ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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DavidW says (to ClubFloyd), "load sleepmask fairest" | ||
CF | %% Critical error. | ||
CF | %% Message: image_draw: graphics not supported. | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Please press SPACE to continue. | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Would you like to read some helpful information before starting the | ||
CF | game?> | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] | ||
CF | game?> | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | | ||
CF | This game is made from blended fragments of Grimm's fairy tales. Every | ||
CF | character and scene contains elements of one or more fairy tale. If | ||
CF | you want to know what fairy tales I have pillaged in any location, you | ||
CF | can type GRIMM at any time. | ||
CF | | ||
CF | Type TASK at any time to help you remember what you're supposed to be | ||
CF | doing. | ||
CF | | ||
CF | Type EXITS to see where you can go at any time. | ||
CF | | ||
CF | To communicate with another character, type TALK TO someone. | ||
CF | | ||
CF | There is a hint system, and you will discover it shortly. | ||
CF | | ||
CF | Type ABOUT to see information about the game and its credits. | ||
CF | | ||
CF | You can see a list of useful verbs by typing VERBS. | ||
CF | | ||
CF | Type HELP to come back to this information. | ||
CF | | ||
CF | This game is merciful, and there is no way to lose or lock it in an | ||
CF | unwinnable state. | ||
CF | | ||
CF | Are you new to parser IF? > | ||
DavidW says (to ClubFloyd), "no" | ||
CF | Are you new to parser IF? > | ||
CF | > NO | ||
CF | | ||
CF | | ||
CF | | ||
CF | You can type PLAY at any time to see instructions for playing parser | ||
CF | IF. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | | ||
CF | | ||
CF | What is your name? > | ||
DavidW says (to ClubFloyd), "Clubfloyd" | ||
CF ] | ||
CF | Once upon a time, there was a great King who had ruled well and long | ||
CF | in a prosperous land of green fields and happy subjects. His first | ||
CF | Queen, a gracious and well-beloved lady, bore him his oldest son, | ||
CF | Prince Conrad, before she died. The King remarried and had two sons, | ||
CF | Hans and Roland, with his new wife, a scheming and avaricious woman. | ||
CF | | ||
CF | Now the King is dying. Although generally the kingdom would be | ||
CF | inherited by the oldest son, the malicious whispers of his wife and | ||
CF | the complaining of his younger sons, coupled with the fact that his | ||
CF | oldest son Conrad is a hapless young man, have led to discord over | ||
CF | which of the sons will be the next King... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jade says, "as I betatested it and played about twelve times, I will tend to look." | |
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | You are in the great hall of the castle with your father the King, | ||
CF | your two brothers, the King's Magician, and your stepmother. The King, | ||
CF | aged, sick, and exhausted, is on his throne, facing the five of you. | ||
CF | He says, "Wife, how can I choose one of my younger sons to be King? | ||
CF | Conrad..." he nods at you "...is the eldest, and the kingdom should | ||
CF | rightfully pass to him." | ||
CF | | ||
CF | The Queen replies, "But my lord, he's not fit to be King. He has gone | ||
CF | on no quests, defeated no enemies, and is not as handsome as my sons." | ||
CF | | ||
CF | All of which is true. | ||
CF | | ||
CF | The King wearily passes a hand over his face and says, "How can I | ||
CF | choose?" He turns to his Magician and asks, "Magician, have you any | ||
CF | guidance? How may I pick a son to lead after me?" | ||
CF | | ||
CF | The Magician pulls three snow-white feathers from his pocket and says, | ||
CF | "These feathers come from the enchanted swan brothers and will guide | ||
CF | those who follow them. We shall set a task to the princes, and they | ||
CF | shall follow these feathers wherever they blow, and complete the task. | ||
CF | Whichever one completes it best will win the crown. What task shall | ||
CF | you set them, Majesty?" | ||
CF | | ||
CF | The King ponders this for a moment and says, "They shall bring me a | ||
CF | carpet. Whoever brings the finest carpet, most worthy of a King, will | ||
CF | have the throne." | ||
CF | | ||
CF | And so it is settled. You all set off out of the Great Hall to the | ||
CF | front steps of the castle, and the Magician brings a feather to your | ||
CF | youngest brother's lips and bids him to blow it. Hans purses his lips | ||
CF | and blows..... | ||
CF | | ||
CF | The feather heads east, dancing on the breeze, and Hans follows it | ||
CF | immediately and gladly, as that way leads to the artisan's district of | ||
CF | the city, where he is sure to find a master weaver and a fine carpet. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | | ||
CF | | ||
CF | The Magician holds a feather to your second brother's lips and Roland | ||
CF | blows it.... | ||
CF | | ||
CF | The feather, twirling in a brief eddy of air, heads west, and Roland | ||
CF | follows it in high spirits, for that way lies the merchant area of the | ||
CF | city, where he is sure to find fine carpets from all over the realm | ||
CF | and from faraway lands. | ||
CF | | ||
CF | Finally, the Magician hold a feather to your lips and bids you to blow | ||
CF | it. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Castle | ||
CF | | ||
CF | | ||
CF | Fairest | ||
CF | An Interactive Fiction by Amanda Walker | ||
CF | Release 1 / Serial number 220331 / Inform 7 build 6M62 (I6/v6.34 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Castle | ||
CF | You are standing on the wide marble steps in the front courtyard of | ||
CF | your father's castle, with its high stone turrets and the noble flags | ||
CF | flying from them. The King's Magician is holding a white feather to | ||
CF | your lips. "Blow the feather, Prince Conrad," he says. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | You blow the feather, and it drifts slowly almost to the ground and | ||
CF | then blows north, skimming the dust, toward the poorest part of the | ||
CF | city. Your heart sinks, as your prospects of finding a fine carpet | ||
CF | that way are not encouraging, but you follow it. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Slums | ||
CF | PRESS ANY KEY TO CONTINUE## Slums | ||
CF | A dirty, forlorn area on the edge of a dark forest at the northern | ||
CF | edge of the city, where the poorest people live. You've never been | ||
CF | here before; the King prefers to pretend that his whole city is | ||
CF | prosperous and beautiful, so no paved roads lead here, and no visitors | ||
CF | come here. Dark, abandoned shacks surround you. You feel eyes on you, | ||
CF | although you can see no one. You left the castle without a thing in | ||
CF | your pockets, but your clothing is rich and your face is known. You | ||
CF | are surely a target here. | ||
CF | | ||
CF | The road back to the castle is south. The path into the forest is | ||
CF | north. | ||
CF | | ||
CF | One shack, to the east, looks neater and in better repair than the | ||
CF | rest, with a sturdy front door. | ||
CF | | ||
CF | The feather drops. | ||
CF | | ||
CF | > | Knight_Otu asks, "Shouldn't you free the goose brothers rather than lucking their feathers?" | |
Roger has arrived. | Knight_Otu says, "*plucking." | |
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Slums | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shack" | ||
CF ] Slums | ||
CF | > | ||
CF | > X SHACK | ||
CF | | ||
CF | A shack to the east that looks to be in better repair than the rest, | ||
CF | with a sturdy front door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the door, but there is no answer. Your knock has opened | ||
CF | it a crack, though. You look around at the dangerous street you're on, | ||
CF | and go in. | ||
CF | | ||
CF | Dim Room | ||
CF | A small room dominated by a large empty loom. A small fire crackles in | ||
CF | a stone fireplace, providing flickering light. A woman is seated at | ||
CF | the loom, examining herself in a mirror. A rickety table is beside | ||
CF | her, on which rests a shuttle which gleams in the firelight. | ||
CF | | ||
CF | The woman takes no notice of you, despite the fact that you have | ||
CF | rudely barged into her home. She continues admiring herself in her | ||
CF | mirror. | ||
CF | | ||
CF | The only exit is west, back to the street in the slums. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x woman" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > X WOMAN | ||
CF | | ||
CF | A coldly beautiful woman with a glow like the moon, dressed in black, | ||
CF | examining her haughty, chiseled face and black eyes in a small mirror. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "greet woman" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > GREET WOMAN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to woman" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > TALK TO WOMAN | ||
CF | | ||
CF | You clear your throat and say, "Excuse me. This may sound very | ||
CF | strange, but a feather brought me here to find a carpet worthy of the | ||
CF | King. Might you happen to have one?" You glance at the empty loom and | ||
CF | the shuttle. "Or might you be able to make one for me? I would reward | ||
CF | you handsomely for it once I am King." | ||
CF | | ||
CF | The woman slowly looks up at you from her mirror and gives you an icy | ||
CF | smile. She is incredibly beautiful-- like the moon, she is cold and | ||
CF | pale and stark. | ||
CF | | ||
CF | She says, "I'd be happy to make you the most majestic carpet ever | ||
CF | seen, only I have no thread with which to weave it. If you can find me | ||
CF | some suitable thread, made of gold, I'll make the carpet from it, if | ||
CF | you promise me my heart's desire when you are King." | ||
CF | | ||
CF | "Of course. I promise," you say lightly. "Only... where can I find | ||
CF | golden thread?" | ||
CF | | ||
CF | She smiles again and says "How did you find me? Do that again." | ||
CF | | ||
CF | | ||
CF | The woman peers out through the text, out of the screen, sees you, | ||
CF | Clubfloyd, looking at the mirror and holds it out to you. You are | ||
CF | powerfully drawn to it. | ||
CF | | ||
CF | The mirror is calling out to you. You want it. | ||
CF | | ||
CF | > | Knight_Otu says, "Gee, prince, way to negotiate." | |
DavidW says (to ClubFloyd), "x mirror" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > X MIRROR | ||
CF | | ||
CF | A small mirror in the woman's sleek hand, reflecting the woman's | ||
CF | haughty, chiseled face, and the dancing firelight in its polished | ||
CF | surface. | ||
CF | | ||
CF | Wait... it's reflecting a different face, golden and pouting.... now | ||
CF | it's a lovely face with violet eyes, crying....You are mesmerized by | ||
CF | it. You want it. The woman peers out through the text, out of the | ||
CF | screen, sees you, Clubfloyd, looking at it, and holds it out to you. | ||
CF | | ||
CF | The mirror is calling out to you. You want it. | ||
CF | | ||
CF | > | Jade says, "a lot" | |
DavidW asks, "Should we take the mirror?" | ||
DavidW says (to ClubFloyd), "ask woman about mirror" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > ASK WOMAN ABOUT MIRROR | ||
CF | | ||
CF | To communicate with someone, TALK TO a character. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take mirror" | ||
CF | > | ||
CF | > TAKE MIRROR | ||
CF | | ||
CF | Conrad reaches for the mirror and the woman flutters her fingers at | ||
CF | him, freezing him in place. She looks out of the story, out of the | ||
CF | words, out of your screen, at you, Clubfloyd. She locks eyes with you, | ||
CF | smiles a haunting smile, and holds out the mirror... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You are you, Clubfloyd, playing this game as Prince Conrad. The | ||
CF | woman's hand is reaching out through the text toward you, holding out | ||
CF | the mirror. You hesitate for a moment, your eyes locked on the woman's | ||
CF | black eyes. And then you reach into the text, through the screen. Your | ||
CF | fingertips brush hers with an electric tingle as you take the mirror. | ||
CF | And as you pull the mirror from the game, it dissolves and travels | ||
CF | into your fingers, up your arm, your shoulder, your neck, and into | ||
CF | your mind. | ||
CF | | ||
CF | The mirror tilts and winks in your mind. And as it shifts and turns | ||
CF | and sparkles there, you know something about it instinctively. | ||
CF | | ||
CF | This mirror is a magical gauge of female beauty, but its eye is | ||
CF | subtle. With so many beauties to choose from, it pulses with the | ||
CF | reflections of lovely faces. It is supposed to know and reflect the | ||
CF | fairest woman in the land, but it is wiser than most people, and knows | ||
CF | that beauty is more than fair features, and that the fairest of all | ||
CF | may change from day to day, moment to moment, as the good and evil in | ||
CF | women's hearts act upon the world around them. | ||
CF | | ||
CF | And so you know that it can help you see the women you encounter with | ||
CF | clarity. | ||
CF | | ||
CF | You, Clubfloyd, may now EXAMINE or LOOK IN the mirror in your mind | ||
CF | when you meet a new character to learn more about them. EXAMINE it | ||
CF | now, in this room, to see this woman more clearly. | ||
CF | | ||
CF | You return to the game, to being Conrad, who is standing in the dim | ||
CF | room with his mouth hanging open. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jade says, "look in" | |
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Dim Room | ||
CF | | ||
CF | Dim Room | ||
CF | A small room dominated by a large empty loom. A small fire crackles in | ||
CF | a stone fireplace, providing flickering light. A woman is seated at | ||
CF | the loom, gazing into the fire. A rickety table is beside her, on | ||
CF | which rests a shuttle which gleams in the firelight. | ||
CF | | ||
CF | The only exit is west, back to the street in the slums. | ||
CF | | ||
CF | You shake yourself out of a strange daze and look at the woman in | ||
CF | surprise. "Didn't you just have a mirror?" you say. | ||
CF | | ||
CF | "I did," the woman replies. "But now it has gone to another, the one | ||
CF | behind your eyes. Clubfloyd." | ||
CF | | ||
CF | You look around in confusion, then shrug. If this woman thinks there's | ||
CF | someone named Clubfloyd behind your eyes, you'll play along as long as | ||
CF | it helps you get your carpet. | ||
CF | | ||
CF | > | Knight_Otu says, "Erm." | |
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | woman's life, her emotions, her actions: | ||
CF | | ||
CF | ...the woman as beautiful as the moon, much younger, weeping at her | ||
CF | mother's grave... | ||
CF | ...she's an orphan, poor and hungry, yet with such a gift for weaving | ||
CF | with the magic shuttle her mother left her... | ||
CF | ... she's marrying a great lord, who was impressed by her stunning | ||
CF | skill at the loom... | ||
CF | ...she's a stepmother to a girl as white as snow, whom she grows to | ||
CF | hate for the child's growing beauty... | ||
CF | ... murder in her heart, she tries to kill the girl, and fails... | ||
CF | ...she is relegated to this room, to poverty again, to waiting for an | ||
CF | opportunity... | ||
CF | | ||
CF | The mirror shimmers in your mind. It wishes to be of more use, to put | ||
CF | its probing eye to other ends, to be helpful. It wants to play a | ||
CF | better, richer part in the story: that of a guide. | ||
CF | | ||
CF | You, Clubfloyd, may now QUERY MIRROR for a hint in any location in | ||
CF | addition to EXAMINING it. | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | DavidW says, "so strange" | |
Knight_Otu says, "This is quite an effect." | ||
DavidW says, "I think we should leave the shack, blow the feather again, to try to find gold thread." | ||
Knight_Otu says, "Seems like it" | ||
Jacqueline says, "I think we should maybe not have offered to give her her heart's desire." | ||
DavidW says, "We'll probably first the Rumplestiltskin girl next." | ||
DavidW says, "er find" | ||
DavidW says, "And need straw, I suppose." | ||
Jacqueline says, "Anyway, yeah, blow that feather/" | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Slums | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | | ||
CF | Slums | ||
CF | A dirty, forlorn area on the edge of a dark forest at the northern | ||
CF | edge of the city, where the poorest people live. You've never been | ||
CF | here before; the King prefers to pretend that his whole city is | ||
CF | prosperous and beautiful, so no paved roads lead here, and no visitors | ||
CF | come here. Dark, abandoned shacks surround you. You feel eyes on you, | ||
CF | although you can see no one. You left the castle without a thing in | ||
CF | your pockets, but your clothing is rich and your face is known. You | ||
CF | are surely a target here. | ||
CF | | ||
CF | The road back to the castle is south. The path into the forest is | ||
CF | north. | ||
CF | | ||
CF | One shack, to the east, looks neater and in better repair than the | ||
CF | rest, with a sturdy front door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] Slums | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | You blow the feather into the air, and a chilly breeze spins it around | ||
CF | and carries it north, out of the city and into the dark forest. | ||
CF | | ||
CF | You see the feather dancing off to the north. You'd better follow it! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Path Into The Forest | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Path Into The Forest | ||
CF | Most people avoid this forest, as the city is full of rumors about | ||
CF | unpleasant creatures, enchantments, mischievous fairies, and other | ||
CF | decidedly abnormal folk and circumstances there. | ||
CF | | ||
CF | You can go south to the slums, and the path branches to the northeast | ||
CF | and northwest into the forest. | ||
CF | | ||
CF | You see the feather dancing off to the northeast. You'd better follow | ||
CF | it! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | The path twists through thick undergrowth and the canopy of the trees | ||
CF | blocks the sunlight. You follow the feather for some time, twisting | ||
CF | and turning through the trees. After some time of trotting after the | ||
CF | feather, you are suddenly stopped in your tracks. | ||
CF | | ||
CF | A large wolf is standing in the path. It sees you and snarls. You back | ||
CF | away and it advances, teeth bared, and you run east off the path, into | ||
CF | the forest. | ||
CF | | ||
CF | You thrash through a thicket of thorny bushes and stumble onto the | ||
CF | grounds of a sizeable estate, with a great stone house next to a | ||
CF | tranquil pond. | ||
CF | | ||
CF | You appear to have shaken the wolf, but the feather is nowhere in | ||
CF | sight. You've lost it. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Knight_Otu says, "Uh Oh" | |
Jacqueline says, "dang" | ||
DavidW pushes the green 'space' button. | ||
CF ] Pond | ||
CF | PRESS ANY KEY TO CONTINUEYou eye the house and grounds. It's an | ||
CF | impressive place, and you frown, as you've never heard of any estate | ||
CF | like this within walking distance of your city. It's clearly the house | ||
CF | of nobles, but you of course know all the noble houses around, having | ||
CF | attended parties at all of them. | ||
CF | | ||
CF | This is a tranquil pond, covered with lilypads in the front grounds of | ||
CF | the large stone house. You hear the croaking of a large frog, and | ||
CF | looking closer you spy the frog itself, sitting on a lilypad by the | ||
CF | edge of the pond. | ||
CF | | ||
CF | The forest is to the west. An elegant stone house with a large front | ||
CF | door is to the east. | ||
CF | | ||
CF | Something gold twinkles in the pond, catching your eye. | ||
CF | | ||
CF | > | DavidW says, "oh, The Golden Ball story instead." | |
DavidW says (to ClubFloyd), "x pond" | ||
CF ] Pond | ||
CF | > | ||
CF | > X POND | ||
CF | | ||
CF | A tranquil pond, covered in lilypads, in front of the stone house. A | ||
CF | large frog is croaking on a lilypad. Through the water, you can see | ||
CF | something gold shining at the bottom of the pond. | ||
CF | | ||
CF | Something gold twinkles in the pond, catching your eye. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take gold" | ||
CF ] Pond | ||
CF | > | ||
CF | > TAKE GOLD | ||
CF | | ||
CF | You reach toward the water to take the golden ball, causing the frog | ||
CF | to croak loudly in alarm, and a hand reaches out of the water toward | ||
CF | you. You snatch your hand back as a slender, green-tinged girl with | ||
CF | long bronze hair comes out of the water at you, showing her sharp | ||
CF | teeth. You stumble backwards as the girl, quite naked but for her long | ||
CF | wet hair trailing over her body, leaps up the bank of the pond. | ||
CF | | ||
CF | It's a nixie. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Pond | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | creature's life, her emotions, her actions: | ||
CF | | ||
CF | ... the nixie, swimming silently through the murky water, her hair | ||
CF | swirling around her body... | ||
CF | ... she's pulling someone under the surface, a man. She kisses him and | ||
CF | his face falls slack... | ||
CF | ... she's staring up through the water, at the sun, then down to the | ||
CF | gold ball under the water, then back up... | ||
CF | ...she isn't human. Has no human feelings. She's wild, untamed, | ||
CF | amoral.... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x frog" | ||
CF ] Pond | ||
CF | > | ||
CF | > X FROG | ||
CF | | ||
CF | A large and rather good-looking frog, eyeing you with intelligent | ||
CF | eyes. It seems to be weeping. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to frog" | ||
CF ] Pond | ||
CF | > | ||
CF | > TALK TO FROG | ||
CF | | ||
CF | Feeling somewhat foolish, you say "Ahem... hello?" to the frog, which | ||
CF | croaks back loudly and urgently, eyes rolling, tears falling. You have | ||
CF | the distinct impression it's trying to tell you something, but of | ||
CF | course, you can't talk to animals! | ||
CF | | ||
CF | > | Jacqueline says, "/more on" | |
DavidW says (to ClubFloyd), "kiss frog" | ||
CF ] Pond | ||
CF | > | ||
CF | > KISS FROG | ||
CF | | ||
CF | Ew. | ||
CF | | ||
CF | > | DavidW asks (of Jacqueline), "beg pardon?" | |
Jacqueline says, "It's a command, I didn't mean to type it in the channel." | ||
DavidW says, "oh" | ||
DavidW says (to ClubFloyd), "talk to nixie" | ||
CF ] Pond | ||
CF | > | ||
CF | > TALK TO NIXIE | ||
CF | | ||
CF | You manage to sputter out a greeting, "He..ll...oo?" | ||
CF | | ||
CF | The nixie blinks her amber eyes, shows you her teeth, stretches her | ||
CF | lithe body, and lisps, "Sssso. You would like the sssphere. I think | ||
CF | not. It pleasssesss me to deprive that sssilly girl of her toy. | ||
CF | Perhapsss the frog would get it for you? If you could ssspeak with | ||
CF | him? I think you can do no sssuch thing, though." | ||
CF | | ||
CF | You stammer for a moment, trying to avert your eyes from the nixie's | ||
CF | nude body and failing miserably, and manage to say "I... I just saw it | ||
CF | shining. In the water. Uh. So sorry. I'm here by accident...." | ||
CF | | ||
CF | The nixie stretches again, enjoying your attempts to keep your eyes | ||
CF | off her body, and says, "Sssso we have nothing to dissscusss then? You | ||
CF | will keep to the sssoil where you belong, yesss?" And with that, she | ||
CF | dives back into the pond, leaving you gaping on the shore. | ||
CF | | ||
CF | > | Jacqueline says, "The text was scrolling too quickly /MORE ON pauses it screen by screen until I'm ready to proceed." | |
Jacqueline says, "I was sure the frog would be kissable. Seems we can't speak with it." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Pond | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Pond | ||
CF | This is a tranquil pond, covered with lilypads in the front grounds of | ||
CF | the large stone house. You hear the croaking of a large frog, and | ||
CF | looking closer you spy the frog itself, sitting on a lilypad by the | ||
CF | edge of the pond. | ||
CF | | ||
CF | The forest is to the west. An elegant stone house with a large front | ||
CF | door is to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Pond | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | A large front door, made of dark wood, grand and sober. It leads east | ||
CF | into the stone house. | ||
CF | | ||
CF | > | DavidW asks, "Knock on the door?" | |
