ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
ANOTHER WARNING! A lot (most!) of the transcripts contained on this site are, shall we say, family-friendly. This is not one of those family-friendly transcripts. Just so we're clear. |
ToyShop & Floyditorium
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#ClubFloyd Discussion
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says, "Earlier today, I uploaded A1RL0CK, The Spectators, and Into the Sun to Floyd." | ||
Jade says, "I have played A1rlock, nice game" | ||
DavidW asks (of Jade), "How large a game is A1RL0CK?" | ||
Perry says, "It's probably two sessions." | ||
Jade says, "Airlock is middle length, Spectators is lull length." | ||
DavidW says, "yeah, I know Spectators is on the larger size." | ||
Perry says, "Depends on how you approach a few puzzles." | ||
Jade says, "Airlock is one session more or less" | ||
DavidW says, "I vote for A1RL0CK." | ||
Knight_Otu says, "I'm fine with anything." | ||
DavidW says (to ClubFloyd), "load sleepmask a1rl0ck" | ||
CF ] Airlock | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Your hands. They hit the reinforced metal. They're starting to | ||
CF | hurt. There's nothing to do. | ||
CF | | ||
CF | The safety lock is engaged. | ||
CF | | ||
CF | | ||
CF | SpaceWhale presents: | ||
CF | | ||
CF | --------- | ||
CF | A1RL0CK | ||
CF | --------- | ||
CF | | ||
CF | A Puny Interactive Science Fiction | ||
CF | by Marco Innocenti | ||
CF | Release 3 / Serial number 230322 / Inform v6.42 PunyInform v4.4 | ||
CF | | ||
CF | Airlock | ||
CF | The alarms just went off, including the flashing lights. But the | ||
CF | pandemonium will take a while to get out of your lungs. | ||
CF | | ||
CF | The sealed chamber is immersed in darkness, the details lost in the | ||
CF | corners where the lights from the fluorescent lamps are unable to | ||
CF | spread. The exit door, in front of you, is blocked by three bars that | ||
CF | alternately descend to the floor and up to the ceiling. A wide passage | ||
CF | opens through a reinforced frame into a corridor to the south. | ||
CF | | ||
CF | A voice shrieks from hidden speakers, repeating your name over and | ||
CF | over again. | ||
CF | | ||
CF | > | Jade says, "Me too" | |
DavidW says (to ClubFloyd), "listen" | ||
CF ] Airlock | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | Someone is shouting orders over the base loudspeakers. | ||
CF | | ||
CF | The voice that's all around you gets softer: "CHLOE," it says, "FIRST | ||
CF | YOU NEED TO CALM DOWN. DO YOU HEAR ME, CHLOE? DO YOU UNDERSTAND ME? | ||
CF | YOU HAVE TO CALM DOWN." | ||
CF | | ||
CF | You take a couple of breaths and start to feel the blood in your head | ||
CF | subside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "calm down" | ||
CF ] Airlock | ||
CF | | ||
CF | > CALM DOWN | ||
CF | | ||
CF | You try, but you only manage to lower the tension a little. | ||
CF | | ||
CF | "THE SITUATION IS STABLE, CHLOE. NO FURTHER SHOCKS ARE EXPECTED. THE | ||
CF | DOOR YOU'RE TRYING TO OPEN IS BOMBPROOF. IT LEADS OUTSIDE AND YOU | ||
CF | CAN'T OPEN IT RIGHT NOW." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bars" | ||
CF ] Airlock | ||
CF | | ||
CF | > X BARS | ||
CF | | ||
CF | The bars could easily have been inserted inside the door. Obviously, | ||
CF | in this way they are a clearer reminder of the fact that you can't get | ||
CF | out of here, for any reason. | ||
CF | | ||
CF | "WE ARE APPROXIMATELY TWO KILOMETERS BELOW THE SURFACE. IF THAT DOOR | ||
CF | OPENS--WHICH IS CURRENTLY PREVENTED BY OUR SECURITY | ||
CF | FAILSAFES--MILLIONS OF TONS OF SEAWATER WOULD RUSH INTO THE FACILITY | ||
CF | AND DESTROY EVERYTHING. YOU YOURSELF WOULD BE CRUSHED BY THE PRESSURE | ||
CF | IN MOMENTS." | ||
CF | | ||
CF | > | Knight_Otu says, "CALM DOEN, they scream." | |
Knight_Otu says, "*DOWN, even." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Airlock | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a suit (worn). | ||
CF | | ||
CF | "WHAT YOU HAVE TO DO NOW, CHLOE, IS GET TO THE WARD---" The voice cuts | ||
CF | off and, after a brief static, it's silence. | ||
CF | | ||
CF | You're alone now. | ||
CF | | ||
CF | > | DavidW asks, "The Warden? The Ward 7 supply hut?" | |
Knight_Otu asks, "The wardrobe to Narnia?" | ||
DavidW asks, "The Wardrobe of Fancy Cocktail Dresses?" | ||
DavidW says (to ClubFloyd), "x suit" | ||
CF ] Airlock | ||
CF | | ||
CF | > X SUIT | ||
CF | | ||
CF | It's a kind of second skin, a suit in apparently water-repellent | ||
CF | material that starts from the boots and reaches the neck, gloves | ||
CF | included, in a single piece. | ||
CF | | ||
CF | > | DavidW says, "That's quite the suit." | |
Jacqueline says, "I hate wearing suits like that, but they're handy." | ||
DavidW asks, "I assume we're going south? Nothing in the airlock to inspect?" | ||
Jacqueline asks, "Sure?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] North Bridge | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | North Bridge | ||
CF | The light in this area of the base is, if possible, even lower than in | ||
CF | the airlock. You squint to compensate for the darkness and the | ||
CF | headache returns. Instinctively, you run a hand over yourself to make | ||
CF | sure that no piece of glass has remained on the overalls since the | ||
CF | cocoon broke. You are clean. | ||
CF | | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains slanted in the west wall, its shaft descending to | ||
CF | the lower floors. | ||
CF | | ||
CF | > | Knight_Otu says, "Seems like it." | |
Jacqueline says, "The cocoon..." | ||
Roger says, "squinting doesn't help with low light! It just makes it worse!! CALM DOWN" | ||
Knight_Otu exclaims, "3-3? We're one level away from a castle!" | ||
DavidW says (to ClubFloyd), "x closet" | ||
CF ] North Bridge | ||
CF | | ||
CF | > X CLOSET | ||
CF | | ||
CF | The door is half open. You can go through it easily. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter closet" | ||
CF ] North Bridge | ||
CF | | ||
CF | > ENTER CLOSET | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Empty Closet | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | By squeezing a little in the space, you manage to enter the closet. | ||
CF | The perks of being a child. | ||
CF | | ||
CF | Empty Closet | ||
CF | An absurdly vacant room. Not even a broom to keep you company. You can | ||
CF | still see the dumbwaiter through the half-open door to the west. | ||
CF | | ||
CF | > | Jacqueline smacks Roger, who is clearly hysterical, as if this were some sort of film from the 1930s. | |
DavidW asks, "We're a child?!?" | ||
Roger says, "or at least we have the perks of a child" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] North Bridge | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains slanted in the west wall, its shaft descending to | ||
CF | the lower floors. | ||
CF | | ||
CF | > | Knight_Otu asks, "What are we doing in a facility like this, then?" | |
DavidW says (to ClubFloyd), "x dumbwaiter" | ||
CF ] North Bridge | ||
CF | | ||
CF | > X DUMBWAITER | ||
CF | | ||
CF | The elevator was misaligned by the quake and is now wedged sideways | ||
CF | into the walls. It doesn't move. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] North Bridge | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | The dumbwaiter is empty. | ||
CF | | ||
CF | > | Jacqueline says, "I'll bet we're like a special child with special powers..." | |
DavidW says (to ClubFloyd), "think" | ||
CF ] North Bridge | ||
CF | | ||
CF | > THINK | ||
CF | | ||
CF | You try, but something in there really hurts. | ||
CF | | ||
CF | > | DavidW says, "hmmm" | |
DavidW says (to ClubFloyd), "touch head" | ||
CF ] North Bridge | ||
CF | | ||
CF | > TOUCH HEAD | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "remember" | ||
CF ] North Bridge | ||
CF | | ||
CF | > REMEMBER | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rope" | ||
CF ] North Bridge | ||
CF | | ||
CF | > X ROPE | ||
CF | | ||
CF | Sorry, I don't understand what "rope" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cable" | ||
CF ] North Bridge | ||
CF | | ||
CF | > X CABLE | ||
CF | | ||
CF | Sorry, I don't understand what "cable" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter dumbwaiter" | ||
CF ] North Bridge | ||
CF | | ||
CF | > ENTER DUMBWAITER | ||
CF | | ||
CF | The compartment is too small even for a child. | ||
CF | | ||
CF | > | DavidW says, "That's a first." | |
DavidW says (to ClubFloyd), "reach in dumbwaiter" | ||
CF ] North Bridge | ||
CF | | ||
CF | > REACH IN DUMBWAITER | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Jacqueline says, "Yeah, in IF, I'm used to climbing into those often even as a grown up." | |
DavidW asks, "I guess continue south?" | ||
Jacqueline says, "yep" | ||
DavidW says, "Empty dumbwaiter. Empty closet." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Middle Bridge | ||
CF | This time, the light is too much. It takes almost a minute for your | ||
CF | eyes to adjust, as if you've been living in the dark for ages. | ||
CF | | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | Jade says, "cool puzzle" | |
Knight_Otu says, "Ship, huh." | ||
Jade says, "x mirror" | ||
DavidW says (to ClubFloyd), "x mirror" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > X MIRROR | ||
CF | | ||
CF | You look at your reflection in the cracked glass. That's you, Chloe, | ||
CF | in all your 120 centimeters of childhood. The suit you're wearing is | ||
CF | remarkably clean, the expression you sport deeply detached. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rock" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > X ROCK | ||
CF | | ||
CF | The earthquake that shook the station must have freed some rocks from | ||
CF | the wall to which the base is docked. This huge one has sealed its | ||
CF | entry point with its own mass. | ||
CF | | ||
CF | Or so you'd like to hope. | ||
CF | | ||
CF | Smaller splinters of it litter the floor. | ||
CF | | ||
CF | > | Roger says, "at least we calmed down" | |
Perry says, "(Just under 4 feet)" | ||
DavidW says (to ClubFloyd), "x splinters" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > X SPLINTERS | ||
CF | | ||
CF | The floor is full of them. | ||
CF | | ||
CF | You take one almost mechanically. Its sheen is mesmerizing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a shiny splinter and a suit (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "rub splinter" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > RUB SPLINTER | ||
CF | | ||
CF | You achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch mirror" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > TOUCH MIRROR | ||
CF | | ||
CF | You don't feel anything unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look behind mirror" | ||
CF ] Middle Bridge | ||
CF | | ||
CF | > LOOK BEHIND MIRROR | ||
CF | | ||
CF | Sorry, I don't understand what "behind" means. | ||
CF | | ||
CF | > | DavidW asks, "How old is this kid?" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Caved Inridge | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Caved In | ||
CF | The earthquake--because there was an earthquake, wasn't there? And | ||
CF | why? What caused it?--has devastated this area more than anything seen | ||
CF | so far. | ||
CF | | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | Jacqueline says, "According to the Cincinnati Children's hospital's website, we are maybe 8 years old." | |
Jacqueline says, "We'll see how good an estimate that is..." | ||
DavidW says (to ClubFloyd), "x beacon" | ||
CF ] Caved Inridge | ||
CF | | ||
CF | > X BEACON | ||
CF | | ||
CF | It is an automatic door that opens with proximity. The signal light is | ||
CF | green: it means that you can pass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x water" | ||
CF ] Caved Inridge | ||
CF | | ||
CF | > X WATER | ||
CF | | ||
CF | The water is dark, dark as the abyss, dark as one of your worst | ||
CF | dreams. Nothing moves inside, but that doesn't mean it's uninhabited. | ||
CF | | ||
CF | The lower level seems unreachable and in any case completely flooded. | ||
CF | | ||
CF | > | DavidW asks, "I assume we go south?" | |
DavidW asks, "Or is there more to do here?" | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Caved Inridge | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | It is an automatic door that opens with proximity. The signal light is | ||
CF | green: it means that you can pass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The metal door opens automatically when you approach and lets you | ||
CF | through. | ||
CF | | ||
CF | Middle Level Infirmary | ||
CF | The light flickers. This is where you escaped from right after the | ||
CF | earthquake, when you woke up in your gutted cocoon. The destruction is | ||
CF | total. | ||
CF | | ||
CF | The sick bay at this level appears to have been turned upside down by | ||
CF | an explosion. The sparse furniture is upended against the walls, | ||
CF | mirrors and glass shattered everywhere. In the center of the room, a | ||
CF | hyperbaric cocoon is missing its lid, probably part of what is | ||
CF | scattered on the ground. | ||
CF | | ||
CF | A cabinet has somewhat survived the devastation and is leaning against | ||
CF | other furniture, still in its rags. | ||
CF | | ||
CF | > | Jade says, "yes there is more things to do here" | |
Perry asks (of Jade), "What's the normal etiquette to questions like that?" | Perry says, "Oops I meant to whisper that." | |
Jade says, "the water seems habited" | ||
DavidW says (to ClubFloyd), "x furniture" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > X FURNITURE | ||
CF | | ||
CF | Everything is tilted against the walls, opening from the center of the | ||
CF | room like flower petals. Unusable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search it" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > SEARCH IT | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cocoon" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > X COCOON | ||
CF | | ||
CF | The crib you got out of when the earthquake tore everything apart. You | ||
CF | were sleeping. You only remember a light, soft and spiraling, and then | ||
CF | a kind of round whistle, like a child's cry. Maybe it was you. | ||
CF | | ||
CF | The cocoon is devastated. The lid is missing and even the cushions | ||
CF | seem to have been squeezed by the hands of a huge god. The laces at | ||
CF | the hands and ankles are torn, the sensors are interrupted and the | ||
CF | displays shattered. | ||
CF | | ||
CF | By the looks of it, it was an airtight cocoon, a sort of medical womb. | ||
CF | You wonder why it was done that way. | ||
CF | | ||
CF | > | Jacqueline says (to Perry), "No worries. Normal protocol for those of you who've played the game is to ask us before providing us with hints." | |
Jacqueline says, "Since sometimes we may just be thinking out loud or tossing ideas around." | ||
Jade says, "Perry, sorry but I don't understand" | ||
DavidW says, "I just don't want to go too fast." | ||
DavidW says (to ClubFloyd), "x cabinet" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > X CABINET | ||
CF | | ||
CF | One of the drawers has not been crushed. Maybe it can be opened. | ||
CF | | ||
CF | > | Perry says, "Jacqueline answered it, all good Jade." | |
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | Nothing. It's stuck. An energetic intervention would be needed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull drawer" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > PULL DRAWER | ||
CF | | ||
CF | Nothing. It's stuck. An energetic intervention would be needed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "kick drawer" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > KICK DRAWER | ||
CF | | ||
CF | You push the cabinet and it falls to the ground. The drawer that | ||
CF | didn't crumple in the explosion slips a few inches and spills its | ||
CF | contents into the room. | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | Jacqueline says, "So, we were in a cocoon." | |
Jacqueline says, "ooh stuff" | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | Middle Level Infirmary | ||
CF | The sick bay at this level appears to have been turned upside down by | ||
CF | an explosion. The sparse furniture is upended against the walls, | ||
CF | mirrors and glass shattered everywhere. In the center of the room, a | ||
CF | hyperbaric cocoon is missing its lid, probably part of what is | ||
CF | scattered on the ground. | ||
CF | | ||
CF | The cabinet is on the ground, lifeless. | ||
CF | | ||
CF | You can also see a pneumatic stapler here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stapler" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > X STAPLER | ||
CF | | ||
CF | It's some kind of gun. It helps to seal tears by shooting metal | ||
CF | staples. Pretty old fashioned stuff. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "I didn't notice any exits mentioned for this room." | |
DavidW says (to ClubFloyd), "x mirrors" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > X MIRRORS | ||
CF | | ||
CF | If anything was glass, now it's dust. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The only exit is north. | ||
CF | | ||
CF | > | Jacqueline says, "There we go" | |
DavidW asks, "Did we see anything on our way here that this stapler can help with?" | ||
DavidW asks, "If so, I missed it?" | ||
DavidW says (to ClubFloyd), "search cocoon" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > SEARCH COCOON | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lid" | ||
CF ] Middle Level Infirmary | ||
CF | | ||
CF | > X LID | ||
CF | | ||
CF | Missing. Impossible to put the pieces back together. | ||
CF | | ||
CF | > | Jacqueline says, "Yeah, nothing as of yet, I don't think." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inevel Infirmary | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | Jade says, "yes, If I have played a game before, I tend to be silent unless I explain some troubles I have been into." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inevel Infirmary | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The wide corridor curves to the west. On the opposite side you can go | ||
CF | back to the Middle Bridge. There is also a door to the south... and | ||
CF | that big pool at your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | Entering this huge environment always has the same effect on you. From | ||
CF | the first time, when you opened your child's eyes on the night beyond | ||
CF | the glass, the bewilderment of looking for a horizon inside the | ||
CF | infinite made you materially aware of how small your den was, how | ||
CF | prosaic and puny. | ||
CF | | ||
CF | You feel alone and helpless. Alone and vulnerable. | ||
CF | | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | > | Roger says, "you could blab all you want on #cfspoiler if you were so inclined" | |
Roger says, "guys I think we might be a child" | ||
Jacqueline says, "Like, I think if you all are aware of a bug and it's clear that we are flailing because of an actual bug (rather than just something non-intuitive) then that's the one instance where you should probably just tell us that we are struggling for an actual reason." | ||
Jade says, "I don't know about #cfspoiler." | ||
Perry says, "Oh, for sure Jacqueline." | ||
Jacqueline says (to Roger), "haha" | ||
Perry says, "(Though Release 3 has some of the more annoying bugs fixed, one thanks to me. :) )" | ||
Jacqueline says, "I used to think about how prosaic and puny I was as a child. (No, I am kidding. I never thought about this.)" | ||
DavidW says (to ClubFloyd), "x viewport" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > X VIEWPORT | ||
CF | | ||
CF | A glass wall over thirty meters long and two stories high, through | ||
CF | which nothing can be discerned. The deep darkness of the ocean, an | ||
CF | alien and lifeless sea. | ||
CF | | ||
CF | Looking in there has a sound. Like a low, dull, throbbing vibration. | ||
CF | | ||
CF | And, right now, you have the impression that the darkness is watching | ||
CF | you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | The vibration is only in your mind, you reckon. | ||
CF | | ||
CF | > | Perry says, "Hello darkness my old friend..." | |
