song. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You step out of the kitchen nook, and sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. In the middle of the page, you see: | ||
CF | - unclog shower drain | ||
CF | - pack clean socks | ||
CF | - remove package from kitchen storage | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shower" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > X SHOWER | ||
CF | | ||
CF | You stand up, and step into the bathroom nook. | ||
CF | | ||
CF | The shower stall is a familiar symphony in pinkish-grey tile and | ||
CF | grunge. Well, more of a solo. A short solo. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unclog drain" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > UNCLOG DRAIN | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on shower" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > TURN ON SHOWER | ||
CF | | ||
CF | You turn the tap, and -- no surprise now -- dry sand floods from the | ||
CF | showerhead. Shielding your eyes from the spray, you reach to turn the | ||
CF | tap back off. | ||
CF | | ||
CF | A creaking from above warns you. You leap back as the plaster cracks | ||
CF | overhead, and whiteness roars down. | ||
CF | | ||
CF | When silence returns, the entire far end of the bathroom is a blank | ||
CF | slope of sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open luggage" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN LUGGAGE | ||
CF | | ||
CF | You step out of the bathroom nook. | ||
CF | | ||
CF | You grab a suitcase handle -- which crumbles dryly in your grip. In | ||
CF | seconds and in silence, the whole row of suitcases and duffels has | ||
CF | collapsed to white sand on the living room floor. | ||
CF | | ||
CF | The radio begins playing a soothing Javanese tune. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. In the middle of the page, you see: | ||
CF | - remove package from kitchen storage | ||
CF | - find notes for IFComp entry | ||
CF | - flush notes down toilet | ||
CF | | ||
CF | > | Knight_Otu says, "Try explaining that to the landlord." | |
DavidW says (to ClubFloyd), "turn on computer" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > TURN ON COMPUTER | ||
CF | | ||
CF | You hit the power key; nothing happens. Terrific. Something's finally | ||
CF | fried itself in the bowels of your twelve-megahertz wonder, and you | ||
CF | may never die in a text adventure again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "flush toilet" | ||
CF ] Your apartment, in the bathroom nook | ||
CF | | ||
CF | > FLUSH TOILET | ||
CF | | ||
CF | You stand up, and step into the bathroom nook. | ||
CF | | ||
CF | The toilet? Yes, it's the toilet's turn! You press the handle, | ||
CF | grinning maniacally. And indeed, the sand rushes down the sides of the | ||
CF | bowl; the shining porcelain itself crazes, cracks, and veils to the | ||
CF | bathroom floor. The toilet is a pedestal, a stump, a mere pile of | ||
CF | sand. Gone. | ||
CF | | ||
CF | A faint creaking comes from the bathroom ceiling. | ||
CF | | ||
CF | > | Roger says, "not gonna see that security deposit again, buddy" | |
olethros has arrived. | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You step out of the bathroom nook. | ||
CF | | ||
CF | With a muffled crack the bathroom ceiling gives way. Broken | ||
CF | plaster and rusty pipes tumble down as you stare. And down comes the | ||
CF | sand, a dry white rushing river, hissing, shrieking. In moments the | ||
CF | bathroom is lost to your sight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | You survey your one small room. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon. Second-hand stereo. A kitchen | ||
CF | nook one way and a closet the other. A broad mirror tries to make the | ||
CF | place seem twice its size; it halfway works. One window, whose shade | ||
CF | is down, and the front door firmly shut. | ||
CF | | ||
CF | The place is still too dim, except the corner where the desk lamp is | ||
CF | somehow too bright. | ||
CF | | ||
CF | A potted palm plant sits beneath the window. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | You can see ankle-deep sand here. | ||
CF | | ||
CF | In the kitchen nook you can see a jar of sand and a heavy layer of | ||
CF | sand. | ||
CF | | ||
CF | The radio begins playing a hypno-Basque song. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter kitchen" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > ENTER KITCHEN | ||
CF | | ||
