ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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Pinkunz says, "I thought the title would be appropriate given Valentine's tomorrow and it hasn't been Floyded yet." | ||
Jade has arrived. | Jacqueline says, "Yeah, I'm down." | |
DavidW says, "I have vague memories of this game when I read the description." | ||
DavidW says, "I suspect I might need to take a back seat, but I'm not sure. It's been ages since I played it." | ||
DavidW says, "I uploaded Masquerade yesterday." | ||
Jacqueline says, "Okay, great." | ||
DavidW says, "post-comp version" | ||
Pinkunz says, "Struck me as being in the same vein as plundered hearts." | ||
Jacqueline says, "Looks like she released this the same year as The Cove." | ||
Jacqueline says (to DW), "Yeah, post-comp is likely ideal for this." | ||
DavidW says, "anyway, it's very nice to have a game pre-picked for once." | ||
Jacqueline says, "Well, we could do that every week, it's just that we usually are tired." | ||
DavidW says, "yeah" | ||
DavidW says, "Shall I load it up? It's now the hour." | ||
Jacqueline exclaims, "Sure!" | ||
DavidW says (to ClubFloyd), "load sleepmask masquerade" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 1 | ||
CF ] S | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | [ For information about this game, type ABOUT. First time players of | ||
CF | this game are strongly urged to do this right away. ] | ||
CF | | ||
CF | | ||
CF | August, 1876 | ||
CF | | ||
CF | "Men!" you snap at no one in particular as you hurry down the | ||
CF | sidewalk. Up ahead you see Mrs. Jenkins take one look at you and head | ||
CF | to the opposite side of the street, while Mr. Tutman and Mr. Lester | ||
CF | look up from their checker game in front of the barber's shop and | ||
CF | chuckle. | ||
CF | | ||
CF | "Poor Sean..." you hear one of them say as you hurry on by. Poor Sean, | ||
CF | indeed. They have no idea. | ||
CF | | ||
CF | In your mind, you can still hear the investor's patronizing voices. | ||
CF | "While we are sure you are quite capable, Miss Kelley," one had | ||
CF | chuckled, "we really must speak with your uncle about financial | ||
CF | matters such as these. You do understand." | ||
CF | | ||
CF | Understand? Oh yes, you understand all too well. Never mind that it's | ||
CF | your money, that you're the one who's really in charge of the | ||
CF | business, handling the ordering, the hiring, keeping things running as | ||
CF | smoothly as when your father held the reins. No, none of that matters. | ||
CF | When it comes to talking money, a woman's place is... elsewhere. Men. | ||
CF | | ||
CF | You stomp up the stairs of your uncle's favorite club, thrust open the | ||
CF | outer door and step inside, already rehearsing today's lecture on | ||
CF | promptness. The way things are shaping up, you can tell it's going to | ||
CF | be a good one. | ||
CF | | ||
CF | | ||
CF | Masquerade | ||
CF | Copyright (c) 2000 by Kathleen M. Fischer | ||
CF | Release 4 / Serial number 010122 / Inform v6.21 Library 6/10 | ||
CF | | ||
CF | Lucky Strike Lobby | ||
CF | Dark stained oak paneling with well-polished brass knobs and rails | ||
CF | attempt to give this smoky room a dignity it doesn't deserve. Rich | ||
CF | detailing aside, this is the doorstep to depravity, and the less time | ||
CF | you spend here, the better. For those who think otherwise, there is a | ||
CF | plush red sofa against the far wall, positioned directly under a life | ||
CF | sized painting of Ulysses S. Grant. To the south is an oak door | ||
CF | leading outside. To the north is a glass door leading to the main | ||
CF | room. | ||
CF | | ||
CF | Good, the lobby is empty. Moving quickly, you cross the polished oak | ||
CF | floor toward the inner sanctum door, praying that this time you can | ||
CF | extract your uncle without making a scene. | ||
CF | | ||
CF | "May I help you?" comes Simon's voice from the shadows. Rats. Just | ||
CF | once today, couldn't something go your way? The doorman tosses a hat | ||
CF | and coat on the sofa then hurries over, stationing himself in front of | ||
CF | the glass door. "I'm sorry Miss Amelia, but you know the rules. | ||
CF | Gentlemen only." | ||
CF | | ||
CF | > | ||
Knight_Otu has arrived. | ||
Jade says (to ;), "interesting game" | Knight_Otu says, "Hey." | |
Roger says, "woo, crossdressing" | ||
Jade says, "hello, interesting game" | ||
DavidW says, "Crossdressing is the one thing I'm certain will happen in this game." | ||
DavidW says (to ClubFloyd), "x painting" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 2 | ||
CF ] S | ||
CF | | ||
CF | > X PAINTING | ||
CF | | ||
CF | From what you have read about the President's drinking, you have | ||
CF | little doubt that he would approve of this establishment. | ||
CF | | ||
CF | > | DavidW says, "oh, three-line-high status line with compass rose." | |
Jacqueline says, "oh ah, to get into the gentlemen's club. I getcha." | ||
MoyTravis asks, "Wait is this set, like, during Grant's presidency?" | ||
DavidW asks, "so, can we grab that hat and coat?" | ||
Jacqueline says, "Kathleen Fischer knows what people like DavidW want in a game." | ||
Jade says, "yes, I also saw it" | ||
DavidW says (to ClubFloyd), "x hat" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 3 | ||
CF ] S | ||
CF | | ||
CF | > X HAT | ||
CF | | ||
CF | It is a well worn gray Stetson. | ||
CF | | ||
CF | Simon glances through the glass door, toward the men who are inside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take hat" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 4 | ||
CF ] S | ||
CF | | ||
CF | > TAKE HAT | ||
CF | | ||
CF | You take the hat off of the sofa. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take coat" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 5 | ||
CF ] S | ||
CF | | ||
CF | > TAKE COAT | ||
CF | | ||
CF | You take the coat off of the sofa. | ||
CF | | ||
CF | Simon peers nervously through the glass door. | ||
CF | | ||
CF | > | Knight_Otu says, "It sounds like it is during the presidency." | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 6 | ||
CF ] S | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying a coat and a hat. You are wearing a pair of shoes, a | ||
CF | pair of stockings and a dress. | ||
CF | | ||
CF | > | DavidW says, "We'll probably need a bit more than that." | |
Pinkunz says, "Erm the hat won't fool anyone paired with the dress." | ||
DavidW says (to ClubFloyd), "x coat" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 7 | ||
CF ] S | ||
CF | | ||
CF | > X COAT | ||
CF | | ||
CF | The oilskin coat is probably calf-length on its owner, though it would | ||
CF | be much longer on you. | ||
CF | | ||
CF | Simon shifts his feet nervously. | ||
CF | | ||
CF | > | DavidW says, "The coat can hide the dress. It's long enough." | |
Pinkunz says, "Well, maybe not." | ||
Jade says (to ClubFloyd), "wear coat" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 8 | ||
CF ] S | ||
CF | | ||
CF | > WEAR COAT | ||
CF | | ||
CF | You slip on the coat. | ||
CF | | ||
CF | "Oh, Miss Amelia," Simon moans. "I hope you aren't thinking what I | ||
CF | think you're thinking." | ||
CF | | ||
CF | > | DavidW asks, "hm, I thought we'd need a beard, but maybe not?" | |
DavidW says, "I shouldn't drive anyway." | ||
Knight_Otu says, "It seems cotraproductive to disguise ourselves in front of the person we want to fool." | ||
Knight_Otu says, "*contra" | ||
Pinkunz says (to Knight_Otu), "Agreed." | ||
DavidW says (to Jade), "wear the hat" | ||
Jade says (to ClubFloyd), "wear the hat" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 9 | ||
CF ] S | ||
CF | | ||
CF | > WEAR THE HAT | ||
CF | | ||
CF | You put on the hat, pushing your hair up into the crown then pulling | ||
CF | the brow down low over your eyes. | ||
CF | | ||
CF | Simon stares up at the ceiling and begins whistling, badly. | ||
CF | | ||
CF | > | Jade says, "I have just read the intro at ifdb" | |
DavidW says, "Simon is Sergeant Schultz today. 'I see nuthing!'" | ||
Jade says, "I don't understand what has happened before the game" | ||
Roger says, "we might need some comfortable shoes. And pants, or at least high socks." | ||
Jade asks, "are we Amelia?" | ||
Knight_Otu says, "We are." | ||
DavidW says, "We are Amelia, yes" | ||
Pinkunz says, "Yes." | ||
Jade says (to ClubFloyd), "x simon" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 10 | ||
CF ] S | ||
CF | | ||
CF | > X SIMON | ||
CF | | ||
CF | Simon is in the way, as usual. You watch as he nervously tugs at the | ||
CF | sleeves of his jacket, then swipes a thick lock of strawberry blond | ||
CF | hair from his eyes. How old is he now? Seventeen? Nearly a man. | ||
CF | Strange, you had never really though of him that way before. | ||
CF | | ||
CF | > | DavidW asks, "Maybe hat and coat is enough. For this, anyway. We might need a better disguise later?" | |
DavidW says, "try going north" | ||
Jade says (to ClubFloyd), "talk to simon" | ||
CF ] Lucky Strike Lobby N Score: 0 | ||
CF ] * Moves: 11 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO SIMON | ||
CF | | ||
CF | "There, not a soul will have the slightest idea it is me," you say, | ||
CF | pulling the coat around you tightly and touching the brim of your hat. | ||
CF | | ||
CF | Simon groans and rolls his eyes, but says nothing. | ||
CF | | ||
CF | > | Jacqueline says (to Jade), "I think we inherited our father's business, and we're doing well managing all aspects of it, but others are having trouble with the concept that a woman could handle the financial aspects, and we're out to talk to them and prove them wrong, but they are inside a gentlemen's only club." | |
Pinkunz says, "Woman in the late 19th century running her father's business. Was denied loan money I'm assuming because she is a woman. On paper, her drunk uncle runs the company, whom she is trying to see, probably regarding the money issues." | ||
Knight_Otu says, "They want to talk to our uncle, who is in the club." | ||
Jade says, "thank you" | ||
Roger | Saint Simon the Apostle preached in Persia, where, according to the apocryphal Acts of Simon and Judas, he was martyred by being cut in half with a saw. | ||
Pinkunz says, "Of course." | ||
Knight_Otu says, "I don't expect us to saw this Simon in half." | ||
Roger says, "we'll see" | ||
MoyTravis says, "That'd be pretty funny tbh." | ||
Roger says, "alright let's tango" | ||
Knight_Otu says, "There probably isn't even fuel for our chain saw in this game." | ||
Pinkunz says, "That'd be a dark turn." | ||
Jacqueline says, "No, not since Dr. Horror have we cut people in half." | ||
DavidW says, "We're so cutting edge." | ||
Jacqueline says, "hee" | ||
Roger says, "but drunk uncle Larry, I wanna accept the call to adventure" | ||
Pinkunz exclaims, "Agreed. To the bar!" | ||
Pinkunz asks, "Who's driving, btw?" | ||
Roger says, "hrm now I'm wondering if there's any other IF that use the classic '[x] in a trenchcoat' disguise, where X is 2-3 kids, or penguins, or whatnot" | ||
DavidW says (to Jade), "I never actually asked if you wanted to drive. Just that you took initiative." | ||
Jacqueline says, "Until we hit a timer or some other reason why multiple people entering commands is bad, it's okay to not have a driver." | ||
DavidW says (to Roger), "I can't remember any, but that gag must've been done at some point." | ||
Jacqueline says, "Just please ask before you change locations." | ||
Jacqueline says, "That's usually our rule." | ||
Jade says, "Jacqueline No, I am here to see more than to drive" | ||
DavidW says, "Okay, someone else move us." | ||
Jacqueline says (to Jade), "Yeah, no pressure, just saying that we don't always have to have DD." | ||
Pinkunz says, "to f n" | DavidW says (to Jade), "sorry if I put you on the spot." | |
Jacqueline says (to Pinkunz), "Just type f n" | ||
Pinkunz says, "It's been awhile." | ||
Pinkunz says (to ClubFloyd), "n" | ||
CF ] Lucky Strike N Score: 1 | ||
CF ] * Moves: 12 | ||
CF ] S | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Simon shakes his head sadly. "Don't you get yourself caught, Miss | ||
CF | Amelia. Please don't get yourself caught this time or..." | ||
CF | | ||
CF | "I know, Simon, or Mr. Peabody will have your job for sure." | ||
CF | | ||
CF | Simon groans, but opens the door and lets you past. Sweet kid, you | ||
CF | think as you walk by, though he does have a thing or two to learn | ||
CF | about being a doorman. | ||
CF | | ||
CF | Lucky Strike | ||
CF | More dark stained oak, more brass, more paneling; this room is much | ||
CF | like the lobby, only dimmer and smokier. Dozens of round tables fill | ||
CF | most of the interior, with a long bar along one side. Various | ||
CF | paintings of bucking horses and slaughtered buffalo fill the few bits | ||
CF | of wall space not covered with antlers and bullhorns. To the south is | ||
CF | a glass door leading to the lobby. To the north, barely visible | ||
CF | through the smoke, is a paneled door to the back alley. | ||
CF | | ||
CF | Seated around one of the tables are your uncle, Mr. Dunbar, Jonathan | ||
CF | Rollings, and a gentleman unknown to you. | ||
CF | | ||
CF | You slip across the room, keeping to the shadows until you reach the | ||
CF | table. | ||
CF | | ||
CF | "Uncle," you say firmly, causing the man to jump. | ||
CF | | ||
CF | "A-A-Amelia, what are you doing here?" He frantically sweeps his few | ||
CF | remaining dollars from the table and stuffs them into his shirt | ||
CF | pocket. "You know, if Mr. Peabody sees you... What in blazes are you | ||
CF | doing wearing those?" He eyes the coat and hat with obvious dismay. | ||
CF | | ||
CF | > | MoyTravis asks, "Did we x ourselves?" | |
DavidW says, "mm, no, I don't think we did." | ||
Knight_Otu says, "Actually I don't think so." | ||
Jade says, "I have to learn ifmud and see how to play, furthermore it will take me long to read wall text" | ||
DavidW says, "Strange, since that's usually my first command in any game." | ||
Jade says, "so, I prefer watching and commenting" | ||
Jacqueline says, "Interesting" | ||
Pinkunz says, "9:05 taught us well, lol." | ||
Jacqueline says, "I was thinking we were going to pretend to be someone else, even with our uncle, I guess." | ||
Jade says, "I remember that x me" | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Lucky Strike N Score: 1 | ||
CF ] * Moves: 13 | ||
CF ] S | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You are seething, absolutely seething. With your factory desperate for | ||
CF | capital to cover some unexpected shipping losses, with financial | ||
CF | disaster just days away when payments come due, with three willing | ||
CF | investors just a few miles away, sitting there with cash in hand, | ||
CF | where is your Uncle Sean? Playing cards. Once again you wonder what | ||
CF | your father was thinking when made out his will. In making his brother | ||
CF | trustee, he could only have thought he would live forever. | ||
CF | | ||
CF | You are carrying nothing. You are wearing a hat, a coat, a pair of | ||
CF | shoes, a pair of stockings and a dress. | ||
CF | | ||
CF | "You should be ashamed of yourself, uncle," you snap. "Sitting here | ||
CF | wasting the day away like some lazy aristocrat, with nothing better to | ||
CF | do than gamble away his inheritance..." | ||
CF | | ||
CF | The banker chokes on his drink, turning a rather unhealthy shade of | ||
CF | red. | ||
CF | | ||
CF | > | Jade says, "but I didn't read all the intro" | |
Roger says, "hmmm more railroady than I was expecting, but maybe it'll be okay" | ||
DavidW says, "I think we're still in the intro part of the story, establishing stuff." | ||
Roger says, "an interactive berating" | ||
DavidW says (to ClubFloyd), "x uncle" | ||
CF ] Lucky Strike N Score: 1 | ||
CF ] * Moves: 14 | ||
CF ] S | ||
CF | | ||
CF | > X UNCLE | ||
CF | | ||
CF | You should have known he wouldn't be dressed for the meeting. Wearing | ||
CF | his old cowboy hat, red bandana, faded blue jeans, chaps and spurs, he | ||
CF | looks every inch the trail hand he used to be, and would probably | ||
CF | choose to be again if only you would let him. Why he prefers the dust | ||
CF | and hard work to being in a comfortable office is a complete mystery | ||
CF | to you, one that you have long since given up trying to solve. | ||
CF | | ||
CF | At the moment, your uncle is looking rather pale. | ||
CF | | ||
CF | "Or should I say MY inheritance," you continue. "How much did you lose | ||
CF | from my trust fund this time, Uncle? One hundred dollars? Two?" | ||
CF | | ||
CF | "Now Amelia," your uncle pleads, quickly rising from his chair. "This | ||
CF | really isn't the time or place..." | ||
CF | | ||
CF | "This must be the place, for here you are. The factory certainly isn't | ||
CF | the place, for that's where the work is, where the investors sit, | ||
CF | wondering where you're sitting, for it sure the... isn't there with | ||
CF | them!" | ||
CF | | ||
CF | "Amy!" | ||
CF | | ||
CF | > | Pinkunz says (to Jade), "Yeah, we don't know much either at this point." | |
DavidW asks, "I think our disguise has been blown by a 3rd person?" | ||
Jacqueline says, "I think we didn't try hard to embrace our disguise" | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lucky Strike N Score: 1 | ||
CF ] * Moves: 15 | ||
CF ] S | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | You take a deep breath, and slowly count to ten. | ||
CF | | ||
CF | "Don't 'Amy' me, uncle, I'm just getting started." | ||
CF | | ||
CF | A discreet cough from across the table catches your attention. | ||
CF | | ||
CF | "Gentlemen, you must excuse me," says the stranger in a fine British | ||
CF | accent. "I believe I shall leave now, before I live down to the lady's | ||
CF | expectations." He rises from the table and slowly, gracefully, quite | ||
CF | aristocratically inclines his head toward you, then strides from the | ||
CF | room. | ||
CF | | ||
CF | You feel the beginnings of a knot forming in the pit of your stomach. | ||
CF | | ||
CF | From the lobby comes the dismal wail of Mr. Peabody. "Sir! Sir," he | ||
CF | calls after the rapidly departing stranger. "Wait! I can explain..." | ||
CF | | ||
CF | > | Jacqueline says, "I wonder if this is one of those things where you are forced to screw up terribly, then get a chance to replay and do it better." | |
Roger says, "mayhaps" | ||
DavidW asks, "I think it's something like that?" | ||
Knight_Otu says, "Doesn't feel like it but maybe." | ||
Pinkunz asks, "Groundhog IF?" | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 16 | ||
CF ] S | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | You take a deep breath, and slowly count to ten. | ||
CF | | ||
CF | "Do you have any idea who that was?" he shouts, grabbing you by the | ||
CF | arm and turning you around. "You... you!" he sputters, pulling off | ||
CF | your borrowed hat and coat. | ||
CF | | ||
CF | "Really, Mr. Peabody," you gasp, growing concerned at the man's purple | ||
CF | complexion. "A man of your age..." | ||
CF | | ||
CF | "Out!" Mr. Peabody bellows, pushing you out the door. "I want you out | ||
