ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
ANOTHER WARNING! A lot (most!) of the transcripts contained on this site are, shall we say, family-friendly. This is not one of those family-friendly transcripts. Just so we're clear. |
ToyShop & Floyditorium
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#ClubFloyd Discussion
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*** SESSION ONE *** | |||
MoyTravis says, "Did we do "Delightful Wallpaper"? (lookin' at them suggestions)" | |||
DavidW says, "I think so. At least, I've played it." | |||
MoyTravis says, "Oh it's a puzzle game? Big F." | |||
DavidW says, "More like two puzzle games. The first half and the second half are quite different." | |||
Jacqueline says, "We have not done Delightful Wallpaper, no." | |||
MoyTravis says, "Okay double big Fs then." | |||
Jacqueline asks, "What does that mean?" | |||
DavidW asks (of Moy), "You don't like puzzles today?" | |||
MoyTravis says, "I don't like puzzles, generally. Uh, "F" is a joke way of saying, like, "oh how tragic" but in an irreverant way." | |||
Jacqueline says, "mmkay" | |||
Jacqueline says, "Thanks" | |||
MoyTravis says, "There was a Call of Duty game that had a prompt "Press F To Pay Respects" and then it sort of went from there." | |||
Jacqueline says, "Oh ah" | |||
Jacqueline says, "I do remember that." | |||
Knight_Otu has arrived. | Roger says, "if we feel like something more substantial and probably multi-session, there's Bronze" | ||
DavidW says, "Never played Call of Duty, but I play very few games that aren't IF." | |||
MoyTravis says, "So, it's like, if you're watching a stream and somebody dies or something, people might start pasting F in chat." | |||
Jacqueline says, "Man, Bronze." | |||
Jacqueline says, "Gosh" | |||
MoyTravis says, "I've never played Call of Duty either, but the meme's metastasized." | |||
MoyTravis says, "I'm up for pretty much anything, puzzle games included, since it's not really me who has to solve them." | |||
Jacqueline says, "Our bot is still playing Black Knife Dungeon, but I guess we're not going ot try to finish that as a group." | |||
Jacqueline says (to ClubFloyd), "quit" | |||
CF ] Equipment Shop | |||
CF | > | |||
CF | > QUIT | |||
CF | | |||
CF | Are you sure you want to quit? | |||
Jacqueline says (to ClubFloyd), "y" | |||
CF | Are you sure you want to quit? | |||
CF | > Y | |||
CF | cheapglulxe quit with exit status: 0 | |||
CF asks, "That game over already? It was just getting good. Wanna play another?" | DavidW says, "I haven't started a home session of Black Knife Dungeon yet, but eventually." | ||
Jacqueline says (to ClubFloyd), "load sleepmask bronze" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 0/55 | |||
CF | | |||
CF | | |||
CF | | |||
CF | | |||
CF | When the seventh day comes and it is time for you to return to the | |||
CF | castle in the forest, your sisters cling to your sleeves. | |||
CF | | |||
CF | "Don't go back," they say, and "When will we ever see you again?" But | |||
CF | you imagine they will find consolation somewhere. | |||
CF | | |||
CF | Your father hangs back, silent and moody. He has spent the week as far | |||
CF | from you as possible, working until late at night. Now he speaks only | |||
CF | to ask whether the Beast treated you "properly." Since he obviously | |||
CF | has his own ideas about what must have taken place over the past few | |||
CF | years, you do not reply beyond a shrug. | |||
CF | | |||
CF | You breathe more easily once you're back in the forest, alone. | |||
CF | | |||
CF | | |||
CF | | |||
CF | | |||
CF | Bronze | |||
CF | A fractured fairy tale by Emily Short | |||
CF | Release 11 / Serial number 060503 / Inform 7 build 3K27 (I6/v6.30 lib | |||
CF | 6/10N) | |||
CF | | |||
CF | Have you played interactive fiction before? > | |||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | | |||
CF | If you have not played Bronze before, you may still want to type HELP | |||
CF | to learn about special commands unique to this game. | |||
CF | | |||
CF | Drawbridge | |||
CF | Even in your short absence, the castle has come to look strange to you | |||
CF | again. When you came here first, you stood a long while on the | |||
CF | drawbridge, unready to cross the moat, for fear of the spells that | |||
CF | might bind you if you did. This time it is too late to worry about | |||
CF | such things. | |||
CF | | |||
CF | An iron-barred gate leads north. | |||
CF | | |||
CF | > | DavidW says, "hm. We won't see the colours change on the status line compass. I think red directions meant unvisited directions." | ||
Jacqueline says (to ClubFloyd), "help" | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | > Introduction to Bronze | |||
CF | Instructions for Playing IF in General | |||
CF | Special Commands In Bronze | |||
CF | Credits | |||
CF | Contacting the Author | MoyTravis says, "55 rooms! Whoa, that's a substantial number of rooms." | ||
Jacqueline asks, "Do we want the first one? Or just the third one?" | |||
DavidW says, "There's multiple paths through Bronze." | |||
MoyTravis asks, "Both I guess?" | |||
Knight_Otu says, "I guess both." | |||
Jacqueline presses the yellow enter button. | |||
CF ] Introduction to Bronze | |||
CF | Bronze | |||
CF | | |||
CF | When the seventh day comes and it is time for you to return to the | |||
CF | castle in the forest, your sisters cling to your sleeves. | |||
CF | | |||
CF | "Don't go back," they say, and "When will we ever see you again?" But | |||
CF | you imagine they will find consolation somewhere. | |||
CF | | |||
CF | Your father hangs back, silent and moody. He has spent the week as far | |||
CF | from you as possible, working until late at night. Now he speaks only | |||
CF | to ask whether the Beast treated you "properly." Since he obviously | |||
CF | has his own ideas about what must have taken place over the past few | |||
CF | years, you do not reply beyond a shrug. | |||
CF | | |||
CF | You breathe more easily once you're back in the forest, alone. | |||
CF | | |||
CF | Bronze is a puzzle-oriented adaptation of Beauty and the Beast with an | |||
CF | expansive geography for the inveterate explorer. | |||
CF | | |||
CF | Features help for novice players, a detailed adaptive hint system to | |||
CF | assist players who get lost, and a number of features to make | |||
CF | navigating a large space more pleasant. | |||
CF | | |||
CF | | |||
CF | Please press SPACE to continue. | |||
Jacqueline pushes the green 'space' button. | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | > Introduction to Bronze | |||
CF | Instructions for Playing IF in General | |||
CF | Special Commands In Bronze | |||
CF | Credits | |||
CF | Contacting the Author | DavidW says, "I'll probably want to hold back a bit for this one. I don't remember everything, but I do remember some." | ||
Jacqueline says, "Yeah, I don't remember much at all." | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | Introduction to Bronze | |||
CF | > Instructions for Playing IF in General | |||
CF | Special Commands In Bronze | |||
CF | Credits | |||
CF | Contacting the Author | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | Introduction to Bronze | |||
CF | Instructions for Playing IF in General | |||
CF | > Special Commands In Bronze | |||
CF | Credits | |||
CF | Contacting the Author | |||
Jacqueline presses the yellow enter button. | |||
CF ] Special Commands In Bronze | |||
CF | Bronze has a few special commands not found in every game. | |||
CF | | |||
CF | GO TO {any room} will allow you to travel automatically, assuming that | |||
CF | there are no locked doors or other impediments in your way. | |||
CF | | |||
CF | FIND {any object} will similarly take you to any items you have seen | |||
CF | already (but not find anything that you haven't seen yet). | |||
CF | | |||
CF | LOOK {a direction} will tell you what lies that way without your | |||
CF | having to go there. | |||
CF | | |||
CF | ROOMS will list all the rooms you have visited so far; OBJECTS will | |||
CF | similarly list all the things you have seen in the course of the game. | |||
CF | | |||
CF | THINK ABOUT {any object} will provide extra information and sometimes | |||
CF | context-sensitive hints, depending on what you have done so far. | |||
CF | | |||
CF | NOVICE MODE ON and NOVICE MODE OFF toggle the functioning of novice | |||
CF | mode, which puts in bold-face the names of objects the player might | |||
CF | want to attend to, and offers some command suggestions each turn. The | |||
CF | game runs very slightly more slowly in novice mode because it is also | |||
CF | calculating what the player might like to do at each turn. It is | |||
CF | recommended that the novice player try this for a while, then turn it | |||
CF | off when he gets the hang of the command-driven interface. Novice mode | |||
CF | does not list every possible command, only those that seem especially | |||
CF | obvious or relevant at any given moment. | |||
CF | | |||
CF | | |||
CF | | |||
CF | Please press SPACE to continue. | DavidW says, "There's a bench, a bell, a mosaic, a librarian. The usual." | ||
Roger says, "obtusely, I've never actually played it, although I've read and referred to the source code quite a bit" | |||
DavidW says, "FIND looks handy. You're not meant to get lost." | |||
Jacqueline says, "I'm thinking that, while we're not novices, NOVICE MODE ON is not a terrible idea." | |||
Jacqueline says, "Oh, except it slows the game. Hrm." | |||
Karona says, ".DavidW That's thoughtful." | |||
MoyTravis says, "I mean, I think it's fine? Computers these days are fast." | |||
DavidW says (to Karona), "This is an Emily Short game. She puts a lot of thoughtful stuff into her games." | |||
Jacqueline says, "Floyd is older than this game, Moy." | |||
Jacqueline says, "Though I guess its server is not." | |||
MoyTravis asks, "But, like, is the hardware?" | |||
Jacqueline says, "Sometimes Floyd does bog down, but we can just see how it goes." | |||
Jacqueline pushes the green 'space' button. | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | Introduction to Bronze | |||
CF | Instructions for Playing IF in General | |||
CF | > Special Commands In Bronze | |||
CF | Credits | |||
CF | Contacting the Author | |||
Jacqueline says (to ClubFloyd), "q" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | Drawbridge | |||
CF | There is little enough purpose in loitering outside: He and his | |||
CF | servants never come out here, and whatever you must do, you will have | |||
CF | to do within. | |||
CF | | |||
CF | An iron-barred gate leads north. | |||
CF | | |||
CF | | |||
CF | | |||
CF | > | Karona says, "DavidW, cool! We should keep an eye on this Emily. I have a feeling she is going places." | ||
DavidW says, "yeah, you can always turn it off later if you want to." | |||
Jacqueline says (to Karona), "hee" | |||
Jacqueline says (to ClubFloyd), "novice mode on" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > NOVICE MODE ON | |||
CF | | |||
CF | Novice mode is now on. | |||
CF | | |||
CF | | |||
CF | Some options to try (to play without guidance, type novice mode | |||
CF | off): | |||
CF | look | |||
CF | examine (X) the castle, the moat, or | |||
CF | yourself | |||
CF | think about a specific room or object to get a clue | |||
CF | help to see a more complete set of instructions | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x me" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > X ME | |||
CF | | |||
CF | You are nontrivially the worse for your journey -- hungry, dirty, and | |||
CF | tired. But all that can be seen to later. | |||
CF | | |||
CF | | |||
CF | Some options to try (to play without guidance, type novice mode | |||
CF | off): | |||
CF | look | |||
CF | examine (X) the moat or the castle | |||
CF | think about a specific room or object to get a clue | |||
CF | help to see a more complete set of instructions | |||
CF | | |||
CF | > | Jacqueline says, "Okay, I already hate novice mode." | ||
MoyTravis says, "Yeah it's a bit much." | |||
Jacqueline says, "It would be fine if we weren't seeing the italics tags." | |||
Jacqueline says (to ClubFloyd), "novice mode off." | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > NOVICE MODE OFF. | |||
CF | | |||
CF | Novice mode is now off. You may still consult HELP at any time, or use | |||
CF | THINK ABOUT specific puzzles. | |||
CF | | |||
CF | > | Jacqueline says, "And I can't imaging that was fun on a screen reader." | ||
Jacqueline says, "Though - oh, wait, I guess the screen reader skips those tags." | |||
Jacqueline says, "In theory." | |||
Karona exclaims, "Jacq, oy!" | |||
Jacqueline asks, "Oy?" | |||
Jacqueline asks (of Karona), "Did it read them all out to you? A bunch of italics tags?" | |||
Karona says, "Just imagining that with a screenreader." | |||
Karona says, "No, I have yet to find a decent screenreader for Ubuntu." | |||
Jacqueline says, "Oh, I did type imagine wrong. I always seem to do that." | |||
Jacqueline says (to Karona), "Oh. Darn." | |||
Jacqueline exclaims, "Anyway, let's go!" | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Drawbridge | |||
CF | There is little enough purpose in loitering outside: He and his | |||
CF | servants never come out here, and whatever you must do, you will have | |||
CF | to do within. | |||
CF | | |||
CF | An iron-barred gate leads north. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x moat" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > X MOAT | |||
CF | | |||
CF | The moat is full of slightly oily brown water. If you had been | |||
CF | physically imprisoned, you might have tried to swim across; so it is | |||
CF | just as well that you were not. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x gate" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > X GATE | |||
CF | | |||
CF | It is closed and unlocked. | |||
CF | | |||
CF | > | Knight_Otu says, "I do not want to know what's in the water." | ||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 1/55 | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying nothing. | |||
CF | | |||
CF | > | Jacqueline says, "Yeah, brown water is generally not great." | ||
Jacqueline asks, "Shall we go north?" | |||
Knight_Otu says, "Yeah." | |||
Jacqueline says, "I was going to wait for a second person but it's quiet, so..." | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 2/55 SW S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | (first opening the iron-barred gate) | |||
CF | You shouldn't be able to open it, heavy as it is, but it swings aside | |||
CF | lightly at your touch. The Beast said that it knows friend from enemy; | |||
CF | and the castle, at least, still regards you as friend. | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace, and no one is waiting for you | |||
CF | here; the air is very cold. Over the gate, the old familiar warning | |||
CF | sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read sign" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 2/55 SW S | |||
CF | | |||
CF | > READ SIGN | |||
CF | | |||
CF | You read: Those who seek to leave the castle depart at peril of | |||
CF | their lives and souls, unless another servant be provided in exchange, | |||
CF | or a fixed term of absence be granted by their master. | |||
CF | | |||
CF | > | Knight_Otu says, "Oh dear." | ||
DavidW says, "This is based on Beauty and the Beast, y'know." | |||
Jacqueline asks, "I forget. What was the original premise under which Belle comes to the castle?" | |||
DavidW says, "The story, not the cartoon." | |||
Jacqueline asks, "Shall we see if he is in the courtyard?" | |||
Knight_Otu says, "So I read. Of course, Emily may have changed things up." | |||
DavidW says, "Her father picked a rose from the Beast's garden, and in exchange for the rose, the father was forced to bring his daughter who asked for it here." | |||
Jacqueline says, "Harsh" | |||
DavidW says, "Yes, there's many many details in this version not from the original story." | |||
Jacqueline says (to ClubFloyd), "x fireplace" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 2/55 SW S | |||
CF | | |||
CF | > X FIREPLACE | |||
CF | | |||
CF | Unlit, vacant. It is almost as though you are not expected. | |||
CF | | |||
CF | > | Jacqueline asks, "Courtyard?" | ||
DavidW says, "Also, she's the youngest daughter of three daughters, if that matters." | |||
Knight_Otu says, "Sure, courtyard." | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 3/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Central Courtyard | |||
CF | Open to a grey sky, from which a light rain falls. You have never seen | |||
CF | the courtyard otherwise: it rains in every season, winter or summer, | |||
CF | no matter what lies beyond the moat. | |||
CF | | |||
CF | It was here that you first laid eyes on the Beast: emerging from the | |||
CF | State Rooms, snarling. He seemed angry at you for coming, even though | |||
CF | you had had no choice. Or perhaps (you thought) he was simply violent. | |||
CF | You did not run. | |||
CF | | |||
CF | The castle proper opens both north and south, and to the east a | |||
CF | helical staircase ascends to the roof. | |||
CF | | |||
CF | > | Knight_Otu says, "(I read that asa a hectical staircase.)" | ||
MoyTravis asks, "Did we x ourselves?" | |||
Knight_Otu says, "We did." | |||
Jacqueline says (to ClubFloyd), "x garden" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 3/55 S | |||
CF | | |||
CF | > X GARDEN | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | MoyTravis says, "Oh, right, that was when we had novice mode on." | ||
Jacqueline says (to ClubFloyd), "x me" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 3/55 S | |||
CF | | |||
CF | > X ME | |||
CF | | |||
CF | You are nontrivially the worse for your journey -- hungry, dirty, and | |||
CF | tired. But all that can be seen to later. | |||
CF | | |||
CF | > | Jacqueline says, "Huh. I guess I imagined the courtyard had a garden." | ||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 3/55 S | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | From here, you can head north, south, and east. | |||
CF | | |||
CF | > | Jacqueline says, "Oh, gotta go east." | ||
Jacqueline says, "I was wondering if we go to the roof we might get a good view." | |||
DavidW says, "There might be gardens. I don't remember for sure. Except for a bench. I stupidly remember a bench." | |||
Knight_Otu says, "We might." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 4/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Ground Floor Helical Staircase | |||
CF | The steps rise from here towards the upper rooms, and open out onto | |||
CF | the bare courtyard. | |||
CF | | |||
CF | An obscene gargoyle sits where the finial of the banister should be. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "gargoyle" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 4/55 | |||
CF | | |||
CF | > GARGOYLE | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x gargoyle" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 4/55 | |||
CF | | |||
CF | > X GARGOYLE | |||
CF | | |||
CF | He came up while you were bent over the gargoyle, trying to lift it. | |||
CF | "Taking that back to your room?" he asked slyly. "It won't work, but | |||
CF | if you're lacking companionship I could find an appropriate servant to | |||
CF | see to your needs." | |||
CF | | |||
CF | You felt yourself blush. "It's ugly," you said. "I wanted to move it." | |||
CF | | |||
CF | "Oh. You can't." He frowned at it. "It is a remnant, left here by an | |||
CF | angry soul who managed to take some revenge despite his enslavement. | |||
CF | There are a few others around, mostly in the crypt. They're immovable, | |||
CF | but harmless." | |||
CF | | |||
CF | You reacquaint yourself with its appearance: Not too large, but | |||
CF | stunningly ugly: a stone about the size of an apple, carved into a | |||
CF | monster with outsized ears and eyes -- not to mention outsized | |||
CF | attributes elsewhere. | |||
CF | | |||
CF | > | Knight_Otu says, "Geez." | ||
Jacqueline says, "I just had a massive computer issue that's going to require a reboot. I won't be long, though." | |||
MoyTravis says, "Unfortunate. Well, game isn't going anywhere." | |||
Jacqueline says, "Oh, wait. Perhaps not." | |||
DavidW) Gargie sings, "I'm too sexy for my loincloth, too sexy by faaar" | |||
Jacqueline says, "That was painful (literally, noise blasting in my ears with no way to make it stop... then it just stopped)." | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Upstairs Helical Staircase | |||
CF ] Apartments . E | |||
CF ] Rooms searched: 5/55 D | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Upstairs Helical Staircase | |||
CF | In this spot, you fell and almost broke your leg -- or some other more | |||
CF | valuable part of you -- except that He caught you. | |||
CF | | |||
CF | But you are alone now, and therefore cautious. | |||
CF | | |||
CF | > | Roger says, "this is the more-traditional sort that served as a downspout, I owuld suspect" | ||
Roger says, "accept your lord and saviour, The Beast" | |||
Knight_Otu says, "I'm going to claim the gargoyle just has an outsized belly." | |||
Jacqueline asks, "He. Uppercase, as if to deify?" | |||
DavidW says, "hm. Not sure." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 6/55 SW S SE | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby a heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x table" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 6/55 SW S SE | |||
CF | | |||
CF | > X TABLE | |||
CF | | |||
CF | The appearance of the bentwood table has not changed significantly | |||
CF | since you left. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x puzzle" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 6/55 SW S SE | |||
CF | | |||
CF | > X PUZZLE | |||
CF | | |||
CF | His latest offering: he brings you all the most innocent toys he can | |||
CF | find, to occupy your time and make you less miserable. This one is | |||
CF | nearly finished, missing only one piece that neither of you could ever | |||
CF | find. | |||
CF | | |||
CF | > | Knight_Otu says, "We need a jigsaw to cut out that last piece, clearly." | ||
Jacqueline says, "heh" | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Crystal Bedroom | |||
CF | A fantasia of gleaming and glittering, chandeliers and mirrors: all | |||
CF | that shines or reflects has been moved here, into this room that you | |||
CF | inhabit, which he never enters. | |||
CF | | |||
CF | The south end of the room is most dazzling, because of the daylight | |||
CF | from the balcony. | |||
CF | | |||
CF | > | Jacqueline says, "This sounds... horrible." | ||
DavidW asks, "And use a giant slingshot to get the piece through the window?" | |||
Knight_Otu says, "Yes, yes to both of you." | |||
Jacqueline says (to ClubFloyd), "x mirrors" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > X MIRRORS | |||
CF | | |||
CF | You learned, long ago, that the mirrors would keep him away; and then, | |||
CF | when you had less need to keep him at bay, you kept them anyway, so as | |||
CF | not to disturb him by returning them to the rest of the palace. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look in mirror" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > LOOK IN MIRROR | |||
CF | | |||
CF | You look and see yourself, scratched and dirty from the long journey; | |||
CF | and remember... | |||
CF | | |||
CF | He stood in the doorway, amused. "You look displeased." | |||
CF | | |||
CF | You, holding wide brocaded skirts. "They're very rich and very | |||
CF | beautiful and much too fancy for me." | |||
CF | | |||
CF | "And?" | |||
CF | | |||
CF | "And--" You glanced down at them. "And they would have been out of | |||
CF | fashion on my grandmother!" | |||
CF | | |||
CF | "Which is the last time the servants had a chance to practice making | |||
CF | gowns," he said. "Do you mind? There is no one to see you but me, and | |||
CF | I assure you that my knowledge of current Parisian fashion is | |||
CF | nonexistent..." | |||
CF | | |||
CF | > | Knight_Otu says, "Is there even a bed in this bedroom, or is it just shiny glitter." | ||
MoyTravis asks, "...lady couldn't you, like, dump them in a storeroom or something, instead of living in a bedroom entirely of mirrors?" | |||
Karona exclaims, "Who needs sleep when you have shiny glitter?!" | |||
Roger says, "shall I dress myself then like some common maid" | |||
Jacqueline says (to ClubFloyd), "x bed" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > X BED | |||
CF | | |||
CF | Unrumpled: the service keeps them neat and tidy. | |||
CF | | |||
CF | > | Jacqueline says, "THERE IS A BED" | ||
Knight_Otu says, "Well that's a bit of relief." | |||
Jacqueline says (to ClubFloyd), "look out window" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > LOOK OUT WINDOW | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | Roger says, "rather heavily-reinforced" | ||
Jacqueline says, "But no window." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Crystal Bedroom | |||
CF | A fantasia of gleaming and glittering, chandeliers and mirrors: all | |||
CF | that shines or reflects has been moved here, into this room that you | |||
CF | inhabit, which he never enters. | |||
CF | | |||
CF | The south end of the room is most dazzling, because of the daylight | |||
CF | from the balcony. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x chandelier" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 7/55 S | |||
CF | | |||
CF | > X CHANDELIER | |||
CF | | |||
CF | You learned, long ago, that the mirrors would keep him away; and then, | |||
CF | when you had less need to keep him at bay, you kept them anyway, so as | |||
CF | not to disturb him by returning them to the rest of the palace. | |||
CF | | |||
CF | > | Jacqueline says, "Oh, there is no window because there is a balcony." | ||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Gilded Balcony N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 8/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | You step out into the rain. | |||
CF | | |||
CF | Gilded Balcony | |||
CF | A ridiculous filigreed balcony that is like nothing so much as a | |||
CF | birdcage: and from here you can see all the way across the moat, | |||
CF | across the forest, the plain, to the edge of the sea, only by staring | |||
CF | long enough in any direction. | |||
CF | | |||
CF | When you first came here, the balcony was full of plants in pots: | |||
CF | poison oak, nettles, nightshade, datura. "They grow best here," he | |||
CF | explained. "Don't touch them." And he took them away, and you have | |||
CF | never seen them again since. | |||
CF | | |||
CF | > | DavidW says, "When we finally tell the Beast we've returned, I vote to change out of our walking shoes for more comfy slippers and ask the 'service' for some tea." | ||
Knight_Otu exclaims, "He must have killed those poor plants!" | |||
Jacqueline says (to ClubFloyd), "think about mirrors" | |||
CF ] Gilded Balcony N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 8/55 | |||
CF | | |||
CF | > THINK ABOUT MIRRORS | |||
CF | | |||
CF | You can't think of anything further on the topic. | |||
CF | | |||
CF | > | MoyTravis says, "Weird taste in plotted plants but if you're big into the emo thing sure." | ||
Jacqueline says (to DW), "I agree. Tea is always good." | |||
Roger says, "we should at least try singing" | |||
Jacqueline says (to ClubFloyd), "sing" | |||
CF ] Gilded Balcony N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 8/55 | |||
CF | | |||
CF | > SING | |||
CF | | |||
CF | You make a little noise, to cheer yourself. Then stop again, when you | |||
CF | remember that it is a song he taught you. | |||
CF | | |||
CF | > | Jacqueline says, "Aw" | ||
Knight_Otu says (to ClubFloyd), "dance" | |||
CF ] Gilded Balcony N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 8/55 | |||
CF | | |||
CF | > DANCE | |||
CF | | |||
CF | Despite all his lessons, you never did get the knack of it. | |||
CF | | |||
CF | > | Jacqueline says, "Aw aw" | ||
Jacqueline says (to ClubFloyd), "x sea" | |||
CF ] Gilded Balcony N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 8/55 | |||
CF | | |||
CF | > X SEA | |||
CF | | |||
CF | If you look long enough, your vision expands until you can see the | |||
CF | ocean, grey and clouded with storms, that took your father's | |||
CF | livelihood and brought your family to ruin. | |||
CF | | |||
CF | > | Jacqueline says, "This is chipper." | ||
Jacqueline says, "Good game for 2020-2021" | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 8/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Crystal Bedroom | |||
CF | A fantasia of gleaming and glittering, chandeliers and mirrors: all | |||
CF | that shines or reflects has been moved here, into this room that you | |||
CF | inhabit, which he never enters. | |||
CF | | |||
CF | The south end of the room is most dazzling, because of the daylight | |||
CF | from the balcony. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 8/55 SW S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby a heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about puzzle" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 8/55 SW S SE | |||
CF | | |||
CF | > THINK ABOUT PUZZLE | |||
CF | | |||
CF | You're missing an object that might be useful to resolving this | |||
CF | problem. | |||
CF | | |||
CF | Shall I go on? > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 8/55 SW S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | > | Jacqueline asks, "So, shall I pick a random direction other than north or south?" | ||
Roger says, "sure" | |||
MoyTravis asks, "So..."think about" is hints?" | |||
MoyTravis says, "Sure." | |||
Jacqueline says, "It's background, but sometimes also hints, yet." | |||
DavidW says, "Think about is hints, yes." | |||
Knight_Otu says, "Yeah, in this game it's hins." | |||
Jacqueline says, "er, yes" | |||
Knight_Otu says, "*hints" | |||
Jacqueline | THINK ABOUT {any object} will provide extra information and sometimes context-sensitive hints, depending on what you have done so far. | |||
DavidW says, "You'll probably want to explore as much as you can. ROOMS and OBJECTS can remind you what you've seen so far." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 9/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Guest Bedroom | |||
CF | Made up for the reception of a guest who will never arrive again. A | |||
CF | tapestry recalls the story. | |||
CF | | |||
CF | Still here at the center of the room is the stool you and the Beast | |||
CF | used, the time he tried to teach you to dance -- not a great success, | |||
CF | but more effective than the experiment with stilts. | |||
CF | | |||
CF | > | Jacqueline says, "I'm glad the game has the ROOMS command and GO TO because I am the worst person for remembering a layout, and I am not mapping." | ||
Knight_Otu says, "I can't imagine that dancing on a stool is particularly healthy or productive." | |||
DavidW says, "The stool might be useful for reaching something on a high shelf, I bet. Or milking a cow, except I dont remember any cows in this game." | |||
Karona says, "I wish more games didn't require me to map." | |||
Jacqueline says, "As I started reading that paragraph about the stool... before she got to the part about dancing... I read 'the stool you and the Beast used' and I had a weird Disney/Ghost mashup in my head." | |||
Jacqueline says, "Like, Belle and the Beast, like Demi Moore and Patrick Swayze." | |||
Jacqueline says, "Just wanted to share that with you all." | |||
DavidW asks, "makin' pottery?" | |||
Karona laughs! | |||
Knight_Otu asks, "Ghost pottery?" | |||
Jacqueline says (to DW), "Yes. Makin' the ghost pottery." | |||
Jacqueline says (to ClubFloyd), "x stool" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 9/55 | |||
CF | | |||
CF | > X STOOL | |||
CF | | |||
CF | An ordinary three-legged stool, like the one your cat at home liked to | |||
CF | sleep on. | |||
CF | | |||
CF | > | Jacqueline asks, "Aw man. We left our CAT behind?" | ||
Jacqueline says, "I hate this game." | |||
Knight_Otu says, "--:(" | |||
DavidW says, "I's like to see fan art of B&B pottery-makin'." | |||
Jacqueline says (to DW), "hahaha" | |||
Jacqueline says (to ClubFloyd), "x tapestry" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 9/55 | |||
CF | | |||
CF | > X TAPESTRY | |||
CF | | |||
CF | It is hard to make out the story from the faded threads, but it | |||
CF | appears to show a very small man, almost a dwarf, who holds on a | |||
CF | leading string a very large demon, almost a god. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x demon" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 9/55 | |||
CF | | |||
CF | > X DEMON | |||
CF | | |||
CF | It is hard to make out the story from the faded threads, but it | |||
CF | appears to show a very small man, almost a dwarf, who holds on a | |||
CF | leading string a very large demon, almost a god. | |||
CF | | |||
CF | > | Knight_Otu says, "Huh." | ||
Jacqueline asks, "Anything else before I go across the hall?" | |||
Knight_Otu asks, "Is there a bed here?" | |||
DavidW says (to ClubFloyd), "look behind tapestry" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 9/55 | |||
CF | | |||
CF | > LOOK BEHIND TAPESTRY | |||
CF | | |||
CF | You find nothing of interest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x bed" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 9/55 | |||
CF | | |||
CF | > X BED | |||
CF | | |||
CF | Unrumpled: the service keeps them neat and tidy. | |||
CF | | |||
CF | > | Knight_Otu says, "There is." | ||
DavidW says, "I'm good" | |||
Knight_Otu says, "Thanks." | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 9/55 SW S SE | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby a heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Upstairs Helical Staircase | |||
CF ] Apartments . E | |||
CF ] Rooms searched: 9/55 D | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Upstairs Helical Staircase | |||
CF | A dizzying prospect, the spiral of steps down to the ground. | |||
CF | | |||
CF | > | Jacqueline says, "Oh. Oops." | ||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 9/55 SW S SE | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby a heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 10/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Empty Bedroom | |||
CF | Like a monk's chamber compared to every other part of the palace, just | |||
CF | bare walls now. Here your father stayed, when he made his ill-fated | |||
CF | journey to the castle. The Beast told you this, on your first visit. | |||
CF | | |||
CF | On the wall, as a curio, hangs an open shackle -- sign of the only | |||
CF | person ever to have escaped the power of this place. | |||
CF | | |||
CF | > | Knight_Otu says, "No worries." | ||
Jacqueline says, "So, again: this is chipper." | |||
Jacqueline says (to ClubFloyd), "x shackle" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 10/55 | |||
CF | | |||
CF | > X SHACKLE | |||
CF | | |||
CF | Your father claims to have been chained up, but the Beast never made | |||
CF | the least effort to restrain you with chains or bars. On the | |||
CF | contrary-- but that remains a puzzle. | |||
CF | | |||
CF | You reacquaint yourself with its appearance: A curious object, a | |||
CF | broken shackle. Nowhere else in the castle are there any chains or | |||
CF | ropes or devices of torture; there has never been a need for such | |||
CF | physical coercion... | |||
CF | | |||
CF | > | DavidW says, "I think the Beast does chain the father in the original story." | ||
Jacqueline says (to ClubFloyd), "x bed" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 10/55 | |||
CF | | |||
CF | > X BED | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | Knight_Otu says, "Daaad, you have some explaining to do." | ||
Jacqueline says (to ClubFloyd), "hw" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 10/55 | |||
CF | | |||
CF | > HW | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 10/55 SW S SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby a heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Green Bedroom NE | |||
CF ] Apartments . | |||
CF ] Rooms searched: 11/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Green Bedroom | |||
CF | Having more personality than most of the bedrooms, it was decorated | |||
CF | for someone specific and has been left that way: green and white, with | |||
CF | a simple rustic cast unusual for the palace. | |||
CF | | |||
CF | The chief exception is the royal portrait on the wall. | |||
CF | | |||
CF | He's not upstairs, then: there's nowhere in these rooms he could have | |||
CF | been hiding, no space large enough to conceal him. | |||
CF | | |||
CF | Perhaps he's downstairs somewhere, in the east wing. That would make | |||
CF | sense. You find those rooms dreary and cold, but he spends time there | |||
CF | when he wishes to be alone; perhaps... | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x portrait" | |||
CF ] Green Bedroom NE | |||
CF ] Apartments . | |||
CF ] Rooms searched: 11/55 | |||
CF | | |||
CF | > X PORTRAIT | |||
CF | | |||
CF | "That was me," he told you. "Before I was changed. Do you think I was | |||
CF | handsome?" | |||
CF | | |||
CF | You shrugged. Handsome, yes, but proud, selfish, resentful, perhaps | |||
CF | cruel. "The painter did not do justice to your personality," you | |||
CF | replied. | |||
CF | | |||
CF | "You're wrong," he said. "And I put the painting here to punish the | |||
CF | woman who slept here. She treated me with justice, and I could not | |||
CF | forgive her." | |||
CF | | |||
CF | He refused to tell you the rest. "You like me more than you should, | |||
CF | and trust me less," he said. "If I told you the rest of this | |||
CF | particular story, you would neither trust nor like. There, that's a | |||
CF | warning for you." | |||
CF | | |||
CF | You reacquaint yourself with its appearance: A portrait of a young, | |||
CF | arrogant king: not a prince, but one who inherited early and used his | |||
CF | power from the beginning. He stares out with bitterness, perhaps even | |||
CF | resentment. | |||
CF | | |||
CF | > | Jacqueline says, "La la la. Happy times." | ||
Jacqueline asks, "NE?" | |||
Knight_Otu says, "Sure." | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 11/55 SW S SE | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby a heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | Jacqueline asks, "What was north?" | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 11/55 SW S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | (first opening the heavy door) | |||
CF | You get far enough to glimpse an open heavy door before being | |||
CF | overcome: you reel back from a smell of roses and death, so powerful | |||
CF | that you can't go forward. Until there's a breeze through here, you | |||
CF | won't be able to stand being in the place. | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby an open heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | DavidW asks, "The overpowering rose room, I guess?" | ||
Jacqueline says, "apparently" | |||
Jacqueline says, "The game made it sound as if we'd explored this whole area, but yeah, we hadn't gone in there. And can't yet, apparently." | |||
Knight_Otu says, "Yeah." | |||
Jacqueline asks, "Okay, so now back down the stairs, hoping we don't break a leg?" | |||
DavidW says, "For a wind, I guess you'll need a fan or a big bad wolf that blows or something." | |||
Roger says, "my guess is a window to be opened" | |||
Jacqueline says (to DW), "That's it. I'm sure it's a Big Bad Wolf. Totally." | |||
DavidW says (to Roger), "oh, right, that's possible too." | |||
Roger says, "or maybe a nosegay; that'd be traditional" | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Upstairs Helical Staircase | |||
CF ] Apartments . E | |||
CF ] Rooms searched: 11/55 D | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Upstairs Helical Staircase | |||
CF | A dizzying prospect, the spiral of steps down to the ground. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 11/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Ground Floor Helical Staircase | |||
CF | The steps rise from here towards the upper rooms, and open out onto | |||
CF | the bare courtyard. | |||
CF | | |||
CF | An obscene gargoyle sits where the finial of the banister should be. | |||
CF | | |||
CF | > | Knight_Otu says, "I mean, a balccony should let some air in." | ||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 11/55 S | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Central Courtyard | |||
CF | Open to a grey sky, from which a light rain falls. You have never seen | |||
CF | the courtyard otherwise: it rains in every season, winter or summer, | |||
CF | no matter what lies beyond the moat. | |||
CF | | |||
CF | The castle proper opens both north and south, and to the east a | |||
CF | helical staircase ascends to the roof. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 11/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | You find your way blocked by a phantom guard. Somewhere nearby you | |||
CF | hear chimes. | |||
CF | | |||
CF | As soon as you back up, he disperses into smoke again. | |||
CF | | |||
CF | > | Jacqueline exclaims, "!" | ||
Jacqueline says, "So. Not that way." | |||
Knight_Otu says, "Phantom guard didn't get the memo that we're friends." | |||
Roger says, "la f^antome" | |||
DavidW asks, "Maybe that's the dining room and we're not dressed for dinner?" | |||
Jacqueline says, "Apparently not. ...apparitionally not? Nah, too extended for a good joke." | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 11/55 SW S | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | Knight_Otu says, "Tom's not a phan of us." | ||
Jacqueline says, "heh" | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Guard Tower NE | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 12/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Guard Tower | |||
CF | A round tower offering protection to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Guard Tower NE | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 12/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Guard Tower | |||
CF | A round tower offering protection to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about here" | |||
CF ] Guard Tower NE | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 12/55 | |||
CF | | |||
CF | > THINK ABOUT HERE | |||
CF | | |||
CF | Sorry, there is nothing to say about that. | |||
CF | | |||
CF | > | Jacqueline says, "Okay." | ||
Knight_Otu says, "A very detailed room." | |||
Jacqueline says, "Very." | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 12/55 SW S | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Scarlet Gallery NE | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 13/55 SE | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Scarlet Gallery | |||
CF | You do not often come this way, into the older part of the castle, | |||
CF | which is narrow and has a low roof. The walls, and the ceiling too, | |||
CF | are deep scarlet, the color of the old king and queen that ruled here | |||
CF | two hundred fifty years ago, when there was still a kingdom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 14/55 SW | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Treasure Room | |||
CF | Locked in an iron cage are the house treasures not in use: the | |||
CF | collection consists of a sceptre, a puzzle piece, and a pair of cloven | |||
CF | shoes, at present -- he showed them to you one rainy day, telling you | |||
CF | their many histories. | |||
CF | | |||
CF | Nearby a small door leads east. | |||
CF | | |||
CF | > | Jacqueline asks, "A puzzle piece, eh?" | ||
Jacqueline says, "I totally read that as 'a pair of clown shoes'" | |||
Jacqueline says, "It was rather jarring" | |||
Roger says, "heh" | |||
Jacqueline says (to ClubFloyd), "x sceptre" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 14/55 SW | |||
CF | | |||
CF | > X SCEPTRE | |||
CF | | |||
CF | Formerly belonging to Queen Ingratitudina the First (so he said), only | |||
CF | slightly bent where she used it to strike King Cophetua. | |||
CF | | |||
CF | You reacquaint yourself with its appearance: Studded with measly | |||
CF | turquoises and semi-precious stones. | |||
CF | | |||
CF | > | Knight_Otu asks, "And you two never found that puzzle piece?" | ||
DavidW says, "I did play an IF game not long ago that had clown shoes." | |||
Jacqueline says (to ClubFloyd), "x puzzle piece" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 14/55 SW | |||
CF | | |||
CF | > X PUZZLE PIECE | |||
CF | | |||
CF | Something shiny has been painted on the piece. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x shoes" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 14/55 SW | |||
CF | | |||
CF | > X SHOES | |||
CF | | |||
CF | Made for something with cloven hoofs. They bear evidence of having | |||
CF | been adjusted to their current size by a shoemaker, and perhaps | |||
CF | (therefore) could be again. | |||
CF | | |||
CF | > | Jacqueline asks, "Could be... what? Adjusted again?" | ||
Knight_Otu says, "Sounds like it." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 14/55 SW | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Treasure Room | |||
CF | Locked in an iron cage are the house treasures not in use: the | |||
CF | collection consists of a sceptre, a puzzle piece, and a pair of cloven | |||
CF | shoes, at present -- he showed them to you one rainy day, telling you | |||
CF | their many histories. | |||
CF | | |||
CF | Nearby a small door leads east. | |||
CF | | |||
CF | > | DavidW says, "The shoes could be resized again." | ||
Knight_Otu says, "Of course, where would we find a shoemaker in an ancient castle." | |||
Jacqueline asks, "E?" | |||
Knight_Otu says, "Sure." | |||