CF | You step into the kitchen nook. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sink" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > X SINK | ||
CF | | ||
CF | The kitchen sink is full of sand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x storage" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > X STORAGE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x nook" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > X NOOK | ||
CF | | ||
CF | The kitchen alcove has a refrigerator, a sink, a stove, and barely | ||
CF | enough space to stand between them. One wall projects out to form a | ||
CF | counter, with a cupboard beneath it. | ||
CF | | ||
CF | The cupboard is open; inside is a box of sand. Sand spills from the | ||
CF | open refrigerator. | ||
CF | | ||
CF | You see a jar of sand and a heavy layer of sand lying here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open cupboard" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > OPEN CUPBOARD | ||
CF | | ||
CF | That's already open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | In the cupboard is a box of sand. | ||
CF | | ||
CF | The radio begins playing a calm Korean tune. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box" | ||
CF ] Your apartment, in the kitchen nook | ||
CF | | ||
CF | > TAKE BOX | ||
CF | | ||
CF | The cabinet and counter start to groan as soon as you touch them. You | ||
CF | slam the cabinet for good measure; and the stained pressboard crackles | ||
CF | white, shivers, and explodes into sand. All right! | ||
CF | | ||
CF | A faint creaking comes from the kitchen ceiling. | ||
CF | | ||
CF | > | Jacqueline asks (of David), "Did you do anything to the vacuum cleaner other than use it?" | |
DavidW says (to ClubFloyd), "out" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You step out of the kitchen nook. | ||
CF | | ||
CF | With a muffled crack the kitchen ceiling gives way. Broken | ||
CF | plaster and rotten lath tumble down as you stare. And they, of course, | ||
CF | are followed by sand, white sand, rivers of sand. In moments the | ||
CF | kitchen alcove is lost to your sight. | ||
CF | | ||
CF | > | DavidW says, "I opened it." | |
Jacqueline says, "Okay. Just checking." | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, at the desk | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You sit down at the desk. | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. In the middle of the page, you see: | ||
CF | - find notes for IFComp entry | ||
CF | | ||
CF | > | Jacqueline says, "I feel like you're now in the home stretch." | |
DavidW says (to ClubFloyd), "search desk" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > SEARCH DESK | ||
CF | | ||
CF | You carefully tilt up piles of paper, trying to avoid an avalanche. | ||
CF | Yes, sand is scattered beneath. | ||
CF | | ||
CF | Carefully? You shove a paper-stack off the desk; it's a shower of sand | ||
CF | before it hits the ground. Ha! You push another, and another, and then | ||
CF | sweep the whole mass over the edge. White sand cascades everywhere. | ||
CF | Laughing, you feel the desk itself give way. | ||
CF | | ||
CF | Pop. Oops. That was the light bulb imploding. The apartment | ||
CF | is very dark and quiet of a sudden. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on futon" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > SIT ON FUTON | ||
CF | | ||
CF | You sit down. | ||
CF | | ||
CF | The radio mumbles, "This is, um, one-oh-three... kay-tee-oh-whoa... | ||
CF | your source for interworldbeat..." You can practically hear the bong | ||
CF | gurgling in the background. After a moment, a creepy Atlantean (?) | ||
CF | melody begins playing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open front door" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN FRONT DOOR | ||
CF | | ||
CF | You stand up. | ||
CF | | ||
CF | You open the door. | ||
CF | | ||
CF | Outside is full night. You can see little... nothing. No taxi, no | ||
CF | stars, not even streetlights. The world ends at your doorstep. | ||
CF | | ||
CF | | ||
CF | Quietly, the night begins to enter. | ||
CF | | ||
CF | | ||
CF | You are standing with your back to the closed door. You close your | ||
CF | eyes, then tear them open; darkness is worse than the sand. Not so | ||
CF | funny any more... you concentrate on slowing your breath. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | You survey your one small room. Your futon. Second-hand stereo. A | ||
CF | closet to one side. A broad mirror tries to make the place seem twice | ||
CF | its size; it halfway works. One window, whose shade is down, and the | ||
