ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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Jacqueline asks, "So, are we holding for the pending arrival of Mr. Shultz?" | ||
Roger says, "word is that he's on his way" | ||
Jacqueline says (to Roger), "cool" | ||
Jade asks, "what are we going to play?" | ||
DavidW says, "We are beta-testing Tours Roust Torus by Andrew Schultz, a game intended for the Back Garden of Spring Thing 2022." | ||
DavidW says, "And one that will almost certainly revolve around anagrams." | ||
Jade says, "thank you" | ||
Jacqueline says (to DW), "Heh. Now why would you say that? (Kidding...)" | ||
Jade says, "not the only game this year" | ||
DavidW says, "I am familiar with this author's other games." | ||
ASchultz says, "testing" | ||
DavidW starts fangirling. | ||
Jade says, "hello ASchultz" | ||
MoyTravis exclaims, "'allo!" | ||
Jade says, "hello Andrew" | ||
Jacqueline says (to ClubFloyd), "load sleepmask toursrousttorus" | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | Leading Yorpwald after defeating Red Bull Burdell and then Elvira | ||
CF | wasn't what you asked for, but it's what you got, and you did well | ||
CF | enough. But the job is exhausting. You've never wanted flatterers, and | ||
CF | you expected criticism, even unfair criticism, but there are some | ||
CF | things you can't avoid listening to by now. | ||
CF | [NOTE: when the prompt does not appear, it means | ||
CF | you need to push any key to continue] | ||
DavidW pushes the green 'space' button. | ||
CF | you need to push any key to continue] | ||
CF | | ||
CF | The worst part, as you're getting older: you're maybe half the person | ||
CF | you used to be. This, from people who never thought you were much to | ||
CF | begin with. Still, you Got Stuff Done. But your heart was in things | ||
CF | less. Others seemed to have better ideas. You felt you spent all your | ||
CF | time delegating and getting credit for stuff you just signed off on. | ||
DavidW pushes the green 'space' button. | ||
CF | time delegating and getting credit for stuff you just signed off | ||
CF | on.You wanted adventure. But defeating Red Bull Burdell required | ||
CF | changing just about every pair of things imaginable, and with Elvira, | ||
CF | well, it was more abstract, deciding what to do or think or how to | ||
CF | describe things. What could be left? Then, one day, a diplomat told | ||
CF | you of distant structure. One worth visiting. A Tours Roust | ||
CF | Torus. Nothing seemed there. But if anyone could unlock its | ||
CF | secrets, you could. | DavidW asks, "of _a_ distant structure?" | |
DavidW pushes the green 'space' button. | ||
CF | secrets, you could.You returned to the museum that held the tagged | ||
CF | gadget and letters settler that helped you in your first two quests. | ||
CF | You did so every few months and felt nothing. But this time, a surge! | ||
CF | Still, they were too much a part of history to move from a museum. The | ||
CF | curator had an idea--some stat tats that could help you, if needed. | ||
DavidW pushes the green 'space' button. | ||
CF | curator had an idea--some stat tats that could help you, if needed.You | ||
CF | made your final choice. You resigned as leader, leaving things to | ||
CF | trusted advisors. Your heart was in adventuring. Who knows what you'd | ||
CF | find? | ||
DavidW pushes the green 'space' button. | ||
CF ] Ehs, Ehs 0/8 | ||
CF | find? | ||
CF | Tours Roust Torus | ||
CF | An Interactive Fiction by Andrew Schultz | ||
CF | Release 1 / Serial number 220319 / Inform 7 build 6G60 (I6/v6.36 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Ehs, Ehs | ||
CF | This is the west area of the torus. Looking inward, the center of the | ||
CF | torus seems slightly blurry, as if something should be there. The EHs | ||
CF | you hear make you wish you could speak something back at them. Nothing | ||
CF | profane, but forceful enough. But there's more than one to counter. | ||
CF | | ||
CF | [NOTE: to see general information about Tours Roust Torus, type | ||
CF | ABOUT. To see the verbs used, type | ||
CF | V/VERB/VERBS. In particular, you may | ||
CF | want to note the directions used.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "about" | ||
CF ] Ehs, Ehs 0/8 | ||
CF | > | ||
CF | > ABOUT | ||
CF | | ||
CF | Tours Roust Torus is installment 3 in the Stale Tales Slate. | ||
CF | It was originally published for Spring Thing 2022. Number one in the | ||
CF | series was Shuffling Around, published for IFComp 2012, and | ||
CF | number two was A Roiling Original, published for Spring Thing | ||
CF | 2013. These should all be on itch.io. | ||
CF | | ||
CF | CREDITS will give thanks to people involved specifically in | ||
CF | Tours Roust Torus. | ||
CF | | ||
CF | ABOUT again will show technical details. | ||
CF | | ||
CF | > | Jacqueline says, "A torturous tour sounds ... fun." | |
DavidW says, "We'll be exploring a U Don't Donut." | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Ehs, Ehs 0/8 | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | Looking at your body, you're not as strong as you used to be. In good | ||
CF | enough shape, you hope, but those jibes about not being half the | ||
CF | person you used to be hurt--even if they're not true. | ||
CF | | ||
CF | You have some tats which, in a pinch, could be changed to a STAT to | ||
CF | help you out if you need help. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tats" | ||
CF ] Ehs, Ehs 0/8 | ||
CF | > | ||
CF | > X TATS | ||
CF | | ||
CF | The tats will change as you make guesses. You can activate them with | ||
CF | the STAT command. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Ehs, Ehs 0/8 | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You're traveling light. You aren't actually carrying anything. You | ||
CF | were given some tats that may give you a stat as you guess what to | ||
CF | anagram, where. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Ehs, Ehs 0/8 | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "v" | ||
CF ] Ehs, Ehs 0/8 | ||
CF | > | ||
CF | > V | ||
CF | | ||
CF | Compass directions aren't really viable, here. You may try to go | ||
CF | IN or OUT, but the main directions are A and | ||
CF | B to move clockwise and counterclockwise around the torus. | ||
CF | You can also skip over adjacent torus areas with AA, | ||
CF | AAA, BB, or BBB. Note anything more than that is | ||
CF | accepted but impractical, as AAA and BBBB are | ||
CF | equivalent. | ||
CF | | ||
CF | > | Roger asks, "might this location be SHEESH ?" | |
Knight_Otu says, "Probably." | ||
DavidW says (to ClubFloyd), "sheesh" | ||
CF ] Sheesh 1/8 | ||
CF | > | ||
CF | > SHEESH | ||
CF | | ||
CF | You effectively dismiss the eh's with something more powerful. | ||
CF | A sort of cylindrical hologram appears in the center of the torus. | ||
CF | More progress! | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Sheesh | ||
CF | You reckon this had to be the easiest area to figure. | ||
CF | Everything else will probably be tougher. But sometimes a mild | ||
CF | interjection can steel you for what's ahead. | ||
CF | | ||
CF | > | DavidW says, "I would not have guessed that so early in the game." | |
DavidW asks, "So do we go A now?" | ||
Knight_Otu says, "Sure." | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Prep Area 1/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Prep Area | ||
CF | This is the northwest area of the torus. It looks like there's a | ||
CF | hologram in the center of the torus: a cylindrical silo, or something. | ||
CF | But you have no way to enter. You feel like you are being watched. You | ||
CF | want to duck out and in, but not in the standard directions. | ||
CF | | ||
CF | > | MoyTravis asks, "What? Oh. Esh, Esh = sheesh?" | |