DavidW says (to ClubFloyd), "x tables" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > X TABLES | ||
CF | | ||
CF | They are propped up on the ground, as if this were a ship's deck. | ||
CF | Strangely, there are no chairs. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x windows" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > X WINDOWS | ||
CF | | ||
CF | A glass wall over thirty meters long and two stories high, through | ||
CF | which nothing can be discerned. The deep darkness of the ocean, an | ||
CF | alien and lifeless sea. | ||
CF | | ||
CF | Looking in there has a sound. Like a low, dull, throbbing vibration. | ||
CF | | ||
CF | And, right now, you have the impression that the darkness is watching | ||
CF | you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | > | DavidW says, "I would like to visit the food court next." | |
DavidW says, "Perhaps there are snacks." | ||
Jacqueline asks, "Wait, so are we under the sea or deep in the earth, or both?" | ||
Jacqueline says (to David), "I too would like a snack." | ||
Roger says, "I think we are under the sea, under a boulder" | ||
DavidW says (to Jacqueline), "I'm unsure." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Food Court | ||
CF | This area is still vibrating from the earthquake. The whole base is at | ||
CF | risk of collapsing. All the more reason to reach the exit as soon as | ||
CF | possible. | ||
CF | | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drain" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X DRAIN | ||
CF | | ||
CF | The opening is protected by a very heavy looking grate. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x grate" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X GRATE | ||
CF | | ||
CF | The opening is protected by a very heavy looking grate. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open grate" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > OPEN GRATE | ||
CF | | ||
CF | The effort required is enormous. Impossible for a child. You pull hard | ||
CF | until you almost feel your arms tearing apart. Everything turns red | ||
CF | and the headache that is always in the background rises to danger | ||
CF | levels... until, suddenly, it disappears and the grate is miraculously | ||
CF | open. | ||
CF | | ||
CF | Something strange has just happened. | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | Knight_Otu says, "Well." | |
DavidW says (to ClubFloyd), "x drain" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X DRAIN | ||
CF | | ||
CF | The hole is large enough for a person to fit through. | ||
CF | | ||
CF | > | DavidW says, "oh, this I'm supposed to enter? gah." | |
DavidW says (to ClubFloyd), "x aquarium" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X AQUARIUM | ||
CF | | ||
CF | There were no fish in the aquarium. A relief. But the waste is still | ||
CF | evident. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x waste" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X WASTE | ||
CF | | ||
CF | Sorry, I don't understand what "waste" means. | ||
CF | | ||
CF | > | Roger says, "grate? great." | |
DavidW says (to ClubFloyd), "x tables" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X TABLES | ||
CF | | ||
CF | Considering that this is the canteen reserved for "commoneers", they | ||
CF | didn't skimp on quality, armchairs and tables and all. Too bad that | ||
CF | everything is now overturned as if they were misplaced toys. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x armchairs" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X ARMCHAIRS | ||
CF | | ||
CF | Considering that this is the canteen reserved for "commoneers", they | ||
CF | didn't skimp on quality, armchairs and tables and all. Too bad that | ||
CF | everything is now overturned as if they were misplaced toys. | ||
CF | | ||
CF | > | ||
Jade has left. | ||
Jade has arrived. | Roger says, "there's something pretty great about 'commoneers'" | |
DavidW says (to ClubFloyd), "x railing" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > X RAILING | ||
CF | | ||
CF | The terrace goes all the way around the ceiling. Upstairs is the | ||
CF | canteen of the most important ones, the upper levels. | ||
CF | | ||
CF | > | DavidW says, "If we get a grappling hook, I want to climb up there from here." | |
Roger says, "like they're communist pirates" | ||
Jacqueline asks (of DW), "With our puny child arms??" | ||
Jacqueline says (to Roger), "heh" | ||
DavidW says (to Jacqueline), "yes" | ||
Perry says (to Roger), "I think I've seen that band." | ||
Knight_Otu says, "Our puny child arms did open that grate." | ||
Knight_Otu says, "Somehow." | ||
DavidW says, "Kitchen is south. Maybe that's where the snacks are hiding." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Kitchen | ||
CF | As you enter, the distant voice reappears: "CHLOE, YOU NEED TO GET TO | ||
CF | THE INFIRMARY ON THE FLOOR ABOVE YOUR LOCATION AS SOON AS POSSIBLE. | ||
CF | THERE ARE PROBLEMS IN THE COMM-SYS AND WE CAN'T REA---" and, again, a | ||
CF | breath of static closes the discussion. | ||
CF | | ||
CF | Who are these people, you wonder? And why do they want you sent to the | ||
CF | infirmary? You are not hurt. Or so it seems... | ||
CF | | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | Someone has left a nice piece of meat on the stove, ready to cook. | ||
CF | | ||
CF | > | Perry says, "Snack." | |
Roger says, "we got that Star Trek disease where we'll keep getting younger" | ||
Jacqueline says, "haha" | ||
Jacqueline says, "That's the worst." | ||
DavidW says (to ClubFloyd), "x meat" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X MEAT | ||
CF | | ||
CF | It's roast beef. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x oven" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X OVEN | ||
CF | | ||
CF | Sorry, I don't understand what "oven" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stove" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X STOVE | ||
CF | | ||
CF | A glass shelf, on which circles with a thin white profile are drawn. | ||
CF | Induction cookers, to avoid open flames at two thousand meters below | ||
CF | sea level. Of course. | ||
CF | | ||
CF | > | DavidW says, "ah. VERY underwater." | |
DavidW says (to ClubFloyd), "take meat" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > TAKE MEAT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put meat on stove" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > PUT MEAT ON STOVE | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "cook meat" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > COOK MEAT | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x plates" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X PLATES | ||
CF | | ||
CF | You're sure they use ceramic crockery upstairs. These are useless, as | ||
CF | well as ugly and aseptic. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open stove" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > OPEN STOVE | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The only exit is to the north, back in the food court. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You exit the canteen to the west. A door off its hinges leads to the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Duct | ||
CF | The shaft you entered is about the same height as you, circular in | ||
CF | section. The walls resisted the earthquake admirably, but the same | ||
CF | cannot be said of its ends. A hole over your head brings you back up | ||
CF | to the food court. | ||
CF | | ||
CF | The conduit is interrupted to the north by a kind of large, sealed | ||
CF | valve which takes all the outlet. | ||
CF | | ||
CF | A very heavy-looking metal disc appears to have detached from the | ||
CF | valve and now lies at its feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x disc" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > X DISC | ||
CF | | ||
CF | It looks like a flying saucer. Two large opposite indentations | ||
CF | maintain its frightening symmetry. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | It's bloody heavy. You won't be able to carry it around for very long. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x valve" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > X VALVE | ||
CF | | ||
CF | A kind of very robust mechanical closure. A large central housing, | ||
CF | convex and indented, seems ready to welcome an object of the same | ||
CF | shape and size. Or rather, it seemed, as it is now irreparably | ||
CF | deformed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put disc on valve" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > PUT DISC ON VALVE | ||
CF | | ||
CF | It was there once, but the deformation makes it impossible to lodge | ||
CF | now. A strong magnetic force pulls it towards the housing, though. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open disc" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > OPEN DISC | ||
CF | | ||
CF | You can't open that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open valve" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > OPEN VALVE | ||
CF | | ||
CF | There is no way. It's an automatic system, probably powered by the big | ||
CF | metal disc. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn disc" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > TURN DISC | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | Enough. The disc is too heavy and slips out of your hand. With a dull | ||
CF | thud it hits the ground and nearly breaks your leg. | ||
CF | | ||
CF | > | Roger says, "I might guess we could roll it around" | |
DavidW says, "Perhaps it can be used elsewhere. We can leave it in the food courrt." | ||
DavidW says (to ClubFloyd), "take disc" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > TAKE DISC | ||
CF | | ||
CF | It's bloody heavy. You won't be able to carry it around for very long. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | The disc weighs too much, there's no way for you to get up there and | ||
CF | bring it along. Maybe you can push it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop disc" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > DROP DISC | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The only exit is up, to the food court. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push disc up" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > PUSH DISC UP | ||
CF | | ||
CF | You should be carrying it to be able to push it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take disc" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > TAKE DISC | ||
CF | | ||
CF | It's bloody heavy. You won't be able to carry it around for very long. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push disc up" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > PUSH DISC UP | ||
CF | | ||
CF | With strength you didn't expect you had, you manage to push the disc | ||
CF | right out of the opening above you, into the food court. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | You can also see a dented disc here. | ||
CF | | ||
CF | > | Roger says, "aha" | |
Knight_Otu asks, "Are we Hulchloe?" | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf13" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Food Courte Observatory | ||
CF | Ok. | ||
CF | | ||
CF | > | Roger says, "the old floody-swimmy gag" | |
DavidW asks, "Where to next?" | ||
Roger says, "block drain, flood room, swim up" | ||
DavidW says, "hmm." | ||
DavidW says, "Seems a bit risky." | ||
Roger says, "it'll be okay as long as we STAY CALM" | ||
DavidW says, "and I don't see the tools for it yet." | ||
DavidW says (to ClubFloyd), "push aquarium" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > PUSH AQUARIUM | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | You can also see a dented disc here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You exit the canteen to the west. A door off its hinges leads to the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The world goes green. And suddenly a sharp pain cuts through your | ||
CF | skull like a blade, from ear to ear. You seem to hear voices, someone | ||
CF | insisting on your name, and then that number--03 03 03 03 03--repeated | ||
CF | endlessly as if it were printed on facing mirrors. | ||
CF | | ||
CF | LISTEN TO THE SOUND OF THE WATER LISTEN TO THE SOU-- | ||
CF | | ||
CF | Green. Then black, then the light comes back, green again. | ||
CF | | ||
CF | Wow. | ||
CF | | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | Slowly you catch your breath. A kind of chant. An alien melody. And | ||
CF | suddenly you don't feel alone anymore. | ||
CF | | ||
CF | You feel that something has changed in your vicinity. | ||
CF | | ||
CF | > | Perry says, "(What's with the sleepmask not tracking the room name right? It's only overwriting as many characters as the room name is long.)" | |
Roger says, "my guess would be that it's a right-aligned part of the status line that isn't staying to the right" | ||
DavidW says (to ClubFloyd), "x terminals" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > X TERMINALS | ||
CF | | ||
CF | Dozens of terminals and buttons that you don't know the use of. The | ||
CF | one closest to the door sports a slot, like a card reader. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x slot" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > X SLOT | ||
CF | | ||
CF | Dozens of terminals and buttons that you don't know the use of. The | ||
CF | one closest to the door sports a slot, like a card reader. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | The strange singing comes from the north, from the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x whales" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > X WHALES | ||
CF | | ||
CF | Dozens of whales are swimming outside the observatory and they seem | ||
CF | very interested in what is going on in here. Slow, plastic, they dance | ||
CF | to music you can almost hear. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to whales" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > LISTEN TO WHALES | ||
CF | | ||
CF | The whales are singing. It is a familiar and reassuring music. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sing" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > SING | ||
CF | | ||
CF | You do not know how to do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to water" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > LISTEN TO WATER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to whales" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > TALK TO WHALES | ||
CF | | ||
CF | The whales listen with interest to the arabesques of your mind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "think" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > THINK | ||
CF | | ||
CF | You try, but something in there really hurts. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a juicy piece of meat, a pneumatic stapler, a shiny | ||
CF | splinter and a suit (worn). | ||
CF | | ||
CF | > | Roger says, "I know exactly what you mean, game" | |
DavidW says (to ClubFloyd), "show splinter to whales" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > SHOW SPLINTER TO WHALES | ||
CF | | ||
CF | The whales don't seem interested in the little human things. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dance" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > DANCE | ||
CF | | ||
CF | Nelly taught you a few steps. You take two minutes to vent that little | ||
CF | bit of fear. The sensation is exhilarating. | ||
CF | | ||
CF | > | DavidW says, "I wonder who Nelly is." | |
DavidW asks, "um. Now what do we do?" | ||
DavidW says (to ClubFloyd), "wave to whales" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > WAVE TO WHALES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "whales, hi" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > WHALES, HI | ||
CF | | ||
CF | The whales listen with interest to the arabesques of your mind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | North for the exit, east for the cafeteria, south for the other wing | ||
CF | of the station. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | It's yet another armored door. The base must be full of them. This has | ||
CF | a small rectangular window that peeks into the adjacent room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x window" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > X WINDOW | ||
CF | | ||
CF | It's yet another armored door. The base must be full of them. This has | ||
CF | a small rectangular window that peeks into the adjacent room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through window" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > LOOK THROUGH WINDOW | ||
CF | | ||
CF | Sorry, I don't understand what "through" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in window" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > LOOK IN WINDOW | ||
CF | | ||
CF | The corridor beyond is bathed in the blue of strobe lights. You can | ||
CF | see some white tiles and strange pipes coming out of the walls. The | ||
CF | rest is confusing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pipes" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > X PIPES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It cannot be operated manually. There must be some hidden mechanism. | ||
CF | | ||
CF | > | DavidW says, "oh right. We need a card." | |
DavidW says (to ClubFloyd), "search terminals" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > SEARCH TERMINALS | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mesh" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > X MESH | ||
CF | | ||
CF | It's yet another armored door. The base must be full of them. This has | ||
CF | a small rectangular window that peeks into the adjacent room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull mesh" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > PULL MESH | ||
CF | | ||
CF | It cannot be operated manually. There must be some hidden mechanism. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read terminals" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > READ TERMINALS | ||
CF | | ||
CF | Dozens of terminals and buttons that you don't know the use of. The | ||
CF | one closest to the door sports a slot, like a card reader. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | The large opening goes north towards the observatory. Otherwise there | ||
CF | is the door to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | The water is really black. There could be... anything hidden down | ||
CF | there. Are you sure you want to go down? | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > NO | ||
CF | | ||
CF | | ||
CF | Yes, that seems like a better solution. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > LISTEN TO WATER | ||
CF | | ||
CF | You hear nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > SEARCH WATER | ||
CF | | ||
CF | The water is dark and thick. Something underneath is moving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x something" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > X SOMETHING | ||
CF | | ||
CF | Sorry, I don't understand what "something" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > SEARCH WATER | ||
CF | | ||
CF | The water is dark and thick. Something underneath is moving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The wide corridor curves to the west. On the opposite side you can go | ||
CF | back to the Middle Bridge. There is also a door to the south... and | ||
CF | that big pool at your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The metal door opens automatically when you approach and lets you | ||
CF | through. | ||
CF | | ||
CF | Middle Level Infirmary | ||
CF | The sick bay at this level appears to have been turned upside down by | ||
CF | an explosion. The sparse furniture is upended against the walls, | ||
CF | mirrors and glass shattered everywhere. In the center of the room, a | ||
CF | hyperbaric cocoon is missing its lid, probably part of what is | ||
CF | scattered on the ground. | ||
CF | | ||
CF | The cabinet is on the ground, lifeless. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cocoon" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > X COCOON | ||