CF | front door firmly shut. | ||
CF | | ||
CF | The room is very dim, now. Blackness creeps around the windowshade. | ||
CF | | ||
CF | The computer has survived somehow, and lies in a pile of sand. A | ||
CF | potted palm plant sits beneath the window. | ||
CF | | ||
CF | You can see a travel book, your to-do list, a jar of sand, a box of | ||
CF | sand and hills of sand here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x palm" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X PALM | ||
CF | | ||
CF | This plant is your one claim to actual responsibility. The palm plant | ||
CF | sits by the window, soaking up sunlight (when it's not night) and | ||
CF | managing to thrive despite your lack of gardening skill. Although it | ||
CF | looks very dry. | ||
CF | | ||
CF | The taxi honks repeatedly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You do not want that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open front door" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN FRONT DOOR | ||
CF | | ||
CF | You do not want that. | ||
CF | | ||
CF | The taxi honks repeatedly. The sound seems a little fainter now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yell" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > YELL | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | MoyTravis says, "Yes I do, game." | |
DavidW says (to ClubFloyd), "take list" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > TAKE LIST | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | The radio begins playing an electrifying Basque chant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. At the very bottom of the page, you | ||
CF | see: | ||
CF | - call taxi | ||
CF | - wait for taxi | ||
CF | - look, make sure it's actually taxi before opening door | ||
CF | (That last entry in a hasty, nervous script.) | ||
CF | | ||
CF | > | Roger says, "nope you are mistaken" | |
DavidW says (to ClubFloyd), "open door" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You do not want that. | ||
CF | | ||
CF | The taxi honks repeatedly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open window" | ||
CF ] Your apartment, in the living room | ||
CF | | ||
CF | > OPEN WINDOW | ||
CF | | ||
CF | The window-glass is sealed; it can't open or close. Some notion of | ||
CF | thermal efficiency. Truthfully, you like it that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open shade" | ||
CF ] Your apartment | ||
CF | | ||
CF | > OPEN SHADE | ||
CF | | ||
CF | And if you see no taxi outside? What then? ...but the angry honking | ||
CF | comes again. You yank hard on the windowshade, and it whips up as | ||
CF | violently. | ||
CF | | ||
CF | | ||
CF | Blazing daylight floods the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through window" | ||
CF ] Your apartment | ||
CF | | ||
CF | > LOOK THROUGH WINDOW | ||
CF | | ||
CF | Outside, dunes roll away to the rising sun. Nothing else is visible. | ||
CF | Only the sunlight that burns you, full in the face. And sand. | ||
CF | | ||
CF | The radio begins playing a Franco-Andean melody. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | The task list for your impending journey is a mess of crossed-out | ||
CF | items and scribbled corrections. It is entirely illegible. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on futon" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > SIT ON FUTON | ||
CF | | ||
CF | You flop down on the futon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sleep" | ||
CF ] Your apartment, on your futon | ||
CF | | ||
CF | > SLEEP | ||
CF | | ||
CF | You've been trying all night. It's not going to happen, no matter how | ||
CF | long you lie here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Your apartment | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You stand up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on computer" | ||
CF ] Your apartment | ||
CF | | ||
CF | > TURN ON COMPUTER | ||
CF | | ||
CF | You hit the power key; nothing happens. Terrific. Something's finally | ||
CF | fried itself in the bowels of your twelve-megahertz wonder, and you | ||
CF | may never die in a text adventure again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your apartment | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Sunlight cuts across the room like hot butter, blazing from the | ||
CF | window. The room is nearly barren now; walls and ceiling are blank, | ||
CF | but for the window, the closed front door, and the full-length mirror | ||
CF | across from them. | ||
