ClubFloyd Transcript:
Djinn on the Rocks by Joshua Wilson
As played on ifMUD on March 6, 2022

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Djinn on the Rocks written by Joshua Wilson. Djinn on the Rocks was released as part of PunyJam #1, in which it took second place. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



DavidW says (to ClubFloyd), "load sleepmask djinnontherocks"
CF ] Broom Closet Karma: 0
CF |
CF |
CF | You have a problem and his name is James Merl III. All the junk on
CF | all the jagged shores of all the seas in all the world, and he walked
CF | up to yours. Just your luck, he knew at once that this was no
CF | ordinary green glass bottle - that it must be a...
CF |
CF | Djinn on the Rocks
CF | A PunyJam #1 game by Joshua Wilson
CF | ...and many helpful testers. To list them, type CREDITS
CF | Release 2 / Serial number 210519 / Inform v6.34 PunyInform v2.2
CF |
CF | Broom Closet
CF | You're in the rather dirty broom closet of The Red Anchor. Various
CF | cleaning appliances line the walls. There's a pile of fabric in a
CF | corner.
CF |
CF | A note has been fixed to the wall with a knife.
CF |
CF | The pub lies beyond the closed door to the east.
CF |
CF | > Knight_Otu says, "I suspect djinni is the Djinni Chronicles."
Roger says, "/probably/ we should create another book object that lists unfloydable games"
DavidW says (to Roger), "mm, yes"
Pinkunz asks (of DW), "Oh, did you just load that?"
Roger asks (of DavidW), "you good to drive Djinn on Rocks, or shall I start us off?"
Jade says, "year 2000"
DavidW says, "Anyway, I know this game inside and out, so I can't drive."
DavidW says (to Pinkunz), "yes"
Roger says (to floyd), "x me"
CF ] Broom Closet Karma: 0
CF |
CF | > X ME
CF |
CF | You tend to shapeshift at random. Right now, you are a giant deck of
CF | fifty-two crisp plastic coated playing cards with two arms and two
CF | legs.
CF |
CF | >
Roger says (to floyd), "i"
CF ] Broom Closet Karma: 0
CF |
CF | > I
CF |
CF | You're carrying a conch shell.
CF |
CF | >
Roger says (to floyd), "x shell"
CF ] Broom Closet Karma: 0
CF |
CF | > X SHELL
CF |
CF | The conch shell is shaped like a lumpy rugby ball with bright,
CF | iridescent ridges shimmering along the length of its generous
CF | aperture.
CF |
CF | >
Roger says (to floyd), "listen to shell"
CF ] Broom Closet Karma: 0
CF |
CF | > LISTEN TO SHELL
CF |
CF | You hear the relaxing sound of ocean waves. And snoring. Loud,
CF | obnoxious snoring.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Knight_Otu says, "Well hat's a weird start."
Jade says, "strange description"
Roger says, "yes"
Roger says (to floyd), "shake shell"
CF ] Broom Closet Karma: 0
CF |
CF | > SHAKE SHELL
CF |
CF | You teach the conch shell the meaning of 'overkill.'
CF |
CF | You hear a startled *snort* and a stalked eyed crustacean pops its
CF | head out of the shell, sleepily looks you up and down, and then
CF | returns to the inner recesses of the shell.
CF |
CF | A hurried little voice echoes out.
CF |
CF | 'Sorry to sleep on the job, boss! I just got so bored, you see - you
CF | forgot about me again. Djinns like yourself get foggy when kept in
CF | the bottle for too long. Not to worry, it happens all the time. We
CF | have a protocol for it - I'll fetch the list - be right back!'
CF |
CF | The shell emits some faint rummaging sounds.
CF |
CF | [Press a key to continue listening.]
Roger pushes the green 'space' button.
CF ] Broom Closet Karma: 0
CF |
CF | The tiny voice continues. 'Step one - reintroductions! Every Djinn
CF | has a familiar, and I'm yours. Enzo's the name! But you can call me
CF | Enz. We're best buddies! When you remember I exist, that is.'
CF |
CF | [Press a key to continue listening.] Jade says, "there is a CF transcript at ifdb"
Roger pushes the green 'space' button.
CF ] Broom Closet Karma: 0
CF |
CF | Enzo continues to read from its list. 'Step two - your magic powers!
CF | A Djinn of your persuasion has three powers: SWAP, CURSE, and
CF | APPRAISE. For details, just ASK ENZ ABOUT any one of those
CF | abilities.'
CF |
CF | [Press a key to continue listening.] Roger says, "someone other than me should keep notes on this"
Roger pushes the green 'space' button.
CF ] Broom Closet Karma: 0
CF |
CF | Enzo sounds concerned as he proceeds. 'Step three - current events!
CF | You are bound to the service of one James Merl III until either you
CF | grant his wish, or you get someone else to take your place in the
CF | bottle and seal it. Until then, you remain tethered to your bottle,
CF | and you cannot venture very far from James either.'
CF |
CF | [Press a key to continue listening.]
Roger pushes the green 'space' button.
CF ] Broom Closet Karma: 0
CF |
CF | Enzo cheerfully concludes the presentation. 'That is that! Any
CF | questions? Let your conch Enz be your guide! Such topics as APPRAISE,
CF | CURSE, SWAP, KARMA, and FREEDOM come to mind...'
CF |
CF | [The score has just gone up by 2 points.]
CF |
CF | >
Roger says (to floyd), "l"
CF ] Broom Closet Karma: 0
CF |
CF | > L
CF |
CF | Broom Closet
CF | You're in the rather dirty broom closet of The Red Anchor. Various
CF | cleaning appliances line the walls. There's a pile of fabric in a
CF | corner.
CF |
CF | A note has been fixed to the wall with a knife.
CF |
CF | The pub lies beyond the closed door to the east.
CF |
CF | >
Roger says (to floyd), "x appliances"
CF ] Broom Closet Karma: 0
CF |
CF | > X APPLIANCES
CF |
CF | You can't see the cleaning appliances very well from here. Being
CF | squeezed into a magic Djinn-eating bottle yields very few convenient
CF | viewing angles.
CF |
CF | >
Roger says (to floyd), "x bottle"
CF ] Broom Closet Karma: 0
CF |
CF | > X BOTTLE
CF |
CF | Viewed from the inside, the bottle itself is completely invisible
CF | apart from the cork sealing it shut. It's great for miming being
CF | trapped in an imaginary and invisible cylinder! And also for
CF | practicing being actually trapped in an actual cylinder. Because
CF | that's what you are.
CF |
CF | > Pinkunz says (to Jade), "I don't see one. I'm looking at the "Djinn on the Rocks" listing for ifdb.org right now."
Roger says (to floyd), "x cork"
CF ] Broom Closet Karma: 0
CF |
CF | > X CORK
CF |
CF | The cork is only pushed halfway into the bottle. You would thank your
CF | gods for your owner's poor attention to detail, but they're the ones
CF | who turned you into a Djinn in the first place. Ungrateful
CF | all-powerful beings! You all still refuse to speak to one another.
CF |
CF | >
Roger says (to floyd), "push cork"
CF ] Broom Closet Karma: 0
CF |
CF | > PUSH CORK
CF |
CF | You successfully dislodge the cork with a satifying *POP*!
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Knight_Otu says, "CF has played the Djinni Chronicles, but not this one."
Roger says, "barely an inconvenience"
Roger says (to floyd), "out"
CF ] Broom Closet Karma: 0
CF |
CF | > OUT
CF |
CF | First, you'd have to leave the intricate glass bottle.
