ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
To skip directly to a particular game, click on its title: |
ToyShop & Floyditorium
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#ClubFloyd Discussion
|
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DavidW says (to ClubFloyd), "load sleepmask galaxyjones" | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to play with accessibility on? (recommended for mobile) | ||
CF | > | DavidW asks, "uh, what does that mean, exactly, game?" | |
Knight_Otu says, "I suspect we can't use accessibility functions." | ||
DavidW asks, "But what are accessibility functions?" | ||
Knight_Otu asks, "Could be text to speech, high contrast, large lettering?" | ||
DavidW says, "Like, we are handicapped in that we can't see pictures or hear sound effects." | ||
Knight_Otu says, "True." | ||
Lancelot has arrived. | DavidW says, "So I wish this question was worded better." | |
Lancelot says, "hi" | ||
DavidW asks, "I suppose answer 'no' and hope for the best?" | ||
DavidW says, "hi, Lancelot." | ||
Knight_Otu says, "Hey." | ||
Knight_Otu says, "With any luck, it can be switched in-game if it turns out to be needed." | ||
Lancelot says, "sorry to be late was busy past few weeks" | ||
DavidW says (to Lancelot), "I just loaded up Galaxy Jones and was stumped by the game asking if we want to 'play with accessibility'." | ||
DavidW says (to Knight), "yeah. Let's hope so." | ||
DavidW says (to ClubFloyd), "no" | ||
CF | > | ||
CF | > NO | ||
CF | | ||
CF | | ||
CF | If the dashes below fit all on one line, your screen is wide enough. | ||
CF | Otherwise, make it wider! | ||
CF | ----------------------------------------------------------------- | ||
CF | | ||
CF | The phone rings. Galaxy Jones, the solar system's greatest hero, rolls | ||
CF | over in bed and presses the talk button. | ||
CF | | ||
CF | "Yes?" she says in a voice thick with sleep. | ||
CF | | ||
CF | "Hello, is this Galaxy Jones?" comes the voice from the speaker. | ||
CF | | ||
CF | "Yes, this is she. To whom am I speaking?" | ||
CF | | ||
CF | "Oh, hi, Ms Jones. This is Patty, I work for Admiral P. X. Thallium, | ||
CF | CEO of Diversified Entanglements, LLC. He asked me to forward a | ||
CF | message to you." | ||
CF | | ||
CF | "He did, did he? Now what would the Admiral want to say to me?" | ||
CF | | ||
CF | "Oh, it's not from the Admiral himself. It's from one Miss Europa | ||
CF | Callisto. I must say, the Admiral was quite surprised when I said I | ||
CF | didn't know who she is. Apparently she's famous." | ||
CF | | ||
CF | "Yes, quite famous, but why would she send a message to me, and why on | ||
CF | Mars would she send it through Thallium? But never mind, what's the | ||
CF | message?" | ||
CF | | ||
CF | Patty can be heard rustling paper. "Let's see... it's here somewhere. | ||
CF | Oh yes, here it is. The message is 'Help.'" | ||
CF | | ||
CF | [continue] | Lancelot says, "I think we should be able to play it, looks like a parser type of game" | |
DavidW says, "That wasn't the issue." | ||
Lancelot says, "ah ok" | ||
Lancelot says, "I do know it shows some graphics" | ||
DavidW says, "'accessibility' is extremely vague." | ||
DavidW pushes the green 'space' button. | ||
CF | [continue]Ten minutes later, Galaxy Jones, in her speeder Galaxy One, | ||
CF | races across the desolate expanse of Utopia Planitia, Mars. Her | ||
CF | nemesis, the thoroughly execrable Admiral Thallium, has taken hostage | ||
CF | the exquisite Europa Callisto, singer and actress renowned throughout | ||
CF | a dozen solar systems. As Patty has quite helpfully explained, Miss | ||
CF | Callisto is imprisoned at the top of the Viking Building in New | ||
CF | Reykjavik, guarded by an impressive number of killer robots and other | ||
CF | diabolical instruments of Jones's inevitable demise. The Admiral has | ||
CF | most cordially invited Ms Jones to break into his building and attempt | ||
CF | a rescue. | ||
CF | | ||
CF | "Oh I will," Galaxy mutters to herself. This time, she vows silently, | ||
CF | Thallium won't escape. | ||
CF | | ||
CF | Plus she'll get to meet Europa Callisto. That'll be totally sweet. | ||
CF | | ||
CF | [continue] | Knight_Otu says, "Well." | |
Lancelot says, "I know this one, played it last friday lol :p" | ||
DavidW pushes the green 'space' button. | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | [continue] _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | An Interactive Rescue Mission by Phil Riley | ||
CF | Release 5 / Serial number 230401 / Inform 7 build 6M62 (I6/v6.34 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | | ||
CF | A sleek dark red speeder roars into the dock of the Viking Building. A | ||
CF | tall woman in a battle-ready jumpsuit and carrying a disruptor pistol | ||
CF | climbs out of it: Galaxy Jones. | ||
CF | | ||
CF | Galaxy Jones is in the speeder dock. A safe harbor from the | ||
CF | periodic dust storms of Utopia Planitia, the dock features several | ||
CF | dozen speeder bays. Only a few are filled right now. The building | ||
CF | entryway is to the north, under a red stone façade carved into the | ||
CF | likeness of a fearsome Viking. | ||
CF | | ||
CF | Jones's speeder, Galaxy One, sits in one of the parking bays. | ||
CF | | ||
CF | Jones's handler Beck comes over her headset. "Alright, what's | ||
CF | going on?" | ||
CF | | ||
CF | She replies, "I'm in the speeder dock. No movement. What can I | ||
CF | expect inside?" | ||
CF | | ||
CF | "Blueprints show the ground floor is one big empty space with | ||
CF | elevators in the center. Not a lot of places for resistance to hide, | ||
CF | but you can never tell. Be careful. | ||
CF | | ||
CF | "And one other thing, Jones: if you need help you can ASK | ||
CF | BECK FOR HELP. You can also ASK BECK ABOUT | ||
CF | things or ASK BECK ABOUT GAME for more information | ||
CF | about the game. Finally, you can cause help to repeat from the | ||
CF | beginning by saying ASK BECK TO RESET HELP" | ||
CF | | ||
CF | > | Lancelot says, "love the logo thing" | |
Knight_Otu says, "The continue thing did deform it a bit, sadly." | ||
Lancelot says, "don't worry it will be back :D" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | DavidW asks, "Why don't PCs that intend to invade heavily trapped buildings have more equipment?" | |
Lancelot says, "I have to agree, I would expect some stealth like lockpicks etc at least" | ||
DavidW says, "No skeleton keys, no grappling hooks, no poison pills, no pet treats, no flashlight, nothing but a pistol this time." | ||
Knight_Otu says, "Hacking tools, too." | ||
DavidW says, "oh, we also have Beck to advise us. I guess that's something." | ||
Lancelot says, "Galaxy Jones is a superhero ... I'd say that if I were the author lol" | ||
DavidW says (to ClubFloyd), "x pistol" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > X PISTOL | ||
CF | | ||
CF | A compact instrument of death, with only one setting: kill. | ||
CF | | ||
CF | > | Lancelot says, "true nice strategy for providing help in game" | |
DavidW says, "sheesh. one setting." | ||
DavidW says (to ClubFloyd), "x jumpsuit" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > X JUMPSUIT | ||
CF | | ||
CF | It's an advanced Smart Suit, able to communicate sound, vision, and | ||
CF | radar back to Beck at Galaxy Base. Also it has a neat light. | ||
CF | | ||
CF | > | DavidW says, "oh, okay. Light source is there." | |
DavidW says (to ClubFloyd), "x light" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > X LIGHT | ||
CF | | ||
CF | It automatically goes on when it gets dark. Cool. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x viking" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > X VIKING | ||
CF | | ||
CF | The entryway is dominated by the towering façade of a Viking king, | ||
CF | namesake of the building itself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot it" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > SHOOT IT | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | > | Lancelot says, "neat way of avoiding switching stuff on or off" | |
Knight_Otu says, "And yet only a kill pistol." | ||
DavidW says, "y'see, I'd put laser beams in that Viking facade, or a camera. Something." | ||
DavidW says, "So, do we just go north? Or talk to Becky some more first." | ||
Knight_Otu says, "I suppose it is a cinematic space opera type setting, probably." | ||
DavidW says (to ClubFloyd), "ask Beck about game" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > ASK BECK ABOUT GAME | ||
CF | | ||
CF | | ||
CF | Beck: "Well, you can ask about: INTERACTIVE | ||
CF | FICTION, COMMANDS, or | ||
CF | CREDITS." | ||
CF | | ||
CF | > | Lancelot says, "like pulp fiction magazines" | |
DavidW says (to ClubFloyd), "ask Beck about commands" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > ASK BECK ABOUT COMMANDS | ||
CF | | ||
CF | | ||
CF | "Here's a partial list of commands with explanations and/or | ||
CF | examples:" | ||
CF | | ||
CF | * TAKE: TAKE GOLD COIN | ||
CF | * DROP: DROP GOLD COIN | ||
CF | * I: list the player's possessions | ||
CF | * X: examine something; X GOLD COIN | ||
CF | * L: look around | ||
CF | * CLIMB: CLIMB BEANSTALK | ||
CF | * GET OFF: GET OFF BEANSTALK | ||
CF | * PUT INTO: PUT GOLD COIN INTO TREASURE | ||
CF | CHEST | ||
CF | * PUSH: PUSH BIG RED BUTTON | ||
CF | | ||
CF | not to mention POUR, TYPE, | ||
CF | OPEN, CLOSE, UNLOCK, | ||
CF | SHOOT, and a few others you'll have to figure out for | ||
CF | yourself. | ||
CF | | ||
CF | > | Knight_Otu says, "Way to stay in genre, Beck." | |
DavidW says, "TYPE and CLIMB are the only nonstandard ones there." | ||
DavidW says, "I guess I'll try north unless the speeder has a robot dog in its trunk that I've totally ignored." | ||
DavidW says (to ClubFloyd), "x speeder" | ||
CF ] Speeder Dock 0 of 10 points | ||
CF | > | ||
CF | > X SPEEDER | ||
CF | | ||
CF | (the speeder) | ||
CF | Galaxy One is a Dust Runner, a top-of-the-line model from Olympus | ||
CF | Speedworks. It's deep crimson with tinted windows. Powerful turbines | ||
CF | adorn vestigial wings that sweep back in severe rearward arcs. | ||
CF | | ||
CF | > | DavidW says, "No trunk space mentioned. No K-9 for us." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Entry Doorway 0 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Jones approaches the Viking Building entryway, the dramatic façade | ||
CF | towering over her. | ||
CF | | ||
CF | Galaxy Jones is at the entry doorway. A glass revolving door | ||
CF | leads into a large open space north of here. The speeder dock is to | ||
CF | the south. | ||
CF | | ||
CF | Jones looks up at the 100 stories of glass and steel. "What do you | ||
CF | want to bet Thallium's got Europa all the way at the top?" | ||
CF | | ||
CF | Beck: "Oh, no doubt." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Jones takes a deep breath. "I'm going in." | ||
CF | | ||
CF | Beck replies, "You got this, Galaxy." | ||
CF | | ||
CF | Jones passes through the revolving door and into the lobby, alert to | ||
CF | any defenses. | ||
CF | | ||
CF | Galaxy Jones is in the lobby. The ground floor of the Viking | ||
CF | Building is breathtaking. Low-G architecture means more glass and | ||
CF | thinner supports, and the building takes advantage of that. Four walls | ||
CF | of glass surround a central pillar in which are set the utility rooms | ||
CF | and elevators. In between is an expanse of plants, water features, and | ||
CF | stylish seating. Near the entryway is a front desk. A giant crystal | ||
CF | sculpture floats above the center of the area, suspended on almost | ||
CF | invisible cables. She may go east and west from here, north to the | ||
CF | elevators, or south out of the building. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | Suddenly two robot guards, green and red, emerge from niches in the | ||
CF | back wall! Jones dives behind the front desk and draws her disruptor | ||
CF | pistol. | ||
CF | | ||
CF | Jones shouts, "I'm under fire from two ugly robot things!" | ||
CF | | ||
CF | Beck responds, "Monitoring your suit radar." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot guards" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > SHOOT GUARDS | ||
CF | | ||
CF | Jones sticks her head out from behind the desk and squeezes off a shot | ||
CF | at the red and green guard robots. In her haste it goes wide of the | ||
CF | target. | ||
CF | | ||
CF | Jones: "I could use some ideas here!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x crystal" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > X CRYSTAL | ||
CF | | ||
CF | It's a huge crystal abstraction, provocative in its arrogance but | ||
CF | evocative of nothing. A typical public installation by the artist | ||
CF | Rambutan. It's held up by metal cables. | ||
CF | | ||
CF | The robots intone "Destroy Jones" in an eerie drone. | ||
CF | | ||
CF | > | DavidW says, "drop the crystal on at least one of them, I guess." | |
DavidW says (to ClubFloyd), "shoot guards" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > SHOOT GUARDS | ||
CF | | ||
CF | A perfect shot! Yet, somehow, the robot is unscathed. | ||
CF | | ||
CF | Jones: "Target seems to be absorbing disruptor fire. This will | ||
CF | make things a little harder." | ||
CF | | ||
CF | Beck: "Got it." | ||
CF | | ||
CF | The robots intone "Destroy Jones" in an eerie drone. | ||
CF | | ||
CF | > | Knight_Otu says, "Quite possible." | |
Knight_Otu says, "Also, typical, a kill pistol that doesn't work." | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | There's not much on the desk other than a sticky note that says | ||
CF | "76284". | ||
CF | | ||
CF | > | Lancelot says, "force shields no doubt" | |
DavidW says (to ClubFloyd), "x guards" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > X GUARDS | ||
CF | | ||
CF | Definitely not a friendly android. More of a spiny killer with a | ||
CF | disruptor barrel mounted on its head. | ||
CF | | ||
CF | One of the robots fires directly above Jones's head. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot robots" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > SHOOT ROBOTS | ||
CF | | ||
CF | Oof. Big miss. | ||
CF | | ||
CF | Beck: "How's it going in there?" | ||
CF | | ||
CF | "Jones: "You know -- like all art, it's hit or miss." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the lobby. The ground floor of the Viking | ||
CF | Building is breathtaking. Low-G architecture means more glass and | ||
CF | thinner supports, and the building takes advantage of that. Four walls | ||
CF | of glass surround a central pillar in which are set the utility rooms | ||
CF | and elevators. In between is an expanse of plants, water features, and | ||
CF | stylish seating. Near the entryway is a front desk. A giant crystal | ||
CF | sculpture floats above the center of the area, suspended on almost | ||
CF | invisible cables. Jones may go east and west from here, north to the | ||
CF | elevators, or south out of the building. There are two niches in the | ||
CF | central wall from which the guard robots emerged. | ||
CF | | ||
CF | Two guard robots, red and green, criss-cross the lobby, stalking her. | ||
CF | | ||
CF | Beck: "Robot on your right!" | ||
CF | | ||
CF | One robot tries to flank her, but a shot from her disruptor sends it | ||
CF | scurrying back. | ||
CF | | ||
CF | > | Lancelot says, "that's a hint I'd say lol" | |
DavidW asks, "What was the hint?" | ||
DavidW asks, "'art'?" | ||
DavidW says (to ClubFloyd), "x niche" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > X NICHE | ||
CF | | ||
CF | Aside from a robot charging station, there's nothing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot station" | ||
CF ] Lobby 0 of 10 points | ||
CF | > | ||
CF | > SHOOT STATION | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | Knight_Otu says, "I'd guess so." | |
Lancelot says, "there is this huge thing..." | ||
DavidW asks, "Should I just shoot the cables even though the robots are necessarily anywhere near the crystal?" | ||
DavidW says, "er aren't" | ||
DavidW says (to ClubFloyd), "shoot cables" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > SHOOT CABLES | ||
CF | | ||
CF | Jones fires the disruptor into the sculpture's main support cable, | ||
CF | snapping it. The huge crystal blob starts to sag, straining the other | ||
CF | cables. In quick succession they break as well, and the whole | ||
CF | installation plummets to the ground, right on top of the hapless guard | ||
CF | robots. | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Beck: "What was that crash? What's going on?" | ||
CF | | ||
CF | Jones: "That, my friend, was what you'd call a work of art. | ||
CF | Targets terminated." | ||
CF | | ||
CF | > | Lancelot says, "yay" | |
Lancelot says, "this happens each time you score lol... nice effect" | ||
DavidW says, "okay, I don't know how I was to know that the robots were under the crystal." | ||
Knight_Otu says, "I didn't notice the score until now." | ||
DavidW says, "gimme a minute. I need a bathroom break." | ||
Lancelot says, "when you see the banner you know you got a point... first time I saw it I went like whoa" | ||
Jade says, "ok" | ||
Lancelot says, "hi Jade" | ||
Lancelot says, "playing Galaxy Jones now and they just got rid of the first obstacle" | ||
Jade has arrived. | Jade says, "hello" | |
Lancelot asks, "clubfloyd cannot show any text effects like bold or italic, right?" | ||
DavidW says, "back" | ||
Jade says, "hello" | ||
Lancelot says, "nice 'work of art' DavidW :p" | ||
DavidW says, "correct, but it shows <i> or <b> instead." | ||
DavidW says (to Lancelot), "Thanks to me and my disruptor pistol." | ||
Jade says, "I have seen the uploaded games list in bbs" | ||
Knight_Otu says, "Hey Jade." | ||
DavidW asks, "anyway, should we go east, west, north to the elevators where we want to go, investigate the 'dead' robots, other...?" | ||
Lancelot says, "you will notice the author went for a more smooth look... the room names are part of the text not as a separate title as is more common." | ||
DavidW says (to ClubFloyd), "take note" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > TAKE NOTE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Lancelot says, "one thing... always check out everything" | |
DavidW says (to ClubFloyd), "x robots" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > X ROBOTS | ||
CF | | ||
CF | Jones digs through the ruins and finds a cable with hooks at either | ||
CF | end, which she takes. | ||
CF | | ||
CF | > | DavidW says, "I see." | |
DavidW says (to ClubFloyd), "x cable" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > X CABLE | ||
CF | | ||
CF | This is a strong but slender cable, presumably of carbon nanotubes. | ||
CF | There are steel hooks at either end. | ||
CF | | ||
CF | > | Knight_Otu says, "We should certainly explore this floor." | |
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | There is nothing of interest on the front desk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x crystal" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > X CRYSTAL | ||
CF | | ||
CF | Jones searches some more, but nothing further turns up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Southwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Jones crosses the floor carefully, disruptor pistol at the ready. | ||
CF | | ||
CF | Galaxy Jones is at the southwest corner of the ground floor. A | ||
CF | lush indoor waterfall here contrasts with the dusty red streets of New | ||
CF | Reykjavik beyond the glass walls. The ground floor extends north and | ||
CF | east. | ||
CF | | ||
CF | Admiral Thallium's voice booms from the ceiling. "Little Galaxy | ||
CF | thinks she's beaten the big bad Admiral. Sorry dear, that was only a | ||
CF | taste." | ||
CF | | ||
CF | > | Knight_Otu asks, "Grappling hooks?" | |
Lancelot says, "yep this is like a typical parser game with a very cool theme" | ||
Jade exclaims, "ah, this is Galaxy Jones, I already tested this game!" | ||
DavidW says (to ClubFloyd), "x waterfall" | ||
CF ] The Southwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X WATERFALL | ||
CF | | ||
CF | The waterfall descends the length of an artificial rock formation | ||
CF | fringed by wide-leaved Earth plants and ferns. The water collects in a | ||
CF | basin at the bottom, where it begins its journey again. A single coin | ||
CF | sits on the bottom of the basin. | ||
CF | | ||
CF | Jones: "One coin? Not very generous people around here." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take coin" | ||
CF ] The Southwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE COIN | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x coin" | ||
CF ] The Southwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X COIN | ||
CF | | ||
CF | A one-Areo coin, with Ares on the front and the Viking 2 lander on the | ||
CF | back. | ||
CF | | ||
CF | > | Lancelot says, "always useful I guess, particularly since Galaxy Jones apparently neglected to bring her own :p" | |
Jade says, "I just realize I am a hour late." | ||
Knight_Otu says, "We did start late as well." | ||
DavidW says, "yeah, Jones forgot to bring a lot of stuff. Superheroes never have change for the bus." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the west side of the ground floor. | ||
CF | Semicircular couches open on either side of a central carpeted path | ||
CF | leading north and south. Set in the central pillar of the building to | ||
CF | the east is a utility door. The city looms beyond the glass wall to | ||
CF | the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x couches" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X COUCHES | ||
CF | | ||
CF | An inoffensive beige couch, shaped in a half-circle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search couch" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SEARCH COUCH | ||
CF | | ||
CF | There is nothing on the semicircular couch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | It's a white metal door, completely typical. It has a swipe card lock | ||
CF | right above the handle. | ||
CF | | ||
CF | > | Knight_Otu says, "No chance in the couches? Not IF." | |
Lancelot says, ";p;" | ||
Lancelot says, "lol" | ||
DavidW asks, "I know! Are we supposed to hide our coin in there for the next hero or what?" | ||
DavidW says, "The couch in Red Door Yellow Door at least had lint." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the ground floor. A | ||
CF | large relief map of Mars is mounted on the north wall here. One can | ||
CF | leave here to the south or east. | ||
CF | | ||
CF | > | Jade says, "the coin has its utility closer" | |
DavidW says, "I'm sure we'll use the coin in a vending machine or to unscrew something." | ||
Lancelot says, "yeah I am pretty sure they will know when to use it" | ||
DavidW says (to ClubFloyd), "x map" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X MAP | ||
CF | | ||
CF | The map is crafted of bronze and sports a star at the site of New | ||
CF | Reykjavik. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x star" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X STAR | ||
CF | | ||
CF | Ah, New Reykjavik! Even colder than Old Reykjavik! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push star" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > PUSH STAR | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take star" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE STAR | ||
CF | | ||
CF | That seems to be a part of the large relief map of Mars. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take map" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE MAP | ||
CF | | ||
CF | That's permanently attached, and it's gotta be awful heavy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the ground floor. The area | ||
CF | is dominated by a towering statue of Admiral Thallium against the | ||
CF | north wall. The ground floor extends west and east from here. The | ||
CF | elevator is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x statue" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X STATUE | ||
CF | | ||
CF | His nauseating visage seems to leer at Jones, and she suppresses a | ||
CF | shiver of disgust. | ||
CF | | ||
CF | Jones groans. "Be glad you're not here, Beck. This is | ||
CF | revolting." | ||
CF | | ||
CF | Beck chuckles. "I won't ask." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x elevator" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X ELEVATOR | ||
CF | | ||
CF | They're in the center of the building. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search statue" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SEARCH STATUE | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the ground floor. A | ||
CF | large relief map of Mars is mounted on the north wall here. One can | ||
CF | leave here to the south or east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search map" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SEARCH MAP | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the ground floor. The area | ||
CF | is dominated by a towering statue of Admiral Thallium against the | ||
CF | north wall. The ground floor extends west and east from here. The | ||
CF | elevator is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The Northeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northeast corner of the ground floor. | ||
CF | The area is dedicated to celebrating the military career of Admiral | ||
CF | Thallium. Uniforms, medals, ribbons, and other miscellanea are mounted | ||
CF | on the wall or in showcases. All this despite the fact that no one has | ||
CF | turned up any evidence that Thallium served in any navy of any country | ||
CF | on any planet. One can escape to the west or south. | ||
CF | | ||
CF | Jones: "Now this is some choice bullshit here." | ||
CF | | ||
CF | Beck: "Looks like the record of the good Admiral's long and | ||
CF | dedicated service." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cases" | ||
CF ] The Northeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X CASES | ||
CF | | ||
CF | Jones yawns looking over the assortment of faux honors. They're all | ||
CF | behind glass, but one of the display cases is partly open, leaving the | ||
CF | rather garish medal inside unprotected. | ||
CF | | ||
CF | > | Knight_Otu says, "So he is an Admiral. Could have been a first name." | |
DavidW says (to ClubFloyd), "x medal" | ||
CF ] The Northeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X MEDAL | ||
CF | | ||
CF | While the front looks authentic, the reverse is engraved with | ||
CF | Thallium's personal motto "Planetas Vincam". The ribbon conceals a | ||
CF | safety pin. It looks like it could be removed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take pin" | ||
CF ] The Northeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE PIN | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Jade exclaims, "well done!" | |
DavidW says, "thanks" | ||
DavidW says, "Jones, bring a lockpick next time." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the ground floor. | ||
CF | Apparently some kind of function was happening here before Admiral | ||
CF | Thallium emptied the building, for there is an array of canapes on a | ||
CF | catering table here. The floor stretches north and south, and there's | ||
CF | a closet door to the west. | ||
CF | | ||
CF | Beck: "Blueprints indicate a closet to the west of you. Might be | ||
CF | useful." | ||
CF | | ||
CF | > | Lancelot says, "jones just bring some heavy firepower next time" | |
DavidW says (to ClubFloyd), "x canapes" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X CANAPES | ||
CF | | ||
CF | The table is covered with a wide array of treats from the ridiculously | ||
CF | expensive, such as shrimp tea sandwiches (where do you get shrimp on | ||
CF | Mars?), to the just plain ridiculous, like poached ostrich eggs in | ||
CF | jelly. A good number of forks are laid out to one side. | ||
CF | | ||
CF | Jones: "What would you like me to bring you, Beck? Shrimp tea | ||
CF | sandwiches, or poached ostrich eggs?" | ||
CF | | ||
CF | Beck: "Oh, the shrimp. Definitely get the shrimp." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fork" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X FORK | ||
CF | | ||
CF | A very stylish silver-plated fork. | ||
CF | | ||
CF | > | Jade says, "she has latex pants" | |
DavidW says (to ClubFloyd), "take fork" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE FORK | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x egg" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X EGG | ||
CF | | ||
CF | Definitely not to Jones's taste. | ||
CF | | ||
CF | Jones: "You ever have poached ostrich eggs, Beck?" | ||
CF | | ||
CF | Beck: "No, but I'll take you for some when you're done | ||
CF | there." | ||
CF | | ||
CF | Jones: "Oh, thanks." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take egg" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE EGG | ||
CF | | ||
CF | Don't even. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shrimp" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X SHRIMP | ||
CF | | ||
CF | Simply delightful. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take shrimp" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TAKE SHRIMP | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a shrimp tea sandwich | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a coin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under table" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER TABLE | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | A typical white metal utility door. Next to it is a keypad with the | ||
CF | digits 0-9. An indicator light glows red. | ||
CF | | ||
CF | > | Knight_Otu says, "Well, there's a use for the code note." | |
DavidW says, "I assume the code from the desk is for that yes, but there's still the southeast corner unseen." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Southeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the ground floor. | ||
CF | The centerpiece of this area is the actual Viking 2 lander, which | ||
CF | landed right here on Utopia Planitia. The glass walls look out onto | ||
CF | the city. Jones can go north or west from here. | ||
CF | | ||
CF | > | Jade says, "yes" | |
DavidW says (to ClubFloyd), "x lander" | ||
CF ] The Southeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X LANDER | ||
CF | | ||
CF | The lander is such a big, ungainly object it's hard to imagine it was | ||
CF | once a pinnacle of human achievement. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] The Southeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search it" | ||
CF ] The Southeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | Lancelot says, "nice deco though" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the ground floor. | ||
CF | Apparently some kind of function was happening here before Admiral | ||
CF | Thallium emptied the building, for there is an array of canapes on a | ||
CF | catering table here. The floor stretches north and south, and there's | ||
CF | a closet door to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "type 76284" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > TYPE 76284 | ||
CF | | ||
CF | (on the keypad) | ||
CF | An indicator light by the door to the west glows green. | ||
CF | | ||
CF | Jones: "I've unlocked the east side utility door." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Maintenance Closet 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | (first opening the closet door) | ||
CF | | ||
CF | Galaxy Jones is in the maintenance closet. A bare, white-walled | ||
CF | room containing various maintenance items. The exit is to the east. | ||
CF | | ||
CF | There is an Atmo-Suit hanging from a hook here. | ||
CF | | ||
CF | On the shelf is a red cardkey. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cardkey" | ||
CF ] Maintenance Closet 1 of 10 points | ||
CF | > | ||
CF | > X CARDKEY | ||
CF | | ||
CF | An anonymous red card with a magnetic stripe. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Maintenance Closet 1 of 10 points | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x suit" | ||
CF ] Maintenance Closet 1 of 10 points | ||
CF | > | ||
CF | > X SUIT | ||
CF | | ||
CF | (the black jumpsuit) | ||
CF | It's an advanced Smart Suit, able to communicate sound, vision, and | ||
CF | radar back to Beck at Galaxy Base. Also it has a neat light. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x atmo-suit" | ||
CF ] Maintenance Closet 1 of 10 points | ||
CF | > | ||
CF | > X ATMO-SUIT | ||
CF | | ||
CF | The Atmo-Suit is a pressure suit ideal for outside work in thin | ||
CF | atmospheres like that of Mars. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Maintenance Closet 1 of 10 points | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the ground floor. | ||
CF | Apparently some kind of function was happening here before Admiral | ||
CF | Thallium emptied the building, for there is an array of canapes on a | ||
CF | catering table here. The floor stretches north and south, and there's | ||
CF | a closet door to the west. | ||
CF | | ||
CF | > | Knight_Otu asks, "We're losing our speeder, aren't we?" | |
Lancelot says, "we've got a job to do" | ||
DavidW says, "I dunno. But if a window gets blown out, we'll need to breathe with this, I think." | ||
DavidW says, "Or if we fall into a shark tank." | ||
Knight_Otu says, "I mean, it's less of a job and more of a challenge from the admiral." | ||
DavidW asks, "Do sharks like shrimp sandwiches?" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The East Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Jones almost bumps into a glass wall. | ||
CF | | ||
CF | > | Knight_Otu says, "I suppose there are more uses for an atmo-suit." | |
Jade says, "forget it by npw" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Southeast Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the ground floor. | ||
CF | The centerpiece of this area is the actual Viking 2 lander, which | ||
CF | landed right here on Utopia Planitia. The glass walls look out onto | ||
CF | the city. Jones can go north or west from here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Lobby 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the lobby. The ground floor of the Viking | ||
CF | Building is breathtaking. Low-G architecture means more glass and | ||
CF | thinner supports, and the building takes advantage of that. Four walls | ||
CF | of glass surround a central pillar in which are set the utility rooms | ||
CF | and elevators. In between is an expanse of plants, water features, and | ||
CF | stylish seating. Near the entryway is a front desk. Jones may go east | ||
CF | and west from here, north to the elevators, or south out of the | ||
CF | building. There are two niches in the central wall from which the | ||
CF | guard robots emerged. | ||
CF | | ||
CF | Spread across the floor in a tangled ruin are the remains of a giant | ||