CF | | ||
CF | The futon sits alone in the center of the room. Next to it, askew on a | ||
CF | pile of sand, rests the faithful old stereo. | ||
CF | | ||
CF | The computer has survived somehow, and lies in a pile of sand. A | ||
CF | potted cactus sits beneath the window. | ||
CF | | ||
CF | You can see a travel book, a jar of sand, a box of sand and hills of | ||
CF | sand here. | ||
CF | | ||
CF | The radio begins playing a Balto-Atlantean (?) lullaby. | ||
CF | | ||
CF | > | MoyTravis says, "great cool let's go outside so we can escape our hallucination and die in the desert now, please." | |
DavidW says (to ClubFloyd), "x mirror" | ||
CF ] Your apartment | ||
CF | | ||
CF | > X MIRROR | ||
CF | | ||
CF | You look into the mirror. The far side is just as bright as this one. | ||
CF | With the sunlight behind you, only your own face is in shadow -- the | ||
CF | walls, the door, your furniture, are all full-lit. Beyond your | ||
CF | reflection and the window-frame, the street outside, the houses and | ||
CF | trees, are all -- | ||
CF | | ||
CF | The street outside? | ||
CF | | ||
CF | You spin around. | ||
CF | | ||
CF | [Hit any key...] | ||
DavidW pushes the green 'space' button. | ||
CF ] Your apartment | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Odd, how the sunlight just makes your apartment more prosaic. | ||
CF | | ||
CF | Not much of an apartment, no. One desk, paper-piled, with a dusty | ||
CF | computer shoved to the side. Your futon. Second-hand stereo sitting on | ||
CF | a cardboard crate. A kitchen nook one way and a bathroom nook the | ||
CF | other, with a closet to the side. A broad mirror tries to make the | ||
CF | place seem twice its size; it halfway works. One window, whose shade | ||
CF | is up, and the front door wide open. | ||
CF | | ||
CF | Your luggage is piled untidily by the door. A potted hyacinth sits | ||
CF | beneath the window. | ||
CF | | ||
CF | On the desk are your to-do list and a travel book. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x list" | ||
CF ] Your apartment | ||
CF | | ||
CF | > X LIST | ||
CF | | ||
CF | You can't quite make out anything unusual. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take luggage" | ||
CF ] Your apartment | ||
CF | | ||
CF | > TAKE LUGGAGE | ||
CF | | ||
CF | You take a step across the room, but a quick movement distracts you. | ||
CF | Something scurried along the wall? You can't see it any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wall" | ||
CF ] Your apartment | ||
CF | | ||
CF | > X WALL | ||
CF | | ||
CF | Which do you mean, the north wall, the south wall, the east wall, the | ||
CF | west wall, the northeast wall, the northwest wall, the southeast wall | ||
CF | or the southwest wall? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take luggage" | ||
CF ] Your apartment | ||
CF | | ||
CF | > TAKE LUGGAGE | ||
CF | | ||
CF | You move towards the luggage but feel suddenly dizzy. Dehydration, | ||
CF | probably. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take glass" | ||
CF ] Your apartment | ||
CF | | ||
CF | > TAKE GLASS | ||
CF | | ||
CF | You need to sit down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on futon" | ||
CF ] Your apartment | ||
CF | | ||
CF | > SIT ON FUTON | ||
CF | | ||
CF | You reach out and touch your hand to the futon. It feels like glass. | ||
CF | | ||
CF | The reflection shimmers like water, but the mirror is only heat -- | ||
CF | pooling among the dunes, rising from the sands. | ||
CF | | ||
CF | [Hit any key...] | ||
DavidW pushes the green 'space' button. | ||
CF ] Your home | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | The land is nearly barren. Dunes roll away towards the rising sun; a | ||
CF | little shade trails behind them, but that will soon be gone. The sky | ||
CF | is flat and empty blue. | ||
CF | | ||
CF | Your futon sits nearby. The stereo leans against a dune. Your computer | ||
CF | squats complacently, the color of the sand. | ||
CF | | ||
CF | You can see a travel book here. | ||
CF | | ||
CF | Click. The stereo is playing "Cool, Clear Water". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Your home | ||
CF | | ||
CF | > X BOOK | ||
CF | | ||
CF | The Desert Elemental's Handbook -- you've been studying it | ||
CF | for ages. Trace moisture segregation, arthropod ecocycles, | ||
CF | sand/grit/fines sizing distributions. And, of course, the artistic | ||
CF | aspects of heat, time, distance, and death. | ||
CF | | ||
CF | You study the chapter about bones. | ||
CF | | ||
CF | Something moves beneath your futon. | ||