CF |
CF | >
Roger says (to floyd), "leave bottle"
CF ] Broom Closet Karma: 0
CF |
CF | > LEAVE BOTTLE
CF |
CF | You leave the intricate glass bottle.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "l"
CF ] Broom Closet Karma: 0
CF |
CF | > L
CF |
CF | Broom Closet
CF | You're in the rather dirty broom closet of The Red Anchor. Various
CF | cleaning appliances line the walls. There's a pile of fabric in a
CF | corner.
CF |
CF | A note has been fixed to the wall with a knife.
CF |
CF | The pub lies beyond the closed door to the east.
CF |
CF | You can also see a cork and an intricate glass bottle (which is empty)
CF | here.
CF |
CF | >
Roger says (to floyd), "x fabric"
CF ] Broom Closet Karma: 0
CF |
CF | > X FABRIC
CF |
CF | A stingy allotment of moth-eaten sailcloth. It was recently liberated
CF | by the moth-eating cat, which sadly then slept too close to the
CF | cat-eating enchanted bottle.
CF |
CF | > Jade says, "ok, that is another game"
Roger says (to floyd), "take sailcloth"
CF ] Broom Closet Karma: 0
CF |
CF | > TAKE SAILCLOTH
CF |
CF | Sorry, I don't understand what "sailcloth" means.
CF |
CF | >
Roger says (to floyd), "take fabric"
CF ] Broom Closet Karma: 0
CF |
CF | > TAKE FABRIC
CF |
CF | Being allergic to both moths and cats, you keep your distance from the
CF | pile of fabric.
CF |
CF | > Knight_Otu exclaims, "NO, NOT THE KITTY!"
Roger says (to floyd), "search fabric"
CF ] Broom Closet Karma: 0
CF |
CF | > SEARCH FABRIC
CF |
CF | You find nothing special.
CF |
CF | >
Roger says (to floyd), "x note"
CF ]
CF ]
CF ]
CF ] If you can read this, you have escaped
CF ] from your bottle again. I hope this
CF ] means you are ready to finally grant
CF ] my wish and make me rich. If no, then
CF ] GET BACK IN THAT BOTTLE OR SO HELP ME
CF ] I WILL CARVE A SEAL OF SOLOMON SO FAR
CF ] UP YOUR COLON THAT YOU'LL BE COUGHING
CF ] ANCIENT WISDOM FOR A WEEK!
CF ]
CF ] - your pal James Merl III
CF ]
CF ]
CF ] [press a key to continue]
CF ]
CF |
CF | > X NOTE
Roger pushes the green 'space' button.
CF | Broom Closet
CF | You're in the rather dirty broom closet of The Red Anchor. Various
CF | cleaning appliances line the walls. There's a pile of fabric in a
CF | corner.
CF |
CF | A note has been fixed to the wall with a knife.
CF |
CF | The pub lies beyond the closed door to the east.
CF |
CF | You can also see a cork and an intricate glass bottle (which is empty)
CF | here.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "x knife"
CF | >
CF | > X KNIFE
CF |
CF | Considering that it is buried in the wall, all you can see is the
CF | handle. It's pretty nice. Think you can handle all that handle?
CF |
CF | >
Roger says (to floyd), "take note"
CF | >
CF | > TAKE NOTE
CF |
CF | The knife rips a long hole in the note as you pull the note from the
CF | wall.
CF |
CF | >
Roger says (to floyd), "take knife"
CF | >
CF | > TAKE KNIFE
CF |
CF | Taken.
CF |
CF | >
Roger says (to floyd), "take cork"
CF | >
CF | > TAKE CORK
CF |
CF | Taken.
CF |
CF | >
Roger says (to floyd), "take bottle"
CF | >
CF | > TAKE BOTTLE
CF |
CF | Taken.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Broom Closet
CF | You're in the rather dirty broom closet of The Red Anchor. Various
CF | cleaning appliances line the walls. There's a pile of fabric in a
CF | corner.
CF |
CF | The pub lies beyond the closed door to the east.
CF |
CF | >
Roger says (to floyd), "x door"
CF | >
CF | > X DOOR
CF |
CF | Your owner has covered this door with occult runes, but he copied them
CF | from the wrong book. Instead of keeping you subdued in your prison,
CF | these symbols will guarantee vibrant virility to any three-toed sloth
CF | fortunate enough to cross the threshold.
CF |
CF | > Jacqueline says, "James Merl III sounds like a real nice guy"
Roger says (to floyd), "ask enzo about james"
CF | >
CF | > ASK ENZO ABOUT JAMES
CF |
CF | 'Full-time tavern keeper, part-time occult hobbyist. Not particularly
CF | skilled at either, methinks.'
CF |
CF | >
Roger says (to floyd), "ask enzo about wish"
CF | >
CF | > ASK ENZO ABOUT WISH
CF |
CF | 'I seem to recall him screaming "MAKE ME RICH!" quite furiously when
CF | last you two discussed wishes. So original.'
CF |
CF | >
Roger says (to floyd), "open door"
CF | >
CF | > OPEN DOOR
CF |
CF | You open the broom closet door.
CF |
CF | >
Roger says (to floyd), "out"
CF | >
CF | > OUT
CF |
CF | You can't go that way.
CF |
CF | >
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Broom Closet
CF | You're in the rather dirty broom closet of The Red Anchor. Various
CF | cleaning appliances line the walls. There's a pile of fabric in a
CF | corner.
CF |
CF | You can see the pub through the door opening to the east.
CF |
CF | >
Roger says (to floyd), "e"
CF | >
CF | > E
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet. A cast iron
CF | red herring hangs above it.
CF |
CF | James Merl III scowls at you from behind the bar.
CF |
CF | 'Did you not read the note?' roars James Merl III. 'Get back in that
CF | bottle unless you are finally going to grant me my wish!'
CF |
CF | > Knight_Otu says, "A cast iron red herring..."
Jacqueline says, "A cast iron red-- yeah"
DavidW says, "Don't forget to APPRAISE things."
Roger says (to floyd), "x herring"
CF | >
CF | > X HERRING
CF |
CF | Its tail is shaped like an anchor and it is covered in rich, red rust.
CF | It seems like a useless and gaudy piece of trash. But something,
CF | possibly this very sentence, tells you it could be very important.
CF |
CF | > Jade says, "cool"
Roger says (to floyd), "appraise herring"
CF | >
CF | > APPRAISE HERRING
CF |
CF | Studying the cast iron red herring carefully, you conclude that it is
CF | small, dense, and made mostly of metal.
CF |
CF | >
Roger says (to floyd), "appraise knife"
CF | >
CF | > APPRAISE KNIFE
CF |
CF | Studying the knife carefully, you conclude that it is small, dense,
CF | and made mostly of metal.
CF |
CF | >
Roger says (to floyd), "swap knife and herring"
CF | >
CF | > SWAP KNIFE AND HERRING
CF |
CF | The knife must be cursed first!
CF |
CF | > Jacqueline says, "Haha. 'Something, possibly this very sentence, tells you..." that's fun."
Roger says (to floyd), "ask enzo about curse"
CF | >
CF | > ASK ENZO ABOUT CURSE
CF |
CF | Enzo is hushed with awe. 'You can CURSE almost anything you can see!
CF | Just CURSE OBJECT to do it. You may also UNCURSE things. Once two
CF | objects are cursed, you might be able to SWAP them. Ask me about that
CF | to learn more.'
CF |
CF | > DavidW says, "You can only swap cursed things that are similar."
Roger says (to floyd), "curse knife"
CF | >
CF | > CURSE KNIFE
CF |
CF | You focus your attention on the knife, guiding the curse to take root
CF | and bloom deep within.