CF | crystal sculpture and two guard robots. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Southwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southwest corner of the ground floor. A | ||
CF | lush indoor waterfall here contrasts with the dusty red streets of New | ||
CF | Reykjavik beyond the glass walls. The ground floor extends north and | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the west side of the ground floor. | ||
CF | Semicircular couches open on either side of a central carpeted path | ||
CF | leading north and south. Set in the central pillar of the building to | ||
CF | the east is a utility door. The city looms beyond the glass wall to | ||
CF | the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | (first opening the utility door) | ||
CF | It seems to be locked. | ||
CF | | ||
CF | > | Lancelot says, "yeah just keep on trucking you are doing fine" | |
DavidW says (to ClubFloyd), "swipe keycard" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SWIPE KEYCARD | ||
CF | | ||
CF | What should Jones swipe the red cardkey through? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "slot" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SLOT | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | It's a white metal door, completely typical. It has a swipe card lock | ||
CF | right above the handle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swipe keycard through lock" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > SWIPE KEYCARD THROUGH LOCK | ||
CF | | ||
CF | Jones unlocks the utility door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Elevator Room 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | (first opening the utility door) | ||
CF | | ||
CF | Galaxy Jones is in the elevator room. This is a utility room | ||
CF | related to the operation of the elevator, on the other side of the | ||
CF | east wall here. There is a control panel on the wall, and a door | ||
CF | leading west. | ||
CF | | ||
CF | Hanging from a hook here is a drop key. | ||
CF | | ||
CF | Lying discarded on a table here is a hammer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drop key" | ||
CF ] Elevator Room 1 of 10 points | ||
CF | > | ||
CF | > X DROP KEY | ||
CF | | ||
CF | A drop key is a special device used to open an elevator door from the | ||
CF | outside. It consists of a thin shaft which is hinged at th-- oh just | ||
CF | Google it. | ||
CF | | ||
CF | > | DavidW says, "Language, Jones" | |
Lancelot says, "I love that remark... just Google it lol" | ||
Knight_Otu says, "Hah." | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Elevator Room 1 of 10 points | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hammer" | ||
CF ] Elevator Room 1 of 10 points | ||
CF | > | ||
CF | > X HAMMER | ||
CF | | ||
CF | An ordinary claw hammer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Elevator Room 1 of 10 points | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Lancelot says, "breaking the fourth wall" | |
Lancelot says, "I remember he asked in forum or chat once how to call that special thing :p" | ||
DavidW says, "okay, so we've gathered a toolbox's worth of stuff." | ||
Knight_Otu says, "Could've just brought out own toolbox." | ||
DavidW says, "I know!" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The West Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the west side of the ground floor. | ||
CF | Semicircular couches open on either side of a central carpeted path | ||
CF | leading north and south. Set in the central pillar of the building to | ||
CF | the east is a utility door. The city looms beyond the glass wall to | ||
CF | the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Northwest Corner Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the ground floor. A | ||
CF | large relief map of Mars is mounted on the north wall here. One can | ||
CF | leave here to the south or east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the ground floor. The area | ||
CF | is dominated by a towering statue of Admiral Thallium against the | ||
CF | north wall. The ground floor extends west and east from here. The | ||
CF | elevator is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear atmo-suit" | ||
CF ] The North Side Of The Ground Floor 1 of 10 points | ||
CF | > | ||
CF | > WEAR ATMO-SUIT | ||
CF | | ||
CF | Jones needs to be able to move around quickly. Better not wear the | ||
CF | Atmo-Suit. | ||
CF | | ||
CF | > | DavidW says, "okay. Saving it for later, then" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Ground Floor Elevator Hall 1 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ground floor elevator hall. This hallway | ||
CF | between the north and south ends of the ground floor is home to the | ||
CF | elevator to the west. To the east is the entrance to a stairwell. | ||
CF | | ||
CF | > | Lancelot says, "you will know when you need the atmo-suit" | |
DavidW says, "huh. There are stairs." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ground Floor Elevator Hall 1 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | As soon as Jones enters the stairwell, a disruptor blast from above | ||
CF | zings past her shoulder, and she beats a hasty retreat. She won't be | ||
CF | going up the stairs until she can clear out the resistance, and she | ||
CF | can't do that from here. | ||
CF | | ||
CF | Jones: "I've got gunfire from somewhere up the stairs. I'll have | ||
CF | to get above them and take them out from behind." | ||
CF | | ||
CF | Beck: "Sounds like a plan." | ||
CF | | ||
CF | Galaxy Jones is in the ground floor elevator hall. This hallway | ||
CF | between the north and south ends of the ground floor is home to the | ||
CF | elevator to the west. To the east is the entrance to a stairwell. | ||
CF | | ||
CF | > | DavidW says, "I thought maybe there'd be a useful garlic bulb left under the stairs." | |
DavidW says, "In case the Admiral is a vampire." | ||
Knight_Otu says, "There still could be, we just have to get rid of his goons first." | ||
Lancelot says, "I haven;t seen any vampires in this game" | ||
DavidW says, "Spoilers!" | ||
Knight_Otu exclaims, "Spoilers!" | ||
Knight_Otu says, "Hah." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ground Floor Elevator Hall 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | (first opening the elevator door) | ||
CF | Jones can't just open the elevator with her hands. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x elevator" | ||
CF ] Ground Floor Elevator Hall 1 of 10 points | ||
CF | > | ||
CF | > X ELEVATOR | ||
CF | | ||
CF | (the elevator door) | ||
CF | A gleaming gold elevator door. There is a hole near the top for | ||
CF | inserting a drop key. | ||
CF | | ||
CF | > | Lancelot says, "this is a SF game" | |
DavidW says (to ClubFloyd), "put drop key in hole" | ||
CF ] Ground Floor Elevator Hall 1 of 10 points | ||
CF | > | ||
CF | > PUT DROP KEY IN HOLE | ||
CF | | ||
CF | Jones inserts the drop key into the small hole and turns it, | ||
CF | disengaging the lock mechanism. Then she slides the door open, | ||
CF | exposing an empty elevator shaft to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take drop key" | ||
CF ] Ground Floor Elevator Hall 1 of 10 points | ||
CF | > | ||
CF | > TAKE DROP KEY | ||
CF | | ||
CF | Jones already has that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ground Floor Elevator Shaft 1 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Jones climbs into the elevator shaft. | ||
CF | | ||
CF | Galaxy Jones is in the ground floor elevator shaft. She is at | ||
CF | the bottom of a dark well. Shining her suit light up, she can see that | ||
CF | the elevator car is several floors up, unmoving. There is a ladder | ||
CF | running up the wall next to the door. | ||
CF | | ||
CF | Beck: "Ooh. It's like we're in an action film." | ||
CF | | ||
CF | > | Knight_Otu says, "I mean, there are vampire-adjacent creatures in some Science Fiction." | |
DavidW says (to ClubFloyd), "x ladder" | ||
CF ] Ground Floor Elevator Shaft 1 of 10 points | ||
CF | > | ||
CF | > X LADDER | ||
CF | | ||
CF | A simple steel ladder. | ||
CF | | ||
CF | > | Knight_Otu says, "BEck, mind the fourth wall." | |
DavidW says (to ClubFloyd), "u" | ||
CF ] Ninth Floor Elevator Shaft 1 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | Jones climbs up the shaft, stopping at each floor to test each door. | ||
CF | She gets all the way to the ninth floor, directly below the elevator | ||
CF | car, before finding one that opens. | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor elevator shaft. The door to | ||
CF | the east is open. | ||
CF | | ||
CF | Beck: "Huh. Seems like it should have taken longer than | ||
CF | that." | ||
CF | | ||
CF | > | Lancelot says, "aaah" | |
Jade exclaims, "cool!" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ninth Floor Elevator Hall 2 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Jones: "Finally out of the shaft. That was quite a climb." | ||
CF | | ||
CF | Beck: "This floor is just offices. Check the building management | ||
CF | office to the west. It might have some useful stuff." | ||
CF | | ||
CF | Jones exits the shaft, the door sliding closed behind her. | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor elevator hall. The elevator | ||
CF | is to the west, the stairwell is to the east, and a corridor leads | ||
CF | north and south. There is a bottled water vending machine here. | ||
CF | | ||
CF | > | Lancelot says, "definitely a lot of fourth wall stuff in here" | |
Lancelot says, "yay" | ||
DavidW says (to ClubFloyd), "x vending machine" | ||
CF ] Ninth Floor Elevator Hall 2 of 10 points | ||
CF | > | ||
CF | > X VENDING MACHINE | ||
CF | | ||
CF | It's an Olympus Springs bottled water machine, well-stocked. | ||
CF | | ||
CF | > | DavidW asks, "Do we want to buy water?" | |
Jade says, "the coin" | ||
Knight_Otu says, "It's quite possible we do." | ||
DavidW says, "Maybe water can short out something electric, I guess." | ||
DavidW says (to ClubFloyd), "buy water" | ||
CF ] Ninth Floor Elevator Hall 2 of 10 points | ||
CF | > | ||
CF | > BUY WATER | ||
CF | | ||
CF | What should Jones buy the full water bottle with? | ||
CF | | ||
CF | > | Lancelot says, "spoilers! lol" | |
DavidW says (to ClubFloyd), "coin" | ||
CF ] Ninth Floor Elevator Hall 2 of 10 points | ||
CF | > | ||
CF | > COIN | ||
CF | | ||
CF | She inserts the coin in the machine and takes the bottle that appears | ||
CF | a few seconds later. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bottle" | ||
CF ] Ninth Floor Elevator Hall 2 of 10 points | ||
CF | > | ||
CF | > X BOTTLE | ||
CF | | ||
CF | A full bottle of Olympus Springs water. | ||
CF | | ||
CF | > | DavidW asks, "No message to recycle responsibily?" | |
Knight_Otu says, "We're in a megacorp building. Of course they don't recycle." | ||
DavidW asks, "So search this floor first or check out the stairwell first?" | ||
DavidW says, "How evil" | ||
Knight_Otu says, "I ould vote for exploring first." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ninth Floor North Hallway 2 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor north hallway. This | ||
CF | anonymous corporate hallway ends here at the north end of the | ||
CF | building. An open doorway leads west. To the east is a door with a | ||
CF | swipe lock, labeled "Cybernetica Inc." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swipe keycard in lock" | ||
CF ] Ninth Floor North Hallway 2 of 10 points | ||
CF | > | ||
CF | > SWIPE KEYCARD IN LOCK | ||
CF | | ||
CF | Jones is unable to unlock the Cybernetica door with the red cardkey. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the north end of the building management | ||
CF | office. The building management office is a bunch of desks and | ||
CF | task boards. There is a particularly large desk against the west | ||
CF | window. The office exit is to the east, and the office continues to | ||
CF | the south. | ||
CF | | ||
CF | > | ||
Jade has left. | ||
Jade has arrived. | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | It's a pretty utilitarian desk of some plastic material. It has a | ||
CF | single drawer with a keyed lock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lock" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > X LOCK | ||
CF | | ||
CF | It's a pretty utilitarian desk of some plastic material. It has a | ||
CF | single drawer with a keyed lock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x board" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > X BOARD | ||
CF | | ||
CF | The board says "1. Describe scenery objects on Engineering | ||
CF | Deck | ||
CF | 2. Fix check rule when installing new engine component | ||
CF | 3. Add more facts to computer database | ||
CF | 4. Fix Arvax response to rebooting the ship computer | ||
CF | | ||
CF | and etc.". A black marker with an eraser at the end is tied to the | ||
CF | board. | ||
CF | | ||
CF | > | Lancelot says, "that loked like more 4th wall stuff to me" | |
DavidW says (to ClubFloyd), "take marker" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > TAKE MARKER | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take eraser" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > TAKE ERASER | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "erase board" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > ERASE BOARD | ||
CF | | ||
CF | Now the board is blank. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is at the north end of the building management | ||
CF | office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Lancelot says, "and that looked like something forgotted to add lol" | |
DavidW says (to ClubFloyd), "look under desk" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER DESK | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is at the north end of the building management | ||
CF | office. The building management office is a bunch of desks and | ||
CF | task boards. There is a particularly large desk against the west | ||
CF | window. The office exit is to the east, and the office continues to | ||
CF | the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x window" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > X WINDOW | ||
CF | | ||
CF | Looking down at New Reykjavik, one can trace the history of the city, | ||
CF | as it expanded radially from its original domes, the multiple | ||
CF | frontiers colliding and interfering like ripples in a pond, until | ||
CF | eventually, the map gave way to rectangular regularity. The Viking | ||
CF | Building stands near the periphery, overlooking the vast red plain of | ||
CF | Utopia Planitia. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "type utopia" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > TYPE UTOPIA | ||
CF | | ||
CF | I didn't understand that number. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | It seems to be locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "type 1234" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > TYPE 1234 | ||
CF | | ||
CF | What should Jones type that on? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lock" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > LOCK | ||
CF | | ||
CF | (the large desk) | ||
CF | That's locked at the moment. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drawer" | ||
CF ] North End Of The Building Management Office 2 of 10 points | ||
CF | > | ||
CF | > X DRAWER | ||
CF | | ||
CF | It's a pretty utilitarian desk of some plastic material. It has a | ||
CF | single drawer with a keyed lock. | ||
CF | | ||
CF | > | Knight_Otu asks, "The pin to pick the lock?" | |
Knight_Otu says, "Oh, keyed lock." | ||
DavidW says, "oh, right" | ||
Jade says, ";-)" | ||
DavidW says, "I thought 'keyed' meant keypad." | ||
Lancelot ) | ||
DavidW says, "pick lock with pin" | ||
DavidW says (to ClubFloyd), "pick lock with pin" | ||
CF ] North End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > PICK LOCK WITH PIN | ||
CF | | ||
CF | Jones pushes the pin into the keyhole and wiggles it around. After a | ||
CF | few seconds of this the desk drawer pops open. It contains a black | ||
CF | cardkey. | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Beck: "Galaxy Jones, master thief!" | ||
CF | | ||
CF | > | Lancelot says, "yay :p" | |
DavidW says (to ClubFloyd), "take black" | ||
CF ] North End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > TAKE BLACK | ||
CF | | ||
CF | (the black jumpsuit) | ||
CF | Jones already has that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take black keycard" | ||
CF ] North End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > TAKE BLACK KEYCARD | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] North End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > X IT | ||
CF | | ||
CF | Black like evil, or like secrets? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] South End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the south end of the building management | ||
CF | office. The building management office is a bunch of desks and | ||
CF | task boards. There is a filing cabinet against the east wall. The | ||
CF | office exit is to the east, and the office continues to the north. | ||
CF | | ||
CF | A screwdriver sits atop the filing cabinet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take screwdriver" | ||
CF ] South End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > TAKE SCREWDRIVER | ||
CF | | ||
CF | Jones reaches for the screwdriver, but she fumbles it and it rolls off | ||
CF | the back of the filing cabinet. | ||
CF | | ||
CF | Jones: "Damn." | ||
CF | | ||
CF | Beck: "What? What's going on?" | ||
CF | | ||
CF | Jones: "Just being clumsy is all." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look behind cabinet" | ||
CF ] South End Of The Building Management Office 3 of 10 points | ||
CF | > | ||
CF | > LOOK BEHIND CABINET | ||
CF | | ||
CF | (taking the screwdriver) | ||
CF | Jones reaches behind the cabinet to retrieve the screwdriver. A swipe | ||
CF | and a hiss make her recoil. | ||
CF | | ||
CF | Jones: "Holy --!" | ||
CF | | ||
CF | Beck: "What now?" | ||
CF | | ||
CF | Jones: "There's a cat here! Behind a filing cabinet. Gotta get | ||
CF | behind there to get a screwdriver, so I need a way to drive off the | ||
CF | cat." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give shrimp to cat" | ||
CF ] South End Of The Building Management Office 4 of 10 points | ||
CF | > | ||
CF | > GIVE SHRIMP TO CAT | ||
CF | | ||
CF | Sensing food, the black cat pokes its head out, grabs the shrimp in | ||
CF | its jaws, and races off. Jones takes the screwdriver. | ||
CF | | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Jones: "Aha! No creature is too fearsome for Galaxy Jones!" | ||
CF | | ||
CF | Beck: "Congratulations on your victory." | ||
CF | | ||
CF | > | Lancelot says, "yay" | |
Knight_Otu says, "A bit more work on disambiguation could be useful, but I suppose not a priority." | ||
DavidW says (to ClubFloyd), "open cabinet" | ||
CF ] South End Of The Building Management Office 4 of 10 points | ||
CF | > | ||
CF | > OPEN CABINET | ||
CF | | ||
CF | Jones has better things to do than look through reams of personnel | ||
CF | records. | ||
CF | | ||
CF | > | Jade exclaims, "well done!" | |
DavidW says, "thanks" | ||
Lancelot exclaims, "you are going with the flow!" | ||
DavidW says (to ClubFloyd), "x screwdriver" | ||
CF ] South End Of The Building Management Office 4 of 10 points | ||
CF | > | ||
CF | > X SCREWDRIVER | ||
CF | | ||
CF | A standard Phillips screwdriver with a red plastic handle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] South End Of The Building Management Office 4 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is at the south end of the building management | ||
CF | office. The building management office is a bunch of desks and | ||
CF | task boards. There is a filing cabinet against the east wall. The | ||
CF | office exit is to the east, and the office continues to the north. | ||
CF | | ||
CF | > | Knight_Otu asks, "Are you allergic to cats, Galaxy?" | |
DavidW says (to ClubFloyd), "x desks" | ||
CF ] South End Of The Building Management Office 4 of 10 points | ||
CF | > | ||
CF | > X DESKS | ||
CF | | ||
CF | There are lots of them, none of which are particularly interesting. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x boards" | ||
CF ] South End Of The Building Management Office 4 of 10 points | ||
CF | > | ||
CF | > X BOARDS | ||
CF | | ||
CF | The board says "Jones is coming, surprise day off!". A black marker | ||
CF | with an eraser at the end is tied to the board. | ||
CF | | ||
CF | > | Knight_Otu says, "It's not so much of a surprise when you plan it, admiral." | |
DavidW says, "We're a holiday now." | ||
Lancelot says, "so the boss asked all regulars to get out to prep up for Jones's coming" | ||
DavidW says, "Galaxy Jones Appreciation Day" | ||
DavidW says, "Except all the presents are laser fire." | ||
Knight_Otu says, "Viking CElebrity Kidnapping Day." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ninth Floor South Hallway 4 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor south hallway. This | ||
CF | anonymous corporate hallway ends here at the south end of the | ||
CF | building. An open doorway leads west. To the east is a door with a | ||
CF | swipe lock, labeled "Martian Chemical." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open lock with black keycard" | ||
CF ] Ninth Floor South Hallway 4 of 10 points | ||
CF | > | ||
CF | > OPEN LOCK WITH BLACK KEYCARD | ||
CF | | ||
CF | That doesn't seem to be something Jones can unlock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swipe lock with black keycard" | ||
CF ] Ninth Floor South Hallway 4 of 10 points | ||
CF | > | ||
CF | > SWIPE LOCK WITH BLACK KEYCARD | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swipe black keycard in lock" | ||
CF ] Ninth Floor South Hallway 4 of 10 points | ||
CF | > | ||
CF | > SWIPE BLACK KEYCARD IN LOCK | ||
CF | | ||
CF | Jones unlocks the Martian Chemical door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Martian Chemical Office 4 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | (first opening the Martian Chemical door) | ||
CF | | ||
CF | Galaxy Jones is in the Martian Chemical office. This seems like | ||
CF | the business office of the chemical company rather than the lab. Most | ||
CF | of the room is taken up by desks and other office stuff. There is a | ||
CF | cabinet that looks intriguing, however. | ||
CF | | ||
CF | > | Lancelot asks, "just go east?" | |
DavidW says, "shh" | ||
Lancelot says, "you already did lol" | ||
DavidW says (to ClubFloyd), "x cabinet" | ||
CF ] Martian Chemical Office 4 of 10 points | ||
CF | > | ||
CF | > X CABINET | ||
CF | | ||
CF | The cabinet is full of bottles of Electrofil quick-setting conductive | ||
CF | polymer gel. | ||
CF | | ||
CF | > | Lancelot says, "last time it apparently also unlocked automatically" | |
DavidW says (to ClubFloyd), "x gel" | ||
CF ] Martian Chemical Office 4 of 10 points | ||
CF | > | ||
CF | > X GEL | ||
CF | | ||
CF | An opaque pink bottle labeled "Electrofil" in large friendly letters, | ||
CF | it apparently hardens into a conductive substance very quickly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take gel" | ||
CF ] Martian Chemical Office 4 of 10 points | ||
CF | > | ||
CF | > TAKE GEL | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ninth Floor South Hallway 4 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor south hallway. This | ||
CF | anonymous corporate hallway ends here at the south end of the | ||
CF | building. An open doorway leads west. To the east is a door with a | ||
CF | swipe lock, labeled "Martian Chemical." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ninth Floor Elevator Hall 4 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor elevator hall. The elevator | ||
CF | is to the west, the stairwell is to the east, and a corridor leads | ||
CF | north and south. There is a bottled water vending machine here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ninth Floor North Hallway 4 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor north hallway. This | ||
CF | anonymous corporate hallway ends here at the north end of the | ||
CF | building. An open doorway leads west. To the east is a door with a | ||
CF | swipe lock, labeled "Cybernetica Inc." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ninth Floor North Hallway 4 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | (first opening the Cybernetica door) | ||
CF | It seems to be locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swipe black keycard in lock" | ||
CF ] Ninth Floor North Hallway 4 of 10 points | ||
CF | > | ||
CF | > SWIPE BLACK KEYCARD IN LOCK | ||
CF | | ||
CF | Jones unlocks the Cybernetica door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | (first opening the Cybernetica door) | ||
CF | | ||
CF | Galaxy Jones is in the Cybernetica office. It's spacious and | ||
CF | luxurious, designed to make developers forget how spent they are from | ||
CF | months of overwork and abuse. Ergonomic desks and chairs fill space | ||
CF | like a furniture fractal, before giving way to an open area, | ||
CF | presumably for group activities. | ||
CF | | ||
CF | As soon as Jones steps into the office, a shot zaps just past her | ||
CF | nose. She dives to the ground, protected by the maze of desks and | ||
CF | chairs. Peeking through the mesh back of one of the chairs, she takes | ||
CF | notice of both the purple guard robot training its disruptor on the | ||
CF | room, and the chair's fine construction and lumbar support. | ||
CF | | ||
CF | Jones (whispering): "We've got another one! I'm out of sight for | ||
CF | now, but it's going to be hard to get a shot off at this 'bot." | ||
CF | | ||
CF | Beck: "What's the situation?" | ||
CF | | ||
CF | Jones: "I'm on the floor with desks and chairs all around. The | ||
CF | target is a few yards off, coming this way. I can get a shot in, but | ||
CF | it might just absorb it anyway." | ||
CF | | ||
CF | Beck: "Well, see if you can sneak up on it. Maybe close up you can | ||
CF | find a way past its defenses." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x robot" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | Definitely not a friendly android. More of a spiny killer with a | ||
CF | disruptor barrel mounted on its head. | ||
CF | | ||
CF | > | DavidW says, "I suppose the water or gel is for this one." | |
DavidW says (to ClubFloyd), "x chair" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > X CHAIR | ||
CF | | ||
CF | Very nice and good for hiding under and among. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push chair" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > PUSH CHAIR | ||
CF | | ||
CF | Jones is not here to rearrange the furniture. | ||
CF | | ||
CF | > | DavidW says, "I was thinking of the chair as a mobile shield." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Jones can leave through the door to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot robot" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > SHOOT ROBOT | ||
CF | | ||
CF | Jones raises her head and fires wide. The robot fires back. Jones | ||
CF | ducks and crawls off among the labyrinth of desks. | ||
CF | | ||
CF | Beck: "Are you still shooting at those things? Even if you hit 'em | ||
CF | it's not going to leave a scratch." | ||
CF | | ||
CF | Jones (whispering): "So what do you propose?" | ||
CF | | ||
CF | Beck: "Get closer. Keep your head down, but move in closer to it | ||
CF | until you can get a good shot in." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > CRAWL | ||
CF | | ||
CF | (toward the purple guard robot) | ||
CF | Jones creeps a little ways toward the guard robot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x robot" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | Definitely not a friendly android. More of a spiny killer with a | ||
CF | disruptor barrel mounted on its head. | ||
CF | | ||
CF | The guard robot moves a little farther away from Jones. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > CRAWL | ||
CF | | ||
CF | (toward the purple guard robot) | ||
CF | Jones creeps a little ways toward the guard robot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > G | ||
CF | | ||
CF | (toward the purple guard robot) | ||
CF | Slowly, slowly, Jones gets a little closer. Just a little more... | ||
CF | | ||
CF | She must have poked up her shoulder or something, for the guard robot | ||
CF | fires his disruptor. The shot takes out a window on the east side of | ||
CF | the room. The electrostatic field around the building keeps the | ||
CF | atmosphere from pouring out. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > G | ||
CF | | ||
CF | (toward the purple guard robot) | ||
CF | Jones is right up next to the robot, crouched beneath a desk. She can | ||
CF | see right up under its armor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x robot" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | Definitely not a friendly android. More of a spiny killer with a | ||
CF | disruptor barrel mounted on its head. | ||
CF | | ||
CF | The guard robot moves a little farther away from Jones. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Cybernetica Office 4 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is in the Cybernetica office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot robot" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > SHOOT ROBOT | ||
CF | | ||
CF | Jones aims the pistol upward under the robot's enhanced armor and | ||
CF | fires. She flinches back when the robot's innards explode downward in | ||
CF | a shower of sparks. It topples over, dead. Jones stands up and surveys | ||
CF | her handiwork. | ||
CF | | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Jones: "Better than a video game. " | ||
CF | | ||
CF | Beck: "Nice, but don't forget to credit your handler." | ||
CF | | ||
CF | Jones: "Yes, yes, thanks for helping me not get killed." | ||
CF | | ||
CF | Beck: "You're welcome." | ||
CF | | ||
CF | > | Lancelot says, "yay" | |
DavidW says (to ClubFloyd), "x robot" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | The tattered guts of the purple guard robot spill out from its armored | ||
CF | carapace. | ||
CF | | ||
CF | > | Knight_Otu exclaims, "Half-way there!" | |
DavidW says (to ClubFloyd), "search it" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desks" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > X DESKS | ||
CF | | ||
CF | Very nice and good for hiding under and among. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the Cybernetica office. It's spacious and | ||
CF | luxurious, designed to make developers forget how spent they are from | ||
CF | months of overwork and abuse. Ergonomic desks and chairs fill space | ||
CF | like a furniture fractal, before giving way to an open area, | ||
CF | presumably for group activities. One of the windows along the east | ||
CF | side of the office is broken. | ||
CF | | ||
CF | The remains of the purple guard robot are sprawled on the ground. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x window" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > X WINDOW | ||
CF | | ||
CF | (broken window) | ||
CF | Looks like Jones could get through if she's careful. There's a ledge | ||
CF | outside. | ||
CF | | ||
CF | > | DavidW says, "hmm" | |
DavidW says, "I think we should test the stairwell before taking the ledge route." | ||
Knight_Otu says, "Yeah." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ninth Floor North Hallway 5 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor north hallway. This | ||
CF | anonymous corporate hallway ends here at the north end of the | ||
CF | building. An open doorway leads west. To the east is a door with a | ||
CF | swipe lock, labeled "Cybernetica Inc." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ninth Floor Elevator Hall 5 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor elevator hall. The elevator | ||
CF | is to the west, the stairwell is to the east, and a corridor leads | ||
CF | north and south. There is a bottled water vending machine here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ninth Floor Elevator Hall 5 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | As soon as Jones enters the stairwell, a disruptor blast from above | ||
CF | zings past her shoulder, and she beats a hasty retreat. She won't be | ||
CF | going up the stairs until she can clear out the resistance, and she | ||
CF | can't do that from here. | ||
CF | | ||
CF | Jones: "In case of fire, don't use the stairs." | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor elevator hall. The elevator | ||
CF | is to the west, the stairwell is to the east, and a corridor leads | ||
CF | north and south. There is a bottled water vending machine here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ninth Floor North Hallway 5 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the ninth floor north hallway. This | ||
CF | anonymous corporate hallway ends here at the north end of the | ||
CF | building. An open doorway leads west. To the east is a door with a | ||
CF | swipe lock, labeled "Cybernetica Inc." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the Cybernetica office. It's spacious and | ||
CF | luxurious, designed to make developers forget how spent they are from | ||
CF | months of overwork and abuse. Ergonomic desks and chairs fill space | ||
CF | like a furniture fractal, before giving way to an open area, | ||
CF | presumably for group activities. One of the windows along the east | ||
CF | side of the office is broken. | ||
CF | | ||
CF | The remains of the purple guard robot are sprawled on the ground. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear atmo-suit" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > WEAR ATMO-SUIT | ||
CF | | ||
CF | Jones needs to be able to move around quickly. Better not wear the | ||
CF | Atmo-Suit. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ledge" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > X LEDGE | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Cybernetica Office 5 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Jones can leave through the door to the west. She can also go east | ||
CF | through the broken window. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Jones: "I'm going out the window to see if I can find a way to get | ||
CF | up to the tenth floor." | ||
CF | | ||
CF | Beck: "Whoa whoa whoa, Jones. You know you're not good with | ||
CF | heights." | ||
CF | | ||
CF | Jones: "Ask Thallium how how much that matters once I've kicked | ||
CF | his ass. Watch me, I'll look down and not even flinch." | ||
CF | | ||
CF | Jones puts on the Atmo-Suit. | ||
CF | | ||
CF | Galaxy Jones is on a ledge. The ledge runs north and south. | ||
CF | Jones is plastered up against the wall, trying not to look down. | ||
CF | | ||
CF | > | Knight_Otu says, "Auto-suiting up." | |
DavidW says, "fine." | ||
DavidW asks, "North or south?" | ||