bg asks, "did we x hologram?" | ||
MoyTravis says, "Err. Ehs, ehs. Gosh. Okay, right, anagrams." | ||
Jacqueline says, "Yup" | ||
Knight_Otu says, "Oh, right, the hologram was there." | ||
DavidW says (to ClubFloyd), "x hologram" | ||
CF ] Prep Area 1/8 | ||
CF | > | ||
CF | > X HOLOGRAM | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW asks, "We can return with B, yes?" | |
DavidW says (to ClubFloyd), "b" | ||
CF ] Sheesh 1/8 | ||
CF | > | ||
CF | > B | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. It looks like there's a hologram | ||
CF | in the center of the torus: a cylindrical silo, or something. But you | ||
CF | have no way to enter. It's quiet here. You don't have to vent any | ||
CF | more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hologram" | ||
CF ] Sheesh 1/8 | ||
CF | > | ||
CF | > X HOLOGRAM | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ASchultz says, "(noted unimplemented object);" | |
Knight_Otu says, "Hm." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sheesh 1/8 | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Directions other than inside (once you find what's in the center of | ||
CF | the torus), outside and the rotational directions (A, AA, AAA, B, BB, | ||
CF | BBB) are meaningless here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Prep Area 1/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Prep Area | ||
CF | This is the northwest area of the torus. It looks like there's a | ||
CF | hologram in the center of the torus: a cylindrical silo, or something. | ||
CF | But you have no way to enter. You feel like you are being watched. You | ||
CF | want to duck out and in, but not in the standard directions. | ||
CF | | ||
CF | > | DavidW asks, "So, do we need to anagram 'Prep Area' into something now?" | |
Knight_Otu says, "Likely, yes." | ||
Jade says, "; mmmm cool and smart" | ||
DavidW says (to ClubFloyd), "appearer" | ||
CF ] Prep Area 1/8 | ||
CF | > | ||
CF | > APPEARER | ||
CF | | ||
CF | Hmm, rearrange things. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "reappear" | ||
CF ] Reappear 2/8 | ||
CF | > | ||
CF | > REAPPEAR | ||
CF | | ||
CF | You back out a bit, then reappear. | ||
CF | The cylindrical hologram grows firmer. But there's no way to get | ||
CF | there! Yet. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Reappear | ||
CF | You get some practice in reappearing. Maybe soon you will have someone | ||
CF | to reappear for. | ||
CF | | ||
CF | > | MoyTravis says, "Maybe minor but I'd be annoyed, if I were driving, that it tells you "this is the [traditional IF direction] of the torus" because I'd want to use traditional IF directions. That miiight be literally just me though." | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Grain, Grain 2/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Grain, Grain | ||
CF | This is the northeast area of the torus. The cylinder at the center of | ||
CF | the torus looks much more real now. But it is too solid to enter even | ||
CF | if you had a passage. You feel on trial. Well, not quite, but you feel | ||
CF | a need for acquital for ... something. | ||
CF | | ||
CF | > | ASchultz says, "(good point! I wanted a reference for the player, but it might imply you can do something you can't);" | |
Jacqueline says (to ClubFloyd), "trail" | ||
CF ] Grain, Grain 2/8 | ||
CF | > | ||
CF | > TRAIL | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "arrainging" | ||
CF ] Grain, Grain 2/8 | ||
CF | > | ||
CF | > ARRAINGING | ||
CF | | ||
CF | Hmm, rearrange things. | ||
CF | | ||
CF | > | DavidW asks, "Isn't there something like arrainment in a trial setting?" | |
Jacqueline says, "Yes" | ||
Jacqueline says, "It where they talk about the charges and enter the plea" | ||
MoyTravis asks, "an "Arraignment"? 1 g?" | ||
Knight_Otu says, "I only get raging rain out of this somehow." | ||
DavidW says, "arraigning" | ||
Jacqueline says (to KO), "That sounds like an excellent music video." | ||
DavidW says (to ClubFloyd), "arraigning" | ||
CF ] Arraigning 3/8 | ||
CF | > | ||
CF | > ARRAIGNING | ||
CF | | ||
CF | The grain turns into a court of law, but since you have no guilt, you | ||
CF | are free to go. | ||
CF | The cylinder in the center of the torus rumbles some more. It's no | ||
CF | longer a solid block. But you can't see a door outline yet. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Arraigning | ||
CF | You have an area for arraigning someone bad, but you have nobody to | ||
CF | tell you where to find said bad people. | ||
CF | | ||
CF | > | MoyTravis asks, "arraigning?" | |
MoyTravis says, "..." | ||
MoyTravis says, "Wow that ain't easy." | ||
Jacqueline says, "Ah" | ||
DavidW says, "I didn't know how to spell that word. Sorry." | ||
ASchultz says, "also I need a better poke than "hmm, rearrange things";" | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Meta Meat 3/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Meta Meat | ||
CF | This is the east area of the torus. You think you can see a crack here | ||
CF | or there in the cylinder at the center of the torus. No way to get | ||
CF | there, though. This area seems meaty, although you don't know why, or | ||
CF | what kind of meaty.. | ||
CF | | ||
CF | > | Roger says, "hmmm I think it's fair, if not merciful, for the 3rd game in a series to expect the player to have some familiarity with the previous 2" | |
Jacqueline asks (of AS), "Is that supposed to be a period or an ellipses?" | ||
Roger says, "maybe we need a teammate" | ||
ASchultz says, "(let me know if my notes disrupt things ... they're useful to me to make sure I take care of things later and also so you know I'm paying attention & acknowledging what needs fixing);" | ||
MoyTravis says, "You're good." | ||
Jacqueline says, "No, you're notes are fine." | ||
ASchultz says, "that's a bug! It's one I think I fixed 2 hours after sending the binary.;" | ||
MoyTravis says, "teammeat! the meat of a teammate" | ||
DavidW says, "I don't have any guess for 'meta meat'." | ||
MoyTravis says, "yum" | ||
DavidW says (to ClubFloyd), "teammate" | ||
CF ] Teammate 4/8 | ||
CF | > | ||
CF | > TEAMMATE | ||
CF | | ||
CF | Someone comes along and bangs at the barrier inside. You hear a small | ||
CF | cracking. | ||
CF | Yes. You're sure you see a door in the cylinder now. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Teammate | ||
CF | Now that you have a teammate and a reason to reappear, you have a plan | ||
CF | to brainstorm separately and then together. You figure a lot of things | ||
CF | that make the Torus a lot more alive. It glows significantly. | ||
CF | | ||
CF | > | MoyTravis asks, "Was that clued Roger or was it just "I dunno it's an anagram"?" | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Tines Inset 4/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Tines Inset | ||
CF | This is the southeast area of the torus. You're pretty sure you see | ||
CF | the faint outline of a door--wait, more than one outline--leading into | ||
CF | the cylinder at the center of the torus. One for each area of the | ||
CF | torus, you'd guess. You feel disjointed from the whole body of rooms | ||
CF | here. | ||
CF | | ||
CF | > | Jacqueline says (to ASchultz), "If you're are okay with us eventually posting this transcript, I think your notes are of benefit. I'm surprised the number of people who use these transcripts for learning about process." | |
Jacqueline says, "Also for research" | ||
Jacqueline says, "Not merely for finding hints." | ||
Roger says, "I feel an urge towards insistent maybe" | ||
Knight_Otu asks, "Are we ttalking intestines here?" | ||
MoyTravis says, "sentient...es? uh, hold on, that's not got the right letters does it" | ||
DavidW says (to ClubFloyd), "intestines" | ||
CF ] Intestines 5/8 | ||
