ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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Jacqueline says (to ClubFloyd), "load sleepmask andthenyoucometoahouse" | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | You have played interactive fiction before. | ||
CF | | ||
CF | As such, you know to press any key to continue when there is no | ||
CF | command prompt, such as now. | Pinkunz says, "I've read through the it's ifdb page, including the reviews, but I had too many games to catch up on." | |
Jacqueline pushes the green 'space' button. | ||
CF ] | ||
CF | And Then You Come to a House Not Unlike the Previous One uses | ||
CF | the latest in ASCII graphic technology to occasionally write high-res, | ||
CF | text-based images directly onto a screen that is eighty characters | ||
CF | wide or more. The graphics are ornamental and not required for the | ||
CF | story. | ||
CF | | ||
CF | Would you like to use ASCII graphics (Y/N)? | Jacqueline asks, "Oh. I guess yes?" | |
Jacqueline asks, "Like, it'll prolly work?" | ||
DavidW says, "yes, I think it'll work." | ||
Pinkunz says, "Only one way to find out." | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF | Would you like to use ASCII graphics (Y/N)? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | You can change these settings at any time by typing ASCII ON or ASCII | ||
CF | OFF to turn the graphics mode on or off, respectively. | ||
CF | | ||
CF | Type HELP at any time for additional information on how play this | ||
CF | story. Type EXIT to quit the story entirely. | ||
CF | | ||
CF | (Press any key to begin.) | ||
pbparjeter has arrived. | ||
Jacqueline pushes the green 'space' button. | ||
CF ] | ||
CF | "I can't believe this rain," you say, still shaking it from your hair. | ||
CF | You left your raincoat and your snow boots—because you're fourteen | ||
CF | and | ||
CF | your father makes you wear snow boots in the rain when you're riding | ||
CF | your bike to Riley's house—in a heap by the front door. "Stupid | ||
CF | February." | ||
CF | | ||
CF | "Well, at least you made it," Riley says. She's sitting in an old | ||
CF | padded folding chair. | ||
CF | | ||
CF | "Yeah, it's good to be here," you say, like you're a contestant on a | ||
CF | game show or something. You look around the room that Riley's family | ||
CF | used to call the Office. With its things now mostly packed into boxes, | ||
CF | the room looks more like the small spare bedroom it always was. You | ||
CF | haven't been over since she told you a month ago that she was moving | ||
CF | to some small town in Wisconsin. But Riley is here, and the computer | ||
CF | is here, and that's what matters for now. "Have you played the game | ||
CF | yet?" | ||
CF | | ||
CF | "You told me to wait to play it with you about a billion times," she | ||
CF | says. | ||
CF | | ||
CF | "I know. It just sounds so cool!" | ||
CF | | ||
CF | "Which you also said a billion times." | ||
CF | | ||
CF | "Every game will be different. There's an endless number of them!" | ||
CF | | ||
CF | "Another billion." | ||
CF | | ||
CF | "So, three billion, then?" | ||
CF | | ||
CF | "At least," Riley says, and she sticks her tongue out at you, not | ||
CF | quite succeeding at trying not to smile. Then she catches you trying | ||
CF | to make sense of the odd barrenness of the room. "So let's play, | ||
CF | already," she says, patting the chair beside her. And then in a grand | ||
CF | voice: "Have a seat, dearest Emerson, thy Chariot of Infinite | ||
CF | Adventure awaits!" | ||
CF | | ||
CF | You sit in front of the keyboard. "The Drama Club is really going to | ||
CF | miss you, huh?" | ||
CF | | ||
CF | "Shut up, dearest Emerson," Riley says. | DavidW says, "I don't remember art except for chapter titles." | |
Jacqueline says, "Hahaha. I just realized that we not only didn't start late for once... we started early. Sorry about that, pbp" | ||
Pinkunz says (to pbparjeter), "We just started, so you haven't missed anything. The beta tester bailed, so we're playing 'And Then You Come to a House Not Unlike the Previous One.'" | ||
pbparjeter asks, "thanks, what is the thing I have to type to send messages to just this channel?" | Jacqueline says (to pbp), "#Clubfloyd then just a semi-colon" | |
DavidW says (to pbparjeter), "#clubfloyd the first time, a semi-colon afterwards." | pbparjeter asks, "does that work?" | |
Jade says, "ok, thx for the info" | ||
Knight_Otu says, "First you type #clubfloyd Hey or something like that. Afterward... right." | ||
pbparjeter says, "hey" | ||
pbparjeter asks, "how about now?" | ||
Krumar says, "Looks good." | ||
Jacqueline says, "There you go." | ||
Pinkunz says (to Jacqueline), "Sorry for immediately screwing up the transcript." | ||
pbparjeter says, "great thank you" | ||
Jacqueline says (to pink), "haha no worries." | ||
Jacqueline pushes the green 'space' button. | ||
CF ] | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE GLUTTONOUS ELF ( | ||
CF | ) Adventure #1 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Dull ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | (Press any key to continue ...) | Jacqueline says, "ooooooOOOOOoooooo" | |
Krumar says, "That's nice." | ||
Knight_Otu says, "Cool." | ||
Jacqueline says, "Yeah." | ||
Jacqueline pushes the green 'space' button. | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | | ||
CF | | ||
CF | Drawing Room | ||
CF | You are in the Drawing Room. The corners are coated with dust. You can | ||
CF | go east. | ||
CF | | ||
CF | "Wait, did that last screen say dull?" Riley says. | ||
CF | | ||
CF | > | DavidW says, "It's a scroll." | |
Jacqueline says (to ClubFloyd), "yes" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > YES | ||
CF | | ||
CF | That was a rhetorical question. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x me" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | You look precisely like the kind of person who would wander around an | ||
CF | infinite number of spooky houses, all of which inexplicably do not | ||
CF | have any way of leaving them. | ||
CF | | ||
CF | > | DavidW says (to Riley), "It get's better." | |
Knight_Otu says, "Indeed it is. Cool Scroll." | ||
Jacqueline says (to ClubFloyd), "x Riley" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > X RILEY | ||
CF | | ||
CF | Riley sits next to you on a padded folding chair—the rest of the | ||
CF | furniture has apparently been packed and moved to some other part of | ||
CF | the house. She's graciously let you sit at the keyboard. She mostly | ||
CF | looks at the screen. She occasionally looks around the rather empty | ||
CF | room, but never—it takes a few moments to register this—directly at | ||
CF | you. | ||
CF | | ||
CF | > | Jacqueline says, "aw" | |
Jacqueline says (to ClubFloyd), "ask Riley about move" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > ASK RILEY ABOUT MOVE | ||
CF | | ||
CF | Try talking to Riley instead. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | "The game seems a little weak so far," she says, "but ... maybe it | ||
CF | gets better, Em. Let's keep playing." | ||
CF | | ||
CF | > | Jade asks, "What is the game?" | |
DavidW asks, "This game or the game they're playing?" | ||
Jacqueline says, "Riley expects a lot from a title screen." | ||
Jacqueline says, "We are playing And Then You Come to a House Not Unlike the Previous One" | ||
Jade says, "I am lost" | ||
Jacqueline says, "And they are playing Infinite Adventure" | ||
Knight_Otu says, "I mean, the title screen explicitely said dull." | ||
Jacqueline says, "Yes" | ||
Krumar says, "We are playing as a character who themselves are playing a game." | ||
DavidW says, "Infinite Adventure was *also* entered in the same comp, btw." | ||
Jacqueline says, "Oh right" | ||
Jade says, "but this is not the beggining of the game" | ||
Jacqueline asks, "Should we have played it first or does it matter, I wonder?" | ||
Pinkunz says (to Jade), "We are playing a game that features the playing chararcter playing an in-game text adventure. Game within a game." | ||
DavidW says, "You don't need to play the other for this game to work." | ||
Jacqueline says, "Okay" | ||
Krumar says, "Jade, all we did was arrive at the house and start playing this on thecomputer, the house is getting packed up like they are moving." | ||
Jacqueline says (to ClubFloyd), "play game" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > PLAY GAME | ||
CF | | ||
CF | That command doesn't work here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x computer" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > X COMPUTER | ||
CF | | ||
CF | You're using Riley's computer to play games. You've been begging your | ||
CF | father to buy you one, and he seems to be on the verge of agreeing. | ||
CF | | ||
CF | > | Jade says, "ok, ok, let us go" | |
DavidW says (to ClubFloyd), "look" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Drawing Room | ||
CF | You are in the Drawing Room. The corners are coated with dust. You can | ||
CF | go east. | ||
CF | | ||
CF | > | DavidW says, "That's the room in the game." | |
Krumar asks, "Go east?" | ||
DavidW says, "East or check inventory, yes." | ||
Jacqueline says, "I am tempted to search the dusty corners but that probably doesn't do anything, so sure." | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Gluttonous Elf: Drawing Room | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying nothing. | ||
CF | | ||
CF | > | Pinkunz says, "Interesting that commands work both in-game and out. I would have expected some sort of separater, like 'f look' in the toyhouse for example." | |
Jade says, "y" | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Through a window, you see an abandoned | ||
CF | garden. Exits are north, south, west. | ||
CF | | ||
CF | You can see a feather here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x garden" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > X GARDEN | ||
CF | | ||
CF | It looks creepy but inconsequential. | ||
CF | | ||
CF | > | Knight_Otu says, "I wonder i there's a way to examine us-us rather that adventurer-us." | |
DavidW says (to Pinkunz), "You'll see much later why it's the way it is." | ||
Jacqueline says (to ClubFloyd), "take feather" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x it" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > X IT | ||
CF | | ||
CF | A small, white feather. | ||
CF | | ||
CF | > | Jacqueline asks, "North or south?" | |
Krumar says, "I vote North" | ||
Knight_Otu says, "Agree." | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Servants' Quarters | ||
CF | You are in the Servants' Quarters. The walls are painted purple. | ||
CF | Exits: south. | ||
CF | | ||
CF | You can see an elf here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > X ELF | ||
CF | | ||
CF | He is short, fat, and elvish. You could TALK TO him. | ||
CF | | ||
CF | "Sounds just like my Uncle Larry," Riley says. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | "Hello!" the elf says. "I sure am starving. Could you bring me | ||
CF | something to eat?" | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give feather to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > GIVE FEATHER TO ELF | ||
CF | | ||
CF | What are you planning on doing? Having a tickle fight? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tickle elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TICKLE ELF | ||
CF | | ||
CF | It's impolite to tickle someone you barely know. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Krumar says, "May be once we know him better." | ||
Jacqueline says, "I guess that's the Gluttonous Elf, not us." | ||
Pinkunz says, "Tell the elf to get off his tush and get it himself, lol." | ||
Jade says, "talk to elf" | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | "Really, I'm very hungry," the elf says. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf have a good talk about zeppelins. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf chat for a few minutes about erosion. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf have a thoughtful discussion about how to write an | ||
CF | essay. | ||
CF | | ||
CF | "Can we please give him something to eat and get on with it?" Riley | ||
CF | says. | ||
CF | | ||
CF | > | Jade says, "lol" | |
Jacqueline says (to Riley), "But I'm enjoying this and now I want to see all of the options." | ||
Pinkunz says, "lol, it's like watching clubfloyd in clubfloyd." | ||
Knight_Otu exclaims, "But Riley, this is the best part!" | ||
Jacqueline says (to KO), "Exactly" | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf consider the War of 1812. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf spend some time talking about sewing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf discuss card tricks. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf discuss the finer points of how to pick up a 7-10 | ||
CF | split. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf have a thoughtful discussion about the Magna Carta. | ||
CF | | ||
CF | > | DavidW says, "It's probably a very very long list of topics." | |
Jacqueline asks (of DW), "Is that a challenge? Or you actually would like for me to stop?" | ||
Pinkunz says, "One of the advantages of a text game. Implementation is cheap." | ||
pbparjeter says, "infinitely long" | ||
pbparjeter says, "given the title infinite adventure" | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf talk about other spooky houses. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf spend some time talking about cacti. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to elf" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | You and the elf discuss the Kansas City Royals. | ||
CF | | ||
CF | > | Jacqueline says, "..." | |
DavidW says, "It's not a challenge, but yes, Infinite Adventure probably has many topics." | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Through a window, you see an abandoned | ||
CF | garden. Exits are north, south, west. | ||
CF | | ||
CF | "These rooms feel so realistic! It's almost as if I'm actually there!" | ||
CF | Riley says, leaning forward, chin on hands, as if enthralled. You give | ||
CF | her a sidelong glance, then return to the screen. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Gluttonous Elf: Salon | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Salon | ||
CF | You are in the Salon. The furniture is coated with cobwebs. You can go | ||
CF | north. | ||
CF | | ||
CF | You can see a carrot here. | ||
CF | | ||
CF | > | Jade says, "infinite topics" | |
Jacqueline says (to ClubFloyd), "take carrot" | ||
CF ] The Gluttonous Elf: Salon | ||
CF | > | ||
CF | > TAKE CARROT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x it" | ||
CF ] The Gluttonous Elf: Salon | ||
CF | > | ||
CF | > X IT | ||
CF | | ||
CF | One carrot, leaves still attached. You could GIVE it to someone who | ||
CF | might be hungry. | ||
CF | | ||
CF | > | Pinkunz says, "Hmmm... What to do? /s" | |
Jacqueline asks, "Gosh. What should we do with the carrot, do you think?" | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Through a window, you see an abandoned | ||
CF | garden. Exits are north, south, west. | ||
CF | | ||
CF | > | Roger says, "we should eat it" | |
Krumar says, "We could eat it ourselves." | ||
DavidW says, "This is DULL difficulty, remember." | ||
Knight_Otu says, "That poor elf, unable to take two steps." | ||
pbparjeter says, "talk to the elf about the finer points of carrot farming" | ||
Jacqueline says (to Roger), "ha" | ||
Pinkunz says (to Roger), "& Krumar lmfao" | ||
Jacqueline clears the save counter. | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf1" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Jade says, "ok give carrot to elf" | |
Jacqueline says (to ClubFloyd), "eat carrot" | ||
CF ] The Gluttonous Elf: Sitting Room | ||
CF | > | ||
CF | > EAT CARROT | ||
CF | | ||
CF | You'd rather not. You have this strange condition where you're | ||
CF | allergic to digital vegetables. | ||
CF | | ||
CF | > | Pinkunz exclaims, "Ohhhh snap!" | |
Jacqueline says (to Roger), "The game is on to the likes of you, man." | ||
Knight_Otu says, "I wonder how one finds that out." | ||
Pinkunz says, "Denied." | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Gluttonous Elf: Servants' Quarters | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Servants' Quarters | ||
CF | You are in the Servants' Quarters. The walls are painted purple. | ||
CF | Exits: south. | ||
CF | | ||
CF | You can see an elf here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give carrot to elf" | ||
CF | > | ||
CF | > GIVE CARROT TO ELF | ||
CF | | ||
CF | "Thank you, friend," the elf says. "You've made a hungry elf very | ||
CF | happy. Here, take this as my thanks," he says, and he hands you a | ||
CF | piece of paper. | ||
CF | | ||
CF | *** You win! *** | ||
CF | | ||
CF | (Press any key to continue ...) | ||
Jacqueline pushes the green 'space' button. | ||
CF ] | ||
CF | The screen then fills with a flurry of asterisks and other typography | ||
CF | flashing through various colors to simulate fireworks. "This is the | ||
CF | best part of the game so far," Riley says, and it's hard for you to | ||
CF | disagree. | Roger says, "better watch out for fingerling potatoes" | |
Pinkunz says, "We ate a bunch of digital vegetables a few weeks ago in 'The Blue Lettuce.'" | ||
Jacqueline pushes the green 'space' button. | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | And Then You Come to a House Not Unlike the Previous One | ||
CF | An Iterative Fiction by B.J. Best | ||
CF | Release 1 / Serial number 210813 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE AVARICIOUS THIEF ( | ||
CF | ) Adventure #2 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Tedious ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Some chairs with dull floral patterns are | ||
CF | arranged in a haphazard manner. Through a window, you see leaves being | ||
CF | blown out of an abandoned garden. You can go south to the Library, | ||
CF | east to the Master Bedroom, and west to the Study. | ||
CF | | ||
CF | "At least tedious is better than dull," you say. | ||
CF | | ||
CF | "Infinitely better," Riley says. | ||
CF | | ||
CF | > | DavidW says (to Pinkunz), "So we did." | |
Roger says, "hrm I think this game is succeeding, but why" | ||
DavidW says, "You should inventory. I think you still have the feather." | ||
Jacqueline says (to ClubFloyd), "x me" | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | You look precisely like the kind of person who would wander around an | ||
CF | infinite number of spooky houses, all of which inexplicably do not | ||
CF | have any way of leaving them. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x em" | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | > | ||
CF | > X EM | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Knight_Otu says, "Aw, worth a try." | |
Pinkunz asks, "i?" | ||
Jacqueline asks, "Which way?" | ||
Jacqueline asks, "I'll just pick one?" | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Library | ||
CF | You are in the Library. There are many shelves filled with old books. | ||
CF | You can go north to the Sitting Room and east to the Solarium. | ||
CF | | ||
CF | You can see a steel chest here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open chest" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > OPEN CHEST | ||
CF | | ||
CF | It seems to be locked. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x chest" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > X CHEST | ||
CF | | ||
CF | It's a lustrous steel chest. It has a brass latch and escutcheon | ||
CF | surrounding the keyhole on its lid. It's locked. | ||
CF | | ||
CF | "Escutcheon?" you say. | ||
CF | | ||
CF | "It's French for tedious," Riley says. | ||
CF | | ||
CF | > | Knight_Otu says, "Inventory first, see if we kpt that paper." | |
Krumar exclaims, "Turns out I have to run early. Good to see everyone, have a good day!" | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a tedious leaflet | ||
CF | a feather | ||
CF | | ||
CF | > | Jacqueline says, "Oh true" | |
Jacqueline says (to ClubFloyd), "x leaflet" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > X LEAFLET | ||
CF | | ||
CF | It's a small, plain piece of paper. Someone has used a dot-matrix | ||
CF | printer to announce the following: "Keys must match their locks," | ||
CF | which is something that's pretty obvious to anyone who has ever used a | ||
CF | key. Or a lock. Or common sense. | ||
CF | | ||
CF | > | DavidW says, "These early stages are small geographies. 7 rooms max, I think." | |
Pinkunz exclaims, "Bye, Krumar!" | ||
Krumar goes home. | Jacqueline says (to Krumar), "Bye--." | |
Jacqueline says (to Leaflet), "Please be nicer to us and not so condescending." | ||
Pinkunz says (to Jacqueline), "It's the effort that counts." | ||
Jade says, "bye" | ||
Jacqueline says (to Pinkunz), "Thank you." | ||
Knight_Otu plots to write a game where key and lock are totally opposit. | ||
Jacqueline says (to ClubFloyd), "x escutcheon" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > X ESCUTCHEON | ||
CF | | ||
CF | A standard latch and keyhole made of shiny brass. | ||
CF | | ||
CF | > | DavidW says (to Knight), "That would be monstrous, and please do." | |
Jacqueline says, "So we need a brass key to unlock the chest to get the thing that inevitably will be desired by an avaricious elf who can't do things for themselves." | ||
Knight_Otu says, "Maybe. I have at least one other game to finish, of cuorse." | ||
Pinkunz asks, "Maybe we feed the elf to the avaricious chest? Thinking monster chests from Zelda?" | ||
Jacqueline says (to ClubFloyd), "x books" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > X BOOKS | ||
CF | | ||
CF | The books are quite old and appear to be written in a language you | ||
CF | don't know. | ||
CF | | ||
CF | "Kinda like geometry class for you, right, Em?" Riley says. | ||
CF | | ||
CF | > | Jacqueline says, "Riley is... our friend." | |
Jacqueline says, "Harsh, Riley." | ||
Knight_Otu says, ">STICK OUT TONGUE" | ||
Jacqueline says, "I was thinking that." | ||
Jacqueline says (to ClubFloyd), "stick out tongue" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > STICK OUT TONGUE | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | Jacqueline says, "oh well" | |
Pinkunz says, "> TAKE COMPUTER" | ||
Knight_Otu says, "Aw." | ||
Jacqueline says (to ClubFloyd), "stick out tongue at Riley" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > STICK OUT TONGUE AT RILEY | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | Pinkunz says, "> LEAVE" | |
Jacqueline says (to ClubFloyd), "leave" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > LEAVE | ||
CF | | ||
CF | But you aren't in anything at the moment. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Some chairs with dull floral patterns are | ||
CF | arranged in a haphazard manner. Through a window, you see leaves being | ||
CF | blown out of an abandoned garden. You can go south to the Library, | ||
CF | east to the Master Bedroom, and west to the Study. | ||
CF | | ||
CF | "At least the descriptions are a bit better," you say, and Riley | ||
CF | grudgingly agrees. | ||
CF | | ||
CF | > | Jacqueline says, "Oh wait" | |
Jacqueline says, "I should have gone the other way." | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Library | ||
CF | You are in the Library. There are many shelves filled with old books. | ||
CF | You can go north to the Sitting Room and east to the Solarium. | ||
CF | | ||
CF | You can see a steel chest here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] The Avaricious Thief: Solarium | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Solarium | ||
CF | You are in a solarium. Dirty windows fill the southern wall and half | ||
CF | of the ceiling. There is little here but a few pots devoid of their | ||
CF | plants. You can go north to the Master Bedroom and west to the | ||
CF | Library. | ||
CF | | ||
CF | You can see an iron key here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take key" | ||
CF ] The Avaricious Thief: Solarium | ||
CF | > | ||
CF | > TAKE KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Pinkunz asks, "I know it isn't brass, but should be try it anyway?" | |
Jacqueline says, "Hm. Iron chest, brass escutcheon" | ||
Jacqueline says (to ClubFloyd), "x key" | ||
CF ] The Avaricious Thief: Solarium | ||
CF | > | ||
CF | > X KEY | ||
CF | | ||
CF | It's a small iron key meant for a padlock. | ||
CF | | ||
CF | > | Jacqueline says, "oh" | |
Jacqueline says (to ClubFloyd), "x pots" | ||
CF ] The Avaricious Thief: Solarium | ||
CF | > | ||
CF | > X POTS | ||
CF | | ||
CF | Some ceramic, some terra cotta, most cracked, all dirty. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Master Bedroom | ||
CF | You are in the Master Bedroom. An old bed frame occupies most of the | ||
CF | room. You can go west to the Sitting Room or south to the Solarium. | ||
CF | | ||
CF | You can see a wooden chest here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x chest" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > X CHEST | ||
CF | | ||
CF | It's an old wooden chest, similar to ones pirates might use, but less | ||
CF | interesting. There's an iron padlock on it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "unlock padlock" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > UNLOCK PADLOCK | ||
CF | | ||
CF | What do you want to unlock the padlock with? | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "iron key" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > IRON KEY | ||
CF | | ||
CF | You insert the key, and with some force, the lock pops open. | ||
CF | Immediately thereafter, both the lock and key dissolve into a pile of | ||
CF | ferrous dust. | ||
CF | | ||
CF | > | Knight_Otu says, "We may just have te tool for that." | |
Jacqueline exclaims, "We do!" | ||
Jacqueline says, "Oh. Well, that is the epitome of doing a puzzle for puzzle's sake." | ||
Knight_Otu says, "Oh, hey, Zelda-style single use key." | ||
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Some chairs with dull floral patterns are | ||
CF | arranged in a haphazard manner. Through a window, you see leaves being | ||
CF | blown out of an abandoned garden. You can go south to the Library, | ||
CF | east to the Master Bedroom, and west to the Study. | ||
CF | | ||
CF | > | Jacqueline asks, "Oh wait. Where have I not been?" | |
DavidW says, "UHHHH" | ||
Jade exclaims, "spoof!" | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Master Bedroom | ||
CF | You are in the Master Bedroom. An old bed frame occupies most of the | ||
CF | room. You can go west to the Sitting Room or south to the Solarium. | ||
CF | | ||
CF | You can see a wooden chest here. | ||
CF | | ||
CF | > | DavidW asks, "What was INSIDE the chest?" | |
Knight_Otu says, "It seems very tutorial-game-esque." | ||
Jacqueline says, "Oh, I read it as the whole thing, chest and all dissolved." | ||
Jacqueline says, "hahaha" | ||
Jacqueline says, "OOPS" | ||
Jacqueline says (to ClubFloyd), "open chest" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > OPEN CHEST | ||
CF | | ||
CF | You open the wooden chest, revealing a brass key. | ||
CF | | ||
CF | > | Knight_Otu says, "Also, that. We didn't open the chest." | |
Jacqueline says, "Oh, I guess we need that brass key for some reason" | ||
Jacqueline says (to ClubFloyd), "take key" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > TAKE KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | A gust of wind shivers the windows of Riley's house. | ||
CF | | ||
CF | > | DavidW says, "You guys are new at this." | |
Jade says, "nop, ex it" | ||
Jacqueline says, "See, I make these jokes, but in, like 15 or 20 turns, this will get hard and then I'll actually feel bad." | ||
Jacqueline says (to ClubFloyd), "x key" | ||
CF ] The Avaricious Thief: Master Bedroom | ||
CF | > | ||
CF | > X KEY | ||
CF | | ||
CF | It's a simple brass key. It has kept its luster despite its apparent | ||
CF | age. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Some chairs with dull floral patterns are | ||
CF | arranged in a haphazard manner. Through a window, you see leaves being | ||
CF | blown out of an abandoned garden. You can go south to the Library, | ||
CF | east to the Master Bedroom, and west to the Study. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Library | ||
CF | You are in the Library. There are many shelves filled with old books. | ||
CF | You can go north to the Sitting Room and east to the Solarium. | ||
CF | | ||
CF | You can see a steel chest here. | ||
CF | | ||
CF | > | DavidW says, "I just realized, I get to play Riley in this playthrough." | |
Jacqueline says (to ClubFloyd), "unlock check with key" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > UNLOCK CHECK WITH KEY | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "unlock chest with key" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > UNLOCK CHEST WITH KEY | ||
CF | | ||
CF | You unlock the steel chest. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open chest" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > OPEN CHEST | ||
CF | | ||
CF | You open the steel chest, revealing a brilliant ruby. | ||
CF | | ||
CF | > | Jade says, "chest" | |
Jacqueline says, "oooh" | ||
Jacqueline says (to ClubFloyd), "x ruby" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > X RUBY | ||
CF | | ||
CF | A beautiful red stone, cut and polished. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take it" | ||
CF ] The Avaricious Thief: Library | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Knight_Otu says, "So we are the avaricious thief in this one." | |
Jacqueline says, "Maybe. But I feel like I'm missing a room and that room likely contains an elf." | ||
Jade says, "n , w" | ||
Jade says, "study" | ||
Roger says, "hmmm the earlier game had gluttony -- this could be the theme" | ||
DavidW says, "yeah, I think a room was missed." | ||
Jacqueline says (to Jade), "Thanks. I have no idea why they're letting me drive." | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Avaricious Thief: Sitting Room | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. Some chairs with dull floral patterns are | ||
CF | arranged in a haphazard manner. Through a window, you see leaves being | ||
CF | blown out of an abandoned garden. You can go south to the Library, | ||
CF | east to the Master Bedroom, and west to the Study. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Avaricious Thief: Study | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Study | ||
CF | You are in the Study. A desk is pressed against a wall, upon which an | ||
CF | era-inappropriate computer monitor sits. You can go east to the | ||
CF | Sitting Room. | ||
CF | | ||
CF | You can see a thief here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x computer" | ||
CF ] The Avaricious Thief: Study | ||
CF | > | ||
CF | > X COMPUTER | ||
CF | | ||
CF | (the computer monitor in the Study) | ||
CF | That's pretty weird. A modern computer monitor sits, you guess, on the | ||
CF | desk. It's got static on its screen, but it isn't static, really; | ||
CF | instead, it seems more like the monitor itself is fritzing in and out | ||
CF | of existence. It doesn't seem to have any buttons or anything, or even | ||
CF | a power cord. The thief doesn't seem to notice it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x thief" | ||
CF ] The Avaricious Thief: Study | ||
CF | > | ||
CF | > X THIEF | ||
CF | | ||
CF | The thief looks rather dashing in her green tunic and tan pants. She | ||
CF | wears a hat that makes her look approximately like Robin Hood. She | ||
CF | carries a leather satchel on one shoulder. You could TALK TO her. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
Jacqueline says (to ClubFloyd), "x desk" | ||
CF ] The Avaricious Thief: Study | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | (the old desk) | ||
CF | A desk made of wood. You're not very good at naming different types of | ||
CF | wood. Oak? Let's say it's oak. | ||
CF | | ||
CF | > | Pinkunz says, "If the game these two are playing end up featuring another in-game text adventure, we could end up with a true inception moment here. ClubFloyd playing 'And Then You Come...' with Riley and PC playing 'Infinite Adventure' with the spooky house wandering PC playing some other in-game text adventure." | |
Jade says, "infinite topics" | ||
Roger says, "wooden wood" | ||