CF | | ||
CF | The cocoon is devastated. The lid is missing and even the cushions | ||
CF | seem to have been squeezed by the hands of a huge god. The laces at | ||
CF | the hands and ankles are torn, the sensors are interrupted and the | ||
CF | displays shattered. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cushions" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > X CUSHIONS | ||
CF | | ||
CF | As if they had been compressed with violence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take cushion" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > TAKE CUSHION | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x laces" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > X LACES | ||
CF | | ||
CF | Torn. But perhaps they have been for some time. You weren't tied up | ||
CF | when you woke up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take laces" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > TAKE LACES | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inevel Infirmaryy | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take mirror" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > TAKE MIRROR | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open mirror" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > OPEN MIRROR | ||
CF | | ||
CF | You can't open that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move mirror" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > MOVE MIRROR | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "break mirror" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > BREAK MIRROR | ||
CF | | ||
CF | Nelly told you what happens when a mirror breaks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Since the eastern section has collapsed, you can only go north or | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains slanted in the west wall, its shaft descending to | ||
CF | the lower floors. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > LOOK IN DUMBWAITER | ||
CF | | ||
CF | The dumbwaiter is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | By squeezing a little in the space, you manage to enter the closet. | ||
CF | The perks of being a child. | ||
CF | | ||
CF | Empty Closet | ||
CF | An absurdly vacant room. Not even a broom to keep you company. You can | ||
CF | still see the dumbwaiter through the half-open door to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dumbwaiter" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > X DUMBWAITER | ||
CF | | ||
CF | From this distance you can only admire its gross form. | ||
CF | | ||
CF | > | DavidW asks, "What does that mean and why is this coded?" | |
Jacqueline says, "Yeah, not sure." | ||
DavidW asks, "What are we meant to see by looking at the dumbwaiter from here?" | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | You can still see the dumbwaiter through the half-open door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close door" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | Roger says, "my vague guess is that at some point of the future we're gonna get chased and we'll need to hide" | |
DavidW says (to ClubFloyd), "x form" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > X FORM | ||
CF | | ||
CF | Sorry, I don't understand what "form" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains slanted in the west wall, its shaft descending to | ||
CF | the lower floors. | ||
CF | | ||
CF | > | Jacqueline says (to Roger), "But we don't fit, I think." | |
DavidW says, "true" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Airlockridgeebservatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Airlock | ||
CF | The sealed chamber is immersed in darkness, the details lost in the | ||
CF | corners where the lights from the fluorescent lamps are unable to | ||
CF | spread. The exit door, in front of you, is blocked by three bars that | ||
CF | alternately descend to the floor and up to the ceiling. A wide passage | ||
CF | opens through a reinforced frame into a corridor to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lamps" | ||
CF ] Airlockridgeebservatory | ||
CF | | ||
CF | > X LAMPS | ||
CF | | ||
CF | The light in the station comes from small glass-sized lamps covered | ||
CF | with a metal mesh. Too high for you to reach them. | ||
CF | | ||
CF | > | Roger says, "the pursuer may fit" | |
DavidW says (to ClubFloyd), "x exit door" | ||
CF ] Airlockridgeebservatory | ||
CF | | ||
CF | > X EXIT DOOR | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Airlockridgeebservatory | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | The bars could easily have been inserted inside the door. Obviously, | ||
CF | in this way they are a clearer reminder of the fact that you can't get | ||
CF | out of here, for any reason. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains slanted in the west wall, its shaft descending to | ||
CF | the lower floors. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lines" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > X LINES | ||
CF | | ||
CF | The walls seem thick and sturdy. They are made of huge metal panels | ||
CF | welded together with painstaking precision. The cavities are a few | ||
CF | millimeters deep and look extraordinarily waterproof. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cavities" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > X CAVITIES | ||
CF | | ||
CF | Sorry, I don't understand what "cavities" means. | ||
CF | | ||
CF | > | Roger says, "oh hrm it is possible we wouldn't fit in the dumbwaiter but we would fit in its shaft" | |
DavidW says (to ClubFloyd), "take dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > TAKE DUMBWAITER | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put splinter in it" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > PUT SPLINTER IN IT | ||
CF | | ||
CF | You put the shiny splinter into the dumbwaiter and retreat your hand. | ||
CF | The cabin vibrates for a few seconds then stops, evidently blocked by | ||
CF | the tilt in the shaft. You have to find a way to straighten it all out | ||
CF | in order for it to work. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take splinter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > TAKE SPLINTER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW asks, "how ... How am I supposed to straighten the shaft of a dumbwaiter?" | |
DavidW says (to ClubFloyd), "straighten shaft" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > STRAIGHTEN SHAFT | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Roger says, "we do seem superhumanly strong, at least" | |
DavidW says (to ClubFloyd), "x shaft" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > X SHAFT | ||
CF | | ||
CF | The elevator was misaligned by the quake and is now wedged sideways | ||
CF | into the walls. It doesn't move. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push mirror west" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > PUSH MIRROR WEST | ||
CF | | ||
CF | Is that the best you can think of? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb rock" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > CLIMB ROCK | ||
CF | | ||
CF | You've read too many comics, Madame Web. | ||
CF | | ||
CF | > | Perry says, "Wow." | |
Perry says, "Game just got sassy." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Caved Inridgebservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take beacon" | ||
CF ] Caved Inridgebservatory | ||
CF | | ||
CF | > TAKE BEACON | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | Roger asks, "unlikely, but maybe the splinter would jigger the door slot?" | |
DavidW says (to ClubFloyd), "x splinter" | ||
CF ] Caved Inridgebservatory | ||
CF | | ||
CF | > X SPLINTER | ||
CF | | ||
CF | A small piece of dark, shimmering rock. | ||
CF | | ||
CF | > | Jacqueline says, "Oh. I was thinking that was a shard of glass for some reason." | |
DavidW says, "I could try it, sure. I'm running out of ideas other than exploring this pool." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put splinter in slot" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > PUT SPLINTER IN SLOT | ||
CF | | ||
CF | The slot is too thin. The shiny splinter doesn't fit. | ||
CF | | ||
CF | > | Perry asks, "Want a vague hint of an idea of something to do?" | |
DavidW says, "I could try the disc, I suppose." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | You can also see a dented disc here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push disc west" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > PUSH DISC WEST | ||
CF | | ||
CF | You should be carrying it to be able to push it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take disc" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > TAKE DISC | ||
CF | | ||
CF | It's bloody heavy. You won't be able to carry it around for very long. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put disc in slot" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > PUT DISC IN SLOT | ||
CF | | ||
CF | The slot is too thin. The dented disc doesn't fit. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop disc" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > DROP DISC | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb railing" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > CLIMB RAILING | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You exit the canteen to the west. A door off its hinges leads to the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stack tables" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > STACK TABLES | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pile tables" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > PILE TABLES | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb tables" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > CLIMB TABLES | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | DavidW says, "hmm." | |
Perry says, "You're currently missing something you need." | ||
DavidW says, "No doubt." | ||
DavidW says, "A keycard, say." | ||
Perry says, "Er, more direct. There's a room that isn't totally explored still." | ||
DavidW says, "Oh, that's my big weakness in CF sessions. I miss exits because I'm not mapping properly." | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > NW | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You exit the canteen to the west. A door off its hinges leads to the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The only exit is to the north, back in the food court. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | North for the exit, east for the cafeteria, south for the other wing | ||
CF | of the station. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | You can see a dented disc here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | The large opening goes north towards the observatory. Otherwise there | ||
CF | is the door to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The wide corridor curves to the west. On the opposite side you can go | ||
CF | back to the Middle Bridge. There is also a door to the south... and | ||
CF | that big pool at your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The metal door opens automatically when you approach and lets you | ||
CF | through. | ||
CF | | ||
CF | Middle Level Infirmary | ||
CF | The sick bay at this level appears to have been turned upside down by | ||
CF | an explosion. The sparse furniture is upended against the walls, | ||
CF | mirrors and glass shattered everywhere. In the center of the room, a | ||
CF | hyperbaric cocoon is missing its lid, probably part of what is | ||
CF | scattered on the ground. | ||
CF | | ||
CF | The cabinet is on the ground, lifeless. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The only exit is north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inevel Infirmaryy | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Middle BridgeInfirmaryy | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle BridgeInfirmaryy | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Since the eastern section has collapsed, you can only go north or | ||
CF | west. | ||
CF | | ||
CF | > | Perry says, "Just because I don't want to mislead you -- you aren't missing an exit. You just didn't finish exploring (as in looking at things) one room." | |
DavidW says, "You've already misled me." | ||
DavidW asks, "Which room?" | ||
Perry says, "The Kitchen." | ||
Jacqueline says, "huh" | ||
DavidW says, "thanks" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Caved InridgeInfirmaryy | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The metal door opens automatically when you approach and lets you | ||
CF | through. | ||
CF | | ||
CF | Middle Level Infirmary | ||
CF | The sick bay at this level appears to have been turned upside down by | ||
CF | an explosion. The sparse furniture is upended against the walls, | ||
CF | mirrors and glass shattered everywhere. In the center of the room, a | ||
CF | hyperbaric cocoon is missing its lid, probably part of what is | ||
CF | scattered on the ground. | ||
CF | | ||
CF | The cabinet is on the ground, lifeless. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inevel Infirmaryy | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | > | DavidW says, "I tried to open and use the stove." | |
DavidW says (to ClubFloyd), "open doors" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > OPEN DOORS | ||
CF | | ||
CF | The door, probably pneumatic, makes a little resistance, so much so | ||
CF | that you have to prop yourself up with a foot against the cabinet to | ||
CF | open it. When it yields--with a loud POP!--it bursts open so fast that | ||
CF | it strikes the opposite side with enough force to bend it in half. | ||
CF | | ||
CF | The internal pressure must have been very high, for some reason. | ||
CF | | ||
CF | Two objects jump out of the cabinet and end up on the floor together | ||
CF | with the dishes and the mess. | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | DavidW says, "But not 'doors'." | |
DavidW says, "Bah." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | A dented spray can tumbled to the ground, out of the cabinet. | ||
CF | | ||
CF | Among the debris you can see a tin object, crumpled up like waste | ||
CF | paper. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take can and tin" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > TAKE CAN AND TIN | ||
CF | | ||
CF | Do you mean the burst container or the spray can? | ||
CF | | ||
CF | > | Jacqueline says, "ah" | |
DavidW says (to ClubFloyd), "x dented can" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X DENTED CAN | ||
CF | | ||
CF | I only understood you as far as "x dented" but then you lost me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x spray can" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X SPRAY CAN | ||
CF | | ||
CF | I only understood you as far as "x spray" but then you lost me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x can" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X CAN | ||
CF | | ||
CF | A pressure dispenser. The label reads FIZZAR COOKING CREAM. Yum! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tin" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X TIN | ||
CF | | ||
CF | Do you mean the burst container or the spray can? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | Among the debris you can see a tin object, crumpled up like waste | ||
CF | paper. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tin object" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X TIN OBJECT | ||
CF | | ||
CF | Looks like a container, exploded for some reason. That's probably what | ||
CF | raised the pressure inside the cabinet. Only the letters -R-AM | ||
CF | survived on the torn label. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "SCRAM, the cooking spray for get-outta-my-kitchen chefs." | |
Jacqueline says, "heh" | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shake it" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > SHAKE IT | ||
CF | | ||
CF | There is no outcome. | ||
CF | | ||
CF | > | DavidW asks, "What about income?" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a burst container, a spray can, a shiny splinter, a | ||
CF | juicy piece of meat, a pneumatic stapler and a suit (worn). | ||
CF | | ||
CF | > | Knight_Otu says, "There's even less of that." | |
DavidW says (to ClubFloyd), "x can" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X CAN | ||
CF | | ||
CF | A pressure dispenser. The label reads FIZZAR COOKING CREAM. Yum! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x doors" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > X DOORS | ||
CF | | ||
CF | It is a long cabinet. Only one of the ten doors seems to open. All the | ||
CF | others have a padlocking mechanism to which, needless to say, you | ||
CF | don't have the key. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in cabinet" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > LOOK IN CABINET | ||
CF | | ||
CF | The long cabinet is empty. | ||
CF | | ||
CF | > | DavidW asks, "So, any ideas what to do with these new toys?" | |
Roger says, "hmmm no" | ||
DavidW asks, "Do we spray our meat with cooking cream?" | ||
Knight_Otu says, "Is the... right." | ||
Roger says, "I know I do" | ||
DavidW says (to ClubFloyd), "spray meat" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > SPRAY MEAT | ||
CF | | ||
CF | This would really be nouvelle cuisine. | ||
CF | | ||
CF | > | Jacqueline says, "I know that I do not." | |
DavidW says, "Perhaps we spray ourselves to get a buttery complexion." | ||
Roger says, "maybe the game is trying to tell us that the remaining pressure can is also a bomb" | ||
DavidW asks, "In which case, what do we want to explode?" | ||
Roger says, "dunno" | ||
DavidW says, "Also, I'm inexperienced in turning spray cans into bombs on purpose." | ||
Knight_Otu asks, "A door that blocks our progress?" | ||
Jacqueline asks, "One that prevents us from drowning?" | ||
DavidW asks, "So, what do we do? Shake the can, throw it at the door with the mesh window?" | ||
Roger says, "I think we might as well try the scary dark waters just to see if that is the way forward or instant death" | ||
DavidW says, "yes, we should test that." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf14" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Caved Inble Observatory | ||
CF | Ok. | ||
CF | | ||
CF | > | Knight_Otu says, "I'm having the feeling that we may not be in as much danger of drowning as we've been told." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | The water is really black. There could be... anything hidden down | ||
CF | there. Are you sure you want to go down? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | The cold takes a while to get to you, blunted by the pneumatic suit | ||
CF | you're wearing. You sink into the black up to your neck and stop for a | ||
CF | moment to take your last long breath. One, two, three and you let | ||
CF | yourself go. | ||
CF | | ||
CF | Darkness envelops you. Just flashes, cold in the cold of an underwater | ||
CF | night. | ||
CF | | ||
CF | Then, a sudden, serpentine, slippery movement. And a noise that is | ||
CF | more of a vibration, like an air conditioning system idling. But with | ||
CF | teeth. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | In that game you scored 15 out of a possible 185, in 227 turns. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE or QUIT? | ||
DavidW says (to ClubFloyd), "restore" | ||
CF | Would you like to RESTART, RESTORE or QUIT? | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
DavidW says (to ClubFloyd), "cf14" | ||
CF ] Caved Inble Observatory | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW says, "Underwater teeth snake." | |
Roger says, "okay so we got eaten" | ||
Roger exclaims, "but we've got delicious raw meat!" | ||
Perry says, "I have also seen that band." | ||
Jacqueline asks, "Can we feed it the meat?" | ||
DavidW says, "I guess we should try that." | ||
DavidW says (to ClubFloyd), "put meat in pool" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT MEAT IN POOL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > X MEAT | ||
CF | | ||