CF | > | ||
CF | > INTESTINES | ||
CF | | ||
CF | You find the guts to turn the place into something more gross, but | ||
CF | manageable. | ||
CF | Yes. The doors now have handles. They seem to open briefly, as if to | ||
CF | beckon you, but ... not yet. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Intestines | ||
CF | Okay, so there are intestines next to a stomach. You probably need a | ||
CF | bit of luck to get things working. But you've made a good start. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x intestines" | ||
CF ] Intestines 5/8 | ||
CF | > | ||
CF | > X INTESTINES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stomach" | ||
CF ] Intestines 5/8 | ||
CF | > | ||
CF | > X STOMACH | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Pechan Pechan 5/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Pechan Pechan | ||
CF | This is the south area of the torus. The cylinder now seems to have | ||
CF | doors with handles. But there is no way to approach it. Oh, a pechan | ||
CF | is an odd word for stomach. You may need luck to solve the secret of | ||
CF | this room. Some skill, maybe, but enough skill so your luck matters. | ||
CF | | ||
CF | > | bg asks, "What does 5/8 mean? Is that our score?" | |
ASchultz says, "great! I'm definitely okay with it. I assume if there are more beta test sessions, future authors will know what to expect;" | ||
ASchultz says, "reading this transcript and others;" | ||
Roger says (to floyd), "SCORE" | ||
CF ] Pechan Pechan 5/8 | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | You've figured 5 of 9 areas of the Torus. You may wish to explore the | ||
CF | whole torus to see what you might be able to do. | ||
CF | | ||
CF | > | ASchultz says, "the 5/8 is what would be in the hheader in winfrotz, yes;" | |
Roger says, "nothing comes to mind for this one" | ||
DavidW says (to ClubFloyd), "happenchance" | ||
CF ] Happenchance 6/8 | ||
CF | > | ||
CF | > HAPPENCHANCE | ||
CF | | ||
CF | You suddenly find a lucky way out. | ||
CF | Well now! A rainbow-like path appears to lead you to the center from | ||
CF | here or, well, the other places you visited, to the center. But you | ||
CF | don't trust it yet. You have a bit more. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Happenchance | ||
CF | The Torus seems more alive now that the intestines are not just near | ||
CF | the pechan/stomach but, by some, err, happenchance, they seem to | ||
CF | connect and perform some vital organ function. | ||
CF | | ||
CF | > | Jacqueline says, "ha" | |
Jacqueline says, "Nice" | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Latte, Latte 6/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Latte, Latte | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. There seems to almost be a walkway to the cylinder | ||
CF | at the center from each area of the torus. But it doesn't quite look | ||
CF | solid enough. Yet. Coffee certainly makes folks chatty, you know.. | ||
CF | | ||
CF | > | Knight_Otu says, "Well done." | |
DavidW says, "thanks" | ||
Jacqueline asks (of AS), "'You have a bit more' seems a bit weird. Too short, or something. A bit more what?" | ||
DavidW says (to ClubFloyd), "tattletale" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > TATTLETALE | ||
CF | | ||
CF | Someone comes along and mentions how ridiculous it is to have that | ||
CF | many coffee shops so close to each other. Suddenly, everyone believes | ||
CF | it! Some coffee shops decide to become something with a little more | ||
CF | variety. | ||
CF | The path to the center of the torus grows firmer. You try to rush | ||
CF | inward, but something invisible bounces you back. Perhaps there's one | ||
CF | more thing to do. Strange. You seem to have anagrammed everything. | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Tattletale | ||
CF | Aha! Now that you have summoned a tattletale and arraigning, the | ||
CF | tattletale tattles, and you have somewhere to send the perpetrators, | ||
CF | whoever they are, to justice. | ||
CF | | ||
CF | > | ASchultz says, "yes, very impressive! Also, I agree about "a bit more" ... I tend to short-hop descriptions in my first draft(s);" | |
ASchultz says, "so i appreciate when it is pointed out. Often I just forget to add descriptions I meant to, too;" | ||
Jacqueline says, "I get that. Can relate." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | You're still blocked from entering the center of the torus. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | > | ASchultz says, "this transcript is showing me holes in the story I had in my head as well. So that's good;" | |
DavidW says (to ClubFloyd), "on on on on" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > ON ON ON ON | ||
CF | | ||
CF | I only understood you as far as wanting to on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "oooonnnn" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > OOOONNNN | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ASchultz says, "/files another bug report;" | |
DavidW says (to ClubFloyd), "out" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | You'd fall off the Tours Roust Torus that way. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "noonnoon" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NOONNOON | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nonnoono" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NONNOONO | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | Jacqueline asks, "Um, Noo-Noo was a Teletubbie, I think?" | |
Jacqueline smiles. | ||
bg asks, "no no no no?" | ||
Jacqueline says, "oh, maybe" | ||
DavidW says (to ClubFloyd), "no no no no" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NO NO NO NO | ||
CF | | ||
CF | I only understood you as far as wanting to no. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nononono" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NONONONO | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Roger says, "we do, in fact, want to no" | ||
Jacqueline says (to ClubFloyd), "noonoo" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NOONOO | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | Jade says, "mmm difficult" | |
DavidW says, "I'm not getting this one." | ||
MoyTravis says, "Maybe the last one's the pattern breaker and it's [some other time of day] yes yes" | ||
Roger says (to floyd), "n.n.n.n.o.o.o.o." | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > N.N.N.N.O.O.O.O. | ||
CF | | ||
CF | Directions other than inside (once you find what's in the center of | ||
CF | the torus), outside and the rotational directions (A, AA, AAA, B, BB, | ||
CF | BBB) are meaningless here. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | Directions other than inside (once you find what's in the center of | ||
CF | the torus), outside and the rotational directions (A, AA, AAA, B, BB, | ||
CF | BBB) are meaningless here. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | Directions other than inside (once you find what's in the center of | ||
CF | the torus), outside and the rotational directions (A, AA, AAA, B, BB, | ||
CF | BBB) are meaningless here. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | Directions other than inside (once you find what's in the center of | ||
CF | the torus), outside and the rotational directions (A, AA, AAA, B, BB, | ||
CF | BBB) are meaningless here. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yesyes" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > YESYES | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yes yes" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > YES YES | ||
CF | | ||
CF | I only understood you as far as wanting to yes. | ||
CF | | ||
CF | > | MoyTravis asks, "Wait, dots make each command into its own thing?" | |
MoyTravis asks, "In Inform?" | ||