Jacqueline says, "Sure" | ||
Knight_Otu says, "Surely there's a fairy tale object that we the player desperately want that'll let us talk to animals." | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Stone House | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the door, and it is opened by a butler in impeccable | ||
CF | livery, who says, "Ah, Prince Conrad. Do come in." | ||
CF | | ||
CF | You don't know this man any more than you know the house, but it | ||
CF | doesn't trouble you that he knows you. Everyone knows you. You're a | ||
CF | prince. | ||
CF | | ||
CF | The butler leaves you momentarily and returns with the master of the | ||
CF | house. The butler stands aside as the well-dressed gentleman stalks | ||
CF | into the room, trailed by a gorgeous girl in silks. Her face is as | ||
CF | lovely as a doll's, and as vacuous, with a sulky, pouting mouth. Even | ||
CF | though she isn't making any noise, you can hear the echo of a whine | ||
CF | trailing in her wake. The gentleman, enough like her to clearly be her | ||
CF | father, bows to you, taking in your torn velvet clothing, and says, | ||
CF | "Welcome to our house, Prince Conrad." | ||
CF | | ||
CF | This is the entry hall of an elegant stone house-- fit for gentry. It | ||
CF | is filled with colorful woven tapestries, expensive furnishings, and | ||
CF | fine rugs. The exit is west. | ||
CF | | ||
CF | You can see a girl and a man here. | ||
CF | | ||
CF | > | Jacqueline says (to KO), "Possibly, yeah" | |
Knight_Otu says, "(And leave Conrad confusedly in the dark.)" | ||
DavidW says (to ClubFloyd), "talk to man" | ||
CF ] Stone House | ||
CF | > | ||
CF | > TALK TO MAN | ||
CF | | ||
CF | You bow and say, "Good afternoon. I was following a magic feather, and | ||
CF | I lost it after an encounter with a wolf and found your house here. I | ||
CF | feel I should know you, yet I do not." | ||
CF | | ||
CF | The gentleman nods sagely and says, "We are not known outside the | ||
CF | forest, due to a curse on us-- we cannot leave." | ||
CF | | ||
CF | The girl breaks into a large, coy smile and gives you a deep curtsy, | ||
CF | saying, "Welcome, my lord. I'm so sorry you see us like this, in such | ||
CF | a state, but we've been all day trying to get my golden ball back. | ||
CF | Only it fell in the pond again, and the frog is SO unhelpful, and..." | ||
CF | | ||
CF | Her father sighs and says, "I'm afraid my daughter treated an | ||
CF | enchanted frog badly, which annoyed the enchantress, and so we are | ||
CF | cursed. And my daughter keeps losing her golden ball in the pond, and | ||
CF | the frog has stopped retrieving it since she snubbed him, and so here | ||
CF | you find us." | ||
CF | | ||
CF | The girl lets out a petulant wail and says, "MY BALL. I WANT IT BACK." | ||
CF | You blink and try to say something about your lost feather, and the | ||
CF | thick forest, but the girl is whining now, and her father is arguing | ||
CF | with her, and you can't get their attention. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Stone House | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | girl's life, her emotions, her actions: | ||
CF | | ||
CF | ... the girl, confined to her home by a curse, bored, lonely, angry... | ||
CF | ... her golden ball falls into the pond and she shrieks in | ||
CF | frustration... | ||
CF | ... the frog retrieves it and she promises him a place in her bed, | ||
CF | then runs from him... | ||
CF | ... her father, telling her that she must honor her promise as she | ||
CF | screams and cries... | ||
CF | ... she's disgusted by the frog trying to climb into bed with her. She | ||
CF | throws him at the wall in a fit of rage and violence... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "query mirror" | ||
CF ] Stone House | ||
CF | > | ||
CF | > QUERY MIRROR | ||
CF | | ||
CF | The mirror throbs uneasily, unsure of what to show you. You see images | ||
CF | rippling in its surface, but nothing coalesces. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Stone House | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Stone House | ||
CF | This is the entry hall of an elegant stone house-- fit for gentry. It | ||
CF | is filled with colorful woven tapestries, expensive furnishings, and | ||
CF | fine rugs. The exit is west. | ||
CF | | ||
CF | You can see a girl and a man here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rugs" | ||
CF ] Stone House | ||
CF | > | ||
CF | > X RUGS | ||
CF | | ||
CF | Fine rugs in bright colors. You eye them for a moment, as you are | ||
CF | looking for a fine carpet, but rugs like these, although expensive and | ||
CF | finely made, are not special enough. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to girl" | ||
CF ] Stone House | ||
CF | > | ||
CF | > TALK TO GIRL | ||
CF | | ||
CF | You try to get the girl's attention, but all she will do is whine | ||
CF | about frogs and her golden ball. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to man" | ||
CF ] Stone House | ||
CF | > | ||
CF | > TALK TO MAN | ||
CF | | ||
CF | You try to get the man's attention, but he's arguing with his daughter | ||
CF | about how it's all her fault for treating the frog so badly. You give | ||
CF | up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | | ||
CF | Suddenly as you exit the house, you see the feather zip out over the | ||
CF | trees. It found you! It hovers over your head for a moment and then | ||
CF | dances slowly on a breeze back into the forest to the west. You'd | ||
CF | better follow it! | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Pond | ||
CF | PRESS ANY KEY TO CONTINUE## Pond | ||
CF | This is a tranquil pond, covered with lilypads in the front grounds of | ||
CF | the large stone house. You hear the croaking of a large frog, and | ||
CF | looking closer you spy the frog itself, sitting on a lilypad by the | ||
CF | edge of the pond. | ||
CF | | ||
CF | The forest is to the west. An elegant stone house with a large front | ||
CF | door is to the east. | ||
CF | | ||
CF | The feather is heading west. You don't want to lose it again. You'd | ||
CF | better follow it! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Fork in the Path | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Fork in the Path | ||
CF | This is the place where you saw the wolf. The bushes are beaten down | ||
CF | to the east where you ran to escape it. That way lies the pond and the | ||
CF | stone house. Your city lies southwest. | ||
CF | | ||
CF | The feather is drifting north. You'd better follow it! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Town Square | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You travel north for some time through the forest, and it pops you out | ||
CF | into a place you know. | ||
CF | | ||
CF | This is the town square of Hamelin, a place you've been many times, | ||
CF | although you've always taken the much longer route around the forest | ||
CF | in a carriage. It's a quiet town, as something happened to all the | ||
CF | children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. A road to the west seems to be | ||
CF | blocked off. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | There is a sign on the roadblock. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | The feather is drifting east. You'd better follow it! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | In Front of the Mayor's House | ||
CF | You are standing in front of the house of the Mayor of Hamelin, a man | ||
CF | you know. This is a well-built and large house. The Mayor is a rich | ||
CF | man, but he is always scheming to enrich himself further. Recently, | ||
CF | he's been searching for the richest young lady he can find, with the | ||
CF | hopes of marrying into yet more money. | ||
CF | | ||
CF | The feather comes to rest here in front of the stained glass front | ||
CF | door to the east. It lifts and twirls around-- this is where it wants | ||
CF | you to go. The town square lies west. | ||
CF | | ||
CF | You can see a white feather here. | ||
CF | | ||
CF | > | Knight_Otu says, "I guess this may just have been an intermission" | |
DavidW says (to ClubFloyd), "take feather" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Jade says, "all is interconnected" | |
DavidW says (to ClubFloyd), "x door" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | A stained glass front door that rivals anything your father the King | ||
CF | has in the palace. It leads east into the Mayor's house. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Mayor's House | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the door and are admitted by a servant. He calls for the | ||
CF | Mayor, who comes rushing in, as is appropriate when a prince comes | ||
CF | calling. | ||
CF | | ||
CF | This is a well-built and large house, fit for an ambitious man in | ||
CF | charge of a prosperous town. It is filled with expensive knick-knacks | ||
CF | and objets d'art. All the fine things are crammed into the room | ||
CF | without thought for their placement. | ||
CF | | ||
CF | There is a door to the east, and the exit lies west. | ||
CF | | ||
CF | You can see the Mayor here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to mayor" | ||
CF ] Mayor's House | ||
CF | > | ||
CF | > TALK TO MAYOR | ||
CF | | ||
CF | You greet the Mayor and he fawns on you, praising you, your brothers, | ||
CF | your stepmother, and of course your father the King. You tell him | ||
CF | about your quest for gold thread, and he says, "Well, you're in luck | ||
CF | today, Prince Conrad! I have a young lady in my barn right now who | ||
CF | claims she can spin straw into gold. If she can, you're welcome to | ||
CF | some of it. Then I'll marry her and have all the gold I want! I know | ||
CF | you'll remember my kindness to you when you are King." | ||
CF | | ||
CF | He grins and continues, "Of course, if the lady is proved a liar and | ||
CF | can't spin any gold, then I'll put her to death for lying to me. She's | ||
CF | in the barn, if you'd like to go chat with her", and he indicates the | ||
CF | barn to the east. "Now if you'll excuse me, I have work to do | ||
CF | elsewhere." With that, he bows and leaves the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Barn | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Barn | ||
CF | A sturdy wooden barn filled with straw. A girl sits by a spinning | ||
CF | wheel, crying as if her heart would break. | ||
CF | | ||
CF | The exit is west, into the Mayor's house. | ||
CF | | ||
CF | You can see a girl here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Barn | ||
CF | > | ||
CF | > X GIRL | ||
CF | | ||
CF | A rumpled girl with a tear-stained face, sobbing. She's so pretty in | ||
CF | her distress that it takes your breath away: violet eyes, ebony hair, | ||
CF | milky skin flushed from crying. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to girl" | ||
CF ] Barn | ||
CF | > | ||
CF | > TALK TO GIRL | ||
CF | | ||
CF | You clear your throat and say "I, your prince, wish to have a word | ||
CF | with you, miss." The girl raises her teary violet eyes to you and | ||
CF | says, "Have you got a spindle?" | ||
CF | | ||
CF | You say, "Why, no. Do you need one?" | ||
CF | | ||
CF | The girl replies, "I can't spin anything at all with a spinning wheel | ||
CF | lacking a spindle!" | ||
CF | | ||
CF | "So you can spin straw into gold?" you ask. She sighs and says, "Well, | ||
CF | in a manner of speaking. But no spindle, no gold. And then he'll put | ||
CF | me to death!" With this, she breaks into wailing sobs again. You heave | ||
CF | a sigh. Why must you do everything? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Barn | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror and see jumbled images of this girl's life, | ||
CF | her emotions, her actions: | ||
CF | | ||
CF | ... the girl, younger, alone with her father, poor and wandering the | ||
CF | streets, afraid... | ||
CF | ... her father, dying, tells her to find a rich husband at any cost... | ||
CF | ...she meets a strange little man, and in her ambition and desperation | ||
CF | she strikes a terrible bargain... | ||
CF | ... she's telling the Mayor she can spin straw into gold: lying, | ||
CF | afraid... | ||
CF | ... the threat of death hangs over her and her tears are drowning | ||
CF | her... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | Knight_Otu says, "You signed up to be an adventure game proagonist, prince." | |
Knight_Otu says, "Or maybe got volunteered. Same dfference." | ||
DavidW says, "We passed by a briar. Sleeping Beauty and her spindle must be beyond it." | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Barn | ||
CF | > | ||
CF | > X WHEEL | ||
CF | | ||
CF | An ordinary spinning wheel, but it's missing something, you think. | ||
CF | | ||
CF | > | Knight_Otu says, "Quite possibly." | |
DavidW says, "I'd like to blow the feather yet again, though." | ||
Knight_Otu says, "Sure." | ||
DavidW says (to ClubFloyd), "task" | ||
CF ] Barn | ||
CF | > | ||
CF | > TASK | ||
CF | | ||
CF | You are tasked with finding the most beautiful carpet in the kingdom. | ||
CF | You need a spindle for spinning straw into gold thread so a carpet can | ||
CF | be made from the thread. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] Barn | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | Blowing the feather inside would probably not get you anywhere. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Mayor's House | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Mayor's House | ||
CF | This is a well-built and large house, fit for an ambitious man in | ||
CF | charge of a prosperous town. It is filled with expensive knick-knacks | ||
CF | and objets d'art. All the fine things are crammed into the room | ||
CF | without thought for their placement. | ||
CF | | ||
CF | There is a door to the east, and the exit lies west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | In Front of the Mayor's House | ||
CF | You are standing in front of the house of the Mayor of Hamelin, a man | ||
CF | you know. This is a well-built and large house. The Mayor is a rich | ||
CF | man, but he is always scheming to enrich himself further. Recently, | ||
CF | he's been searching for the richest young lady he can find, with the | ||
CF | hopes of marrying into yet more money. | ||
CF | | ||
CF | The stained glass front door is the east. The town square lies west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | You blow the feather into the air and it drops straight back down to | ||
CF | where it was before. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take feather" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Town Square | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Town Square | ||
CF | This is the town square of Hamelin, a place you've been many times, | ||
CF | although you've always taken the much longer route around the forest | ||
CF | in a carriage. It's a quiet town, as something happened to all the | ||
CF | children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. A road to the west seems to be | ||
CF | blocked off. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | There is a sign on the roadblock. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read sign" | ||
CF ] Town Square | ||
CF | > | ||
CF | > READ SIGN | ||
CF | | ||
CF | A wooden roadblock with a sign saying, "ROAD TO BREMEN CLOSED DUE TO | ||
CF | TROLL UNDER BRIDGE." | ||
CF | | ||
CF | > | Knight_Otu says, "(Also, we'll end up accruing so many debts that it won't be worth to be king.)" | |
Jacqueline asks, "Oh my gosh I'm 20 pages behind. Can you all hold a sec?" | ||
DavidW says, "okay" | ||
Jacqueline exclaims, "Oh, ha. It meant 20 lines, not pages. hahaha - I'm caught up!" | ||
Jacqueline laughs. | ||
Jacqueline asks, "Wait, so did the girl who needs gold not have a spindle?" | ||
Jade says, "ok, ja, ja, ja" | ||
DavidW | The 20 pages kick up a chorus line. | ||
DavidW says, "Yes, we need a spindle now." | ||
DavidW says (to ClubFloyd), "x briar" | ||
CF ] Town Square | ||
CF | > | ||
CF | > X BRIAR | ||
CF | | ||
CF | A tall stone tower to the north, surrounded by a wall of briars and | ||
CF | brambles. The tower has been there since time out of mind, and no one | ||
CF | has ever come back from trying to reach it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Brambles | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Brambles | ||
CF | A high, thick wall of brambles and briars. Through it you can see the | ||
CF | tall tower to the north. Numerous skeletons are tangled up in the | ||
CF | wicked thorns of the brambles. | ||
CF | | ||
CF | The Town Square is south. | ||
CF | | ||
CF | > | Jacqueline asks, ";Right, but does the first girl we met have a spindle?" | |
Jacqueline says, "Gosh, skellingtons." | ||
DavidW asks, "The loom woman?" | ||
Knight_Otu says, "The woman with the loom needs the gold thread from the girl with the spinning wheel without a spindle which is owned by someone who needs something...." | ||
Jacqueline says, "Y-- oh. It was a loom, not a spinning wheel. Right. Disregard." | ||
Jade says, "I have to find a spindle somewehe far away" | ||
DavidW says (to ClubFloyd), "x skeletons" | ||
CF ] Brambles | ||
CF | > | ||
CF | > X SKELETONS | ||
CF | | ||
CF | Bleached skeletons caught in the thorns of the brambles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search brambles" | ||
CF ] Brambles | ||
CF | > | ||
CF | > SEARCH BRAMBLES | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Brambles | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You eye the skeletons caught in the thorns of the brambles and stop. | ||
CF | You really need some way to find a path through it so you don't end up | ||
CF | like that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Brambles | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Brambles | ||
CF | A high, thick wall of brambles and briars. Through it you can see the | ||
CF | tall tower to the north. Numerous skeletons are tangled up in the | ||
CF | wicked thorns of the brambles. | ||
CF | | ||
CF | The Town Square is south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tower" | ||
CF ] Brambles | ||
CF | > | ||
CF | > X TOWER | ||
CF | | ||
CF | You can see a stone tower to the north, through a wall of thorny | ||
CF | brambles. You don't know what's in the tower, because no one has ever | ||
CF | gotten through the brambles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] Clearing | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | You blow the feather into the air and it dances into the bramble | ||
CF | patch, showing you an uncomfortable but manageable path through the | ||
CF | maze. The brambles tear at your skin and clothes as you pass by | ||
CF | several skeletons caught in the thorns. The feather guides you to a | ||
CF | clearing in the brambles and falls to the ground. | ||
CF | | ||
CF | This is a small clearing in the brambles where you pause to rest. A | ||
CF | skeleton lies here with a sword still around his waist. | ||
CF | | ||
CF | You can go south back to town, or north to the tower. | ||
CF | | ||
CF | You can see a white feather here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Clearing | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Knight_Otu says, "A sword, huh." | |
DavidW says (to ClubFloyd), "x skeleton" | ||
CF ] Clearing | ||
CF | > | ||
CF | > X SKELETON | ||
CF | | ||
CF | A bleached skeleton, with tatters of long-rotted clothing underneath | ||
CF | it. A sword is belted around its waist. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sword" | ||
CF ] Clearing | ||
CF | > | ||
CF | > X SWORD | ||
CF | | ||
CF | A very fine steel sword, much finer than anything you have at home. | ||
CF | It's quite the nicest sword you've ever seen. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Clearing | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | You unbuckle the sword from the skeleton, which falls to bits as you | ||
CF | do so, and buckle the sword around your own waist. You'll be ready to | ||
CF | face any wolves now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Clearing | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Clearing | ||
CF | This is a small clearing in the brambles where you pause to rest. | ||
CF | There are some fragments of a skeleton here. | ||
CF | | ||
CF | You can go south back to town, or north to the tower. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Base of the Tower | ||
CF | Above you rises a steep stone tower. You notice you're standing right | ||
CF | in the middle of an ant hill, and distressed ants are running about. | ||
CF | You've always been rather fond of insects in general and ants in | ||
CF | particular, so you step aside, sparing the hill further damage. | ||
CF | | ||
CF | > | Jacqueline says, "We're turning into a bit of an adventurer, even if we are still selfishly wondering why it's us that has to do everything." | |
DavidW says (to ClubFloyd), "x ants" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > X ANTS | ||
CF | | ||
CF | An ant hill is by the door. Ants are scurrying about, repairing the | ||
CF | damage you did to their hill. They seem to see you looking at them, | ||
CF | and stop, waving their antennae at you. Perhaps they are grateful that | ||
CF | you spared their home. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to ants" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > TALK TO ANTS | ||
CF | | ||
CF | You wish you could. They seem to see you looking at them, and stop, | ||
CF | waving their antennae at you. Perhaps they are grateful that you | ||
CF | spared their home. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | Images of lovely faces pulse and disappear in its surface, but there's | ||
CF | no face here for it to reflect. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Base of the Tower | ||
CF | Above you rises a steep stone tower. | ||
CF | | ||
CF | An ant hill is here. | ||
CF | | ||
CF | A solid front door leads north into the tower. You can also go back | ||
CF | south through the brambles. You think you remember the way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Ground Floor of the Tower | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the door and a head of red hair pops out of a window high | ||
CF | above you and calls, "Prince Conrad! Please come in!" before | ||
CF | withdrawing back inside. | ||
CF | | ||
CF | The door to the north creaks open, which unnerves you a bit, because | ||
CF | there's no one inside to have opened it. You enter the ground floor of | ||
CF | the tower, cautiously. | ||
CF | | ||
CF | A stone room, empty but for a spiral staircase going up, and up, and | ||
CF | up. | ||
CF | | ||
CF | You can exit to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Spiral Stairs | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Spiral Stairs | ||
CF | You pause on the stairs and catch your breath. You can see a landing | ||
CF | above you, and the ground floor below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Landing | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Landing | ||
CF | A landing at the top of the spiral stairs. An open door is north, and | ||
CF | a melodic voice calls from inside it, "Come in!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Tower | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Tower | ||
CF | A stone walled room with a bare floor and a white bier with a sleeping | ||
CF | girl on it, dressed in pink. | ||
CF | | ||
CF | Near one of the windows is a jaw-droppingly beautiful woman with a | ||
CF | mane of red curls. She's sitting in an ornate chair and is wearing the | ||
CF | most beautiful necklace of pearls you've ever seen. She smiles | ||
CF | invitingly at you, flashing her emerald eyes. | ||
CF | | ||
CF | The landing is to the south. | ||
CF | | ||
CF | You can see a silver spindle here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to woman" | ||
CF ] Tower | ||
CF | > | ||
CF | > TALK TO WOMAN | ||
CF | | ||
CF | You bow deeply and say, "Good afternoon. I'm in need of a spindle, and | ||
CF | I thought you might spare me one." You indicate the silver spindle on | ||
CF | the floor. | ||
CF | | ||
CF | She laughs, a sound like bells, and says, "You are very welcome to | ||
CF | that spindle. It has fulfilled its purpose here and is no more use to | ||
CF | me. Take it and owe me a favor." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Tower | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | Two faces rise, the face of the sleeping girl (1) and the face of the | ||
CF | red-haired woman (2). Which would you like to focus on? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] Tower | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You try to see the lady in the mirror, but she narrows her green eyes | ||