Knight_Otu asks, "North?" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | A metal cable running up and down halts Jones's progress in that | ||
CF | direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > X CABLE | ||
CF | | ||
CF | (the cable with hooks at either end) | ||
CF | This is a strong but slender cable, presumably of carbon nanotubes. | ||
CF | There are steel hooks at either end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x metal cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > X METAL CABLE | ||
CF | | ||
CF | It looks very tense. It runs up and down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb metal cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > CLIMB METAL CABLE | ||
CF | | ||
CF | Little is to be achieved by that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull metal cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > PULL METAL CABLE | ||
CF | | ||
CF | Jones can't move that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | A metal cable running up and down halts Jones's progress in that | ||
CF | direction. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
DavidW says (to ClubFloyd), "look up" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > LOOK UP | ||
CF | | ||
CF | There's nothing in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ledge" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > X LEDGE | ||
CF | | ||
CF | Galaxy Jones is on a ledge. The ledge runs north and south. | ||
CF | Jones is plastered up against the wall, trying not to look down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "attach hook to metal cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > ATTACH HOOK TO METAL CABLE | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > X CABLE | ||
CF | | ||
CF | (the cable with hooks at either end) | ||
CF | This is a strong but slender cable, presumably of carbon nanotubes. | ||
CF | There are steel hooks at either end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hook metal cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > HOOK METAL CABLE | ||
CF | | ||
CF | What should Jones hook the metal cables to? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "cable" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > CABLE | ||
CF | | ||
CF | (the cable with hooks at either end) | ||
CF | She would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hook hooks to cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > HOOK HOOKS TO CABLES | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | DavidW asks, "Am I phrasing this wrong?" | |
DavidW says (to ClubFloyd), "climb cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > CLIMB CABLES | ||
CF | | ||
CF | Little is to be achieved by that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hook cables together" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > HOOK CABLES TOGETHER | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | A metal cable running up and down halts Jones's progress in that | ||
CF | direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | A metal cable running up and down halts Jones's progress in that | ||
CF | direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x atmo-suit" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > X ATMO-SUIT | ||
CF | | ||
CF | The Atmo-Suit is a pressure suit ideal for outside work in thin | ||
CF | atmospheres like that of Mars. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hook cable to atmo-suit" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO ATMO-SUIT | ||
CF | | ||
CF | (the cable with hooks at either end to the Atmo-Suit) | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > TOUCH CABLES | ||
CF | | ||
CF | Jones feels nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > X CABLES | ||
CF | | ||
CF | It looks very tense. It runs up and down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > CLIMB CABLES | ||
CF | | ||
CF | Little is to be achieved by that. | ||
CF | | ||
CF | > | DavidW asks, "Suggestions?" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit (being worn) | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | Lancelot says, "so you see two cables running up and down... one north of you, one south of you ... and they are tense" | |
DavidW says, "I was trying to hook them together, but the game doesn't seem to understand that." | ||
DavidW asks, "Should I shoot the cables?" | ||
DavidW says (to ClubFloyd), "shoot cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > SHOOT CABLES | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | > | Knight_Otu asks, "That seems dangerous, but maybe?" | |
Knight_Otu says, "Or not." | ||
DavidW says (to ClubFloyd), "pluck cables" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > PLUCK CABLES | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | Lancelot says, "what could cables be used for outside a building..." | |
DavidW says, "Power. Telephone." | ||
DavidW says, "External elevator." | ||
DavidW says (to ClubFloyd), "look down" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > LOOK DOWN | ||
CF | | ||
CF | Are you sure? Jones is really afraid of heights. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look down" | ||
CF ] Ledge 5 of 10 points | ||
CF | > | ||
CF | > LOOK DOWN | ||
CF | | ||
CF | Okay, fine. Jones looks down, slowly, slowly... and there's a window | ||
CF | cleaner's scaffold, about six feet below her. | ||
CF | | ||
CF | Jones: "Okay, so. There's a window washing platform right below | ||
CF | me. I might be able to drop down to it, but I won't be able to get | ||
CF | back up." | ||
CF | | ||
CF | Beck: "Take it easy, Jones." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Window Washing Scaffold 5 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Jones drops off the ledge onto the scaffold. It rocks unnervingly for | ||
CF | a moment. | ||
CF | | ||
CF | Galaxy Jones is on a window washing scaffold. It's lined up | ||
CF | with the eighth floor window. There doesn't seem to be any way to get | ||
CF | into the building here. Mounted on the scaffold is a control panel | ||
CF | with two buttons: one indicating up and one indicating down. | ||
CF | | ||
CF | > | DavidW asks, "I assume we want UP?" | |
Knight_Otu says, "Probably." | ||
DavidW says (to ClubFloyd), "push up" | ||
CF ] Window Washing Scaffold 5 of 10 points | ||
CF | > | ||
CF | > PUSH UP | ||
CF | | ||
CF | (the scaffold up button) | ||
CF | Jones presses the button, and the scaffold begins to rise. | ||
CF | | ||
CF | Galaxy Jones is on a window washing scaffold. It's lined up | ||
CF | with the ninth floor window. She could climb back into the building | ||
CF | through the window here. Mounted on the scaffold is a control panel | ||
CF | with two buttons: one indicating up and one indicating down. | ||
CF | | ||
CF | Jones: "Beck?" | ||
CF | | ||
CF | Beck: "Yes?" | ||
CF | | ||
CF | Jones: "I hate it out here." | ||
CF | | ||
CF | Beck: "Well, there's the open window right next to you." | ||
CF | | ||
CF | > | Lancelot says, "maybe this is a reference to the matrix... I remember there was a similar scene" | |
DavidW says (to ClubFloyd), "push up" | ||
CF ] Window Washing Scaffold 5 of 10 points | ||
CF | > | ||
CF | > PUSH UP | ||
CF | | ||
CF | (the scaffold up button) | ||
CF | Jones presses the button, and the scaffold begins to rise. | ||
CF | | ||
CF | Galaxy Jones is on a window washing scaffold. It's lined up | ||
CF | with the tenth floor. Instead of a window, there's what appears to be | ||
CF | an exhaust vent. If it's for forced air, though, the fan is currently | ||
CF | not running. Mounted on the scaffold is a control panel with two | ||
CF | buttons: one indicating up and one indicating down. | ||
CF | | ||
CF | Jones: "Alright, I'm by the tenth floor now. What's this grille | ||
CF | thing here?" | ||
CF | | ||
CF | Beck: "That's an exhaust vent. There's an air handling room on | ||
CF | this floor which it leads into. If you can remove the cover you should | ||
CF | be able to access the whole floor from here." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unscrew cover with screwdriver" | ||
CF ] Window Washing Scaffold 5 of 10 points | ||
CF | > | ||
CF | > UNSCREW COVER WITH SCREWDRIVER | ||
CF | | ||
CF | Jones loosens the screws with the screwdriver and opens the grille. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Jones climbs inside the vent, crawls along a short length of ductwork, | ||
CF | and emerges through another hinged grille, into the air handling room. | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Galaxy Jones is in the air handling room. There is a good | ||
CF | number of loud fans and other air handling machinery here. A small | ||
CF | hinged vent opening leads into some ductwork, and from there to the | ||
CF | outside. A door leads west. | ||
CF | | ||
CF | She takes off the Atmo-Suit. | ||
CF | | ||
CF | Jones: "Ha! I'm in!" | ||
CF | | ||
CF | Beck: "Be careful, you're likely to run into more resistance here. | ||
CF | The floor is all one open office, so any guard robots will have good | ||
CF | line of sight." | ||
CF | | ||
CF | Jones: "Got it." | ||
CF | | ||
CF | Beck: "And Jones? Save your game." | ||
CF | | ||
CF | > | Lancelot says, "yay" | |
Lancelot says, "more 4th wall" | ||
Knight_Otu says, "There is no fourth wall to break anymore." | ||
DavidW clears the save counter. | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf1" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the air handling room. There is a good | ||
CF | number of loud fans and other air handling machinery here. A small | ||
CF | hinged vent opening leads into some ductwork, and from there to the | ||
CF | outside. A door leads west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | Which do you mean, the air handling door or the vent access door? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x vent access door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > X VENT ACCESS DOOR | ||
CF | | ||
CF | A small door leading into the air duct. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x air handling door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > X AIR HANDLING DOOR | ||
CF | | ||
CF | An ordinary utility door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | (first opening the air handling door) | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cafeteria" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > X CAFETERIA | ||
CF | | ||
CF | The food looks like it would be delicious, if it weren't hours old and | ||
CF | cold. | ||
CF | | ||
CF | > | DavidW asks, "se?" | |
Knight_Otu says, "Sure." | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the Consolidated Microthings | ||
CF | office. This part of the office is currently unused. Jones can go | ||
CF | northwest or south from here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the Consolidated | ||
CF | Microthings office. This corner of the floor contains the gym and | ||
CF | other company amenities. Reception is to the west, and an empty area | ||
CF | lies to the north. | ||
CF | | ||
CF | Jones sees the mauve guard robot a couple of steps to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mauve robot" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > X MAUVE ROBOT | ||
CF | | ||
CF | This one looks, if anything, even meaner than the ones Jones has | ||
CF | already seen. There is a small vent on the top of its head, probably | ||
CF | to dispose of excess heat. | ||
CF | | ||
CF | A couple of steps to the west, the mauve guard robot heads east. | ||
CF | | ||
CF | Beck: "You're programmed to kill, but Jones is programmed to kick | ||
CF | your metallic ass!" | ||
CF | | ||
CF | Jones: "Ah, the bravery of being out of range." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw water at mauve" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > THROW WATER AT MAUVE | ||
CF | | ||
CF | The thing is invulnerable to disruptor fire! Do you really thing | ||
CF | throwing that at it is going to hurt it? | ||
CF | | ||
CF | The mauve guard robot approaches from the west. | ||
CF | | ||
CF | The robot slaughters Jones. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 205 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the Consolidated | ||
CF | Microthings office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Lancelot says, "ouch typo" | |
DavidW says (to ClubFloyd), "pour water in vent" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > POUR WATER IN VENT | ||
CF | | ||
CF | Jones can't reach into the south side of the Consolidated Microthings | ||
CF | office. | ||
CF | | ||
CF | The mauve guard robot approaches from the west. | ||
CF | | ||
CF | The robot slaughters Jones. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 205 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the Consolidated | ||
CF | Microthings office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the Consolidated Microthings | ||
CF | office. This part of the office is currently unused. Jones can go | ||
CF | northwest or south from here. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the southeast, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the Consolidated | ||
CF | Microthings office. Various executive offices line the north and | ||
CF | west walls here. Jones can go east or south. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x offices" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > X OFFICES | ||
CF | | ||
CF | It's hard to imagine how anything useful could be in there. | ||
CF | | ||
CF | The mauve guard robot approaches from the east. | ||
CF | | ||
CF | Jones doesn't stand a chance against the mauve guard robot's terrible | ||
CF | knives. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 208 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the Consolidated | ||
CF | Microthings office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The West Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the west side of the Consolidated Microthings | ||
CF | office. This ocean of desks looks out toward the Utopia Tower, | ||
CF | twice the height of the Viking Building, where Jones is now. One can | ||
CF | go north or south. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the north, coming from the | ||
CF | east. | ||
CF | | ||
CF | Beck: "I hope you have a warranty, because you're about to be | ||
CF | seriously damaged!" | ||
CF | | ||
CF | Jones: "Really, Beck? Is this your best material?" | ||
CF | | ||
CF | > | Lancelot says, "at least it is not always lasers :p" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southwest corner of the Consolidated | ||
CF | Microthings office. This looks like the IT area of the office. | ||
CF | Numerous desks and an abundance of computer parts are here. Jones can | ||
CF | go north or east from here. | ||
CF | | ||
CF | There is a present with a note attached sitting on a desk here. | ||
CF | | ||
CF | A couple of steps to the north, the mauve guard robot heads south. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
DavidW says (to ClubFloyd), "x present" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > X PRESENT | ||
CF | | ||
CF | The note on the present says "For Galaxy -- see you soon! -- Your | ||
CF | friend, the Admiral." | ||
CF | | ||
CF | The mauve guard robot approaches from the north. | ||
CF | | ||
CF | Jones doesn't stand a chance against the mauve guard robot's terrible | ||
CF | knives. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 210 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is at the southwest corner of the Consolidated | ||
CF | Microthings office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide behind desk" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > HIDE BEHIND DESK | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get under desk" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > GET UNDER DESK | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > HIDE | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the west, coming from the | ||
CF | north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get behind couch" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > GET BEHIND COUCH | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x couch" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > X COUCH | ||
CF | | ||
CF | Tan leather couches, very expensive. | ||
CF | | ||
CF | The mauve guard robot approaches from the west. | ||
CF | | ||
CF | The robot slaughters Jones. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 211 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. You can leave the elevator to the east. | ||
CF | | ||
CF | One of the ceiling panels looks loose. | ||
CF | | ||
CF | Admiral Thallium's voice oozes from concealed speakers: "Yes, | ||
CF | Jones, that is real ivory. I imported the elephant here myself for a | ||
CF | hunt on my estate. You have no idea how much money it takes to | ||
CF | simulate an African jungle on Mars. In retrospect I should have gotten | ||
CF | an Indian elephant." | ||
CF | | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | As soon as Jones enters the stairwell, a disruptor blast from above | ||
CF | zings past her shoulder, and she beats a hasty retreat. She won't be | ||
CF | going up the stairs until she can clear out the resistance, and she | ||
CF | can't do that from here. | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot approaches from the south. | ||
CF | | ||
CF | The robot electrocutes Jones with its electro-darts. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 212 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | A couple of steps to the south, the mauve guard robot heads north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the air handling room. There is a good | ||
CF | number of loud fans and other air handling machinery here. A small | ||
CF | hinged vent opening leads into some ductwork, and from there to the | ||
CF | outside. A door leads west. | ||
CF | | ||
CF | > | Knight_Otu says, "That robot has a wild array of weapons." | |
DavidW says (to ClubFloyd), "close door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | Which do you mean, the air handling door or the vent access door? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "air handling door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > AIR HANDLING DOOR | ||
CF | | ||
CF | Jones closes the air handling door. | ||
CF | | ||
CF | > | DavidW asks, "If we wait here, will the robot go back to the south end?" | |
Lancelot exclaims, "safe!" | ||
Lancelot says, "wait a few turns and see" | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | (first opening the air handling door) | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the Consolidated | ||
CF | Microthings office. Various executive offices line the north and | ||
CF | west walls here. Jones can go east or south. | ||
CF | | ||
CF | Jones sees the mauve guard robot a couple of steps to the south. | ||
CF | | ||
CF | > | Lancelot says, "if that doesnt work you can of course restore" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the Consolidated | ||
CF | Microthings office. This corner of the floor contains the gym and | ||
CF | other company amenities. Reception is to the west, and an empty area | ||
CF | lies to the north. | ||
CF | | ||
CF | A couple of steps to the west, the mauve guard robot heads east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the Consolidated Microthings | ||
CF | office. This part of the office is currently unused. Jones can go | ||
CF | northwest or south from here. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | Jones can go either northwest or south from here. | ||
CF | | ||
CF | The mauve guard robot approaches from the south. | ||
CF | | ||
CF | The robot slaughters Jones. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 223 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the east side of the Consolidated Microthings | ||
CF | office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the southeast, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the air handling room. There is a good | ||
CF | number of loud fans and other air handling machinery here. A small | ||
CF | hinged vent opening leads into some ductwork, and from there to the | ||
CF | outside. A door leads west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | Which do you mean, the air handling door or the vent access door? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "air" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > AIR | ||
CF | | ||
CF | Jones closes the air handling door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | (first opening the air handling door) | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the Consolidated | ||
CF | Microthings office. Various executive offices line the north and | ||
CF | west walls here. Jones can go east or south. | ||
CF | | ||
CF | Thallium's voice booms over the office PA: "You can run, Jones, | ||
CF | but you can't - well, there aren't very many places you can | ||
CF | hide." | ||
CF | | ||
CF | Jones sees the mauve guard robot a couple of steps to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Beck: "I don't think I like Thallium's choice of friends | ||
CF | much." | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the Consolidated | ||
CF | Microthings office. Various executive offices line the north and | ||
CF | west walls here. Jones can go east or south. | ||
CF | | ||
CF | Jones sees the mauve guard robot a couple of steps to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the Consolidated Microthings | ||
CF | office. This part of the office is currently unused. Jones can go | ||
CF | northwest or south from here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Southeast Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southeast corner of the Consolidated | ||
CF | Microthings office. This corner of the floor contains the gym and | ||
CF | other company amenities. Reception is to the west, and an empty area | ||
CF | lies to the north. | ||
CF | | ||
CF | Thallium's voice booms over the office PA: "You can run, Jones, | ||
CF | but you can't - well, there aren't very many places you can | ||
CF | hide." | ||
CF | | ||
CF | Jones sees the mauve guard robot a couple of steps to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The East Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the east side of the Consolidated Microthings | ||
CF | office. This part of the office is currently unused. Jones can go | ||
CF | northwest or south from here. | ||
CF | | ||
CF | Thallium: "Jones, you still hanging around with that loser | ||
CF | Beck?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | A couple of steps to the south, the mauve guard robot heads east and | ||
CF | out of sight. | ||
CF | | ||
CF | Thallium: "Don't you just hate it, Jones -- not knowing when death | ||
CF | will just jump out at you?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | > | Lancelot says, "; ok so you lost him for the moment" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the southwest corner of the Consolidated | ||
CF | Microthings office. This looks like the IT area of the office. | ||
CF | Numerous desks and an abundance of computer parts are here. Jones can | ||
CF | go north or east from here. | ||
CF | | ||
CF | There is a present with a note attached sitting on a desk here. | ||
CF | | ||
CF | The mauve guard robot appears a couple of steps to the east, coming | ||
CF | from the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take present" | ||
CF ] The Southwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > TAKE PRESENT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | A couple of steps to the east, the mauve guard robot heads west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The West Side Of The Consolidated Microthings Office 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the west side of the Consolidated Microthings | ||
CF | office. This ocean of desks looks out toward the Utopia Tower, | ||
CF | twice the height of the Viking Building, where Jones is now. One can | ||
CF | go north or south. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Northwest Corner Of The Consolidated Microthings 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is at the northwest corner of the Consolidated | ||
CF | Microthings office. Various executive offices line the north and | ||
CF | west walls here. Jones can go east or south. | ||
CF | | ||
CF | A couple of steps to the south, the mauve guard robot heads north. | ||
CF | | ||
CF | Beck: "You're programmed to kill, but Jones is programmed to kick | ||
CF | your metallic ass!" | ||
CF | | ||
CF | Jones: "Ah, the bravery of being out of range." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the west, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the air handling room. There is a good | ||
CF | number of loud fans and other air handling machinery here. A small | ||
CF | hinged vent opening leads into some ductwork, and from there to the | ||
CF | outside. A door leads west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close air door" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > CLOSE AIR DOOR | ||
CF | | ||
CF | Jones closes the air handling door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x present" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > X PRESENT | ||
CF | | ||
CF | The note on the present says "For Galaxy -- see you soon! -- Your | ||
CF | friend, the Admiral." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > OPEN IT | ||
CF | | ||
CF | Jones rips the package open and discovers a golden key. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x golden key" | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > | ||
CF | > X GOLDEN KEY | ||
CF | | ||
CF | It's a beautiful solid gold antique-style "skeleton" key. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf2" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Air Handling Room 6 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Knight_Otu says, "I certainly expected that present to explode." | |
DavidW says, "The key is obviously for the elevator car" | ||
Lancelot says, "I think that robot is enough lol" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The North Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | (first opening the air handling door) | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. You can leave the elevator to the east. | ||
CF | | ||
CF | One of the ceiling panels looks loose. | ||
CF | | ||
CF | Admiral Thallium's voice oozes from concealed speakers: "Yes, | ||
CF | Jones, that is real ivory. I imported the elephant here myself for a | ||
CF | hunt on my estate. You have no idea how much money it takes to | ||
CF | simulate an African jungle on Mars. In retrospect I should have gotten | ||
CF | an Indian elephant." | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move panel" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > MOVE PANEL | ||
CF | | ||
CF | (the ceiling panel) | ||
CF | Jones removes the ceiling panel, exposing a hole wide enough for her | ||
CF | to squeeze through. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | > | DavidW says, "okay. The plan is to lure the robot into the elevator car and pour water into it from here." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | Thallium: "I bet you're just dying to meet | ||
CF | Europa, right, Jones?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Beck: "Come and get us, ugly!" | ||
CF | | ||
CF | Jones: "'Us'? Seems like I'm the only one with her life on the | ||
CF | line." | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | Lancelot says, "bring it on" | |
DavidW says (to ClubFloyd), "pour water on robot" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > POUR WATER ON ROBOT | ||
CF | | ||
CF | Why waste it? | ||
CF | | ||
CF | > | Knight_Otu says, "Hm." | |
DavidW says (to ClubFloyd), "pour water in vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > POUR WATER IN VENT | ||
CF | | ||
CF | Why waste it? | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | Lancelot says, "lol" | |
DavidW asks, "wait, did I phrase it wrong again?" | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot approaches from the east. | ||
CF | | ||
CF | The guard robot moves in on Jones with its slashing knife arms, | ||
CF | slicing her to ribbons. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 261 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | Please give one of the answers above. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop water" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > DROP WATER | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put water on robot" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT WATER ON ROBOT | ||
CF | | ||
CF | Putting things on the mauve guard robot would achieve nothing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x robot" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | This one looks, if anything, even meaner than the ones Jones has | ||
CF | already seen. It's looking around as if confused. There is a small | ||
CF | vent on the top of its head, probably to dispose of excess heat. | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Thallium: "Don't you just hate it, Jones -- not knowing when death | ||
CF | will just jump out at you?" | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | Beck: "I don't think I like Thallium's choice of friends | ||
CF | much." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put water in vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT WATER IN VENT | ||
CF | | ||
CF | That can't contain things. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open bottle" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > OPEN BOTTLE | ||
CF | | ||
CF | Which do you mean, the bottle of Electrofil quick-setting conductive | ||
CF | polymer gel or the full water bottle? | ||
CF | | ||
CF | > | Knight_Otu asks, "Shoot the vent?" | |
DavidW says (to ClubFloyd), "shoot vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > SHOOT VENT | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | Knight_Otu says, "Gr." | |
DavidW says (to ClubFloyd), "open water bottle" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > OPEN WATER BOTTLE | ||
CF | | ||
CF | It isn't something Jones can open. | ||
CF | | ||
CF | > | Lancelot says, "now I had some trouble here too" | |
Knight_Otu says, "Bad bottle design, Olympus Springs" | ||
DavidW asks, "Am I phrasing the command wrong?" | ||
Lancelot says, "since the water cannot be opened looks like" | ||
Lancelot says, "do you have anything else" | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a golden key | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | DavidW says, "The gel is the other option." | |
Lancelot says, "I fear this part is a bit underclued maybe" | ||
DavidW says, "Or the fork, even." | ||
Lancelot says, "why dont you try the gel" | ||
DavidW says, "sure" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Jones can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | Lancelot says, "yeah or the fork" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put fork in robot" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT FORK IN ROBOT | ||
CF | | ||
CF | That can't contain things. | ||
CF | | ||
CF | > | Lancelot says, "obedient robot folllowing Jones" | |
DavidW says (to ClubFloyd), "put gel in robot" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT GEL IN ROBOT | ||
CF | | ||
CF | Jones tries, but she can't get close enough to the robot. | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Lancelot says, "the exhaust bit I think" | |
Lancelot says, "nearly" | ||
DavidW says (to ClubFloyd), "put gel in vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT GEL IN VENT | ||
CF | | ||
CF | Jones tries, but she can't get close enough to the robot. | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Lancelot says, "so jones needs to get closer" | |
DavidW says (to ClubFloyd), "pour gel in vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > POUR GEL IN VENT | ||
CF | | ||
CF | Jones tries, but she can't get close enough to the robot. | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The robot electrocutes Jones with its electro-darts. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Jones was killed by the mauve guard robot *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 6 out of a possible 10, in 290 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Knight_Otu asks, "I have no idea how to phrase it, but maybe our grappling hooks?" | |
Lancelot asks, "ask beck?" | ||
DavidW says (to ClubFloyd), "ask beck about robot" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > ASK BECK ABOUT ROBOT | ||
CF | | ||
CF | Which do you mean, the red and green guard robots, the destroyed | ||
CF | purple robot, or the tangled ruin? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "mauve" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > MAUVE | ||
CF | | ||
CF | | ||
CF | Beck: "Maybe you can out-maneuver him." | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | Lancelot says, "I know what I did but that would be spoiling it" | |
DavidW says (to ClubFloyd), "x cover" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X COVER | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x car" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X CAR | ||
CF | | ||
CF | (the elevator car) | ||
CF | Jones is standing on top of the elevator car. | ||
CF | | ||
CF | The elevator car is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in car" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > LOOK IN CAR | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | Lancelot says, "what would a real kick ass hero do :p" | |
DavidW says, "Sorry, I'm frustrated now." | ||
DavidW says, "I can't think of yet another way of phrasing this." | ||
Lancelot says, "ok you are in position... on top of an elevator car" | ||
Lancelot says, "then the robot appears below you but you cannot pour the stuff directly in because you are too far away" | ||
Lancelot says, "so you apparently need to get closer to it" | ||
DavidW says, "And if I go closer, I'm killed." | ||
Knight_Otu asks, "Rappel down just enough, but how?" | ||
Lancelot asks, "how did you get closer?" | ||
DavidW says, "DID. I. MENTION. MY. FRUSTRATION." | ||
Lancelot says, "you just went down into the elevator, right next to that robot" | ||
DavidW says, "Someone else drive for a bit, please." | ||
Lancelot says, "what else can you do... like a real action hero style thing..." | ||
Knight_Otu says (to ClubFloyd), "hook cables on car" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLES ON CAR | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a golden key | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable on car" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE ON CAR | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x cable" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X CABLE | ||