Pinkunz has arrived. | Knight_Otu asks, "Maybe check the tats?" | |
DavidW says (to ClubFloyd), "stat" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > STAT | ||
CF | | ||
CF | Your tats are now in stat-giving mode. STAT again will give even more | ||
CF | potentially revealing stats when you make guesses | ||
CF | > | ||
DavidW says (to ClubFloyd), "nononoon" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NONONOON | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yesyes" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > YESYES | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | Pinkunz says, "(sorry for the late arrival; life doesn't always cooperate)" | |
bg asks, "no on noon? noon no on?" | ||
Jacqueline says (to Moy), "Yes, you can enter multiple commands using periods." | ||
DavidW says (to ClubFloyd), "no on noon" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NO ON NOON | ||
CF | | ||
CF | I only understood you as far as wanting to no. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "noon no on" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > NOON NO ON | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | Pinkunz says (to aSchultz), "(Glad you could make it.)" | |
DavidW says (to ClubFloyd), "in" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | You're still blocked from entering the center of the torus. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Reappear | ||
CF | This is the northwest area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. After some scouting, you know | ||
CF | good hiding areas where you or an ally can reappear if need be. | ||
CF | | ||
CF | A voice booms "Noon? No! No!" Perhaps there's a simple way to try to | ||
CF | repel it. | ||
CF | | ||
CF | > | MoyTravis asks, "Did we try ON NOON NO?" | |
DavidW says (to ClubFloyd), "on noon no" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > ON NOON NO | ||
CF | | ||
CF | I only understood you as far as wanting to on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "on" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You decide it's time to start going on. Reappear seems as good a place | ||
CF | to start as any others. The whole torus seems to brighten up as you | ||
CF | make your decision. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | Odd. You feel a jab as you try to walk over. Maybe you have to make a | ||
CF | bit more of a jump. | ||
CF | | ||
CF | > | bg says, "I'm confused" | |
MoyTravis asks, "I guess "ON" was it?" | ||
DavidW says, "I guess? I don't know why." | ||
DavidW says (to ClubFloyd), "jump" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > JUMP | ||
CF | | ||
CF | You jump on the spot, fruitlessly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | You're still blocked from entering the center of the torus. | ||
CF | | ||
CF | > | ASchultz says, "yes, it's the next part;" | |
DavidW says (to ClubFloyd), "b" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > B | ||
CF | | ||
CF | Odd. You feel a jab as you try to walk over. Maybe you have to make a | ||
CF | bit more of a jump. | ||
CF | | ||
CF | > | MoyTravis says, "AA" | |
DavidW says (to ClubFloyd), "aa" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | MoyTravis asks, "BB or AAA BBB?" | |
ASchultz says, "i need a better blocking message for "in" here, clearly;" | ||
DavidW says (to ClubFloyd), "on" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You're already in the process of going on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | You're still blocked from entering the center of the torus. | ||
CF | | ||
CF | > | MoyTravis asks, "Noon or No?" | |
DavidW says (to ClubFloyd), "x teammate" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > X TEAMMATE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "noon" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > NOON | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
Roger says (to floyd), "onto" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > ONTO | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | bg says, "i don't know what we are trying to do now" | |
DavidW says (to ClubFloyd), "no" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > NO | ||
CF | | ||
CF | That was a rhetorical question. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | Odd. You feel a jab as you try to walk over. Maybe you have to make a | ||
CF | bit more of a jump. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Happenchance | ||
CF | This is the south area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You feel fortunate you were | ||
CF | able to turn this into something. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | You're still blocked from entering the center of the torus. | ||
CF | | ||
CF | > | ASchultz says, "okay, I pretty clearly need to kill the default "no" response.;" | |
Jacqueline says, "I keep wanting to make this into some sort of a pattern that lets us say 'yes yes' but I don't think that's it." | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | You're still blocked from entering the center of the torus. | ||
CF | | ||
CF | > | Roger says, "the torus does not require our consent" | |
DavidW says, "I have no idea what's wrong." | ||
ASchultz says, "i think I see a big fault in the hinting and what I meant to say in-game, but I don't want to backseat. ;" | ||
Roger says, "let's thrash around a little more, then get hints" | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | The torus dims. You must have made a wrong step. You have already been | ||
CF | to Teammate during this trip. But you figure you can go ON and | ||
CF | try again. | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | MoyTravis asks, "What does stat say?" | |
DavidW says, "Oh." | ||
MoyTravis asks, "...we're supposed to visit in some sort of order?" | ||
Knight_Otu asks, "So we have to visit each room, then?" | ||
DavidW says, "We're meant to visit all six locations in jumps without repeating." | ||
Roger says, "I think the order is free, but maybe not" | ||
DavidW says, "I didn't really make a proper map yet." | ||
Roger says (to floyd), "ni" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > NI | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
Roger says (to floyd), "z" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | bg asks, "were any verbs listed besides the direction commands?" | |
DavidW says (to ClubFloyd), "on" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You decide it's time to start going on again. Maybe you'll find the | ||
CF | right way through this time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Happenchance | ||
CF | This is the south area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You feel fortunate you were | ||
CF | able to turn this into something. | ||
CF | | ||
CF | > | Roger asks, "maybe the 'noon' stuff is a hint about walking clockwise?" | |
DavidW says (to ClubFloyd), "aa" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | > | Jade says, "I barely understand all that stuff, but I like it" | |
DavidW says (to ClubFloyd), "aa" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Arraigning | ||
CF | This is the northeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's a bit scorched here, the | ||
CF | only indication this court of law was once farmland. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Intestines | ||
CF | This is the southeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You are just glad you don't | ||
CF | have to deal with digestive juices or anything here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | The interior of the Torus shudders, but nothing conclusive happens. | ||
CF | Perhaps you took an easy way to touch all the rooms. | ||
CF | | ||
CF | Reappear | ||