Jacqueline says (to ClubFloyd), "talk to thief" | ||
CF ] The Avaricious Thief: Study | ||
CF | > | ||
CF | > TALK TO THIEF | ||
CF | | ||
CF | "Welcome," the thief says smoothly, tucking a strand of hair behind | ||
CF | her ear. "There's nothing I want more than riches. If you could find | ||
CF | something valuable to give me, I can make it worth your while." | ||
CF | | ||
CF | "It must be that ruby," Riley says. "I imagine it's not something like | ||
CF | the power of a child's love." You chuckle a bit at that. | ||
CF | | ||
CF | > | Jacqueline says (to Pinkunz), "That would be very cool." | |
Jacqueline says (to ClubFloyd), "give the power of a child's love to the thief" | ||
CF ] The Avaricious Thief: Study | ||
CF | > | ||
CF | > GIVE THE POWER OF A CHILD'S LOVE TO THE THIEF | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "Aw" | |
Jacqueline says (to ClubFloyd), "give ruby to thief" | ||
CF | > | ||
CF | > GIVE RUBY TO THIEF | ||
CF | | ||
CF | "Thank you, friend," the thief says. "You've made an avaricious thief | ||
CF | very happy. Here, let me give you something equally precious and | ||
CF | valuable." The thief then reaches to her hat and withdraws a single | ||
CF | pin. She hands it to you. "Extremely precious," she says. "Do take | ||
CF | care of it." | ||
CF | | ||
CF | *** You win! *** | ||
CF | | ||
CF | "A stupid hat pin? I've got a bobby pin in my hair," Riley says, and | ||
CF | she lowers her head so you can see. "Do you think I can go down to the | ||
CF | jewelry store and get an emerald for it?" | ||
CF | | ||
CF | (Press any key to continue ...) | Jade says, "Ruby, my love" | |
Jacqueline pushes the green 'space' button. | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE DISORGANIZED WITCH ( | ||
CF | ) Adventure #3 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Transdimensional ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | | ||
CF | Guest Bedroom | ||
CF | You are in what you presume was a guest bedroom at one time. But it's | ||
CF | hard to tell, as it is almost entirely empty. You can go south to the | ||
CF | Hall. | ||
CF | | ||
CF | You can see a metal safe here. | ||
CF | | ||
CF | "What's with the vocabulary words? Avaricious? | ||
CF | Transdimensional? I would have studied more had I known there | ||
CF | was going to be a test," Riley says, then you both smile. Riley never | ||
CF | studies. | ||
CF | | ||
CF | > | DavidW says, "ah. That's where the bobby pin is." | |
Jacqueline says, "Transdimensional..." | ||
Knight_Otu says (to ClubFloyd), "x bobby pin" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > X BOBBY PIN | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "I learned a ton of vocab from Zork as a child." | |
Jacqueline says (to ClubFloyd), "take Riley's bobby pin" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TAKE RILEY'S BOBBY PIN | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "You can TALK TO RILEY, I think, just like any other character." | |
Jacqueline says, "Yeah, we have. I guess we could do it from time to time." | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | "I know you were excited to play Infinite Adventure, but I've | ||
CF | got some other games for us to play, too," she says. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | "I've even got a couple of ... surprises for you," she says with | ||
CF | suggestive eyebrows. | ||
CF | | ||
CF | > | Jacqueline says, "Gosh" | |
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | "Really, they're some good games," she says. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Riley huffs. "Fine. You can keep playing if you want." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Riley is looking out the window again and deliberately not looking at | ||
CF | you. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Riley is pretending to be intensely interested in a chip in her nail | ||
CF | polish. | ||
CF | | ||
CF | > | pbparjeter asks, "Riley never studies...didn't Riley just say Em doesn't know geometry?" | |
Knight_Otu says, "She did." | ||
Jacqueline says, "She is a hypocrite, or just observant." | ||
Knight_Otu says, "Maybe Riley just has that knack." | ||
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Riley kind of stares at you, but doesn't answer. | ||
CF | | ||
CF | > | Pinkunz says, "Seems like Riley sucks as a friend." | |
Jacqueline says (to ClubFloyd), "talk to Riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Riley closes her eyes and shakes her head. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "tickle riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > TICKLE RILEY | ||
CF | | ||
CF | Riley has told you she's not ticklish, which is a lie. But you're not | ||
CF | interested in having her forcefully shove you away again, either. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x safe" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > X SAFE | ||
CF | | ||
CF | It's a small metal safe that has a keyhole when you might otherwise | ||
CF | expect a combination dial. It's bolted to the floor. | ||
CF | | ||
CF | > | Jade says, "observant" | |
Pinkunz says, "I say let her move. No great loss." | ||
Jacqueline says (to Pinkunz), "dang" | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hall | ||
CF | You are in the long, empty hallway. Through the mansion window, you | ||
CF | see a wrought-iron fence. You can go north to the Guest Bedroom and | ||
CF | west to the Office. | ||
CF | | ||
CF | > | Pinkunz shrugs. | |
Jacqueline says (to ClubFloyd), "x fence" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > X FENCE | ||
CF | | ||
CF | It's a fence with a bunch of those pointy things along its length. | ||
CF | You're assuming it's wrought of iron, though without a magnet or a | ||
CF | knowledge of metallurgy, there's no way to be sure. | ||
CF | | ||
CF | > | Jacqueline says, "This game is sort of mocking how IF games desribe things in a way that implies the PC always knows what things are made of." | |
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Office | ||
CF | You've entered an incongruously modern office. There's a long desk in | ||
CF | the middle, atop which are standard office things: a computer, a | ||
CF | telephone, a lamp. The desk is covered in layers of scattered papers. | ||
CF | There are two chairs in front of the desk and a fake potted plant in | ||
CF | the corner. You can go back east to the Hall. | ||
CF | | ||
CF | A witch works behind the desk, talking on the telephone. | ||
CF | | ||
CF | Upon seeing you enter, the witch mutters into the telephone: "Lori, | ||
CF | I'm gonna have to call you back. Yeah. A kid got in here again. Yeah. | ||
CF | I don't know. I'm gonna have to talk to Adam about it. Okay. Bye." The | ||
CF | witch hangs up and briskly rises to meet you at the door. She wears a | ||
CF | red blazer with matching pants and towers over you as she approaches. | ||
CF | | ||
CF | "Well, well, another little adventurer," she says, shaking your hand | ||
CF | in a formal way. "I thought we had fixed that particular problem. Have | ||
CF | you enjoyed the houses and chests and goblins and whatnot?" Before you | ||
CF | can answer, she continues: "As you might imagine, you're not supposed | ||
CF | to be here. But since you are, let's do some random quality | ||
CF | assurance, shall we?" | ||
CF | | ||
CF | >INVENTORY | ||
CF | | ||
CF | You are carrying: | ||
CF | an extremely valuable hat pin | ||
CF | a brass key | ||
CF | a tedious leaflet | ||
CF | a feather | ||
CF | | ||
CF | "It's amazing how we can make money with all these freebies. Let's see | ||
CF | ... good to know Bernie is still handing out those leaflets. It | ||
CF | doesn't look too creased, so we can reuse that, thank you." She begins | ||
CF | talking faster. "And, I'm not sure if you follow the markets, but the | ||
CF | cost of brass has risen considerably, so I'll take that key, kindly, | ||
CF | as well. Hmm ... that feather doesn't look like one of ours, but we | ||
CF | have more than ten thousand pillows that could stand restuffing. And | ||
CF | Sheila is still calling these hat pins extremely valuable, is she? | ||
CF | Well, we buy them for five dollars a bushel, but every penny counts, | ||
CF | as they say." She snaps her fingers and those items seem to dissolve | ||
CF | from your possessions. | ||
CF | | ||
CF | "Now, let us review," she says. | ||
CF | | ||
CF | >INVENTORY | ||
CF | | ||
CF | You are carrying nothing. | ||
CF | | ||
CF | "Much better, don't you think?" And before you have a chance to answer | ||
CF | or protest, she seems to remember something and looks directly upward. | ||
CF | "Oh! Right," she says. "Hello, I'm the witch, and I | ||
CF | desperately need you to bring me something. But, you see, my | ||
CF | little friend,"—and she points to her desk and the papers—"I can | ||
CF | order | ||
CF | whatever I need. So alas, that doesn't give you much of a task, does | ||
CF | it? But, if you've noticed, lo, I am: THE DISORGANIZED WITCH! My desk | ||
CF | is a train wreck. So if you could bring me something to help with all | ||
CF | those papers, that'd be just ... capital." | ||
CF | | ||
CF | "Like what?" you finally get to say. | ||
CF | | ||
CF | "I don't care. A binder? A stapler? A folder? Anything to help clasp, | ||
CF | grasp, hold, grip, or enclose, forever and ever and ever. Won't you | ||
CF | please help, dear adventurer, you? Without your gift, I will always be | ||
CF | THE DISORGANIZED WITCH!" She takes a moment to regard you. "You're | ||
CF | dismissed," she says with a brusque head nod. She then returns to her | ||
CF | desk and punches some numbers into her phone. "Sorry about that, | ||
CF | Lori," she says. | ||
CF | | ||
CF | > | Pinkunz says, "Yeah, it acknowledges the PC's ignoran--- Damn. Text dump." | |
Knight_Otu says, "Wha." | ||
Jade says, "I remember now that there will be soon a surprising super surprise" | ||
DavidW says, "The game is taking a turn here." | ||
DavidW says, "Shame you didn't use the pin to open the safe, but it's not necessary." | ||
Jacqueline says, "One of the walls has broken. Not the fourth wall, precisely, but a wall." | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Office | ||
CF | You've entered an incongruously modern office. There's a long desk in | ||
CF | the middle, atop which are standard office things: a computer, a | ||
CF | telephone, a lamp. The desk is covered in layers of scattered papers. | ||
CF | There are two chairs in front of the desk and a fake potted plant in | ||
CF | the corner. You can go back east to the Hall. | ||
CF | | ||
CF | The witch works behind her desk, managing whatever it is she manages. | ||
CF | | ||
CF | " ... we'll need at least five more orders of dusty furniture ..." the | ||
CF | witch says to the person on the phone. | ||
CF | | ||
CF | "I don't get it. The game is ... broken?" Riley says. You shrug in | ||
CF | response. | ||
CF | | ||
CF | > | Knight_Otu asks, "Are we playing a game where the PCs are playing a game where the PC is in a VR sim?" | |
Jacqueline says, "I'd be down with that." | ||
Jade says, "lol" | ||
Jacqueline says (to ClubFloyd), "x desk" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | (the long desk) | ||
CF | It's huge metal desk, probably steel. It's dented and battered. | ||
CF | | ||
CF | The witch jots down something on scratch paper. | ||
CF | | ||
CF | > | DavidW says, "The real answer is SPOILER." | |
Jacqueline says (to ClubFloyd), "computer. x telephone. x lamp." | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > COMPUTER. X TELEPHONE. X LAMP. | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x computer. x telephone. x lamp." | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X COMPUTER. X TELEPHONE. X LAMP. | ||
CF | | ||
CF | (the witch's computer) | ||
CF | The witch's computer doesn't appear to have the software for | ||
CF | Infinite Adventure #3: The Disorganized Witch. You take a | ||
CF | moment to appreciate this tragedy. | ||
CF | | ||
CF | "... no, April will be too late ..." the witch says. | ||
CF | | ||
CF | It's a modern office phone, black, with a suite of buttons above the | ||
CF | keypad, all unlabeled. | ||
CF | | ||
CF | The witch places one of her hands on her forehead in exasperation. | ||
CF | | ||
CF | It's a simple desk lamp with a green sconce and brass base. | ||
CF | | ||
CF | "... well, why can't we ship wine across state lines? ..." | ||
CF | | ||
CF | > | Jade says, "think outside the box" | |
Jacqueline says (to ClubFloyd), "x pot" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X POT | ||
CF | | ||
CF | It's brown, plastic, and thoroughly uninteresting. | ||
CF | | ||
CF | " ... forty-eight crates of carrots ..." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x plant" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X PLANT | ||
CF | | ||
CF | It looks unnaturally green and healthy. Because it's fake. | ||
CF | | ||
CF | " ... we'll need more keys than that ..." | ||
CF | | ||
CF | > | Jade says, "piss time" | |
Knight_Otu says, "We did that with the Game that Never Ends." | ||
Knight_Otu says, "It didn't end well for the pc." | ||
Jacqueline says (to ClubFloyd), "x paper" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X PAPER | ||
CF | | ||
CF | The papers appear to be invoices, order forms, bills, graphs, and | ||
CF | allied business materials. They make one large mess on the desk, so | ||
CF | it's impossible to say what they're all for. | ||
CF | | ||
CF | "... those feathers were a terrible investment ..." | ||
CF | | ||
CF | > | DavidW says (to Knight), "I forget how we broke out of that one." | |
Jacqueline says (to ClubFloyd), "e" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Hall | ||
CF | You are in the long, empty hallway. Through the mansion window, you | ||
CF | see a wrought-iron fence. You can go north to the Guest Bedroom and | ||
CF | west to the Office. | ||
CF | | ||
CF | > | Knight_Otu says, "As I recall, we touched the wall. I think." | |
Jacqueline says (to ClubFloyd), "open window" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > OPEN WINDOW | ||
CF | | ||
CF | It's a plate glass window set into the wall, unbreakable and | ||
CF | unopenable. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Guest Bedroom | ||
CF | You are in what you presume was a guest bedroom at one time. But it's | ||
CF | hard to tell, as it is almost entirely empty. You can go south to the | ||
CF | Hall. | ||
CF | | ||
CF | You can see a metal safe here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open safe" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > OPEN SAFE | ||
CF | | ||
CF | It seems to be locked. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x safe" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > X SAFE | ||
CF | | ||
CF | It's a small metal safe that has a keyhole when you might otherwise | ||
CF | expect a combination dial. It's bolted to the floor. | ||
CF | | ||
CF | > | Jacqueline says, "We need Riley's bobby pin" | |
Jacqueline says (to ClubFloyd), "x riley" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > X RILEY | ||
CF | | ||
CF | Riley sits next to you on a padded folding chair. She's still watching | ||
CF | the screen as you play the game, but seems pretty disinterested. She | ||
CF | often looks around the room: its emptiness and its moving boxes. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x riley's hair" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > X RILEY'S HAIR | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "Or maybenot" | |
Jacqueline says, "Or maybe not" | ||
Roger says, "hrm being disorganized isn't a sin, at least not classically, so I guess I was wrong" | ||
DavidW says, "There's actually at least two solutions to this puzzle." | ||
Pinkunz says, "I think that boat sailed." | ||
pbparjeter says, "is the inventory shared between the real world and the meta game" | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying nothing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "stop playing game" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > STOP PLAYING GAME | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | Pinkunz says (to pbparjeter), "Undetermined." | |
pbparjeter says, "guess not" | ||
Jacqueline says (to ClubFloyd), "stand" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > STAND | ||
CF | | ||
CF | But you aren't in anything at the moment. | ||
CF | | ||
CF | > | Jade says, "I'm back" | |
DavidW says (to ClubFloyd), "x office" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > X OFFICE | ||
CF | | ||
CF | You're in the Office in Riley's house, playing a game on her computer. | ||
CF | | ||
CF | > | Pinkunz says (to Jade), "*thumbs up*" | |
Jacqueline asks, "Have we seen any objects other than this safe and the stuff in the room with the witch? Have we visited all rooms? There's only three here, right?" | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] The Disorganized Witch: Guest Bedroom | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Guest Bedroom | ||
CF | You are in what you presume was a guest bedroom at one time. But it's | ||
CF | hard to tell, as it is almost entirely empty. You can go south to the | ||
CF | Hall. | ||
CF | | ||
CF | You can see a metal safe here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Hall | ||
CF | You are in the long, empty hallway. Through the mansion window, you | ||
CF | see a wrought-iron fence. You can go north to the Guest Bedroom and | ||
CF | west to the Office. | ||
CF | | ||
CF | "C'mon, Em, let's quit and play something else. There's nothing to do | ||
CF | here," Riley says. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
Jacqueline says, "w" | Jacqueline says, "Um" | |
Jacqueline says, "oh" | ||
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Office | ||
CF | You've entered an incongruously modern office. There's a long desk in | ||
CF | the middle, atop which are standard office things: a computer, a | ||
CF | telephone, a lamp. The desk is covered in layers of scattered papers. | ||
CF | There are two chairs in front of the desk and a fake potted plant in | ||
CF | the corner. You can go back east to the Hall. | ||
CF | | ||
CF | The witch works behind her desk, managing whatever it is she manages. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "search papers" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > SEARCH PAPERS | ||
CF | | ||
CF | Try EXAMINE instead. | ||
CF | | ||
CF | " ... we need to hire fifty-five more faeries by Tuesday ..." | ||
CF | | ||
CF | > | Jade says, "this was a weird part for me, I played just a bit forward" | |
Jacqueline says (to ClubFloyd), "examine papers" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > EXAMINE PAPERS | ||
CF | | ||
CF | The papers appear to be invoices, order forms, bills, graphs, and | ||
CF | allied business materials. They make one large mess on the desk, so | ||
CF | it's impossible to say what they're all for. | ||
CF | | ||
CF | The witch holds the phone receiver between her chin and her shoulder, | ||
CF | and takes a quick drink from the coffee mug that must have been hidden | ||
CF | behind some papers on her desk. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "look under papers" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > LOOK UNDER PAPERS | ||
CF | | ||
CF | Try EXAMINE instead. | ||
CF | | ||
CF | " ... you haven't seen the latest expense ratios ..." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mug" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X MUG | ||
CF | | ||
CF | A white coffee mug with "I Hate Mondays" emblazoned upon it. | ||
CF | | ||
CF | "... we're putting the mansion remodel on hold ..." | ||
CF | | ||
CF | > | Jacqueline says (to Game), "No... I want to *search*" | |
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > UNDO | ||
CF | | ||
CF | You can't undo what's been done, Em. You know that. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf2" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] The Disorganized Witch: Office | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "break mug" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > BREAK MUG | ||
CF | | ||
CF | I guess you're proof that video games do, in fact, cause violence. | ||
CF | | ||
CF | The witch looks briefly at a spreadsheet on her computer. | ||
CF | | ||
CF | > | Jacqueline says, "hee" | |
Pinkunz says, "Blame the victim..." | ||
Knight_Otu asks, "But is violence the nswer to his one?" | ||
Pinkunz says, ";-)" | ||
DavidW says, "afk for a couple minutes" | ||
Jacqueline says (to ClubFloyd), "look behind papers" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > LOOK BEHIND PAPERS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "look under desk" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > LOOK UNDER DESK | ||
CF | | ||
CF | (the long desk) | ||
CF | Try EXAMINE instead. | ||
CF | | ||
CF | The witch shuffles through the papers on her desk, trying to find an | ||
CF | invoice. | ||
CF | | ||
CF | > | Jade asks, "did you remember how game starts?" | |
Jacqueline says, "It clearly does not want us looking under or behind or in stuff." | ||
Pinkunz asks, "Will the witch let us talk to her again,or will we be dismissed?" | ||
Jacqueline says (to ClubFloyd), "talk to witch" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > TALK TO WITCH | ||
CF | | ||
CF | She looks busy, and you don't care to find out what would happen if | ||
CF | you interrupt her again. | ||
CF | | ||
CF | " ... no, those were last year ..." the witch says to the person on | ||
CF | the telephone. | ||
CF | | ||
CF | > | Pinkunz says, "Dismissed." | |
Jacqueline says (to ClubFloyd), "turn on lamp" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > TURN ON LAMP | ||
CF | | ||
CF | No need; the room seems sufficiently lit. | ||
CF | | ||
CF | " ... I'll need to talk to Adam about that ..." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "turn off lamp" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > TURN OFF LAMP | ||
CF | | ||
CF | The lamp isn't on. | ||
CF | | ||
CF | "... tell Sheila to stop telling people that those hat pins are worth | ||
CF | anything more than a nickel ..." | ||
CF | | ||
CF | > | Pinkunz asks, "Play different game? Talk to Riley? Exit game?" | |
Pinkunz says, "Just spitballing." | ||
Jacqueline says (to ClubFloyd), "x chairs" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > X CHAIRS | ||
CF | | ||
CF | They're two basic-looking chairs, presumably for when the witch would | ||
CF | like to meet with people in her office. | ||
CF | | ||
CF | " ... the profit margins on wax lips are down by 21% ...." | ||
CF | | ||
CF | > | Jacqueline says, "I tried to stop playing, but I didn't try exit." | |
Jacqueline says, "Talking to Riley doesn't seem to do much, but I can try it again." | ||
Jacqueline says (to ClubFloyd), "sit in chair" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > SIT IN CHAIR | ||
CF | | ||
CF | (the the witch's office chairs) | ||
CF | You're not interested in meeting further with the witch, and it's | ||
CF | clear the witch feels similarly about the situation. | ||
CF | | ||
CF | "... that shipment of chests should be in Pittsburgh by now ..." | ||
CF | | ||
CF | The rain pelts Riley's house even harder. It sounds like someone's | ||
CF | dropping quarters on the roof. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "exit game" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > EXIT GAME | ||
CF | | ||
CF | I only understood you as far as wanting to exit. | ||
CF | | ||
CF | > | Jade asks, "and what is the command to stop playing?" | |
Jacqueline says (to ClubFloyd), "quit playing" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > QUIT PLAYING | ||
CF | | ||
CF | I only understood you as far as wanting to quit. | ||
CF | | ||
CF | > | pbparjeter asks, "have we seen all the rooms?" | |
Jacqueline says, "I wonder if we actually type" | ||
Jacqueline says, "'quit'" | ||
Pinkunz says (to Jade), "unknown at this point." | ||
Knight_Otu says, "Exit." | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | Are you sure you want to quit Infinite Adventure? | Jade says, "after 1000 games... I think you know that" | |
Pinkunz exclaims, "oooooohhhh!" | ||
Jacqueline says, "I... I don't know..." | ||
Knight_Otu says, "Or maybe quit, too." | ||
Pinkunz asks, "Save?" | ||
Jacqueline says, "I have saved recently." | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] The Office | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Thanks for playing! | ||
CF | | ||
CF | The Office | ||
CF | You're sitting in front of the computer in the room Riley's family | ||
CF | calls the Office. But the room doesn't look like much of anything | ||
CF | anymore. Most of the contents are packed in moving boxes shoved | ||
CF | against one wall. The furniture has been removed, save for the desk | ||
CF | upon which the computer sits, the office chair you're sitting in, and | ||
CF | the chair Riley's sitting in, an old folding one she must have dug out | ||
CF | of somewhere. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | On the desk are a computer and a notebook. You can PLAY a computer | ||
CF | game if you'd like. | ||
CF | | ||
CF | Riley sits next to you. | ||
CF | | ||
CF | > | Jade says, "yes" | |
Jacqueline says, "PSYCH" | ||
Pinkunz exclaims, "Back in (sortof) reality!" | ||
Knight_Otu says (to ClubFloyd), "x me" | ||
CF ] The Office | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | Yup, it's you, Emerson Reynolds, age fourteen. You like: butterscotch, | ||
CF | Journey, soccer, and playing computer games with Riley. You do not | ||
CF | like: geometry, horror films, any clothes you deem faddish, and riding | ||
CF | your bike in February rain. | ||
CF | | ||
CF | > | pbparjeter asks, "I'm guessing we have to load the game with the pin, get it, then not talk to the witch?" | |
pbparjeter asks, "she stole our inventory right?" | ||
DavidW says, "yes, the witch took all your then-inventory." | ||
Jade says, "this is the game really. We had been playing games meanwhile Ripley is boxing her belongings becouse he changes his address" | ||
DavidW says, "Riley is a she." | ||
Jacqueline says, "okay" | ||
Pinkunz says, "I feel like opening the safe was either optional or there's an alternate solution than the pin." | ||
Jacqueline says (to ClubFloyd), "start game" | ||
CF ] The Office | ||
CF | > | ||
CF | > START GAME | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | DavidW says (to Pinkunz), "both" | |
Jacqueline says (to ClubFloyd), "play game" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > PLAY GAME | ||
CF | | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | Today is 02-05-87. | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Infinite Adventure] | ||
CF | | ||
CF | Infinite Adventure #3: The Disorganized Witch | ||
CF | Hall | ||
CF | You are in the long, empty hallway. Through the mansion window, you | ||
CF | see a wrought-iron fence. You can go north to the Guest Bedroom and | ||
CF | west to the Office. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "restart" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > RESTART | ||
CF | | ||
CF | If only second chances were that easy, Em. | ||
CF | | ||
CF | > | Jacqueline says, "Hm. I am suddenly having painful trouble with one of my eyes, if someone else can drive" | |
Jade says, "I got frustrated when playing the game till here" | ||
Knight_Otu says, "The meta-command responses make it sound it's our fault that Riley is leaving." | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Thanks for playing! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | Today is 02-05-87. | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | Knight_Otu says, "1987, huh." | |
DavidW says, "huh, it's 1987. Missed that detail." | ||
Jacqueline asks, "Which?" | ||
Pinkunz says, "I'd volunteer to drive, but I have to leave at 3pm. Prior committment." | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | [Strip Poker] | ||
CF | | ||
CF | 8XZ2qSPFFFk2F2S5F5SFF1k1SFS1S5S1k1k5F5kFkFS5F5SU5ukBMB@B@MMMMMBMOM@B@PP | ||
CF | kN0ZqE0 | ||
CF | S211u1UUu2uuu2U2uUu2u2uUu2uUuUu2uUu2u2j2j2u5U1u52jk@BMM@B@B@M@@@MBMBB8j | ||
CF | 5SNXPkP | ||
CF | S2F11552F1S1F1F5F5SFS21U5U2UUU2uU21U222u5U5U5kqNqEMM@EZMEO@B@MN0@M8M@B5 | ||
CF | 2XSkPkq | ||
CF | 521F251S155F1F151F2121U221u2u2jUu1UUu2u225u5PPvi.1GGEk.v..,i;. | ||
CF | LMNG@M@Z2SPPNPq | ||
CF | FuS1F5S151S1F1F2521U1U2U2u2u1uuuUUUjUuUUUUFqFi. ,5ZMM..:i. | ||
CF | .,rZMMBBBBOuX0qk0P | ||
CF | F52F151F1F1F5F51U1U1U1U1U1u1uUU1UUu2uUu2uSPv...,:FMOZ@M777ii:Y1@O8MMMBB | ||
CF | ONEkXq0 | ||
CF | S25FF2F551S5F22U1U1u2u1U525U122U2U1u2uuuPX;....i:q@GGE@BuirLULFBMMMOBB@ | ||
CF | BOS0NqP | ||
CF | 2U251F5F5F1SU2UF2515FqqZ0GE80EqqFS11u2uP1:.,.::: | ||
CF | ,UEO8M@B@u7iqBMMMB@BMOEFXk0NF | ||
CF | 5UF1F1F155SU1251SX88NUL::,:::7vYkZOqX2P1:...i,,ii:::YLYUY;,,:j@B@B@B@BN | ||
CF | SqXXXqF | ||
CF | UF5125551FFF2SF0MP7. ,7F8u, .i .. .i7 ...,::i: YY: | ||
CF | .:MB8q0q0kZ | ||
CF | XUS112F2F2F5S0Bq: STRIP v:..,, :v:..,:ii::: | ||
CF | :,....U@8O0ZGGN | ||
CF | P1FF252521SkOMi POKER .i,::Y. .;vUr:;;ii:::. | ||
CF | ::::iiii5M88OZOE8 | ||
CF | PSqPX5SuS5PMJ PLUS r::,::vii ,L7::,,.,,,,, | ||
CF | i;rriii:7EBGOOOOMO | ||
CF | EG0E0EqNqE8r . .. irr:..,i7L, ,.,: | ||
CF | 7SMF:7YBBMMMOOG@ | ||
CF | 52SFXFqkNjvii, .. , r2u7i,.,::i::,. | ||
CF | ,:,7kr7PBB@irvOBXuk1F22k | ||
CF | S111uUYuLvi::i;i:. . :vY2Fu7:. | ||
CF | .,::i:.vMiY@MkEJ:7kB0j21k1k5F | ||
CF | Lir;r:i::...::iivN@ZL, , r..:rL2Uu7r,.,iGBv | ||
CF | M@FjSr:rMOj1512115u | ||
CF | 2Luuvi::. .,i750ULuu2Y7: , . uX2UYFP8@@@@B@B@S | ||
CF | L@0kPUi::@kXkN1FXqqF | ||
CF | 0Fkkk2Lr77riv7;77::,:ir72U. .: | ||
CF | 7SMOMZGZE0PFSkX0Z0Yr@PS5qriiJO5uUjuU1F1L | ||
CF | MMOBB@MBB@B@q7::. ,iiuP .:i, | ||
CF | :7Uk1vv777v7LvLvL7LYYirrJ1YivY2MkLuU5SGEE5S | ||
CF | kFMM88@B@BS8MOM8qqqM2OjM@BOGrM@BOB@B@B@B@B@B@B@@@B@B@B@MOEGB@M@B@B@B@@@ | ||
CF | B@PG5@@ | ||
CF | iv11kLB@B@7u7rvk252@N@O@B@jB,P@@@@B@B@B@@@B@M@B@@@B@@@B@@@B@M@B@B@B@B@M | ||
CF | BZuqiMB | ||
CF | | ||
CF | Strip Poker Plus | ||
CF | You're standing in some sort of photographer's studio where the colors | ||
CF | are mostly cyan and magenta. Several lights on stands illuminate a | ||
CF | dull backdrop. In the middle of the room there's a small, raised floor | ||
CF | with a stack of textbooks on it. The backs of five playing cards hover | ||
CF | in the foreground. You can PLAY a hand, or QUIT because you should | ||
CF | know better. | ||
CF | | ||
CF | A stripper reclines on the floor, looking around the studio. | ||
CF | | ||
CF | > | DavidW says, "oh. Forgot about that ASCII art." | |
Jacqueline says, "Well, I don't think our screen was the right width for that image... not sure if I'm sad or not." | ||
Knight_Otu says, "I guess the art is a bit too long for the club." | ||
Jade says, "ASCII seems odd" | ||
Jacqueline asks (of Jade), "Why?" | ||
Pinkunz says, "Fits the 80's setting." | ||
Jacqueline says, "Very much" | ||
DavidW says, "It was the only option for pictures at first." | ||
Jacqueline laughs at, 'You can PLAY a hand, or QUIT because you should know better.' | ||
Jacqueline says, "I used to play strip poker on the C64, but that was more advanced than ASCII." | ||
DavidW says, "I don't think I've every played strip poker in any format." | ||
DavidW says, "er ever" | ||
Jacqueline says (to ClubFloyd), "x stripper" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > X STRIPPER | ||
CF | | ||
CF | The stripper reclines before you in a white bodysuit you'll eventually | ||
CF | learn is called a teddy, but at the moment you only know it's | ||
CF | an awkward underwear thing. She wears matching white shoes with | ||
CF | three-inch heels. Near her waist is a stack of textbooks. Her brown | ||
CF | hair and eyes remind you of a babysitter you had once. She rests one | ||
CF | arm along her length and stares out to the other side of the computer | ||
CF | screen with a wan smile. She seems comfortable, which isn't | ||
CF | necessarily the same thing as being at ease. | ||
CF | | ||
CF | > | DavidW says, "I'm not all that fond of poker in the first place." | |
Jacqueline says (to ClubFloyd), "x books" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > X BOOKS | ||
CF | | ||
CF | These books seem randomly chosen from some prop department: French, a | ||
CF | dictionary, algebra, a seventh-grade history book, and something | ||
CF | called The Dialectics of Philosophy. | ||
CF | | ||