CF | | ||
CF | This is a strong but slender cable, presumably of carbon nanotubes. | ||
CF | There are steel hooks at either end. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x car" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X CAR | ||
CF | | ||
CF | (the elevator car) | ||
CF | Jones is standing on top of the elevator car. | ||
CF | | ||
CF | The elevator car is empty. | ||
CF | | ||
CF | > | Lancelot says, "you have a kick ass robot who will mow you down but he has a vulnerable spot right on top of his head" | |
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "put cable in hole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT CABLE IN HOLE | ||
CF | | ||
CF | That doesn't fit. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable in hole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE IN HOLE | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | > | DavidW says, "hook X to Y" | |
Knight_Otu says (to ClubFloyd), "hook cable" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE | ||
CF | | ||
CF | What should Jones hook the cable with hooks at either end to? | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hole" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOLE | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | Thallium's voice booms over the office PA: "You can run, Jones, | ||
CF | but you can't - well, there aren't very many places you can | ||
CF | hide." | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable on hole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE ON HOLE | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable on ceiling" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE ON CEILING | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | DavidW says, "to, not on" | |
Knight_Otu says (to ClubFloyd), "hook cable to hole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO HOLE | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to ceiling" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO CEILING | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | Lancelot says, "I remember this part was very frustrating indeed" | |
Knight_Otu says, "Hrm" | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to car" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO CAR | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x shaft" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X SHAFT | ||
CF | | ||
CF | The shaft extends far up into the darkness. The ladder here is | ||
CF | missing, making it impossible to climb up to the eleventh floor and | ||
CF | beyond. | ||
CF | | ||
CF | > | Lancelot asks, "should we give a hint?" | |
Lancelot says, "you were almost there" | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a golden key | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | DavidW says, "I'd rather you didn't give a hint." | |
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | Lancelot says, "ok" | |
Knight_Otu says (to ClubFloyd), "x carpeting" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X CARPETING | ||
CF | | ||
CF | Soft and velvety in a deep red. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "look under it" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | DavidW says, "We understand the setup. We know we need to attack the robot from above." | |
Lancelot says, "I have to agree its more fun figuring stuff out" | ||
Knight_Otu says (to ClubFloyd), "hook cable to me" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO ME | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | Lancelot says, "that ledge gave me a lot of trouble because Jones kept saying she did not want to look down" | |
Knight_Otu says (to ClubFloyd), "jump" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > JUMP | ||
CF | | ||
CF | Jones jumps on the spot. | ||
CF | | ||
CF | > | DavidW says, "That was actually the clue in retrospect." | |
Lancelot says, "until I figured out what those cables might have been for :p" | ||
Lancelot says, "yep" | ||
Jade says, "yes, Lancelot, yes." | ||
Knight_Otu says (to ClubFloyd), "hook cable to gel" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO GEL | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | DavidW says, "I'm not convinced the cable is the tool for here." | |
DavidW says, "There's nothing obvious to hook it to here." | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | Thallium: "I bet you're just dying to meet | ||
CF | Europa, right, Jones?" | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Jones stands around and waits. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office6 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 6 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | Beck: "If I only had a heart, indeed." | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | DavidW says, "Like, I hope we're not supposed to hook the cable to the water bottle and dangle-tip the thing." | |
Knight_Otu says (to ClubFloyd), "throw hammer at vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > THROW HAMMER AT VENT | ||
CF | | ||
CF | Jones thinks twice and decides not to throw it after all. | ||
CF | | ||
CF | > | Lancelot says, "lol" | |
Knight_Otu says (to ClubFloyd), "throw gel at vent" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > THROW GEL AT VENT | ||
CF | | ||
CF | Jones thinks twice and decides not to throw it after all. | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to shaft" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO SHAFT | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | DavidW asks, "Can the gel bottle be opened the way the water bottle can't?" | |
Knight_Otu says (to ClubFloyd), "open gel" | ||
CF ] Top Of The Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > OPEN GEL | ||
CF | | ||
CF | It isn't something Jones can open. | ||
CF | | ||
CF | > | Knight_Otu says, "On future Mars, bottles are unopenable." | |
Lancelot says, "either that or the author thinks its not needed anymore :p" | ||
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden keyhole sits above | ||
CF | the buttons. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to keyhole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO KEYHOLE | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | Thallium: "Don't you just hate it, Jones -- not knowing when death | ||
CF | will just jump out at you?" | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to panel" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO PANEL | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lighting" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X LIGHTING | ||
CF | | ||
CF | Nice. Excessive, but nice. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x carpet" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X CARPET | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to lighting" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO LIGHTING | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x panel" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X PANEL | ||
CF | | ||
CF | The button panel is lacquered dark mahogany with what looks like real | ||
CF | ivory buttons. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x walls" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X WALLS | ||
CF | | ||
CF | Yes, that's real gold-plating. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x hole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > X HOLE | ||
CF | | ||
CF | Inset in the mahogany panel, it looks like real gold and has the shape | ||
CF | of an antique "skeleton" key. | ||
CF | | ||
CF | > | Knight_Otu says, "Hrm." | |
DavidW says, "It's tempting to ignore the mauve robot and just go up." | ||
Knight_Otu says (to ClubFloyd), "unlock keyhole with gold key" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > UNLOCK KEYHOLE WITH GOLD KEY | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | DavidW says, "But it's also obvious we should be able to take it out." | |
Knight_Otu says (to ClubFloyd), "unlock keyhole with golden key" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > UNLOCK KEYHOLE WITH GOLDEN KEY | ||
CF | | ||
CF | That doesn't seem to be something Jones can unlock. | ||
CF | | ||
CF | Thallium's voice booms over the office PA: "You can run, Jones, | ||
CF | but you can't - well, there aren't very many places you can | ||
CF | hide." | ||
CF | | ||
CF | > | DavidW says, "just insert the key." | |
Knight_Otu says (to ClubFloyd), "put key in keyhole" | ||
CF ] Elevator Car 6 of 10 points | ||
CF | > | ||
CF | > PUT KEY IN KEYHOLE | ||
CF | | ||
CF | Which do you mean, the golden key, the black cardkey, the drop key, or | ||
CF | the red cardkey? | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "golden" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > GOLDEN | ||
CF | | ||
CF | Jones puts the key in the keyhole and turns. There is a pleasant | ||
CF | chime, and some buttons light up. | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | Knight_Otu says, "Huh." | |
Lancelot says, "yay another point" | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf3" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "push 100" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > PUSH 100 | ||
CF | | ||
CF | The elevator accelerates upwards at a frightening rate. The numbers | ||
CF | climb towards 100. Soon the elevator slows, and the door opens on the | ||
CF | 100th floor. | ||
CF | | ||
CF | Jones: "Holy - This thing goes fast." | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | Jade says, "yes" | |
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the 100th floor elevator hall. The luxury is | ||
CF | staggering. The walls are made of polished black marble, and the | ||
CF | floors are covered in plush black carpeting that muffles the sound of | ||
CF | footsteps. The ceiling is high and adorned with a crystal chandelier. | ||
CF | The elevator doors to the west are gold-plated. Sumptuous living | ||
CF | quarters are visible to the north and south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x chandelier" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > X CHANDELIER | ||
CF | | ||
CF | An enormously extravagant display of crystal. | ||
CF | | ||
CF | > | Knight_Otu asks, "Should we see what''s above the elevator first?" | |
DavidW says, "oh. Sure." | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. She is right at | ||
CF | the top of the shaft. She can see down into the elevator car from | ||
CF | here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x shaft" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > X SHAFT | ||
CF | | ||
CF | This is the top of the shaft. | ||
CF | | ||
CF | > | Knight_Otu says, "Well." | |
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the 100th floor elevator hall. The luxury is | ||
CF | staggering. The walls are made of polished black marble, and the | ||
CF | floors are covered in plush black carpeting that muffles the sound of | ||
CF | footsteps. The ceiling is high and adorned with a crystal chandelier. | ||
CF | The elevator doors to the west are gold-plated. Sumptuous living | ||
CF | quarters are visible to the north and south. | ||
CF | | ||
CF | > | Knight_Otu asks, "North, south?" | |
DavidW says, "I wonder if you can lure the robot into the car, then push 100 from the top of the elevator." | ||
DavidW says, "Then let the robot take out the Admiral for us." | ||
DavidW asks, "Or would that endanger the hostage too much?" | ||
Knight_Otu says, "Might be the case." | ||
DavidW asks, "North, I guess. No stairwell to east?" | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Jones can't go that way. | ||
CF | | ||
CF | > | Knight_Otu says, "Doesn't seem like it." | |
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the northern corner of the penthouse. This | ||
CF | is Thallium's bedroom. Apart from the expansive round bed in the | ||
CF | center of the room, notable features include the line of dummies | ||
CF | displaying his various suits of clothes, a large vanity table, and the | ||
CF | complete lack of mirrors on the ceiling, thankfully. One may leave the | ||
CF | room to the southwest, south, and southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x dummies" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DUMMIES | ||
CF | | ||
CF | The best outfit is his Napoleon outfit. | ||
CF | | ||
CF | > | Lancelot says, "I am disappointed, where are those goons shooting from above when Jones tries to use the stairwell :p" | |
Knight_Otu says (to ClubFloyd), "x table" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X TABLE | ||
CF | | ||
CF | A vanity table. So aptly named for a man like the Admiral. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "search it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | DavidW asks, "look under the bed?" | |
Knight_Otu says (to ClubFloyd), "look under it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x bed" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X BED | ||
CF | | ||
CF | It's round and huge, and it looks supremely comfortable. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "look under it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | Knight_Otu says, "No monsters under this bed." | |
Lancelot says, "no robots either" | ||
DavidW says, "I've never fully understood round beds." | ||
Lancelot says, "yeah where do you get the round bedsheets lol" | ||
DavidW says, "Bed Bath and Beround" | ||
Lancelot says, "and the mattresses etc" | ||
DavidW says, "They should make beds that are small hexagonal pillars with padding on top that you can rearrange as you like with holes in the middle." | ||
Lancelot says, "I already have trouble finding beds and bedsheets which are big enough for me... at least not in regular shops..." | ||
Knight_Otu says, "I'm sure the Admiral can have any bed he likes, but needs to populate his bedroom with dummies." | ||
DavidW says (to ClubFloyd), "x uniform" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X UNIFORM | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x napoleon" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X NAPOLEON | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | DavidW says, "No hidden sabre item, I guess." | |
DavidW asks, "Southwest?" | ||
Knight_Otu says, "Sure" | ||
DavidW asks (of Knight), "are you still driving?" | ||
Knight_Otu says, "needing a break." | ||
DavidW says, "okay" | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x eye" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X EYE | ||
CF | | ||
CF | Looks like it might be a sensor of some sort. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x claw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X CLAW | ||
CF | | ||
CF | It looks like it could grip a small object. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x planets" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X PLANETS | ||
CF | | ||
CF | "Planetas Vincam", incidentally, means "I will conquer the planets." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mars" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X MARS | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x insignia" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X INSIGNIA | ||
CF | | ||
CF | "Planetas Vincam", incidentally, means "I will conquer the planets." | ||
CF | | ||
CF | > | DavidW says, "I suspect we cannot safely go southeast at this time." | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | Knight_Otu asks, "Ten planets?" | |
DavidW says (to ClubFloyd), "put fork in claw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUT FORK IN CLAW | ||
CF | | ||
CF | That won't fit in the claw. | ||
CF | | ||
CF | > | Knight_Otu asks, "Did Pluto and Ceres get a promotion?" | |
Lancelot says, "maybe NASA found a few extra by the time lol" | ||
DavidW says, "There's always been talk of a Planet X." | ||
Lancelot says, "yeah" | ||
DavidW says, "Maybe they even put the asteroids together like a big jigsaw puzzle." | ||
Lancelot asks, "oh yeah they are positioned at the place where normally another planet would have been, right?" | ||
DavidW says, "mmhm" | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the northern corner of the penthouse. This | ||
CF | is Thallium's bedroom. Apart from the expansive round bed in the | ||
CF | center of the room, notable features include the line of dummies | ||
CF | displaying his various suits of clothes, a large vanity table, and the | ||
CF | complete lack of mirrors on the ceiling, thankfully. One may leave the | ||
CF | room to the southwest, south, and southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the eastern corner of the penthouse. This is | ||
CF | apparently an office. A huge desk constructed of bubinga wood and | ||
CF | carved in intricate patterns sits before the panoramic window. Video | ||
CF | screens, currently displaying Thallium's logo, line the walls. Jones | ||
CF | can go northwest or southwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | The desk is really too big for a human-sized person. Bubinga wood, if | ||
CF | you're unfamiliar with it, is according to Wikipedia, "a flowering | ||
CF | plant genus in the family Fabaceae". | ||
CF | | ||
CF | > | Knight_Otu says, "Though they don't total enough mass for another planet according to my understanding." | |
DavidW says (to ClubFloyd), "search desk" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SEARCH DESK | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x screens" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X SCREENS | ||
CF | | ||
CF | They are showing Thallium's logo, the ten planets in order overlaid | ||
CF | with the motto "Planetas Vincam". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | Thallium seems to speak from all around Jones. "You like diamonds, | ||
CF | Jones? Of course you do -- they're a girl's best friend, after | ||
CF | all." | ||
CF | | ||
CF | Jones snorts, "Sure, Thallium." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DIAMONDS | ||
CF | | ||
CF | So many of them, from the tiny to the obscenely large. It looks like | ||
CF | it wouldn't be hard to pry one out. | ||
CF | | ||
CF | > | Knight_Otu says, "We are closing in on the three hour mark, by the way." | |
DavidW says (to ClubFloyd), "take diamond" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > TAKE DIAMOND | ||
CF | | ||
CF | You pry one of the diamonds out of the wall. | ||
CF | | ||
CF | Thallium giggles. "Oh, I hope you're not disappointed, | ||
CF | Jones." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put diamond in claw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUT DIAMOND IN CLAW | ||
CF | | ||
CF | As soon as Jones inserts the diamond into the claw, laser beams spring | ||
CF | from five emitters on the walls. They hit the diamond and refract and | ||
CF | disperse without any effect. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x emitters" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X EMITTERS | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take diamond" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > TAKE DIAMOND | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop diamond" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > DROP DIAMOND | ||
CF | | ||
CF | (the diamond) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the 100th floor elevator hall. The luxury is | ||
CF | staggering. The walls are made of polished black marble, and the | ||
CF | floors are covered in plush black carpeting that muffles the sound of | ||
CF | footsteps. The ceiling is high and adorned with a crystal chandelier. | ||
CF | The elevator doors to the west are gold-plated. Sumptuous living | ||
CF | quarters are visible to the north and south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chandelier" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > X CHANDELIER | ||
CF | | ||
CF | An enormously extravagant display of crystal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search it" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take crystal" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > TAKE CRYSTAL | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot it" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > SHOOT IT | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot chandelier" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > SHOOT CHANDELIER | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hit chandelier" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > HIT CHANDELIER | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Jones can't reach it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | Also here is a diamond. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take diamond" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > TAKE DIAMOND | ||
CF | | ||
CF | (the diamond) | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put diamond in claw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUT DIAMOND IN CLAW | ||
CF | | ||
CF | As soon as Jones inserts the diamond into the claw, laser beams spring | ||
CF | from five emitters on the walls. They hit the diamond and refract and | ||
CF | disperse without any effect. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn diamond" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > TURN DIAMOND | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x diamond" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DIAMOND | ||
CF | | ||
CF | | ||
CF | Jones: "Hmm. This is made of glass." | ||
CF | | ||
CF | Thallium: "Poor, sad Jones. But here's the thing. There | ||
CF | is a real diamond in there; it's just you'll never | ||
CF | find it before the building's defenses flood the whole floor with | ||
CF | poisonous gas. Or maybe I'm bluffing. Maybe I'm not. Can you afford to | ||
CF | gamble?" | ||
CF | | ||
CF | Jones tosses the fake away. | ||
CF | | ||
CF | > | Knight_Otu says, "Hm, thought so." | |
DavidW says, "I can't think of any way to tell the real diamond from the fake." | ||
DavidW says, "I hope we don't just shoot them all." | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shoot diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SHOOT DIAMONDS | ||
CF | | ||
CF | Shooting one diamond at a time would be too slow. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour gel on diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > POUR GEL ON DIAMONDS | ||
CF | | ||
CF | That would just make a mess. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour water on diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > POUR WATER ON DIAMONDS | ||
CF | | ||
CF | Why waste it? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > TAKE DIAMONDS | ||
CF | | ||
CF | Jones will never find the real diamond this way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SEARCH DIAMONDS | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DIAMONDS | ||
CF | | ||
CF | It's impossible to tell which ones are real and which are glass | ||
CF | without prying each one out separately. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask beck about diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > ASK BECK ABOUT DIAMONDS | ||
CF | | ||
CF | | ||
CF | Beck: "Hmm. Don't have much to say about that right now." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask beck about chandelier" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > ASK BECK ABOUT CHANDELIER | ||
CF | | ||
CF | Beck: "I'm not sure what you're asking about, Jones." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "count diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > COUNT DIAMONDS | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | DavidW says, "I have no ideas for this." | |
DavidW says, "And it's nearly 5. Perhaps we should stop for today." | ||
Lancelot says, "good point" | ||
Jade says, "perhaps" | ||
Knight_Otu says, "Yeah, it's getting late." | ||
Jade says, "nice game, grear" | ||
DavidW says, "Maybe the mauve robot has something that would help here, although I can't imagine what." | ||
Lancelot exclaims, "but well done so far!" | ||
Jade says, "thanks for driving" | ||
Jade exclaims, "stay safe!" | ||
Knight_Otu exclaims, "Thanks for driving, David!" | ||
DavidW says, "yes, thanks all for playing and assisting and all that." | ||
DavidW says, "I'm sorry I got aggrevated again." | ||
DavidW says, "Have a good week, everybody." | ||
DavidW says (to ClubFloyd), "save" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | Lancelot says, "yes have a good week all" | |
Knight_Otu exclaims, "Good night, and stay safe!" | ||
DavidW says (to ClubFloyd), "cfgalaxyjones" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
*** SESSION 2 *** | ||
Knight_Otu says, "So we are playing Galaxy Jones, a cinematic scifi novella-esque game." | ||
Perry says, "Ooo." | ||
Knight_Otu says, "We live on Mars, and our nemesis the Admiral kidnapped a celebrity we quite like, and was nice enough to inform us of his nefarious deed." | ||
Perry says, "That is quite considerate." | ||
Lancelot says, "lol" | ||
Knight_Otu says, "We quickly went to his office tower, which has been evacuated of every being except his attack robots." | ||
Knight_Otu says, "We forgot our toolbox, but found quite a selection of tools anyway." | ||
Lancelot says, "very considerate indeed, leaving around all that equipment Jones happens to need :p" | ||
Knight_Otu says, "Our current predicaments are a killer robot on level 10 that we for now bypassed but might need to destroy, and a claw that takes a diamond, but we got a ton of fake diamonds that we need to weed out." | ||
Perry asks, "How much have we looked into the diamonds?" | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | Knight_Otu says, "A thought had ocurred to me regarding the diamonds, that maybe the fork can help us somehow." | |
Perry says, "I was thinking it was going to be a hardness thing." | ||
Knight_Otu says, "Yeah. Presumably the fork has a lower hardness than the real diamond." | ||
Knight_Otu says (to ClubFloyd), "scratch diamonds with fork" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SCRATCH DIAMONDS WITH FORK | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hit diamonds with fork" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > HIT DIAMONDS WITH FORK | ||
CF | | ||
CF | Jones only uses violent means when absolutely necessary. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x fork" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X FORK | ||
CF | | ||
CF | A very stylish silver-plated fork. | ||
CF | | ||
CF | > | Perry says, "Also screwdriver or the hammer." | |
Knight_Otu says, "We also have an ally with whom we are connected by radio or something. They may pipe up from time to time." | ||
Knight_Otu says, "And we can talk to them." | ||
Knight_Otu says (to ClubFloyd), "x diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DIAMONDS | ||
CF | | ||
CF | It's impossible to tell which ones are real and which are glass | ||
CF | without prying each one out separately. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "ask about diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > ASK ABOUT DIAMONDS | ||
CF | | ||
CF | | ||
CF | Beck: "Hmm. Don't have much to say about that right now." | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "search diamonds" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SEARCH DIAMONDS | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | Lancelot says, "Beck not being very helpful here." | |
Knight_Otu says (to ClubFloyd), "tune fork" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > TUNE FORK | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | > | Knight_Otu says, "I do suspect that the robot a few levels down is what we need to deal with." | |
Knight_Otu says (to ClubFloyd), "nw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x eye" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X EYE | ||
CF | | ||
CF | Looks like it might be a sensor of some sort. | ||
CF | | ||
CF | > | Knight_Otu says, "I think the eye scans the diamond set into the claw." | |
Knight_Otu says (to ClubFloyd), "ne" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the northern corner of the penthouse. This | ||
CF | is Thallium's bedroom. Apart from the expansive round bed in the | ||
CF | center of the room, notable features include the line of dummies | ||
CF | displaying his various suits of clothes, a large vanity table, and the | ||
CF | complete lack of mirrors on the ceiling, thankfully. One may leave the | ||
CF | room to the southwest, south, and southeast. | ||
CF | | ||
CF | > | Knight_Otu says, "We didn't find much of use here, as I recall." | |
Knight_Otu says (to ClubFloyd), "x vanity" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X VANITY | ||
CF | | ||
CF | A vanity table. So aptly named for a man like the Admiral. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "open it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > OPEN IT | ||
CF | | ||
CF | It isn't something Jones can open. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "search it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "look under it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x dummies" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DUMMIES | ||
CF | | ||
CF | The best outfit is his Napoleon outfit. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x outfit" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X OUTFIT | ||
CF | | ||
CF | Hideous. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get it" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > GET IT | ||
CF | | ||
CF | Jones would rather not touch his clothes. | ||
CF | | ||
CF | > | Perry says, "Pfft." | |
Knight_Otu says (to ClubFloyd), "sw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "ne.se" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NE.SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the northern corner of the penthouse. This | ||
CF | is Thallium's bedroom. Apart from the expansive round bed in the | ||
CF | center of the room, notable features include the line of dummies | ||
CF | displaying his various suits of clothes, a large vanity table, and the | ||
CF | complete lack of mirrors on the ceiling, thankfully. One may leave the | ||
CF | room to the southwest, south, and southeast. | ||
CF | | ||
CF | Galaxy Jones is in the eastern corner of the penthouse. This is | ||
CF | apparently an office. A huge desk constructed of bubinga wood and | ||
CF | carved in intricate patterns sits before the panoramic window. Video | ||
CF | screens, currently displaying Thallium's logo, line the walls. Jones | ||
CF | can go northwest or southwest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x desk" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | The desk is really too big for a human-sized person. Bubinga wood, if | ||
CF | you're unfamiliar with it, is according to Wikipedia, "a flowering | ||
CF | plant genus in the family Fabaceae". | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "look under it" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "open it" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > OPEN IT | ||
CF | | ||
CF | It isn't something Jones can open. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "search it" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x monitor" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X MONITOR | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x monitors" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X MONITORS | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x screens" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X SCREENS | ||
CF | | ||
CF | They are showing Thallium's logo, the ten planets in order overlaid | ||
CF | with the motto "Planetas Vincam". | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "sw" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the 100th floor elevator hall. The luxury is | ||
CF | staggering. The walls are made of polished black marble, and the | ||
CF | floors are covered in plush black carpeting that muffles the sound of | ||
CF | footsteps. The ceiling is high and adorned with a crystal chandelier. | ||
CF | The elevator doors to the west are gold-plated. Sumptuous living | ||
CF | quarters are visible to the north and south. | ||
CF | | ||
CF | > | Knight_Otu says, "And here's the elevator we rode up here." | |
Perry asks, "Robot time?" | ||
Knight_Otu says, "Possibly." | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "push 10" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > PUSH 10 | ||
CF | | ||
CF | The ride downward is a terrifying plunge, but at least it's over | ||
CF | quickly. | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] The North Side Of The Consolidated Microthings Office7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the north side of the Consolidated Microthings | ||
CF | office. This is the company cafeteria. The elevator is south, the | ||
CF | air handling room is to the east, and the office continues to the west | ||
CF | and southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Tenth Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | Thallium: "Jones, you still hanging around with that loser | ||
CF | Beck?" | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office7 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Beck: "I don't think I like Thallium's choice of friends | ||
CF | much." | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x robot" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | This one looks, if anything, even meaner than the ones Jones has | ||
CF | already seen. It's looking around as if confused. There is a small | ||
CF | vent on the top of its head, probably to dispose of excess heat. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x vent" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > X VENT | ||
CF | | ||
CF | Definitely a point of weakness. | ||
CF | | ||
CF | Jones: "I think I see a point of weakness. Now if I can just get | ||
CF | in close enough..." | ||
CF | | ||
CF | Beck: "Just stay out of its line of sight." | ||
CF | | ||
CF | | ||
CF | The mauve guard robot exits the elevator car, out of sight. | ||
CF | | ||
CF | > | Perry says, "What happens if it sees us." | |
Knight_Otu says, "Death happens." | ||
Lancelot says, "slaughter to the max" | ||
Perry says, "Nice" | ||
Knight_Otu says, "We need to somehow hang high up enough that we can sabotage the vent without being seen." | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | Perry says, "The robot is this right: [LINK]" | |
Knight_Otu says, "I think we're certan enough that the electrofil is the means for sabotage." | ||
Knight_Otu says, "That image doesn't quite line up with my mental image." | ||
Perry says, "For some reason it's the first thing I thought of." | ||
Knight_Otu says, "I mean, it does seem valid." | ||
Knight_Otu says (to ClubFloyd), "climb hole" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > CLIMB HOLE | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | Lancelot says, "that robot does not look as menacing as the mauve thing I imagine..." | |