Jacqueline says (to Knight), "Maybe there is a ghost shoe maker." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 14/55 SW | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | (first opening the small door) | |||
CF | (first unlocking the small door) | |||
CF | You lack a key that fits the small door. | |||
CF | | |||
CF | > | Knight_Otu says, "Maybe." | ||
Jacqueline says, "Or not." | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Scarlet Gallery NE | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 14/55 SE | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Scarlet Gallery | |||
CF | You do not often come this way, into the older part of the castle, | |||
CF | which is narrow and has a low roof. The walls, and the ceiling too, | |||
CF | are deep scarlet, the color of the old king and queen that ruled here | |||
CF | two hundred fifty years ago, when there was still a kingdom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 15/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Gallery of Historical Paintings | |||
CF | Here on the north wall and the south are paintings of historical | |||
CF | events from times past: the assassination of King Elzibad in 1248; the | |||
CF | arrival of Princess Lucrezia from the Italian State of Medici-Credenza | |||
CF | in 1545. | |||
CF | | |||
CF | The gallery goes on, echoing, both east and west. | |||
CF | | |||
CF | > | DavidW says, "Maybe the cobbler is hiding behind the peaches in the pantry." | ||
Jacqueline says (to ClubFloyd), "x king" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 15/55 | |||
CF | | |||
CF | > X KING | |||
CF | | |||
CF | You see his pointy-slippered attendants wringing their hands, his wife | |||
CF | wiping her eyes on an ermine muff, peasants grieving. | |||
CF | | |||
CF | Of Elzibad himself, there is only a pair of blackened feet, sticking | |||
CF | out from under the elephant. | |||
CF | | |||
CF | > | Jacqueline says, "haha" | ||
Knight_Otu says, "..." | |||
Jacqueline says, "I mean, um, tragic." | |||
Jacqueline says (to ClubFloyd), "princess" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 15/55 | |||
CF | | |||
CF | > PRINCESS | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | MoyTravis says, "F." | ||
Knight_Otu says, "That was unexpected." | |||
Jacqueline says (to ClubFloyd), "x princess" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 15/55 | |||
CF | | |||
CF | > X PRINCESS | |||
CF | | |||
CF | Lucrezia wears silk the pale blue of the morning sky, and her eyes are | |||
CF | little currants of malice. | |||
CF | | |||
CF | > | Jacqueline says (to Moy), "ha" | ||
Jacqueline says, "Her eyes are little currants of malice. Cheerful." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 16/55 D | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Room with the Labyrinth Floor | |||
CF | A mosaic floor of black and white, like that of cathedrals, as | |||
CF | protection against the spite of the undead: which protection might | |||
CF | often have been needed, by those that dwelt here in former times. The | |||
CF | way down is at the center of the maze. | |||
CF | | |||
CF | > | DavidW says, "oh, the mosaic. I knew there was at least one." | ||
Jacqueline clears the save counter. | |||
Jacqueline says (to ClubFloyd), "SAVE" | |||
Jacqueline says (to ClubFloyd), "cf1" | |||
CF | > | |||
CF | > SAVE | |||
CF | %% Enter a save filename to write: | |||
CF | %% Critical error. | |||
CF | %% Message: stream_open_file: unable to open file. | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 16/55 D | |||
CF | Save failed. | |||
CF | | |||
CF | > | Jacqueline says, "huh" | ||
Knight_Otu says, "Uh." | |||
Jacqueline says (to ClubFloyd), "save" | |||
CF | > | |||
CF | > SAVE | |||
CF | %% Enter a save filename to write: | MoyTravis says, "Hmm." | ||
Jacqueline says (to ClubFloyd), "bronze1" | |||
CF | %% Critical error. | |||
CF | %% Message: stream_open_file: unable to open file. | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 16/55 D | |||
CF | Save failed. | |||
CF | | |||
CF | > | Jacqueline says, "NO SAVE FOR US" | ||
DavidW says, "Maybe the save directory is full." | |||
Jacqueline says, "I doubt it." | |||
Jacqueline says, "But it's fine." | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 16/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from the room with the labyrinth | |||
CF | floor, you can see almost nothing of the contents of your current | |||
CF | location. | |||
CF | | |||
CF | > | Knight_Otu says, "Better hope the game rates as nice." | ||
DavidW says, "Not like there's any way to check." | |||
Jacqueline says (to DW), "There is - one of us could go to the Toyshop and try the save." | |||
Jacqueline says, "On a different game." | |||
Jacqueline says, "It's the same drive." | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 16/55 D | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Room with the Labyrinth Floor | |||
CF | A mosaic floor of black and white, like that of cathedrals, as | |||
CF | protection against the spite of the undead: which protection might | |||
CF | often have been needed, by those that dwelt here in former times. The | |||
CF | way down is at the center of the maze. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 16/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Gallery of Historical Paintings | |||
CF | Here on the north wall and the south are paintings of historical | |||
CF | events from times past: the assassination of King Elzibad in 1248; the | |||
CF | arrival of Princess Lucrezia from the Italian State of Medici-Credenza | |||
CF | in 1545. | |||
CF | | |||
CF | The gallery goes on, echoing, both east and west. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Scarlet Gallery NE | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 16/55 SE | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Scarlet Gallery | |||
CF | You do not often come this way, into the older part of the castle, | |||
CF | which is narrow and has a low roof. The walls, and the ceiling too, | |||
CF | are deep scarlet, the color of the old king and queen that ruled here | |||
CF | two hundred fifty years ago, when there was still a kingdom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Scarlet Tower | |||
CF | A little hexagonal room, from whose narrow window you can see the | |||
CF | moat, the lawn, and the beginning of the forest outside. | |||
CF | | |||
CF | On the windowsill, a helmet waits, for the use of the sentry. | |||
CF | | |||
CF | He's not down here, then, in the east wing. | |||
CF | | |||
CF | There is still the chance that he's somewhere in the kitchen wing, | |||
CF | west of the entrance hall. Maybe he got hungry. | |||
CF | | |||
CF | (He never liked to eat in the dining hall alone, and took it up only | |||
CF | when you were around. But maybe he's gone there for some reason | |||
CF | anyway?) | |||
CF | | |||
CF | > | Jacqueline says, "So I am guessing that no matter where he is, he is always in the last place the player looks. Just a guess, but..." | ||
Jacqueline says (to ClubFloyd), "x helmet" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > X HELMET | |||
CF | | |||
CF | A very old helmet that you have seen the Beast wear (and quite foolish | |||
CF | it looked, perched on a head it no longer fits: it would suit your | |||
CF | head better). He told you once that the helmet was for night watchmen, | |||
CF | scouts, and guards, to increase their vigilance and strengthen their | |||
CF | hearing. | |||
CF | | |||
CF | Lines of writing arc over each ear, but you do not know the language | |||
CF | in question. | |||
CF | | |||
CF | > | Knight_Otu says, "I feel the protagonist is a little prone to jumping toconclusions about the beast's whereabouts." | ||
Jacqueline says (to KO), "Well, I think it's just meant to give backstory." | |||
Jacqueline says, "And a sense of her feeling about him." | |||
Knight_Otu says, "Probably, yes." | |||
Jacqueline says (to ClubFloyd), "x writing" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > X WRITING | |||
CF | | |||
CF | A very old helmet that you have seen the Beast wear (and quite foolish | |||
CF | it looked, perched on a head it no longer fits: it would suit your | |||
CF | head better). He told you once that the helmet was for night watchmen, | |||
CF | scouts, and guards, to increase their vigilance and strengthen their | |||
CF | hearing. | |||
CF | | |||
CF | Lines of writing arc over each ear, but you do not know the language | |||
CF | in question. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Scarlet Tower | |||
CF | A little hexagonal room, from whose narrow window you can see the | |||
CF | moat, the lawn, and the beginning of the forest outside. | |||
CF | | |||
CF | On the windowsill, a helmet waits, for the use of the sentry. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look through window" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > LOOK THROUGH WINDOW | |||
CF | | |||
CF | Beyond a short stretch of clear ground, the forest grows thick and | |||
CF | uninhabited for many miles. | |||
CF | | |||
CF | > | Knight_Otu says, "But I mean, he could lie dead in the rose room, or lurking in the darkness for some reason." | ||
DavidW says, "The helmet is probably useful somewhere." | |||
Knight_Otu says, "Yeah." | |||
Jacqueline says, "We haven't been taking things. I guess this is a thing we could take." | |||
Jacqueline says (to ClubFloyd), "take helmet" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > TAKE HELMET | |||
CF | | |||
CF | You acquire the helmet. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Scarlet Gallery NE | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 17/55 SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Scarlet Gallery | |||
CF | You do not often come this way, into the older part of the castle, | |||
CF | which is narrow and has a low roof. The walls, and the ceiling too, | |||
CF | are deep scarlet, the color of the old king and queen that ruled here | |||
CF | two hundred fifty years ago, when there was still a kingdom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Scarlet Tower NW | |||
CF ] Old Castle . | |||
CF ] Rooms searched: 17/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Scarlet Tower | |||
CF | A little hexagonal room, from whose narrow window you can see the | |||
CF | moat, the lawn, and the beginning of the forest outside. | |||
CF | | |||
CF | > | DavidW says, "When we're finished exploring, we could try putting the puzzle piece in the jigsaw puzzle." | ||
Jacqueline says, "oops. We're done here. I forgot." | |||
Jacqueline asks (of DW), "I don't think we can get the puzzle piece. It's locked up, isn't it?" | |||
Jacqueline says, "I mean, I didn't try..." | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Scarlet Gallery NE | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 17/55 SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Scarlet Gallery | |||
CF | You do not often come this way, into the older part of the castle, | |||
CF | which is narrow and has a low roof. The walls, and the ceiling too, | |||
CF | are deep scarlet, the color of the old king and queen that ruled here | |||
CF | two hundred fifty years ago, when there was still a kingdom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 17/55 SW | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Treasure Room | |||
CF | Locked in an iron cage are the house treasures not in use: the | |||
CF | collection consists of a sceptre, a puzzle piece, and a pair of cloven | |||
CF | shoes, at present -- he showed them to you one rainy day, telling you | |||
CF | their many histories. | |||
CF | | |||
CF | Nearby a small door leads east. | |||
CF | | |||
CF | > | Knight_Otu says, "It sounded locked up." | ||
Jacqueline says (to ClubFloyd), "take puzzle" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 17/55 SW | |||
CF | | |||
CF | > TAKE PUZZLE | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take puzzle piece" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 17/55 SW | |||
CF | | |||
CF | > TAKE PUZZLE PIECE | |||
CF | | |||
CF | The iron cage isn't open. | |||
CF | | |||
CF | > | Jacqueline says, "yeah" | ||
DavidW says, "oh. I missed the locked up part." | |||
DavidW says (to ClubFloyd), "find key" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 17/55 SW | |||
CF | | |||
CF | > FIND KEY | |||
CF | | |||
CF | The current problem cannot be fully dealt with until you have | |||
CF | addressed another issue; further exploration is called for. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Scarlet Gallery NE | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 17/55 SE | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Scarlet Gallery | |||
CF | You do not often come this way, into the older part of the castle, | |||
CF | which is narrow and has a low roof. The walls, and the ceiling too, | |||
CF | are deep scarlet, the color of the old king and queen that ruled here | |||
CF | two hundred fifty years ago, when there was still a kingdom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 17/55 SW S | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Great Dining Hall | |||
CF | Such a long hall that the soup might get cold between one end and the | |||
CF | other. You and he used only the far west end, nearest the kitchen. | |||
CF | Once you took to dining together at all, that is; the first few months | |||
CF | he brought trays to your room, while you hid. | |||
CF | | |||
CF | But then you took to eating here; and at the end of every meal he | |||
CF | would stand up formally and ask his question. | |||
CF | | |||
CF | "You can leave at any time," he said, when he first spoke to you. You | |||
CF | stared at him, surprised that someone with his face and teeth was | |||
CF | capable of human communication. "Would you like to go?" | |||
CF | | |||
CF | There are other memories, more recent, of course. Every glance around | |||
CF | the room reminds you of a different one. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "I'm surprised you haven't gone home yet," he said very early in your | |||
CF | stay. | |||
CF | | |||
CF | "I've heard stories," you replied. "As if there weren't enough to see | |||
CF | around the castle. I know what happens to your servants who try to | |||
CF | leave you." | |||
CF | | |||
CF | "Nothing bad would happen to you," he said. But you could not believe | |||
CF | him, not with all the captured spirits, not with the stories, not with | |||
CF | the evidence around the castle. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "And now -- would you like to go home?" | |||
CF | | |||
CF | You bit your lip. It had been a pleasant conversation, up until now, | |||
CF | when you are reminded: however nicely he may behave, he is still the | |||
CF | king of a cursed line, and not to be trusted. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "I assure you," he added. "No harm will come to you if you do go." | |||
CF | | |||
CF | "I only have your word for that," you replied, looking stubbornly into | |||
CF | your soupbowl. | |||
CF | | |||
CF | He sat. "I am unable to lie to you," he said. "It is one of the | |||
CF | conditions placed upon us. We can only tell the truth." | |||
CF | | |||
CF | "And why should I believe that?" | |||
CF | | |||
CF | He raised his glass. "I'll try again tomorrow." | |||
CF | | |||
CF | > | Jacqueline asks, "Upon... us?" | ||
Knight_Otu asks, "Royal we?" | |||
Jacqueline says, "Maybe." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "Were you ever married?" you asked, ignoring his question. | |||
CF | | |||
CF | "No." | |||
CF | | |||
CF | "Then you have no heirs?" | |||
CF | | |||
CF | "I have no legitimate sons," he replied. "But I certainly have an | |||
CF | heir, somewhere. If I died, somewhere, someone would inherit all this, | |||
CF | and the whole system would go on as before, the servants and the | |||
CF | contracts. But don't worry: I have tried, and it turns out that I | |||
CF | don't die easily." | |||
CF | | |||
CF | > | DavidW says, "Or him and the servants, maybe" | ||
Knight_Otu says, "Well, royal us in this case." | |||
Knight_Otu says (to David), "or that." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "And you promise I would not regret it? Truthfully." | |||
CF | | |||
CF | He coughed. "I don't know your future. And -- since you ask I must | |||
CF | answer -- I don't think much of your father, a man who would barter | |||
CF | his daughter's service for his own, especially since he had | |||
CF | unflattering ideas of what I would do with you." | |||
CF | | |||
CF | You sputtered. "Well of course you couldn't-- I mean, being an | |||
CF | animal..." | |||
CF | | |||
CF | His teeth gleamed. "I assure you I could," he said. "But I won't." | |||
CF | | |||
CF | > | Jacqueline says, "..." | ||
Knight_Otu says, "Did not need that image." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "I have become used to it here," you answered, surprising yourself. | |||
CF | "There is plenty to read; there is the chessman, and games; and you | |||
CF | are good company." He raised his glass with a half smile. "You'd | |||
CF | rather stay here without me?" | |||
CF | | |||
CF | "No," he said. | |||
CF | | |||
CF | > | Jacqueline says (to Knight_Otu), "Too late! You have the image now." | ||
MoyTravis says, "F." | |||
MoyTravis says, "I will post nothing but F, from here on out. That's my new rule." | |||
Knight_Otu says, ">DROP MENTAL IMAGE" | |||
Jacqueline says, "You can put that image right there along side the one of Belle & the Beast making pottery." | |||
Jacqueline says, "Also, just gonna drop this here:" | |||
Jacqueline | [LINK] | |||
Jacqueline says, "For your later viewing pleasure." | |||
Knight_Otu says, "Uh oh." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "I c-care for you," you said. "I am lonely without you, and you make | |||
CF | me laugh, and you're nice..." | |||
CF | | |||
CF | "Stop," he said. "And remind me never to order the port again." | |||
CF | | |||
CF | He picked you up from your chair and your head rested on his shoulder. | |||
CF | "But why can I not be in love... Oh, carry me carefully on the stairs: | |||
CF | I feel sick!" | |||
CF | | |||
CF | "Simply, pet," he said, walking slowly up the steps. "What you offer I | |||
CF | couldn't accept. In fact, I'm not sure what you are offering. Do you | |||
CF | have some fantasy of marrying me? Being my mistress?" | |||
CF | | |||
CF | You could not think of the answer; there was no solution that was not | |||
CF | absurd. He set you down carefully on the bed and went away. A moment | |||
CF | later he came back, bright crimson bell in his left paw. "When you | |||
CF | wake in the morning and are very ill, which you will be, ring this and | |||
CF | the servants will bring a tonic appropriate to your condition." | |||
CF | | |||
CF | > | Knight_Otu asks, "A bell for the belle?" | ||
DavidW says, "A crimson one." | |||
Jacqueline says, "A bell for the inebriated Belle" | |||
DavidW says, "I seem to remember more than one bell." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "For a visit, if you won't go to stay?" he asked. "We could arrange | |||
CF | that too, if you liked." | |||
CF | | |||
CF | "And nothing bad would happen to anyone I cared about?" you demanded. | |||
CF | | |||
CF | "Nothing bad would happen to you or to your family. There would be no | |||
CF | ill health and no spiritual repercussions." | |||
CF | | |||
CF | "You're leaving something out," you said, having gotten familiar with | |||
CF | the precise way he speaks when hedging around a difficult fact. | |||
CF | | |||
CF | "It could be unpleasant for me," he replied, strained. "But you | |||
CF | mustn't stay because of my feelings on the matter. Your family miss | |||
CF | you, and I am the villain in this piece." | |||
CF | | |||
CF | > | Knight_Otu says, "As was the royal color back in the day." | ||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | "Don't mention the leaving thing once more," you said. "Or I will | |||
CF | throw a glass at your head." | |||
CF | | |||
CF | He sighed. "You are as stubborn as you are honorable," he said. "No | |||
CF | doubt the two are related." | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | You allow yourself to remember another night, another request. | |||
CF | | |||
CF | After a long time: "You haven't asked me to leave in a while," you | |||
CF | said. | |||
CF | | |||
CF | "Ah." He looked at his plate of food. "Of course you may go. I'm glad | |||
CF | you believe my word about the effects, now." | |||
CF | | |||
CF | "I will go to visit my family," you say, stressing the word visit. "On | |||
CF | condition that you tell me how to do it so that I will not harm you. | |||
CF | If you won't do that, I don't go." | |||
CF | | |||
CF | He looked at you, his expression cloudy. "There is a very good reason | |||
CF | why..." | |||
CF | | |||
CF | "Those are my terms." | |||
CF | | |||
CF | He sighed. "Very well," he said. "If your trip lasts fewer than seven | |||
CF | days, it will have no effect on anything here." He looked down at his | |||
CF | curled paw. "But if you don't come back -- and I imagine you won't -- | |||
CF | I will forgive you." | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 18/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Great Dining Hall | |||
CF | Such a long hall that the soup might get cold between one end and the | |||
CF | other. You and he used only the far west end, nearest the kitchen. | |||
CF | Once you took to dining together at all, that is; the first few months | |||
CF | he brought trays to your room, while you hid. | |||
CF | | |||
CF | But then you took to eating here; and at the end of every meal he | |||
CF | would stand up formally and ask his question. | |||
CF | | |||
CF | > | Jacqueline says, "Okay." | ||
Knight_Otu says, "That was quite the info dump." | |||
Jacqueline says, "Well done, though." | |||
Roger says, "forsooth, lady: what is thy problem" | |||
Knight_Otu says, "Yeah." | |||
Jacqueline says, "Shows how tortured the whole process was." | |||
Jacqueline says (to Roger), "I can see how you wooed Mrs. Carbol." | |||
Roger says, "not with cold soup I can tell you that" | |||
Jacqueline coughs. | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Enormous Kitchen N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 19/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Enormous Kitchen | |||
CF | Haunted with the spirits of chefs past, generations and generations of | |||
CF | culinary geniuses; one can never predict its whimsies. Unless he has | |||
CF | moved everything, the bell to summon them into action should be in one | |||
CF | of the rooms upstairs. | |||
CF | | |||
CF | > | Jacqueline says, "I was hoping to find an animated tea pot in here." | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 20/55 D S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Servant Quarters | |||
CF | You've never come here before, and now you see why. Not a room | |||
CF | friendly to visitors, it has the air of resentful, martyred suffering. | |||
CF | Even His most unpleasant ancestors would not have grudged this place | |||
CF | more paint, surely, and more straw for the beds. | |||
CF | | |||
CF | A decaying ladder leads down. | |||
CF | | |||
CF | So he's not among the kitchen things. | |||
CF | | |||
CF | He must have gone into one of the more... difficult portions of the | |||
CF | castle. The state rooms, or the crypt. One of the places he knows you | |||
CF | hate to visit alone. | |||
CF | | |||
CF | This does not bode well for his state of mind. (Will he be angry? It | |||
CF | has been a long time since he was truly angry at you... But you cannot | |||
CF | deal with that until you find him.) | |||
CF | | |||
CF | > | MoyTravis says, "Doubt we'll find anything animate. Other than us, and the beast." | ||
Jacqueline says, "I'm going to do it. I'm going to go down the ladder." | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from the servant quarters, you can see | |||
CF | almost nothing of the contents of your current location. You find | |||
CF | yourself concentrating all the more alertly on your hearing, as though | |||
CF | the slightest echo might offer a clue. | |||
CF | | |||
CF | You hear some dry sifting from the northeast. | |||
CF | | |||
CF | > | Jacqueline asks, "...sifting?" | ||
Jacqueline asks, "Should I back out, or use my ears and potentially lose my life?" | |||
MoyTravis says, "You should sift your flour don't'cha know." | |||
Knight_Otu says, "No clue what it means in this context." | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | You hear some dry sifting from the immediate vicinity. | |||
CF | | |||
CF | > | DavidW says, "Could be snakes, I suppose." | ||
Knight_Otu says, "I do think we want a light source. Oops." | |||
Jacqueline says, "I do too." | |||
Jacqueline says (to ClubFloyd), "listen" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN | |||
CF | | |||
CF | You hear some dry sifting from the immediate vicinity. | |||
CF | | |||
CF | > | DavidW says, "I think you want the helmet here." | ||
Jacqueline says (to ClubFloyd), "wear helmet" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > WEAR HELMET | |||
CF | | |||
CF | You settle the helmet over your head, and there is a roaring in your | |||
CF | ears at first. But then the sharpened hearing begins to feel natural | |||
CF | again. | |||
CF | | |||
CF | > | Jacqueline says, "Oh right" | ||
Jacqueline says (to ClubFloyd), "listen" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN | |||
CF | | |||
CF | Windchimes ring, muted, from the southeast. You can also make out your | |||
CF | own steady breathing and some dry sifting from the immediate vicinity. | |||
CF | | |||
CF | > | MoyTravis asks, "Does sifting have some meaning I'm unfamiliar with?" | ||
Jacqueline says, "I only know it as running something, like sand or flour or such, through a screen or sieve." | |||
DavidW says, "Something that sounds like sifting, I think." | |||
Roger says, "I think it's like a sands-through-the-hourglass sort of sound, yeah" | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, melodious, from the northeast, competing with some | |||
CF | dry sifting from the northwest and an irregular dripping from the | |||
CF | southeast. You can also make out your own steady breathing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, muted, from the northwest. You can also make out your | |||
CF | own steady breathing and an irregular dripping from the immediate | |||
CF | vicinity. | |||
CF | | |||
CF | > | Jacqueline says, "I'm not sure there will ever be a light source." | ||
Jacqueline says (to ClubFloyd), "listen to dripping" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN TO DRIPPING | |||
CF | | |||
CF | Even your own breathing is magnified when you wear the helmet, so you | |||
CF | must concentrate past it... | |||
CF | | |||
CF | The irregular dripping sounds like a leak. | |||
CF | | |||
CF | > | Knight_Otu says, "Maybe not. But I still want one." | ||
Jacqueline says, "Well, sure." | |||
Jacqueline says (to ClubFloyd), "listen to leak" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN TO LEAK | |||
CF | | |||
CF | Even your own breathing is magnified when you wear the helmet, so you | |||
CF | must concentrate past it... | |||
CF | | |||
CF | The irregular dripping sounds like a leak. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, melodious, from the northeast, competing with some | |||
CF | dry sifting from the northwest and an irregular dripping from the | |||
CF | southeast. You can also make out your own steady breathing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, muted, from the southeast. You can also make out your | |||
CF | own steady breathing and some dry sifting from the immediate vicinity. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "listen to sifting" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN TO SIFTING | |||
CF | | |||
CF | Even your own breathing is magnified when you wear the helmet, so you | |||
CF | must concentrate past it... | |||
CF | | |||
CF | The dry sifting sounds like some dust. | |||
CF | | |||
CF | > | Knight_Otu asks, "TOUCH LEAK? Or something like that?" | ||
Jacqueline says (to ClubFloyd), "touch dust" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > TOUCH DUST | |||
CF | | |||
CF | You reach for the source of the dry sifting noises, and feel what | |||
CF | seems like some dust. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take dust" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > TAKE DUST | |||
CF | | |||
CF | They're hardly portable. | |||
CF | | |||
CF | > | Jacqueline says, "Okay, I'll go back and touch the leak. I'll hope it's not brown water." | ||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, melodious, from the northeast, competing with some | |||
CF | dry sifting from the northwest and an irregular dripping from the | |||
CF | southeast. You can also make out your own steady breathing. | |||
CF | | Knight_Otu says, "Oh. Ew." | ||
CF | > | Jacqueline says, "Hey, you're the one who suggested it, KO" | ||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, muted, from the northwest. You can also make out your | |||
CF | own steady breathing and an irregular dripping from the immediate | |||
CF | vicinity. | |||
CF | | |||
CF | > | Knight_Otu says, "I forgot the brown water." | ||
Jacqueline says, "heehee" | |||
Jacqueline says, "TOO LATE I'M DOING IT" | |||
Jacqueline says (to ClubFloyd), "touch the leak!" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > TOUCH THE LEAK! | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "touch leak" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > TOUCH LEAK | |||
CF | | |||
CF | You reach for the source of the irregular dripping noises, and feel | |||
CF | what seems like a leak. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "drink leak" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > DRINK LEAK | |||
CF | | |||
CF | There's nothing suitable to drink here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "listen" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN | |||
CF | | |||
CF | Windchimes ring, muted, from the northwest. You can also make out your | |||
CF | own steady breathing and an irregular dripping from the immediate | |||
CF | vicinity. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "listen to my breath" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > LISTEN TO MY BREATH | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, melodious, from the northeast, competing with some | |||
CF | dry sifting from the northwest and an irregular dripping from the | |||
CF | southeast. You can also make out your own steady breathing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, loud, from the northeast. You can also make out your | |||
CF | own steady breathing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 20/55 | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from rose garden, you can see almost | |||
CF | nothing of the contents of your current location. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | You climb into the pale light... | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x windchimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > X WINDCHIMES | |||
CF | | |||
CF | Each chime is engraved with the staring eyes and exaggerated nostrils | |||
CF | of a spirit warrior. | |||
CF | | |||
CF | > | Roger says, "he never promised us a oh wait I guess he did" | ||
Jacqueline says, "haha" | |||
Jacqueline says, "We are such olds." | |||
MoyTravis asks, "...what?" | |||
Jacqueline says (to Moy), "It's a song." | |||
MoyTravis says, "Oh." | |||
Jacqueline says, "'I beg your pardon... I never promised you a rose garden.'" | |||
Jacqueline says (to ClubFloyd), "x chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > X CHIMES | |||
CF | | |||
CF | Each chime is engraved with the staring eyes and exaggerated nostrils | |||
CF | of a spirit warrior. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > RING CHIMES | |||
CF | | |||
CF | You cannot reach the iron windchimes from your present position; you'd | |||
CF | need something to stand on. | |||
CF | | |||
CF | > | DavidW says, "The stool!" | ||
Jacqueline says, "Like a stool." | |||
Jacqueline says, "Yeah" | |||
Roger says, "we could FIND it" | |||
Jacqueline says, "I was unaware that I needed to nick the furniture and start carrying it around with us. My bad." | |||
Jacqueline says (to ClubFloyd), "find stool" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 21/55 | |||
CF | | |||
CF | > FIND STOOL | |||
CF | | |||
CF | You head down to rooted room. Then south to the enormous kitchen. Then | |||
CF | east to the great dining hall. Then east to the entrance hall. Then | |||
CF | north to the central courtyard. Then east to the ground floor helical | |||
CF | staircase. Then up to the upstairs helical staircase. Then east to the | |||
CF | private parlor. And finally east to the guest bedroom. | |||
CF | | |||
CF | Guest Bedroom | |||
CF | Made up for the reception of a guest who will never arrive again. A | |||
CF | tapestry recalls the story. | |||
CF | | |||
CF | Still here at the center of the room is the stool you and the Beast | |||
CF | used, the time he tried to teach you to dance -- not a great success, | |||
CF | but more effective than the experiment with stilts. | |||
CF | | |||
CF | > | DavidW asks, "And what would the chimes help with? The phantom guard?" | ||
Jacqueline says (to ClubFloyd), "take stool" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 21/55 | |||
CF | | |||
CF | > TAKE STOOL | |||
CF | | |||
CF | You acquire the stool. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "find chimes" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 21/55 | |||
CF | | |||
CF | > FIND CHIMES | |||
CF | | |||
CF | You cannot reach the iron windchimes from your present position; you'd | |||
CF | need something to stand on. | |||
CF | | |||
CF | > | Jacqueline says, "Nice bug" | ||
DavidW says (to ClubFloyd), "go to rose garden" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > GO TO ROSE GARDEN | |||
CF | | |||
CF | You head west to the private parlor. Then west to the upstairs helical | |||
CF | staircase. Then down to the ground floor helical staircase. Then west | |||
CF | to the central courtyard. Then south to the entrance hall. Then west | |||
CF | to the great dining hall. Then west to the enormous kitchen. Then | |||
CF | north to the servant quarters. Then down to the apprentice's workshop. | |||
CF | | |||
CF | You climb into the pale light... | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | > | Roger says, "hunh" | ||
Jacqueline says (to ClubFloyd), "drop stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > DROP STOOL | |||
CF | | |||
CF | You set the stool down next to one wall. | |||
CF | | |||
CF | > | Knight_Otu says, "To be fair, this is IF. Taking everything that isn't nailed down is basically a contractual obligation." | ||
Jacqueline says (to ClubFloyd), "stand on stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > STAND ON STOOL | |||
CF | | |||
CF | You stand, a little precariously, on the stool, and are now more or | |||
CF | less the same height as an ordinary person. | |||
CF | | |||
CF | > | Jacqueline says (to KO), "True, but I wasn't sure that this was that sort of game." | ||
Jacqueline says (to ClubFloyd), "ring chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > RING CHIMES | |||
CF | | |||
CF | They sound prettily only when hung up for the wind. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > X CHIMES | |||
CF | | |||
CF | Each chime is engraved with the staring eyes and exaggerated nostrils | |||
CF | of a spirit warrior. | |||
CF | | |||
CF | > | Jacqueline asks, "huh. So... that was pointless?" | ||
DavidW asks, "how about TAKE CHIMES?" | |||
Jacqueline says (to ClubFloyd), "take chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > TAKE CHIMES | |||
CF | | |||
CF | The chimes have been locked to the chain that supports them. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "x chain" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > X CHAIN | |||
CF | | |||
CF | Each chime is engraved with the staring eyes and exaggerated nostrils | |||
CF | of a spirit warrior. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "listen to chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > LISTEN TO CHIMES | |||
CF | | |||
CF | Even your own breathing is magnified when you wear the helmet, so you | |||
CF | must concentrate past it... | |||
CF | | |||
CF | The chimes sound randomly, but not unpleasantly. It is only if you | |||
CF | listen for a long time that they begin to remind you of a warning or a | |||
CF | threat. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 21/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | You decide that you'll need to get down first. You get off the stool. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from rose garden, you can see almost | |||
CF | nothing of the contents of your current location. | |||
CF | | |||
CF | > | Jacqueline says, "Oh dear." | ||
Jacqueline says, "I went down and then down." | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | You climb into the pale light... | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 21/55 D S SE | |||
CF | | |||
CF | > TAKE STOOL | |||
CF | | |||
CF | You acquire the stool. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 22/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Cloister Walk | |||
CF | A pleasant cloister overlooking the rose garden to the north. You have | |||
CF | walked it many times, seeking to waste the excesses of time at your | |||
CF | disposal. | |||
CF | | |||
CF | > | DavidW asks, "I suppose we also need a chain cutter or acid to dissolve it?" | ||
Jacqueline says, "I'm not sure we're meant to take it." | |||
Jacqueline says, "Though possibly." | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 22/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | Again the sound of chimes, and the phantom guard that blocks your | |||
CF | path. Somewhere there must be a ringer summoning him, protecting the | |||
CF | State Rooms. | |||
CF | | |||
CF | You have never known the Beast to put up guards before. It has always | |||
CF | been enough for him to guard the rooms himself. | |||
CF | | |||
CF | > | Jacqueline says, "oh. ah." | ||
Jacqueline asks, "Maybe we take them down, maybe we muffle them?" | |||
Jacqueline says, "I wonder if the tapestry is takable." | |||
Knight_Otu asks, "Maybe violence is the answer to this one?" | |||
Jacqueline says, "But I want to try east first" | |||
DavidW asks, "Sounds like we could put up a bell where the chimes are instead?" | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | On the stone bench are some discarded embroidery materials. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | discarded embroidery materials: You acquire the discarded embroidery | |||
CF | materials, and assess it curiously. | |||
CF | | |||
CF | A few weeks ago now, he came to you with a quick step. "Look, it took | |||
CF | me all morning, but I found this." Holding out the basket of threads, | |||
CF | the folded linen. Not in bad condition, either. | |||
CF | | |||
CF | "What is that for?" You were never much for sewing things at home, | |||
CF | even before your mother died. | |||
CF | | |||
CF | "I thought -- since you're so bored here --" He lowered his arm. "When | |||
CF | I saw more of the world, I knew a number of young ladies who were very | |||
CF | fond of it. My sister liked to make stories with hers." | |||
CF | | |||
CF | You opened your mouth, looking for something to say. | |||
CF | | |||
CF | "I see," he answered. "The world has changed. What do young ladies do | |||
CF | now?" | |||
CF | | |||
CF | "I don't know," you reply. "My father fell on hard times. We live in | |||
CF | the country. I'm more or less a milkmaid, these days." | |||
CF | | |||
CF | At the word milkmaid, his mouth twisted a little and he shrugged. "I | |||
CF | cannot provide any cows," he said, after a long time. | |||
CF | | |||
CF | You reacquaint yourself with its appearance: The little that is | |||
CF | already done is old-fashioned blackwork, like your grandmother's | |||
CF | mother might have stitched. | |||
CF | | |||
CF | > | DavidW says, "ah, the fabled bench." | ||
Jacqueline says, "He... I'm not sure if the 'I cannot provide any cows' is a joke or not." | |||
DavidW says, "I don't know why I remembered the bench. I think the bench itself is unimportant." | |||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | some discarded embroidery materials | |||
CF | a stool | |||
CF | a helmet (being worn) | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x materials" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > X MATERIALS | |||
CF | | |||
CF | Unfinished linen and threads. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > X BENCH | |||
CF | | |||
CF | A deep seat with a curious relief carved onto the back: if you look | |||
CF | from the right angle, it appears as though Lucrezia is lying on the | |||
CF | bench, just like a lady on a tomb, her hands piously folded around the | |||
CF | handle of a mirror. Scrying her own death, perhaps, or maybe | |||
CF | communicating with someone who had already died. | |||
CF | | |||
CF | > | Knight_Otu says, "Well isn't that macabre." | ||
Jacqueline says, "I think you mean 'cheerful'. The whole game is cheerful." | |||
Jacqueline says (to ClubFloyd), "lie on bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > LIE ON BENCH | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | DavidW asks, "oh, a bench that contains a coffin?" | ||
Jacqueline says (to ClubFloyd), "open bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > OPEN BENCH | |||
CF | | |||
CF | That's not something you can open. | |||
CF | | |||
CF | > | Jacqueline says, "Nope. Just a weird artistic macabre bench, I think." | ||
DavidW says (to ClubFloyd), "x mirror" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > X MIRROR | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | Knight_Otu says, "Yeah, I think it macabre is the right word, thanks, Jacq." | ||
Jacqueline says, "heh" | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | From here, you can head northwest, south, and west. | |||
CF | | |||
CF | > | Jacqueline says, "oops" | ||
DavidW says, "At least no one dropped an elephant on her." | |||
Jacqueline says, "F" | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | > | Knight_Otu says, "G" | ||
Roger says, "oh maybe it's a chain-disconnection puzzle" | |||
Jacqueline asks, "So... d?" | |||
Jacqueline says, "oh wait, let me try that one idea" | |||
Jacqueline says (to ClubFloyd), "goto tapestry" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > GOTO TAPESTRY | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to tapestry" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO TAPESTRY | |||
CF | | |||
CF | You head down to rooted room. Then south to the enormous kitchen. Then | |||
CF | east to the great dining hall. Then east to the entrance hall. Then | |||
CF | north to the central courtyard. Then east to the ground floor helical | |||
CF | staircase. Then up to the upstairs helical staircase. Then east to the | |||
CF | private parlor. And finally east to the guest bedroom. | |||
CF | | |||
CF | Guest Bedroom | |||
CF | Made up for the reception of a guest who will never arrive again. A | |||
CF | tapestry recalls the story. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | There are none at all available! | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take tapestry" | |||
CF ] Guest Bedroom | |||
CF ] Apartments W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TAKE TAPESTRY | |||
CF | | |||
CF | That's hardly portable. | |||
CF | | |||
CF | > | Jacqueline says, "okay." | ||
Jacqueline says (to ClubFloyd), "go to kitchen" | |||
CF ] Enormous Kitchen N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO KITCHEN | |||
CF | | |||
CF | You head west to the private parlor. Then west to the upstairs helical | |||
CF | staircase. Then down to the ground floor helical staircase. Then west | |||
CF | to the central courtyard. Then south to the entrance hall. Then west | |||
CF | to the great dining hall. And finally west to the enormous kitchen. | |||
CF | | |||
CF | Enormous Kitchen | |||
CF | Haunted with the spirits of chefs past, generations and generations of | |||
CF | culinary geniuses; one can never predict its whimsies. Unless he has | |||
CF | moved everything, the bell to summon them into action should be in one | |||
CF | of the rooms upstairs. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Great Dining Hall | |||
CF | Such a long hall that the soup might get cold between one end and the | |||
CF | other. You and he used only the far west end, nearest the kitchen. | |||
CF | Once you took to dining together at all, that is; the first few months | |||
CF | he brought trays to your room, while you hid. | |||
CF | | |||
CF | But then you took to eating here; and at the end of every meal he | |||
CF | would stand up formally and ask his question. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | The chime summons the phantom guard again, preventing you from making | |||
CF | any progress. | |||
CF | | |||
CF | > | Knight_Otu says, "There was a room north... right." | ||
Jacqueline says, "Darn chimes" | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 23/55 SW S | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | Knight_Otu says, "Darnit Tom." | ||
CF | | |||
CF | > | DavidW asks, "Could the chimes be muffled with the embroidery?" | ||
Jacqueline says, "Oh wait. I've done the whole lot from this room list." | |||
Jacqueline says (to DW), "It's just thread, but I was wondering that too." | |||
Jacqueline says, "Once the tapestry failed, I began thinking that." | |||