CF | of here right now and I don't ever, ever want you in my club again!" | ||
CF | | ||
CF | "But Mr. Peabody, what about my uncle?" | ||
CF | | ||
CF | "Out!" he screams again, slamming the door in front you. | ||
CF | | ||
CF | Back Alley | ||
CF | The back alley is a narrow, dusty, fetid place, frequented only by | ||
CF | supply wagons and drunkards, and littered with the refuse of both. It | ||
CF | extends for a considerable distance to the east and west, with an | ||
CF | occasional side alley leading back to Main Street. To the south is a | ||
CF | back door, which is closed. | ||
CF | | ||
CF | Through the door you hear Mr. Peabody firing Simon from his position, | ||
CF | causing that knot in the pit of your stomach to grow ever tighter. | ||
CF | | ||
CF | > | Roger says, "we've got to rebuild our grapple grommit empire" | |
Pinkunz says, "RIP Simon." | ||
Knight_Otu says, ">SHOUT MORE" | ||
DavidW says (to ClubFloyd), "x refuse" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 17 | ||
CF ] S | ||
CF | | ||
CF | > X REFUSE | ||
CF | | ||
CF | Piles of rotten produce, animal droppings, and things best left alone | ||
CF | lie scattered all about. | ||
CF | | ||
CF | > | Krumar says, "I feel bad for Simon" | |
DavidW says (to ClubFloyd), "listen to door" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 18 | ||
CF ] S | ||
CF | | ||
CF | > LISTEN TO DOOR | ||
CF | | ||
CF | Even from here, you can plainly hear Mr. Peabody ranting away inside | ||
CF | the Lucky Strike. | ||
CF | | ||
CF | > | Roger says, "pound that door" | |
DavidW asks, "Should we leave?" | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 19 | ||
CF ] S | ||
CF | | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the door. | ||
CF | | ||
CF | "Go away!" Mr. Peabody bellows from inside. | ||
CF | | ||
CF | > | Roger says, "ha" | |
Jacqueline asks, "Oh, was Simon the name of the doorman?" | ||
DavidW says, "yeah" | ||
Krumar says, "Yes" | ||
Krumar says, "He was only 17 or something like that." | ||
DavidW says, "We sliced him in half from his employment." | ||
Knight_Otu says, ">BUY ESTABLISHMENT. BURN IT DOWN." | ||
Roger says, "and now it's straight off to the front lines of the Great Wr for him" | ||
Jacqueline says, "17? Plenty of time for Simon to find a better line of work. We've done him a favor." | ||
DavidW asks, "I assume we should go west or east?" | ||
Roger says, "probably" | ||
DavidW says (to Knight), "We don't have a lighter or other fire agent." | ||
Knight_Otu says, "Darn." | ||
Jade asks, "south is the club?" | ||
DavidW says, "South is the club, yes." | ||
DavidW says, "We got pushed out of the back door." | ||
Pinkunz asks, "f s?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 20 | ||
CF ] S | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You try to open the back door but find it is locked. | ||
CF | | ||
CF | > | Pinkunz says, "lol" | |
Pinkunz says, "Meh, was hoping for something more colorful." | ||
DavidW says, "I imagine when we go west or east, there will be a time jump and venue change." | ||
Jade says, "ok, we enter south and leave north, back door" | ||
DavidW says, "Can't enter south." | ||
Pinkunz says (to DW), "That feels right." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 21 | ||
CF ] | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Back Alley | ||
CF | The back alley is a narrow, dusty, fetid place, frequented only by | ||
CF | supply wagons and drunkards, and littered with the refuse of both. It | ||
CF | extends for a considerable distance to the east and west, with an | ||
CF | occasional side alley leading back to Main Street. | ||
CF | | ||
CF | > | Jade asks, "say w or e ?" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 22 | ||
CF ] | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Back Alley | ||
CF | The back alley is a narrow, dusty, fetid place, frequented only by | ||
CF | supply wagons and drunkards, and littered with the refuse of both. It | ||
CF | extends for a considerable distance to the east and west, with an | ||
CF | occasional side alley leading back to Main Street. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x refuse" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 23 | ||
CF ] | ||
CF | | ||
CF | > X REFUSE | ||
CF | | ||
CF | Piles of rotten produce, animal droppings, and things best left alone | ||
CF | lie scattered all about. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 24 | ||
CF ] | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Continuing down the alley, you suddenly hear the clatter of a carriage | ||
CF | and horses hooves coming up fast behind you. Moments later a fine | ||
CF | coach pulls up beside you and comes to an abrupt halt. | ||
CF | | ||
CF | The driver pulls off his felt cap. "Need a coach, Miss?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x driver" | ||
CF ] Back Alley Score: 1 | ||
CF ] W * E Moves: 25 | ||
CF ] | ||
CF | | ||
CF | > X DRIVER | ||
CF | | ||
CF | The driver is a slight man, small of stature, with graying hair about | ||
CF | the temples. He is quite well dressed, as you would expect for someone | ||
CF | charged with such a fine carriage, though he seems dreadfully nervous, | ||
CF | constantly shifting the reins in his hands. | ||
CF | | ||
CF | > | Roger says, "Heck yeah we do" | |
Knight_Otu asks, "A coach in the bak alleys?" | ||
Jade says, "ther was also an alley" | ||
DavidW says, "I saw no branching in the compass rose." | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 26 | ||
CF ] | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | "Yes, thank you." | ||
CF | | ||
CF | As you step inside you are startled to find the stranger from the club | ||
CF | already seated there. Then the door slams shut behind you, throwing | ||
CF | you into momentary darkness as your eyes struggle to adjust to the dim | ||
CF | light. While you fumble for the door, there's a loud rap on the | ||
CF | ceiling and the coach lurches forward, pitching you back against your | ||
CF | unseen companion who instantly wraps strong arms around you, | ||
CF | preventing your escape. | ||
CF | | ||
CF | "Welcome, Miss Kelley," comes the Englishman's voice in your ear. | ||
CF | | ||
CF | Coach | ||
CF | The coach is richly appointed, with two leather cushioned benches | ||
CF | facing each other and a nice clean smell that marks it as either | ||
CF | privately owned or an expensive rental. Heavy black drapes have been | ||
CF | drawn across the windows, casting the interior in a gloom that | ||
CF | precludes close scrutiny of the conveyance or its passenger. | ||
CF | | ||
CF | "Unhand me, sir," you gasp, struggling to free yourself. | ||
CF | | ||
CF | "As you wish," he replies, his arms dropping away just as the coach | ||
CF | lurches hard to the right, pitching you onto the floor where your feet | ||
CF | hopelessly tangle in your skirt. In the darkness, you can hear the | ||
CF | stranger chuckling softly above you. | ||
CF | | ||
CF | > | Roger says, "I don't know what I was expecting, but not this" | |
Jacqueline says, "Yeah" | ||
DavidW says, "It appears we're being kidnapped." | ||
Krumar says, "Simple commands in this game get you pretty far along." | ||
Krumar says, "You say "North" and next thing you know, your in an argument with you uncle." | ||
Jade says, "we are get in on our own" | ||
Pinkunz says, "Feels more like a ride." | ||
DavidW says, "I want to kick the stranger, but our feet are tangled." | ||
Jacqueline says (to ClubFloyd), "kick stranger" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 26 | ||
CF ] | ||
CF | | ||
CF | > KICK STRANGER | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | Roger says, "rehand me, sir" | |
Knight_Otu says, "Maybe we can still slap him." | ||
Jacqueline says, "KICK is a synonym for ATTACK" | ||
DavidW says, "ah, doesn't know 'kick'." | ||
Pinkunz asks, "listen?" | ||
Roger says, "help help I'm being oppressed" | ||
DavidW says, "Kick is not standard." | ||
Pinkunz asks, "scream?" | ||
Jade says, "hit" | ||
DavidW says, "There's a dozen synonyms for ATTACK, but KICK isn't one of them." | ||
DavidW says (to ClubFloyd), "hit stranger" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 27 | ||
CF ] | ||
CF | | ||
CF | > HIT STRANGER | ||
CF | | ||
CF | You frown as unseemly thoughts flit through your head, unable to shake | ||
CF | the feeling that the stranger knows exactly what you are thinking. | ||
CF | | ||
CF | The carriage rattles along, going a bit too fast for the deeply rutted | ||
CF | road. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to stranger" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 28 | ||
CF ] | ||
CF | | ||
CF | > TALK TO STRANGER | ||
CF | | ||
CF | You grit your teeth, refusing the urge to ask that man for assistance. | ||
CF | | ||
CF | The stranger pushes the drapes aside just a fraction, then after a | ||
CF | quick look outside, lets them fall back in place. He doesn't say a | ||
CF | word. | ||
CF | | ||
CF | > | Knight_Otu says, "UNSEEMLY?1" | |
Jade says, "or kiss" | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 29 | ||
CF ] | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You find the door unreachable from the floor. | ||
CF | | ||
CF | The stranger stretches out his long legs even farther. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 30 | ||
CF ] | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | Clawing at the leather, you manage to pull yourself up onto the | ||
CF | opposite seat. You immediately set to work straightening your skirt, a | ||
CF | task you find nearly impossible as the stranger's long legs seem to be | ||
CF | filling up most of the narrow floor space. | ||
CF | | ||
CF | You shift uncomfortably on the seat. | ||
CF | | ||
CF | > | Knight_Otu says, "We only just met him, and he made no good impressions." | |
DavidW says (to ClubFloyd), "open door" | ||
CF ] Coach Score: 2 | ||
CF ] * Moves: 30 | ||
CF ] | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | "I wish to get out now," you state firmly. | ||
CF | | ||
CF | "Soon, I believe we are nearly there." | ||
CF | | ||
CF | A few minutes later, the coach pulls up and you hear the driver hop | ||
CF | down from his box. | ||
CF | | ||
CF | "Watch your step, Miss," the driver says, helping you down from the | ||
CF | coach. | ||
CF | | ||
CF | You blink in the light, surprised to find yourself outside your very | ||
CF | own factory. | ||
CF | | ||
CF | "Good day, Miss Kelley," the stranger says, rapping twice on the coach | ||
CF | roof, sending the vehicle rattling away down the drive. | ||
CF | | ||
CF | "Miss Amelia! Miss Amelia!" calls your accountant, bursting out the | ||
CF | factory door with an empty picnic basket in his hands. "Quick! You | ||
CF | might still have time to catch the investors, if you hurry." | ||
CF | | ||
CF | *** *** *** | MoyTravis says, "I'm enjoying the energy that this game's putting out." | |
DavidW pushes the green 'space' button. | ||
CF ] Hoskin's Field N Score: 2 | ||
CF ] W * Moves: 31 | ||
CF ] S | ||
CF | | ||
CF | Hoskin's Field | ||
CF | Hoskin's Field is a lovely place this time of year, with the grass | ||
CF | kept neat and low by grazing sheep, and the old oaks casting plentiful | ||
CF | shade. Here and there, a few dandelions raise their cheery faces to | ||
CF | the sun, swaying gently in the breeze. To the west, a crowd has | ||
CF | gathered near the long tables where the picnic baskets await the | ||
CF | auction, while to the north is the bandstand where the community brass | ||
CF | band is warming up for the festivities. Just south of here, the grass | ||
CF | slopes sharply toward a curtain of willow boughs, and the unseen river | ||
CF | that lies just beyond. | ||
CF | | ||
CF | "And you are sure the investors said they would be here?" You scan the | ||
CF | crowd nervously, rising on your toes for a better view. | ||
CF | | ||
CF | Your accountant sighs. | ||
CF | | ||
CF | "Yes, yes, I believe you. It's just that without their money..." you | ||
CF | bite your lower lip, unwilling to say what you both already know. | ||
CF | | ||
CF | "They'll be here, Miss," Mr. Adams reassures you again as he climbs | ||
CF | back into the surrey and gathers the reins. "For all our sakes, they | ||
CF | have to be." | ||
CF | | ||
CF | As Mr. Adams drives away you begin to scan the crowd for the tall | ||
CF | investor and his two stout companions. | ||
CF | | ||
CF | > | Krumar says, "It's very fast paced." | |
Jacqueline says, "Unseemly? Of course. His English accent, which... comes in your ear (very weird turn of phrase)" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Hoskin's Field N Score: 2 | ||
CF ] W * Moves: 32 | ||
CF ] S | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying your picnic basket. You are wearing a pair of shoes, | ||
CF | a pair of stockings and a dress. | ||
CF | | ||
CF | A young girl races past, chasing after a lumbering tan dog. | ||
CF | | ||
CF | > | Pinkunz says, "It reminds me a little of HHGTTG in how it hurries you along." | |
DavidW says (to ClubFloyd), "x basket" | ||
CF ] Hoskin's Field N Score: 2 | ||
CF ] W * Moves: 33 | ||
CF ] S | ||
CF | | ||
CF | > X BASKET | ||
CF | | ||
CF | While not much to look at on the outside, you are rather pleased with | ||
CF | the quality and quantity of food to be found inside. | ||
CF | | ||
CF | > | DavidW says, "well, off to Grandmother's house." | |
Knight_Otu says, "Hope she hasn't been eaten by a wolf again." | ||
DavidW asks, "I assume we go west?" | ||
Pinkunz says (to ClubFloyd), "x crowd" | ||
CF ] Hoskin's Field N Score: 2 | ||
CF ] W * Moves: 34 | ||
CF ] S | ||
CF | | ||
CF | > X CROWD | ||
CF | | ||
CF | It seems the whole town has turned out for today's festivities; the | ||
CF | young, the old, and all those in between. Most are gathered into | ||
CF | families, with the grandparents looking after the youngest while the | ||
CF | parents ensure propriety is maintained between the young ladies and | ||
CF | their gentlemen suitors. Even the family dogs have come out for the | ||
CF | occasion, their happy barks mingling with shouts and calls of the | ||
CF | young lads charged to look after them. | ||
CF | | ||
CF | An elderly couple strolls past, arm in arm. | ||
CF | | ||
CF | > | DavidW says, "Bet Simon is here somewhere." | |
Jacqueline asks, "Yeah, if you look away from this game for a second you come back and you're like, wait, we're where now? Who? What?" | ||
Pinkunz exclaims, "He has the whole day off!" | ||
Jade says, "x elders" | ||
Pinkunz says (to ClubFloyd), "x elders" | ||
CF ] Hoskin's Field N Score: 2 | ||
CF ] W * Moves: 34 | ||
CF ] S | ||
CF | | ||
CF | > X ELDERS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | DavidW asks, "west okay with everyone?" | |
Krumar says, "I'm good with it." | ||
Pinkunz says, "I'm down." | ||
Jacqueline says, "sure" | ||
Roger says, "yessir" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Auction Tables N Score: 2 | ||
CF ] * E Moves: 35 | ||
CF ] | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Auction Tables | ||
CF | It seems that every table in town has been enlisted for use at the | ||
CF | Annual Charity Picnic Basket Auction. Draped with linens in all | ||
CF | colors, they hold a staggering assortment of luncheon baskets and the | ||
CF | small collection boxes containing the bids. To the east is the rest of | ||
CF | Hoskin's Field, with the bandstand just to the north of here. | ||
CF | | ||
CF | Although the tables are nearly full, there are still a few spots | ||
CF | available for those arriving late. | ||
CF | | ||
CF | > | Jade says, "ok" | |
DavidW asks, "So, we should put our basket on the table, yes?" | ||
Knight_Otu says, "I guess." | ||
DavidW says (to ClubFloyd), "put basket on table" | ||
CF ] Auction Tables N Score: 3 | ||
CF ] * E Moves: 36 | ||
CF ] | ||
CF | | ||
CF | > PUT BASKET ON TABLE | ||
CF | | ||
CF | You find an empty spot and set the basket on the table. | ||
CF | | ||
CF | A boisterous group of adolescent boys strolls on by. | ||
CF | | ||
CF | > | Jade says, "it seems so" | |
Pinkunz says, "Dangerous assortment to have laying about, what with dogs and kids wandering about." | ||
Roger says, "It's technically correct to refer to the people buying your sandwiches as investors." | ||
Krumar asks, "Does anyone know what our factory makes?" | ||
DavidW asks, "Perhaps go north to the bandstand now?" | ||
Knight_Otu asks, "The wurst kind of investors?" | ||
DavidW says (to Krumar), "Not a clue." | ||
Pinkunz says (to Krumar), "Not a clu... nvm." | ||
Pinkunz says (to DW), "Agreed." | ||
Krumar asks, "can we look at the birds?" | ||
DavidW says, "Maybe we make round tuits." | ||
DavidW says (to ClubFloyd), "x birds" | ||
CF ] Auction Tables N Score: 3 | ||
CF ] * E Moves: 36 | ||
CF ] | ||
CF | | ||
CF | > X BIRDS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Auction Tables N Score: 3 | ||
CF ] * E Moves: 37 | ||
CF ] | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The discordant tones emanating from the bandstand are more than enough | ||
CF | convince you to keep your distance. | ||
CF | | ||
CF | > | Krumar says, "Thanks" | |
DavidW says, "hm. Maybe go east? The investors aren't *here* here." | ||
Jade asks, "Stalin?" | ||
DavidW says (to Jade), "That someone's connect message." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Hoskin's Field N Score: 3 | ||
CF ] W * Moves: 38 | ||
CF ] S | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Hoskin's Field | ||
CF | Hoskin's Field is a lovely place this time of year, with the grass | ||
CF | kept neat and low by grazing sheep, and the old oaks casting plentiful | ||
CF | shade. Here and there, a few dandelions raise their cheery faces to | ||
CF | the sun, swaying gently in the breeze. To the west, a crowd has | ||
CF | gathered near the long tables where the picnic baskets await the | ||
CF | auction, while to the north is the bandstand where the community brass | ||
CF | band is warming up for the festivities. Just south of here, the grass | ||
CF | slopes sharply toward a curtain of willow boughs, and the unseen river | ||
CF | that lies just beyond. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Hoskin's Field N Score: 3 | ||
CF ] W * Moves: 39 | ||
CF ] S | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You hurry down to the river, but seeing no one there you quickly | ||
CF | return to the grassy field. | ||
CF | | ||
CF | A young couple strolls past, arm in arm. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Hoskin's Field N Score: 3 | ||
CF ] W * Moves: 40 | ||
CF ] S | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The discordant tones emanating from the bandstand are more than enough | ||
CF | convince you to keep your distance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Auction Tables N Score: 3 | ||
CF ] * E Moves: 41 | ||
CF ] | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Auction Tables | ||
CF | It seems that every table in town has been enlisted for use at the | ||
CF | Annual Charity Picnic Basket Auction. Draped with linens in all | ||
CF | colors, they hold a staggering assortment of luncheon baskets and the | ||
CF | small collection boxes containing the bids. To the east is the rest of | ||