CF | It's roast beef. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pool" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > X POOL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > X WATER | ||
CF | | ||
CF | The water is dark, dark as the abyss, dark as one of your worst | ||
CF | dreams. Nothing moves inside, but that doesn't mean it's uninhabited. | ||
CF | | ||
CF | The lower level seems unreachable and in any case completely flooded. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put meat in water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT MEAT IN WATER | ||
CF | | ||
CF | I support the idea but that would probably just be like feeding what | ||
CF | lurks down there. | ||
CF | | ||
CF | > | Jacqueline says, "Yes" | |
Jacqueline says, "That is the point." | ||
Jacqueline says, "Wanna see it." | ||
Jacqueline says, "Wanna have nightmares." | ||
Knight_Otu says, "Game, then it would be less hungry." | ||
Jacqueline says, "That too." | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | I support the idea but that would probably just be like feeding what | ||
CF | lurks down there. | ||
CF | | ||
CF | > | Roger says, "maybe we need to put a grenade into the meat and then staple it up" | |
Jacqueline says, "Oh gosh" | ||
DavidW says (to ClubFloyd), "put can in meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT CAN IN MEAT | ||
CF | | ||
CF | It's not season of condiments. Or, at least, not this one. | ||
CF | | ||
CF | > | Roger says, "underwater explosions are no big deal when you're also underwater and right beside them" | |
Jacqueline says, "haha" | ||
DavidW says (to ClubFloyd), "put can in water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT CAN IN WATER | ||
CF | | ||
CF | It would disappear into the darkness down there. You'd rather not. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use stapler on can" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > USE STAPLER ON CAN | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stapler" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > X STAPLER | ||
CF | | ||
CF | It's some kind of gun. It helps to seal tears by shooting metal | ||
CF | staples. Pretty old fashioned stuff. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > SHOOT WATER | ||
CF | | ||
CF | The staples disappear in the dark. Whatever the target was, you | ||
CF | missed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | DavidW says, "oh, no UNDO." | |
Roger says, "d'oh" | ||
Perry says, "You have infinite staples." | ||
Roger says (to floyd), "cut meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > CUT MEAT | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | Knight_Otu says, "Let us hope.... right." | |
Jacqueline asks, "Can you puncture the can with the stapler?" | ||
Jacqueline says, "Just curious." | ||
DavidW says (to ClubFloyd), "shoot can" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > SHOOT CAN | ||
CF | | ||
CF | The spray can is pressurized. Shooting a staple into it would probably | ||
CF | cause it to explode. Are you sure? | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > NO | ||
CF | | ||
CF | | ||
CF | Yeah. There's probably a better place to blow this thing up. | ||
CF | | ||
CF | > | Jacqueline says, "oooh" | |
Knight_Otu says, "Maybe not while we're holding i." | ||
Roger says, "aha so that's why the dumbwaiter is in scope" | ||
DavidW says, "ok. Use as explosive confirmed, and now we have a method." | ||
DavidW asks (of Roger), "you think we should put the can in the dumbwaiter then shoot it from the closet?" | ||
Roger says, "yeah I would try that" | ||
DavidW says, "I will second that." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains slanted in the west wall, its shaft descending to | ||
CF | the lower floors. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put can in dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > PUT CAN IN DUMBWAITER | ||
CF | | ||
CF | You put the spray can into the dumbwaiter and retreat your hand. The | ||
CF | cabin vibrates for a few seconds then stops, evidently blocked by the | ||
CF | tilt in the shaft. You have to find a way to straighten it all out in | ||
CF | order for it to work. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | By squeezing a little in the space, you manage to enter the closet. | ||
CF | The perks of being a child. | ||
CF | | ||
CF | Empty Closet | ||
CF | An absurdly vacant room. Not even a broom to keep you company. You can | ||
CF | still see the dumbwaiter through the half-open door to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dumbwaiter" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > X DUMBWAITER | ||
CF | | ||
CF | From this distance you can only admire its gross form. | ||
CF | | ||
CF | > | Roger says, "most of these staplegun thingies have an interlock so they need to be pressed up against the target, but fine" | |
DavidW says (to ClubFloyd), "x can" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > X CAN | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "shoot dumbwaiter" | |
DavidW says (to ClubFloyd), "shoot dumbwaiter" | ||
CF ] Empty Closetebservatory | ||
CF | | ||
CF | > SHOOT DUMBWAITER | ||
CF | | ||
CF | From this distance it's a bit of a mess, but you try anyway. The first | ||
CF | two or three shots miss, then--exercising a lot of technique but above | ||
CF | all a lot of luck--you are on target. | ||
CF | | ||
CF | The spray can explodes, throwing shrapnel everywhere. The explosion | ||
CF | puts the dumbwaiter back on its axis, which is now free to function. | ||
CF | | ||
CF | [The score has just gone up by 20 points.] | ||
CF | | ||
CF | > | Roger says, "hurray for percussive maintenance" | |
Knight_Otu says, "That..." | ||
Perry says, "Speaking from real life, most pneumatic staplers let you have the lock be triggered by gravity if you're tilting the stapler back. You can also usually hold it back with your finger." | ||
Jacqueline says (to KO), "Shhh... do not question." | ||
Knight_Otu says, "I'm having trouble not qustioning it though." | ||
Jacqueline says, "heehee" | ||
Jacqueline says, "Understandable." | ||
Roger says, "stay calm and question nothing" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains (wonderfully upright) in the west wall, its shaft | ||
CF | descending to the lower floors. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | The compartment is too small even for a child. | ||
CF | | ||
CF | > | Knight_Otu asks, "(wonderfully upright), eh?" | |
DavidW says, "So, we still cannot get in there." | ||
DavidW says (to ClubFloyd), "x dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > X DUMBWAITER | ||
CF | | ||
CF | The explosion put the freight elevator back on its axis. Now it seems | ||
CF | operable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > LOWER DUMBWAITER | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > RAISE DUMBWAITER | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x button" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > X BUTTON | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put splinter in dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > PUT SPLINTER IN DUMBWAITER | ||
CF | | ||
CF | You put the shiny splinter into the dumbwaiter and retreat your hand. | ||
CF | The dumbwaiter activates and goes downstairs. A few moments pass in | ||
CF | silence. When the elevator returns the shiny splinter is still there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take splinter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > TAKE SPLINTER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a shiny splinter, a burst container, a juicy piece of | ||
CF | meat, a pneumatic stapler and a suit (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put meat in dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > PUT MEAT IN DUMBWAITER | ||
CF | | ||
CF | You put the juicy piece of meat into the dumbwaiter and retreat your | ||
CF | hand. The dumbwaiter activates and goes downstairs. A few moments pass | ||
CF | in silence. When the elevator returns the juicy piece of meat is still | ||
CF | there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take meat" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > TAKE MEAT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Knight_Otu says, "So no chance of trying to climb the elevator shaft." | |
DavidW says (to ClubFloyd), "enter shaft" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > ENTER SHAFT | ||
CF | | ||
CF | The compartment is too small even for a child. | ||
CF | | ||
CF | > | DavidW says, "It seems not." | |
DavidW says, "We can put things in, and the thing has a ride amusing ride and returns." | ||
DavidW says, "Like being the mom at an amusement park." | ||
DavidW says, "We could try putting the heavy disc in, I suppose." | ||
Knight_Otu says, "Hm." | ||
DavidW says, "Maybe it won't return." | ||
Knight_Otu says, "That could be it." | ||
Roger says, "sure why not" | ||
DavidW says, "I can't think of anything else right away." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Caved Inridgebservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | You can see a dented disc here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take disc" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > TAKE DISC | ||
CF | | ||
CF | It's bloody heavy. You won't be able to carry it around for very long. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | North Bridge | ||
CF | The walls are dark and dripping condensation. The metal is marked by | ||
CF | thin horizontal lines that move in zig-zags at thirty-degree angles. | ||
CF | Big lime-green numbers signal this is zone 3-3. The corridor continues | ||
CF | south and widens into a better lit area. A closet door is half open to | ||
CF | the east. | ||
CF | | ||
CF | A dumbwaiter remains (wonderfully upright) in the west wall, its shaft | ||
CF | descending to the lower floors. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put disc in dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > PUT DISC IN DUMBWAITER | ||
CF | | ||
CF | The disc fits the compartment almost perfectly. As soon as you slip it | ||
CF | in, the dumbwaiter activates and goes downstairs. A few moments pass | ||
CF | and a loud noise, like metal tumbling on metal, comes up from the | ||
CF | shaft. When the elevator returns it is empty. | ||
CF | | ||
CF | [The score has just gone up by 10 points.] | ||
CF | | ||
CF | > | Knight_Otu says, "Huh." | |
Knight_Otu asks, "That was right, but how was it right?" | ||
DavidW asks, "But... what did that do?" | ||
Roger says, "good work, us" | ||
DavidW says, "I'm glad we're making progress, but I'm not understanding what happened." | ||
DavidW says (to ClubFloyd), "put splinter in dumbwaiter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > PUT SPLINTER IN DUMBWAITER | ||
CF | | ||
CF | You put the shiny splinter into the dumbwaiter and retreat your hand. | ||
CF | The dumbwaiter activates and goes downstairs. A few moments pass in | ||
CF | silence. When the elevator returns the shiny splinter is still there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take splinter" | ||
CF ] North Bridgeebservatory | ||
CF | | ||
CF | > TAKE SPLINTER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Roger says, "I guess we're back to revisiting every room and see if anything is excitingly different" | |
DavidW says, "gosh, I can't wait" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Bridgebservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Middle Bridge | ||
CF | The ship's mid-deck at this level has been penetrated by a rock the | ||
CF | size of a swimming pool, now poking sideways from the east wall and | ||
CF | ceiling like an enormous tooth. The polished floors are littered with | ||
CF | stone fragments. | ||
CF | | ||
CF | There is nothing here but a long wall mirror in the south side of the | ||
CF | deck. A corridor leads off to the west into other lighted areas. | ||
CF | | ||
CF | The shiny mirror mercilessly reflects your presence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Caved Inridgebservatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Middle Level Infirmaryy | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The metal door opens automatically when you approach and lets you | ||
CF | through. | ||
CF | | ||
CF | Middle Level Infirmary | ||
CF | The sick bay at this level appears to have been turned upside down by | ||
CF | an explosion. The sparse furniture is upended against the walls, | ||
CF | mirrors and glass shattered everywhere. In the center of the room, a | ||
CF | hyperbaric cocoon is missing its lid, probably part of what is | ||
CF | scattered on the ground. | ||
CF | | ||
CF | The cabinet is on the ground, lifeless. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inevel Infirmaryy | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in window" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > LOOK IN WINDOW | ||
CF | | ||
CF | The corridor beyond is bathed in the blue of strobe lights. You can | ||
CF | see some white tiles and strange pipes coming out of the walls. The | ||
CF | rest is confusing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Screening Roomservatory | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It cannot be operated manually. There must be some hidden mechanism. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Duct | ||
CF | The shaft you entered is about the same height as you, circular in | ||
CF | section. The walls resisted the earthquake admirably, but the same | ||
CF | cannot be said of its ends. A hole over your head brings you back up | ||
CF | to the food court. | ||
CF | | ||
CF | The conduit is interrupted to the north by a kind of large, sealed | ||
CF | valve which takes all the outlet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The only exit is up, to the food court. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open valve" | ||
CF ] Duct Courte Observatory | ||
CF | | ||
CF | > OPEN VALVE | ||
CF | | ||
CF | There is no way. It's an automatic system, probably powered by the big | ||
CF | metal disc. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You exit the canteen to the west. A door off its hinges leads to the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenurte Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Kitchen | ||
CF | The kitchen is decidedly small, given the number of tables it has to | ||
CF | serve. Probably, given the hard-to-reach environment, all you do in | ||
CF | here is reheat frozen stuff. The plates are all metal, and are | ||
CF | scattered everywhere. There are no pans. A long piece of furniture | ||
CF | full of doors supports a lifeless stove. | ||
CF | | ||
CF | To the north you can return to the restaurant. | ||
CF | | ||
CF | > | DavidW says, "I saw nothing new." | |
Roger says, "hrm nor I" | ||
Knight_Otu asks, "I don't suppose there's a chance the disk crushed the snake?" | ||
Knight_Otu says, "Far-fetched, I know." | ||
DavidW says, "let's see." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Food Courte Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatory | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | North for the exit, east for the cafeteria, south for the other wing | ||
CF | of the station. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Caved In | ||
CF | The structure collapsed on the north side of this room, which opens | ||
CF | ten, maybe fifteen meters in the opposite direction and then makes a | ||
CF | big curve to the west. The water has reached the level of the floor | ||
CF | and offers itself dark and unfathomable. It doesn't look inviting, but | ||
CF | one could go down there if need be. | ||
CF | | ||
CF | A metal door with a beautiful beacon blocks an exit to the south. The | ||
CF | Middle Bridge light shines in the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf15" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Caved Inble Observatory | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > X WATER | ||
CF | | ||
CF | The water is dark, dark as the abyss, dark as one of your worst | ||
CF | dreams. Nothing moves inside, but that doesn't mean it's uninhabited. | ||
CF | | ||
CF | The lower level seems unreachable and in any case completely flooded. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | The water is really black. There could be... anything hidden down | ||
CF | there. Are you sure you want to go down? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | The cold takes a while to get to you, blunted by the pneumatic suit | ||
CF | you're wearing. You sink into the black up to your neck and stop for a | ||
CF | moment to take your last long breath. One, two, three and you let | ||
CF | yourself go. | ||
CF | | ||
CF | Darkness envelops you. Just flashes, cold in the cold of an underwater | ||
CF | night. | ||
CF | | ||
CF | Then, a sudden, serpentine, slippery movement. And a noise that is | ||
CF | more of a vibration, like an air conditioning system idling. But with | ||
CF | teeth. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | In that game you scored 45 out of a possible 185, in 285 turns. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE or QUIT? | ||
DavidW says (to ClubFloyd), "restore" | ||
CF | Would you like to RESTART, RESTORE or QUIT? | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | Knight_Otu says, "Crap." | |
DavidW says (to ClubFloyd), "cf15" | ||
CF ] Caved Inble Observatory | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW says, "I'm out of ideas." | |
Roger says, "I wouldn't say no to a hint" | ||
Perry says, "I'd check your inventory." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a shiny splinter, a juicy piece of meat, a burst | ||
CF | container, a pneumatic stapler and a suit (worn). | ||
CF | | ||
CF | > | DavidW says, "Nothing new there." | |
Knight_Otu asks, "Surely we're not meant to take off our suit?" | ||
DavidW says (to ClubFloyd), "remove suit" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > REMOVE SUIT | ||
CF | | ||
CF | This doesn't seem appropriate. However, you have no idea how to take | ||
CF | the suit off. The zip must be on the back. | ||
CF | | ||
CF | > | Perry says, "You have meat to presumable feed it, but meat by itself isn't going to satiate it." | |
Perry says, "... presumably." | ||
DavidW says, "I looked for snacks and the meat was all I could find." | ||
Knight_Otu says, "I mean, we had the idea of feeding the snake before." | ||
Perry says, "Maybe you can hurt it somehow." | ||
Jacqueline says, "We looked for snacks and all we found was death." | ||
Knight_Otu says (to ClubFloyd), "put splinter in meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT SPLINTER IN MEAT | ||
CF | | ||
CF | It would fit, but it would be like putting a kidney stone back in a | ||
CF | kidney. Useless, and painful only for the kidney bearer. | ||
CF | | ||
CF | > | DavidW says, "I suppose we could shoot the meat full of staples." | |
DavidW says (to ClubFloyd), "shoot meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > SHOOT MEAT | ||
CF | | ||
CF | You don't need to staple it. It works as is. | ||
CF | | ||
CF | > | Jacqueline says, "ha" | |
Knight_Otu says, "So you say, game." | ||
Perry says, "KO had the right idea." | ||
DavidW says (to ClubFloyd), "put splinter in meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT SPLINTER IN MEAT | ||
CF | | ||
CF | It would fit, but it would be like putting a kidney stone back in a | ||
CF | kidney. Useless, and painful only for the kidney bearer. | ||
CF | | ||
CF | > | Roger says, "yeah we backed out of just feeding it meat before" | |
Roger says, "maybe we need to perservere" | ||
Roger says, "keep going" | ||
DavidW says (to ClubFloyd), "put splinter in meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT SPLINTER IN MEAT | ||
CF | | ||
CF | It would fit, but it would be like putting a kidney stone back in a | ||
CF | kidney. Useless, and painful only for the kidney bearer. | ||
CF | | ||
CF | > | DavidW says, "I'll try feeding it just the splinter, then." | |
Roger says, "I mean when we go to drop the meat in the water and the game says REALLY?? maybe we should just say yes" | ||
Perry asks, "What else is in your inventory that you could put in the meat?" | ||