Jacqueline says (to ClubFloyd), "go to chimes" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 23/55 SW S | |||
CF | | |||
CF | > GO TO CHIMES | |||
CF | | |||
CF | You cannot reach the iron windchimes from your present position; you'd | |||
CF | need something to stand on. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to rose garden" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > GO TO ROSE GARDEN | |||
CF | | |||
CF | You head west to the great dining hall. Then west to the enormous | |||
CF | kitchen. Then north to the servant quarters. Then down to the | |||
CF | apprentice's workshop. | |||
CF | | |||
CF | You climb into the pale light... | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "stane on stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > STANE ON STOOL | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "stand on stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > STAND ON STOOL | |||
CF | | |||
CF | You decide that you'll need the stool to be on the ground first. You | |||
CF | set the stool down next to one wall. | |||
CF | | |||
CF | You stand, a little precariously, on the stool, and are now more or | |||
CF | less the same height as an ordinary person. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "tie chimes with materials" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > TIE CHIMES WITH MATERIALS | |||
CF | | |||
CF | I didn't understand that sentence. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | some discarded embroidery materials | |||
CF | a helmet (being worn) | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "muffle chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > MUFFLE CHIMES | |||
CF | | |||
CF | What do you want to muffle the iron windchimes in? | |||
CF | | |||
CF | > | Jacqueline says, "MUFFLE IS A VERB" | ||
Jacqueline says, "Nice" | |||
Knight_Otu says, "Wow." | |||
Jacqueline says (to ClubFloyd), "materials" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > MATERIALS | |||
CF | | |||
CF | You try muffling the chimes in the cloth, but can't rig the whole | |||
CF | arrangement so as to keep them absolutely silent -- and that is what | |||
CF | you need to do, if you're going to avoid summoning up the spirit | |||
CF | guards. | |||
CF | | |||
CF | > | Jacqueline says, "ding ding ding" | ||
Jacqueline says, "Well, at least we know we're on the right path." | |||
DavidW says, "ok, right idea, wrong muffler." | |||
MoyTravis asks, "Nice, but how though?" | |||
Jacqueline says, "We've also been going nearly two hours." | |||
Knight_Otu says, "I have another hour or so." | |||
Jacqueline asks, "I can do another hour, but what about others?" | |||
DavidW says, "I'm a bit tired, but I can try staying longer." | |||
DavidW says, "Maybe there's a scarf or flag or something that muffles better." | |||
Jacqueline says, "Was there fabric in the servant's quarters? I don't think there was." | |||
Jacqueline says (to ClubFloyd), "go to kitchen" | |||
CF ] Enormous Kitchen N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO KITCHEN | |||
CF | | |||
CF | You head down to rooted room. You decide that you'll need to get down | |||
CF | first. And finally south to the enormous kitchen. | |||
CF | | |||
CF | Enormous Kitchen | |||
CF | Haunted with the spirits of chefs past, generations and generations of | |||
CF | culinary geniuses; one can never predict its whimsies. Unless he has | |||
CF | moved everything, the bell to summon them into action should be in one | |||
CF | of the rooms upstairs. | |||
CF | | |||
CF | > | Knight_Otu says, "I don't think so." | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Servant Quarters | |||
CF | Not a room friendly to visitors, it has the air of resentful, martyred | |||
CF | suffering. Even His most unpleasant ancestors would not have grudged | |||
CF | this place more paint, surely, and more straw for the beds. | |||
CF | | |||
CF | A decaying ladder leads down. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "objects" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, some discarded embroidery | |||
CF | materials, some iron windchimes, a small door, a bentwood table, a | |||
CF | jigsaw puzzle, a royal portrait, a stool, a shackle and a heavy door. | |||
CF | | |||
CF | > | Jacqueline says, "oh right" | ||
Jacqueline says, "hrm" | |||
DavidW says, "Shorter list than I expected." | |||
Jacqueline says, "Yeah, the place is pretty sparse." | |||
Jacqueline says, "I'm surprised some of those things are even on the list. The paintings, for instance." | |||
Knight_Otu asks, "It seems that only one of the paintings from thegallery is on the list?" | |||
Jacqueline says, "That is true." | |||
Jacqueline says (to ClubFloyd), "go to king" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO KING | |||
CF | | |||
CF | You head south to the enormous kitchen. Then east to the great dining | |||
CF | hall. Then east to the entrance hall. Then east to the scarlet | |||
CF | gallery. And finally east to the gallery of historical paintings. | |||
CF | | |||
CF | Gallery of Historical Paintings | |||
CF | Here on the north wall and the south are paintings of historical | |||
CF | events from times past: the assassination of King Elzibad in 1248; the | |||
CF | arrival of Princess Lucrezia from the Italian State of Medici-Credenza | |||
CF | in 1545. | |||
CF | | |||
CF | The gallery goes on, echoing, both east and west. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take king" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TAKE KING | |||
CF | | |||
CF | That's hardly portable. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look behind king" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > LOOK BEHIND KING | |||
CF | | |||
CF | Bare wall; nothing else. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look behind princess" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > LOOK BEHIND PRINCESS | |||
CF | | |||
CF | Bare wall; nothing else. | |||
CF | | |||
CF | > | MoyTravis says, "I just learned that "bentwood" is a word, and that it's not "a bent wood table" it's "a bentwood" table." | ||
MoyTravis asks, "...or, on further searching, apparently both are fine?" | |||
Jacqueline says (to Travis), "Well, bentwood is bent wood, but yeah" | |||
Jacqueline says, "It's when you wet wood, bend it, and then hold it in the new position." | |||
Jacqueline says, "The Tlingit made amazing bentwood boxes." | |||
Jacqueline says, "But I digress." | |||
Jacqueline says (to ClubFloyd), "objects" | |||
CF ] Gallery of Historical Paintings | |||
CF ] Old Castle W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, some discarded embroidery | |||
CF | materials, some iron windchimes, a small door, a bentwood table, a | |||
CF | jigsaw puzzle, a royal portrait, a stool, a shackle and a heavy door. | |||
CF | | |||
CF | > | Roger says, "steaming is also popular" | ||
Jacqueline says (to ClubFloyd), "go to gargoyle" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO GARGOYLE | |||
CF | | |||
CF | You head west to the scarlet gallery. Then west to the entrance hall. | |||
CF | Then north to the central courtyard. And finally east to the ground | |||
CF | floor helical staircase. | |||
CF | | |||
CF | Ground Floor Helical Staircase | |||
CF | The steps rise from here towards the upper rooms, and open out onto | |||
CF | the bare courtyard. | |||
CF | | |||
CF | An obscene gargoyle sits where the finial of the banister should be. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x gargoyle" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > X GARGOYLE | |||
CF | | |||
CF | Not too large, but stunningly ugly: a stone about the size of an | |||
CF | apple, carved into a monster with outsized ears and eyes -- not to | |||
CF | mention outsized attributes elsewhere. | |||
CF | | |||
CF | > | DavidW asks, "I don't suppose the gargoyle has cloven hooves?" | ||
Roger asks, "maybe it's a twisty-turny object?" | |||
Jacqueline says (to ClubFloyd), "turn stone" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TURN STONE | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "turn gargoyle" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TURN GARGOYLE | |||
CF | | |||
CF | It still doesn't budge, and -- you rather think -- it never will. | |||
CF | | |||
CF | > | Roger says, "oh alright then" | ||
Jacqueline says (to ClubFloyd), "objects" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, some discarded embroidery | |||
CF | materials, some iron windchimes, a small door, a bentwood table, a | |||
CF | jigsaw puzzle, a royal portrait, a stool, a shackle and a heavy door. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "tickle gargoyle" | |||
CF ] Ground Floor Helical Staircase U | |||
CF ] Main Castle W . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TICKLE GARGOYLE | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | Jacqueline says, "Ah. There are two paintings. One is listed merely as 'a royal portrait'" | ||
Jacqueline says (to ClubFloyd), "go to shackle" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO SHACKLE | |||
CF | | |||
CF | You head up to the upstairs helical staircase. Then east to the | |||
CF | private parlor. And finally southeast to the empty bedroom. | |||
CF | | |||
CF | Empty Bedroom | |||
CF | Like a monk's chamber compared to every other part of the palace, just | |||
CF | bare walls now. Here your father stayed, when he made his ill-fated | |||
CF | journey to the castle. The Beast told you this, on your first visit. | |||
CF | | |||
CF | On the wall, as a curio, hangs an open shackle -- sign of the only | |||
CF | person ever to have escaped the power of this place. | |||
CF | | Knight_Otu asks, "Wasn't that the Beast's original form?" | ||
CF | > | DavidW says, "yeah" | ||
Jacqueline says, "Oh, hm. Yeah." | |||
Jacqueline shrugs. "Not sure then." | |||
Jacqueline says (to ClubFloyd), "take shackle" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TAKE SHACKLE | |||
CF | | |||
CF | You acquire the shackle. | |||
CF | | |||
CF | > | Jacqueline exclaims, "!" | ||
Jacqueline says (to ClubFloyd), "go to stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > GO TO STOOL | |||
CF | | |||
CF | You head northwest to the private parlor. Then west to the upstairs | |||
CF | helical staircase. Then down to the ground floor helical staircase. | |||
CF | Then west to the central courtyard. Then south to the entrance hall. | |||
CF | Then west to the great dining hall. Then west to the enormous kitchen. | |||
CF | Then north to the servant quarters. Then down to the apprentice's | |||
CF | workshop. | |||
CF | | |||
CF | You climb into the pale light... | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "stand on stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > STAND ON STOOL | |||
CF | | |||
CF | You stand, a little precariously, on the stool, and are now more or | |||
CF | less the same height as an ordinary person. | |||
CF | | |||
CF | > | Knight_Otu says, "Huh. I expected that to be fixed to the wall." | ||
Jacqueline says, "Same" | |||
Jacqueline says (to ClubFloyd), "muffle chimes with shackle" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > MUFFLE CHIMES WITH SHACKLE | |||
CF | | |||
CF | Putting things on the iron windchimes would achieve nothing. | |||
CF | | |||
CF | > | Jacqueline says, "Oh but it WOULD, though" | ||
Jacqueline is a grumpkin. | |||
Jacqueline says, "Well, that was a fun 15 seconds of excitement." | |||
DavidW says, "I guess the shackle is for another puzzle." | |||
Jacqueline says, "Let's just hope the puzzle isn't in another castle, Mario." | |||
DavidW says, "Maybe holds your napkin at the dinner etiquette puzzle." | |||
Jacqueline says (to ClubFloyd), "objects" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, some discarded embroidery | |||
CF | materials, some iron windchimes, a small door, a bentwood table, a | |||
CF | jigsaw puzzle, a royal portrait, a stool, a shackle and a heavy door. | |||
CF | | |||
CF | > | Knight_Otu exclaims, "So long, King Beasta!" | ||
DavidW says, "I suppose there's rooms we haven't seen yet." | |||
Jacqueline says (to ClubFloyd), "go to my bedroom" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > GO TO MY BEDROOM | |||
CF | | |||
CF | You head down to rooted room. You decide that you'll need to get down | |||
CF | first. Then south to the enormous kitchen. Then east to the great | |||
CF | dining hall. Then east to the entrance hall. Then north to the central | |||
CF | courtyard. Then east to the ground floor helical staircase. Then up to | |||
CF | the upstairs helical staircase. Then east to the private parlor. And | |||
CF | finally south to the crystal bedroom. | |||
CF | | |||
CF | Crystal Bedroom | |||
CF | A fantasia of gleaming and glittering, chandeliers and mirrors: all | |||
CF | that shines or reflects has been moved here, into this room that you | |||
CF | inhabit, which he never enters. | |||
CF | | |||
CF | The south end of the room is most dazzling, because of the daylight | |||
CF | from the balcony. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "search bed" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > SEARCH BED | |||
CF | | |||
CF | There is nothing on large bed. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look under bed" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > LOOK UNDER BED | |||
CF | | |||
CF | It is clean beneath as above. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take mirror" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > TAKE MIRROR | |||
CF | | |||
CF | They're hardly portable. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "objects" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, some discarded embroidery | |||
CF | materials, some iron windchimes, a small door, a bentwood table, a | |||
CF | jigsaw puzzle, a royal portrait, a stool, a shackle and a heavy door. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "rooms" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > ROOMS | |||
CF | | |||
CF | Thus far you have visited the Drawbridge, the Entrance Hall, the | |||
CF | Scarlet Gallery, the Scarlet Tower, the Gallery of Historical | |||
CF | Paintings, the Treasure Room, the Room with the Labyrinth Floor, the | |||
CF | Central Courtyard, the Ground Floor Helical Staircase, the Upstairs | |||
CF | Helical Staircase, the Great Dining Hall, Cloister Walk, Walk's End, | |||
CF | Rose Garden, the Enormous Kitchen, the Servant Quarters, the Guard | |||
CF | Tower, the Private Parlor, the Green Bedroom, the Guest Bedroom, the | |||
CF | Empty Bedroom, the Crystal Bedroom and the Gilded Balcony. | |||
CF | | |||
CF | > | Knight_Otu says, "With the helmet, wemay be able to navigate the dark room beneath the labyrinth floor room." | ||
Jacqueline says, "Should we go to the --yes" | |||
Jacqueline says (to ClubFloyd), "go to Labyrinth" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 23/55 D | |||
CF | | |||
CF | > GO TO LABYRINTH | |||
CF | | |||
CF | You head north to the private parlor. Then west to the upstairs | |||
CF | helical staircase. Then down to the ground floor helical staircase. | |||
CF | Then west to the central courtyard. Then south to the entrance hall. | |||
CF | Then east to the scarlet gallery. Then east to the gallery of | |||
CF | historical paintings. And finally east to the room with the labyrinth | |||
CF | floor. | |||
CF | | |||
CF | Room with the Labyrinth Floor | |||
CF | A mosaic floor of black and white, like that of cathedrals, as | |||
CF | protection against the spite of the undead: which protection might | |||
CF | often have been needed, by those that dwelt here in former times. The | |||
CF | way down is at the center of the maze. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 23/55 D | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | a shackle | |||
CF | some discarded embroidery materials | |||
CF | a helmet (being worn) | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from the room with the labyrinth | |||
CF | floor, you can see almost nothing of the contents of your current | |||
CF | location. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "listen" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > LISTEN | |||
CF | | |||
CF | Windchimes ring, almost inaudible, from the northwest. You can also | |||
CF | make out your own steady breathing. | |||
CF | | |||
CF | > | Jacqueline says, "Same connections." | ||
Knight_Otu says, "Hm." | |||
Jacqueline says, "Maybe I will try another direction, though" | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | From here, you can head up. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, muted, from the northeast, competing with an | |||
CF | irregular dripping from the southwest. You can also make out your own | |||
CF | steady breathing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | It's so dark in here that you have to feel your way along, and are | |||
CF | nervous of tripping at any moment. You find yourself concentrating all | |||
CF | the more alertly on your hearing, as though the slightest echo might | |||
CF | offer a clue. | |||
CF | | |||
CF | Windchimes ring, muted, from the northwest. You can also make out your | |||
CF | own steady breathing and an irregular dripping from the immediate | |||
CF | vicinity. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "search leak" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > SEARCH LEAK | |||
CF | | |||
CF | It is pitch dark, and you can't see a thing. | |||
CF | | |||
CF | > | Jacqueline says, "Same tunnels, which I suspected, but I thought there'd be more of them." | ||
Knight_Otu says, "I guess there are four diagonal paths then." | |||
Jacqueline says (to ClubFloyd), "touch leak" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > TOUCH LEAK | |||
CF | | |||
CF | You reach for the source of the irregular dripping noises, and feel | |||
CF | what seems like a leak. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Darkness | |||
CF ] . | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | You appear to be lost in here, except that you recall you came in from | |||
CF | the northeast. If necessary you can always try going to a room you've | |||
CF | already visited, or heading roughly out. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "out" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > OUT | |||
CF | | |||
CF | By dead reckoning, you head back towards where you think the surface | |||
CF | ought to be... | |||
CF | | |||
CF | You head uncertainly in what feels like the right direction, based on | |||
CF | dimly apprehended light, and the movements of air | |||
CF | | |||
CF | Servant Quarters | |||
CF | Not a room friendly to visitors, it has the air of resentful, martyred | |||
CF | suffering. Even His most unpleasant ancestors would not have grudged | |||
CF | this place more paint, surely, and more straw for the beds. | |||
CF | | |||
CF | A decaying ladder leads down. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take ladder" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > TAKE LADDER | |||
CF | | |||
CF | That's fixed in place. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "rooms" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > ROOMS | |||
CF | | |||
CF | Thus far you have visited the Drawbridge, the Entrance Hall, the | |||
CF | Scarlet Gallery, the Scarlet Tower, the Gallery of Historical | |||
CF | Paintings, the Treasure Room, the Room with the Labyrinth Floor, the | |||
CF | Central Courtyard, the Ground Floor Helical Staircase, the Upstairs | |||
CF | Helical Staircase, the Great Dining Hall, Cloister Walk, Walk's End, | |||
CF | Rose Garden, the Enormous Kitchen, the Servant Quarters, the Guard | |||
CF | Tower, the Private Parlor, the Green Bedroom, the Guest Bedroom, the | |||
CF | Empty Bedroom, the Crystal Bedroom and the Gilded Balcony. | |||
CF | | |||
CF | > | Jacqueline says, "So. We could think about the chimes, if we want to." | ||
Knight_Otu says, "I guess we can." | |||
MoyTravis says, "I am a shameless hint-abuser so...I have no objection." | |||
DavidW asks, "Can we hold our nose re the strong rose smell room?" | |||
Jacqueline says (to ClubFloyd), "hold nose" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > HOLD NOSE | |||
CF | | |||
CF | (It is usually not necessary to refer to specific body parts.) | |||
CF | | |||
CF | You are always self-possessed. | |||
CF | | |||
CF | > | Jacqueline says, "Oh dear" | ||
Karona sings out of key, the fish jumps out of the jug and slaps her in the face, and she shuffles home looking ashamed. | |||
Jacqueline says (to ClubFloyd), "put shackle on nose" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > PUT SHACKLE ON NOSE | |||
CF | | |||
CF | (It is usually not necessary to refer to specific body parts.) | |||
CF | | |||
CF | You already wear a shackle of a sort. | |||
CF | | |||
CF | > | Jacqueline says, "ha ha ha awwwww" | ||
DavidW says (to ClubFloyd), "find clothespeg" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > FIND CLOTHESPEG | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | Knight_Otu says, "That's just sad." | ||
DavidW says (to ClubFloyd), "find clothespin" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > FIND CLOTHESPIN | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "find nosegay" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > FIND NOSEGAY | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | Jacqueline says, "Find only works for things we have seen." | ||
Knight_Otu says, "I don't think we can find things we haven't found." | |||
DavidW says, "yeah, I know." | |||
Jacqueline says (to ClubFloyd), "objects" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, some discarded embroidery | |||
CF | materials, some iron windchimes, a small door, a bentwood table, a | |||
CF | jigsaw puzzle, a royal portrait, a stool, a shackle and a heavy door. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "put embroidery materials up nostrils" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > PUT EMBROIDERY MATERIALS UP NOSTRILS | |||
CF | | |||
CF | I didn't understand that sentence. | |||
CF | | |||
CF | > | DavidW says, "I'm trying to see if the game recognizes the words themselves." | ||
Jacqueline says (to ClubFloyd), "think about chimes" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > THINK ABOUT CHIMES | |||
CF | | |||
CF | To reach the windchimes, it might help to stand on something. | |||
CF | | |||
CF | Shall I go on? > | |||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | Try standing on the stool. | |||
CF | | |||
CF | > | Jacqueline says, "I... I did that, game." | ||
Jacqueline says, "I done did that." | |||
Knight_Otu says, "Very funny, game." | |||
Jacqueline says (to ClubFloyd), "think about guard" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > THINK ABOUT GUARD | |||
CF | | |||
CF | To reach the windchimes, it might help to stand on something. | |||
CF | | |||
CF | Shall I go on? > | Jacqueline says, "Well, that's a hint, but we already knew that." | ||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | Try standing on the stool. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about stool" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > THINK ABOUT STOOL | |||
CF | | |||
CF | You have seen the item you need to solve this problem, but it's not in | |||
CF | sight at the moment. (The objects command will list everything you | |||
CF | remember seeing, if you'd like to review.) | |||
CF | | |||
CF | Shall I go on? > | Roger says, "maybe it'll be more helpful if we try thinking while standing around on the stool near the chimes" | ||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | There's a room you've visited, but you haven't exhausted all there is | |||
CF | to see there. (The place command will list every room you've visited, | |||
CF | if you'd like to review.) | |||
CF | | |||
CF | Shall I go on? > | Jacqueline says (to Roger), "True" | ||
Jacqueline says (to ClubFloyd), "go to garden" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > GO TO GARDEN | |||
CF | | |||
CF | Please answer yes or no.> | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 23/55 D S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to garden" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > GO TO GARDEN | |||
CF | | |||
CF | You head down to the apprentice's workshop. | |||
CF | | |||
CF | You climb into the pale light... | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "stand on stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > STAND ON STOOL | |||
CF | | |||
CF | You stand, a little precariously, on the stool, and are now more or | |||
CF | less the same height as an ordinary person. | |||
CF | | |||
CF | > | Jacqueline asks, "Do people want me to think about this?" | ||
DavidW says, "hm, it said we missed something in a room we've seen." | |||
Jacqueline says, "Yeah, I can come back to that." | |||
Jacqueline says, "But that was a tangent to this." | |||
Knight_Otu says (to ClubFloyd), "x roses" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > X ROSES | |||
CF | | |||
CF | In the bud it is innocent; in bloom, it bears the mark of a | |||
CF | death's-head at the heart. | |||
CF | | |||
CF | > | Jacqueline says, "Cheerful." | ||
Knight_Otu says, "I agree, very macabre." | |||
Jacqueline says, "I'm fixin' to think about chimes, people." | |||
DavidW says, "Next time, we grow foxgloves." | |||
Knight_Otu says, "Well, try it." | |||
Roger says, "it's like that famous philosopher said: Hell is other Frenchmen" | |||
Jacqueline says (to ClubFloyd), "think about chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > THINK ABOUT CHIMES | |||
CF | | |||
CF | You're missing an object that might be useful to resolving this | |||
CF | problem. | |||
CF | | |||
CF | Shall I go on? > | |||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | Perhaps you should explore further. | |||
CF | There's a room you haven't yet visited. | |||
CF | | |||
CF | Shall I go on? > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | > | Jacqueline says, "Well, poo" | ||
Knight_Otu says, "Hm." | |||
Roger says, "maybe one of the miscellaneous bedrooms" | |||
Knight_Otu says, "I thought we caught 'em all." | |||
DavidW says, "you couldve said y to the question" | |||
Jacqueline says (to ClubFloyd), "think about stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > THINK ABOUT STOOL | |||
CF | | |||
CF | The stool might be useful to have. | |||
CF | | |||
CF | Shall I go on? > | |||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | The stool may help with the iron windchimes. | |||
CF | | |||
CF | > | Knight_Otu says, "Haw.Haw." | ||
Jacqueline says, "that's very different than what it said last time." | |||
DavidW says (to ClubFloyd), "think about chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > THINK ABOUT CHIMES | |||
CF | | |||
CF | You're missing an object that might be useful to resolving this | |||
CF | problem. | |||
CF | | |||
CF | Shall I go on? > | |||
DavidW says (to ClubFloyd), "y" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | Perhaps you should explore further. | |||
CF | There's a room you haven't yet visited. | |||
CF | | |||
CF | Shall I go on? > | |||
DavidW says (to ClubFloyd), "y" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | Try going southeast to start your explorations. | |||
CF | | |||
CF | > | Jacqueline says, "I mean, Yeah. I guess I could have said yes (and I can go back and say yes), but I took it as, 'There are other puzzles to solve first. This is not the right order.'" | ||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | You decide that you'll need to get down first. You get off the stool. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "x ground" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > X GROUND | |||
CF | | |||
CF | You take another look around. | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "push bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > PUSH BENCH | |||
CF | | |||
CF | If the Beast were awake and here, you might between you be able to | |||
CF | budge the stone bench; but as it is, you haven't much chance. | |||
CF | | |||
CF | > | Roger asks, "is this the death bench?" | ||
Jacqueline says (to ClubFloyd), "think about bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > THINK ABOUT BENCH | |||
CF | | |||
CF | You could sit on the stone bench. | |||
CF | | |||
CF | > | DavidW says, "yes it's the death bench" | ||
Jacqueline says, "Yeah, it's the death bench" | |||
Roger says, "I was thinking maybe lying down on it" | |||
Jacqueline says (to ClubFloyd), "sit on bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > SIT ON BENCH | |||
CF | | |||
CF | You settle uneasily onto the bench, recalling its ghostly former user. | |||
CF | | |||
CF | > | DavidW says, "I wish I had my maps available." | ||
Jacqueline says, "I tried that earlier, and it wouldn't let me, Roger." | |||
Jacqueline says (to ClubFloyd), "think about Lucrezia" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > THINK ABOUT LUCREZIA | |||
CF | | |||
CF | You can't think of anything further on the topic. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "lie down" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > LIE DOWN | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | Roger says, "none of the mirrors are portable are they" | ||
Jacqueline says, "no" | |||
Jacqueline says (to ClubFloyd), "think about mirrors" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > THINK ABOUT MIRRORS | |||
CF | | |||
CF | You can't think of anything further on the topic. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about bench" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > THINK ABOUT BENCH | |||
CF | | |||
CF | You could sit on the stone bench. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about death" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > THINK ABOUT DEATH | |||
CF | | |||
CF | Sorry, there is nothing to say about that. | |||
CF | | |||
CF | > | Jacqueline says, "Nope. Nothing at all." | ||
DavidW says, "This was probably just one step in the correct direction to the needed item, y'know." | |||
Knight_Otu asks, "Have we been both west and south from here?" | |||
Jacqueline says (to DW), "Yeah" | |||
Jacqueline says (to ClubFloyd), "think about chimes" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > THINK ABOUT CHIMES | |||
CF | | |||
CF | You have seen the item you need to solve this problem, but it's not in | |||
CF | sight at the moment. (The objects command will list everything you | |||
CF | remember seeing, if you'd like to review.) | |||
CF | | |||
CF | Shall I go on? > | DavidW says, "I don't know the map." | ||
Knight_Otu says, "I recall one direction was blocked but not which one." | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | Please answer yes or no.> | Roger asks, "the stinky room?" | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | You decide that you'll need to get down first. You get off the stone | |||
CF | bench. | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | Cloister Walk | |||
CF | A pleasant cloister overlooking the rose garden to the north. You have | |||
CF | walked it many times, seeking to waste the excesses of time at your | |||
CF | disposal. | |||
CF | | |||
CF | > | Jacqueline says, "Wait, the chimes are..." | ||
Knight_Otu says, "I meant here, but yes, that was blocked as well." | |||
Jacqueline says (to ClubFloyd), "go to chimes" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 23/55 | |||
CF | | |||
CF | > GO TO CHIMES | |||
CF | | |||
CF | You cannot reach the iron windchimes from your present position; you'd | |||
CF | need something to stand on. | |||
CF | | |||
CF | > | Jacqueline says, "That is a very annoying thing." | ||
DavidW says, "The hints wouldn't direct us to here." | |||
Jacqueline says (to ClubFloyd), "go to stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 23/55 D S SE | |||
CF | | |||
CF | > GO TO STOOL | |||
CF | | |||
CF | You head north to rose garden. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | > | DavidW says, "It must be south of the bench." | ||
Jacqueline says, "Okay, so from here it directed us southeast, but I'm not sure how we get directions beyond that." | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 23/55 S | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Scrying Room N | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Scrying Room | |||
CF | A place for consulting with the servants, summoning them by their | |||
CF | instruments and allowing their spirits to manifest in the mirrors. But | |||
CF | you know this only from explanation, because the mirrors and glasses | |||
CF | have been broken or carried away to the Crystal Bedroom, when they | |||
CF | ceased to reflect anything that gave pleasure to their master. | |||
CF | | |||
CF | Nearby a small door leads west to the treasure room. | |||
CF | | |||
CF | A small key hangs beside the door. | |||
CF | | |||
CF | > | Jacqueline exclaims, "!!!!" | ||
Knight_Otu says, "Well." | |||
DavidW says, "I don't remember visiting here today." | |||
Jacqueline says, "Well well well" | |||
MoyTravis asks, "Is that new?" | |||
Jacqueline says, "Yeah. We had not yet visited." | |||
MoyTravis says, "Huh! Ok then." | |||
Jacqueline says (to ClubFloyd), "take key" | |||
CF ] Scrying Room N | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > TAKE KEY | |||
CF | | |||
CF | You acquire the small key, and assess it curiously. | |||
CF | | |||
CF | The key is of the sort of delicate design intended to unlock more than | |||
CF | one thing. | |||
CF | | |||
CF | The small key unlocks the small door. | |||
CF | | |||
CF | > | Jacqueline says, "I'm confused, but that's fine." | ||
Jacqueline says (to ClubFloyd), "unlock door" | |||
CF ] Scrying Room N | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > UNLOCK DOOR | |||
CF | | |||
CF | (with the small key) | |||
CF | You unlock the small door. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 24/55 SW | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | (first opening the small door) | |||
CF | | |||
CF | Treasure Room | |||
CF | Locked in an iron cage are the house treasures not in use: the | |||
CF | collection consists of a sceptre, a puzzle piece, and a pair of cloven | |||
CF | shoes, at present -- he showed them to you one rainy day, telling you | |||
CF | their many histories. | |||
CF | | |||
CF | Nearby an open small door leads east to the scrying room. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "unlock cage" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 24/55 SW | |||
CF | | |||
CF | > UNLOCK CAGE | |||
CF | | |||
CF | You lack a key that fits the iron cage. | |||
CF | | |||
CF | > | Jacqueline asks, "What else needed a key?" | ||
Jacqueline says (to ClubFloyd), "rooms" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 24/55 SW | |||
CF | | |||
CF | > ROOMS | |||
CF | | |||
CF | Thus far you have visited the Drawbridge, the Entrance Hall, the | |||
CF | Scarlet Gallery, the Scarlet Tower, the Gallery of Historical | |||
CF | Paintings, the Treasure Room, the Room with the Labyrinth Floor, the | |||
CF | Central Courtyard, the Ground Floor Helical Staircase, the Upstairs | |||
CF | Helical Staircase, the Great Dining Hall, Cloister Walk, Walk's End, | |||
CF | Rose Garden, the Scrying Room, the Enormous Kitchen, the Servant | |||
CF | Quarters, the Guard Tower, the Private Parlor, the Green Bedroom, the | |||
CF | Guest Bedroom, the Empty Bedroom, the Crystal Bedroom and the Gilded | |||
CF | Balcony. | |||
CF | | |||
CF | > | Knight_Otu asks, "There was a heavy door mentioned I guess. Was that the door to the stinky rose room?" | ||
Jacqueline asks, "And should we try to do any scrying in the scrying room?" | |||
Jacqueline says, "There was indeed a heavy door on the way to the stinky rose room, yeah" | |||
DavidW says, "Or scrying in the crystal bedroom." | |||
Knight_Otu says, "I'm still not sure how this helps us with the chimes though." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Scrying Room N | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Scrying Room | |||
CF | A place for consulting with the servants, summoning them by their | |||
CF | instruments and allowing their spirits to manifest in the mirrors. But | |||
CF | you know this only from explanation, because the mirrors and glasses | |||
CF | have been broken or carried away to the Crystal Bedroom, when they | |||
CF | ceased to reflect anything that gave pleasure to their master. | |||
CF | | |||
CF | Nearby an open small door leads west to the treasure room. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "scry" | |||
CF ] Scrying Room N | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > SCRY | |||
CF | | |||
CF | What do you want to scry in? | |||
CF | | |||
CF | > | Jacqueline says, "Hm. Yeah." | ||
Jacqueline says (to ClubFloyd), "go to my bedroom" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 24/55 S | |||
CF | | |||
CF | > GO TO MY BEDROOM | |||
CF | | |||
CF | You head west to the treasure room. Then southwest to the scarlet | |||
CF | gallery. Then west to the entrance hall. Then north to the central | |||
CF | courtyard. Then east to the ground floor helical staircase. Then up to | |||
CF | the upstairs helical staircase. Then east to the private parlor. And | |||
CF | finally south to the crystal bedroom. | |||
CF | | |||
CF | Crystal Bedroom | |||
CF | A fantasia of gleaming and glittering, chandeliers and mirrors: all | |||
CF | that shines or reflects has been moved here, into this room that you | |||
CF | inhabit, which he never enters. | |||
CF | | |||
CF | The south end of the room is most dazzling, because of the daylight | |||
CF | from the balcony. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "scry in mirror" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 24/55 S | |||
CF | | |||
CF | > SCRY IN MIRROR | |||
CF | | |||
CF | You need some way to summon the spirit you want to speak with. | |||
CF | | |||
CF | > | Jacqueline says, "smoopy" | ||
Knight_Otu says, ">LEARN NECROMANCY" | |||
Jacqueline says (to ClubFloyd), "think about small key" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 24/55 S | |||
CF | | |||
CF | > THINK ABOUT SMALL KEY | |||
CF | | |||
CF | The small key might be useful to have. | |||
CF | | |||
CF | Shall I go on? > | DavidW says, "It's my party and I'll scry if I want to." | ||
Jacqueline says (to ClubFloyd), "y" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 24/55 S | |||
CF | | |||
CF | > Y | |||
CF | | |||
CF | The small key may help with the iron windchimes and the small door. | |||
CF | | |||
CF | > | Jacqueline says, "HOW" | ||
Knight_Otu blinks. | |||
Jacqueline asks, "HOW does it help with the windchimes?" | |||
Jacqueline says, "I mean... fine." | |||
DavidW asks, "Does it unlock the chain holding the windchimes?" | |||
Jacqueline says (to ClubFloyd), "go to stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 24/55 D S SE | |||
CF | | |||
CF | > GO TO STOOL | |||
CF | | |||
CF | You head north to the private parlor. Then west to the upstairs | |||
CF | helical staircase. Then down to the ground floor helical staircase. | |||
CF | Then west to the central courtyard. Then south to the entrance hall. | |||
CF | Then east to the scarlet gallery. Then northeast to the treasure room. | |||
CF | Then east to the scrying room. Then north to walk's end. And finally | |||
CF | northwest to rose garden. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | Strung up by a chain is a set of iron windchimes. | |||
CF | | |||
CF | You can also see a stool here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "stand on stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 24/55 D S SE | |||
CF | | |||
CF | > STAND ON STOOL | |||
CF | | |||
CF | You stand, a little precariously, on the stool, and are now more or | |||
CF | less the same height as an ordinary person. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 24/55 D S SE | |||
CF | | |||
CF | > X CHIMES | |||
CF | | |||
CF | Each chime is engraved with the staring eyes and exaggerated nostrils | |||
CF | of a spirit warrior. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x chain" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 24/55 D S SE | |||
CF | | |||
CF | > X CHAIN | |||
CF | | |||
CF | Each chime is engraved with the staring eyes and exaggerated nostrils | |||
CF | of a spirit warrior. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "unlock chimes" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 24/55 D S SE | |||
CF | | |||
CF | > UNLOCK CHIMES | |||
CF | | |||
CF | (with the small key) | |||
CF | You unlock the iron windchimes. | |||
CF | | |||
CF | > | Jacqueline blinks. | ||
Knight_Otu says, "..." | |||
Jacqueline says, "How... how..." | |||
Knight_Otu says (to ClubFloyd), "take them" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 24/55 D S SE | |||
CF | | |||
CF | > TAKE THEM | |||
CF | | |||
CF | You take the chimes down, silencing them and muting their power. When | |||
CF | they are entirely still, they fade from your grip and vanish. | |||
CF | | |||
CF | > | Roger says, "well sure" | ||
MoyTravis says, "Nifty. Not what I expected but whatever sure." | |||
Jacqueline says, "I am currently an embodiment of that meme of the puzzled woman with all the math symbols coming at her." | |||
MoyTravis says, "The important thing is that we are past the puzzle." | |||
Jacqueline says, "That is true." | |||
Jacqueline says, "I would never have gotten that without the hint." | |||
DavidW asks, "But now that spectral whatever won't stop us going north from somewhere, yes?" | |||
Jacqueline says, "In theory, I guess. Yeah" | |||
Knight_Otu says, "I certainly don't recall a mention of a lock on chimes or chains." | |||
Jacqueline says, "So, let's essplore more." | |||
DavidW says, "(not having my notes and maps sucks)" | |||
Jacqueline says (to KO), "Right" | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | You decide that you'll need to get down first. You get off the stool. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | You can see a stool here. | |||
CF | | |||
CF | Cloister Walk | |||
CF | A pleasant cloister overlooking the rose garden to the north. You have | |||
CF | walked it many times, seeking to waste the excesses of time at your | |||
CF | disposal. | |||
CF | | |||
CF | > | Knight_Otu says, "Yeah, let's explore this castle." | ||
Jacqueline says, "I have to admit I'm gonna bumble around to find the unfound rooms." | |||
DavidW asks, "north from here?" | |||
Jacqueline says, "Well, once sec. Getting a map." | |||
Jacqueline says, "Uh. Oh. Map is spoilery." | |||
Jacqueline says, "I only saw one thing, but now I don't wanna look at the map." | |||
Jacqueline says, "Closing the map, backing away." | |||
DavidW says, "Mrs Potts Boudoir Where She Spills The Tea" | |||
Jacqueline says, "my" | |||
Jacqueline says, "Between you and the obscene gargoyle, we are so flirting with a warning for the transcript (kidding)" | |||
Jacqueline says, "I'm going to go back to the start of the castle, explore from there." | |||
Jacqueline says (to ClubFloyd), "rooms" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > ROOMS | |||
CF | | |||
CF | Thus far you have visited the Drawbridge, the Entrance Hall, the | |||
CF | Scarlet Gallery, the Scarlet Tower, the Gallery of Historical | |||
CF | Paintings, the Treasure Room, the Room with the Labyrinth Floor, the | |||
CF | Central Courtyard, the Ground Floor Helical Staircase, the Upstairs | |||
CF | Helical Staircase, the Great Dining Hall, Cloister Walk, Walk's End, | |||
CF | Rose Garden, the Scrying Room, the Enormous Kitchen, the Servant | |||
CF | Quarters, the Guard Tower, the Private Parlor, the Green Bedroom, the | |||
CF | Guest Bedroom, the Empty Bedroom, the Crystal Bedroom and the Gilded | |||
CF | Balcony. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to entrance" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 24/55 SW S | |||
CF | | |||
CF | > GO TO ENTRANCE | |||
CF | | |||
CF | You head east to walk's end. Then south to the scrying room. Then west | |||
CF | to the treasure room. Then southwest to the scarlet gallery. And | |||
CF | finally west to the entrance hall. | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Guard Tower NE | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 24/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Guard Tower | |||
CF | A round tower offering protection to the drawbridge. It is less cheery | |||
CF | and more strongly fortified than the Scarlet Tower, and offers little | |||
CF | by way of a view. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 24/55 SW S | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. Somewhere in this maze, he | |||
CF | waits; and he should be told as soon as possible that you did return. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 24/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Central Courtyard | |||
CF | Open to a grey sky, from which a light rain falls. You have never seen | |||
CF | the courtyard otherwise: it rains in every season, winter or summer, | |||
CF | no matter what lies beyond the moat. | |||
CF | | |||
CF | The castle proper opens both north and south, and to the east a | |||
CF | helical staircase ascends to the roof. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 25/55 SW S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | State Rotunda | |||
CF | Built for the bureaucratic offices of the palace. Inlaid in the floor | |||
CF | is the map of all the lands that once this palace commanded; and from | |||
CF | the stains and driblets of wax, it is clear to you that someone at | |||
CF | some time thought it useful to set a candle at the map's center, and | |||
CF | observe the result. | |||
CF | | |||
CF | > | DavidW asks, "Does it help to close the main gate?" | ||