CF | Hoskin's Field, with the bandstand just to the north of here. | ||
CF | | ||
CF | A large group of young boys strolls on by. | ||
CF | | ||
CF | > | Jade says, "East is northern hoskin field" | |
DavidW says, "We've been everywhere we can go." | ||
DavidW says (to ClubFloyd), "x boxes" | ||
CF ] Auction Tables N Score: 3 | ||
CF ] * E Moves: 42 | ||
CF ] | ||
CF | | ||
CF | > X BOXES | ||
CF | | ||
CF | Each small brown box has a narrow slit cut in the top so people can | ||
CF | slip their bid inside. | ||
CF | | ||
CF | A ragged couple strolls past, arm in arm. | ||
CF | | ||
CF | "Final call for bids, final call!" yells the mayor from the bandstand. | ||
CF | There is a last minute flurry of activity as people hurriedly scratch | ||
CF | their bids on slips of paper and tuck them into the appropriate boxes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x baskets" | ||
CF ] Auction Tables N Score: 3 | ||
CF ] * E Moves: 43 | ||
CF ] | ||
CF | | ||
CF | > X BASKETS | ||
CF | | ||
CF | People obviously spent a considerable amount of time decorating their | ||
CF | creations. | ||
CF | | ||
CF | A young couple strolls past, arm in arm. | ||
CF | | ||
CF | "Baskets, please," calls the mayor to the young girls who have been | ||
CF | impatiently waiting near the bandstand. With much giggling and fuss, | ||
CF | they race toward the tables to collect the baskets and their matching | ||
CF | boxes. What if no one has offered anything for yours? | ||
CF | | ||
CF | Suddenly, a slender gentleman and his two stout companions catch your | ||
CF | eye as they leave the crowd and head east across the lawn then head | ||
CF | down toward the river. Could they be the investors? You squint your | ||
CF | eyes against the sun, but they are too far away to tell for sure. | ||
CF | Perhaps. Yes, they definitely could be. | ||
CF | | ||
CF | > | Krumar says, "Haha, earlier, I thought bids was birds." | |
DavidW says, "okay, we need to chase this mirage of investors now." | ||
Jade says, "haha" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Hoskin's Field N Score: 3 | ||
CF ] W * Moves: 44 | ||
CF ] S | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Hoskin's Field | ||
CF | Hoskin's Field is a lovely place this time of year, with the grass | ||
CF | kept neat and low by grazing sheep, and the old oaks casting plentiful | ||
CF | shade. Here and there, a few dandelions raise their cheery faces to | ||
CF | the sun, swaying gently in the breeze. To the west, a crowd has | ||
CF | gathered near the long tables, awaiting the distribution of baskets, | ||
CF | while to the north is the bandstand where the community brass band is | ||
CF | still warming up for the festivities. Just south of here, the grass | ||
CF | slopes sharply toward a curtain of willow boughs, and the unseen river | ||
CF | that lies just beyond. | ||
CF | | ||
CF | A young girl races past, chasing after a frisky tan dog. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] River Bank N Score: 3 | ||
CF ] * E Moves: 45 | ||
CF ] | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | River Bank | ||
CF | The river narrows here, sending its water splashing over and around | ||
CF | the granite boulders that are strewn in its path. Long branches from | ||
CF | the willows dip their tips into the cool water, and scatter their | ||
CF | narrow leaves in the tiny shallows that pool around their roots. | ||
CF | | ||
CF | A wide dirt path starts here and heads up river to the east. | ||
CF | | ||
CF | To the east, you hear the sound of voices. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Boulder Creek Score: 3 | ||
CF ] W * Moves: 46 | ||
CF ] S | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Boulder Creek | ||
CF | The river broadens here, branching out around a small spot of trees | ||
CF | and rocks that is generously called an island. From here, there are | ||
CF | just enough boulders and logs strewn about to tempt the brave, or | ||
CF | foolish, to attempt a crossing. There was a time when you knew the | ||
CF | route well, which boulders stood firm and which ones were prone to | ||
CF | wiggle. That time has long passed. | ||
CF | | ||
CF | A wide dirt path starts here and heads down river to the west. | ||
CF | | ||
CF | To the south, you hear the sound of voices carried on the wind across | ||
CF | the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Midstream N Score: 3 | ||
CF ] * Moves: 47 | ||
CF ] S | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You scan the boulders in the river, picking a familiar looking one | ||
CF | near the center as your destination. Pulling up your skirt a bit, you | ||
CF | gingerly step out onto a solid looking boulder near the water's edge | ||
CF | then tip toe across a narrow log to a small clump of boulders to the | ||
CF | southwest. Rock by rock, hop by hop, you make your way across. Then | ||
CF | one last jump, and you're there. | ||
CF | | ||
CF | Midstream | ||
CF | You are standing on top of a broad, flat rock that is situated near | ||
CF | the center of the river. Numerous other boulders are scattered all | ||
CF | about, providing access to both the northern and southern shores. | ||
CF | | ||
CF | "Good afternoon, Miss Amelia." | ||
CF | | ||
CF | You turn around to see the Englishman from the Lucky Strike standing | ||
CF | on the northern shore with Miss Harriet Stanford. | ||
CF | | ||
CF | > | Knight_Otu says, "Mirage indeed." | |
DavidW says, "awkward place to us to be standing." | ||
Krumar asks, "Why did we think the investors jumped across the river?" | ||
Krumar says, "Voices I guess." | ||
DavidW says (to ClubFloyd), "x gentleman" | ||
CF ] Midstream N Score: 3 | ||
CF ] * Moves: 47 | ||
CF ] S | ||
CF | | ||
CF | > X GENTLEMAN | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x englishman" | ||
CF ] Midstream N Score: 3 | ||
CF ] * Moves: 48 | ||
CF ] S | ||
CF | | ||
CF | > X ENGLISHMAN | ||
CF | | ||
CF | The Englishman is standing on the path near the northern bank of the | ||
CF | river, with a picnic basket draped over one arm and Miss Harriet | ||
CF | hanging from the other. | ||
CF | | ||
CF | The Englishman watches you watch him - and so does Harriet. | ||
CF | | ||
CF | "Ethan, dear," Harriet moans. "It is so dreadfully warm out here in | ||
CF | the sun, don't you think?" She flicks open her fan and flutters it | ||
CF | furiously. "Why, I'm afraid I just might swoon." | ||
CF | | ||
CF | > | Roger says, "push harriet into river" | |
DavidW asks, "um, should we continue south or what?" | ||
Knight_Otu says, "I don't know. Maybe." | ||
Krumar says, "I'm feeling like the English guy might be this tall investor." | ||
Jade says, "englishman is Ethan" | ||
DavidW asks, "Also, I've never seen a woman swoon in my lifetime. Why were they all swooning back then? Too tight girdles?" | ||
Krumar asks, "Should we say somethign to him?" | ||
Roger says, "a lot of bathtub gin" | ||
DavidW asks, "Like what?" | ||
DavidW says, "I don't know what to do." | ||
Krumar says, "They wore a lot of clothes even in the summer, I think that was the problem." | ||
Krumar asks, "May be would could ask Ethan about the investors?" | ||
DavidW says, "I'm continuing south if I don't hear a suggestion or if someone doesn't type something." | ||
Jade says, "ok" | ||
Krumar says, "OK" | ||
Jacqueline says, "I am still having trouble getting my brain around a picnic investment event." | ||
MoyTravis asks, "Social expectations, or maybe also heatstroke?" | ||
Knight_Otu says, "I guess continue." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern Shore N Score: 3 | ||
CF ] * Moves: 49 | ||
CF ] S | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You hop from rock to rock, skirting the largest boulders and avoiding | ||
CF | the rotten trees that seem more prevalent in this half of the river. A | ||
CF | jump to the southeast, another to the southwest, and you are safely | ||
CF | back on solid ground. | ||
CF | | ||
CF | Southern Shore | ||
CF | They say this island was formed some fifty years ago, when the river | ||
CF | flooded its banks and spread out a hundred yards to the south. When | ||
CF | the waters receded, a second channel was born, leaving this bit of | ||
CF | land cut off from the main. Only a few feet higher than the river, the | ||
CF | island is mostly composed of rocks and boulders, with a thick stand of | ||
CF | trees growing in the middle. | ||
CF | | ||
CF | A rocky path disappears between the boulders to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 50 | ||
CF ] | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Turning away from Ethan and Harriet, you hurry down the path that cuts | ||
CF | across the island, soon reaching the opposite shore. | ||
CF | | ||
CF | Northern Shore | ||
CF | The southern channel of the river, unlike its sibling on the opposite | ||
CF | side of the island, is completely free of rocks and boulders; a single | ||
CF | sheet of water accurately reflecting the clouds in the sky and the | ||
CF | willows and birch that line its southern bank. Here and there, clumps | ||
CF | of cattails, reeds, and rushes form a sanctuary for the many birds and | ||
CF | small fish that seek refuge there. | ||
CF | | ||
CF | A rocky path disappears between the boulders to the north. | ||
CF | | ||
CF | Unfortunately, there is no sign of the investors. | ||
CF | | ||
CF | > | DavidW says, "where did they gooooo" | |
DavidW says, "also, now it says birds" | ||
Knight_Otu says, "They were never here." | ||
Knight_Otu says, "Maybe." | ||
Krumar says, "I'm glad there are birds now." | ||
DavidW says (to ClubFloyd), "x reeds" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 51 | ||
CF ] | ||
CF | | ||
CF | > X REEDS | ||
CF | | ||
CF | These strap like plants form abundant colonies along the opposite | ||
CF | shore. | ||
CF | | ||
CF | > | Jade says, "to the auction, she carried a basket" | |
DavidW asks, "Now what?" | ||
Knight_Otu says, "But the auction is over, so I guess she retrieved hers." | ||
Krumar says, "I say go back to Ethan." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 52 | ||
CF ] | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | As you take one last moment to enjoy the unspoiled beauty of this | ||
CF | place, a flock of gulls flies over head, their raucous calls reminding | ||
CF | you of the sea. | ||
CF | | ||
CF | "It is peaceful here." | ||
CF | | ||
CF | You turn to see Ethan staring out across the water. | ||
CF | | ||
CF | "It reminds me of my boyhood home," he continues. "A place not unlike | ||
CF | this, though the trees were of oak and ash instead of willow. My | ||
CF | father used to take me out fishing, much to my mother's dismay when we | ||
CF | brought our catch in for her appraisal." He smiles at the memory, | ||
CF | taking years off his features. Pity the smile seems such a rare thing, | ||
CF | as he really is rather more attractive when he uses it. | ||
CF | | ||
CF | > | Jade says, "northern hoskin fields" | |
DavidW says, "Men are prettier when they smile, yes." | ||
Roger says, "It helps one forget their kidnappiness" | ||
Jacqueline says, "heh" | ||
DavidW says, "I don't know this Ethan character and I have nothing to say to him." | ||
Krumar says, "I don't see anything to do other than go North." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 53 | ||
CF ] | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Though you stare longingly down the path, it seems a trifle rude to | ||
CF | leave so abruptly. | ||
CF | | ||
CF | > | Jade says, "he was in Lucky Strike club" | |
DavidW says, "yeah, game doesn't want us to leave." | ||
DavidW says, "So there must be something we do with Ethan instead." | ||
DavidW says (to ClubFloyd), "talk to Ethan" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 54 | ||
CF ] | ||
CF | | ||
CF | > TALK TO ETHAN | ||
CF | | ||
CF | "You must miss it terribly. Do you visit often?" | ||
CF | | ||
CF | Ethan's smile vanishes. "Never. After my father died I was forced to | ||
CF | sell the property." He turns his back on the river, fixing his gaze on | ||
CF | you. "But I am not here to discuss the past." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 55 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "Oh?" | ||
CF | | ||
CF | "I have been instructed to inform you that your accountant is quite | ||
CF | anxious to speak with you." Ethan's eyes show a sudden glint of | ||
CF | mischief. "Mrs. Stanford herself delivered the message, and seeing how | ||
CF | important it was to her, I wasted no time in setting off to find you." | ||
CF | | ||
CF | You cock your head to the side, wondering at the missing details. | ||
CF | Anything that Mrs. Stanford would find important could not possibly be | ||
CF | good news for you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 56 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "Do you happen to know what Mr. Adams wishes to see me about?" | ||
CF | | ||
CF | Ethan shakes his head no. "But I have little doubt that Mrs. Stanford | ||
CF | does, and from her countenance I somehow doubt the news is going to be | ||
CF | good." | ||
CF | | ||
CF | You wrinkle your nose. "It rarely is where that woman is concerned." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 57 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "Well, I should be heading back, then." | ||
CF | | ||
CF | "That's a pity," says Ethan, taking a step closer to you. He suddenly | ||
CF | seems very tall. "I had hoped that you would stay awhile." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 58 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "Perhaps some other time." | ||
CF | | ||
CF | "Perhaps." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern Shore N Score: 4 | ||
CF ] * Moves: 58 | ||
CF ] | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You turn away and hurry down the path, pausing just once along the way | ||
CF | to look back. There isn't anybody there. Silly girl, you think, why | ||
CF | would there be? Continuing northward, you soon reach the shore and | ||
CF | quickly make your way back across the stream to where Harriet and Mrs. | ||
CF | Stanford are waiting. | ||
CF | | ||
CF | "I see little reason to rush, Miss Amelia." Mrs. Stanford lifts her | ||
CF | aquiline nose a little higher. "I've heard your investors have flitted | ||
CF | away. And to think you actually believed they would be interested in a | ||
CF | doing business with a girl such as you." | ||
CF | | ||
CF | You grit your teeth and hurry on by. | ||
CF | | ||
CF | Hoskin's Field | ||
CF | Hoskin's Field is a lovely place this time of year, with the grass | ||
CF | kept neat and low by grazing sheep, and the old oaks casting plentiful | ||
CF | shade. Here and there, a few dandelions raise their cheery faces to | ||
CF | the sun, swaying gently in the breeze. To the west, a crowd is seated | ||
CF | around long tables, while to the north is the bandstand where the | ||
CF | community brass band is blaring away, much to the dismay of all. Just | ||
CF | south of here, the grass slopes sharply toward a curtain of willow | ||
CF | boughs, and the unseen river that lies just beyond. | ||
CF | | ||
CF | "Miss Amelia! Miss Amelia!" Your accountant comes trotting across the | ||
CF | grass to meet you. "Great news! Your Uncle gets one last chance to | ||
CF | speak with the investors!" | ||
CF | | ||
CF | "That is wonderful, Mr. Adams! When's the appointment?" | ||
CF | | ||
CF | Mr. Adam stops smiling. "Well, it's not exactly an appointment..." | ||
CF | | ||
CF | | ||
CF | *** *** *** | Roger says, "Shocking how dismissive everyone is of someone who has no idea how business works" | |
Roger asks, "push green?" | ||
DavidW pushes the green 'space' button. | ||
CF ] Stanford Entry Hall Score: 4 | ||
CF ] W * E Moves: 59 | ||
CF ] S | ||
CF | The masked gentleman twirls you around and around to the strains of | ||
CF | the waltz. Blues, yellows, pinks and whites - shimmering snatches of | ||
CF | silken dresses - blur together as he spins you yet again. His grip | ||
CF | tightens, pulling you close, so close that you can feel the heat of | ||
CF | his body and his warm breath upon your neck. He spins you once more, | ||
CF | around and around and... | ||
CF | | ||
CF | "Have you seen him?" | ||
CF | | ||
CF | "What?" you blink, the imagine fading to that of a plump Marie | ||
CF | Antoinette. | ||
CF | | ||
CF | "Do you know which one he is?" she gasps, taking a few large gulps | ||
CF | from her glass of lemonade then fanning herself furiously with her | ||
CF | ivory fan. | ||
CF | | ||
CF | "Which one who is?" You gaze out across the sea of masks and costumes, | ||
CF | wondering how anyone could find anybody out there. | ||
CF | | ||
CF | "Perhaps... oh yes, it definitely could be..." The ill-fated Queen of | ||
CF | France waves her handkerchief frantically in the direction of the ball | ||
CF | room, then pushes her way through the crowd. | ||
CF | | ||
CF | Stanford Entry Hall | ||
CF | Mrs. Stanford insisted her mansion be the finest in town, and spared | ||
CF | no expense in its construction. From the elaborate chandeliers hanging | ||
CF | from high gilded ceilings, to the imported Italian marble columns and | ||
CF | flooring, everything has been selected for one purpose only: to | ||
CF | impress. And impress it does, at the expense of any modicum of comfort | ||
CF | or utility. | ||
CF | | ||
CF | To the west, you can hear the sounds of the waltz being played in the | ||
CF | grand ballroom, while the occasional sound of laughter can be heard | ||
CF | from the parlor to the east. Everywhere there are people, people in | ||
CF | all sorts of costumes, crushed together in spaces designed for half | ||
CF | the number than are actually there. | ||
CF | | ||
CF | You check your mask, then slip further into the shadows of the entry | ||
CF | pillar, grimacing as you consider the consequences of being found out. | ||
CF | Fortunately, Mrs. Stanford seems far more interested in herself than | ||
CF | in her guests. | ||
CF | | ||
CF | > | Jacqueline says, "I'm ready, but let's wait for others--" | |
Jacqueline says, "okay" | ||
MoyTravis says, "What." | ||
Jacqueline says, "Let's wait until folks chim in." | ||
Jacqueline says, "Chime, even." | ||
Jacqueline says, "Please let us know when you've read stuff, folks." | ||
DavidW says, "Another venue change. We're now at a masquerade ball that I don't think we were invited to." | ||
Knight_Otu says, "I'm rather lost I must admit." | ||
Roger says, "ooh I hope Simon is working this" | ||
MoyTravis says, "Is "Marie Antoinette" a fashionable costume? That seems. Like." | ||
MoyTravis asks, "Gauche?" | ||
Jacqueline says (to KO), "It does feel like being a ping pong ball, a bit." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Stanford Entry Hall Score: 4 | ||
CF ] W * E Moves: 60 | ||
CF ] S | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are carrying nothing. You are wearing a green cord, your mask, a | ||
CF | pair of shoes, a pair of stockings and a gown. | ||
CF | | ||
CF | "... and he's here tonight. Can you believe it?" | ||
CF | | ||