CF | > | Pinkunz says, "Oh, before I go, I just wanted to let people know that Chris Ainsley has officially started working on a workaround to allow Adventuron games to work with Floyd. He's tied up with the TALJ at the moment, but he thinks he'll have something to test sometime this late summer." | |
Jacqueline says, "Neato" | ||
DavidW says, "yay" | ||
Jacqueline says (to ClubFloyd), "read philosophy" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > READ PHILOSOPHY | ||
CF | | ||
CF | These books seem randomly chosen from some prop department: French, a | ||
CF | dictionary, algebra, a seventh-grade history book, and something | ||
CF | called The Dialectics of Philosophy. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "read books" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > READ BOOKS | ||
CF | | ||
CF | These books seem randomly chosen from some prop department: French, a | ||
CF | dictionary, algebra, a seventh-grade history book, and something | ||
CF | called The Dialectics of Philosophy. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | "All right! Time to see some boobies!" Riley says and you are | ||
CF | instantly uncomfortable. She pulls the keyboard from the desk and | ||
CF | places it in her lap. She clicks keys in rapid sequence, suggesting | ||
CF | she's played this game before. You don't know much about poker, but | ||
CF | her bets seem to be rash and her card selection disastrous. "The only | ||
CF | way to win is by betting big," she says, sensing your unvoiced | ||
CF | concern. | ||
CF | | ||
CF | Riley starts out with $100 but loses it all in two minutes. "TOO BAD | ||
CF | ... I WILL TAKE YOUR SHIRT," the game announces. "We're playing strip | ||
CF | poker, so you have to strip if the computer doesn't," Riley says, like | ||
CF | this is all totally normal. | ||
CF | | ||
CF | You look past Riley and out the gray window. "I don't want to take off | ||
CF | my shirt," you say, and instinctively cross your arms. | ||
CF | | ||
CF | "I knew you'd say that. You just want to see me in my bra, you perv," | ||
CF | she says, and you return to Riley's face to see a dangerous smirk. She | ||
CF | shimmies a little bit, wiggling the bottom of her shirt above her | ||
CF | navel. She then crosses her arms at her hips and peels off her shirt | ||
CF | in a fluid motion. By the time she's done, you have decided that the | ||
CF | window has suddenly become very, very interesting to look at, but your | ||
CF | vision is soon blocked by her shirt landing on your head, a kiss of | ||
CF | sequins and floral perfume. "Oh, go ahead and look," she says as you | ||
CF | take her shirt and ball it in your fists. She squares her shoulders | ||
CF | and you do as you're told, a turquoise bra and more freckles than you | ||
CF | would have guessed. "Was it good for you, too, Em?" Riley says, then | ||
CF | cackles. "Maybe I'm not as good of a poker player as I thought." | ||
CF | | ||
CF | > | Jacqueline exclaims, "!!!" | |
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You have no interest in amplifying the mix of emotions you felt from | ||
CF | Riley playing the first round of the game. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | Are you sure you want to leave me, hot stuff? | Knight_Otu asks, "Are we going to have a warning on the transcript?" | |
DavidW says, "First you took Honey's sequined jacket, now Riley's shirt." | ||
Jacqueline says (to DW), "hahaha" | ||
Jacqueline says, "Oh, Honey." | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Are you sure you want to leave me, hot stuff? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Come back soon, sweetheart! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | Jacqueline asks, "What next?" | |
DavidW says, "They're all important." | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [Warriors of Xanmor] | ||
CF | | ||
CF | O | ||
CF | ,-.|____________________ | ||
CF | O==+-|(>---------- - .> | ||
CF | `- |'''''''d88b''''''''' | ||
CF | | O d8P 88b | ||
CF | | \ 88= ,=88 | ||
CF | | ) 9b _. 88b | ||
CF | `._ `. 8`--"888 | ||
CF | | \--"\ `-8___ | ||
CF | \`-. \ | ||
CF | `. \ - _ / < | ||
CF | \ `--- ___/|_-\ | ||
CF | |._ _. |_-| | ||
CF | \ _ _ /.-\ | ||
CF | | -! . !- || | | ||
CF | \ '| ! |' /\ | | ||
CF | =oO)X(Oo= \ / | ||
CF | 888888888 < \ | ||
CF | d888888888b \_/ | ||
CF | 88888888888 | ||
CF | | ||
CF | WARRIORS OF XANMOR | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | A strong-looking man stands before you, enjoying the shade of a nearby | ||
CF | tree (indicated by T). | ||
CF | | ||
CF | "Well met, fair traveler!" the man calls to you. | ||
CF | | ||
CF | > | Jacqueline asks, "Shop, eh?" | |
DavidW says, "yay octothorps." | ||
Pinkunz exclaims, "They sound like near the same age, so 14-year-old girls playing strip poker may warrant a warning. ooooohhhh... Nice ASCII!" | ||
Jade says, "play, shop or quit" | ||
Jacqueline says (to ClubFloyd), "shop" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > SHOP | ||
CF | | ||
CF | Welcome to XanMart, for all your needs in Xanmor ... and more! | ||
CF | | ||
CF | 1) Chain-mail armor. $100. | ||
CF | 2) Plate-mail armor. $500. | ||
CF | 3) Silver sword. $1,000. | ||
CF | 4) Golden gauntlets. $5,000. | ||
CF | 5) Amulet of Werdna. $100,000. | ||
CF | 6) Exit. | ||
CF | | ||
CF | > | Jacqueline says, "gosh" | |
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | Please enter a number corresponding to your choice. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "6" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 6 | ||
CF | | Jade says, "yes, nice ascii" | |
CF | [Exit.] | ||
CF | | ||
CF | Thank you for shopping at XanMart! | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | A strong-looking man stands before you, estimating his number of | ||
CF | experience points. | ||
CF | | ||
CF | "Hail, new warrior!" the man calls to you. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You crusaded over the sun-scorched fields of Xanmor. You dispatched | ||
CF | seven wyverns. You received 49 experience points. | ||
CF | | ||
CF | You also found a pink potion, which you take. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x potion" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > X POTION | ||
CF | | ||
CF | It's a glass bottle filled with a magenta-colored liquid. 'HEAL' is | ||
CF | etched in chunky letters on the glass. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You battled through the windswept hills of Xanmor. You defeated three | ||
CF | mosquitos. You gained 12 experience points. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You traveled across the icy plains of Xanmor. You victoriously | ||
CF | murdered five dragons and nine asps. You earned 107 experience points. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You fought your away across the verdant terrain of Xanmor. You | ||
CF | annihilated nine rats, eleven hellhounds, and six lions. You got 210 | ||
CF | experience points. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "score" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | Yeah, scores. That's what everybody is talking about. Stan, the | ||
CF | principal at your school, talks about your students' scores. The bank | ||
CF | wants to talk about your credit score. For some people, everything | ||
CF | comes down to numbers, which is why you became a math teacher, you | ||
CF | guess. Tonight, if life had a score, you're not sure that you'd be | ||
CF | winning. | ||
CF | | ||
CF | > | Jacqueline says, "That... is weird." | |
Jacqueline says (to ClubFloyd), "shop" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > SHOP | ||
CF | | ||
CF | Welcome to XanMart, for all your needs in Xanmor ... and more! | ||
CF | | ||
CF | 1) Chain-mail armor. $100. | ||
CF | 2) Plate-mail armor. $500. | ||
CF | 3) Silver sword. $1,000. | ||
CF | 4) Golden gauntlets. $5,000. | ||
CF | 5) Amulet of Werdna. $100,000. | ||
CF | 6) Exit. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Chain-mail armor. $100.] | ||
CF | | ||
CF | "It doesn't seem like you have enough gold, warrior," a disembodied | ||
CF | shopkeep's voice says. | ||
CF | | ||
CF | 1) Chain-mail armor. $100. | ||
CF | 2) Plate-mail armor. $500. | ||
CF | 3) Silver sword. $1,000. | ||
CF | 4) Golden gauntlets. $5,000. | ||
CF | 5) Amulet of Werdna. $100,000. | ||
CF | 6) Exit. | ||
CF | | ||
CF | > | Jade says, "shop" | |
Jacqueline says, "I guess I've been earning XP, not gold." | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | Please enter a number corresponding to your choice. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "6" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 6 | ||
CF | | ||
CF | [Exit.] | ||
CF | | ||
CF | Thank you for shopping at XanMart! | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | A strong-looking man stands before you, stopping briefly before | ||
CF | resuming his patrol route. | ||
CF | | ||
CF | "Hark, young hero!" the man calls to you. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You traversed the dangerous meadows of Xanmor. You slaughtered six | ||
CF | orcs, three kobolds, and six turtle knights. You earned 99 experience | ||
CF | points. | ||
CF | | ||
CF | You also found a snapped string, which you take. | ||
CF | | ||
CF | > | DavidW says, "yeah, you have no money... yet." | |
Jade says, "lag" | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You fought your away across the dangerous grasslands of Xanmor. You | ||
CF | vanquished four hellhounds and eight lizards. You got 64 experience | ||
CF | points. | ||
CF | | ||
CF | You also found a very dull knife, which you take. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You traversed the verdant fields of Xanmor. You destroyed three | ||
CF | basilisks and thirteen centaurs. You received 112 experience points. | ||
CF | | ||
CF | > | Knight_Otu asks, "Have we talked to the man?" | |
DavidW says, "nope" | ||
Jacqueline asks, "Can we?" | ||
DavidW says, "yes" | ||
Jacqueline says (to ClubFloyd), "talk to man" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > TALK TO MAN | ||
CF | | ||
CF | 1) "Hello, inconceivably muscled computer man!" | ||
CF | 2) "What's your deal?" | ||
CF | | ||
CF | > | Jacqueline says, "Oh" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Hello, inconceivably muscled computer man!"] | ||
CF | | ||
CF | "Hello, inconceivably muscled computer man!" you say. | ||
CF | | ||
CF | "Hello, young apprentice. My name is Gardon, Warrior of Xanmor. And | ||
CF | what is your name?" | ||
CF | | ||
CF | 1) "My name is Emerson, but ... some people call me Em." | ||
CF | 2) "I am Emerson Reynolds, freshman from the faraway land of Ohio!" | ||
CF | | ||
CF | > | DavidW says, "You can talk to the stripper too." | |
Jacqueline says, "..." | ||
Jacqueline says, "Oh dear" | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["I am Emerson Reynolds, freshman from the faraway land of | ||
CF | Ohio!"] | ||
CF | | ||
CF | "I am Emerson Reynolds, freshman from the faraway land of Ohio!" | ||
CF | | ||
CF | "Very good to meet you, Emerson. Welcome to Xanmor!" | ||
CF | | ||
CF | 1) "What on earth is Xanmor?" | ||
CF | 2) "So, I've got these experience points ..." | ||
CF | 3) "That's a nice ... dress you're wearing." | ||
CF | 4) "Farewell." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What on earth is Xanmor?"] | ||
CF | | ||
CF | You look around the odd landscape of characters and symbols. "What on | ||
CF | earth is Xanmor?" you say. | ||
CF | | ||
CF | "Xanmor is my beautiful home," Gardon says. "It has lush valleys, | ||
CF | fertile soil, and towering mountains." He makes a sweeping gesture | ||
CF | across the beautiful typography. "But we are not on Earth, Emerson. | ||
CF | Verily, Xanmor is a kingdom on a continent on a planet very far away. | ||
CF | We are a kind and peace-loving people ... that is, we were, | ||
CF | until the rise of Sarnox." | ||
CF | | ||
CF | 1) "Sarnox?" | ||
CF | 2) "So, I've got these experience points ..." | ||
CF | 3) "That's a nice ... dress you're wearing." | ||
CF | 4) "Farewell." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | Pinkunz exclaims, "Ciao and good luck!" | |
Jacqueline says, "Bye, Pinkunz" | ||
DavidW says, "bye Pinkunz" | ||
Pinkunz- Ah Ha! A tourist trap. This giant metal facsimile of a space beast is nothing more than a cheap marketing ploy designed to suck in any moron dumb enough to fall for such trickery... You suddenly feel like a dumb moron. | Jade says, "bye bye" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Sarnox?"] | ||
CF | | ||
CF | "Sarnox?" you say. You wonder where these people were when workers | ||
CF | were handing out real names at the alphabet factory. | ||
CF | | ||
CF | Gardon hangs his beautiful head of golden hair low. "Yea, she is | ||
CF | Sarnox, the Snake-Queen of Hissington. She has wreaked a terrible | ||
CF | devastation upon this land. And that is why I, Gardon, the Warrior of | ||
CF | Xanmor, must rise to defeat her, ere her destruction reign for all | ||
CF | eternity!" Gardon strikes the tip of his sword against the ground in | ||
CF | resolve. | ||
CF | | ||
CF | 1) "They couldn't come up with a better name for her home planet or | ||
CF | whatever than Hissington?" | ||
CF | 2) "So, I've got these experience points ..." | ||
CF | 3) "That's a nice ... dress you're wearing." | ||
CF | 4) "Farewell." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | Roger says, "There does seem to be quite a lot of this game" | |
DavidW says, "mmhm" | ||
Jacqueline says, "Aw, Em, I thought Hissington was adorable." | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["So, I've got these experience points ..."] | ||
CF | | ||
CF | "So, I've got these experience points," you say, reaching into your | ||
CF | pocket and presenting a few in your palm, where they shine dully. | ||
CF | | ||
CF | "Well done, young warrior! Clearly, you have experienced something!" | ||
CF | Gardon says. | ||
CF | | ||
CF | 1) "They couldn't come up with a better name for her home planet or | ||
CF | whatever than Hissington?" | ||
CF | 2) "Do these experience points do anything?" | ||
CF | 3) "That's a nice ... dress you're wearing." | ||
CF | 4) "Farewell." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | Jacqueline says, "hahahaha" | |
Jacqueline says, "I don't know why but that really made me laugh." | ||
Knight_Otu says, "Well, that' quite a visual." | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["Do these experience points do anything?"] | ||
CF | | ||
CF | You jangle the experience points around in your hand. "Do they do | ||
CF | anything?" you ask. | ||
CF | | ||
CF | "Emerson, I have millions of them. I am convinced they will help me | ||
CF | save Xanmor," Gardon says, and then mutters, "... one day ..." | ||
CF | | ||
CF | 1) "They couldn't come up with a better name for her home planet or | ||
CF | whatever than Hissington?" | ||
CF | 2) "That's a nice ... dress you're wearing." | ||
CF | 3) "Farewell." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["That's a nice ... dress you're wearing."] | ||
CF | | ||
CF | You behold Gardon for a moment. "That's a nice ... dress you're | ||
CF | wearing," you say. | ||
CF | | ||
CF | "Forsooth, Emerson! But, I beseech you, please call it by its correct | ||
CF | name: a tunic," Gardon says, and he points proudly at his chest. The | ||
CF | tunic is brown and made of some sort of uncomfortable-looking cloth. | ||
CF | "But alas, it does not provide much protection from the evil beasts | ||
CF | that now plague Xanmor." He slides the tunic off one shoulder, | ||
CF | revealing a long and deep slash that must be quite painful, even if it | ||
CF | is digital. | ||
CF | | ||
CF | 1) "They couldn't come up with a better name for her home planet or | ||
CF | whatever than Hissington?" | ||
CF | 2) "Why don't you get something better to wear? Some sort of armor?" | ||
CF | 3) "Farewell." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["Why don't you get something better to wear? Some sort of | ||
CF | armor?"] | ||
CF | | ||
CF | You think about Gardon's injury. "Why don't you get something better | ||
CF | to wear?" you say. "Some sort of armor?" | ||
CF | | ||
CF | "New armor would be excellent. But there appears to be none in the | ||
CF | fields. The only armor I've found is in the Shop, and, woe, I do not | ||
CF | have the coin of the realm. It is very nice chain-mail armor, too. If | ||
CF | I had some of that armor, I might be able to rid Xanmor of Sarnox's | ||
CF | terror forever!" Gardon looks almost majestic as he says that final | ||
CF | sentence, a fist outstretched to the sky. But then he looks down, | ||
CF | realizes he's still wearing his tunic, and drops his hand to his side. | ||
CF | | ||
CF | 1) "They couldn't come up with a better name for her home planet or | ||
CF | whatever than Hissington?" | ||
CF | 2) "I'll get you some armor!" | ||
CF | 3) "Farewell." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | Jacqueline says, "I know how it feels to be unable to afford armor." | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["They couldn't come up with a better name for her home planet or | ||
CF | whatever than Hissington?"] | ||
CF | | ||
CF | "So ... they couldn't come up with a better name for her home planet | ||
CF | or whatever than Hissington?" | ||
CF | | ||
CF | "Pray tell, who are they? But Emerson, speaking one warrior | ||
CF | to another, you needs believe that Hissington is a wretched place of | ||
CF | doom and misery." Gardon flashes his eyes upward, as if he can see | ||
CF | Hissington from here. | ||
CF | | ||
CF | 1) "They as in the people who made this game." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["They as in the people who made this game."] | ||
CF | | ||
CF | "They as in the people who made this game," you say, | ||
CF | clarifying your earlier pronoun. And you're not quite sure if it's | ||
CF | your impatience with Infinite Adventure or what, but you feel | ||
CF | the need to dig in here. "The Snake-Queen is from Hissington? How come | ||
CF | you're not from Swordsville?" | ||
CF | | ||
CF | Gardon bristles. "Hey, I don't write the lines, I just say 'em, okay? | ||
CF | That is ... shit." Gardon exhales through his wide nose. "Yea, | ||
CF | verily," he says, "the Snake-Queen and the treacherous dominion of | ||
CF | Hissington have threatened our land for ages and, uh,"—he ruffles his | ||
CF | hand through his hair—"I must stop it. We must stop it. For Xanmor!" | ||
CF | | ||
CF | 1) "Who are you, exactly?" | ||
CF | | ||
CF | > | Jacqueline laughs. | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Who are you, exactly?"] | ||
CF | | ||
CF | "Who are you, exactly?" you say, unnerved at Gardon's break in | ||
CF | character. | ||
CF | | ||
CF | "Yeah, what the hell, time for a smoke break, I guess," Gardon says. | ||
CF | He reaches inside his tunic and withdraws a pack of Camels. "No need | ||
CF | for a light when you live in electricity," he says, looking at you | ||
CF | like he's accusing you of something. He snaps his fingers and his | ||
CF | cigarette is lit. He drags deeply and exhales a cloud of white | ||
CF | S"s. "Look, my name is Brian, okay? I'm 23 and I live in L.A. | ||
CF | So they had this audition for warrior guys, right? I figure I'm | ||
CF | ripped,"—he ashes his cigarette and then needlessly flexes his left | ||
CF | bicep—"and I've got great hair. Walked in and got the part. Bitchin'. | ||
CF | Then they tell me it's for this game that's playing in little geek | ||
CF | boxes all over this U.S. of A., so here I am." | ||
CF | | ||
CF | "What about Xanmor?" you say. Even if it's made of punctuation, the | ||
CF | grass smells sweet. | ||
CF | | ||
CF | "Yeah, kind of a bummer about the low-budget set. You say you're in | ||
CF | Ohio? I grew up in Cincy." | ||
CF | | ||
CF | "I'm in Columbus." | ||
CF | | ||
CF | "Cool. Anyway, so here I am, waiting for my break. My agent is looking | ||
CF | into General Hospital. Sorry to freak out on you there. I | ||
CF | never did like all that Shakespearean hark, witherfore, | ||
CF | prithee crap in high school. Heh." He looks away and puffs. | ||
CF | | ||
CF | "We're reading Romeo and Juliet right now. Valentine's Day | ||
CF | and all." You have no idea why you're explaining the rationale behind | ||
CF | the ninth-grade English curriculum at Rutherford B. Hayes High School | ||
CF | to a struggling actor portraying a computer warrior. | ||
CF | | ||
CF | "Two households, both alike in dignity ..." Gardon / Brian says, then | ||
CF | trails off, his eyes following the smoke of his cigarette as it drifts | ||
CF | up toward the permanently asterisked sky. He sighs. "Truth is, I loved | ||
CF | Shakespeare. But as my father said, it ain't gonna pay the rent. So | ||
CF | instead, something is rotten in the state of Xanmor." | ||
CF | | ||
CF | "Oh," you say, and silence stills the land. You think about what to | ||
CF | say next. "So, is this a good game?" | ||
CF | | ||
CF | "Beats me. I never had an Atari or anything growing up. Seems good | ||
CF | enough. Anyway," he says, and takes another long drag, "smoke break's | ||
CF | gonna be over soon. Listen: once this cig's finished, I'm gonna have | ||
CF | to be Gardon again, okay?" You nod dutifully, as if you're a child | ||
CF | being entrusted with an important secret, which is exactly what you | ||
CF | are. Brian clamps one of his meaty hands on your shoulder. "But, | ||
CF | Emerson. Be good to Riley, okay? She ... needs someone, I guess." | ||
CF | Brian takes a final drag, then exhales a swirling cloud of text. He | ||
CF | throws the cigarette butt into a pool of blue tildes—a thin river. | ||
CF | "Verily," he says, and he winks like it's a joke. "Now go forth, brave | ||
CF | warrior!" | ||
CF | | ||
CF | 1) "Could I get a cigarette?" | ||
CF | 2) "I'll get you some armor!" | ||
CF | 3) "Farewell." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | Knight_Otu says, "Riley should get a fourth wall installed on her computer." | |
Jacqueline says, "aw" | ||
Jacqueline says (to KO), "True" | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Could I get a cigarette?"] | ||
CF | | ||
CF | "Could I get a cigarette?" you say, in as mature of a voice as you can | ||
CF | muster. | ||
CF | | ||
CF | Gardon's eyes flash. "Ixnay on the igarette-say," he whispers through | ||
CF | clenched teeth, and then, in a booming voice: "Why, warrior Emerson, I | ||
CF | believe you are interested in a 'torch'! Indeed, I have a few. But | ||
CF | torches are in very high demand in Xanmor, and it is quite difficult | ||
CF | to get them here. Yes, I need to limit my torch intake quite severely. | ||
CF | But if you could bring me something of value, perhaps we could arrange | ||
CF | a trade." | ||
CF | | ||
CF | 1) "What would you trade for a ... 'torch'?" | ||
CF | 2) "I'll get you some armor!" | ||
CF | 3) "Farewell." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What would you trade for a ... 'torch'?"] | ||
CF | | ||
CF | If Gardon / Brian can smoke and get a gig starring in a video game, | ||
CF | maybe smoking's not so bad. "What would you trade for a ... 'torch'?" | ||
CF | you say as casually as possible. | ||
CF | | ||
CF | "Yes, good warriors need torches, don't they? How about this: you | ||
CF | might have noticed my fine sword here. It works well for enemies at a | ||
CF | certain distance. But sometimes they get too close. Or sometimes I | ||
CF | would like to sneak up on them, which is hard to do with such an | ||
CF | impressive weapon as my sword, clattering around as it does. A dagger | ||
CF | might serve me and Xanmor well. Yea, if you bring me a dagger, kind | ||
CF | traveler, I could bear to part with one of my precious torches. I got | ||
CF | my first torch at about the same age as you, so I'd happy to continue | ||
CF | that venerable Xanmor tradition." | ||
CF | | ||
CF | 1) "So, if I bring you some sort of dagger ..." | ||
CF | 2) "I'll get you some armor!" | ||
CF | 3) "Farewell." | ||
CF | 4) What did he ask for? | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["So, if I bring you some sort of dagger ..."] | ||
CF | | ||
CF | "So, if I bring you some sort of dagger ... " you say, "I could get | ||
CF | a—" and then you make what you think is a smoking gesture: two | ||
CF | fingers | ||
CF | that look like scissors in front of your lips. | ||
CF | | ||
CF | "Verily!" Gardon says, and you realize that it's possible neither of | ||
CF | you know what that means. "Now let us not discuss the matter again. I | ||
CF | must protect Xanmor!" | ||
CF | | ||
CF | 1) "I'll get you some armor!" | ||
CF | 2) "Farewell." | ||
CF | 3) What did he ask for? | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | Jacqueline asks, "Should we also promise to get him armor?" | |
Knight_Otu says, "I mean, we have no money and nothing truly to sell..." | ||
DavidW says, "Up to you. I think I did when I played." | ||
Jacqueline asks (of KO), "Why should that stop us?" | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["I'll get you some armor!"] | ||
CF | | ||
CF | Gardon's confidence has inspired your own. "I'll get you some armor!" | ||
CF | you say in your bravest voice. | ||
CF | | ||
CF | "Warrior Emerson, I would be most grateful. 'Tis available in the | ||
CF | Shop, should you have the currency. Or perhaps you will encounter some | ||
CF | other suitable armor in your travels." | ||
CF | | ||
CF | 1) "Farewell." | ||
CF | 2) What did he ask for? | ||
CF | 3) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Farewell."] | ||
CF | | ||
CF | "Farewell," you say. | ||
CF | | ||
CF | "Fare thee well, Emerson!" Gardon says. | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, glowering at some distant undead unicorns | ||
CF | drinking from a stream made of blue tildes. | ||
CF | | ||
CF | > | DavidW says, "I don't think the game can be put into an unwinnable state, but you can still miss opportunities." | |
Jacqueline asks, "So, I guess we quit this game and play the others to figure out how they all combine?" | ||
DavidW says, "Verily" | ||
Knight_Otu says, "I guess." | ||
Jacqueline says (to DW), "That's a nice tunic you're wearing." | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Dost thou truly wish to cease your adventuring? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Dost thou truly wish to cease your adventuring? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Return soon, warrior! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "4" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > 4 | ||
CF | | ||
CF | [Password] | ||
CF | | ||
CF | Password | ||
CF | The password is ... | ||
CF | | ||
CF | Password! | ||
CF | | ||
CF | INVALID PARAMETER. | ||
CF | | ||
CF | "What happened?" you say, not looking at Riley since she's still | ||
CF | partially stripped. | ||
CF | | ||
CF | "I forgot—it's broken." | ||
CF | | ||
CF | "Broken?" | ||
CF | | ||
CF | "Yeah, I don't know," Riley says, brushing a strand of hair from her | ||
CF | face. "It's supposed to be like that game show," she says, and then | ||
CF | she drops her voice an octave and booms: "The password is ... | ||
CF | transdimensional." She gives you a patronizing smirk that you | ||
CF | catch in your periphery. "And you're supposed to get someone else to | ||
CF | guess that. But you can only give one word as a clue." | ||
CF | | ||
CF | "I've seen that show," you say. | ||
CF | | ||
CF | "I don't know what's wrong with it. Dad couldn't figure it out either. | ||
CF | I should take that out of the file. Maybe later." | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "tell Riley to put her shirt on" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > TELL RILEY TO PUT HER SHIRT ON | ||
CF | | ||
CF | Please enter a number corresponding to your choice. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [CompuDoctor] | ||
CF | | ||
CF | |---COMPUDOCTOR---| | ||
CF | TRIAL VERSION!!! | ||
CF | | ||
CF | .----. | ||
CF | ===(_)== | ||
CF | // 6 6 \\ | ||
CF | ( 7 ) | ||
CF | \ "--" / | ||
CF | \_ ._/ | ||
CF | __) (__ | ||
CF | /'`/`\`V/`\`\ | ||
CF | / \ `Y _/_ \ | ||
CF | / |DR|\_ |/ / /\ | ||
CF | | ( \/ / / / | ||
CF | \ \ \ / | ||
CF | \ `-/` _.` | ||
CF | `=._`=./ | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor looks out at the void with his back toward you, sighing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "Riley, wear shirt" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > RILEY, WEAR SHIRT | ||
CF | | ||
CF | (Riley first taking the sequined shirt) | ||
CF | Try TALK TO RILEY instead. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to riley" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Without looking at her, you try to think of the best way of addressing | ||
CF | the issue of how Riley is currently bereft of a shirt. | ||
CF | | ||
CF | 1) "You can have your shirt back if you want." | ||
CF | 2) "Could you please put a different shirt on?" | ||
CF | 3) Forget it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["You can have your shirt back if you want."] | ||
CF | | ||
CF | You clutch Riley's shirt in your hand. "You ... can have your shirt | ||
CF | back if you want," you say, trying to offer it to her without looking | ||
CF | too carefully. | ||
CF | | ||
CF | "Aw, Em, how positively unadventurous of you," she says. "But I guess | ||
CF | it's kinda cold in here." You see gooseflesh on her arm as she reaches | ||
CF | for the shirt. She shakes it out and puts it back on. "But at least | ||
CF | you got to witness the wonder," she says, and laughs when you refuse | ||
CF | to meet her gaze. | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor mumbles, "It can't be that hard. They're just words." | ||
CF | | ||
CF | > | DavidW says, "huh. Didn't know you could give the shirt back." | |
DavidW says, "Game's full of surprises." | ||
Jade has left. | ||
Jade has arrived. | Jacqueline smiles. | |
Jade says, "oops It crashed" | ||
Jacqueline says (to ClubFloyd), "study" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > STUDY | ||
CF | | ||
CF | What would you like to learn about today, VALERIE? | ||
CF | | ||
CF | 1) HEART | ||
CF | 2) SPINE | ||
CF | 3) QUIT | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [HEART] | ||
CF | | ||
CF | CompuDoctor glides over to the left side of the blackboard, which | ||
CF | comes to life with a crude animation of a human heart, lurid red and | ||
CF | blue arrows entering and leaving various ventricles and atria. He | ||
CF | says, in a voice meant for children at a library storytime: "The heart | ||
CF | is one of most importent organs in the body! It pumps blood everywhere | ||
CF | you need it. Blood goes out from the heart through artaries. It comes | ||
CF | back to the heart through vains. The heart is a strong muscle ... you | ||
CF | shoud love your heart!" CompuDoctor points vaguely around with his | ||
CF | left hand. | ||
CF | | ||
CF | A model of the human heart glows on the blackboard. | ||
CF | | ||
CF | 1) HEART | ||
CF | 2) SPINE | ||
CF | 3) QUIT | ||
CF | | ||
CF | > | Jade asks, "are you there?" | |
Knight_Otu says, "We are." | ||
Jade says, "ok" | ||
Jade says, "it crashed" | ||
Jacqueline says, "veins" | ||
DavidW asks (of Jade), "What crashed?" | ||
pbparjeter goes home. | Jacqueline says (to Jade), "We're here." | |
Knight_Otu says, "Jade's client, I would assume." | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [SPINE] | ||
CF | | ||
CF | A diagram of the top part of the human spine lights up the blackboard. | ||
CF | | ||
CF | 1) ATLAS (C1 VERTABRE) | ||
CF | 2) AXIS (C2 VERTABRE) | ||
CF | 3) TYPICAL (C3 VERTABRE) | ||
CF | 4) SPINAL DISKS | ||
CF | 5) RETURN TO MAIN MENU | ||
CF | | ||
CF | > | Jacqueline says, "It's misspelling body stuff... wild." | |
Jacqueline says, "Intentionally? Or just ... well, it's just weird since I've only seen one typo outside of this. First vein, not vertebrae" | ||
Jacqueline says, "Also, disc" | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [ATLAS (C1 VERTABRE)] | ||
CF | | ||
CF | CompuDoctor stands at the blackboard. His voice is patient and high: | ||
CF | "The atlas is the top of the spine. Its made of bone. It conects to | ||
CF | your skull. The atlas allows your head to move up and down. If your | ||
CF | parents ever told you that you'd loose your head if it wasn't | ||
CF | attatched, you can thank your atlas for keeping your head on strait!" | ||
CF | Then CompuDoctor offers a grim smile. | ||
CF | | ||
CF | A model of the human spine glows on the blackboard. | ||
CF | | ||