CF | through the words at you, and barks out a terrible, guttural word. The | ||
CF | mirror in your mind shivers and turns its surface away. You feel a | ||
CF | sharp sensation in that place in your head where the mirror lives and | ||
CF | stop trying to use it. | ||
CF | | ||
CF | You return to the game, to being Conrad, who is looking around in | ||
CF | confusion. | ||
CF | | ||
CF | > | Jacqueline says, "eep" | |
DavidW says, "wow. She can resist the mirror." | ||
Jacqueline asks, "The other one is Snow White?" | ||
DavidW says (to ClubFloyd), "x sleeping girl" | ||
CF ] Tower | ||
CF | > | ||
CF | > X SLEEPING GIRL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline asks, "er, Sleeping Beauty?" | |
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Tower | ||
CF | > | ||
CF | > X GIRL | ||
CF | | ||
CF | A girl as radiant as the sun lies sleeping on a white bier. Her hair | ||
CF | is golden and has roses in it. Her long black eyelashes lie pillowed | ||
CF | on rosy cheeks. Soft breaths come from her rosebud mouth. | ||
CF | | ||
CF | It's hard to tell who is more beautiful, this girl or the lady at the | ||
CF | window. In fact, you have seen so many dazzling women today that your | ||
CF | head is quite spinning. | ||
CF | | ||
CF | The lady sees you examining the sleeping girl, and says, "Lovely, | ||
CF | isn't she? Too bad she'll sleep forever. She's been sleeping already | ||
CF | for a thousand years. Her parents are long since dust, but I'm | ||
CF | still angry at them for not inviting me to their party." | ||
CF | | ||
CF | > | DavidW says, "oh, this is the fairy who cursed Sleeping Beauty, then" | |
Jacqueline says, "Yikes." | ||
Jacqueline says, "yeah." | ||
Jacqueline says, "Awkward." | ||
DavidW says, "And if we take the spindle, we owe the bad fairy a favour." | ||
Jacqueline says, "We already owe a bunch." | ||
Jacqueline asks, "What's one more?" | ||
Jacqueline says, "Also, not sure we have a choice." | ||
Knight_Otu says, "I do wonder if it's possible to play through the game without getting indebted to the top X worst fairy tale personalities." | ||
Jacqueline nods. | ||
DavidW asks, "anyway, I'll take the spindle, shall I?" | ||
Knight_Otu says, "Sure." | ||
Jacqueline says, "Yeah, this might be that 'first playthrough where you just do whatever you need to do but there is a better, more optimized path for subsequent play'" | ||
Jacqueline says, "Yeah" | ||
DavidW says, "We'll get the carpet made and the king still won't decide and he'll set us all on task TWO, I bet." | ||
Jade says, "yes" | ||
DavidW says (to ClubFloyd), "take spindle" | ||
CF ] Tower | ||
CF | > | ||
CF | > TAKE SPINDLE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Tower | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Tower | ||
CF | A stone walled room with a bare floor and a white bier with a sleeping | ||
CF | girl on it, dressed in pink. | ||
CF | | ||
CF | Near one of the windows is a jaw-droppingly beautiful woman with a | ||
CF | mane of red curls. She's sitting in an ornate chair and is wearing the | ||
CF | most beautiful necklace of pearls you've ever seen. She smiles | ||
CF | invitingly at you, flashing her emerald eyes. | ||
CF | | ||
CF | The landing is to the south. | ||
CF | | ||
CF | > | Jade says, "there is no deadend" | |
DavidW says (to ClubFloyd), "x pearls" | ||
CF ] Tower | ||
CF | > | ||
CF | > X PEARLS | ||
CF | | ||
CF | An extraordinary necklace of thousands of perfectly luminescent | ||
CF | pearls, worth a king's ransom. The necklace seems to move, twining | ||
CF | around her neck. | ||
CF | | ||
CF | > | DavidW says, "That necklace must be important later." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Landing | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | As you leave, the woman rises from her chair and stops you, smiling | ||
CF | into your eyes. She presses her finger against the sharp tip of the | ||
CF | spindle, then lets three drops of red blood fall onto a white silk | ||
CF | handkerchief. | ||
CF | | ||
CF | She tucks the handkerchief into your pocket and whispers into your | ||
CF | ear, "When I need the favor you owe me, this handkerchief will speak | ||
CF | to you." | ||
CF | | ||
CF | She gives you a small push, and you are in the landing, with the door | ||
CF | shut firmly in your face. | ||
CF | | ||
CF | > | DavidW says, "oh boy." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] Spiral Stairs | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Spiral Stairs | ||
CF | You pause on the stairs and catch your breath. You can see a landing | ||
CF | above you, and the ground floor below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Ground Floor of the Tower | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Ground Floor of the Tower | ||
CF | A stone room, empty but for a spiral staircase going up, and up, and | ||
CF | up. | ||
CF | | ||
CF | You can exit to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | The door closes behind you and you hear the lock click. | ||
CF | | ||
CF | Base of the Tower | ||
CF | Above you rises a steep stone tower. | ||
CF | | ||
CF | An ant hill is here. | ||
CF | | ||
CF | A solid front door leads north into the tower. You can also go back | ||
CF | south through the brambles. You think you remember the way. | ||
CF | | ||
CF | > | Knight_Otu asks, "So is she immune to the curse or has it run its c(o)urse?" | |
DavidW says, "Very immune." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Clearing | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You struggle back along the path through the brambles, tearing your | ||
CF | clothes and skin in the process. You're a mess. | ||
CF | | ||
CF | Clearing | ||
CF | This is a small clearing in the brambles where you pause to rest. | ||
CF | There are some fragments of a skeleton here. | ||
CF | | ||
CF | You can go south back to town, or north to the tower. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Brambles | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You struggle back along the path through the brambles, tearing your | ||
CF | clothes and skin in the process. You're a mess. | ||
CF | | ||
CF | Brambles | ||
CF | A high, thick wall of brambles and briars. Through it you can see the | ||
CF | tall tower to the north. Numerous skeletons are tangled up in the | ||
CF | wicked thorns of the brambles. | ||
CF | | ||
CF | The Town Square is south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Town Square | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Town Square | ||
CF | This is the town square of Hamelin, a place you've been many times, | ||
CF | although you've always taken the much longer route around the forest | ||
CF | in a carriage. It's a quiet town, as something happened to all the | ||
CF | children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. A road to the west seems to be | ||
CF | blocked off. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | There is a sign on the roadblock. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | In Front of the Mayor's House | ||
CF | You are standing in front of the house of the Mayor of Hamelin. The | ||
CF | front door is east. Town square is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Mayor's House | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You knock on the door and are admitted by a servant. | ||
CF | | ||
CF | Mayor's House | ||
CF | This is a well-built and large house, fit for an ambitious man in | ||
CF | charge of a prosperous town. It is filled with expensive knick-knacks | ||
CF | and objets d'art. All the fine things are crammed into the room | ||
CF | without thought for their placement. | ||
CF | | ||
CF | There is a door to the east, and the exit lies west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Barn | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Barn | ||
CF | A sturdy wooden barn filled with straw. A girl sits by a spinning | ||
CF | wheel, crying as if her heart would break. | ||
CF | | ||
CF | The exit is west, into the Mayor's house. | ||
CF | | ||
CF | You can see a girl here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give spindle" | ||
CF ] Barn | ||
CF | > | ||
CF | > GIVE SPINDLE | ||
CF | | ||
CF | (to the girl) | ||
CF | You say, "Here's a spindle, miss. It's a little bloody, but other than | ||
CF | that it seems a very fine spindle." You hold the spindle out to her, | ||
CF | and she leaps up and seizes it with a glad shout. She calls out an | ||
CF | outlandish name, and to your astonishment, a twisted little man pops | ||
CF | into existence in the room. He takes the spindle, sits at the spinning | ||
CF | wheel, and in short order has spun all the straw in the room to gold. | ||
CF | He says to the girl, "Remember our bargain!" and vanishes. | ||
CF | | ||
CF | The girl runs west into the house, and returns with the Mayor, who | ||
CF | surveys the great piles of golden thread with satisfaction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gold" | ||
CF ] Barn | ||
CF | > | ||
CF | > X GOLD | ||
CF | | ||
CF | Rich golden thread, perfect for weaving a carpet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to mayor" | ||
CF ] Barn | ||
CF | > | ||
CF | > TALK TO MAYOR | ||
CF | | ||
CF | You ask the Mayor about the golden thread and he says, "Yes, yes, I | ||
CF | remember. Take what you like! I'll just have the girl make more, once | ||
CF | she's my wife! You owe me a debt, your majesty." | ||
CF | | ||
CF | You say, "Quite so," but they aren't paying any attention to you any | ||
CF | longer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take gold" | ||
CF ] Barn | ||
CF | > | ||
CF | > TAKE GOLD | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Barn | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You, Conrad, are carrying some golden thread, a silk handkerchief, a | ||
CF | sword and a white feather. | ||
CF | | ||
CF | You, Clubfloyd, are carrying the mirror in your mind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Mayor's House | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Mayor's House | ||
CF | This is a well-built and large house, fit for an ambitious man in | ||
CF | charge of a prosperous town. It is filled with expensive knick-knacks | ||
CF | and objets d'art. All the fine things are crammed into the room | ||
CF | without thought for their placement. | ||
CF | | ||
CF | There is a door to the east, and the exit lies west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] In Front of the Mayor's House | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | In Front of the Mayor's House | ||
CF | You are standing in front of the house of the Mayor of Hamelin. The | ||
CF | front door is east. Town square is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Town Square | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Town Square | ||
CF | This is the town square of Hamelin, a place you've been many times, | ||
CF | although you've always taken the much longer route around the forest | ||
CF | in a carriage. It's a quiet town, as something happened to all the | ||
CF | children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. A road to the west seems to be | ||
CF | blocked off. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | There is a sign on the roadblock. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Fork in the Path | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You take a breath and plunge into the forest. You remember the way, | ||
CF | and you go fast, remembering the wolf. You encounter no problems, | ||
CF | though, and reach... | ||
CF | | ||
CF | Fork in the Path | ||
CF | This is the place where you saw the wolf. The bushes are beaten down | ||
CF | to the east where you ran to escape it. That way lies the pond and the | ||
CF | stone house. Your city lies southwest. North is Hamelin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Path Into The Forest | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Path Into The Forest | ||
CF | Most people avoid this forest, as the city is full of rumors about | ||
CF | unpleasant creatures, enchantments, mischievous fairies, and other | ||
CF | decidedly abnormal folk and circumstances there. | ||
CF | | ||
CF | You can go south to the slums, and the path branches to the northeast | ||
CF | and northwest into the forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Slums | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Slums | ||
CF | A dirty, forlorn area on the edge of a dark forest at the northern | ||
CF | edge of the city, where the poorest people live. You've never been | ||
CF | here before; the King prefers to pretend that his whole city is | ||
CF | prosperous and beautiful, so no paved roads lead here, and no visitors | ||
CF | come here. Dark, abandoned shacks surround you. You feel eyes on you, | ||
CF | although you can see no one. You left the castle without a thing in | ||
CF | your pockets, but your clothing is rich and your face is known. You | ||
CF | are surely a target here. | ||
CF | | ||
CF | The road back to the castle is south. The path into the forest is | ||
CF | north. | ||
CF | | ||
CF | One shack, to the east, looks neater and in better repair than the | ||
CF | rest, with a sturdy front door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Dim Room | ||
CF | As you enter the shack, the golden thread blazes in the light of the | ||
CF | fire, and the woman leaps to her feet and smiles. "Perfect!" she | ||
CF | cries, holding out her hands for it. | ||
CF | | ||
CF | A small room dominated by a large empty loom. A small fire crackles in | ||
CF | a stone fireplace, providing flickering light. A rickety table is | ||
CF | beside her, on which rests a shuttle which gleams in the firelight. | ||
CF | | ||
CF | The only exit is west, back to the street in the slums. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give gold" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > GIVE GOLD | ||
CF | | ||
CF | (to the woman) | ||
CF | She looks you in the eye and says, "Remember your promise. When you | ||
CF | are King, you will give me whatever I want, yes?" | ||
CF | | ||
CF | "Well, yes, of course," you reply. "If it's something in my power to | ||
CF | give you, I will." | ||
CF | | ||
CF | She nods, takes the thread from you, sits at her loom, picks up her | ||
CF | shuttle, and begins to weave so quickly that the shuttle is a blur. In | ||
CF | no time at all she has woven a majestic golden carpet which glows in | ||
CF | the firelight. Then she returns to her seat and resumes staring into | ||
CF | the fire. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x carpet" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > X CARPET | ||
CF | | ||
CF | A fabulous golden carpet, the finest you have ever seen. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to woman" | ||
CF ] Dim Room | ||
CF | > | ||
CF | > TALK TO WOMAN | ||
CF | | ||
CF | You try to get the woman's attention again, but she ignores you, and | ||
CF | simply stares into the fire. She mutters, "The fairest in the land..." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Slums | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Slums | ||
CF | A dirty, forlorn area on the edge of a dark forest at the northern | ||
CF | edge of the city, where the poorest people live. You've never been | ||
CF | here before; the King prefers to pretend that his whole city is | ||
CF | prosperous and beautiful, so no paved roads lead here, and no visitors | ||
CF | come here. Dark, abandoned shacks surround you. You feel eyes on you, | ||
CF | although you can see no one. You left the castle without a thing in | ||
CF | your pockets, but your clothing is rich and your face is known. You | ||
CF | are surely a target here. | ||
CF | | ||
CF | The road back to the castle is south. The path into the forest is | ||
CF | north. | ||
CF | | ||
CF | One shack, to the east, looks neater and in better repair than the | ||
CF | rest, with a sturdy front door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You return, triumphant if scratched and tattered, to the castle. Your | ||
CF | brothers arrived home hours ago with fine carpets they purchased in | ||
CF | the city. They didn't put too much effort into it, as they didn't | ||
CF | believe you would be able to find anything good, and their carpets are | ||
CF | laid on the stone floors of the Great Hall, vivid with colorful silks. | ||
CF | | ||
CF | You lay your golden carpet down beside them and your stepmother sucks | ||
CF | in a breath. The magician kneels to stroke the carpet and declares it | ||
CF | to be made of pure gold thread, and the finest carpet he has ever | ||
CF | seen. | ||
CF | | ||
CF | The King, haggard and gray on his throne, says, "Well, that's settled. | ||
CF | Conrad is to be King after me." And then a great clamor rises as your | ||
CF | brothers and stepmother remind him of all the reasons why you | ||
CF | shouldn't be King. They give him no peace until the King agrees to | ||
CF | another trial. | ||
CF | | ||
CF | The King says, "The next task shall be to find the most beautiful ring | ||
CF | in the land." | ||
CF | | ||
CF | And so the next morning, you belt on your sword, tuck the handkerchief | ||
CF | into your pocket, and meet your family on the steps of the castle. The | ||
CF | magician again has you blow the three feathers, with the same results: | ||
CF | Hans follows his feather to the artisan's district of the city; Roland | ||
CF | follows his feather to the merchant's area; and your feather, again, | ||
CF | draggles northward toward the slums and northwest into the forest. | ||
CF | | ||
CF | You hurry to keep up with the feather as it picks up speed... | ||
CF | | ||
CF | Until you hear a low snarling and stop. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | DavidW says, "I knew it. King couldn't decide after all." | |
Jacqueline asks, "Have we ever examined the statue of the girl with the rose?" | ||
Knight_Otu says, "I don't think so." | ||
DavidW says, "I did, yes." | ||
DavidW says (to ClubFloyd), "push space" | ||
CF ] Forest Path | ||
CF | PRESS ANY KEY TO CONTINUE## Forest Path | ||
CF | A dark, tangled place along the path in the forest. A slender girl in | ||
CF | a hooded red cloak trembles on the path ahead of you as a large, sleek | ||
CF | wolf stalks toward her, teeth bared. It hears your approach and turns | ||
CF | to you. | ||
CF | | ||
CF | You can see a girl in a hooded red cloak here. | ||
CF | | ||
CF | > | Knight_Otu says, "(Also, we really shouldn't be king.)" | |
Jade says, "it is important" | ||
DavidW says (to ClubFloyd), "talk to wolf" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > TALK TO WOLF | ||
CF | | ||
CF | You draw your sword and say, "En garde!" to the wolf, who turns to | ||
CF | look at you and begins slowly pacing toward you. "Come no further!" | ||
CF | you shout, brandishing the sword. | ||
CF | | ||
CF | The wolf's lips peel back, showing its sharp teeth, and it keeps | ||
CF | advancing. | ||
CF | | ||
CF | The wolf advances on you. It's preparing to spring. It's huge. You had | ||
CF | better do something. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "kill wolf" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > KILL WOLF | ||
CF | | ||
CF | You draw your sword and leap toward the wolf, slashing at it. It | ||
CF | lunges at you, and you slice a gash in its side. It yelps and runs | ||
CF | away, trailing blood behind it. | ||
CF | | ||
CF | The girl looks up at you with huge blue eyes in the sweetest face and | ||
CF | takes your hand. "Thank you," she says. "I'm afraid I'm lost. I don't | ||
CF | know how to get to my grandmother's house." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to girl" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > TALK TO GIRL | ||
CF | | ||
CF | You try to talk to the girl in the red cape, but she is distracted, | ||
CF | anxious, and keeps saying, "I don't know how to get to my | ||
CF | Grandmother's house. Can you help?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Forest Path | ||
CF | A dark, tangled place along the path in the forest. You are hopelessly | ||
CF | lost here. | ||
CF | | ||
CF | You can see a white feather and a girl in a hooded red cloak here. | ||
CF | | ||
CF | > | Knight_Otu asks, "Red Riding Hood, didn't we help you before?" | |
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "No, first time in this game" | |
Jacqueline says (to KO), "I agree that we should not be king." | ||
DavidW says (to ClubFloyd), "query mirror" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > QUERY MIRROR | ||
CF | | ||
CF | The mirror shimmers gleefully, thrilled to be of use to you. | ||
CF | An image appears in it of Conrad blowing the feather. | ||
CF | | ||
CF | > | Knight_Otu says, "Ah, but we are also ClubFloyd, so not just this game counts." | |
Jacqueline says, "I am also still very behind. I have no idea why I'm so slow today." | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Forest Path | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | girl's life, her emotions, her actions: | ||
CF | | ||
CF | ... a little girl in a red cape plays in the forest, happy, free... | ||
CF | ... the thrill and fear of a stranger on the path... | ||
CF | ... a sharp stab of fear as she looks at her grandmother, who looks | ||
CF | wrong... | ||
CF | ... she's screaming in pain as sharp teeth bite... | ||
CF | ... a sword cuts open a wolf's belly and she spills out, reborn, | ||
CF | covered in blood, no longer afraid, but hungry...... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] Glade | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | "We'll use my magic feather!" you say. You blow the feather and it | ||
CF | dances away down a dark, narrow path. You and the girl follow it, hand | ||
CF | in hand, through the tall trees, to... | ||
CF | | ||
CF | A small glade in the forest, with tall trees looming all around. A | ||
CF | babbling brook runs by a small cottage with a thatched roof and a | ||
CF | Dutch front door to the east. The girl lets go of your hand and runs | ||
CF | east through the front door, calling, "Come with me and meet | ||
CF | Grandmother!" to you. The feather drops down. | ||
CF | | ||
CF | You can see a white feather here. | ||
CF | | ||
CF | > | Jacqueline says, "I wonder what would have happened had we not taken the sword." | |
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Glade | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "I don't know." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Grandmother's House | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The girl is calling you to come in, so you do. | ||
CF | | ||
CF | Grandmother's House | ||
CF | A homey cottage with a cheery fire, comfortable furniture, and a rough | ||
CF | wooden table neatly laid for a meal. | ||
CF | | ||
CF | The girl in the red cloak is embracing an old woman, chattering about | ||
CF | wolves and swords and about you. | ||
CF | | ||
CF | > | Knight_Otu says, "The inheritance question would have become easier." | |
DavidW says (to ClubFloyd), "x woman" | ||
CF ] Grandmother's House | ||
CF | > | ||
CF | > X WOMAN | ||
CF | | ||
CF | A rounded old woman with apple cheeks, white hair in a neat bun, and | ||
CF | round spectacles perched on a button nose, wearing an apron. The girl | ||
CF | in the red cloak is hugging her, saying, "Grandmother! A wolf | ||
CF | threatened me, and I got lost, and this gentleman saved me!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Grandmother's House | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | Two faces rise, the face of the girl in the red cape (1) and the face | ||
CF | of the grandmother (2). Which would you like to focus on? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] Grandmother's House | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | woman's life, her emotions, her actions: | ||
CF | | ||
CF | ... a young girl, barely recognizable as the younger self of the old | ||
CF | woman... | ||
CF | ...a young woman, vivacious and outspoken, getting married, having a | ||
CF | child.... | ||
CF | ... a middle-aged woman, widowed, living alone in the glade, raising | ||
CF | her daughter... | ||
CF | ...she's singing with the joy of the birth of her granddaughter... | ||
CF | ... she's opening the door, expecting a child, but a wolf explodes | ||
CF | into the room and turns its sharp teeth on her... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only an old woman, | ||
CF | long past being of any interest to him. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to woman" | ||
CF ] Grandmother's House | ||
CF | > | ||
CF | > TALK TO WOMAN | ||
CF | | ||
CF | You bow deeply to the old woman, saying, "Madam, it was my pleasure to | ||