CF | You turn to see Ophelia, with her identifying poesy of silk violets, | ||
CF | speaking with King Henry VIII. "I heard he was seen with Mrs. | ||
CF | Stanford's daughter during the picnic today. Harriet must be | ||
CF | thrilled." | ||
CF | | ||
CF | "Yes, dear, thrilled," mumbles the King, readjusting the sizable lump | ||
CF | that pads his girth. | ||
CF | | ||
CF | > | Krumar says, "I must be the slowest reader :-P" | |
MoyTravis asks, "So, this is a sneaking mission, then? We need to lure people into secluded areas, murder them, and find the appropriate selection of clothes that lets us - who's the assassination target, again?" | ||
Jade says, "nop, I am" | ||
Krumar asks, "Where did royality come from?" | ||
Jade says, "there is some lag" | ||
Knight_Otu says (to Krumar), "I think people are masquerading as royalty" | ||
Krumar says, "Ah." | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Stanford Entry Hall Score: 4 | ||
CF ] W * E Moves: 61 | ||
CF ] S | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You check your mask then smooth your loose fitting white velvet gown. | ||
CF | Just hours ago the fabric had been slated to recover a sofa, and it | ||
CF | still pains you to think about its abrupt change of fate. Still, with | ||
CF | an emerald green drapery cord as a belt, and a long strand of pearls | ||
CF | twisted through your plaited hair, you should make for a passable | ||
CF | Shakespearean player without being notable enough to draw any unwanted | ||
CF | attention. | ||
CF | | ||
CF | Of course, had Mrs. Stanford seen fit to invite you, you would never | ||
CF | have had to improvise like this. | ||
CF | | ||
CF | You are carrying nothing. You are wearing a green cord, your mask, a | ||
CF | pair of shoes, a pair of stockings and a gown. | ||
CF | | ||
CF | "Come, Henry, to the ball room," snaps Ophelia. "Perhaps we will find | ||
CF | him there." | ||
CF | | ||
CF | "Yes, dear, the ball room," mumbles the King, shuffling after Ophelia | ||
CF | into the crowd. | ||
CF | | ||
CF | > | Jade says, "it seems to be, here is a king" | |
DavidW says, "It's a costume ball. Like at Hallowe'en, but it isn't for Hallowe'en." | ||
DavidW says, "And everyone is wearing masks, so it's difficult to tell who everyone really is." | ||
MoyTravis says, "Ophelia is a character from Shakespeare, in this context." | ||
DavidW says, "yes, Hamlet, specifically" | ||
Krumar says, "Thank you for the explinations, I was lost for a bit." | ||
DavidW asks, "West, east, or south?" | ||
Jade says, "we have no custome" | ||
DavidW says, "Yes we do." | ||
Jade says, "s is out" | ||
Krumar says, "We do have a mask on." | ||
Krumar says, "I say East." | ||
MoyTravis says, "We're dressed as an extra, kind of." | ||
Jade says, "w the band" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Parlor N Score: 4 | ||
CF ] W * Moves: 62 | ||
CF ] | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | With some trepidation, you leave the shelter of the pillar. | ||
CF | | ||
CF | Parlor | ||
CF | The room is the height of fashion, with dark mahogany paneling and | ||
CF | overstuffed rosewood furniture sporting so many carvings of claws and | ||
CF | feathers as to seem nearly alive. Heavy plum velvet drapes every | ||
CF | possible surface, and then is further twisted, tied and tasseled to | ||
CF | everything else. To the west, next to a black marble fireplace, a wide | ||
CF | doorway leads out to the entry. Though a narrower opening to the north | ||
CF | is the gaming room. | ||
CF | | ||
CF | Guests come and go freely here, seeking out one of the few available | ||
CF | seats, or searching fruitlessly for refreshments. | ||
CF | | ||
CF | A tall highwayman, dressed in black, is leaning against the fireplace, | ||
CF | staring thoughtfully into the flames. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x highwayman" | ||
CF ] Parlor N Score: 4 | ||
CF ] W * Moves: 63 | ||
CF ] | ||
CF | | ||
CF | > X HIGHWAYMAN | ||
CF | | ||
CF | The highwayman wears a black plumed hat, black cloak, thigh-high | ||
CF | leather boots, and a pair of buckskin breeches stretched taut around | ||
CF | well-muscled legs. A rapier hangs comfortably at his side. You would | ||
CF | guess him to be in his middle to late twenties, though it is hard to | ||
CF | say for sure with so much of his face hidden behind a black silk mask. | ||
CF | | ||
CF | At the moment he is leaning against the fireplace, his eyes fixed on | ||
CF | the flames as he slowly sips his drink, seeming oblivious to all going | ||
CF | on around him. | ||
CF | | ||
CF | > | MoyTravis asks, "How terribly broody of him. Anyways one of the investors was tall right?" | |
Knight_Otu says, "Yes." | ||
DavidW says, "A highwayman is someone who robs stagecoaches or trains." | ||
DavidW says, "Also a nod to Zork, maybe, as the gentleman thief." | ||
DavidW says (to ClubFloyd), "talk to highwayman" | ||
CF ] Parlor N Score: 4 | ||
CF ] W * Moves: 64 | ||
CF ] | ||
CF | | ||
CF | > TALK TO HIGHWAYMAN | ||
CF | | ||
CF | "Quite a crush, isn't it?" | ||
CF | | ||
CF | The highwayman ignores you, his eyes never leaving the fire. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fire" | ||
CF ] Parlor N Score: 4 | ||
CF ] W * Moves: 65 | ||
CF ] | ||
CF | | ||
CF | > X FIRE | ||
CF | | ||
CF | The fire burns brightly in the hearth. | ||
CF | | ||
CF | > | DavidW asks, "Ignore him and go north?" | |
Krumar says, "Agreed" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Game Room Score: 5 | ||
CF ] * Moves: 66 | ||
CF ] S | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Game Room | ||
CF | Dusty heads of long dead animals and green billiard tables mark this | ||
CF | room as a man's domain. Amidst cabinets of crystal decanters and | ||
CF | hunting rifles, small tables have been brought in to play host to | ||
CF | heated games of cards and bickering old men who squabble over the fate | ||
CF | of a few checkers or the roll of the dice. There is a fireplace in the | ||
CF | rear of the room, and a doorway to the south leading back to the | ||
CF | parlor. | ||
CF | | ||
CF | Your uncle is seated by himself at a small table in the corner. | ||
CF | | ||
CF | You see some old men here. | ||
CF | | ||
CF | > | Knight_Otu says, "I guess." | |
Knight_Otu exclaims, "UNCLE!" | ||
DavidW says (to ClubFloyd), "x uncle" | ||
CF ] Game Room Score: 5 | ||
CF ] * Moves: 67 | ||
CF ] S | ||
CF | | ||
CF | > X UNCLE | ||
CF | | ||
CF | Your uncle, dressed as the ranch hand he would love to be, is sitting | ||
CF | at a small table in the corner of the room. | ||
CF | | ||
CF | > | Jade says, "score 5" | |
DavidW says, "He didn't even dress up." | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Game Room Score: 5 | ||
CF ] * Moves: 67 | ||
CF ] S | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 5 out of a possible 14, in 67 turns. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to uncle" | ||
CF ] Game Room Score: 5 | ||
CF ] * Moves: 68 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO UNCLE | ||
CF | | ||
CF | You hesitate, then decide against it. There is no sense in drawing | ||
CF | undue attention to either him or yourself. It is enough to know that | ||
CF | he is here, and the investors are not. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x old men" | ||
CF ] Game Room Score: 5 | ||
CF ] * Moves: 69 | ||
CF ] S | ||
CF | | ||
CF | > X OLD MEN | ||
CF | | ||
CF | The old men are busy arguing about... whatever it is that old men | ||
CF | argue about. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fireplace" | ||
CF ] Game Room Score: 5 | ||
CF ] * Moves: 70 | ||
CF ] S | ||
CF | | ||
CF | > X FIREPLACE | ||
CF | | ||
CF | The flawless black marble seems to absorb the very light created in | ||
CF | its depths. | ||
CF | | ||
CF | > | Krumar says, "Wow, ageist and sexist" | |
DavidW asks, "I guess go back south?" | ||
Knight_Otu says, "We do unto them as they have done unto us." | ||
Krumar says, "Haha" | ||
Knight_Otu says, "Yeah, not much to do here I guess." | ||
DavidW says, "I'm doing really poorly at this game, I'm afraid." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Parlor N Score: 5 | ||
CF ] W * Moves: 71 | ||
CF ] | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The highwayman looks up as you enter the room and for a moment your | ||
CF | eyes meet. Despite his mask, you can see plainly see his furrowed | ||
CF | brow, and a look of sadness in his eyes. What could make a man look | ||
CF | sad? | ||
CF | | ||
CF | Parlor | ||
CF | The room is the height of fashion, with dark mahogany paneling and | ||
CF | overstuffed rosewood furniture sporting so many carvings of claws and | ||
CF | feathers as to seem nearly alive. Heavy plum velvet drapes every | ||
CF | possible surface, and then is further twisted, tied and tasseled to | ||
CF | everything else. To the west, next to a black marble fireplace, a wide | ||
CF | doorway leads out to the entry. Though a narrower opening to the north | ||
CF | is the gaming room. | ||
CF | | ||
CF | Guests come and go freely here, seeking out one of the few available | ||
CF | seats, or searching fruitlessly for refreshments. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x guests" | ||
CF ] Parlor N Score: 5 | ||
CF ] W * Moves: 72 | ||
CF ] | ||
CF | | ||
CF | > X GUESTS | ||
CF | | ||
CF | Everyone from prince to pauper is represented, though with a | ||
CF | considerably higher proportion of the former to the latter. | ||
CF | Unfortunately, not a one of them bears the slightest resemblance to | ||
CF | the slender principle investor and his two stout companions. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drapes" | ||
CF ] Parlor N Score: 5 | ||
CF ] W * Moves: 73 | ||
CF ] | ||
CF | | ||
CF | > X DRAPES | ||
CF | | ||
CF | The velvet appears to be new, probably brought in just for this party | ||
CF | and slated to be replaced before the next one. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Stanford Entry Hall Score: 5 | ||
CF ] W * E Moves: 74 | ||
CF ] S | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You slip back into the shadows, hoping the investors appear soon... | ||
CF | and that you will be able to recognize them. | ||
CF | | ||
CF | Stanford Entry Hall | ||
CF | Mrs. Stanford insisted her mansion be the finest in town, and spared | ||
CF | no expense in its construction. From the elaborate chandeliers hanging | ||
CF | from high gilded ceilings, to the imported Italian marble columns and | ||
CF | flooring, everything has been selected for one purpose only: to | ||
CF | impress. And impress it does, at the expense of any modicum of comfort | ||
CF | or utility. | ||
CF | | ||
CF | To the west, you can hear the sounds of the waltz being played in the | ||
CF | grand ballroom, while the occasional sound of laughter can be heard | ||
CF | from the parlor to the east. Everywhere there are people, people in | ||
CF | all sorts of costumes, crushed together in spaces designed for half | ||
CF | the number than are actually there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x people" | ||
CF ] Stanford Entry Hall Score: 5 | ||
CF ] W * E Moves: 75 | ||
CF ] S | ||
CF | | ||
CF | > X PEOPLE | ||
CF | | ||
CF | Everyone from prince to pauper is represented, though with a | ||
CF | considerably higher proportion of the former to the latter. | ||
CF | Unfortunately, not a one of them bears the slightest resemblance to | ||
CF | the slender principle investor and his two stout companions. | ||
CF | | ||
CF | Several people stride into the ballroom. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 76 | ||
CF ] | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | After checking to see that Mrs. Stanford is not in sight, you slip | ||
CF | from the shadows and enter the ballroom. | ||
CF | | ||
CF | Grand Ball Room | ||
CF | A thousand candles in glittering chandeliers and numerous gas lamps of | ||
CF | all shapes and sizes combine to create day out of night in this | ||
CF | stately room. Delicate plaster work traces its way along the buttercup | ||
CF | yellow walls, turning upward at the corners until it spills across the | ||
CF | ceiling where a Midas touch has turned it gold. To the east, next to | ||
CF | the wide doorway leading to the entry, is a magnificent marble | ||
CF | staircase rising up to a balustraded landing. | ||
CF | | ||
CF | At the far end of the room comes the sound of a string quartet and | ||
CF | several flutes. They are in the midst of a long string of waltzes, | ||
CF | much to the delight of those able to find enough floor space to dance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x people" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 77 | ||
CF ] | ||
CF | | ||
CF | > X PEOPLE | ||
CF | | ||
CF | Everyone from prince to pauper is represented, though with a | ||
CF | considerably higher proportion of the former to the latter. | ||
CF | Unfortunately, not a one of them bears the slightest resemblance to | ||
CF | the slender principle investor and his two stout companions. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x staircase" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 77 | ||
CF ] | ||
CF | | ||
CF | > X STAIRCASE | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x quartet" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 78 | ||
CF ] | ||
CF | | ||
CF | > X QUARTET | ||
CF | | ||
CF | Though you can't see the musicians, their music fills the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dancers" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 78 | ||
CF ] | ||
CF | | ||
CF | > X DANCERS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 79 | ||
CF ] | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | | ||
CF | Grand Ball Room | ||
CF | A thousand candles in glittering chandeliers and numerous gas lamps of | ||
CF | all shapes and sizes combine to create day out of night in this | ||
CF | stately room. Delicate plaster work traces its way along the buttercup | ||
CF | yellow walls, turning upward at the corners until it spills across the | ||
CF | ceiling where a Midas touch has turned it gold. To the east, next to | ||
CF | the wide doorway leading to the entry, is a magnificent marble | ||
CF | staircase rising up to a balustraded landing. | ||
CF | | ||
CF | At the far end of the room comes the sound of a string quartet and | ||
CF | several flutes. They are in the midst of a long string of waltzes, | ||
CF | much to the delight of those able to find enough floor space to dance. | ||
CF | | ||
CF | > | Krumar says, "We've got an up now." | |
DavidW says, "I see. I think we have to go up, but that's bound to make us visible." | ||
DavidW says, "I'll try it, though." | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 80 | ||
CF ] | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You attempt to weave your way through the crowd, making little | ||
CF | progress. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 81 | ||
CF ] | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | Making your way through the crowd, you suddenly find yourself face to | ||
CF | face with a maskless Jonathan Rollings dressed as a cavalry officer. | ||
CF | | ||
CF | "Why if it isn't Katherine, from Taming of the Shrew," he says, | ||
CF | fiddling with the points of his mustache as his eyes trace your every | ||
CF | curve. | ||
CF | | ||
CF | > | DavidW says, "oh dear" | |
DavidW says (to ClubFloyd), "talk to rollings" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 82 | ||
CF ] | ||
CF | | ||
CF | > TALK TO ROLLINGS | ||
CF | | ||
CF | "What a surprise, Mr. Rollings, I hadn't realized you were so well | ||
CF | read... or for that matter, could even read at all." | ||
CF | | ||
CF | "Produce your invitation and we can both be surprised. I've heard that | ||
CF | Mrs. Stanford would rather dance with a prospector's mule than have | ||
CF | you set foot in her house." | ||
CF | | ||
CF | > | MoyTravis asks, "Oh wow we're...that's who we are?" | |
MoyTravis says, "Uh, fuuuun." | ||
DavidW says, "We don't have an invite." | ||
DavidW says (to ClubFloyd), "talk to rollings" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 83 | ||
CF ] | ||
CF | | ||
CF | > TALK TO ROLLINGS | ||
CF | | ||
CF | You consider lecturing him on the evils of over indulgence, but decide | ||
CF | it probably would do little good, and only encourage him to stay here | ||
CF | that much longer. | ||
CF | | ||
CF | Jonathan takes a long drink from his glass, wiping his mouth with the | ||
CF | back of his gloved hand. His eyes travel up and down you in a way that | ||
CF | makes your skin crawl. | ||
CF | | ||
CF | > | Krumar exclaims, "Cover is blown! Retreat!" | |
DavidW says (to ClubFloyd), "ne" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 84 | ||
CF ] | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | You try to maneuver toward the northeast, but the crowd stands fast, | ||
CF | blocking your way. | ||
CF | | ||
CF | "Why look," Jonathan says, taking a step closer to you. "Isn't that | ||
CF | Mrs. Stanford right over there? Let's go pay our respects, shall we?" | ||
CF | | ||
CF | At first you think him jesting, then you see the tips of her elaborate | ||
CF | costume and realize with horror that he is telling the truth. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 85 | ||
CF ] | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You try to maneuver toward the stairs, but the crowd stands fast, | ||
CF | blocking your way. | ||
CF | | ||
CF | With each passing moment, Mrs. Stanford gets closer... and so does | ||
CF | Jonathan. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 86 | ||
CF ] | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You try to maneuver toward the east, but the crowd stands fast, | ||
CF | blocking your way. | ||
CF | | ||
CF | "Why, there you are, Juliet," says the highwayman, his voice husky and | ||
CF | low. With one hand resting lightly on his rapier's hilt, he steps | ||
CF | between you and Jonathan and stares down at the younger man. | ||
CF | | ||
CF | Jonathan moves his hand toward his own saber, then seems to think | ||
CF | better of it. "We aren't finished, Amelia. You can bet on that." He | ||
CF | downs the rest of his drink then pushes his way through the crowd. | ||
CF | | ||
CF | > | DavidW says, "Highwayman to the rescue. Again." | |
MoyTravis says, "I like how scripted this game is but also...it doesn't really seem to need to be a parser game." | ||
Krumar says, "I think the only puzzle we "solved" was putting on that coat and hat." | ||
DavidW says (to Moy), "yeah, parser may not have been the best fit in retrospect. But choice-based wasn't acceptable back then." | ||
MoyTravis says, "It's definitely, uh, cutscene-heavy and world model light." | ||
MoyTravis says, "Wait how old is this." | ||
DavidW says (to ClubFloyd), "version" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 86 | ||
CF ] | ||
CF | | ||
CF | > VERSION | ||
CF | | ||
CF | Masquerade | ||
CF | Copyright (c) 2000 by Kathleen M. Fischer | ||
CF | Release 4 / Serial number 010122 / Inform v6.21 Library 6/10 | ||
CF | Standard interpreter 1.0 (6b) / Library serial number 991113 | ||