Knight_Otu says (to ClubFloyd), "the broken can?" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > THE BROKEN CAN? | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | DavidW says, "I didn't even know that MEAT was a CONTAINER." | |
Knight_Otu says, "Oops." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a shiny splinter, a juicy piece of meat, a burst | ||
CF | container, a pneumatic stapler and a suit (worn). | ||
CF | | ||
CF | > | Roger says, "everything's a container if you're pushy enough" | |
DavidW says (to ClubFloyd), "put burst in meat" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT BURST IN MEAT | ||
CF | | ||
CF | Not without effort, you manage to add a seasoning to the piece of | ||
CF | roast beef. A very sharp one. | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | Roger says, "booo, game" | |
Jacqueline says, "man" | ||
DavidW says, "That's very unguessable." | ||
Perry says, "I think the idea was fishing. This was the other really hard puzzle for me." | ||
Roger says, "not a bad puzzle, but needed a lot more support" | ||
Perry says, "Agreed." | ||
DavidW says (to ClubFloyd), "put meat in water" | ||
CF ] Caved Inble Observatory | ||
CF | | ||
CF | > PUT MEAT IN WATER | ||
CF | | ||
CF | The piece of roast-beef flies into the water and sinks rapidly... | ||
CF | until something very big and swift passes by and swallows it. | ||
CF | | ||
CF | Suddenly, the creature begins to writhe, as if caught in a net. It's a | ||
CF | matter of seconds before it starts spitting blood from the gills. | ||
CF | Desperately seeking a way out of pain in the open air, it leaps out of | ||
CF | the water, and that's when you see it: a kind of long reptile, with | ||
CF | alien filaments for limbs and an immense gaping maw. | ||
CF | | ||
CF | Finally it falls back into the black pool and then flees, away from | ||
CF | the trouble you have given it. | ||
CF | | ||
CF | [The score has just gone up by 15 points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf16" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Caved Inble Observatory | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Underwatere Observatory | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Underwater | ||
CF | The cold takes a while to get on you, blunted by the pneumatic suit | ||
CF | you're wearing. You sink into the black up to your neck and stop for a | ||
CF | moment to take your last long breath. One, two, three and you let | ||
CF | yourself go. | ||
CF | | ||
CF | It's very difficult to see anything below. Light filters through a | ||
CF | jagged opening to the north, through which the water has entered. What | ||
CF | it illuminates are the remains of an environment that once must have | ||
CF | been another airlock. In the dark you can only see an armored door | ||
CF | driven into the east wall. | ||
CF | | ||
CF | The light above the door has turned green, meaning it's unlocked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | As you approach the blast door it bursts open, sucking you through | ||
CF | along with an avalanche of water. | ||
CF | | ||
CF | Rubble | ||
CF | As soon as you're spat in here, the pneumatic door closes, | ||
CF | implementing its security systems perfectly. The water that has | ||
CF | managed to pass pours rapidly away across the floor. | ||
CF | | ||
CF | The big numbers 4-3 are the only thing left standing in this corridor, | ||
CF | other than a dumbwaiter shaft and a ladder leading up to a blue light. | ||
CF | Two out of four walls are folded in on themselves, the metal that | ||
CF | makes them crumpled up like tissue paper. The pneumatic bulkhead holds | ||
CF | up, a pillar on which the entire west wall rests. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shaft" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > X SHAFT | ||
CF | | ||
CF | Yes, that's exactly it. The compartment is now upstairs, which makes | ||
CF | the dumbwaiter utterly useless... from this point of view. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x disc" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > X DISC | ||
CF | | ||
CF | It looks like a flying saucer. Two large opposite indentations | ||
CF | maintain its frightening symmetry. | ||
CF | | ||
CF | > | DavidW asks, "Why didn't the disc get mentioned?" | |
DavidW says (to ClubFloyd), "look in shaft" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > LOOK IN SHAFT | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Rubble | ||
CF | The big numbers 4-3 are the only thing left standing in this corridor, | ||
CF | other than a dumbwaiter shaft and a ladder leading up to a blue light. | ||
CF | Two out of four walls are folded in on themselves, the metal that | ||
CF | makes them crumpled up like tissue paper. The pneumatic bulkhead holds | ||
CF | up, a pillar on which the entire west wall rests. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bulkhead" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > X BULKHEAD | ||
CF | | ||
CF | A watertight bulkhead, with a large circular housing in the centre, | ||
CF | which now hosts the disc you sent down via the dumbwaiter. From a | ||
CF | reinforced window you can see into the adjacent environment. | ||
CF | | ||
CF | > | Perry exclaims, "Magnets!" | |
DavidW says (to ClubFloyd), "x ladder" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > X LADDER | ||
CF | | ||
CF | A ladder that leads at least two floors up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in window" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > LOOK IN WINDOW | ||
CF | | ||
CF | The window looks into the black. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Rubbleatere Observatory | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | It seems that the only way out is that ladder. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Terrace Restaurant, South Side | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Terrace Restaurant, South Side | ||
CF | The ladder seems endless. When you get to the top you lack strength. | ||
CF | You falter, on the edge of the abyss, then you manage to recover. | ||
CF | Again, light flashes in your eyes, then a few distinct images mass in | ||
CF | the... | ||
CF | | ||
CF | LISTEN TO THE WATERFALL DON'T GIVE IN TO PANIC LISTEN--- | ||
CF | | ||
CF | You grab the railing and shoo away the images, shaking your head. Who | ||
CF | is that woman? What is she talking about? | ||
CF | For over a minute the residue of a wall of water dances in your | ||
CF | retina. | ||
CF | | ||
CF | This is the south side of the large circular terrace overlooking the | ||
CF | food court. There are tables and chairs of great value, nailed to the | ||
CF | ground. The tablecloths look silken, the glasses all crystal. | ||
CF | You can continue around the large central hole to the east and west. | ||
CF | | ||
CF | > | Roger says, "listen lady do you want me to go chasing waterfalls or not" | |
Jacqueline says, "chuckles." | ||
DavidW says (to ClubFloyd), "x tablecloths" | ||
CF ] Terrace Restaurant, South Side | ||
CF | | ||
CF | > X TABLECLOTHS | ||
CF | | ||
CF | The tables are very large and richly furnished. Of another kind than | ||
CF | those you found downstairs, no doubt. As well as the crockery, all | ||
CF | very luxurious. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x glasses" | ||
CF ] Terrace Restaurant, South Side | ||
CF | | ||
CF | > X GLASSES | ||
CF | | ||
CF | The tables are very large and richly furnished. Of another kind than | ||
CF | those you found downstairs, no doubt. As well as the crockery, all | ||
CF | very luxurious. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Terrace Restaurant, South Side | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Terrace Restaurant, South Side | ||
CF | This is the south side of the large circular terrace overlooking the | ||
CF | food court. There are tables and chairs of great value, nailed to the | ||
CF | ground. The tablecloths look silken, the glasses all crystal. | ||
CF | You can continue around the large central hole to the east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Terrace Restaurant, West Sidee | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Terrace Restaurant, West Side | ||
CF | This is the west side of the large circular terrace overlooking the | ||
CF | food court. There are tables and chairs of great value, nailed to the | ||
CF | ground. | ||
CF | You can continue around the large central hole to the north and south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x court" | ||
CF ] Terrace Restaurant, West Sidee | ||
CF | | ||
CF | > X COURT | ||
CF | | ||
CF | This is the workers' canteen. From here you can't see the grate you | ||
CF | opened earlier. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Terrace Restaurant, North Side | ||
CF | At the end of the semicircle, a new surprise. Your head starts | ||
CF | throbbing again and only by a miracle do you succeed in keeping the | ||
CF | emotion at bay, by picturing (it figures) a cascade of crystalline | ||
CF | water. | ||
CF | | ||
CF | This is the north side of the large circular terrace overlooking the | ||
CF | food court. There are tables and chairs of great value, nailed to the | ||
CF | ground, apart from one which is overturned. A sinister figure appears | ||
CF | to be hiding behind it. | ||
CF | | ||
CF | The railing breaks off in one place, creating a gap half a meter wide. | ||
CF | | ||
CF | The corpse of a man, probably a scientist from the base, is sitting on | ||
CF | the ground with his back to the wall. His head is cocked in an | ||
CF | unnatural position. | ||
CF | | ||
CF | A folder of documents has been abandoned near the overturned table. | ||
CF | | ||
CF | > | Roger says, "oh no a sinister figure" | |
Roger says, "maybe we should shoot it" | ||
Knight_Otu says, "A sinister figure just hanging out." | ||
DavidW says (to ClubFloyd), "x figure" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > X FIGURE | ||
CF | | ||
CF | The first thing that catches your eye is a rectangular badge pinned to | ||
CF | the man's shirt. | ||
CF | | ||
CF | The eyes are dull and appear to be looking in your direction. The neck | ||
CF | is evidently broken, it seems, as the result of a struggle. That, or | ||
CF | misfortune has taken a formidable aim. | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | Jacqueline says, "I would like to read the things, too." | |
DavidW says (to ClubFloyd), "x badge" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > X BADGE | ||
CF | | ||
CF | The name tag is WILSON KENNAN. He is identified as "Section 101 | ||
CF | Manager". On the back is a magnetic stripe, just below the BioFarm | ||
CF | logo. | ||
CF | | ||
CF | > | Jacqueline says, "Wait. Did we murder another security guard while I wasn't looking? I know how we are. Sometimes we just can't help it." | |
DavidW says (to ClubFloyd), "take badge" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > TAKE BADGE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Knight_Otu says, "If so, we all missed it." | |
DavidW says (to ClubFloyd), "x documents" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > X DOCUMENTS | ||
CF | | ||
CF | On the cover it says "101 // CREATION DOSSIER 67". Inside there are | ||
CF | several sheets, on each of which the BioFarm logo and the words TOP | ||
CF | CLEARANCE are printed in large transparent letters. | ||
CF | | ||
CF | You scroll through them quickly, absolutely unable to understand their | ||
CF | patterns and meanings. However, some words remain imprinted on you, as | ||
CF | if they somehow surfaced from an underwater world: RESEARCH... | ||
CF | PROTEINS... EXAMINATION... then several times FAILURE and, finally: | ||
CF | SUCCESS. | ||
CF | | ||
CF | The last page reads a series of codes, all followed by the words OUT | ||
CF | OF JURISDICTION, ALLOW. | ||
CF | | ||
CF | > | Jacqueline says, "Anyway: hooray for a key card." | |
Jacqueline says, "RIP, Wilson." | ||
DavidW says (to ClubFloyd), "take documents" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > TAKE DOCUMENTS | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Roger says, "we hardly knew ye" | |
DavidW says (to ClubFloyd), "x table" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | The table is overturned. The joints that kept it attached to the | ||
CF | ground must have given way due to the earthquake. Or maybe something | ||
CF | more important happened. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x railing" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > X RAILING | ||
CF | | ||
CF | It's a passage wide enough for you to drop down, hoping the jump isn't | ||
CF | too much. | ||
CF | | ||
CF | > | Knight_Otu says, "My suspicion that we may have been a whale is getting stronger." | |
DavidW asks, "Really? We might be a whale in child form?" | ||
Jacqueline asks, "Wait, what?" | ||
Knight_Otu says, "I'm not sure how that works, but there it is." | ||
Jacqueline asks, "Really?" | ||
Jacqueline says, "That would be a plot twist I did not see coming." | ||
Knight_Otu says, "We're super-strong, the whales are watching us, something is up with us." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Terrace Restaurant, East Sidee | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Terrace Restaurant, East Side | ||
CF | This is the east side of the large circular terrace overlooking the | ||
CF | food court. There are tables and chairs of great value, nailed to the | ||
CF | ground. | ||
CF | You can continue around the large central hole to the north and south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Terrace Restaurant, East Sidee | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can circle the terrace to the north and south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Terrace Restaurant, North Side | ||
CF | This is the north side of the large circular terrace overlooking the | ||
CF | food court. There are tables and chairs of great value, nailed to the | ||
CF | ground, apart from one which is overturned. A sinister figure appears | ||
CF | to be hiding behind it. | ||
CF | | ||
CF | The railing breaks off in one place, creating a gap half a meter wide. | ||
CF | | ||
CF | The corpse of a man, probably a scientist from the base, is sitting on | ||
CF | the ground with his back to the wall. His head is cocked in an | ||
CF | unnatural position. | ||
CF | | ||
CF | > | Jacqueline says, "I feel like 'My suspicion that we may have been a whale is getting stronger.' should be your new olounge or something." | |
DavidW says (to ClubFloyd), "x man" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > X MAN | ||
CF | | ||
CF | The eyes are dull and appear to be looking in your direction. The neck | ||
CF | is evidently broken, it seems, as the result of a struggle. That, or | ||
CF | misfortune has taken a formidable aim. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search man" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > SEARCH MAN | ||
CF | | ||
CF | The idea of rummaging through his clothes fills you with bad feelings. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Terrace Restaurant, North Side | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a folder, a security badge, a shiny splinter, a | ||
CF | pneumatic stapler and a suit (worn). | ||
CF | | ||
CF | > | Knight_Otu says, "It is a sentence I didn't expect to type today, or any day for that matter." | |
Jacqueline says, "Fair." | ||
DavidW asks, "So, we're expected to jump down into the food court from here?" | ||
DavidW says, "I wouldn't do it as an adult, let alone as a child." | ||
Perry says, "That's 'cause you're boring." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Food Courtstaurant, North Side | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You slide along the edge of the terrace and dangle for a few seconds | ||
CF | in the void. Then you rely on luck and let yourself fall. Luckily you | ||
CF | land on a still-standing table and then drop to the ground, uninjured. | ||
CF | | ||
CF | Food Court | ||
CF | The catering area is a large hexagon that invades the upper floor, | ||
CF | visible beyond the railing that delimits the terrace that crowns the | ||
CF | room. The lights here are lower--we're off-hours--and bathe the | ||
CF | overturned tables and armchairs softly in blue. A large aquarium used | ||
CF | to take up the entire north side of the cafeteria, but is now | ||
CF | shattered. With the arch to the west, a torn-down door enters the | ||
CF | kitchen to the south. | ||
CF | | ||
CF | The aquarium water flows towards a large drain placed in the dead | ||
CF | center of the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Implausible Observatoryth Side | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Implausible Observatory | ||
CF | A viewport that is an oxymoron in itself. Large windows that you hope | ||
CF | are at least a meter thick form a theater in the center of which is | ||
CF | you and a few deserted tables. Beyond the glass the black of the deep, | ||
CF | unfathomable ocean. The room curves towards the south and is lost in | ||
CF | shaded areas. There is an archway, to the east, towards the food | ||
CF | court. To the north you return to the collapsed part of the structure. | ||
CF | | ||
CF | Outside the viewport, a covenant of whales has assembled. Their eyes | ||
CF | are huge pearls, but devoid of light. They look at you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Screening Roomservatoryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Screening Room | ||
CF | The room is immersed in the reflection of old CRT screens, each | ||
CF | aligned with the others and imprisoned in a wall of incomprehensible | ||
CF | lights. There are terminals, lots of terminals, and buttons of every | ||
CF | color. A door to the south bears a small window the glass of which is | ||
CF | furrowed by a wire mesh. To the north is the observatory. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put badge in slot" | ||
CF ] Screening Roomservatoryth Side | ||
CF | | ||
CF | > PUT BADGE IN SLOT | ||
CF | | ||
CF | The badge fits perfectly into the slot. Many of the buttons between | ||
CF | the terminals glow green and then go dark again. The south door makes | ||
CF | a CLANG! and vanishes into the wall. | ||
CF | | ||
CF | The voice from the speakers bursts out again: "CHLOE, YOU HAVE REACHED | ||
CF | AN AREA THAT IS NOT OF YOUR COMPETENCE. FOR YOUR SAFETY AND THAT OF | ||
CF | THE WHOLE BASE IT IS NECESSARY THAT YOU GO BACK AND REACH THE | ||
CF | INFIRMARY ON THE UPPER FLOOR AS SOON AS POSSIBLE." A shudder runs | ||
CF | through your cortex and fills your eyes with blood. It's happened | ||
CF | before, you know it. Only panic kept you from realizing it. | ||
CF | | ||
CF | The voice resumes: "CHLOE YOU CAN'T HANDLE THE SITUATION. YOU HAVE TO | ||
CF | TRUST---" and then it disappears again. Only, this time, it does it | ||
CF | exactly when you needed it to. | ||
CF | | ||
CF | The monitors loop a series of images and then stop on a completely new | ||
CF | feed. | ||
CF | | ||
CF | [The score has just gone up by 10 points.] | ||
CF | | ||
CF | > | Perry asks, "By the way, want a hint about some worldbuilding that got missed?" | |
DavidW says, "no" | ||
Perry exclaims, "Okay!" | ||
DavidW says (to ClubFloyd), "x monitors" | ||
CF ] Screening Roomservatoryth Side | ||
CF | | ||
CF | > X MONITORS | ||
CF | | ||
CF | The data on the screens has changed. Now they show a map of the solar | ||
CF | system. All the planets you studied are there. Around one of them, the | ||
CF | big one with the rings, a square with the tag STATION OCEANUS PRIME | ||
CF | encapsulates a dominant satellite. It seems that we are right there, | ||
CF | immersed in an extraterrestrial sea. | ||
CF | | ||
CF | > | DavidW says, "ok, so not on Earth at all." | |
DavidW asks, "so those weren't likely Terran whales earlier?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern Complexrvatoryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern Complex | ||
CF | One step over the threshold and the door zips shut, making you jump. | ||
CF | You are closed on this side. | ||
CF | | ||
CF | Blue and black. All you see is either blue or black. The ceramic | ||
CF | tiles, the doors and the floor belong to the first group. In the | ||