Knight_Otu says (to ClubFloyd), "climb hole" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > CLIMB HOLE | ||
CF | | ||
CF | Little is to be achieved by that. | ||
CF | | ||
CF | Thallium: "Don't you just hate it, Jones -- not knowing when death | ||
CF | will just jump out at you?" | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hang from hole" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > HANG FROM HOLE | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a bottle of Electrofil quick-setting conductive polymer gel | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | Knight_Otu says, "I thought the hooked cable would help, but if it does, we haven't found the right syntax." | |
Perry says (to ClubFloyd), "tie cable" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > TIE CABLE | ||
CF | | ||
CF | What should Jones tie the cable with hooks at either end to? | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "tie cable to hole and me" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > TIE CABLE TO HOLE AND ME | ||
CF | | ||
CF | You can't use multiple objects with that verb. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "tie cable to hole" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > TIE CABLE TO HOLE | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "tie cable to self" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > TIE CABLE TO SELF | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | Thallium: "Jones, you still hanging around with that loser | ||
CF | Beck?" | ||
CF | | ||
CF | > | Perry says, "ask about cable" | |
Perry says, "pfft" | ||
Perry says (to ClubFloyd), "ask about cable" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > ASK ABOUT CABLE | ||
CF | | ||
CF | | ||
CF | Beck: "Could come in handy." | ||
CF | | ||
CF | > | Perry says, "THANKS BECK." | |
Knight_Otu says, "That's what we thought, Beck." | ||
Lancelot says, "lol" | ||
Knight_Otu says (to ClubFloyd), "ask about commands" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > ASK ABOUT COMMANDS | ||
CF | | ||
CF | | ||
CF | "Here's a partial list of commands with explanations and/or | ||
CF | examples:" | ||
CF | | ||
CF | * TAKE: TAKE GOLD COIN | ||
CF | * DROP: DROP GOLD COIN | ||
CF | * I: list the player's possessions | ||
CF | * X: examine something; X GOLD COIN | ||
CF | * L: look around | ||
CF | * CLIMB: CLIMB BEANSTALK | ||
CF | * GET OFF: GET OFF BEANSTALK | ||
CF | * PUT INTO: PUT GOLD COIN INTO TREASURE | ||
CF | CHEST | ||
CF | * PUSH: PUSH BIG RED BUTTON | ||
CF | | ||
CF | not to mention POUR, TYPE, | ||
CF | OPEN, CLOSE, UNLOCK, | ||
CF | SHOOT, and a few others you'll have to figure out for | ||
CF | yourself. | ||
CF | | ||
CF | > | Lancelot says, "I do like the hint idea of using a partner to provide hints.. provided they are helpful..." | |
DavidW has arrived. | Knight_Otu exclaims, "Hey David!" | |
Perry says, "Reminds me of Wizard Sniffer's excellent hint system." | ||
Lancelot says, "yeah that was true genios..." | ||
Lancelot says, "genius" | ||
Lancelot exclaims, "Hi David!" | ||
Knight_Otu says, "We've poked a bit at Galaxy Jones, but haven't yet made progress." | ||
Lancelot says, "well we did get to the top" | ||
Lancelot says, "but now we descended to floor 10 to face the mauve robot once more" | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "climb down" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > CLIMB DOWN | ||
CF | | ||
CF | You must name something more substantial. | ||
CF | | ||
CF | > | Lancelot asks, "can people scroll back? is there a limit?" | |
Knight_Otu says, "There is the @recap command." | ||
Lancelot says, "ah ok" | ||
Knight_Otu says, "By default @recap #clubhouse shows 10 lines, but you can ask for more." | ||
Knight_Otu says, "There is a limit, but I'm not sure how it is determined." | ||
DavidW says, "sorry, back" | ||
Lancelot says, "ah I use the web client and I can scroll back up to the login part" | ||
Lancelot says, "sorry I meant in this session, just wanted to check if the game gave us a hint" | ||
DavidW says, "I uploaded my notes from last week to [LINK]" | ||
Lancelot says, "nice" | ||
Knight_Otu exclaims, "Thanks!" | ||
DavidW says, "I figured out the mauve robot and diamonds from last week." | ||
DavidW says, "But I didn't play past the diamonds." | ||
Perry says, "Looks like I had the right idea regarding the diamonds, I just forgot to actually try it." | ||
Knight_Otu says, "Oh my, I just saw how to deal with Mauve." | ||
Lancelot says, "ouch" | ||
Knight_Otu says, "Not what I would have guessed. But certainly cinematic." | ||
Lancelot says, "but the game does hint at it" | ||
Perry says, "I didn't see so I can drive and try to figure it out. I'll be missing a lot of info though." | ||
Lancelot says, "yeah it befits a true hero :p" | ||
Knight_Otu asks, "So, if you want to try things out, Perry?" | ||
Perry says, "I've only been three-quarters paying attention so for the sake of time I'm fine with just moving foward." | ||
Perry says, "Forward, even." | ||
Lancelot asks, "can you climb the hole again?" | ||
Knight_Otu says, "I think we need to alert the robot first." | ||
Knight_Otu says (to ClubFloyd), "d" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | > | DavidW says, "For what it's worth, I did find the game buggy w.r.t. the elevator in a few respects." | |
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | The exit is to the east. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] Tenth Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | > | Lancelot says, "I was just wondering if it was random" | |
Perry says, "I was actually going to ask but figured it wasn't important -- IF elevators are always interesting." | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] The South Side Of The Consolidated Microthings Office7 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the south side of the Consolidated Microthings | ||
CF | office. This is reception. The front desk has a great view of the | ||
CF | New Reykjavik Botanic Dome. Couches are lined up to take advantage. | ||
CF | The floor extends east and west, and north to the elevator. | ||
CF | | ||
CF | Jones sees the mauve guard robot nearby to the west. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Tenth Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the tenth floor elevator hall. The elevator | ||
CF | car to the west stands open. There is a stairwell to the east. The | ||
CF | hall runs north and south into a sumptuous corporate office. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the south, coming from the | ||
CF | west. | ||
CF | | ||
CF | Thallium: "I bet you're just dying to meet | ||
CF | Europa, right, Jones?" | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "w" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The mauve guard robot appears nearby to the east, coming from the | ||
CF | south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the top of the elevator car. The elevator | ||
CF | shaft extends many hundreds of feet above her. She can see down into | ||
CF | the elevator car from here. | ||
CF | | ||
CF | The mauve guard robot enters the elevator car below. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf4" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Top Of The Elevator Car 7 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "jump on robot" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > JUMP ON ROBOT | ||
CF | | ||
CF | Jones drops down through the ceiling and on to the guard robot. It | ||
CF | swings around looking for her, obviously panicked that it can't bring | ||
CF | its gun to bear on its attacker. Jones manages to hang on. | ||
CF | | ||
CF | The mauve guard robot struggles against her hold on it, to no avail. | ||
CF | | ||
CF | > | DavidW says, "In private, I tried to sucker the mauve robot into the elevator shaft, but it didn't work out that way." | |
Knight_Otu says (to ClubFloyd), "pour gel in vent" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > POUR GEL IN VENT | ||
CF | | ||
CF | Jones pours the gel into the vent on the robot's head. The robot | ||
CF | flails around wildly and throws her from its back, then lets out a | ||
CF | loud crackling sound and stops moving. | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The remains of the mauve guard robot are sprawled on the ground. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x robot" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > X ROBOT | ||
CF | | ||
CF | From the outside there's no sign of what killed the mauve guard robot. | ||
CF | | ||
CF | > | Perry says, "I /think/ I might have guessed that." | |
Knight_Otu says (to ClubFloyd), "search it" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > SEARCH IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | Lancelot asks, "maybe it is optional?" | |
DavidW says, "We almost had this last week, but I was too frustrated." | ||
Knight_Otu asks, "I guess killing Mauve is optional?" | ||
DavidW says, "yeah, there's no points for this robot, so I think it is optional." | ||
Knight_Otu says (to ClubFloyd), "push 100" | ||
CF ] Elevator Car 7 of 10 points | ||
CF | > | ||
CF | > PUSH 100 | ||
CF | | ||
CF | The elevator accelerates upwards at a frightening rate. The numbers | ||
CF | climb towards 100. Soon the elevator slows, and the door opens on the | ||
CF | 100th floor. | ||
CF | | ||
CF | Galaxy Jones is in the elevator car. It's luxurious, with | ||
CF | gold-plated walls and crystal lighting on the ceiling. The button | ||
CF | panel is lacquered dark mahogany with what look like real ivory | ||
CF | buttons. The carpeting is soft and plush. A golden key rests in a | ||
CF | golden keyhole above the buttons. The buttons 1, 9, 10, and 100 are | ||
CF | illuminated. There is a hole in the ceiling big enough for Jones to | ||
CF | squeeze through. You can leave the elevator to the east. | ||
CF | | ||
CF | The remains of the mauve guard robot are sprawled on the ground. | ||
CF | | ||
CF | > | Lancelot says, "not sure actually... I got the hint from the enemy lol" | |
Lancelot says, "Thallium: "Don't you just hate it, Jones -- not knowing when death CF | will just jump out at you?"" | ||
DavidW says, "aha" | ||
Lancelot says, "and then I just jumped on it lol" | ||
Lancelot says, "the game did that earlier somewhere... give a literal clue" | ||
DavidW says, "okay, we need to listen to Thallium more carefully." | ||
Knight_Otu says, "Typical villain. Always spoiling their weaknesses in their rants." | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Galaxy Jones is in the 100th floor elevator hall. The luxury is | ||
CF | staggering. The walls are made of polished black marble, and the | ||
CF | floors are covered in plush black carpeting that muffles the sound of | ||
CF | footsteps. The ceiling is high and adorned with a crystal chandelier. | ||
CF | The elevator doors to the west are gold-plated. Sumptuous living | ||
CF | quarters are visible to the north and south. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "s" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. The penthouse | ||
CF | continues to the northwest, north, and northeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "break diamonds with hammer" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > BREAK DIAMONDS WITH HAMMER | ||
CF | | ||
CF | Jones commences to smash all of the diamonds. After destroying several | ||
CF | dozen fraudulent gems, she finds one that won't break. She takes the | ||
CF | real diamond. | ||
CF | | ||
CF | Thallium: "Wow, clever solution. Be careful you don't cut | ||
CF | yourself." | ||
CF | | ||
CF | Jones: "I appreciate your concern." | ||
CF | | ||
CF | > | DavidW says, "okay, we need to CUT something, then." | |
DavidW says, "With the diamond." | ||
DavidW says, "He's hinting again." | ||
Knight_Otu says, "I thought it needs to be placed in the claw, but maybe." | ||
Knight_Otu says (to ClubFloyd), "nw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. | ||
CF | Thallium's personal insignia, the ten planets in order overlaid with | ||
CF | the motto "Planetas Vincam", is carved into the deep red wood outer | ||
CF | wall, and inlaid with ebony. In the center of the room is a thin metal | ||
CF | pillar ending in a claw, which looks like it's meant to hold | ||
CF | something. Finally, there is something that looks like an electronic | ||
CF | eye set into the inner wall. One may leave to the northeast or | ||
CF | southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x motto" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X MOTTO | ||
CF | | ||
CF | "Planetas Vincam", incidentally, means "I will conquer the planets." | ||
CF | | ||
CF | > | DavidW says, "well, try the claw, of course." | |
Knight_Otu says (to ClubFloyd), "put diamond in claw" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUT DIAMOND IN CLAW | ||
CF | | ||
CF | As soon as insert the diamond into the claw, laser beams spring from | ||
CF | five emitters on the walls. They hit the diamond and join into a | ||
CF | single more powerful beam that strikes the electronic eye on the wall. | ||
CF | A sound like a sliding door comes from behind Jones, and she spins | ||
CF | around to see the red wall slide down into the floor. It exposes a | ||
CF | control panel of sorts, featuring a large red button labeled "Press | ||
CF | Me". | ||
CF | | ||
CF | > | DavidW says, "we can always UNDO, I hope." | |
Knight_Otu says, "Big red button." | ||
Lancelot says, "apparently Mr Evil WANTS Jons to find him :p" | ||
Perry exclaims, "PRESS IT!!!" | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf5" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "push button" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | Thallium's voice startles Jones, and she forgets the button for a | ||
CF | moment. | ||
CF | | ||
CF | "Yes, yes, press it!", Thallium squeaks. | ||
CF | | ||
CF | > | Perry exclaims, "PRESS IT!!!" | |
Knight_Otu says (to ClubFloyd), "push button" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | Jones presses the red button, but nothing seems to happen. After a few | ||
CF | seconds, however, she starts to feel light-headed, and shortly after | ||
CF | she starts to suffocate. It's not a nice way to die. | ||
CF | | ||
CF | Thallium's voice is thick with feigned concern. "Oh, my poor, poor | ||
CF | Galaxy Jones. And you were so close." | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Galaxy Jones was killed by poison gas. *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 7 out of a possible 10, in 460 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | Perry exclaims, "Yay!!" | |
Lancelot says, "lol" | ||
Perry says, "Oh we died. Maybe we should try pressing it again." | ||
Knight_Otu says (to ClubFloyd), "RESTORE" | ||
Knight_Otu says (to ClubFloyd), "cf5" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get diamond" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > GET DIAMOND | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. A | ||
CF | control panel is set into the outer wall. In the center of the room is | ||
CF | a thin metal pillar ending in a claw, which looks like it's meant to | ||
CF | hold something. Finally, there is something that looks like an | ||
CF | electronic eye set into the inner wall. One may leave to the northeast | ||
CF | or southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x button" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X BUTTON | ||
CF | | ||
CF | It's labeled "Press Me". | ||
CF | | ||
CF | > | DavidW asks, "Press what? Cut what?" | |
Perry says (to ClubFloyd), "pull button" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PULL BUTTON | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | DavidW asks, "cut the pillar? cut the eye?" | |
DavidW asks, "cut the button?" | ||
Knight_Otu says (to ClubFloyd), "cut eye with diamond" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > CUT EYE WITH DIAMOND | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "cut eye" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > CUT EYE | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | Knight_Otu asks, "Or no cutting?" | |
Lancelot asks, "it does not know the verb apparently?" | ||
DavidW says, "oh. odd." | ||
Perry asks, "Break?" | ||
Perry says, "Could've also not been a hint." | ||
Lancelot says, "true" | ||
DavidW says, "well, pressing the button was incorrect." | ||
Perry says, "I disagree but alright." | ||
Knight_Otu says (to ClubFloyd), "wear atmo-suit" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > WEAR ATMO-SUIT | ||
CF | | ||
CF | Jones needs to be able to move around quickly. Better not wear the | ||
CF | Atmo-Suit. | ||
CF | | ||
CF | > | Lancelot says, "I did not keep track of all the stuff he said but the jumping bit was too convenient" | |
Perry says, "True." | ||
DavidW says, "The atmo-suit is worn automatically when needed." | ||
Knight_Otu says, "Yeah, but maybe it could have worked." | ||
Lancelot says, "we only used it outside so far" | ||
DavidW says, "I'm very surprised that CUT isn't understood." | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is in the western corner of the penthouse. The | ||
CF | purpose of this room is unclear. Instead of the black carpet that | ||
CF | plagues the rest of the penthouse, the floor is fashioned from a | ||
CF | striking polished red granite. Instead of windows, there are walls. A | ||
CF | control panel is set into the outer wall. In the center of the room is | ||
CF | a thin metal pillar ending in a claw, which looks like it's meant to | ||
CF | hold something. Finally, there is something that looks like an | ||
CF | electronic eye set into the inner wall. One may leave to the northeast | ||
CF | or southeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x panel" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X PANEL | ||
CF | | ||
CF | Jones discovers a secret panel, which when opened exposes a small | ||
CF | black button. | ||
CF | | ||
CF | > | DavidW says, "It's taken the wind out of my sails, as it were." | |
Lancelot asks, "makes me wonder how Jones got to the building from her car in the first place... pressurized area?" | ||
Knight_Otu says, "Well, well." | ||
Lancelot asks, "cut panel?" | ||
Knight_Otu says (to ClubFloyd), "x small black" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X SMALL BLACK | ||
CF | | ||
CF | Very nondescript. | ||
CF | | ||
CF | > | DavidW says, "oh ho. A SECOND BUTTON." | |
Lancelot says, "lol ah" | ||
Perry exclaims, "PRESS IT!!!!" | ||
Knight_Otu says, "Indeed." | ||
Knight_Otu says (to ClubFloyd), "push black button" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUSH BLACK BUTTON | ||
CF | | ||
CF | Somewhere beyond this room comes the sound of something heavy being | ||
CF | moved. | ||
CF | | ||
CF | Beck: "Why didn't you press the button that said 'Press Me'? Maybe | ||
CF | we should press it anyway. Please?" | ||
CF | | ||
CF | > | Perry says, "Good point. We should press the other button again." | |
Lancelot says, "NO BECK" | ||
Knight_Otu says, "Be.." | ||
Lancelot says, "YOU MEANIE" | ||
Lancelot says, "try~" | ||
Knight_Otu says, "..eck." | ||
DavidW asks, "Whose side is Beck on?" | ||
Lancelot says, "we have undo dont we" | ||
Knight_Otu says (to ClubFloyd), "push red" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUSH RED | ||
CF | | ||
CF | (the red cardkey) | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "push red button" | ||
CF ] Western Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > PUSH RED BUTTON | ||
CF | | ||
CF | Thallium's voice startles Jones, and she forgets the button for a | ||
CF | moment. | ||
CF | | ||
CF | "Yes, yes, press it!", Thallium squeaks. | ||
CF | | ||
CF | > | Knight_Otu says, "Yeah, I think nothing changed there." | |
Lancelot says, "ah so we have to do that twice" | ||
Knight_Otu says (to ClubFloyd), "ne" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the northern corner of the penthouse. This | ||
CF | is Thallium's bedroom. Apart from the expansive round bed in the | ||
CF | center of the room, notable features include the line of dummies | ||
CF | displaying his various suits of clothes, a large vanity table, and the | ||
CF | complete lack of mirrors on the ceiling, thankfully. One may leave the | ||
CF | room to the southwest, south, and southeast. | ||
CF | | ||
CF | > | Lancelot says, "interesting... so we did get a kind of warning" | |
Knight_Otu says (to ClubFloyd), "x bed" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X BED | ||
CF | | ||
CF | It's round and huge, and it looks supremely comfortable. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x vanity" | ||
CF ] Northern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X VANITY | ||
CF | | ||
CF | A vanity table. So aptly named for a man like the Admiral. | ||
CF | | ||
CF | > | DavidW says, "something moved somewhere in the penthouse. It's probably obvious." | |
Knight_Otu says, "I think nothing changed here." | ||
Knight_Otu says (to ClubFloyd), "se" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the eastern corner of the penthouse. This is | ||
CF | apparently an office. A huge desk constructed of bubinga wood and | ||
CF | carved in intricate patterns sits before the panoramic window. Video | ||
CF | screens, currently displaying Thallium's logo, line the walls. Jones | ||
CF | can go northwest or southwest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x desk" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | The desk is really too big for a human-sized person. Bubinga wood, if | ||
CF | you're unfamiliar with it, is according to Wikipedia, "a flowering | ||
CF | plant genus in the family Fabaceae". | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "look under it" | ||
CF ] Eastern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | Jones finds nothing of interest. | ||
CF | | ||
CF | > | DavidW says, "Try the south part of the penthouse." | |
Knight_Otu says (to ClubFloyd), "sw" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the southern corner of the penthouse. This | ||
CF | must be Thallium's "treasure room", to go by the obscene display of | ||
CF | wealth. The most notable feature is the array of diamonds lining the | ||
CF | walls. Everything else here pales in comparison. Broken glass litters | ||
CF | the floor. The penthouse continues to the northwest, north, and | ||
CF | northeast. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x glass" | ||
CF ] Southern Corner Of The Penthouse 7 of 10 points | ||
CF | > | ||
CF | > X GLASS | ||
CF | | ||
CF | The remains of dozens of glass diamonds litter the floor. | ||
CF | | ||
CF | > | DavidW asks, "go north. Maybe by the elevator?" | |
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is in the 100th floor elevator hall. The luxury is | ||
CF | staggering. The walls are made of polished black marble, and the | ||
CF | floors are covered in plush black carpeting that muffles the sound of | ||
CF | footsteps. The ceiling is high and adorned with a crystal chandelier. | ||
CF | The elevator doors to the west are gold-plated. Sumptuous living | ||
CF | quarters are visible to the north and south. | ||
CF | | ||
CF | A portion of the eastern wall has slid away to reveal a stunning white | ||
CF | marble staircase. | ||
CF | | ||
CF | Jones: "Must be the way up to the roof. Beck, you there?" | ||
CF | | ||
CF | Beck: "Yep, I'm here, just a bit busy is all. I'll meet you on | ||
CF | that roof." | ||
CF | | ||
CF | > | Knight_Otu exclaims, "The staircase!" | |
Lancelot says, "yay" | ||
DavidW asks, "what the f is up with Beck now?" | ||
Knight_Otu says, "I was about to ask." | ||
Knight_Otu says, "I thought they're strictly HQ." | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Are you sure you wish to face the evil Admiral Thallium? Are you ready | ||
CF | to pass the point of no return? | ||
CF | > | DavidW says, "I think Thallium has captured Beck too." | |
Knight_Otu says (to ClubFloyd), "no" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > NO | ||
CF | | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf6" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "e" | ||
CF ] 100th Floor Elevator Hall 7 of 10 points | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Are you sure you wish to face the evil Admiral Thallium? Are you ready | ||
CF | to pass the point of no return? | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "yes" | ||
CF ] Roof Stairs 7 of 10 points | ||
CF | > | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is on the roof stairs. Thick slabs of marble lead | ||
CF | from the hall to the west to the rooftop door above. | ||
CF | | ||
CF | > | Lancelot asks, "save?" | |
Knight_Otu says, "I did." | ||
Lancelot says, "ah nvm" | ||
Lancelot says, "yep my chat was delayed lol" | ||
Knight_Otu says, "It happens." | ||
Knight_Otu says (to ClubFloyd), "u" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | (first opening the roof access door) | ||
CF | Jones opens the door and steps through onto the roof. The door crashes | ||
CF | shut, and a lock audibly clicks. | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | | ||
CF | Jones walks out onto the luxurious penthouse roof. Admiral | ||
CF | Thallium turns from the railing to face her. He is dressed in an | ||
CF | absurd elaboration of a Martian Admiral's uniform. He looks Jones up | ||
CF | and down with a lecherous leer. "Ah, Galaxy Jones, as lovely as ever. | ||
CF | If it weren't so unbearably cliché I'd ask you to join me in my rise | ||
CF | to greatness. But alas, you are too habituated to the smug high of | ||
CF | 'goodness'." He sighs dramatically. "We've trodden similar ground | ||
CF | before; no need to discuss it further. Although I would challenge any | ||
CF | of your various amoureux to conjugate 'tread' | ||
CF | correctly. | ||
CF | | ||
CF | "Anyway, I guess this is the time where you do something | ||
CF | predictably undignified and violent. Before you do I feel I should | ||
CF | inform you that your sidearm has been rendered quite ineffective by my | ||
CF | personal security field. But do go ahead and try it." | ||
CF | | ||
CF | Jones sneers. "I wouldn't give you the satisfaction," she says, | ||
CF | looking around. "I see you don't have any of your robot pets up here. | ||
CF | How are you going to stop me from rescuing Europa?" | ||
CF | | ||
CF | "Oh please, while we're trying things, try that too. I wish you | ||
CF | luck breaking the silnium bars of the cage." | ||
CF | | ||
CF | "What's silnium?" | ||
CF | | ||
CF | "A superstrong material invented here in my Martian Chemical | ||
CF | laboratory. We had a press conference for it -- weren't you | ||
CF | watching?" | ||
CF | | ||
CF | "Couldn't be bothered." | ||
CF | | ||
CF | "Oh for frotz sake, Jones, you're so frustrating!" | ||
CF | | ||
CF | Thallium turns his back on Jones and stares out over the | ||
CF | city. | ||
CF | | ||
CF | Galaxy Jones is on the penthouse roof. It is an extravagant and | ||
CF | opulent space, designed to showcase Thallium's wealth and power. Much | ||
CF | of the rooftop is devoted to an outdoor lounge area, with comfortable | ||
CF | seating and a fire pit, centered around a hot tub and flanked by a | ||
CF | bar. All around is the city of New Reykjavik, and beyond that the red | ||
CF | Martian landscape. Around the entirety of the roof is an electrostatic | ||
CF | field designed to keep air in and particulates out. To the north is a | ||
CF | large cage, and to the west is a landing pad. Jones can distantly see | ||
CF | a woman lying on the floor of the cage. A green and black flyer sits | ||
CF | on the landing pad. | ||
CF | | ||
CF | Admiral Thallium is sulking. | ||
CF | | ||
CF | > | Lancelot says, "onward to big evil boss" | |
Knight_Otu says (to ClubFloyd), "x thallium" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X THALLIUM | ||
CF | | ||
CF | (Admiral Thallium) | ||
CF | The "Admiral" is a disctinctly ridiculous figure. He dresses in a | ||
CF | mockery of a Martian admiral's uniform, plastered with medals. His | ||
CF | hair is slicked back and his mustache is painstakingly waxed. | ||
CF | | ||
CF | > | DavidW says, "It belatedly occurs to me that maybe we should have grabbed a second bottle of gel before coming up here, but perhaps we won't need it." | |
Perry says, "There's never /two/ evil-killer-mauve-robots." | ||
Knight_Otu says (to ClubFloyd), "x field" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X FIELD | ||
CF | | ||
CF | It can't be seen, but it's comforting to know it's there. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x cage" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X CAGE | ||
CF | | ||
CF | You can see the cage with Europa Callisto in it from here. She's lying | ||
CF | on the floor and not moving. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x flyer" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X FLYER | ||
CF | | ||
CF | It's big and green and black. Looks like a Sirius XE. | ||
CF | | ||
CF | > | DavidW asks, "Is it really her or a mannequin of Europa?" | |
Knight_Otu says (to ClubFloyd), "x pit" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X PIT | ||
CF | | ||
CF | Looks like a good time, if Jones weren't already busy. | ||
CF | | ||
CF | > | DavidW asks, "Can we talk to Europa?" | |
Knight_Otu says, "We can try. It seems suspicious." | ||
Knight_Otu says (to ClubFloyd), "talk to europa" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > TALK TO EUROPA | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Galaxy Jones is next to the cage. The closely-set silnium bars | ||
CF | seem to dash all hope of a rescue. The flyer pad is to the southwest | ||
CF | and the rest of the rooftop to the south. | ||
CF | | ||
CF | Europa Callisto is lying at the center of the cage, out of Jones's | ||
CF | reach. | ||
CF | | ||
CF | Jones tries the strength of the bars just in case. They don't budge. | ||
CF | | ||
CF | South of the cage, Thallium crosses the roof to the flyer pad, where | ||
CF | he boards the waiting flyer. The flyer lifts off and moves towards | ||
CF | Jones. | ||
CF | | ||
CF | > | DavidW says, "We can also talk to Beck? Ask Beck about silnum or whatever." | |
DavidW says, "Maybe Beck saw the conference." | ||
Knight_Otu says (to ClubFloyd), "ask beck about silnium" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > ASK BECK ABOUT SILNIUM | ||
CF | | ||
CF | | ||
CF | Beck: "You're going to need a lot of force to get through | ||
CF | that." | ||
CF | | ||
CF | Thallium's flyer hovers over the rooftop. "Jones!" he bellows. | ||
CF | "Play time is over. I grow weary of your intransigence. In a moment | ||
CF | this roof will be swarmed by guard robots -- of many different colors | ||
CF | -- so many robots you couldn't possibly vandalize them all. Say your | ||
CF | prayers, Jones, or whatever you do when you're about to die." | ||
CF | | ||
CF | Jones rolls her eyes. | ||
CF | | ||
CF | A little ways off, another flyer, small and red, aims for the | ||
CF | rooftop and accelerates. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "talk to europa" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > TALK TO EUROPA | ||
CF | | ||
CF | She's too out of it to respond. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "shoot flyer" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > SHOOT FLYER | ||
CF | | ||
CF | Which do you mean, the red flyer or Admiral Thallium's flyer? | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "admiral" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > ADMIRAL | ||
CF | | ||
CF | Jones's disruptor does nothing. Looks like Thallium was telling the | ||
CF | truth. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | Jones is carrying: | ||
CF | a diamond | ||
CF | a screwdriver | ||
CF | a black cardkey | ||
CF | a full water bottle | ||
CF | a hammer | ||
CF | a drop key | ||
CF | an Atmo-Suit | ||
CF | a red cardkey | ||
CF | a fork | ||
CF | a safety pin | ||
CF | a cable with hooks at either end | ||
CF | a sticky note | ||
CF | a black jumpsuit (being worn) | ||
CF | a disruptor pistol | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to cage" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO CAGE | ||
CF | | ||
CF | It doesn't seem useful to attach the cable to this part of the cage. | ||
CF | | ||
CF | Thallium's flyer is circling you not too far away. "Give up, | ||
CF | Jones! You'll never get through my silnium bars, haha!" | ||
CF | | ||
CF | > | DavidW says, "We never used the fork or cable or water." | |
Knight_Otu says, "I guess the water is for Europa" | ||
DavidW asks, "hook cable to bars?" | ||
Knight_Otu says (to ClubFloyd), "x cable" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X CABLE | ||
CF | | ||
CF | This is a strong but slender cable, presumably of carbon nanotubes. | ||
CF | There are steel hooks at either end. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x cage" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X CAGE | ||
CF | | ||
CF | The cage is huge for holding just one prisoner. The silnium bars are | ||
CF | grey and iridescent. They run both horizontally and vertically, | ||
CF | creating a lattice. The floor is hard and cold. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to bars" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO BARS | ||
CF | | ||
CF | It doesn't seem useful to attach the cable to this part of the cage. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "hook cable to floor" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO FLOOR | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "climb cage" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > CLIMB CAGE | ||
CF | | ||
CF | Jones gets onto the cage. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is standing on the cage. The closely-set silnium | ||
CF | bars seem to dash all hope of a rescue. The flyer pad is to the | ||
CF | southwest and the rest of the rooftop to the south. | ||
CF | | ||
CF | Europa Callisto is lying at the center of the cage, out of Jones's | ||
CF | reach. | ||
CF | | ||
CF | Admiral Thallium's flyer is hovering above you. | ||
CF | | ||
CF | Thallium: "Jones! In a moment I shall leave you to be slaughtered | ||
CF | by my minions!" | ||
CF | | ||
CF | > | Lancelot asks, "lattice?" | |
Perry says (to ClubFloyd), "x bars" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X BARS | ||
CF | | ||
CF | The cage is huge for holding just one prisoner. The silnium bars are | ||
CF | grey and iridescent. They run both horizontally and vertically, | ||
CF | creating a lattice. The floor is hard and cold. | ||
CF | | ||
CF | > | DavidW asks, "I dunno. Surely the lattice and the bars are the same thing, aren't they?" | |
Perry says (to ClubFloyd), "x lattice" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X LATTICE | ||
CF | | ||
CF | The cage is huge for holding just one prisoner. The silnium bars are | ||
CF | grey and iridescent. They run both horizontally and vertically, | ||