CF | | ||
CF | > | Knight_Otu says, "2000." | |
MoyTravis says, "good lord" | ||
DavidW says, "It's 22 years old." | ||
MoyTravis says, "Well I don't even know if Twine, like, existed back then, so, sure, haha." | ||
Krumar says, "This game is older than Simon." | ||
Knight_Otu says, "This game can drink just about anywhere." | ||
DavidW says, "Pretty much, yeah" | ||
Krumar says, "I was trying to keep notes on places and characters but I don't think that will be important." | ||
DavidW says (to ClubFloyd), "talk to highwayman" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 87 | ||
CF ] | ||
CF | | ||
CF | > TALK TO HIGHWAYMAN | ||
CF | | ||
CF | "Thank you, sir," you smile with relief. "I am truly in your debt." | ||
CF | | ||
CF | The highwayman regards you for a moment. "Then perhaps you would repay | ||
CF | me with a dance?" | ||
CF | | ||
CF | > | Jacqueline says, "Twine started in 2009" | |
DavidW says (to ClubFloyd), "g" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 88 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You consider the highwayman's offer, unsure whether to say yes or no. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 89 | ||
CF ] | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | "I would love to, but I'm afraid there isn't an inch of space here." | ||
CF | | ||
CF | He just smiles, motioning for you to follow him as he starts toward | ||
CF | the staircase to the northeast, parting the crowd with an ease that | ||
CF | you envy. | ||
CF | | ||
CF | > | Jade says, "me also" | |
DavidW says (to ClubFloyd), "ne" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 90 | ||
CF ] | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | A few steps later you are brought up short by the sight of Mrs. | ||
CF | Stanford heading straight toward you from the western end of the room. | ||
CF | | ||
CF | > | MoyTravis asks, "Evade, if the game lets us?" | |
DavidW says (to ClubFloyd), "u" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 91 | ||
CF ] | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You frantically search for an opening in the crowd to the northeast, | ||
CF | but come up empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Grand Ball Room NE Up Score: 5 | ||
CF ] * E Moves: 92 | ||
CF ] | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | As you frantically begin to make your way through the crowd, you spy | ||
CF | three Musketeers - one slender, the other two stout - hurry across the | ||
CF | entry hall and disappear into the parlor. | ||
CF | | ||
CF | > | DavidW says, "oh no" | |
Krumar says, "Score" | ||
DavidW says, "I guess this KATe has to chase those MOUSEketeers" | ||
Jacqueline says, "heh" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 93 | ||
CF ] S | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | It seems that everyone you meet is intentionally getting in your way | ||
CF | as you attempt to make your way through the crowd. Every so often you | ||
CF | go up on your toes to check your position, finding all too often that | ||
CF | you have merely moved to the left or right and are really no closer to | ||
CF | the door than the last time you looked. Finally, after what seems like | ||
CF | forever, you escape from the ballroom. | ||
CF | | ||
CF | Stanford Entry Hall | ||
CF | Mrs. Stanford insisted her mansion be the finest in town, and spared | ||
CF | no expense in its construction. From the elaborate chandeliers hanging | ||
CF | from high gilded ceilings, to the imported Italian marble columns and | ||
CF | flooring, everything has been selected for one purpose only: to | ||
CF | impress. And impress it does, at the expense of any modicum of comfort | ||
CF | or utility. | ||
CF | | ||
CF | To the west, you can hear the sounds of the waltz being played in the | ||
CF | grand ballroom, while the occasional sound of laughter can be heard | ||
CF | from the parlor to the east. Everywhere there are people, people in | ||
CF | all sorts of costumes, crushed together in spaces designed for half | ||
CF | the number than are actually there. | ||
CF | | ||
CF | You quickly slip back into the shadows, hoping Mrs. Stanford fails to | ||
CF | notice you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Parlor N Score: 6 | ||
CF ] W * Moves: 94 | ||
CF ] | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | With some trepidation, you leave the shelter of the pillar. | ||
CF | | ||
CF | Parlor | ||
CF | The room is the height of fashion, with dark mahogany paneling and | ||
CF | overstuffed rosewood furniture sporting so many carvings of claws and | ||
CF | feathers as to seem nearly alive. Heavy plum velvet drapes every | ||
CF | possible surface, and then is further twisted, tied and tasseled to | ||
CF | everything else. To the west, next to a black marble fireplace, a wide | ||
CF | doorway leads out to the entry. Though a narrower opening to the north | ||
CF | is the gaming room. | ||
CF | | ||
CF | Guests come and go freely here, seeking out one of the few available | ||
CF | seats, or searching fruitlessly for refreshments. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x musketeers" | ||
CF ] Parlor N Score: 6 | ||
CF ] W * Moves: 94 | ||
CF ] | ||
CF | | ||
CF | > X MUSKETEERS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 95 | ||
CF ] S | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Game Room | ||
CF | Dusty heads of long dead animals and green billiard tables mark this | ||
CF | room as a man's domain. Amidst cabinets of crystal decanters and | ||
CF | hunting rifles, small tables have been brought in to play host to | ||
CF | heated games of cards and bickering old men who squabble over the fate | ||
CF | of a few checkers or the roll of the dice. There is a fireplace in the | ||
CF | rear of the room, and a doorway to the south leading back to the | ||
CF | parlor. | ||
CF | | ||
CF | You see your uncle sitting alone at a table, his head buried in his | ||
CF | hands, slowly rocking back and forth. | ||
CF | | ||
CF | You see some old men here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x musketeers" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 95 | ||
CF ] S | ||
CF | | ||
CF | > X MUSKETEERS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x investors" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 95 | ||
CF ] S | ||
CF | | ||
CF | > X INVESTORS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Parlor N Score: 6 | ||
CF ] W * Moves: 96 | ||
CF ] | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Parlor | ||
CF | The room is the height of fashion, with dark mahogany paneling and | ||
CF | overstuffed rosewood furniture sporting so many carvings of claws and | ||
CF | feathers as to seem nearly alive. Heavy plum velvet drapes every | ||
CF | possible surface, and then is further twisted, tied and tasseled to | ||
CF | everything else. To the west, next to a black marble fireplace, a wide | ||
CF | doorway leads out to the entry. Though a narrower opening to the north | ||
CF | is the gaming room. | ||
CF | | ||
CF | Guests come and go freely here, seeking out one of the few available | ||
CF | seats, or searching fruitlessly for refreshments. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x investors" | ||
CF ] Parlor N Score: 6 | ||
CF ] W * Moves: 96 | ||
CF ] | ||
CF | | ||
CF | > X INVESTORS | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 97 | ||
CF ] S | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Stanford Entry Hall | ||
CF | Mrs. Stanford insisted her mansion be the finest in town, and spared | ||
CF | no expense in its construction. From the elaborate chandeliers hanging | ||
CF | from high gilded ceilings, to the imported Italian marble columns and | ||
CF | flooring, everything has been selected for one purpose only: to | ||
CF | impress. And impress it does, at the expense of any modicum of comfort | ||
CF | or utility. | ||
CF | | ||
CF | To the west, you can hear the sounds of the waltz being played in the | ||
CF | grand ballroom, while the occasional sound of laughter can be heard | ||
CF | from the parlor to the east. Everywhere there are people, people in | ||
CF | all sorts of costumes, crushed together in spaces designed for half | ||
CF | the number than are actually there. | ||
CF | | ||
CF | A lady strides into the ballroom. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 98 | ||
CF ] S | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You glance toward the door, wishing you could leave, knowing you | ||
CF | cannot. | ||
CF | | ||
CF | > | DavidW says, "LE SIGH" | |
DavidW asks, "Back into the ballroom?" | ||
Jacqueline says (to ClubFloyd), "x lady" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 98 | ||
CF ] S | ||
CF | | ||
CF | > X LADY | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | Knight_Otu says, "I guess." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 99 | ||
CF ] S | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Glancing toward the ballroom, you see Mrs. Stanford standing near the | ||
CF | entrance. | ||
CF | | ||
CF | A gentleman saunters out of the entry hall. | ||
CF | | ||
CF | > | Krumar says, "Go for it." | |
DavidW says (to ClubFloyd), "x standford" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 99 | ||
CF ] S | ||
CF | | ||
CF | > X STANDFORD | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stanford" | ||
CF ] Stanford Entry Hall Score: 6 | ||
CF ] W * E Moves: 100 | ||
CF ] S | ||
CF | | ||
CF | > X STANFORD | ||
CF | | ||
CF | Mrs. Stanford is costumed as Queen Elizabeth, complete with a ruff and | ||
CF | a skirt so wide that it makes you wonder how she fits through | ||
CF | doorways. | ||
CF | | ||
CF | > | DavidW asks, "Maybe talk to uncle now?" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Parlor N Score: 6 | ||
CF ] W * Moves: 101 | ||
CF ] | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | With some trepidation, you leave the shelter of the pillar. | ||
CF | | ||
CF | Parlor | ||
CF | The room is the height of fashion, with dark mahogany paneling and | ||
CF | overstuffed rosewood furniture sporting so many carvings of claws and | ||
CF | feathers as to seem nearly alive. Heavy plum velvet drapes every | ||
CF | possible surface, and then is further twisted, tied and tasseled to | ||
CF | everything else. To the west, next to a black marble fireplace, a wide | ||
CF | doorway leads out to the entry. Though a narrower opening to the north | ||
CF | is the gaming room. | ||
CF | | ||
CF | Guests come and go freely here, seeking out one of the few available | ||
CF | seats, or searching fruitlessly for refreshments. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 102 | ||
CF ] S | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Game Room | ||
CF | Dusty heads of long dead animals and green billiard tables mark this | ||
CF | room as a man's domain. Amidst cabinets of crystal decanters and | ||
CF | hunting rifles, small tables have been brought in to play host to | ||
CF | heated games of cards and bickering old men who squabble over the fate | ||
CF | of a few checkers or the roll of the dice. There is a fireplace in the | ||
CF | rear of the room, and a doorway to the south leading back to the | ||
CF | parlor. | ||
CF | | ||
CF | You see your uncle sitting alone at a table, his head buried in his | ||
CF | hands, slowly rocking back and forth. | ||
CF | | ||
CF | You see some old men here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to uncle" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 103 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO UNCLE | ||
CF | | ||
CF | "Uncle?" | ||
CF | | ||
CF | Your uncle looks up, his face pale and drawn. "I... I'm sorry, Amy. | ||
CF | I..." His brows furrow and he buries his face back in his hands. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 104 | ||
CF ] S | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | Seeing your uncle this way sends your heart pounding in your chest. | ||
CF | "Uncle, what happened?" | ||
CF | | ||
CF | "What?" He seems stunned, his eyes fixed on his shaking hands. "I had | ||
CF | it. The hand of a lifetime, right here." He stares at his fingers. "I | ||
CF | just couldn't just let it pass." He looks up at you. "We would have | ||
CF | been rich, girl. Rich. And for once you would have been proud of me." | ||
CF | A tear slides down his cheek. | ||
CF | | ||
CF | "Why if it isn't the lovely Miss Amelia," says Mr. Rollings, slamming | ||
CF | a fresh drink down on the table. "I bet you can't imagine what I have | ||
CF | right here." He waves a scrap of paper in front of your nose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x paper" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 105 | ||
CF ] S | ||
CF | | ||
CF | > X PAPER | ||
CF | | ||
CF | It is an IOU, with $165,000 printed across it, and it is signed with | ||
CF | your uncle's scrawling signature. | ||
CF | | ||
CF | "Ah... and it gets better still, for look what he used to cover it | ||
CF | with." Jonathan tucks the IOU in one pocket, then pulls a familiar | ||
CF | looking legal document out of another. | ||
CF | | ||
CF | > | Knight_Otu says, "Uncle..." | |
DavidW says, "Gambled away our inheritence, I assume" | ||
DavidW says (to ClubFloyd), "x document" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 106 | ||
CF ] S | ||
CF | | ||
CF | > X DOCUMENT | ||
CF | | ||
CF | No... no, no, no... please let it not be. But all the wishing in the | ||
CF | world doesn't change the words emblazoned across the front. Jonathan | ||
CF | is holding the deed to your factory, the very same deed you insisted | ||
CF | your uncle have with him this night in case the investors requested to | ||
CF | see it. | ||
CF | | ||
CF | > | Krumar says, "That is a ton of money back then." | |
DavidW says (to ClubFloyd), "talk to rollings" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 107 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO ROLLINGS | ||
CF | | ||
CF | You stand there with your mouth open, feeling as dazed as your uncle | ||
CF | looks. | ||
CF | | ||
CF | Jonathan rolls the points of his mustache even tighter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to uncle" | ||
CF ] Game Room Score: 6 | ||
CF ] * Moves: 108 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO UNCLE | ||
CF | | ||
CF | You just stare at your uncle, afraid of what might come out should you | ||
CF | actually speak. | ||
CF | | ||
CF | Jonathan rolls the points of his mustache even tighter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take document" | ||
CF ] Game Room Score: 7 | ||
CF ] * Moves: 109 | ||
CF ] S | ||
CF | | ||
CF | > TAKE DOCUMENT | ||
CF | | ||
CF | "Ah ah ah," chides Jonathan, snapping the deed out of reach and | ||
CF | thrusting it deep into his pocket. "I've already had an offer of | ||
CF | $500,000 for it from those lovely investors of yours, and they promise | ||
CF | payment by noon tomorrow. Unless, of course, you can pay off your debt | ||
CF | by then." He laughs maliciously. "Tragic. Simply tragic. Gambling is | ||
CF | such a risky endeavor." He downs his drink in a swallow, replacing the | ||
CF | empty glass back on the table before sauntering out of the room. | ||
CF | | ||
CF | > | DavidW says, "So we need $165,000 overnight to get our factory back." | |
Krumar says, "Wow, I'm mad at Uncle Sean now." | ||
DavidW says (to ClubFloyd), "talk to uncle" | ||
CF ] Game Room Score: 7 | ||
CF ] * Moves: 110 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO UNCLE | ||
CF | | ||
CF | You just stare at your uncle, afraid of what might come out should you | ||
CF | actually speak. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Game Room Score: 7 | ||
CF ] * Moves: 111 | ||
CF ] S | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | | ||
CF | Game Room | ||
CF | Dusty heads of long dead animals and green billiard tables mark this | ||
CF | room as a man's domain. Amidst cabinets of crystal decanters and | ||
CF | hunting rifles, small tables have been brought in to play host to | ||
CF | heated games of cards and bickering old men who squabble over the fate | ||
CF | of a few checkers or the roll of the dice. There is a fireplace in the | ||
CF | rear of the room, and a doorway to the south leading back to the | ||
CF | parlor. | ||
CF | | ||
CF | You see your uncle sitting alone at a table, his head buried in his | ||
CF | hands, slowly rocking back and forth. | ||
CF | | ||
CF | You see some old men here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x glass" | ||
CF ] Game Room Score: 7 | ||
CF ] * Moves: 112 | ||
CF ] S | ||
CF | | ||
CF | > X GLASS | ||
CF | | ||
CF | The glass is empty. | ||
CF | | ||
CF | > | MoyTravis says, "Welp." | |
DavidW says (to ClubFloyd), "take it" | ||
CF ] Game Room Score: 7 | ||
CF ] * Moves: 113 | ||
CF ] S | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | You cringe at thought of even touching it. | ||
CF | | ||
CF | > | Jacqueline asks, "So, what's next? Murder our uncle?" | |
Krumar says, "Cut him in half." | ||
DavidW says, "I don't think that sort of money is in 'im." | ||
Jacqueline says, "heh" | ||
Jacqueline says, "No. He is not a golden goose, that's for damn sure." | ||
Krumar says, "I say back to the ballroom to find the Highwayman." | ||
DavidW asks, "We need a treasure or a rich dead relative or a wealthy benefactor or ... do we steal the deed?" | ||
Knight_Otu says, "And then team up to rob this place." | ||
DavidW asks, "And burn the IOU?" | ||
DavidW says, "Actually, burning the IOU is probably our best option." | ||
Krumar says, "We would have to kill the old men witnesses." | ||
DavidW says, "oh, like they saw anything" | ||
Jacqueline says, "Maybe there's something wholesome we can do." | ||
MoyTravis exclaims, "Murder is the best solution!" | ||
DavidW says, "Love to hear it." | ||
Knight_Otu says, ">BECOME SUPERVILLAIN" | ||
Jacqueline says, "Oh, okay." | ||
DavidW says, "to Jacqueline" | ||
Krumar says, "I think murder is all we are good at." | ||
DavidW says, "I want to hear the wholesome option." | ||
Krumar says, "I think the wholesome option is with the Englishman." | ||
Knight_Otu says, "Probably." | ||
Jade says, "I don't thonk game let us murder" | ||
DavidW asks, "Like, is there a pie-eating contest where a zillion dollars is the grand prize?" | ||
Jade says, "* think" | ||
DavidW says, "anyway, the money isn't here." | ||
Jacqueline says, "I have no wholesome options and have avoided bringing up the idea that we could sell our body." | ||
Jacqueline says, "Things seem pretty desperate." | ||
Krumar says, "I feel tempted to sell the uncle." | ||
Jacqueline says, "But maybe we can use ... hahaha YES" | ||
DavidW says, "Even at a $1000 per dance, that's a lot of dances." | ||
Jacqueline says (to DW), "True" | ||
Jade says, "procceed" | ||
Jacqueline says, "But I have faith that a smart girl like us can use our brain to get out of this on the up-and-up" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Parlor N Score: 7 | ||
CF ] W * Moves: 114 | ||
CF ] | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Parlor | ||