CF | second are the strange pipes that snake on the walls and into the | ||
CF | walls wedge themselves headlong. | ||
CF | | ||
CF | The door behind you is impassable. Two more, to the east and south, | ||
CF | enter secret rooms. | ||
CF | | ||
CF | > | Roger says, "blowing up a dumbwaiter with a can of cream: fine. Opening a door with a keycard: THIS IS BEYOND YOUR COMPETENCY" | |
Jacqueline says, "I'm beginning to think maybe we are a metamorphosized space whale." | ||
DavidW says (to ClubFloyd), "x pipes" | ||
CF ] Southern Complexrvatoryth Side | ||
CF | | ||
CF | > X PIPES | ||
CF | | ||
CF | They are metal tubes, dark and knurled. Dozens cover the walls and | ||
CF | then penetrate them, carrying who knows what who knows where. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tiles" | ||
CF ] Southern Complexrvatoryth Side | ||
CF | | ||
CF | > X TILES | ||
CF | | ||
CF | The walls, floor and ceiling are covered with ceramics. You can't give | ||
CF | yourself an explanation, but you're sure it's not a coincidence. It's | ||
CF | as if someone wanted to replicate a familiar, earthly environment in | ||
CF | this place lost in space. | ||
CF | | ||
CF | > | DavidW asks, "High school bathroom?" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | A Room Like No Other | ||
CF | The first thought that crosses you is that you've been here before. | ||
CF | Many times, even if you don't remember well. There are so many | ||
CF | thoughts, so many images--frames--that pile up and overlap. It's | ||
CF | difficult to think clearly. | ||
CF | | ||
CF | The second one is aimed at the dark figure that can be glimpsed beyond | ||
CF | the light-blue curtain that acts as a wall to the east. | ||
CF | | ||
CF | This is not a laboratory. This is a doctor's room. The light is dim. A | ||
CF | long table leans along the entire north wall. In front of the table is | ||
CF | a strange armchair. There are laces. And there's a lamp. | ||
CF | | ||
CF | And then there's that glass wall. | ||
CF | | ||
CF | The condensation makes it inscrutable but, through it, it's easy to | ||
CF | guess the shape of a human figure. It appears to be levitating, its | ||
CF | long arms holding it in mid-air. | ||
CF | | ||
CF | > | Roger says, "for a moment I was sure we were stuck at the bottom of Bikini Bottom with noted squirrel scientist Sandy Cheeks" | |
Jacqueline says, "Not liking this." | ||
DavidW says (to ClubFloyd), "x chair" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X CHAIR | ||
CF | | ||
CF | It looks very comfortable. The sinister part are those laces... | ||
CF | | ||
CF | ...that you have every impression have been used on you. By reflection | ||
CF | you observe your arms, but the suit you wear prevents you from finding | ||
CF | wounds or marks on the skin. You have no memory of this place, yet it | ||
CF | is as if every cell in your body is experiencing a terrible deja-vu. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x table" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | It looks like a workbench, but it's spotless. There are several | ||
CF | documents stacked on top of it. | ||
CF | | ||
CF | Above the papers someone has abandoned an old audio recorder, | ||
CF | seemingly in a hurry. | ||
CF | | ||
CF | And, now that you think about it: where is everybody? Did the | ||
CF | earthquake make them all flee? Is it possible you're the only one | ||
CF | around? | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x recorder" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X RECORDER | ||
CF | | ||
CF | It's an older model of digital voice recorder. You can try turning it | ||
CF | on and see if anyone has stored anything in it. | ||
CF | | ||
CF | > | Roger says, "just you and me, Wilson old buddy" | |
DavidW says (to ClubFloyd), "turn it on" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TURN IT ON | ||
CF | | ||
CF | There is only one recorded message, and it is quite long. Want to hear | ||
CF | it? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | It's a woman's voice: "(static) There is no simple solution to such a | ||
CF | complex problem. Kennan is a dickhead and sooner or later he has to | ||
CF | understand that pushing like this can only lead to unimaginable mess. | ||
CF | (static) If after twenty-eight... no, twenty-nine of these abortions | ||
CF | we can't get it into our heads that caution is the only... (static) | ||
CF | but it seems that I'm the only one caring. The dickhead implies that I | ||
CF | am--what did he say?--emotionally involved and therefore my judgment | ||
CF | (static) but I'm not a nurse nor a mother. What worries me is | ||
CF | basically the limit we have to set ourselves... (long static) ...and | ||
CF | they go O-O-J-A, 'Out of jurisdiction,' therefore: 'allow'. Because in | ||
CF | the outer planets the fucking laws of Earth don't apply. But I'm tired | ||
CF | of thinking like this. And I'm tired of counting the shit we put in | ||
CF | these poor creatures' heads. We breed them carefully choosing the | ||
CF | genomes and then we blend them like cursed fish and man soups and then | ||
CF | if it happens... (static)." | ||
CF | | ||
CF | A beep signals that the recording is over. | ||
CF | | ||
CF | > | Jacqueline says, "RIP, Wilson." | |
Jacqueline presses F. | ||
Roger says, "I'll take the cursed fish and man soup, please" | ||
DavidW says (to ClubFloyd), "x curtain" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X CURTAIN | ||
CF | | ||
CF | Glass fills the entire east wall. On the other side of it thick | ||
CF | condensation prevents you from seeing through. But the figure that | ||
CF | stands out behind it, albeit out of focus, is clear and monstrous: a | ||
CF | being of the wrong proportions, with long flaccid arms that whirls | ||
CF | sinisterly. | ||
CF | | ||
CF | > | Roger says, "oh no it's slenderarmedman" | |
DavidW says, "Or project 12." | ||
DavidW says (to ClubFloyd), "x lamp" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X LAMP | ||
CF | | ||
CF | A large, circular examination lamp. Very strong, you suppose. | ||
CF | | ||
CF | Because you remember its light. You remember how it took in the whole | ||
CF | horizon as they repeated those questions. And that number: ZERO-THREE | ||
CF | ZERO-THREE ZERO-THREE ZERO... | ||
CF | | ||
CF | Only the sound of the waterfall could calm you down... | ||
CF | | ||
CF | > | Jacqueline says, "Now I am considering my RIP, given what we have learned about Wilson." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | There is a thick glass wall in that direction. | ||
CF | | ||
CF | > | Jacqueline says, "Hm. Just realized we're at two hours." | |
Roger asks, "maybe the light can shine through the glass?" | ||
DavidW says (to ClubFloyd), "turn light" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TURN LIGHT | ||
CF | | ||
CF | What a concept! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TAKE LAMP | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | Jacqueline says, "This does not feel like we're close to done." | |
DavidW says (to ClubFloyd), "l" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | A Room Like No Other | ||
CF | The light is dim. A long table leans along the entire north wall. In | ||
CF | front of the table is a strange armchair. There are laces. And there's | ||
CF | a lamp. | ||
CF | | ||
CF | And then there's that glass wall. | ||
CF | | ||
CF | The condensation makes it inscrutable but, through it, it's easy to | ||
CF | guess the shape of a human figure. It appears to be levitating, its | ||
CF | long arms holding it in mid-air. | ||
CF | | ||
CF | Above the table someone has abandoned an old audio recorder. | ||
CF | | ||
CF | > | ||
Roger says (to floyd), "score" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 85 out of a possible 185, in 341 turns. | ||
CF | | ||
CF | > | DavidW asks, "should we stop here then?" | |
Perry says, "I can say about how much time is left." | ||
Roger says, "I agree we're not close to done. I'm ready to take a break from this, sure" | ||
DavidW says (to ClubFloyd), "save" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | Knight_Otu says, "185 is an odd number for a score." | |
Roger says, "well it's metric" | ||
DavidW says (to ClubFloyd), "cfa1rl0ck" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | Ok. | ||
CF | | ||
CF | > | Roger says, "thanks for driving and diving, DavidW! And thanks to others for various hints at relevant times" | |
DavidW says, "thanks all" | ||
Knight_Otu exclaims, "Thanks for driving, David!" | ||
DavidW says, "I wish the puzzles were better clued, but the story is very interesting." | ||
Perry says, "Yeah, that's my main complaint for sure." | ||
Roger says, "Yeah it could have used a bit more baking" | ||
Roger says, "I'm not crazy about the story, but it's enough for me" | ||
Perry says, "But I attribute that to it being written in I think two weeks." | ||
Jacqueline says, "Yeah - again, these were for a jam, so." | ||
Jacqueline says, "This feels great for that level. It's Bruno, so not surprising." | ||
Jacqueline says, "Thanks, all." | ||
Perry says, "Heh, I have a lot more to say but I'll wait for when this gets finished." | ||
Jacqueline flashes Perry a thumbs up. | ||
DavidW says, "I just hope the ending is a happy reunion with space whales and we fly away, singing." | ||
*** SESSION 2 *** | ||
DavidW says, "CF is still playing A1RL0CK. Did we finish that one? I know I did but... memory." | ||
Knight_Otu says, "We didn't. I think we just found a creature in a vat." | ||
DavidW asks, "I think we were Chloe?" | ||
DavidW says, "I don't remember a vat creature. I remember a doctor's office." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | A Room Like No Other | ||
CF | The light is dim. A long table leans along the entire north wall. In | ||
CF | front of the table is a strange armchair. There are laces. And there's | ||
CF | a lamp. | ||
CF | | ||
CF | And then there's that glass wall. | ||
CF | | ||
CF | The condensation makes it inscrutable but, through it, it's easy to | ||
CF | guess the shape of a human figure. It appears to be levitating, its | ||
CF | long arms holding it in mid-air. | ||
CF | | ||
CF | Above the table someone has abandoned an old audio recorder. | ||
CF | | ||
CF | > | Knight_Otu says, "Sounds right. We may or may not be a genetically modified whale." | |
DavidW says, "okay, we didn't finish this quite." | ||
Knight_Otu says, "Okay, not quite a vat I guess." | ||
DavidW says, "We should at least finish this. I peeked at a map of this game at CASA and I don't think there's too much left." | ||
Knight_Otu asks, "Do you want to continue driving?" | ||
DavidW says, "I now remember uploading my notes. Yes." | ||
DavidW says, "[LINK]" | ||
DavidW says (to ClubFloyd), "x curtain" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X CURTAIN | ||
CF | | ||
CF | Glass fills the entire east wall. On the other side of it thick | ||
CF | condensation prevents you from seeing through. But the figure that | ||
CF | stands out behind it, albeit out of focus, is clear and monstrous: a | ||
CF | being of the wrong proportions, with long flaccid arms that whirls | ||
CF | sinisterly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x window" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X WINDOW | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x table" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | It looks like a workbench, but it's spotless. There are several | ||
CF | documents stacked on top of it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x documents" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X DOCUMENTS | ||
CF | | ||
CF | On the cover it says "101 // CREATION DOSSIER 67". Inside there are | ||
CF | several sheets, on each of which the BioFarm logo and the words TOP | ||
CF | CLEARANCE are printed in large transparent letters. | ||
CF | | ||
CF | You scroll through them quickly, absolutely unable to understand their | ||
CF | patterns and meanings. However, some words remain imprinted on you, as | ||
CF | if they somehow surfaced from an underwater world: RESEARCH... | ||
CF | PROTEINS... EXAMINATION... then several times FAILURE and, finally: | ||
CF | SUCCESS. | ||
CF | | ||
CF | The last page reads a series of codes, all followed by the words OUT | ||
CF | OF JURISDICTION, ALLOW. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search documents" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > SEARCH DOCUMENTS | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a folder, a security badge, a shiny splinter, a | ||
CF | pneumatic stapler and a suit (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x papers" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X PAPERS | ||
CF | | ||
CF | There's a lot of stuff written on the documents. Technical stuff. Not | ||
CF | everything is written in English: many of the annotations are in | ||
CF | French (for example, the recurring word NERVEUX) and in German | ||
CF | (ASTHETISCHER KORTEX). And there are codes, followed by quick notes. | ||
CF | | ||
CF | CL03 - awake. | ||
CF | CL03 - sensory disturbance // vision. | ||
CF | CL03 - peak TK 16h04... | ||
CF | | ||
CF | ... and so on. Some passages list names that sound familiar but you | ||
CF | can't distinguish. BENZEDRINE, for example. But more often | ||
CF | BENZODIAZEPINE and GHB. All of these are followed by the code OOJ,A. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x recorder" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X RECORDER | ||
CF | | ||
CF | It's an older model of digital voice recorder. You can try turning it | ||
CF | on and see if anyone has stored anything in it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn it on" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TURN IT ON | ||
CF | | ||
CF | There is only one recorded message, and it is quite long. Want to hear | ||
CF | it? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | It's a woman's voice: "(static) There is no simple solution to such a | ||
CF | complex problem. Kennan is a dickhead and sooner or later he has to | ||
CF | understand that pushing like this can only lead to unimaginable mess. | ||
CF | (static) If after twenty-eight... no, twenty-nine of these abortions | ||
CF | we can't get it into our heads that caution is the only... (static) | ||
CF | but it seems that I'm the only one caring. The dickhead implies that I | ||
CF | am--what did he say?--emotionally involved and therefore my judgment | ||
CF | (static) but I'm not a nurse nor a mother. What worries me is | ||
CF | basically the limit we have to set ourselves... (long static) ...and | ||
CF | they go O-O-J-A, 'Out of jurisdiction,' therefore: 'allow'. Because in | ||
CF | the outer planets the fucking laws of Earth don't apply. But I'm tired | ||
CF | of thinking like this. And I'm tired of counting the shit we put in | ||
CF | these poor creatures' heads. We breed them carefully choosing the | ||
CF | genomes and then we blend them like cursed fish and man soups and then | ||
CF | if it happens... (static)." | ||
CF | | ||
CF | A beep signals that the recording is over. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take recorder" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TAKE RECORDER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chair" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X CHAIR | ||
CF | | ||
CF | It looks very comfortable. The sinister part are those laces... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x laces" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X LACES | ||
CF | | ||
CF | Like leather belts, but much shorter. Unbearable to look at. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lamp" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X LAMP | ||
CF | | ||
CF | A large, circular examination lamp. Very strong, you suppose. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | There is a thick glass wall in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through glass" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > LOOK THROUGH GLASS | ||
CF | | ||
CF | Sorry, I don't understand what "through" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x glass" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X GLASS | ||
CF | | ||
CF | Glass fills the entire east wall. On the other side of it thick | ||
CF | condensation prevents you from seeing through. But the figure that | ||
CF | stands out behind it, albeit out of focus, is clear and monstrous: a | ||
CF | being of the wrong proportions, with long flaccid arms that whirls | ||
CF | sinisterly. | ||
CF | | ||
CF | > | DavidW says, "oh, I guess this is that 'vat' you meant." | |
DavidW says (to ClubFloyd), "tap glass" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TAP GLASS | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Knight_Otu says, "Yeah. Didn't quite recall the details." | |
DavidW says, "It's be nice to know if the figure is a doll or alive or dead or human or what." | ||
Knight_Otu says, "Seems to be alive and non-human." | ||
DavidW says, "I think we're done with this room unless that glass wall is breakable or we want to risk sitting in the chair to jog bad memories." | ||
DavidW says (to ClubFloyd), "sit on chair" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > SIT ON CHAIR | ||
CF | | ||
CF | Never. Your whole body rebels against the idea of going back up | ||
CF | there... even if you don't remember ever being there at all. | ||
CF | | ||
CF | > | Knight_Otu says, "I doubt ... right." | |
DavidW says, "had to try" | ||
Knight_Otu says, "True." | ||
DavidW asks, "Shall we see what is elsewhere?" | ||
Knight_Otu says, "Yes." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Southern Complextheroryth Side | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Southern Complex | ||
CF | Blue and black. All you see is either blue or black. The ceramic | ||
CF | tiles, the doors and the floor belong to the first group. In the | ||
CF | second are the strange pipes that snake on the walls and into the | ||
CF | walls wedge themselves headlong. | ||
CF | | ||
CF | The door behind you is impassable. Two more, to the east and south, | ||
CF | enter secret rooms. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Machinery | ||
CF | A long room, barely wider than one of the base's many corridors. One | ||
CF | of the sides is crowded with machines and equipment of various types. | ||
CF | It feels like a place where things get done or fixed. The only exit is | ||
CF | north. | ||
CF | | ||
CF | One of the machines is larger and emerges from the lined up row. | ||
CF | | ||
CF | > | Perry says, "Love the IF trope of players going "gotta make the character do the psychologically damaging thing, just to try."" | |
DavidW says (to ClubFloyd), "x machine" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > X MACHINE | ||
CF | | ||
CF | A metal table is topped by a mechanical arm. The shelf is full of | ||
CF | engravings. Something shines on the top of the arm. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x engravings" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > X ENGRAVINGS | ||
CF | | ||
CF | They are small grooves, linear and perfect. Probably engraved by | ||
CF | something very sharp. You guess the machine is a cutting plotter of | ||
CF | sorts. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x arm" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > X ARM | ||
CF | | ||
CF | A very small object, a kind of pebble, glitters at the end of the arm. | ||
CF | Maybe it's removable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pebble" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > X PEBBLE | ||
CF | | ||
CF | A small piece of dark, shimmering rock. | ||
CF | | ||
CF | > | DavidW asks, "Like the rock we found earlier?" | |
DavidW says (to ClubFloyd), "take pebble" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > TAKE PEBBLE | ||
CF | | ||
CF | You already have it. | ||
CF | | ||
CF | > | Knight_Otu says, "Could be." | |
DavidW says (to ClubFloyd), "x object" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > X OBJECT | ||
CF | | ||
CF | It's a diamond. Each face shines with its own light. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take diamond" | ||
CF ] MachineryComplextheroryth Side | ||
CF | | ||
CF | > TAKE DIAMOND | ||