CF | This is the northwest area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. After some scouting, you know | ||
CF | good hiding areas where you or an ally can reappear if need be. | ||
CF | | ||
CF | Hmm. Nothing new to do. You should really try going ON again. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Jade says, "I am painting the torus" | ||
DavidW says, "I think there's seven locations, not six." | ||
Jade says, "yes, seven plus on on on on" | ||
Knight_Otu says, "Yeah." | ||
DavidW says, "And I'm not sure why what I did was wrong." | ||
Roger says, "I would consent to a small hint" | ||
DavidW says, "I did seven leapflogs." | ||
MoyTravis says, "Maybe you need a method that uses AA, AAA, BB, BBB" | ||
DavidW says, "I suppose at least one triple A or a BB is wanted." | ||
MoyTravis says, "or, any number of non-repeated commands" | ||
Knight_Otu says, "Option 1 - We need to mix up jump length, as said." | ||
Roger says, "maybe the N is A and the O is B, for our noonnono" | ||
Roger says, "or the reverse" | ||
Knight_Otu says, "Option 2 - We may need to spell out something with the room names? Seems odd, but maybe." | ||
Knight_Otu says, "I'm seeing the jump lengths as more likely." | ||
DavidW asks, "SRATIHT?" | ||
Knight_Otu says, "That doesn't anagram well, does it." | ||
Jade says, "there are 8 locs pointing at 8 cadinal diretions" | ||
DavidW says, "I only counted seven." | ||
Roger says, "yeah, fiddling around with different traversals seems plausible. Maybe we need to traverse them as implied by the accumulated narrative of their descriptions? Not sure if there's a clear sensible tale in there, though" | ||
Jade says, "on on on on i in the northern side" | ||
Jade says, "is" | ||
DavidW says, "I don't understand the suggestion." | ||
DavidW says, "Let me try a series of AAA jumps." | ||
DavidW says (to ClubFloyd), "on" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You decide it's time to start going on again. Maybe you'll find the | ||
CF | right way through this time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Intestines | ||
CF | This is the southeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You are just glad you don't | ||
CF | have to deal with digestive juices or anything here. | ||
CF | | ||
CF | > | Jade says, "go" | |
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | Odd. You feel a jab as you try to walk over. Maybe you have to make a | ||
CF | bit more of a jump. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Arraigning | ||
CF | This is the northeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's a bit scorched here, the | ||
CF | only indication this court of law was once farmland. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | The interior of the Torus shudders, but nothing conclusive happens. | ||
CF | Perhaps you again took an easy way to touch all the rooms. | ||
CF | | ||
CF | Happenchance | ||
CF | This is the south area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You feel fortunate you were | ||
CF | able to turn this into something. | ||
CF | | ||
CF | > | DavidW says, "hmph. It didn't like that either." | |
Roger asks, "I'm not sure what 'the easy way' is trying to tell us. Can we do it without any jumps (just A and B)?" | ||
Knight_Otu says, "We have to jump while "on"." | ||
Roger says, "also that meaty teammate isn't any help at all" | ||
bg says, "The "Reappear" area says "After some scouting, you know" | ||
bg says, "good hiding areas where you or an ally can reappear if need be."" | ||
bg asks, "Is that a hint? Can we hide and reappear?" | ||
Roger says, "seems unlikely but worth a try" | ||
DavidW says, "let me try something else first" | ||
DavidW says (to ClubFloyd), "on" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You decide it's time to start going on again. Maybe you'll find the | ||
CF | right way through this time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | > | Knight_Otu says, "It may mean we want Reappea after Teammate" | |
Jade says, "perhaps the desriptions have something to do" | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Reappear | ||
CF | This is the northwest area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. After some scouting, you know | ||
CF | good hiding areas where you or an ally can reappear if need be. | ||
CF | | ||
CF | Hmm. Nothing new to do. You should really try going ON again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | The torus dims. You must have made a wrong step. You have already been | ||
CF | to Teammate during this trip. But you figure you can go ON and | ||
CF | try again. | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | DavidW says, "I wish I'd made a map before walking became awkward." | |
DavidW says, "I don't know how to plan if my map isn't accurate." | ||
Knight_Otu says, "I think right now we can wlk normally." | ||
Roger says, "We can restart if you like" | ||
Jacqueline says, "True" | ||
Jade says, "I have always done, but I barely understand what is happening" | ||
DavidW asks, "Are there 7 or 8 locations?" | ||
bg says, "If it doesn't give too much away, maybe it would be nice if the game came with a map (maybe as a separate image file?)" | ||
ASchultz says, "you don't need to restart to make a map. Or you shouldn't. If you do, it's a bug;" | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Intestines | ||
CF | This is the southeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You are just glad you don't | ||
CF | have to deal with digestive juices or anything here. | ||
CF | | ||
CF | > | ASchultz says, "good call, bg, I have a trizbort map added;" | |
Knight_Otu says, "Yeah, we can wal normally right now." | ||
DavidW asks, "oh, we can still A if we didn't do ON?" | ||
Knight_Otu says, "Yeah." | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Happenchance | ||
CF | This is the south area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You feel fortunate you were | ||
CF | able to turn this into something. | ||
CF | | ||
CF | > | ASchultz says, "DavidW yes--I should definitely mention that more explicitly;" | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | > | Jacqueline says, "Are there just six? Maybe I'm misunderstanding the A, AA, AAA, B, BB, BBB" | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Reappear | ||
CF | This is the northwest area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. After some scouting, you know | ||
CF | good hiding areas where you or an ally can reappear if need be. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Arraigning | ||
CF | This is the northeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's a bit scorched here, the | ||
CF | only indication this court of law was once farmland. | ||
CF | | ||
CF | Hmm. Nothing new to do. You should really try going ON again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | | ||
CF | Intestines | ||
CF | This is the southeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You are just glad you don't | ||
CF | have to deal with digestive juices or anything here. | ||
CF | | ||
CF | > | Knight_Otu says, "Must be seven. Otherwise AA would put us in a room we were before we complete the tour." | |
DavidW says, "yeah. Seven." | ||
Jacqueline asks, "I think I meant seven including the room we are in (i.e. six additional). Is that what you mean?" | ||
Jade says, "North is missing" | ||
Knight_Otu says, "Seven rooms total, yeah." | ||
bg asks, "do we look any different now than when we started?" | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | Looking at your body, you're not as strong as you used to be. In good | ||
CF | enough shape, you hope, but those jibes about not being half the | ||
CF | person you used to be hurt--even if they're not true. | ||
CF | | ||