CF | The room is the height of fashion, with dark mahogany paneling and | ||
CF | overstuffed rosewood furniture sporting so many carvings of claws and | ||
CF | feathers as to seem nearly alive. Heavy plum velvet drapes every | ||
CF | possible surface, and then is further twisted, tied and tasseled to | ||
CF | everything else. To the west, next to a black marble fireplace, a wide | ||
CF | doorway leads out to the entry. Though a narrower opening to the north | ||
CF | is the gaming room. | ||
CF | | ||
CF | Guests come and go freely here, seeking out one of the few available | ||
CF | seats, or searching fruitlessly for refreshments. | ||
CF | | ||
CF | Jonathan Rollings heads into the Entry Hall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 115 | ||
CF ] S | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Stanford Entry Hall | ||
CF | Mrs. Stanford insisted her mansion be the finest in town, and spared | ||
CF | no expense in its construction. From the elaborate chandeliers hanging | ||
CF | from high gilded ceilings, to the imported Italian marble columns and | ||
CF | flooring, everything has been selected for one purpose only: to | ||
CF | impress. And impress it does, at the expense of any modicum of comfort | ||
CF | or utility. | ||
CF | | ||
CF | To the west, you can hear the sounds of the waltz being played in the | ||
CF | grand ballroom, while the occasional sound of laughter can be heard | ||
CF | from the parlor to the east. Everywhere there are people, people in | ||
CF | all sorts of costumes, crushed together in spaces designed for half | ||
CF | the number than are actually there. | ||
CF | | ||
CF | You see Jonathan Rollings standing near the entrance to the ballroom, | ||
CF | looking very pleased with himself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take iou" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 115 | ||
CF ] S | ||
CF | | ||
CF | > TAKE IOU | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rollings" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 116 | ||
CF ] S | ||
CF | | ||
CF | > X ROLLINGS | ||
CF | | ||
CF | If you didn't know him better, you would say he looked dashing. | ||
CF | Fortunately, you know him better, and can see him for the drunken | ||
CF | rogue that he is. | ||
CF | | ||
CF | Jonathan looks exceedingly smug. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take document" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 116 | ||
CF ] S | ||
CF | | ||
CF | > TAKE DOCUMENT | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to rollings" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 117 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO ROLLINGS | ||
CF | | ||
CF | You take a deep breath and swallow your pride. "A few days, | ||
CF | Jonathan... I know I can get the money." | ||
CF | | ||
CF | He laughs, a cruel sound that hurts more than any words could. "Why if | ||
CF | it isn't sweet Katherine. Have you come back for our dance?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x highwayman" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 117 | ||
CF ] S | ||
CF | | ||
CF | > X HIGHWAYMAN | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 118 | ||
CF ] S | ||
CF | | ||
CF | > NO | ||
CF | | ||
CF | You suddenly find you are talking to yourself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to rollings" | ||
CF ] Stanford Entry Hall Score: 7 | ||
CF ] W * E Moves: 119 | ||
CF ] S | ||
CF | | ||
CF | > TALK TO ROLLINGS | ||
CF | | ||
CF | You struggle to keep your temper in place and avoid his lecherous | ||
CF | gaze. "I can get..." | ||
CF | | ||
CF | "Ah ah ah... first, we dance." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dance" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 120 | ||
CF ] | ||
CF | | ||
CF | > DANCE | ||
CF | | ||
CF | You repress a shudder and slide your arm in his, allowing yourself to | ||
CF | be led into the ballroom. | ||
CF | | ||
CF | Grand Ball Room | ||
CF | A thousand candles in glittering chandeliers and numerous gas lamps of | ||
CF | all shapes and sizes combine to create day out of night in this | ||
CF | stately room. Delicate plaster work traces its way along the buttercup | ||
CF | yellow walls, turning upward at the corners until it spills across the | ||
CF | ceiling where a Midas touch has turned it gold. To the east, next to | ||
CF | the wide doorway leading to the entry, is a magnificent marble | ||
CF | staircase rising up to a balustraded landing. | ||
CF | | ||
CF | At the far end of the room comes the sound of a string quartet and | ||
CF | several flutes. They are in the midst of a long string of waltzes, | ||
CF | much to the delight of those able to find enough floor space to dance. | ||
CF | | ||
CF | The crowd has thinned slightly, and Jonathan soon locates an open spot | ||
CF | on the dance floor. Turning you toward him, he grasps you firmly about | ||
CF | the waist and hand, and as the band strikes up the next waltz, he | ||
CF | sweeps you across the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dance" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 121 | ||
CF ] | ||
CF | | ||
CF | > DANCE | ||
CF | | ||
CF | You struggle to keep up, wishing you could free yourself from | ||
CF | Jonathan's crushing grasp. | ||
CF | | ||
CF | Jonathan pulls you closer, and you try as best you can to ignore the | ||
CF | smell of liquor on his breath. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 122 | ||
CF ] | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | You try to slow down, to catch your breath, but Jonathan pulls you | ||
CF | along relentlessly. | ||
CF | | ||
CF | Jonathan roughly spins you about. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search jonathan" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 123 | ||
CF ] | ||
CF | | ||
CF | > SEARCH JONATHAN | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | Your stomach growls uneasily as your head begins to spin. | ||
CF | | ||
CF | > | Krumar says, "ahahaha" | |
DavidW says, "oh dear" | ||
DavidW asks, "could we be that retch--ed?" | ||
Krumar says, "It's like you just pickpocketed him on the dance floor." | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 124 | ||
CF ] | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | You try to slow down, to catch your breath, but Jonathan pulls you | ||
CF | along relentlessly. | ||
CF | | ||
CF | Jonathan's nails dig into your hand as he pulls you around. | ||
CF | | ||
CF | > | Jade says, "step on his foot" | |
DavidW says (to ClubFloyd), "step on his foot" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 124 | ||
CF ] | ||
CF | | ||
CF | > STEP ON HIS FOOT | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "vomit" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 124 | ||
CF ] | ||
CF | | ||
CF | > VOMIT | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 125 | ||
CF ] | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You wish you could take to the air and fly away, but you can't. | ||
CF | | ||
CF | Jonathan's thumb strokes your waist. | ||
CF | | ||
CF | > | Jacqueline says, "ew" | |
Jacqueline says, "(That was about him stroking our wrist... worse than trying to vomit)" | ||
DavidW says (to ClubFloyd), "hit foot" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 125 | ||
CF ] | ||
CF | | ||
CF | > HIT FOOT | ||
CF | | ||
CF | You look around but are unable to find that which you seek. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Jonathan" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 126 | ||
CF ] | ||
CF | | ||
CF | > TALK TO JONATHAN | ||
CF | | ||
CF | "Just a few days, Jonathan, maybe a week," you lie. "I know I can get | ||
CF | the money." | ||
CF | | ||
CF | "Where would you get that kind of money?" he sneers, pulling you | ||
CF | around so fast you nearly fly off your feet. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "g" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 127 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "My inheritance..." | ||
CF | | ||
CF | He shakes his head, sweeping you around once again. "Sorry, darling, | ||
CF | but I know all about that, remember? All that lovely money, locked up | ||
CF | tight until your wedding day." He spins you all the way around. "And | ||
CF | not a suitor in sight." | ||
CF | | ||
CF | He's right, and you know it, but as he spins you around yet again you | ||
CF | still find yourself looking... looking... seeing only the highwayman, | ||
CF | arms spread wide on the banister, staring down at you from the landing | ||
CF | above. | ||
CF | | ||
CF | > | Jacqueline says, "The highwayman..." | |
DavidW says (to ClubFloyd), "g" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 128 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You struggle to think of something to say that will change his mind, | ||
CF | but fail. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "g" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 129 | ||
CF ] | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You struggle to think of something to say that will change his mind, | ||
CF | but fail. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x highwayman" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 130 | ||
CF ] | ||
CF | | ||
CF | > X HIGHWAYMAN | ||
CF | | ||
CF | As Jonathan swings you around the floor, you look up toward the | ||
CF | landing, catching a glimpse of the highwayman as he stares down at the | ||
CF | crowd below. | ||
CF | | ||
CF | "Quite ironic, isn't it, that the one thing you could have used to | ||
CF | raise the money with is the one thing that I have in my possession." | ||
CF | He pats his pocket containing the deed. "Of course, I might still be | ||
CF | persuaded to forget the incident ever occurred... if you marry me." He | ||
CF | pulls you around again and again, and the room starts to spin with | ||
CF | you. "Last chance, my dear. I won't offer again. Will you marry me?" | ||
CF | | ||
CF | > | Knight_Otu says, "Ugh." | |
DavidW says, "I say NO" | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf17" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 130 | ||
CF ] | ||
CF | Ok. | ||
CF | | ||
CF | > | Krumar says, "Very romantic proposal." | |
Jacqueline says (to ClubFloyd), "yes" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 131 | ||
CF ] | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | "Yes," you whisper. | ||
CF | | ||
CF | Jonathan Rollings smiles triumphantly, pulling you close for a kiss. | ||
CF | As the suffocating stench of liquor and bad cigars fills the air, it | ||
CF | is all you can do to keep from retching. At the last moment, you turn | ||
CF | your head aside, sending his lips against the side of your cheek. | ||
CF | | ||
CF | "I'll expect better than that in the future," he growls, releasing | ||
CF | your hand abruptly and stalking away, leaving you feeling dazed and | ||
CF | disoriented as the room slowly begins to spin around you. | ||
CF | | ||
CF | > | MoyTravis says, "This is why murder is always the best solution." | |
Jacqueline says (to ClubFloyd), "talk to highwayman" | ||
CF ] Grand Ball Room NE Up Score: 7 | ||
CF ] * E Moves: 132 | ||
CF ] | ||
CF | | ||
CF | > TALK TO HIGHWAYMAN | ||
CF | | ||
CF | After a moment's thought, you realize the highwayman is too far away. | ||
CF | | ||
CF | Faces, masked and ugly, seem to stare at you from all directions as | ||
CF | the room continues to spin about you. | ||
CF | | ||
CF | > | Jacqueline asks, "How do we get to him? Up?" | |
DavidW says, "I dunno." | ||
Jacqueline says, "Gonna try up" | ||
Jacqueline says (to ClubFloyd), "u" | ||
CF ] Landing Score: 8 | ||
CF ] W * E Moves: 133 | ||
CF ] S Down | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Suddenly, up ahead, you see the staircase and the quiet darkness that | ||
CF | waits up above. Pride takes over, forcing your back up straight as you | ||
CF | slowly ascend to the landing. | ||
CF | | ||
CF | Landing | ||
CF | The dimly lit landing runs the full width of the ballroom and is | ||
CF | comfortably contained by a heavy balustrade. Tall pillars continue the | ||
CF | theme of grandeur from below, though the menagerie of ancient | ||
CF | gargoyles staring out from shallow alcoves along the back wall creates | ||
CF | a decidedly less cheerful atmosphere. To the south are the stairs down | ||
CF | to the ballroom, while to the west is a French door leading outside. A | ||
CF | dark corridor heads off to the east, no doubt to the Stanford's | ||
CF | private quarters. | ||
CF | | ||
CF | Ethan is leaning against the balustrade, his expression unreadable. As | ||
CF | you step onto the landing, he lets his highwayman mask fall to the | ||
CF | floor, joining the cape and plumed hat just recently shed. | ||
CF | | ||
CF | "Hello, Amelia," he says softly, barely audible over the sounds of the | ||
CF | waltz drifting up from below. | ||
CF | | ||
CF | > | DavidW says, "I didn't want to say yes." | |
Jacqueline says, "I saved" | ||
Jacqueline says, "I didn't want to say it either" | ||
Knight_Otu says, "Not while we're dancing with Ugho McBlackmail." | ||
Jacqueline says, "But it's good to keep options open" | ||
Jacqueline says (to ClubFloyd), "talk to Ethan" | ||
CF ] Landing Score: 8 | ||
CF ] W * E Moves: 134 | ||
CF ] S Down | ||
CF | | ||
CF | > TALK TO ETHAN | ||
CF | | ||
CF | You glance around the landing. "We seem to be alone." | ||
CF | | ||
CF | "Quite alone," he says quietly, taking a sip of champagne. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Ethan" | ||
CF ] Landing Score: 8 | ||
CF ] W * E Moves: 135 | ||
CF ] S Down | ||
CF | | ||
CF | > TALK TO ETHAN | ||
CF | | ||
CF | Staring into Ethan's eyes, you suddenly find yourself at a loss for | ||
CF | words as your body gently sways to the rhythmic sounds of the waltz. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Ethan" | ||
CF ] Landing Score: 8 | ||
CF ] W * E Moves: 136 | ||
CF ] S Down | ||
CF | | ||
CF | > TALK TO ETHAN | ||
CF | | ||
CF | Staring into Ethan's eyes, you suddenly find yourself at a loss for | ||
CF | words as your body gently sways to the rhythmic sounds of the waltz. | ||
CF | | ||
CF | > | Jacqueline says, "hm" | |
DavidW says, "KISS HIM" | ||
Jacqueline says, "My, sir. How forward." | ||
MoyTravis says, "It seems we are still in shock." | ||
Jacqueline exclaims, "But sure!" | ||
Jacqueline says (to ClubFloyd), "kiss Ethan" | ||
CF ] Landing Score: 8 | ||
CF ] W * E Moves: 137 | ||
CF ] S Down | ||
CF | | ||
CF | > KISS ETHAN | ||
CF | | ||
CF | You lick your lips uncertainly. | ||
CF | | ||
CF | > | MoyTravis says, "Ha." | |
Jacqueline says, "hahaha" | ||
Knight_Otu says, "Dance, maybe." | ||
Jacqueline says (to ClubFloyd), "dance with Ethan" | ||
CF ] Landing Score: 9 | ||
CF ] W * E Moves: 138 | ||
CF ] S Down | ||
CF | | ||
CF | > DANCE WITH ETHAN | ||
CF | | ||
CF | Gathering your wits about you, you cross slowly toward the center of | ||
CF | the landing. | ||
CF | | ||
CF | "Is it too late for that dance?" you ask uncertainly. | ||
CF | | ||
CF | Ethan arches an eyebrow, then slowly sets his glass of champagne down | ||
CF | on the floor. His eyes never leaving yours, he takes your hand up in | ||
CF | his and rests his other hand lightly at your waist. As the strains of | ||
CF | the waltz float up from below, he leads you into the dance around the | ||
CF | empty landing. Fluid, powerful, gentle, he's a marvelous dancer, and | ||
CF | as he pulls you ever closer, you tip your head up to keep his gaze. | ||
CF | Around and around you go, with Ethan's head bending ever downward | ||
CF | until his lips brush gently across yours. | ||
CF | | ||
CF | You abruptly break away. What are you thinking? Should Jonathan find | ||
CF | out... | ||
CF | | ||
CF | "Amelia?" | ||
CF | | ||
CF | > | Jade says, "mmmm" | |
MoyTravis says, "Now I'm wondering if the game forces you to agree." | ||
Jacqueline says (to ClubFloyd), "talk to Ethan" | ||
CF ] Landing Score: 9 | ||
CF ] W * E Moves: 139 | ||
CF ] S Down | ||
CF | | ||
CF | > TALK TO ETHAN | ||
CF | | ||
CF | "I... I've decided to marry," you say lightly, staring down at your | ||
CF | trembling hands, still warm from his touch. You quickly fold them | ||
CF | together and look away. | ||
CF | | ||
CF | Silence. And in that awful silence you feel your cheeks begin to burn. | ||
CF | "I am flattered," he finally says. "Although it is rushing things a | ||
CF | bit, and I would have preferred to have had first crack at making the | ||
CF | offer. However, I accept." | ||
CF | | ||
CF | > | Jacqueline says, "hahahaha" | |
Jacqueline says, "I LOVE IT" | ||
MoyTravis exclaims, "drama!!!" | ||
Jacqueline says (to ClubFloyd), "g" | ||
CF ] Landing Score: 9 | ||
CF ] W * E Moves: 140 | ||
CF ] S Down | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "My life may be just a source of minor amusement for you," you snap, | ||
CF | heading toward the stairs. "But it is all too real for me, and I would | ||
CF | thank you to not belittle it." | ||
CF | | ||
CF | "Amelia, wait." Ethan catches your hand lightly in his. "Please stay." | ||
CF | | ||
CF | "Well, well. Isn't this romantic," says Jonathan from the top of the | ||
CF | stairs. He holds up a glass of champagne in a mock toast, downing the | ||
CF | entire contents in a gulp before releasing it, sending it shattering | ||
CF | against the marble floor. "So, it seems you have made other | ||
CF | arrangements after all, Amelia." He takes a sip from the second glass | ||
CF | in his hand. "Then I'll expect you and the money at ten o'clock | ||
CF | tomorrow morning at the Lucky Strike." | ||
CF | | ||
CF | Jonathan starts down the stairs, then looks back toward Ethan. "Oh, by | ||
CF | the way, has Amelia mentioned her unfortunate change of fortune?" Then | ||
CF | he laughs, a high, unnatural sound that sets your nerves on edge as he | ||
CF | swaggers on down the stairs. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "g" | ||
CF ] Landing Score: 9 | ||
CF ] W * E Moves: 140 | ||
CF ] S Down | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "Ethan, I..." | ||
CF | | ||
CF | "You must excuse me, Miss Kelley," Ethan says through clenched teeth. | ||
CF | "I am afraid I have a few things left to attend to before my departure | ||
CF | tomorrow." He bows stiffly, then strides on down the stairs. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** *** *** | Jacqueline says, "gosh" | |
Jacqueline says, "Bastard" | ||
Jacqueline says, "He just wanted us for our money." | ||
Jacqueline says, "Rude" | ||
Krumar asks, "Are we out of this marriage now?" | ||
DavidW says, "I'm still waiting for Simon." | ||
Jacqueline says (to Krumar), "Not sure" | ||
Jade says, "twisty" | ||
Krumar says, "The exceptance was conditional on getting the business back. He's not keeping up his end of the bargin now." | ||
MoyTravis says, "We're out, unless I guess we want back in probably (we don't want back in)" | ||
DavidW says, "someone should push space and see what the next venue is" | ||
Jacqueline says, "I'm afraid" | ||
Jacqueline says, "But sure." | ||
Jacqueline pushes the green 'space' button. | ||
CF ] Lucky Strike Lobby N Score: 9 | ||