CF |
CF | >
Roger says (to floyd), "curse herring"
CF | >
CF | > CURSE HERRING
CF |
CF | You focus your attention on the cast iron red herring, guiding the
CF | curse to take root and bloom deep within.
CF |
CF | > DavidW says, "You can curse almost anything with a few interesting exceptions."
Roger says (to floyd), "swap knife and herring"
CF | >
CF | > SWAP KNIFE AND HERRING
CF |
CF | Tugging gently at the threads of material reality, you deftly induce
CF | the knife to change places with the cast iron red herring. The knife
CF | hangs in the air above the broom closet door for a moment and then
CF | clatters to the floor.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "take knife"
CF | >
CF | > TAKE KNIFE
CF |
CF | Taken.
CF |
CF | > Pinkunz asks, "i?"
Roger says (to floyd), "x drunk"
CF | >
CF | > X DRUNK
CF |
CF | Sorry, I don't understand what "drunk" means.
CF |
CF | >
Roger says (to floyd), "i"
CF | >
CF | > I
CF |
CF | You're carrying a knife, a cast iron red herring, an intricate glass
CF | bottle (which is empty), a cork, a note and Enzo.
CF |
CF | > Pinkunz says (to Roger), "thanks."
Roger says (to floyd), "x corpulent"
CF | >
CF | > X CORPULENT
CF |
CF | Poor sod. He couldn't sink any lower if he were a granite block with
CF | cement shoes treading water over the Mariana Trench.
CF |
CF | > Jacqueline says, "Games that give you a lot of free reign like this that are done well always impress me."
Roger says (to floyd), "appraise corpulant"
CF | >
CF | > APPRAISE CORPULANT
CF |
CF | Sorry, I don't understand what "corpulant" means.
CF |
CF | >
Roger says (to floyd), "appraise corpulent"
CF | >
CF | > APPRAISE CORPULENT
CF |
CF | Studying the corpulent drunkard carefully, you conclude that he is
CF | massive, with complex components, and made mostly of animal flesh.
CF |
CF | >
Roger says (to floyd), "appraise james"
CF | >
CF | > APPRAISE JAMES
CF |
CF | Studying James Merl III carefully, you conclude that he is large, with
CF | complex components, and made mostly of animal flesh.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Pinkunz says, "Animal flesh, heh."
Roger says (to floyd), "curse james"
CF | >
CF | > CURSE JAMES
CF |
CF | You focus your attention on James Merl III, guiding the curse to take
CF | root and bloom deep within.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "curse corpulent"
CF | >
CF | > CURSE CORPULENT
CF |
CF | You focus your attention on the corpulent drunkard, guiding the curse
CF | to take root and bloom deep within.
CF |
CF | >
Roger says (to floyd), "swap james and corpulent"
CF | >
CF | > SWAP JAMES AND CORPULENT
CF |
CF | What madness is this? You cannot swap something large, with complex
CF | components, and made mostly of animal flesh with something massive,
CF | with complex components, and made mostly of animal flesh.
CF |
CF | > Jade says, "curse enzo"
MoyTravis says, "huh"
Roger says, "you're too skinny, James"
Pinkunz says, "Size."
MoyTravis says, "..."large" and "massive" I guess."
Roger says (to floyd), "appraise enzo"
CF | >
CF | > APPRAISE ENZO
CF |
CF | Studying Enzo carefully, you conclude that he is small, with complex
CF | components, and made mostly of animal flesh.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > DavidW says, "The drunkard's too big to swap with James."
Knight_Otu says, "I just noticed that we seem to have lost the status bar."
Roger says (to floyd), "score"
CF | >
CF | > SCORE
CF |
CF | You have so far scored 11 out of a possible 28, in 47 turns, and
CF | accumulated 0 Karma, out of a possible minimum of -100 and maximum of
CF | 100.
CF |
CF | >
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet.
CF |
CF | James Merl III scowls at you from behind the bar.
CF |
CF | > Jacqueline says (to KO), "Yeah, that's weird."
Roger says (to floyd), "stab james with knife"
CF | >
CF | > STAB JAMES WITH KNIFE
CF |
CF | Violence isn't the answer to this one.
CF |
CF | > Jade says, "-100, lol"
Pinkunz says, "You lost the status bar when you x note."
Roger says (to floyd), "e"
CF | >
CF | > E
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | You can see an adorable spotted puppy here.
CF |
CF | > Knight_Otu says, "Seems we lost it when the quote of the note was ... right."
DavidW says, "Karma is important for two of the endings."
Roger says (to floyd), "x puppy"
CF | >
CF | > X PUPPY
CF |
CF | Its eyes are gloriously shiny and large. Its tail is waggingly
CF | hyper-active. Its lustrous, soft coat of fur is like a sheet of
CF | freshly fallen white snow dotted by freshly fallen perfectly round
CF | black puppy poop pieces. Definitely an adorable puppy.
CF |
CF | >
Roger says (to floyd), "appraise puppy"
CF | >
CF | > APPRAISE PUPPY
CF |
CF | Studying the adorable spotted puppy carefully, you conclude that he is
CF | small, with complex components, and made mostly of animal flesh.
CF |
CF | >
Roger says (to floyd), "take puppy"
CF | >
CF | > TAKE PUPPY
CF |
CF | The puppy darts to and fro like lightning - it's impossible to catch.
CF |
CF | >
Roger says (to floyd), "curse enzo"
CF | >
CF | > CURSE ENZO
CF |
CF | You focus your attention on Enzo, guiding the curse to take root and
CF | bloom deep within.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Pinkunz says, "I saw some mentions of some truly terrible things you can do to the puppy."
Roger says (to floyd), "curse puppy"
CF | >
CF | > CURSE PUPPY
CF |
CF | You focus your attention on the adorable spotted puppy, guiding the
CF | curse to take root and bloom deep within.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "swap puppy and enzo"
CF | >
CF | > SWAP PUPPY AND ENZO
CF |
CF | Tugging gently at the threads of material reality, you deftly induce
CF | the adorable spotted puppy to change places with Enzo.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Roger says, "why, I don't know"
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | You can see Enzo here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "pet puppy"
CF | >
CF | > PET PUPPY
CF |
CF | The puppy lets you draw close to give it a kind pat on the head.
CF |
CF | The adorable spotted puppy yips happily.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | [Your karma has just gone up by 25 points.]
CF |
CF | >
Roger says (to floyd), "Take Enzo"
CF | >
CF | > TAKE ENZO
CF |
CF | Taken.
CF |
CF | > Jade says, "up and up and up"
MoyTravis says, "In parser games, why is the question of the weak."
Roger says, "heh"
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | > Knight_Otu exclaims, "We can pet the dog!"
Roger says (to floyd), "n"
CF | >
CF | > N
CF |
CF | Jekyll Park
CF | This park is small, bare, littered, and brown. You can proceed north
CF | to the apparently aptly named Alliteration Alley, or return south
CF | towards the pub district.
CF |
CF | A wailing young boy comes running up to you. 'My puppy is too fast
CF | for me! He ran away and I cannot catch him! Please help!'
CF |
CF | >
Roger says (to floyd), "show puppy to boy"
CF | >
CF | > SHOW PUPPY TO BOY
CF |
CF | The distressed young boy doesn't seem interested.
CF |
CF | >
Roger says (to floyd), "give puppy to boy"
CF | >
CF | > GIVE PUPPY TO BOY
CF |
CF | The young boy beams with delight!
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | [Your karma has just gone up by 25 points.]
CF |
CF | > Pinkunz asks, "Appraise boy?"
Jade says, "score"
DavidW says, "Definitely appraise anything and everything."