CF | You have some tats which, in a pinch, could be changed to a STAT to | ||
CF | help you out if you need help. | ||
CF | | ||
CF | > | bg says, "hmm, guess not." | |
DavidW says (to ClubFloyd), "I think AA, AAA, BB, AAA, AA, AAA ought to work." | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > I THINK AA, AAA, BB, AAA, AA, AAA OUGHT TO WORK. | ||
CF | | ||
CF | I only understood you as far as wanting to take inventory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "on" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You decide it's time to start going on again. Maybe you'll find the | ||
CF | right way through this time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Arraigning | ||
CF | This is the northeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's a bit scorched here, the | ||
CF | only indication this court of law was once farmland. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "bb" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > BB | ||
CF | | ||
CF | You can't reverse direction on the torus like that. | ||
CF | | ||
CF | > | Roger says, "I /still/ don't know what STAT is supposed to do for us, or anyone" | |
DavidW says, "off" | ||
DavidW says (to ClubFloyd), "off" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > OFF | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ASchultz says, "i need a better explanation of why you can't reverse;" | |
DavidW says, "dammit" | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | The torus dims. You must have made a wrong step. You have already been | ||
CF | to Intestines during this trip. But you figure you can go ON | ||
CF | and try again. | ||
CF | | ||
CF | Intestines | ||
CF | This is the southeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You are just glad you don't | ||
CF | have to deal with digestive juices or anything here. | ||
CF | | ||
CF | > | ASchultz says, "also the stat was intended as a hinting device but it doesn't work here;" | |
DavidW says, "le sigh" | ||
Jacqueline says, "Those Canadians, so French." | ||
DavidW says, "ok, so we must use only As or only Bs, but at least 2 different lengths." | ||
bg asks, "after visiting each place, are we supposed to go in at the end?" | ||
ASchultz says, "i think instead of "you can't reverse direction" i should say "Your momentum is already carrying you too strongly in the opposite direction. You need to keep going A/B-wise.";" | ||
bg asks, "so after aa you would need to go a before changing direction, for example?" | ||
DavidW says, "I have a plan" | ||
DavidW says (to ClubFloyd), "on" | ||
CF ] Intestines 7/8 | ||
CF | > | ||
CF | > ON | ||
CF | | ||
CF | You decide it's time to start going on again. Maybe you'll find the | ||
CF | right way through this time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Sheesh 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Sheesh | ||
CF | This is the west area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's quiet here. You don't | ||
CF | have to vent any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Arraigning 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Arraigning | ||
CF | This is the northeast area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. It's a bit scorched here, the | ||
CF | only indication this court of law was once farmland. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Happenchance 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Happenchance | ||
CF | This is the south area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. You feel fortunate you were | ||
CF | able to turn this into something. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Reappear 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | | ||
CF | Reappear | ||
CF | This is the northwest area of the torus. The walkways to the cylinder | ||
CF | at the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. After some scouting, you know | ||
CF | good hiding areas where you or an ally can reappear if need be. | ||
CF | | ||
CF | Hmm. Nothing new to do. You should really try going ON again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aa" | ||
CF ] Teammate 7/8 | ||
CF | > | ||
CF | > AA | ||
CF | | ||
CF | | ||
CF | Teammate | ||
CF | This is the east area of the torus. The walkways to the cylinder at | ||
CF | the center seem solid. There doesn't seem to be much to do here, so | ||
CF | maybe you'll just want to go IN. "Met? Uh, meat," you think to | ||
CF | yourself, about the teammate you discovered here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "aaa" | ||
CF ] Tattletale 7/8 | ||
CF | > | ||
CF | > AAA | ||
CF | | ||
CF | All manner of whirring seems to flow in from around you. The cylinder | ||
CF | in the center of the torus lights up. You take a tentative step inward | ||
CF | ... and this time, you're not bounced. | ||
CF | | ||
CF | Now's probably a good time to go INSIDE. | ||
CF | | ||
CF | Tattletale | ||
CF | This is the southwest area of the torus. All sorts of coffee shops | ||
CF | here! What is going on? You know it's ridiculous, but you can't bring | ||
CF | yourself to say so. The walkways to the cylinder at the center seem | ||
CF | solid. There doesn't seem to be much to do here, so maybe you'll just | ||
CF | want to go IN. You're glad the coffee shops are gone and that | ||
CF | the tattletale has gotten bored of tattling to you--for the moment, at | ||
CF | least. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > IN | ||
CF | | ||
CF | Scene Scene | ||
CF | Here's a good place to just wind down your life. It's fun. You've | ||
CF | earned it. But how to effect that? You have one more thing to clear | ||
CF | out, if you want. | ||
CF | | ||
CF | Hams carry hams around here. While you guess having food is nice, | ||
CF | maybe the sort of jokes they wish to foist off on you would be | ||
CF | counterproductive. Maybe you can make them into something more | ||
CF | serious, though you may just want to clear out the scene in general. | ||
CF | | ||
CF | > | MoyTravis says, "wha" | |
Roger says, "yay somehow" | ||
MoyTravis says, "huh all right" | ||
MoyTravis says, "cool" | ||
DavidW says, "323323" | ||
Roger asks, "essences or something like that?" | ||
Knight_Otu says, "That was a weird bit, I have to admit." | ||
ASchultz says, "it needs to be cleared up. I liked the abstract puzzle, but I need to add detail;" | ||
DavidW says, "looks like we should tackle hamshams first, then scenescene" | ||
MoyTravis says, "senecense? err. how do you spell it." | ||
ASchultz says, "also I can add some help with STAT or a map, I think, so the player has things organized;" | ||
MoyTravis says, "David has the spellings, haha." | ||
Jade says, "cool" | ||
Roger says, "possibly the interstitial movement messages could be a bit more explicit, or at least to start, with describing what is occurring" | ||
DavidW says (to ClubFloyd), "shammahs" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > SHAMMAHS | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ASchultz says, "Whoops. THere should be a nudge there.;" | |
Jacqueline asks, "What nudge is supposed to be there?" | ||
MoyTravis asks, "What is a shammah?" | ||
DavidW says, "I dunno" | ||
Roger says, "it's the thing that llama-llama ding-dongs" | ||
ASchultz says, "that you are on the right track, sort of like when David had ARRAINGING;" | ||
bg says, "sham hams" | ||
DavidW says (to ClubFloyd), "sham hams" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > SHAM HAMS | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | bg asks, "ham shams?" | |
DavidW says, "All other cases have been single words, not phrases." | ||
Roger says, "ha ha ass" | ||
ASchultz says, "part of me really wants to drop a hint here, as I think the descriptions misfired;" | ||