CF | | ||
CF | The tip of the mechanical arm is indeed removable, after all. With | ||
CF | little effort you manage to slip it out of its accommodation and | ||
CF | capture it. It's a diamond! | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | Perry says, "Yeah, I don't like how it calls it pebble when that's aliased to the rock shard we have." | |
DavidW says, "oh, okay. The diamond acted as a stylus." | ||
DavidW says, "I was con-fuse-ed." | ||
Perry says, "Or splinter as I think it calls it in inv." | ||
DavidW says, "This is a dead end. I think now we can try to cut a glass wall with a diamond." | ||
DavidW asks, "agree?" | ||
Knight_Otu says, "Let's try." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern Complextheroryth Side | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Southern Complex | ||
CF | Blue and black. All you see is either blue or black. The ceramic | ||
CF | tiles, the doors and the floor belong to the first group. In the | ||
CF | second are the strange pipes that snake on the walls and into the | ||
CF | walls wedge themselves headlong. | ||
CF | | ||
CF | The door behind you is impassable. Two more, to the east and south, | ||
CF | enter secret rooms. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | A Room Like No Other | ||
CF | The light is dim. A long table leans along the entire north wall. In | ||
CF | front of the table is a strange armchair. There are laces. And there's | ||
CF | a lamp. | ||
CF | | ||
CF | And then there's that glass wall. | ||
CF | | ||
CF | The condensation makes it inscrutable but, through it, it's easy to | ||
CF | guess the shape of a human figure. It appears to be levitating, its | ||
CF | long arms holding it in mid-air. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "cut glass with diamond" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > CUT GLASS WITH DIAMOND | ||
CF | | ||
CF | The diamond does its duty where other means have failed. The glass | ||
CF | window disintegrates before your eyes, scattering pieces of crystal | ||
CF | everywhere. Behind it, the hidden figure reveals itself in all its | ||
CF | prosaicness. | ||
CF | | ||
CF | The small diamond is now lost in the broken glass. | ||
CF | | ||
CF | [The score has just gone up by 10 points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x figure" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X FIGURE | ||
CF | | ||
CF | It's Nurse Nelly. You know her well, even if her current features are | ||
CF | irreparably compromised. Something has dug a furrow on her, a sort of | ||
CF | abyss that is born in her chest and dies in her face, showing the | ||
CF | underlying flesh. | ||
CF | | ||
CF | You remember that she was your friend, that she spoke kindly to you. | ||
CF | She was relaxing to listen to and even more to touch. | ||
CF | | ||
CF | > | Knight_Otu says, "Yikes." | |
DavidW says (to ClubFloyd), "x furrow" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X FURROW | ||
CF | | ||
CF | It's Nurse Nelly. You know her well, even if her current features are | ||
CF | irreparably compromised. Something has dug a furrow on her, a sort of | ||
CF | abyss that is born in her chest and dies in her face, showing the | ||
CF | underlying flesh. | ||
CF | | ||
CF | You remember that she was your friend, that she spoke kindly to you. | ||
CF | She was relaxing to listen to and even more to touch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search nelly" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > SEARCH NELLY | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Intensive Ward | ||
CF | You stop in the doorway, shocked by another unsettling sight. Then | ||
CF | when you decide to take a few steps inside the room, the smell of | ||
CF | metal terrifies you. | ||
CF | | ||
CF | You are in a hall dedicated to the recovery of the wounded, now | ||
CF | deserted apart from a purplish figure half-stretched out on one of the | ||
CF | many beds. The monitors are all broken, the equipment demolished. One | ||
CF | opening leads to the south and another to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x figure" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > X FIGURE | ||
CF | | ||
CF | This thing was once a person. An enormous pressure compressed his | ||
CF | features and reduced the flesh to pulp. It's as if he's been crushed | ||
CF | by a giant sphere. A name is printed on the coat: Hoffmann. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x beds" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > X BEDS | ||
CF | | ||
CF | They are hospital beds. On one lies a motionless figure. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under beds" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > LOOK UNDER BEDS | ||
CF | | ||
CF | Sorry, I don't understand what "under" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x monitors" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > X MONITORS | ||
CF | | ||
CF | The earthquake (or whatever it was) has done much more damage, even to | ||
CF | small things, here. The glass is shattered as if the shock wave had | ||
CF | come from very close. The equipment is still standing, but irreparably | ||
CF | deformed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Intensive Ward | ||
CF | You are in a hall dedicated to the recovery of the wounded, now | ||
CF | deserted apart from a purplish figure half-stretched out on one of the | ||
CF | many beds. The monitors are all broken, the equipment demolished. One | ||
CF | opening leads to the south and another to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Aseptic Corridor | ||
CF | A short tunnel running north to south, perfectly clean. Yet another | ||
CF | blast door blocks an exit to the east. Next to the door is a plaque. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read plaque" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > READ PLAQUE | ||
CF | | ||
CF | A single word, in clear and narrow characters. QUARANTINE. | ||
CF | | ||
CF | > | DavidW asks, "huh. Dare we open that door?" | |
Perry says, "I have a mild comment if you want to hear it." | ||
DavidW says (to Perry), "sure" | ||
Perry says, "Read Nelly's description again." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Intensive Wardortheroryth Side | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Intensive Ward | ||
CF | You are in a hall dedicated to the recovery of the wounded, now | ||
CF | deserted apart from a purplish figure half-stretched out on one of the | ||
CF | many beds. The monitors are all broken, the equipment demolished. One | ||
CF | opening leads to the south and another to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | A Room Like No Other | ||
CF | The light is dim. A long table leans along the entire north wall. In | ||
CF | front of the table is a strange armchair. There are laces. And there's | ||
CF | a lamp. | ||
CF | | ||
CF | A new opening, previously hidden by the glass wall, leads to the east. | ||
CF | | ||
CF | Shards of the broken glass are scattered all over the floor. | ||
CF | | ||
CF | A woman hangs from two bundles of wires, suspended in mid-air like a | ||
CF | religious icon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wires" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > X WIRES | ||
CF | | ||
CF | They're subcutaneous-graft life-support cables. For some reason Nelly | ||
CF | is hanging in the air instead of lying on a bed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch nelly" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TOUCH NELLY | ||
CF | | ||
CF | A familiar operation. Something you've repeated many times, even if it | ||
CF | doesn't seem to make sense now. Your fingers brush her arm and the | ||
CF | glove of the suit isn't enough to stop the magic from happening again. | ||
CF | | ||
CF | "Chloe." It's her voice. But it can't be, because she's dead. And what | ||
CF | you perceive (you know it, somehow) are only latent thoughts from an | ||
CF | inanimate body. | ||
CF | | ||
CF | The first image is of this room, on that horrible armchair. Nelly is | ||
CF | trying to calm you down. | ||
CF | | ||
CF | You withdraw your hand, but think there's more to be seen. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | "The waterfall, Chloe. Concentrate on its sound and calm down." It's | ||
CF | Nelly, and now you're in a different place, with blue walls. Or maybe | ||
CF | it's a big glass. Or a giant screen. "Look at the sea and tell me what | ||
CF | you feel." | ||
CF | | ||
CF | Your voice, after a long time. It's thin, but firm: "I hear them. | ||
CF | They're close, but not as much as you think." | ||
CF | | ||
CF | Nelly turns to someone who's there with you but you can't make out. | ||
CF | "It's impossible. It's making it up," the hidden man protests. Nelly | ||
CF | smiles and points him with her chin, asking a silent question. | ||
CF | "They're sixty kilometers away. It's bullshitting you, and you don't | ||
CF | even realize it---" The images fade and you're back here. It is hard | ||
CF | to maintain a connection. | ||
CF | | ||
CF | > | Knight_Otu says, "An "It", are we." | |
Knight_Otu says, "I think not." | ||
DavidW asks, "So, we have an odd 'touch' power?" | ||
DavidW says (to ClubFloyd), "touch nelly" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TOUCH NELLY | ||
CF | | ||
CF | You are in a tub. You know this because all the things are blurred and | ||
CF | distorted. There's light outside, but much more in here. It looks like | ||
CF | a vertical cylinder and you are floating in an oily substance which | ||
CF | name you forgot. Beyond the glass are several people. Nelly too. | ||
CF | | ||
CF | Someone: "All Oceanus Prime personnel are on high alert. The whales | ||
CF | already have---" | ||
CF | | ||
CF | Someone: "---Hoffmann, just look, OK? Do you think Kennan would have | ||
CF | kicked off phase two if we failed to---" | ||
CF | | ||
CF | Someone: "The tracings are clear. The way it connects to those... | ||
CF | things is sensational!" To which, Nelly: "Stop saying IT. She's a | ||
CF | fucking person, Burt. A. Fucking. Person." The other replies | ||
CF | sarcastically: "And you decided it's female. El-Oh-El, Nelly!" | ||
CF | | ||
CF | "It's going off scale, we have to---" but the room starts shaking. The | ||
CF | cylinder fills with air bubbles. The glass starts to break... | ||
CF | | ||
CF | ...and you come to your senses. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to waterfall" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > LISTEN TO WATERFALL | ||
CF | | ||
CF | Sorry, I don't understand what "waterfall" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "concentrate" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > CONCENTRATE | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch nelly" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TOUCH NELLY | ||
CF | | ||
CF | A room a long time ago. It's almost pitch dark. Nelly is here. This is | ||
CF | your first time seeing each other. | ||
CF | | ||
CF | "Hello Chloe. Can I call you Chloe? Well," she smiles shyly, "everyone | ||
CF | calls you that on the Oceanus now." | ||
CF | | ||
CF | You reach out to her. Your hand isn't much smaller than it is now. In | ||
CF | fact, it looks exactly the same. But it's been so long. There's a bad | ||
CF | smell in here. Smell of dead fish. "Where are we," you ask. The voice | ||
CF | comes out like a growl. | ||
CF | | ||
CF | "Home, Chloe. This is home. You are safe here. And I'll be your best | ||
CF | friend, if you want." | ||
CF | | ||
CF | The images fade away, wither. Slowly the darkness absorbs you. There's | ||
CF | still something in her, something you don't want to see... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch nelly" | ||
CF ] A Room Like No Otheroryth Side | ||
CF | | ||
CF | > TOUCH NELLY | ||
CF | | ||
CF | "IT'S CRASHING THE BULKHEADS. WE MUST CANCEL. WE MUST CANCEL, NOW!" | ||
CF | Voices are everywhere, they are coming from the ceiling and from the | ||
CF | people in this place. Nelly is banging her open hands against the | ||
CF | glass of the cylinder in which you float. She's screaming but you | ||
CF | don't understand, the other voices are louder. | ||
CF | | ||
CF | "Flood it! Flood it with GHB! The structure is collapsing!" You've | ||
CF | heard that word before. You've heard Nelly call it | ||
CF | Gamma-Hydro-something. And other names too: Roaches, Forget Pill, Rape | ||
CF | Drug. Anger envelops you more and more. | ||
CF | | ||
CF | Nelly is bleeding. The glass cracked and cut her hands, but she won't | ||
CF | stop banging on it. The liquid (LOX, that's the name) is gushing out. | ||
CF | Nelly is screaming. | ||
CF | | ||
CF | You can hear her, finally, but it's too late: "THE WATERFALL, CHLOE. | ||
CF | IMAGINE THE WATERFALL. HEAR THE SOUND OF THE---" and that's when the | ||
CF | glass crashes and hits her full on. You see the largest slab slice her | ||
CF | skull like butter, then everything plunges back to black and | ||
CF | disappears. | ||
CF | | ||
CF | | ||
CF | It's your fault, you understand. It was you who killed Nelly. | ||
CF | | ||
CF | It was you. | ||
CF | | ||
CF | [The score has just gone up by 5 points.] | ||
CF | | ||
CF | > | DavidW says, "I'm guessing that's everything that Nelly can tell us, and that's a lot more than I expected." | |
Perry says, "Yeah I really didn't want you to miss that one." | ||
Knight_Otu says, "Talkative for a dead person." | ||
DavidW says (to Perry), "thanks" | ||
Knight_Otu says, "I wonder if we can hear the other dead people." | ||
DavidW says, "Let's see." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Intensive Ward | ||
CF | You are in a hall dedicated to the recovery of the wounded, now | ||
CF | deserted apart from a purplish figure half-stretched out on one of the | ||
CF | many beds. The monitors are all broken, the equipment demolished. One | ||
CF | opening leads to the south and another to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch body" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > TOUCH BODY | ||
CF | | ||
CF | Sorry, I don't understand what "body" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch figure" | ||
CF ] Intensive Ward Otheroryth Side | ||
CF | | ||
CF | > TOUCH FIGURE | ||
CF | | ||
CF | If there was anything in here, even a single thought, it's gone now. | ||
CF | | ||
CF | > | Perry says, "... huh." | |
Perry didn't try that. | ||
DavidW says, "This cookie jar is empty." | ||
DavidW says, "I would like to see if there's a protective outfit before opening a door marked quarantine." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Aseptic Corridor | ||
CF | A short tunnel running north to south, perfectly clean. Yet another | ||
CF | blast door blocks an exit to the east. Next to the door is a plaque. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Section 101 | ||
CF | An enormous inscription covers the entire west wall of this | ||
CF | laboratory, brushed in the same lime green as the numbering of the | ||
CF | bridges. On the opposite wall there is only a large screen, which | ||
CF | covers it entirely, on which an important amount of data is presented. | ||
CF | To the north you exit from here, while on the south wall you see a | ||
CF | kind of spiral valve, large enough to pass through. | ||
CF | | ||
CF | > | Knight_Otu says, "That would be a sensible precaution." | |
DavidW says (to ClubFloyd), "x screen" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > X SCREEN | ||
CF | | ||
CF | You recognize this screen. Once upon a time, with Nelly, you spent | ||
CF | your days watching what was broadcast. It showed the blue of the sea, | ||
CF | mainly, and the whales, your dear whales. The beings you've been | ||
CF | connected to since birth. Now it presents a long list of data, | ||
CF | apparently the station log. | ||
CF | | ||
CF | It will take a while but maybe it's worth reading. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read screen" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > READ SCREEN | ||
CF | | ||
CF | You recognize this screen. Once upon a time, with Nelly, you spent | ||
CF | your days watching what was broadcast. It showed the blue of the sea, | ||
CF | mainly, and the whales, your dear whales. The beings you've been | ||
CF | connected to since birth. Now it presents a long list of data, | ||
CF | apparently the station log. | ||
CF | | ||
CF | It will take a while but maybe it's worth reading. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read log" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > READ LOG | ||
CF | | ||
CF | It's the Oceanus Prime station's logbook. Counting backwards, you | ||
CF | understand that it covers the last six days. It starts like this: | ||
CF | | ||
CF | 20/09/--54 > Element CL03 has demonstrated a structural stability | ||
CF | not recorded until now. Contrary to CL01 and -02, the respiratory | ||
CF | faculties are normal, the ECG is standard and the brain activity | ||
CF | reaches impacting levels anyway. // | ||
CF | | ||
CF | You think about it. CL03. It's your name: not Chloe, then, but a code | ||
CF | someone has humanized. You are a sequential number. Nothing more than | ||
CF | that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You go on. | ||
CF | | ||
CF | 21/09/--54 > Nelly Adams is certain that sedating element CL03 | ||
CF | won't be necessary, yet only a few hours ago its TK activity reached | ||
CF | very high peaks. It needs to be kept under control. // | ||
CF | | ||
CF | 22/09/--54 / ADD> Doctors Hoffmann and Celyne noted that the spikes | ||
CF | in TK occurred while -03 was "conversing" (sic) with the whales. The | ||
CF | creatures, which inhabit the seas of Titan, have already been the | ||
CF | subject of analyzes which highlight some of their extrasensory | ||
CF | abilities. // | ||
CF | | ||
CF | > | Knight_Otu says, "No, more than that." | |
DavidW says (to ClubFloyd), "g" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 22/09/--54 > Subject CL03 has lost control. During some soundings | ||
CF | in the isobaric tank, its TK levels went off the rails. Impossible to | ||
CF | establish a reason. The entire base began to vibrate, to the point | ||
CF | where the structural integrity of Oceanus was endangered. On Wilson | ||
CF | Kennan's orders, the tank was flooded with GHB, but unfortunately too | ||
CF | late. The vat exploded and two of the 01 level quarters collapsed. As | ||
CF | a result, the six doctors who were observing it were seriously | ||
CF | injured, especially Dr. Adams. Hoffman, as well as twelve personnel at | ||
CF | the time employed at level one, were killed instantly. // | ||
CF | | ||
CF | > | Knight_Otu says, "Telekinesis-imparting whales." | |
DavidW says, "And we're orbiting Saturn, so, yeah. Special whales." | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 23/09/--54 > Doc N. Adams has been put into an induced coma. The | ||
CF | conditions are desperate, due to the extensive hemorrhage following | ||
CF | the devastation of the frontal lobe. She was clear-headed to the end, | ||
CF | as evidenced by a note found in her possession, undoubtedly written | ||
CF | after the accident: (see Note A622, partial) "Chloe is not dangerous. | ||
CF | She's just scared. Consider that she (redacted) just a few months ago, | ||
CF | she has (redacted) of a newborn. When calm she is harmless. To relax | ||
CF | her I have always found it effective to play white noise. | ||
CF | Specifically, the sound of a waterfall." To be noted that Doc Adams | ||
CF | insisted on referring to it with a female pronoun. // | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 24/09/--54 > The subject (03) was placed in stasis in the | ||
CF | cryo-cocoon of the infirmary at level 3. Up to now its functions are | ||
CF | regular and no TK peaks are recorded, albeit the neuronal activity is | ||
CF | not completely off. There seems to be something keeping it a little | ||
CF | above the standard baseline comatose level. | ||
CF | | ||
CF | 24/09/--54 - ADD> Dr. Nelly Adams died as a result of injuries | ||
CF | sustained in the 9/22 accident. // | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 25/09/--54 - REPORT BY W. KENNAN> Whales have started circling the | ||
CF | base. The neuronal activity of CL03 underwent a violent restart. The | ||