CF ] * Moves: 141 | ||
CF ] S | ||
CF | You walk purposefully down the sidewalk, looking neither left nor | ||
CF | right. You don't need to look; you can tell you are being watched from | ||
CF | whispers overheard as you pass by. | ||
CF | | ||
CF | "Poor Amelia..." you hear somebody say. Poor Amelia, indeed. You hurry | ||
CF | on, not caring to hear any more. | ||
CF | | ||
CF | Reaching the Lucky Strike, you force yourself to climb the steps and | ||
CF | push open the door, stopping just inside to let your eyes adjust to | ||
CF | dim light. | ||
CF | | ||
CF | Lucky Strike Lobby | ||
CF | Dark stained oak paneling with well-polished brass knobs and rails | ||
CF | attempt to give this smoky room a dignity it doesn't deserve. Rich | ||
CF | detailing aside, this is the doorstep to depravity, and the less time | ||
CF | you spend here, the better. For those who think otherwise, there is a | ||
CF | plush red sofa against the far wall, positioned directly under a life | ||
CF | sized painting of Ulysses S. Grant. To the south is an oak door | ||
CF | leading outside. To the north is a glass door leading to the main | ||
CF | room. | ||
CF | | ||
CF | Where Simon had been standing just the day before, a new boy is | ||
CF | stationed. You swallow hard, knowing that you are entirely to blame. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Lucky Strike Lobby N Score: 9 | ||
CF ] * Moves: 142 | ||
CF ] S | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You struggle with your emotions, hoping you appear calmer on the | ||
CF | outside than you feel on the inside. | ||
CF | | ||
CF | You are carrying nothing. You are wearing a pair of shoes, a pair of | ||
CF | stockings and a dress. | ||
CF | | ||
CF | > | Jacqueline says, "Press F for Simon." | |
MoyTravis says, "F" | ||
DavidW asks, "okay, not in drag today. I suppose we ask new guy to fetch uncle?" | ||
Knight_Otu says, "That may be an option." | ||
Krumar says, "Or fetch Jonathan." | ||
DavidW says, "Or Elmer or whoever" | ||
Krumar says, "Uncle is broke now, I don't know what he would be doing here." | ||
Jacqueline says, "Besides, he's dead." | ||
DavidW asks, "Uncle is dead?" | ||
Krumar asks, "Who's dead?" | ||
Jacqueline says, "In my fanfic, Amelia has already murdered her uncle." | ||
DavidW says, "oh" | ||
Krumar says, "I though that might be where you were going ;-)" | ||
Jacqueline says, "But sigh, yeah, in this game he's still alive." | ||
Jacqueline smiles at Krumar. | ||
DavidW says, "In my fanfic, everyone has sandwiches with a honey mustard sauce." | ||
Jacqueline says (to ClubFloyd), "Ask doorman to fetch Uncle so we can check him into a Gambling Addiction clinic" | ||
CF ] Lucky Strike Lobby N Score: 9 | ||
CF ] * Moves: 143 | ||
CF ] S | ||
CF | | ||
CF | > ASK DOORMAN TO FETCH UNCLE SO WE CAN CHECK HIM INTO A GAMBLING | ||
CF | ADDICTION CLINIC | ||
CF | | ||
CF | [ Try "TALK TO doorman", abbreviated "T doorman", or just plain "T" if | ||
CF | no one else is around. ] | ||
CF | | ||
CF | > | Jacqueline says (to DW), "That's pleasant" | |
Krumar says, "hahaha" | ||
Krumar says, "I guess that is all we can do." | ||
DavidW says, "spill the T" | ||
Jacqueline says (to ClubFloyd), "t doorman" | ||
CF ] Lucky Strike Lobby N Score: 9 | ||
CF ] * Moves: 144 | ||
CF ] S | ||
CF | | ||
CF | > T DOORMAN | ||
CF | | ||
CF | The doorman holds up his hand, stopping you before you even begin. | ||
CF | "The gentleman is waiting for you inside." | ||
CF | | ||
CF | > | Jacqueline says, "The gentleman? Jonathan is no gentleman." | |
DavidW asks, "oh. We can enter now?" | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 145 | ||
CF ] S | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The young man stands aside, making no effort to hide his amusement at | ||
CF | your plight. You raise your head a little higher and stride into the | ||
CF | main room. | ||
CF | | ||
CF | Lucky Strike | ||
CF | More dark stained oak, more brass, more paneling; this room is just a | ||
CF | continuation of the lobby, only dimmer and smokier. Dozens of round | ||
CF | tables fill most of the interior, with a long bar along one side. | ||
CF | Various paintings of bucking horses and slaughtered buffalo fill the | ||
CF | few bits of wall space not covered with antlers and bullhorns. To the | ||
CF | south is a glass door leading to the lobby. To the north, barely | ||
CF | visible through the smoke, is a paneled door to the back alley. | ||
CF | | ||
CF | The main room is empty, with the exception of Jonathan Rollings | ||
CF | sitting at the very same table where he sat just the day before. | ||
CF | Taking a deep breath, you let it out slowly, then force yourself to | ||
CF | approach the table. | ||
CF | | ||
CF | "Hello, Jonathan." | ||
CF | | ||
CF | On the table you see a game of solitaire, the deed to your factory, | ||
CF | and your uncle's IOU. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "t Jonathan" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 146 | ||
CF ] S | ||
CF | | ||
CF | > T JONATHAN | ||
CF | | ||
CF | You clear your throat, still uncertain how best to handle the | ||
CF | situation. | ||
CF | | ||
CF | "Did you bring my money?" Jonathan asks, without looking up from the | ||
CF | cards. | ||
CF | | ||
CF | > | DavidW says, "That solitaire game..." | |
Jacqueline says (to ClubFloyd), "yes" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 147 | ||
CF ] S | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | "Yes," you lie. | ||
CF | | ||
CF | Jonathan looks up sharply, then laughs. "You're bluffing. But I | ||
CF | suppose I might do the same in your position." He turns his attention | ||
CF | back to the cards, flipping a few more onto the rows, overlooking | ||
CF | several obvious plays in the process. | ||
CF | | ||
CF | > | Jacqueline asks, "What about the solitaire game?" | |
Krumar says, "I think Jonathan cheated at card with your uncle." | ||
Knight_Otu says, "Likely." | ||
DavidW says, "I don't know. It's a weird detail." | ||
Jade says, "ok" | ||
Jacqueline says, "It's likely that he cheated, yes." | ||
DavidW says, "Examine the cards. Maybe that is true." | ||
Krumar says, "Yea, he might not be thinking to hard about cards with $165000 that he's waiting for." | ||
MoyTravis says, "Maybe? I mean. Our uncle doesn't seem super on top of it." | ||
Jacqueline says, "Uncle is an addict, but he was quite certaina about his hand" | ||
Jacqueline says (to ClubFloyd), "x cards" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 148 | ||
CF ] S | ||
CF | | ||
CF | > X CARDS | ||
CF | | ||
CF | It appears that Jonathan is losing... badly. | ||
CF | | ||
CF | > | MoyTravis says, "Eeeeeeeeeeeeeeeh that's what a lot of people say" | |
Jacqueline says, "Fair, but plot." | ||
Jacqueline says (to ClubFloyd), "play cards" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 148 | ||
CF ] S | ||
CF | | ||
CF | > PLAY CARDS | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | Krumar says, "I think we should play in for the money.... Yep, thanks." | |
MoyTravis says, "Sure. I'm just saying. From personal experience "but my hand was so good" does not indicate actual gambling, like, skill." | ||
Jacqueline says (to ClubFloyd), "look up jonathan's sleeves" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 148 | ||
CF ] S | ||
CF | | ||
CF | > LOOK UP JONATHAN'S SLEEVES | ||
CF | | ||
CF | What do you want to look up in? | ||
CF | | ||
CF | > | MoyTravis says, "But, genre-wise, yeah, he probably cheated." | |
Jacqueline asks, "Hrm. How to get to there, plotwise?" | ||
Krumar says, "Keep talking to him." | ||
Knight_Otu asks, "GAMBLE?" | ||
DavidW asks, "take cards?" | ||
Krumar says, "Flip table" | ||
Knight_Otu says, "Rage quit" | ||
Jacqueline says (to ClubFloyd), "take cards" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 149 | ||
CF ] S | ||
CF | | ||
CF | > TAKE CARDS | ||
CF | | ||
CF | As your hand approaches the cards, a low growl from Jonathan makes you | ||
CF | think better of it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "flip table" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 149 | ||
CF ] S | ||
CF | | ||
CF | > FLIP TABLE | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "ask jonathan about cards" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 150 | ||
CF ] S | ||
CF | | ||
CF | > ASK JONATHAN ABOUT CARDS | ||
CF | | ||
CF | [ Try "TALK TO Jonathan Rollings", abbreviated "T Jonathan Rollings", | ||
CF | or just plain "T" if no one else is around. ] | ||
CF | | ||
CF | > | Jacqueline says, "no ask/tell" | |
Jacqueline says (to ClubFloyd), "say J'ACCUSE!" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 151 | ||
CF ] S | ||
CF | | ||
CF | > SAY J'ACCUSE! | ||
CF | | ||
CF | [ Try "TALK TO Jonathan Rollings", abbreviated "T Jonathan Rollings", | ||
CF | or just plain "T" if no one else is around. ] | ||
CF | | ||
CF | > | DavidW says, "The initial assessment of railroading seems more accurate now." | |
Knight_Otu says (to ClubFloyd), "search cards" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 152 | ||
CF ] S | ||
CF | | ||
CF | > SEARCH CARDS | ||
CF | | ||
CF | As your hand approaches the cards, a low growl from Jonathan makes you | ||
CF | think better of it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "slap jonathan" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 152 | ||
CF ] S | ||
CF | | ||
CF | > SLAP JONATHAN | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "attack jonathan" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 153 | ||
CF ] S | ||
CF | | ||
CF | > ATTACK JONATHAN | ||
CF | | ||
CF | You frown as unseemly thoughts flit through your head. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "kiss jonathan" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 154 | ||
CF ] S | ||
CF | | ||
CF | > KISS JONATHAN | ||
CF | | ||
CF | You blanch at the thought. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 155 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "I have been mulling this over all night, Jonathan, and I'm sure we | ||
CF | can work something out..." | ||
CF | | ||
CF | "Then you will marry me?" he asks, toying with the edge of the next | ||
CF | card. | ||
CF | | ||
CF | Jonathan drums his fingers impatiently. | ||
CF | | ||
CF | > | Jacqueline looks at everyone else. | |
Knight_Otu says, "I'd rather not." | ||
Krumar says, "Same" | ||
DavidW says, "This feels like an endgame situation, and I think we lose with yes or no." | ||
Jacqueline says, "Agree." | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf18" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 155 | ||
CF ] S | ||
CF | Ok. | ||
CF | | ||
CF | > | MoyTravis says, "Murder." | |
Jacqueline says (to ClubFloyd), "no" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 156 | ||
CF ] S | ||
CF | | ||
CF | > NO | ||
CF | | ||
CF | As you shake your head no, a stack of money is tossed onto the table | ||
CF | from behind you. | ||
CF | | ||
CF | "I'll be taking those," Ethan says, retrieving the deed and IOU from | ||
CF | the center of the table. | ||
CF | | ||
CF | "Whoa, there," Rollings growls, sweeping the cards from the table and | ||
CF | stuffing them into his jacket. "Not so fast." He quickly thumbs | ||
CF | through the stack of bills. "This is only a pittance." | ||
CF | | ||
CF | > | Jacqueline says, "YAY" | |
MoyTravis says, "or, uh" | ||
MoyTravis asks, "highwayman?" | ||
Krumar exclaims, "Hurray!" | ||
Jacqueline says, "Apparently" | ||
Knight_Otu says, "Ethan." | ||
Knight_Otu asks, "Jon-Ethan?" | ||
DavidW says, "cards vanishes" | ||
Jacqueline says, "'sweeping the cards from the table and stuffing them into his jacket' because he is a cheater and the cards are sus" | ||
MoyTravis says, "This is extremely, like, Telenovela." | ||
Krumar says, "Haha, yea it is." | ||
Krumar says, "talk to Ethan" | ||
DavidW says, "I suppose talk to someone" | ||
Jacqueline says (to ClubFloyd), "t Ethan" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 157 | ||
CF ] S | ||
CF | | ||
CF | > T ETHAN | ||
CF | | ||
CF | As you start to speak, Ethan elbows you in the back, snapping your jaw | ||
CF | closed. | ||
CF | | ||
CF | Ethan leans over, whispering something into Jonathan's ear that causes | ||
CF | the younger man's eyes to widen, then narrow to slits as he thumbs | ||
CF | through the bills again. | ||
CF | | ||
CF | "My mistake, Demingshire," Jonathan snarls, shooting you an | ||
CF | ill-tempered look as he snatches the money from the table and heads | ||
CF | out the back door, slamming it shut behind him. | ||
CF | | ||
CF | > | Jacqueline asks, "?" | |
DavidW says, "yeah, Ethan is also sus" | ||
MoyTravis says, "Just press the Go Forward button." | ||
Knight_Otu says, "Ethan told Jon that he know J cheated, I guess." | ||
Jacqueline says, "Yeah" | ||
Krumar says, "That would be my guess." | ||
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 158 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "I... I don't know what to say," you gasp. "Thank you, sir, I don't | ||
CF | know how I can ever repay your kindness!" | ||
CF | | ||
CF | "As it so happens, I do," Ethan replies. "Though we'll have to hurry | ||
CF | to make the train." He carefully avoids your gaze as he tucks the deed | ||
CF | and IOU into his pocket. | ||
CF | | ||
CF | > | Jacqueline says, "See, that's not great, but we're at least attracted to Ethan" | |
DavidW says, "I hope the INSIDE of the train and not TOPSIDE." | ||
Knight_Otu asks, "Whom we only barely interacted... thrice?" | ||
Knight_Otu says, "*interacted with" | ||
Jade says, "that dont make u rich" | ||
Jacqueline asks, "Just keep taking us on the IF Train that gets us to the In-Game Train?" | ||
DavidW asks, "Also, is Ethan planning to rob the train?" | ||
Jacqueline says, "I hope so. We need the moolah" | ||
DavidW asks, "Where's he get this cash?" | ||
Knight_Otu says, "I think the implication is that he is actually super-rich." | ||
Krumar says, "That's what I've been going with." | ||
Knight_Otu says, "The super-interesting party everyone at the ball was eager to see." | ||
MoyTravis says, "Maybe he's slandered our good name, completely destroying our reputation, thereby creating so much scandal that Jonathan consideres us un-marriageable, and we must flee via train to the countryside." | ||
MoyTravis says, "We'll come back in a couple of years when it's all died down." | ||
DavidW says, "If there is a wedding, I insist we invite the investors." | ||
Jacqueline says (to ClubFloyd), "T" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 159 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "The train?" | ||
CF | | ||
CF | "To New York. It departs at 5 o'clock this afternoon, and we still | ||
CF | have much to do." | ||
CF | | ||
CF | "New York?" You furrow your brow. "I'm not going to New York." | ||
CF | | ||
CF | "Why of course you are, my dear. I can't very well go without my | ||
CF | wife." | ||
CF | | ||
CF | > | Krumar says, "Uncle can't come though." | |
Jacqueline says (to ClubFloyd), "T" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 160 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "I'm quite certain I would recall if I were your wife." | ||
CF | | ||
CF | "And therein lies the reason for the rush." He pulls out a marriage | ||
CF | license from his pocket. "Now, what is your mother's maiden name?" | ||
CF | | ||
CF | "You can't be serious." Your eyes grow wide. "You expect me to marry | ||
CF | you?" | ||
CF | | ||
CF | "Most ladies seem to be thrilled at the thought of marrying an earl," | ||
CF | he replies dryly. | ||
CF | | ||
CF | > | Knight_Otu says, "Uncle? Who's Uncle? Never heard of 'im." | |
MoyTravis asks, "How do we even know this guy?" | ||
Krumar says, "He picked us up one time when we were walking." | ||
Krumar says, "That has made him the nicest person we have encountered in this game." | ||
Knight_Otu says, "HE's been stalking us I think." | ||
Jacqueline says, "It was a different time." | ||
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 161 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "Most ladies aren't blackmailed into marriage." | ||
CF | | ||
CF | His jaw tightens, and he folds the license back up, returning it to | ||
CF | his pocket. "I'm sorry you see it that way, Amelia. I thought you | ||
CF | understood the implications of my paying off the debt." | ||
CF | | ||
CF | You stare at him blankly. | ||
CF | | ||
CF | He sighs. "Rich earls do not need to go half way round the world | ||
CF | seeking marriage," he says gently. "There is no shortage of eligible | ||
CF | ladies in England, only eligible rich ones." | ||
CF | | ||
CF | > | Jacqueline asks, "Yeah... so why are you hear, Ethan?" | |
DavidW says, "We're rich when we marry." | ||
Jacqueline says, "True" | ||
Jacqueline asks, "But why is he here instead of making some marriage with a Lady and, like, uniting a couple of counties in England?" | ||
Knight_Otu says, "Also to secure a source of income." | ||
Jacqueline says, "Maybe none of them are hott like us." | ||
Jacqueline says (to KO), "Oh. Or that." | ||
MoyTravis exclaims, "Press button!" | ||
Jacqueline says, "There is no button." | ||
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 162 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "But the money..." | ||
CF | | ||
CF | "It is on loan from Mr. Johnson, secured with the prospect of our | ||
CF | marriage and the freeing up of your inheritance to pay it back. | ||
CF | However, I will not force the issue. I'm certain Jonathan would be | ||
CF | more than happy to have his hands on the deed again. Should I return | ||
CF | it to him?" | ||
CF | | ||
CF | > | Jacqueline says, "OH" | |
Jacqueline says, "See, I know this is kinda skeezy but I'm kinda for it." | ||
Krumar says, "Now I'm confused, I thought he had money." | ||
Jacqueline says, "No. He's apparently a broke Earl" | ||
DavidW says, "I prefer Ethan over Jonathan, but I still prefer Simon." | ||
Krumar says, "If it comes down to getting married so we can have our money, I vote for marrying Simon." | ||
Knight_Otu says, "Maybe he's in a similar boat as we re." | ||
Jacqueline says (to DW), "Simon... Simon was never... never mind." | ||
Jacqueline says (to Krumar), "Simon... Simon was never... never mind." | ||
DavidW says, "Simon isn't rich or titled, but we did like him." | ||
Jacqueline says, "Yeah" | ||
Jacqueline says, "I guess" | ||
Jacqueline says, "But I don't think we LIKED liked him." | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf19" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 162 | ||
CF ] S | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 163 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | You stare at Ethan, unsure if to answer yes or no. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "no" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 164 | ||
CF ] S | ||
CF | | ||
CF | > NO | ||
CF | | ||
CF | You shake your head no. | ||
CF | | ||
CF | "This is not how I had planned it, Amelia. I had hoped..." He leaves | ||
CF | the thought unfinished, instead reaching into his coat and pulling out | ||
CF | a small box. He stares at it for a moment, then sets it down on the | ||