Jacqueline exclaims, "There we go. New room!" | |||
DavidW says, "I don't remember this one today." | |||
Jacqueline says, "Yeah. The room count went up." | |||
DavidW asks, "Is there a candle on the map?" | |||
Jacqueline asks, "So why was this being guarded, other than as a way of gatekeeping our exploration?" | |||
Jacqueline says (to ClubFloyd), "x candle" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 25/55 SW S | |||
CF | | |||
CF | > X CANDLE | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x wax" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 25/55 SW S | |||
CF | | |||
CF | > X WAX | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x map" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 25/55 SW S | |||
CF | | |||
CF | > X MAP | |||
CF | | |||
CF | Since the lands of the Kingdom were once quite dispersed the | |||
CF | cartographer has, from indolence, fancy, or an urge to flatter, | |||
CF | omitted all the territories that intervened, so that here floating in | |||
CF | a cherry-wood sea are the State of Medici-Credenza; the Emirate of | |||
CF | Elzibad; the Equine Protectorate of Argos; a goodly portion of Essex; | |||
CF | and Malta, the only true island of the lot. | |||
CF | | |||
CF | There is writing around the map's edge, not legible in this light. | |||
CF | | |||
CF | > | DavidW says, "Add candle to our shopping list." | ||
Jacqueline says, "yeah" | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Law Library | |||
CF | Many books of precedent line these walls, containing every kind of | |||
CF | contract that can be made to bind every kind of soul. | |||
CF | | |||
CF | A hole in the floor descends to the other, less savory portion of this | |||
CF | place. | |||
CF | | |||
CF | You can see a great contract book here. | |||
CF | | |||
CF | > | Jacqueline says, "Every kind of contract to bind every kind of soul. Nice. Cheerful." | ||
Jacqueline says (to ClubFloyd), "x book" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > X BOOK | |||
CF | | |||
CF | The runes are unfamiliar to you, but you know what the book is: a | |||
CF | record of all the contracts of all the souls enslaved to the king of | |||
CF | this castle. | |||
CF | | |||
CF | You caught him staring at you once. "Your clothing is wearing out. | |||
CF | I'll look up a seamstress in the contract book for you." | |||
CF | | |||
CF | You plucked the erring sleeve back into place. "You needn't," you | |||
CF | said. "I don't mind." | |||
CF | | |||
CF | "Yes, but I do," he snapped. "I was once a -- the polite term would be | |||
CF | a connoisseur of ladies -- and it is not a taste that goes away. So | |||
CF | for everyone's sanity it would be best if you went about fully | |||
CF | clothed." | |||
CF | | |||
CF | You avoided him for three days, after that incident. But your gowns | |||
CF | were all replaced. | |||
CF | | |||
CF | > | Knight_Otu asks, "A great book on contracts, or a book on great contracts?" | ||
Jacqueline says, "I dunno, but it's pretty great." | |||
Jacqueline says (to ClubFloyd), "take book" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > TAKE BOOK | |||
CF | | |||
CF | You acquire the great contract book. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read book" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > READ BOOK | |||
CF | | |||
CF | The words are in a language you don't understand: even the Beast had | |||
CF | to take it to the translation room to make any sense of it. | |||
CF | | |||
CF | > | Jacqueline says, "The... translation room." | ||
Knight_Otu says, "Sounds handy to have." | |||
Jacqueline says, "It does." | |||
Jacqueline asks, "I'm afraid to go down but should we?" | |||
Jacqueline says, "We are wearing our helmet." | |||
MoyTravis says, "That's how you know you have too many rooms and too few occupants, when you've got a translation room." | |||
Knight_Otu says, "We probably need to at one point." | |||
Jacqueline | [LINK] | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 26/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from the law library, you can see | |||
CF | almost nothing of the contents of your current location. You find | |||
CF | yourself concentrating all the more alertly on your hearing, as though | |||
CF | the slightest echo might offer a clue. | |||
CF | | |||
CF | You hear your own steady breathing, and some dry sifting from the | |||
CF | north. | |||
CF | | |||
CF | > | Knight_Otu says, "Huh." | ||
Jacqueline says, "oho" | |||
Jacqueline says, "That baker, still sifting the flour in the dark." | |||
Knight_Otu says, "Those tunnels are branching out more than I expected." | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Law Library | |||
CF | Many books of precedent line these walls, containing every kind of | |||
CF | contract that can be made to bind every kind of soul. | |||
CF | | |||
CF | A hole in the floor descends to the other, less savory portion of this | |||
CF | place. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | You walk far enough in to get a view of sand falling in a huge | |||
CF | hourglass. Though it is only a thin stream, it sounds louder than it | |||
CF | should: the noise, magnified by your helmet, becomes too much to bear, | |||
CF | and you retreat. | |||
CF | | |||
CF | > | Jacqueline says, "huh" | ||
Jacqueline says (to ClubFloyd), "remove helmet" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 26/55 D S | |||
CF | | |||
CF | > REMOVE HELMET | |||
CF | | |||
CF | You lift the helmet from your head, and the sudden quiet feels like | |||
CF | going deaf. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Lower Bulb U | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 27/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Lower Bulb | |||
CF | In this very tall room, like a silo, is a glass of running sand: not | |||
CF | an hourglass, or even a dayglass, but a timer whose duration you do | |||
CF | not know. A whole Sahara has poured into its lower chamber, but the | |||
CF | trickle from above continues, very fine. | |||
CF | | |||
CF | Around the outside of this contraption ascends a wooden staircase. | |||
CF | | |||
CF | > | Knight_Otu asks, "Well, I guess that's the sifting noise?" | ||
Jacqueline says, "Yeah" | |||
Jacqueline says, "Just echoing through the floor, perhaps." | |||
DavidW asks, "How are we seeing this now?" | |||
Jacqueline says, "We are back upstairs." | |||
Jacqueline says, "This is from the room with the great book of contracts." | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 28/55 D SW | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Upper Bulb | |||
CF | In the upper chamber, you find, there is almost as much sand as there | |||
CF | is below; indeed for all you can tell the flow might be eternal. | |||
CF | | |||
CF | Nearby an ivory door leads southwest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 28/55 D SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | (first opening the ivory door) | |||
CF | (first unlocking the ivory door) | |||
CF | You lack a key that fits the ivory door. | |||
CF | | |||
CF | > | Jacqueline says, "mmkay" | ||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby a heavy door leads east. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | "Nothing bad will happen for the first seven days," he said, when you | |||
CF | left. | |||
CF | | |||
CF | And yet here he is, looking very nearly dead. | |||
CF | | |||
CF | > | Roger says, "helllllo sailor" | ||
MoyTravis says, "Oh THERE he is. Finally." | |||
Knight_Otu says, "Nearly dead, yet still life." | |||
Roger says, "I swear you'd starve to death without me around" | |||
Jacqueline asks, "Should I kiss him?" | |||
MoyTravis says, "Sure, why not." | |||
DavidW says, "examine him first" | |||
Jacqueline says (to ClubFloyd), "x beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > X BEAST | |||
CF | | |||
CF | He looks starved, unwell, near death, in fact. He will need to be | |||
CF | given food before he will properly revive -- and who knows what | |||
CF | else... | |||
CF | | |||
CF | It baffles you to find him in this condition, when he could easily | |||
CF | have gotten whatever he needed in the kitchen. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "kiss beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > KISS BEAST | |||
CF | | |||
CF | You press your mouth to his cold one, and catch the strange scent of | |||
CF | night woods, cinnamon, and blood copper. | |||
CF | | |||
CF | He does not stir. | |||
CF | | |||
CF | > | Jacqueline says, "Mmmm. Kinda sexy. But probably we should feed him." | ||
DavidW says, "search him; maybe he has a key." | |||
Jacqueline says (to ClubFloyd), "search beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > SEARCH BEAST | |||
CF | | |||
CF | He sleeps, or inhabits some state deeper than sleep. | |||
CF | | |||
CF | > | Jacqueline says, "We did not find so much as a potato in the kitchen" | ||
DavidW says, "I guess fetch him a sandwich." | |||
Jacqueline says, "I think we're gonna need to take the book to the translation room and conjure a chef to make a sammich." | |||
DavidW says, "Maybe there's a ghost cook we can summon." | |||
Knight_Otu says, "There was mention of a bell that would summon the kitchen staff, in the upper rooms. Maybe we can access those rooms now." | |||
Jacqueline says, "Oh true." | |||
Jacqueline says (to ClubFloyd), "rooms" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > ROOMS | |||
CF | | |||
CF | Thus far you have visited the Drawbridge, the Entrance Hall, the | |||
CF | Scarlet Gallery, the Scarlet Tower, the Gallery of Historical | |||
CF | Paintings, the Treasure Room, the Room with the Labyrinth Floor, the | |||
CF | Central Courtyard, the Ground Floor Helical Staircase, the Upstairs | |||
CF | Helical Staircase, the State Rotunda, the Law Library, the Lower Bulb, | |||
CF | the Upper Bulb, the Great Dining Hall, Cloister Walk, Walk's End, Rose | |||
CF | Garden, the Scrying Room, the Enormous Kitchen, the Servant Quarters, | |||
CF | the Guard Tower, the Gallery of Still Life, the Private Parlor, the | |||
CF | Green Bedroom, the Guest Bedroom, the Empty Bedroom, the Crystal | |||
CF | Bedroom and the Gilded Balcony. | |||
CF | | |||
CF | > | DavidW says, "A dinner bell! Capital." | ||
Jacqueline says (to ClubFloyd), "go to parlor" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 29/55 SW S SE | |||
CF | | |||
CF | > GO TO PARLOR | |||
CF | | |||
CF | You head west to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then south to the central courtyard. Then | |||
CF | east to the ground floor helical staircase. Then up to the upstairs | |||
CF | helical staircase. And finally east to the private parlor. | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby an open heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | Knight_Otu asks, "I would guess the room north of the dining room?" | ||
Knight_Otu says, "That was one of the blocked rooms." | |||
Jacqueline says, "oh, or that, yeah" | |||
Jacqueline asks, "There was also a blocked room here, though, right?" | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 29/55 SW S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | You get far enough to glimpse an open heavy door before being | |||
CF | overcome: you reel back from a smell of roses and death, so powerful | |||
CF | that you can't go forward. Until there's a breeze through here, you | |||
CF | won't be able to stand being in the place. | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby an open heavy door leads north. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | Jacqueline says, "Oh no. That's the stinky room." | ||
Knight_Otu says, "yeah, the stinky one." | |||
Jacqueline asks, "I think the others are bedrooms and the landing to the stairs, right?" | |||
Jacqueline says, "Yeah." | |||
Knight_Otu says, "I think so, yeah." | |||
Jacqueline says (to ClubFloyd), "go to dining room" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 29/55 SW S SE | |||
CF | | |||
CF | > GO TO DINING ROOM | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | Knight_Otu says, "Dining hall." | ||
Jacqueline says (to ClubFloyd), "go to dining hall" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > GO TO DINING HALL | |||
CF | | |||
CF | You head west to the upstairs helical staircase. Then down to the | |||
CF | ground floor helical staircase. Then west to the central courtyard. | |||
CF | Then south to the entrance hall. And finally west to the great dining | |||
CF | hall. | |||
CF | | |||
CF | Great Dining Hall | |||
CF | Such a long hall that the soup might get cold between one end and the | |||
CF | other. You and he used only the far west end, nearest the kitchen. | |||
CF | Once you took to dining together at all, that is; the first few months | |||
CF | he brought trays to your room, while you hid. | |||
CF | | |||
CF | But then you took to eating here; and at the end of every meal he | |||
CF | would stand up formally and ask his question. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Law Library | |||
CF | Many books of precedent line these walls, containing every kind of | |||
CF | contract that can be made to bind every kind of soul. | |||
CF | | |||
CF | A hole in the floor descends to the other, less savory portion of this | |||
CF | place. | |||
CF | | |||
CF | > | Knight_Otu says, "..." | ||
Jacqueline says, "oh" | |||
Knight_Otu says, "I have no map of this place in my head." | |||
Jacqueline says (to ClubFloyd), "think about bell" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > THINK ABOUT BELL | |||
CF | | |||
CF | The Beast's collection of bells lives upstairs in the bell room, and | |||
CF | provides him more or less whatever he needs, by summoning the servants | |||
CF | indentured to his house. You have yet to discover any task, however | |||
CF | menial or obscure, for which there is not some slave or other | |||
CF | recorded. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to bell room" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > GO TO BELL ROOM | |||
CF | | |||
CF | You can't think how to get there from here. | |||
CF | | |||
CF | > | Jacqueline makes a grumpy noise. | ||
DavidW says, "we haven't seen the bell room yet." | |||
Jacqueline says, "No." | |||
Jacqueline asks, "I guess it's on the other side of the stiny rose room?" | |||
DavidW says, "dial 0" | |||
Jacqueline says (to ClubFloyd), "think about heavy door" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > THINK ABOUT HEAVY DOOR | |||
CF | | |||
CF | There's nothing more you need to do about the heavy door. | |||
CF | | |||
CF | > | Jacqueline says, "Need a breeze" | ||
DavidW says (to ClubFloyd), "think about wind" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > THINK ABOUT WIND | |||
CF | | |||
CF | You can't think of anything further on the topic. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "think about wind" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > THINK ABOUT WIND | |||
CF | | |||
CF | You can't think of anything further on the topic. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "think about breeze" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > THINK ABOUT BREEZE | |||
CF | | |||
CF | Rooms with a strong smell will sometimes air out when doors at both | |||
CF | sides are opened, allowing a breeze to go through. | |||
CF | | |||
CF | > | DavidW says, "oh, so if you find another stinky door..." | ||
Jacqueline says, "Well, yeah, we just need to open the heavy door." | |||
Jacqueline says, "I was thinking we were coming in through the heavy door, but upon rereading, the heavy door is a thing we glimpse as we start to walk into the room." | |||
Jacqueline asks, "We have some rooms as yet unexplored aside from that, I think?" | |||
Knight_Otu says, "We do." | |||
DavidW says, "There may be more rooms near the bulbs and still life gallery" | |||
Jacqueline says (to ClubFloyd), "rooms" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 29/55 D S | |||
CF | | |||
CF | > ROOMS | |||
CF | | |||
CF | Thus far you have visited the Drawbridge, the Entrance Hall, the | |||
CF | Scarlet Gallery, the Scarlet Tower, the Gallery of Historical | |||
CF | Paintings, the Treasure Room, the Room with the Labyrinth Floor, the | |||
CF | Central Courtyard, the Ground Floor Helical Staircase, the Upstairs | |||
CF | Helical Staircase, the State Rotunda, the Law Library, the Lower Bulb, | |||
CF | the Upper Bulb, the Great Dining Hall, Cloister Walk, Walk's End, Rose | |||
CF | Garden, the Scrying Room, the Enormous Kitchen, the Servant Quarters, | |||
CF | the Guard Tower, the Gallery of Still Life, the Private Parlor, the | |||
CF | Green Bedroom, the Guest Bedroom, the Empty Bedroom, the Crystal | |||
CF | Bedroom and the Gilded Balcony. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to still life" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > GO TO STILL LIFE | |||
CF | | |||
CF | You head north to the lower bulb. Then up to the upper bulb. And | |||
CF | finally east to the gallery of still life. | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby a heavy door leads east. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | > | Jacqueline says, "AHA" | ||
Jacqueline says (to ClubFloyd), "open heavy door" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > OPEN HEAVY DOOR | |||
CF | | |||
CF | You open the heavy door. | |||
CF | | |||
CF | With both doors open, a breeze begins to blow through the smelly area. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x paintins" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > X PAINTINS | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x paintings" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > X PAINTINGS | |||
CF | | |||
CF | Which do you mean, Wedding Treasure or Supper with M? | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x wedding treasure" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > X WEDDING TREASURE | |||
CF | | |||
CF | A table tastefully laid with possessions of power or personal worth, | |||
CF | brought by Lucrezia as gifts from her father: an inkpot, a helmet, a | |||
CF | green girdle stitched with vines, a curious pair of cloven shoes. | |||
CF | | |||
CF | The worst of rose stink has mostly gone, now. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x supper" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 29/55 | |||
CF | | |||
CF | > X SUPPER | |||
CF | | |||
CF | A table nicely laid out with white linen and napkins, bread and fruit; | |||
CF | and a spoon with a very, very long handle. | |||
CF | | |||
CF | > | Jacqueline asks, "Shall we go east?" | ||
Knight_Otu says, "Sure." | |||
DavidW says, "yes" | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | White Gallery | |||
CF | Of more recent construction than many another portion of the castle, | |||
CF | and therefore light and airy, and a pleasant place to spend a few | |||
CF | hours. | |||
CF | | |||
CF | Nearby an open heavy door leads west to the gallery of still life. | |||
CF | | |||
CF | Placed where it will have the most light on the board for the longest | |||
CF | time is a mechanical chessplayer. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x chessplayer" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > X CHESSPLAYER | |||
CF | | |||
CF | The chessplayer wears a turban, and in its wooden fingers grasps the | |||
CF | head of the black bishop. Whatever move it contemplates has yet to | |||
CF | occur. | |||
CF | | |||
CF | The Beast brought it out for you to play against, when other | |||
CF | entertainment palled. You lost consistently until he came and roared | |||
CF | at it; and afterwards began to win. The suspicion that it was throwing | |||
CF | games made you a bit reluctant to make use of it, in the end. | |||
CF | | |||
CF | The mechanical chessplayer is currently switched off. | |||
CF | | |||
CF | > | Knight_Otu asks, "Just suspicion?" | ||
Jacqueline says, "heh" | |||
Jacqueline says, "Circumstantial, but... yeah" | |||
Jacqueline says (to ClubFloyd), "turn on chessplayer" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > TURN ON CHESSPLAYER | |||
CF | | |||
CF | You throw the switch hopefully, but nothing happens -- in fact, the | |||
CF | switch flops loosely back into its old position, plainly connected to | |||
CF | nothing. | |||
CF | | |||
CF | > | Jacqueline asks, "Is all the magic gone now?" | ||
Knight_Otu says, "The magic has left the world." | |||
DavidW asks, "Or clockwork is missing a cog?" | |||
Jacqueline says, "Possibly." | |||
DavidW says (to ClubFloyd), "x switch" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > X SWITCH | |||
CF | | |||
CF | The chessplayer wears a turban, and in its wooden fingers grasps the | |||
CF | head of the black bishop. Whatever move it contemplates has yet to | |||
CF | occur. | |||
CF | | |||
CF | The Beast brought it out for you to play against, when other | |||
CF | entertainment palled. You lost consistently until he came and roared | |||
CF | at it; and afterwards began to win. The suspicion that it was throwing | |||
CF | games made you a bit reluctant to make use of it, in the end. | |||
CF | | |||
CF | The mechanical chessplayer is currently switched off. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "search it" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > SEARCH IT | |||
CF | | |||
CF | You find nothing of interest. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "x bishop" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > X BISHOP | |||
CF | | |||
CF | The chessplayer wears a turban, and in its wooden fingers grasps the | |||
CF | head of the black bishop. Whatever move it contemplates has yet to | |||
CF | occur. | |||
CF | | |||
CF | The Beast brought it out for you to play against, when other | |||
CF | entertainment palled. You lost consistently until he came and roared | |||
CF | at it; and afterwards began to win. The suspicion that it was throwing | |||
CF | games made you a bit reluctant to make use of it, in the end. | |||
CF | | |||
CF | The mechanical chessplayer is currently switched off. | |||
CF | | |||
CF | > | Jacqueline says, "15 rooms." | ||
DavidW says (to ClubFloyd), "look under chessplayer" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > LOOK UNDER CHESSPLAYER | |||
CF | | |||
CF | You find nothing of interest. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "think about chesssplayer" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > THINK ABOUT CHESSSPLAYER | |||
CF | | |||
CF | Sorry, there is nothing to say about that. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "l" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | White Gallery | |||
CF | Of more recent construction than many another portion of the castle, | |||
CF | and therefore light and airy, and a pleasant place to spend a few | |||
CF | hours. | |||
CF | | |||
CF | Nearby an open heavy door leads west to the gallery of still life. | |||
CF | | |||
CF | Placed where it will have the most light on the board for the longest | |||
CF | time is a mechanical chessplayer. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about food" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > THINK ABOUT FOOD | |||
CF | | |||
CF | The beast seems to be suffering extreme hunger. | |||
CF | | |||
CF | Shall I go on? > | Jacqueline asks, "I dunno. Shall she go on?" | ||
DavidW asks, "So why was this room blocked?" | |||
Knight_Otu asks, "I guess not yet?" | |||
Jacqueline says (to DW), "Stinky rose smell." | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] White Gallery | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 30/55 | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | > | DavidW asks, "Narratively or puzzlewise, why?" | ||
Knight_Otu says, "There's still some more to explore I believe." | |||
Jacqueline says, "We gotta find the bell room, yeah" | |||
DavidW says (to ClubFloyd), "e" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 31/55 S | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Bellroom | |||
CF | Kept, conveniently, close to where the masters of the house would once | |||
CF | have slept. There are bells large and small, clappers, tambourines, | |||
CF | and gongs. Most of these you have never seen used at all. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | |||
CF | Nearby an open heavy door leads south to the private parlor. | |||
CF | | |||
CF | Catching your eye among many other unfamiliar items are some iron | |||
CF | windchimes, a little gold dinner bell, and a silver bell. | |||
CF | | |||
CF | > | Jacqueline says, "And the translation room" | ||
Roger asks, "didn't we find a whole dinner?" | |||
DavidW says, "Found a bell room" | |||
Jacqueline says, "We found a dining hall" | |||
Jacqueline says, "oh" | |||
Jacqueline says, "So we did" | |||
Jacqueline says, "And there's our rose smell" | |||
DavidW says, "Three exits from here too." | |||
Jacqueline says, "Though, I gotta say, this is one of those puzzles where I'm just, like, "Really? We couldn't weather the smell of strong roses enough to enter the room?"" | |||
DavidW says, "We definitely want that dinner bell." | |||
Knight_Otu says, "So I guess the chimes returned to here." | |||
DavidW says, "Smell of roses and DEATH." | |||
Jacqueline says, "Death smell is not that bad." | |||
DavidW says, "True." | |||
Jacqueline says, "I mean, at least to me. I guess it is to many." | |||
Jacqueline asks, "So dinner bell dinner bell dinner bell ring?" | |||
DavidW says, "please" | |||
Knight_Otu says, "Sounds like it." | |||
Jacqueline says (to ClubFloyd), "rung dinner bell" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 31/55 S | |||
CF | | |||
CF | > RUNG DINNER BELL | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring dinner bell" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 31/55 S | |||
CF | | |||
CF | > RING DINNER BELL | |||
CF | | |||
CF | You ring the bell, but those who might hear and heed it are not close | |||
CF | enough. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take dinner bell" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 31/55 S | |||
CF | | |||
CF | > TAKE DINNER BELL | |||
CF | | |||
CF | You acquire the little gold dinner bell, and assess it curiously. | |||
CF | | |||
CF | It is the dinner summons, and particularly familiar to you. | |||
CF | | |||
CF | > | DavidW asks, "oh, take it to the kitchen or the dining hall, I guess?" | ||
Jacqueline says, "Gonna also take the silver bell" | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 31/55 S | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | iron windchimes: You acquire the iron windchimes. | |||
CF | silver bell: You acquire the silver bell, and assess it curiously. | |||
CF | | |||
CF | It bears the stamp of a lamplighter. | |||
CF | | |||
CF | > | Knight_Otu says, "Yeah and yeah." | ||
Knight_Otu exclaims, "Lamplighter!" | |||
Jacqueline exclaims, "Lamplighter!" | |||
DavidW says, "sure. Summon goodness knows what." | |||
Knight_Otu says, "Jinx." | |||
Jacqueline says (to ClubFloyd), "go to dining hall" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > GO TO DINING HALL | |||
CF | | |||
CF | You head west to the white gallery. Then west to the gallery of still | |||
CF | life. Then west to the upper bulb. Then down to the lower bulb. Then | |||
CF | south to the law library. And finally south to the great dining hall. | |||
CF | | |||
CF | Great Dining Hall | |||
CF | Such a long hall that the soup might get cold between one end and the | |||
CF | other. You and he used only the far west end, nearest the kitchen. | |||
CF | Once you took to dining together at all, that is; the first few months | |||
CF | he brought trays to your room, while you hid. | |||
CF | | |||
CF | But then you took to eating here; and at the end of every meal he | |||
CF | would stand up formally and ask his question. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring dinner bell" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > RING DINNER BELL | |||
CF | | |||
CF | You ring the bell hopefully, but apparently it only works in the | |||
CF | Kitchen itself. | |||
CF | | |||
CF | > | MoyTravis asks, "...is that a reference to something?" | ||
Jacqueline says (to ClubFloyd), "go to kitchen" | |||
CF ] Enormous Kitchen N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > GO TO KITCHEN | |||
CF | | |||
CF | You head west to the enormous kitchen. | |||
CF | | |||
CF | Enormous Kitchen | |||
CF | Haunted with the spirits of chefs past, generations and generations of | |||
CF | culinary geniuses; one can never predict its whimsies. | |||
CF | | |||
CF | > | Jacqueline asks (of Travis), "Which? Lamplighter?" | ||
MoyTravis says, "Yeah." | |||
MoyTravis asks, "Like, it's a job, right...?" | |||
Jacqueline says, "I think KO and I are both thinking it's to summon someone who will light our way" | |||
MoyTravis says, "Oh! Ooooh." | |||
Knight_Otu says (to Moy), "I think we're hoping for .. right." | |||
Jacqueline says (to ClubFloyd), "ring dinner bell" | |||
CF ] Enormous Kitchen N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > RING DINNER BELL | |||
CF | | |||
CF | The little gold dinner bell tinkles gaily: as in automatic response, | |||
CF | your stomach rumbles. There will be a feast, now, waiting for you in | |||
CF | the dining hall. | |||
CF | | |||
CF | As for the gold bell, it returns to its place. | |||
CF | | |||
CF | > | DavidW says, "Lamplighter was a profession for people who lit lamps." | ||
Jacqueline says (to ClubFloyd), "go to dining hall" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > GO TO DINING HALL | |||
CF | | |||
CF | You head east to the great dining hall. | |||
CF | | |||
CF | Great Dining Hall | |||
CF | Such a long hall that the soup might get cold between one end and the | |||
CF | other. You and he used only the far west end, nearest the kitchen. | |||
CF | Once you took to dining together at all, that is; the first few months | |||
CF | he brought trays to your room, while you hid. | |||
CF | | |||
CF | But then you took to eating here; and at the end of every meal he | |||
CF | would stand up formally and ask his question. | |||
CF | | |||
CF | A considerable feast is set out on a platter as big as a shield. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take food" | |||
CF ] Great Dining Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > TAKE FOOD | |||
CF | | |||
CF | You acquire the feast, and assess it curiously. | |||
CF | | |||
CF | A platter heaped with -- why, you must this time have woken the chefs | |||
CF | of King Yggdram the Piscine: it is pickled whitefish and wilted | |||
CF | greens, hot soup made from leviathan's bones, and other dishes you do | |||
CF | not recognize, made of things that have not grown in this vicinity for | |||
CF | many a year. | |||
CF | | |||
CF | Perhaps he will feel better when he has eaten, you reflect. He has | |||
CF | always had a large appetite -- the result of his change in form, he | |||
CF | tells you. | |||
CF | | |||
CF | He used to mock your dainty eating, and sit at table long after your | |||
CF | plate was empty; and make a game of guessing foods that might tempt | |||
CF | you to eat even a little more; vanishing into the kitchen to instruct | |||
CF | the staff, and returning a little later; saying roguishly, "This, I | |||
CF | think you will like..." | |||
CF | | |||
CF | In your defense, you never had sugared violets at home. | |||
CF | | |||
CF | > | Jacqueline says, "hahaha" | ||
Jacqueline says, "I'm sorry, but, 'You acquire the feast, and assess it curiously' is amusing." | |||
Knight_Otu says, "It is better than a simple "Taken. Examining it."" | |||
DavidW says, "go to beast or to still life" | |||
Jacqueline says, "yeah. It's just that that phrasing worked well for a little bell. It's weird when you're taking a whole feast." | |||
Jacqueline says (to ClubFloyd), "go to beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > GO TO BEAST | |||
CF | | |||
CF | You head north to the law library. Then north to the lower bulb. Then | |||
CF | up to the upper bulb. And finally east to the gallery of still life. | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby an open heavy door leads east to the white gallery. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "feed the beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > FEED THE BEAST | |||
CF | | |||
CF | (the feast) | |||
CF | With great care, you feed the soup to the Beast. So much spills that | |||
CF | you doubt whether you are making any progress; then he swallows. | |||
CF | | |||
CF | "You are ornery," he says. "I guaranteed your return -- you know what | |||
CF | that means?" | |||
CF | | |||
CF | "That if I had not come back, you would have died," you reply. | |||
CF | | |||
CF | "That is only a small part of what would have happened. The other | |||
CF | contracts would have unraveled, the servant souls freed." | |||
CF | | |||
CF | You frown at him. "I've been trying to use you to this purpose for | |||
CF | years," he says, touching your cheek. "But you wouldn't go. | |||
CF | I'm touched that you came back for me -- really, I can't tell you how | |||
CF | much -- but you've ruined the plan." | |||
CF | | |||
CF | "Is there a way to set them free that doesn't kill you?" you ask. | |||
CF | | |||
CF | He looks startled. "Not for me," he says. "There's a room in the | |||
CF | basement below the rose garden I can't get into. Lucrezia's room. | |||
CF | You'll need to get in, search the crypt, find a way to destroy the | |||
CF | contracts book... there are places in the castle I cannot enter, | |||
CF | because she sealed them against all her descendants. But you are not | |||
CF | one of her descendants, so--" He chuckles weakly at some joke, but he | |||
CF | hands you an iron key. "You'll need the shoes." | |||
CF | | |||
CF | "Would that lift the curse on you, too, do you think?" you ask. | |||
CF | | |||
CF | "Unlikely. That is another matter. Less happy." After a moment he | |||
CF | begins to sleep again. | |||
CF | | |||
CF | > | Jacqueline says, "Yes. Feed the beast the feast. It is a poem." | ||
DavidW says, "Turns out he DID have a key." | |||
Knight_Otu exclaims, "We ruined his well-laid plans!" | |||
Jacqueline says, "Damn. We suck." | |||
MoyTravis asks, "...well, sure, but like, you probably could have just asked?" | |||
Jacqueline says, "He was probably unable to ask due to the curse." | |||
Jacqueline says, "Curses sometimes be like that." | |||
MoyTravis says, "Life if we could set them free just by snooping around I'm sure you could've just said "hey can you do that please"" | |||
MoyTravis asks, "But isn't the curse still on him?" | |||
Knight_Otu says, "I think though we've reached a good stopping point for the day." | |||
MoyTravis says, "Yeah that seems like a good stopping point." | |||
Jacqueline says, "Well, the curse is weaker now? Work with me, here, Travis." | |||
MoyTravis says, "Sure, sure. He's only half beast, now." | |||
Jacqueline says, "I agree. I was just going to suggest that. Looking forward to the next part, though." | |||
Jacqueline says, "I'm very glad for our special room now, since we can't save." | |||
MoyTravis says, "Half man...HALF BEAST! Beauty and the Only Sort of a Beast." | |||
Jacqueline says, "So here's to hoping that the mud don't crash." | |||
Jacqueline says, "But it probably won't." | |||
Jacqueline says, "Even though I've said this out loud." | |||
MoyTravis asks, "Has it before?" | |||
Knight_Otu says, "Yeah, that would suck." | |||
Jacqueline says, "It does sometimes reset, yeah." | |||
Jacqueline says, "But most weeks we come back to find that we forgot to turn the game off and it's still running." | |||
MoyTravis says, "Well that would be unfortunate." | |||
Jacqueline says, "So it's probably fine." | |||
Jacqueline exclaims, "See y'all next week!" | |||
MoyTravis says, "Cya'll 'round." | |||
MoyTravis disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | Knight_Otu says, "Uptime:0866d" | ||
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | Jacqueline says, "Yeah." | ||
Knight_Otu says, "I think it'll be fine." | |||
Jacqueline grins and raises her eyebrows. | |||
Knight_Otu exclaims, "Good night, and stay safe!" | |||
Jacqueline says, "You too" | |||
*** SESSION TWO *** | |||
DavidW says, "Almost time." | |||
Roger says, "more bronzin', I reckon" | |||
DavidW says, "Oh good. That means I won't be expected to drive." | |||
MoyTravis asks, "...what were we doing last time, anyways?" | |||
DavidW says, "Bronze" | |||
MoyTravis asks, "Oh! Beauty and the Beast?" | |||
DavidW says, "yes" | |||
DavidW says, "We found the Beast, then some bells." | |||
MoyTravis says, "Riiiiiight. We need to do the...thing, so that we can uncurse everything." | |||
DavidW says, "And gave a feast to the Beast" | |||
Knight_Otu says, "Then we belled up some food for the starving beast." | |||
Jacqueline says (to Travis), "Yes. We need to uncurse all the things." | |||
DavidW says, "I forget what else we were doing, and I still don't have a map of the place." | |||
Knight_Otu asks, "He gave us a key as I remember, which should be for the cage in the Treasure room. We need those shoes I think?" | |||
Jacqueline | "Is there a way to set them free that doesn't kill you?" you ask. | |||
Jacqueline | He looks startled. "Not for me," he says. "There's a room in the | |||
Jacqueline | basement below the rose garden I can't get into. Lucrezia's room. | |||
Jacqueline | You'll need to get in, search the crypt, find a way to destroy the | |||
Jacqueline | contracts book... there are places in the castle I cannot enter, | |||
Jacqueline | because she sealed them against all her descendants. But you are not | |||
Jacqueline | one of her descendants, so--" He chuckles weakly at some joke, but he | |||
DavidW says, "I don't remember if we tried the key with the cage or not." | |||
Jacqueline | hands you an iron key. "You'll need the shoes." | |||
Jacqueline says, "Oops. One more line was still in there. So that's the missive we got." | |||
Knight_Otu says, "Huh, almost word for word." | |||
Knight_Otu says, "We stopped just after getting the key, so we didn't try it." | |||
DavidW says, "ah" | |||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | an iron key | |||
CF | a silver bell | |||
CF | some iron windchimes | |||
CF | a great contract book | |||
CF | a small key (which opens the iron windchimes and the small door) | |||
CF | a shackle | |||
CF | some discarded embroidery materials | |||
CF | a helmet | |||
CF | | |||
CF | > | Jacqueline asks, "So, go to the treasure room?" | ||
DavidW says, "sure" | |||
MoyTravis says, "Sure." | |||
Knight_Otu says, "Also, I tried mapping to see which rooms have unvisited exists. I'm counting four that are open, and one that requires a key." | |||
Knight_Otu says, "Sure." | |||
Jacqueline says (to ClubFloyd), "go to treasure room" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 31/55 SW | |||
CF | | |||
CF | > GO TO TREASURE ROOM | |||
CF | | |||
CF | You head west to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then south to the central courtyard. Then | |||
CF | south to the entrance hall. Then east to the scarlet gallery. And | |||
CF | finally northeast to the treasure room. | |||
CF | | |||
CF | Treasure Room | |||
CF | Locked in an iron cage are the house treasures not in use: the | |||
CF | collection consists of a sceptre, a puzzle piece, and a pair of cloven | |||
CF | shoes, at present -- he showed them to you one rainy day, telling you | |||
CF | their many histories. | |||
CF | | |||
CF | Nearby an open small door leads east to the scrying room. | |||
CF | | |||
CF | > | Knight_Otu says, "(I didn't try to map the dark rooms though.)" | ||
Jacqueline says (to ClubFloyd), "take shoes" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 31/55 SW | |||
CF | | |||
CF | > TAKE SHOES | |||
CF | | |||
CF | The iron cage isn't open. | |||
CF | | |||
CF | > | DavidW says, "I suppose we'll get light eventually." | ||
Jacqueline says (to ClubFloyd), "opn cage" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 31/55 SW | |||
CF | | |||
CF | > OPN CAGE | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "open cage" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 31/55 SW | |||
CF | | |||
CF | > OPEN CAGE | |||
CF | | |||
CF | (first unlocking the iron cage) | |||
CF | (with the iron key) | |||
CF | You open the iron cage. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 31/55 SW | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | sceptre: You acquire the sceptre. | |||
CF | puzzle piece: You acquire the puzzle piece. | |||
CF | pair of cloven shoes: You acquire the pair of cloven shoes. | |||
CF | | |||
CF | > | Knight_Otu says, "We did get that lamplighter bell." | ||
Jacqueline exclaims (at KO), "Indeed. We could use a lamplighter with a cursed soul to light our way!" | |||
DavidW asks, "What is the virtue of the shoes?" | |||
Jacqueline says, "I don't know why the shoes are important aside from the fact that the Beast said they were." | |||
Knight_Otu asks, "Maybe they were Lucrezia's and we can use them to scry her?" | |||
DavidW asks, "So we don't know if we'll dance to our death if we wear them?" | |||
Jacqueline asks (of KO), "Was Lucrezia a cloven-hooved demon thing?" | |||
Knight_Otu says, "I don't think we ever saw mention of her feet, but I'm not 100% serious, or certain." | |||
Jacqueline says, "heh" | |||
Jacqueline says, "So, that lamplighter bell... we found it, but we don't possess it." | |||
Knight_Otu says, "We did see a portrait of her, of course, and the bench." | |||
Knight_Otu asks, "Wasn't it the silver one?" | |||
Jacqueline asks, "Oh, is it?" | |||
Jacqueline says (to ClubFloyd), "x bell" | |||
CF ] Treasure Room | |||
CF ] Old Castle . E | |||
CF ] Rooms searched: 31/55 SW | |||
CF | | |||
CF | > X BELL | |||
CF | | |||
CF | It bears the stamp of a lamplighter. | |||
CF | | |||
CF | > | Jacqueline says, "Oh, cool." | ||
Jacqueline asks, "So, should I go to the Rose Garden, then go down into the dark?" | |||
DavidW says, "Don't forget to use the jigsaw piece." | |||
Knight_Otu says, "Yeah, maybe the puzzle first." | |||
Jacqueline asks (of DW), "Oh, want to put the puzzle piece in the puzzle first?" | |||
Jacqueline says, "Timing." | |||
DavidW says (to Jacqueline), "Whichever. You can do things in either order." | |||
Jacqueline says (to ClubFloyd), "go to parlor" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 31/55 SW S SE | |||
CF | | |||
CF | > GO TO PARLOR | |||
CF | | |||
CF | You head southwest to the scarlet gallery. Then west to the entrance | |||
CF | hall. Then north to the central courtyard. Then east to the ground | |||
CF | floor helical staircase. Then up to the upstairs helical staircase. | |||
CF | And finally east to the private parlor. | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby an open heavy door leads north to the bellroom. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | DavidW says, "The lamplighter business might be more informative. I don't remember." | ||
Jacqueline says (to ClubFloyd), "put puzzle piece in jigsaw puzzle" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 31/55 SW S SE | |||
CF | | |||
CF | > PUT PUZZLE PIECE IN JIGSAW PUZZLE | |||
CF | | |||
CF | You snap the final piece into place. | |||
CF | | |||
CF | Nothing tremendous happens, but the picture is complete. | |||
CF | | |||
CF | The table is set for two: a robed king, and the devil. Between the two | |||
CF | of them is a quill pen, jet black, and a huge book. The dialogue of | |||
CF | these two characters is written on tiny gilt scrolls that spool out of | |||
CF | their mouths, and this is what you could not read before the jagged | |||
CF | piece was found: the devil is saying, "TIME IS ON MY SIDE," to which | |||
CF | the king replies, "BUT NOT FOR LONG." | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x puzzle" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 31/55 SW S SE | |||
CF | | |||
CF | > X PUZZLE | |||
CF | | |||
CF | The table is set for two: a robed king, and the devil. Between the two | |||
CF | of them is a quill pen, jet black, and a huge book. The dialogue of | |||
CF | these two characters is written on tiny gilt scrolls that spool out of | |||
CF | their mouths, and this is what you could not read before the jagged | |||
CF | piece was found: the devil is saying, "TIME IS ON MY SIDE," to which | |||
CF | the king replies, "BUT NOT FOR LONG." | |||
CF | | |||
CF | > | Knight_Otu says, "That's mighty presumptious of the king." | ||
Jacqueline says (to ClubFloyd), "go to rose garden" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 31/55 D S SE | |||
CF | | |||
CF | > GO TO ROSE GARDEN | |||
CF | | |||
CF | You head west to the upstairs helical staircase. Then down to the | |||
CF | ground floor helical staircase. Then west to the central courtyard. | |||
CF | Then south to the entrance hall. Then east to the scarlet gallery. | |||
CF | Then northeast to the treasure room. Then east to the scrying room. | |||
CF | Then north to walk's end. And finally northwest to rose garden. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | You can see a stool here. | |||
CF | | |||
CF | > | DavidW says, "Reminds me, we want a lit candle in the middle of the mosaic or map so we can read the edge of that as well." | ||
Jacqueline says (to ClubFloyd), "take stool" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 31/55 D S SE | |||
CF | | |||
CF | > TAKE STOOL | |||
CF | | |||
CF | You acquire the stool. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | Though a dim light filters down from rose garden, you can see almost | |||
CF | nothing of the contents of your current location. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring bell" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > RING BELL | |||
CF | | |||
CF | The sound echoes; if you had to guess, you would say that a larger | |||
CF | space lies somewhere to the southwest. | |||