CF | 1) ATLAS (C1 VERTABRE) | ||
CF | 2) AXIS (C2 VERTABRE) | ||
CF | 3) TYPICAL (C3 VERTABRE) | ||
CF | 4) SPINAL DISKS | ||
CF | 5) RETURN TO MAIN MENU | ||
CF | | ||
CF | > | DavidW says, "It's a trial version." | |
Jade says, "yes, it's misspelling a lot" | ||
Jacqueline says, "Well, true." | ||
Knight_Otu says, "Artaries, Vain, Vertabre. Mh." | ||
Jacqueline says, "Oh, it... yeah, must be intentional" | ||
Roger says, "our blood-pumper has been wronged" | ||
DavidW says, "Also, SPOILER" | ||
Jacqueline says, "conects" | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [AXIS (C2 VERTABRE)] | ||
CF | | ||
CF | CompuDoctor looks at the diagram of the spine. He says in a tone meant | ||
CF | to placate children: "The axis is below the atlas. It makes up part of | ||
CF | your neck. Would you like to eat a pickle dipped in caster oil? If you | ||
CF | just shook your head no, you were useing your axis! The axis lets you | ||
CF | rotate your head back and fourth." CompuDoctor spends a few extra | ||
CF | seconds considering the glowing spine. "A pickle dipped into castor | ||
CF | oil?" he says mostly to himself. "Kids don't even know what castor oil | ||
CF | is." | ||
CF | | ||
CF | A model of the human spine glows on the blackboard. | ||
CF | | ||
CF | 1) ATLAS (C1 VERTABRE) | ||
CF | 2) AXIS (C2 VERTABRE) | ||
CF | 3) TYPICAL (C3 VERTABRE) | ||
CF | 4) SPINAL DISKS | ||
CF | 5) RETURN TO MAIN MENU | ||
CF | | ||
CF | > | Jacqueline says, "hahaha" | |
Jacqueline says (to ClubFloyd), "3" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | [TYPICAL (C3 VERTABRE)] | ||
CF | | ||
CF | "All vertabre have a letter and a number," he says. "Did you know | ||
CF | vertabre means turn in Latin?" Then he's cut off and | ||
CF | replaced with a message: "MORE INFORMATION PROOVIDED IN FULL VERSION." | ||
CF | "Proovided, indeed," CompuDoctor mutters. | ||
CF | | ||
CF | A model of the human spine glows on the blackboard. | ||
CF | | ||
CF | 1) ATLAS (C1 VERTABRE) | ||
CF | 2) AXIS (C2 VERTABRE) | ||
CF | 3) TYPICAL (C3 VERTABRE) | ||
CF | 4) SPINAL DISKS | ||
CF | 5) RETURN TO MAIN MENU | ||
CF | | ||
CF | > | Jacqueline says, "So pianfyl" | |
Jacqueline says (to ClubFloyd), "4" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 4 | ||
CF | | ||
CF | [SPINAL DISKS] | ||
CF | | ||
CF | "Spinal disks are very importent!" CompuDoctor says overexcitedly. | ||
CF | "They act like shock absorbors. You wouldn't want to have a bone | ||
CF | grinding against another bone, would you? Spinal disks help cushon the | ||
CF | below. They have a lot of water in them. They are made in layers. The | ||
CF | outside layers are tough. But the inside is very soft, almost like | ||
CF | gellatin. But don't eat it!" Then CompuDoctor shudders. "Because kids | ||
CF | are going to get spinal discs in their trick-or-treat pumpkins and try | ||
CF | eating them, naturally." | ||
CF | | ||
CF | A model of the human spine glows on the blackboard. | ||
CF | | ||
CF | 1) ATLAS (C1 VERTABRE) | ||
CF | 2) AXIS (C2 VERTABRE) | ||
CF | 3) TYPICAL (C3 VERTABRE) | ||
CF | 4) SPINAL DISKS | ||
CF | 5) RETURN TO MAIN MENU | ||
CF | | ||
CF | > | Knight_Otu says, "attatched in the first spine entry." | |
Knight_Otu says, "also on strait." | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [RETURN TO MAIN MENU] | ||
CF | | ||
CF | 1) HEART | ||
CF | 2) SPINE | ||
CF | 3) QUIT | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | [QUIT] | ||
CF | | ||
CF | Come back soon to learn more about the amazeing human body, VALERIE! | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor shakes his head in disagreement with himself. | ||
CF | | ||
CF | > | Jade asks, "are those clues?" | |
Knight_Otu asks, "Can we talk to the doc?" | ||
DavidW says, "yes, you can talk to him" | ||
Jacqueline says, ".Aschultz I can be, but I can also just add you. Sorry, I meant to do that." | ||
Jacqueline asks, "All, can we pause for a sec?" | ||
Knight_Otu says, "Sure." | ||
Jacqueline says, "Gonna add ASchultz to the room lock." | ||
Jade says, "yes, of course" | ||
DavidW says, "hooray!" | ||
Jacqueline says, "I thought I already had, but I had not. One sec." | ||
Jacqueline disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | ASchultz exclaims, "peanut-gallery I'll add my happy birthday wishes even though we may not know each other!" | |
Jacqueline has arrived. | ||
ASchultz has arrived. | Jacqueline says, "Yay" | |
Jade says, "ok" | ||
ASchultz says, "thanks for taking the time to let me on board! I could see what the game was from the channel chatter :)" | ||
Jacqueline says (to ClubFloyd), "yes" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > YES | ||
CF | | ||
CF | That was a rhetorical question. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor shudders in frustration. | ||
CF | | ||
CF | > | DavidW says, "hi ASchultz" | |
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Ok. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | DavidW asks, "oh, not talking to the doc?" | |
Jacqueline says, "So, we've played them --oh. I guess we could, yeah." | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [CompuDoctor] | ||
CF | | ||
CF | |---COMPUDOCTOR---| | ||
CF | TRIAL VERSION!!! | ||
CF | | ||
CF | .----. | ||
CF | ===(_)== | ||
CF | // 6 6 \\ | ||
CF | ( 7 ) | ||
CF | \ "--" / | ||
CF | \_ ._/ | ||
CF | __) (__ | ||
CF | /'`/`\`V/`\`\ | ||
CF | / \ `Y _/_ \ | ||
CF | / |DR|\_ |/ / /\ | ||
CF | | ( \/ / / / | ||
CF | \ \ \ / | ||
CF | \ `-/` _.` | ||
CF | `=._`=./ | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor says to himself, "I mean, ceph is the prefix for | ||
CF | head, so the rest should work like that." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to doctor" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > TALK TO DOCTOR | ||
CF | | ||
CF | 1) "Uh, hello?" | ||
CF | 2) "Excuse me." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Uh, hello?"] | ||
CF | | ||
CF | "Uh, hello?" you say. | ||
CF | | ||
CF | CompuDoctor says "WELCOM VALERIE" and then lets out an agitated groan. | ||
CF | He turns around. "Oh, you're not Valerie at all," he says. "Sorry | ||
CF | about that, Emerson. Things are in such a mess." His voice is tinny | ||
CF | and high, like AM radio. | ||
CF | | ||
CF | 1) "What's wrong?" | ||
CF | 2) "Things don't seem very messy." | ||
CF | | ||
CF | > | Jacqueline says (to Em), "Things are VERY messy" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What's wrong?"] | ||
CF | | ||
CF | "You look over the few things that are present. Nothing seems odd | ||
CF | except the whole situation. "What's wrong?" you say. | ||
CF | | ||
CF | "Oh, it's just this program. And its atrocious spelling. Everyone | ||
CF | knows welcome has an e at the end of it. So much of | ||
CF | everything here is higgledy-piggledy like that," he says. He sighs | ||
CF | again. | ||
CF | | ||
CF | 1) "Wait—how do you know my name?" | ||
CF | 2) "What is this place?" | ||
CF | 3) "Well, I think I've learned enough for now." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | You think you hear distant thunder. Somebody at school mentioned it | ||
CF | was going to be something like a month's rainfall in one day. | ||
CF | | ||
CF | > | Knight_Otu says, ""Nothing seems od except the whole sitution" indeed." | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Wait—how do you know my name?"] | ||
CF | | ||
CF | "Wait—how do you know my name?" | ||
CF | | ||
CF | "It's pretty simple," CompuDoctor says. He drifts over to the | ||
CF | blackboard and it lights up, showing some sort of electric-white | ||
CF | medical chart. "Computers. Databases. It's amazing what you can find | ||
CF | when you're patched in. See?" he says, and points at the chart. | ||
CF | "Emerson J. Reynolds. DOB 5/15/72. Allergies: None. Inoculations: Up | ||
CF | to date. Father: Michael R. Reynolds. Mother: Ellen—" and here he | ||
CF | catches himself at the information that immediately follows. He looks | ||
CF | downward. "Oh, I ... I didn't know," he says, as if his voice is made | ||
CF | of feathers. "I'm so sorry." | ||
CF | | ||
CF | "Thank you for your sympathy," you say, daggers hanging like | ||
CF | stalactites on the roof of your mouth. | ||
CF | | ||
CF | "No, Emerson, I—well. It's amazing how much you can know and still | ||
CF | not | ||
CF | know anything, you know?" He purses his lips and looks at you again. | ||
CF | | ||
CF | "You sound like a moron," you say, and turn your head to reconsider | ||
CF | the void. | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why the hell you're here or even where "here" is or | ||
CF | why you're still here. Theoretically, you're in some sort of | ||
CF | medical classroom, but at best, it's a blank space you've been | ||
CF | abstracted into. There's an electronic blackboard that shimmers. | ||
CF | There's a teacher's desk in what would be a corner, if there were any | ||
CF | corners, or walls, or a room. Everything is eerily suspended in a | ||
CF | black void, including you. You can STUDY to learn the art of medicine | ||
CF | from the jerk who thinks he knows about your mom or QUIT and do | ||
CF | something more fun, which would be anything. | ||
CF | | ||
CF | CompuDoctor drifts around by the blackboard, muttering to himself. | ||
CF | | ||
CF | > | DavidW says, "I thought we were allergic to digital vegetables." | |
Jacqueline says (to ClubFloyd), "talk to doctor" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > TALK TO DOCTOR | ||
CF | | ||
CF | You think about it, but you know what? No. He didn't need to bring up | ||
CF | your mom like that. You feel like you need to cool down for a minute | ||
CF | or two. | ||
CF | | ||
CF | > | Jacqueline says, "gosh" | |
Jacqueline says (to ClubFloyd), "z" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You take a deep breath. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "z" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You shift in your chair. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "z" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You sit silently for a bit. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "z" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You blink a few times. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "z" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You do nothing, although you're tempted to do something else next. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "talk to doctor" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > TALK TO DOCTOR | ||
CF | | ||
CF | You grudgingly decide to try talking to CompuDoctor again. | ||
CF | | ||
CF | 1) "What is this place?" | ||
CF | 2) "What's a database?" | ||
CF | 3) "Well, I think I've learned enough for now." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What is this place?"] | ||
CF | | ||
CF | You look around again at the strange emptiness which now seems blacker | ||
CF | that it already did. And even though you're not the kind of person to | ||
CF | curse, you say, "What the hell is this place, anyway?" | ||
CF | | ||
CF | CompuDoctor turns his voice cloyingly sweet. "Welcome to CompuDoctor! | ||
CF | It's a place where kids can learn about the human body! And I'm | ||
CF | CompuDoctor. And the program is called CompuDoctor. The programmer | ||
CF | wasn't ... very inventive, certainly." | ||
CF | | ||
CF | "Why did you say Riley's mom's name when I got here?" | ||
CF | | ||
CF | CompuDoctor pushes his glasses up the bridge of his nose. "Valerie is | ||
CF | supposed to be evaluating the program. It's educational software they | ||
CF | want to sell to schools. But I'd give it a snowball's chance in heck | ||
CF | for anyone to buy it. It's embarrassing," CompuDoctor says. | ||
CF | | ||
CF | 1) "One typo isn't the end of the world." | ||
CF | 2) "What's a database?" | ||
CF | 3) "Well, I think I've learned enough for now." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | Knight_Otu says, "I think that may have been the infinite adventures pc." | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["One typo isn't the end of the world."] | ||
CF | | ||
CF | "One typo isn't the end of the world," you say with a dismissive | ||
CF | sniff. | ||
CF | | ||
CF | "Emerson, have you ever been to the beach?" | ||
CF | | ||
CF | "Of course I've been to the beach. Everyone's been to the beach," you | ||
CF | say. | ||
CF | | ||
CF | "Have you ever gotten sand in your eye?" | ||
CF | | ||
CF | Who is this guy? "Maybe there was a typo in your name, and | ||
CF | you're actually CompuDork." | ||
CF | | ||
CF | "Emerson—" he stops and breathes deeply. "I know you think this is | ||
CF | stupid. The point is a typo is like a grain of sand in your eye. One | ||
CF | isn't so bad. A thousand of them will blind you." | ||
CF | | ||
CF | "We're learning about metaphors in English class, and that's a | ||
CF | terrible one," you say. | ||
CF | | ||
CF | "It's a good thing I'm not a poet, because I can't spell worth a darn, | ||
CF | either," CompuDoctor says, and he offers a sad smile as a truce. | ||
CF | | ||
CF | 1) "Why don't you fix things?" | ||
CF | 2) "What's a database?" | ||
CF | 3) "Well, I think I've learned enough for now." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | Jacqueline says, "I like that metaphor" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Why don't you fix things?"] | ||
CF | | ||
CF | "So, if the typos or whatever bother you so much, why don't you fix | ||
CF | things?" you say. | ||
CF | | ||
CF | "If only it were that easy, Emerson," CompuDoctor says. "I imagine | ||
CF | you've looked around here. Things aren't what I might call finished." | ||
CF | | ||
CF | "Yeah, but you're here. You could change the broken stuff." | ||
CF | | ||
CF | "Am I here, Emerson?" CompuDoctor says. He waves his arm in a | ||
CF | broad arc around the blank expanse. "Do you want to guess what I'm | ||
CF | wearing underneath my lab coat?" No, no you do not, but he answers | ||
CF | anyway: "Nothing." Then he takes his hands and undoes his top five or | ||
CF | so buttons. You have no interest in looking, but you do because you | ||
CF | think it's polite or something, then you see what he means. He is | ||
CF | literally made of nothing beneath his coat. Just more black void. He | ||
CF | waves his hand inside himself for effect. "Nothing up my sleeves, | ||
CF | either," he says, sliding up one arm of his coat to reveal the same | ||
CF | nothing where you previously thought there was an arm. It's just a | ||
CF | hand out in space. | ||
CF | | ||
CF | "But how are you even standing?" you say. CompuDoctor drifts over to | ||
CF | his desk, and you realize that drifting is not the same as walking. Of | ||
CF | course: he has no legs nor feet. "Does ... it hurt?" | ||
CF | | ||
CF | "It can't hurt you if you don't have it," he says, running a hand over | ||
CF | his desk. Then he looks straight at you. "And I know you know that's a | ||
CF | lie." | ||
CF | | ||
CF | 1) "Why are you so worried about spelling?" | ||
CF | 2) "What's a database?" | ||
CF | 3) "Well, I think I've learned enough for now." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | Jade asks, "we needed a dagger and a suit fot the warrior?" | |
Knight_Otu says, "I do, too." | ||
Knight_Otu says, "Dagger and armor, yes." | ||
Jacqueline says, "hahaha" | ||
Jacqueline says, "That hahaha was for the game, before I learned of CompuDoc's pain." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Why are you so worried about spelling?"] | ||
CF | | ||
CF | "Why are so worried about spelling, anyway?" | ||
CF | | ||
CF | "It's not just spelling. This is supposed to be a professional | ||
CF | program," CompuDoctor says, then frowns. "I should know these things. | ||
CF | Is it who should I refer this patient to, or is it | ||
CF | whom should I refer them to?" (You resist your urge to tell | ||
CF | him, as Mrs. Aliota would certainly tell you, that one should not end | ||
CF | a sentence with a preposition.) "If your blood pressure is 130/98, do | ||
CF | I need to write that with words or numbers? But, yes!" And he starts | ||
CF | drifting around rather agitatedly. "Spelling, too! The tailbone is | ||
CF | called the coccyx, right? But is that one c or two?" | ||
CF | | ||
CF | "I think it's one," you say, trusting the same sharp instincts that | ||
CF | placed you forty-third out of sixty-two participants in your | ||
CF | sixth-grade spelling bee. | ||
CF | | ||
CF | He looks at you over his glasses. "The database the programmer built | ||
CF | is corrupted," he says, as if you know what means. "He knew he was | ||
CF | writing incorrect things and didn't care. It was sheer laziness." He | ||
CF | drifts away from you again. "Kids should learn this stuff. This is a | ||
CF | good program. Or, at least, it could be." | ||
CF | | ||
CF | "So, because you're a doctor, you want to it to be right," you say. | ||
CF | | ||
CF | He drifts further away. "Do you like feet?" | ||
CF | | ||
CF | "What?" | ||
CF | | ||
CF | "Do you like feet? Do you want to learn about them, like metatarsals | ||
CF | and phalanges and stuff?" | ||
CF | | ||
CF | "You ask weird questions, and no," you say with finality, but he turns | ||
CF | away from the conversation before you can. | ||
CF | | ||
CF | "No one ever does," he says, and he deflates like the balloon that he | ||
CF | kind of is. He drags himself to the edge of the imagined classroom. | ||
CF | "I'm a podiatrist. I live in New Jersey. There was an ad in the back | ||
CF | of a computer magazine that my son subscribes"—he halts, pauses for | ||
CF | too long, then clears his throat as if he's struggling to say the next | ||
CF | word—"subscribed to. Are you a doctor? Do you want to | ||
CF | help kids learn with a computer program? That sort of thing. I | ||
CF | wrote them a letter about how I wanted to help kids become the future | ||
CF | of medicine. So I was hired. They got my face and my red hair. But | ||
CF | they just want to scam schools out of money. They don't want to help | ||
CF | kids," he says, and you almost imagine at that moment he could fall to | ||
CF | his knees, if he had knees. A voice like a cotton swab: "They don't | ||
CF | give a damn." | ||
CF | | ||
CF | You never know what kind of burdens people are carrying, your | ||
CF | mother used to say, even at the end when all she could do was die. | ||
CF | Dammit, why did he have to bring her up in the first place? "It can be | ||
CF | tough for kids," you finally say, not quite sure what you mean. | ||
CF | | ||
CF | He doesn't say anything for a moment. "Emerson, if you happen to have | ||
CF | one of those typists' spelling dictionaries or something, I'd | ||
CF | appreciate it if you would loan it to me. English was always my worst | ||
CF | subject." | ||
CF | | ||
CF | "Oh, okay," you say, and CompuDoctor just looks into the blackness | ||
CF | like it has the answers to everything or at least the key to a | ||
CF | spelling test. | ||
CF | | ||
CF | 1) "What's a database?" | ||
CF | 2) "What's going on between Riley and her mom?" | ||
CF | 3) "I met someone who could use a doctor." | ||
CF | 4) "Well, I think I've learned enough for now." | ||
CF | 5) What did he want again? | ||
CF | 6) Never mind. | ||
CF | | ||
CF | > | Jade says, "as I can't see nothing outside, I think there should be in the games" | |
Knight_Otu says, "Maybe we can raid the moving boxes." | ||
Jacqueline says, "There were books in the strip poker game" | ||
DavidW says, "And one was a dictionary." | ||
Jacqueline says, "But I want to keep talking to the Doc for a few..." | ||
Jacqueline says (to DW), "Yeah" | ||
Roger asks, "did we get any ascii art yet and I just missed it?" | ||
Jacqueline asks, "Mind if I roll through some more conversation first?" | ||
Jacqueline says, "Yeah, we got some." | ||
DavidW says (to Roger), "yes" | ||
Jade says, "no, go ahead" | ||
Jacqueline | CF | .----. | ||
Jacqueline | CF | ===(_)== | ||
Jacqueline | CF | // 6 6 \\ | ||
Jacqueline | CF | ( 7 ) | ||
Jacqueline | CF | \ "--" / | ||
Jacqueline | CF | \_ ._/ | ||
Jacqueline | CF | __) (__ | ||
Jacqueline | CF | /'`/`\`V/`\`\ | ||
Jacqueline | CF | / \ `Y _/_ \ | ||
Jacqueline | CF | / |DR|\_ |/ / /\ | ||
Jacqueline | CF | | ( \/ / / / | ||
Jacqueline | CF | \ \ \ / | ||
Jacqueline | CF | \ `-/` _.` | ||
Jacqueline | CF | `=._`=./ | ||
DavidW says, "The strip poker one was too large to display properly, but the others were fine." | ||
Jacqueline says (to Roger), "That's who we're talking to right now." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What's a database?"] | ||
CF | | ||
CF | "I don't use a computer very much except at Riley's house. What's this | ||
CF | database thing?" you say. | ||
CF | | ||
CF | "A database is a collection of information. It could have everyone's | ||
CF | telephone number in a city. Or a giant list of medical facts. It's | ||
CF | kind of like an encyclopedia. They're pretty amazing." | ||
CF | | ||
CF | "But encyclopedias are huge," you say, although both of you know that. | ||
CF | | ||
CF | "They're big, but they become a lot smaller if they're just words. | ||
CF | Computers are good at storing words. Unless somebody screws it up | ||
CF | somehow," CompuDoctor says, and drifts to his desk, a bit lost in | ||
CF | thought. | ||
CF | | ||
CF | 1) "What's going on between Riley and her mom?" | ||
CF | 2) "I met someone who could use a doctor." | ||
CF | 3) "Well, I think I've learned enough for now." | ||
CF | 4) What did he want again? | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What's going on between Riley and her mom?"] | ||
CF | | ||
CF | You soften your voice to a hush. "So ... do you know what's going on | ||
CF | between Riley and her mom? Riley complains about her all the time at | ||
CF | school." | ||
CF | | ||
CF | "There's no need to whisper, Emerson," CompuDoctor says at a normal | ||
CF | volume. "She doesn't know we're talking. I'd be surprised if you | ||
CF | weren't already aware of that." He drifts across the void and looks | ||
CF | out through the monitor's screen, out at Riley and you and the Office. | ||
CF | He sighs. "Valerie seems to be gone a lot, usually working, or else | ||
CF | she's somewhere at a conference. I think Riley would just like some | ||
CF | time with her. I suppose when we really miss someone, it can lead us | ||
CF | to do strange things." | ||
CF | | ||
CF | 1) "I met someone who could use a doctor." | ||
CF | 2) "Well, I think I've learned enough for now." | ||
CF | 3) What did he want again? | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["I met someone who could use a doctor."] | ||
CF | | ||
CF | "I met someone who could use a doctor," you say, thinking of the red | ||
CF | slash on Gardon's shoulder. "Have you ever been to Xanmor?" | ||
CF | | ||
CF | "Is that lummox wounded again?" CompuDoctor says. | ||
CF | | ||
CF | "Gardon's a good person. Can't you help him?" | ||
CF | | ||
CF | "I can," he says, looking out into the void. "But I won't." | ||
CF | | ||
CF | You point at CompuDoctor. "You're a doctor. Your job is to heal | ||
CF | people!" | ||
CF | | ||
CF | "I'm a teacher and my job is to teach," he says. "Do you know what the | ||
CF | problem with a healed warrior is, Emerson?" | ||
CF | | ||
CF | "No," you say, already guessing you won't like the answer. | ||
CF | | ||
CF | "A healed warrior is only one who will get hurt again. All in the name | ||
CF | of glory or righteousness or whatever." He shakes his head. "I imagine | ||
CF | you'd agree with me if I said that it's better to keep our wounds." | ||
CF | | ||
CF | 1) "Well, I think I've learned enough for now." | ||
CF | 2) What did he want again? | ||
CF | 3) Never mind. | ||
CF | | ||
CF | > | Knight_Otu says, "Harsh." | |
Jacqueline says, "gosh, that's deep" | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Well, I think I've learned enough for now."] | ||
CF | | ||
CF | "Well, I think I've learned enough for now," you say. | ||
CF | | ||
CF | "GOOD BY VALERIE," CompuDoctor says, then slowly exhales. "You know | ||
CF | what I mean, Emerson," he says. | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor stops in front the blackboard, shaking his head. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | "Emerson, if you're leaving, before you go, can I ask a favor of you?" | ||
CF | CompuDoctor says. | ||
CF | | ||
CF | "I guess," you say. | ||
CF | | ||
CF | "Wonderful. Could you bring me something to eat?" | ||
CF | | ||
CF | "You don't have ... a stomach," you say. | ||
CF | | ||
CF | "You'd think that would change things. But I'm hungrier than I've ever | ||
CF | been." He tries to pat his stomach for emphasis, but his hand just | ||
CF | leaves a large dent in his coat. "Something healthy, though, like an | ||
CF | apple? Yes, an apple! You know, an apple a day ..." | ||
CF | | ||
CF | "... keeps the CompuDoctor away?" | ||
CF | | ||
CF | "Yes! Well—no. Well—I really don't have a way with words, do I?" he | ||
CF | says. | ||
CF | | ||
CF | *Are you sure you want to quit CompuDoctor?* | Knight_Otu says, "Also, I think Riley should also install second and third walls on the computer in addition to the fourth." | |
DavidW says, "Not only do the programs spy on Riley, they know each other too, it seems." | ||
Jacqueline says, "Yep" | ||
Jade says, "your answers take to me every 2 minutes, all in a group" | ||
DavidW says (to Jade), "That's called lagging. You must have a poor connection." | ||
Jacqueline says, "I think Jade may be on a reader." | ||
Jacqueline asks, "Are you on a screen reader, Jade? Would it help if I slow down?" | ||
Jade says, "I am on an ipad" | ||
Jacqueline oh. Okay. | Jade says, "it always have been working fine" | |
Jacqueline says, "Oh, okay." | ||
Jade says, "I will reconnect" | ||
Jacqueline asks, "So, get the dictionary for the doc next?" | ||
Knight_Otu says, "Sure." | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Ok. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | [Strip Poker] | ||
CF | | ||
CF | 8XZ2qSPFFFk2F2S5F5SFF1k1SFS1S5S1k1k5F5kFkFS5F5SU5ukBMB@B@MMMMMBMOM@B@PP | ||
CF | kN0ZqE0 | ||
CF | S211u1UUu2uuu2U2uUu2u2uUu2uUuUu2uUu2u2j2j2u5U1u52jk@BMM@B@B@M@@@MBMBB8j | ||
CF | 5SNXPkP | ||
CF | S2F11552F1S1F1F5F5SFS21U5U2UUU2uU21U222u5U5U5kqNqEMM@EZMEO@B@MN0@M8M@B5 | ||
CF | 2XSkPkq | ||
CF | 521F251S155F1F151F2121U221u2u2jUu1UUu2u225u5PPvi.1GGEk.v..,i;. | ||
CF | LMNG@M@Z2SPPNPq | ||
CF | FuS1F5S151S1F1F2521U1U2U2u2u1uuuUUUjUuUUUUFqFi. ,5ZMM..:i. | ||
CF | .,rZMMBBBBOuX0qk0P | ||
CF | F52F151F1F1F5F51U1U1U1U1U1u1uUU1UUu2uUu2uSPv...,:FMOZ@M777ii:Y1@O8MMMBB | ||
CF | ONEkXq0 | ||
CF | S25FF2F551S5F22U1U1u2u1U525U122U2U1u2uuuPX;....i:q@GGE@BuirLULFBMMMOBB@ | ||
CF | BOS0NqP | ||
CF | 2U251F5F5F1SU2UF2515FqqZ0GE80EqqFS11u2uP1:.,.::: | ||
CF | ,UEO8M@B@u7iqBMMMB@BMOEFXk0NF | ||
CF | 5UF1F1F155SU1251SX88NUL::,:::7vYkZOqX2P1:...i,,ii:::YLYUY;,,:j@B@B@B@BN | ||
CF | SqXXXqF | ||
CF | UF5125551FFF2SF0MP7. ,7F8u, .i .. .i7 ...,::i: YY: | ||
CF | .:MB8q0q0kZ | ||
CF | XUS112F2F2F5S0Bq: STRIP v:..,, :v:..,:ii::: | ||
CF | :,....U@8O0ZGGN | ||
CF | P1FF252521SkOMi POKER .i,::Y. .;vUr:;;ii:::. | ||
CF | ::::iiii5M88OZOE8 | ||
CF | PSqPX5SuS5PMJ PLUS r::,::vii ,L7::,,.,,,,, | ||
CF | i;rriii:7EBGOOOOMO | ||
CF | EG0E0EqNqE8r . .. irr:..,i7L, ,.,: | ||
CF | 7SMF:7YBBMMMOOG@ | ||
CF | 52SFXFqkNjvii, .. , r2u7i,.,::i::,. | ||
CF | ,:,7kr7PBB@irvOBXuk1F22k | ||
CF | S111uUYuLvi::i;i:. . :vY2Fu7:. | ||
CF | .,::i:.vMiY@MkEJ:7kB0j21k1k5F | ||
CF | Lir;r:i::...::iivN@ZL, , r..:rL2Uu7r,.,iGBv | ||
CF | M@FjSr:rMOj1512115u | ||
CF | 2Luuvi::. .,i750ULuu2Y7: , . uX2UYFP8@@@@B@B@S | ||
CF | L@0kPUi::@kXkN1FXqqF | ||
CF | 0Fkkk2Lr77riv7;77::,:ir72U. .: | ||
CF | 7SMOMZGZE0PFSkX0Z0Yr@PS5qriiJO5uUjuU1F1L | ||
CF | MMOBB@MBB@B@q7::. ,iiuP .:i, | ||
CF | :7Uk1vv777v7LvLvL7LYYirrJ1YivY2MkLuU5SGEE5S | ||
CF | kFMM88@B@BS8MOM8qqqM2OjM@BOGrM@BOB@B@B@B@B@B@B@@@B@B@B@MOEGB@M@B@B@B@@@ | ||
CF | B@PG5@@ | ||
CF | iv11kLB@B@7u7rvk252@N@O@B@jB,P@@@@B@B@B@@@B@M@B@@@B@@@B@@@B@M@B@B@B@B@M | ||
CF | BZuqiMB | ||
CF | | ||
CF | Strip Poker Plus | ||
CF | You're standing in some sort of photographer's studio where the colors | ||
CF | are mostly cyan and magenta. Several lights on stands illuminate a | ||
CF | dull backdrop. In the middle of the room there's a small, raised floor | ||
CF | with a stack of textbooks on it. The backs of five playing cards hover | ||
CF | in the foreground. You can PLAY a hand, or QUIT because you should | ||
CF | know better. | ||
CF | | ||
CF | A stripper reclines on the floor, casting a specious look in your | ||
CF | direction. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take dictionary" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > TAKE DICTIONARY | ||
CF | | ||
CF | The stripper huddles over the dictionary. "Come on, Emerson, we both | ||
CF | know we live in a world where you can't get something for nothing," | ||
CF | she says. | ||
CF | | ||
CF | > | Jacqueline says, "oh no" | |
Knight_Otu We may also want to check our inventory. | ||
Jade has left. | ||
Jade has arrived. | Jacqueline says, "oh no oh no" | |
Jacqueline says (to ClubFloyd), "i" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a very dull knife | ||
CF | a snapped string | ||
CF | a pink potion | ||
CF | 653 experience points | ||
CF | a gray sweatshirt | ||
CF | | ||
CF | > | ||
Jade has left. | ||
Jade has arrived. | Jade says, "hi again" | |
Jacqueline says (to ClubFloyd), "give sweatshirt to stripper" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > GIVE SWEATSHIRT TO STRIPPER | ||
CF | | ||
CF | Even if you're not entirely comfortable with the stripper's outfit, | ||
CF | you have no interest in giving your own clothes to her. | ||
CF | | ||
CF | > | Jacqueline says (to Jade), "Hi" | |
Jacqueline says (to ClubFloyd), "talk to stripper" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > TALK TO STRIPPER | ||
CF | | ||
CF | 1) "Um, hi." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Um, hi."] | ||
CF | | ||
CF | "Um, hi," you say, realizing you have no idea where you're supposed to | ||
CF | be looking. You glance at your hands, a flash of thigh, one of the | ||
CF | photographer's lights. | ||
CF | | ||
CF | "Hello, Emerson," the stripper says, and you're a bit taken aback that | ||
CF | she knows your name. "Of course I know your name," she says, and now | ||
CF | you're taken aback by her telepathy. "We all know. I'm Ashley. My eyes | ||
CF | are up here, by the way," she says, circling her face with a finger. | ||
CF | | ||
CF | "Sorry," you mumble, but at least now you're looking at her. | ||
CF | | ||
CF | "First time, I imagine. How old are you anyway, Em?" | ||
CF | | ||
CF | 1) "Eighteen, of course. I have to be eighteen, right?" | ||
CF | 2) "... fourteen, I guess." | ||
CF | 3) "Old enough to know better." | ||
CF | | ||
CF | > | Jade says, "it seems to work fine" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Eighteen, of course. I have to be eighteen, right?"] | ||
CF | | ||
CF | "Eighteen, of course. I have to be eighteen, right?" | ||
CF | | ||
CF | Ashley sighs. "Ten seconds in and I already know you're a liar," she | ||
CF | says. "God knows I see enough of them in this business. What are you | ||
CF | really? Twelve?" You begin to speak, but she cuts you off. "You know | ||
CF | what? Get lost." | ||
CF | | ||
CF | Strip Poker Plus | ||
CF | You're standing in some sort of photographer's studio where the colors | ||
CF | are mostly cyan and magenta. Several lights on stands illuminate a | ||
CF | dull backdrop. In the middle of the room there's a small, raised floor | ||
CF | with a stack of textbooks on it. The backs of five playing cards hover | ||
CF | in the foreground. You can PLAY a hand, or QUIT because you should | ||
CF | know better. | ||
CF | | ||
CF | Ashley reclines on the floor. | ||
CF | | ||
CF | > | ||
Jade has left. | ||
Jade has arrived. | Jacqueline asks, "oh no my lie got us booted?" | |
Jacqueline says (to ClubFloyd), "talk to ashley" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > TALK TO ASHLEY | ||
CF | | ||
CF | 1) "No, I'm really eighteen!" | ||
CF | 2) "I'm sorry." | ||
CF | | ||
CF | > | Knight_Otu says, "Seems so." | |
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["I'm sorry."] | ||
CF | | ||
CF | "I'm sorry," you mutter. "I'm fourteen." | ||
CF | | ||
CF | "Yeah, I know, Emerson. I know a lot of things about you. Again, we | ||
CF | all do. Fourteen. Freshman. Hayes High School. It was a test and you | ||
CF | failed. So keep it clean, okay?" She exhales through her nose. "I know | ||
CF | I will be." | ||