CF | table. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x box" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 165 | ||
CF ] S | ||
CF | | ||
CF | > X BOX | ||
CF | | ||
CF | It is a small, silk covered box, faded and worn around the corners. | ||
CF | The box is closed. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open box" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 166 | ||
CF ] S | ||
CF | | ||
CF | > OPEN BOX | ||
CF | | ||
CF | You open the box, revealing a ring. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x ring" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 167 | ||
CF ] S | ||
CF | | ||
CF | > X RING | ||
CF | | ||
CF | A shining band of gold. | ||
CF | | ||
CF | > | MoyTravis says, "'least he didn't try to blackmail us." | |
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 168 | ||
CF ] S | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | You stare silently at the ring, a thousand questions running through | ||
CF | your mind and unable to voice a single one. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "wear ring" | ||
CF ] Lucky Strike N Score: 9 | ||
CF ] * Moves: 168 | ||
CF ] S | ||
CF | | ||
CF | > WEAR RING | ||
CF | | ||
CF | (first taking the ring) | ||
CF | You slip the ring on your finger. | ||
CF | | ||
CF | "It was my mother's," Ethan says, giving you a rare smile. "I'll send | ||
CF | a coach to your house in...." he checks his pocket watch, "...two | ||
CF | hours. Pack only what you need, the rest can be shipped later." | ||
CF | | ||
CF | He starts to leave, then stops. "I'll make you a good husband, Amelia. | ||
CF | I promise." He kisses you on the cheek, then strides from the room. | ||
CF | | ||
CF | | ||
CF | *** *** *** | DavidW says, "ack" | |
Jacqueline says (to DW), "I saved." | ||
Jacqueline says, "But I suspect this is the good ending." | ||
Jacqueline says (to ClubFloyd), "press space" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 169 | ||
CF ] Down | ||
CF | | ||
CF | Empty Bedroom | ||
CF | Some of your earliest memories are of this room, of tea parties on the | ||
CF | dressing table, playing house on the floor, and lying on the bed, | ||
CF | staring at the walls, imagining what your future would hold. Strange | ||
CF | how in all that time, during all those childhood fantasies, you never | ||
CF | really considered living anywhere else but here. | ||
CF | | ||
CF | You smooth the wrinkles from the quilt that covers your bed, then pass | ||
CF | your eyes across the dressing table, now woefully bare. Downstairs, | ||
CF | you hear the men loading trunks onto the coach, and the team's | ||
CF | restless jingling of their traces. It will be time to leave soon. | ||
CF | | ||
CF | You can see a dressing table (on which is a purse) here. | ||
CF | | ||
CF | > | Knight_Otu says, "The blackmailer, or the stalker. Such good options for us." | |
Jacqueline says (to KO), "Welcome to being a woman in a particular time." | ||
Knight_Otu says, "Yeah." | ||
Jacqueline says (to ClubFloyd), "take purse" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 170 | ||
CF ] Down | ||
CF | | ||
CF | > TAKE PURSE | ||
CF | | ||
CF | You take the purse off of the dressing table. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x purse" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 171 | ||
CF ] Down | ||
CF | | ||
CF | > X PURSE | ||
CF | | ||
CF | The purse is a delicate thing, made out of white satin and embellished | ||
CF | with satin ribbon flowers. A shimmering gold cord with a small tassel | ||
CF | is used to draw it closed. The purse is closed. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open purse" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 172 | ||
CF ] Down | ||
CF | | ||
CF | > OPEN PURSE | ||
CF | | ||
CF | You loosen the shimmering gold cord, opening the purse. The purse is | ||
CF | empty. | ||
CF | | ||
CF | > | MoyTravis asks, "x me?" | |
Jacqueline says (to ClubFloyd), "x me" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 173 | ||
CF ] Down | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You keep your mind as blank as possible, hoping to keep the tears at | ||
CF | bay. | ||
CF | | ||
CF | You are carrying a purse. You are wearing a ring, a pair of shoes, a | ||
CF | pair of stockings and a silk dress. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x ring" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 174 | ||
CF ] Down | ||
CF | | ||
CF | > X RING | ||
CF | | ||
CF | A shining band of gold. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "d" | ||
CF ] Outside House Score: 9 | ||
CF ] W * Moves: 175 | ||
CF ] | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You give one last, long look around the room, then turn away, hurrying | ||
CF | down the stairs and out the front door before you change your mind. | ||
CF | | ||
CF | Outside House | ||
CF | You avoid looking at your house, knowing to do so would only make you | ||
CF | cry. Instead, you focus on the white picket fence and the morning | ||
CF | glories that twine about it. If only you could twine as tightly and | ||
CF | hold fast in this spot forever. | ||
CF | | ||
CF | The horses snort impatiently, as does the driver standing ready near | ||
CF | the coach. | ||
CF | | ||
CF | > | Jade says, ";e" | |
DavidW asks, "was an empty purse all we had to take?" | ||
Jacqueline says, "They packed our stuff on the coach." | ||
MoyTravis says, "We got movers." | ||
Jacqueline says, "But yeah, that was the only object." | ||
Jade says, "; there was a room at east" | ||
DavidW says, "I wonder why the emphasis on the cord." | ||
Jacqueline says, "Oh, true" | ||
Krumar says, "Yea, there was an east room." | ||
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] Empty Bedroom Score: 9 | ||
CF ] * E Moves: 174 | ||
CF ] Down | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Empty Bedroom | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Outside House Score: 9 | ||
CF ] W * Moves: 175 | ||
CF ] | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You give one last, long look around the room, then turn away, hurrying | ||
CF | down the stairs and out the front door before you change your mind. | ||
CF | | ||
CF | Outside House | ||
CF | You avoid looking at your house, knowing to do so would only make you | ||
CF | cry. Instead, you focus on the white picket fence and the morning | ||
CF | glories that twine about it. If only you could twine as tightly and | ||
CF | hold fast in this spot forever. | ||
CF | | ||
CF | The horses snort impatiently, as does the driver standing ready near | ||
CF | the coach. | ||
CF | | ||
CF | The driver spits off toward fence, wiping a thin trail of spittle from | ||
CF | his chin on the back of his hand. | ||
CF | | ||
CF | > | Jacqueline says, "It's the same." | |
Krumar says, "ok" | ||
Jacqueline says (to ClubFloyd), "shake hands with driver" | ||
CF ] Outside House Score: 9 | ||
CF ] W * Moves: 175 | ||
CF ] | ||
CF | | ||
CF | > SHAKE HANDS WITH DRIVER | ||
CF | | ||
CF | You mutter something incomprehensible. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "get in coach" | ||
CF ] Coach Score: 9 | ||
CF ] * Moves: 176 | ||
CF ] | ||
CF | | ||
CF | > GET IN COACH | ||
CF | | ||
CF | "Where to, miss?" asks the coachman, helping you up into the coach. | ||
CF | | ||
CF | "The train station." | ||
CF | | ||
CF | Coach | ||
CF | It is a typical coach-for-hire, with drapeless windows, cracked | ||
CF | leather seats, and a thick layer of dust over all. You cough once, | ||
CF | then cover your nose with your hand, trying hard not to think about | ||
CF | the origins of the odors that assault your senses. | ||
CF | | ||
CF | The driver starts the team down the dusty road, taking you away from | ||
CF | the only place you have ever called home. | ||
CF | | ||
CF | > | Jade says, "ok" | |
Jacqueline says (to ClubFloyd), "z" | ||
CF ] Coach Score: 9 | ||
CF ] * Moves: 177 | ||
CF ] | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | You pause for a moment of silent reflection. | ||
CF | | ||
CF | > | DavidW asks, "The coach isn't going to arrive at the station, is it?" | |
Jacqueline asks, "What do you mean?" | ||
Jacqueline asks, "Gonna get robbed?" | ||
DavidW asks, "Maybe?" | ||
Jacqueline asks, "Gonna get intercepted by Jonathan?" | ||
Jacqueline says (to ClubFloyd), "look out window" | ||
CF ] Coach Score: 9 | ||
CF ] * Moves: 178 | ||
CF ] | ||
CF | | ||
CF | > LOOK OUT WINDOW | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "z" | ||
CF ] Coach Score: 9 | ||
CF ] * Moves: 179 | ||
CF ] | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | You pause for a moment of silent reflection. | ||
CF | | ||
CF | > | Jacqueline says, "I'm not sure plot is advancing." | |
DavidW says, "Or Ethan's twin, Naehe." | ||
DavidW says, "er Nathe" | ||
Jacqueline says (to ClubFloyd), "cry" | ||
CF ] Coach Score: 9 | ||
CF ] * Moves: 180 | ||
CF ] | ||
CF | | ||
CF | > CRY | ||
CF | | ||
CF | You sigh, wishing you were one of those women who could cry on demand, | ||
CF | knowing you are not. | ||
CF | | ||
CF | > | Krumar asks, "Talk to the driver?" | |
DavidW says, "talk, I suppose" | ||
Jacqueline says (to ClubFloyd), "t" | ||
CF ] Coach Score: 9 | ||
CF ] * Moves: 180 | ||
CF ] | ||
CF | | ||
CF | > T | ||
CF | | ||
CF | "Driver, wait!" you call out the window. "I've changed my mind..." | ||
CF | | ||
CF | *** *** *** | Jacqueline exclaims, "!" | |
Jacqueline exclaims, "!!" | ||
Jacqueline exclaims, "!!!!!!!!!!" | ||
Knight_Otu says, "Uh." | ||
Jacqueline says, "I kinda don't like Amelia." | ||
Jade says, "oops" | ||
Jacqueline says (to ClubFloyd), "press green" | ||
CF ] Coach Score: 10 | ||
CF ] * Moves: 180 | ||
CF ] | ||
CF | You stretch out on the boulder near the stream, glad to have left the | ||
CF | noise and rush of the picnic behind, if only for a moment. A gust of | ||
CF | wind rushes by, sending a graying lock of hair across your eyes. You | ||
CF | impatiently tuck it back into your bun, then open up your silk purse | ||
CF | and pull out a yellowed newspaper clipping. | ||
CF | | ||
CF | March 23, 1881 | ||
CF | Ethan Langton, 6th Earl of Demingshire, was killed last week when he | ||
CF | fell from his horse while hunting. As the Earl never married, and died | ||
CF | without issue, the title will pass to his younger brother Desmond. | ||
CF | | ||
CF | "Miss Amelia," comes a child's voice from down the path. One of your | ||
CF | students, no doubt, sent to seek you out. Moments later, six-year old | ||
CF | Rebecca comes running up. | ||
CF | | ||
CF | "Miss Amelia, Miss Amelia, the auction is about to start!" | ||
CF | | ||
CF | You smile down at the girl, smoothing her tousled curls. "Then we must | ||
CF | hurry, mustn't we?" Tucking the article back into your purse for | ||
CF | another year, you take the girl by the hand and head back to the | ||
CF | picnic. | ||
CF | | ||
CF | *** The End *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 10 out of a possible 14, in 180 turns. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, see the CREDITS, give | ||
CF | the FULL score for that game, see some suggestions for AMUSING things | ||
CF | to do or QUIT? | ||
CF | | ||
CF | > | Jacqueline says, "OH" | |
Jacqueline says, "Wait" | ||
Knight_Otu says, "Okay." | ||
Jacqueline asks, "Help?" | ||
Jacqueline says, "Like, what happened? Sorry. Not tracking." | ||
DavidW says, "AMUSING and CREDITS please." | ||
Krumar says, "Amusing" | ||
Jade says, "amusing" | ||
MoyTravis says, "I don't..." | ||
MoyTravis says, "Huh." | ||
DavidW says, "He didn't marry. She didn't marry. She never got the factory back. She became a teacher." | ||
Jacqueline says, "But she still thought about him." | ||
Jade says, "yep a teache..." | ||
MoyTravis says, "What? This game is so disjointed." | ||
DavidW says, "I suspect there's more than two endings." | ||
Jade asks, "and... what about your train robbery?" | ||
MoyTravis says, "I mean, yeah, there's probably some variations." | ||
MoyTravis says, "I, that was...a joke? Nobody was robbing any trains." | ||
Jade says, "perhaps we could read reiews at ifdb a little" | ||
Jade says, "o see if there is more endings" | ||
Jacqueline says, "Oh, I'm sure there's more endings." | ||
DavidW says (to ClubFloyd), "amusing" | ||
CF ] Coach Score: 10 | ||
CF ] * Moves: 180 | ||
CF ] | ||
CF | | ||
CF | > AMUSING | ||
CF | | ||
CF | | ||
CF | Endings: | ||
CF | * There are over a dozen different endings. | ||
CF | * Many of them give you one point. | ||
CF | * Only one ending gives you two points. | ||
CF | * One ending is a straight lead-in to my first game: | ||
CF | The Cove: ftp://ftp.gmd.de/if-archive/games/zcode/Cove.z5 | ||
CF | | ||
CF | Did you: | ||
CF | * find a way to keep Simon from being fired? | ||
CF | * find both ways out of the back alley? | ||
CF | * find an item that refers to Zork 1? | ||
CF | * try both YES and NO when you are asked a question? | ||
CF | * try XYZZY (PLOVER or PLUGH)? | ||
CF | * try the above and get something other than the generic reply? | ||
CF | | ||
CF | Are you a hopelessly stumped point fanatic? | ||
CF | * email me (mfischer5@aol.com) your FULL SCORE, and I'll try to | ||
CF | help. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, see the CREDITS, give | ||
CF | the FULL score for that game, see some suggestions for AMUSING things | ||
CF | to do or QUIT? | ||
CF | | ||
CF | > | Krumar says, "Lets see the AMUSING things." | |
DavidW says, "over a dozen endings." | ||
Krumar says, "Over a dozen endgings." | ||
Jacqueline says, "I am done with driving, but am down to watch people explore this stuff." | ||
Krumar asks, "So we did get the Zork reference right?" | ||
Knight_Otu says, "According to one review, the game is a bt fussy about commands." | ||
DavidW says, "I kinda want to lie down and then eat sandwiches." | ||
Jade says, "from the baet" | ||
DavidW says, "I wonder how we don't get Simon fired." | ||
Jade says, "Basket" | ||
Jacqueline says (to DW), "I am curious about that one, yeah." | ||
Jacqueline says, "But I'm also down with us just poking at this next week, given that we're at 2.5 hours" | ||
DavidW says, "We must talk to him repeatedly to fetch uncle, maybe." | ||
Knight_Otu says, "Quote - "Another glaring problem: when Ethan first asks you to dance, you must type >HIGHWAYMAN, YES. Typing >DANCE WITH HIGHWAYMAN won't work."" | ||
Jacqueline says, "Let's call it for today." | ||
DavidW says (to ClubFloyd), "credits" | ||
CF ] Coach Score: 10 | ||
CF ] * Moves: 180 | ||
CF ] | ||
CF | | ||
CF | > CREDITS | ||
CF | | ||
CF | Game Playing Hints: | ||
CF | Almost all nouns in the text should be fair game for examining (X), | ||
CF | with the other senses (LISTEN, TOUCH, TASTE, SMELL) supplied when I | ||
CF | thought it was appropriate. Though the number of takeable objects has | ||
CF | been kept to a minimum, there are a few so feel free to try it. | ||
CF | | ||
CF | To speak with a character (called non-player characters or NPCs), you | ||
CF | should use "TALK TO , "T ", or plain old "T" if no other | ||
CF | characters are around. Neither "ASK", "TELL", nor "NPC, " will | ||
CF | work in this game. If an NPC asks you a question, you can simply type | ||
CF | "YES" or "NO" (or ignore the NPC entirely). | ||
CF | | ||
CF | You also might want to re-examine NPCs as conversations develop, as | ||
CF | well examine your own character (X SELF) at various times throughout | ||
CF | the game. | ||
CF | | ||
CF | AMUSING is provided for all winning endings, so you might want to | ||
CF | check that out as well (especially since one of the endings is quite a | ||
CF | bit different from the rest). | ||
CF | | ||
CF | Help is available in some parts of the game (type HELP), though make | ||
CF | sure you really want it as there is no chance to decline. You can also | ||
CF | email me for hints or a walkthru. | ||
CF | | ||
CF | Acknowledgements: | ||
CF | I want to thank all those who have given help to me in the past; | ||
CF | Andrew Plotkin, Gareth Rees, Marnie Parker, Magnus Olsen, Adam Cadre | ||
CF | (for flags.h), Graham Nelson (for Inform, the language this is written | ||
CF | in), Irene Callaci (for the Compass Rose)... I wish I had kept better | ||
CF | records so I could list you all. | ||
CF | | ||
CF | A very special thank you to Irene Callaci, who, once again, offered | ||
CF | her infinite wisdom, patience, and incredibly sympathetic ear as I | ||
CF | rolled from one panic state to another trying to get this done in | ||
CF | time. Thanks! | ||
CF | | ||
CF | Many thanks to David Tai, Jeremy Silver, Ruth Salway, and Irene (yet | ||
CF | again), who agreed to subject themselves to a beta version of this | ||
CF | game, while Lelah Conrad, Anneli Meeder, Michael Kinyon, and Vincent | ||
CF | Lynch, and Joonas Pihlaja were post-competition Parrot Scrapers | ||
CF | extrordinare - all dutifully (gleefully?) reported my grammatical | ||
CF | blunders, persistent failures to (once again) correctly use Mr. | ||
CF | Apostrophe, repetitious code, plot holes, RAM errors | ||
CF | (Read-Author's-Mind) and the like. If I could put your name in lights | ||
CF | I would! You're the best! And speaking of the best, I can't forget my | ||
CF | hubby, who (once again) gracefully accepted being a computer widower | ||
CF | most of the time, and wisely dragged me away from the keyboard the | ||
CF | rest of the time. | ||
CF | | ||
CF | Finally, I should note that as this is my second (released) game, I | ||
CF | would dearly love to hear any thoughts/questions/opinions/suggestions | ||
CF | you might have. My email address is list below, or you can post to | ||
CF | rec.arts.int-fiction or rec.games.int-fiction (the former for | ||
CF | programming issues, the later for game play or help). | ||
CF | | ||
CF | "Second?" you ask. What? You haven't heard of my first game? Check it | ||
CF | out. You just might see something you recognize: | ||
CF | | ||
CF | ftp://ftp.gmd.de/if-archive/games/z-code/Cove.z5 | ||
CF | | ||
CF | Legal Stuff: | ||
CF | Masquerade is copyright (c) 2000 by Kathleen M. Fischer. It | ||
CF | may be freely copied, distributed, and played provided no profit is | ||
CF | involved and provided it is not modified in any way. Permission is | ||
CF | granted to Stephen Granade to include Masquerade on the 6th | ||
CF | Annual Interactive Fiction Competition CD. | ||
CF | | ||
CF | Kathleen M. Fischer (mfischer5@aol.com), September 2000 | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, see the CREDITS, give | ||
CF | the FULL score for that game, see some suggestions for AMUSING things | ||
CF | to do or QUIT? | ||
CF | | ||
CF | > | Krumar says, "That sounds good to me." | |
Jacqueline says, "If, next week, we want to poke at this more, we can." | ||
Jacqueline says, "Lot of old names from the past there." | ||
DavidW says, "I'll probably want a different game next week, but I'll go along with the rest of you." | ||
Jacqueline says, "Well, that's a conversation for future us... see how we're feeling." | ||
Jade says, "me too." | ||
MoyTravis exclaims, "Thanks, that was interesting!" | ||
Jacqueline says, "Thanks for the suggestion. Interesting plot, just felt a little | ||