CF | | |||
CF | > | Jacqueline asks, "Well that is also nice but where is my lamplighter?" | ||
Knight_Otu says, "Hm. Interesting." | |||
DavidW says, "Guess there's no lamp to light in this location." | |||
Knight_Otu says, "The dinner bell only worked in the kitchen, so maybe the same applies here." | |||
Jacqueline asks (of KO), "What location do you think I need to be in?" | |||
Knight_Otu says, "That, I don't know." | |||
DavidW asks, "wear the shoes? Also, what's the scepter for?" | |||
Jacqueline says, "Maybe we make a rainbow to walk across with the sceptre." | |||
Jacqueline says (to ClubFloyd), "wear shoes" | |||
CF ] Darkness U | |||
CF ] . | |||
CF ] Rooms searched: 31/55 | |||
CF | | |||
CF | > WEAR SHOES | |||
CF | | |||
CF | They emphatically do not fit. You will have to find someone to adjust | |||
CF | them, evidently. | |||
CF | | |||
CF | > | Roger says, "adjust the shoes or adjust our feet" | ||
Knight_Otu says, "Yes." | |||
Jacqueline asks, "God, are we to become the new Beast?" | |||
MoyTravis asks, "When did Shrek come out?" | |||
Knight_Otu says, "Who knows." | |||
Roger says, "did you not even read Beauty and the Beast 2" | |||
MoyTravis says, "Whoa, 20 years ago." | |||
DavidW says, "Try ringing the bell in the room with the mosaic." | |||
Jacqueline says (to Travis), "Time flies when we're not having fun, yeah." | |||
Jacqueline says (to ClubFloyd), "go to mosaic" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 31/55 D | |||
CF | | |||
CF | > GO TO MOSAIC | |||
CF | | |||
CF | You head uncertainly in what feels like the right direction, based on | |||
CF | dimly apprehended light, and the movements of air | |||
CF | | |||
CF | Room with the Labyrinth Floor | |||
CF | A mosaic floor of black and white, like that of cathedrals, as | |||
CF | protection against the spite of the undead: which protection might | |||
CF | often have been needed, by those that dwelt here in former times. The | |||
CF | way down is at the center of the maze. | |||
CF | | |||
CF | > | Knight_Otu says, "Surely you mean yesterday., can't be 20 years already." | ||
MoyTravis asks, "Oh wow there were 4 Shrek movies?" | |||
Jacqueline says (to ClubFloyd), "ring bell" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 31/55 D | |||
CF | | |||
CF | > RING BELL | |||
CF | | |||
CF | You ring the bell, but those who might hear and heed it are not close | |||
CF | enough. | |||
CF | | |||
CF | > | Jacqueline says, "Yeah. Need the right location." | ||
DavidW says, "hm." | |||
Knight_Otu asks, "Servant's Quarters?" | |||
Jacqueline says (to ClubFloyd), "go to quarters" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 31/55 D S | |||
CF | | |||
CF | > GO TO QUARTERS | |||
CF | | |||
CF | You head west to the gallery of historical paintings. Then west to the | |||
CF | scarlet gallery. Then west to the entrance hall. Then west to the | |||
CF | great dining hall. Then west to the enormous kitchen. And finally | |||
CF | north to the servant quarters. | |||
CF | | |||
CF | Servant Quarters | |||
CF | Not a room friendly to visitors, it has the air of resentful, martyred | |||
CF | suffering. Even His most unpleasant ancestors would not have grudged | |||
CF | this place more paint, surely, and more straw for the beds. | |||
CF | | |||
CF | A decaying ladder leads down. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring bell" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 31/55 D S | |||
CF | | |||
CF | > RING BELL | |||
CF | | |||
CF | You ring the bell, but those who might hear and heed it are not close | |||
CF | enough. | |||
CF | | |||
CF | > | Knight_Otu says, "Hm." | ||
DavidW says (to ClubFloyd), "go to lamp" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 31/55 D S | |||
CF | | |||
CF | > GO TO LAMP | |||
CF | | |||
CF | There is a room here where you might be able to acquire light, but you | |||
CF | haven't reached it yet. Try exploring further. | |||
CF | | |||
CF | > | Jacqueline says, "Dang, game." | ||
Jacqueline asks (of KO), "Where were the unexplored doors?" | |||
DavidW says (to ClubFloyd), "x scepter" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 31/55 D S | |||
CF | | |||
CF | > X SCEPTER | |||
CF | | |||
CF | Studded with measly turquoises and semi-precious stones. | |||
CF | | |||
CF | > | Knight_Otu says, "West of Lower Bulbs, east of study rotunda," | ||
Jacqueline says (to ClubFloyd), "go to rotunda" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 31/55 SW S | |||
CF | | |||
CF | > GO TO ROTUNDA | |||
CF | | |||
CF | You head down to the apprentice's workshop. And finally northeast to | |||
CF | the state rotunda. | |||
CF | | |||
CF | State Rotunda | |||
CF | Built for the bureaucratic offices of the palace. Inlaid in the floor | |||
CF | is the map of all the lands that once this palace commanded; and from | |||
CF | the stains and driblets of wax, it is clear to you that someone at | |||
CF | some time thought it useful to set a candle at the map's center, and | |||
CF | observe the result. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 32/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Parliamentary Chambers | |||
CF | Despite its grand name, this is one of the smaller chambers of the | |||
CF | castle, because the kings were never inclined to brook too much | |||
CF | advice. On each side of the room are two neat oak benches, seating for | |||
CF | perhaps thirty men -- and, more rarely, women, and a few characters | |||
CF | who could not be called by either term. | |||
CF | | |||
CF | > | Knight_Otu says, "west of upper bulb, andeast of bell room, if I mapped correctly." | ||
DavidW says (to ClubFloyd), "x table" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 32/55 | |||
CF | | |||
CF | > X TABLE | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x benches" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 32/55 | |||
CF | | |||
CF | > X BENCHES | |||
CF | | |||
CF | The appearance of the oak benches has not changed significantly since | |||
CF | you left. | |||
CF | | |||
CF | > | Jacqueline asks, "Since we... since we left?" | ||
Jacqueline says, "Oh, since we left to visit our family" | |||
DavidW says, "right" | |||
Knight_Otu says, "Right." | |||
Jacqueline says, "Okay" | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 32/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Cloister Walk | |||
CF | A pleasant cloister overlooking the rose garden to the north. You have | |||
CF | walked it many times, seeking to waste the excesses of time at your | |||
CF | disposal. | |||
CF | | |||
CF | > | Knight_Otu says, "East of here... right." | ||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Walk's End NW | |||
CF ] Rose Cloister W . | |||
CF ] Rooms searched: 32/55 S | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Walk's End | |||
CF | Lucrezia, they say, died here. It is only a turning point in the | |||
CF | corridor, with a bench. | |||
CF | | |||
CF | > | Jacqueline asks, "So, we've been here but hadn't been down the hall?" | ||
Knight_Otu says, "There is also a locked door leading southwest from the upper bulb room." | |||
Knight_Otu says, "Yeah, the phantom blocked the parliamentary room." | |||
Jacqueline says, "So we've been to that room we just passed... one sec." | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Cloister Walk N | |||
CF ] Rose Cloister W . E | |||
CF ] Rooms searched: 32/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Cloister Walk | |||
CF | A pleasant cloister overlooking the rose garden to the north. You have | |||
CF | walked it many times, seeking to waste the excesses of time at your | |||
CF | disposal. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 32/55 D S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | > | Jacqueline says, "Okay, yeah." | ||
Jacqueline says (to ClubFloyd), "go to bulb room" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 32/55 D S SE | |||
CF | | |||
CF | > GO TO BULB ROOM | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | Jacqueline asks, "What's the bulb room called, KO?" | ||
DavidW says, "THere's two: upper bulb and lower bulb." | |||
Knight_Otu says, "Lower bulb or upper buld I think." | |||
Knight_Otu says, "*bulb" | |||
Jacqueline says, "Oh ah" | |||
DavidW says, "They're a gigantic hourglass." | |||
Jacqueline says (to ClubFloyd), "go to upper bulb room" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 32/55 D S SE | |||
CF | | |||
CF | > GO TO UPPER BULB ROOM | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to upper bulb" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 32/55 D SW | |||
CF | | |||
CF | > GO TO UPPER BULB | |||
CF | | |||
CF | You head south to cloister walk. Then west to the parliamentary | |||
CF | chambers. Then west to the state rotunda. Then west to the lower bulb. | |||
CF | And finally up to the upper bulb. | |||
CF | | |||
CF | Upper Bulb | |||
CF | In the upper chamber, you find, there is almost as much sand as there | |||
CF | is below; indeed for all you can tell the flow might be eternal. | |||
CF | | |||
CF | Nearby an ivory door leads southwest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 32/55 D SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | (first opening the ivory door) | |||
CF | (first unlocking the ivory door) | |||
CF | You lack a key that fits the ivory door. | |||
CF | | |||
CF | > | Jacqueline asks, "So, to the bell room?" | ||
DavidW says, "sure" | |||
Jacqueline says (to ClubFloyd), "go to bell room" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 32/55 S | |||
CF | | |||
CF | > GO TO BELL ROOM | |||
CF | | |||
CF | You head east to the gallery of still life. Then east to the white | |||
CF | gallery. And finally east to the bellroom. | |||
CF | | |||
CF | Bellroom | |||
CF | Kept, conveniently, close to where the masters of the house would once | |||
CF | have slept. There are bells large and small, clappers, tambourines, | |||
CF | and gongs. Most of these you have never seen used at all. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | Knight_Otu says, "We haven't beeen west of here either." | ||
CF | Nearby an open heavy door leads south to the private parlor. | |||
CF | | |||
CF | Catching your eye among many other unfamiliar items is a little gold | |||
CF | dinner bell. | |||
CF | | |||
CF | > | Jacqueline says, "oh, oops. I moved too fast." | ||
Jacqueline says (to ClubFloyd), "ring bell" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 32/55 S | |||
CF | | |||
CF | > RING BELL | |||
CF | | |||
CF | (the silver bell) | |||
CF | You ring the bell, but those who might hear and heed it are not close | |||
CF | enough. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Apothecary | |||
CF | Furnished with a long countertop and the equipment of an apothecary; | |||
CF | sketches from physicians; anatomical drawings of creatures similar to | |||
CF | the Beast, bears and lions being especially prominent; also poison | |||
CF | reference books, primarily the work of Italian and (earlier) Persian | |||
CF | experts. The room has an unused air, and you do not remember ever | |||
CF | coming in before, or seeing the Beast go in. It must have been a hobby | |||
CF | that interested him before your arrival. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | |||
CF | | |||
CF | > | Jacqueline says, "ooh" | ||
DavidW says, "You can also try examining the ivory door to see if there's a clue on how to open it." | |||
DavidW says, "THis is interesting" | |||
DavidW says, "Examine the equipment and the drawings." | |||
Jacqueline says (to ClubFloyd), "x sketches" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > X SKETCHES | |||
CF | | |||
CF | They concentrate on weak points and the functioning of the digestive | |||
CF | tract. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x books" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > X BOOKS | |||
CF | | |||
CF | You can't use multiple objects with that verb. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x book" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > X BOOK | |||
CF | | |||
CF | (the great contract book) | |||
CF | The runes are unfamiliar to you, but you know what the book is: a | |||
CF | record of all the contracts of all the souls enslaved to the king of | |||
CF | this castle. | |||
CF | | |||
CF | > | Jacqueline exclaims, "!" | ||
DavidW says, "You're carrying that." | |||
Jacqueline says, "oh." | |||
Jacqueline says, "I ... I didn't remember us picking that up." | |||
DavidW says, "We found it last week." | |||
Jacqueline exclaims, "Sigh. FINE. I retract my !" | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Apothecary | |||
CF | Furnished with a long countertop and the equipment of an apothecary; | |||
CF | sketches from physicians; anatomical drawings of creatures similar to | |||
CF | the Beast, bears and lions being especially prominent; also poison | |||
CF | reference books, primarily the work of Italian and (earlier) Persian | |||
CF | experts. The room has an unused air, and you do not remember ever | |||
CF | coming in before, or seeing the Beast go in. It must have been a hobby | |||
CF | that interested him before your arrival. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x poison" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > X POISON | |||
CF | | |||
CF | Assorted disturbing recipes for ways to make your enemies die quickly, | |||
CF | or to dispatch them slowly in great pain. The pages most discolored by | |||
CF | use and splashed ingredients are those pertaining to swift and | |||
CF | pleasant execution. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x equipment" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > X EQUIPMENT | |||
CF | | |||
CF | Delicate scales and glass bottles, blades and mortars and drying racks | |||
CF | and other things you do not recognize. | |||
CF | | |||
CF | > | Knight_Otu asks, "Pleasant?" | ||
Jacqueline says (to KO), "As opposed to slow and lingering execution, yeah." | |||
Knight_Otu says, "I mean, I guess..." | |||
DavidW says (to ClubFloyd), "x roses" | |||
CF ] Apothecary | |||
CF ] Control Rooms W . | |||
CF ] Rooms searched: 33/55 | |||
CF | | |||
CF | > X ROSES | |||
CF | | |||
CF | You can't really see out through the framing vines. | |||
CF | | |||
CF | > | Jacqueline says, "So, um, I can x the ivory door? What else should we do next." | ||
Jacqueline says (to ClubFloyd), "go to upper bulb" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 33/55 D SW | |||
CF | | |||
CF | > GO TO UPPER BULB | |||
CF | | |||
CF | You head west to the bellroom. Then west to the white gallery. Then | |||
CF | west to the gallery of still life. And finally west to the upper bulb. | |||
CF | | |||
CF | Upper Bulb | |||
CF | In the upper chamber, you find, there is almost as much sand as there | |||
CF | is below; indeed for all you can tell the flow might be eternal. | |||
CF | | |||
CF | Nearby an ivory door leads southwest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x ivory door" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 33/55 D SW | |||
CF | | |||
CF | > X IVORY DOOR | |||
CF | | |||
CF | It is closed and locked. | |||
CF | | |||
CF | > | Jacqueline says, "That is not helpful, Ivory Door." | ||
Knight_Otu says, "There's still the paths west of the bulb rooms." | |||
DavidW says, "hm. The dark areas should be explored more, I guess." | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Records Room | |||
CF | Where all the papers and histories are kept, not only for the royal | |||
CF | family, but for kin in every kind and direction. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > X PAPERS | |||
CF | | |||
CF | Neatly filed: he told you he'd spent twenty years or so on them, | |||
CF | having no other way to occupy his time. Anything you wanted to look | |||
CF | up, you should be able to discover easily. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up lucrezia" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP LUCREZIA | |||
CF | | |||
CF | What do you want to look up in? | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up lucrezia in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP LUCREZIA IN PAPERS | |||
CF | | |||
CF | You quickly skim the unpleasant history of Lucrezia of | |||
CF | Medici-Credenza, how she brought odd magical treasures with her, | |||
CF | introduced new methods of binding and contracting that were previously | |||
CF | unknown even to this castle, and maintained a room for her studies in | |||
CF | the basement below the rose garden. From this room everyone including | |||
CF | her husband was banned. | |||
CF | | |||
CF | There are some suggestions that she was the daughter of the Devil | |||
CF | himself, sent to the castle to tempt the kings into further folly and | |||
CF | destruction. But who knows? | |||
CF | | |||
CF | > | DavidW says, "okay, we really need to find that room. But look up other topics." | ||
DavidW says, "Who was that king squashed by an elephant? I don't remember his name now." | |||
Jacqueline says, "Also, yeah: daughter of the Devil himself." | |||
DavidW says, "Also look up beast, devil, father, lamplighter, phantom." | |||
Jacqueline says (to ClubFloyd), "look up beast in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP BEAST IN PAPERS | |||
CF | | |||
CF | You have never known his true name, and can only guess that he must be | |||
CF | the last of the line of kings. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up devil in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP DEVIL IN PAPERS | |||
CF | | |||
CF | A very old scroll narrates how King Athanasius, first of his line, | |||
CF | entered a wager with Mephistopheles, and won the pen that the Devil | |||
CF | used to sign contracts for men's souls. | |||
CF | | |||
CF | The King retired to this castle, overjoyed with his success, but the | |||
CF | Devil flew away laughing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up father in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP FATHER IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | DavidW says, "look up that king, please" | ||
Jacqueline says (to ClubFloyd), "look up Athanasius in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP ATHANASIUS IN PAPERS | |||
CF | | |||
CF | A very old scroll narrates how King Athanasius, first of his line, | |||
CF | entered a wager with Mephistopheles, and won the pen that the Devil | |||
CF | used to sign contracts for men's souls. | |||
CF | | |||
CF | The King retired to this castle, overjoyed with his success, but the | |||
CF | Devil flew away laughing. | |||
CF | | |||
CF | > | DavidW says, "oh" | ||
Knight_Otu says (to ClubFloyd), "objects" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, an obscene gargoyle, a map, a great contract book, an | |||
CF | ivory door, a papers, some discarded embroidery materials, some iron | |||
CF | windchimes, a small key, a small door, Wedding Treasure, a heavy door, | |||
CF | a mechanical chessplayer, a bentwood table, a jigsaw puzzle, a royal | |||
CF | portrait, a stool, a shackle, a little gold dinner bell, a silver | |||
CF | bell, a heavy door, a north window, a feast, a Beast and an iron key. | |||
CF | | |||
CF | > | Knight_Otu says, "Elzibad." | ||
Jacqueline says, "I don't think lamplighter or phantom will be in there, but I can look." | |||
Jacqueline exclaims (at KO), "Oh, great. Thanks!" | |||
Jacqueline says (to ClubFloyd), "look up Elzibad in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP ELZIBAD IN PAPERS | |||
CF | | |||
CF | An entertaining story tells how Elzibad, worse than all the other | |||
CF | kings of this palace that had previously been seen, was defeated by | |||
CF | one of his own demons in elephant form, when someone who was not | |||
CF | contracted to him gained command of the demon. Command of his slaves | |||
CF | then passed to his son. | |||
CF | | |||
CF | From that day on the castle was so built that no one could even enter | |||
CF | into it without becoming contracted to its king, for the protection of | |||
CF | the royal family. | |||
CF | | |||
CF | > | Jacqueline says, "And that's one to grow on." | ||
DavidW says (to ClubFloyd), "look up gargoyle in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP GARGOYLE IN PAPERS | |||
CF | | |||
CF | Among the records there is a large section on the various failed | |||
CF | romantic business of the kings and queens and their brothers and | |||
CF | sisters, so that you might almost suspect this to be part of the | |||
CF | castle's curse. | |||
CF | | |||
CF | In this collection, you find the history of Duke Cantherius: married | |||
CF | at 59 to a lissome wife of 17, he "urgently desired to enjoy her | |||
CF | company", but found himself unable. He consulted a young Parisian | |||
CF | doctor, who contracted that through his services the Duchess would be | |||
CF | delivered of a child within the year. | |||
CF | | |||
CF | Alas, medicine brought no relief; not even that most reliable method, | |||
CF | an ointment of honey, crow's egg, and the gall of an electric eel. The | |||
CF | Duchess began to hint that she meant to have the marriage annulled; | |||
CF | the Duke grew abusive. Seeing no solution through medical arts, the | |||
CF | doctor was compelled by his contract to seduce the Duchess. | |||
CF | | |||
CF | When the young woman was delivered of triplets, the Duke kept two of | |||
CF | the boys and raised them as his own; the third he strangled, together | |||
CF | with the doctor himself, as a punishment to his erring wife. | |||
CF | | |||
CF | Whereupon the ugly gargoyle appeared on the stair, and could never be | |||
CF | budged. | |||
CF | | |||
CF | > | Jacqueline says, "Golly" | ||
Knight_Otu says, "Maybe this castle should just stay cursed." | |||
MoyTravis says, "Ha." | |||
DavidW asks, "Won't it just snare more people over time?" | |||
Jacqueline says (to ClubFloyd), "look up phantom in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP PHANTOM IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up lamplighter in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP LAMPLIGHTER IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up myself in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP MYSELF IN PAPERS | |||
CF | | |||
CF | You are the merest interloper here. | |||
CF | | |||
CF | > | Jacqueline says, "Dang, game." | ||
DavidW says, "Looks like I lucked out with the gargoyle look-up." | |||
Jacqueline says, "Yes. Kind of wish you hadn't, but here we are." | |||
DavidW says (to ClubFloyd), "look up cook in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP COOK IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "look up last king in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP LAST KING IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up librarian in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP LIBRARIAN IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up lawyer in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP LAWYER IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up god in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP GOD IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up parliament in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP PARLIAMENT IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up castle in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP CASTLE IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up mosaic in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 34/55 | |||
CF | | |||
CF | > LOOK UP MOSAIC IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | DavidW says, "I suppose just people." | ||
DavidW says, "Or creatures that are similar to people." | |||
Jacqueline asks, "So... explore the dark with helmet and bell?" | |||
Jacqueline asks, "Or something else?" | |||
DavidW says, "I guess remember that recipe with the eel, honey, and egg, if we find those things." | |||
DavidW says, "I say explore the dark, please." | |||
Knight_Otu asks, "West of the Lower Bulb?" | |||
Jacqueline says (to ClubFloyd), "go to lower bulb" | |||
CF ] Lower Bulb U | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 34/55 S | |||
CF | | |||
CF | > GO TO LOWER BULB | |||
CF | | |||
CF | You head east to the upper bulb. And finally down to the lower bulb. | |||
CF | | |||
CF | Lower Bulb | |||
CF | In the lower chamber, you find, there is almost as much sand as there | |||
CF | is above; it must have been flowing a very long time. | |||
CF | | |||
CF | Around the outside of this contraption ascends a wooden staircase. | |||
CF | | |||
CF | > | DavidW asks (of KO), "Was that an unentered exit?" | ||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 34/55 SW S | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | State Rotunda | |||
CF | Built for the bureaucratic offices of the palace. Inlaid in the floor | |||
CF | is the map of all the lands that once this palace commanded; and from | |||
CF | the stains and driblets of wax, it is clear to you that someone at | |||
CF | some time thought it useful to set a candle at the map's center, and | |||
CF | observe the result. | |||
CF | | |||
CF | > | Knight_Otu says, "Should be." | ||
Jacqueline asks, "Hm. We've been here, I think. Do you mean further e?" | |||
Knight_Otu says, "Further west." | |||
DavidW says, "This is east." | |||
DavidW says (to ClubFloyd), "w" | |||
CF ] Lower Bulb U | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 34/55 S | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Lower Bulb | |||
CF | In the lower chamber, you find, there is almost as much sand as there | |||
CF | is above; it must have been flowing a very long time. | |||
CF | | |||
CF | Around the outside of this contraption ascends a wooden staircase. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "w" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Translation Room | |||
CF | Endowed with a deep power that dissolves into ready vernacular even | |||
CF | the most ancient and secret scripts of the Law Library. | |||
CF | | |||
CF | Usually blazing with the captured light of many thousands of candles, | |||
CF | but it has been let to go out, and everything is dim. | |||
CF | | |||
CF | You can see an ordinary quill pen here. | |||
CF | | |||
CF | > | DavidW says, "oh, we heard about that pen." | ||
DavidW says, "Not ordinary at all." | |||
Jacqueline says (to ClubFloyd), "take quill" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > TAKE QUILL | |||
CF | | |||
CF | It doesn't look heavy at all, but you can't lift it. | |||
CF | | |||
CF | > | Jacqueline says, "nice" | ||
DavidW says, "Try ringing the bell here." | |||
Jacqueline says (to ClubFloyd), "ring bell" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > RING BELL | |||
CF | | |||
CF | The silver bell rings once in triumph, and the room springs to | |||
CF | brilliant light. | |||
CF | | |||
CF | The bell itself fades back to its usual place. | |||
CF | | |||
CF | > | Knight_Otu says, "Yeah." | ||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Translation Room | |||
CF | Endowed with a deep power that dissolves into ready vernacular even | |||
CF | the most ancient and secret scripts of the Law Library. | |||
CF | | |||
CF | The single candle blazes with many times more light than one light | |||
CF | source ought to produce. | |||
CF | | |||
CF | You can also see an ordinary quill pen here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take candle" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > TAKE CANDLE | |||
CF | | |||
CF | You acquire the candle, and assess it curiously. | |||
CF | | |||
CF | Only apparently a single candle, but giving off a great deal of | |||
CF | illumination. | |||
CF | | |||
CF | > | Jacqueline says, "NICE" | ||
DavidW says, "oh. That candle could be for the mosaic." | |||
DavidW says, "Also the dark rooms." | |||
Jacqueline says, "For the mosaic and --- yeah" | |||
Knight_Otu says, "That, too, yeah." | |||
DavidW says (to ClubFloyd), "x scripts" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > X SCRIPTS | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | Jacqueline exclaims, "Still 20 rooms unexplored!" | ||
DavidW says, "The candle will help." | |||
Jacqueline says, "Yes" | |||
Jacqueline says (to ClubFloyd), "go to mosaic" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 35/55 D | |||
CF | | |||
CF | > GO TO MOSAIC | |||
CF | | |||
CF | You head east to the lower bulb. Then east to the state rotunda. Then | |||
CF | south to the central courtyard. Then south to the entrance hall. Then | |||
CF | east to the scarlet gallery. Then east to the gallery of historical | |||
CF | paintings. And finally east to the room with the labyrinth floor. | |||
CF | | |||
CF | Room with the Labyrinth Floor | |||
CF | A mosaic floor of black and white, like that of cathedrals, as | |||
CF | protection against the spite of the undead: which protection might | |||
CF | often have been needed, by those that dwelt here in former times. The | |||
CF | way down is at the center of the maze. | |||
CF | | |||
CF | > | Knight_Otu asks, "The map was in the Rotunda, I believe?" | ||
Jacqueline asks, "Oh, you meant the map not the mosaic?" | |||
DavidW says, "oh, I keep thinking they're the same thing. Sorry." | |||
Jacqueline says (to ClubFloyd), "go to map" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > GO TO MAP | |||
CF | | |||
CF | You head west to the gallery of historical paintings. Then west to the | |||
CF | scarlet gallery. Then west to the entrance hall. Then north to the | |||
CF | central courtyard. And finally north to the state rotunda. | |||
CF | | |||
CF | State Rotunda | |||
CF | Built for the bureaucratic offices of the palace. Inlaid in the floor | |||
CF | is the map of all the lands that once this palace commanded; and from | |||
CF | the stains and driblets of wax, it is clear to you that someone at | |||
CF | some time thought it useful to set a candle at the map's center, and | |||
CF | observe the result. | |||
CF | | |||
CF | > | DavidW says, "You do want the map." | ||
Jacqueline says (to ClubFloyd), "put candle in map" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > PUT CANDLE IN MAP | |||
CF | | |||
CF | That can't contain things. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "put candle at center" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > PUT CANDLE AT CENTER | |||
CF | | |||
CF | I didn't understand that sentence. | |||
CF | | |||
CF | > | DavidW says, "ON MAP" | ||
Jacqueline says (to ClubFloyd), "put candle on map" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > PUT CANDLE ON MAP | |||
CF | | |||
CF | You set down the candle. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | State Rotunda | |||
CF | Built for the bureaucratic offices of the palace. Inlaid in the floor | |||
CF | is the map of all the lands that once this palace commanded: you have | |||
CF | set up a candle in its accustomed place to shed light over the map. | |||
CF | | |||
CF | You can see a candle here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x map" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > X MAP | |||
CF | | |||
CF | Since the lands of the Kingdom were once quite dispersed the | |||
CF | cartographer has, from indolence, fancy, or an urge to flatter, | |||
CF | omitted all the territories that intervened, so that here floating in | |||
CF | a cherry-wood sea are the State of Medici-Credenza; the Emirate of | |||
CF | Elzibad; the Equine Protectorate of Argos; a goodly portion of Essex; | |||
CF | and Malta, the only true island of the lot. Of these, the candle's | |||
CF | light glows with particular strength only in Italy and Malta; it seems | |||
CF | that the power of the Kingdom has waned a good deal. | |||
CF | | |||
CF | You read: Here there be Daemons. | |||
CF | | |||
CF | > | DavidW says, "hm. I suppose those countries could be looked up in the papers, maybe." | ||
Jacqueline says, "I think we figured out that there are demons already." | |||
Knight_Otu says, "Demons and devils and daemons oh my." | |||
Jacqueline says (to DW), "Yeah, I was thinking that." | |||
DavidW says (to ClubFloyd), "x italy" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > X ITALY | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to records room" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > GO TO RECORDS ROOM | |||
CF | | |||
CF | You head west to the lower bulb. Then up to the upper bulb. And | |||
CF | finally west to the records room. | |||
CF | | |||
CF | Records Room | |||
CF | Where all the papers and histories are kept, not only for the royal | |||
CF | family, but for kin in every kind and direction. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up elzibad in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > LOOK UP ELZIBAD IN PAPERS | |||
CF | | |||
CF | An entertaining story tells how Elzibad, worse than all the other | |||
CF | kings of this palace that had previously been seen, was defeated by | |||
CF | one of his own demons in elephant form, when someone who was not | |||
CF | contracted to him gained command of the demon. Command of his slaves | |||
CF | then passed to his son. | |||
CF | | |||
CF | From that day on the castle was so built that no one could even enter | |||
CF | into it without becoming contracted to its king, for the protection of | |||
CF | the royal family. | |||
CF | | |||
CF | > | Jacqueline says, "Oh right" | ||
Jacqueline says (to ClubFloyd), "look up argos in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > LOOK UP ARGOS IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | Jacqueline says, "I mean, Argos, Essex, Malta... those are just place names." | ||
Jacqueline asks, "Is there another name, but I'm missing it?" | |||
Jacqueline says (to ClubFloyd), "look up medici-credenze in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > LOOK UP MEDICI-CREDENZE IN PAPERS | |||
CF | | |||
CF | You quickly skim the unpleasant history of Lucrezia of | |||
CF | Medici-Credenza, how she brought odd magical treasures with her, | |||
CF | introduced new methods of binding and contracting that were previously | |||
CF | unknown even to this castle, and maintained a room for her studies in | |||
CF | the basement below the rose garden. From this room everyone including | |||
CF | her husband was banned. | |||
CF | | |||
CF | There are some suggestions that she was the daughter of the Devil | |||
CF | himself, sent to the castle to tempt the kings into further folly and | |||
CF | destruction. But who knows? | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up italy in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > LOOK UP ITALY IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up malta in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > LOOK UP MALTA IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up essex in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 35/55 | |||
CF | | |||
CF | > LOOK UP ESSEX IN PAPERS | |||
CF | | |||
CF | You discover nothing of interest in the papers. | |||
CF | | |||
CF | > | DavidW says, "okay then." | ||
Knight_Otu says, "Hm. Maybe we'll find more names down in the cellars." | |||
Jacqueline says, "Possibly. I think that's our next step, right? Into -- oh wait. I need to go back and grab our candle." | |||
Jacqueline says (to ClubFloyd), "go to map" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > GO TO MAP | |||
CF | | |||
CF | You head east to the upper bulb. Then down to the lower bulb. And | |||
CF | finally east to the state rotunda. | |||
CF | | |||
CF | State Rotunda | |||
CF | Built for the bureaucratic offices of the palace. Inlaid in the floor | |||
CF | is the map of all the lands that once this palace commanded: you have | |||
CF | set up a candle in its accustomed place to shed light over the map. | |||
CF | | |||
CF | You can see a candle here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take candle" | |||
CF ] State Rotunda | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 35/55 SW S | |||
CF | | |||
CF | > TAKE CANDLE | |||
CF | | |||
CF | You acquire the candle. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to rose garden" | |||
CF ] Rose Garden | |||
CF ] Rose Cloister . | |||
CF ] Rooms searched: 35/55 D S SE | |||
CF | | |||
CF | > GO TO ROSE GARDEN | |||
CF | | |||
CF | You head east to the parliamentary chambers. Then east to cloister | |||
CF | walk. And finally north to rose garden. | |||
CF | | |||
CF | Rose Garden | |||
CF | Only one kind of rose grows here, a pink only just distinct from | |||
CF | white. This strain creeps over the ground and climbs the walls of the | |||
CF | cloister. | |||
CF | | |||
CF | In the middle of the garden a way slopes into the ground, reminding | |||
CF | you of the entrance to a burial mound. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 36/55 SW S | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Rooted Room | |||
CF | Cut as an afterthought through earth and the underside of the garden, | |||
CF | and therefore muddy and soil-scented. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read inscription" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > READ INSCRIPTION | |||
CF | | |||
CF | Unfortunately the words are too worn for you to read. Perhaps if the | |||
CF | light were coming in from an extreme angle, you would do better. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "hold candle high" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > HOLD CANDLE HIGH | |||
CF | | |||
CF | I only understood you as far as wanting to hold the candle. | |||
CF | | |||
CF | > | DavidW says, "maybe from a side room" | ||
Jacqueline says, "Weird" | |||
Jacqueline says, "Okay" | |||
DavidW says, "Or see if there is a ledge on the walls" | |||
Roger says, "'low' is also an extreme angle" | |||
DavidW says, "oh sure" | |||
Knight_Otu says, "Technically, yeah." | |||
Jacqueline says, "Yeah, but it didn't get my phrasing." | |||
DavidW says, "Just drop the candle then" | |||
Jacqueline says, "Oh, fair." | |||
Jacqueline says (to ClubFloyd), "drop candle" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > DROP CANDLE | |||
CF | | |||
CF | You set the candle down immediately under the inscription -- but | |||
CF | that's no good, you see at once, because thanks to the curvature of | |||
CF | the wall you still can't get the thing at the right angle. Perhaps if | |||
CF | it were lit from further off and from the side, rather than the | |||
CF | bottom... | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take candle" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > TAKE CANDLE | |||
CF | | |||
CF | You pick up the candle, restoring the lighting to a more natural | |||
CF | angle. Immediately the place seems less unnerving. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "open door" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > OPEN DOOR | |||
CF | | |||
CF | (first unlocking the sinister door) | |||
CF | You lack a key that fits the sinister door. | |||
CF | | |||
CF | > | DavidW asks, "which way is the door?" | ||
Jacqueline says, "That's fine. I don't want to explore a sinister door, anyway. Sounds spooky." | |||
Jacqueline says, "I think it's west." | |||
Knight_Otu says, "Yeah, west." | |||
Jacqueline says, "Yeah. West." | |||
MoyTravis says, "...this is a weird little lighting aside." | |||
DavidW says, "That's probably Lucrezia's room then." | |||
Jacqueline says, "Kinda wanna pull the cord." | |||
Jacqueline says, "Kinda cognizant that we don't have a save button. '" | |||
DavidW asks, "there's a cord?" | |||
Jacqueline says, "But this game has also been kind." | |||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | DavidW says, "I think I missed th room description." | ||
MoyTravis asks, "We have UNDO right?" | |||
Jacqueline says (to ClubFloyd), "undo" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > UNDO | |||
CF | | |||
CF | Tight Passage | |||
CF | [Previous turn undone.] | |||
CF | | |||
CF | > | Jacqueline says, "Oh, so we do." | ||
MoyTravis says, "It's fiiiiiine." | |||
Jacqueline says (to ClubFloyd), "pull cord" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > PULL CORD | |||
CF | | |||
CF | You give the cord a hard yank. Somewhere above you a very deep bell | |||
CF | tolls. | |||
CF | | |||
CF | > | Jacqueline says, "hm. I'm sure that's fiiiiiine" | ||
Jacqueline says (to ClubFloyd), "undo" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > UNDO | |||
CF | | |||
CF | Tight Passage | |||
CF | [Previous turn undone.] | |||
CF | | |||
CF | > | DavidW says, "The inscription might talk about the cord or the door." | ||
Jacqueline says, "I want to know what the inscription says before I set off a timer of some sort." | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 37/55 SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | You start into the crypt, but an icy unnatural wind blows against you, | |||
CF | as though the spirits resent the intrusion of someone with a light. | |||
CF | And yet you have seen the Beast come down here, from time to time, | |||
CF | bearing lanterns, torches, whatever he found handy. | |||
CF | | |||
CF | There must be some preliminary, a matter of spiritual etiquette | |||
CF | perhaps, to establish yourself as the master of those below. | |||
CF | | |||
CF | > | Jacqueline says, "Well, I'd wear the cloven shoes, but they do not fit." | ||
Jacqueline says, "I'm going to explore the other dark areas." | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 37/55 SW S | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Rooted Room | |||
CF | Cut as an afterthought through earth and the underside of the garden, | |||
CF | and therefore muddy and soil-scented. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Bell Castings N | |||
CF ] Basement . E | |||
CF ] Rooms searched: 38/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Bell Castings | |||
CF | A room of scrap and refuse: wooden structures and clay molds from | |||
CF | which bells might be made, scrap metal, pieces of bells now broken. | |||
CF | | |||
CF | > | Knight_Otu says, ">CAST DESTROY UNDEAD" | ||
DavidW asks, "maybe a whole bell is amongst the scraps?" | |||
Jacqueline says (to ClubFloyd), "search scraps" | |||
CF ] Bell Castings N | |||
CF ] Basement . E | |||
CF ] Rooms searched: 38/55 | |||
CF | | |||
CF | > SEARCH SCRAPS | |||
CF | | |||
CF | You find nothing of interest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x molds" | |||
CF ] Bell Castings N | |||
CF ] Basement . E | |||
CF ] Rooms searched: 38/55 | |||
CF | | |||
CF | > X MOLDS | |||
CF | | |||
CF | By the look of it, there's not a useful, sounding instrument in the | |||
CF | lot. | |||
CF | | |||
CF | > | DavidW says, "oh well." | ||
Jacqueline says (to ClubFloyd), "make bell" | |||
CF ] Bell Castings N | |||
CF ] Basement . E | |||
CF ] Rooms searched: 38/55 | |||
CF | | |||
CF | > MAKE BELL | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Wax Supply | |||
CF ] Basement W . | |||
CF ] Rooms searched: 39/55 SW | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Wax Supply | |||
CF | A dank storage area, stacked with bars of wax -- perhaps for some | |||
CF | casting process? You couldn't say. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x wax" | |||
CF ] Wax Supply | |||
CF ] Basement W . | |||
CF ] Rooms searched: 39/55 SW | |||
CF | | |||
CF | > X WAX | |||
CF | | |||
CF | Far too large a supply for you to move around. | |||
CF | | |||
CF | > | Roger says, "ladies go wild for my fat stacks of wax" | ||
Jacqueline says, "Not even a meme in this dank place." | |||
Jacqueline says, "I wish Roger's joke and mine, which posted prettu much simlutaneously, had been reversed." | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 40/55 SW SE | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Zoo | |||
CF | A resting place for an animal: warm but rough. There is little to | |||
CF | suggest, from this environment, that he thinks of himself as a man at | |||
CF | all, though he is capable of walking upright and eating with utensils, | |||
CF | of reading books and even of writing a legible hand. | |||
CF | | |||
CF | The only distinguishing mark is a miniature hung on the wall, like a | |||
CF | devotional object, or perhaps a reminder. Something about the sole | |||
CF | image in an otherwise bare room reminds you of the royal portrait in | |||
CF | the Green Bedroom. | |||
CF | | |||
CF | You can see a poison vial here. | |||
CF | | |||
CF | > | Roger says, "you have the power to swap them in the transcript" | ||
Jacqueline says, "hahaha. True, though that feels like messing with the space time continuum." | |||
Knight_Otu says, "What could wrong go possibly thsat with messing? Oh." | |||
Jacqueline says (to ClubFloyd), "x miniature" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 40/55 SW SE | |||
CF | | |||
CF | > X MINIATURE | |||
CF | | |||
CF | The tiny image of a lady in a green girdle. But it isn't Lucrezia. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 40/55 SW SE | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | poison vial: You acquire the poison vial, and assess it curiously. | |||
CF | | |||
CF | You brought it with you; he confiscated it the first night. | |||
CF | | |||
CF | "It was a good thought," he said, plucking it from your fingers with a | |||
CF | delicacy that should be impossible in one his size. "But if I could be | |||
CF | killed by poison -- or by violence, or starving, or leaping from | |||
CF | towers, by drowning or by suffocation or by fire, I assure you, I | |||
CF | would have found the way by now. That leaves only yourself as a | |||
CF | victim, and I did not bring you here to die." And so you didn't. | |||
CF | | |||
CF | You reacquaint yourself with its appearance: It has mostly dried up | |||
CF | now; the apothecary who sold it to you did not say anything about | |||
CF | whether it would keep its efficacy for long. | |||