CF | | ||
CF | 1) "So, you're a stripper ..." | ||
CF | 2) "That CompuDoctor is pretty weird." | ||
CF | 3) Never mind. | ||
CF | | ||
CF | > | Jade says, "oh my god" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["So, you're a stripper ..."] | ||
CF | | ||
CF | "So, you're a stripper ..." you say, not sure where else to begin. | ||
CF | | ||
CF | "You're an observant one, aren't you?" Ashley says. | ||
CF | | ||
CF | 1) "Do you like your, uh, job?" | ||
CF | 2) "What do you mean, 'We all know?' Who is we? | ||
CF | 3) "What do you know about Gardon?" | ||
CF | 4) "That CompuDoctor is pretty weird." | ||
CF | 5) "Well, goodbye, I guess." | ||
CF | 6) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["What do you mean, 'We all know?' Who is we?] | ||
CF | | ||
CF | "What do you mean, 'We all know?'", you ask, not quite sure what | ||
CF | you're asking. "Who is we?" | ||
CF | | ||
CF | Ashley shifts until she's sitting cross-legged. She looks right at | ||
CF | you. "We as in all of us. All of us here," she says, and | ||
CF | waves her hand around the studio. "Like, all of us," she says, and you | ||
CF | realize that even if you didn't know the question, she doesn't quite | ||
CF | know the answer. "Okay, so there's me. And you've already met Elise, | ||
CF | right? She's the witch. There's CompuDoctor, too. And then of course | ||
CF | there's that jackass Gardon. But we know a lot about Riley, Em. And | ||
CF | about you." | ||
CF | | ||
CF | 1) "Do you like your, uh, job?" | ||
CF | 2) "How do you know so much about us?" | ||
CF | 3) "Why do say Gardon is a ..." | ||
CF | 4) "That CompuDoctor is pretty weird." | ||
CF | 5) "Well, goodbye, I guess." | ||
CF | 6) Never mind. | ||
CF | | ||
CF | > | Jacqueline says, "I'm pretty curious about 3, tbh" | |
Jacqueline says, "And I'd almost forgotten about the darn witch at this point." | ||
Jade says, "yes" | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | ["Why do say Gardon is a ..."] | ||
CF | | ||
CF | "Why do you say Gardon is a ..." (and here you lower your voice to a | ||
CF | hush) "... jackass?" | ||
CF | | ||
CF | "Oh, Em, always the prude. Believe me, I cleaned up my words for your | ||
CF | precious little ears," Ashley says, puckers her lips, and makes little | ||
CF | kissy noises. "I say he's a jackass because he is one." | ||
CF | | ||
CF | "But why?" | ||
CF | | ||
CF | She sighs. "Well, we had ..." she says, then shakes her head. "You | ||
CF | know what, Em? It's none of your business. If a stripper says a guy's | ||
CF | a jackass, just trust her," Ashley says. | ||
CF | | ||
CF | 1) "Do you like your, uh, job?" | ||
CF | 2) "How do you know so much about us?" | ||
CF | 3) "That CompuDoctor is pretty weird." | ||
CF | 4) "Well, goodbye, I guess." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | Jacqueline says, "wow. huh." | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Do you like your, uh, job?"] | ||
CF | | ||
CF | "Do you like your, uh, job?" you say. | ||
CF | | ||
CF | "I know I said my face was up here," Ashley says, again circling her | ||
CF | head with her finger, "but that doesn't mean you should stare me | ||
CF | down." You look past her to the backdrop but catch a wry smile and | ||
CF | subtle shake of her head. "I don't have some sob story, if that's what | ||
CF | you're hoping for. It's a gig. Yes, I've danced in clubs, because | ||
CF | you're wondering that, too. This is better. No one gets frisky—with | ||
CF | me, anyway—although they keep the air-conditioning on too long here, | ||
CF | as I'm sure you've noticed." She glances down at her chest, and you | ||
CF | realize her skin is paler than it should be. "I've been an artist's | ||
CF | model. I lay on a couch or stand by a bowl of fruit or whatever. One | ||
CF | time this artist showed me the finished painting and I was just pink | ||
CF | triangles atop blue squares. I told him he needed his eyesight | ||
CF | checked." She laughs to herself. "It's just a body, Em. Nothing wrong | ||
CF | with using it to make a little money." Ashley makes it sound so normal | ||
CF | that you almost feel compelled to agree with her. | ||
CF | | ||
CF | 1) "There isn't much around here, is there?" | ||
CF | 2) "How do you know so much about us?" | ||
CF | 3) "That CompuDoctor is pretty weird." | ||
CF | 4) "Well, goodbye, I guess." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["How do you know so much about us?"] | ||
CF | | ||
CF | "How do you know so much about us?" | ||
CF | | ||
CF | "Well, it helps that Riley insists on keeping her diary here rather | ||
CF | than in some tear-stained journal like a normal girl," Ashley says. | ||
CF | Then she looks—well, not at as much as through you. | ||
CF | "But c'mon, Em," she says in a voice that sounds somehow different. | ||
CF | "You already know the answer." | ||
CF | | ||
CF | 1) "There isn't much around here, is there?" | ||
CF | 2) "What do you know about Riley?" | ||
CF | 3) "Riley has a diary?" | ||
CF | 4) "That CompuDoctor is pretty weird." | ||
CF | 5) "Well, goodbye, I guess." | ||
CF | 6) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["What do you know about Riley?"] | ||
CF | | ||
CF | "What do you know about Riley?" you say, and you can't quite hide your | ||
CF | aggressive tone, like you're defending her. | ||
CF | | ||
CF | "She can't hear us, if that's what you're worried about," Ashley says. | ||
CF | She sighs. "I don't know. She's played my game a lot. She never wins, | ||
CF | because I don't let her, for reasons we've already covered. But she | ||
CF | keeps playing. I don't know what she thinks she's going to find." | ||
CF | | ||
CF | "If you're so moral or whatever, why don't you tell her she can't | ||
CF | play?" you ask, the edge in your voice now bare. | ||
CF | | ||
CF | "Hey, easy, okay?" She shifts a bit and for once she's the one looking | ||
CF | away. "To be honest, we're a little worried about her," she says, | ||
CF | returning to you. "She's stolen a few cigarettes from her mom and | ||
CF | smoked them. Even poured herself, like, an eighth of a glass of wine | ||
CF | and drank that, too." She gives a breath of a laugh. "She says she | ||
CF | hated all of it, yet she says she wants to do it again. Typical | ||
CF | rebellious stuff, I guess, but it seems ... different. I don't know," | ||
CF | she repeats, then pauses, as if she's trying to explain it to herself, | ||
CF | too. "I don't think this move is going to be good for her." | ||
CF | | ||
CF | "Oh," you say, because that's all you can think of to say. | ||
CF | | ||
CF | 1) "There isn't much around here, is there?" | ||
CF | 2) "Riley has a diary?" | ||
CF | 3) "That CompuDoctor is pretty weird." | ||
CF | 4) "Well, goodbye, I guess." | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | Jade says, "2" | |
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["Riley has a diary?"] | ||
CF | | ||
CF | "Wait ... Riley has a diary? On the computer?" | ||
CF | | ||
CF | "Sure. But don't tell me a sweetheart like you is going to try to read | ||
CF | it now," Ashley says, then she smirks. "Now tell me, what do | ||
CF | you know about Riley, Em?" You're not quite sure what she's | ||
CF | insinuating, but you instinctively look away. | ||
CF | | ||
CF | 1) "There isn't much around here, is there?" | ||
CF | 2) "That CompuDoctor is pretty weird." | ||
CF | 3) "Well, goodbye, I guess." | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["There isn't much around here, is there?"] | ||
CF | | ||
CF | You look around the studio a bit, struck by its relative emptiness. | ||
CF | "There isn't much around here, is there?" you say. | ||
CF | | ||
CF | Ashley gives a little exhale of a laugh. "Yeah. And you can only read | ||
CF | these books so many times." | ||
CF | | ||
CF | "Do you ... want something else?" you say. You're not sure you even | ||
CF | like Ashley, but your father has ensured your good manners. | ||
CF | | ||
CF | "I'd kill for a drink. You wouldn't believe how dry it is in this | ||
CF | beautiful ocean of color." She gestures grandly with the arm she's not | ||
CF | leaning on, and you get a hint of her perfume. It smells like | ||
CF | fermenting apples. "Usually at the club I could get a beer on the | ||
CF | house, at least. Hell, a smoke wouldn't be bad, either." | ||
CF | | ||
CF | "But ... I don't—" | ||
CF | | ||
CF | "Yeah, yeah, where are you gonna come up with either of those. Like I | ||
CF | said, it's also freezing in here. You got a coat or blanket or | ||
CF | something?" You shake your head no. "Well, I'd take something like | ||
CF | that, too. Want to write my order down and repeat it back to me?" | ||
CF | | ||
CF | "Booze, cigarette, warm whatever. Anything any good stripper would | ||
CF | want." | ||
CF | | ||
CF | Ashley gives a genuine smile. "Now you're learning something, kid," | ||
CF | she says. | ||
CF | | ||
CF | 1) "That CompuDoctor is pretty weird." | ||
CF | 2) "Well, goodbye, I guess." | ||
CF | 3) What did she say she wanted? | ||
CF | 4) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["That CompuDoctor is pretty weird."] | ||
CF | | ||
CF | "I checked out that medical program or whatever. That CompuDoctor guy | ||
CF | is pretty weird," you say. | ||
CF | | ||
CF | "I suppose. He comes over sometimes, though. We play cards. But | ||
CF | nothing you might find distasteful," she says, lowering her head and | ||
CF | blinking coquettishly. | ||
CF | | ||
CF | "He got kinda heavy for a while. Did he ... lose someone?" | ||
CF | | ||
CF | "We've all lost someone, Em." She shifts a bit so she can address you | ||
CF | more directly. "I guess it can be pretty hard if you're still trying | ||
CF | to find them." | ||
CF | | ||
CF | 1) "Well, goodbye, I guess." | ||
CF | 2) What did she say she wanted? | ||
CF | 3) Never mind. | ||
CF | | ||
CF | > | Jade says, "2" | |
Jacqueline says, "I feel like playing strip poker against the doc would not be terribly fair." | ||
Jacqueline says, "He has no body under his lab coat." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Well, goodbye, I guess."] | ||
CF | | ||
CF | "Well, goodbye, I guess," you say. | ||
CF | | ||
CF | "Yeah, okay," Ashley says, sighing just a bit. She resumes her glassy | ||
CF | stare past the cards she's been dealt. | ||
CF | | ||
CF | Strip Poker Plus | ||
CF | You're standing in some sort of photographer's studio where the colors | ||
CF | are mostly cyan and magenta. Several lights on stands illuminate a | ||
CF | dull backdrop. In the middle of the room there's a small, raised floor | ||
CF | with a stack of textbooks on it. The backs of five playing cards hover | ||
CF | in the foreground. You can PLAY a hand, or QUIT because you should | ||
CF | know better. | ||
CF | | ||
CF | Ashley reclines on the floor. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give sweatshirt to ashley" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > GIVE SWEATSHIRT TO ASHLEY | ||
CF | | ||
CF | "Here, this should keep you warm," you say. | ||
CF | | ||
CF | "No, that's yours, Em, I couldn't take it," Ashley says. | ||
CF | | ||
CF | "I've got another one at home. My dad thinks I'm going to college or | ||
CF | something." | ||
CF | | ||
CF | "Well ... you should." She pauses. "Here, let me give you something to | ||
CF | get you started." Ashley sits up, takes the sweatshirt, puts it on, | ||
CF | then hands you the dictionary from her pile of books. "It's not much. | ||
CF | But you can say you got it from a stripper who looked like she was | ||
CF | going to a pajama party." | ||
CF | | ||
CF | > | DavidW says, "They played another game instead, like HEARTS." | |
Jacqueline asks (of DW), "Are you sure it wasn't HAERTS?" | ||
Jacqueline says, "Okay, so I got the dictionary" | ||
Jacqueline says, "We are also at 2 hours, but I'm okay to keep going." | ||
DavidW says, "oh no, BROKEN HAERTS" | ||
Jade says, "I am understanding the high rated this game is" | ||
Jacqueline smiles at David. | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Are you sure you want to leave me, baby? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Are you sure you want to leave me, baby? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Come back soon, honey! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [CompuDoctor] | ||
CF | | ||
CF | |---COMPUDOCTOR---| | ||
CF | TRIAL VERSION!!! | ||
CF | | ||
CF | .----. | ||
CF | ===(_)== | ||
CF | // 6 6 \\ | ||
CF | ( 7 ) | ||
CF | \ "--" / | ||
CF | \_ ._/ | ||
CF | __) (__ | ||
CF | /'`/`\`V/`\`\ | ||
CF | / \ `Y _/_ \ | ||
CF | / |DR|\_ |/ / /\ | ||
CF | | ( \/ / / / | ||
CF | \ \ \ / | ||
CF | \ `-/` _.` | ||
CF | `=._`=./ | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor floats toward his desk with seeming resolve. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give dictionary to doctor" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > GIVE DICTIONARY TO DOCTOR | ||
CF | | ||
CF | "I found this for you. Seems like something you need," you say. You | ||
CF | struggle through the stasis and hand the book to him. | ||
CF | | ||
CF | He weighs it in his hand, then leafs through a few pages. "Yes, | ||
CF | Emerson. Yes! Although I might be a doctor, you are the real lifesaver | ||
CF | here." | ||
CF | | ||
CF | "You're a podiatrist," you feel obligated to remind him. | ||
CF | | ||
CF | "Yes, well." He smiles. "Be that as it may. I must offer you something | ||
CF | in exchange." | ||
CF | | ||
CF | You're not even sure if there's anything here in CompuDoctorLand or | ||
CF | whatever that would be worth having. "It's just a dictionary," you | ||
CF | say. | ||
CF | | ||
CF | "So much more," he says, but then kind of seems at a loss about what | ||
CF | to say next. "Emerson, about Riley," he begins. "God knows I'm not a | ||
CF | psychiatrist. I didn't even see the signs when he—" and he cuts | ||
CF | himself off, drawing in a shuddering breath like he's going to cry. | ||
CF | "And then Riley seems—" he tries to say, and again fails. | ||
CF | | ||
CF | "Are you ... all right?" you say. | ||
CF | | ||
CF | He stops, literally shakes his head to clear his thoughts, and says | ||
CF | nothing for a long time. He breathes deeply, then gives you a soft | ||
CF | smile. "I'm fine," he says, avuncular. "Or at least I will be. Now, | ||
CF | let's see. Something in exchange," he repeats, like his little mental | ||
CF | detour never happened. "Not much has been implemented here, as I've | ||
CF | said. But," he says, and floats to his desk. He whispers | ||
CF | conspiratorially: "I've learned a few other things from that | ||
CF | programmer. Did you know you can make long-distance phone calls for | ||
CF | free?" | ||
CF | | ||
CF | "I doubt it." | ||
CF | | ||
CF | "Well, it isn't exactly above the board, so to speak. But Riley's | ||
CF | moving, and you want to talk to her, right?" | ||
CF | | ||
CF | "Yeah, of course." | ||
CF | | ||
CF | "It's called phreaking. And it's spelled with a ph because I | ||
CF | know they deliberately spell it wrong. It's like playing a game with | ||
CF | the phone company where you always win. The two of you can talk for as | ||
CF | long as you want, no charge. Amazing what computers can do when you | ||
CF | know their tricks." | ||
CF | | ||
CF | "That sounds ... illegal." | ||
CF | | ||
CF | "Well, it's just a few basic electrical parts," he says. "You can | ||
CF | always say a doctor prescribed it to you. A podiatrist who pretends to | ||
CF | be a doctor, anyway." He produces a blue booklet from somewhere within | ||
CF | the desk, even though it just looks like a solid box. "Happy | ||
CF | phreaking, you freak." | ||
CF | | ||
CF | "You are so uncool," you say, and he just chuckles and says, | ||
CF | "I know." | ||
CF | | ||
CF | > | Knight_Otu says, "Well..." | |
Jacqueline says, "Well, through searching the internet I just learned that podiatrists don't actually go to medical school. huh." | ||
Jacqueline says, "I don't see how the phreaking electronics help us just now." | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Ok. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | DavidW says, "It'll be important later." | |
Jade says, "I think in Europe they go" | ||
Jacqueline says, "Yeah, I'm sure." | ||
Jacqueline says, "I mostly only know about phone phreaking from the bio of Steve Wozniak" | ||
Jade says, "I don't really know anything" | ||
DavidW says, "I think there was a cereal box whistle that mimicked the exact tone the phone recognized as special." | ||
Jacqueline says, "So, we know where we can get cigarettes, but not how to get them. We can't get the doctor to help the warrior. Let's see..." | ||
Jacqueline asks, "What next, do you all think?" | ||
DavidW says, "I think the potion might be a drink for the stripper." | ||
Jacqueline says, "Oh! True." | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | [Strip Poker] | ||
CF | | ||
CF | 8XZ2qSPFFFk2F2S5F5SFF1k1SFS1S5S1k1k5F5kFkFS5F5SU5ukBMB@B@MMMMMBMOM@B@PP | ||
CF | kN0ZqE0 | ||
CF | S211u1UUu2uuu2U2uUu2u2uUu2uUuUu2uUu2u2j2j2u5U1u52jk@BMM@B@B@M@@@MBMBB8j | ||
CF | 5SNXPkP | ||
CF | S2F11552F1S1F1F5F5SFS21U5U2UUU2uU21U222u5U5U5kqNqEMM@EZMEO@B@MN0@M8M@B5 | ||
CF | 2XSkPkq | ||
CF | 521F251S155F1F151F2121U221u2u2jUu1UUu2u225u5PPvi.1GGEk.v..,i;. | ||
CF | LMNG@M@Z2SPPNPq | ||
CF | FuS1F5S151S1F1F2521U1U2U2u2u1uuuUUUjUuUUUUFqFi. ,5ZMM..:i. | ||
CF | .,rZMMBBBBOuX0qk0P | ||
CF | F52F151F1F1F5F51U1U1U1U1U1u1uUU1UUu2uUu2uSPv...,:FMOZ@M777ii:Y1@O8MMMBB | ||
CF | ONEkXq0 | ||
CF | S25FF2F551S5F22U1U1u2u1U525U122U2U1u2uuuPX;....i:q@GGE@BuirLULFBMMMOBB@ | ||
CF | BOS0NqP | ||
CF | 2U251F5F5F1SU2UF2515FqqZ0GE80EqqFS11u2uP1:.,.::: | ||
CF | ,UEO8M@B@u7iqBMMMB@BMOEFXk0NF | ||
CF | 5UF1F1F155SU1251SX88NUL::,:::7vYkZOqX2P1:...i,,ii:::YLYUY;,,:j@B@B@B@BN | ||
CF | SqXXXqF | ||
CF | UF5125551FFF2SF0MP7. ,7F8u, .i .. .i7 ...,::i: YY: | ||
CF | .:MB8q0q0kZ | ||
CF | XUS112F2F2F5S0Bq: STRIP v:..,, :v:..,:ii::: | ||
CF | :,....U@8O0ZGGN | ||
CF | P1FF252521SkOMi POKER .i,::Y. .;vUr:;;ii:::. | ||
CF | ::::iiii5M88OZOE8 | ||
CF | PSqPX5SuS5PMJ PLUS r::,::vii ,L7::,,.,,,,, | ||
CF | i;rriii:7EBGOOOOMO | ||
CF | EG0E0EqNqE8r . .. irr:..,i7L, ,.,: | ||
CF | 7SMF:7YBBMMMOOG@ | ||
CF | 52SFXFqkNjvii, .. , r2u7i,.,::i::,. | ||
CF | ,:,7kr7PBB@irvOBXuk1F22k | ||
CF | S111uUYuLvi::i;i:. . :vY2Fu7:. | ||
CF | .,::i:.vMiY@MkEJ:7kB0j21k1k5F | ||
CF | Lir;r:i::...::iivN@ZL, , r..:rL2Uu7r,.,iGBv | ||
CF | M@FjSr:rMOj1512115u | ||
CF | 2Luuvi::. .,i750ULuu2Y7: , . uX2UYFP8@@@@B@B@S | ||
CF | L@0kPUi::@kXkN1FXqqF | ||
CF | 0Fkkk2Lr77riv7;77::,:ir72U. .: | ||
CF | 7SMOMZGZE0PFSkX0Z0Yr@PS5qriiJO5uUjuU1F1L | ||
CF | MMOBB@MBB@B@q7::. ,iiuP .:i, | ||
CF | :7Uk1vv777v7LvLvL7LYYirrJ1YivY2MkLuU5SGEE5S | ||
CF | kFMM88@B@BS8MOM8qqqM2OjM@BOGrM@BOB@B@B@B@B@B@B@@@B@B@B@MOEGB@M@B@B@B@@@ | ||
CF | B@PG5@@ | ||
CF | iv11kLB@B@7u7rvk252@N@O@B@jB,P@@@@B@B@B@@@B@M@B@@@B@@@B@@@B@M@B@B@B@B@M | ||
CF | BZuqiMB | ||
CF | | ||
CF | Strip Poker Plus | ||
CF | You're standing in some sort of photographer's studio where the colors | ||
CF | are mostly cyan and magenta. Several lights on stands illuminate a | ||
CF | dull backdrop. In the middle of the room there's a small, raised floor | ||
CF | with a stack of textbooks on it. The backs of five playing cards hover | ||
CF | in the foreground. You can PLAY a hand, or QUIT because you should | ||
CF | know better. | ||
CF | | ||
CF | Ashley reclines on the floor, thumbing through one of the books near | ||
CF | her. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give potion to ashley" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > GIVE POTION TO ASHLEY | ||
CF | | ||
CF | "I've got this for you. Maybe it's alcohol?" you say and hand the | ||
CF | bottle to her. | ||
CF | | ||
CF | "Ah yes, straight from the glorious vineyards of Xanmor." Ashley says, | ||
CF | takes out the stopper, and sniffs what's inside. She shudders. "But | ||
CF | any port in a storm." She takes the smallest of sips then sucks in air | ||
CF | through clenched teeth. "Smooth," she whispers, then composes herself. | ||
CF | "Regardless, you brought me a drink. Hmm. We're not supposed to do | ||
CF | this, but what the hell." She lifts a hand and pulls a business card | ||
CF | out of the air like a magician. "This is a BBS," she says. She beckons | ||
CF | you over and then hands the card to you. | ||
CF | | ||
CF | "What's that?" | ||
CF | | ||
CF | "It stands for bulletin board system. It's ... where some of us live, | ||
CF | sort of. It's a phone number your computer can call. And then you can | ||
CF | do things like talk to people." | ||
CF | | ||
CF | "But I could just call them," you say. | ||
CF | | ||
CF | "No, you write them messages and stuff. It's for you. And Riley! You | ||
CF | two can talk and play games just like you do here. The phone number is | ||
CF | in the town where she's going to live in Wisconsin." | ||
CF | | ||
CF | "How does a computer make a phone call?" | ||
CF | | ||
CF | "Look, I'm breaking a couple of rules here, okay? Just ... make sure | ||
CF | Riley gets this," Ashley says, and you walk back to a more comfortable | ||
CF | distance for both of you. | ||
CF | | ||
CF | > | DavidW says, "You should also quit and examine the stuff in the real Office. There's stuff there too, but not in the boxes." | |
Jacqueline says, "I should do that and then take inventory in game." | ||
ASchultz says, "yes David there was a toy/whistle, just verified it was in a Cap'n Crunch box" | ||
Jade says, "yes, of course" | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | Are you sure you want to leave me, sugar? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Are you sure you want to leave me, sugar? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Come back soon, lover! | ||
CF | | ||
CF | (Then Ashley makes some sort of disgusted sound about the quality of | ||
CF | her dialogue.) | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Please enter a number corresponding to your choice. | ||
CF | | ||
CF | > | Jacqueline asks, "6? Is 6 safe here?" | |
Jacqueline asks, "It is, right?" | ||
DavidW says, "yes" | ||
Jacqueline says (to ClubFloyd), "6" | ||
CF ] The Office | ||
CF | > | ||
CF | > 6 | ||
CF | | ||
CF | [Quit] | ||
CF | | ||
CF | The Office | ||
CF | You're sitting in front of the computer in the room Riley's family | ||
CF | calls the Office. But the room doesn't look like much of anything | ||
CF | anymore. Most of the contents are packed in moving boxes shoved | ||
CF | against one wall. The furniture has been removed, save for the desk | ||
CF | upon which the computer sits, the office chair you're sitting in, and | ||
CF | the chair Riley's sitting in, an old folding one she must have dug out | ||
CF | of somewhere. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | Riley sits next to you. | ||
CF | | ||
CF | On the desk are a computer and a notebook. | ||
CF | | ||
CF | "Are you hungry? I'm hungry," Riley says abruptly. "I'm gonna get some | ||
CF | popcorn or chips or something. Do you want anything?" | ||
CF | | ||
CF | 1) "Yeah, popcorn." | ||
CF | 2) "Sure, some chips would be good." | ||
CF | 3) "Do you have any fruit? Like an apple, maybe?" | ||
CF | 4) "No, I'm okay for now." | ||
CF | | ||
CF | > | DavidW says, "Doctor wanted an apple." | |
Jacqueline says (to ClubFloyd), "3" | ||
CF ] The Office | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | ["Do you have any fruit? Like an apple, maybe?"] | ||
CF | | ||
CF | "Do you have any fruit? Like an apple, maybe?" | ||
CF | | ||
CF | "Becoming a health nut, are we, Em? I mean, probably. Lemme check," | ||
CF | she says. "And don't play anything while I'm gone. I don't want to | ||
CF | miss anything, even if it is Infinite Adventure." With that, | ||
CF | she leaves the Office. | ||
CF | | ||
CF | So you just sit there for a few moments, surrounded by moving boxes | ||
CF | inside the house and a deluge outside of it. Eventually Riley returns. | ||
CF | "We don't have any snacky stuff," she says. "Guess Dad needs to go | ||
CF | shopping. But I found an apple for you, weirdo," she says, and tosses | ||
CF | it to you. Despite your overall athletic ineptitude, you manage to | ||
CF | catch it. "You may proceed, dearest Emerson," she says. | ||
CF | | ||
CF | The Office | ||
CF | You're sitting in front of the computer in the room Riley's family | ||
CF | calls the Office. But the room doesn't look like much of anything | ||
CF | anymore. Most of the contents are packed in moving boxes shoved | ||
CF | against one wall. The furniture has been removed, save for the desk | ||
CF | upon which the computer sits, the office chair you're sitting in, and | ||
CF | the chair Riley's sitting in, an old folding one she must have dug out | ||
CF | of somewhere. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | Riley sits next to you, tapping her fingers against her knee. | ||
CF | | ||
CF | On the desk are a computer and a notebook. | ||
CF | | ||
CF | > | Jade says, "yes" | |
Jacqueline says (to ClubFloyd), "x art" | ||
CF ] The Office | ||
CF | > | ||
CF | > X ART | ||
CF | | ||
CF | It's some sort of pop-art portrait of a woman with black hair and | ||
CF | nearly white skin. Her lipstick is blood red. The severe lines and few | ||
CF | colors remind you of the cover of a Duran Duran record your father | ||
CF | has. | ||
CF | | ||
CF | > | DavidW says, "a Nigel, I think" | |
Jacqueline says (to ClubFloyd), "x notebook" | ||
CF ] The Office | ||
CF | > | ||
CF | > X NOTEBOOK | ||
CF | | ||
CF | As you pick up the notebook, a paper clip falls out of it onto the | ||
CF | desk. | ||
CF | | ||
CF | It's a small notebook with a spiral binding at the top. It has lined, | ||
CF | yellowish paper. It's full of random notes and scribbles, but nothing | ||
CF | important. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take paper clip" | ||
CF ] The Office | ||
CF | > | ||
CF | > TAKE PAPER CLIP | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take notebook" | ||
CF ] The Office | ||
CF | > | ||
CF | > TAKE NOTEBOOK | ||
CF | | ||
CF | You pick up the notebook. It looks like it's pages of doodles and | ||
CF | scrawled notes like "milk, eggs." Nothing in it seems worth keeping, | ||
CF | so you decide to put it back. | ||
CF | | ||
CF | > | DavidW says, "Check out the desk." | |
Jacqueline says (to ClubFloyd), "x desk" | ||
CF ] The Office | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | A desk made of wood upon which the computer sits. You're not very good | ||
CF | at naming different types of wood. Maple? Let's say it's maple. | ||
CF | | ||
CF | The desk has a drawer on the left-hand side. The drawer is closed. | ||
CF | | ||
CF | On the desk are a computer and a notebook. | ||
CF | | ||
CF | What sounds like a pretty large branch drops on the roof of Riley's | ||
CF | house. It spooks you. | ||
CF | | ||
CF | > | Knight_Otu says, "A paper clip, eh." | |
Jacqueline says, "mmhmm" | ||
Jacqueline says (to ClubFloyd), "open drawer" | ||
CF ] The Office | ||
CF | > | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You open the drawer. It's almost empty, except for a compact disc | ||
CF | magazine thing inside of it. It's for the stereo that used to be in | ||
CF | this room but must already be packed away. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take magazine" | ||
CF ] The Office | ||
CF | > | ||
CF | > TAKE MAGAZINE | ||
CF | | ||
CF | You've got nothing at home to put it in. You may as well let Riley's | ||
CF | family keep it. You could take the CD that's in it, though. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take cd" | ||
CF ] The Office | ||
CF | > | ||
CF | > TAKE CD | ||
CF | | ||
CF | You pick up the magazine and slide the disc out. "Hey, cool! It's the | ||
CF | Journey CD you were looking for," you say to Riley. You hold it up, | ||
CF | faint rainbows dancing across its surface. | ||
CF | | ||
CF | "So that's where it went," she says. "That's weird. I thought Dad had | ||
CF | packed it up already." | ||
CF | | ||
CF | You look away for a moment. The two of you listened to this CD a lot, | ||
CF | and now Riley is moving to Wisconsin and taking this CD and her other | ||
CF | CDs and everything else with her. "Do you—would you mind if I keep | ||
CF | it?" you say. | ||
CF | | ||
CF | "Em, you don't even have—" she says, then stops. "Of course you can | ||
CF | have it. I'll just say mine got lost in the move so my parents get me | ||
CF | another one." | ||
CF | | ||
CF | You try to think of some appropriate thank-you lyrics from a Journey | ||
CF | song, but none come. "Okay," you say instead. | ||
CF | | ||
CF | > | Jacqueline says, "aw" | |
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Office | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a Journey CD | ||
CF | a paper clip | ||
CF | an apple | ||
CF | a very dull knife | ||
CF | a snapped string | ||
CF | 653 experience points | ||
CF | | ||
CF | > | Jacqueline asks, "Should I give the BBS card to Riley?" | |
DavidW says, "no, not yet" | ||
Jacqueline asks, "And the booklet?" | ||
Jacqueline says, "Oh, okay." | ||
Jacqueline says, "So we could give the knife to the warrior..." | ||
Jacqueline says, "It's dull, though." | ||
DavidW says, "It might be good enough. I dunno." | ||
Jacqueline says, "And the apple to the doctor, of course." | ||
Jade says, "ooh, the experience points are in the inventary" | ||
Jacqueline says, "Yep" | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | Through the Office window, you can see the wind bend a tree in Riley's | ||
CF | backyard. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [CompuDoctor] | ||
CF | | ||
CF | |---COMPUDOCTOR---| | ||
CF | TRIAL VERSION!!! | ||
CF | | ||
CF | .----. | ||
CF | ===(_)== | ||
CF | // 6 6 \\ | ||
CF | ( 7 ) | ||
CF | \ "--" / | ||
CF | \_ ._/ | ||
CF | __) (__ | ||
CF | /'`/`\`V/`\`\ | ||
CF | / \ `Y _/_ \ | ||
CF | / |DR|\_ |/ / /\ | ||
CF | | ( \/ / / / | ||
CF | \ \ \ / | ||
CF | \ `-/` _.` | ||
CF | `=._`=./ | ||
CF | | ||
CF | CompuDoctor TRIAL VERSION!!! | ||
CF | You're not sure why you're here or even where "here" is. | ||
CF | Theoretically, you're in some sort of medical classroom, but at best, | ||
CF | it's a blank space you've been abstracted into. There's an electronic | ||
CF | blackboard that shimmers. There's a teacher's desk in what would be a | ||
CF | corner, if there were any corners, or walls, or a room. Everything is | ||
CF | eerily suspended in a black void, including you. You can STUDY to | ||
CF | learn the art of medicine or QUIT and do something more fun, which | ||
CF | would probably be anything. | ||
CF | | ||
CF | CompuDoctor pauses, looking out into the void. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give apple to doctor" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > GIVE APPLE TO DOCTOR | ||
CF | | ||
CF | "One apple, as requested," you say, handing it to him. | ||
CF | | ||
CF | "Well, thank you, Emerson. That's very kind of you. I'll spare you the | ||
CF | sight of me trying to eat it here. It's rather unpleasant, given the | ||
CF | state of things." | ||
CF | | ||
CF | "Thanks, I guess." | ||
CF | | ||
CF | "Now, I've found something that the programmer left lying around. | ||
CF | Maybe a way to get to other parts of the program once they're built." | ||
CF | He hands you a small key. "Take a look at it." | ||
CF | | ||
CF | You see small engraving lines. "There's a skeleton etched into it," | ||
CF | you say. | ||
CF | | ||
CF | "That's because it's ... a skeleton key!" he says, laughing a little | ||
CF | too hard. | ||
CF | | ||
CF | "Hilarious," you say flatly. | ||
CF | | ||
CF | "Well, when all you've got is this," he says, and gestures across the | ||
CF | emptiness, "you have to work with the materials you're given." He | ||
CF | snaps his fingers and an entire human skeleton flashes on the | ||
CF | blackboard. "Maybe you can use it for something." | ||
CF | | ||
CF | "Maybe," you say, not sure you'll ever have use for a key generated | ||
CF | from the ether by a sad sack. CompuDoctor makes the skeleton appear | ||
CF | one more time, scrutinizes it, sighs, and makes it disappear. | ||
CF | | ||
CF | > | Jade asks, "the knife is a dagger?" | |
DavidW says, "I don't remember." | ||
DavidW says, "I used something else." | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] CompuDoctor TRIAL VERSION!!! | ||
CF | > | ||
CF | > QUIT | ||
CF | | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | *Are you sure you want to quit CompuDoctor?* | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Ok. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | Jade asks, "the clip will be for the witch?" | |