CF | assist this young lady. It is most alarming that wolves are allowed to | ||
CF | menace people in this forest. I shall speak to my father the King | ||
CF | about making the forest safer." | ||
CF | | ||
CF | Grandmother smiles and says, "I thank you for helping my | ||
CF | granddaughter. But nothing in this forest is safe, or ever will be, no | ||
CF | matter what kings do. Even this girl is not as she seems. Now, you | ||
CF | must allow me to feed you before you continue on your way." | ||
CF | | ||
CF | You demur a bit, not wanting to impose, but the old woman and the girl | ||
CF | insist, and so you sit at the rough wooden table. The old woman puts a | ||
CF | plate in front of you. The plate has a white snake coiled on it, | ||
CF | cooked and steaming. | ||
CF | | ||
CF | > | Jacqueline says (to KO), "Hahaha (re: inheritance question would be easier... I am about 40 lines behind you all.)" | |
DavidW says (to ClubFloyd), "x snake" | ||
CF ] Grandmother's House | ||
CF | > | ||
CF | > X SNAKE | ||
CF | | ||
CF | A white snake, cooked and steaming, coiled on the plate. | ||
CF | | ||
CF | > | DavidW asks, "Are... we supposed to eat it?" | |
Knight_Otu says, "Sounds like it." | ||
Jacqueline says, "Snake... surprise." | ||
DavidW says (to ClubFloyd), "eat snake" | ||
CF ] Glade | ||
CF | > | ||
CF | > EAT SNAKE | ||
CF | | ||
CF | It looks terrifying but smells wonderful. You take a deep breath and | ||
CF | eat a bite of the white snake. It seems to turn to air in your mouth | ||
CF | and something shifts in your mind. You eat the rest of the white snake | ||
CF | in a daze. | ||
CF | | ||
CF | You stand up from the table and look at the old woman, who says, "You | ||
CF | are changed, now. Good luck on your journey, sir." | ||
CF | | ||
CF | And with that, she ushers you to the door. You stammer a thanks, bow | ||
CF | at the maiden, who rewards you with a dazzling smile and a curtsy, and | ||
CF | turn to take your leave of the old woman, who looks suddenly | ||
CF | different-- with a longer nose, and sharper teeth, and bigger | ||
CF | ears--and then you are outside the cottage. | ||
CF | | ||
CF | A small glade in the forest, with tall trees looming all around. A | ||
CF | babbling brook runs by a small cottage with a thatched roof and a | ||
CF | Dutch front door to the east. | ||
CF | | ||
CF | > | Jade says, "yes, no choice" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Glade | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You, Conrad, are carrying a white feather, a silk handkerchief and a | ||
CF | sword. | ||
CF | | ||
CF | You, Clubfloyd, are carrying the mirror in your mind. | ||
CF | | ||
CF | > | Knight_Otu asks, "Prequel to Moonshaped confirmed?" | |
Jacqueline says, "Maybe after we get all these new attributes we will be worthy of being king." | ||
Jacqueline asks (of KO), "I know, right?" | ||
DavidW asks, "I wonder how we are changed?" | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | You blow the feather into the air and it whirls briefly before | ||
CF | shooting off down a dark, narrow path between tall trees. You follow | ||
CF | behind it, suddenly aware of voices around you. Instead of ravens | ||
CF | cawing, you hear raspy words: "Fly, hunt..." A tiny whisper comes from | ||
CF | a spider's web: "Spin, weave..." A small mouse darts across the path, | ||
CF | muttering, "Hide, run..." | ||
CF | | ||
CF | You can understand animals, it appears. Eating the white snake has | ||
CF | changed you, indeed. | ||
CF | | ||
CF | You follow the feather, listening to the voices around you, until | ||
CF | suddenly you come out of the forest and into a space you recognize: | ||
CF | the lively town of Bremen. | ||
CF | | ||
CF | You don't think you would ever be able to make it back to the old | ||
CF | woman's house, as distracted as you were by listening to the forest | ||
CF | animals. But you don't think you would want to return there anyway. | ||
CF | | ||
CF | This is a space outside a small storefront in the lively town of | ||
CF | Bremen. You can read the lettering on the shop's front door to the | ||
CF | west: "R. Stiltskin-- Jeweler." A card underneath the lettering reads: | ||
CF | "OPEN". | ||
CF | | ||
CF | You can go east to Bremen Park. The forest is to the south. | ||
CF | | ||
CF | The feather lifts and twirls around in front of the shop's door to the | ||
CF | west. That is where it wants you to go. | ||
CF | | ||
CF | > | Knight_Otu says, "We still are too terrible a negotiator. Those deals are still on." | |
Knight_Otu says, "Oh, hey." | ||
Jacqueline says, "The frawg! We can speak to it now." | ||
Jacqueline says, "(That is how I pronounce 'frog'. My husband taunts me about this.)" | ||
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | | ||
CF | Jeweler's Shop | ||
CF | A small, cramped space filled with odds and ends. A glass display case | ||
CF | is here with a little man behind it. You know this man! He was the one | ||
CF | who spun the straw into gold! You can exit to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to man" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > TALK TO MAN | ||
CF | | ||
CF | You say, "I remember you!" The little man scrutinizes you through his | ||
CF | loupe and says, "Ah, the prince. Witness to the deception of the | ||
CF | Mayor's betrothed! Well, she'll keep her bargain with me for my | ||
CF | services!" | ||
CF | | ||
CF | "What was the bargain, if I may ask?" you ask. He replies, "To give me | ||
CF | her firstborn child, of course. The scheming girl wanted a powerful | ||
CF | husband, and now she'll have one." | ||
CF | | ||
CF | "Er, yes," you reply. "May I ask if you have rings for sale? Or can | ||
CF | you make me one? To become King after my father, I need a majestic | ||
CF | ring. These..." you wave your hand at the display case... "are very | ||
CF | nice, but I need a ring fit for a King." | ||
CF | | ||
CF | The little man taps his fingers on the display case for a moment and | ||
CF | says, "Of course I can make such a ring, if I have the right | ||
CF | materials. For a price, of course." | ||
CF | | ||
CF | "What price?" you ask. He chuckles and says, "Have you not been | ||
CF | listening? The price will be your firstborn child." | ||
CF | | ||
CF | You think this over. You don't really care for children. You'd rather | ||
CF | not have any. You'd be happier without them-- your father has not | ||
CF | seemed particularly happy with the three of you. | ||
CF | | ||
CF | "It's a bargain!" you say. And little man replies, "Bring me pure gold | ||
CF | that has been bathed in the water of a nixie's pond. Bring me two | ||
CF | pearls of perfect luminescence. And finally, bring me a single strand | ||
CF | of hair from a laughing princess. And then you shall have your ring." | ||
CF | | ||
CF | > | DavidW says, "golly" | |
Jacqueline says, "Um" | ||
Knight_Otu says, "Ouch." | ||
Jacqueline asks, "We're a king?" | ||
Jacqueline asks, "We kinda gotta have rugrats if we are able to have them?" | ||
Jacqueline says, "Well, I mean, if we become king." | ||
Knight_Otu says, "Not yet, and we sure as hell shouldn't become ne." | ||
DavidW says, "I don't remember seeing any pearls yet." | ||
Jacqueline says, "I mean, relatable. I wish I'd met up with people who would give me cool stuff in exchange for my first born. Since I have not and will not have any at this point. Might adopt, not sure that counts." | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Jeweler's Shop | ||
CF | A small, cramped space filled with odds and ends. A glass display case | ||
CF | is here with a little man behind it. You can exit to the east. | ||
CF | | ||
CF | > | Jacqueline says, "The fairy in the tower had pearls." | |
DavidW says, "oh" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Outside Jeweler's | ||
CF | This is a space outside a small storefront in the lively town of | ||
CF | Bremen. You can read the lettering on the shop's front door to the | ||
CF | west: "R. Stiltskin-- Jeweler." A card underneath the lettering reads: | ||
CF | "OPEN". | ||
CF | | ||
CF | You can go east to Bremen Park. The forest is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A very strange-looking band is setting up to play. | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x band" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > X BAND | ||
CF | | ||
CF | The band consists of a donkey, a hound, a cat, and a rooster. They are | ||
CF | setting up to play in the bandstand, and a crowd is gathering. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sign" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > X SIGN | ||
CF | | ||
CF | A wooden roadblock blocking the road east. A sign on the roadblock | ||
CF | reads "ROAD TO HAMELIN CLOSED DUE TO TROLL UNDER BRIDGE.". | ||
CF | | ||
CF | > | Knight_Otu exclaims, "Hey, I thought you guys never made it to Bremen!" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Stone Arch | ||
CF | An old stone arch. A picturesque green field lies north, with a goose | ||
CF | girl tending a flock of geese, and Bremen Park lies south. | ||
CF | | ||
CF | A dappled gray horse's head is nailed to the arch, dribbling blood | ||
CF | down the stone. | ||
CF | | ||
CF | > | Jacqueline says, "eep" | |
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > X GIRL | ||
CF | | ||
CF | Through the stone arch you can see a goose girl tending a flock of | ||
CF | geese in a picturesque green field to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A very strange-looking band is setting up to play. | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | Jade says, "interesting part" | |
DavidW says (to ClubFloyd), "listen" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear the sounds of a busy town. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Outside Jeweler's | ||
CF | This is a space outside a small storefront in the lively town of | ||
CF | Bremen. You can read the lettering on the shop's front door to the | ||
CF | west: "R. Stiltskin-- Jeweler." A card underneath the lettering reads: | ||
CF | "OPEN". | ||
CF | | ||
CF | You can go east to Bremen Park. The forest is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go back without a ring. And anyway, you were so distracted | ||
CF | by animal voices on the journey here that you don't think you'd ever | ||
CF | find your way back. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | Possible exits from here are: south, east to Bremen Park and west to | ||
CF | the Jeweler's Shop. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A very strange-looking band is setting up to play. | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Stone Arch | ||
CF | An old stone arch. A picturesque green field lies north, with a goose | ||
CF | girl tending a flock of geese, and Bremen Park lies south. | ||
CF | | ||
CF | A dappled gray horse's head is nailed to the arch, dribbling blood | ||
CF | down the stone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | Possible exits from here are: north and south to Bremen Park. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Field | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Field | ||
CF | A picturesque field with geese milling about in it, and a girl with | ||
CF | pale blonde hair tending them. | ||
CF | | ||
CF | The manor house is to the north, and the stone arch is to the south. | ||
CF | | ||
CF | You can see a Goose Girl here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Field | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | girl's life, her emotions, her actions: | ||
CF | | ||
CF | ... the girl as lovely as a star, saying goodbye to her mother, who | ||
CF | gives her a piece of cloth with three drops of blood on it... | ||
CF | ... she's beating her maid with a brush as the girl cowers... | ||
CF | ... she's lost the cloth with her mother's blood, her magic talisman. | ||
CF | Terror fills her heart... | ||
CF | ... she stares at the geese in the field, bitter and furious... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | DavidW asks, "huh. She's the daughter of the fairy?" | |
DavidW says (to ClubFloyd), "talk to girl" | ||
CF ] Field | ||
CF | > | ||
CF | > TALK TO GIRL | ||
CF | | ||
CF | You say, "Hello," and she turns, gives you a sad smile and sniffs the | ||
CF | air, saying, "You have a blood talisman on you. I used to have one, | ||
CF | but it was lost. And then I was lost, my horse killed and hanging | ||
CF | there." | ||
CF | | ||
CF | You say, "That sounds like quite a story!" and she replies, "My poor | ||
CF | mother's heart would break in two to see me here, but I cannot tell | ||
CF | you why. My horse could, if you say her name to her." | ||
CF | | ||
CF | You ponder this and say, "Well, what's the horse's name?" and the girl | ||
CF | replies, "I cannot tell you that. I have made a promise I cannot | ||
CF | break. You'll have to discover her name for yourself if you want to | ||
CF | help me." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x horse" | ||
CF ] Field | ||
CF | > | ||
CF | > X HORSE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x head" | ||
CF ] Field | ||
CF | > | ||
CF | > X HEAD | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Field | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | girl's life, her emotions, her actions: | ||
CF | | ||
CF | ... the girl as lovely as a star, saying goodbye to her mother, who | ||
CF | gives her a piece of cloth with three drops of blood on it... | ||
CF | ... she's beating her maid with a brush as the girl cowers... | ||
CF | ... she's lost the cloth with her mother's blood, her magic talisman. | ||
CF | Terror fills her heart... | ||
CF | ... she stares at the geese in the field, bitter and furious... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | Jade says, "head" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Stone Arch | ||
CF | An old stone arch. A picturesque green field lies north, with a goose | ||
CF | girl tending a flock of geese, and Bremen Park lies south. | ||
CF | | ||
CF | A dappled gray horse's head is nailed to the arch, dribbling blood | ||
CF | down the stone. | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | Jacqueline asks, "Is it the bleeding horse who is leaking bodily fluids that we keep passing on the road?" | |
DavidW says (to ClubFloyd), "x head" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > X HEAD | ||
CF | | ||
CF | The noble head of a dappled gray horse, nailed to the stone arch, | ||
CF | dribbling blood and gore down the stones. The horse's eyes follow you. | ||
CF | It is muttering something under its breath. | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to head" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > LISTEN TO HEAD | ||
CF | | ||
CF | You hear the band, singing about girls and horses. It's a catchy tune. | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to band" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > LISTEN TO BAND | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "Mr Ed" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > MR ED | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | Images of lovely faces pulse and disappear in its surface. | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A band is playing. The band consists of a donkey playing a | ||
CF | lute, a hound playing a kettle drum, a cat playing bells, and a | ||
CF | rooster singing. A crowd is dancing in the park to the music. | ||
CF | | ||
CF | You pause a moment to listen to their song: | ||
CF | | ||
CF | "The girl sought fame, | ||
CF | But her horse went lame, | ||
CF | Oh, such a sad dame! | ||
CF | | ||
CF | Take me away, | ||
CF | Take me away, | ||
CF | Take me away!" | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "say Mr Ed" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > SAY MR ED | ||
CF | | ||
CF | (to yourself) | ||
CF | To communicate with someone, TALK TO a character. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear the band, singing about girls and horses. It's a catchy tune. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A band is playing. The band consists of a donkey playing a | ||
CF | lute, a hound playing a kettle drum, a cat playing bells, and a | ||
CF | rooster singing. A crowd is dancing in the park to the music. | ||
CF | | ||
CF | You pause a moment to listen to their song: | ||
CF | | ||
CF | "The girl sought fame, | ||
CF | But her horse went lame, | ||
CF | Oh, such a sad dame! | ||
CF | | ||
CF | Take me away, | ||
CF | Take me away, | ||
CF | Take me away!" | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to rooster" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > TALK TO ROOSTER | ||
CF | | ||
CF | You try to strike up a conversation, since you can understand animals | ||
CF | now, but the band is busy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Stone Arch | ||
CF | An old stone arch. A picturesque green field lies north, with a goose | ||
CF | girl tending a flock of geese, and Bremen Park lies south. | ||
CF | | ||
CF | A dappled gray horse's head is nailed to the arch, dribbling blood | ||
CF | down the stone. | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to horse" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > TALK TO HORSE | ||
CF | | ||
CF | You remember that you could understand the animals in the forest after | ||
CF | eating the white snake, and feeling somewhat foolish, you say, "Ahem," | ||
CF | and the horse's eyes roll to you and to your great surprise, it says, | ||
CF | "Oh, poor princess in despair!" and its gaze falls moonily on the | ||
CF | goose girl in the field beyond the arch. You say, "That's a princess? | ||
CF | She looks like a goose girl to me!" and the horse looks to you again | ||
CF | and says, "Her mother's heart would break in two." | ||
CF | | ||
CF | Try as you might, you can't get the head to say anything more. It just | ||
CF | keeps staring at the goose girl in the field and repeating the same | ||
CF | lines. | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | Jacqueline says, "That band should set up a TikTok and become famous." | |
Knight_Otu asks, "Famous or infamous?" | ||
Jacqueline says, "A cat playing the bells would totally go viral." | ||
DavidW asks, "Should we approach the manor house or the troll next?" | ||
Jacqueline says, "Hm. Troll." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A band is playing. The band consists of a donkey playing a | ||
CF | lute, a hound playing a kettle drum, a cat playing bells, and a | ||
CF | rooster singing. A crowd is dancing in the park to the music. | ||
CF | | ||
CF | You pause a moment to listen to their song: | ||
CF | | ||
CF | "The girl sought fame, | ||
CF | But her horse went lame, | ||
CF | Oh, such a sad dame! | ||
CF | | ||
CF | Take me away, | ||
CF | Take me away, | ||
CF | Take me away!" | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The road to Hamelin is blocked off. There's a sign on the wooden | ||
CF | roadblock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sign" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > X SIGN | ||
CF | | ||
CF | A wooden roadblock blocking the road east. A sign on the roadblock | ||
CF | reads "ROAD TO HAMELIN CLOSED DUE TO TROLL UNDER BRIDGE.". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bridge" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > X BRIDGE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "I guess the troll isn't available yet." | |
DavidW says (to ClubFloyd), "look" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. A band is playing. The band consists of a donkey playing a | ||
CF | lute, a hound playing a kettle drum, a cat playing bells, and a | ||
CF | rooster singing. A crowd is dancing in the park to the music. | ||
CF | | ||
CF | You pause a moment to listen to their song: | ||
CF | | ||
CF | "The girl sought fame, | ||
CF | But her horse went lame, | ||
CF | Oh, such a sad dame! | ||
CF | | ||
CF | Take me away, | ||
CF | Take me away, | ||
CF | Take me away!" | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leading east is blocked off. There's a sign on the roadblock. | ||
CF | | ||
CF | > | Knight_Otu says, "Or it's trolling us." | |
DavidW says (to ClubFloyd), "talk to troll" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > TALK TO TROLL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "huh" | |
DavidW says (to ClubFloyd), "take sign" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > TAKE SIGN | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Stone Arch | ||
CF | An old stone arch. A picturesque green field lies north, with a goose | ||
CF | girl tending a flock of geese, and Bremen Park lies south. | ||
CF | | ||
CF | A dappled gray horse's head is nailed to the arch, dribbling blood | ||
CF | down the stone. | ||
CF | | ||
CF | You hear a bit of the band's song: "The girl sought FAME..." | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say fame" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > SAY FAME | ||
CF | | ||
CF | (to the horse's head) | ||
CF | That must not be the horse's name. | ||
CF | | ||
CF | | ||
CF | You hear a bit of the band's song: "But her horse went LAME..." | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say lame" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > SAY LAME | ||
CF | | ||
CF | (to the horse's head) | ||
CF | That must not be the horse's name. | ||
CF | | ||
CF | | ||
CF | You hear a bit of the band's song: "Oh, such a sad DAME..." | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "say shame" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > SAY SHAME | ||
CF | | ||
CF | (to the horse's head) | ||
CF | That must not be the horse's name. | ||
CF | | ||
CF | | ||
CF | You hear a bit of the band's song: "Take ME away..." | ||
CF | | ||
CF | If you know the horse's name, SAY it. | ||
CF | | ||
CF | > | DavidW says, "say falada" | |
DavidW says (to ClubFloyd), "say falada" | ||
CF ] Front Steps | ||
CF | > | ||
CF | > SAY FALADA | ||
CF | | ||
CF | (to the horse's head) | ||
CF | The horse's eyes widen and she says, "The goose girl you see is a true | ||
CF | princess from a far land, sent here by her mother to marry the Lord of | ||
CF | Bremen. She was accompanied by me, and by a servant girl. When my | ||
CF | mistress lost her protective talisman, the servant forced her to | ||
CF | switch places, swearing her to secrecy upon pain of death. And so the | ||
CF | princess became the servant, and the servant posed as the princess and | ||
CF | married the Lord. Fearing that I might someday be able to say the | ||
CF | truth, the wicked servant had my head cut off and placed here as a | ||
CF | daily warning to my mistress to be silent. But now you can tell the | ||
CF | truth and set things right." | ||
CF | | ||
CF | You listen to this tale in astonishment and say, "Of course I will. | ||
CF | How dreadful-- to marry a servant girl! To force a princess into | ||
CF | menial labor!" | ||
CF | | ||
CF | You storm off to the front steps of the Manor House, with the Goose | ||
CF | Girl following you. | ||
CF | | ||
CF | These are wide stone front steps of the Manor House where the Lord of | ||
CF | Bremen, a prince in his own right, although a lesser one than you, | ||
CF | lives with his wife. An oak front door to the north leads into the | ||
CF | house, or you can go back south. | ||
CF | | ||
CF | | ||
CF | | ||
CF | > | MoyTravis says, "nice" | |
DavidW says, "(FAME - ME) + (LAME - ME) + (DAME - ME) = FALADA" | ||
MoyTravis says, "Was that hinted or" | ||
MoyTravis says, "...OH" | ||
Knight_Otu says, "Nice." | ||
MoyTravis says, "*nice*" | ||
Jacqueline says, "Amazing" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Front Steps | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You knock and are admitted by a servant, who calls the Lord and his | ||
CF | Lady. They come quickly, as everyone rushes to please your majesty. | ||
CF | | ||
CF | You tell the Lord everything the horse's head told you, and his eyes | ||
CF | grow wide. The Lady begins looking fearful and backing away. | ||
CF | | ||
CF | "Is this true?" the lord asks the Goose Girl. She smiles a dazzling | ||
CF | smile and says, "Yes, my Lord. I was unable to speak of it, as this | ||
CF | wicked woman promised to kill me if I spoke. But now, with Prince | ||
CF | Conrad's help, I feel no fear." | ||
CF | | ||
CF | The Lord calls in his men and says, "Seize the false bride!" He points | ||
CF | at his wife, the one-time servant girl. The men grab her and she cries | ||
CF | out, "But the princess is a bad person! Cruel to her servants! She | ||
CF | didn't deserve to marry a great Lord! Her mother knows her cruelty and | ||
CF | sent me with her anyway!" | ||
CF | | ||
CF | The Lord gives her a stony frown and says, "You have disgraced me, and | ||
CF | this beautiful girl, who is my true bride. You shall die for this." A | ||