Roger says (to floyd), "appraise boy"
CF | >
CF | > APPRAISE BOY
CF |
CF | Studying the delighted young boy carefully, you conclude that he is
CF | large, with complex components, and made mostly of animal flesh.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "appraise me"
CF | >
CF | > APPRAISE ME
CF |
CF | Crossing your eyes intently, you study yourself from nose to toes,
CF | carefully concluding that you are large, with complex components, and
CF | made mostly of animal flesh.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > MoyTravis asks, "...animal flesh?"
Roger says (to floyd), "score"
CF | >
CF | > SCORE
CF |
CF | You have so far scored 18 out of a possible 28, in 65 turns, and
CF | accumulated 50 Karma, out of a possible minimum of -100 and maximum of
CF | 100.
CF |
CF | > MoyTravis says, "Us? Really? Okay."
Roger says (to floyd), "curse boy"
CF | >
CF | > CURSE BOY
CF |
CF | You focus your attention on the delighted young boy, guiding the curse
CF | to take root and bloom deep within.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "curse me"
CF | >
CF | > CURSE ME
CF |
CF | You focus your attention inward, guiding the curse to bloom and take
CF | root.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Jekyll Park
CF | This park is small, bare, littered, and brown. You can proceed north
CF | to the apparently aptly named Alliteration Alley, or return south
CF | towards the pub district.
CF |
CF | A delighted young boy is standing here. He is the very picture of
CF | exuberant and innocent joy.
CF |
CF | > Jade says, "50"
Pinkunz asks, "You could swap places with James and dump him in the street?"
Knight_Otu says, "I suppose we were mortal at some point."
Jade says, "50%"
Jacqueline says, "Dump him into the bottle. And cork it."
Roger says, "I think I might be able to swap myself and James to get him bottled"
Roger says (to floyd), "n"
CF | >
CF | > N
CF |
CF | Alliteration Alley
CF | This dank, dark, and dismal alley is a breeding ground for rats,
CF | regrets, and tormented recollections. Something seriously sinister
CF | must have scared the rats away though - they are all auspiciously
CF | absent. The alley opens narrowly to the north and similarly to the
CF | south.
CF |
CF | Malicia de Monns is here - the town's eccentric and wealthy widow.
CF | She is frantically searching for something. 'I know I saw an adorable
CF | spotted puppy somewhere nearby!' shouts Malicia. 'Give it to me and I
CF | shall reward you with an obscenely vast sum of money. I just need one
CF | more puppy! One more...'
CF |
CF | You can also see an abused aluminum garbage can (which is empty) here.
CF |
CF | > Pinkunz says, "He did mention the Gods did this to you, so I suppose that suggests pre-genie life."
Knight_Otu says, "Make him rich in djinndom."
MoyTravis asks, "oh this is...contemporary?"
MoyTravis asks, "Huh. Did I miss some sign that it was present-day?"
Roger says (to floyd), "appraise can"
CF | >
CF | > APPRAISE CAN
CF |
CF | Studying the abused aluminum garbage can carefully, you conclude that
CF | it is large, malleable, and made mostly of metal.
CF |
CF | > DavidW says, "More of less, it's present day."
Roger says (to floyd), "appraise herring"
CF | >
CF | > APPRAISE HERRING
CF |
CF | Studying the cast iron red herring carefully, you conclude that it is
CF | small, dense, and made mostly of metal. Additionally, the cast iron
CF | red herring emits a jaundiced glow - a sure sign that a curse is at
CF | work.
CF |
CF | > Knight_Otu asks, "Cruella de Ville, is that you?"
Roger says, "hrm another likely ending, but not one I feel like pursuing quite yet"
Roger says (to floyd), "n"
CF | >
CF | > N
CF |
CF | Wait - you had better conclude your business with your owner before
CF | venturing further into town.
CF |
CF | >
Roger says (to floyd), "s"
CF | >
CF | > S
CF |
CF | Jekyll Park
CF | This park is small, bare, littered, and brown. You can proceed north
CF | to the apparently aptly named Alliteration Alley, or return south
CF | towards the pub district.
CF |
CF | A delighted young boy is standing here. He is the very picture of
CF | exuberant and innocent joy.
CF |
CF | >
Roger says (to floyd), "s"
CF | >
CF | > S
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | >
Roger says (to floyd), "e"
CF | >
CF | > E
CF |
CF | Main Street
CF | This street runs from east to west here. You pass by the Town Records
CF | Office, the only government building on this side of the street.
CF |
CF | The Records Office door to the south is closed and securely locked.
CF |
CF | > DavidW says (to KO), "With the serial numbers filed off, yes."
Roger says (to floyd), "appraise door"
CF | >
CF | > APPRAISE DOOR
CF |
CF | Studying the records office door carefully, you conclude that it is
CF | large, solid, and made mostly of metal.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Knight_Otu says, "Serial puppy murderer numbers."
Roger says (to floyd), "e"
CF | >
CF | > E
CF |
CF | Wait - you had better conclude your business with your owner before
CF | venturing further into town.
CF |
CF | >
Roger says (to floyd), "w"
CF | >
CF | > W
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | >
Roger says (to floyd), "w"
CF | >
CF | > W
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet.
CF |
CF | James Merl III scowls at you from behind the bar.
CF |
CF | >
Roger says (to floyd), "curse james"
CF | >
CF | > CURSE JAMES
CF |
CF | James Merl III is already cursed. There's no such thing as extra
CF | cursed.
CF |
CF | >
Roger says (to floyd), "enter bottle"
CF | >
CF | > ENTER BOTTLE
CF |
CF | You cannot figure out how to enter the bottle while holding it.
CF |
CF | > Pinkunz asks, "Curse yourself?"
Knight_Otu says, "Tell that to the world right now, game."
Roger says (to floyd), "drop bottle"
CF | >
CF | > DROP BOTTLE
CF |
CF | Dropped.
CF |
CF | >
Roger says (to floyd), "enter bottle"
CF | >
CF | > ENTER BOTTLE
CF |
CF | You enter the intricate glass bottle.
CF |
CF | >
Roger says (to floyd), "curse me"
CF | >
CF | > CURSE ME
CF |
CF | You are already cursed.
CF |
CF | >
Roger says (to floyd), "swap james and me"
CF | >
CF | > SWAP JAMES AND ME
CF |
CF | Tugging gently at the threads of material reality, you deftly induce
CF | James Merl III to change places with yourself.
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet.
CF |
CF | You can also see an intricate glass bottle (which contains James Merl
CF | III) here.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Jade says, "uncurse me"
Roger says (to floyd), "cork bottle"
CF | >
CF | > CORK BOTTLE
CF |
CF | That is not a verb I recognize.
CF |
CF | >
Roger says (to floyd), "put cork in bottle"
CF | >
CF | > PUT CORK IN BOTTLE
CF |
CF | You seal the bottle with the cork.
CF |
CF | You feel a sudden lightness in your head. Your ethereal chain
CF | evaporates, and the bottle vanishes into nothingness with a mildly
CF | pained squeal.
CF |
CF | You are free! Free! You no longer have any magical powers, and you may
CF | TAKE SELF to complete the ritual of self possession.
CF | >
Roger says (to floyd), "take self"
CF | >
CF | > TAKE SELF
CF |
CF |
CF |
CF | *** You have won. ***
CF |
CF | In that game you scored 22 out of a possible 28, in 87 turns, and
CF | accumulated 50 Karma, out of a possible minimum of -100 and maximum of
CF | 100.
CF |
CF | Would you like to RESTART, RESTORE, give the FULL score for that game,
CF | see some suggestions for AMUSING things to do or QUIT? MoyTravis asks, "gg?"