CF | | ||
CF | > | Jacqueline says, "That's never good." | |
Jacqueline says, "Unless you have a cat." | ||
DavidW says (to ClubFloyd), "look under futon" | ||
CF ] Your home | ||
CF | | ||
CF | > LOOK UNDER FUTON | ||
CF | | ||
CF | You catch a glimpse of two tiny eyes, shining out from beneath your | ||
CF | futon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x eyes" | ||
CF ] Your home | ||
CF | | ||
CF | > X EYES | ||
CF | | ||
CF | You still haven't managed to see it clearly. | ||
CF | | ||
CF | You catch a darting movement past your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x creature" | ||
CF ] Your home | ||
CF | | ||
CF | > X CREATURE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | MoyTravis says, "I would love to go out by being consumed whole by a Sandworm of Arrakis." | |
DavidW says (to ClubFloyd), "turn on computer" | ||
CF ] Your home | ||
CF | | ||
CF | > TURN ON COMPUTER | ||
CF | | ||
CF | The computer is already on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x computer" | ||
CF ] Your home | ||
CF | | ||
CF | > X COMPUTER | ||
CF | | ||
CF | The game's opening sits neatly at the top of the screen, followed by a | ||
CF | command prompt. | ||
CF | | ||
CF | Click. The stereo is playing "Gotta Stop on the Road for Water". | ||
CF | | ||
CF | > | MoyTravis says, "Unfortunately it seems that it is not our fate today." | |
DavidW says (to ClubFloyd), "read it" | ||
CF ] Your home | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | The game's opening sits neatly at the top of the screen, followed by a | ||
CF | command prompt. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "type i" | ||
CF ] Your home | ||
CF | | ||
CF | > TYPE I | ||
CF | | ||
CF | (on the computer) | ||
CF | You kneel in the sand and play through the computer game again. | ||
CF | | ||
CF | You catch a darting movement past your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x floor" | ||
CF ] Your home | ||
CF | | ||
CF | > X FLOOR | ||
CF | | ||
CF | It's exactly like all the sand you've ever seen before. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dunes" | ||
CF ] Your home | ||
CF | | ||
CF | > X DUNES | ||
CF | | ||
CF | It's exactly like all the sand you've ever seen before. | ||
CF | | ||
CF | Something moves beneath your futon. | ||
CF | | ||
CF | Click. The stereo is playing "Water From Another Time". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under futon" | ||
CF ] Your home | ||
CF | | ||
CF | > LOOK UNDER FUTON | ||
CF | | ||
CF | You catch a glimpse of two tiny eyes, shining out from beneath your | ||
CF | futon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move futon" | ||
CF ] Your home | ||
CF | | ||
CF | > MOVE FUTON | ||
CF | | ||
CF | You can barely move the futon on a solid floor. Against the sand, no | ||
CF | hope. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your home | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The land is nearly barren. Dunes roll away towards the rising sun; a | ||
CF | little shade trails behind them, but that will soon be gone. The sky | ||
CF | is flat and empty blue. | ||
CF | | ||
CF | Your futon sits nearby. The stereo leans against a dune. Your computer | ||
CF | squats complacently, the color of the sand. | ||
CF | | ||
CF | You can see a travel book here. | ||
CF | | ||
CF | You catch a darting movement past your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take book" | ||
CF ] Your home | ||
CF | | ||
CF | > TAKE BOOK | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sun" | ||
CF ] Your home | ||
CF | | ||
CF | > X SUN | ||
CF | | ||
CF | Fusing hydrogen. Deathly, inescapable. White, blazing down. | ||
CF | | ||
CF | Something moves beneath the computer. | ||
CF | | ||
CF | Click. The stereo is playing "Sun Gets In My Eyes". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look behind computer" | ||
CF ] Your home | ||
CF | | ||
CF | > LOOK BEHIND COMPUTER | ||
CF | | ||
CF | I only understood you as far as wanting to look. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search computer" | ||
CF ] Your home | ||
CF | | ||
CF | > SEARCH COMPUTER | ||
CF | | ||
CF | The game's closing message blinks at the bottom of the screen. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn off computer" | ||
CF ] Your home | ||
CF | | ||
CF | > TURN OFF COMPUTER | ||
CF | | ||
CF | "The only way to win is not to play," flashes the screen. You roll | ||
CF | your eyes. The oldest lie; nobody's bought it since ever. | ||
CF | | ||
CF | You hit the power key; the computer gives a tiny sigh and crumbles | ||