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [Warriors of Xanmor] | ||
CF | | ||
CF | O | ||
CF | ,-.|____________________ | ||
CF | O==+-|(>---------- - .> | ||
CF | `- |'''''''d88b''''''''' | ||
CF | | O d8P 88b | ||
CF | | \ 88= ,=88 | ||
CF | | ) 9b _. 88b | ||
CF | `._ `. 8`--"888 | ||
CF | | \--"\ `-8___ | ||
CF | \`-. \ | ||
CF | `. \ - _ / < | ||
CF | \ `--- ___/|_-\ | ||
CF | |._ _. |_-| | ||
CF | \ _ _ /.-\ | ||
CF | | -! . !- || | | ||
CF | \ '| ! |' /\ | | ||
CF | =oO)X(Oo= \ / | ||
CF | 888888888 < \ | ||
CF | d888888888b \_/ | ||
CF | 88888888888 | ||
CF | | ||
CF | WARRIORS OF XANMOR | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, surveying the Xanmor countryside. | ||
CF | | ||
CF | > | DavidW says, "The clip is one solution for the witch, yes." | |
Jacqueline says, "Wait, before we do anything..." | ||
Jacqueline says, "...I want to ask Gardon about Ashley." | ||
Jacqueline says (to ClubFloyd), "talk to gardon" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > TALK TO GARDON | ||
CF | | ||
CF | 1) "So, I met Ashley." | ||
CF | 2) "Why don't you get CompuDoctor to help your wound?" | ||
CF | 3) "Farewell." | ||
CF | 4) What did he ask for? | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["So, I met Ashley."] | ||
CF | | ||
CF | "So," you say, "I met Ashley. She was ... interesting." | ||
CF | | ||
CF | Gardon briefly stiffens—at least enough that you notice it—and then | ||
CF | glances into the fields of Xanmor. "I know not of any Ashley, young | ||
CF | warrior." | ||
CF | | ||
CF | 1) "What do you mean you don't know Ashley?" | ||
CF | 2) "Why don't you get CompuDoctor to help your wound?" | ||
CF | 3) "Farewell." | ||
CF | 4) What did he ask for? | ||
CF | 5) Never mind. | ||
CF | | ||
CF | > | DavidW says, "yes, he has opinions too." | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What do you mean you don't know Ashley?"] | ||
CF | | ||
CF | "What you mean you don't know Ashley?" you ask. You tilt your head a | ||
CF | bit. "She certainly knew you." | ||
CF | | ||
CF | Gardon doesn't say anything, and he doesn't meet your gaze. | ||
CF | | ||
CF | 1) "Why don't you get CompuDoctor to help your wound?" | ||
CF | 2) "Farewell." | ||
CF | 3) What did he ask for? | ||
CF | 4) Never mind. | ||
CF | | ||
CF | The thunder sounds like it's getting closer. You think you see | ||
CF | occasional flashes of lightning outside the window. | ||
CF | | ||
CF | > | Jacqueline says, "dang" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Why don't you get CompuDoctor to help your wound?"] | ||
CF | | ||
CF | "There's that CompuDoctor program. Why don't you get him to help your | ||
CF | wound?" | ||
CF | | ||
CF | "Ah, yes, that healer. Yea, I have asked him for help many a time. And | ||
CF | yet he always tells me the same thing: he is only a healer who | ||
CF | teaches. Young warrior, pray tell: what use is a healer who doesn't | ||
CF | heal?" | ||
CF | | ||
CF | 1) "Farewell." | ||
CF | 2) What did he ask for? | ||
CF | 3) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Farewell."] | ||
CF | | ||
CF | "Farewell," you say. | ||
CF | | ||
CF | "Fare thee well, Emerson!" Gardon says. | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, running a hand through his hair. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give knife to Gardon" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > GIVE KNIFE TO GARDON | ||
CF | | ||
CF | He holds up one of his hands in refusal. "Alas, that dagger couldn't | ||
CF | cut water, much less a warlock," he says. | ||
CF | | ||
CF | > | Jacqueline says, "hrm. Fine." | |
Jacqueline says (to ClubFloyd), "i" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a skeleton key | ||
CF | a Journey CD | ||
CF | a paper clip | ||
CF | a very dull knife | ||
CF | a snapped string | ||
CF | 653 experience points | ||
CF | | ||
CF | > | Jacqueline asks, "Where was the pirate chest?" | |
Jacqueline says (to ClubFloyd), "l" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, looking across a field made of green | ||
CF | periods. | ||
CF | | ||
CF | > | DavidW says, "I don't remember any pirate chest." | |
Jacqueline says, "There was a wooden chest, like a pirate chest." | ||
Jade asks, "what are "important things" for?" | ||
DavidW says, "That was adventure two, with the thief." | ||
DavidW says (to Jade), "It's for a later scene." | ||
Jacqueline says (to BW), "Oh, yeah. I just looked it up. Thanks." | ||
DavidW says, "There is a safe with a keyhole in the witch's scenario." | ||
Jacqueline says, "nods." | ||
Jacqueline asks, "I guess we go give her the clip?" | ||
Jade says, "I think so" | ||
DavidW says, "yes, give the clip to the witch so she's not disorganized." | ||
Jacqueline asks, "Nothing else to do with Gardon yet, right?" | ||
Knight_Otu says, "Yeah." | ||
Jacqueline says (to ClubFloyd), "qq" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > QQ | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Dost thou truly wish to cease your adventuring? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Dost thou truly wish to cease your adventuring? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Return soon, warrior! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] The Disorganized Witch: Hall | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Infinite Adventure] | ||
CF | | ||
CF | Infinite Adventure #3: The Disorganized Witch | ||
CF | Hall | ||
CF | You are in the long, empty hallway. Through the mansion window, you | ||
CF | see a wrought-iron fence. You can go north to the Guest Bedroom and | ||
CF | west to the Office. | ||
CF | | ||
CF | > | Jade asks, "the knife?" | |
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Office | ||
CF | You've entered an incongruously modern office. There's a long desk in | ||
CF | the middle, atop which are standard office things: a computer, a | ||
CF | telephone, a lamp. The desk is covered in layers of scattered papers. | ||
CF | There are two chairs in front of the desk and a fake potted plant in | ||
CF | the corner. You can go back east to the Hall. | ||
CF | | ||
CF | The witch works behind her desk, managing whatever it is she manages. | ||
CF | | ||
CF | > | Jacqueline says (to Jade), "It's not sharp enough for Gardon." | |
Jacqueline says (to ClubFloyd), "give clip to Gardon" | ||
CF ] The Disorganized Witch: Office | ||
CF | > | ||
CF | > GIVE CLIP TO GARDON | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "ha oops" | |
Knight_Otu says, "It didn't make the cut." | ||
Jacqueline says (to ClubFloyd), "give clip to witch" | ||
CF ] The Office | ||
CF | > | ||
CF | > GIVE CLIP TO WITCH | ||
CF | | ||
CF | The witch seems a little startled at your approach. You reach across | ||
CF | her desk and silently hand her the paper clip so as not to interrupt | ||
CF | her phone conversation. "What?" she says to you, covering the bottom | ||
CF | of the phone receiver with her hand. "Oh, right," she says before you | ||
CF | can answer, "the thing with the thing." Back into the phone, she says, | ||
CF | "George, I'm gonna have to call you back in a few." Then she hangs up. | ||
CF | | ||
CF | "Well," she says, "if it isn't the little adventurer back to rescue | ||
CF | me, THE DISORGANIZED WITCH"—and here she throws the back of her right | ||
CF | hand against her forehead in mock distress—"from the perils of | ||
CF | pernicious paperwork." She rises and meets you on your side of her | ||
CF | desk. "Yes, yes, a paper clip will be just peachy." She grabs a random | ||
CF | set of papers from her desk and clips them together in demonstration. | ||
CF | "Well done, *** you win ***, huzzah huzzah," she says to the papers, | ||
CF | and then, returning to you, "et cetera. Now, let's see what sorts of | ||
CF | new things you've accumulated in your travels." | ||
CF | | ||
CF | >INVENTORY | ||
CF | You are carrying: | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a skeleton key | ||
CF | a Journey CD | ||
CF | a very dull knife | ||
CF | a snapped string | ||
CF | 653 experience points | ||
CF | | ||
CF | "It's amazing what junk awaits you in the fields if Xanmor, is it not? | ||
CF | But it's not like you need any of it. And, ah yes, some experience | ||
CF | points. R & D never quite figured out what these were even supposed to | ||
CF | be. Can't believe they'd bother field-testing these, but no matter. | ||
CF | I'll get a courier to send them back. And let's see if there's | ||
CF | anything else." She snaps her fingers and you somehow feel instantly | ||
CF | lighter. | ||
CF | | ||
CF | "So let's do it one more time for the audience at home!" she says, and | ||
CF | you have no idea what she's talking about it, but then: | ||
CF | | ||
CF | >INVENTORY | ||
CF | You are carrying: | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a skeleton key | ||
CF | a Journey CD | ||
CF | | ||
CF | "That's called managing your stock," she says. | ||
CF | | ||
CF | "Now," she says, returning to her chair, "I suppose you'd like some | ||
CF | sort of token of appreciation for making me so much more organized, | ||
CF | because," and she waves her arm grandly across the mess of her desk, | ||
CF | "one paper clip will certainly accomplish that. So, let's see ..." She | ||
CF | rifles through the invoices, reports, and files. "Aha! You're in luck, | ||
CF | friend, for today I am so grateful for your contribution to greater | ||
CF | efficiency of our organization that I hereby bequeath to you this: THE | ||
CF | LETTER OPENER OF VALOR!" she says, producing a letter opener with a | ||
CF | flourish. "Love and treasure it always." | ||
CF | | ||
CF | "A letter opener?" you say, again far later than you had hoped to | ||
CF | speak. | ||
CF | | ||
CF | "The letter opener OF VALOR!" she repeats, handing it to you. "It's | ||
CF | amazing I can afford to part with such a mysterious and powerful | ||
CF | relic. Now, as you might recall, we've got problems much larger than | ||
CF | hunting for paper clips. I'm afraid we're going to have to shut things | ||
CF | down for a while here at Infinite Adventure HQ. So why don't you run | ||
CF | along, dearest you, and maybe rescue someone else for a while." She | ||
CF | again picks up the phone and rapidly dials a number. "Good news, | ||
CF | George, I'm much more organized now," she says. She winks at you in | ||
CF | what could be construed as a playful gesture, and then snaps her | ||
CF | fingers again. | ||
CF | | ||
CF | The Office | ||
CF | You're sitting in front of the computer in the room Riley's family | ||
CF | calls the Office. But the room doesn't look like much of anything | ||
CF | anymore. Most of the contents are packed in moving boxes shoved | ||
CF | against one wall. The furniture has been removed, save for the desk | ||
CF | upon which the computer sits, the office chair you're sitting in, and | ||
CF | the chair Riley's sitting in, an old folding one she must have dug out | ||
CF | of somewhere. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | On the desk are a computer and a notebook. The desk has a drawer on | ||
CF | the left-hand side. The drawer is open, and there's a compact disc | ||
CF | magazine inside of it. | ||
CF | | ||
CF | > | Jade says, "a compact disk magazine" | |
Knight_Otu asks, "I suppose the letter opener doubles as a dagger. The skeleton key opens the safe?" | ||
Jacqueline says, "Well, I'm not sure I'm allowed into Infinite Adventure again." | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | DavidW says, "I assume the key opens the safe and anything else with a keyhole." | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Password Protected | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Infinite Adventure] | ||
CF | | ||
CF | Password Protected | ||
CF | PLEASE ENTER THE PASSWORD. | ||
CF | | ||
CF | "Wait, what?" you say. "Is there supposed to be some sort of | ||
CF | password?" You glance at Riley. | ||
CF | | ||
CF | "I don't ... think so. It worked fine when we started it up," she | ||
CF | says. | ||
CF | | ||
CF | You huff. "Well, it wants one now." | ||
CF | | ||
CF | "I might have to ask my dad," she says, and watches your face fall. | ||
CF | "Or, hey, maybe you could try guessing one. It's probably the | ||
CF | programmer's first name. It's always something dumb like that." | ||
CF | | ||
CF | "Do you know the programmer's name?" | ||
CF | | ||
CF | "Em, there wasn't a manual, and the disk is packed away somewhere. | ||
CF | Maybe we can just play something else." | ||
CF | | ||
CF | PASSWORD: | Jacqueline says, "I should have maybe done the skeleton key before the paper clip, but this game doesn't strike me as unwinnable." | |
Jacqueline says, "Or unkind." | ||
DavidW says, "yeah, you're still good." | ||
Jacqueline says (to ClubFloyd), "quit" | ||
CF ] Program Menu | ||
CF | PASSWORD: | ||
CF | > QUIT | ||
CF | | ||
CF | INCORRECT. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [Warriors of Xanmor] | ||
CF | | ||
CF | O | ||
CF | ,-.|____________________ | ||
CF | O==+-|(>---------- - .> | ||
CF | `- |'''''''d88b''''''''' | ||
CF | | O d8P 88b | ||
CF | | \ 88= ,=88 | ||
CF | | ) 9b _. 88b | ||
CF | `._ `. 8`--"888 | ||
CF | | \--"\ `-8___ | ||
CF | \`-. \ | ||
CF | `. \ - _ / < | ||
CF | \ `--- ___/|_-\ | ||
CF | |._ _. |_-| | ||
CF | \ _ _ /.-\ | ||
CF | | -! . !- || | | ||
CF | \ '| ! |' /\ | | ||
CF | =oO)X(Oo= \ / | ||
CF | 888888888 < \ | ||
CF | d888888888b \_/ | ||
CF | 88888888888 | ||
CF | | ||
CF | WARRIORS OF XANMOR | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, inspecting the blade of his sword. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give letter opener to gardon" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > GIVE LETTER OPENER TO GARDON | ||
CF | | ||
CF | "I, uh, found a dagger for you," you say. You hand the letter opener | ||
CF | to him like it's a delicate bird. | ||
CF | | ||
CF | Gardon takes it and examines the blade and the hilt. He looks at you | ||
CF | in mild surprise. "Yes, Emerson. Yes. Forsooth, that is a fine dagger | ||
CF | you have brought. The allies of Sarnox will quake before my newfound | ||
CF | power!" | ||
CF | | ||
CF | "I'm glad," you say, a bit tired of the melodrama. | ||
CF | | ||
CF | "And, as I am an honorable warrior, it is time to make good on my end | ||
CF | of the bargain." Gardon reaches somewhere into the side of his | ||
CF | beautiful hair and withdraws a cigarette that was tucked behind his | ||
CF | ear. He hands it to you and winks. "Your torch, as promised, Emerson. | ||
CF | I trust you know not to light it inside? Your enemies will know all | ||
CF | too well if you do." You nod obediently. "Very well," he says. "I | ||
CF | deeply thank you. And now, I must return my attention to the glorious | ||
CF | fields of Xanmor!" | ||
CF | | ||
CF | > | Jacqueline says, "Your enemies being Riley's parents." | |
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Dost thou truly wish to cease your adventuring? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Dost thou truly wish to cease your adventuring? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Return soon, warrior! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | [Strip Poker] | ||
CF | | ||
CF | 8XZ2qSPFFFk2F2S5F5SFF1k1SFS1S5S1k1k5F5kFkFS5F5SU5ukBMB@B@MMMMMBMOM@B@PP | ||
CF | kN0ZqE0 | ||
CF | S211u1UUu2uuu2U2uUu2u2uUu2uUuUu2uUu2u2j2j2u5U1u52jk@BMM@B@B@M@@@MBMBB8j | ||
CF | 5SNXPkP | ||
CF | S2F11552F1S1F1F5F5SFS21U5U2UUU2uU21U222u5U5U5kqNqEMM@EZMEO@B@MN0@M8M@B5 | ||
CF | 2XSkPkq | ||
CF | 521F251S155F1F151F2121U221u2u2jUu1UUu2u225u5PPvi.1GGEk.v..,i;. | ||
CF | LMNG@M@Z2SPPNPq | ||
CF | FuS1F5S151S1F1F2521U1U2U2u2u1uuuUUUjUuUUUUFqFi. ,5ZMM..:i. | ||
CF | .,rZMMBBBBOuX0qk0P | ||
CF | F52F151F1F1F5F51U1U1U1U1U1u1uUU1UUu2uUu2uSPv...,:FMOZ@M777ii:Y1@O8MMMBB | ||
CF | ONEkXq0 | ||
CF | S25FF2F551S5F22U1U1u2u1U525U122U2U1u2uuuPX;....i:q@GGE@BuirLULFBMMMOBB@ | ||
CF | BOS0NqP | ||
CF | 2U251F5F5F1SU2UF2515FqqZ0GE80EqqFS11u2uP1:.,.::: | ||
CF | ,UEO8M@B@u7iqBMMMB@BMOEFXk0NF | ||
CF | 5UF1F1F155SU1251SX88NUL::,:::7vYkZOqX2P1:...i,,ii:::YLYUY;,,:j@B@B@B@BN | ||
CF | SqXXXqF | ||
CF | UF5125551FFF2SF0MP7. ,7F8u, .i .. .i7 ...,::i: YY: | ||
CF | .:MB8q0q0kZ | ||
CF | XUS112F2F2F5S0Bq: STRIP v:..,, :v:..,:ii::: | ||
CF | :,....U@8O0ZGGN | ||
CF | P1FF252521SkOMi POKER .i,::Y. .;vUr:;;ii:::. | ||
CF | ::::iiii5M88OZOE8 | ||
CF | PSqPX5SuS5PMJ PLUS r::,::vii ,L7::,,.,,,,, | ||
CF | i;rriii:7EBGOOOOMO | ||
CF | EG0E0EqNqE8r . .. irr:..,i7L, ,.,: | ||
CF | 7SMF:7YBBMMMOOG@ | ||
CF | 52SFXFqkNjvii, .. , r2u7i,.,::i::,. | ||
CF | ,:,7kr7PBB@irvOBXuk1F22k | ||
CF | S111uUYuLvi::i;i:. . :vY2Fu7:. | ||
CF | .,::i:.vMiY@MkEJ:7kB0j21k1k5F | ||
CF | Lir;r:i::...::iivN@ZL, , r..:rL2Uu7r,.,iGBv | ||
CF | M@FjSr:rMOj1512115u | ||
CF | 2Luuvi::. .,i750ULuu2Y7: , . uX2UYFP8@@@@B@B@S | ||
CF | L@0kPUi::@kXkN1FXqqF | ||
CF | 0Fkkk2Lr77riv7;77::,:ir72U. .: | ||
CF | 7SMOMZGZE0PFSkX0Z0Yr@PS5qriiJO5uUjuU1F1L | ||
CF | MMOBB@MBB@B@q7::. ,iiuP .:i, | ||
CF | :7Uk1vv777v7LvLvL7LYYirrJ1YivY2MkLuU5SGEE5S | ||
CF | kFMM88@B@BS8MOM8qqqM2OjM@BOGrM@BOB@B@B@B@B@B@B@@@B@B@B@MOEGB@M@B@B@B@@@ | ||
CF | B@PG5@@ | ||
CF | iv11kLB@B@7u7rvk252@N@O@B@jB,P@@@@B@B@B@@@B@M@B@@@B@@@B@@@B@M@B@B@B@B@M | ||
CF | BZuqiMB | ||
CF | | ||
CF | Strip Poker Plus | ||
CF | You're standing in some sort of photographer's studio where the colors | ||
CF | are mostly cyan and magenta. Several lights on stands illuminate a | ||
CF | dull backdrop. In the middle of the room there's a small, raised floor | ||
CF | with a stack of textbooks on it. The backs of five playing cards hover | ||
CF | in the foreground. You can PLAY a hand, or QUIT because you should | ||
CF | know better. | ||
CF | | ||
CF | Ashley reclines on the floor. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give cigarette to ashley" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > GIVE CIGARETTE TO ASHLEY | ||
CF | | ||
CF | "I brought you a cigarette, just like you wanted," you say as you hand | ||
CF | it to Ashley. | ||
CF | | ||
CF | She reaches out, takes it, and rolls it around tentatively in her | ||
CF | fingers. "Maybe you're more mature than I thought," she says. She | ||
CF | snaps her fingers and instantly the cigarette is lit. "It's an old | ||
CF | trick," Ashley says, again possibly reading your mind. A pixelated | ||
CF | cloud soon floats above her. "Not bad. Not bad at all. I do believe | ||
CF | this is a one-hundred-dollar cigarette, Em." With her left hand, she | ||
CF | reaches inside her teddy and withdraws a folded-up bill with a | ||
CF | magician's flourish. She beckons you to take it, and you do. "Don't | ||
CF | worry; that's the only denomination they have around here. Go ahead | ||
CF | and buy something nice, okay?" She leans back, takes another drag, and | ||
CF | tilts her head back and exhales another cloud like a tea kettle. | ||
CF | | ||
CF | > | DavidW says, "bad news, Riley, we're moving to Hissington." | |
Jacqueline says, "I'm doing a lot of fetch quests." | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Strip Poker Plus | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Are you sure you want to leave me, hunk? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Are you sure you want to leave me, hunk? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Come back soon, honey! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Password Protected | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Infinite Adventure] | ||
CF | | ||
CF | Password Protected | ||
CF | PLEASE ENTER THE PASSWORD. | ||
CF | | ||
CF | PASSWORD: | Jacqueline says, "oops" | |
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Program Menu | ||
CF | PASSWORD: | ||
CF | > Q | ||
CF | | ||
CF | INCORRECT. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | Jade says, "yes, a lot" | |
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [Warriors of Xanmor] | ||
CF | | ||
CF | O | ||
CF | ,-.|____________________ | ||
CF | O==+-|(>---------- - .> | ||
CF | `- |'''''''d88b''''''''' | ||
CF | | O d8P 88b | ||
CF | | \ 88= ,=88 | ||
CF | | ) 9b _. 88b | ||
CF | `._ `. 8`--"888 | ||
CF | | \--"\ `-8___ | ||
CF | \`-. \ | ||
CF | `. \ - _ / < | ||
CF | \ `--- ___/|_-\ | ||
CF | |._ _. |_-| | ||
CF | \ _ _ /.-\ | ||
CF | | -! . !- || | | ||
CF | \ '| ! |' /\ | | ||
CF | =oO)X(Oo= \ / | ||
CF | 888888888 < \ | ||
CF | d888888888b \_/ | ||
CF | 88888888888 | ||
CF | | ||
CF | WARRIORS OF XANMOR | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, adjusting the leather straps on his tunic. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "shop" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > SHOP | ||
CF | | ||
CF | Welcome to XanMart, for all your needs in Xanmor ... and more! | ||
CF | | ||
CF | 1) Chain-mail armor. $100. | ||
CF | 2) Plate-mail armor. $500. | ||
CF | 3) Silver sword. $1,000. | ||
CF | 4) Golden gauntlets. $5,000. | ||
CF | 5) Amulet of Werdna. $100,000. | ||
CF | 6) Exit. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Chain-mail armor. $100.] | ||
CF | | ||
CF | "Thank you for your patronage of XanMart," the shopkeep's voice says. | ||
CF | You feel the chain-mail armor magically inserted into your inventory. | ||
CF | | ||
CF | 1) Plate-mail armor. $500. | ||
CF | 2) Silver sword. $1,000. | ||
CF | 3) Golden gauntlets. $5,000. | ||
CF | 4) Amulet of Werdna. $100,000. | ||
CF | 5) Exit. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [Exit.] | ||
CF | | ||
CF | Thank you for shopping at XanMart! | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, muttering to himself about some infestation | ||
CF | of rats. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give chain mail to gardon" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > GIVE CHAIN MAIL TO GARDON | ||
CF | | ||
CF | "I bought you some armor," you say rather proudly, hefting it into | ||
CF | Gardon's hands. | ||
CF | | ||
CF | "Straight from the Shop?" Gardon says, eyebrows raised. But then he | ||
CF | examines it closer and laughs, the kind of laugh that springs from | ||
CF | your gut. "Verily, forsooth, and yea, Emerson! This is some finery! | ||
CF | With this new armor, I will be nigh invincible as I dispatch my curséd | ||
CF | foes back to Hissington. Kindly forgive my immodesty." Gardon | ||
CF | struggles out of his tunic, again showing the wound on his shoulder. | ||
CF | He drops the tunic to the ground. Then he dons the armor, stands tall, | ||
CF | and breathes deep. "Indeed!" | ||
CF | | ||
CF | "And hey, Em," Gardon says, and you realize he's back to being Brian | ||
CF | again. "So, uh, Riley ... Riley's been arguing with her parents a lot | ||
CF | lately. Like, a lot. She keeps wanting them to buy her stuff. | ||
CF | New computer games. New clothes. New CDs. I don't get it, but it's | ||
CF | been pretty intense around here. So I thought maybe I could help." He | ||
CF | pauses and rustles his hand in the left pocket of his leather pants. | ||
CF | "I've got something for you." He leans toward you. "And for Riley." He | ||
CF | hands you a cassette tape. | ||
CF | | ||
CF | "What is it?" you say, even though it's obvious it's a cassette. | ||
CF | | ||
CF | "It's a mix tape," Gardon explains. "You guys like Journey, right? | ||
CF | That's cool, but there's so much other good stuff out there. Out in | ||
CF | Cali, they're playing music you probably haven't even heard of yet in | ||
CF | Ohio. So, there's some Journey on there. Some Styx, some Zep. But you | ||
CF | ever hear Talking Heads?" You shake your head no. "Patti Smith?" No | ||
CF | again. "Sex Pistols, Dead Milkmen, Violent Femmes—man, they're all on | ||
CF | here. It is time to rock," Gardon says, then straightens up, again | ||
CF | majestic, "fellow warrior." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take tunic" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > TAKE TUNIC | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, stopping briefly before resuming his patrol | ||
CF | route. | ||
CF | | ||
CF | > | Jacqueline asks, "That it for here?" | |
DavidW says, "unless you can heal his wound." | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the warrior: a mix tape | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a dirty tunic | ||
CF | a skeleton key | ||
CF | a Journey CD | ||
CF | | ||
CF | > | Jacqueline says, "I do not think I can do that." | |
Jacqueline says (to ClubFloyd), "talk to gardon" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > TALK TO GARDON | ||
CF | | ||
CF | 1) "Farewell." | ||
CF | 2) What did he ask for? | ||
CF | 3) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | [What did he ask for?] | ||
CF | | ||
CF | You've given him a dagger and some armor—it seems like that's enough. | ||
CF | | ||
CF | 1) "Farewell." | ||
CF | 2) Never mind. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Farewell."] | ||
CF | | ||
CF | "Farewell," you say. | ||
CF | | ||
CF | "Fare thee well, Emerson!" Gardon says. | ||
CF | | ||
CF | Warriors of Xanmor | ||
CF | You stand before the glorious fields of Xanmor: periods and pilcrows | ||
CF | and ampersands and octothorps, all in a rainbow of colors, as far as | ||
CF | the eye can see. But beware! The fields hold many dangers: evil | ||
CF | letters in upper and lower cases. You can PLAY, SHOP, or QUIT. | ||
CF | | ||
CF | Gardon stands before you, surveying the Xanmor countryside. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Warriors of Xanmor | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Dost thou truly wish to cease your adventuring? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Dost thou truly wish to cease your adventuring? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Return soon, warrior! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | DavidW says, "anyway, you should try to guess the password now." | |
DavidW says, "or play password" | ||
Jacqueline says (to ClubFloyd), "4" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > 4 | ||
CF | | ||
CF | [Password] | ||
CF | | ||
CF | Password | ||
CF | The password is ... | ||
CF | | ||
CF | Password! | ||
CF | | ||
CF | INVALID PARAMETER. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) Password | ||
CF | 5) CompuDoctor | ||
CF | 6) Quit | ||
CF | | ||
CF | > | Jacqueline says, "oh" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Password Protected | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Infinite Adventure] | ||
CF | | ||
CF | Password Protected | ||
CF | PLEASE ENTER THE PASSWORD. | ||
CF | | ||
CF | PASSWORD: | ||
Jacqueline says (to ClubFloyd), "password" | ||
CF | PASSWORD: | ||
CF | > PASSWORD | ||
CF | | ||
CF | GOOD. | ||
CF | | ||
CF | "Awesome!" you say, because that's what excited kids said in 1987. | Jacqueline says, "I... still say that." | |
Jacqueline hears a sad trombone. | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] Next Disk | ||
CF | "Awesome!" you say, because that's what excited kids said in 1987. | ||
CF | Next Disk | ||
CF | INSERT DISK #2. | ||
CF | | ||
CF | "Oh, come on!" you say. | ||
CF | | ||
CF | Riley leans over you to get a closer look at the screen, as if she | ||
CF | doesn't believe what's there. "It only came with one disk," she says | ||
CF | flatly. | ||
CF | | ||
CF | "Are you sure?" | ||
CF | | ||
CF | "Do you think a game as grand and detailed as Infinite | ||
CF | Adventure needs more than one?" | ||
CF | | ||
CF | You feel the hairs rising on the back of your neck, but you swallow in | ||
CF | an effort to coax them back down. "That's just great," you mutter. | ||
CF | Riley returns to her seat and shrugs. "It's that witch," you say a | ||
CF | moment before you realize that's ridiculous. Riley either doesn't hear | ||
CF | or chooses to ignore you out of kindness. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "insert disc" | ||
CF | > | ||
CF | > INSERT DISC | ||
CF | | ||
CF | (in the computer) | ||
CF | Even though you know enough about computers to understand that a CD is | ||
CF | not the same thing as a floppy disk, you decide to jam the Journey CD | ||
CF | in there anyway. You hear splintering and see silver shards rain off | ||
CF | the disc like confetti. Once inserted, the computer makes horrible | ||
CF | grinding sounds accompanied by occasional garbled snippets of Steve | ||
CF | Perry's voice. Riley, oddly, seems unfazed by your abuse of her | ||
CF | computer. Soon enough, the program seems to be working again. | ||
Jacqueline pushes the green 'space' button. | ||
CF ] The Harried Witch: Hall | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE HARRIED WITCH ( | ||
CF | ) Adventure #4 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Repetitive ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | | ||
CF | Office | ||
CF | Yeah, you're back in the witch's office, which looks the same and | ||
CF | worse. There's still the long desk in the middle, the telephone, the | ||
CF | papers everywhere. But now there are cardboard boxes shoved against a | ||
CF | wall and the witch is constantly walking between them. You can go east | ||
CF | to the Hall. | ||
CF | | ||
CF | The witch is still talking on the telephone while throwing things from | ||
CF | her desk and office into the boxes with little regard for their | ||
CF | taxonomy. | ||
CF | | ||
CF | As you ... materialize? Is that the right word? Regardless, as you | ||
CF | arrive, however you arrive, into the Office, you instantly recognize | ||
CF | it, and somehow it's even in more disarray than before. The desk is | ||
CF | maybe more bereft of papers, but the floor and chairs are definitely | ||
CF | more covered in them. The witch is clutching the telephone receiver | ||
CF | between her shoulder and ear while she rifles through some papers. | ||
CF | It's only a moment until she notices you. | ||
CF | | ||
CF | She slams down the phone. "What are you ..." she begins, and as she | ||
CF | did before, she looks directly upward. "Christ," she says, more to | ||
CF | herself than anything. "Harried, am I?" She returns to you. "You | ||
CF | certainly are a perseverant little adventurer, aren't you?" she says, | ||
CF | her smile like lightning. "I think I was pretty clear about the | ||
CF | circumstances that are circumstantiating around here," she says, and | ||
CF | sweeps her arm across the room. "We're packin' up, movin' out, yee | ||
CF | haw." | ||
CF | | ||
CF | You've learned to speak before she can draw a breath to say more. | ||
CF | "What's going on? Where are you going?" | ||
CF | | ||
CF | She seems surprised by the question. There's a silence you haven't | ||
CF | heard yet in this room. "You must like this game," she says | ||
CF | cryptically, "and whatever you think you'll find here." She pauses | ||
CF | again, then sharply claps her hands. "Very well! I will be happy to | ||
CF | oblige," she says, even though you don't think you've asked her to | ||
CF | oblige anything. "How about more adventures? How about more infinity? | ||
CF | How about you prove to me how much you love it here? Head to the | ||
CF | Study, precious little adventurer. Come back with evidence, or better | ||
CF | yet, never." She's already returning to the telephone when she snaps | ||
CF | her fingers. You feel your inventory probed, and then you're moved | ||
CF | someplace else. | ||
CF | | ||
CF | Hall | ||
CF | You're in a carpeted hallway that's notable only for its dimness. | ||
CF | There's a fake potted plant in a corner. The Office is to the west and | ||
CF | the Study is to the south. | ||
CF | | ||
CF | You look at Riley, who was already staring at you. "Difficulty level: | ||
CF | repetitive," is all she says. | ||
CF | | ||
CF | > | Jade says, "awesome #4" | |
Jacqueline says, "Circumstantiating" | ||
DavidW says, "better check inventory. The witch messed with it again, I think." | ||
Jade says, "repepepepetitive" | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Harried Witch: Hall | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the warrior: a mix tape | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a skeleton key | ||
CF | | ||
CF | > | DavidW says, "ah, tunic gone." | |
Jacqueline says (to ClubFloyd), "s" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Study | ||
CF | Compared to every other Infinite Adventure room you've been | ||
CF | in, this one is lavishly furnished. There are floor-to-ceiling | ||
CF | bookshelves brimming with leather-bound books. There are several | ||
CF | leather chairs, an equal number of standing ashtrays beside them, and | ||
CF | a roaring fire in the fireplace that makes the parquet floor and the | ||