CF | creating a lattice. The floor is hard and cold. | ||
CF | | ||
CF | > | Knight_Otu asks, "Can someone else drive for a bit?" | |
Perry says, "Yup." | ||
Lancelot says, "possibly but I do not remember" | ||
Perry says, "Er, yup to DW. Not to driving." | ||
DavidW says, "I don't have a plan here." | ||
DavidW says (to ClubFloyd), "x red flyer" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X RED FLYER | ||
CF | | ||
CF | It's little more than a growing red speck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give water to europa" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > GIVE WATER TO EUROPA | ||
CF | | ||
CF | She's too out of it to respond. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour water on bars" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > POUR WATER ON BARS | ||
CF | | ||
CF | Why waste it? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ring" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X RING | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x roof" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > X ROOF | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Galaxy Jones is standing on the cage. The closely-set silnium | ||
CF | bars seem to dash all hope of a rescue. The flyer pad is to the | ||
CF | southwest and the rest of the rooftop to the south. | ||
CF | | ||
CF | Europa Callisto is lying at the center of the cage, out of Jones's | ||
CF | reach. | ||
CF | | ||
CF | Admiral Thallium's flyer is hovering above you. | ||
CF | | ||
CF | Thallium: "Here I go, Jones! Here I go! I'm really leaving this | ||
CF | time! Jones! Are you listening? I'm going!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Thallium's flyer floats after Jones. | ||
CF | | ||
CF | (first getting off the cage) | ||
CF | | ||
CF | Galaxy Jones is on the penthouse roof. It is an extravagant and | ||
CF | opulent space, designed to showcase Thallium's wealth and power. Much | ||
CF | of the rooftop is devoted to an outdoor lounge area, with comfortable | ||
CF | seating and a fire pit, centered around a hot tub and flanked by a | ||
CF | bar. All around is the city of New Reykjavik, and beyond that the red | ||
CF | Martian landscape. Around the entirety of the roof is an electrostatic | ||
CF | field designed to keep air in and particulates out. To the north is a | ||
CF | large cage, and to the west is a landing pad. Jones can distantly see | ||
CF | a woman lying on the floor of the cage. | ||
CF | | ||
CF | Admiral Thallium's flyer is hovering above you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hot tub" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X HOT TUB | ||
CF | | ||
CF | Looks like a good time, if Jones weren't already busy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bar" | ||
CF ] Penthouse Roof 8 of 10 points | ||
CF | > | ||
CF | > X BAR | ||
CF | | ||
CF | Looks like a good time, if Jones weren't already busy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Thallium's flyer floats after Jones. | ||
CF | | ||
CF | Galaxy Jones is on the flyer pad. This is what one would expect | ||
CF | from a rooftop flyer pad: landing lights surrounding a large letter F | ||
CF | painted in white on a red background. Europa's cage is to the | ||
CF | northeast and the rest of the rooftop is to the east. | ||
CF | | ||
CF | Admiral Thallium's flyer is hovering above you. | ||
CF | | ||
CF | > | Lancelot says, "neat trick to avoid handling all complexities of taking a bath :p" | |
DavidW says, "I'm not seeing anything useful." | ||
DavidW says (to ClubFloyd), "x lights" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > X LIGHTS | ||
CF | | ||
CF | Galaxy Jones is on the flyer pad. This is what one would expect | ||
CF | from a rooftop flyer pad: landing lights surrounding a large letter F | ||
CF | painted in white on a red background. Europa's cage is to the | ||
CF | northeast and the rest of the rooftop is to the east. | ||
CF | | ||
CF | Admiral Thallium's flyer is hovering above you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x thallium's flyer" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > X THALLIUM'S FLYER | ||
CF | | ||
CF | Hovering above Jones, it's distinctly menacing. It's not visibly | ||
CF | armed, but it conveys the impression of a beast about to strike. It's | ||
CF | flying low, the rails of its landing gear just a few feet above | ||
CF | Jones's head. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hook cable to gear" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO GEAR | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hook cable to rails" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > HOOK CABLE TO RAILS | ||
CF | | ||
CF | Jones would achieve nothing by this. | ||
CF | | ||
CF | > | Lancelot says, "hmm" | |
DavidW says (to ClubFloyd), "get on rails" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > GET ON RAILS | ||
CF | | ||
CF | That's not something Jones can enter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw cable at gear" | ||
CF ] Flyer Pad 8 of 10 points | ||
CF | > | ||
CF | > THROW CABLE AT GEAR | ||
CF | | ||
CF | Jones throws the cable, but it comes up short. She gathers it up | ||
CF | again. | ||
CF | | ||
CF | > | Knight_Otu says, "I would have thought hooking the cable... ah." | |
Knight_Otu says, "Also, back." | ||
Lancelot asks, "where are we now?" | ||
DavidW asks, "okay, we're not high enough here?" | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | Thallium's flyer floats after Jones. | ||
CF | | ||
CF | Galaxy Jones is next to the cage. The closely-set silnium bars | ||
CF | seem to dash all hope of a rescue. The flyer pad is to the southwest | ||
CF | and the rest of the rooftop to the south. | ||
CF | | ||
CF | Europa Callisto is lying at the center of the cage, out of Jones's | ||
CF | reach. | ||
CF | | ||
CF | Admiral Thallium's flyer is hovering above you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw cable at gear" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > THROW CABLE AT GEAR | ||
CF | | ||
CF | Jones throws the cable, but it comes up short. She gathers it up | ||
CF | again. | ||
CF | | ||
CF | > | Lancelot says, "you were on top of the cage I think" | |
Knight_Otu says, "I guess we should climb the cage again." | ||
DavidW says, "We are on the cage now." | ||
DavidW says, "I tried throwing from the pad earlier." | ||
DavidW says (to ClubFloyd), "jump to gear" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > JUMP TO GEAR | ||
CF | | ||
CF | There's nothing like that nearby. | ||
CF | | ||
CF | > | Knight_Otu says, "Next to the cage, it says, though." | |
DavidW says, "sorry. didn't read closely" | ||
Lancelot says, "you used climb cage" | ||
DavidW says (to ClubFloyd), "climb cage" | ||
CF ] Cage 8 of 10 points | ||
CF | > | ||
CF | > CLIMB CAGE | ||
CF | | ||
CF | Jones gets onto the cage. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw cable at gear" | ||
CF ] Cage 9 of 10 points | ||
CF | > | ||
CF | > THROW CABLE AT GEAR | ||
CF | | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Jones throws the cable up to the flyer where it hooks around the | ||
CF | rail, and attaches the other end to the cage, then jumps off the cage | ||
CF | to escape the aftermath. Seeing his flyer's predicament, Thallium | ||
CF | jumps out of the craft and disappears below the edge of the roof. The | ||
CF | flyer reaches the end of its tether and slingshots downwards, slamming | ||
CF | into side of the building. | ||
CF | | ||
CF | The cage has tilted to the side, one attachment torn loose from | ||
CF | the rooftop. Jones crawls into the cage to see to Europa | ||
CF | Callisto. | ||
CF | | ||
CF | "Europa! Can you hear me? I need you to move to get out of this | ||
CF | cage. I can't carry you through that small opening. Europa!" | ||
CF | | ||
CF | Europa moans but doesn't show any signs of having understood | ||
CF | Jones. | ||
CF | | ||
CF | Galaxy Jones is in the cage. The whole structure is tilted, | ||
CF | leaving a hole at the eastern end. The flyer pad is to the southwest | ||
CF | and the rest of the rooftop to the south. | ||
CF | | ||
CF | Jones is kneeling at Europa Callisto's side, trying to rouse her. | ||
CF | | ||
CF | The red flyer, now recognizable as Galaxy's own, settles down onto | ||
CF | the landing pad. | ||
CF | | ||
CF | > | Lancelot says, "yay another point" | |
Knight_Otu exclaims, "There we go!" | ||
DavidW says (to ClubFloyd), "give water to europa" | ||
CF | > | ||
CF | > GIVE WATER TO EUROPA | ||
CF | | ||
CF | Jones opens the water bottle and brings it to Europa's lips. Even | ||
CF | with closed eyes she drinks, first slowly and then with increasing | ||
CF | vigor, until her eyes open. | ||
CF | | ||
CF | "Ga- Galaxy Jones?" she says. | ||
CF | | ||
CF | Jones nods, but says "We'll have time for introductions later. We | ||
CF | have to get out of here before the roof is full of killer robots. Can | ||
CF | you crawl? If you can get through that hole I can carry you the rest | ||
CF | of the way." | ||
CF | | ||
CF | Europa nods. "I think so." | ||
CF | | ||
CF | Galaxy Jones helps her through the hole in the cage, then gently | ||
CF | picks her up and jogs toward the waiting flyer. Beck's familiar face | ||
CF | appears at the door of the aircraft, urging her on. | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | Not so far away, Admiral Thallium crawls back over the edge of the | ||
CF | roof. As he pulls himself up, he aims a pistol at Jones's back... | ||
CF | | ||
CF | The shot hits her full in the back and she falls sprawling on the | ||
CF | landing pad, Europa Callisto tumbling from her arms. Beck is by | ||
CF | Callisto's side in a moment, lifting her and carrying her into the | ||
CF | flyer. | ||
CF | | ||
CF | And then the robots swarm the roof like a mechanical rainbow tide. | ||
CF | By the time Beck returns to the door it is already too late. A group | ||
CF | of robots surrounds Jones, while another robot carries Thallium | ||
CF | triumphantly. Beck has no choice but to take off, leaving Jones | ||
CF | behind, not knowing if she still lives... | ||
CF | | ||
CF | [continue] | Lancelot says, "and now we got 10 out of 10" | |
DavidW pushes the green 'space' button. | ||
CF ] Cage 10 of 10 points | ||
CF | [continue] | ||
CF | | ||
CF | *** The End, For Now... *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 10 out of a possible 10, in 518 turns. | ||
CF | | ||
CF | | ||
CF | Extensions by: | ||
CF | Standard Rules version 3/120430 by Graham Nelson | ||
CF | Deluxe Doors version 4 by Emily Short | ||
CF | Skeleton Keys by Emily Short | ||
CF | Epistemology version 9 by Eric Eve | ||
CF | Conversation Framework version 11 by Eric Eve | ||
CF | Gender Options version 3/210331 by Nathanael Nerode | ||
CF | Exit Lister version 11 by Eric Eve | ||
CF | | ||
CF | Story by Phil Riley. | ||
CF | Programming by Phil Riley. | ||
CF | Playtesting by Leon Lin, Oliver Matthias, Jade, John Ziegler, and | ||
CF | Kenneth Pedersen. | ||
CF | Invaluable inspiration from Laura Taalman. | ||
CF | | ||
CF | The story, all names, characters, and incidents portrayed in this | ||
CF | production are fictitious. No identification with actual persons | ||
CF | (living or deceased), places, buildings, and products is intended or | ||
CF | should be inferred. | ||
CF | | ||
CF | Promotional consideration provided by Olympus Springs of Mars, Inc. | ||
CF | | ||
CF | | ||
CF | ... | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | "Jones! Jones! Wake up! I'm trying to talk to you!" | ||
CF | | ||
CF | | ||
CF | | ||
CF | "C'mon, open those eyes." | ||
CF | | ||
CF | <The shot widens to show Galaxy Jones, the Solar System's greatest | ||
CF | hero, flat on the floor, seemingly unconscious> | ||
CF | | ||
CF | "This is getting tiresome, Jones. Stop playing dead." | ||
CF | | ||
CF | Her eyes flutter open, close again, then open. She winces and brings | ||
CF | one hand up to shield her eyes. "Who's that?" she says, hoarsely. | ||
CF | | ||
CF | Join Galaxy Jones next time in Galaxy Jones II: | ||
CF | Existential Time Crisis! | ||
CF | _________ __ _____ | ||
CF | __/ ____/___ _/ /___ __ ____ __ __/ /___ ____ ___ _____ | ||
CF | _/ / __/ __ `/ / __ `/ |/ / / / /____ _/ / __ \/ __ \/ _ \/ ___/ | ||
CF | / /_/ / /_/ / / /_/ /> </ /_/ / _/ /_/ / /_/ / / / / __(__ ) | ||
CF | \____/\__,_/_/\__,_/_/|_|\__, / _\____/\____/_/ /_/\___/____/ | ||
CF | _____________________________/ | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the | ||
CF | last command? | ||
CF | > | Lancelot says, "and a nice ad for the next installment lol" | |
Knight_Otu says, ""To be continued!"" | ||
DavidW says, "cool" | ||
Lancelot says, "yeah I think Phil is aiming for a trilogy... he mentioned on intfiction he was already working on the artwork etc" | ||
Lancelot says, "pretty neat, reminds me of the superheroes kinda thing" | ||
DavidW says, "I'm surprised how effective it is to see the logo every time we earn a point." | ||
Lancelot says, "including the overconfident boss :p" | ||
Knight_Otu says, "The game certainly hits the cinematic space opera vibe perfectly." | ||
Lancelot says, "yeah thats pretty neat too :D" | ||
Knight_Otu says, "Well written, though there were some bits that could have used some massaging." | ||
DavidW says, "yeah, I agree. Well written, yes, but with footnotes." | ||
DavidW says, "I'm glad to hear there'll be another game in this series." | ||
Perry says, "Yeah I'll definitely have to give this one a playthrough, I like this vibe." | ||
Knight_Otu says, "Looking forward to it." | ||
Lancelot says, "yeah I'm looking forward to it too" | ||
DavidW says, "Do we want to try Marie Waits? I think that's a very short game." | ||
Perry says, "Oo, yes." | ||
Knight_Otu says, "Sure." | ||
Perry exclaims, "More procrastination!" | ||
DavidW says (to ClubFloyd), "quit" | ||
CF | > | ||
CF | > QUIT | ||
CF | cheapglulxe quit with exit status: 0 | ||
CF asks, "That game over already? It was just getting good. Wanna play another?" | ||
DavidW says (to ClubFloyd), "load sleepmask mariewaits" | ||
CF ] Pit | ||
CF | | ||
CF | It started out with a quiet, secret journey from your hometown of | ||
CF | Crossley, and seems to have ended here, in a small hut in the middle | ||
CF | of Nowhere, Essex. You got careless, you got caught, and now your | ||
CF | investigation seems to have screeched to a grinding halt, if for no | ||
CF | other reason than the mild inconvenience of being tied to a chair at | ||
CF | the bottom of a pit. | ||
CF | | ||
CF | Your two captors stand on the edge above, looming over you, both | ||
CF | wearing the standard black suits you've come to dread. The shorter, | ||
CF | pudgier, brown-haired one takes a last draw of his cigarette and | ||
CF | flicks it towards you. You wince in pain as the burning end bounces | ||
CF | off your face, and he sneers in triumph. | ||
CF | | ||
CF | 'Don't damage the goods,' snaps the other man, the blond one. You | ||
CF | recognise him from several pictures you found during your research, as | ||
CF | well as that one time... | ||
CF | | ||
CF | The pudgy one waves your phone in the air. 'Got her phone, boss.' | ||
CF | | ||
CF | 'Good. Take it to the dropoff by the dormitories. We'll find out how | ||
CF | much she knows... afterwards, of course.' | ||
CF | | ||
CF | You grit your teeth. You've done a lot of work on this investigation, | ||
CF | but you have to admit you still don't know anywhere near as much as | ||
CF | you'd like about what's going on. | ||
CF | | ||
CF | The pudgy man leans over the pit, a notepad dangling loosely from his | ||
CF | belt. For a moment, you think the notepad might fall into the pit with | ||
CF | you. 'Looks like all she can do now is wait till noon.' | ||
CF | | ||
CF | 'Come on,' says the blond man shortly. They disappear from view, | ||
CF | muttering about checking other locations, and after a moment you hear | ||
CF | a door being locked in the room above. | ||
CF | | ||
CF | You take a deep breath. You feel guilty about keeping your husband | ||
CF | Cecil in the dark about all this. You didn't want to worry him... but | ||
CF | this has gone far beyond that now. | ||
CF | | ||
CF | You wish you could see Cecil's face one last time. | ||
CF | | ||
CF | You shake yourself. You can't think like that. You don't know exactly | ||
CF | what's going to happen at noon, but you'd rather not be here when it | ||
CF | does. | ||
CF | | ||
CF | Nine o'clock. You've got three hours to make your escape. | ||
CF | | ||
CF | | ||
CF | Marie Waits | ||
CF | A text adventure game. | ||
CF | © Dee Cooke 2023. Type CREDITS for more information. | ||
CF | | ||
CF | Release 1 / Serial number 230402 / Inform v6.41 PunyInform v4.4 | ||
CF | | ||
CF | Pit (on the chair) | ||
CF | You are at the bottom of a grimy, mossy, earthen pit, only about five | ||
CF | feet across in each direction, but about eight feet deep. Dim light | ||
CF | spills into the pit from the wooden room above. | ||
CF | | ||
CF | An old wooden dining chair reminds you of the dining room you were in | ||
CF | when you were finally caught. | ||
CF | | ||
CF | A long, thick, rusty nail is sticking out of the wall of the pit. | ||
CF | | ||
CF | The cigarette end thrown at you by the pudgy man smoulders on the | ||
CF | mossy floor of the pit. Some of the moss is starting to smoulder too. | ||
CF | | ||
CF | You have been tied to the chair with a length of rope. | ||
CF | | ||
CF | > | Perry says, "I can drive." | |
Lancelot says, "ouch thats a long intro" | ||
DavidW says, "I never played Pre-Marie, which I think came before this one." | ||
DavidW says (to Perry), "if you like, sure" | ||
Lancelot says, "and apparently time limited" | ||
Perry exclaims, "Whee!" | ||
Perry says (to ClubFloyd), "SAVE" | ||
Perry says (to ClubFloyd), "cf7" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Pit | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "about" | ||
CF ] Pit | ||
CF | | ||
CF | > ABOUT | ||
CF | | ||
CF | Marie Waits © Dee Cooke 2023. | ||
CF | | ||
CF | Playtesting by Christopher Merriner, Kenneth Pedersen, Geth Rees, Jess | ||
CF | X and John Ziegler. | ||
CF | | ||
CF | This game was created for Spring Thing 2023. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "credits" | ||
CF ] Pit | ||
CF | | ||
CF | > CREDITS | ||
CF | | ||
CF | Marie Waits © Dee Cooke 2023. | ||
CF | | ||
CF | Playtesting by Christopher Merriner, Kenneth Pedersen, Geth Rees, Jess | ||
CF | X and John Ziegler. | ||
CF | | ||
CF | This game was created for Spring Thing 2023. | ||
CF | | ||
CF | > | DavidW asks, "Maybe we can burn the rope with the cigarette, or cut it with the nail?" | |
Perry says (to ClubFloyd), "x nail" | ||
CF ] Pit | ||
CF | | ||
CF | > X NAIL | ||
CF | | ||
CF | The nail protrudes from the wall of the pit, about a foot down from | ||
CF | the top. It looks like one of those huge old nails used centuries ago. | ||
CF | | ||
CF | > | Knight_Otu says, "Oh right, Pre-Marie. That was one we played over ... not skype." | |
Perry says (to ClubFloyd), "x me" | ||
CF ] Pit | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | Cecil always used to call you 'the only Marie in town' as an in-joke, | ||
CF | because Crossley was such a small place. In this current godforsaken | ||
CF | hamlet, you suppose it's probably true. | ||
CF | | ||
CF | You've looked better, but then it's not been the best of days. | ||
CF | | ||
CF | > | Lancelot says, "yeah sounds like viable options" | |
Perry says (to ClubFloyd), "i" | ||
CF ] Pit | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are empty handed. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x chair" | ||
CF ] Pit | ||
CF | | ||
CF | > X CHAIR | ||
CF | | ||
CF | It's a fairly nondescript wooden dining chair. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x rope" | ||
CF ] Pit | ||
CF | | ||
CF | > X ROPE | ||
CF | | ||
CF | You have been tied to a chair with a length of rope. It's fairly long, | ||
CF | but it looks ratted and flimsy. | ||
CF | | ||
CF | > | Perry says, "Seems like it." | |
Knight_Otu nods. | ||
Perry says (to ClubFloyd), "x cigar" | ||
CF ] Pit | ||
CF | | ||
CF | > X CIGAR | ||
CF | | ||
CF | Sorry, I don't understand what "cigar" means. | ||
CF | | ||
CF | > | DavidW says, "cigarette" | |
Perry says, "I was trying to avoid spelling it because I couldn't remember how." | ||
Perry says (to ClubFloyd), "x cigarette" | ||
CF ] Pit | ||
CF | | ||
CF | > X CIGARETTE | ||
CF | | ||
CF | It's the cigarette end thrown at you by the pudgy man. It's still | ||
CF | smouldering. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "burn rope with cigarette" | ||
CF ] Pit | ||
CF | | ||
CF | > BURN ROPE WITH CIGARETTE | ||
CF | | ||
CF | You can't reach the cigarette end right now. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "shift" | ||
CF ] Pit | ||
CF | | ||
CF | > SHIFT | ||
CF | | ||
CF | I think you wanted to say "shift something". Please try again. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "shift chair" | ||
CF ] Pit | ||
CF | | ||
CF | > SHIFT CHAIR | ||
CF | | ||
CF | You press your feet against the ground and manage to nudge the back of | ||
CF | the chair slightly away from the wall of the pit. | ||
CF | | ||
CF | > | DavidW says, "Shift is not a standard verb." | |
Lancelot asks, "ah we can move?" | ||
Perry says (to ClubFloyd), "wriggle" | ||
CF ] Pit | ||
CF | | ||
CF | > WRIGGLE | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "shift" | ||
CF ] Pit | ||
CF | | ||
CF | > SHIFT | ||
CF | | ||
CF | I think you wanted to say "shift something". Please try again. | ||
CF | | ||
CF | > | Lancelot says, "no it isnt" | |
Perry says (to ClubFloyd), "shift chair" | ||
CF ] Pit | ||
CF | | ||
CF | > SHIFT CHAIR | ||
CF | | ||
CF | You gently try rocking the chair from side to side in the hope that | ||
CF | tipping it onto its side will give you more leverage to start getting | ||
CF | free of the ropes. The eventual fall is less gentle, but it does give | ||
CF | you enough of a jolt to pull the loops around your arms away from the | ||
CF | back of the chair. You're still tied up, but at least you're free of | ||
CF | the chair now. | ||
CF | | ||
CF | You get to your feet in a slightly ungainly manner. | ||
CF | | ||
CF | > | Knight_Otu says, "Nice." | |
Perry says (to ClubFloyd), "burn rope with cigarette" | ||
CF ] Pit | ||
CF | | ||
CF | > BURN ROPE WITH CIGARETTE | ||
CF | | ||
CF | You can't get the cigarette end in an exact enough position. As you | ||
CF | scrabble to your feet following your unsuccessful attempt, you realise | ||
CF | the rope feels fairly loose. | ||
CF | | ||
CF | > | DavidW asks, "oh, so we don't need to cut the rope?" | |
Perry says (to ClubFloyd), "remove rope" | ||
CF ] Pit | ||
CF | | ||
CF | > REMOVE ROPE | ||
CF | | ||
CF | (first taking the rope) | ||
CF | You're already fairly intimately joined to the rope! | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "cut rope" | ||
CF ] Pit | ||
CF | | ||
CF | > CUT ROPE | ||
CF | | ||
CF | You've got nothing to cut the rope with. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "cut rope with nail" | ||
CF ] Pit | ||
CF | | ||
CF | > CUT ROPE WITH NAIL | ||
CF | | ||
CF | You can't do anything like that while you're tied up. | ||
CF | | ||
CF | > | DavidW asks, "untie rope?" | |
Perry says (to ClubFloyd), "untie rope" | ||
CF ] Pit | ||
CF | | ||
CF | > UNTIE ROPE | ||
CF | | ||
CF | You tug at the rope experimentally. It's not very strong and you | ||
CF | manage to slip one of the loops over your hands. A bit of wriggling | ||
CF | later, you're free, the rope falling to the ground. | ||
CF | | ||
CF | > | Perry says, "Worst criminals EVER." | |
Lancelot asks, "wiggle?" | ||
Perry says, "Totally unrealistic." | ||
Lancelot says, "ah lol" | ||
Knight_Otu says, "Hah." | ||
Perry says (to ClubFloyd), "get cigarette" | ||
CF ] Pit | ||
CF | | ||
CF | > GET CIGARETTE | ||
CF | | ||
CF | You really don't want the used cigarette end. Perhaps you should stop | ||
CF | it from smouldering though. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "snuff cigarette" | ||
CF ] Pit | ||
CF | | ||
CF | > SNUFF CIGARETTE | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "step on cigarette" | ||
CF ] Pit | ||
CF | | ||
CF | > STEP ON CIGARETTE | ||
CF | | ||
CF | You stamp on the cigarette end, making sure it's out. The last thing | ||
CF | you need to add to your current predicament is fire. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x nail" | ||
CF ] Pit | ||
CF | | ||
CF | > X NAIL | ||
CF | | ||
CF | The nail protrudes from the wall of the pit, about a foot down from | ||
CF | the top. It looks like one of those huge old nails used centuries ago. | ||
CF | You could just about reach it if you stood on your tiptoes. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pull nail" | ||
CF ] Pit | ||
CF | | ||
CF | > PULL NAIL | ||
CF | | ||
CF | The nail is firmly stuck into the side of the pit. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "climb nail" | ||
CF ] Pit | ||
CF | | ||
CF | > CLIMB NAIL | ||
CF | | ||
CF | You can't climb up just using the nail. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "stand on chair" | ||
CF ] Pit | ||
CF | | ||
CF | > STAND ON CHAIR | ||
CF | | ||
CF | You make sure the chair is upright and stand on it. Unfortunately, it | ||
CF | doesn't give you enough height to climb out of the pit. You step off | ||
CF | it again. | ||
CF | | ||
CF | > | DavidW asks, "tie rope to nail?" | |
Perry says, "Smort" | ||
Perry says (to ClubFloyd), "tie rope to nail" | ||
CF ] Pit | ||
CF | | ||
CF | > TIE ROPE TO NAIL | ||
CF | | ||
CF | You reach up and tie one end of the rope to the nail. The other end | ||
CF | hangs down to the ground. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "climb rope" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > CLIMB ROPE | ||
CF | | ||
CF | You take hold of the ratty rope and start to climb out of the pit... | ||
CF | | ||
CF | As you find a handhold on the wooden floorboards of the room above, | ||
CF | the rope snaps, tumbling to the bottom of the pit along with the nail. | ||
CF | You just about manage to haul yourself up into the room with your | ||
CF | hands and knees. | ||
CF | | ||
CF | You certainly won't be waiting around like they told you. Time to get | ||
CF | out of here. Somehow... | ||
CF | | ||
CF | Wooden Room | ||
CF | You are in a small, windowless wooden room that is lit by a bare | ||
CF | lightbulb hanging from the ceiling. It feels stuffy and oppressive. | ||
CF | | ||
CF | Against the north wall is the entrance to the pit. | ||
CF | | ||
CF | The walls are damp and rotten. | ||
CF | | ||
CF | A battered old wardrobe is leaning against the northwest corner of the | ||
CF | hut. | ||
CF | | ||
CF | There is a small key in the keyhole of the wardrobe. | ||
CF | | ||
CF | > | Knight_Otu says, "Well climbed." | |
Lancelot asks, "lol leading us by the nose?" | ||
Perry exclaims, "Lots of things to look at!" | ||
Perry says (to ClubFloyd), "x bulb" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X BULB | ||
CF | | ||
CF | It's a dim, bare lightbulb. | ||
CF | | ||
CF | > | DavidW asks, "open the wardrobe?" | |
Perry says (to ClubFloyd), "open wardrobe" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN WARDROBE | ||
CF | | ||
CF | The wardrobe appears to be locked. It looks like that key in the | ||
CF | keyhole might have something to do with it. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "turn key" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > TURN KEY | ||
CF | | ||
CF | You turn the key and unlock the wardrobe door. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open wardrobe" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN WARDROBE | ||
CF | | ||
CF | Opening the wardrobe door, you gasp, and immediately feel sick. | ||
CF | There's a dead body in the wardrobe - a woman. From the looks of it, | ||
CF | she hasn't been dead long, perhaps a few hours at most - and as that | ||
CF | thought crosses your mind, you feel disgusted with yourself for being | ||
CF | so clinical. | ||
CF | | ||
CF | You remember the anonymous letter you received that started all of | ||
CF | this. The writer made it clear that these people would stop at nothing | ||
CF | to carry out their plans, and you thought you were prepared for that. | ||
CF | But maybe you weren't. | ||
CF | | ||
CF | > | Perry says, "Whoopsie." | |
Perry says (to ClubFloyd), "search body" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > SEARCH BODY | ||
CF | | ||
CF | You don't really want to touch the body, but there might be something | ||
CF | useful here. Trying not to look into the corpse's lifeless eyes, you | ||
CF | quickly check her pockets. Empty. You suppose they wouldn't have left | ||
CF | anything useful on her... but just as you're thinking that, you think | ||
CF | you spot some paper clutched in her left hand. | ||
CF | | ||
CF | Your eye also falls on a lumpy sack that has been shoved into the | ||
CF | corner of the wardrobe. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x paper" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X PAPER | ||
CF | | ||
CF | You can't really see it properly - there's just a tiny corner sticking | ||
CF | out from the dead woman's clutched fist. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get paper" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > GET PAPER | ||
CF | | ||
CF | You gently remove the scrunched-up paper from the woman's hand. It | ||
CF | appears to be a note. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "read it" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | You can't see "it" (paper) at the moment. | ||
CF | | ||
CF | > | Lancelot says, "the not-quite-a-skeleton in the closet" | |
Perry says (to ClubFloyd), "open paper" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN PAPER | ||
CF | | ||
CF | You can't open that. | ||
CF | | ||
CF | You look at your watch. You've still got two and a half hours to go, | ||
CF | but not knowing what's going to happen is making you extremely | ||
CF | nervous. | ||
CF | | ||
CF | You wish you hadn't wasted so much time at home during your | ||
CF | investigation: thinking, double-checking, scouring old newspaper | ||
CF | articles for the hundredth time... just waiting. You had no idea they | ||
CF | were planning something so soon. If you had, you could have acted | ||
CF | sooner, gone to London sooner, given yourself time to chase up your | ||
CF | leads before these people hunted you down. | ||
CF | | ||
CF | You give yourself a mental shake. No point in dwelling. You need to | ||
CF | escape before you can do anything else. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x note" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X NOTE | ||
CF | | ||
CF | It's a handwritten note on pink paper. It appears to be addressed to | ||
CF | you. | ||
CF | | ||
CF | > | DavidW says, "read note." | |
Perry says (to ClubFloyd), "read note" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > READ NOTE | ||
CF | | ||
CF | The note reads: | ||
CF | | ||
CF | Marie, | ||
CF | | ||
CF | You don't know me, and I'll make this quick. I don't have much | ||
CF | time. | ||
CF | | ||
CF | I work for Farr at the dormitories and I heard them talking about | ||
CF | you this morning. They said you wouldn't be alive much longer. I | ||
CF | couldn't sit by when I heard that. | ||
CF | | ||
CF | I've seen some unsavoury things in this job, and I've always | ||
CF | looked the other way, but I can't just let this happen. They said they | ||
CF | were putting you in the old wooden hut off the yard. I'll leave this | ||
CF | note there and hope you find it. | ||
CF | | ||
CF | They'll lock you inside, presumably. I'll hide a key for the door | ||
CF | under the floorboards. Hopefully you should be able to get out of the | ||
CF | yard after that. | ||
CF | | ||
CF | Once you're out, come find me at the dormitories. I'll be near the | ||
CF | door. I'll do my best to help you. | ||
CF | | ||
CF | You feel safe to assume that the dead woman wrote the note herself and | ||
CF | that obviously she won't be at the dormitories like she planned. They | ||
CF | must have realised what she was up to. | ||
CF | | ||
CF | You feel a terrible mixture of guilt and gratitude. You wish you knew | ||
CF | what her name was. | ||
CF | | ||
CF | You hadn't even noticed any door in here. You'll have to take a closer | ||
CF | look around. | ||
CF | | ||
CF | > | Perry says, "Weird, READ IT didn't work." | |
Perry says (to ClubFloyd), "x sack" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X SACK | ||
CF | | ||
CF | It's a grey, rough-textured hessian sack. It feels heavy, like there's | ||
CF | something inside. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get sack" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > GET SACK | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l in sack" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > L IN SACK | ||
CF | | ||
CF | You can't see inside, since the sack is closed. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open sack" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN SACK | ||
CF | | ||
CF | You empty the sack out onto the floor. An old wooden box falls out. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x box" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X BOX | ||
CF | | ||
CF | It's an old wooden box with a lid. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open box" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN BOX | ||
CF | | ||
CF | You open the box, revealing a chisel. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get chisel" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > GET CHISEL | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x it" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X IT | ||
CF | | ||
CF | It's an old chisel, dulled from years of use. | ||
CF | | ||
CF | > | Lancelot says, "definitely not like a standard inform game" | |
Perry says, "It's punyinform." | ||
DavidW says, "The paper and the note were coded as two different items and the author didn't fix the pronouns with the switcheroo." | ||
Lancelot says, "ah" | ||
Perry says, "Ahh" | ||
Perry says (to ClubFloyd), "x floor" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X FLOOR | ||
CF | | ||
CF | A look in that direction reveals nothing new. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x floorboards" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X FLOORBOARDS | ||
CF | | ||
CF | It's a wooden floorboard. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pull it" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > PULL IT | ||
CF | | ||
CF | You're not sure which floorboard is making the creaking sound. Maybe | ||
CF | you should step on them again to narrow it down. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "step on floorboards" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > STEP ON FLOORBOARDS | ||
CF | | ||
CF | You step on the floorboards carefully, and notice a slightly raised | ||