Roger says (to floyd), "undo"
CF | see some suggestions for AMUSING things to do or QUIT?
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > Jade says, "amusing"
Roger says, "hmmm"
DavidW says, "That was one of the endings."
Roger says (to floyd), "uncurse me"
CF | >
CF | > UNCURSE ME
CF |
CF | You try but fail. This is great news! It means that you are no longer
CF | a Djinn! You may TAKE SELF to complete the ritual of self possession.
CF |
CF | >
Roger says (to floyd), "undo"
CF | >
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Roger says (to floyd), "undo"
CF | >
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Roger says (to floyd), "i"
CF | >
CF | > I
CF |
CF | You're carrying Enzo, a knife, a cast iron red herring, a cork and a
CF | note.
CF |
CF | >
Roger says (to floyd), "l"
CF | >
CF | > L
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet.
CF |
CF | You can also see an intricate glass bottle (which contains James Merl
CF | III) here.
CF |
CF | > Roger says, "okay I gotta be AFK so someone else can take the reins"
Roger says, "I think we're empowered now"
Knight_Otu asks, "If we take the bottle and don't cork it, do we have free movement range?"
Roger exclaims, "try it!"
Knight_Otu says (to ClubFloyd), "take bottle"
CF | >
CF | > TAKE BOTTLE
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x it"
CF | >
CF | > X IT
CF |
CF | An ethereal chain extends from the mouth of the elegant green bottle
CF | like an spindly, articulated, tongue. The other end of the chain
CF | wraps around your right ankle. The bottle is currently open and it
CF | looks sated.
CF |
CF | > Jade says, "I dont know"
Knight_Otu says (to ClubFloyd), "l"
CF | >
CF | > L
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF | >
CF | > E
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF | >
CF | > N
CF |
CF | Jekyll Park
CF | This park is small, bare, littered, and brown. You can proceed north
CF | to the apparently aptly named Alliteration Alley, or return south
CF | towards the pub district.
CF |
CF | A delighted young boy is standing here. He is the very picture of
CF | exuberant and innocent joy.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF | >
CF | > N
CF |
CF | Alliteration Alley
CF | This dank, dark, and dismal alley is a breeding ground for rats,
CF | regrets, and tormented recollections. Something seriously sinister
CF | must have scared the rats away though - they are all auspiciously
CF | absent. The alley opens narrowly to the north and similarly to the
CF | south.
CF |
CF | Malicia de Monns scowls at you.
CF |
CF | You can also see an abused aluminum garbage can (which is empty) here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF | >
CF | > N
CF |
CF | Wait - you had better conclude your business with your owner before
CF | venturing further into town.
CF |
CF | > Knight_Otu says, "I guess not."
Knight_Otu says (to ClubFloyd), "l"
CF | >
CF | > L
CF |
CF | Alliteration Alley
CF | This dank, dark, and dismal alley is a breeding ground for rats,
CF | regrets, and tormented recollections. Something seriously sinister
CF | must have scared the rats away though - they are all auspiciously
CF | absent. The alley opens narrowly to the north and similarly to the
CF | south.
CF |
CF | Malicia de Monns scowls at you.
CF |
CF | You can also see an abused aluminum garbage can (which is empty) here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x malicia"
CF | >
CF | > X MALICIA
CF |
CF | Malicia de Monns is swathed in a luxurious spotted fur coat from her
CF | neck to her knees, but there is a noticeable bare patch at the small
CF | of her back. She also wears a distressed expression. She is holding
CF | a cashier's cheque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x cheque"
CF | >
CF | > X CHEQUE
CF |
CF | You can't see any such thing.
CF |
CF | > Roger says, "oh, maybe swap the fur coat for the sailcloth from the closet"
Pinkunz says, "Oof, pretty spot on."
Knight_Otu says (to ClubFloyd), "appraise malicia"
CF | >
CF | > APPRAISE MALICIA
CF |
CF | Malicia de Monns appears to have been claimed by another Djinn! You
CF | may not CURSE, SWAP, or APPRAISE her any further.
CF |
CF | > Pinkunz says, "huh."
Knight_Otu says (to ClubFloyd), "x fur coat"
CF | >
CF | > X FUR COAT
CF |
CF | You can't see any such thing.
CF |
CF | > Knight_Otu says, "Interesting."
Pinkunz says, "I guess we swap the garbage can with the door."
Jade says, "y"
Knight_Otu says, "I don't think they're similar enough, but maybe."
Knight_Otu says (to ClubFloyd), "x can"
CF | >
CF | > X CAN
CF |
CF | A rarely used tribute to the honorable ambition of keeping the
CF | commonwealth clear and clean.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "appraise t"
CF | >
CF | > APPRAISE T
CF |
CF | Sorry, I don't understand what "t" means.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "appraise it"
CF | >
CF | > APPRAISE IT
CF |
CF | Studying the abused aluminum garbage can carefully, you conclude that
CF | it is large, malleable, and made mostly of metal.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "curse it"
CF | >
CF | > CURSE IT
CF |
CF | You focus your attention on the abused aluminum garbage can, guiding
CF | the curse to take root and bloom deep within.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF | >
CF | > S
CF |
CF | Jekyll Park
CF | This park is small, bare, littered, and brown. You can proceed north
CF | to the apparently aptly named Alliteration Alley, or return south
CF | towards the pub district.
CF |
CF | A delighted young boy is standing here. He is the very picture of
CF | exuberant and innocent joy.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF | >
CF | > S
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | > DavidW says, "I don't think either door is malleable."
Knight_Otu says (to ClubFloyd), "e"
CF | >
CF | > E
CF |
CF | Main Street
CF | This street runs from east to west here. You pass by the Town Records
CF | Office, the only government building on this side of the street.
CF |
CF | The Records Office door to the south is closed and securely locked.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF | >
CF | > X DOOR
CF |
CF | It's an imposing, securely locked steel door. Painted on the door are
CF | the words 'NO DJINNS ALLOWED,' with an icon of a bottle with a big red
CF | 'X' crossed over it. That seems to be an oddly specific prohibition,
CF | no?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "appraise it"
CF | >
CF | > APPRAISE IT
CF |
CF | Studying the records office door carefully, you conclude that it is
CF | large, solid, and made mostly of metal.
CF |
CF | > Pinkunz says, "Meh, solid/malleable."
Pinkunz says, "close."
DavidW says, "Just swap the two doors."
Knight_Otu says, "Yeah."
Roger says, "traditionally, the Jinn were made of fire, ash, and smoke, unlike Man made from the dust"
Knight_Otu says (to ClubFloyd), "e"
CF | >
CF | > E
CF |
CF | Wait - you had better conclude your business with your owner before
CF | venturing further into town.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF | >
CF | > W
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF | >
CF | > W
CF |
CF | Decrepit Pub
CF | The Red Anchor has seen better days, but you wouldn't know it from the
CF | creaking bar lined with dusty and cracked bottles. The floorboards
CF | sag and complain at every step. A corpulent drunkard has propped
CF | himself up against the bar and remains there unsteady, unconscious,
CF | and unimportant. You can leave the establishment to the east through
CF | a set of saloon-style swinging half doors.
CF |
CF | The door to the west is open, revealing a broom closet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF | >
CF | > X DOOR
CF |
CF | Your owner has covered this door with occult runes, but he copied them
CF | from the wrong book. Instead of keeping you subdued in your prison,
CF | these symbols will guarantee vibrant virility to any three-toed sloth
CF | fortunate enough to cross the threshold.