CF | cruel smile spreads on the Goose Girl's-- the princess's-- face, and | ||
CF | she says, "We'll roll her down the hill in a barrel studded with | ||
CF | nails!" | ||
CF | | ||
CF | The men haul the woman away. The Princess who was a Goose Girl asks | ||
CF | you, laughing with joy, "How can I repay you?" You answer, "By giving | ||
CF | me a single hair from your head, as you are a laughing princess." | ||
CF | | ||
CF | The princess immediately plucks one of her hairs and gives it to you. | ||
CF | | ||
CF | They thank you heartily again, and then the servant is ushering you | ||
CF | out onto the front steps. You sigh. Why are all these lesser men | ||
CF | getting all the most beautiful women? | ||
CF | | ||
CF | > | Jade says, "good, cool" | |
Knight_Otu says, "Wee fairy tale punishment." | ||
Jacqueline says, "Yeah, good, cool. She'll be murdered by nails, but we got a strand of hair. All good." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Front Steps | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Front Steps | ||
CF | These are wide stone front steps of the Manor House where the Lord of | ||
CF | Bremen, a prince in his own right, although a lesser one than you, | ||
CF | lives. An oak front door to the north leads into the house, or you can | ||
CF | go back south. | ||
CF | | ||
CF | > | Jacqueline says, "This feels like murdering security guards by proxy." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Field | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Field | ||
CF | A picturesque field with geese milling about in it, looking a bit lost | ||
CF | with no one to herd them. | ||
CF | | ||
CF | The manor house is to the north, and the stone arch is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to geese" | ||
CF ] Field | ||
CF | > | ||
CF | > TALK TO GEESE | ||
CF | | ||
CF | Since you can now talk to animals, you say, "Hello there, geese!" and | ||
CF | the geese pause their milling and start gabbling all at once: "Corn! | ||
CF | Grain! Worms! Bugs!" You can't get them to say anything other than | ||
CF | what they like to eat. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "query mirror" | ||
CF ] Field | ||
CF | > | ||
CF | > QUERY MIRROR | ||
CF | | ||
CF | The mirror throbs uneasily, unsure of what to show you. You see images | ||
CF | rippling in its surface, but nothing coalesces. | ||
CF | | ||
CF | > | Jacqueline says, "People who read later transcripts, unsure of my references to murdering security guards: I am sorry, not sorry." | |
Knight_Otu says, "We absolutely should not be a king. Or a prince, for that matter." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Stone Arch | ||
CF | An old stone arch. A picturesque green field lies north, with a flock | ||
CF | of geese milling about in it, and Bremen Park lies south. | ||
CF | | ||
CF | A dappled gray horse's head is nailed to the arch, dribbling blood | ||
CF | down the stone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to horse" | ||
CF ] Stone Arch | ||
CF | > | ||
CF | > TALK TO HORSE | ||
CF | | ||
CF | The horse's head nickers contentedly, but doesn't seem inclined to | ||
CF | more conversation. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Bremen Park | ||
CF | This is a central green space with a bandstand in the middle of | ||
CF | Bremen. The band has packed up and gone home, and the crowd has | ||
CF | dispersed. | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leads east, and the roadblock is being removed by three goats. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to goats" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > TALK TO GOATS | ||
CF | | ||
CF | You approach the goats and say "Excuse me. Is the road to Hamelin open | ||
CF | now?" | ||
CF | | ||
CF | The biggest goat says, "Ayuh. Took care of that troll under the | ||
CF | bridge, we did. No worries on that road now." | ||
CF | | ||
CF | And with that, the three goats trot away out of sight. | ||
CF | | ||
CF | > | DavidW says, "How gruff." | |
Knight_Otu says, "They goat him." | ||
Jacqueline says, "ha" | ||
Jacqueline plays her drums. Ba-dum-TISH! | ||
DavidW says, "They're the real GOAT of this story." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bridge | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You walk a long way through farmland and come to the... | ||
CF | | ||
CF | Bridge | ||
CF | You pause on the bridge over the river. You peer over the edge and see | ||
CF | the bloody body of a troll. It has been gored several times and is | ||
CF | clearly dead. | ||
CF | | ||
CF | You can go east to Hamelin or west to Bremen. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x troll" | ||
CF ] Bridge | ||
CF | > | ||
CF | > X TROLL | ||
CF | | ||
CF | A large, lumpy, gray-skinned troll, all bloody. It's dead. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search troll" | ||
CF ] Bridge | ||
CF | > | ||
CF | > SEARCH TROLL | ||
CF | | ||
CF | Oh, gross. You don't want to go near that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under bridge" | ||
CF ] Bridge | ||
CF | > | ||
CF | > LOOK UNDER BRIDGE | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x river" | ||
CF ] Bridge | ||
CF | > | ||
CF | > X RIVER | ||
CF | | ||
CF | A pretty river rushing under the bridge. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Town Square | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | As you pass over the bridge, you hear something wailing in your | ||
CF | pocket. It's the handkerchief the red haired woman gave you. The three | ||
CF | drops of blood on it are crying out: | ||
CF | | ||
CF | "A promise made never loses its power; | ||
CF | The lady calls you to the base of the tower!" | ||
CF | | ||
CF | You walk a long way through farmland and come to the town square. | ||
CF | | ||
CF | This is the town square of Hamelin. It's a quiet town, as something | ||
CF | happened to all the children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. There is a road leading to Bremen to | ||
CF | the west. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | > | Knight_Otu asks, "But plunder a skeleton, will you?" | |
Jacqueline exclaims, "But... but we do. We always search the corpses. Even the gross ones!" | ||
Jacqueline says (to ClubFloyd), "x statue" | ||
CF ] Town Square | ||
CF | > | ||
CF | > X STATUE | ||
CF | | ||
CF | A very realistic marble statue of a sweet-faced girl holding a marble | ||
CF | rose. | ||
CF | | ||
CF | The handkerchief wails and clamors, calling you to the tower to | ||
CF | fulfill your promise to the lady. | ||
CF | | ||
CF | > | Jade says, "yes, we do" | |
Jacqueline asks, "So I guess we go to the tower?" | ||
Jacqueline asks, "See the woman with the pearls?" | ||
Knight_Otu says, "Yeah." | ||
DavidW says, "yes" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Brambles | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Brambles | ||
CF | A high, thick wall of brambles and briars. Through it you can see the | ||
CF | tall tower to the north. Numerous skeletons are tangled up in the | ||
CF | wicked thorns of the brambles. | ||
CF | | ||
CF | The Town Square is south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Clearing | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You struggle through the brambles along the path the feather showed | ||
CF | you. | ||
CF | | ||
CF | Clearing | ||
CF | This is a small clearing in the brambles where you pause to rest. | ||
CF | There are some fragments of a skeleton here. | ||
CF | | ||
CF | You can go south back to town, or north to the tower. | ||
CF | | ||
CF | The handkerchief wails and clamors, calling you to the tower to | ||
CF | fulfill your promise to the lady. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Base of the Tower | ||
CF | Above you rises a steep stone tower. | ||
CF | | ||
CF | The red-haired woman stands in front of the solid front door north | ||
CF | into the tower, as if she's waiting for you. You see points of light | ||
CF | all over the ground, twinkling in the sunlight. You can go back south | ||
CF | through the brambles. You think you remember the way. | ||
CF | | ||
CF | You can see some ants here. | ||
CF | | ||
CF | > | ||
Jade has left. | ||
Jade has arrived. | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | The lady is standing in front of the door. Perhaps you should talk to | ||
CF | her. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to lady" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > TALK TO LADY | ||
CF | | ||
CF | You say, "I'm here, my lady!" and she says, "Indeed. And still on | ||
CF | Clubfloyd's leash. As you see, my pearl necklace has broken and the | Jade says, "oops" | |
CF | pearls are scattered. To fulfill your promise to me, you must pick up | ||
CF | every pearl and return them to me within the hour. If you succeed, | ||
CF | I'll give you two pearls. If you fail, you'd make a lovely frog, I | ||
CF | think. I know another frog prince who needs company." | ||
CF | | ||
CF | You gape at her, aghast, and stammer, "Who's Clubfloyd? What leash? | ||
CF | And... there are THOUSANDS of pearls. They're everywhere! I don't | ||
CF | think... I mean I can't..." | ||
CF | | ||
CF | She dismisses you with a wave of her hand, saying, "You promised, and | ||
CF | promises must be kept. One hour. Knock when you're done." | ||
CF | | ||
CF | With that, she turns and walks into the tower. | ||
CF | | ||
CF | > | ||
Jade has left. | ||
Jade has arrived. | Jade says, "oops" | |
DavidW says (to ClubFloyd), "talk to ants" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > TALK TO ANTS | ||
CF | | ||
CF | You say, "Hello, ants! I seem to have an impossible task. Can you help | ||
CF | me gather these pearls?" | ||
CF | | ||
CF | The ants look up, waving their antennae, and one large ant pipes up, | ||
CF | "I am the ant king! Of course we'll help you, as you were so kind to | ||
CF | us earlier! All ants, to action! Retrieve the lady's pearls for Prince | ||
CF | Conrad!" | ||
CF | | ||
CF | The ants start scurrying about, picking up pearls and moving them to a | ||
CF | pile by the door to the tower so that the pearls seem as if they are | ||
CF | floating along the ground to the pile. Within minutes, the pearls have | ||
CF | been collected and the ant king says, "Every pearl is here, your | ||
CF | highness! Our duty to you is discharged!" | ||
CF | | ||
CF | The ants all file into their ant hill, one by one, and are gone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the door, and a moment later the lady steps out of it, | ||
CF | surveys the pile of pearls and breaks into a merry smile. "Well done!" | ||
CF | she trills. She plucks two perfect pearls from the pile and gives them | ||
CF | to you. She waves her hand over the pile, which forms itself into a | ||
CF | necklace, twines up her outstretched arms, and loops itself around her | ||
CF | neck. | ||
CF | | ||
CF | She turns her emerald eyes on you and says, "Our business is | ||
CF | concluded, young prince," and disappears back through the tower door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You, Conrad, are carrying two pearls, a blonde hair, a white feather, | ||
CF | a silk handkerchief and a sword. | ||
CF | | ||
CF | You, Clubfloyd, are carrying the mirror in your mind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pearls" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > X PEARLS | ||
CF | | ||
CF | Two pearls of perfect luminescence. | ||
CF | | ||
CF | > | Jacqueline says, "huh. That was easy." | |
Knight_Otu says, "Well that debt was repaid in much nicer ways than I feared." | ||
DavidW says, "hm. We keep the hanky, I see." | ||
Jacqueline says (to KO), "Indeed" | ||
DavidW says (to ClubFloyd), "grimm" | ||
CF ] Base of the Tower | ||
CF | > | ||
CF | > GRIMM | ||
CF | | ||
CF | The base fairy tale of this story, three brothers following three | ||
CF | feathers to vie for the throne, is The Three Feathers. The | ||
CF | feathers in my rendition come from the enchanted brothers transformed | ||
CF | into swans in The Six Swans. | ||
CF | | ||
CF | Other fairy tales used in this location: | ||
CF | The Queen Bee; Sleeping Beauty; Rapunzel. | ||
CF | | ||
CF | > | DavidW says, "So, time to find that frog again." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Clearing | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You struggle back along the path through the brambles, tearing your | ||
CF | clothes and skin in the process. You're a mess. | ||
CF | | ||
CF | Clearing | ||
CF | This is a small clearing in the brambles where you pause to rest. | ||
CF | There are some fragments of a skeleton here. | ||
CF | | ||
CF | You can go south back to town, or north to the tower. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Brambles | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You struggle back along the path through the brambles, tearing your | ||
CF | clothes and skin in the process. You're a mess. | ||
CF | | ||
CF | Brambles | ||
CF | A high, thick wall of brambles and briars. Through it you can see the | ||
CF | tall tower to the north. Numerous skeletons are tangled up in the | ||
CF | wicked thorns of the brambles. | ||
CF | | ||
CF | The Town Square is south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Town Square | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Town Square | ||
CF | This is the town square of Hamelin. It's a quiet town, as something | ||
CF | happened to all the children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. There is a road leading to Bremen to | ||
CF | the west. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Fork in the Path | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You take a breath and plunge into the forest. You remember the way, | ||
CF | and you go fast, remembering the wolf. | ||
CF | | ||
CF | Fork in the Path | ||
CF | This is the place where you saw the wolf. The bushes are beaten down | ||
CF | to the east where you ran to escape it. That way lies the pond and the | ||
CF | stone house. Your city lies southwest. North is Hamelin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Pond | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Pond | ||
CF | This is a tranquil pond, covered with lilypads in the front grounds of | ||
CF | the large stone house. You hear the croaking of a large frog, and | ||
CF | looking closer you spy the frog itself, sitting on a lilypad by the | ||
CF | edge of the pond. | ||
CF | | ||
CF | The forest is to the west. An elegant stone house with a large front | ||
CF | door is to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to frog" | ||
CF ] Pond | ||
CF | > | ||
CF | > TALK TO FROG | ||
CF | | ||
CF | You say, "I think I can understand you now, frog, if you have | ||
CF | something to tell me." The frog takes a deep, croaking breath, tears | ||
CF | leaking from its eyes, and says, "I'm a prince, too! My love and I | ||
CF | angered a witch, quite by accident, and she turned me into a frog, as | ||
CF | you see. My dear love went on a perilous journey to retrieve a magic | ||
CF | rose that would cure me, but the witch turned her to stone!" | ||
CF | | ||
CF | "How unfortunate!" you exclaim. "I do hate to interrupt you, and your | ||
CF | story is very sad, but I'm in need of that golden ball in the pond. Do | ||
CF | you think you could pop in and get it for me?" | ||
CF | | ||
CF | The frog replies, "If you cure me. You need some of my tears, and some | ||
CF | witch's blood. If you put the blood and the tears on the stone figure | ||
CF | of my love, then she can bring the magic rose here and transform me | ||
CF | back! Then I'll get you the ball." | ||
CF | | ||
CF | You sigh loudly. Everyone wants something. "I do happen to have some | ||
CF | witch's blood," you say, "on this handkerchief here. And I have seen a | ||
CF | statue of a girl with a rose. It's a deal." | ||
CF | | ||
CF | The frog's tears turn to tears of joy at this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take tears" | ||
CF ] Pond | ||
CF | > | ||
CF | > TAKE TEARS | ||
CF | | ||
CF | Gingerly, you pat your handkerchief against the frog's face, soaking | ||
CF | up some of its tears. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Fork in the Path | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Fork in the Path | ||
CF | This is the place where you saw the wolf. The bushes are beaten down | ||
CF | to the east where you ran to escape it. That way lies the pond and the | ||
CF | stone house. Your city lies southwest. North is Hamelin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Town Square | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Town Square | ||
CF | This is the town square of Hamelin. It's a quiet town, as something | ||
CF | happened to all the children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. There is a road leading to Bremen to | ||
CF | the west. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | Here in the square is a life-sized marble statue of a sweet-faced girl | ||
CF | holding a marble rose. | ||
CF | | ||
CF | > | Knight_Otu says, "Surprisingly easy." | |
DavidW says (to ClubFloyd), "give handkerchief" | ||
CF ] Town Square | ||
CF | > | ||
CF | > GIVE HANDKERCHIEF | ||
CF | | ||
CF | (to yourself) | ||
CF | The handkerchief shrieks and wails as you start to pull it out of your | ||
CF | pocket, so you leave it where it is and it quiets down. And anyway, | ||
CF | the Lady in the tower said that this handkerchief would call you to | ||
CF | repay your debt to her, and you don't think you'd care to make an | ||
CF | enemy of her. | ||
CF | | ||
CF | > | Jacqueline says, "We are definitely a haughty little prince. Man." | |
DavidW says (to ClubFloyd), "put handkerchief on statue" | ||
CF ] Town Square | ||
CF | > | ||
CF | > PUT HANDKERCHIEF ON STATUE | ||
CF | | ||
CF | You rub the handkerchief on the marble statue, getting the blood and | ||
CF | the tears on the stone. The handkerchief lets out a shriek and | ||
CF | disappears in a puff of smoke! | ||
CF | | ||
CF | You stand back as the marble begins to crack and flake away, revealing | ||
CF | a real girl holding a real rose. You gape, flabbergasted, as she | ||
CF | stretches, turns to you, and smiles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to girl" | ||
CF ] Town Square | ||
CF | > | ||
CF | > TALK TO GIRL | ||
CF | | ||
CF | You say, "Wow!" which is not a very princely thing to say, but you | ||
CF | just saw a statue turn into a girl. The girl says, "Thank you, sir. If | ||
CF | you had my beloved's tears, then you must know where he is! Take me to | ||
CF | him so I can cure his curse with this magic rose!" | ||
CF | | ||
CF | > | Knight_Otu asks, "Can we get a demotion to knight or something?" | |
Jacqueline says (to ClubFloyd), "grimm" | ||
CF ] Town Square | ||
CF | > | ||
CF | > GRIMM | ||
CF | | ||
CF | The base fairy tale of this story, three brothers following three | ||
CF | feathers to vie for the throne, is The Three Feathers. The | ||
CF | feathers in my rendition come from the enchanted brothers transformed | ||
CF | into swans in The Six Swans. | ||
CF | | ||
CF | Other fairy tales used in this location: | ||
CF | The Queen Bee; Jorinde and Joringel; The Pied Piper of Hamelin; | ||
CF | The Three Billy Goats Gruff. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in mirror" | ||
CF ] Town Square | ||
CF | > | ||
CF | > LOOK IN MIRROR | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clubfloyd Looks Into The Mirror: | ||
CF | | ||
CF | You look into the mirror in your mind and see jumbled images of this | ||
CF | girl's life, her emotions, her actions: | ||
CF | | ||
CF | ... the girl like an Autumn day, heart filled with love as she sneaks | ||
CF | out to meet her true love... | ||
CF | ... she's wild with anger and fear after she watches her love shrink | ||
CF | and twist and become something else... | ||
CF | ... on a perilous journey to find a magic flower, she is brave and | ||
CF | fearless... | ||
CF | ... she's wailing in anguish as she faces a wrathful witch. She turns | ||
CF | to flee and her body is changing, stiffening... | ||
CF | | ||
CF | Conrad is staring around him, wondering what's going on, unable to see | ||
CF | what you, Clubfloyd, see in the mirror. He can see only her beauty. | ||
CF | | ||
CF | You return to the game, to being Conrad. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Fork in the Path | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You take a breath and plunge into the forest. You remember the way, | ||
CF | and you go fast, remembering the wolf. The girl with the rose follows | ||
CF | you. | ||
CF | | ||
CF | Fork in the Path | ||
CF | This is the place where you saw the wolf. The bushes are beaten down | ||
CF | to the east where you ran to escape it. That way lies the pond and the | ||
CF | stone house. Your city lies southwest. North is Hamelin. | ||
CF | | ||
CF | You can see a girl here. | ||
CF | | ||
CF | > | Jacqueline says (to David), "You're driving. Feed us to the nixie or whatever she is. We should not be king." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Pond | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | You and the girl come to the grounds of the stone house by the pond. | ||
CF | The frog sees the girl and croaks excitedly, "My true love!" He turns | ||
CF | to you and says, "You have kept your word, Prince Conrad. I shall keep | ||
CF | mine," and he dives into the pond, returning a moment later with the | ||
CF | golden ball, which he drops at your feet. | ||
CF | | ||
CF | The girl touches the frog with the red rose, and with a magical POOF | ||
CF | the frog disappears and a handsome young man is standing in his place. | ||
CF | He grabs the girl and kisses her, and you feel a stab of jealousy. | ||
CF | | ||
CF | Suddenly, the petulant girl comes running out of the stone house, | ||
CF | screaming, "MY BALL!" She stabs her finger in your face, whining, | ||
CF | "That is MY ball. Give it to me NOW." | ||
CF | | ||
CF | The frog prince says, "That girl promised to help me if I retrieved | ||
CF | her ball earlier, which I did. She promised to let me eat off her | ||
CF | plate and drink from her cup and sleep in her bed. But she threw me | ||
CF | against a wall instead." | ||
CF | | ||
CF | The girl with the rose gives her a shove, and she splashes into the | ||
CF | pond, where the nixie's long fingers grab her and pull her down. You | ||
CF | blink in surprise: what a waste of a pretty girl. | ||
CF | | ||
CF | The frog-prince says, "The nixie won't kill her. It's worse than | ||
CF | that." And then he and his true love walk away, arm in arm. | ||
CF | | ||
CF | This is a tranquil pond, covered with lilypads in the front grounds of | ||
CF | the large stone house. | ||
CF | | ||
CF | The forest is to the west. | ||
CF | | ||
CF | The large front door to the stone house is to the east. | ||
CF | | ||
CF | You can see a golden ball here. | ||
CF | | ||
CF | > | Knight_Otu says, "Oh dear." | |
DavidW says (to ClubFloyd), "take ball" | ||
CF ] Pond | ||
CF | > | ||
CF | > TAKE BALL | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "Don't worry. We'll be cursed into a Beast with talking bric-a-brac." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Pond | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Fork in the Path | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Fork in the Path | ||
CF | This is the place where you saw the wolf. The bushes are beaten down | ||
CF | to the east where you ran to escape it. That way lies the pond and the | ||
CF | stone house. Your city lies southwest. North is Hamelin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Town Square | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Town Square | ||
CF | This is the town square of Hamelin. It's a quiet town, as something | ||
CF | happened to all the children some time ago, and they are gone. | ||
CF | | ||
CF | The Mayor's house is to the east. There is a road leading to Bremen to | ||
CF | the west. The forest is to the south. To the north, you can see a | ||
CF | stone tower surrounded by briars and brambles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Bridge | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You walk a long way through farmland and come to the... | ||
CF | | ||
CF | Bridge | ||
CF | You pause on the bridge over the river. You peer over the edge and see | ||
CF | the bloody body of a troll. It has been gored several times and is | ||
CF | clearly dead. | ||
CF | | ||
CF | You can go east to Hamelin or west to Bremen. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You walk a long way through farmland. | ||
CF | | ||
CF | As you come into Bremen Park, a barrel rolls down to you from the | ||
CF | stone arch, and you hear a cheer go up from the north. The barrel | ||