CF | | |||
CF | > | Roger says, "what a bro, to assume it was for him" | ||
Jacqueline says, "heh" | |||
Jacqueline says, "True." | |||
Jacqueline asks, "But this lets us know that he probably won't die?" | |||
MoyTravis says, "Man I dunno dude you seemed pretty starved when we encountered you last." | |||
Knight_Otu says, "He sure did." | |||
Jacqueline says, "He was just being dramatic." | |||
Roger says, "he's a giant cat so he's gonna sleep 20 hours a day" | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Rocky Chamber | |||
CF | A tight, rocky corner among foundations of the oldest part of the | |||
CF | castle. A slow leak in the south wall admits a little water, but not | |||
CF | enough to be very destructive. | |||
CF | | |||
CF | > | Jacqueline exclaims, "leaky place!" | ||
Jacqueline asks, "There are rooms I missed. Keep going, or trace back?" | |||
Knight_Otu asks, "NW is Crypt again?" | |||
Roger says, "maybe just try to reconstitute the poison now, since we're here" | |||
DavidW asks, "just add water?" | |||
Jacqueline asks (of Roger), "What do you mean? Oh, with the leaky water?" | |||
MoyTravis says, "Well we don't know if it works. So we should drink it. Then we'll know if it works." | |||
Roger says, "all good ideas" | |||
Jacqueline says, "I think I'd like to hold off." | |||
MoyTravis says, "It's only "mostly" dried." | |||
Roger asks, "also are these non-fitting shoes the same as the cloven-feet shoes?" | |||
Jacqueline says (to ClubFloyd), "add water to poison" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 | |||
CF | | |||
CF | > ADD WATER TO POISON | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x leak" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 | |||
CF | | |||
CF | > X LEAK | |||
CF | | |||
CF | The dripping moisture has the oily look of moat water. | |||
CF | | |||
CF | > | Jacqueline says, "Mmmm... Delicious MOAT water." | ||
DavidW says, "fill vial with water" | |||
Knight_Otu says (to Roger), "Those are the same, yes." | |||
Jacqueline says (to ClubFloyd), "fill vial with water" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 | |||
CF | | |||
CF | > FILL VIAL WITH WATER | |||
CF | | |||
CF | I only understood you as far as wanting to fill the poison vial. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "fill vial" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 | |||
CF | | |||
CF | > FILL VIAL | |||
CF | | |||
CF | The leak is only a drip, not enough to fill anything. | |||
CF | | |||
CF | > | Roger says, "ok thanks" | ||
Jacqueline says, "Welcome" | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | You start into the crypt, but an icy unnatural wind blows against you, | |||
CF | as though the spirits resent the intrusion of someone with a light. | |||
CF | And yet you have seen the Beast come down here, from time to time, | |||
CF | bearing lanterns, torches, whatever he found handy. | |||
CF | | |||
CF | There must be some preliminary, a matter of spiritual etiquette | |||
CF | perhaps, to establish yourself as the master of those below. | |||
CF | | |||
CF | > | Jacqueline says (to KO), "Yep" | ||
Jacqueline says, "NW is Crypt again." | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 41/55 SW SE | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Zoo | |||
CF | A resting place for an animal: warm but rough. There is little to | |||
CF | suggest, from this environment, that he thinks of himself as a man at | |||
CF | all, though he is capable of walking upright and eating with utensils, | |||
CF | of reading books and even of writing a legible hand. | |||
CF | | |||
CF | The only distinguishing mark is a miniature hung on the wall, like a | |||
CF | devotional object, or perhaps a reminder. Something about the sole | |||
CF | image in an otherwise bare room reminds you of the royal portrait in | |||
CF | the Green Bedroom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Bear Corridor U NW | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Bear Corridor | |||
CF | Less couth and cultivated than any other part of the castle, and you | |||
CF | have been forbidden to visit this place before now. The walls press | |||
CF | close to you on either side. The floor slopes down. Bears with sharp | |||
CF | claws are carved into the rock, but they remind you of Him, and you | |||
CF | are not frightened. | |||
CF | | |||
CF | > | Roger says, "take all didn't take the miniature, I guess" | ||
DavidW asks, "I think the miniature can be taken, though?" | |||
Jacqueline says, "I'm sure we're still forbidden to visit this place, but he's not around to stop us, so." | |||
Knight_Otu says, "We must've been able to cross the crypt without the light." | |||
DavidW says, "I don't remember for certain." | |||
Jacqueline asks, "Do you all want to go back and try to rip the miniature off the wall?" | |||
Knight_Otu says, "Let's try." | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Zoo | |||
CF | A resting place for an animal: warm but rough. There is little to | |||
CF | suggest, from this environment, that he thinks of himself as a man at | |||
CF | all, though he is capable of walking upright and eating with utensils, | |||
CF | of reading books and even of writing a legible hand. | |||
CF | | |||
CF | The only distinguishing mark is a miniature hung on the wall, like a | |||
CF | devotional object, or perhaps a reminder. Something about the sole | |||
CF | image in an otherwise bare room reminds you of the royal portrait in | |||
CF | the Green Bedroom. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take miniature" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW SE | |||
CF | | |||
CF | > TAKE MINIATURE | |||
CF | | |||
CF | It fails to move even a little, but clings to its place tenaciously -- | |||
CF | in the way you associate with the stone gargoyle, upstairs. | |||
CF | | |||
CF | > | Roger says, "thanks again" | ||
Jacqueline says, "You're welcome again." | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Bear Corridor U NW | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Bear Corridor | |||
CF | Less couth and cultivated than any other part of the castle, and you | |||
CF | have been forbidden to visit this place before now. The walls press | |||
CF | close to you on either side. The floor slopes down. Bears with sharp | |||
CF | claws are carved into the rock, but they remind you of Him, and you | |||
CF | are not frightened. | |||
CF | | |||
CF | > | DavidW says, "Perhaps ask the Beast about it. Or look up miniature in the papers." | ||
Knight_Otu says, "Lot's of immovable objects." | |||
Knight_Otu says, "*Lots" | |||
MoyTravis says, "That feels like a hint but that doesn't feel super actionable at the moment." | |||
Jacqueline says (to ClubFloyd), "x bears" | |||
CF ] Bear Corridor U NW | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > X BEARS | |||
CF | | |||
CF | Almost a ceremonial bear procession, if bears had liturgies and | |||
CF | rituals. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW SE | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Zoo | |||
CF | A resting place for an animal: warm but rough. There is little to | |||
CF | suggest, from this environment, that he thinks of himself as a man at | |||
CF | all, though he is capable of walking upright and eating with utensils, | |||
CF | of reading books and even of writing a legible hand. | |||
CF | | |||
CF | The only distinguishing mark is a miniature hung on the wall, like a | |||
CF | devotional object, or perhaps a reminder. Something about the sole | |||
CF | image in an otherwise bare room reminds you of the royal portrait in | |||
CF | the Green Bedroom. | |||
CF | | |||
CF | > | Jacqueline says, "huh" | ||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Zoo NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW SE | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | From here, you can head northeast, southeast, and southwest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Bear Corridor U NW | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Bear Corridor | |||
CF | Less couth and cultivated than any other part of the castle, and you | |||
CF | have been forbidden to visit this place before now. The walls press | |||
CF | close to you on either side. The floor slopes down. Bears with sharp | |||
CF | claws are carved into the rock, but they remind you of Him, and you | |||
CF | are not frightened. | |||
CF | | |||
CF | > | DavidW says, "You could go up, see where it connects to." | ||
Jacqueline asks, "What is the point of this place? Is there one?" | |||
Knight_Otu asks, "Mosaic room from up here?" | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Room with the Labyrinth Floor | |||
CF ] Old Castle W . | |||
CF ] Rooms searched: 42/55 D | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Room with the Labyrinth Floor | |||
CF | A mosaic floor of black and white, like that of cathedrals, as | |||
CF | protection against the spite of the undead: which protection might | |||
CF | often have been needed, by those that dwelt here in former times. The | |||
CF | way down is at the center of the maze. | |||
CF | | |||
CF | > | Jacqueline says, "Yeah" | ||
Jacqueline says, "So maybe the Bear Corridor is just scenery to connect it to the rest of the map." | |||
DavidW asks, "Wasn't there also a NE exit from Rooted Room?" | |||
Knight_Otu says, "Possibly" | |||
Jacqueline says (to ClubFloyd), "go to rooted room" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW S | |||
CF | | |||
CF | > GO TO ROOTED ROOM | |||
CF | | |||
CF | You head down to the bear corridor. Then northwest to the zoo. Then | |||
CF | northeast to wax supply. Then west to bell castings. And finally north | |||
CF | to rooted room. | |||
CF | | |||
CF | Rooted Room | |||
CF | Cut as an afterthought through earth and the underside of the garden, | |||
CF | and therefore muddy and soil-scented. | |||
CF | | |||
CF | > | Jacqueline asks, "No?" | ||
Jacqueline says, "Unless by NE you meant SW." | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | DavidW says, "no, I guess the Tight Passage confused me." | ||
Jacqueline nods. | |||
DavidW says, "I was trying to map but messed up." | |||
Jacqueline asks, "So, what nows, brown cows?" | |||
Knight_Otu says, "The other rooms leading down are the Law Library and the Quarters I believe." | |||
Roger says, "ringing that bell might have changed something afar" | |||
Jacqueline asks (of KO), "Want to enter from those locations and see if we find missing rooms?" | |||
Knight_Otu says, "Those should be on the other side of the Crypt." | |||
Knight_Otu says, "Yeah." | |||
Jacqueline says (to Roger), "Do you mean the big bell, when I pulled the cord? I undid afterward." | |||
DavidW asks, "Can we ask the Beast about the spirits?" | |||
Jacqueline says (to ClubFloyd), "go to library" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > GO TO LIBRARY | |||
CF | | |||
CF | Which do you mean, the Law Library or the Lie Library? | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to law library" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 42/55 D S | |||
CF | | |||
CF | > GO TO LAW LIBRARY | |||
CF | | |||
CF | You head northeast to rooted room. Then up to rose garden. You climb | |||
CF | into the pale light... | |||
CF | | |||
CF | , emerging into rose garden. Then south to cloister walk. , emerging | |||
CF | into cloister walk. Then west to the parliamentary chambers. , | |||
CF | emerging into the parliamentary chambers. Then west to the state | |||
CF | rotunda. , emerging into the state rotunda. And then southwest to the | |||
CF | law library. | |||
CF | | |||
CF | Law Library | |||
CF | Many books of precedent line these walls, containing every kind of | |||
CF | contract that can be made to bind every kind of soul. | |||
CF | | |||
CF | A hole in the floor descends to the other, less savory portion of this | |||
CF | place. | |||
CF | | |||
CF | > | Knight_Otu says, "Maybe we should talk to the beast once more." | ||
Jacqueline says, "Let me look at these locations first" | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 42/55 D S | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | You start into the crypt, but an icy unnatural wind blows against you, | |||
CF | as though the spirits resent the intrusion of someone with a light. | |||
CF | And yet you have seen the Beast come down here, from time to time, | |||
CF | bearing lanterns, torches, whatever he found handy. | |||
CF | | |||
CF | There must be some preliminary, a matter of spiritual etiquette | |||
CF | perhaps, to establish yourself as the master of those below. | |||
CF | | |||
CF | > | Jacqueline says, "Okay. That's that one." | ||
Knight_Otu says, "Hm." | |||
Jacqueline says (to ClubFloyd), "go to quarters" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 42/55 D S | |||
CF | | |||
CF | > GO TO QUARTERS | |||
CF | | |||
CF | You head south to the great dining hall. Then west to the enormous | |||
CF | kitchen. And finally north to the servant quarters. | |||
CF | | |||
CF | Servant Quarters | |||
CF | Not a room friendly to visitors, it has the air of resentful, martyred | |||
CF | suffering. Even His most unpleasant ancestors would not have grudged | |||
CF | this place more paint, surely, and more straw for the beds. | |||
CF | | |||
CF | A decaying ladder leads down. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 42/55 D S | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | You start into the crypt, but an icy unnatural wind blows against you, | |||
CF | as though the spirits resent the intrusion of someone with a light. | |||
CF | And yet you have seen the Beast come down here, from time to time, | |||
CF | bearing lanterns, torches, whatever he found handy. | |||
CF | | |||
CF | There must be some preliminary, a matter of spiritual etiquette | |||
CF | perhaps, to establish yourself as the master of those below. | |||
CF | | |||
CF | > | Jacqueline says, "And that's that one." | ||
Jacqueline says (to ClubFloyd), "go to beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > GO TO BEAST | |||
CF | | |||
CF | You head south to the enormous kitchen. Then east to the great dining | |||
CF | hall. Then north to the law library. Then north to the lower bulb. | |||
CF | Then up to the upper bulb. And finally east to the gallery of still | |||
CF | life. | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby an open heavy door leads east to the white gallery. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | > | Knight_Otu says, "Weird." | ||
Jacqueline says (to ClubFloyd), "talk to beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > TALK TO BEAST | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "wake beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > WAKE BEAST | |||
CF | | |||
CF | Though you shake him vigorously, he does not stir. | |||
CF | | |||
CF | > | Roger says, "Woe, milady, I am starving. Beast, I just fed you a dozen turns ago. STARVING" | ||
MoyTravis says, "gah he really does sleep 20 hours a day" | |||
DavidW says, "I didn't realize he was sleeping." | |||
MoyTravis says, "Just summon up some soup and dump it on him." | |||
Jacqueline says, "He fell asleep again before we'd even left, as if telling us what he did took it out of him." | |||
Knight_Otu says, "Bet he wakes us two hours before breakfast as well." | |||
DavidW says, "ok. Try putting the candle on the stool in the tight passage or rooted room." | |||
Jacqueline says, "Hm. Okay." | |||
Jacqueline says (to ClubFloyd), "go to tight passage" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > GO TO TIGHT PASSAGE | |||
CF | | |||
CF | You head west to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then east to the parliamentary chambers. | |||
CF | Then east to cloister walk. Then north to rose garden. Then down to | |||
CF | rooted room. And finally southwest to tight passage. | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "drop stool" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > DROP STOOL | |||
CF | | |||
CF | You set the stool down next to one wall. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "put candle on stool" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > PUT CANDLE ON STOOL | |||
CF | | |||
CF | You put the candle on the stool. | |||
CF | | |||
CF | > | Jacqueline frowns. | ||
DavidW says (to ClubFloyd), "x inscription" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > X INSCRIPTION | |||
CF | | |||
CF | There's lettering beneath the pullcord. | |||
CF | | |||
CF | The candle is at about the right height here to illuminate the | |||
CF | inscription, but the angle's off; further down the corridor would be | |||
CF | better. | |||
CF | | |||
CF | > | DavidW says, "RIght idea, wrong location." | ||
Jacqueline says, "Ah" | |||
DavidW says, "Try it at Rooted Room." | |||
Jacqueline says (to ClubFloyd), "take stool and candle" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > TAKE STOOL AND CANDLE | |||
CF | | |||
CF | stool: You acquire the stool. | |||
CF | candle: You pick up the candle, restoring the lighting to a more | |||
CF | natural angle. Immediately the place seems less unnerving. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | You start into the crypt, but an icy unnatural wind blows against you, | |||
CF | as though the spirits resent the intrusion of someone with a light. | |||
CF | And yet you have seen the Beast come down here, from time to time, | |||
CF | bearing lanterns, torches, whatever he found handy. | |||
CF | | |||
CF | There must be some preliminary, a matter of spiritual etiquette | |||
CF | perhaps, to establish yourself as the master of those below. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW S | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Rooted Room | |||
CF | Cut as an afterthought through earth and the underside of the garden, | |||
CF | and therefore muddy and soil-scented. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "drop stool" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW S | |||
CF | | |||
CF | > DROP STOOL | |||
CF | | |||
CF | You set the stool down next to one wall. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "put candle on stool" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW S | |||
CF | | |||
CF | > PUT CANDLE ON STOOL | |||
CF | | |||
CF | You put the candle on the stool, aligning it neatly against the wall. | |||
CF | A harsh raking illumination is now cast along the wall, about at a | |||
CF | height with your knees. | |||
CF | | |||
CF | > | Jacqueline says, "okay, Emily. Sure." | ||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Darkness NE | |||
CF ] . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Darkness | |||
CF | The light from northeast comes in a bit above floor-level, sharply | |||
CF | illuminating one wall but leaving the rest of your surroundings dark | |||
CF | and unfathomable. | |||
CF | | |||
CF | The inscription stands out beautifully now. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read inscription" | |||
CF ] Darkness NE | |||
CF ] . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > READ INSCRIPTION | |||
CF | | |||
CF | You read: Pull this cord, then wait in the room directly above to | |||
CF | speak with Lucrezia's steward. Do not let more than five minutes pass | |||
CF | between the summons and the waiting, or he will depart again without | |||
CF | offering aid. | |||
CF | | |||
CF | > | Jacqueline says, "I dunno if I wanna do that, Inscription." | ||
Jacqueline says, "That sounds bad. But also plot-advancing." | |||
Knight_Otu says, "Should be the parliamentary chambers." | |||
Jacqueline asks, "So ... do that?" | |||
Knight_Otu asks, "I guess we should?" | |||
Jacqueline looks nervous. | |||
MoyTravis says, "I doubt that she made it have dead-man-walking states." | |||
Jacqueline says (to ClubFloyd), "pull cord" | |||
CF ] Darkness NE | |||
CF ] . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > PULL CORD | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | MoyTravis asks, "Worst that'll happen is the steward leaves and we have to resummon, I...hope?" | ||
Jacqueline says (to ClubFloyd), "l" | |||
CF ] Darkness NE | |||
CF ] . | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Darkness | |||
CF | The light from northeast comes in a bit above floor-level, sharply | |||
CF | illuminating one wall but leaving the rest of your surroundings dark | |||
CF | and unfathomable. | |||
CF | | |||
CF | The inscription stands out beautifully now. | |||
CF | | |||
CF | > | DavidW says, "yes" | ||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW S | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Rooted Room | |||
CF | Cut as an afterthought through earth and the underside of the garden, | |||
CF | and therefore muddy and soil-scented. | |||
CF | | |||
CF | You can see a stool (on which is a candle (providing light)) here. | |||
CF | | |||
CF | > | DavidW says, "You need the candle to see the cord" | ||
Jacqueline says (to ClubFloyd), "take candle and stool" | |||
CF ] Rooted Room U | |||
CF ] Basement . | |||
CF ] Rooms searched: 42/55 SW S | |||
CF | | |||
CF | > TAKE CANDLE AND STOOL | |||
CF | | |||
CF | candle: You pick up the candle, restoring the lighting to a more | |||
CF | natural angle. Immediately the place seems less unnerving. | |||
CF | stool: You acquire the stool. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | DavidW asks, "which room is directly above Tight Passage?" | ||
Jacqueline asks, "Parliamentry Chambers?" | |||
Jacqueline asks, "Is that your thought, KO?" | |||
Jacqueline says (to ClubFloyd), "pull cord" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > PULL CORD | |||
CF | | |||
CF | You give the cord a hard yank. Somewhere above you a very deep bell | |||
CF | tolls. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to parliamentry chambers" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > GO TO PARLIAMENTRY CHAMBERS | |||
CF | | |||
CF | You head northeast to rooted room. Then up to rose garden. You climb | |||
CF | into the pale light... | |||
CF | | |||
CF | , emerging into rose garden. Then south to cloister walk. , emerging | |||
CF | into cloister walk. And then west to the parliamentary chambers. | |||
CF | | |||
CF | Parliamentary Chambers | |||
CF | Despite its grand name, this is one of the smaller chambers of the | |||
CF | castle, because the kings were never inclined to brook too much | |||
CF | advice. On each side of the room are two neat oak benches, seating for | |||
CF | perhaps thirty men -- and, more rarely, women, and a few characters | |||
CF | who could not be called by either term. | |||
CF | | |||
CF | > | DavidW says, "and WAIT" | ||
Jacqueline says (to ClubFloyd), "z" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > Z | |||
CF | | |||
CF | There is a scuffle, and a presence unfolds itself from where it was | |||
CF | waiting, unseen, on the benches. It comes towards you and circles you, | |||
CF | and you have the idea -- more imagination than eyesight -- that this | |||
CF | was once a tall, thin man of considerable power. | |||
CF | | |||
CF | It says a few words in the bastardized Italian of the state of | |||
CF | Medici-Credenza, and you hear the scrape of wood and stone from | |||
CF | somewhere below you: a door opening. | |||
CF | | |||
CF | Then the presence vanishes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "undo" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > UNDO | |||
CF | | |||
CF | Parliamentary Chambers | |||
CF | [Previous turn undone.] | |||
CF | | |||
CF | > | Jacqueline asks, "The presence was there?" | ||
Jacqueline says, "Oh it was." | |||
DavidW says, "yes. Why did you undo? He opened a door for us." | |||
Jacqueline says, "Oh, the door - I get it." | |||
DavidW says, "a SINISTER door" | |||
Jacqueline says (to ClubFloyd), "z" | |||
CF ] Parliamentary Chambers | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 42/55 | |||
CF | | |||
CF | > Z | |||
CF | | |||
CF | There is a scuffle, and a presence unfolds itself from where it was | |||
CF | waiting, unseen, on the benches. It comes towards you and circles you, | |||
CF | and you have the idea -- more imagination than eyesight -- that this | |||
CF | was once a tall, thin man of considerable power. | |||
CF | | |||
CF | It says a few words in the bastardized Italian of the state of | |||
CF | Medici-Credenza, and you hear the scrape of wood and stone from | |||
CF | somewhere below you: a door opening. | |||
CF | | |||
CF | Then the presence vanishes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to tight passage" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 42/55 SW | |||
CF | | |||
CF | > GO TO TIGHT PASSAGE | |||
CF | | |||
CF | You head east to cloister walk. Then north to rose garden. Then down | |||
CF | to rooted room. And finally southwest to tight passage. | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west -- and currently open. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "w" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > W | |||
CF | | |||
CF | | |||
CF | Lucrezia's Study | |||
CF | Little survives here, enough to suggest that a number of books were | |||
CF | burned and glass tools smashed. You can only guess at why, or by whom. | |||
CF | | |||
CF | But the dominant item is the vast image of Lucrezia at a wardrobe | |||
CF | fitting of some kind. | |||
CF | | |||
CF | There is also a sinister door, leading east -- and currently open. | |||
CF | | |||
CF | A single pile of notes remains. | |||
CF | | |||
CF | > | MoyTravis exclaims, "What a SINISTER door! It's just...sitting there, being door-like!" | ||
MoyTravis asks, "What makes it so sinister?" | |||
Jacqueline says (to ClubFloyd), "x image" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > X IMAGE | |||
CF | | |||
CF | Lucrezia stands, imperiously, in what is now the empty bedroom, while | |||
CF | a gnome-like shoemaker at her feet customizes pair after pair of shoes | |||
CF | to her misshapen-- | |||
CF | | |||
CF | You look away, unnerved, towards a less disturbing element, the | |||
CF | leather tambourine in Lucrezia's hand. | |||
CF | | |||
CF | > | DavidW says, "well examine image and read pile." | ||
Jacqueline says (to ClubFloyd), "x tambourine" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > X TAMBOURINE | |||
CF | | |||
CF | Lucrezia stands, imperiously, in what is now the empty bedroom, while | |||
CF | a gnome-like shoemaker at her feet customizes pair after pair of shoes | |||
CF | to her misshapen-- | |||
CF | | |||
CF | You look away, unnerved, towards a less disturbing element, the | |||
CF | leather tambourine in Lucrezia's hand. | |||
CF | | |||
CF | > | Knight_Otu says, "Sorry, had some connection issue." | ||
Jacqueline says (to ClubFloyd), "read notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ NOTES | |||
CF | | |||
CF | Simply flipping through them with no particular goal in mind is | |||
CF | inexplicably disquieting to you, as though you might learn a maddening | |||
CF | truth if you are not extremely cautious. | |||
CF | | |||
CF | > | DavidW says, "I guess the tambourine summons the shoemaker." | ||
DavidW says (to ClubFloyd), "look up beast in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP BEAST IN NOTES | |||
CF | | |||
CF | You can discover no specific references to the Beast; though your hazy | |||
CF | impression from his conversation is that he never knew Lucrezia, she | |||
CF | having been generations before him. | |||
CF | | |||
CF | > | Jacqueline says, "Maybe. But there's no actual tambourine yet." | ||
DavidW says (to ClubFloyd), "look up tambourine in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP TAMBOURINE IN NOTES | |||
CF | | |||
CF | The shoemaker so busily fitting Lucrezia in the portrait does not seem | |||
CF | to have been sufficiently interesting to warrant a record in these | |||
CF | notes, though perhaps the terms of his engagement will be found in the | |||
CF | contract book. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up Elzibad in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP ELZIBAD IN NOTES | |||
CF | | |||
CF | Lucrezia seems to have been quite interested in Elzibad, or rather, in | |||
CF | what happened to the castle after Elzibad's death, when contracts were | |||
CF | made binding upon all who entered. But there is nothing in her notes | |||
CF | to suggest that she had access to sources beyond the papers in the | |||
CF | records room, and therefore you are likely to be able to find out all | |||
CF | the same yourself, if you wish. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up shoemaker in book" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP SHOEMAKER IN BOOK | |||
CF | | |||
CF | The runes are unfamiliar to you, but you know what the book is: a | |||
CF | record of all the contracts of all the souls enslaved to the king of | |||
CF | this castle. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up poison in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP POISON IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up spirits in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP SPIRITS IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up devil in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP DEVIL IN NOTES | |||
CF | | |||
CF | References to the devil are scattered throughout the pages, with no | |||
CF | one portion devoted to him entirely. Somewhat to your surprise, | |||
CF | Lucrezia does not seem to have been an ardent fan of the Old | |||
CF | Gentleman, neither a professed witch nor a worshipper at his court; | |||
CF | she was merely interested in a pragmatic, legalistic way in the | |||
CF | question of whether his compact with the ruling family of this castle | |||
CF | could ever be dissolved, with or without the damnation of all parties. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up compact in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP COMPACT IN NOTES | |||
CF | | |||
CF | References to the devil are scattered throughout the pages, with no | |||
CF | one portion devoted to him entirely. Somewhat to your surprise, | |||
CF | Lucrezia does not seem to have been an ardent fan of the Old | |||
CF | Gentleman, neither a professed witch nor a worshipper at his court; | |||
CF | she was merely interested in a pragmatic, legalistic way in the | |||
CF | question of whether his compact with the ruling family of this castle | |||
CF | could ever be dissolved, with or without the damnation of all parties. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up pen in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP PEN IN NOTES | |||
CF | | |||
CF | About the pen there is a considerable raving: "Many tests of fire, | |||
CF | water, pressure, torsion, acid, and poison have failed; even gunpowder | |||
CF | and holy water have not sufficed to ruin it; nor do I now believe that | |||
CF | it can be destroyed, but suppose that, being plucked from the wing of | |||
CF | the old man my father, it partakes of his same eternal nature. | |||
CF | Therefore the arrangement must be dissolved in some other way." | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up gargoyle in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP GARGOYLE IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up book in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP BOOK IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | Jacqueline says, "That bit about the pen was interesting and lovely in a dark way." | ||
DavidW says (to ClubFloyd), "look up roses in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP ROSES IN NOTES | |||
CF | | |||
CF | The roses are of Lucrezia's own breeding, and you have the impression | |||
CF | she regarded them in the nature of a practical joke. | |||
CF | | |||
CF | > | Knight_Otu asks, "Mirror?" | ||
Jacqueline says (to ClubFloyd), "x mirror" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > X MIRROR | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up mirror in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP MIRROR IN NOTES | |||
CF | | |||
CF | There are various records of the conferences Lucrezia had with various | |||
CF | friends, family members, and servants, by ringing bells in the | |||
CF | presence of her magical mirrors. | |||
CF | | |||
CF | > | DavidW says, "I don't remember any mirror" | ||
Jacqueline says, "In our bedroom." | |||
Jacqueline says (to ClubFloyd), "look up bells in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP BELLS IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up bells in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP BELLS IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | Knight_Otu says, "The bench had her look into a mirror I believe." | ||
DavidW says (to ClubFloyd), "look up bench in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP BENCH IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up miniature in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP MINIATURE IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up tambourine in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP TAMBOURINE IN NOTES | |||
CF | | |||
CF | The shoemaker so busily fitting Lucrezia in the portrait does not seem | |||
CF | to have been sufficiently interesting to warrant a record in these | |||
CF | notes, though perhaps the terms of his engagement will be found in the | |||
CF | contract book. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up shoemaker in contract book" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP SHOEMAKER IN CONTRACT BOOK | |||
CF | | |||
CF | The runes are unfamiliar to you, but you know what the book is: a | |||
CF | record of all the contracts of all the souls enslaved to the king of | |||
CF | this castle. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up translation room in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP TRANSLATION ROOM IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "look up hourglass in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP HOURGLASS IN NOTES | |||
CF | | |||
CF | From the notes you have the impression that Lucrezia understood the | |||
CF | function of the hourglass and expected that everyone else did also; | |||
CF | therefore, maddeningly, she did not record it. But it seems merely to | |||
CF | be a measure of something, not a source of power or control. | |||
CF | | |||
CF | > | Jacqueline says, "That feels weird, the entry about the shoemaker. Like maybe that's not the entry." | ||
DavidW says, "I think we need to have someone read the contract book for us." | |||
DavidW says, "I have a vague memory of that." | |||
Knight_Otu asks, "I think we can read it in the translation room?" | |||
Jacqueline asks (of DW), "Someone who is asleep?" | |||
Jacqueline exclaims, "Oh, yeah. The translation room!" | |||
Jacqueline says (to ClubFloyd), "go to translation room" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO TRANSLATION ROOM | |||
CF | | |||
CF | You head east to tight passage. Then northeast to rooted room. Then up | |||
CF | to rose garden. You climb into the pale light... | |||
CF | | |||
CF | , emerging into rose garden. Then south to cloister walk. , emerging | |||
CF | into cloister walk. Then west to the parliamentary chambers. , | |||
CF | emerging into the parliamentary chambers. Then west to the state | |||
CF | rotunda. , emerging into the state rotunda. Then west to the lower | |||
CF | bulb. , emerging into the lower bulb. And then west to the translation | |||
CF | room. | |||
CF | | |||
CF | Translation Room | |||
CF | Endowed with a deep power that dissolves into ready vernacular even | |||
CF | the most ancient and secret scripts of the Law Library. | |||
CF | | |||
CF | You can see an ordinary quill pen here. | |||
CF | | |||
CF | > | DavidW says, "Someone else we haven't seen yet." | ||
Jacqueline says (to ClubFloyd), "read about shoemaker in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT SHOEMAKER IN BOOK | |||
CF | | |||
CF | You find a contract for a shoemaker: longer than the average contract, | |||
CF | because it seems to have enslaved the man almost without limit, to | |||
CF | serve Lucrezia's constant need: she had very very bad feet. It omits | |||
CF | the usual information about the summons and the usual location of | |||
CF | action, but the image in Lucrezia's study is more helpful -- perhaps, | |||
CF | again, an intentional precaution on her part. | |||
CF | | |||
CF | > | DavidW says, "oh. We can read the book here ourselves." | ||
Jacqueline says, "Yes" | |||
Jacqueline says, "Even the Beast had to come here to read it." | |||
DavidW says, "THe room is like a universal translator." | |||
Knight_Otu says (to ClubFloyd), "read about lamplighter in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT LAMPLIGHTER IN BOOK | |||
CF | | |||
CF | To live as a thin spirit, having no volition, and lighting the lamps | |||
CF | whenever the silver bell is rung. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "read about cook in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT COOK IN BOOK | |||
CF | | |||
CF | Dozens of cooks were placed under contract, at different times, new | |||
CF | ones being brought on as the old ones were unable to keep up with the | |||
CF | current fashions in cuisine; and these are controlled in turn by the | |||
CF | gold dinner bell. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "read about beast in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT BEAST IN BOOK | |||
CF | | |||
CF | Even if you knew his name, he wouldn't be listed here, of course. The | |||
CF | master is not contracted, only the servants. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "read about spirits in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT SPIRITS IN BOOK | |||
CF | | |||
CF | You discover nothing of interest in the great contract book. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "read about crypt in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT CRYPT IN BOOK | |||
CF | | |||
CF | You discover nothing of interest in the great contract book. | |||
CF | | |||
CF | > | Roger asks, "are we in the book?" | ||
Jacqueline says (to ClubFloyd), "read about steward in the book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT STEWARD IN THE BOOK | |||
CF | | |||
CF | The contract you uncover here is written in such a technical language | |||
CF | of necromancy and chthonic ritual that you cannot uncover the gist of | |||
CF | it, but describes a steward of special guarding powers, owing a debt | |||
CF | to Lucrezia and not necessarily to the others of her house. | |||
CF | | |||
CF | > | MoyTravis asks, "...don't both parties usually have to sign a contract?" | ||
Knight_Otu says (to ClubFloyd), "read about me in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT ME IN BOOK | |||
CF | | |||
CF | You search, search, search -- and here is the page with your name at | |||
CF | the top. But the contract below, which stipulates your eternal | |||
CF | imprisonment here, has been amended with a permission to leave and | |||
CF | return within seven days. Then: "Guarantor of this exchange: the king | |||
CF | of the castle and all his rights and servants." Which means that if | |||
CF | you had not returned, the Beast would have been forfeit and all the | |||
CF | servants as well. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "read about father in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT FATHER IN BOOK | |||
CF | | |||
CF | Your father's contract is just before your own: a lifetime (and | |||
CF | deathtime) of service in this castle, as the immediate result of | |||
CF | setting foot herein. From comparison to some of the other contracts, | |||
CF | you see that it would have been easy service indeed, no manual labor | |||
CF | but only companionship to the king, and no command-bell to make him | |||
CF | come or go. | |||
CF | | |||
CF | But the contract has been amended in a small neat hand that says: | |||
CF | "Voided in voluntary exchange for his daughter's service." That would | |||
CF | be where you come in. And: "Guarantor of this exchange: the king of | |||
CF | the castle and all his rights and servants." | |||
CF | | |||
CF | > | MoyTravis asks, "So, is there a Ghost Lawyer you bring these to for amendment?" | ||
MoyTravis asks, "Read about lawyer in book?" | |||
DavidW says, "Something like that, yes." | |||
Knight_Otu says (to ClubFloyd), "read about lawyer in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT LAWYER IN BOOK | |||
CF | | |||
CF | You discover nothing of interest in the great contract book. | |||
CF | | |||
CF | > | MoyTravis says, "(on the off chance that there is)" | ||
MoyTravis says, "Bah. No Ghost Law anecdotes here." | |||
Knight_Otu says (to ClubFloyd), "read about phantom in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT PHANTOM IN BOOK | |||
CF | | |||
CF | You discover nothing of interest in the great contract book. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "read about guardian in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT GUARDIAN IN BOOK | |||
CF | | |||
CF | You discover nothing of interest in the great contract book. | |||
CF | | |||
CF | > | Jacqueline says, "I don't think there'll be an entry, but..." | ||
Jacqueline says (to ClubFloyd), "read about Elzibad in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT ELZIBAD IN BOOK | |||
CF | | |||
CF | The kings you will not find contracted here, though there might be | |||
CF | some history in the papers of the records room. | |||
CF | | |||
CF | > | Jacqueline says, "Okay, yeah." | ||
Knight_Otu says (to ClubFloyd), "read about gargoyle in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT GARGOYLE IN BOOK | |||
CF | | |||
CF | After some researches you succeed in finding a reference, to a young | |||
CF | doctor who was contracted to the castle to relieve the impotence of | |||
CF | the king's brother, Duke Cantherius. | |||
CF | | |||
CF | > | Jacqueline says, "Oho - a name." | ||
Jacqueline says, "We didn't have his name before. Not sure if it's helpful, though." | |||
Knight_Otu says (to ClubFloyd), "read about doctor in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT DOCTOR IN BOOK | |||
CF | | |||
CF | After some researches you succeed in finding a reference, to a young | |||
CF | doctor who was contracted to the castle to relieve the impotence of | |||
CF | the king's brother, Duke Cantherius. | |||
CF | | |||
CF | > | |||
Knight_Otu says (to ClubFloyd), "read about crimson bell in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT CRIMSON BELL IN BOOK | |||
CF | | |||
CF | You discover nothing of interest in the great contract book. | |||
CF | | |||
CF | > | MoyTravis says, "No, that was the Duke. Err. I mean. We saw "Cantherius" in the newspaper." | ||
MoyTravis says, "The doctor is still unnamed." | |||
DavidW says (to ClubFloyd), "read about miniature in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT MINIATURE IN BOOK | |||
CF | | |||
CF | With some effort, you find the contract, which turns to be one of a | |||
CF | large number of contracts involving young women. These all occur | |||
CF | towards the end of the book, shortly before your own. | |||
CF | | |||
CF | In fact, this is the very last contract recorded before your father's | |||
CF | and yours: a young woman named Yvette, brought to the castle -- though | |||
CF | she was betrothed to a lord already -- to "serve" the king. You have | |||
CF | the impression that the contract book is leaving out a good deal, such | |||
CF | as why Yvette was associated with the girdle, and what she was doing | |||
CF | here. Perhaps in the papers there will be something. | |||
CF | | |||
CF | > | Jacqueline asks (of Travis), "The... the newspaper?" | ||
Jacqueline says, "Also, yay. Another name." | |||
Knight_Otu asks, "The record room?" | |||
MoyTravis asks, "The...the papers? Gah. Was I just eliding "papers" as "newspapers" this whole time?" | |||
DavidW says, "hm. I didn't pick up on the girdle part before." | |||
Roger says, "mmmm, griddle" | |||
Jacqueline asks, "Shall we head back to Lucrezia's place? Read some more?" | |||
DavidW says, "okay" | |||
Jacqueline says (to ClubFloyd), "go to papers" | Knight_Otu says, "Sure." | ||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO PAPERS | |||
CF | | |||
CF | You head east to the lower bulb. Then up to the upper bulb. And | |||
CF | finally west to the records room. | |||
CF | | |||
CF | Records Room | |||
CF | Where all the papers and histories are kept, not only for the royal | |||
CF | family, but for kin in every kind and direction. | |||
CF | | |||
CF | > | Jacqueline says, "That is not what I meant. I guess I meant 'notes' but while we're here..." | ||
Jacqueline says (to ClubFloyd), "look up Yvette in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP YVETTE IN PAPERS | |||
CF | | |||
CF | It takes some searching, but you find it eventually. The king in these | |||
CF | parts was accustomed to bring young ladies to the castle when his | |||
CF | wooing of them was unsuccessful, whereupon they were under contract | |||
CF | and unable to resist him. | |||
CF | | |||
CF | This he did for many years, snatching away men's brides; until one day | |||
CF | he stole Yvette. She was only a humble milkmaid, but so beautiful she | |||
CF | was betrothed to a lord, etc., etc., and moreover her | |||
CF | great-great-grandmother had been Lucrezia the Enchantress (oh dear), | |||
CF | so she possessed a magical girdle of surpassing power. | |||
CF | | |||
CF | When she discovered what was about to happen to her, while she was | |||
CF | still on the drawbridge of the castle, she cursed the king to become a | |||
CF | mere beast, so that the spell would never be lifted until someone | |||
CF | loved him who was not under magical contract. What was more, this | |||
CF | person would need the power of that same magical girdle... | |||