CF |
CF | > Roger says, "oh yeah"
Knight_Otu says (to ClubFloyd), "appraise it"
CF | >
CF | > APPRAISE IT
CF |
CF | Studying the broom closet door carefully, you conclude that it is
CF | large, solid, and made mostly of metal.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "curse it"
CF | >
CF | > CURSE IT
CF |
CF | You focus your attention on the broom closet door, guiding the curse
CF | to take root and bloom deep within.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Pinkunz says, "I didn't imagine the door was metal when covered with runes."
Knight_Otu says (to ClubFloyd), "e"
CF | >
CF | > E
CF |
CF | Outside The Red Anchor
CF | To the west, the tattered swinging doors of The Red Anchor desperately
CF | beckon to passersby. A well worn path leads north to Jekyll Park, and
CF | Main Street continues to the east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF | >
CF | > E
CF |
CF | Main Street
CF | This street runs from east to west here. You pass by the Town Records
CF | Office, the only government building on this side of the street.
CF |
CF | The Records Office door to the south is closed and securely locked.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "curse door"
CF | >
CF | > CURSE DOOR
CF |
CF | You focus your attention on the records office door, guiding the curse
CF | to take root and bloom deep within.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Pinkunz says, "I was imagining an old wooden door in a run down bar."
Knight_Otu says (to ClubFloyd), "swap office door with closet door"
CF | >
CF | > SWAP OFFICE DOOR WITH CLOSET DOOR
CF |
CF | Tugging gently at the threads of material reality, you deftly induce
CF | the records office door to change places with the broom closet door.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF | >
CF | > S
CF |
CF | Records Office
CF | The office is deserted and dark except for a glowing computer in the
CF | corner that patiently awaits your attention.
CF |
CF | The broom closet door looks a little out of place here. It is open to
CF | the north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x computer"
CF | >
CF | > X COMPUTER
CF |
CF | Someone has carelessly left the terminal logged in.
CF |
CF | Would you like to use the computer?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] CONNECTING TO NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES
Knight_Otu pushes the green 'space' button.
CF | TO DISCONNECT, LEAVE INPUT BLANK AND PRESS [ENTER]
CF | * * * AUTHORIZED USERS ONLY * * *
CF |
CF | IF YOU ARE NOT AN AUTHORIZED USER, EXIT NOW.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Pinkunz asks, "When we leave, should we reswap the doors to avoid future consequences?"
Jade says, "amazing"
Knight_Otu says (to ClubFloyd), "james merl iii"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > JAMES MERL III
CF |
CF |
CF | SEARCHING DATABASE...MATCH FOUND!
CF |
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Pinkunz says, "Hmmm..."
Knight_Otu says (to ClubFloyd), "Baddy McEvilface"
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > BADDY MCEVILFACE
CF |
CF | PROCESSING...
CF |
CF | NAME CHANGE COMPLETE.
CF |
CF | CITIZEN 'james merl iii' IS NOW NAMED 'baddy mcevilface'
CF |
CF | NOTIFICATION WILL BE DISPATCHED SHORTLY
CF |
CF | *************************************************.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu presses the yellow enter button.
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF |
CF | ARE YOU SURE YOU WISH TO EXIT THE SYSTEM?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] DISCONNECTED FROM NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES Jade says, "there are some ones to try"
Knight_Otu says (to ClubFloyd), "yes"
CF |
CF | You can't help but think you could have picked a better name.
CF |
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF | >
CF | > I
CF |
CF | You're carrying an intricate glass bottle (which contains a proprietor
CF | formerly known as James Merl III), Enzo, a knife, a cast iron red
CF | herring, a cork and a note.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x bottle"
CF | >
CF | > X BOTTLE
CF |
CF | An ethereal chain extends from the mouth of the elegant green bottle
CF | like an spindly, articulated, tongue. The other end of the chain
CF | wraps around your right ankle. The bottle is currently open and it
CF | looks sated.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x baddy"
CF | >
CF | > X BADDY
CF |
CF | Sorry, I don't understand what "baddy" means.
CF |
CF | > Pinkunz says, "I feel like if we swapped the rich lady's name with Merl's, we could have made him rich."
Knight_Otu says, "That's a possibility."
Roger says, "maybe? Or maybe made the contract target her and fulfill it that way"
Knight_Otu asks, "Should we undo and try?"
Pinkunz says, "We'd also change his sex, but whatever."
Roger goes home.
Roger has disconnected. Pinkunz asks, "Roger?"
Jacqueline says, "Roger did say he could only be here an hour, iirc."
DavidW says, "Roger had to leave."
Knight_Otu says, "Roger did say he nly had an hour."
Jade says, "ah"
Pinkunz says, "That was sudden, lol."
Pinkunz says (to ClubFloyd), "undo"
CF | >
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Pinkunz says (to ClubFloyd), "look"
CF | >
CF | > LOOK
CF |
CF | Records Office
CF | The office is deserted and dark except for a glowing computer in the
CF | corner that patiently awaits your attention.
CF |
CF | The broom closet door looks a little out of place here. It is open to
CF | the north.
CF |
CF | >
Pinkunz says (to ClubFloyd), "undo"
CF | >
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Pinkunz says (to ClubFloyd), "look"
CF | >
CF | > LOOK
CF |
CF | Records Office
CF | The office is deserted and dark except for a glowing computer in the
CF | corner that patiently awaits your attention.
CF |
CF | The broom closet door looks a little out of place here. It is open to
CF | the north.
CF |
CF | >
Pinkunz says (to ClubFloyd), "undo"
CF | >
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Pinkunz says (to ClubFloyd), "undo"
CF | >
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Pinkunz says (to ClubFloyd), "look"
CF | >
CF | > LOOK
CF |
CF | Records Office
CF | The office is deserted and dark except for a glowing computer in the
CF | corner that patiently awaits your attention.
CF |
CF | The broom closet door looks a little out of place here. It is open to
CF | the north.
CF |
CF | > Pinkunz asks, "How do I know when I've gone back far enough?"
Knight_Otu says, "We might not need to undo."
Pinkunz says, "Forget it."
Knight_Otu says (to ClubFloyd), "x bottle"
CF | >
CF | > X BOTTLE
CF |
CF | An ethereal chain extends from the mouth of the elegant green bottle
CF | like an spindly, articulated, tongue. The other end of the chain
CF | wraps around your right ankle. The bottle is currently open and it
CF | looks sated.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF | >
CF | > I
CF |
CF | You're carrying an intricate glass bottle (which contains a proprietor
CF | formerly known as James Merl III), Enzo, a knife, a cast iron red
CF | herring, a cork and a note.
CF |
CF | > Pinkunz says, "Formerly known."
Knight_Otu says (to ClubFloyd), "x computer"
CF | >
CF | > X COMPUTER
CF |
CF | Someone has carelessly left the terminal logged in.
CF |
CF | Would you like to use the computer?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] CONNECTING TO NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES
Knight_Otu pushes the green 'space' button.
CF | TO DISCONNECT, LEAVE INPUT BLANK AND PRESS [ENTER]
CF | * * * AUTHORIZED USERS ONLY * * *
CF |
CF | IF YOU ARE NOT AN AUTHORIZED USER, EXIT NOW.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "james merl iii"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > JAMES MERL III
CF |
CF |
CF | SEARCHING DATABASE...NO MATCH FOUND.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Pinkunz says (to ClubFloyd), "Baddy McEvilface"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > BADDY MCEVILFACE
CF |
CF |
CF | SEARCHING DATABASE...MATCH FOUND!
CF |
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "Baddy McEvilface"
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > BADDY MCEVILFACE
CF |
CF | PROCESSING...
CF |
CF | ERROR! NEW NAME MATCHES OLD NAME.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Knight_Otu says, "Sorry."