CF | one. It seems that's the one making the creaking sound. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pull raised floorboard" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > PULL RAISED FLOORBOARD | ||
CF | | ||
CF | There isn't enough of a gap to pull the floorboard up with your | ||
CF | fingers. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pull raised floorboard with chisel" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > PULL RAISED FLOORBOARD WITH CHISEL | ||
CF | | ||
CF | I only understood you as far as "pull raised floorboard" but then you | ||
CF | lost me. | ||
CF | | ||
CF | > | DavidW says, "pry it with chisel" | |
Perry says (to ClubFloyd), "pry floorboard with chisel" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > PRY FLOORBOARD WITH CHISEL | ||
CF | | ||
CF | You pry up the floorboard with the chisel, creating a hole underneath. | ||
CF | | ||
CF | The chisel breaks in two; the smaller piece falls away down the hole | ||
CF | and disappears. The larger piece lands on the floor beside you. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l in floorboard" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > L IN FLOORBOARD | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open floorboard" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN FLOORBOARD | ||
CF | | ||
CF | You've already pried up the floorboard as far up as it will go. | ||
CF | | ||
CF | > | DavidW says, "hole" | |
Perry says, "Ah." | ||
Perry says (to ClubFloyd), "x hole" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X HOLE | ||
CF | | ||
CF | It's the hole you uncovered when you pulled the floorboard up. | ||
CF | | ||
CF | > | Lancelot says, "look under" | |
Perry says (to ClubFloyd), "l under hole" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > L UNDER HOLE | ||
CF | | ||
CF | There's nothing interesting underneath. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l under floorboard" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > L UNDER FLOORBOARD | ||
CF | | ||
CF | You've already pried up the floorboard as far up as it will go. | ||
CF | | ||
CF | > | DavidW says, "look IN hole" | |
Perry says, "Aaaaa" | ||
Lancelot says, "ah" | ||
Perry says (to ClubFloyd), "l in hole" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > L IN HOLE | ||
CF | | ||
CF | You find a silver key hidden in the hole! | ||
CF | | ||
CF | > | Perry says, "First try." | |
Perry says (to ClubFloyd), "get key" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > GET KEY | ||
CF | | ||
CF | Do you mean the silver key or the wardrobe key? | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "silver" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > SILVER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Wooden Room | ||
CF | You are in a small, windowless wooden room that is lit by a bare | ||
CF | lightbulb hanging from the ceiling. It feels stuffy and oppressive. | ||
CF | | ||
CF | Against the north wall is the entrance to the pit. | ||
CF | | ||
CF | The walls are damp and rotten. | ||
CF | | ||
CF | A battered old wardrobe is leaning against the northwest corner of the | ||
CF | hut. The wardrobe's doors hang open. | ||
CF | | ||
CF | There is a small key in the keyhole of the wardrobe. | ||
CF | | ||
CF | There is a hole in the floor where you pulled the floorboard up. | ||
CF | | ||
CF | You can also see a chisel and a box (which is empty) here. | ||
CF | | ||
CF | > | Lancelot says, "sorry I better shut up my messages get delayed too much" | |
DavidW says, "better grab the chisel too, although I'm unsure why." | ||
Perry says, "Yeah was gonna" | ||
Lancelot says, "yeah be the pack rat unless we hit a limit" | ||
Perry says (to ClubFloyd), "get chisel. get wardrobe key." | ||
CF ] Wooden Room | ||
CF | | ||
CF | > GET CHISEL. GET WARDROBE KEY. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | That key is best left in the door of the wardrobe. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "close floorboard" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > CLOSE FLOORBOARD | ||
CF | | ||
CF | You can't close that. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "push floorboard" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > PUSH FLOORBOARD | ||
CF | | ||
CF | There's no point in pushing the floorboard further into the ground. | ||
CF | | ||
CF | > | Perry exclaims, "Well I don't want to let them know I found a secret!" | |
Perry says (to ClubFloyd), "x walls" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X WALLS | ||
CF | | ||
CF | The walls are made of damp wood. The wood is a bit rotten in places | ||
CF | but unfortunately it's sturdy enough that you can't break the walls by | ||
CF | banging on them. You give it a good go, though. | ||
CF | | ||
CF | You notice a hidden door in the south wall. | ||
CF | | ||
CF | You look at your watch. Ten o'clock already? You resolve to get a move | ||
CF | on. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x s" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > X S | ||
CF | | ||
CF | A look in that direction reveals nothing new. | ||
CF | | ||
CF | > | Knight_Otu says, "It's not like it would cover up our escape." | |
Perry says (to ClubFloyd), "s" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't, since the wooden door is closed. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open door" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "unlock door" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > UNLOCK DOOR | ||
CF | | ||
CF | I think you wanted to say "unlock wooden door with something". Please | ||
CF | try again. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "unlock door with silver key" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > UNLOCK DOOR WITH SILVER KEY | ||
CF | | ||
CF | You unlock the wooden door. | ||
CF | | ||
CF | > | Lancelot says, "three hours time limit" | |
Perry says (to ClubFloyd), "s" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't, since the wooden door is closed. | ||
CF | | ||
CF | > | Perry sobs. | |
Perry says (to ClubFloyd), "open door" | ||
CF ] Wooden Room | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the wooden door. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "s" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You dash out into the yard and take a deep, thankful lungful of the | ||
CF | fresh air. The wooden room was damp and stuffy. | ||
CF | | ||
CF | Yard | ||
CF | You are in a small, high-walled yard. To the north is one side of the | ||
CF | standalone hut that comprises the wooden room, including its door. To | ||
CF | the west is a rickety-looking shed, also with a door, painted green. | ||
CF | The other two sides of the yard are blocked by high stone walls, with | ||
CF | a high, solid gate in the southwest corner between the wall and the | ||
CF | shed. | ||
CF | | ||
CF | On the south wall hangs an old metal sign. It makes reference to | ||
CF | 'Farr', which is the name these people use for their organisation. | ||
CF | Even after you'd uncovered some leads about the people involved, it | ||
CF | took you a lot of searching before you found the name - their paper | ||
CF | trail is very well hidden indeed. | ||
CF | | ||
CF | Below the sign is a familiar-looking insignia. | ||
CF | | ||
CF | From beyond the east wall, you can hear occasional muffled engine | ||
CF | noises as cars go by along the nearby road. | ||
CF | | ||
CF | A scraggy bush grows in the corner of the yard next to the steel gate. | ||
CF | | ||
CF | You can also see a green door, a wooden door and a gate here. | ||
CF | | ||
CF | > | Knight_Otu says, "No auto-open in Punyinform." | |
DavidW says, "no automatic doors in this game" | ||
Perry says, "It hurts." | ||
Lancelot says, "ouch" | ||
Perry says, "Very dense location." | ||
Perry asks, "Do we take the time to look at everything?" | ||
DavidW says, "no idea, but if not, we can try to be quicker on a replay." | ||
Lancelot says, "true" | ||
DavidW says, "I'm unsure if time is working on turns or by plot." | ||
Perry says, "I'll poke all the things then." | ||
Perry says, "I hope by plot. That'd make me happy." | ||
Lancelot says, "so better look around and we can skip that on the next try" | ||
Perry says (to ClubFloyd), "x hut. x shed. x walls. x gate" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X HUT. X SHED. X WALLS. X GATE | ||
CF | | ||
CF | It's the hut you escaped from. | ||
CF | | ||
CF | The rickety-looking shed has a green-painted door. It's currently | ||
CF | closed. | ||
CF | | ||
CF | It's a high stone wall that blocks your path to the south and east. | ||
CF | You notice that some of the mortar in the south wall appears a bit | ||
CF | loose. | ||
CF | | ||
CF | It's a solid steel gate built into the wall. This is presumably where | ||
CF | the two men went after they left you in the pit. | ||
CF | | ||
CF | > | Lancelot says, "if its turn based" | |
Perry says (to ClubFloyd), "x mortar" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X MORTAR | ||
CF | | ||
CF | Some of the mortar on the south wall appears loose. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pull mortar" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > PULL MORTAR | ||
CF | | ||
CF | You can't remove the mortar with your bare hands. | ||
CF | | ||
CF | > | DavidW says, "ok, use the chisel on that." | |
Perry says (to ClubFloyd), "chisel mortar" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > CHISEL MORTAR | ||
CF | | ||
CF | You chisel away at the loose mortar. It turns out to be a thin layer | ||
CF | covering a gap; the mortar soon cracks away and a green-painted key | ||
CF | falls out of the gap onto the ground. | ||
CF | | ||
CF | The old bit of chisel fritters away into rusty flakes. | ||
CF | | ||
CF | > | Lancelot says, "ah you still got that thingie" | |
Perry says (to ClubFloyd), "get key" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > GET KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Lancelot says, "guess thats for the green door" | |
DavidW says, "unlock green door with green key." | ||
Perry says (to ClubFloyd), "x sign. read sign." | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X SIGN. READ SIGN. | ||
CF | | ||
CF | It's a slightly twisted, rusted metal sign. It says 'Farr North' on | ||
CF | it; you had found out just before you were captured that Farr had | ||
CF | several locations in Essex with similar designations. You had wanted | ||
CF | to investigate them all fully, but escaping seems like a better plan | ||
CF | at the moment. | ||
CF | | ||
CF | You still don't know who sent you that letter one year ago. But that's | ||
CF | when you found out that Farr - long before you knew that was their | ||
CF | name - had been involved in, or at least interested in, your life for | ||
CF | a very long time. Your mother's horrified reaction when you told her | ||
CF | you'd received a letter telling you to look more closely into your own | ||
CF | birth led to some digging around in your parents' house while they | ||
CF | were out of town, which led to the discovery that they had been | ||
CF | receiving correspondence from people involved in the organisation very | ||
CF | early on in your lifetime, which in turn prompted the realisation that | ||
CF | it wasn't just you they were interested in... there were others. Seven | ||
CF | others. Just as the insignia suggests... | ||
CF | | ||
CF | There's nothing to read there. | ||
CF | | ||
CF | > | Knight_Otu says, "I'm still kind of tempted to make a game with mismatched key and door materials." | |
Perry says, "Yessssss. Please do." | ||
DavidW says (to Knight), "heh heh heh" | ||
Perry says (to ClubFloyd), "x insignia" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X INSIGNIA | ||
CF | | ||
CF | You've seen this insignia many times during your investigation: eight | ||
CF | stars in a semicircle. You're sure the number eight is significant, | ||
CF | and you suspect it's something to do with you and the others born | ||
CF | alongside you. | ||
CF | | ||
CF | Despite your mother telling you to ignore the letter, you did what it | ||
CF | said and looked into your birth. You were one of eight born at the | ||
CF | hospital that day - unusual for a hospital in a relatively small town | ||
CF | like Crossley, but not unheard of - but one of the many things that | ||
CF | struck you as strange was that you didn't recognise any of the other | ||
CF | surnames. They hadn't attended the town's primary school with you, | ||
CF | you'd never encountered them while growing up, and yet these were all | ||
CF | reported as local families... Where had they gone? | ||
CF | | ||
CF | Further investigation in the town archives revealed they had all moved | ||
CF | away within a couple of years. You later found out that most of the | ||
CF | others had attracted the attention of Farr too. Your parents | ||
CF | presumably weren't unnerved enough to leave town at that point, but it | ||
CF | looked like all the others were. | ||
CF | | ||
CF | And maybe you'd all had the interest of Farr from the start. After | ||
CF | all, why else would the blond man - the same one who put you in the | ||
CF | pit this morning - have been the first face you noticed in the | ||
CF | background when you looked at the pictures your parents had taken on | ||
CF | the hospital ward? | ||
CF | | ||
CF | > | Lancelot says, "that would be gross lol" | |
Perry says, "Almost as gross as spelling 'blonde' as 'blond'." | ||
DavidW says, "blond is just the male variant." | ||
Perry says, "... I did not know that." | ||
DavidW says, "yup. Blond for men. Blonde for women." | ||
DavidW says, "Blame the French." | ||
Perry says, "I usually do." | ||
Perry says (to ClubFloyd), "l" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Yard | ||
CF | You are in a small, high-walled yard. To the north is one side of the | ||
CF | standalone hut that comprises the wooden room, including its door. To | ||
CF | the west is a rickety-looking shed, also with a door, painted green. | ||
CF | The other two sides of the yard are blocked by high stone walls, with | ||
CF | a high, solid gate in the southwest corner between the wall and the | ||
CF | shed. | ||
CF | | ||
CF | On the south wall hangs an old metal sign. | ||
CF | | ||
CF | Below the sign is a familiar-looking insignia. | ||
CF | | ||
CF | From beyond the east wall, you can hear occasional muffled engine | ||
CF | noises as cars go by along the nearby road. | ||
CF | | ||
CF | A scraggy bush grows in the corner of the yard next to the steel gate. | ||
CF | | ||
CF | You can also see some mortar, a green door, a wooden door and a gate | ||
CF | here. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "listen" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | From beyond the east wall, you can hear occasional muffled engine | ||
CF | noises as cars go by along the nearby road. | ||
CF | | ||
CF | > | DavidW says, "Brunet is the male version of brunette, but NOBODY uses 'brunet'." | |
Perry says (to ClubFloyd), "x bush. x gate. x green. x wooden." | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X BUSH. X GATE. X GREEN. X WOODEN. | ||
CF | | ||
CF | It's a leafless bush. You're not sure whether it's still alive. | ||
CF | | ||
CF | It's a solid steel gate built into the wall. This is presumably where | ||
CF | the two men went after they left you in the pit. | ||
CF | | ||
CF | Do you mean the green door or the green-painted key? | ||
CF | | ||
CF | > | DavidW says, "We just say brown-haired." | |
Perry says (to ClubFloyd), "search bush" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > SEARCH BUSH | ||
CF | | ||
CF | The bush is surprisingly resilient, and resists your efforts to move | ||
CF | it. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l under gate" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > L UNDER GATE | ||
CF | | ||
CF | There's nothing interesting underneath. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x wooden door" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X WOODEN DOOR | ||
CF | | ||
CF | It's a door made of the same material as the rest of the hut. It looks | ||
CF | fairly fragile now that it's open - it hangs at a skewed angle. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "unlock green door with green key" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > UNLOCK GREEN DOOR WITH GREEN KEY | ||
CF | | ||
CF | You unlock the green door. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open green door" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > OPEN GREEN DOOR | ||
CF | | ||
CF | You open the green door. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "enter green" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > ENTER GREEN | ||
CF | | ||
CF | Do you mean the green door or the green-painted key? | ||
CF | | ||
CF | > | Perry says, "Grr." | |
Perry says (to ClubFloyd), "enter green door" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > ENTER GREEN DOOR | ||
CF | | ||
CF | There's a horrible, ominous smell in this shed. You'd rather not hang | ||
CF | around here. | ||
CF | | ||
CF | Shed | ||
CF | The shed seems to be used to store tools and equipment, but most of it | ||
CF | appears to be old and fairly useless. It reminds you, uncomfortably, | ||
CF | of all the time you wasted chasing after a different Farr company, | ||
CF | which turned out to be a defunct manufacturer of gardening equipment. | ||
CF | | ||
CF | A large, full-length drawer is built into the table at the back of the | ||
CF | room. | ||
CF | | ||
CF | An old lockup stands in the southwest corner of the shed. | ||
CF | | ||
CF | You can also see a green door here. | ||
CF | | ||
CF | > | Knight_Otu says, "Yes, enter the key." | |
Perry says, "I'm reminded how great Dialog's disambiguation system is." | ||
DavidW says, "Must be another body here." | ||
Perry says, "For sure." | ||
DavidW says, "open the drawer, I guess." | ||
Perry says (to ClubFloyd), "x table. x drawer. x lockup." | ||
CF ] Sheden Room | ||
CF | | ||
CF | > X TABLE. X DRAWER. X LOCKUP. | ||
CF | | ||
CF | The drawer appears deep and runs the full length of the table. | ||
CF | | ||
CF | The drawer appears deep and runs the full length of the table. | ||
CF | | ||
CF | You look at your watch. You've still got an hour and a half to get out | ||
CF | of here, but you'd prefer to do so sooner rather than later. | ||
CF | | ||
CF | The metal lockup must be decades old by the looks of it. A more | ||
CF | modern-looking device has been attached to the front, with a small | ||
CF | slot in the middle. | ||
CF | | ||
CF | > | Lancelot says, "I guess technically we can disambiguate depending on the actions but that must be a lot of work" | |
Perry says, "Still unsure if that was triggered by a turn..." | ||
Knight_Otu says, "It seems triggered by time." | ||
Perry says (to Lancelot), "What Dialog does is very fancy (and it does that). It's very in depth." | ||
Perry says, "Probably." | ||
Lancelot asks, "no turn counter we can see?" | ||
Lancelot asks, "score?" | ||
Perry says (to ClubFloyd), "score" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | There is no score in this game. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open drawer" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You let out a quiet shriek and take a horrified step backwards as the | ||
CF | drawer slides open. There's another dead body inside - a man you think | ||
CF | you recognise. From his clothes, he looks like some kind of manual | ||
CF | worker. | ||
CF | | ||
CF | > | Lancelot says, "ok just checking lol" | |
Knight_Otu says, "Yeah, the status line seems just the room name." | ||
Perry exclaims, "In... a drawer?!" | ||
Perry says (to ClubFloyd), "x man" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > X MAN | ||
CF | | ||
CF | It's the corpse of a man you recognise from somewhere. He wears | ||
CF | overalls and appears to be in his forties or thereabouts. Dried blood | ||
CF | covers his forehead, presumably from the fatal wound. | ||
CF | | ||
CF | Looking at the man's face, you feel suddenly queasy. That's right. You | ||
CF | saw him alive just earlier this morning - outside the building when | ||
CF | they were taking you in. Why has he been killed? | ||
CF | | ||
CF | > | Lancelot says, "collecting bodies ...." | |
DavidW says, "A large drawer." | ||
Perry says (to ClubFloyd), "search man" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > SEARCH MAN | ||
CF | | ||
CF | You don't really want to touch the body, but you don't have much time | ||
CF | left and you know you can leave no stone unturned. Taking a deep | ||
CF | breath, you gently manoeuvre the corpse's limbs from side to side, | ||
CF | checking his clothes. There's nothing in his pockets, but you spot a | ||
CF | keycard and a scrap of paper tucked in next to the body at the side of | ||
CF | the drawer. Maybe these things fell out of his clothes when they were | ||
CF | putting him in here. | ||
CF | | ||
CF | > | Lancelot says, "a big drawer or a small body" | |
Perry says (to ClubFloyd), "get keycard. x keycard." | ||
CF ] Sheden Room | ||
CF | | ||
CF | > GET KEYCARD. X KEYCARD. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | It's a plastic keycard, about the same size as a credit card. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get paper" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > GET PAPER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "read paper" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > READ PAPER | ||
CF | | ||
CF | Do you mean the yellow note or the pink note? | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pink" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > PINK | ||
CF | | ||
CF | The note reads: | ||
CF | | ||
CF | Marie, | ||
CF | | ||
CF | You don't know me, and I'll make this quick. I don't have much | ||
CF | time. | ||
CF | | ||
CF | I work for Farr at the dormitories and I heard them talking about | ||
CF | you this morning. They said you wouldn't be alive much longer. I | ||
CF | couldn't sit by when I heard that. | ||
CF | | ||
CF | I've seen some unsavoury things in this job, and I've always | ||
CF | looked the other way, but I can't just let this happen. They said they | ||
CF | were putting you in the old wooden hut off the yard. I'll leave this | ||
CF | note there and hope you find it. | ||
CF | | ||
CF | They'll lock you inside, presumably. I'll hide a key for the door | ||
CF | under the floorboards. Hopefully you should be able to get out of the | ||
CF | yard after that. | ||
CF | | ||
CF | Once you're out, come find me at the dormitories. I'll be near the | ||
CF | door. I'll do my best to help you. | ||
CF | | ||
CF | You feel safe to assume that the dead woman wrote the note herself and | ||
CF | that obviously she won't be at the dormitories like she planned. They | ||
CF | must have realised what she was up to. | ||
CF | | ||
CF | You feel a terrible mixture of guilt and gratitude. You wish you knew | ||
CF | what her name was. | ||
CF | | ||
CF | > | Perry says, "Nope." | |
Perry says (to ClubFloyd), "x yellow note" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > X YELLOW NOTE | ||
CF | | ||
CF | It's a note scribbled on a yellow scrap of paper. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "read yellow note" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > READ YELLOW NOTE | ||
CF | | ||
CF | The heading on the note matches the name of a local gardening company. | ||
CF | You recognise it from when you were trawling through all those | ||
CF | gardening companies while chasing your false lead. | ||
CF | | ||
CF | The note reads: | ||
CF | | ||
CF | Presume you got my message about collecting the gear from the Farr | ||
CF | place this morning? Dave and team forgot to collect it all when they | ||
CF | finished the job a couple of days ago. | ||
CF | | ||
CF | Keys are with Sandra - grab them before you head off. The shed key | ||
CF | is a bit old and wonky and doesn't always work. If you're desperate, | ||
CF | there's a spare hidden in the wall next to the shed. | ||
CF | | ||
CF | The main things to collect are the two telescopic chainsaws in the | ||
CF | shed, but we're also missing the following: | ||
CF | | ||
CF | 1 pickaxe | ||
CF | | ||
CF | 1 crowbar | ||
CF | | ||
CF | If you can find those that'd be great, but don't go out of your | ||
CF | way. | ||
CF | | ||
CF | Don't bother checking in with Farr. I can't get hold of anyone | ||
CF | there this morning and I'm not sure anyone will be on site. Just grab | ||
CF | the gear so that we've got it for next week. | ||
CF | | ||
CF | > | Perry exclaims, "Already got that key! Also, telescopic chainsaws?!" | |
Perry says (to ClubFloyd), "x device" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > X DEVICE | ||
CF | | ||
CF | It's a modern lock that's been attached to the old lockup. It has a | ||
CF | slot in the front. | ||
CF | | ||
CF | > | Lancelot asks, "ah a shopping list?" | |
Knight_Otu says, "For cutting far-away branches, usually." | ||
DavidW says, "Put keycard in slot" | ||
Perry says (to ClubFloyd), "put keycard in slot" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > PUT KEYCARD IN SLOT | ||
CF | | ||
CF | You insert the keycard into the slot and the lockup springs open. You | ||
CF | can't keep yourself from jumping back, nervous that you'll find | ||
CF | another dead body inside... but it's just more tools. Most of them | ||
CF | look old and unusable, but there's a sturdy-looking spade near the | ||
CF | front. It looks like it was the last thing to be tossed in here. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get spade" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > GET SPADE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x spade" | ||
CF ] Sheden Room | ||
CF | | ||
CF | > X SPADE | ||
CF | | ||
CF | It's a fairly sturdy spade. Looks like it's designed for gardening, | ||
CF | though you can't imagine anyone doing any gardening in the scraggy | ||
CF | yard. The gardening company must have been doing their work elsewhere | ||
CF | and just using the shed for storage. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "exit" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > EXIT | ||
CF | | ||
CF | Yard | ||
CF | You are in a small, high-walled yard. To the north is one side of the | ||
CF | standalone hut that comprises the wooden room, including its door. To | ||
CF | the west is a rickety-looking shed, also with a door, painted green. | ||
CF | The other two sides of the yard are blocked by high stone walls, with | ||
CF | a high, solid gate in the southwest corner between the wall and the | ||
CF | shed. | ||
CF | | ||
CF | On the south wall hangs an old metal sign. | ||
CF | | ||
CF | Below the sign is a familiar-looking insignia. | ||
CF | | ||
CF | From beyond the east wall, you can hear occasional muffled engine | ||
CF | noises as cars go by along the nearby road. | ||
CF | | ||
CF | A scraggy bush grows in the corner of the yard next to the steel gate. | ||
CF | | ||
CF | You can also see a green door, a wooden door, some mortar and a gate | ||
CF | here. | ||
CF | | ||
CF | > | DavidW asks, "dig under bush?" | |
Perry says (to ClubFloyd), "dig under bush" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > DIG UNDER BUSH | ||
CF | | ||
CF | You plunge the spade into the roots of the bush, trying to dig the | ||
CF | plant up. It feels like you manage to loosen it slightly. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "dig under bush" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > DIG UNDER BUSH | ||
CF | | ||
CF | You've already dug up the roots of the bush as much as you can. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l under bush" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > L UNDER BUSH | ||
CF | | ||
CF | With most of the roots dug up, you are able to move the branches of | ||
CF | the bush aside. | ||
CF | | ||
CF | Something shiny glints underneath the bush. You also spot a notepad in | ||
CF | the soil. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get notepad. read notepad" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > GET NOTEPAD. READ NOTEPAD | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | The front page of the notepad is titled Daily Report: 7th | ||
CF | November. The handwriting is quickly-scribbled and a bit hard to | ||
CF | read. | ||
CF | | ||
CF | 8:10am: Sarah Lyle from dorm cleaning crew turned out to be | ||
CF | traitor. Caught her near huts and found two copies of a note in her | ||
CF | pockets - she planned to allow escape of S1. Dealt with her and | ||
CF | removed copies of note. Note mentioned key under floorboard but no | ||
CF | sign of this. To do: remove remains from hut during post-event | ||
CF | cleanup. | ||
CF | | ||
CF | 8:50am: found gardener (from company we hired to weed dormitory | ||
CF | clearing earlier this week) sniffing about near yard. Claimed to be | ||
CF | collecting tools - had keys to yard and shed in possession. Saw and | ||
CF | heard too much as we were bringing S1 to location. Dealt with him and | ||
CF | recovered keys. To do: remove remains from shed during post-event | ||
CF | cleanup. | ||
CF | | ||
CF | 9:00am: S1 in position. Removed phone to avoid risk of her | ||
CF | contacting anyone. Taking it to dropoff point by dormitories to be | ||
CF | studied later - S1 seems to know more than she should and is possibly | ||
CF | working with others. | ||
CF | | ||
CF | (You wish you hadn't been too stubborn to work with others. But you | ||
CF | wanted to find all of this out by yourself... as usual.) | ||
CF | | ||
CF | 9:05am: Everything in place for noon. Leaving site once deposited | ||
CF | S1's phone. | ||
CF | | ||
CF | The rest of the notepad is blank. Perhaps the man uses a new one every | ||
CF | day. | ||
CF | | ||
CF | > | Perry says, "So we're obviously S1. Our phone is at the dropoff point by dormitories." | |
Lancelot says, "so we are S1" | ||
Perry exclaims, "Also yay, premeditated murder!" | ||
DavidW asks, "What was the shiny glint?" | ||
Perry says (to ClubFloyd), "x shiny" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X SHINY | ||
CF | | ||
CF | You get down on your hands and knees and brush more of the soil away | ||
CF | from the shiny object. It turns out to be a pickaxe! A bit grubby, but | ||
CF | fairly unused from the looks of it. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "get pickaxe" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > GET PICKAXE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "i" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a pickaxe, a notepad, a spade, a yellow note, a | ||
CF | keycard, a green-painted key, a silver key, a sack (which is empty) | ||
CF | and a pink note. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "unclok gate with silver key" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > UNCLOK GATE WITH SILVER KEY | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Lancelot says, "ah the shopping list item lol" | |
Perry says (to ClubFloyd), "unlock gate with silver key" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > UNLOCK GATE WITH SILVER KEY | ||
CF | | ||
CF | The gate is about as locked as it is possible for anything to be. | ||
CF | There doesn't even appear to be a handle on this side. | ||
CF | | ||
CF | > | Perry asks, "Oh. What was the wall key for?" | |
Knight_Otu says, "At least we have an excuse for not bringing our toolbox." | ||
Perry says, "Ah. It was a shed key. Odd." | ||
DavidW asks, "That was the green key for the green door, wasn't it?" | ||
Perry says, "Ohhh. Right." | ||
Perry says, "Ironic that the hint for finding it is in the place it unlocks." | ||
Perry says (to ClubFloyd), "x gate" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X GATE | ||
CF | | ||
CF | It's a solid steel gate built into the wall. This is presumably where | ||
CF | the two men went after they left you in the pit. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "l" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Yard | ||
CF | You are in a small, high-walled yard. To the north is one side of the | ||
CF | standalone hut that comprises the wooden room, including its door. To | ||
CF | the west is a rickety-looking shed, also with a door, painted green. | ||
CF | The other two sides of the yard are blocked by high stone walls, with | ||
CF | a high, solid gate in the southwest corner between the wall and the | ||
CF | shed. | ||
CF | | ||
CF | On the south wall hangs an old metal sign. | ||
CF | | ||
CF | Below the sign is a familiar-looking insignia. | ||
CF | | ||
CF | From beyond the east wall, you can hear occasional muffled engine | ||
CF | noises as cars go by along the nearby road. | ||
CF | | ||
CF | A scraggy bush grows in the corner of the yard next to the steel gate. | ||
CF | | ||
CF | You can also see a green door, a wooden door, some mortar and a gate | ||
CF | here. | ||
CF | | ||
CF | > | DavidW says, "There's a wooden door here too, isn't there? And maybe the pickaxe breaks the gate or wall." | |
Knight_Otu asks, "I think the wooden door is the one we came from?" | ||
Perry says, "The wooden door is the shed where we were." | ||
DavidW says, "oh. I'm confused then." | ||
DavidW asks, "Green door is to where, then?" | ||
Perry says, "Sorry, the wooden door is the /hut/ where we started. Green door is the shed where we got the spade." | ||
Perry says (to ClubFloyd), "dig wall with pickaxe" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > DIG WALL WITH PICKAXE | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "break wall with pickaxe" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > BREAK WALL WITH PICKAXE | ||
CF | | ||
CF | You heft the pickaxe and slam it into the east wall, hoping to knock | ||
CF | the wall down. Instead, the pickaxe becomes buried in the wall and | ||
CF | can't be pulled out again, no matter how hard you try. | ||
CF | | ||
CF | > | Perry says, "Oi." | |
DavidW says, "boo" | ||
Lancelot says, "hmm" | ||
Knight_Otu says, "DAng." | ||
Perry says (to ClubFloyd), "climb pickaxe" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > CLIMB PICKAXE | ||
CF | | ||
CF | Using the pickaxe wedged in the wall as a foothold, you climb to the | ||
CF | top of the wall. | ||
CF | | ||
CF | Yard (on the wall) | ||
CF | You're on top of the yard's eastern wall. | ||
CF | | ||
CF | The top of the wall is smoother and more stable than you would have | ||
CF | expected. No spikes or jagged edges or anything. Perhaps they weren't | ||
CF | expecting you to try and escape this way. | ||
CF | | ||
CF | You look around, trying to work out where to go next. The wall is much | ||
CF | steeper on this eastern side near the road, but there's a boggy pool | ||
CF | of water at the bottom of the wall, forming a sort of moat along its | ||
CF | side. | ||
CF | | ||
CF | > | Perry exclaims, "Ha!" | |
Lancelot says, "yeah" | ||
DavidW says, "yay!" | ||
Perry says (to ClubFloyd), "x water" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > X WATER | ||
CF | | ||
CF | The boggy pool of water looks muddy and unwelcoming. You also have no | ||