CF | base is not to be considered secure. I proceeded to evacuate all | ||
CF | unnecessary personnel: only Celyne, the nurses assigned to the | ||
CF | subject, and I remain. The BioFarm examiners are at high altitude and | ||
CF | are watching us room by room. The project has to be probably | ||
CF | forfeited. // -ADD BY W.KENNAN> The cloning facility has collapsed. It | ||
CF | seems that one of the whales impacted the cliff that Oceanus is | ||
CF | clinging to and detached a huge fragment of it, which punctured the | ||
CF | base. The equipment is destroyed and unreachable. A link is evident | ||
CF | between the activities of the whales and that of subject CL03. Cloning | ||
CF | these *beasts* starting from human cells and these alien cetaceans was | ||
CF | not a good idea, we could say with hindsight. // | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 26/09/--54 - AUTOREPORT BY OPS CENTRAL UNIT> MAGNITUDE EVENT | ||
CF | RECORDED 6 POINT 4. STRUCTURE DAMAGED // DOC CELYNE AND MR KENNAN HAD | ||
CF | A FIGHT IN LOUNGE AREA. KENNAN DEAD, CELYNE UNREACHABLE // (continued) | ||
CF | // COMMUNICATION WITH BIOFARM FLEET STABILIZED, CONTROL STATION | ||
CF | SYSTEMS REMOTELY ACTIVATED // (continued) // EVENT RECORDED MAGNITUDE | ||
CF | 5 POINT 8. STRUCTURE COMPROMISED. EVACUATION UNNECESSARY: HUMAN | ||
CF | ACTIVITY ON OCEANUS NON-EXISTENT // (communication cut off) // SUBJECT | ||
CF | CL03 AWAKE - COCOON BROKEN // RECORDED OUTGOING SIGNAL (unknown | ||
CF | waveform) // OCEANUS IS COLLAPSING // | ||
CF | | ||
CF | And then there's nothing more. The log ends here. | ||
CF | | ||
CF | The whales tried to save you. That's all you can think about right | ||
CF | now. You dreamt of them. | ||
CF | | ||
CF | A pneumatic sound announces that the southern valve has opened. | ||
CF | | ||
CF | [The score has just gone up by 20 points.] | ||
CF | | ||
CF | > | Perry says, "I would recommend saving (since there's no undo for some reason)." | |
Knight_Otu exclaims, "Maybe treat your creations a little bit human could have helped as well, Mr. Kennan?!" | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf17" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Section 101ridortheroryth Side | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW asks, "Keenan was the first dead guy we found, yes?" | |
Perry says (to ClubFloyd), "read card" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > READ CARD | ||
CF | | ||
CF | The name tag is WILSON KENNAN. He is identified as "Section 101 | ||
CF | Manager". On the back is a magnetic stripe, just below the BioFarm | ||
CF | logo. | ||
CF | | ||
CF | > | Perry says, "Yup, nice memory KO." | |
Knight_Otu says, "Rather, the name was in the log." | ||
Perry says, "Oh, he's the one in the log. Nice memory, DW." | ||
DavidW says, "So, do we enter this valve or try to open the quarantine door? Also, I guess we missed our chance to touch Keenan." | ||
Perry says, "I don't think you have, actually." | ||
Perry says, "I'm curious to see what happens too." | ||
DavidW says, "We can't return to that part of the base the way we came." | ||
Perry says, "Pretty sure we can." | ||
DavidW asks, "So, south or quarantine door or other option?" | ||
Knight_Otu says, "I guess we can try the quarantine door first." | ||
DavidW says, "okay" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Aseptic Corridor | ||
CF | A short tunnel running north to south, perfectly clean. Yet another | ||
CF | blast door blocks an exit to the east. Next to the door is a plaque. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | Automatic by proximity. And card-reading. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door with card" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > OPEN DOOR WITH CARD | ||
CF | | ||
CF | The door does not unlock directly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x slot" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > X SLOT | ||
CF | | ||
CF | If it works like many of the others, just approaching it will open it. | ||
CF | If unlocked, of course. | ||
CF | | ||
CF | There is a magnetic card slot next to the door. Also, a naming plaque. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | The door is locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put card in slot" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > PUT CARD IN SLOT | ||
CF | | ||
CF | A voice like those of the loudspeakers. But this time closer, as if it | ||
CF | was born in your head. Sounds like... Sounds like Nelly's. | ||
CF | | ||
CF | "Don't go in there, Chloe. Don't do it." | ||
CF | | ||
CF | You convince yourself that it's a remnant of past experience and | ||
CF | decide to ignore it. The card slips into the slot. The door emits a | ||
CF | pneumatic noise. | ||
CF | | ||
CF | DO NOT ENTER DO NOT ENTER DO NOT ENT--- | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take card" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > TAKE CARD | ||
CF | | ||
CF | You already have it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Quarantine | ||
CF | For seconds, perhaps minutes, reality stops and is replaced by an | ||
CF | empty point, a sphere of imperfection that gravitates in front of your | ||
CF | eyes, white and featureless. A wall that your brain has erected to | ||
CF | keep you away from something that you cannot fully calculate. | ||
CF | | ||
CF | Then the sphere dissipates, vaporized by your latent reasoning, and | ||
CF | the warehouse at the bottom of hell is revealed. | ||
CF | | ||
CF | The horror. The horror. The horror. | ||
CF | | ||
CF | It's a cemetery. A cemetery without tombstones, a mass grave. Dozens | ||
CF | of bodies are first lined up rationally and then, due to a trade that | ||
CF | has become inhuman and modular, piled up haphazardly, useless. Human | ||
CF | bodies. | ||
CF | | ||
CF | [The score has just gone up by 10 points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bodies" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > X BODIES | ||
CF | | ||
CF | They are children. Dozens of children, piled up like puppets. | ||
CF | | ||
CF | Some have malformations beyond the monstrous: arms at the end of which | ||
CF | the hands have no fingers, faces with disproportionate features, with | ||
CF | eyes that look like wounds, legs joined in a single limb that ends | ||
CF | with a tail fin covered in moss. And many others simply switched off, | ||
CF | without a legible expression, as if they had gone during sleep. | ||
CF | Someone still wears a suit similar to yours, with codes printed on it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x suit" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > X SUIT | ||
CF | | ||
CF | It's a kind of second skin, a suit in apparently water-repellent | ||
CF | material that starts from the boots and reaches the neck, gloves | ||
CF | included, in a single piece. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x codes" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > X CODES | ||
CF | | ||
CF | You refuse. You don't want to read them. Even if you understand | ||
CF | perfectly, you don't want to materialize the obvious. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch bodies" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > TOUCH BODIES | ||
CF | | ||
CF | You don't feel anything unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search bodies" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > SEARCH BODIES | ||
CF | | ||
CF | Oh, God, no. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Quarantinerridortheroryth Side | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Quarantine | ||
CF | It's a cemetery. A cemetery without tombstones, a mass grave. Dozens | ||
CF | of bodies are first lined up rationally and then, due to a trade that | ||
CF | has become inhuman and modular, piled up haphazardly, useless. Human | ||
CF | bodies. | ||
CF | | ||
CF | > | DavidW asks, "I guess we're done here?" | |
Knight_Otu says, "Seems so." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Aseptic Corridortheroryth Side | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Aseptic Corridor | ||
CF | A short tunnel running north to south, perfectly clean. Yet another | ||
CF | blast door blocks an exit to the east. Next to the door is a plaque. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Section 101ridortheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Section 101 | ||
CF | An enormous inscription covers the entire west wall of this | ||
CF | laboratory, brushed in the same lime green as the numbering of the | ||
CF | bridges. On the opposite wall there is only a large screen, which | ||
CF | covers it entirely, on which an important amount of data is presented. | ||
CF | To the north you exit from here, while on the south wall you see a | ||
CF | kind of spiral valve, large enough to pass through. | ||
CF | | ||
CF | > | Perry says, "You were right, that first card'd door locks behind you. Same reaction as in here to touching Keenan." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Wastebasket | ||
CF | The valve leads to a slide that you cross as you gain speed. At the | ||
CF | end, the tunnel opens into a huge room, which has every appearance of | ||
CF | being some sort of hangar. Despite everything you went through, you | ||
CF | enjoyed the run. | ||
CF | | ||
CF | Luckily enough, you land on something soft, as the jump to the floor | ||
CF | is over six metres... | ||
CF | | ||
CF | You are surrounded by wreckage and other filth, much of it organic in | ||
CF | nature. It is clear that everything that was not needed by the upper | ||
CF | department was thrown away here: dead fish, carcasses of all types and | ||
CF | sizes. The smell is unbearable. | ||
CF | | ||
CF | On the south side opens one of the many glass walls of the base. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wreckage" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > X WRECKAGE | ||
CF | | ||
CF | It is an indistinguishable mass of rotting material. You can see | ||
CF | spines and various bones popping out of the purple flesh. The only | ||
CF | thing to do is ignore the smell. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search wreckage" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > SEARCH WRECKAGE | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bone" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > TAKE BONE | ||
CF | | ||
CF | Sorry, I don't understand what "bone" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | There are no obvious exits. | ||
CF | | ||
CF | In one of the walls a sliding door opens with a breath. From there | ||
CF | appears a woman, slender but with a firm step, who comes towards you. | ||
CF | You know her: she's Dr. Celyne. | ||
CF | | ||
CF | She introduces herself in her piercing voice: "I knew opening that | ||
CF | valve would bring you here. You are one who tends to explore every | ||
CF | crevice, aren't you?" | ||
CF | | ||
CF | The door closes and disappears into the wall. | ||
CF | | ||
CF | > | Perry says, "(I'm moving locations, hopefully my connection won't flap much.)" | |
DavidW says, "The final boss battle." | ||
DavidW says (to ClubFloyd), "x dr" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > X DR | ||
CF | | ||
CF | Sorry, I don't understand what "dr" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x celyne" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > X CELYNE | ||
CF | | ||
CF | A tall, thin woman, of a beauty that is difficult to interpret. Her | ||
CF | short hair gives her a professional yet military edge. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask celyne about me" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > ASK CELYNE ABOUT ME | ||
CF | | ||
CF | "The idiots at BioFarm have decided you're waste material, like your | ||
CF | twenty-eight brothers. Or sisters. Whatever," she says. "What do you | ||
CF | think? Do you feel like waste material? Such a valuable life form..." | ||
CF | | ||
CF | She takes a step in your direction. Her intentions are obscure. Surely | ||
CF | for now you'd better let her talk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask celyne about nelly" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > ASK CELYNE ABOUT NELLY | ||
CF | | ||
CF | "Kennan, too, was for the elimination. His problem was the base, its | ||
CF | value, productivity, that sort of things. Hoffmann thought you were | ||
CF | just another hiccup. But I think the one who came closest to | ||
CF | understanding you is Adams. She called you 'her child', and that's who | ||
CF | you are: a child. You just need a little education." | ||
CF | | ||
CF | Behind Celyne something takes shape in the darkness of the ocean. | ||
CF | Clear, huge backs. | ||
CF | | ||
CF | > | Knight_Otu says, "Grr." | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask celyne about hoffmann" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > ASK CELYNE ABOUT HOFFMANN | ||
CF | | ||
CF | "I knew from the beginning that the hybridization of humans and whales | ||
CF | was a fucked-up idea. Especially if the original subjects had | ||
CF | particular powers. We don't know anything about telekinesis, imagine | ||
CF | how we could understand a new life form, with powers like that. The | ||
CF | first clones that actually woke up--the ones not so deformed to be | ||
CF | stillborn--were kind of warning sirens, only good for freaking out the | ||
CF | detectors. We had to shut them all down." She scratches her nose, | ||
CF | indifferent. "Among them you came, our dear Chloe, and imagine the | ||
CF | amazement when you even managed to speak. Of that, well, much credit | ||
CF | must be given to the consistency of Adams. A perfect mother I would | ||
CF | say." | ||
CF | | ||
CF | The whales approach the glass. Their song can only be heard by you, | ||
CF | and it fills the whole room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask celyne about whales" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > ASK CELYNE ABOUT WHALES | ||
CF | | ||
CF | "I don't think whether or not canceling the project matters at this | ||
CF | point. Indeed, I really think that if we end it here it will be better | ||
CF | for everyone. The assholes in orbit around Titan, all they care about | ||
CF | now is to make everything disappear, sink the Oceanus and get as much | ||
CF | under the radar as possible. But you," she says, pulling a shiny | ||
CF | object from her pocket, "you are too precious and unique to let | ||
CF | yourself drown here." | ||
CF | | ||
CF | The whales have now lined up and are just waiting for you to do | ||
CF | something. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shiny object" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > X SHINY OBJECT | ||
CF | | ||
CF | I only understood you as far as "x shiny" but then you lost me. | ||
CF | | ||
CF | > | Knight_Otu asks, "SING?" | |
DavidW says (to ClubFloyd), "sing" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > SING | ||
CF | | ||
CF | You do not know how to do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x object" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > X OBJECT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wave to whales" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > WAVE TO WHALES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "break glass" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > BREAK GLASS | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push her" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > PUSH HER | ||
CF | | ||
CF | She's too far away to physically do it... so you imagine another way. | ||
CF | With all the strength in your soul you try to... emit something. But | ||
CF | this time it doesn't work. Maybe you are too tired. Or maybe your | ||
CF | powers just don't work that way. The fact is that nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gun" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > X GUN | ||
CF | | ||
CF | It's some kind of gun. It helps to seal tears by shooting metal | ||
CF | staples. Pretty old fashioned stuff. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot her with gun" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > SHOOT HER WITH GUN | ||
CF | | ||
CF | I only understood you as far as "shoot her" but then you lost me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot her" | ||
CF ] Wastebasketridortheroryth Side | ||
CF | | ||
CF | > SHOOT HER | ||
CF | | ||
CF | Now. | ||
CF | | ||
CF | With a psionic cry never before uttered, you call the whales to their | ||
CF | task. They seem to nod, then move away into the black ocean, | ||
CF | disappearing. At the same instant you aim the stapler at the doctor. | ||
CF | "O-O-J-A, Miss Celyne," you grin, and shoot. | ||
CF | | ||
CF | But the smile dies on your face, as she is too far away and the shot | ||
CF | is lost in the void. | ||
CF | | ||
CF | "What are you doing, Chloe," Celyne asks. "The structure is about to | ||
CF | collapse. There's no room for more games," and, having said that, she | ||
CF | jumps ahead with a large syringe in hand. | ||
CF | | ||
CF | Before she reaches you, however, the whales return. | ||
CF | | ||
CF | The first one hits the glass so hard that you and Celyne are blown | ||
CF | away like puppets. The screeching sound of bending metal fills the | ||
CF | hangar. The second, and then the third and then the fourth whale | ||
CF | impacts in sequence and the glass transmutes into a web of cracks. | ||
CF | | ||
CF | Finally, it all comes down. | ||
CF | | ||
CF | As the voices from the Comm-Sys foretold, water does not enter the | ||
CF | hangar, it EXPLODES in it. Celyne barely has time to let out a sharp | ||
CF | cry before the end of the world hits her. The same happens to you a | ||
CF | microsecond later, launching you at supersonic speed against the back | ||
CF | wall. The suit you're wearing cushions the blow, but nothing could | ||
CF | save you from a crash against metal. | ||
CF | | ||
CF | Before that happens, though, a smaller, leaner whale wedges in behind | ||
CF | you and catches you in its harmless jaws. Then, darkness takes over. | ||
CF | | ||
CF | | ||
CF | | ||
CF | ... | ||
CF | | ||
CF | You wake up some time later, in a non-place made of plankton and | ||
CF | infinite blue. Around you, your sisters seem to smile. You can | ||
CF | breathe, even underwater. The remains of the Oceanus Station are | ||
CF | sinking, forever gone a billion kilometers away from where they were | ||
CF | built. Here, on Titan, a new love song fills your every sense. It | ||
CF | sounds like freedom. | ||
CF | | ||
CF | | ||
CF | | ||
CF | [The score has just gone up by 50 points.] | ||
CF | | ||
CF | | ||
CF | *** You have won *** | ||
CF | | ||
CF | In that game you scored 185 out of a possible 185, in 437 turns. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE or QUIT? | ||
Perry traces out a door in mid-air which he watches fall to the ground. He then quickly hops on top of it and rides it like a flying carpet into the distance. | ||
Perry has arrived. | Knight_Otu says, "We be part of the whales." | |
DavidW says, "yeah" | ||
DavidW says, "A bittersweet ending, but I guess the best that could be hoped for." | ||
Perry asks, "Ah, you won?" | ||
DavidW says, "yes" | ||
Perry says, "Awesome." | ||
Perry says, "The only thing I think that was missed is what the screens in the first section initially showed: "The data on monitors is mostly unreadable for a child like you. What is clear is that the research being carried out in this complex is very advanced. Something to do with... protein? And other: estrogen, progesterone and testosterone appear often in lists and comparisons."" | ||
Perry says, "Anyway. I thoroughly enjoyed it, namely because it fits into that niche I was talking about earlier non-human/unintentionally "evil" protagonists." | ||
DavidW says, "mm. It's definitely thought provoking." | ||
Knight_Otu says, "Glad we got to see this game. And it led to me writing a truly rare sentence (which wasn't quite true, but close enough)." | ||
DavidW says, "Thanks, both of you. This was a good game. Rest and be happy and I hope to see you next week." | ||
Knight_Otu exclaims, "Thank you for driving!" | ||