Pinkunz says, "My bad.."
Pinkunz says, "You drive."
Knight_Otu says (to ClubFloyd), "Baddy McEvilface"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > BADDY MCEVILFACE
CF |
CF |
CF | SEARCHING DATABASE...MATCH FOUND!
CF |
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "Malicia De Monns"
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > MALICIA DE MONNS
CF |
CF | PROCESSING...
CF |
CF | ERROR! ILLEGAL CHANGE PROHIBITED BY COPYRIGHT
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Knight_Otu says, "Hm."
Jade says, "our name"
Knight_Otu says (to ClubFloyd), "Malicia De Monns"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > MALICIA DE MONNS
CF |
CF |
CF | SEARCHING DATABASE...ERROR! NAME CHANGE FOR NON-CITIZEN PROHIBITED.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "enzo"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > ENZO
CF |
CF |
CF | SEARCHING DATABASE...NO MATCH FOUND.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu presses the yellow enter button.
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF |
CF | ARE YOU SURE YOU WISH TO EXIT THE SYSTEM?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] DISCONNECTED FROM NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES Pinkunz says, "It was worth a try. I like Jade's suggestion."
Knight_Otu presses the yellow enter button.
CF |
CF | You can't help but think you could have picked a better name.
CF |
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x me"
CF | >
CF | > X ME
CF |
CF | You tend to shapeshift at random. Right now, your alcohol content is
CF | 55%, you smell like a pine tree, and you feel strangely beholden to
CF | Ryan Reynolds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask enzo about me"
CF | >
CF | > ASK ENZO ABOUT ME
CF |
CF | 'I consider you my master, my responsibility, and of course, my
CF | friend. When you remember that I exist anyway.'
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask enzo about enzo"
CF | >
CF | > ASK ENZO ABOUT ENZO
CF |
CF | Enzo's voice swells with pride. 'Eighth generation Djinn familiar at
CF | your service!'
CF |
CF | > Pinkunz says, "Hmmm... No name mentioned for us at the beginning other than "Djinn" which does not seem to be unique since other names were mentioned."
Jade asks, "so we cant change our name?"
Jade says, "x list"
Knight_Otu says, "Yeah, we do not appear to have a name listed."
Knight_Otu says (to ClubFloyd), "l"
CF | >
CF | > L
CF |
CF | Records Office
CF | The office is deserted and dark except for a glowing computer in the
CF | corner that patiently awaits your attention.
CF |
CF | The broom closet door looks a little out of place here. It is open to
CF | the north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x list"
CF | >
CF | > X LIST
CF |
CF | Sorry, I don't understand what "list" means.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x computer"
CF | >
CF | > X COMPUTER
CF |
CF | Someone has carelessly left the terminal logged in.
CF |
CF | Would you like to use the computer?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] CONNECTING TO NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES
Knight_Otu presses the yellow enter button.
CF | TO DISCONNECT, LEAVE INPUT BLANK AND PRESS [ENTER]
CF | * * * AUTHORIZED USERS ONLY * * *
CF |
CF | IF YOU ARE NOT AN AUTHORIZED USER, EXIT NOW.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "me"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > ME
CF |
CF |
CF | SEARCHING DATABASE...NO MATCH FOUND.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "djinn"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > DJINN
CF |
CF |
CF | SEARCHING DATABASE...NO MATCH FOUND.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Pinkunz says, "Nope."
Jade says, "I think our name could be written in the list"
Pinkunz says, "Shame. I wonder what hijinks are intended by the game."
Pinkunz asks (of Jade), "Are you referring to the note?"
Knight_Otu says (to ClubFloyd), "x note"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > X NOTE
CF |
CF |
CF | SEARCHING DATABASE...NO MATCH FOUND.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu presses the yellow enter button.
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF |
CF | ARE YOU SURE YOU WISH TO EXIT THE SYSTEM?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] DISCONNECTED FROM NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES Jade says, "yes"
Pinkunz says (to Jade), "If so, I scrolled up to reread it. He doesn't mention our name."
Knight_Otu presses the yellow enter button.
CF |
CF | You can't help but think you could have picked a better name.
CF |
CF |
CF | > DavidW says, "I know what hijinks are intended, but I can't say unless you're really stuck."
Jade says, "ok"
Pinkunz asks, "Fair enough. Can we appraise the computer?"
Knight_Otu says, "I wish that computer wasn't so tedious to use."
Knight_Otu says (to ClubFloyd), "appraise computer"
CF | >
CF | > APPRAISE COMPUTER
CF |
CF | Studying the computer carefully, you conclude that it is curiously
CF | unsizeable, with that certain je ne sais quoi, and made mostly of the
CF | stuff of dreams.
CF |
CF | > Knight_Otu says, "Well."
DavidW says, "Which means that the author forgot to set parameters for it."
Pinkunz asks, "Meh. Anywhere we haven't visited yet?"
Knight_Otu asks, "Forgot, or purposely didn't?"
DavidW says, "I think you've seen all the locations."
Knight_Otu says (to ClubFloyd), "use computer"
CF ]
CF ]
CF ]
CF ]
CF ] CONNECTING TO NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > USE COMPUTER
Knight_Otu presses the yellow enter button.
CF | TO DISCONNECT, LEAVE INPUT BLANK AND PRESS [ENTER]
CF | * * * AUTHORIZED USERS ONLY * * *
CF |
CF | IF YOU ARE NOT AN AUTHORIZED USER, EXIT NOW.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Pinkunz says, "We haven't used the herring yet"
Knight_Otu says (to ClubFloyd), "baddy mcevilface"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > BADDY MCEVILFACE
CF |
CF |
CF | SEARCHING DATABASE...MATCH FOUND!
CF |
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "james earl iii"
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > JAMES EARL III
CF |
CF | PROCESSING...
CF |
CF | NAME CHANGE COMPLETE.
CF |
CF | CITIZEN 'baddy mcevilface' IS NOW NAMED 'james earl iii'
CF |
CF | NOTIFICATION WILL BE DISPATCHED SHORTLY
CF |
CF | *************************************************.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >> Jade says, "cool"
Knight_Otu says, "His is the only relevant name we've heard, I'm sure."
Jade asks, "and the opposite?"
Knight_Otu says (to ClubFloyd), "push enter"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > PUSH ENTER
CF |
CF |
CF | SEARCHING DATABASE...NO MATCH FOUND.
CF |
CF | *************************************************
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu presses the yellow enter button.
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF |
CF | ARE YOU SURE YOU WISH TO EXIT THE SYSTEM?
Knight_Otu says (to ClubFloyd), "<wa"
CF | ARE YOU SURE YOU WISH TO EXIT THE SYSTEM?
CF | > <WA
CF |
CF | Please answer yes or no:
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] DISCONNECTED FROM NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES
Knight_Otu presses the yellow enter button.
CF |
CF | You can't help but think you could have picked a better name.
CF |
CF |
CF | > Pinkunz says, "I wonder if the description in the inventory will remove the mention of "formerly known"."
DavidW says, "If you want a hint... ask Enzo about wish again."
Knight_Otu says (to ClubFloyd), "i"
CF | >
CF | > I
CF |
CF | You're carrying an intricate glass bottle (which contains a proprietor
CF | formerly known as James Merl III), Enzo, a knife, a cast iron red
CF | herring, a cork and a note.
CF |
CF | > Knight_Otu says, "Ow."
Knight_Otu says (to ClubFloyd), "x computer"
CF | >
CF | > X COMPUTER
CF |
CF | Someone has carelessly left the terminal logged in.
CF |
CF | Would you like to use the computer?