CF | | |||
CF | There is even a small woodcut of the grieving Yvette, carrying a cow | |||
CF | bell and looking downtrodden. | |||
CF | | |||
CF | > | Jacqueline says, "huh" | ||
Jacqueline asks, "We're kinda under contract, aren't we?" | |||
Roger says, "I think our dad was? But maybe" | |||
Knight_Otu says, "We are." | |||
MoyTravis says, "...yeah, we are." | |||
Jacqueline says, "I guess maybe today we're not? Since it's vacation still" | |||
MoyTravis says, "Well we're back on castle grounds, I dunno if the contract recognizes staycations." | |||
DavidW says, "We still need the girdle, though." | |||
Jacqueline says (to Travis), "heh" | |||
Jacqueline says (to DW), "Yeah" | |||
MoyTravis says, "Gotta call our Ghost Lawyer and make that argument." | |||
DavidW asks, "Did we see a cow bell earlier last week?" | |||
Knight_Otu says, "Vacation in Balconia." | |||
Jacqueline says (to ClubFloyd), "look up Cantherius in papers" | |||
CF ] Records Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP CANTHERIUS IN PAPERS | |||
CF | | |||
CF | Among the records there is a large section on the various failed | |||
CF | romantic business of the kings and queens and their brothers and | |||
CF | sisters, so that you might almost suspect this to be part of the | |||
CF | castle's curse. | |||
CF | | |||
CF | In this collection, you find the history of Duke Cantherius: married | |||
CF | at 59 to a lissome wife of 17, he "urgently desired to enjoy her | |||
CF | company", but found himself unable. He consulted a young Parisian | |||
CF | doctor, who contracted that through his services the Duchess would be | |||
CF | delivered of a child within the year. | |||
CF | | |||
CF | Alas, medicine brought no relief; not even that most reliable method, | |||
CF | an ointment of honey, crow's egg, and the gall of an electric eel. The | |||
CF | Duchess began to hint that she meant to have the marriage annulled; | |||
CF | the Duke grew abusive. Seeing no solution through medical arts, the | |||
CF | doctor was compelled by his contract to seduce the Duchess. | |||
CF | | |||
CF | When the young woman was delivered of triplets, the Duke kept two of | |||
CF | the boys and raised them as his own; the third he strangled, together | |||
CF | with the doctor himself, as a punishment to his erring wife. | |||
CF | | |||
CF | Whereupon the ugly gargoyle appeared on the stair, and could never be | |||
CF | budged. | |||
CF | | |||
CF | > | Jacqueline says, "Okay, same stuff." | ||
Knight_Otu says, "I don't recall a cow bell." | |||
Jacqueline says (to ClubFloyd), "go to notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO NOTES | |||
CF | | |||
CF | You head east to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then east to the parliamentary chambers. | |||
CF | Then east to cloister walk. Then north to rose garden. Then down to | |||
CF | rooted room. Then southwest to tight passage. And finally west to | |||
CF | lucrezia's study. | |||
CF | | |||
CF | Lucrezia's Study | |||
CF | Little survives here, enough to suggest that a number of books were | |||
CF | burned and glass tools smashed. You can only guess at why, or by whom. | |||
CF | | |||
CF | But the dominant item is the vast image of Lucrezia at a wardrobe | |||
CF | fitting of some kind. | |||
CF | | |||
CF | There is also a sinister door, leading east -- and currently open. | |||
CF | | |||
CF | A single pile of notes remains. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read about yvetter in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT YVETTER IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "look up Cantherius in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > LOOK UP CANTHERIUS IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | DavidW says, "you misspelt Yvette" | ||
Knight_Otu says, "Yvette would be long after the notes were written though... normally." | |||
DavidW says, "Also, Yvette would've been after Lucrezia's time." | |||
Jacqueline says, "Oh, so I did, but... don't think - yeah." | |||
Jacqueline says (to ClubFloyd), "read about Yvette in notes" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > READ ABOUT YVETTE IN NOTES | |||
CF | | |||
CF | You discover nothing of interest in the pile of notes. | |||
CF | | |||
CF | > | Jacqueline thinks. | ||
DavidW says, "I'd like to see the bell room again." | |||
Jacqueline says, "Okay." | |||
Jacqueline says (to ClubFloyd), "go to bell room" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 43/55 S | |||
CF | | |||
CF | > GO TO BELL ROOM | |||
CF | | |||
CF | You head east to tight passage. Then northeast to rooted room. Then up | |||
CF | to rose garden. You climb into the pale light... | |||
CF | | |||
CF | , emerging into rose garden. Then south to cloister walk. , emerging | |||
CF | into cloister walk. Then west to the parliamentary chambers. , | |||
CF | emerging into the parliamentary chambers. Then west to the state | |||
CF | rotunda. , emerging into the state rotunda. Then west to the lower | |||
CF | bulb. , emerging into the lower bulb. Then up to the upper bulb. , | |||
CF | emerging into the upper bulb. Then east to the gallery of still life. | |||
CF | , emerging into the gallery of still life. Then east to the white | |||
CF | gallery. , emerging into the white gallery. And then east to the | |||
CF | bellroom. | |||
CF | | |||
CF | Bellroom | |||
CF | Kept, conveniently, close to where the masters of the house would once | |||
CF | have slept. There are bells large and small, clappers, tambourines, | |||
CF | and gongs. Most of these you have never seen used at all. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | |||
CF | Nearby an open heavy door leads south to the private parlor. | |||
CF | | |||
CF | Catching your eye among many other unfamiliar items are a cow bell, a | |||
CF | leather tambourine, a silver bell, and a little gold dinner bell. | |||
CF | | |||
CF | > | Jacqueline exclaims, "!" | ||
Jacqueline asks, "Were those there before?" | |||
Knight_Otu says, "Well, there thy are." | |||
DavidW says, "Cow bell and tambourine" | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 43/55 S | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | cow bell: You acquire the cow bell, and assess it curiously. | |||
CF | | |||
CF | Much like the ones you used on the cows at home. | |||
CF | | |||
CF | leather tambourine: You acquire the leather tambourine, and assess it | |||
CF | curiously. | |||
CF | | |||
CF | A hoop stretched with good-quality leather. | |||
CF | | |||
CF | silver bell: You acquire the silver bell. | |||
CF | little gold dinner bell: You acquire the little gold dinner bell. | |||
CF | | |||
CF | > | Knight_Otu says, "No. They were generated by us reading about them." | ||
Jacqueline raises an eyebrow. | |||
Roger says, "we also read about a griddle so hmmm" | |||
Jacqueline asks, "So, I hate this, but we call the shoemaker, he adjusts the cloven shoes for our feet, and then we can walk into the crypt, maybe?" | |||
DavidW asks, "The image in the study had a wardrobe. Have we seen a wardrobe?" | |||
Knight_Otu says, "I guess the idea is that we didn#t recognize them as important." | |||
Jacqueline says (to Roger), "Quit thinking about pancakes." | |||
Knight_Otu says (to ClubFloyd), "objects" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 43/55 S | |||
CF | | |||
CF | > OBJECTS | |||
CF | | |||
CF | Thus far you have seen an iron-barred gate, a helmet, an assassination | |||
CF | of King Elzibad, an iron cage, a sceptre, a puzzle piece, a pair of | |||
CF | cloven shoes, a miniature, a poison vial, an obscene gargoyle, a map, | |||
CF | a great contract book, an ivory door, a papers, an ordinary quill pen, | |||
CF | some discarded embroidery materials, some iron windchimes, a small | |||
CF | key, a small door, a cord, an inscription, a pile of notes, an image, | |||
CF | a sinister door, Wedding Treasure, a heavy door, a mechanical | |||
CF | chessplayer, a bentwood table, a jigsaw puzzle, a royal portrait, a | |||
CF | stool, a shackle, a little gold dinner bell, a silver bell, a heavy | |||
CF | door, a north window, a candle, a feast, a leather tambourine, a cow | |||
CF | bell, a Beast and an iron key. | |||
CF | | |||
CF | > | DavidW) Roger said, "I'd like my waffles with blueberry syrup and fresh butter, please." | ||
Jacqueline says, "Let's go to the cypt, find Yvette's body, and steal her girdle." | |||
Jacqueline says, "Right off of her corpse." | |||
DavidW says, "Maybe it's in a wardrobe." | |||
MoyTravis says, "Seems right, really." | |||
Jacqueline says, "Oh, true. That'd be less fun, though." | |||
Roger says, "in the fridge" | |||
Knight_Otu says, "I don#t see a wardrobe, but I'd think it would be in a bedroom." | |||
DavidW says, "Anyway, the tambourine for the shoes seems like an easy step currently." | |||
Jacqueline says, "Roger, I get that you Canadians like to think about things you can put maple syrup on, but now really isn't the time." | |||
Jacqueline says (to ClubFloyd), "go to lucrezia's room" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 43/55 S | |||
CF | | |||
CF | > GO TO LUCREZIA'S ROOM | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | DavidW says, "study" | ||
Jacqueline says (to ClubFloyd), "go to study" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO STUDY | |||
CF | | |||
CF | You head west to the white gallery. Then west to the gallery of still | |||
CF | life. Then west to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then east to the parliamentary chambers. | |||
CF | Then east to cloister walk. Then north to rose garden. Then down to | |||
CF | rooted room. Then southwest to tight passage. And finally west to | |||
CF | lucrezia's study. | |||
CF | | |||
CF | Lucrezia's Study | |||
CF | Little survives here, enough to suggest that a number of books were | |||
CF | burned and glass tools smashed. You can only guess at why, or by whom. | |||
CF | | |||
CF | But the dominant item is the vast image of Lucrezia at a wardrobe | |||
CF | fitting of some kind. | |||
CF | | |||
CF | There is also a sinister door, leading east -- and currently open. | |||
CF | | |||
CF | A single pile of notes remains. | |||
CF | | |||
CF | > | Jacqueline says (to DW), "Thanks." | ||
Jacqueline says (to ClubFloyd), "play tambourine" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > PLAY TAMBOURINE | |||
CF | | |||
CF | You strike the tambourine, but the shoemaker doesn't materialize. And | |||
CF | now you think about it, didn't that image in Lucrezia's study show | |||
CF | where she was being fitted? Hm. | |||
CF | | |||
CF | > | Jacqueline says, "Near a wardrobe." | ||
Jacqueline frowns. | |||
Jacqueline asks, "The bedrooms?" | |||
DavidW says (to ClubFloyd), "go to wardrobe" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO WARDROBE | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | Jacqueline says, "The empty bedroom, maybe" | ||
Knight_Otu says, "That'swhat I'd think." | |||
Jacqueline says (to ClubFloyd), "go to parlour" | |||
CF ] Lucrezia's Study | |||
CF ] Basement . E | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO PARLOUR | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to parlor" | |||
CF ] Private Parlor N | |||
CF ] Apartments W . E | |||
CF ] Rooms searched: 43/55 SW S SE | |||
CF | | |||
CF | > GO TO PARLOR | |||
CF | | |||
CF | You head east to tight passage. Then northeast to rooted room. Then up | |||
CF | to rose garden. You climb into the pale light... | |||
CF | | |||
CF | , emerging into rose garden. Then south to cloister walk. , emerging | |||
CF | into cloister walk. Then west to the parliamentary chambers. , | |||
CF | emerging into the parliamentary chambers. Then west to the state | |||
CF | rotunda. , emerging into the state rotunda. Then south to the central | |||
CF | courtyard. , emerging into the central courtyard. Then east to the | |||
CF | ground floor helical staircase. , emerging into the ground floor | |||
CF | helical staircase. Then up to the upstairs helical staircase. , | |||
CF | emerging into the upstairs helical staircase. And then east to the | |||
CF | private parlor. | |||
CF | | |||
CF | Private Parlor | |||
CF | A sitting room of the family, in old times, and familiar territory to | |||
CF | you now as well. Your bedroom is just south; other bedrooms, mostly | |||
CF | smaller, in other directions. | |||
CF | | |||
CF | Nearby an open heavy door leads north to the bellroom. | |||
CF | | |||
CF | You can also see a bentwood table (on which is a jigsaw puzzle) here. | |||
CF | | |||
CF | > | Knight_Otu says, "One of the bedrooms." | ||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Empty Bedroom | |||
CF | Like a monk's chamber compared to every other part of the palace, just | |||
CF | bare walls now. Here your father stayed, when he made his ill-fated | |||
CF | journey to the castle. The Beast told you this, on your first visit. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "play tambourine" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > PLAY TAMBOURINE | |||
CF | | |||
CF | A brisk wind fusses about your feet, then does something to the shoes, | |||
CF | resizing and slightly reshaping so that they might have a hope of | |||
CF | staying on you. | |||
CF | | |||
CF | > | MoyTravis says, "Nifty." | ||
Jacqueline says (to ClubFloyd), "wear shoes" | |||
CF ] Empty Bedroom NW | |||
CF ] Apartments . | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > WEAR SHOES | |||
CF | | |||
CF | You slip your feet into the shoes, and feel less alone. Mere | |||
CF | sentiment, you think; but then there is the brush of a thought other | |||
CF | than your own. The crypt. Under the Law Library. There are sources | |||
CF | of power there which even I have never understood. | |||
CF | | |||
CF | > | Knight_Otu says, "Also a bit creepy." | ||
Jacqueline says, "Creepy? This game? Never." | |||
MoyTravis exclaims, "Ooooh, haunted shoes!" | |||
DavidW asks, "oh, the shoes get us into the crypt?" | |||
Knight_Otu says, "Glad you agree." | |||
Jacqueline says (to DW), "Yes. I speculated on that several minutes ago." | |||
Jacqueline says, "I am feeling better about how, when I am not driving, I miss stuff, and then I bring it up and David says, 'Yeah, we did that/read that/discussed that.'" | |||
DavidW asks, "What if we ring the cow bell on the drawbridge?" | |||
Jacqueline says, "It's apparently just part and parcel of how you consume the games when you're not the driver." | |||
Jacqueline says (to ClubFloyd), "go to drawbridge" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO DRAWBRIDGE | |||
CF | | |||
CF | You head northwest to the private parlor. Then west to the upstairs | |||
CF | helical staircase. Then down to the ground floor helical staircase. | |||
CF | Then west to the central courtyard. Then south to the entrance hall. | |||
CF | And finally south to the drawbridge. | |||
CF | | |||
CF | Drawbridge | |||
CF | There is little enough purpose in loitering outside: He and his | |||
CF | servants never come out here, and whatever you must do, you will have | |||
CF | to do within. | |||
CF | | |||
CF | An iron-barred gate leads north to the entrance hall. | |||
CF | | |||
CF | The Beast's thoughts intrude on yours, courtesy of the enchanted | |||
CF | shoes: I'm not sure you can leave just now, poppet. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring cow bell" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > RING COW BELL | |||
CF | | |||
CF | You ring the bell, but those who might hear and heed it are not close | |||
CF | enough. | |||
CF | | |||
CF | > | Jacqueline says, "MORE COW BELL" | ||
Jacqueline asks, "So... Crypt?" | |||
DavidW asks, "hm. Did I misremember the woodcut?" | |||
Knight_Otu says, "Crypt." | |||
DavidW says, "yes, crypt." | |||
Knight_Otu says, "No, I don't think you misremember." | |||
MoyTravis asks, "Wait so we're livestreaming via these shoes and Beast can comment?" | |||
Jacqueline asks (of Travis), "... ?" | |||
MoyTravis says, ""The Beast's thoughts intrude on yours, courtesy of the enchanted shoes"" | |||
DavidW says, "The Beast left a tweet." | |||
Jacqueline says, "Anyway, let us slyly, spryly, tryst by the crypt." | |||
Knight_Otu says, "Let's get cryptic." | |||
Jacqueline says (to ClubFloyd), "go to crypt" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 43/55 | |||
CF | | |||
CF | > GO TO CRYPT | |||
CF | | |||
CF | You can't think how to get there from here. | |||
CF | | |||
CF | > | Jacqueline asks, "KO What's one of the adjacent rooms, again?" | ||
DavidW says, "go to law library then down" | |||
Knight_Otu says, "Law library" | |||
Jacqueline says, "Thanks" | |||
Jacqueline says (to ClubFloyd), "go to law library" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 43/55 D S | |||
CF | | |||
CF | > GO TO LAW LIBRARY | |||
CF | | |||
CF | You head north to the entrance hall. Then west to the great dining | |||
CF | hall. And finally north to the law library. | |||
CF | | |||
CF | Law Library | |||
CF | Many books of precedent line these walls, containing every kind of | |||
CF | contract that can be made to bind every kind of soul. | |||
CF | | |||
CF | A hole in the floor descends to the other, less savory portion of this | |||
CF | place. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Central Crypt U N | |||
CF ] Basement W . E | |||
CF ] Rooms searched: 44/55 S | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Central Crypt | |||
CF | A relic-storage place for all the bits of men and women -- and | |||
CF | creatures -- bound to the Kings over many centuries. Only brute | |||
CF | animals are free of binding, since they have no souls; which is why | |||
CF | there are no dogs in the castle, no horses, no songbirds. | |||
CF | | |||
CF | > | Jacqueline asks, "Some of these directions will lead to places we've been. Which ones are unexplored?" | ||
Knight_Otu says, "Harsh." | |||
DavidW says, "no NE or SE connections>" | |||
Jacqueline says, "No" | |||
Knight_Otu asks, "I think all should be unexplored in light at least?" | |||
DavidW says, "agreed" | |||
Jacqueline says, "Also, belatedly, I'm sad that no one commented on my bit about how we should 'slyly, spryly, tryst by the crypt.'" | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 45/55 SW S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | Virgin's End | |||
CF | The resting place of maidens who died before marrying those to whom | |||
CF | they were engaged. | |||
CF | | |||
CF | The Beast's thoughts intrude on yours, courtesy of the enchanted | |||
CF | shoes: They died without marrying those to whom they were | |||
CF | betrothed, but not all died maidens. Impossible to tell the tenor | |||
CF | of that particular thought. Not all of them are to my account, I | |||
CF | hasten to add. | |||
CF | | |||
CF | > | Roger says, "what more could be added" | ||
Jacqueline says, "Yeah, man, these messages." | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Father's Regret | |||
CF | The home of fathers who died before their children were born. | |||
CF | | |||
CF | Tokens of binding are stored here: bones and bits of hair, relics, | |||
CF | hearts scientifically dried, and many other things, culled through the | |||
CF | centuries by the masters of this place, in drawers. | |||
CF | | |||
CF | > | Roger says, "we've found our solemate" | ||
Jacqueline says (to ClubFloyd), "search drawers" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > SEARCH DRAWERS | |||
CF | | |||
CF | You can't see inside, since the drawers are closed. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "open drawers" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > OPEN DRAWERS | |||
CF | | |||
CF | You open the drawers, revealing an ivory key and an elephant harness. | |||
CF | | |||
CF | > | Jacqueline says, "yay" | ||
Jacqueline says (to ClubFloyd), "take key and harness" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > TAKE KEY AND HARNESS | |||
CF | | |||
CF | Which do you mean, the ivory key, the iron key or the small key? | |||
CF | | |||
CF | > | Jacqueline says (to Game), "The one I do not have. That one." | ||
MoyTravis says, "...all of them, really." | |||
Jacqueline says (to ClubFloyd), "take ivory key" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > TAKE IVORY KEY | |||
CF | | |||
CF | You acquire the ivory key, and assess it curiously. | |||
CF | | |||
CF | It is not all ivory, of course, just a metal shaft with ivory in the | |||
CF | handle. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | an ivory key | |||
CF | a little gold dinner bell | |||
CF | a silver bell | |||
CF | a cow bell | |||
CF | a stool | |||
CF | a candle (providing light) | |||
CF | a poison vial | |||
CF | a pair of cloven shoes (being worn) | |||
CF | a sceptre | |||
CF | an iron key (which opens the iron cage) | |||
CF | some iron windchimes | |||
CF | a great contract book | |||
CF | a small key (which opens the iron windchimes and the small door) | |||
CF | a shackle | |||
CF | some discarded embroidery materials | |||
CF | a helmet | |||
CF | | |||
CF | > | DavidW asks, "Do you want an elephant harness, m'lady?" | ||
Jacqueline says (to Travis), "We already had the others." | |||
Roger says, "'elephant harness' sounds like it should be some sort of sex toy" | |||
Jacqueline says, "Oh, that error message stopped us from taking the harness." | |||
Knight_Otu says, "I'm guessing ne should lead to the tight passage, and se to the rocky chamber." | |||
Jacqueline says (to ClubFloyd), "take harness" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > TAKE HARNESS | |||
CF | | |||
CF | The harness refuses to budge, in a way you associate with the stone | |||
CF | gargoyle. | |||
CF | | |||
CF | > | Jacqueline says, "Oh. I like how 'in a way you associate with the stone gargoyle' means 'stop trying'" | ||
DavidW says (to ClubFloyd), "x harness" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > X HARNESS | |||
CF | | |||
CF | Torn in several places, but it was once quite a showy piece, with | |||
CF | gems, tassels, buttons. Must be associated with quite an interesting | |||
CF | contract, this piece. | |||
CF | | |||
CF | > | Knight_Otu asks, "All those immovable objects.Where's the irresistable force?" | ||
Jacqueline says, "I think we know about that contract." | |||
Knight_Otu says, "I guess so, yeah." | |||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Rocky Chamber NW NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 46/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | | |||
CF | Rocky Chamber | |||
CF | A tight, rocky corner among foundations of the oldest part of the | |||
CF | castle. A slow leak in the south wall admits a little water, but not | |||
CF | enough to be very destructive. | |||
CF | | |||
CF | > | Jacqueline says, "okay. Been here." | ||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | | |||
CF | Father's Regret | |||
CF | The home of fathers who died before their children were born. | |||
CF | | |||
CF | Tokens of binding are stored here: bones and bits of hair, relics, | |||
CF | hearts scientifically dried, and many other things, culled through the | |||
CF | centuries by the masters of this place, in drawers. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ne" | |||
CF ] Tight Passage NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW | |||
CF | | |||
CF | > NE | |||
CF | | |||
CF | | |||
CF | Tight Passage | |||
CF | The passage through rock ends here, and begins to tunnel through soil | |||
CF | instead where it heads northeast. | |||
CF | | |||
CF | There is also a sinister door, leading west -- and currently open. | |||
CF | | |||
CF | You can also see a cord and an inscription here. | |||
CF | | |||
CF | > | Jacqueline says, "And here." | ||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Father's Regret NW NE | |||
CF ] Basement W . | |||
CF ] Rooms searched: 46/55 SW SE | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | | |||
CF | Father's Regret | |||
CF | The home of fathers who died before their children were born. | |||
CF | | |||
CF | Tokens of binding are stored here: bones and bits of hair, relics, | |||
CF | hearts scientifically dried, and many other things, culled through the | |||
CF | centuries by the masters of this place, in drawers. | |||
CF | | |||
CF | > | Knight_Otu nods. | ||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 47/55 | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | The floor sounds progressively stranger as you walk toward the middle | |||
CF | of the room. | |||
CF | | |||
CF | Debtor's Paradise | |||
CF | The graves of men who died before resolving their debts. | |||
CF | | |||
CF | > | DavidW says, "I'm confused with the geography again" | ||
Roger says, "I guess in some allusion to all those circles of hell" | |||
Jacqueline sings, "Been spending most their lives... livin' in this debtor's paradise...' | |||
Jacqueline says (to ClubFloyd), "nw" | |||
CF ] Apprentice's Workshop U NE | |||
CF ] Basement . E | |||
CF ] Rooms searched: 48/55 SE | |||
CF | | |||
CF | > NW | |||
CF | | |||
CF | As you walk out of the room, you notice that your footsteps sound odd. | |||
CF | | |||
CF | Apprentice's Workshop | |||
CF | A mausoleum for apprentices who perished before their terms of | |||
CF | indenture were complete. | |||
CF | | |||
CF | A decaying ladder leads up. | |||
CF | | |||
CF | > | Jacqueline asks, "Floor is hollow there?" | ||
Knight_Otu says, "Hm." | |||
Jacqueline says, "Decaying ladder goes to the Servant's Quarters..." | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Servant Quarters | |||
CF ] Main Castle . | |||
CF ] Rooms searched: 48/55 D S | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Servant Quarters | |||
CF | Not a room friendly to visitors, it has the air of resentful, martyred | |||
CF | suffering. Even His most unpleasant ancestors would not have grudged | |||
CF | this place more paint, surely, and more straw for the beds. | |||
CF | | |||
CF | A decaying ladder leads down. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Apprentice's Workshop U NE | |||
CF ] Basement . E | |||
CF ] Rooms searched: 48/55 SE | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Apprentice's Workshop | |||
CF | A mausoleum for apprentices who perished before their terms of | |||
CF | indenture were complete. | |||
CF | | |||
CF | A decaying ladder leads up. | |||
CF | | |||
CF | > | Knight_Otu says, "Yes." | ||
Jacqueline says (to ClubFloyd), "se" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 | |||
CF | | |||
CF | > SE | |||
CF | | |||
CF | The floor sounds progressively stranger as you walk toward the middle | |||
CF | of the room. | |||
CF | | |||
CF | Debtor's Paradise | |||
CF | The graves of men who died before resolving their debts. | |||
CF | | |||
CF | > | DavidW says, "do check the floor" | ||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | an ivory key | |||
CF | a little gold dinner bell | |||
CF | a silver bell | |||
CF | a cow bell | |||
CF | a stool | |||
CF | a candle (providing light) | |||
CF | a poison vial | |||
CF | a pair of cloven shoes (being worn) | |||
CF | a sceptre | |||
CF | an iron key (which opens the iron cage) | |||
CF | some iron windchimes | |||
CF | a great contract book | |||
CF | a small key (which opens the iron windchimes and the small door) | |||
CF | a shackle | |||
CF | some discarded embroidery materials | |||
CF | a helmet | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "tap floor" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 | |||
CF | | |||
CF | > TAP FLOOR | |||
CF | | |||
CF | You tap experimentally on the floor, but lack the acuity of hearing to | |||
CF | tell whether there are different degrees of hollowness. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "wear helmet" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 | |||
CF | | |||
CF | > WEAR HELMET | |||
CF | | |||
CF | You settle the helmet over your head, and there is a roaring in your | |||
CF | ears at first. But then the sharpened hearing begins to feel natural | |||
CF | again. | |||
CF | | |||
CF | > | DavidW says, "helmet time" | ||
Jacqueline says (to ClubFloyd), "tap floor" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 D | |||
CF | | |||
CF | > TAP FLOOR | |||
CF | | |||
CF | You tap experimentally on the floor, listening closely through the | |||
CF | power of the helmet, until you find a suspiciously resonant -- and | |||
CF | loose -- stone. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take stone" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 D | |||
CF | | |||
CF | > TAKE STONE | |||
CF | | |||
CF | That's fixed in place. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "move stone" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 48/55 D | |||
CF | | |||
CF | > MOVE STONE | |||
CF | | |||
CF | You open the trapdoor. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "d" | |||
CF ] Dank Room U N | |||
CF ] Basement . | |||
CF ] Rooms searched: 49/55 | |||
CF | | |||
CF | > D | |||
CF | | |||
CF | | |||
CF | Dank Room | |||
CF | The air is clammy and unpleasant, and clogs in your lungs. | |||
CF | | |||
CF | Nearby an open trapdoor leads up to the debtor's paradise. | |||
CF | | |||
CF | > | Jacqueline asks, "We were also already here, right?" | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | Press Room | |||
CF | Liquid squeezed from the surrounding earth here flows out through a | |||
CF | fountain, then soaks back into the ground below. | |||
CF | | |||
CF | The Beast's thoughts intrude on yours, courtesy of the enchanted | |||
CF | shoes: mostly loathing and fear much stronger than your own, but | |||
CF | whatever he knows does not come through to you. | |||
CF | | |||
CF | > | Knight_Otu exclaims, "Halp, I'm running out of paper!" | ||
Jacqueline says (to KO), "heh" | |||
Jacqueline says (to ClubFloyd), "x fountain" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > X FOUNTAIN | |||
CF | | |||
CF | The liquid is sludge-black where it pours in quantity, but where it | |||
CF | runs thin, it appears red. | |||
CF | | |||
CF | > | DavidW says, "I seem to recall this liquid being unusual." | ||
Jacqueline says (to ClubFloyd), "taste blood" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > TASTE BLOOD | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "drink from fountain" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > DRINK FROM FOUNTAIN | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | DavidW says, "It's not blood." | ||
Jacqueline says (to ClubFloyd), "x liquid" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > X LIQUID | |||
CF | | |||
CF | The liquid is sludge-black where it pours in quantity, but where it | |||
CF | runs thin, it appears red. | |||
CF | | |||
CF | > | |||
DavidW says (to ClubFloyd), "smell liquid" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > SMELL LIQUID | |||
CF | | |||
CF | Despite its unappealing appearance and the rankness of the air, it | |||
CF | does not smell as vile as you expect: more bitter. | |||
CF | | |||
CF | > | Roger says, "black gold, Texas Tea" | ||
Jacqueline says (to ClubFloyd), "fill vial" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > FILL VIAL | |||
CF | | |||
CF | The vial is stoppered and full of the old poison; and in any case who | |||
CF | knows how the liquid here would interact with the apothecary's brew? | |||
CF | Better to find some other container. | |||
CF | | |||
CF | > | Knight_Otu says, "Oil of rock." | ||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | an ivory key | |||
CF | a little gold dinner bell | |||
CF | a silver bell | |||
CF | a cow bell | |||
CF | a stool | |||
CF | a candle (providing light) | |||
CF | a poison vial | |||
CF | a pair of cloven shoes (being worn) | |||
CF | a sceptre | |||
CF | an iron key (which opens the iron cage) | |||
CF | some iron windchimes | |||
CF | a great contract book | |||
CF | a small key (which opens the iron windchimes and the small door) | |||
CF | a shackle | |||
CF | some discarded embroidery materials | |||
CF | a helmet (being worn) | |||
CF | | |||
CF | > | DavidW says, "I'm not sure we've seen the appropriate container yet." | ||
Jacqueline says, "Yeah, I don't think we have." | |||
Jacqueline asks, "But that's the purpose of this place and it's otherwise a dead end, eh?" | |||
Jacqueline says, "So, gonna find the other place." | |||
Knight_Otu says, "We can enter the room southwest of the upper bulb now that we have the ivory key." | |||
DavidW says, "That sounds easy." | |||
Jacqueline asks, "Yeah, but I want to make sure we've explored the crypt first... we've not found it all, right?" | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Dank Room U N | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Dank Room | |||
CF | The air is clammy and unpleasant, and clogs in your lungs. | |||
CF | | |||
CF | Nearby an open trapdoor leads up to the debtor's paradise. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "u" | |||
CF ] Debtor's Paradise NW N NE | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 D | |||
CF | | |||
CF | > U | |||
CF | | |||
CF | | |||
CF | Debtor's Paradise | |||
CF | The graves of men who died before resolving their debts. | |||
CF | | |||
CF | Nearby an open trapdoor leads down to the dank room. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Central Crypt U N | |||
CF ] Basement W . E | |||
CF ] Rooms searched: 50/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Central Crypt | |||
CF | A relic-storage place for all the bits of men and women -- and | |||
CF | creatures -- bound to the Kings over many centuries. Only brute | |||
CF | animals are free of binding, since they have no souls; which is why | |||
CF | there are no dogs in the castle, no horses, no songbirds. | |||
CF | | |||
CF | > | DavidW says, "I think we have seen it all now." | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 50/55 SW S SE | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Virgin's End | |||
CF | The resting place of maidens who died before marrying those to whom | |||
CF | they were engaged. | |||
CF | | |||
CF | > | Knight_Otu says, "I think we have, it's a five-room diamond." | ||
Jacqueline says, "Okay, yeah. I see that now." | |||
Jacqueline says (to ClubFloyd), "go to upper bulb" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 50/55 D S | |||
CF | | |||
CF | > GO TO UPPER BULB | |||
CF | | |||
CF | You head south to the central crypt. Then up to the law library. , | |||
CF | emerging into the law library. Then north to the lower bulb. You walk | |||
CF | far enough in to get a view of sand falling in a huge hourglass. | |||
CF | Though it is only a thin stream, it sounds louder than it should: the | |||
CF | noise, magnified by your helmet, becomes too much to bear, and you | |||
CF | retreat. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "remove helmet" | |||
CF ] Law Library N NE | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 50/55 D S | |||
CF | | |||
CF | > REMOVE HELMET | |||
CF | | |||
CF | You lift the helmet from your head, and the sudden quiet feels like | |||
CF | going deaf. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to upper bulb" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 50/55 D SW | |||
CF | | |||
CF | > GO TO UPPER BULB | |||
CF | | |||
CF | You head north to the lower bulb. And finally up to the upper bulb. | |||
CF | | |||
CF | Upper Bulb | |||
CF | In the upper chamber, you find, there is almost as much sand as there | |||
CF | is below; indeed for all you can tell the flow might be eternal. | |||
CF | | |||
CF | Nearby an ivory door leads southwest. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "unlock ivory door" | |||
CF ] Upper Bulb | |||
CF ] Hourglass, State Rooms W . E | |||
CF ] Rooms searched: 50/55 D SW | |||
CF | | |||
CF | > UNLOCK IVORY DOOR | |||
CF | | |||
CF | (with the ivory key) | |||
CF | You unlock the ivory door. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sw" | |||
CF ] Smoke-Damaged Chamber NE | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 51/55 S | |||
CF | | |||
CF | > SW | |||
CF | | |||
CF | (first opening the ivory door) | |||
CF | | |||
CF | Smoke-Damaged Chamber | |||
CF | Though not actually burnt, the walls are stained with smoke, | |||
CF | especially at the south end. This mess has partly obliterated what was | |||
CF | once a detailed mural on the west wall. | |||
CF | | |||
CF | Nearby an open ivory door leads northeast to the upper bulb. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x mural" | |||
CF ] Smoke-Damaged Chamber NE | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 51/55 S | |||
CF | | |||
CF | > X MURAL | |||
CF | | |||
CF | Though some of the detail is gone, the mural shows the path through | |||
CF | the forest to the castle. At the castle gate, a smiling king with | |||
CF | horns has just finished laying down a trail of silver coins leading | |||
CF | into his domain; at the other end of the path, a crowd of astonished | |||
CF | and eager peasants is collecting them. | |||
CF | | |||
CF | It is clear enough that in a few minutes they will get to the | |||
CF | drawbridge and all be enslaved. | |||
CF | | |||
CF | > | Jacqueline says, "No such thing as a free silver coin, my people." | ||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Burnt Frame N | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 52/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | Burnt Frame | |||
CF | A corner tower severely damaged by fire, so that there is only | |||
CF | framework between you and the sky. | |||
CF | | |||
CF | The Beast's thoughts intrude on yours, courtesy of the enchanted | |||
CF | shoes: A spectacular but unsuccessful attempt. My fur was singed | |||
CF | and foul-smelling for weeks. | |||
CF | | |||
CF | > | Roger says, "how can a peasant even tell if he's become newly-enslaved" | ||
DavidW says, "A collar is traditional." | |||
Knight_Otu moves press and dank room on his map. | |||
Jacqueline says, "Three rooms left." | |||
Jacqueline says (to ClubFloyd), "e" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > E | |||
CF | | |||
CF | | |||
CF | Black Gallery | |||
CF | Lined with neat rows of inscrutable -- one might almost say pointless | |||
CF | -- objects. | |||
CF | | |||
CF | There's a cane (probably a swordstick, by the look of the handle) and | |||
CF | a silver buckle (without a mate); a homunculus, a glass leaf, a copper | |||
CF | snake; an inkpot (empty), a white apple, a stuffed boar, a preserved | |||
CF | goat, a parrot perch, a green cloth swatch, a dark-colored pendant, a | |||
CF | gold ring, and a broken beam. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take all" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE ALL | |||
CF | | |||
CF | neat rows: A discouraging prospect -- moving everything from this room | |||
CF | is really work for about a dozen strong spirits from the contract | |||
CF | book. | |||
CF | | |||
CF | > | MoyTravis asks, "Like..."a tiny person not yet grown" homonculus?" | ||
DavidW says, "there: inkpot" | |||
Jacqueline says (to DW), "True" | |||
MoyTravis asks, "x homunculus?" | |||
Knight_Otu says, "Green cloth swatch." | |||
DavidW says, "Fill the inkpot with the red/black liquid." | |||
Jacqueline says (to ClubFloyd), "take inkpot" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE INKPOT | |||
CF | | |||
CF | You acquire the inkpot, and assess it curiously. | |||
CF | | |||
CF | A very curious object. | |||
CF | | |||
CF | > | Knight_Otu says, "Haw." | ||
Jacqueline says (to ClubFloyd), "x homunculus" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X HOMUNCULUS | |||
CF | | |||
CF | A very very curious object. | |||
CF | | |||
CF | > | MoyTravis says, "THANKS GAME." | ||
Jacqueline says (to ClubFloyd), "x cane" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X CANE | |||
CF | | |||
CF | A very very very curious object. | |||
CF | | |||
CF | > | MoyTravis exclaims, "There's no way the cane is more curious than the homunculus!" | ||
DavidW says, "I suppose we can look up these things in the contract book." | |||
Knight_Otu asks, "Does each object tack on a very?" | |||
DavidW says, "Maybe maybe" | |||
Jacqueline says, "Possibly - though I suppose this is just a puzzle in and of itself: list a lot of things that you mostly can't take, except for those you should." | |||
DavidW says, "Looks like the last two rooms are south and north from here." | |||
MoyTravis says (to ClubFloyd), "x buckle" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X BUCKLE | |||
CF | | |||
CF | A very very very very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x buckle" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X BUCKLE | |||
CF | | |||
CF | A very very very very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x leaf" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X LEAF | |||
CF | | |||
CF | A very very very very very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x leaf" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X LEAF | |||
CF | | |||
CF | A very very very very very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x snake" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X SNAKE | |||
CF | | |||
CF | A very very very very very very curious object. | |||
CF | | |||
CF | > | MoyTravis says, "lol ok that's pretty good" | ||
Jacqueline says (to ClubFloyd), "x apple" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X APPLE | |||
CF | | |||
CF | A very very very very very very very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x boar" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X BOAR | |||
CF | | |||
CF | A very very very very very very very very curious object. | |||
CF | | |||
CF | > | Roger says, "yeah I can't hate this as much as I might wish" | ||
Jacqueline says (to ClubFloyd), "x goat" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X GOAT | |||
CF | | |||
CF | A very very very very very very very very very curious object. | |||
CF | | |||
CF | > | Knight_Otu asks, "Is the leaf maybe a reference to Glass?" | ||
Jacqueline says (to ClubFloyd), "x buckle" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X BUCKLE | |||
CF | | |||
CF | A very very very very very very very very very curious object. | |||
CF | | |||
CF | > | Jacqueline says, "Okay, it doesn't go back to 'the buckly is only very x 4 curious." | ||
Jacqueline says (to ClubFloyd), "x perch" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X PERCH | |||
CF | | |||
CF | A very very very very very very very very very very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x cloth" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X CLOTH | |||
CF | | |||
CF | (the discarded embroidery materials) | |||
CF | Unfinished linen and threads. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take cloth" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE CLOTH | |||
CF | | |||
CF | (the green cloth swatch) | |||
CF | You acquire the green cloth swatch, and assess it curiously. | |||
CF | | |||
CF | A very very very very very very very very very very very curious | |||
CF | object. | |||
CF | | |||
CF | > | Jacqueline says, "hahaha" | ||
Jacqueline says (to ClubFloyd), "take pendant" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE PENDANT | |||
CF | | |||
CF | You acquire the dark-colored pendant, and assess it curiously. | |||
CF | | |||
CF | A very very very very very very very very very very very very curious | |||
CF | object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take ring" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE RING | |||
CF | | |||
CF | You acquire the gold ring, and assess it curiously. | |||
CF | | |||
CF | A very very very very very very very very very very very very very | |||
CF | curious object. | |||
CF | | |||
CF | > | Jacqueline asks, "hm. Can I take them all, just not with >TAKE ALL?" | ||
Jacqueline says (to ClubFloyd), "take leaf" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE LEAF | |||
CF | | |||
CF | You acquire the glass leaf. | |||
CF | | |||
CF | > | Knight_Otu says, "veeeeeeeeeeeeeeeeeeeeeeeeeeeeerrrrrrrrrrrrrrrrryyyyyyyyyyyyyyyyyyyyy." | ||
Jacqueline says (to ClubFloyd), "take beam" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE BEAM | |||
CF | | |||
CF | The broken beam is too heavy for you to lift. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x beam" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > X BEAM | |||
CF | | |||
CF | A very very very very very very very very very very very very very | |||
CF | very curious object. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take cane" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE CANE | |||
CF | | |||
CF | You acquire the cane. | |||
CF | | |||
CF | > | Roger says, "a story at war with a programming example" | ||
Jacqueline says, "heh" | |||
MoyTravis says, "Somehow it gets more funny for me the longer it goes on." | |||
DavidW asks, "Maybe the descriptions work this way only here?" | |||
Jacqueline says, "Well, this is used for a lot of programming examples, so." | |||
Jacqueline says (to ClubFloyd), "take buckle" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE BUCKLE | |||
CF | | |||
CF | You acquire the silver buckle. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take homunculus" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE HOMUNCULUS | |||
CF | | |||
CF | You acquire the homunculus. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take leaf" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE LEAF | |||
CF | | |||
CF | You already have that. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take snake" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE SNAKE | |||
CF | | |||
CF | You acquire the copper snake. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take apple" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE APPLE | |||
CF | | |||
CF | You acquire the white apple. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take boar" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE BOAR | |||