CF | lands at your feet. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jacqueline says, "I find the 'waste of a pretty girl' comment wild. She was such a little whining harpy." | |
DavidW pushes the green 'space' button. | ||
CF ] Bremen Park | ||
CF | PRESS ANY KEY TO CONTINUEThis is a central green space with a | ||
CF | bandstand in the middle of Bremen. The band has packed up and gone | ||
CF | home, and the crowd has dispersed. | ||
CF | | ||
CF | A field beyond a stone archway is north. A small storefront is west. A | ||
CF | road leads east. | ||
CF | | ||
CF | You can see a barrel here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x barrel" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > X BARREL | ||
CF | | ||
CF | A wooden barrel. Blood oozes from between the staves. Its top is | ||
CF | loose. | ||
CF | | ||
CF | > | Knight_Otu says, "I found it rather disturbing." | |
DavidW says, "oh geezus. This is the barrel of the false princess." | ||
DavidW says (to ClubFloyd), "open barrel" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > OPEN BARREL | ||
CF | | ||
CF | You open the barrel, revealing a body. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x body" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > X BODY | ||
CF | | ||
CF | The body of the Lord's false bride-- the servant who forced the | ||
CF | princess into being a goose girl. The inside of the barrel was studded | ||
CF | with nails, and they put her in it and rolled her down from the Manor | ||
CF | house through the arch. The barrel is full of blood, and the false | ||
CF | bride is pierced hundreds of times. She is dead. This is justice, you | ||
CF | guess. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search body" | ||
CF ] Bremen Park | ||
CF | > | ||
CF | > SEARCH BODY | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | Jacqueline says, "..." | |
Jade says, "a body to search" | ||
Jacqueline asks, "Is this ... just ... scenery?" | ||
Knight_Otu says, "Thank you for remiding us that actions have consequences." | ||
Jacqueline says, "It didn't let us search the troll but it may let us search her." | ||
DavidW says, "This scenery stopped our march to the jeweler's." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Outside Jeweler's | ||
CF | This is a space outside a small storefront in the lively town of | ||
CF | Bremen. You can read the lettering on the shop's front door to the | ||
CF | west: "R. Stiltskin-- Jeweler." A card underneath the lettering reads: | ||
CF | "OPEN". | ||
CF | | ||
CF | You can go east to Bremen Park. The forest is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Jeweler's Shop | ||
CF | A small, cramped space filled with odds and ends. A glass display case | ||
CF | is here with a little man behind it. You can exit to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to man" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > TALK TO MAN | ||
CF | | ||
CF | He waves his hands at you, saying, "Have you brought me anything? I | ||
CF | need hair, gold, and pearls." | ||
CF | | ||
CF | > | Jacqueline says, "Did you search her/" | |
Jacqueline asks, "?" | ||
DavidW says, "YES" | ||
Jacqueline says, "Oh. Missed it. Sorry." | ||
Jacqueline says, "Ah. Nothing of interest." | ||
Jacqueline says, "Weird." | ||
Jacqueline says, "Just ghastly for the sake of ghastliness." | ||
DavidW says, "If necessary, I'll push her barrel to the troll and they can be together in the pretty river." | ||
Jacqueline says, "my" | ||
Knight_Otu says, "I guess as much as a body shredded by nails can be nothing of interest." | ||
DavidW says (to ClubFloyd), "give hair" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > GIVE HAIR | ||
CF | | ||
CF | (to the little man) | ||
CF | The little man squints at the hair, smells it, and says, "Ahh. A hair | ||
CF | from a laughing princess!" He takes it from you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give pearls" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > GIVE PEARLS | ||
CF | | ||
CF | (to the little man) | ||
CF | The little man squints at the pearls, smells them, and says, "Ahh. | ||
CF | Perfectly luminescent pearls!" He takes them from you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give ball" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > GIVE BALL | ||
CF | | ||
CF | (to the little man) | ||
CF | The little man squints at the golden ball, smells it, and says, "Ahh. | ||
CF | Pure gold bathed in the water of a nixie's pond." He takes it from | ||
CF | you, disappears into the back of the shop, and you hear hammering and | ||
CF | creaking. After a short while, he returns with the most majestic ring | ||
CF | you've ever seen: made of shining gold veined with pale tracing, set | ||
CF | with two perfectly luminescent pearls. | ||
CF | | ||
CF | You reach for it, and he says, "Remember our bargain, Prince. Your | ||
CF | firstborn child." You had forgotten about this bit, and you say, "Ah, | ||
CF | yes, of course, our bargain. I remember, yes." | ||
CF | | ||
CF | The little man drops the ring in your hand. | ||
CF | | ||
CF | > | Jacqueline says, "It could be like >COUNT LEAVES, except its >COUNT NAIL HOLE PUNCTURES" | |
DavidW says (to ClubFloyd), "x ring" | ||
CF ] Jeweler's Shop | ||
CF | > | ||
CF | > X RING | ||
CF | | ||
CF | A breathtaking ring, fit for a King, made of pure gold and perfect | ||
CF | pearls. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Outside Jeweler's | ||
CF | This is a space outside a small storefront. You can read the lettering | ||
CF | on the shop's front door to the west: "R. Stiltskin-- Jeweler. A card | ||
CF | underneath the lettering reads: "CLOSED". | ||
CF | | ||
CF | You can go east to Bremen Park. The forest is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Jeweler's | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You don't think you'd ever be able to get back on your own. You can go | ||
CF | back from Hamelin or blow your feather. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow feather" | ||
CF ] Path Into The Forest | ||
CF | > | ||
CF | > BLOW FEATHER | ||
CF | | ||
CF | You blow the feather into the air and it whirls briefly before | ||
CF | shooting off down a dark, narrow path between tall trees. You follow | ||
CF | behind it, twisting through the darkening forest, coming to... | ||
CF | | ||
CF | Path Into The Forest | ||
CF | Most people avoid this forest, as the city is full of rumors about | ||
CF | unpleasant creatures, enchantments, mischievous fairies, and other | ||
CF | decidedly abnormal folk and circumstances there. | ||
CF | | ||
CF | You can go south to the slums, and the path branches to the northeast | ||
CF | and northwest into the forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Path Into The Forest | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | You already have that. | ||
CF | | ||
CF | > | Jacqueline says, "The shop closes after you are done with it. Reminds me of Wishbringer." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Slums | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Slums | ||
CF | A dirty, forlorn area on the edge of a dark forest at the northern | ||
CF | edge of the city, where the poorest people live. You've never been | ||
CF | here before; the King prefers to pretend that his whole city is | ||
CF | prosperous and beautiful, so no paved roads lead here, and no visitors | ||
CF | come here. Dark, abandoned shacks surround you. You feel eyes on you, | ||
CF | although you can see no one. You left the castle without a thing in | ||
CF | your pockets, but your clothing is rich and your face is known. You | ||
CF | are surely a target here. | ||
CF | | ||
CF | The road back to the castle is south. The path into the forest is | ||
CF | north. | ||
CF | | ||
CF | One shack, to the east, looks neater and in better repair than the | ||
CF | rest, with a sturdy front door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You return triumphantly to the castle with the ring just as the sun | ||
CF | disappears over the horizon. Your brothers arrived home hours ago with | ||
CF | fine rings they purchased in the city. Again, they didn't put too much | ||
CF | effort into it as they didn't believe you'd find anything worthy, and | ||
CF | their rings lie on a small table before the King, twinkling with | ||
CF | jewels. | ||
CF | | ||
CF | You put your ring on the table and all the light in the Great Hall | ||
CF | seems drawn to it. Your brothers' rings seem tacky and gaudy in | ||
CF | comparison. The magician examines your ring and declares it to be the | ||
CF | finest ring he has ever seen, alive with magic and fit for a King. | ||
CF | | ||
CF | The King, wearier than ever, says, "This must be enough to convince | ||
CF | everyone. Conrad is to be King after me." And then your stepmother | ||
CF | says, "My husband, the next Queen is of great importance. How can | ||
CF | Conrad rule without the right woman, of great beauty and grace, at his | ||
CF | side? Let there be one more test: the prince who brings home the most | ||
CF | beautiful bride shall be King after you." | ||
CF | | ||
CF | The King says, "One more test, then. Each prince shall follow the | ||
CF | feathers and bring back the most beautiful woman they find, and the | ||
CF | most beautiful of all shall win that prince the throne." He glares at | ||
CF | his wife and adds, "And my decision will be final." | ||
CF | | ||
CF | And so the next morning, you belt on your sword and meet your family | ||
CF | on the steps of the castle. The magician again has you blow the three | ||
CF | feathers, and your brothers trot off following their feathers. And as | ||
CF | before, yours blows toward and into the forest, and you follow it, | ||
CF | into and through the forest, until you come to... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Knight_Otu says, "And of course a third task." | |
DavidW pushes the green 'space' button. | ||
CF ] Front Yard | ||
CF | Front Yard | ||
CF | The front yard of a gingerbread house. A fence of candy canes | ||
CF | surrounds a lawn of spun sugar. Marzipan trees and flowers are | ||
CF | scattered throughout the yard. Chocolate paving stones lead west to | ||
CF | the front door of the house. | ||
CF | | ||
CF | The door into the house to the west seems to be made of cookies. | ||
CF | | ||
CF | The feather drops down here. | ||
CF | | ||
CF | > | Jacqueline says, "Things come in threes in these stories, yeah." | |
DavidW asks, "Witch or Gretel, do you think is our bride-to-be?" | ||
DavidW says (to ClubFloyd), "take feather" | ||
CF ] Front Yard | ||
CF | > | ||
CF | > TAKE FEATHER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "knock on door" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > KNOCK ON DOOR | ||
CF | | ||
CF | You knock on the cookie door, and a creaky voice says, "Come in!" So | ||
CF | you enter the house. | ||
CF | | ||
CF | Gingerbread House | ||
CF | A house made of gingerbread. An old woman, thin and scraggly, with | ||
CF | frazzled gray hair and a wart on her long nose, is stirring an iron | ||
CF | cauldron over a fire next to a trestle table. Two children, a boy and | ||
CF | a girl, are in cages here, staring out at you with pleading eyes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x woman" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > X WOMAN | ||
CF | | ||
CF | An old woman, thin and scraggly, with frazzled gray hair and a large | ||
CF | wart on her long nose. She's obviously a witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x boy" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > X BOY | ||
CF | | ||
CF | A handsome boy with tear-stained eyes. He's locked in a cage. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > X GIRL | ||
CF | | ||
CF | A beautiful girl, prepubescent and ethereally lovely. She's locked in | ||
CF | a cage. | ||
CF | | ||
CF | > | Jacqueline hopes we do not come back to the castle with a child bride. | |
DavidW says (to ClubFloyd), "talk to woman" | ||
CF | > | ||
CF | > TALK TO WOMAN | ||
CF | | ||
CF | You say, "Madam, my magic feather has sent me here to find the most | ||
CF | beautiful girl in the land to be my bride and win me the throne." You | ||
CF | are unnerved by the children in the cages, and their pleading eyes. | ||
CF | The witch notices you looking and says, "Unwanted children, lost in | ||
CF | the forest. They always find their way to me. And I find a use for | ||
CF | them." | ||
CF | | ||
CF | You blink, and she says, "But you're after a woman, you say! The | ||
CF | fairest of them all, yes? Beauty, the most important quality for a | ||
CF | Queen, or for any woman, whether they be kindhearted or selfish, | ||
CF | honest or scheming. What woman has use without great beauty?" | ||
CF | | ||
CF | She seems to be waiting for you to answer, so you say, "Well, | ||
CF | obviously. Will you help me?" | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jacqueline says, "'prepubescent and etherally lovely' is a terrible phrase." | |
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | PRESS ANY KEY TO CONTINUEThe witch says, "Certainly I will. I'll try | ||
CF | to give you a choice, which is something I don't think you've ever | ||
CF | had. Did you know you're just a puppet, controlled by someone else?" | ||
CF | | ||
CF | You goggle at her and say, "That's just ridiculous. Who is controlling | ||
CF | me? I'm a prince! No one controls me!" | ||
CF | | ||
CF | The Witch cackles and looks out of the text, out of story, out of the | ||
CF | screen, at you, Clubfloyd, and reaches out her hand. "Clubfloyd," she | ||
CF | says softly. "Will you give up control of Prince Conrad? He'll never | ||
CF | be able to make his own mirror a better reflection of the people | ||
CF | around him if he's under your control. Answer yes or no." > | Jacqueline says, "Wish we had saved." | |
Jacqueline says, "Hrm" | ||
DavidW asks, "who knew a choice like this was coming?" | ||
Jacqueline says, "I mean, I'm cool with letting him do his own thing. I don't like him anyway." | ||
Jacqueline says (to DW), "Oh, I know. There was no way to know." | ||
DavidW says, "I am also in favour of letting him loose." | ||
DavidW says (to ClubFloyd), "yes" | ||
CF | around him if he's under your control. Answer yes or no." > | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | | ||
CF | As you give up control of Conrad, you feel the mirror detach and | ||
CF | liquefy in your mind. It ripples down through your neck and your arm, | ||
CF | to your hand, and flows from your fingertips into the screen; and the | ||
CF | Witch reaches through the story and takes it. She turns to Prince | ||
CF | Conrad and says, "You're free of Clubfloyd now, little prince. There | ||
CF | is no fairest. There never was." And she smashes the mirror on the | ||
CF | floor. Conrad frowns and says, "I don't know Clubfloyd. I don't know | ||
CF | what you're talking about. I was here for something, but now I don't | ||
CF | remember what." | ||
CF | | ||
CF | The Witch snorts and says "You were a character in a story, controlled | ||
CF | by another. But now you are free to go and seek the fairest life you | ||
CF | can." | ||
CF | | ||
CF | Conrad shakes himself, goes to the door, opens it, and leaves. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jade says, "untill the end there is no important choice" | |
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | Conrad surveys the yard, the gingerbread house, himself.... and then | ||
CF | walks off into the forest, where after a day of wandering, lost and | ||
CF | alone, he finds an empty house with seven small beds in it. He goes | ||
CF | in, cleans up the place, finds provisions, and cooks up a supper that | ||
CF | he didn't know he could make. | ||
CF | | ||
CF | When the owners of the house come home and find Conrad, and the clean | ||
CF | house, and the waiting supper, they adopt him and love him for | ||
CF | himself. And in this way Conrad lives out his days, a useful man | ||
CF | beloved by companions, making his own decisions, free of the influence | ||
CF | of witches, magic mirrors, and you, Clubfloyd. | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to rewind and see what happens if you don't give up the | ||
CF | mirror? > | Jade says, "ClubFloyd lol" | |
Jacqueline says, "Him being free, and not a king, seems like a winning ending. Hope he doesn't have kids." | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] | ||
CF | | ||
CF | Gingerbread House | ||
CF | You are back in the gingerbread house with Prince Conrad and the | ||
CF | Witch. The Witch has asked you, Clubfloyd, to give up control of | ||
CF | Conrad. | ||
CF | | ||
CF | This time, you refuse. | ||
CF | | ||
CF | The Witch draws back her hand, sighs, and turns to you, Conrad. She | ||
CF | says, "Well, this won't work out for you, since you haven't any more | ||
CF | free will than anyone else in this story. Clubfloyd knows there can be | ||
CF | no happy endings in magically compelling a bride, no matter what the | ||
CF | stories say. But perhaps together, Clubfloyd and I can teach you | ||
CF | something, little prince." | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jacqueline says, "Oh, and now that I read the ending, he's probably not having kids with the dwarves." | |
DavidW says, "Unless they adopt." | ||
Jacqueline says, "I think adoptions are fine." | ||
Knight_Otu says, "They.... Dangit David." | ||
Jacqueline asks, "No Rumplestiltskin issues with adoption, right?" | ||
Jacqueline says, "Hrm. So now we gotta keep up the puppet show." | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | "Now, to choose your bride. Of all the women you've met over the past | ||
CF | days, which is the fairest to you? What is her name?" | ||
CF | | ||
CF | You reply, "I didn't get any names. I don't think any of them have | ||
CF | names. They're princesses and daughters, sweethearts and brides, goose | ||
CF | girls and granddaughters. What could a name matter?" | ||
CF | | ||
CF | The witch reaches out and smacks your hand with her hot spoon. "Names | ||
CF | matter, prince. You went to great lengths to discover the name of a | ||
CF | horse, did you not? You can never see a person as more than an | ||
CF | archetype unless you know her name." | ||
CF | | ||
CF | "An arche-what?" you say. "Madam, I don't know any names. I don't even | ||
CF | know which one is the most beautiful. They were all surpassingly | ||
CF | beautiful of face and figure." | ||
CF | | ||
CF | "Face and figure," she mimics. "Now, I'll need a finger from you." | ||
CF | | ||
CF | "A finger?" you reply. "MY finger? Off my hand?" | ||
CF | | ||
CF | "Of course!" says the Witch. "In order to make sure that the most | ||
CF | beautiful woman in the land will actually come with you, I need some | ||
CF | flesh, blood, and bone from you. Your smallest finger should do." | ||
CF | | ||
CF | You start to back away, saying, "But... isn't there another way? Can I | ||
CF | just leave?" | ||
CF | | ||
CF | The Witch sighs. "It's entirely too late for that, Prince Conrad. You | ||
CF | can give me a finger and have your woman, or you can go into a cage. | ||
CF | Which will it be? Just SAY finger, or cage." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf14" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Gingerbread House | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Jacqueline says, "CAGE CAGE CAGE" | |
DavidW says (to ClubFloyd), "say cage" | ||
CF | > | ||
CF | > SAY CAGE | ||
CF | | ||
CF | (to the Witch) | ||
CF | You say defiantly, "The cage it is! My father the King shall hear of | ||
CF | this! You can't keep me!" | ||
CF | | ||
CF | The Witch smiles at you and says, "Brave little prince. You'll sleep | ||
CF | now." | ||
CF | | ||
CF | You are falling... | ||
CF | | ||
CF | You lose consciousness... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | You wake to find yourself in a cage in the gingerbread house. Your | ||
CF | powers of speech have left you. Days pass.... weeks... months.... | ||
CF | years. The Witch feeds you something every day. Lost children find her | ||
CF | house, are caged for a while, and then disappear. You are sure they go | ||
CF | into the iron cauldron. You come to wish she would kill you too, but | ||
CF | the Witch simply keeps you as a pet, an object. | ||
CF | | ||
CF | You hear the sound of children outside the house. Another lost brother | ||
CF | and sister. The Witch brightens and goes to the door. | ||
CF | | ||
CF | | ||
CF | | ||
CF | Oh, dear. That decision didn't work out well for poor Conrad. Witches | ||
CF | aren't to be trusted. Would you like to rewind and make a different | ||
CF | choice? > | Knight_Otu says, "Gee. he diplomats of the world will have so much fun with us as the king." | |
DavidW says (to ClubFloyd), "yes" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You are back in the gingerbread house, facing the witch. You say, | ||
CF | "Fine! Take my finger! I'll be King and then I'll have power to fight | ||
CF | you!" She snorts and replies, "Picture in your mind these nameless | ||
CF | women and girls. Choose one, and she will be the fairest. Your blood | ||
CF | and bone will ensure it." | ||
CF | | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | 1.) The woman with the loom who made you the carpet, coldly beautiful, | ||
CF | with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | 4.) The princess sleeping in the tower. She is as radiant as the sun, | ||
CF | with golden hair, long black eyelashes, rosy cheeks, and a rosebud | ||
CF | mouth. | ||
CF | 5.) The enchantress in the tower, who gave you pearls, and who you | ||
CF | suspect turns men into frogs. An enchantingly beautiful woman with a | ||
CF | mane of red curls, a merry smile, and emerald eyes. | ||
CF | 6.) The very young girl in the red cape, who you saved from the wolf. | ||
CF | She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | 9.) You feel a little strange about it, but you can't help adding the | ||
CF | prepubescent girl in the cage to the list... she's ethereally lovely. | ||
CF | And in danger, which is romantic. | ||
CF | 10.) You also can't help remembering the nixie. A lithe, nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | | ||
CF | > | Jade says, "final choices, enjoy" | |
Jacqueline says, ""You feel a little strange about it..." ... yeah" | ||
Knight_Otu exclaims, "You feel just "a little strange"?!" | ||
Jacqueline says, "A little." | ||
Knight_Otu asks, "How about extremely strange!?" | ||
Jacqueline says, "Yeah" | ||
Jacqueline says, "So, I'm tempted to say nixie" | ||
Jade says, "when you choice, more strange stuff" | ||
Jacqueline says, "Also, brb gotta do a quick bio break" | ||
DavidW says, "I vote for 5, the enchantress." | ||
Knight_Otu says, "I mean, it may look a tad weird to bring a nude woman with greenish skin to the castle." | ||
DavidW says, "I'm sure the nixie can wear water or algae or something." | ||
Knight_Otu says, "Better than a child bride though." | ||
Jade says, "you can see all the choices" | ||
Jacqueline says, "Back" | ||
DavidW says, "I'll choose the nixie if that's our choice." | ||
Jacqueline says, "Wait" | ||
Jacqueline asks, "Who is the least morally horrible of these? 4?" | ||
Jacqueline says, "(Other than the children. I'm not considering them.)" | ||
DavidW says, "I think the enchantress will curse *someone* and I'd like to know who." | ||
Jacqueline asks, "Oh. That's why you want 5?" | ||
Jacqueline says, "Hm. Okay." | ||
Jacqueline says, "Sure. Whatevs." | ||
Knight_Otu says, "I guess I'd be or 4 if it means she'll wake up." | ||
DavidW says, "Also 5 is an adult who can't easily be controlled." | ||
Jacqueline says, "Sure." | ||
DavidW says (to ClubFloyd), "say 5" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > SAY 5 | ||
CF | | ||
CF | (to the Witch) | ||
CF | Try saying something else to the witch. | ||
CF | | ||
CF | | ||
CF | > | Knight_Otu says, "True." | |
DavidW says (to ClubFloyd), "5" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > 5 | ||
CF | | ||
CF | CHOOSE a number. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 5" | ||
CF | > | ||
CF | > CHOOSE 5 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, my cousin! A fine enchantress, | ||
CF | but that one has her own agenda." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | woman with the mane of red curls and the emerald eyes, wearing the | ||
CF | fabulous pearl necklace. She seems even more beautiful now, as she | ||
CF | trills her pretty laugh like bells. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the woman beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | smiles merrily at them. The King says, "Well, there's no doubt now. | ||
CF | Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jacqueline says, "We can come back to explore the others." | |