DavidW says, "I want to say mishmash, but that would be wrong." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Scene Scene | ||
CF | Here's a good place to just wind down your life. It's fun. You've | ||
CF | earned it. But how to effect that? You have one more thing to clear | ||
CF | out, if you want. | ||
CF | | ||
CF | Hams carry hams around here. While you guess having food is nice, | ||
CF | maybe the sort of jokes they wish to foist off on you would be | ||
CF | counterproductive. Maybe you can make them into something more | ||
CF | serious, though you may just want to clear out the scene in general. | ||
CF | | ||
CF | > | MoyTravis says, "I can't possibly think of single words with those letters." | |
Knight_Otu says, "Best I'm getting is smash ham." | ||
MoyTravis says, "If Aaron trapped me in a cube filled with word-based traps I would, uh, die." | ||
Roger says, "oh, senescence" | ||
MoyTravis says, "aaron? wait no that's not you" | ||
MoyTravis asks, "Andrew, right?" | ||
DavidW asks, "Should we skip the hams and just use Roger's answer?" | ||
Jade says, "it seems fine" | ||
Roger says, "our meaty teammate should be able to resolve surplus hams" | ||
Jacqueline says, "mmmmm" | ||
Roger says, "I'm not sure there actually is a ham puzzle, is all" | ||
MoyTravis asks, "Yea sure? mashhams?" | ||
DavidW says (to ClubFloyd), "mashhams" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > MASHHAMS | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | MoyTravis says, "We got steamed hams, we got...mashed hams, we got...corned hams." | |
MoyTravis says, "Damm. I guess that's not a thing." | ||
DavidW asks, "sham wow hams?" | ||
MoyTravis asks, "shamhams? Did we try that?" | ||
DavidW says (to ClubFloyd), "shamhams" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > SHAMHAMS | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | MoyTravis says, "I guess fake hams aren't a real word." | |
Jade says, "I dont understand where shamhams comes from" | ||
Jacqueline says, "The shamhamstore" | ||
Jade says, "I understand senescence" | ||
DavidW says (to ClubFloyd), ";" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > ; | ||
CF | | ||
CF | There aren't very many verbs to use in Tours Roust Torus, | ||
CF | though each section has something special that needs doing. For a | ||
CF | general list of verbs, type VERBS. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Scene Scene 7/8 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Scene Scene | ||
CF | Here's a good place to just wind down your life. It's fun. You've | ||
CF | earned it. But how to effect that? You have one more thing to clear | ||
CF | out, if you want. | ||
CF | | ||
CF | Hams carry hams around here. While you guess having food is nice, | ||
CF | maybe the sort of jokes they wish to foist off on you would be | ||
CF | counterproductive. Maybe you can make them into something more | ||
CF | serious, though you may just want to clear out the scene in general. | ||
CF | | ||
CF | > | Jade says, "from scene scene" | |
Roger says, "the room description sort of implies that the hams can be sorted out, but I remain dubious" | ||
ASchultz says, "if/when you all want to know why they're there, give me a poke. Let's just say I see stuff to fix right now.;" | ||
MoyTravis says, "Yeah let's give up and do the thing that seems to be the thing." | ||
Jade says, "clear the sceee" | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf23" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Scene Scene 7/8 | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Roger says, "presumably UNDO still has support" | |
Jacqueline exclaims (at Andrew), "Glad we're being helpful!" | ||
DavidW says (to ClubFloyd), "senescence" | ||
CF ] Senescence 8/8 | ||
CF | > | ||
CF | > SENESCENCE | ||
CF | | ||
CF | Yup. That'll do it. | ||
CF | That's all. You've found a new home, one where you don't have to do | ||
CF | anything, but you'd like to. That stuff you put off here, well, you | ||
CF | can take care of it later. And yet the lessons you applied ruling | ||
CF | Yorpwald will work here, too. You wonder if you should give your | ||
CF | successors a call, to see if the Torus would benefit from being a part | ||
CF | of something bigger. You can make that decision later. | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Feats! Fates-Feast! Taffetases! *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, UNDO the last | ||
CF | command, see (REJ)ECTS/REJECTED words, see what you | ||
CF | MISSED, see (REJ)ECTS/REJECTED words or see what | ||
CF | you MISSED? | ||
CF | > | ASchultz says, "ooh good point Roger ... I should put in a custom undo response to let people know there's no way to mess up;" | |
Jacqueline says, "NICE" | ||
Jade asks, "but we were mixing room names, didnt we?" | ||
DavidW says (to ClubFloyd), "missed" | ||
CF ] Senescence 8/8 | ||
CF | > | ||
CF | > MISSED | ||
CF | | ||
CF | The only opportunities for additional points are in Senescence. A | ||
CF | bunch of random items are strewn around. Here is the one you missed. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, UNDO the last | ||
CF | command, see (REJ)ECTS/REJECTED words, see what you | ||
CF | MISSED, see (REJ)ECTS/REJECTED words or see what | ||
CF | you MISSED? | ||
CF | > | MoyTravis asks, "???" | |
MoyTravis asks, "A bug, maybe?" | ||
ASchultz says, "yes a definite bug, not sure why it was printed double;" | ||
Jacqueline asks, "There isn't one we missed, I guess?" | ||
DavidW says, "There is." | ||
MoyTravis says, "Unless the hams was a complete misdirection/unfortunate phrasing, there is." | ||
Jacqueline says, "oh" | ||
Jacqueline says, "I see." | ||
MoyTravis asks, "Okay so. What in the WORLD was the hams thing?" | ||
Jade says, "ok" | ||
Jacqueline says, "It's just weird that it says 'Here is the one you missed' but then makes you type a command to see it." | ||
DavidW says, "I'm gonna google." | ||
bg says, "yeah, when it says "Here is the one you missed." I don't know what that means" | ||
ASchultz says, "the hams is an odd one. I'd planned to make a bunch of LLPs in Scene Scene for those who wanted really obscure words;" | ||
ASchultz says, "but I think I should say "Maybe if you WAIT, you'll have people to interact with";" | ||
DavidW says, "shammash, apparently" | ||
ASchultz says, "so those who want to just win the game can win;" | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Scene Scene 7/8 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Scene Scene | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shammash" | ||
CF ] Scene Scene 9/8 | ||
CF | > | ||
CF | > SHAMMASH | ||
CF | | ||
CF | The hams throw their hands up in the air. "Well, if you want someone | ||
CF | less exciting than us, it's your life! Not that you really HAVE a | ||
CF | life." A shammash replaces them. They look ready to get down to | ||
CF | business, but in a helping people way, not in a "rip them off" sort of | ||
CF | way. | ||
CF | | ||
CF | [Your score has just gone up by two points.] | ||
CF | | ||
CF | > | MoyTravis asks, "What, uh, what's that?" | |
Roger says (to floyd), "SCORE" | ||
CF ] Scene Scene 9/8 | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | You've figured 9 of 9 areas of the Torus. . | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shammash" | ||
CF ] Scene Scene 9/8 | ||
CF | > | ||
CF | > X SHAMMASH | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ASchultz says, "yes, shammash was an interesting word, I wanted to include it;" | |
DavidW says, "Never heard of it before." | ||
MoyTravis asks, ""salaried sexton in a Jewish synagogue whose duties now generally include secretarial work and assistance to the cantor" apparently?" | ||