CF | | |||
CF | The stuffed boar is too heavy for you to lift. | |||
CF | | |||
CF | > | DavidW says, "I doubt we need most of these. Probably just the inkpot." | ||
Jacqueline says, "Fine. No board, then." | |||
Jacqueline says (to DW), "Oh, I know. Just taking what I can." | |||
Jacqueline says (to ClubFloyd), "take goat" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE GOAT | |||
CF | | |||
CF | The preserved goat is too heavy for you to lift. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take perch" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 53/55 S | |||
CF | | |||
CF | > TAKE PERCH | |||
CF | | |||
CF | The parrot perch is too heavy for you to lift. | |||
CF | | |||
CF | > | Jacqueline says, "That's it then." | ||
Jacqueline asks, "So, fill the ink pot with the terrible substance?" | |||
DavidW asks, "south?" | |||
Jacqueline says, "Oh, sure." | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Armory N | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 54/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Armory | |||
CF | From the looks of things, immediately above the Guard Tower. An | |||
CF | assortment of weapons, most of them hundreds of years old and no | |||
CF | longer useful, are collected here, though from the gory appearance at | |||
CF | least a few of the daggers have been sharpened and tried in the | |||
CF | relatively recent past. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take dagger" | |||
CF ] Armory N | |||
CF ] State Rooms . | |||
CF ] Rooms searched: 54/55 | |||
CF | | |||
CF | > TAKE DAGGER | |||
CF | | |||
CF | You have learned that the Beast cannot be killed so directly -- though | |||
CF | to judge by the evidence he did try here. And in general physical | |||
CF | violence has never been much use against the castle's more spiritual | |||
CF | powers. | |||
CF | | |||
CF | > | Jacqueline says, "So that's a 'you can't take it' then." | ||
Roger says, "I've learned no such thing" | |||
DavidW asks, "north twice?" | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Black Gallery N | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 54/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Black Gallery | |||
CF | Lined with neat rows of inscrutable -- one might almost say pointless | |||
CF | -- objects. | |||
CF | | |||
CF | The neat rows have been thinned down to the stuffed boar, the | |||
CF | preserved goat, the parrot perch, and the broken beam, thanks to your | |||
CF | diligent action. | |||
CF | | |||
CF | > | Knight_Otu says, "Heh." | ||
Jacqueline says, "haha. Thank you for acknowledging all my hard work, game." | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | Lie Library | |||
CF | Fables, fictions, and falsehoods, arranged by number by type, and | |||
CF | containing such categories as "In which the hero receives help from | |||
CF | three aged figures," "In which the villain has a mysterious name," and | |||
CF | so on. | |||
CF | | |||
CF | You can see a book return stand (on which is a storybook) here. | |||
CF | | |||
CF | The Beast's thoughts intrude on yours, courtesy of the enchanted | |||
CF | shoes: Ah, now here's an interesting little locale. Lucrezia had | |||
CF | it built. She was always her father's daughter, you perceive. It is so | |||
CF | powerful that it makes false the things that are brought in -- I used | |||
CF | it once to void a lady's marriage contract -- | |||
CF | | |||
CF | The thread of thought stops. On second thought, that is not a | |||
CF | story I am proud of. | |||
CF | | |||
CF | > | Jacqueline says, "And now we see the second library to which the game alluded prematurely earlier." | ||
DavidW says (to ClubFloyd), "x storybook" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > X STORYBOOK | |||
CF | | |||
CF | A collection of fanciful tales "which were once true but are no | |||
CF | longer". It is stamped across the front as having been inducted into | |||
CF | the Lie Library. | |||
CF | | |||
CF | You read: Once upon a time, there was a young Russian girl whose | |||
CF | mother died, leaving behind only a painted wooden clapper which made a | |||
CF | loud noise. When the girl's father married again, the second wife was | |||
CF | very cruel and miserly... (etc. at some length); but whenever the girl | |||
CF | was lonely, she took the wooden clapper to the mirror in her mother's | |||
CF | bedroom and clapped it loudly; and her mother's spirit would appear to | |||
CF | her and advise her... (And so on, for several dozen pages of | |||
CF | adventure, ending in marriage to the Tsar.) | |||
CF | | |||
CF | > | Jacqueline says, "There's our clue." | ||
Roger says, "we haven't been thinking about things lately, speaking of clues" | |||
Knight_Otu says, "So it literally turns history into a fairy tale." | |||
DavidW says, "I think there might be multiple options." | |||
Jacqueline says (to ClubFloyd), "go to my bedroom" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO MY BEDROOM | |||
CF | | |||
CF | You head west to the smoke-damaged chamber. Then northeast to the | |||
CF | upper bulb. Then east to the gallery of still life. Then east to the | |||
CF | white gallery. Then east to the bellroom. Then south to the private | |||
CF | parlor. And finally south to the crystal bedroom. | |||
CF | | |||
CF | Crystal Bedroom | |||
CF | A fantasia of gleaming and glittering, chandeliers and mirrors: all | |||
CF | that shines or reflects has been moved here, into this room that you | |||
CF | inhabit, which he never enters. | |||
CF | | |||
CF | The south end of the room is most dazzling, because of the daylight | |||
CF | from the balcony. | |||
CF | | |||
CF | The Beast's thoughts intrude on yours, courtesy of the enchanted | |||
CF | shoes: affection, longing, guilt; amusement at your innocence and | |||
CF | anger at your blindness; frank desire. Such a tangled, terrifying mess | |||
CF | of emotion that you barely recognize yourself in the mirrors. | |||
CF | | |||
CF | Sorry. The thought is sleepy and not entirely comforting. | |||
CF | | |||
CF | > | Jacqueline says, "gosh" | ||
Jacqueline says (to ClubFloyd), "ring cow bell" | |||
CF ] Crystal Bedroom N | |||
CF ] Apartments . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > RING COW BELL | |||
CF | | |||
CF | You ring the cow bell, and a heavy fog coalesces around you; then at | |||
CF | the mirror there forms the image of an exceptionally beautiful young | |||
CF | woman, wearing a green girdle. | |||
CF | | |||
CF | "It is a long time since I was called," she says, pressing her nose | |||
CF | and fingers to her side of the glass and looking at you with interest. | |||
CF | You see around her neck the burn of a noose, and guess uneasily at | |||
CF | what she did to herself. She looks at you with plain curiosity. | |||
CF | | |||
CF | "So you're the one?" she asks. "Did you know that he carried me over | |||
CF | the drawbridge into the castle, and made me slave to his wishes even | |||
CF | though I was betrothed to another? and that for the breach of contract | |||
CF | my father died impoverished?" | |||
CF | | |||
CF | You say nothing. You have not known him to be like that; but many | |||
CF | human lifetimes have passed since Yvette was alive. | |||
CF | | |||
CF | She shrugs one shoulder. "If you can love such a creature, then I will | |||
CF | leave the green girdle for you on my grave; you come take it and kiss | |||
CF | him," she says. | |||
CF | | |||
CF | Then she fades from view. | |||
CF | | |||
CF | > | Jacqueline says, "Okay, so I was kind of not far off about taking the girdle from Yvette's corpse. I'm just sayin'" | ||
DavidW asks, "I guess in Virgin's End?" | |||
Jacqueline says (to DW), "Probably, yeah." | |||
Knight_Otu says, "Probably." | |||
Jacqueline says (to ClubFloyd), "go to virgin's end" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 SW S SE | |||
CF | | |||
CF | > GO TO VIRGIN'S END | |||
CF | | |||
CF | You head north to the private parlor. Then west to the upstairs | |||
CF | helical staircase. Then down to the ground floor helical staircase. | |||
CF | Then west to the central courtyard. Then north to the state rotunda. | |||
CF | Then southwest to the law library. Then down to the central crypt. And | |||
CF | finally north to the virgin's end. | |||
CF | | |||
CF | Virgin's End | |||
CF | The resting place of maidens who died before marrying those to whom | |||
CF | they were engaged. | |||
CF | | |||
CF | You can see a magic girdle here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take the magic girdle" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 SW S SE | |||
CF | | |||
CF | > TAKE THE MAGIC GIRDLE | |||
CF | | |||
CF | You acquire the magic girdle, and assess it curiously. | |||
CF | | |||
CF | It is the green girdle familiar to you from paintings here; a | |||
CF | possession of Lucrezia's. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "think about girdle" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 SW S SE | |||
CF | | |||
CF | > THINK ABOUT GIRDLE | |||
CF | | |||
CF | (the magic girdle) | |||
CF | You're still missing some information that might be useful to | |||
CF | understanding the problem. | |||
CF | | |||
CF | Shall I go on? > | |||
Jacqueline says (to ClubFloyd), "no" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 SW S SE | |||
CF | | |||
CF | > NO | |||
CF | | |||
CF | > | Jacqueline says, "So, thinking is only when we need hints, not mere backstory." | ||
Jacqueline asks, "Shall I... wear the girdle? Or make a pancake with it?" | |||
DavidW says, "I think there might be multiple solutions to the curse. The girdle is one way. The Lie Library is another." | |||
Jacqueline says (to ClubFloyd), "wear girdle" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 SW S SE | |||
CF | | |||
CF | > WEAR GIRDLE | |||
CF | | |||
CF | You put on the girdle, securing it around you. It fits unexpectedly | |||
CF | well. | |||
CF | | |||
CF | > | Roger says, "I must mention that another green girdle figures rather prominently in the recent movie The Green Knight, which I recommend to all" | ||
DavidW says, "And I still don't know what the scepter is for." | |||
Knight_Otu says (to ClubFloyd), "x scepter" | |||
CF ] Virgin's End | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 SW S SE | |||
CF | | |||
CF | > X SCEPTER | |||
CF | | |||
CF | Studded with measly turquoises and semi-precious stones. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > GO TO BEAST | |||
CF | | |||
CF | You head south to the central crypt. Then up to the law library. , | |||
CF | emerging into the law library. Then north to the lower bulb. , | |||
CF | emerging into the lower bulb. Then up to the upper bulb. , emerging | |||
CF | into the upper bulb. And then east to the gallery of still life. | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby an open heavy door leads east to the white gallery. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | When you look at the Beast this time -- it must be the influence of | |||
CF | the girdle -- you see him as more animal than human, though you long | |||
CF | ago learned to discern a man's expressions on his face. | |||
CF | | |||
CF | I was afraid of him, says the memory of Yvette in your head, | |||
CF | as though she's trying to justify herself to you. There are other | |||
CF | thoughts as well, murkier; but you are left with the impression that | |||
CF | she killed herself, in the end, not because of her family's | |||
CF | misfortunes or the lord she was separated from; but because she was | |||
CF | carrying a child, and feared that it would be born some kind of | |||
CF | monster. | |||
CF | | |||
CF | > | Knight_Otu says, "wee." | ||
Knight_Otu says, "So very very very cheerful." | |||
DavidW asks, "can we save before kissing?" | |||
MoyTravis says, "'s consistent with the tone." | |||
Knight_Otu says, "We can't save." | |||
MoyTravis asks, "Ain't our saves busted?" | |||
DavidW says, "oh right" | |||
Jacqueline says (to KO), "I think you mean very very very very very very very very very very very very very cheerful." | |||
Knight_Otu says, "We may be able to undo." | |||
Jacqueline says, "Yeah, undo is the best we've got." | |||
Knight_Otu says (to Jacq), "Sorry, my bad bad bad bad." | |||
Jacqueline says, "heehee" | |||
Jacqueline says (to ClubFloyd), "kiss beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > KISS BEAST | |||
CF | | |||
CF | As you do, you can't help remembering -- because of the girdle -- how | |||
CF | many women before you this king imprisoned against their will. And why | |||
CF | should he deserve to be forgiven, merely because he has been less | |||
CF | cruel to you than to the others? | |||
CF | | |||
CF | When you lift your head, he is his proper self: a man, about | |||
CF | forty-five. Handsome, perhaps, but in the style of the lord mayor, not | |||
CF | someone you would have aspired to wed. His face has perhaps softened a | |||
CF | little since his youth, but he is still recognizably the same person. | |||
CF | | |||
CF | He looks ruefully at his restored hands. "I failed to free them," he | |||
CF | says. "And now I've dragged you into the trouble with me." | |||
CF | | |||
CF | You shake your head, and try to calm him. | |||
CF | | |||
CF | | |||
CF | *** You have restored the King, but not his servants *** | |||
CF | | |||
CF | | |||
CF | | |||
CF | Would you like to RESTART, RESTORE a saved game, or QUIT? | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "undo" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > UNDO | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | [Previous turn undone.] | |||
CF | | |||
CF | > | MoyTravis asks, "Huh! Ok. Can we, in fact, undo from here?" | ||
MoyTravis says, "Oh we can." | |||
Jacqueline says, "Phew. Undo worked." | |||
Knight_Otu says, "I'm guessing we lie the contact book." | |||
Jacqueline says (to KO), "True. He used it to undo contracts, so." | |||
Knight_Otu says, "Yeah, I was worried for a second." | |||
Jacqueline asks, "Just put the contract book on the pedestal?" | |||
Knight_Otu says, "Seems what would do the trick." | |||
Jacqueline says (to ClubFloyd), "go to lie library" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO LIE LIBRARY | |||
CF | | |||
CF | You head west to the upper bulb. Then southwest to the smoke-damaged | |||
CF | chamber. And finally east to the lie library. | |||
CF | | |||
CF | Lie Library | |||
CF | Fables, fictions, and falsehoods, arranged by number by type, and | |||
CF | containing such categories as "In which the hero receives help from | |||
CF | three aged figures," "In which the villain has a mysterious name," and | |||
CF | so on. | |||
CF | | |||
CF | You can see a book return stand (on which is a storybook) here. | |||
CF | | |||
CF | > | DavidW says, "I think it's more complicated than that but do try." | ||
Roger says, "worth a shot" | |||
Jacqueline says (to ClubFloyd), "take storybook" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > TAKE STORYBOOK | |||
CF | | |||
CF | You acquire the storybook. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "put contract book on stand" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > PUT CONTRACT BOOK ON STAND | |||
CF | | |||
CF | You put the great contract book on the book return stand. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "x contract book" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > X CONTRACT BOOK | |||
CF | | |||
CF | The runes are unfamiliar to you, but you know what the book is: a | |||
CF | record of all the contracts of all the souls enslaved to the king of | |||
CF | this castle. | |||
CF | | |||
CF | > | Jacqueline says, "Oh, hm. Gonna be hard to know." | ||
Knight_Otu says, "Something's still missing I guess." | |||
Knight_Otu asks, "Look up the library in Lucrezia's notes?" | |||
Roger says, "ringing the servant bell should let us know, I might guess" | |||
Knight_Otu says (to ClubFloyd), "x stand" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > X STAND | |||
CF | | |||
CF | Carvings around the outer edge of the stand indicate how one should | |||
CF | use it: a small tonsured figure places a book on the stand, then rings | |||
CF | a bell; whereupon a librarian, bearing the traditional shackles and | |||
CF | sheets of a ghost, appears to take it away. | |||
CF | | |||
CF | > | DavidW asks, "Is there a bell we haven't used yet?" | ||
Jacqueline says, "Ah. Gotta ring the bell." | |||
Jacqueline says (to ClubFloyd), "i" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > I | |||
CF | | |||
CF | You are carrying: | |||
CF | a storybook | |||
CF | a magic girdle (being worn) | |||
CF | a white apple | |||
CF | a copper snake | |||
CF | a homunculus | |||
CF | a silver buckle | |||
CF | a cane | |||
CF | a glass leaf | |||
CF | a gold ring | |||
CF | a dark-colored pendant | |||
CF | a green cloth swatch | |||
CF | an inkpot (empty) | |||
CF | an ivory key (which opens the ivory door) | |||
CF | a little gold dinner bell | |||
CF | a silver bell | |||
CF | a stool | |||
CF | a candle (providing light) | |||
CF | a poison vial | |||
CF | a pair of cloven shoes (being worn) | |||
CF | a sceptre | |||
CF | an iron key (which opens the iron cage) | |||
CF | some iron windchimes | |||
CF | a small key (which opens the iron windchimes and the small door) | |||
CF | a shackle | |||
CF | some discarded embroidery materials | |||
CF | a helmet | |||
CF | | |||
CF | > | Knight_Otu says, "I bet we'll find one in the bell room now or after we consult the book, or Lu's notes." | ||
Jacqueline asks, "We've rung all of our bells, haven't we?" | |||
Jacqueline says, "Right." | |||
Jacqueline says (to ClubFloyd), "go to bell room" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO BELL ROOM | |||
CF | | |||
CF | You head west to the smoke-damaged chamber. Then northeast to the | |||
CF | upper bulb. Then east to the gallery of still life. Then east to the | |||
CF | white gallery. And finally east to the bellroom. | |||
CF | | |||
CF | Bellroom | |||
CF | Kept, conveniently, close to where the masters of the house would once | |||
CF | have slept. There are bells large and small, clappers, tambourines, | |||
CF | and gongs. Most of these you have never seen used at all. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | |||
CF | Nearby an open heavy door leads south to the private parlor. | |||
CF | | |||
CF | Catching your eye among many other unfamiliar items are a cow bell and | |||
CF | a leather tambourine. | |||
CF | | |||
CF | > | DavidW asks, "oh the stand just says to ring a bell, but maybe it doesn't matter which one?" | ||
Roger says, "also check the casting room" | |||
Knight_Otu says, "Or that." | |||
Jacqueline says, "Wait. How do ... oh we used those bells so they went home." | |||
Jacqueline says (to ClubFloyd), "go to casting room" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO CASTING ROOM | |||
CF | | |||
CF | That noun did not make sense in this context. | |||
CF | | |||
CF | | |||
CF | > | Jacqueline asks, "Casting room?" | ||
Roger says, "sorry I forget its proper name" | |||
Jacqueline says, "Oh, where the bells are cast." | |||
Knight_Otu asks, "Bell Casting?" | |||
DavidW says, "Bell Castings" | |||
DavidW says, "We didn't find any bells there, though." | |||
Jacqueline says (to ClubFloyd), "go to bell castings" | |||
CF ] Bell Castings N | |||
CF ] Basement . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > GO TO BELL CASTINGS | |||
CF | | |||
CF | You head west to the white gallery. Then west to the gallery of still | |||
CF | life. Then west to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then east to the parliamentary chambers. | |||
CF | Then east to cloister walk. Then north to rose garden. Then down to | |||
CF | rooted room. And finally south to bell castings. | |||
CF | | |||
CF | Bell Castings | |||
CF | A room of scrap and refuse: wooden structures and clay molds from | |||
CF | which bells might be made, scrap metal, pieces of bells now broken. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to lie library" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO LIE LIBRARY | |||
CF | | |||
CF | You head north to rooted room. Then up to rose garden. You climb into | |||
CF | the pale light... | |||
CF | | |||
CF | , emerging into rose garden. Then south to cloister walk. , emerging | |||
CF | into cloister walk. Then west to the parliamentary chambers. , | |||
CF | emerging into the parliamentary chambers. Then west to the state | |||
CF | rotunda. , emerging into the state rotunda. Then west to the lower | |||
CF | bulb. , emerging into the lower bulb. Then up to the upper bulb. , | |||
CF | emerging into the upper bulb. Then southwest to the smoke-damaged | |||
CF | chamber. , emerging into the smoke-damaged chamber. And then east to | |||
CF | the lie library. | |||
CF | | |||
CF | Lie Library | |||
CF | Fables, fictions, and falsehoods, arranged by number by type, and | |||
CF | containing such categories as "In which the hero receives help from | |||
CF | three aged figures," "In which the villain has a mysterious name," and | |||
CF | so on. | |||
CF | | |||
CF | You can see a book return stand (on which is a great contract book) | |||
CF | here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring bell" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > RING BELL | |||
CF | | |||
CF | Which do you mean, the little gold dinner bell or the silver bell? | |||
CF | | |||
CF | > | Roger says, "I thought one might have shown up" | ||
Jacqueline says (to ClubFloyd), "silver" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > SILVER | |||
CF | | |||
CF | You ring the bell, but those who might hear and heed it are not close | |||
CF | enough. | |||
CF | | |||
CF | > | Knight_Otu says, "I guess we need a specific one." | ||
Roger says, "maybe in the other library" | |||
DavidW says, "Fill the inkpot, I guess." | |||
Jacqueline says, "True. We have not done that. And may need to." | |||
Roger says, "or that's something worth doing too" | |||
Knight_Otu says, "Oh, right, that." | |||
Jacqueline says (to ClubFloyd), "go to fountain" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO FOUNTAIN | |||
CF | | |||
CF | You head west to the smoke-damaged chamber. Then northeast to the | |||
CF | upper bulb. Then down to the lower bulb. Then south to the law | |||
CF | library. Then down to the central crypt. Then south to the debtor's | |||
CF | paradise. Then down to the dank room. And finally north to the press | |||
CF | room. | |||
CF | | |||
CF | Press Room | |||
CF | Liquid squeezed from the surrounding earth here flows out through a | |||
CF | fountain, then soaks back into the ground below. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "fill ink" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > FILL INK | |||
CF | | |||
CF | But there's no water here to carry. | |||
CF | | |||
CF | > | DavidW says, "also look up the librarian in the contract book when in the translation room." | ||
Knight_Otu says, "Yeah." | |||
DavidW says (to ClubFloyd), "take liquid" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > TAKE LIQUID | |||
CF | | |||
CF | That's hardly portable. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "fill inkpot" | |||
CF ] Press Room | |||
CF ] Basement . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > FILL INKPOT | |||
CF | | |||
CF | You fill the inkpot from the fountain, trying to get as little as | |||
CF | possible on yourself. | |||
CF | | |||
CF | > | Jacqueline says, "For what it's worth, I do think this is blood." | ||
Jacqueline says, "Blood for contracts." | |||
Knight_Otu says, "Bloody lawyers." | |||
Jacqueline says, "heh" | |||
Roger says, "we salute you, our contractually-obligated dark lord" | |||
Jacqueline asks, "So, should I get the book and go to the translation room, or ... ?" | |||
Roger says, "yeah that sounds like a good idea" | |||
Knight_Otu says, "Sure." | |||
Jacqueline says (to ClubFloyd), "go to lie library" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO LIE LIBRARY | |||
CF | | |||
CF | You head south to the dank room. Then up to the debtor's paradise. | |||
CF | Then north to the central crypt. Then up to the law library. , | |||
CF | emerging into the law library. Then north to the lower bulb. , | |||
CF | emerging into the lower bulb. Then up to the upper bulb. , emerging | |||
CF | into the upper bulb. Then southwest to the smoke-damaged chamber. , | |||
CF | emerging into the smoke-damaged chamber. And then east to the lie | |||
CF | library. | |||
CF | | |||
CF | Lie Library | |||
CF | Fables, fictions, and falsehoods, arranged by number by type, and | |||
CF | containing such categories as "In which the hero receives help from | |||
CF | three aged figures," "In which the villain has a mysterious name," and | |||
CF | so on. | |||
CF | | |||
CF | You can see a book return stand (on which is a great contract book) | |||
CF | here. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "take contract book" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > TAKE CONTRACT BOOK | |||
CF | | |||
CF | You acquire the great contract book. | |||
CF | | |||
CF | > | DavidW says, "Lucrezia's notes might have info too." | ||
Jacqueline says (to ClubFloyd), "go to translation room" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > GO TO TRANSLATION ROOM | |||
CF | | |||
CF | You head west to the smoke-damaged chamber. Then northeast to the | |||
CF | upper bulb. Then down to the lower bulb. And finally west to the | |||
CF | translation room. | |||
CF | | |||
CF | Translation Room | |||
CF | Endowed with a deep power that dissolves into ready vernacular even | |||
CF | the most ancient and secret scripts of the Law Library. | |||
CF | | |||
CF | You can see an ordinary quill pen here. | |||
CF | | |||
CF | > | Knight_Otu nods. | ||
Jacqueline says (to ClubFloyd), "read contract book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > READ CONTRACT BOOK | |||
CF | | |||
CF | You read with interest the indenture of a certain fighting-man. Thanks | |||
CF | to the neat way the names are written at the top right corner of each | |||
CF | page, you could easily look up anyone, though. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read contract book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > READ CONTRACT BOOK | |||
CF | | |||
CF | You read with interest the indenture of a certain fighting-man. Thanks | |||
CF | to the neat way the names are written at the top right corner of each | |||
CF | page, you could easily look up anyone, though. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read contract book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > READ CONTRACT BOOK | |||
CF | | |||
CF | You read with interest the indenture of a certain ostler. Thanks to | |||
CF | the neat way the names are written at the top right corner of each | |||
CF | page, you could easily look up anyone, though. | |||
CF | | |||
CF | > | Jacqueline says, "I just learned a new word." | ||
Jacqueline says (to ClubFloyd), "read contract book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > READ CONTRACT BOOK | |||
CF | | |||
CF | You read with interest the indenture of a certain fighting-man. Thanks | |||
CF | to the neat way the names are written at the top right corner of each | |||
CF | page, you could easily look up anyone, though. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read contract book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > READ CONTRACT BOOK | |||
CF | | |||
CF | You read with interest the indenture of a certain fighting-man. Thanks | |||
CF | to the neat way the names are written at the top right corner of each | |||
CF | page, you could easily look up anyone, though. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "read contract book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > READ CONTRACT BOOK | |||
CF | | |||
CF | You read with interest the indenture of a certain fighting-man. Thanks | |||
CF | to the neat way the names are written at the top right corner of each | |||
CF | page, you could easily look up anyone, though. | |||
CF | | |||
CF | > | Jacqueline says, "Not much variation." | ||
Jacqueline says (to ClubFloyd), "take pen" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > TAKE PEN | |||
CF | | |||
CF | It doesn't look heavy at all, but you can't lift it. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "sign contract" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > SIGN CONTRACT | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | Jacqueline says, "I guess we need to figure out the last bell" | ||
Knight_Otu says (to ClubFloyd), "indenture beast" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > INDENTURE BEAST | |||
CF | | |||
CF | That's not a verb I recognize. | |||
CF | | |||
CF | > | DavidW says, "Trying to find a bellmaker or pancakesmithy, I guess." | ||
Jacqueline says, "haha" | |||
Jacqueline says, "If you find a pancakesmithy, please share his services with me." | |||
Knight_Otu says (to ClubFloyd), "look up librarian in book" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > LOOK UP LIBRARIAN IN BOOK | |||
CF | | |||
CF | The contract records that the librarian -- a relatively recent | |||
CF | innovation at the castle -- is controlled by a glass bell. | |||
CF | | |||
CF | > | Jacqueline says, "oho" | ||
DavidW) Elephant-shaped daemon says, "oh, I can make you a pancake" | |||
Jacqueline says (to ClubFloyd), "think about glass bell" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > THINK ABOUT GLASS BELL | |||
CF | | |||
CF | You have seen the item you need to solve this problem, but it's not in | |||
CF | sight at the moment. (The objects command will list everything you | |||
CF | remember seeing, if you'd like to review.) | |||
CF | | |||
CF | Shall I go on? > | Jacqueline says (to DW), "hee" | ||
Jacqueline asks, "So, um, should I let the game tell us more about the glass bell, or hold off?" | |||
DavidW says, "Maybe it's in the bell room now that you read about it." | |||
Knight_Otu says, "Let's see if it materialized in the bell room, first." | |||
Jacqueline says, "True" | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Translation Room | |||
CF ] State Rooms . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to bell room" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO BELL ROOM | |||
CF | | |||
CF | You head east to the lower bulb. Then up to the upper bulb. Then east | |||
CF | to the gallery of still life. Then east to the white gallery. And | |||
CF | finally east to the bellroom. | |||
CF | | |||
CF | Bellroom | |||
CF | Kept, conveniently, close to where the masters of the house would once | |||
CF | have slept. There are bells large and small, clappers, tambourines, | |||
CF | and gongs. Most of these you have never seen used at all. | |||
CF | | |||
CF | Roses from the garden below have crept up to grow around the north | |||
CF | window, lending a sickly smell to the place. | |||
CF | | |||
CF | Nearby an open heavy door leads south to the private parlor. | |||
CF | | |||
CF | Catching your eye among many other unfamiliar items are a glass bell, | |||
CF | a cow bell, and a leather tambourine. | |||
CF | | |||
CF | > | Jacqueline says, "YEP" | ||
Jacqueline says, "YOINK" | |||
Jacqueline says (to ClubFloyd), "take glass bell" | |||
CF ] Bellroom | |||
CF ] Control Rooms W . E | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > TAKE GLASS BELL | |||
CF | | |||
CF | You acquire the glass bell, and assess it curiously. | |||
CF | | |||
CF | Thick glass with a clapper on a chain. | |||
CF | | |||
CF | > | DavidW says, "Tinklies!" | ||
Jacqueline says (to ClubFloyd), "go to lie library" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > GO TO LIE LIBRARY | |||
CF | | |||
CF | You head west to the white gallery. Then west to the gallery of still | |||
CF | life. Then west to the upper bulb. Then southwest to the smoke-damaged | |||
CF | chamber. And finally east to the lie library. | |||
CF | | |||
CF | Lie Library | |||
CF | Fables, fictions, and falsehoods, arranged by number by type, and | |||
CF | containing such categories as "In which the hero receives help from | |||
CF | three aged figures," "In which the villain has a mysterious name," and | |||
CF | so on. | |||
CF | | |||
CF | You can see a book return stand here. | Roger says, "I don't understand the story logic at work here" | ||
CF | | |||
CF | > | Jacqueline says (to Roger), "It's magic, Roger. Magic." | ||
Jacqueline waves her hands around, while wiggling her fingers. | |||
Roger says, "okay I'll buy that" | |||
Knight_Otu says, "It was always there, but didn't recognizr it as important." | |||
Jacqueline says, "Or that." | |||
DavidW says, "yeah" | |||
Roger says, "that's what I'm wondering" | |||
Jacqueline says (to ClubFloyd), "put contract on stand" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > PUT CONTRACT ON STAND | |||
CF | | |||
CF | You put the great contract book on the book return stand. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "ring glass bell" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > RING GLASS BELL | |||
CF | | |||
CF | You summon the librarian, who comes and looks at the contract book: | |||
CF | you see this as a sort of fog. It frowns at the condition of some of | |||
CF | the pages, then searches the front and back of the book; then, | |||
CF | grimacing, it takes out a red seal like those used in the empire of | |||
CF | the Chan. It is about to mark the contract book property of the Lie | |||
CF | Library, when it discovers that its seal ink has dried up: so the | |||
CF | stamp has no efficacy. Disappointed, it vanishes again. | |||
CF | | |||
CF | > | Knight_Otu says, "Ah hah." | ||
MoyTravis says, "...uh. Hmm." | |||
Roger says, "awww man you gotta oil up your seal regularly" | |||
Jacqueline exclaims, "I have seal ink for you, dude!" | |||
Jacqueline exclaims, "Come back!" | |||
DavidW asks, "Is the seal there? Or put the inkpot on the stand too?" | |||
Jacqueline says (to ClubFloyd), "x seal" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > X SEAL | |||
CF | | |||
CF | You can't see any such thing. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "put inkpot on stand" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > PUT INKPOT ON STAND | |||
CF | | |||
CF | You put the inkpot on the book return stand. | |||
CF | | |||
CF | > | Roger says, "maybe check out the stand picture again" | ||
Jacqueline says (to ClubFloyd), "ring glass bell" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > RING GLASS BELL | |||
CF | | |||
CF | You summon the librarian, who comes and looks at the contract book: | |||
CF | you see this as a sort of fog. It frowns at the condition of some of | |||
CF | the pages, then searches the front and back of the book; then, | |||
CF | grimacing, it takes out a red seal like those used in the empire of | |||
CF | the Chan. | |||
CF | | |||
CF | It inks this carefully from the inkpot, then stamps inside the front | |||
CF | of the book: | |||
CF | | |||
CF | | |||
CF | PROPERTY OF THE LIE LIBRARY | |||
CF | DO NOT REMOVE | |||
CF | | |||
CF | ...whereupon the contracts inside begin to unravel and dissolve into | |||
CF | the merest stories. | |||
CF | | |||
CF | > | Roger says, "there we go" | ||
MoyTravis exclaims, "Hooray!" | |||
MoyTravis says, "I did laugh when the librarian showed up then went "welp no ink bye"" | |||
Jacqueline asks, "So, smoochie time? I hate to call it that, given who we're kissing, but... smoochie time?" | |||
Knight_Otu says (to ClubFloyd), "l" | |||
CF ] Lie Library | |||
CF ] State Rooms W . | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > L | |||
CF | | |||
CF | Lie Library | |||
CF | Fables, fictions, and falsehoods, arranged by number by type, and | |||
CF | containing such categories as "In which the hero receives help from | |||
CF | three aged figures," "In which the villain has a mysterious name," and | |||
CF | so on. | |||
CF | | |||
CF | You can see a book return stand (on which is an inkpot (full)) here. | |||
CF | | |||
CF | > | Knight_Otu says, "I guess so." | ||
Jacqueline says (to ClubFloyd), "go to beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > GO TO BEAST | |||
CF | | |||
CF | You head west to the smoke-damaged chamber. Then northeast to the | |||
CF | upper bulb. And finally east to the gallery of still life. | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby an open heavy door leads east to the white gallery. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | > | Knight_Otu says, "Maybe we also can just leave now." | ||
DavidW says, "'Is this a kissing story?'" | |||
Roger says, "make your own damn sandwiches from now on" | |||
Jacqueline asks, "Do you all want me to just leave and see if that gives us an ending?" | |||
Jacqueline says (to ClubFloyd), "go to gate" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > GO TO GATE | |||
CF | | |||
CF | Which do you mean, the iron-barred gate or the mural? | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "go to iron-barred gate" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 55/55 SW S | |||
CF | | |||
CF | > GO TO IRON-BARRED GATE | |||
CF | | |||
CF | You head west to the upper bulb. Then down to the lower bulb. Then | |||
CF | east to the state rotunda. Then south to the central courtyard. And | |||
CF | finally south to the entrance hall. | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. And no wonder he was not | Roger says, "sure let us see" | ||
CF | here to meet you. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | MoyTravis says, "oooh, yeah, let's see." | ||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Central Courtyard N | |||
CF ] Main Castle . E | |||
CF ] Rooms searched: 55/55 S | |||
CF | | |||
CF | > N | |||
CF | | |||
CF | | |||
CF | Central Courtyard | |||
CF | Open to a grey sky, from which a light rain falls. You have never seen | |||
CF | the courtyard otherwise: it rains in every season, winter or summer, | |||
CF | no matter what lies beyond the moat. | |||
CF | | |||
CF | The castle proper opens both north and south, and to the east a | |||
CF | helical staircase ascends to the roof. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Entrance Hall N | |||
CF ] Main Castle W . E | |||
CF ] Rooms searched: 55/55 SW S | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Entrance Hall | |||
CF | There is no fire in the big fireplace; the air is very cold. Over the | |||
CF | gate, the old familiar warning sign is painted. | |||
CF | | |||
CF | Various passages lead deeper into the castle: north towards the | |||
CF | central courtyard, southwest to the guard tower, east and west into | |||
CF | the libraries, the offices, the galleries. And no wonder he was not | |||
CF | here to meet you. | |||
CF | | |||
CF | An iron-barred gate leads south to the drawbridge. | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "s" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | | |||
CF | Drawbridge | |||
CF | There is little enough purpose in loitering outside: He and his | |||
CF | servants never come out here, and whatever you must do, you will have | |||
CF | to do within. | |||
CF | | |||
CF | An iron-barred gate leads north to the entrance hall. | |||
CF | | |||
CF | > | Jacqueline says, "Sadly, no." | ||
DavidW says, "Beast isnt saying anything" | |||
Roger says, "boo" | |||
Knight_Otu says (to ClubFloyd), "s" | |||
CF ] Drawbridge N | |||
CF ] Great Outdoors . | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > S | |||
CF | | |||
CF | From here, you can head north. | |||
CF | | |||
CF | > | Jacqueline says, "Yeah. Phooey." | ||
Knight_Otu says, "Hrm." | |||
Knight_Otu says, "Okay." | |||
Jacqueline says (to ClubFloyd), "go to beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > GO TO BEAST | |||
CF | | |||
CF | You head north to the entrance hall. Then west to the great dining | |||
CF | hall. Then north to the law library. Then north to the lower bulb. | |||
CF | Then up to the upper bulb. And finally east to the gallery of still | |||
CF | life. | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | Natural light from the south -- coming in from the courtyard, you | |||
CF | suppose, though you are too short to see out -- illuminates a series | |||
CF | of still life paintings on the north wall: one showing the Wedding | |||
CF | Treasure when Lucrezia arrived from Medici-Credenza, the other rather | |||
CF | fancifully entitled Supper with M. | |||
CF | | |||
CF | Nearby an open heavy door leads east to the white gallery. | |||
CF | | |||
CF | And here Beast lies, sprawled on the ground as if he'd fallen. | |||
CF | | |||
CF | > | Roger says, "modern-day Emily probably would have caught that" | ||
Jacqueline says, "heh" | |||
Jacqueline says, "I just spoke to her about this (since I saw some light bugs) and she does not intend to update this..." | |||
Jacqueline smiles. | |||
Jacqueline says (to ClubFloyd), "kiss beast" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > KISS BEAST | |||
CF | | |||
CF | As you do, you can't help remembering -- because of the girdle -- how | |||
CF | many women before you this king imprisoned against their will. And why | |||
CF | should he deserve to be forgiven, merely because he has been less | |||
CF | cruel to you than to the others? | |||
CF | | |||
CF | When you lift your head, he is his proper self: a man, about | |||
CF | forty-five. Handsome, perhaps, but in the style of the lord mayor, not | |||
CF | someone you would have aspired to wed. His face has perhaps softened a | |||
CF | little since his youth, but he is still recognizably the same person. | |||
CF | | |||
CF | His fingers stretch in experiment. "Dear virgin mother. You did it. | |||
CF | The servants are free?" | |||
CF | | |||
CF | You nod. | |||
CF | | |||
CF | "Good girl." He touches your cheek affectionately; then freezes. "And | |||
CF | you're wearing Yvette's girdle. I suppose you heard her story, in that | |||
CF | case." He sticks out his jaw. "You can go now. It won't kill me, this | |||
CF | time." | |||
CF | | |||
CF | You draw a breath and give him your answer. | |||
CF | | |||
CF | | |||
CF | *** You have restored the King and freed his servants *** | |||
CF | | |||
CF | | |||
CF | | |||
CF | Would you like to RESTART, RESTORE a saved game, or QUIT? | |||
CF | > | MoyTravis exclaims, "Hooray!" | ||
Roger says, "huzzah" | |||
Jacqueline says, "So... maybe we did leave? But probably not." | |||
Knight_Otu exclaims, "We did it, and right on time!" | |||
Roger says, "stay tuned for Bronze 2: The Beast is Back, coming soon" | |||
DavidW says, "hooray" | |||
Jacqueline asks (of KO), "Right on time, as in, an hour after our two-hour mark?" | |||
Knight_Otu says, "Well, it's been the three hour mark for so long now..." | |||
Knight_Otu says, "The two-hour mark has been a rarity." | |||
Jacqueline says, "heh. Except on weeks where I have a thing schedule after our two-hour mark, but that won't happen again for a few weeks, so..." | |||
Jacqueline says, "Thanks again, all. I'm glad to have experienced this." | |||
Roger says, "yeah it was worthwhile" | |||
MoyTravis exclaims, "Yeah, this was nice!" | |||
Jacqueline says, "Nice is certainly one word for it, sure." | |||
Jacqueline looks down at our cloven-hoofed shoes. | |||
MoyTravis says, "That statement was unironic." | |||
Knight_Otu says, "Very very very very very very something." | |||
Jacqueline says, "hahahahaha yes. Very." | |||
Knight_Otu says, "But yeah, I'm glad we (Jacq) played this." | |||
Jacqueline says, "Okay. Take care, everyone. Please try to stay safe." | |||
DavidW says, "thanks" | |||
Knight_Otu says, "Yeah." | |||
MoyTravis exclaims, "Same, and thanks for driving!" | |||
Jacqueline exclaims, "Welcome!" | |||
MoyTravis disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | |||
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | Knight_Otu exclaims, "Good night, and stay safe!" | ||
Knight_Otu goes home. | |||
DavidW focuses on his crystal and fades away into a silver haze in the light. | |||
Jacqueline says (to ClubFloyd), "undo" | |||
CF ] Gallery of Still Life | |||
CF ] State Rooms W . E | |||
CF ] Rooms searched: 55/55 | |||
CF | | |||
CF | > UNDO | |||
CF | | |||
CF | Gallery of Still Life | |||
CF | [Previous turn undone.] | |||
CF | | |||
CF | > | |||
Jacqueline says (to ClubFloyd), "about" | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | Introduction to Bronze | |||
CF | Instructions for Playing IF in General | |||
CF | > Special Commands In Bronze | |||
CF | Credits | |||
CF | Contacting the Author | |||
Jacqueline says (to ClubFloyd), "n" | |||
CF ] Instructions | |||
CF ] | |||
CF ] N = Next Q = Quit Menu | |||
CF ] P = Previous ENTER = Select | |||
CF | Introduction to Bronze | |||
CF | Instructions for Playing IF in General | |||
CF | Special Commands In Bronze | |||
CF | > Credits | |||
CF | Contacting the Author | |||
Jacqueline presses the yellow enter button. | |||
CF ] Credits | |||
CF | Inform 7 is the work of Graham Nelson, and Bronze was compiled using | |||
CF | Andrew Hunter's compiler for Mac OS X. | |||
CF | | |||
CF | Admiral Jota, Dan Shiovitz, and David Welbourn offered some | |||
CF | beta-testing corrections on an early prototype version of Bronze. The | |||
CF | fuller version of the game was beta-tested by Annette Edelman, Michael | |||
CF | Gentry, Dene Goodman, Yoon Ha Lee, Nick Montfort, Brian Rapp, and Dan | |||
CF | Shiovitz. Bugs corrected after the first public release were submitted | |||
CF | by Paul Trembath, Brett Witty, Nick Montfort, L. Ross Raszewski, | |||
CF | Samuel Bronson, Christopher Tate, Brian Campbell, and Eric Eve. | |||
CF | | |||
CF | Novice-friendly features are designed based on observations of | |||
CF | frequent errors in logs of phpZork, rec.arts.int-fiction posts from | |||
CF | players, and some analysis of novice transcripts by Aaron Reed. | |||