CF | bookshelves glow a warm orange. Most interestingly, upon the handsome | ||
CF | desk in the corner, there is a computer that seems very similar to | ||
CF | Riley's. The Hall is back to the north. | ||
CF | | ||
CF | On the desk is an elegant computer. | ||
CF | | ||
CF | > | Jade says, "just the important items" | |
Jacqueline says, "huh" | ||
Jacqueline says, "no safe" | ||
Jacqueline says (to ClubFloyd), "x computer" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X COMPUTER | ||
CF | | ||
CF | (the elegant computer) | ||
CF | As far as you can tell, it's like Riley's computer, only somehow more | ||
CF | elegant. It's turned on but doesn't appear to be plugged in anywhere. | ||
CF | The screen is blank, save for a blinking cursor. The witch seemed to | ||
CF | suggest you can PLAY it. | ||
CF | | ||
CF | The wind blows some of last autumn's leaves against the window, | ||
CF | ticking against the glass. | ||
CF | | ||
CF | > | DavidW says, "This isn't the room with the safe." | |
Jacqueline asks, "Is it not?" | ||
DavidW says, "Also, the safe was in adventure 3 and this is adventure 4." | ||
Jacqueline says, "We're about to play a game with a game within a game..." | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] The Harried Witch: Infinite Adventure | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | | ||
CF | Infinite Adventure | ||
CF | Welcome to INFINITE ADVENTURE ver. ∞! | ||
CF | 0 / 3 | ||
CF | (P)LAY, (A)UTOPLAY, or (Q)UIT? | ||
CF | | ||
CF | "This is ... different, I think," you say. "What's autoplay?" | ||
CF | | ||
CF | "I don't know," Riley says, clearly bored by now. She looks away. "If | ||
CF | it means the game can infinitely adventure on its own, that's fine by | ||
CF | me." | ||
CF | | ||
CF | > | Jade says, "perhaps the office" | |
Jacqueline says (to ClubFloyd), "p" | ||
CF ] Infinity | ||
CF | And then you come to an infinity not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( INFINITY ( | ||
CF | ) Adventure #∞ ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Infinite ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see | ||
CF | the king of spades. You can go north, south, east, and west to | ||
CF | Infinity. | ||
CF | | ||
CF | "What's going on? This isn't like it's supposed to be," you say to | ||
CF | Riley, who seems unsympathetic. | ||
CF | | ||
CF | > | Jacqueline says, "I don't like this." | |
Jacqueline says (to ClubFloyd), "n" | ||
CF ] Infinity | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see a | ||
CF | turnip. You can go north, south, east, and west to Infinity. | ||
CF | | ||
CF | > | Jacqueline says, "But I'm allergic to digital vegetables." | |
Jacqueline says (to ClubFloyd), "n" | ||
CF ] Infinity | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see a | ||
CF | cloud. You can go north, south, east, and west to Infinity. | ||
CF | | ||
CF | "Where are the different rooms?" you say. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] Infinity | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see a | ||
CF | Walkman. You can go north, south, east, and west to Infinity. | ||
CF | | ||
CF | Riley seems momentarily interested in the fact that Infinite | ||
CF | Adventure may finally and truly be unplayable. "Try a different | ||
CF | direction," she says. | ||
CF | | ||
CF | > | Jacqueline says, "yay walkman" | |
Jacqueline says (to ClubFloyd), "n" | ||
CF ] Infinity | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see a | ||
CF | fire lizard. You can go north, south, east, and west to Infinity. | ||
CF | | ||
CF | "I dunno, maybe another direction?" she says. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Infinity | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see a | ||
CF | roll of film. You can go north, south, east, and west to Infinity. | ||
CF | | ||
CF | "I told you," Riley says, giving a smug smile. "Let's quit and do | ||
CF | something else. Or maybe try the autoplay thing." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Infinity | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Infinity | ||
CF | You are in Infinity. Very far in the distance, you think you can see | ||
CF | an orthopedic shoe. You can go north, south, east, and west to | ||
CF | Infinity. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Infinity | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Are you sure you want to quit INFINITE ADVENTURE—VERSION ∞? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] The Harried Witch: Infinite Adventure | ||
CF | Are you sure you want to quit INFINITE ADVENTURE—VERSION ∞? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | But you were so close to getting a cloud! | ||
CF | | ||
CF | Infinite Adventure | ||
CF | Welcome to INFINITE ADVENTURE ver. ∞! | ||
CF | 0 / 3 | ||
CF | (P)LAY, (A)UTOPLAY, or (Q)UIT? | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "a" | ||
CF ] The Harried Witch: Infinite Adventure | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE HISTORICAL TROLL ( | ||
CF | ) Adventure #5 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Autoplay ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | Drawing Room | ||
CF | You are in the Drawing Room. It is creepy. You can see north, east. | ||
CF | | ||
CF | You can see a troll here. | ||
CF | | ||
CF | >TALK TO TROLL | ||
CF | "I certainly am a history buff," the troll says. "I even saw an | ||
CF | original copy of the Magna Carta in this very spooky mansion! But | ||
CF | someone has stapled it to the wall. I'd be grateful if you could bring | ||
CF | it to me without further damaging it." | ||
CF | | ||
CF | >TICKLE TROLL | ||
CF | He doesn't seem particularly ticklish. | ||
CF | | ||
CF | >N | ||
CF | | ||
CF | Bathroom | ||
CF | You are in the Bathroom. Someone has slashed the wallpaper here. | ||
CF | Exits: south. | ||
CF | | ||
CF | You can see a staple remover here. | ||
CF | | ||
CF | >EXAMINE REMOVER | ||
CF | A typical black staple remover. | ||
CF | | ||
CF | >TAKE REMOVER | ||
CF | Taken. | ||
CF | | ||
CF | >S | ||
CF | | ||
CF | Drawing Room | ||
CF | You are in the Drawing Room. It is creepy. You can see north, east. | ||
CF | | ||
CF | You can see a troll here. | ||
CF | | ||
CF | >E | ||
CF | | ||
CF | Master Bedroom | ||
CF | You are in the Master Bedroom. You think you hear a spaceship crashing | ||
CF | somewhere. | ||
CF | | ||
CF | You can see the Magna Carta here. | ||
CF | | ||
CF | >EXAMINE MAGNA CARTA | ||
CF | It appears to be one of the few remaining exemplifications of the | ||
CF | document. It is in excellent condition, the fact that it is stapled to | ||
CF | the wall notwithstanding. | ||
CF | | ||
CF | >TAKE MAGNA CARTA | ||
CF | You can't just take it; it's stapled to the wall! | ||
CF | | ||
CF | >REMOVE STAPLES WITH STAPLE REMOVER | ||
CF | You carefully remove the eight staples that fastened the Magna Carta | ||
CF | to the wall. Both the staples and the Magna Carta fall to the floor. | ||
CF | | ||
CF | >LOOK | ||
CF | Master Bedroom | ||
CF | You are in the Master Bedroom. You think you hear a spaceship crashing | ||
CF | somewhere. | ||
CF | | ||
CF | You can see some staples and the Magna Carta here. | ||
CF | | ||
CF | >LISTEN | ||
CF | Listening again, you no longer hear anything. Maybe you're imagining | ||
CF | things. | ||
CF | | ||
CF | >TAKE MAGNA CARTA | ||
CF | Taken. | ||
CF | | ||
CF | >I | ||
CF | You are carrying: | ||
CF | an important item from the warrior: a mix tape | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a staple remover | ||
CF | a skeleton key | ||
CF | | ||
CF | >ABSOLUTELY CHUCK THE STAPLE REMOVER AGAINST THE WALL | ||
CF | The staple remover shatters into smithereens. | ||
CF | | ||
CF | >W | ||
CF | | ||
CF | Drawing Room | ||
CF | You are in the Drawing Room. It is creepy. You can see north, east. | ||
CF | | ||
CF | You can see a troll here. | ||
CF | | ||
CF | >GIVE CARTA TO TROLL | ||
CF | "Thank you, friend. I shall report my success to my fellow barons. | ||
CF | Sic semper tyrannis!" the troll says cryptically, and then he | ||
CF | disappears into a puff of green smoke. | ||
CF | | ||
CF | *** You win! *** | ||
CF | | ||
CF | Infinite Adventure | ||
CF | Welcome to INFINITE ADVENTURE ver. ∞! | ||
CF | 1 / 3 | ||
CF | (P)LAY, (A)UTOPLAY, or (Q)UIT? | ||
CF | | ||
CF | "Whoa," you say, beginning to scroll back and read through everything | ||
CF | that just happened. "That was weird." | ||
CF | | ||
CF | "Yeah," Riley says, leaning a bit closer to the screen. "What do you | ||
CF | think it means?" | ||
CF | | ||
CF | "I have no idea. Maybe we could ... ask the witch about it?" | ||
CF | | ||
CF | "Didn't she say she wanted proof or something?" | ||
CF | | ||
CF | "Yeah, I think so." | ||
CF | | ||
CF | "Maybe ... play it again?" Riley says, her voice small. | ||
CF | | ||
CF | > | Jade says, "A" | |
Jacqueline says, "1/3" | ||
Jacqueline asks, "So, play again?" | ||
Jacqueline asks, "Autoplay, I mean?" | ||
DavidW says, "yeah autoplay again please" | ||
Knight_Otu asks, "I guess?" | ||
Jacqueline says (to ClubFloyd), "a" | ||
CF ] The Harried Witch: Infinite Adventure | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE TERRIFIED ZOMBIE ( | ||
CF | ) Adventure #6 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Autoplay ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | Foyer | ||
CF | You are in a foyer. The walls are painted light blue. You can go east. | ||
CF | | ||
CF | You can see a zombie here. | ||
CF | | ||
CF | >TALK TO ZOMBIE | ||
CF | "H-hello," the zombie says, shaking. "I'm supposed to have a very | ||
CF | important lunch in the Dining Room. But there is a h-hippopotamus in | ||
CF | the way! Could ... could you somehow help me get past it?" | ||
CF | | ||
CF | >E | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. The corners are covered with dead moths. | ||
CF | Exits are south, east, west. | ||
CF | | ||
CF | You can see a very angry hippopotamus here. | ||
CF | | ||
CF | >EXAMINE MOTHS | ||
CF | They look slightly weird but inconsequential. | ||
CF | | ||
CF | >EXAMINE HIPPOPOTAMUS | ||
CF | It looks very angry and on the verge of getting very angrier. | ||
CF | | ||
CF | >E | ||
CF | The very angry hippopotamus blocks your way! | ||
CF | | ||
CF | >PUSH HIPPOPOTAMUS | ||
CF | The hippopotamus snorts menacingly as you draw near, and you step back | ||
CF | from it. | ||
CF | | ||
CF | >S | ||
CF | | ||
CF | Salon | ||
CF | You are in the Salon. You feel like you're trespassing. Doors lead | ||
CF | north. | ||
CF | | ||
CF | You can see a hypnotist here. | ||
CF | | ||
CF | >EXAMINE HYPNOTIST | ||
CF | A hypnotist stands in the center of the room. She is dressed in a coat | ||
CF | and tails, and she twirls a gold pocket watch from its chain. | ||
CF | | ||
CF | >TALK TO HYPNOTIST | ||
CF | "Are you interested in being hypnotized?" she says. "I can make you | ||
CF | think you're a chicken." With that, she whirls her watch in a | ||
CF | mesmerizing manner. You now think you're a chicken. | ||
CF | | ||
CF | >BUK BAWK | ||
CF | Buk buk bawk bakaw, bawk bawk buk. | ||
CF | | ||
CF | >BAKAW BUK | ||
CF | Bawk buk buk bakaw. | ||
CF | | ||
CF | >PECK HYPNOTIST | ||
CF | You peck angrily at the hypnotist's feet, and she shrieks in pain, | ||
CF | dropping her pocket watch. The spell broken, you no longer think | ||
CF | you're a chicken. | ||
CF | | ||
CF | >TAKE WATCH | ||
CF | Taken. | ||
CF | | ||
CF | >EXAMINE WATCH | ||
CF | The pocket watch is made of gold and is attached to a fine golden | ||
CF | chain. | ||
CF | | ||
CF | >HYPNOTIZE HYPNOTIST | ||
CF | You try to twirl the watch around in the same way that she did. You | ||
CF | attempt to telepathically convey chickeny thoughts to her. They must | ||
CF | work, because the hypnotist begins scratching and pecking at the | ||
CF | ground. | ||
CF | | ||
CF | >TALK TO HYPNOTIST | ||
CF | "Buk buk bawk buk," the hypnotist says. | ||
CF | | ||
CF | >N | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. The corners are covered with dead moths. | ||
CF | Exits are south, east, west. | ||
CF | | ||
CF | You can see a very angry hippopotamus here. | ||
CF | | ||
CF | >HYPNOTIZE HIPPOPOTAMUS | ||
CF | You attempt the same motions and thoughts as you did with the | ||
CF | hypnotist. It's not clear if the hippopotamus is now more or less | ||
CF | chickenlike, but it is markedly drowsier. It stumbles to a corner and | ||
CF | begins to sleep. You can now go east. | ||
CF | | ||
CF | >E | ||
CF | | ||
CF | Dining Room | ||
CF | You are in the Dining Room. Someone has left muddy footprints here. | ||
CF | Obvious exits: west. | ||
CF | | ||
CF | >W | ||
CF | | ||
CF | Sitting Room | ||
CF | You are in the Sitting Room. The corners are covered with dead moths. | ||
CF | Exits are south, east, west. | ||
CF | | ||
CF | You can see a sleeping hippopotamus here. | ||
CF | | ||
CF | >W | ||
CF | | ||
CF | Foyer | ||
CF | You are in a foyer. The walls are painted light blue. You can go east. | ||
CF | | ||
CF | You can see a zombie here. | ||
CF | | ||
CF | >TALK TO ZOMBIE | ||
CF | You give the zombie a detailed recounting of what has transpired, and | ||
CF | now the zombie is terrified of you in addition to the hippopotamus. | ||
CF | | ||
CF | >TAKE ZOMBIE | ||
CF | The zombie is terrified of you and seemingly everything, and he | ||
CF | refuses to go with you. | ||
CF | | ||
CF | >HYPNOTIZE ZOMBIE | ||
CF | You spin the watch around like a yo-yo and try to conjure confidence | ||
CF | in the zombie. It works perhaps all too well, because he looks out of | ||
CF | the Foyer, through the Sitting Room, and into the Dining Room. He sees | ||
CF | the path is clear. "Out of my way!" he bellows, shoving you aside, and | ||
CF | begins shambling eastward. | ||
CF | | ||
CF | *** You win! *** | ||
CF | | ||
CF | Infinite Adventure | ||
CF | Welcome to INFINITE ADVENTURE ver. ∞! | ||
CF | 2 / 3 | ||
CF | (P)LAY, (A)UTOPLAY, or (Q)UIT? | ||
CF | | ||
CF | "This keeps getting weirder," you say. Riley makes chicken noises in | ||
CF | response, but they seem sympathetic, rather than mocking, if one can | ||
CF | infer emotions from chicken noises. Then she laughs. | ||
CF | | ||
CF | > | Knight_Otu blinks. | |
Jacqueline says, "wow." | ||
Jacqueline says, "That was fun." | ||
Jade says, "but, but, but..." | ||
DavidW asks, "Maybe once more?" | ||
Jacqueline asks (of Jade), "But what?" | ||
Jacqueline says (to DW), "Yeah, I'm guessing one more time." | ||
Jade says, "try" | ||
Jacqueline says (to ClubFloyd), "a" | ||
CF ] The Mirthless Sheriff: Closet | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( THE MIRTHLESS SHERIFF ( | ||
CF | ) Adventure #7 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Autoplay ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | Parlor | ||
CF | You are in the Parlor. You feel like you shouldn't be here. Doors lead | ||
CF | north, south, west. | ||
CF | | ||
CF | A mirthless sheriff stands here, filing his nails. | ||
CF | | ||
CF | >EXAMINE SHERIFF | ||
CF | He's a typical Wild West sheriff, with a huge hat, cowboy boots, and a | ||
CF | tan vest with a tin star pinned on it. He looks like someone who is | ||
CF | joyless and could use a laugh. | ||
CF | | ||
CF | >EXAMINE HAT | ||
CF | It's probably a ten-gallon hat, but you have neither gasoline cans nor | ||
CF | milk jugs to accurately measure its volume. | ||
CF | | ||
CF | >TALK TO SHERIFF | ||
CF | "Go away," he says, not looking at you, still filing his nails. They | ||
CF | look smooth enough to you. | ||
CF | | ||
CF | >TAKE FILE | ||
CF | "Go get your own," the sheriff snarls, clutching it in his fists until | ||
CF | you back away. He then resumes filing his nails. | ||
CF | | ||
CF | >S | ||
CF | | ||
CF | Closet | ||
CF | You are in the Closet. It is small and dim. Exits: north. | ||
CF | | ||
CF | There's a tall wooden cabinet here. It's got a glass panel set in its | ||
CF | front door, and light dimly shines from within it. The only thing in | ||
CF | it is a small trophy. The cabinet is locked with a brass padlock. | ||
CF | | ||
CF | >EXAMINE TROPHY | ||
CF | a~ZgF3%#jj*)2GJ | ||
CF | ###INCOMPAT_ITEM### | ||
CF | ... autoplay error $07e5 ... | ||
CF | ... resuming in play mode ... | ||
CF | | ||
CF | "The game is broken, Em," Riley says to you, her speech slow and | ||
CF | staccato, explaining something painfully obvious. "Can we please | ||
CF | please please do something else?" | ||
CF | | ||
CF | "Just ..." you begin, then sigh. "I need to know," you plead, although | ||
CF | you have no idea what you mean. Riley shakes her head and huffs, but | ||
CF | she doesn't take over the keyboard, either. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "a" | ||
CF ] The Mirthless Sheriff: Closet | ||
CF | > | ||
CF | > A | ||
CF | | ||
CF | ... autoplay error $07e5 ... | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] The Mirthless Sheriff: Closet | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Closet | ||
CF | You are in the Closet. It is small and dim. Exits: north. | ||
CF | | ||
CF | There's a tall wooden cabinet here. It's got a glass panel set in its | ||
CF | front door, and light dimly shines from within it. The only thing in | ||
CF | it is a small trophy. The cabinet is locked with a brass padlock. | ||
CF | | ||
CF | > | Jade says, "lol" | |
Jacqueline says (to ClubFloyd), "x trophy" | ||
CF ] The Mirthless Sheriff: Closet | ||
CF | > | ||
CF | > X TROPHY | ||
CF | | ||
CF | Even without reading it, you know exactly what it is. It's a little | ||
CF | plastic trophy maybe four inches tall. A glued-on label at the bottom | ||
CF | reads YOU'RE THE BEST. There was this dumb thing in seventh grade | ||
CF | where the teachers would decide on a student every week who would get | ||
CF | a trophy. By the end of the school year, pretty much everyone had one, | ||
CF | even you. But not Riley, something she mentioned darkly once, and it's | ||
CF | seemed to hang over her like some weird cloud ever since. It's not | ||
CF | clear why she'd care about something so pointless, but you've learned | ||
CF | to not mention it and especially not to joke about it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Mirthless Sheriff: Closet | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the warrior: a mix tape | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a pocket watch | ||
CF | a skeleton key | ||
CF | | ||
CF | > | Jade says, "take it and examine" | |
Jacqueline says (to ClubFloyd), "unlock padlock with skeleton key" | ||
CF ] The Harried Witch: Infinite Adventure | ||
CF | > | ||
CF | > UNLOCK PADLOCK WITH SKELETON KEY | ||
CF | | ||
CF | Maybe the CompuDoctor isn't as naive as he seems. You slide the key | ||
CF | into the lock and it pops open. You open the cabinet and withdraw the | ||
CF | trophy. | ||
CF | | ||
CF | *** You win! *** | ||
CF | | ||
CF | Infinite Adventure | ||
CF | Welcome to INFINITE ADVENTURE ver. ∞! | ||
CF | 3 / 3 | ||
CF | (P)LAY, (A)UTOPLAY, or (Q)UIT? | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] The Harried Witch: Infinite Adventure | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the warrior: a mix tape | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | a trophy | ||
CF | a pocket watch | ||
CF | | ||
CF | > | Knight_Otu says, "Teachers, what the hell." | |
Jacqueline asks, "I want to give her the stuff now. Can I give her the stuff now?" | ||
Roger says, "aside: $07e5 in decimal equals 2021" | ||
Jade says, "yes, of course" | ||
Jacqueline says (to Roger), "Nice" | ||
Jacqueline says (to ClubFloyd), "give trophy to Riley" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > GIVE TROPHY TO RILEY | ||
CF | | ||
CF | No. You know that'd definitely make her angry. | ||
CF | | ||
CF | ERROR. | ||
CF | | ||
CF | Infinite Adventure #4: The Harried Witch | ||
CF | Study | ||
CF | Compared to every other Infinite Adventure room you've been | ||
CF | in, this one is lavishly furnished. There are floor-to-ceiling | ||
CF | bookshelves brimming with leather-bound books. There are several | ||
CF | leather chairs, an equal number of standing ashtrays beside them, and | ||
CF | a roaring fire in the fireplace that makes the parquet floor and the | ||
CF | bookshelves glow a warm orange. Most interestingly, upon the handsome | ||
CF | desk in the corner, there is a computer that seems very similar to | ||
CF | Riley's. The Hall is back to the north. | ||
CF | | ||
CF | On the desk is an elegant computer. | ||
CF | | ||
CF | > | Jacqueline says, "huh" | |
DavidW says, "I honestly don't know how the game will react if you give it now, but it must acknowledge the attempt." | ||
Jacqueline says (to ClubFloyd), "x books" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X BOOKS | ||
CF | | ||
CF | You pull a book off a shelf. It has a water-stained interior. This one | ||
CF | appears to be a novel where the local plumbers' union writes an opera | ||
CF | about apples. You jam the book back on the shelf. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | The computer, which was somehow previously turned on despite not being | ||
CF | connected to electricity, is currently shut off, likely due to not | ||
CF | being connected to electricity. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x computer" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X COMPUTER | ||
CF | | ||
CF | (the elegant computer) | ||
CF | As far as you can tell, it's like Riley's computer, only somehow more | ||
CF | elegant. The screen is blank—the computer shut off after your | ||
CF | previous | ||
CF | adventure. | ||
CF | | ||
CF | > | Jade says, "yes, play" | |
DavidW asks, "That huge list of topics is well frequently dipped into, isn't it?" | ||
Jacqueline says, "I'm not sure I can anymore" | ||
Jacqueline says (to ClubFloyd), "x chairs" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X CHAIRS | ||
CF | | ||
CF | Several leather chairs dot the room, each a different color. You | ||
CF | wonder if each is made of a different animal. You remember how Mr. | ||
CF | O'Callahan brought in alligator, elephant, and shark skins and made | ||
CF | everyone pass them around in an unnerving day in fourth-grade science | ||
CF | class. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x ashtrays" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X ASHTRAYS | ||
CF | | ||
CF | Each ashtray is on a wooden stand beside a chair. The ashtrays are | ||
CF | made of amber glass and are empty, though there's a general whiff of | ||
CF | pipe tobacco in the air that probably came factory-installed in this | ||
CF | room. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Study | ||
CF | Compared to every other Infinite Adventure room you've been | ||
CF | in, this one is lavishly furnished. There are floor-to-ceiling | ||
CF | bookshelves brimming with leather-bound books. There are several | ||
CF | leather chairs, an equal number of standing ashtrays beside them, and | ||
CF | a roaring fire in the fireplace that makes the parquet floor and the | ||
CF | bookshelves glow a warm orange. Most interestingly, upon the handsome | ||
CF | desk in the corner, there is a computer that seems very similar to | ||
CF | Riley's. The Hall is back to the north. | ||
CF | | ||
CF | On the desk is an elegant computer. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x fire" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X FIRE | ||
CF | | ||
CF | The fireplace is huge, surrounded by mortared fieldstone that rises to | ||
CF | the ceiling. The fire douses the room in warmth, though upon closer | ||
CF | inspection you realize there's no actual fuel for the fire—it's just | ||
CF | flames rising directly from the stone hearth. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "floor" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > FLOOR | ||
CF | | ||
CF | That sentence isn't understood. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x desk" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | A desk made of wood. You're not very good at naming different types of | ||
CF | wood. Mahogany? Let's say it's mahogany. | ||
CF | | ||
CF | On the desk is an elegant computer. | ||
CF | | ||
CF | > | DavidW says, "You've very near the end now. Just give the trophy to the witch and the final adventure should start." | |
Jacqueline says (to ClubFloyd), "q" | ||
CF ] The Harried Witch: Study | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Harried Witch: Study | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Well, then let's keep infinitely adventuring! | ||
CF | | ||
CF | Study | ||
CF | Compared to every other Infinite Adventure room you've been | ||
CF | in, this one is lavishly furnished. There are floor-to-ceiling | ||
CF | bookshelves brimming with leather-bound books. There are several | ||
CF | leather chairs, an equal number of standing ashtrays beside them, and | ||
CF | a roaring fire in the fireplace that makes the parquet floor and the | ||
CF | bookshelves glow a warm orange. Most interestingly, upon the handsome | ||
CF | desk in the corner, there is a computer that seems very similar to | ||
CF | Riley's. The Hall is back to the north. | ||
CF | | ||
CF | On the desk is an elegant computer. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "n" | ||
CF ] The Harried Witch: Hall | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hall | ||
CF | You're in a carpeted hallway that's notable only for its dimness. | ||
CF | There's a fake potted plant in a corner. The Office is to the west and | ||
CF | the Study is to the south. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "w" | ||
CF ] The Harried Witch: Office | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Office | ||
CF | You're back in the witch's office, which looks the same and worse. | ||
CF | There's still the long desk in the middle, the telephone, the papers | ||
CF | everywhere. But now there are cardboard boxes shoved against a wall | ||
CF | and the witch is constantly walking between them. You can go east to | ||
CF | the Hall. | ||
CF | | ||
CF | The witch is still talking on the telephone while throwing things from | ||
CF | her desk and office into the boxes with little regard for their | ||
CF | taxonomy. | ||
CF | | ||
CF | > | Jacqueline asks, "Give the trophy to the *witch*?" | |
Jacqueline says (to ClubFloyd), "give trophy to witch" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > GIVE TROPHY TO WITCH | ||
CF | | ||
CF | You wave the trophy in front of you, trying to get the witch's | ||
CF | attention. "I get it, Adam, we'll be done within the hour," she says | ||
CF | to the telephone, digs through a box, then turns and sees you. "I | ||
CF | gotta go now," she says, and hangs up. She approaches you and for once | ||
CF | seems at a loss for words. | ||
CF | | ||
CF | "I think this is proof we've infinitely adventured," you say. | ||
CF | | ||
CF | She takes the trophy from you and studies it. She looks back at you | ||
CF | and her face falls a bit. "Indeed," she says softly, and perfunctorily | ||
CF | snaps her fingers—you know she's managing your inventory again as | ||
CF | ever—then clenches her fist and looks down. She snaps her fingers one | ||
CF | more time, and you're gone. | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) CompuDoctor | ||
CF | 5) Quit | ||
CF | | ||
CF | "So ... that's it?" you say. "But the entry is still here." | ||
CF | | ||
CF | "Yeah. You could try again, I guess," Riley says, and now she sounds | ||
CF | sad, too, and the whole situation is unnerving. The rain continuing to | ||
CF | slap against the house isn't helping. | ||
CF | | ||
CF | > | Jacqueline says, "Oh right" | |
Jade asks, "??" | ||
DavidW says, "uhhh. It is possible to give it to Riley if you do a lot of other things exactly right." | ||
DavidW says, "It's quite a challenge to do." | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | an important item from the warrior: a mix tape | ||
CF | an important item from the stripper: a BBS business card | ||
CF | an important item from the doctor: a booklet about phreaking | ||
CF | | ||
CF | > | Jacqueline asks, "Did we give everyone everything that they needed?" | |
Jacqueline says (to ClubFloyd), "give tape to Riley" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > GIVE TAPE TO RILEY | ||
CF | | ||
CF | Please enter a number corresponding to your choice. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "5" | ||
CF ] The Office | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [Quit] | ||
CF | | ||
CF | The Office | ||
CF | You're sitting in front of the computer in the room Riley's family | ||
CF | calls the Office. But the room doesn't look like much of anything | ||
CF | anymore. Most of the contents are packed in moving boxes shoved | ||
CF | against one wall. The furniture has been removed, save for the desk | ||
CF | upon which the computer sits, the office chair you're sitting in, and | ||
CF | the chair Riley's sitting in, an old folding one she must have dug out | ||
CF | of somewhere. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | On the desk are a computer and a notebook. The desk has a drawer on | ||
CF | the left-hand side. The drawer is open, and there's a compact disc | ||
CF | magazine inside of it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "give tape to Riley" | ||
CF ] The Office | ||
CF | > | ||
CF | > GIVE TAPE TO RILEY | ||
CF | | ||
CF | You know it's not time for that yet, Em. | ||
CF | | ||
CF | > | Jacqueline says, "oh" | |
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) CompuDoctor | ||
CF | 5) Quit | ||
CF | | ||
CF | > | DavidW says, "This entire thing is a flashback sequence, you know." | |
Jade says, "mmmm" | ||
Knight_Otu says, "I think we need to play IA one more time, from the sound of it." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Not Unlike: The Office | ||
CF | And then you come to a house not unlike the previous one ... | ||
CF | | ||
CF | /\ \ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/""""""""""""""""""""""""""""""""""""""""""""""""""""""/ | ||
CF | ( ( | ||
CF | ) Infinite Adventure ) | ||
CF | ( presents: ( | ||
CF | ) ) | ||
CF | ( NOT UNLIKE ( | ||
CF | ) Adventure #8 ) | ||
CF | ( ( | ||
CF | ) Difficulty level: Mimetic ) | ||
CF | ( ( | ||
CF | /\""""""""""""""""""""""""""""""""""""""""""""""""""""""\ | ||
CF | (O)===)><><><><><><><><><><><><><><><><><><><><><><><><><><><)==(O) | ||
CF | \/______________________________________________________/ | ||
CF | | ||
CF | The Office | ||
CF | You're in a room that could be an office, but it doesn't look like | ||
CF | much of anything anymore. Most of the contents are packed in moving | ||
CF | boxes shoved against one wall. The furniture has been removed, save | ||
CF | for the desk upon which there might be a computer but isn't, an office | ||
CF | chair, and an old folding chair. There are still a few random items in | ||
CF | the room, as happens when people start to move and aren't sure where | ||
CF | to pack everything. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | "Em?" Riley says after reading the description. | ||
CF | | ||
CF | > | Jade says, "oh" | |
Jacqueline says (to ClubFloyd), "talk to riley" | ||
CF ] Not Unlike: The Office | ||
CF | > | ||
CF | > TALK TO RILEY | ||
CF | | ||
CF | Riley seems engrossed and disturbed by something she's reading on the | ||
CF | screen. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x art" | ||
CF ] Not Unlike: Bathroom | ||
CF | > | ||
CF | > X ART | ||
CF | | ||
CF | It's some sort of pop-art portrait with severe lines and few colors. | ||
CF | It depicts the head of a woman with black hair and nearly white skin. | ||
CF | Her lipstick is blood red. | ||
CF | | ||
CF | "Em?" Riley says again. "This is my house!" she says, her voice | ||
CF | rising. "That's our stupid painting right there!" she says, pointing | ||
CF | to the artwork, the real one left hanging in her house. Then she turns | ||
CF | back to you. "What the hell is this? Some kind of joke, Em? Do you | ||
CF | think this is funny?" She pauses, unsure. "Go east," she demands. | ||
CF | | ||
CF | "But it doesn't say you can—" | ||
CF | | ||
CF | "I said go east, god dammit!" She rips the keyboard away from you, | ||
CF | rattling the desk and the monitor. She stabs the E key, followed by | ||
CF | Enter. | ||
CF | | ||
CF | >E | ||
CF | | ||
CF | Hall | ||
CF | You're in a carpeted hallway that's notable only for its dimness. | ||
CF | There's a fake potted plant in a corner. The Office is to the west and | ||
CF | there's a bedroom to the east. | ||
CF | | ||