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] CONNECTING TO NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES
Knight_Otu says (to ClubFloyd), "james earl iii"
CF | TO DISCONNECT, LEAVE INPUT BLANK AND PRESS [ENTER]
CF | * * * AUTHORIZED USERS ONLY * * *
CF |
CF | IF YOU ARE NOT AN AUTHORIZED USER, EXIT NOW.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "james earl iii"
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > JAMES EARL III
CF |
CF |
CF | SEARCHING DATABASE...MATCH FOUND!
CF |
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu says (to ClubFloyd), "rich"
CF | Enter New Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF | > RICH
CF |
CF | PROCESSING...
CF |
CF | NAME CHANGE COMPLETE.
CF |
CF | CITIZEN 'james earl iii' IS NOW NAMED 'rich'
CF |
CF | NOTIFICATION WILL BE DISPATCHED SHORTLY
CF |
CF | *************************************************.
CF |
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
Knight_Otu presses the yellow enter button.
CF | Enter Original Name Of Citizen [OR LEAVE BLANK TO EXIT] >>
CF |
CF | ARE YOU SURE YOU WISH TO EXIT THE SYSTEM? Pinkunz says, "Hahaha"
Jade says, "now we have 2 james"
Knight_Otu says (to ClubFloyd), "yes"
CF ]
CF ]
CF ]
CF ]
CF ] DISCONNECTED FROM NAME CHANGE OFFICE
CF ] PRESS A KEY TO CONTINUE
CF ]
CF ]
CF |
CF | > YES
Knight_Otu presses the yellow enter button.
CF |
CF | Well, he did wish for you to make him 'rich' didn't he? His facial
CF | expression will be priceless!
CF |
CF | You feel a sudden lightness in your head. Your ethereal chain
CF | evaporates, and the bottle vanishes into nothingness with a mildly
CF | pained squeal.
CF |
CF | You are free! Free! You no longer have any magical powers, and you may
CF | TAKE SELF to complete the ritual of self possession.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "take self"
CF | >
CF | > TAKE SELF
CF |
CF |
CF |
CF | *** You have won. ***
CF |
CF | In that game you scored 28 out of a possible 28, in 133 turns, and
CF | accumulated 50 Karma, out of a possible minimum of -100 and maximum of
CF | 100.
CF |
CF | Would you like to RESTART, RESTORE, give the FULL score for that game,
CF | see some suggestions for AMUSING things to do or QUIT? Pinkunz says, "Cute."
DavidW says, "It's unfortunate that you couldn't confront him since he was in the bottle."
Pinkunz says (to KOTU), "Good job."
DavidW says, "His reaction is fun."
Knight_Otu says, "Eh, he can stay in the bottle."
DavidW says, "That's two of the endings."
DavidW says, "There's at least 3 more."
Pinkunz says, "I wonder what happens to him."
Pinkunz asks, "Is he dead?"
Knight_Otu says (to ClubFloyd), "full score"
CF | see some suggestions for AMUSING things to do or QUIT?
CF | > FULL SCORE
CF |
CF |
CF | The score was made up as follows:
CF | 1 Listened to the conch shell? CHECK!
CF | 1 Woke the sleeping conch? CHECK!
CF | 1 Spoke to Enzo? CHECK!
CF | 1 Appraised your beautiful self? CHECK!
CF | 1 Appraised your beautiful conch shell? CHECK!
CF | 1 Cursed yourself? CHECK!
CF | 1 Cursed the conch shell? CHECK!
CF | 1 Escaped the bottle? CHECK!
CF | 1 Obtained the bottle? CHECK!
CF | 1 Read the impudent note? CHECK!
CF | 1 Appraised the beautiful closet door? CHECK!
CF | 1 Cursed the closet door? CHECK!
CF | 1 Appraised the beautiful James Merl III? CHECK!
CF | 1 Appraised the young boy? CHECK!
CF | 1 Cursed the young boy? CHECK!
CF | 1 Interacted with the puppy? CHECK!
CF | 1 Cursed the puppy? CHECK!
CF | 1 Obtained the puppy? CHECK!
CF | 1 Disposed of the puppy? CHECK!
CF | 1 Appraised the stately office door? CHECK!
CF | 1 Cursed the office door? CHECK!
CF | 1 Swapped the doors like a boss? CHECK!
CF | 1 Obtained the red herring? CHECK!
CF | 1 Dislodged the cork? CHECK!
CF | 1 Made James RICH? CHECK!
CF | 1 Cursed James Merl III? CHECK!
CF | 1 Put someone else in the bottle? CHECK!
CF | 1 Used the computer? CHECK!
CF |
CF | 28 total (out of 28)
CF |
CF | The following actions affected your Karma:
CF |
CF | 25 You were kind to the puppy!
CF | 25 You rescued the puppy!
CF |
CF | 50 total (out of between -100 and 100)
CF |
CF | Would you like to RESTART, RESTORE, give the FULL score for that game,
CF | see some suggestions for AMUSING things to do or QUIT? DavidW says, "4 more"
Jade says, "funny game"
Knight_Otu says (to ClubFloyd), "amusing"
CF | see some suggestions for AMUSING things to do or QUIT?
CF | > AMUSING
CF |
CF |
CF | There are six ways to win the game! Can you find them all?
CF | - Karma Victory at +100 or -100! Hint - you can swap the puppy back
CF | after giving it away...
CF | - Perhaps it's time for someone else to take their turn in the bottle
CF | - There's more than one way to make a man 'rich'
CF | Good luck, enjoy, and thank you for playing!
CF |
CF | Would you like to RESTART, RESTORE, give the FULL score for that game,
CF | see some suggestions for AMUSING things to do or QUIT? Knight_Otu says, "So, giving Cruella's cheque to Rich is one way."
DavidW says, "yes"
Pinkunz says, "I have to go, but I enjoyed the compactness of this game."
DavidW says, "Corking the boy in the bottle is another."
DavidW says, "The other two involve getting to -100 Karma or +100 Karma."
Pinkunz asks, "How does putting the boy in the bottle break your obligation to Merl?"
Knight_Otu says, "That's just mean. Bottling the boy I mean."
Knight_Otu says, "It frees us from being a djinn."
DavidW says, "yeah. You're not a djinn any more and all djinn-related obligations are voided."
Knight_Otu says, "It said at the beginning that luring someone else into the bottle would free us."
Jade says, "ok it is an original game"
Pinkunz asks, "Does that make the boy a Djinn? Can he come back and swap me into a lion enclosure?"
DavidW says, "The boy would have to get free of the bottle first, and I assume we'd put the cork in tighter than James did."
DavidW says, "Boy wouldn't even know he's in a bottle. It's invisible from the inside."
Pinkunz says, "Fair."
Knight_Otu says, "Yeah, Rich is a dabbler, we are an expert."
Jacqueline says, "This was very clever."
Knight_Otu says, "And nicely short."
DavidW says, "Captain Cutter's Treasure uses the same opening location."
DavidW says, "Broom closet, fabric on floor, knife in door."
Jacqueline says, "heh"
Jacqueline says, "Nice"
DavidW says, "Story is quite different, though."
Pinkunz says, "I'd like to see a similar mechanic fleshed out into a larger game. Like Counterfeit Monkey."
Jade says, "I havent played already Captain Cutter"
Pinkunz says, "Although the brevity encourages replays, which is nice."
DavidW says, "Not everyone can be as talented as Emily, but yes, it would be interesting."
DavidW says, "I suspect a larger came with this mechanic would need more assistance for reminding you what's been appraised or cursed already."
MoyTravis says, "Well, that was pretty short, but interesting."
MoyTravis says, "Thanks for driving, I'm gonna go get some food now."




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