CF | idea how deep it is. But just maybe... | ||
CF | | ||
CF | You look at your watch. Eleven o'clock. Whatever they're planning for | ||
CF | noon, you want to be long gone by then. | ||
CF | | ||
CF | > | Knight_Otu asks, "We sure are climbers, aren't we?" | |
Perry says (to ClubFloyd), "d" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | First, you'd have to leave the wall. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "e" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | First, you'd have to leave the wall. | ||
CF | | ||
CF | > | DavidW asks, "oh dear. Are we gonna jump in that water?" | |
Perry says (to ClubFloyd), "jump" | ||
CF ] Yarden Room | ||
CF | | ||
CF | > JUMP | ||
CF | | ||
CF | You're not in a jumping mood. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "jump into water" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > JUMP INTO WATER | ||
CF | | ||
CF | Right. You're doing this. You throw everything you're carrying down to | ||
CF | the ground beyond the bog so that it doesn't get wet. | ||
CF | | ||
CF | You take a deep breath and hold it, then jump off the wall into the | ||
CF | boggy water. It's cold, unpleasant and deep, and you sink into the | ||
CF | murky depths for a minute before surfacing, gasping and grimacing. | ||
CF | | ||
CF | Roadside | ||
CF | Cars zoom along the busy motorway here, the drivers taking no notice | ||
CF | of you as you miserably tread water in the boggy pool. | ||
CF | | ||
CF | A fence blocks the path to the south. You can tell from the post | ||
CF | insulators (as well as a faded warning sign) that it's electrified. | ||
CF | Beyond the fence, you can see a forest - probably a better escape | ||
CF | route than trying to pick your way along the open roadside. | ||
CF | | ||
CF | You haul yourself out of the bog onto solid ground and carefully | ||
CF | collect your possessions. | ||
CF | | ||
CF | > | Lancelot asks, "splash?" | |
Lancelot exclaims, "neat escape!" | ||
Perry says (to ClubFloyd), "jump. undo" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > JUMP. UNDO | ||
CF | | ||
CF | You can't use multiple objects with that verb. | ||
CF | | ||
CF | > | DavidW says, "We're not quite escaped yet, it seems." | |
Perry says (to ClubFloyd), "jump" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > JUMP | ||
CF | | ||
CF | You're not in a jumping mood. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "undo" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | Knight_Otu says, "More of a dirty, wet escape." | |
Perry says (to ClubFloyd), "touch gate" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > TOUCH GATE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "touch fence" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > TOUCH FENCE | ||
CF | | ||
CF | You decide to try touching the fence. How bad can a mild little | ||
CF | electric shock be? | ||
CF | | ||
CF | Bad, it turns out. The shock throws you almost into the air and you | ||
CF | land painfully on your rear end. With your whole body stinging, you | ||
CF | stagger to your feet. You won't be trying that again in a hurry. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "touch fence" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > TOUCH FENCE | ||
CF | | ||
CF | Not until you've found some way to neutralise the fence! | ||
CF | | ||
CF | > | Perry says, "Aww." | |
Lancelot says, "ah at least not in sta kill" | ||
Perry says (to ClubFloyd), "l" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Roadside | ||
CF | Cars zoom along the busy motorway here, the drivers taking no notice | ||
CF | of you as you stand, bedraggled, on the verge. | ||
CF | | ||
CF | A fence blocks the path to the south. You can tell from the post | ||
CF | insulators (as well as a faded warning sign) that it's electrified. | ||
CF | Beyond the fence, you can see a forest - probably a better escape | ||
CF | route than trying to pick your way along the open roadside. | ||
CF | | ||
CF | You can also see a pool of water here. | ||
CF | | ||
CF | > | DavidW asks, "What tools do we have?" | |
Perry says (to ClubFloyd), "i" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a notepad, a spade, a yellow note, a keycard, a | ||
CF | green-painted key, a silver key, a sack (which is empty) and a pink | ||
CF | note. | ||
CF | | ||
CF | > | Perry says, "When'd we get a sack." | |
Perry says, "Oh, that was where the chisel box was." | ||
Lancelot asks, "thats the one containing the box or sth?" | ||
DavidW says, "I dunno. Maybe the sack can be put on the fence? Iffy, though." | ||
Perry says (to ClubFloyd), "x fence" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > X FENCE | ||
CF | | ||
CF | A fence blocks the path to the south. You can tell from the post | ||
CF | insulators (as well as a faded warning sign) that it's electrified. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x sign" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > X SIGN | ||
CF | | ||
CF | The sign helpfully tells you that the fence is electrified. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x forest" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > X FOREST | ||
CF | | ||
CF | You can see the forest beyond the fence. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x road" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > X ROAD | ||
CF | | ||
CF | Cars zoom along the busy motorway here, the drivers taking no notice | ||
CF | of you as you stand, bedraggled, on the verge. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "hitchhike" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > HITCHHIKE | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Lancelot asks, "put sack on fence?" | |
Perry says (to ClubFloyd), "put sack on fence" | ||
CF ] Roadsideoom | ||
CF | | ||
CF | > PUT SACK ON FENCE | ||
CF | | ||
CF | Carefully, you wrap the sack over the electric fence. It should be | ||
CF | safe to touch now - the material should insulate you from the shock. | ||
CF | | ||
CF | > | Perry exclaims, "I didn't think that would work!" | |
Perry says (to ClubFloyd), "climb fence" | ||
CF ] Forest Entrance | ||
CF | | ||
CF | > CLIMB FENCE | ||
CF | | ||
CF | You cautiously test the insulating ability of the sack by lightly | ||
CF | touching the fence with the back of your hand. There's no shock, so | ||
CF | you feel safe to take a firmer hold of the fence and hoist yourself | ||
CF | over to the other side... | ||
CF | | ||
CF | Forest Entrance | ||
CF | The forest ahead of you to the south is dark and dense, especially in | ||
CF | the dull November weather. It makes you shiver slightly, but you know | ||
CF | it's the best way to make your escape. Besides, the dormitories are | ||
CF | supposed to be in the forest somewhere nearby, and that's where the | ||
CF | blond guy said they were taking your phone. Maybe you'll be able to | ||
CF | recover it. | ||
CF | | ||
CF | > | Lancelot says, "should work as an insulator" | |
Lancelot says, "yay" | ||
DavidW says, "I've done something similar in other games." | ||
Knight_Otu says, "Nice." | ||
DavidW says, "usually it's a blanket." | ||
Perry says (to ClubFloyd), "s" | ||
CF ] Dark Forestance | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Dark Forest | ||
CF | You're in the thick of the forest here. It's difficult to see, but | ||
CF | you're fairly sure you can make out paths to the east and west, as | ||
CF | well as north back to the forest entrance. | ||
CF | | ||
CF | You shudder slightly. You've never been afraid of the dark, but it | ||
CF | reminds you of the one time you saw that blond man in person before - | ||
CF | the day you left Crossley for London, hurrying along dark streets with | ||
CF | no witnesses. He nearly caught you that time, too, but you managed to | ||
CF | get away and board the train. You suppose it was only a matter of | ||
CF | time. | ||
CF | | ||
CF | > | Lancelot says, "ah moving towards where we want to be anyways" | |
Perry says (to ClubFloyd), "l e" | ||
CF ] Dark Forestance | ||
CF | | ||
CF | > L E | ||
CF | | ||
CF | A look in that direction reveals nothing new. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "e" | ||
CF ] Forest Roadance | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Forest Road | ||
CF | The forest opens out into a small clearing here where it meets the | ||
CF | roadside. The trees loom ominously over the road, making this area | ||
CF | almost as dark as the rest of the forest. The path leads back to the | ||
CF | west. | ||
CF | | ||
CF | > | DavidW says, "dunno if we want east or west" | |
Perry says (to ClubFloyd), "x clearing" | ||
CF ] Forest Roadance | ||
CF | | ||
CF | > X CLEARING | ||
CF | | ||
CF | This part of the forest meets a roadside clearing. It's probably a | ||
CF | popular picnic spot in the summer. | ||
CF | | ||
CF | > | DavidW asks, "dig?" | |
Perry says (to ClubFloyd), "dig" | ||
CF ] Forest Roadance | ||
CF | | ||
CF | > DIG | ||
CF | | ||
CF | I think you wanted to say "dig something". Please try again. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "dig ground" | ||
CF ] Forest Roadance | ||
CF | | ||
CF | > DIG GROUND | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "dig clearing" | ||
CF ] Forest Roadance | ||
CF | | ||
CF | > DIG CLEARING | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "search clearing" | ||
CF ] Forest Roadance | ||
CF | | ||
CF | > SEARCH CLEARING | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | DavidW says, "go west" | |
Lancelot says, "guess not" | ||
Perry exclaims, "Somethings a cigarette is just... nah that's ridiculous. There's gotta be something!" | ||
Perry says (to ClubFloyd), "w. w" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > W. W | ||
CF | | ||
CF | Dark Forest | ||
CF | You're in the thick of the forest here. It's difficult to see, but | ||
CF | you're fairly sure you can make out paths to the east and west, as | ||
CF | well as north back to the forest entrance. | ||
CF | | ||
CF | Dormitory Clearing | ||
CF | The forest is still thick here, but there's a small open area in front | ||
CF | of the nearby building. Paths lead to the south and east. | ||
CF | | ||
CF | A large building looms to the west. Through the windows, you can see | ||
CF | simple beds and the odd cleaner bustling about; these must be the old | ||
CF | dormitories you heard about earlier. | ||
CF | | ||
CF | A small van is parked in front of the building. | ||
CF | | ||
CF | > | DavidW says, "Maybe the clearing is used later in the plotline." | |
Perry says (to ClubFloyd), "x van" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > X VAN | ||
CF | | ||
CF | It's an unmarked white van. You're not sure how it got here, as you | ||
CF | can't see any vehicle access nearby. Maybe there's a hidden road round | ||
CF | the back of the building. | ||
CF | | ||
CF | Wait a minute. Didn't that blond guy say something about putting your | ||
CF | phone in a dropoff point next to the dormitories? | ||
CF | | ||
CF | There's a note taped to the back of the van. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "read note" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > READ NOTE | ||
CF | | ||
CF | Do you mean the yellow note, the pink note or the white note? | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "white" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > WHITE | ||
CF | | ||
CF | The note reads: | ||
CF | | ||
CF | For those using dropoff: | ||
CF | | ||
CF | Catching a few winks in the dorm before heading back to HQ. (I'm | ||
CF | in the soundproof bit of the basement as I hear things'll be getting a | ||
CF | bit noisy around noon. Don't wake me up unless it's an | ||
CF | emergency!) | ||
CF | | ||
CF | Van locked as M. reported some sensitive contents. Key in the | ||
CF | usual place if you need to chuck anything else in here. I'll be | ||
CF | leaving for HQ about 2pm. | ||
CF | | ||
CF | > | Lancelot says, "yeah up to now it looks pretty tightly designed" | |
Perry says, "Let's look around the Dormitory first." | ||
DavidW asks, "so now to look for a van key?" | ||
Perry says (to ClubFloyd), "x windows" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > X WINDOWS | ||
CF | | ||
CF | The dormitory building is forbidding and prison-like. A very old metal | ||
CF | sign by the door suggests that it was originally a Victorian asylum. | ||
CF | You certainly wouldn't want to try and sleep in there. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "s" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Dark Forest | ||
CF | The forest is getting ever thicker and darker, and you'd swear it was | ||
CF | night if you didn't know better. Even the birdsong sounds ominous | ||
CF | here. You can just about make out paths leading north and east. | ||
CF | | ||
CF | You nearly trip over a rusty old crowbar that's sticking out from a | ||
CF | tree root. | ||
CF | | ||
CF | > | DavidW says, "Under a mat or false rock, I suppose." | |
Perry says (to ClubFloyd), "get crowbar" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > GET CROWBAR | ||
CF | | ||
CF | As you pick up the crowbar, your fingers also close on a small piece | ||
CF | of card. It's a matchbook with one match left. You decide to hang onto | ||
CF | it, just in case. | ||
CF | | ||
CF | > | Lancelot says, "in the usual place... welcome mat? flower pot? :p" | |
Perry says (to ClubFloyd), "l under root" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > L UNDER ROOT | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | You look at your watch. Only half an hour until it happens... whatever | ||
CF | 'it' is. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x crowbar" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > X CROWBAR | ||
CF | | ||
CF | The crowbar is a bit rusty, but fairly solid-looking. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x match" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > X MATCH | ||
CF | | ||
CF | It's a solitary match in a matchbook. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x matchbook" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > X MATCHBOOK | ||
CF | | ||
CF | It's a solitary match in a matchbook. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "e" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Dark Forest | ||
CF | The forest is so thick here you can't even see the sky. In the dimmest | ||
CF | of dim light, you can just about make out the path back to the west. | ||
CF | | ||
CF | You can also dimly see the outline of a pile of rocks next to your | ||
CF | feet. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "search rocks" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > SEARCH ROCKS | ||
CF | | ||
CF | You carefully get down on your knees and gently move the rocks aside | ||
CF | to see what you can find. For a moment you feel something metal and | ||
CF | sharpish underneath your hand, but you lose track of it almost | ||
CF | immediately. You sigh. You'll never be able to find it in the dark. | ||
CF | | ||
CF | > | DavidW says, "okay, it's turn-based, not plot-based." | |
Perry says, "Sadly." | ||
Perry says (to ClubFloyd), "light match" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > LIGHT MATCH | ||
CF | | ||
CF | You crouch down on the ground and light the match, discarding the | ||
CF | empty matchbook and sheltering the match in the hope it won't | ||
CF | immediately blow out in the wind. In the light from the match, you can | ||
CF | see the small metal item; you quickly grab it before the match goes | ||
CF | out. Dropping the blown-out match, you examine the metal item in the | ||
CF | dim light. It appears to be a key for a vehicle. | ||
CF | | ||
CF | > | DavidW says, "hurray!" | |
Perry says (to ClubFloyd), "x key" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > X KEY | ||
CF | | ||
CF | Do you mean the vehicle key, the green-painted key or the silver key? | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "vehicle" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > VEHICLE | ||
CF | | ||
CF | The vehicle key has a keyring from a garage on it. It doesn't look | ||
CF | like an ignition key though. | ||
CF | | ||
CF | > | Perry says, "Cool." | |
Knight_Otu says, "Hm." | ||
Perry says (to ClubFloyd), "w. n. unlock van" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > W. N. UNLOCK VAN | ||
CF | | ||
CF | Dark Forest | ||
CF | The forest is getting ever thicker and darker, and you'd swear it was | ||
CF | night if you didn't know better. Even the birdsong sounds ominous | ||
CF | here. You can just about make out paths leading north and east. | ||
CF | | ||
CF | Dormitory Clearing | ||
CF | The forest is still thick here, but there's a small open area in front | ||
CF | of the nearby building. Paths lead to the south and east. | ||
CF | | ||
CF | A large building looms to the west. Through the windows, you can see | ||
CF | simple beds and the odd cleaner bustling about; these must be the old | ||
CF | dormitories you heard about earlier. | ||
CF | | ||
CF | A small van is parked in front of the building. | ||
CF | | ||
CF | A note is taped to the back of the van. | ||
CF | | ||
CF | I think you wanted to say "unlock van with something". Please try | ||
CF | again. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "unlock van with vehicle key" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > UNLOCK VAN WITH VEHICLE KEY | ||
CF | | ||
CF | You try the vehicle key in all the doors of the van. It doesn't open | ||
CF | the driver or passenger doors, but to your surprise, when you try it | ||
CF | in the back of the van, one of the doors swings open. A heavy metal | ||
CF | crate falls out, nearly crushing your feet; you jump out of the way | ||
CF | just in time. | ||
CF | | ||
CF | > | Lancelot asks, "to open the back so we can check its contents I guess?" | |
Lancelot says, "ah" | ||
Perry asks, "Body?" | ||
Perry says (to ClubFloyd), "x crate" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > X CRATE | ||
CF | | ||
CF | It's a heavy metal crate. It's tightly fastened shut with an equally | ||
CF | heavy-looking metal lid. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "open crate" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > OPEN CRATE | ||
CF | | ||
CF | You try to pry the lid open with your fingers, but quickly give up. | ||
CF | It's stuck on very tightly indeed. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pry open crate with crowbar" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > PRY OPEN CRATE WITH CROWBAR | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "pry crate with crowbar" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > PRY CRATE WITH CROWBAR | ||
CF | | ||
CF | You hoist the crowbar and push it as far as you can into the tiny gap | ||
CF | between the crate and the lid. It takes some manoeuvring and a lot of | ||
CF | brute force, but eventually the lid snaps off with a clunk. | ||
CF | | ||
CF | At first it looks like the only things in the crate are rags... but | ||
CF | your heart gives a leap as you spot your phone among the junk. It must | ||
CF | have been the last thing they tossed in here! | ||
CF | | ||
CF | > | Knight_Otu says, "I half-expected another corpse." | |
Perry says (to ClubFloyd), "get phone" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > GET PHONE | ||
CF | | ||
CF | As soon as the phone is in your hand, you dial Cecil's number, trying | ||
CF | to ignore the feelings of guilt that arise from the '109 missed calls' | ||
CF | notification on the screen. You wanted to avoid involving him in all | ||
CF | of this, but it's far too late now - circumstances are too dire - and | ||
CF | besides, you have a suspicion that he's probably on your tail already. | ||
CF | You've been gone a lot longer than you expected, after all. | ||
CF | | ||
CF | Unfortunately, there's no signal. The forest must be too thick around | ||
CF | here. But you can see from your notifications that Cecil texted you | ||
CF | about twenty minutes ago. You open the message thread. | ||
CF | | ||
CF | Marie, I don't even know if you still have your phone on you, but | ||
CF | I'm sending this on the off-chance. I know (or I hope I know) you're | ||
CF | at Farr North. I'm in the car - I'll be there as soon as I can. You | ||
CF | have to get out of there. If you can get out, get to the clearing next | ||
CF | to the road as quick as you can. If you can't, I'll try and get you | ||
CF | out. But we don't have much time. | ||
CF | | ||
CF | You remember that the roadside clearing is to the east of the forest. | ||
CF | You'd better get there quickly. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), ";Dude call 911" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > ;DUDE CALL 911 | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Perry says, "Dude call 911*" | |
Lancelot says, "ah the clearing" | ||
DavidW says, "NOW we need the clearing. It is plot-related!" | ||
Perry exclaims, "It's not a cigarette clearing!" | ||
Lancelot says, "seems every location and object so far is single purpose" | ||
Perry asks, "Do we go in the building?" | ||
Knight_Otu says, "Cecil seems informed for someone left in the dark." | ||
DavidW says, "don't enter the building" | ||
Perry asks, "Agreed, KO. How do you know about... a random clearing, too?" | ||
Perry says, "DW hates fun confirmed." | ||
Perry says (to ClubFloyd), "SAVE" | ||
Perry says (to ClubFloyd), "cf8" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Dormitory Clearing | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "w" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | It'd be a bad idea to enter the dormitories. You're trying to escape | ||
CF | from these people, not run into them again. Besides, the door looks | ||
CF | extremely locked to you. | ||
CF | | ||
CF | > | Perry says, "Boooooooo." | |
Perry says (to ClubFloyd), "e. e." | ||
CF ] Forest Roadlearing | ||
CF | | ||
CF | > E. E. | ||
CF | | ||
CF | Dark Forest | ||
CF | You're in the thick of the forest here. It's difficult to see, but | ||
CF | you're fairly sure you can make out paths to the east and west, as | ||
CF | well as north back to the forest entrance. | ||
CF | | ||
CF | Forest Road | ||
CF | The forest opens out into a small clearing here where it meets the | ||
CF | roadside. The trees loom ominously over the road, making this area | ||
CF | almost as dark as the rest of the forest. The path leads back to the | ||
CF | west. | ||
CF | | ||
CF | You can see a car pulling to a stop at the side of the road! | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "x car" | ||
CF ] Forest Roadlearing | ||
CF | | ||
CF | > X CAR | ||
CF | | ||
CF | You've no idea how he found this place - you'll have to ask him all | ||
CF | about his own adventure - but he's here. Cecil's car is stopped by the | ||
CF | side of the road! | ||
CF | | ||
CF | > | Perry says, "I don't like it." | |
Lancelot says, "drumroll" | ||
DavidW says, "enter car" | ||
Perry says (to ClubFloyd), "wait" | ||
CF ] Forest Roadlearing | ||
CF | | ||
CF | > WAIT | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "enter car" | ||
CF ] Forest Roadlearing | ||
CF | | ||
CF | > ENTER CAR | ||
CF | | ||
CF | It really is Cecil's car! You throw yourself into the backseat. You | ||
CF | think - possibly due to your own paranoia - that you hear a shout | ||
CF | somewhere behind you but you don't dare look back - you're free! | ||
CF | | ||
CF | Cecil floors the accelerator and before long, the miserable little | ||
CF | hamlet where you were imprisoned is out of sight. | ||
CF | | ||
CF | No more waiting around. Time to resume your investigation and find out | ||
CF | everything that's going on... with your husband by your side. | ||
CF | | ||
CF | | ||
CF | *** You have won *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | Lancelot says, "yeah suspicious" | |
Lancelot says, "lol thats it I guess :p" | ||
Perry says, "Kinda seems like the bad ending tbh." | ||
DavidW says, "woot" | ||
Perry exclaims, "Let's see what happens if we're slow!" | ||
Perry says (to ClubFloyd), "undo" | ||
CF ] Forest Roadlearing | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "w" | ||
CF ] Dark Forestlearing | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Dark Forest | ||
CF | You're in the thick of the forest here. It's difficult to see, but | ||
CF | you're fairly sure you can make out paths to the east and west, as | ||
CF | well as north back to the forest entrance. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "w" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Dormitory Clearing | ||
CF | The forest is still thick here, but there's a small open area in front | ||
CF | of the nearby building. Paths lead to the south and east. | ||
CF | | ||
CF | A large building looms to the west. Through the windows, you can see | ||
CF | simple beds and the odd cleaner bustling about; these must be the old | ||
CF | dormitories you heard about earlier. | ||
CF | | ||
CF | A small van is parked in front of the building. Its back door is | ||
CF | hanging open. | ||
CF | | ||
CF | A note is taped to the back of the van. | ||
CF | | ||
CF | The heavy crate has formed a slight crater in the ground next to the | ||
CF | van where it fell out. | ||
CF | | ||
CF | > | Knight_Otu says, "Two games won in one sitting." | |
Perry says (to ClubFloyd), "wait. wait." | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > WAIT. WAIT. | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "wait. wait." | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > WAIT. WAIT. | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "wait. wait." | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > WAIT. WAIT. | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | Lancelot asks, "bad ending? did we miss something?" | |
Perry says (to ClubFloyd), "wait. wait." | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > WAIT. WAIT. | ||
CF | | ||
CF | Nothing happens. | ||
CF | Midday. Something feels different... | ||
CF | | ||
CF | You hear a rumble from afar, getting rapidly closer. Your last thought | ||
CF | before the arrival of the unsurvivable heat and light is that you just | ||
CF | wish you understood. Understood why all of this is happening... and | ||
CF | why to you. | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | Perry says, "... huh." | |
Perry says, "What killed us." | ||
DavidW says, "dunno" | ||
Lancelot asks, "atomic test?" | ||
Knight_Otu asks, "Nuke?" | ||
DavidW asks, "golly, maybe?" | ||
Lancelot says, "didnt spot a lead lined fridge though :p" | ||
Perry says, "Why on earth would there be a nuke involved here" | ||
Knight_Otu says, "Dunno." | ||
DavidW says, "A wee tiny nuke. Hardly an inconvenience." | ||
Knight_Otu says, "But something big exploded." | ||
Lancelot says, "its a bit weird indeed... no explanation given whats actually going on here" | ||
DavidW says, "This is all lead up to the main Marie game." | ||
Lancelot says, "and how the hell did we know we had only 3 hrs" | ||
Lancelot asks, "oh this is part of a series?" | ||
DavidW says, "There was a note" | ||
Perry says, "We read the van note." | ||
Perry says (to Lancelot), "That was told to us a few times." | ||
DavidW says, "Yes, there was a game called Pre-Marie (which I have yet to play)." | ||
DavidW says, "I'm certain a third game is being written that will continue this story." | ||
Lancelot says, "ok maybe I should rephrase... we know about the time limit but not why... ah well I will check teh recording to see what I missed" | ||
Perry says, "They had some plan for us at noon. The journal described it as an 'event'." | ||
DavidW says, "I'm sure one of the notes said something." | ||
DavidW says, "I don't remember which." | ||
Perry says, "It was a part of the initial dialog." | ||
Perry says (to ClubFloyd), "f restart" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > F RESTART | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | ||
Perry says (to ClubFloyd), "restart" | ||
CF ] Pit | ||
CF | | ||
CF | It started out with a quiet, secret journey from your hometown of | ||
CF | Crossley, and seems to have ended here, in a small hut in the middle | ||
CF | of Nowhere, Essex. You got careless, you got caught, and now your | ||
CF | investigation seems to have screeched to a grinding halt, if for no | ||
CF | other reason than the mild inconvenience of being tied to a chair at | ||
CF | the bottom of a pit. | ||
CF | | ||
CF | Your two captors stand on the edge above, looming over you, both | ||
CF | wearing the standard black suits you've come to dread. The shorter, | ||
CF | pudgier, brown-haired one takes a last draw of his cigarette and | ||
CF | flicks it towards you. You wince in pain as the burning end bounces | ||
CF | off your face, and he sneers in triumph. | ||
CF | | ||
CF | 'Don't damage the goods,' snaps the other man, the blond one. You | ||
CF | recognise him from several pictures you found during your research, as | ||
CF | well as that one time... | ||
CF | | ||
CF | The pudgy one waves your phone in the air. 'Got her phone, boss.' | ||
CF | | ||
CF | 'Good. Take it to the dropoff by the dormitories. We'll find out how | ||
CF | much she knows... afterwards, of course.' | ||
CF | | ||
CF | You grit your teeth. You've done a lot of work on this investigation, | ||
CF | but you have to admit you still don't know anywhere near as much as | ||
CF | you'd like about what's going on. | ||
CF | | ||
CF | The pudgy man leans over the pit, a notepad dangling loosely from his | ||
CF | belt. For a moment, you think the notepad might fall into the pit with | ||
CF | you. 'Looks like all she can do now is wait till noon.' | ||
CF | | ||
CF | 'Come on,' says the blond man shortly. They disappear from view, | ||
CF | muttering about checking other locations, and after a moment you hear | ||
CF | a door being locked in the room above. | ||
CF | | ||
CF | You take a deep breath. You feel guilty about keeping your husband | ||
CF | Cecil in the dark about all this. You didn't want to worry him... but | ||
CF | this has gone far beyond that now. | ||
CF | | ||
CF | You wish you could see Cecil's face one last time. | ||
CF | | ||
CF | You shake yourself. You can't think like that. You don't know exactly | ||
CF | what's going to happen at noon, but you'd rather not be here when it | ||
CF | does. | ||
CF | | ||
CF | Nine o'clock. You've got three hours to make your escape. | ||
CF | | ||
CF | | ||
CF | Marie Waits | ||
CF | A text adventure game. | ||
CF | © Dee Cooke 2023. Type CREDITS for more information. | ||
CF | | ||
CF | Release 1 / Serial number 230402 / Inform v6.41 PunyInform v4.4 | ||
CF | | ||
CF | Pit (on the chair) | ||
CF | You are at the bottom of a grimy, mossy, earthen pit, only about five | ||
CF | feet across in each direction, but about eight feet deep. Dim light | ||
CF | spills into the pit from the wooden room above. | ||
CF | | ||
CF | An old wooden dining chair reminds you of the dining room you were in | ||
CF | when you were finally caught. | ||
CF | | ||
CF | A long, thick, rusty nail is sticking out of the wall of the pit. | ||
CF | | ||
CF | The cigarette end thrown at you by the pudgy man smoulders on the | ||
CF | mossy floor of the pit. Some of the moss is starting to smoulder too. | ||
CF | | ||
CF | You have been tied to the chair with a length of rope. | ||
CF | | ||
CF | > | Lancelot says, "I will check it out" | |
Knight_Otu'Looks like all she can do now is wait till noon.' | ||
Lancelot says, "ok so all we know is we do not want to be here in 3 hrs :p" | ||
Perry says, "Yeah." | ||
Perry says (to ClubFloyd), "RESTORE" | ||
Perry says (to ClubFloyd), "cf8" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Dormitory Clearing | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "read journal" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > READ JOURNAL | ||
CF | | ||
CF | Sorry, I don't understand what "journal" means. | ||
CF | | ||
CF | > | Knight_Otu says, "Still rather weird." | |
Perry says (to ClubFloyd), "i" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying your phone, a vehicle key, a crowbar, a notepad, a | ||
CF | spade, a yellow note, a keycard, a green-painted key, a silver key and | ||
CF | a pink note. | ||
CF | | ||
CF | > | ||
Perry says (to ClubFloyd), "read notepad" | ||
CF ] Dormitory Clearing | ||
CF | | ||
CF | > READ NOTEPAD | ||
CF | | ||
CF | The front page of the notepad is titled Daily Report: 7th | ||
CF | November. The handwriting is quickly-scribbled and a bit hard to | ||
CF | read. | ||
CF | | ||
CF | 8:10am: Sarah Lyle from dorm cleaning crew turned out to be | ||
CF | traitor. Caught her near huts and found two copies of a note in her | ||
CF | pockets - she planned to allow escape of S1. Dealt with her and | ||
CF | removed copies of note. Note mentioned key under floorboard but no | ||
CF | sign of this. To do: remove remains from hut during post-event | ||
CF | cleanup. | ||
CF | | ||
CF | 8:50am: found gardener (from company we hired to weed dormitory | ||
CF | clearing earlier this week) sniffing about near yard. Claimed to be | ||
CF | collecting tools - had keys to yard and shed in possession. Saw and | ||
CF | heard too much as we were bringing S1 to location. Dealt with him and | ||
CF | recovered keys. To do: remove remains from shed during post-event | ||
CF | cleanup. | ||
CF | | ||
CF | 9:00am: S1 in position. Removed phone to avoid risk of her | ||
CF | contacting anyone. Taking it to dropoff point by dormitories to be | ||
CF | studied later - S1 seems to know more than she should and is possibly | ||
CF | working with others. | ||
CF | | ||
CF | (You wish you hadn't been too stubborn to work with others. But you | ||
CF | wanted to find all of this out by yourself... as usual.) | ||
CF | | ||
CF | 9:05am: Everything in place for noon. Leaving site once deposited | ||
CF | S1's phone. | ||
CF | | ||
CF | The rest of the notepad is blank. Perhaps the man uses a new one every | ||
CF | day. | ||
CF | | ||
CF | > | Lancelot says, "still a nice tight setup..." | |
Lancelot asks, "although some parts seemed pretty railroaded... is that the right word? leading us on?" | ||
Lancelot says, "I mean often it semmed obvious what the next thing to do would be... not much room for exploration looks like" | ||
DavidW says, "I don't know the right word. Signposted, maybe." | ||
Lancelot says, "ah yeah signposted is the word I was looking for thx" | ||
Lancelot says, "anyways thx for driving this was pretty cool" | ||
DavidW says, "yes, thank you, Perry" | ||
Lancelot says, "and I thought my game was small lol... I guess I have to revise what is considered a small game :p" | ||
Perry exclaims, "Yup!" | ||
Knight_Otu exclaims, "Thanks for driving, indeed!" | ||
DavidW says, "I have no idea what we're doing next week, but I feel good about this week." | ||
DavidW says, "Thanks again, all. I'm heading back to the lounge now." | ||
Lancelot says, "yeah finished galaxy jones and took on another game nicely filling up the time" | ||
DavidW disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | Lancelot says, "bye all" | |
Knight_Otu exclaims, "Good night all, and stay safe!" | ||