CF | "See? There's our bullshit plant! And if I go north—" she says, her | ||
CF | teeth clenched as she enters the command. | ||
CF | | ||
CF | >N | ||
CF | | ||
CF | Bathroom | ||
CF | It's a typical bathroom, albeit one enamored with pink and peach. Even | ||
CF | the soap is pink, and the padded toilet seat cover, too. The hall is | ||
CF | back to the south. | ||
CF | | ||
CF | "I told you!" Riley screams. She leaps up, grabs the folding chair she | ||
CF | was sitting in, and hurls it against some of the moving boxes. The | ||
CF | whole house seems to shake and you maybe hear packed glass breaking. | ||
CF | You don't know what else to do other than stare at her, transfixed. | ||
CF | You watch her face cycle through emotions, her breathing labored. She | ||
CF | wildly scans the room, then glowers at you, on the verge of crying. "I | ||
CF | thought I could trust you," she spits, then runs out of the room, | ||
CF | slamming the Office door behind her. | ||
CF | | ||
CF | > | Knight_Otu says, "Uh oh." | |
Jacqueline says, "She has Issues" | ||
Jacqueline says (to ClubFloyd), "l" | ||
CF ] Not Unlike: Bathroom | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Bathroom | ||
CF | It's a typical bathroom, albeit one enamored with pink and peach. Even | ||
CF | the soap is pink, and the padded toilet seat cover, too. The hall is | ||
CF | back to the south. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "s" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Hall | ||
CF | You're in a carpeted hallway that's notable only for its dimness. | ||
CF | There's a fake potted plant in a corner. The Office is to the west and | Jade says, "oh, oh" | |
CF | there's a bedroom to the east. | ||
CF | | ||
CF | > | Roger says, "She's not a bad person -- she's just coded that way." | |
Jacqueline says, "Wait. She ran out of the real room." | ||
Jacqueline asks, "Right?" | ||
Jacqueline says (to ClubFloyd), "q" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > Q | ||
CF | | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
Jacqueline says (to ClubFloyd), "y" | ||
CF ] Program Menu | ||
CF | Are you sure you want to quit Infinite Adventure? | ||
CF | > Y | ||
CF | | ||
CF | | ||
CF | Thanks for playing! | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) CompuDoctor | ||
CF | 5) Quit | ||
CF | | ||
CF | > | Knight_Otu says, "She did." | |
Jacqueline says (to ClubFloyd), "5" | ||
CF ] The Office | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | [Quit] | ||
CF | | ||
CF | The Office | ||
CF | You're sitting in front of the computer in the room Riley's family | ||
CF | calls the Office. But the room doesn't look like much of anything | ||
CF | anymore. Most of the contents are packed in moving boxes shoved | ||
CF | against one wall. The furniture has been removed, save for the desk | ||
CF | upon which the computer sits, the office chair you're sitting in, and | ||
CF | the folding chair Riley threw across the room, which you try not to | ||
CF | think about. One framed artwork remains hanging on the wall. | ||
CF | | ||
CF | On the desk are a computer and a notebook. The desk has a drawer on | ||
CF | the left-hand side. The drawer is open, and there's a compact disc | ||
CF | magazine inside of it. | ||
CF | | ||
CF | > | DavidW says, "Yes, she did." | |
DavidW says, "You can visit the virtual bedroom or the real one." | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] The Office | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You're not sure you can face Riley right now. You decide to stay and | ||
CF | investigate the computer, even though that doesn't feel like the right | ||
CF | decision, either. | ||
CF | | ||
CF | > | Jacqueline says, "It does not feel like the right decision, no." | |
Knight_Otu says, "Em..." | ||
DavidW says, "ah. Virtual first." | ||
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Program Menu | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | | ||
CF | Program Menu | ||
CF | Welcome, Riley! | ||
CF | | ||
CF | 1) Infinite Adventure | ||
CF | 2) Warriors of Xanmor | ||
CF | 3) Strip Poker | ||
CF | 4) CompuDoctor | ||
CF | 5) Quit | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | [Infinite Adventure] | ||
CF | | ||
CF | Infinite Adventure #8: Not Unlike | ||
CF | Hall | ||
CF | You're in a carpeted hallway that's notable only for its dimness. | ||
CF | There's a fake potted plant in a corner. The Office is to the west and | ||
CF | there's a bedroom to the east. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Before you can move anywhere, the witch shimmers into existence in a | ||
CF | confetti of red sparkles, blocking your path. Far from being | ||
CF | surprised, you're ready to start speaking before she does. | ||
CF | | ||
CF | 1) "What the hell is going on?" | ||
CF | 2) "Why are you here? Where's Riley?" | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["What the hell is going on?"] | ||
CF | | ||
CF | You're more angry than anything upon her sudden appearance. "What the | ||
CF | hell is going on?" you say. | ||
CF | | ||
CF | "Hello, Em," she says gently. "I wasn't sure if you'd make it this | ||
CF | far. But since you did ... you likely know the answer already." | ||
CF | | ||
CF | 1) "I have no idea what you're talking about." | ||
CF | 2) "Is this just a game to you? Whatever you're doing here?" | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["I have no idea what you're talking about."] | ||
CF | | ||
CF | You stare straight at her. "I have no idea what you're talking about." | ||
CF | | ||
CF | She takes a deep breath. "You do, Em, you do," she says, but she's not | ||
CF | the crazy fast-talking witch anymore. She sounds much more like a high | ||
CF | school guidance counselor. "Listen, I need to tell you something." | ||
CF | | ||
CF | 1) "Go ahead and talk. It's not like I can stop you." | ||
CF | 2) "You know what? I'm done listening to you." | ||
CF | | ||
CF | > | Jade says, "east is the bedroom" | |
DavidW says, "The witch interrupted the east." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Go ahead and talk. It's not like I can stop you."] | ||
CF | | ||
CF | You roll your eyes. "Go ahead and talk. It's not like I can stop you," | ||
CF | you say. | ||
CF | | ||
CF | "Maybe not," she says with a brief exhale of a laugh. "But Emerson, | ||
CF | you'll need to go to that bedroom and talk to Riley. Here, as in | ||
CF | Infinite Adventure here. And I ... I just wanted to make sure | ||
CF | you're ready." She seems almost ... maternal, though you immediately | ||
CF | shove that thought from your mind. | ||
CF | | ||
CF | 1) "I don't have to talk to her." | ||
CF | 2) "I'm worried about her." | ||
CF | 3) "Why can't I just go talk to her for real?" | ||
CF | | ||
CF | > | Jacqueline asks, "2 or 3, folks?" | |
Knight_Otu says, "Either, really." | ||
Jade says, "3" | ||
Jacqueline says (to ClubFloyd), "3" | ||
CF ] Not Unlike: Hall | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | ["Why can't I just go talk to her for real?"] | ||
CF | | ||
CF | "Why can't I just go talk to her for real?" you say, although you have | ||
CF | no idea where reality and Infinite Adventure intersect. It | ||
CF | makes your head throb. | ||
CF | | ||
CF | "Let's call it a rehearsal, I suppose," she says. "And I | ||
CF | want—we want to be sure you're prepared, that we've all | ||
CF | helped prepare you." She begins gesturing in the air like she's | ||
CF | flipping through file folders, and you realize she's doing some sort | ||
CF | of witchy thing again. "Let me just look something up," she says, | ||
CF | staring at the air. There's a moment's pause, then she nods and | ||
CF | smiles. "Well, Em, it looks like you've helped everyone you've met. | ||
CF | Even Ashley," she says, chuckling a bit. "That's good. I think you're | ||
CF | ready. You can explore a bit more if you'd like, of course, but her | ||
CF | bedroom is to the east, as you know." She looks away for a moment. | ||
CF | "Good luck, Em. She needs you." She pauses. "And it was ... nice to | ||
CF | see you again," she says, and now it seems like she's going to cry, | ||
CF | too. Instead, she breathes deeply. "Onward, precious adventurer, you," | ||
CF | she says, takes one last look at everything—you, the dim hall, the | ||
CF | fake plant—and waves her wand in a circle over her head. She leaves | ||
CF | as | ||
CF | easily as she came, the red sparks quickly fading. | ||
CF | | ||
CF | Hall | ||
CF | You're in a carpeted hallway that's notable only for its dimness. | ||
CF | There's a fake potted plant in a corner. The Office is to the west and | ||
CF | there's a bedroom to the east. | ||
CF | | ||
CF | > | Jade says, "e" | |
Jacqueline asks, "Was that our mom?" | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Not Unlike: Bedroom | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Bedroom | ||
CF | You're in Riley's bedroom, the Infinite Adventure version of | ||
CF | it, where everything is outlined in hideous neon: her bed and dresser, | ||
CF | the curtains that Riley hates but her mother insisted be hung, the | ||
CF | scarab on the poster of Journey's Escape album cover. Riley | ||
CF | herself seems to glow electric white. | ||
CF | | ||
CF | Immediately upon you entering, Riley seems delighted to see you. She's | ||
CF | sitting on the floor, slouched against the wall near her bed. "Emmy!" | ||
CF | she cries, giggling. "Emmy Em Em." The only other person to ever call | ||
CF | you Emmy was your mother. You do not let anyone else call you | ||
CF | that, and Riley knows it. Riley is clutching an old-looking bottle | ||
CF | where a sky-blue liquid swirls. She must have swiped it from the | ||
CF | poorly spelled plains of Xanmor. She smiles and takes a chug. | ||
CF | | ||
CF | 1) "Are you drunk?" | ||
CF | 2) "Stop it." | ||
CF | | ||
CF | > | DavidW says, "No. Elise the witch." | |
Knight_Otu says, "Or her mom." | ||
DavidW says, "Valerie is her mom." | ||
Jacqueline says, "Well, I think our mom is dead." | ||
Jacqueline says, "And I wonder if that maternal moment we just had was our mom." | ||
DavidW says, "Yes, our mom died." | ||
Knight_Otu says, "Elise may well be an alias." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Not Unlike: Bedroom | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Are you drunk?"] | ||
CF | | ||
CF | "Riley? Are you ... drunk?" you say. | ||
CF | | ||
CF | "Oh Emerson," she says, adopting a vaguely English manner of speech. | ||
CF | "Has thou ever traversed the fine fields of Xanmor in the morn? 'Tis | ||
CF | quite pleasingable." She takes another swig. | ||
CF | | ||
CF | 1) "Put down the bottle, Riley." | ||
CF | 2) "What do you think you're doing?" | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Not Unlike: Bedroom | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["What do you think you're doing?"] | ||
CF | | ||
CF | "What do you think you're doing?" you say in as steady of a voice as | ||
CF | you can muster. | ||
CF | | ||
CF | "I'm doing lots of things," she says petulantly. "Just look! | ||
CF | Look what I can do!" She snaps her fingers—what is it with everyone | ||
CF | snapping their fingers here?—and little electric flames dance from | ||
CF | her | ||
CF | fingertips. "I'm a birthday cake!" She giggles for too long. | ||
CF | | ||
CF | 1) "You're not a birthday cake." | ||
CF | 2) "Fine. You're a birthday cake." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Not Unlike: Bedroom | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["Fine. You're a birthday cake."] | ||
CF | | ||
CF | "Fine. You're a birthday cake. Now can you please put that stupid | ||
CF | bottle down?" | ||
CF | | ||
CF | "No, I'm not," Riley says matter-of-factly. She straightens up and | ||
CF | sharpens her eyes. "Isn't this what you wanted, Em?" she says, | ||
CF | perfectly clear. "All of this infinity? You could go on and on | ||
CF | forever. We could go on and on forever. Everyone could go on | ||
CF | and on and on and on." She snaps her fingers again. A taller flame | ||
CF | leaps towards her curtains. | ||
CF | | ||
CF | 1) "I don't know what I want." | ||
CF | 2) "I don't want it like this!" | ||
CF | | ||
CF | > | Jacqueline says, "eep" | |
Jade says, "odd" | ||
Jacqueline asks, "I'm going to say 2... do you all want me to slow down and get votes for the conversation prompts?" | ||
Knight_Otu says, "2 is fine by me." | ||
DavidW says, "I'm good with whatever choices you make." | ||
Jade says, "not neccesary for me" | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF ] Not Unlike: Bedroom | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["I don't want it like this!"] | ||
CF | | ||
CF | "I don't want it like this!" you say, opening your arms wildly, | ||
CF | gesturing at the lurid neon. | ||
CF | | ||
CF | "No, of course not," Riley says. "Nothing too beautiful or too | ||
CF | dangerous for our precious little Emerson. But then why do you think | ||
CF | you keep playing this stupid game? Don't you want me?" Then she snaps | ||
CF | her fingers, and instead of flame, she transforms into the witch (but | ||
CF | of course it isn't the witch, you know that by now), towering over | ||
CF | you. "Or me?" the witch says. She snaps her fingers and returns to | ||
CF | Riley. "How ever is your mother these days, anyway?" she says darkly, | ||
CF | then snaps and snaps again, the flames getting dangerously close to | ||
CF | the curtains. | ||
CF | | ||
CF | 1) "You have NO RIGHT to talk about her!" | ||
CF | 2) "Riley, STOP IT. You're scaring me!" | ||
CF | | ||
CF | > | Jade says, "bur first save" | |
Jacqueline says, "I don't think you can save during menus." | ||
Jade says, "ok" | ||
Jacqueline says (to ClubFloyd), "2" | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | ["Riley, STOP IT. You're scaring me!"] | ||
CF | | ||
CF | "Riley, STOP IT. You're scaring me!" you scream. You don't know what | ||
CF | else to do, so you rush up to her and try to rip the blue bottle away | ||
CF | from her. It's impossible. Instead, she kicks you away, and you reel | ||
CF | backwards. | ||
CF | | ||
CF | "*** You lose! ***, Em," she says, and you can even hear the asterisks | ||
CF | coming out of her mouth like shurikens pinning you against the far | ||
CF | wall. She takes a huge slug from the bottle but holds it in her | ||
CF | cheeks. She snaps again and exhales fire like an electric dragon. She | ||
CF | sprays the curtains, her bed, the Journey poster, her stuffed animals | ||
CF | she's too old for. You try to say something, but she just smiles, | ||
CF | serene, as the flames drown her. | ||
Jacqueline pushes the green 'space' button. | ||
CF ] The Office | ||
CF | You hear thunder crash and the computer snaps off. | ||
CF | | ||
CF | The Office | ||
CF | The power must have gone out. Everything is dark, save for occasional | ||
CF | slashes of lightning. The hall—the real one—is east. | ||
CF | | ||
CF | > | Jacqueline says, "Golly" | |
Knight_Otu says, "Well that bodes well." | ||
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Hall | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Hall | ||
CF | The hall is even darker, with no real windows. Riley's bedroom is | ||
CF | east, and you see some yellowish light coming from it. | ||
CF | | ||
CF | > | Jacqueline says (to KO), "Totally bodes well, yeah. Absolutely." | |
Jacqueline says (to ClubFloyd), "e" | ||
CF ] Riley's Bedroom | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Riley's Bedroom | ||
CF | A few pillar candles glow from various parts of Riley's bedroom, | ||
CF | giving an aura of pleasant warmth. She must have dug them out from | ||
CF | somewhere. It's obvious Riley hasn't begun packing. Everything—her | ||
CF | posters, her stuffed animals, the photos on the dresser—are where | ||
CF | they've always been. Riley's on the floor, slouched against the wall | ||
CF | near her bed, her head down and hands pressing against her temples. | ||
CF | | ||
CF | She doesn't hear you enter, so you kind of make throat-clearing noises | ||
CF | until she does. She looks up, drops her hands, and looks away. "Hey," | ||
CF | she finally says, "sorry for freaking out on you there." She looks | ||
CF | away again. | ||
CF | | ||
CF | You scuff at the carpet a bit. "It's okay. That was ... pretty weird," | ||
CF | you say. | ||
CF | | ||
CF | She looks back at you, her eyes now swelling with tears. "What—what | ||
CF | am | ||
CF | I going to do, Em? I'm leaving. I'm leaving and I'm never coming | ||
CF | back." Her lower lip quivers. | ||
CF | | ||
CF | "Everything will be okay," you say. | ||
CF | | ||
CF | "How, Em?" she says sharply. "I'm never going to see my friends again. | ||
CF | I'm never going to see you again. How do you know it will be | ||
CF | okay?" She grimaces and closes her eyes. | ||
CF | | ||
CF | You take a very deep breath. "Personal experience," is all you can | ||
CF | muster without collapsing into tears yourself. | ||
CF | | ||
CF | She looks up. "Because of your—" | ||
CF | | ||
CF | "Yeah." | ||
CF | | ||
CF | "Sorry, I didn't mean to bring it up." | ||
CF | | ||
CF | "You didn't," you say, and you give a little laugh. "I did. Look, | ||
CF | Riley—we can still be friends." | ||
CF | | ||
CF | "I'm sorry, Em, but I still don't see how," she says, more gently this | ||
CF | time. "I'm going to be in some stupid small town in Wisconsin. And | ||
CF | you'll be here. It's like a thousand miles away." You know it isn't, | ||
CF | but you also know literal geography isn't the same as geography of the | ||
CF | heart. | ||
CF | | ||
CF | 1) "I've learned about something called a BBS." | ||
CF | 2) "I've got some new music for us to talk about." | ||
CF | 3) "I want to be able to talk to you on the phone as much as we want." | ||
CF | 4) You know what? She doesn't deserve any of this stuff. It's her | ||
CF | fault she's leaving. She'll be fine. | ||
CF | | ||
CF | > | Jacqueline says, "4 is -- wow" | |
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Riley's Bedroom | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["I've learned about something called a BBS."] | ||
CF | | ||
CF | "I've learned about something called a BBS," you say, and you hand her | ||
CF | the business card. | ||
CF | | ||
CF | "What's that? What does it stand for?" | ||
CF | | ||
CF | "I ... forget," you say. "But it's a computer thing. Like you call | ||
CF | into it with your computer. And I could call into it. And we could | ||
CF | talk and play games and stuff." You wish Ashley could have explained | ||
CF | it better to you, but you think you're doing okay. | ||
CF | | ||
CF | "How do you call with a computer?" | ||
CF | | ||
CF | "I think you've got a modem thing. I heard your dad talk about it | ||
CF | once. And we could send each other messages and stay in touch! We | ||
CF | could do it every day or whatever you want. This one is in Appleton, I | ||
CF | guess, where you're moving." | ||
CF | | ||
CF | "I don't really get it—I guess I'd have to see it. But that sounds | ||
CF | like it could be pretty cool," she says. | ||
CF | | ||
CF | 1) "I've got some new music for us to talk about." | ||
CF | 2) "I want to be able to talk to you on the phone as much as we want." | ||
CF | 3) Actually, that's all I want to give her. | ||
CF | | ||
CF | > | DavidW says, "I didn't dare choose 4 since that seems like a fatal decision." | |
Jade says, "go from 1 to 4" | ||
Jacqueline reads the bit where it says, 'We could do it every day,' and thinks back to the phone bills and data overage charges she used to have from that sort of thing. | ||
DavidW says, "give her the other two things, yes." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Riley's Bedroom | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["I've got some new music for us to talk about."] | ||
CF | | ||
CF | "I got some new music for us to talk about. Some things I think you'll | ||
CF | like." You give her the cassette and she scans the tracks listed on | ||
CF | the cardboard insert. | ||
CF | | ||
CF | "This isn't your handwriting. Where'd you get this?" Riley says. | ||
CF | | ||
CF | "It's a surprise!" you say, because it will certainly be a surprise to | ||
CF | you, too. You hope Gardon has good taste. | ||
CF | | ||
CF | She looks at the list again. "Some of this sounds weird. Violent | ||
CF | Femmes? Dead Milkmen?" | ||
CF | | ||
CF | "Yeah, it's some new stuff. I had ... someone help me," you say, | ||
CF | hoping Riley doesn't press further. | ||
CF | | ||
CF | "Why, Emerson Reynolds, discoverer of new tunes. Never thought I'd see | ||
CF | the day. Thanks, Em. It'll be cool to listen to this on the drive to | ||
CF | Wisconsin. I've already got extra batteries for my Walkman so I can | ||
CF | ignore my parents the whole way there," she says with a smirk. | ||
CF | | ||
CF | 1) "I want to be able to talk to you on the phone as much as we want." | ||
CF | 2) Actually, that's all I want to give her. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Riley's Bedroom | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["I want to be able to talk to you on the phone as much as we | ||
CF | want."] | ||
CF | | ||
CF | "I want to be able to talk to you on the phone as much as we want," | ||
CF | you begin. | ||
CF | | ||
CF | "Yeah, Em, I know. But long-distance calls ..." You know she's saying | ||
CF | this for your benefit, not hers. Riley's family could afford to call | ||
CF | the moon if they wanted. | ||
CF | | ||
CF | "So, there's a way for us to call long distance for free," you say, | ||
CF | and show her the booklet with the weird cover. Then you hand it to her | ||
CF | and she flips through it. | ||
CF | | ||
CF | "This looks like gibberish." | ||
CF | | ||
CF | "I know, but I think we can figure it out. It's just a few parts and | ||
CF | you can buy them at Radio Shack or wherever. It's not exactly legit, | ||
CF | though, so—" | ||
CF | | ||
CF | "Like stealing?" Riley suddenly seems much more interested. "Robbing | ||
CF | from the phone and giving it to the call," she says, which doesn't | ||
CF | make sense, but you understand anyway. | ||
CF | | ||
CF | "Yeah. It'll have to be a little secret," you say. | ||
CF | | ||
CF | "Ooh, I like secrets. Consider it well kept, Em." | ||
CF | | ||
CF | 1) "That's it. Something to remember me by, I guess." | ||
CF | | ||
CF | > | Knight_Otu says, "We're Robbing Hoodlums now." | |
Jacqueline says, "We're badasses, like the Woz." | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF ] Riley's Bedroom | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["That's it. Something to remember me by, I guess."] | ||
CF | | ||
CF | "That's it. Something to remember me by, I guess." You look away. | ||
CF | | ||
CF | "Em, this is awesome. You didn't have to do all this. Thank you. | ||
CF | You're such a good friend." Now she's the one looking away. | ||
CF | | ||
CF | "You're welcome," you say, but you feel the air growing thick. | ||
CF | | ||
CF | "And Em?" She's looking at you again, and you can tell she's about to | ||
CF | break. "I ... I don't want to go," she says, and starts crying hard. | ||
CF | You walk over and sit on the floor next to her. She buries her head | ||
CF | into your shoulder for a bit, and you just sit there, doing everything | ||
CF | you can to hold yourself together. Eventually she lifts her head and | ||
CF | does that little laugh thing people do after they cry. "Wish I could | ||
CF | pull that out on command for Drama Club," she says. She takes a breath | ||
CF | and stands up, straightening her clothes a bit. "Now, I didn't know | ||
CF | we'd be exchanging gifts today, but I've been thinking about | ||
CF | something." She walks to the poster of Journey's Frontiers | ||
CF | album art that hangs next to her window. It's a weird neon cyborg head | ||
CF | with an infinity symbol for a mouth. She carefully peels away the tape | ||
CF | affixing to the wall, then rolls up the poster. "I want you to have | ||
CF | this. Only the young can say," she says. | ||
CF | | ||
CF | "They're free to fly away," you finish, and the two of you | ||
CF | share a rueful laugh. | ||
CF | | ||
CF | "Well, guess that's the first thing I've packed. I really should do | ||
CF | more before Dr. Alexander"—Riley always, always calls her mother | ||
CF | Dr. Alexander, never Mom, and always with a | ||
CF | dismissive English accent—"gets home. I promised I would. Do you | ||
CF | wanna | ||
CF | hang around and help? Not that it'd be the most fascinating thing, of | ||
CF | course." | ||
CF | | ||
CF | 1) "Sure." | ||
CF | 2) "I should probably be getting home." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "1" | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | ["Sure."] | ||
CF | | ||
CF | "Sure," you say. "I can stick around for a bit." | ||
CF | | ||
CF | So Riley digs out some boxes that she had stashed in her closet, and | ||
CF | at first it's difficult, since neither of you knows where to begin. | ||
CF | But then you start with the stuff that won't be immediately | ||
CF | needed—the | ||
CF | stuffed animals, the photos on her dresser, her other posters. You | ||
CF | laugh and reminisce. It actually feels good, helping your friend in | ||
CF | candlelight, even if it means she's leaving forever. After about an | ||
CF | hour, the power snaps back on, as do the three lamps in the room, and | ||
CF | suddenly everything looks disheveled and sadder. It's also now | ||
CF | bordering on evening. "I should probably get home," you say, taking | ||
CF | one last look at the room. "My dad probably thinks I'm dead in a | ||
CF | gutter somewhere." | ||
CF | | ||
CF | "Yeah," she says. "Thanks again, Em. I'll see you in school tomorrow." | ||
CF | | ||
CF | "See you then," you say, and begin heading back down the hall. You put | ||
CF | your raincoat and snow boots back on, carefully tuck the poster | ||
CF | underneath your coat, and begin pedaling home through rain that | ||
CF | thankfully is no more than drizzle by now. | ||
Jacqueline pushes the green 'space' button. | ||
CF ] Your office | ||
CF | You half-sigh, half-yawn and blink away the light from your laptop for | ||
CF | a moment. | ||
CF | | ||
CF | Your office | ||
CF | To call it an office would be a stretch. It's more of a spare bedroom | ||
CF | where you've assembled a crappy desk for a place to plan lessons and | ||
CF | grade your students' math tests. It's better than sitting at the | ||
CF | kitchen table, at least. Outside the window, the only things left | ||
CF | shining are orange streetlights in the rain. It must be after | ||
CF | midnight. | ||
CF | | ||
CF | The Journey Frontiers poster hangs on a wall. | ||
CF | | ||
CF | Your old laptop sits on the desk. | ||
CF | | ||
CF | > | DavidW says, "Time jump. You're the math teacher now." | |
Jade says, "oh a laptop" | ||
Jacqueline says, "yeah" | ||
Jacqueline says (to ClubFloyd), "x poster" | ||
CF ] Your office | ||
CF | > | ||
CF | > X POSTER | ||
CF | | ||
CF | You've hung the poster that Riley gave you in every single place | ||
CF | you've lived. It's gotten pretty beat up with your varied moves. And | ||
CF | the cyborg head is still weird, even for the eighties. | ||
CF | | ||
CF | > | Knight_Otu asks, "Did we move into Riley's house?" | |
Jacqueline says (to ClubFloyd), "x laptop" | ||
CF ] Your office | ||
CF | > | ||
CF | > X LAPTOP | ||
CF | | ||
CF | You've had this laptop for almost a decade. It keeps running just well | ||
CF | enough for you to be unable to justify buying a new one. It's open and | ||
CF | on, running Infinite Adventure in a DOS emulator. | ||
CF | | ||
CF | > | Jacqueline says, "nice" | |
Jacqueline says (to ClubFloyd), "play" | ||
CF ] Your office | ||
CF | > | ||
CF | > PLAY | ||
CF | | ||
CF | You've played enough for tonight. It's after midnight. Probably best | ||
CF | to close the laptop and go to bed. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "close laptop" | ||
CF ] Your office | ||
CF | > | ||
CF | > CLOSE LAPTOP | ||
CF | | ||
CF | You yawn again and are about to close your laptop when a light snaps | ||
CF | on in the hall outside your office. You hear a shuffling, and then, | ||
CF | upon seeing the dim laptop light in your room, a head peeks into the | ||
CF | door. "What are you doing up?" | ||
CF | | ||
CF | "Hey," you say. "Just ... playing some old games. Remember | ||
CF | Infinite Adventure?" | ||
CF | | ||
CF | "Oh my god. I hated that game," Riley says, and she flings | ||
CF | the door open, leaving you squinting at the brightness. You've never | ||
CF | understood how she can instantly transition from sleep to enthusiasm. | ||
CF | "It didn't make any sense," she says, but follows it up with, "Lemme | ||
CF | see." It's somewhat surprising to you how nerdy the two of you turned | ||
CF | out, but you guess it was somewhat inevitable after all the BBSes and | ||
CF | blue boxes and everything. | ||
CF | | ||
CF | So she stands over your shoulder while you complete Infinite | ||
CF | Adventure #37: The Quarrelsome Ghost. You're about to begin | ||
CF | Infinite Adventure #38: The Vain Goblin when she rests her | ||
CF | hand on your left shoulder. "We had such a huge, stupid fight about | ||
CF | this game, remember?" You flash your eyes at her then look away, | ||
CF | suggesting you remember all too well. "Em, that was a thousand years | ||
CF | ago." She pauses, scrutinizes the screen, then returns to you. | ||
CF | "Everything okay?" she says. | ||
CF | | ||
CF | "Yeah," you sigh. You turn back to her, wondering if it matters which | ||
CF | memories are real and which are just nostalgia or wish. "Just miss my | ||
CF | mom, I guess. That was a weird year." | ||
CF | | ||
CF | "But we made it through. Even if the game is infinite, I think it's | ||
CF | safe to say you won," she says, sliding her left hand down her body in | ||
CF | what's supposed to be a sexy manner but is complicated by her fuzzy | ||
CF | yellow bathrobe and the tangle of her sleep-tossed hair. You both | ||
CF | gently laugh. | ||
CF | | ||
CF | "We did," you say, and hug her at her waist. She leans down and kisses | ||
CF | the top of your head. | ||
CF | | ||
CF | "So turn off the computer and come back to bed, dearest Emerson. | ||
CF | You've got school on the morrow," she says. "And those geometry | ||
CF | students of yours can't perimeter themselves." You smirk again. She | ||
CF | leaves and the hall floods again with darkness. You glance at the | ||
CF | blinking cursor, the goblin persistently waiting. Whatever you think | ||
CF | you were going to find in these games, you've either found it already | ||
CF | or else it's long gone, you suppose. You shut the computer off, get | ||
CF | up, and walk down the hall—the real one in your house. There's a | ||
CF | bedroom to the east and a soft light glowing from within, waiting for | ||
CF | you to come and turn it off. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** The End *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, or QUIT? | ||
CF | > | Jacqueline says, "Oh" | |
Jade says, "an ending" | ||
DavidW says, "congrats" | ||
Jacqueline says, "Huh." | ||
Jacqueline says, "We done married her." | ||
Jacqueline says, "That was a sweet and trippy little game." | ||
Jacqueline says, "Well, not so little." | ||
Jacqueline says, "Complicated and impressive." | ||
Knight_Otu says, "I kind of suspected that would be the case when it became clear it was a flashback." | ||
DavidW says, "As I understand it, there's a lot of hidden content so you can give the witch something else and give the trophy to Riley instead after the other stuff." | ||
Knight_Otu says, "Weird. A good weird." | ||
DavidW says, "Like, the spinal disks in the doctor's presentation -- you can take one of *those* disks to use for 'disk #2'." | ||
Jacqueline says, "Nice." | ||
Jade says, "it evques The Impossible bottle to me" | ||
Jacqueline says, "I guess another week we can play Infinite Adventure." | ||
Jacqueline says, "But right now, I gotta run." | ||
DavidW says, "no, it's an old DOS game." | ||
DavidW says, "Floyd can't run DOS." | ||
Jacqueline says, "Oh, like it runs in DOSbox? Neat" | ||
Jacqueline says, "Okay, I'll check it out." | ||
Knight_Otu says, "It has some of the same vibes as Impossible Bottle, I can see that." | ||
DavidW says, "yeah." | ||
Jade says, "I go to bed." | ||
Jacqueline says, "Good seeing you all. G'day, g'night, etc." | ||
Jade says, "nice game, have a good week" | ||
DavidW says, "thanks all" | ||
Knight_Otu exclaims, "Good night everyone, and stay safe!" | ||
Jade says, "ciao" | ||