Jacqueline says, "At least she had a good, sharp knife." | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Two years have passed, and you are King. Kind of. Your wife has | ||
CF | brought her cousin, the Witch, to live in the castle as her | ||
CF | lady-in-waiting. Every time you try to exert your power as King, your | ||
CF | wife simply turns you into a stone statue for a little while, an | ||
CF | uncomfortable state indeed, so you have stopped protesting, stopped | ||
CF | trying to run things. As time goes on, though, you irritate her more | ||
CF | and more with your presence, and so you have been a statue in her | ||
CF | drawing room for some time-- she likes to have you near so she can | ||
CF | laugh at you, her merry laugh still like the sound of bells. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | In your statue state, you can see and hear everything. Currently, your | ||
CF | wife-- the King now in all but name-- is discussing matters of state | ||
CF | with the Witch, who is gnawing on what looks remarkably like a human | ||
CF | bone (and come to think of it, where are your brothers?). Your wife's | ||
CF | pearl necklace twines down around her arm, then around her waist, then | ||
CF | back up to her neck. She is talking about a strike in the mines, and | ||
CF | those dwarf miners who won't come to work anymore, and how angry it | ||
CF | makes her... | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. The Witch laughs | ||
CF | heartily and says, "Now, Clubfloyd. That wasn't very nice." | ||
CF | | ||
CF | Conrad looks affronted and says peevishly, "That wasn't like I thought | ||
CF | it would be. Maybe a different woman would be better for me?" The | ||
CF | Witch sighs and says, "Well, Clubfloyd? What choice will you make for | ||
CF | little Conrad now?" | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | 1.) The woman with the loom who made you the carpet, coldly beautiful, | ||
CF | with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | 4.) The princess sleeping in the tower. She is as radiant as the sun, | ||
CF | with golden hair, long black eyelashes, rosy cheeks, and a rosebud | ||
CF | mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | 6.) The very young girl in the red cape, who you saved from the wolf. | ||
CF | She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | 9.) You feel a little strange about it, but you can't help adding the | ||
CF | prepubescent girl in the cage to the list... she's ethereally lovely. | ||
CF | And in danger, which is romantic. | ||
CF | 10.) You also can't help remembering the nixie. A lithe, nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 4" | ||
CF | > | ||
CF | > CHOOSE 4 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, my cousin's little sleeper! She | ||
CF | won't be pleased." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | girl as beautiful as the sun. She is sleeping soundly on the floor | ||
CF | next to you. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the woman beside you, even if she | ||
CF | is asleep on the floor. The King, your brothers, and your stepmother | ||
CF | gape at you, and at your bride, who lets out a soft snore. The King | ||
CF | says, "Well, there's no doubt now. Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | Jacqueline says, "Ready" | |
CF | A month has passed. The King's Magician did everything in his power to | ||
CF | wake your bride to no avail, and then your father died. Since there | ||
CF | was no help for it, you married her anyway, just yesterday. You tell | ||
CF | yourself that she doesn't care, and that it might be handy having such | ||
CF | a placid wife. She'll never argue with you. | ||
CF | | ||
CF | You wake, rise from your wedding bed, smile fondly at the sleeping | ||
CF | woman with the golden hair in the bed, turn, and... | ||
CF | | ||
CF | The red-haired enchantress is leaning against the wall by the door. | ||
CF | You let out a little scream of shock and she laughs, a sound like | ||
CF | bells. "You're surprised to see me?" she trills. "You shouldn't be. | ||
CF | You stole my little sleeper from me, and you should have known I | ||
CF | wouldn't care for that." | ||
CF | | ||
CF | You try to say something, and she chucks you under the chin and says, | ||
CF | "No matter. I shall have her back, and you as well, and this whole | ||
CF | palace. Look out the window, King Conrad." | ||
CF | | ||
CF | You look out the window and see a wall of thorny brambles and briars, | ||
CF | grown all around the castle. The enchantress says, "What kind of man | ||
CF | marries an unconscious woman? It's quite disturbing. Well, you won't | ||
CF | have time to regret it, because now you will sleep." You try to | ||
CF | respond, but your eyes are so heavy. You are yawning... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Over the following years, the people of the kingdom get used to not | ||
CF | having a King. They institute a government with elected leaders and | ||
CF | get on quite well on their own. Every decade or so, a prince from | ||
CF | another land comes here, following rumors of a sleeping princess, and | ||
CF | tries to get through the brambles. None of them are ever seen again. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad sniffles, | ||
CF | wipes his eyes and says, "What's happening? That was horrible. I don't | ||
CF | understand! I just want a beautiful wife! Don't I?" | ||
CF | | ||
CF | The Witch says, "Little Prince, I don't think you know what you want. | ||
CF | Clubfloyd, try again." | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | 1.) The woman with the loom who made you the carpet, coldly beautiful, | ||
CF | with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | 6.) The very young girl in the red cape, who you saved from the wolf. | ||
CF | She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | 9.) You feel a little strange about it, but you can't help adding the | ||
CF | prepubescent girl in the cage to the list... she's ethereally lovely. | ||
CF | And in danger, which is romantic. | ||
CF | 10.) You also can't help remembering the nixie. A lithe, nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | Knight_Otu says, "I was hoping she'd be awake. I was sure we'd anger the witch though." | |
Jacqueline says, "Yeah, I was hoping she'd wake with a kiss or something." | ||
DavidW says (to ClubFloyd), "choose 10" | ||
CF | > | ||
CF | > CHOOSE 10 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the nixie. Never boring, that | ||
CF | girl. And never clothed." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | nixie with her amber reptilian eyes, greenish skin, and bronze hair. | ||
CF | She is quite naked and dripping water on the floor. She fairly blazes | ||
CF | with exotic, erotic, dangerous beauty. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the creature beside you. The | ||
CF | King, your brothers, and your stepmother gape at you, and at your | ||
CF | bride, who bares her sharp teeth at them. The King says, "Well, this | ||
CF | is an unusual choice. Yet there's no doubt that this girl is the | ||
CF | loveliest by far, so Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jacqueline says, "But that last one ended in democracy, which ain't bad." | |
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Suddenly, chaos erupts as the nixie turns to you and bites you on your | ||
CF | cheek, ripping out a chunk of flesh before running out the back doors | ||
CF | and diving into the pond in the back gardens of the castle. You scream | ||
CF | and fall backwards and the Magician rushes to your side. Guards draw | ||
CF | their swords and stumble about, confused. Your brothers are shrieking; | ||
CF | the King has slumped over in his throne; your stepmother is shouting | ||
CF | orders; and blood is streaming from your wound, splattering the floor. | ||
CF | You faint. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | Of course, you never marry the nixie, because that's a ridiculous | ||
CF | idea. How would that have ever worked out? She takes up permanent | ||
CF | residence in the pond, and every week or so someone disappears from | ||
CF | the garden until it is walled up. The King, disgusted by the whole | ||
CF | affair, changes his mind about you inheriting the throne, but dies | ||
CF | before he can choose between Roland and Hans. | ||
CF | | ||
CF | In the confusion of the days following the King's death, your | ||
CF | stepmother the Queen seizes power, to the relief of nearly everyone, | ||
CF | as she is a strong-willed person. She simply starts to rule and does | ||
CF | it well. You are reduced to a servant in the house, cleaning the | ||
CF | fireplaces and waiting on your brothers. In a way, this is a relief. | ||
CF | | ||
CF | Everyone starts to call you "Cinders," and the nickname sticks. And in | ||
CF | this way you live out your days. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is crying | ||
CF | now, looking around in confusion. The Witch says, "What's the matter, | ||
CF | Conrad?" And he replies, "It wasn't supposed to be like this! I'm | ||
CF | supposed to get a beautiful girl. Then I'm supposed to be King and | ||
CF | live happily ever after. But it isn't working out that way." | ||
CF | | ||
CF | The Witch sighs, rolls her eyes, and looks out at you, Clubfloyd. | ||
CF | "What do you say, Clubfloyd?" she asks. Should we see if another woman | ||
CF | works out for the prince? Yes or no." > | Jacqueline says, "ha. That was great." | |
Knight_Otu says, "That sounds like a winne." | ||
Jacqueline says, "Yeah, keep exploring, even though that one can't be beat." | ||
Knight_Otu says, "*winner" | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | 1.) The woman with the loom who made you the carpet, coldly beautiful, | ||
CF | with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | 6.) The very young girl in the red cape, who you saved from the wolf. | ||
CF | She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | 9.) You feel a little strange about it, but you can't help adding the | ||
CF | prepubescent girl in the cage to the list... she's ethereally lovely. | ||
CF | And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | Jacqueline says, "I hope if we do chose the child we are admonished for it." | |
DavidW says (to ClubFloyd), "choose 1" | ||
CF | > | ||
CF | > CHOOSE 1 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, my sister! Won't she be pleased. | ||
CF | She's always wanted to be the fairest in the land!" | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | woman as beautiful as the moon, who wove the golden carpet. She seems | ||
CF | even more beautiful now, glowing with a silvery light, with the | ||
CF | haughty and imperious smile of a Queen. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the woman beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | looks impassively back at them. The King says, "Well, there's no doubt | ||
CF | now. Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Five years have passed, and you are the King. In name, anyway. Your | ||
CF | bride, the woman as beautiful as the moon, is a Witch as it turns out, | ||
CF | and as you might have guessed. She has you under some kind of | ||
CF | enchantment, as every time you try to make a decision for your | ||
CF | kingdom, no matter what you mean to say, what you actually say is, "My | ||
CF | wife shall decide." | ||
CF | | ||
CF | And decide she does. She is the King, and you spend your days | ||
CF | recalling your adventures in an enchanted haze, alone, unloved, and | ||
CF | forgotten. You've never had a child, so you've never had to settle up | ||
CF | with the strange little jeweler, and as your wife has never touched | ||
CF | you or allowed you to touch her, you probably never will have a child. | ||
CF | The Mayor of Hamelin strangely just disappeared after you... your | ||
CF | wife... came to rule, and a woman, the Mayor's wife, now rules in his | ||
CF | stead. So you never had to settle up with the Mayor, either. The Lord | ||
CF | of Bremen also vanished, and the Princess who was a Goose Girl rules | ||
CF | there now. You've never seen anyone from any of your adventures again, | ||
CF | because you never see anyone. You still don't know your wife's name. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | Tired of your questions about where your brothers, your stepmother, | ||
CF | and the Magician are (they disappeared some time ago), your wife has | ||
CF | set you to the task of ordering the household. She has given you a | ||
CF | ring of keys to every door in the castle, with instructions to open | ||
CF | every door and tidy every room, except one, which she has forbidden | ||
CF | you to enter. | ||
CF | | ||
CF | Every day you have passed by the forbidden room and paused at it and | ||
CF | moved on. Today, though, you are tired of being told what to do. You | ||
CF | put the key in the lock of the forbidden door, turn it, and enter the | ||
CF | room... | ||
CF | | ||
CF | Carnage. The bodies of your brothers, your stepmother, and the | ||
CF | Magician are here, chopped to pieces in a room awash in blood. You | ||
CF | scream and turn to run... | ||
CF | | ||
CF | But your wife is in the doorway, axe in hand, smiling coldly at you. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | Jacqueline says, "Women ruling the world. Not as fun as the Nixie ending, but good." | |
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | 6.) The very young girl in the red cape, who you saved from the wolf. | ||
CF | She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | 9.) You feel a little strange about it, but you can't help adding the | ||
CF | prepubescent girl in the cage to the list... she's ethereally lovely. | ||
CF | And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 6" | ||
CF | > | ||
CF | > CHOOSE 6 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the little wolf-girl. All is not | ||
CF | as it seems with that child." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | young girl in the red cape. She seems even more beautiful now, her big | ||
CF | blue eyes brimming with tears. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the girl beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | trembles, looking so young and vulnerable. The King says, "Well, | ||
CF | there's no doubt now. Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Six months have passed, and you are King. It is the night of the full | ||
CF | moon, a night you have come to dread. You have barricaded your door, | ||
CF | waiting in fear for the terror to come. | ||
CF | | ||
CF | A long howl sounds from downstairs, and you shiver as you hear the | ||
CF | snarls and roars of your bride, and the screams of those she chases | ||
CF | and catches in the halls in her hunt. | ||
CF | | ||
CF | BANG! | ||
CF | | ||
CF | The wolf is at your door, and you run out the side door and down the | ||
CF | stone halls, frantic to escape. You hear the snarling of the wolf | ||
CF | behind you, her breath hot on your neck. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | You run frantically, taking corners at full speed, leaping down the | ||
CF | stairs, running as fast as you can. But the tick, tick, tick of claws | ||
CF | on the stone floors in getting closer and closer. You dare not look | ||
CF | back. You reach the great hall when a giant, sharp claw brings you | ||
CF | down, ripping a gash across your back. You whimper as the wolf's paw | ||
CF | turns you over, and you look into the big blue eyes of your bride, the | ||
CF | werewolf. She howls and bares her teeth and... | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | √6.) The very young girl in the red cape, who you saved from | ||
CF | the wolf. She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | 9.) You feel a little strange about it, but you can't help adding the | ||
CF | prepubescent girl in the cage to the list... she's ethereally lovely. | ||
CF | And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | Jacqueline asks, "So, this is by the same person who wrote the moon game?" | |
DavidW says (to ClubFloyd), "choose 9" | ||
CF | > | ||
CF | > CHOOSE 9 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the child. I suppose in this day | ||
CF | and age, grown men marry little girls as a matter of course." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | very young girl from the cage in the witch's house. She is | ||
CF | heartbreakingly beautiful, and weeping in fear, the tears streaking | ||
CF | her cheeks. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the girl beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | trembles. The King says, "Well, she's awfully young. But there's no | ||
CF | doubt that she's the most beautiful. Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | The next day, your father dies and you are crowned King. The Magician, | ||
CF | perturbed by your choice of such a young girl, has chosen to delay | ||
CF | your wedding until she (Gretel! You've learned her name) is of age. | ||
CF | The child weeps and cries, missing her brother, scarred by her | ||
CF | experiences with the witch, and with you. You console yourself with | ||
CF | the fact that you saved her from the Witch's pot and turn your mind to | ||
CF | running your kingdom. | ||
CF | | ||
CF | You are pondering the forest and its dangerous denizens, and what to | ||
CF | do about them, when the Magician enters and tells you the news: Gretel | ||
CF | has run away, into the forest, to try and find her lost brother. | ||
CF | There's no sign of her, just a trail of breadcrumbs that ends abruptly | ||
CF | on the path. | ||
CF | | ||
CF | Alarmed, you take your trusty sword and plunge into the forest to find | ||
CF | her. | ||
CF | | ||
CF | You search all day and become quite lost. You don't know what became | ||
CF | of your magic feather, but you sure could use it now. You rest for a | ||
CF | moment on the trail and hear footsteps coming down the path. You leap | ||
CF | up, sword out... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | And the old woman, the grandmother who fed you the white snake, comes | ||
CF | around the bend toward you. You breathe a sigh of relief, lower your | ||
CF | sword, and greet her: "Good day, Grandmother! I'm seeking my little | ||
CF | bride, lost in the woods. Have you seen her?" | ||
CF | | ||
CF | Grandmother surveys you with sharp eyes and replies, "Of course I | ||
CF | have. She's safe at my house. Safe from all the wolves in the forest." | ||
CF | | ||
CF | "I'm sorry to hear such dangerous predators still roam the forest, | ||
CF | Madam," you reply. And she smiles coldly and says, looking into your | ||
CF | eyes, "They do indeed. I'm looking at one right now." | ||
CF | | ||
CF | You understand her meaning and start to object, to tell her that you | ||
CF | are King and can do what you like, that men marry young girls all the | ||
CF | time, that you are certainly no predator... but your voice is changing | ||
CF | into a growl. You are falling to your hands and knees. Fur is | ||
CF | sprouting from your arms. Your fingernails harden into claws and you | ||
CF | feel your spine elongate into a tail. | ||
CF | | ||
CF | You're a wolf. You snarl and turn to the old woman, who is now holding | ||
CF | your sword. You leap. The sword comes down. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | Jacqueline says, "yay" | |
DavidW says, "Let's find Conrad a husband next." | ||
Jade says, "a lot of stuff" | ||
Jacqueline says (to DW), "I'm down, but not sure that's an option." | ||
DavidW asks, "Are we done picking fair girls?" | ||
DavidW says, "We have the option to send him home without a bride." | ||
Jacqueline says (to DW), "I think we're just lawnmowering now." | ||
DavidW says, "yes, but we don't have to." | ||
Jacqueline says, "Nah, I'm enjoying the clevel twists on endings." | ||
Jacqueline asks, "Please lawnmower more?" | ||
DavidW says, "ok" | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | √6.) The very young girl in the red cape, who you saved from | ||
CF | the wolf. She is slender, with huge blue eyes in an elfin face. | ||
CF | 7.) The goose girl who is really a princess. She is as lovely as a | ||
CF | star, with pale blonde hair, a swan's neck, pale skin, and ruby lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | √9.) You feel a little strange about it, but you can't help | ||
CF | adding the prepubescent girl in the cage to the list... she's | ||
CF | ethereally lovely. And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | Jacqueline says, "clevel=clever, of course." | |
DavidW says (to ClubFloyd), "choose 7" | ||
CF | > | ||
CF | > CHOOSE 7 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the Goose Girl! A most | ||
CF | vindictive young lady." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | princess who was a goose-girl. She is as beautiful as a star, with her | ||
CF | pale blonde hair gleaming. She seems even more beautiful now, as she | ||
CF | stares down your stepmother, her chin lifted. She is a true princess. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the girl beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | gives them an imperious nod. The King says, "Well, there's no doubt | ||
CF | now. Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Knight_Otu says, "I feel the witch judging us more and more harshly for meddling." | |
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Two days later, your father dies and you are crowned King. The Lord of | ||
CF | Bremen, angry at being deprived of yet another bride, has challenged | ||
CF | you to a duel, and honor will not allow you to refuse. If you don't | ||
CF | fight, the town of Bremen will not accept you as King and will secede. | ||
CF | War may follow. So here you are, readying yourself for a duel with | ||
CF | your trusty sword and wishing you had paid more attention to your | ||
CF | teachers in swordsmanship. | ||
CF | | ||
CF | You bite into the apple someone left on your table, turn, and let out | ||
CF | a surprised yelp, for sitting in your chair, watching you, is the | ||
CF | woman who wove your carpet. Who is, of course, a Witch. | ||
CF | | ||
CF | She smiles her cold, haughty smile at you and says, "I've come to | ||
CF | settle our debt, King Conrad. You promised me my heart's desire for | ||
CF | weaving that carpet, and I will collect on that promise today." | ||
CF | | ||
CF | You sigh and say, "I'm about to fight a duel, but tell me what it is | ||
CF | you want." | ||
CF | | ||
CF | "The crown," she says. "I'll take it, fight your duel for you, and be | ||
CF | King myself." You sputter and say, "But I cannot give you that. I am | ||
CF | King." | ||
CF | | ||
CF | She gazes impassively at you for a moment, and then gestures to the | ||
CF | apple. "Too late," she says. "The poison in the apple is already doing | ||
CF | its work." | ||
CF | | ||
CF | You look at the red apple, and the world starts fading out. You are | ||
CF | falling down... | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | You lie on the floor, paralyzed, yet able to see and hear. Your wife | ||
CF | comes into the room, bends down and says softly to you, "Thank you for | ||
CF | choosing me. I meant to rule Bremen with my true love, but thanks to | ||
CF | you, we'll rule the whole kingdom." | ||
CF | | ||
CF | She plucks the crown from your head, hands it to the Witch, and kisses | ||
CF | her. The two of them are stunning: one woman as beautiful as the moon, | ||
CF | and one as beautiful as a star. The Witch picks up your sword and they | ||
CF | leave together, arm in arm. | ||
CF | | ||
CF | You don't die; the Witch's poisoned apple has only paralyzed you | ||
CF | permanently. The Witch and your wife dispatch the Lord of Bremen | ||
CF | easily, as no one in Bremen seems to care. They put your paralyzed, | ||
CF | yet aware, body in a glass coffin in the Great Hall so everyone can | ||
CF | witness their power over the man who thought he could control them. | ||
CF | They rule the kingdom together, the Witch as King and your wife as | ||
CF | Queen, as you lie in your glass coffin. Perhaps one day, you think, an | ||
CF | adventuring princess will give you the kiss that wakes you. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | Jacqueline says, "YES" | |
DavidW asks, "No more lawnmowing?" | ||
Jacqueline asks, "Have we done them all?" | ||
DavidW says, "Nope." | ||
Jacqueline frowns. "Kinda wanna see 'em all." | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | 3.) The Mayor's fiancee, who lied about being able to spin straw into | ||
CF | gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | √6.) The very young girl in the red cape, who you saved from | ||