CF | away. | ||
CF | | ||
CF | A tiny figure burrows out of the new-fallen sand. You just have time | ||
CF | to make out its shape -- human -- before it darts behind you and out | MoyTravis asks, "Under?" | |
CF | of sight. | ||
CF | | ||
CF | You catch a darting movement past your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x figure" | ||
CF ] Your home | ||
CF | | ||
CF | > X FIGURE | ||
CF | | ||
CF | You still haven't managed to see it clearly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn off stereo" | ||
CF ] Your home | ||
CF | | ||
CF | > TURN OFF STEREO | ||
CF | | ||
CF | A garbled news report comes on just as you reach for the switch. | ||
CF | "Death Val... hikers... missing for... still... hope, say..." | ||
CF | | ||
CF | ...Old news. You hit the switch: click. The stereo falls silent, turns | ||
CF | white, and drops instantly away into sand. | ||
CF | | ||
CF | Something moves beneath your futon. | ||
CF | | ||
CF | > | ||
olethros disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | ||
DavidW says (to ClubFloyd), "x box" | ||
CF ] Your home | ||
CF | | ||
CF | > X BOX | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your home | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The land is nearly barren. Dunes roll away towards the rising sun; a | ||
CF | little shade trails behind them, but that will soon be gone. The sky | ||
CF | is flat and empty blue. | ||
CF | | ||
CF | Your futon sits nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fold futon" | ||
CF ] Your home | ||
CF | | ||
CF | > FOLD FUTON | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on futon" | ||
CF ] Your home | ||
CF | | ||
CF | > SIT ON FUTON | ||
CF | | ||
CF | You sit down, and find yourself seated on bare sand. The futon has | ||
CF | disintegrated without a sound or a final word. | ||
CF | | ||
CF | A tiny figure burrows out of the new-fallen sand. It darts one way, | ||
CF | then the other; but there is no more shelter. | ||
CF | | ||
CF | The figure seems to be chanting to itself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x figure" | ||
CF ] Your home | ||
CF | | ||
CF | > X FIGURE | ||
CF | | ||
CF | A tiny human figure walks across the sand. It doesn't seem to notice | ||
CF | you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to figure" | ||
CF ] Your home | ||
CF | | ||
CF | > TALK TO FIGURE | ||
CF | | ||
CF | That's not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Your home | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | You cup your palms around the figure and raise it into the air -- a | ||
CF | human shape fallen to its knees in your handful of sand. You gaze | ||
CF | down; sunlight seethes in the cauldron of your fingers. The figure | ||
CF | slowly slides flat. But the sand is running out of your hands, and the | ||
CF | figure falls to the ground, where it slowly pulls itself up again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] Your home | ||
CF | | ||
CF | > X IT | ||
CF | | ||
CF | A tiny human figure trudges across the sand. It doesn't seem to notice | ||
CF | you. | ||
CF | | ||
CF | The figure seems to be muttering to itself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to figure" | ||
CF ] Your home | ||
CF | | ||
CF | > LISTEN TO FIGURE | ||
CF | | ||
CF | You can make out no words. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask figure about itself" | ||
CF ] Your home | ||
CF | | ||
CF | > ASK FIGURE ABOUT ITSELF | ||
CF | | ||
CF | As you speak, currents of air curl across the sand. The figure | ||
CF | clutches its clothing about itself and staggers on, ignoring you. | ||
CF | | ||
CF | The figure moves more slowly now. | ||
CF | | ||
CF | > | Roger says, "Horton we're not" | |
DavidW says (to ClubFloyd), "x sun" | ||
CF ] Your home | ||
CF | | ||
CF | > X SUN | ||
CF | | ||
CF | Fusing hydrogen. Deathly, inescapable. White, blazing down. | ||
CF | | ||
CF | The figure stops and looks around for a moment, shading its eyes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take sand" | ||
CF ] Your home | ||
CF | | ||
CF | > TAKE SAND | ||
CF | | ||
CF | You pick up a pinch of sand. It runs through your fingers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch figure" | ||
CF ] Your home | ||
CF | | ||
CF | > TOUCH FIGURE | ||
CF | | ||
CF | You kneel and brush your finger over the figure's forehead. It shakes | ||
CF | its head, unseeing, and then collapses. You watch in concern, but in a | ||
CF | few moments it struggles to its feet again. | ||
CF | | ||