ASchultz says, "hmm, Scene Scene is different from the outside, I should keep the results of the words you find;" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Scene Scene 9/8 | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Scene Scene | ||
CF | Here's a good place to just wind down your life. It's fun. You've | ||
CF | earned it. But how to effect that? You have nothing left to do but | ||
CF | deal with this place, as you did with the areas of the torus. | ||
CF | . | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "senescence" | ||
CF ] Senescence 10/8 | ||
CF | > | ||
CF | > SENESCENCE | ||
CF | | ||
CF | Yup. That'll do it. | ||
CF | | ||
CF | *** Run-time problem P22: Attempt to look up a non-existent row in the | ||
CF | table 'table of progress'. | ||
CF | | ||
CF | | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | Senescence | ||
CF | Oops. We should have done something here, but we didn't. | ||
CF | | ||
CF | > | Roger says, "woo" | |
ASchultz says, "uh oh. I know what that bug is for.;" | ||
ASchultz says, "i based progress on your total points, not on the rooms changed. So the bonus point threw it off.;" | ||
ASchultz says, "you all are finding a lot of useful stuff. I really appreciate it.;" | ||
Roger says, "I think your game delivers what it promises to deliver" | ||
Jade says, "I like it" | ||
bg says, "Maybe acknowledge or nudge or give partial credit or something if the player types something close, but not all one word, like "smash ham."" | ||
ASchultz says, "i hope so. I wanted to tie up some odds and ends and I thought the double-letter words would be a decent theme, but I clearly have some technical stuff;" | ||
MoyTravis exclaims, "Yay we broke it!" | ||
Knight_Otu says, "Tough, especially for us who aren't native English speakers." | ||
Roger says, "I guess I might appreciate a more-hinty response for guesses that use all the letters but are not real words or otherwise not the solution" | ||
Jade says, "it is right" | ||
ASchultz says, "yes, the nudges should have been there. That's a pretty big oversight. I thought I implemented them, but I only did it for rooms, not objects;" | ||
Roger says, "and yeah wouldn't hurt necessarily to explicitly tell the player that the answer will always be a single word" | ||
bg says, "and a more explicit goal about visiting all the locations." | ||
Jade says, "go no anagraming gun path, this game is awesome" | ||
ASchultz says, "yes, definitely. The thing was, I had an abstract view of what I wanted to do, and I saw a small neat math problem it translated to;" | ||
ASchultz says, "and i kind of tunneled on that and didn't see how to explain it;" | ||
bg asks, "did we ever figure out what noon no no was for?" | ||
ASchultz says, "oh and thanks Jade ... I'm glad I have time to work through the issues brought up;" | ||
DavidW says (to bg), "sorta. It was a clue to ON." | ||
ASchultz says, "the solution was to say "On" but I think trying 4 n's and 4 o's is very valid and should be clued/funneled;" | ||
Pinkunz says (to ASchultz), "I'm glad you could make it to the earlier session." | ||
Jade says, "ON is fine" | ||
ASchultz says, "I'm glad too. Pushing for this beta probably caused a few of the bugs to op up, but it's been really worth my time, and I hope it was worth youts;" | ||
bg asks, "I don't follow what "on" is supposed to mean...like, what does it have to do with visiting the locations?" | ||
Roger says, "yeah it's a good format for the Club also, I would say" | ||
ASchultz says, "the clue was "Noon? No No";" | ||
Jade says, "perhaps a clue, but I am foreign language, so my vote doesnt count" | ||
DavidW asks, "Incidentally, what happens if we ON, traverse the ring correctly, but don't go IN when expected to but explore the ring more?" | ||
ASchultz says, "so the point was to kind of go backwards from Noon to On;" | ||
Roger says, "my sense is that ON alludes to carrying-on, and perhaps also to setting-off" | ||
ASchultz says, "once you've traversed the ring, you can always go in, but there is nothing to do. I can/should make that clear to;" | ||
ASchultz says, "I have to mop up the reasons why ON is what it is, beyond just the abstract ON = 1/2 of NOON or NO NO;" | ||
Pinkunz says, "Perhaps have the hint to go in only trigger after so many moves after opening the way, assuming the player is wandering." | ||
ASchultz says, "yes, I think that's a good idea. I concentrated heavily on hints if someone did not figure an anagram in the first X moves, but I dropped the ball on the traversal;" | ||
ASchultz says, "which may be tougher for some people. There are 64 possibilities, actually less than 10 if you notice something, but they are hard to keep track of;" | ||
DavidW says, "I suspect we solved the ring's anagrams faster than expected." | ||
ASchultz says, "yes, so you missed some content. If you go around the ring without solving anything, you get a hinting NPC;" | ||
Jacqueline says (to Andrew), "I'm glad this was useful." | ||
Pinkunz says, "A recall function would be cool, some sort of verb to show the annagrams we've already figured out so far. Not really necessary, but would give a sense of progress." | ||
DavidW asks, "we missed an entire NPC?" | ||
Roger says, "yeah, you could pump up SCORE a bit" | ||
DavidW says, "darn darn" | ||
ASchultz says, "good idea with the SCORE for sure. That would not be hard.;" | ||
ASchultz says, "I think it'd give great mileage for time spent coding" | ||
ASchultz says, "plus whenever I write hint code I always seem to add to the story in unexpected ways" | Pinkunz asks, "Are you planning to allow undo in the final comp version?" | |
Pinkunz says (to ASchultz), "Also glad this was useful." | ||
ASchultz says, "say that's a good question. I'd lean towards not allowing it during ON;" | ||
ASchultz says, "It was useful and fun for me, and just having an extra deadline to prepare stuff helped me push myself" | ||
ASchultz says, "It in fact helped with the other games in the series I need to make a final release of. All 3 use a few header files in common, so I did some tweaking" | Jade says, "OK, GG, I will take a dine now" | |
Pinkunz says (to ASchultz), "Do you have any questions for us? Thoughts on specific elements, etc" | ||
ASchultz says, "but if I disable UNDO during the chase, I definitely want to give the player hints. They could lawnmower into a dead end;" | ||
Jade says, "Have a nice week" | ||
ASchultz says, "Jade, thanks for the message at intfiction to remind me of this;" | ||
Pinkunz exclaims (at Jade), "Bye!" | ||
ASchultz says, "I can't think of anything else. You all gave me a lot of ideas to work on, but none should be too taxing. It's great to have them well in advance of the deadline;" | ||
bg says, "if you allow undo only up to a point, it would be interesting if, at that point, there's some message saying that undo is disabled. Only a more fun/in game message." | ||
ASchultz says, "If someone else has a testing slot next week, I'd definitely like to pay it forward a bit, here;" | ||
Pinkunz says, "Speaking of that, I do have an author for next for next week." | ||
bg says, "(something in character with the atmosphere of the game, i mean.)" | ||
MoyTravis asks, "Where did you find these authors, anyways?" | ||
Pinkunz says, "They are also playing out the clock for the the beta file." | ||
DavidW says, "truck stops" | ||
ASchultz says, "excellent! And yes, bg, I do need to think about something in character with the game. I tend to go with "well this technically works" and then I need a poke to actually give it color and narrative sense;" | ||
Roger says, "the disabling of undo could fit in with the inability to change direction on the torus: there's no turning back now, or some such thing" | ||
Pinkunz says, "Intfiction, Adventuron Discord, punyIF discord, IF Tumblr, IF reddit, etc." | ||
ASchultz says, "good idea Roger;" | ||
Jacqueline says (to DW), "haha" | ||