CF | the wolf. She is slender, with huge blue eyes in an elfin face. | ||
CF | √7.) The goose girl who is really a princess. She is as lovely | ||
CF | as a star, with pale blonde hair, a swan's neck, pale skin, and ruby | ||
CF | lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | √9.) You feel a little strange about it, but you can't help | ||
CF | adding the prepubescent girl in the cage to the list... she's | ||
CF | ethereally lovely. And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 3" | ||
CF | > | ||
CF | > CHOOSE 3 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the liar. Ambitious, that one. | ||
CF | Being Queen will suit her well." | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | beautiful girl who lied about spinning straw into gold, with her | ||
CF | violet eyes and ebony hair. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the girl beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | beams at them. She sought a rich and powerful husband, and now she | ||
CF | will be Queen. The King says, "Well, there's no doubt now. Conrad will | ||
CF | be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jade says, "try all, is funny" | |
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Seven years have passed, and you are king. The Mayor of Hamelin, | ||
CF | outraged at your theft of his bride when he was so helpful to you, | ||
CF | waged war on you, and for the last seven years the war has been | ||
CF | ferocious, claiming the lives of many in your city and in Hamelin. | ||
CF | | ||
CF | The people of Hamelin finally revolted, refusing to fight for this | ||
CF | cause any longer. The fire of revolution has spread, and your city is | ||
CF | burning. Destruction is imminent. The people are simply fed up with | ||
CF | dying for bickering nobles. | ||
CF | | ||
CF | And your wife has just given birth to a baby boy. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | You stand beside your wife's bed as she sleeps, worn out from | ||
CF | childbirth. You can smell smoke from the burning city, and you look at | ||
CF | the tiny, perfect face of your son in your arms. | ||
CF | | ||
CF | And... POOF! | ||
CF | | ||
CF | The little man, the jeweler, is in the room, and you know suddenly, | ||
CF | with a twist of nausea, why he is here. You clutch the baby and say, | ||
CF | "You can't have him. That was a ridiculous deal! How was I to know..." | ||
CF | | ||
CF | The little man sighs, stumps over to you, and says, "You cannot break | ||
CF | this agreement, King Conrad. The deal was binding." | ||
CF | | ||
CF | You turn away as if to run, and the little man reaches out one long | ||
CF | finger and twirls it in a circle. There is a flash of light, and your | ||
CF | arms are empty. The little man is gone, and so is your baby. | ||
CF | | ||
CF | You hear the mob break through the castle walls. They are coming for | ||
CF | you. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | 2.) The spoiled girl in the stone house, currently in the nixie's | ||
CF | pond. A lovely girl with a pouting face, caramel colored hair, hazel | ||
CF | eyes, and golden skin. | ||
CF | √3.) The Mayor's fiancee, who lied about being able to spin | ||
CF | straw into gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | √6.) The very young girl in the red cape, who you saved from | ||
CF | the wolf. She is slender, with huge blue eyes in an elfin face. | ||
CF | √7.) The goose girl who is really a princess. She is as lovely | ||
CF | as a star, with pale blonde hair, a swan's neck, pale skin, and ruby | ||
CF | lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | √9.) You feel a little strange about it, but you can't help | ||
CF | adding the prepubescent girl in the cage to the list... she's | ||
CF | ethereally lovely. And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 2" | ||
CF | > | ||
CF | > CHOOSE 2 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the betrayer of frogs. A fine | ||
CF | choice for you!" | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | beautiful girl who betrayed the frog prince and lost her golden ball. | ||
CF | She's still damp from the nixie's pond. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the girl beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | rolls her eyes at them and pouts. The King says, "Well, there's no | ||
CF | doubt now. Conrad will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | One year has passed, and you are King of a kingdom on the brink of | ||
CF | financial ruin. Your wife has expensive taste and has pressed every | ||
CF | goldsmith, dressmaker, and artisan in the kingdom into indentured | ||
CF | servitude to her insatiable appetite for gold, jewels, and gowns. Her | ||
CF | rooms are crammed to bursting with expensive objects, yet she still | ||
CF | whines about her lost ball. And the curse on her manifests itself in | ||
CF | an unsurprising way: she looks more and more like a frog every day. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jacqueline says, "It's nice that the game checks them off for you." | |
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | You are at the dinner table, listening to your wife whine. One of your | ||
CF | brothers distracts her, and you see your stepmother pour some powder | ||
CF | into your wife's wine. She sees you looking and waits for you to say | ||
CF | something, but you keep quiet. | ||
CF | | ||
CF | The next day your wife is dead, and still, you keep quiet. | ||
CF | | ||
CF | It seems her curse has passed on to you, for within a few months you | ||
CF | have transformed into a frog. You now live in the big fountain in the | ||
CF | castle's courtyard. You suppose your stepmother and brothers are | ||
CF | running the kingdom, but all of that is not very interesting to you | ||
CF | now. | ||
CF | | ||
CF | A fly buzzes by you, and your long tongue darts out and catches it. | ||
CF | Sweetness explodes in your mouth. You dive back into the fountain and | ||
CF | swim through the cool, murky water. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | √2.) The spoiled girl in the stone house, currently in the | ||
CF | nixie's pond. A lovely girl with a pouting face, caramel colored hair, | ||
CF | hazel eyes, and golden skin. | ||
CF | √3.) The Mayor's fiancee, who lied about being able to spin | ||
CF | straw into gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | √6.) The very young girl in the red cape, who you saved from | ||
CF | the wolf. She is slender, with huge blue eyes in an elfin face. | ||
CF | √7.) The goose girl who is really a princess. She is as lovely | ||
CF | as a star, with pale blonde hair, a swan's neck, pale skin, and ruby | ||
CF | lips. | ||
CF | 8.) The true love of the frog-prince, who was a marble statue. A girl | ||
CF | like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | √9.) You feel a little strange about it, but you can't help | ||
CF | adding the prepubescent girl in the cage to the list... she's | ||
CF | ethereally lovely. And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 8" | ||
CF | > | ||
CF | > CHOOSE 8 | ||
CF | | ||
CF | The Witch grins at you and says, "Ah, the true love of another. What | ||
CF | is sweeter?" | ||
CF | | ||
CF | She grasps your hand, puts it on the trestle table, produces a small, | ||
CF | sharp knife, and.... | ||
CF | | ||
CF | WHACK! Pain explodes in your hand. The world tilts. And suddenly you | ||
CF | find yourself standing in the Great Hall of the castle, next to the | ||
CF | woman with olive skin and chocolate eyes, as delicate and beautiful as | ||
CF | a marble rose. She seems even more beautiful now, as she blinks in | ||
CF | confusion at you. | ||
CF | | ||
CF | Your brothers are here, having brought back young noble ladies who are | ||
CF | pretty, but who can't be compared to the girl beside you. The King, | ||
CF | your brothers, and your stepmother gape at you, and at your bride, who | ||
CF | frowns prettily. The King says, "Well, there's no doubt now. Conrad | ||
CF | will be King!" | ||
CF | | ||
CF | Your stepmother and brothers are out of chances. They bow their heads | ||
CF | to you. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] | ||
CF | Three weeks later, your father dies and you are crowned King. The Frog | ||
CF | Prince, who turns out to be the crown prince of a large and powerful | ||
CF | kingdom, is livid at your theft of his true love and sends an army to | ||
CF | reclaim her. When faced with a sea of swords and battering rams raging | ||
CF | outside your defenseless city, you capitulate rather than trying to | ||
CF | fight. | ||
CF | | ||
CF | Without a drop of blood being spilled, the Frog Prince annexes your | ||
CF | kingdom, marries his bride, and becomes King of your land. | ||
CF | | ||
CF | The Queen, who has hated you bitterly since you kidnapped her away | ||
CF | from him, has a tall tower built quickly with the help of the | ||
CF | red-haired enchantress, and you are imprisoned in it. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | Many years have passed as you watch your city flourish from the high | ||
CF | windows of your stone tower. The Frog Prince has turned out to be a | ||
CF | wise and fair King, his beloved wife a gracious and adored Queen. They | ||
CF | have eliminated poverty, and where the slums once stood is now a | ||
CF | bustling and comfortable neighborhood. From your window, you can see | ||
CF | the new road into the forest, allowing safe and quick travel to Bremen | ||
CF | and Hamelin. Trade has exploded. | ||
CF | | ||
CF | Your hair has never been cut and has grown very long. So long, in | ||
CF | fact, that the Frog Prince can climb it to visit with you and chat | ||
CF | occasionally, calling for you to let down your long gray hair from the | ||
CF | window. But he comes less and less, and you've never seen his beloved | ||
CF | again, or anyone else. | ||
CF | | ||
CF | You heave a sigh, slide to the floor and lapse into a reverie, a | ||
CF | memory of the days when you were a prince on an adventure. | ||
CF | | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | Knight_Otu exclaims, "Conrapunzel!" | |
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | | ||
CF | Gingerbread House | ||
CF | You picture all the lovely women you've met: | ||
CF | | ||
CF | √1.) The woman with the loom who made you the carpet, coldly | ||
CF | beautiful, with a glow like the moon, dressed in black. | ||
CF | √2.) The spoiled girl in the stone house, currently in the | ||
CF | nixie's pond. A lovely girl with a pouting face, caramel colored hair, | ||
CF | hazel eyes, and golden skin. | ||
CF | √3.) The Mayor's fiancee, who lied about being able to spin | ||
CF | straw into gold. She has violet eyes, ebony hair, and milky skin. | ||
CF | √4.) The princess sleeping in the tower. She is as radiant as | ||
CF | the sun, with golden hair, long black eyelashes, rosy cheeks, and a | ||
CF | rosebud mouth. | ||
CF | √5.) The enchantress in the tower, who gave you pearls, and | ||
CF | who | ||
CF | you suspect turns men into frogs. An enchantingly beautiful woman with | ||
CF | a mane of red curls, a merry smile, and emerald eyes. | ||
CF | √6.) The very young girl in the red cape, who you saved from | ||
CF | the wolf. She is slender, with huge blue eyes in an elfin face. | ||
CF | √7.) The goose girl who is really a princess. She is as lovely | ||
CF | as a star, with pale blonde hair, a swan's neck, pale skin, and ruby | ||
CF | lips. | ||
CF | √8.) The true love of the frog-prince, who was a marble | ||
CF | statue. | ||
CF | A girl like an Autumn day, with curly chestnut hair, olive skin, deep | ||
CF | chocolate-brown eyes, a face like an angel, and an air of fragility. | ||
CF | √9.) You feel a little strange about it, but you can't help | ||
CF | adding the prepubescent girl in the cage to the list... she's | ||
CF | ethereally lovely. And in danger, which is romantic. | ||
CF | √10.) You also can't help remembering the nixie. A lithe, | ||
CF | nude, | ||
CF | green-tinted girl with long bronze hair, pointed ears, amber eyes with | ||
CF | vertical pupils, and sharp little teeth. | ||
CF | | ||
CF | You have them all in your mind. | ||
CF | | ||
CF | "CHOOSE!" thunders the witch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose witch" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > CHOOSE WITCH | ||
CF | | ||
CF | The women are listed from 1-10. CHOOSE a number. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "choose 11" | ||
CF ] Gingerbread House | ||
CF | > | ||
CF | > CHOOSE 11 | ||
CF | | ||
CF | The women are listed from 1-10. CHOOSE a number. | ||
CF | | ||
CF | | ||
CF | You hear the Witch cackle and bellow, "REWIND!" | ||
CF | | ||
CF | And suddenly, you are back in the gingerbread house. Conrad is | ||
CF | weeping. The Witch says, "Are you ready to send him home yet, | ||
CF | Clubfloyd? Yes or no." > | ||
DavidW says (to ClubFloyd), "yes" | ||
CF | Clubfloyd? Yes or no." > | ||
CF | > YES | ||
CF | | ||
CF | The Witch nods and fixes Conrad with a stern gaze. "Tell us what YOU | ||
CF | want, Conrad," she says. | ||
CF | | ||
CF | Conrad sniffs miserably and says, "I don't even really like girls. I | ||
CF | mean, all these women are really pretty, but they don't like me | ||
CF | either. I'm not sure I even want to be King." | ||
CF | | ||
CF | The Witch smiles, showing snaggle-teeth, and says, "That's the first | ||
CF | wise thing you've said, Prince. Time to send you home." | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | Jade asks, "10 aren't enough?" | |
Jacqueline says, "Not those 10" | ||
Jacqueline says, "I think a couple of those were winning endings, though." | ||
Knight_Otu says, "There's always the possibiliy of hidden options." | ||
Jacqueline says, "Not for Conrad, of course. But in general." | ||
DavidW pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | | ||
CF | | ||
CF | The Witch snaps her fingers, and... | ||
CF | | ||
CF | You are back in the castle. Your brothers are there with pretty, noble | ||
CF | ladies who are trying to charm your stepmother. When you appear, | ||
CF | alone, your father says, "What's the meaning of this, boy? Where's the | ||
CF | woman you were supposed to find?" | ||
CF | | ||
CF | Your brothers snicker, and Roland says, "Conrad couldn't get ANY woman | ||
CF | to come with him!" And everyone laughs. | ||
CF | | ||
CF | You straighten your spine and say calmly, "I don't want a wife. Not | ||
CF | like this. And maybe not at all. If that costs me the throne, so be | ||
CF | it." Everyone is gaping at you, and the Magician peers through the | ||
CF | words, out of the screen, at you, Clubfloyd, and smiles. He says to | ||
CF | your father, "That's wisdom, Majesty. We gave the boy a worthless and | ||
CF | cruel task, and he recognized it as such and has the guts to say what | ||
CF | he really wants. That's a kingly trait." | ||
CF | | ||
CF | The King shakes his head, rubs his tired old eyes, opens his mouth, | ||
CF | and says... | ||
CF | | ||
CF | | ||
CF | | ||
CF | The last page of the story appears to be missing. And thus the story | ||
CF | ends. Happily ever after? Who can say? | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to rewind and see what happens if you choose any other | ||
CF | women for Conrad? > | Jacqueline says (to KO), "oooh. Hadn't thought of that. Will remember that when I play a game of yours." | |
Jacqueline says, "That was quite good." | ||
Jacqueline applauds. | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Gingerbread House | ||
CF | women for Conrad? > | ||
CF | > NO | ||
CF | | ||
CF | | ||
CF | | ||
CF | Live happily ever after, Clubfloyd! | ||
CF | | ||
CF | Would you like to read the game's end notes?> | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Gingerbread House | ||
CF | Would you like to read the game's end notes?> | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | | ||
CF | This game was inspired by Emily Short's wonderful "Fractured Fairy | ||
CF | Tale" games, in which she takes a well-known fairy tale and retells | ||
CF | it. Playing those made me want to smash ALL the fairy tales to pieces, | ||
CF | blend them up, and make a casserole of them. So I did. | ||
CF | | ||
CF | The decision to involve the player in the game was an eleventh hour | ||
CF | decision, and I hope it worked. It was enormously fun and challenging | ||
CF | to try and bring the player (and in places if you tried certain | ||
CF | commands, myself!) into the story, and to explore questions of agency | ||
CF | with that mechanism. | ||
CF | | ||
CF | Thanks to my fabulous, wonderful beta testers: Pete Gardner, Larry | ||
CF | Horsfield, Jade, Jill Jeffery, Zed Lopez, Christopher Merriner, Travis | ||
CF | Moy, Eva Radke, Edo Rajh, Mike Russo, Agnieszka Trzaska and | ||
CF | Truthcraze. | ||
CF | | ||
CF | Thanks to Emily Short for her extensions Basic Screen Effects and | ||
CF | Glulx Image Centering, and to Gavin Lambert for his extension Exit | ||
CF | Lister. | ||
CF | | ||
CF | Many thanks always to everyone at the intfiction.org forum for all | ||
CF | their patient help. | ||
CF | | ||
CF | The Grimm brothers, Jacob and Wilhelm, collected many timeless tales | ||
CF | that have become essential stories in Western culture. I have read | ||
CF | them over and over for decades, and my love/hate relationship with | ||
CF | these stories has enriched my life. | ||
CF | | ||
CF | Thanks always and most of all to Tom, my own true love. | ||
CF | | ||
CF | The cover art was made using my own photograph with collage, and text | ||
CF | and feather art from Canva used under Canva's free content license. | ||
CF | | ||
CF | Amanda Walker | ||
CF | March 2022 | ||
CF | | ||
CF | PS: If you find a bug or want to send me a transcript or feedback, | ||
CF | please email me at beachwalkera@gmail.com | ||
CF | | ||
CF | Would you like to read the more academic end notes on Grimm's fairy | ||
CF | tales and how I used them in this game?> | ||
DavidW says (to ClubFloyd), "yes" | ||
CF | tales and how I used them in this game?> | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | | ||
CF | Every character and event in this game is stolen (sometimes modified, | ||
CF | sometimes directly imported) from one of Grimm's Fairy Tales, with the | ||
CF | base fairy tale being The Three Feathers. These stories are a | ||
CF | basic-- and disturbing-- part of our cultural mythos. The original | ||
CF | versions are often incredibly bloody and violent, and very unsettling | ||
CF | in their assumptions about gender roles and relationships. Very few | ||
CF | characters in these stories have names, and when they do, they are | ||
CF | usually descriptive names: "Goose-girl", "Little Red Riding Hood", | ||
CF | "Snow White", etc. Even "Rapunzel" is not a real name, but is the name | ||
CF | of the vegetable stolen by the girl's father from the Witch, who then | ||
CF | takes the girl in retribution. | ||
CF | | ||
CF | These archetypal characters (heroic princes, evil stepmothers, | ||
CF | virtuous girls, damsels in distress, wise old women, witches, etc) | ||
CF | always have defined roles and prescribed choices. And in fairy tales, | ||
CF | although names often have magic significance (like "Rumplestiltskin"), | ||
CF | characters never ask for names, and are never allowed to deviate from | ||
CF | their quests without serious consequences. | ||
CF | | ||
CF | In fairy tales, physical form is of the utmost importance. Bad people | ||
CF | are ugly (with the exception of some witches!) and good people are | ||
CF | beautiful. Any woman or girl at the heart of a fairy tale is always | ||
CF | surpassingly beautiful, and is guaranteed to love the hero (major | ||
CF | heteronormativity, which I tried to tackle a bit at the end!). | ||
CF | Sometimes these girls are clever and find their own ways to marry | ||
CF | kings and princes. Sometimes they are enchanted, asleep, imprisoned, | ||
CF | or transformed, and must rely entirely on the noble hero to save them. | ||
CF | But many, many Grimm tales end with these girls marrying royalty, | ||
CF | whether they sought it or not. | ||
CF | | ||
CF | PRESS ANY KEY TO CONTINUE | MoyTravis says, "notes eh" | |
MoyTravis says, "nifty" | ||
Jade says, "It is a good game" | ||
Jacqueline pushes the green 'space' button. | ||
CF ] Gingerbread House | ||
CF | PRESS ANY KEY TO CONTINUELord Byron famously wrote: | ||
CF | "All tragedies are finished by a death, | ||
CF | All comedies are ended by a marriage." | ||
CF | | ||
CF | In fairy tales, you usually find both marriage and death at the end, | ||
CF | and they all have elements of both comedy and tragedy. So I stuck to | ||
CF | this in the game's storyline: all the endings have elements of | ||
CF | marriage and death. | ||
CF | | ||
CF | There are thirteen endings in this game, and only two that are happy | ||
CF | endings for Conrad. But there are happy endings for some of the other | ||
CF | characters, to whom I tried to give some agency and power that they | ||
CF | never would have been allowed in the original stories, while sticking | ||
CF | to the Grimm theme of just desserts for bad actions... usually | ||
CF | violence. | ||
CF | | ||
CF | Some of my favorite Grimm tales are so violent and disturbing that | ||
CF | they didn't make it into the game (see The Juniper Tree for | ||
CF | an example), but all the violence in the game is well in line with the | ||
CF | violence in the original stories (The execution of the false bride in | ||
CF | a nail-studded barrel, and the horse's head nailed to the arch, in | ||
CF | "The Goose-Girl," are depicted accurately here. And the horse really | ||
CF | is named Falada!). After all, this is a world in which witches eat | ||
CF | lost children, husbands murder wives routinely, and bloody vengeance | ||
CF | is righteous. The Grimm ending to The Three Feathers is so | ||
CF | egregiously misogynistic and violent that I booted it... I simply | ||
CF | could not see a way to make it work here. | ||
CF | | ||
CF | I recommend that you spend some time reading the original versions of | ||
CF | the Tales; they are terrifying, illuminating, and wonderful. | ||
CF | | ||
CF | Amanda Walker | ||
CF | March 2022 | ||
CF | | ||
CF | | ||
CF | *** The End *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | MoyTravis says, "oh that's less endnote-y than I'd hoped" | |
Knight_Otu says, "My original plan for Finish Your Foe was that there were several more possible opponents than there ended up being, but with largely the same introduction, varied by who the opponent was. In the end, it was just the three." | ||
Jacqueline says, "Well done, Amanda." | ||
Knight_Otu says, "And yeah, this was a good game." | ||
DavidW says, "yes. I liked that." | ||
Jade says, "there wasn't any good ending" | ||
DavidW says, "yes, the dwarves one and the no wife one." | ||
Jade says, "that was my appointment to Amanda" | ||
Jacqueline says, "And yes, I collect original volumes of Lang's Fairy Tales, which often have Grimm in them, and so I am used to all this weird violence that is so wildly out of place if you only read one story, but if you read them all it becomes almost formulaic." | ||
Knight_Otu says, "Conrad exiling himself to live with the seven dwarves was nice." | ||
Jade says, "she implemented those after" | ||
Jacqueline says, "I liked the women ruling the world one. And the nixie one was just delightfully violent and funny." | ||
Jacqueline says, "Conrad was terrible himself, so the endings where he got what he deserved weren't necessarily bad." | ||
Knight_Otu says, "True." | ||
DavidW says, "Little Red Riding Wolf ending was one of the more predicable endings." | ||
Jacqueline says, "I think the best ending was the one where he married someone else's true love and the kingdom prospered under excellent leadership." | ||
Jacqueline says, "Like, everyone except Conrad did well there, and Conrad didn't do too badly." | ||
Knight_Otu says, "The Conrapunzel ending, yeah." | ||
Jacqueline says, "Yeah." | ||
Jade says, "there has all kind of readings" | ||
Jacqueline says, "Well, I must needs depart to another interactive fiction-related thing, scheduled at half past. Really enjoyed this. Thank you." | ||
MoyTravis says, "Yeah, cya'll" | ||
DavidW says, "thanks all" | ||
MoyTravis says, "Thanks for drivin'" | ||
DavidW says, "bye Jacqueline" | ||
DavidW says, "thanks Moy" | ||
Jacqueline says (to DW), "Yes, thank you for driving." | ||
Knight_Otu exclaims, "Thanks for driving!" | ||
MoyTravis goes home. | DavidW says, "thanks KO, Jacqueline" | |
Jade says, "Raplestinskin relationship with the previous advise is terrible" | ||
Jade says, "GG, thanks for the game" | ||
DavidW says, "thanks Jade" | ||
DavidW focuses on his crystal and fades away into a silver haze in the light. | Knight_Otu exclaims, "Stay safe everyone, and good night!" | |