CF | The figure slumps to the sand. No -- it's still moving, though on | ||
CF | hands and knees. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow figure" | ||
CF ] Your home | ||
CF | | ||
CF | > BLOW FIGURE | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "kiss figure" | ||
CF ] Your home | ||
CF | | ||
CF | > KISS FIGURE | ||
CF | | ||
CF | You kneel and brush your lips over the figure's forehead. It shakes | ||
CF | its head, unseeing, and then collapses. You watch in concern, but in a | ||
CF | few moments it struggles to its feet again. | ||
CF | | ||
CF | The figure falls. After a few seconds... it still doesn't move. | ||
CF | | ||
CF | The sands quickly cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Your home | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | The land is nearly barren. Dunes roll away towards the rising sun; a | ||
CF | little shade trails behind them, but that will soon be gone. The sky | ||
CF | is flat and empty blue. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shade" | ||
CF ] Your home | ||
CF | | ||
CF | > X SHADE | ||
CF | | ||
CF | The shadows shrink as you watch. The dunes aren't high here, and the | ||
CF | sun is rising fast. | ||
CF | | ||
CF | > | Jacqueline says, "I... don't remember this final part. Huh. I guess I don't recall how this ends." | |
DavidW says (to ClubFloyd), "x sun" | ||
CF ] Your home | ||
CF | | ||
CF | > X SUN | ||
CF | | ||
CF | Fusing hydrogen. Deathly, inescapable. White, blazing down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sand" | ||
CF ] Your home | ||
CF | | ||
CF | > X SAND | ||
CF | | ||
CF | It's exactly like all the sand you've ever seen before. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Your home | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You're you. | ||
CF | | ||
CF | > | Roger says, "this came out in 2000" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Your home | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying a travel book. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read book" | ||
CF ] Your home | ||
CF | | ||
CF | > READ BOOK | ||
CF | | ||
CF | The cover is worn now. The pages are all blank. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop book" | ||
CF ] Your home | ||
CF | | ||
CF | > DROP BOOK | ||
CF | | ||
CF | Nothing to do but wait. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] ... | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | The tiny figure crawls out from under the sands. It's dead. | ||
CF | | ||
CF | "You win," it says. "Okay, my turn again." | ||
CF | | ||
CF | >... | ||
CF | Nothing left to do. Time passes. | ||
CF | | ||
CF | The sun crawls higher. | ||
CF | | ||
CF | | ||
CF | *** SHADE *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game or QUIT? | ||
CF | > | Jacqueline says, "Well, that was a downer." | |
MoyTravis says, "Cool. That was interesting." | ||
Roger says, "Hopefully one might see why I was reminded" | ||
MoyTravis says, "Mrmyep. I actually like the other one a lot better though." | ||
DavidW says, "I remember when I first played this being freaked out how the plant species changed without warning." | ||
Roger says, "fair enough" | ||
MoyTravis says, "Maybe that's just the ordering effect but the dead cat was waaaaaay more "wtf!!!" than the sand." | ||
Jacqueline says, "Thanks, DW. I appreciate that trip down memory lane." | ||
MoyTravis says, "Mostly I think because the dead cat was, like, a plausible thing you could find washed up on a beach, whereas as soon as "sand + Not Burning Man" came up I was like "oh. so that's the deal."" | ||
DavidW says (to Jacqueline), "no problem. I enjoyed it too." | ||
MoyTravis says, "Thanks for driving." | ||
DavidW says, "You're welcome." | ||
DavidW says, "I liked how the to-do list works in this game. It doesn't tell you everything, just doles out enough at a time." | ||
MoyTravis says, "Yeah, that's a good way to do it." | ||
DavidW says, "Also, you get several rooms in one, effectively. I sorta imagine things like the kitchen nook and desk and bathroom nook as wide platforms in the room with stuff on them, like islands, and you just step from one island to another as you go near something." | ||
DavidW says, "Everything's in scope of everything else, but things in your local area get priority." | ||
Jacqueline exclaims, "Thanks, folks. I'm going to close out this transcript and work on updating the website. Have a great Sunday!" | ||
MoyTravis says, "Thank all. Cya 'round." | ||
MoyTravis disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | ||