ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
To skip directly to a particular game, click on its title: |
ToyShop & Floyditorium
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#ClubFloyd Discussion
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*** SESSION 1 *** | ||
DavidW says (to ClubFloyd), "load sleepmask ncbfftt" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | | ||
CF | | ||
CF | | ||
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance | ||
CF | citizens to evacuate the premises. Obviously, something important is | ||
CF | about to happen, and peons like yourself aren't wanted. You rushed to | ||
CF | finish the last of your duties, but now you fear you may have lingered | ||
CF | too long... | ||
CF | | ||
CF | Nothing Could Be Further From the Truth | ||
CF | Another tale from the Bunker by Adam Wasserman | ||
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather | ||
CF | duster. On the face of it, there is nothing extraordinary about this | ||
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you | ||
CF | were assigned by your employer - a private firm by the name of Dust | ||
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab | ||
CF | free of grime and other irritating particles, and by all accounts you | ||
CF | have performed your duties well. Perhaps it was to maintain this | ||
CF | hard-earned reputation that you ignored the sudden announcement | ||
CF | ordering you to exit the building. After all, you knew it wouldn't | ||
CF | take long to wipe down the last of the glass panes, doors, and hidden | ||
CF | corners in your purview. | ||
CF | | ||
CF | Now you find that you are alone. Never before in your short, | ||
CF | uneventful life have you found yourself in such a frightening | ||
CF | situation. After all, the Bunker - the last vestige of human | ||
CF | civilization in the solar system, nestled safely under the harsh | ||
CF | surface of Venus, the second planet from the sun - is swarming with | ||
CF | citizens at any time of your daystretch. Now you can't even hear one. | ||
CF | | ||
CF | Fortunately, in the center of the hallway a security camera guards the | ||
CF | area from the whims of traitors, terrorists and other such scum. You | ||
CF | have not been completely cut off from society, it would seem. | ||
CF | | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby - and the exit. | ||
CF | | ||
CF | [First-time players should type ABOUT. Thank you for your | ||
CF | cooperation.] | ||
CF | | ||
CF | > | Lancelot asks, "oh left right outward inward... no regular compass bearings?" | |
Lancelot asks, "maybe about tells us more?" | ||
DavidW says, "sorry, I was taking notes." | ||
DavidW says (to ClubFloyd), "about" | ||
CF ] Nothing Could Be Further From the Truth | ||
CF ] Press a number to choose an option or | ||
CF ] ESC or Q or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
CF | | ||
CF | (If you're using a screen reader, press S to turn on Screen Reader | ||
CF | mode. This message only appears on the front page of the menu system.) | ||
CF | | ||
CF | 1. New to Interactive Fiction | ||
CF | 2. New to Nothing Could Be Further From the Truth | ||
CF | 3. New to the Bunker | ||
CF | 4. Credits | ||
CF | 5. Hints | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] New to Nothing Could Be Further From the Truth (page 1 of 1) | ||
CF ] | ||
CF ] Press ESC or Q to return to menu or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
CF | ( - New to Nothing Could Be Further From the Truth) | ||
CF | | ||
CF | Greetings, citizen! | ||
CF | | ||
CF | The Bunker is an underground dystopia on a planet without any global | ||
CF | magnetic field to speak of. Directions are therefore INWARD | ||
CF | (abbreviated to "iw"), OUTWARD (abbreviated to "ow"), LEFT | ||
CF | (abbreviated to "f") and RIGHT (abbreviated to "r"). Inward is always | ||
CF | away from the entrance or (if in a corridor) towards the nearest | ||
CF | plaza. So if you want to go left, just type LEFT (or "F"). | ||
CF | | ||
CF | Please note the following: | ||
CF | | ||
CF | - If you are going OUTWARD from a room into a corridor that runs | ||
CF | perpendicular, going OUTWARD again implies turning a corner. | ||
CF | | ||
CF | - If you are in a corridor going OUTWARD and the description says | ||
CF | there is a door on the right, we naturally assign it a place in our | ||
CF | mind. When we come back down the corridor going INWARD, however, the | ||
CF | door is still to the right, even though in our minds we're now facing | ||
CF | the other way. | ||
CF | | ||
CF | In the Bunker, every citizen has a loyalty rating which indicates his | ||
CF | or her standing with the authorities. At the upper right of the screen | ||
CF | is your current loyalty rating. Initially, your loyalty rating is | ||
CF | Questionable. You don't want it to worsen! If your loyalty rating | ||
CF | drops to Worrisome, you have a short amount of time to get it back up | ||
CF | to Questionable before you are arrested. And if it should ever drop to | ||
CF | DIRTY ROTTEN TRAITOR - well, in that case there's very little you can | ||
CF | do clear your good name. | ||
CF | | ||
CF | Every citizen in the Bunker has a PA (Personal Assistant), including | ||
CF | you. You can use it look up basic information about the world by | ||
CF | typing in WHO IS or WHAT IS . | ||
CF | | ||
CF | A quick note about conversation. You can TALK TO to get a | ||
CF | random comment, ASK ABOUT to get specific info, and | ||
CF | TELL ABOUT if you think they might react to the | ||
CF | information in an interesting way. (As an aside, you can also SHOW | ||
CF | things to people to achieve a particular result.) | ||
CF | | ||
CF | Nothing Could be Further from the Truth is the second game in a | ||
CF | series. Unlike the previous game (Today is the Same as Any Other), you | ||
CF | may find it useful to give instructions to someone else. An | ||
CF | instruction is any command you could conceivably type in for yourself, | ||
CF | but you want someone else to do it. To give an instruction to someone | ||
CF | (let's say, Tony Bleet), you'd type in something like the following: | ||
CF | TONY, GIVE ME GLUE. | ||
CF | | ||
CF | Lastly, It is a good idea to save often in this game, at least | ||
CF | whenever you have achieved something important. Also, it's also a good | ||
CF | idea to keep your older saves. Not only will you die often and | ||
CF | unexpectedly (yay!), but it is possible to end up trapped in a | ||
CF | situation where death is the only outcome. Yes, here in the Bunker, we | ||
CF | gladly allow you to dig your own hole. It saves the rest of us a lot | ||
CF | of work. | ||
CF | | ||
CF | Good luck! | ||
CF | | ||
CF | ------------------------ | Lancelot says, "no worries take it easy, not going anywhere tonight lol" | |
Roger says, "That's a lot" | ||
Jacqueline says, "ha" | ||
Jade says, "I don't work tomorrow. It is 20:05 here." | ||
Jacqueline says, "I just learned, through an internet search, that Mars and Venus have almost no measurable magnetic field. huh." | ||
Lancelot says, "hmm peculiar navigation system... it can also turn corners going the same direction, I take it map making is a challenge here" | ||
Knight_Otu says, "It requires an iron-rich core, is my understanding." | ||
DavidW says, "oh dear. This is a survival sort of game, isn't it." | ||
Lancelot says, "then in the absence of a magnetic field I guess it makes sense to use alternate directions" | ||
DavidW says, "I'm not that good at those." | ||
DavidW says, "yeah, the map will confuse me." | ||
Lancelot says, "looks like, we are alone and apparently we are not supposed to be here anymore" | ||
DavidW says, "right" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] New to Nothing Could Be Further From the Truth (page 1 of 1) | ||
CF ] | ||
CF ] Press ESC or Q to return to menu or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
DavidW says (to ClubFloyd), "3" | ||
CF ] New to Nothing Could Be Further From the Truth (page 1 of 1) | ||
CF ] | ||
CF ] Press ESC or Q to return to menu or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
DavidW says (to ClubFloyd), "q" | ||
CF ] Nothing Could Be Further From the Truth | ||
CF ] Press a number to choose an option or | ||
CF ] ESC or Q or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
CF | | ||
CF | (If you're using a screen reader, press S to turn on Screen Reader | ||
CF | mode. This message only appears on the front page of the menu system.) | ||
CF | | ||
CF | 1. New to Interactive Fiction | ||
CF | 2. New to Nothing Could Be Further From the Truth | ||
CF | 3. New to the Bunker | ||
CF | 4. Credits | ||
CF | 5. Hints | ||
DavidW says (to ClubFloyd), "3" | ||
CF ] New to the Bunker (page 1 of 1) | ||
CF ] | ||
CF ] Press ESC or Q to return to menu or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
CF | ( - New to the Bunker) | ||
CF | | ||
CF | The Bunker is a world originally inspired by the roleplaying game | ||
CF | Paranoia XP. But the Bunker is not the Alpha Complex of | ||
CF | Paranoia. First of all, there are no clone 6-packs in the Bunker. | ||
CF | You've only got one life, just like everyone else in the known | ||
CF | Universe. Secondly, citizens are allowed to form natural, emotional | ||
CF | relationships with each other and have children. Thirdly, there are no | ||
CF | mutant (or magical) powers in the Bunker. There are other differences, | ||
CF | too, but these are the most important ones in terms of playing this | ||
CF | game. | ||
CF | | ||
CF | The Bunker is also the setting of a number of science fiction novels | ||
CF | by the same author, the first of which is Thank You For Your | ||
CF | Cooperation. If you enjoyed this game, you might enjoy the Bunker | ||
CF | series as well! | ||
CF | | ||
CF | ------------------------ | Lancelot says, "ah so an established author nice" | |
DavidW says, "I'm only vaguely aware of Paranoia's ruleset. I don't think I've ever played it." | ||
DavidW says (to ClubFloyd), "q" | ||
CF ] Nothing Could Be Further From the Truth | ||
CF ] Press a number to choose an option or | ||
CF ] ESC or Q or X to exit. | ||
CF ] (Press M to turn Book Mode ON.) | ||
CF ] | ||
CF | | ||
CF | (If you're using a screen reader, press S to turn on Screen Reader | ||
CF | mode. This message only appears on the front page of the menu system.) | ||
CF | | ||
CF | 1. New to Interactive Fiction | ||
CF | 2. New to Nothing Could Be Further From the Truth | ||
CF | 3. New to the Bunker | ||
CF | 4. Credits | ||
CF | 5. Hints | ||
DavidW says (to ClubFloyd), "x" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You're carrying (in plain sight): | ||
CF | your PA | ||
CF | your Card | ||
CF | the feather duster | ||
CF | You're wearing: | ||
CF | your boots | ||
CF | your jumpsuit | ||
CF | bunny ears | ||
CF | | ||
CF | > | Lancelot says, "lol bunny ears" | |
Knight_Otu says, "Dust Bunnies." | ||
Knight_Otu says, "Ow." | ||
Lancelot says, "yeah" | ||
Lancelot asks, "PA?" | ||
DavidW says, "I do vaguely remember another IF game with bunny ears, but I forget its name. Took place in a VR space." | ||
Jade says, "x all" | ||
DavidW says (to ClubFloyd), "x ears" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > X EARS | ||
CF | | ||
CF | The bunny ears are long, fluffy coverings attached to a slender | ||
CF | plastex headband. They fit perfectly over your ears, drooping and | ||
CF | bouncing as you walk. They make you look ridiculous. Not to mention | ||
CF | all the dust they collect, which you happen to be allergic to. | ||
CF | | ||
CF | You've never heard of a bunny, but you do know that there were other | ||
CF | animals on Earth besides human beings. You can only surmise from the | ||
CF | bunny ears that this particular animal was huge and had difficulty | ||
CF | hearing. | ||
CF | | ||
CF | The bunny ears are the property of Dust Bunnies, Ltd. and your | ||
CF | supervisor, Nur Dular, has instructed you to wear them at all times | ||
CF | when on duty. | ||
CF | | ||
CF | The bunny ears issued to you this morning are gamboge, the Color of | ||
CF | the Patriot. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jacqueline says, "gamboge" | |
DavidW says, "Perhaps we need to not be here during a camera sweep." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | > | Jacqueline says, "Well, in particular if we become a dirty traitor being caught on camera seems a bad idea." | |
DavidW asks, "wait, did we move or no?" | ||
DavidW says (to ClubFloyd), "read sign" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > READ SIGN | ||
CF | | ||
CF | Ah, a smart sign! The first prototype was developed right here in | ||
CF | Research Lab A-U61, and the lab even received an award for it. | ||
CF | | ||
CF | From what you understand, each smart sign is bestowed with an | ||
CF | intelligence specific to its purpose. It is somehow able to deduce its | ||
CF | contents directly from its environment - without human interference. | ||
CF | Naturally, the advent of the smart sign was hailed as an important | ||
CF | technological advancement. | ||
CF | | ||
CF | Unfortunately, the smart sign's creator - this was long before your | ||
CF | time working at the lab - was subsequently accused of treason and | ||
CF | arrested. From what you've heard, a cache of laser rifles was found in | ||
CF | a yellow buspod (full of Wards of the State, no less) abandoned on the | ||
CF | side of the transtube. The sleuths back at Homeland Security | ||
CF | eventually traced it back to her. She adamantly denied any association | ||
CF | with the contraband, but the proof was incontrovertible. Anyway, it | ||
CF | was a messy, public affair, and her treason inevitably sullied her | ||
CF | invention. No factory would produce it, and the smart sign was | ||
CF | destined for oblivion. | ||
CF | | ||
CF | Except in Research Lab A-U61. After all, scientists are practical | ||
CF | people. | ||
CF | | ||
CF | It says: "Atikurrahman Vosh". | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Knight_Otu says, "I think we looked." | |
Jade says, "x me, x all" | ||
Lancelot says, "would be nice if x all works, I do not remember a lot of games actually allowing for x all" | ||
Knight_Otu says, "Left is abbreviated as F, it seems." | ||
DavidW says, "I don't remember any game supporting X ALL, but sure, I'll try. We'll probably die, though." | ||
DavidW says (to ClubFloyd), "x all" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > X ALL | ||
CF | | ||
CF | You can't use multiple objects with that verb. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x camera" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > X CAMERA | ||
CF | | ||
CF | Security cameras are everywhere in the Bunker. They are another of the | ||
CF | ways the boys and gals over at Control keep an eye on things. The | ||
CF | single barrel of a laser cannon is perched above it, ready to blast | ||
CF | traitors and social deviants into a fine, raining mist. | ||
CF | | ||
CF | A slit in the glass wall allows this security camera to pivot 360 | ||
CF | degrees. You also notice that the walls of the developmental areas on | ||
CF | the other side do not extend all the way to the ceiling, allowing the | ||
CF | camera to peer inside. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "iw - inward ow - outward f - left r - right" | |
Jade says, "I means x items in inventory" | ||
DavidW says, "oh. L isn't left because L is LOOK. I'm an idiot." | ||
Lancelot says, "makes sense :p" | ||
Jacqueline says, "it both does and does not make sense." | ||
DavidW says, "F is still a horrid choice. F normally means Fore or Forward in other games with a F command." | ||
Jacqueline says, "I mean, it does, but I hate it." | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | Right now you should be making your way to the exit (which, by the | ||
CF | way, is Inward). Thank you for your cooperation. | ||
CF | | ||
CF | You may believe you are being forced to do something you don't want to | ||
CF | do. Nothing could be further from the truth. The Bunker is a utopia. | ||
CF | No one is being forced to do anything. | ||
CF | | ||
CF | A reasonable person would want to get to the exit as quickly as | ||
CF | possible. In the Bunker, unreasonable people end up as | ||
CF | voluntary organ donors. You're a reasonable person, aren't you? | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jacqueline says, "Games can't take < or > as input, I guess." | |
Knight_Otu says, "I would be easier to say "There is no magnetic north, but by convention, north is our capital." | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | Research Lab A-U61 operates as part of the Developmental Engineering | ||
CF | conglomerate, the home of the Bunker's most innovative minds. | ||
CF | Naturally, you were thrilled to receive this assignment. Each morning | ||
CF | when you arrive for your shift, a slender glass wall is all that | ||
CF | separates you from the hard-working scientists in their little cages. | ||
CF | All your life, you have yearned to join their ranks. If only you could | ||
CF | step across to the other side! | ||
CF | | ||
CF | Some of the researchers here have a security clearance. You, of | ||
CF | course, have none. You've seen enough vidshows on the tube to know | ||
CF | that a promotion to Epsilon clearance is theoretically within anyone's | ||
CF | grasp; in reality, though, it takes extreme acts of courage in service | ||
CF | to the Bunker to obtain one. | ||
CF | | ||
CF | You pause and glance into the Refrigeration Unit. A viscous liquid | ||
CF | bubbles in a tank. What could it be? An improved plastex, more durable | ||
CF | and cheaper to produce? A more efficient rocket propellant for the | ||
CF | Bunker's fleet of interplanetary ships? A remedy for baldness? | ||
CF | | ||
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you | ||
CF | do, very wetly and loudly. This time, however, you can spare yourself | ||
CF | the embarrassment, as you are alone. | ||
CF | | ||
CF | The Bunker is a technological dreamland, yes. But somehow, no one can | ||
CF | cure you of a simple dust allergy. You quietly resolve to remedy this | ||
CF | oversight when you are finally confirmed as a scientist. | ||
CF | | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jade says, "I am taking some notes here." | |
DavidW says, "I'm also trying to take notes, but I bet I'm missing tons." | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | Your luck is holding out. You still haven't caught sight of anyone. | ||
CF | More importantly, no one has caught sight of you! In a few stretches, | ||
CF | you expect to be strolling across the Tucker M. Carlson plaza on your | ||
CF | way to your communal barracks for your regularly scheduled (not to | ||
CF | mention well-deserved) naptime. | ||
CF | | ||
CF | And sleep well you will! The certainty that the boys and gals over at | ||
CF | Control have nearly eliminated the terrorist threat - coupled with a | ||
CF | potent sleeping aid - leaves you no doubt. | ||
CF | | ||
CF | Who is looking out at the Bunker's corridors from the security | ||
CF | cameras? Control. Who decides who gets a security clearance or a work | ||
CF | reassignment? Control. The ninth and most important conglomerate in | ||
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the | ||
CF | most trustworthy of all. | ||
CF | | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | The lobby door has been left open a crack, more than enough to see | ||
CF | through. Through it, you hear muffled voices. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jacqueline says, "Everything feels like a text dump. But there is a world being set." | |
Lancelot says, "huge room descriptions indeed" | ||
DavidW says (to ClubFloyd), "listen to voices" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > LISTEN TO VOICES | ||
CF | | ||
CF | Joking around at a time like this? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | "The invisibility cloak is a great success." The voice is that of the | ||
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and | ||
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready | ||
CF | to give the demonstration you asked for." A brief pause. "There's no | ||
CF | need to worry. I've sent everyone away under strict orders. No one | ||
CF | knows about the existence of the invisibility cloak except you, | ||
CF | myself, Silia and Renardin." | ||
CF | | ||
CF | After that, the voices hush, and the conversation becomes impossible | ||
CF | to discern standing where you are outside in the hallway. | ||
CF | | ||
CF | Your mind scrambles to figure out a way to get through the Lobby and | ||
CF | into the plaza unnoticed. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Knight_Otu says, "Oops." | |
DavidW says (to ClubFloyd), "x card" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X CARD | ||
CF | | ||
CF | Your Card contains 8 credits. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You're carrying (in plain sight): | ||
CF | your PA | ||
CF | your Card | ||
CF | the feather duster | ||
CF | You're wearing: | ||
CF | your boots | ||
CF | your jumpsuit | ||
CF | bunny ears | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x boots" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X BOOTS | ||
CF | | ||
CF | (your boots) | ||
CF | Made entirely of black plastex, yours are scratched and scuffed from | ||
CF | yearstretches of use. They came that way when they were issued to you. | ||
CF | Still, this pair almost fits, and they don't smell bad, so you | ||
CF | shouldn't complain. | ||
CF | | ||
CF | There is room to hide something in your boots. There is more room than | ||
CF | in your pocket, although not much. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jacqueline says, "So, Atikurrahman's name was on the smart sign." | |
Knight_Otu nods. | ||
Jade says, "interesting boots" | ||
DavidW says (to ClubFloyd), "x jumpsuit" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X JUMPSUIT | ||
CF | | ||
CF | (your jumpsuit) | ||
CF | Standard attire in the Bunker, every jumpsuit has a holder near the | ||
CF | waist for a Card and PA. There is also a pocket in the front where you | ||
CF | can hide something small. You can't peer inside it; you'll have to | ||
CF | "search" it to retrieve whatever you manage to fit in there. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pa" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X PA | ||
CF | | ||
CF | A PA (or Personal Assistant) is one of a citizen's most prized | ||
CF | possessions. You can use it to call anyone, even citizens you haven't | ||
CF | met. It has a slow and usually functional connection to X.net, too, | ||
CF | which means you can also use it to look up basic information about the | ||
CF | Bunker. You simply ask "who is" or "what is". The answers will | ||
CF | automatically be tailored to your personal knowledge profile. | ||
CF | | ||
CF | In addition, you can use a PA to "record" audio and video feeds of | ||
CF | people (not things). This last function is especially handy for | ||
CF | obtaining evidence of someone else's treason. You can then "submit" | ||
CF | the resulting feed to your friends over at Homeland Security or simply | ||
CF | "accuse" your victim, in which case any incriminating feeds are | ||
CF | submitted automatically. | ||
CF | | ||
CF | Pernicious rumors that agents from Homeland Security routinely use | ||
CF | these same functions of a PA to spy on its holders should be | ||
CF | disregarded. Nothing could be further from the truth. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Knight_Otu says, "Dystopia indeed." | |
DavidW says, "well, this is all very yikes" | ||
Jacqueline says, "Would not like to live here." | ||
DavidW asks, "should we just try to go inward into the lobby and see what happens?" | ||
Lancelot says, "recording evidence of traitors, huh? nice brave new world..." | ||
DavidW says (to ClubFloyd), "who is vosh" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS VOSH | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | Knight_Otu says, "Very doubleplus ungood." | |
Lancelot asks, "does this game have undo?" | ||
Jade says, "lol, nothing can be further from the truth" | ||
DavidW says (to ClubFloyd), "who is silas" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS SILAS | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is dust bunnies" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHAT IS DUST BUNNIES | ||
CF | | ||
CF | Headquartered just one sector down from Research Lab A-U61, Dust | ||
CF | Bunnies, Ltd. in A-9 sector is a private firm specializing in cleaning | ||
CF | and sanitizing services. After a short stint as a screw-tightener in a | ||
CF | steppod factory, Control assigned you to work there upon graduation | ||
CF | from the creche. The work is pretty boring, but your supervisor, Nur | ||
CF | Dular, rarely lets you sit too long at any one gig. "Just to keep you | ||
CF | slackers honest!" he said once at one of those tedious team-building | ||
CF | events you are occasionally forced to attend. On your own time, of | ||
CF | course. | ||
CF | | ||
CF | As a result, you've seen a lot of the Bunker, certainly more than the | ||
CF | typical no-clearance citizen. | ||
CF | | ||
CF | > | Lancelot says, "lol we are very low in the ranking no doubt" | |
DavidW says (to ClubFloyd), "who is Nur Dular" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS NUR DULAR | ||
CF | | ||
CF | Nur Dular is a living citizen and your supervisor over at Dust | ||
CF | Bunnies, Ltd. A-9 sector. As far as supervisors go, he could be worse, | ||
CF | and so far you have managed to meet all his expectations. Nur Dular is | ||
CF | an Epsilon clearance citizen. More information is unavailable at your | ||
CF | security clearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is clearance" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHAT IS CLEARANCE | ||
CF | | ||
CF | Some traitors reveal themselves through acts of blatant stupidity. | ||
CF | Unfortunately, there are not enough of them. Therefore, Control has | ||
CF | established a system of trust. The Bunker is a utopia, yes, but | ||
CF | resources are limited. Therefore, those who have earned Control's | ||
CF | trust are entitled to certain privileges - such as access to | ||
CF | restricted items, places and information - but also more scrutiny and | ||
CF | responsibility. | ||
CF | | ||
CF | Every citizen in the Bunker graduates the creche without a security | ||
CF | clearance. She must subsequently earn one through daring acts of | ||
CF | loyalty. If she continues to prove herself not only exceptionally | ||
CF | loyal but also useful, she may continue to receive promotions. | ||
CF | | ||
CF | The levels of security clearance in ascending order are: Epsilon, | ||
CF | Delta, Gamma, Beta, and Alpha. By definition, everyone who works over | ||
CF | at Control is an Alpha. However, the vast majority of citizens in the | ||
CF | Bunker will never obtain a security clearance. That is not to say that | ||
CF | citizens without a security clearance are inferior or treasonous. It | ||
CF | is perfectly acceptable to go through one's entire life diligently | ||
CF | serving the Bunker in small, anonymous but important ways. For this | ||
CF | reason, citizens with a security clearance are strongly discouraged | ||
CF | from referring to such people as "peons". | ||
CF | | ||
CF | Occasionally, a citizen with the necessary clearance may elect to | ||
CF | chaperone one without it. In this case, a lower clearance citizen is | ||
CF | temporarily allowed access to a location normally off limits. When | ||
CF | doing so, the higher clearance citizen is assuming responsibility for | ||
CF | the lower clearance citizen's actions. | ||
CF | | ||
CF | > | Lancelot says, "so our boss is epsilon which is the lowest ranking.. that makes us a nobody :p" | |
DavidW says (to ClubFloyd), "who is atikurrahman vosh" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS ATIKURRAHMAN VOSH | ||
CF | | ||
CF | Atikurrahman Vosh (status unknown) is a mid-clearance citizen employed | ||
CF | at Research Lab A-U61. He enjoys quiet walks in the plaza, gently | ||
CF | holding hands and a good game of Bloodbrawl. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is research lab a-u61" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHAT IS RESEARCH LAB A-U61 | ||
CF | | ||
CF | Research labs are the primary vehicle for learning within the | ||
CF | Developmental Engineering conglom[******** God is watching you. | ||
CF | Whether you believe in It or not. Want to know more? The God and | ||
CF | Freedom Church has the Answers. All of them. That's right: the God and | ||
CF | Freedom Church. You won't ever have to think for yourself again. | ||
CF | ********] Bunker's steady technological progress. | ||
CF | | ||
CF | > | Jacqueline asks, "I'm guessing our goal here is to record people doing sketch things (or sketchy when lacking context) to thus propel ourselves up the ladder?" | |
Knight_Otu says, "That could be." | ||
DavidW asks, "...was that an ad?" | ||
Jacqueline says, "I think it was." | ||
DavidW says (to ClubFloyd), "who is god" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS GOD | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | Jacqueline says, "ha" | |
DavidW says (to ClubFloyd), "what is freedom church" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHAT IS FREEDOM CHURCH | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "who is silia cribbich" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS SILIA CRIBBICH | ||
CF | | ||
CF | Silia Cribbich (status unknown) is a low-clearance citizen employed at | ||
CF | Research Lab A-U61. She doesn't like other people or their company, so | ||
CF | don't waste your time trying to date her. | ||
CF | | ||
CF | > | Knight_Otu says, "I assumed censored data, but an ad could also be." | |
DavidW says (to ClubFloyd), "who is renardin osterick" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS RENARDIN OSTERICK | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | Jacqueline says, "This is reminding me of some Black Mirror episode where the walls of your room were giant screens and they often had ads on them and if you closed your eyes the room would notice and there would be noises to wake you up until your eyes open." | |
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf9" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | You start to push through the door when you realize the Lobby is | ||
CF | occupied! You catch a glimpse of some scientists gathered in the | ||
CF | middle of the room. A large contraption rests nearby. | ||
CF | | ||
CF | You pull back to avoid being seen. The door is, however, open a crack, | ||
CF | more than enough to see through. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x contraption" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X CONTRAPTION | ||
CF | | ||
CF | The contraption looks simple enough - a round, transparent capsule | ||
CF | about a meter and a half in diameter and three meters tall. Cut into | ||
CF | the surface is a square opening, large enough to accommodate most | ||
CF | cargo as well as the person carrying it. From all sides you can see a | ||
CF | web of wires and transistors embedded in the surface. | ||
CF | | ||
CF | The square opening is facing you. Inside you see nothing. It is an | ||
CF | invisibility cloak after all. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "ok so we need to stay out of sight" | |
DavidW says (to ClubFloyd), "x scientists" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X SCIENTISTS | ||
CF | | ||
CF | You carefully push the lobby door open a little wider and glance | ||
CF | quickly into the room. | ||
CF | | ||
CF | All the way at the far end of the room is the revolving door that lets | ||
CF | out onto the Tucker M. Carlson plaza. All you have to do is make your | ||
CF | away across the Lobby and slip past the turnstile to reach it. | ||
CF | | ||
CF | Unfortunately, some kind of meeting seems to be taking place in the | ||
CF | middle of the Lobby. Standing off to one side, you see the lab | ||
CF | director - Atikurrahman Vosh (or just Ati for short) - attended by two | ||
CF | researchers, Silia Cribbich and Renardin Osterlok. They are clustered | ||
CF | around a strange contraption which they appear to be discussing. | ||
CF | | ||
CF | A few short meters from the door is the receptionist's desk. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jacqueline says, "That cloak sounds useful for staying out of sight." | |
DavidW says (to ClubFloyd), "who is osterlok" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS OSTERLOK | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "who is renardin osterlok" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS RENARDIN OSTERLOK | ||
CF | | ||
CF | A low-clearance citi********[Unknown Error Exception: something bad | ||
CF | just happened. Please close your eyes.]******** as well as several | ||
CF | prestigious awards. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | A slim, L-shaped surface that protrudes from a waist-high back, it is | ||
CF | currently bare. There is no chair. The receptionist is forced to stand | ||
CF | for hourstretches on end. | ||
CF | | ||
CF | Tucked under the desk in the corner is a small panel. The panel | ||
CF | features a green button. | ||
CF | | ||
CF | You notice that the scientists are turned away from the lobby door, | ||
CF | and the L-form of the receptionist's desk would offer some protection | ||
CF | from a stray glance. But any sustained activity would certainly | ||
CF | attract their attention. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "who is David Welbourn" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > WHO IS DAVID WELBOURN | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | Jacqueline says, "Okay, so that is a default." | |
Jacqueline says, "And God may not actually be in there." | ||
DavidW says, "right" | ||
Knight_Otu says, "Now imagine if that had a non-default result." | ||
DavidW says (to ClubFloyd), "hide under desk" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > HIDE UNDER DESK | ||
CF | | ||
CF | If you can see an object, you can usually just interact with it | ||
CF | directly without worrying about your position. Try a command like | ||
CF | EXAMINE FEATHER DUSTER for a closer look at something, LOOK to get a | ||
CF | new description of this location, or a direction like INWARD to move | ||
CF | to a different location. | ||
CF | | ||
CF | To stop these messages entirely, type NOVICE OFF. | ||
CF | Joking around at a time like this? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x green button" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > X GREEN BUTTON | ||
CF | | ||
CF | The panel is featureless save for a green button. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push green button" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > PUSH GREEN BUTTON | ||
CF | | ||
CF | You can't get to it from here. Maybe if you got a little closer. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | DavidW says, "more guess the verb nonsense" | |
DavidW says (to ClubFloyd), "crawl" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > CRAWL | ||
CF | | ||
CF | What do you want to crawl? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl to desk" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > CRAWL TO DESK | ||
CF | | ||
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly | ||
CF | behind the receptionist's desk, unnoticed and well out of sight. | ||
CF | | ||
CF | Lobby (behind the desk) | ||
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to | ||
CF | reach the revolving door on the other side of the room. As you scan | ||
CF | the area, you ignore everything which is not relevant to your | ||
CF | predicament. | ||
CF | | ||
CF | In the center of the room is a transparent capsule. It is positioned | ||
CF | between you and the revolving door. On the other side of the capsule, | ||
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and | ||
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are | ||
CF | engaged in discussion. | ||
CF | | ||
CF | > | Jacqueline says, "I am so tempted to mess with the camera. I have zero sense of self-preservation and am curious to see the first of the many deaths I was promised." | |
Jacqueline says, "Huh. Crawl to desk. HUH." | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | You hear a loud, grating buzzing from the turnstile. As soon as you | ||
CF | release it, the buzzing stops. Having given yourself away, it is only | ||
CF | a matter of moments before you are discovered cowering behind the | ||
CF | receptionist's desk. | ||
CF | | ||
CF | The gathered scientists stare, amazed by your audacity. | ||
CF | | ||
CF | "Don't mind me, citizens," you tell them as reassuringly as you can. | ||
CF | "No, really, there's no need to -" | ||
CF | | ||
CF | But that's as far as you get before you are grabbed and knocked out. | ||
CF | | ||
CF | When you wake up, you find yourself in a testing range, secured to a | ||
CF | plank with manacles. It seems you will spend the last of your | ||
CF | daystretches helping the lab's scientists solve the most stubborn (and | ||
CF | dangerous) problems afflicting their latest inventions simply by being | ||
CF | there, unable to move, as they point them at you. How patriotic. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Knight_Otu says, "There is one." | |
Lancelot says, "ouch" | ||
Jacqueline says, "Got a wish granted. Cool cool." | ||
DavidW asks, "Should we undo or start afresh?" | ||
Jade says, "ok" | ||
DavidW asks, "Also, would someone else like to drive for a bit?" | ||
Jacqueline says, "I am not up for driving today, I'm afraid." | ||
Jacqueline says, "Very drained. Been doing too much." | ||
DavidW says, "oh dear" | ||
Knight_Otu says, "Not sure I'm up for driving." | ||
Knight_Otu says (to Jacq,), "hope you'll feel better soon." | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby (behind the desk) | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Jade says, "the same here" | |
Jacqueline says, "Thank you." | ||
DavidW says (to ClubFloyd), "x capsule" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > X CAPSULE | ||
CF | | ||
CF | The contraption looks simple enough - a round, transparent capsule | ||
CF | about a meter and a half in diameter and three meters tall. Cut into | ||
CF | the surface is a square opening, large enough to accommodate most | ||
CF | cargo as well as the person carrying it. From all sides you can see a | ||
CF | web of wires and transistors embedded in the surface. | ||
CF | | ||
CF | A steady hum is emanating from the contraption. | ||
CF | | ||
CF | The square opening is facing you. Inside you see nothing. It is an | ||
CF | invisibility cloak after all. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wires" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > X WIRES | ||
CF | | ||
CF | The contraption looks simple enough - a round, transparent capsule | ||
CF | about a meter and a half in diameter and three meters tall. Cut into | ||
CF | the surface is a square opening, large enough to accommodate most | ||
CF | cargo as well as the person carrying it. From all sides you can see a | ||
CF | web of wires and transistors embedded in the surface. | ||
CF | | ||
CF | A steady hum is emanating from the contraption. | ||
CF | | ||
CF | The square opening is facing you. Inside you see nothing. It is an | ||
CF | invisibility cloak after all. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > ENTER CAPSULE | ||
CF | | ||
CF | What an excellent idea! No one will see you inside the invisibility | ||
CF | cloak. From there you can wait for an opportune moment to make a dash | ||
CF | for the exit. | ||
CF | | ||
CF | As quietly as you can, you venture from the safety of the | ||
CF | receptionist's desk and tiptoe across the Lobby towards the | ||
CF | invisibility cloak. As you pass through the opening, however, Renardin | ||
CF | catches movement out the corner of his eye. But too late! You are | ||
CF | already inside. Crouched down so you can fit, you smile wanly, knowing | ||
CF | he is unable to see you. | ||
CF | | ||
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin | ||
CF | fixes you with a nasty glare, taps the lab director's shoulder, and | ||
CF | points. | ||
CF | | ||
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from | ||
CF | your face. | ||
CF | | ||
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh, | ||
CF | hello?" | ||
CF | | ||
CF | From here, you can easily hear the person at the other end of the | ||
CF | line. "There's something wrong. I can hear it." | ||
CF | | ||
CF | "No, no, nothing at all. The invisibility cloak is working as | ||
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the | ||
CF | lab director gestures wildly at Silia and Renardin. | ||
CF | | ||
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls, | ||
CF | reaching inside for a fistful of hair. | ||
CF | | ||
CF | Silia, however, slaps his arm down. "And let you get the credit for | ||
CF | subduing a traitor? I don't see why you should get a promotion to | ||
CF | Delta clearance instead of myself!" What follows is a great deal of | ||
CF | cursing, pushing and shoving. | ||
CF | | ||
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from | ||
CF | Renardin's waist and shatters on the floor. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | Knight_Otu says, "Dystopia ever grows." | |
DavidW asks, "do we just wait?" | ||
Lancelot asks, "yellow gas, huh?" | ||
DavidW says (to ClubFloyd), "x yellow liquid" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > X YELLOW LIQUID | ||
CF | | ||
CF | The former contents of the vial are boiling. The yellow gas appears to | ||
CF | be reacting with the material of the protective capsule. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | Jade says, "impresive" | |
DavidW says (to ClubFloyd), "x gas" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > X GAS | ||
CF | | ||
CF | The former contents of the vial are boiling. The yellow gas appears to | ||
CF | be reacting with the material of the protective capsule. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | Jade says, "amazong" | |
DavidW says (to ClubFloyd), "wave duster" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > WAVE DUSTER | ||
CF | | ||
CF | You wave the feather duster. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | The yellow gas seeps inside the capsule and flows up around your | ||
CF | chest. A few stretches later, you breathe in the vial substance. | ||
CF | | ||
CF | What follows is extremely unpleasant and not really worth describing, | ||
CF | except to say that you have died. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You showed so much promise. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Lancelot asks, "do we need to close the capsule?" | |
Lancelot says, "lol I guess we do" | ||
DavidW says, "I didn't know it was closeable. I didn't think of that." | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby (in the capsule) | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Jade asks, "???" | |
DavidW says (to ClubFloyd), "close capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > CLOSE CAPSULE | ||
CF | | ||
CF | You slide the pane in place over the opening. It fits perfectly. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | Eventually, delicate strands of the yellow gas rise above the | ||
CF | researchers' heads. Their reaction startles you. They gurgle, eyes | ||
CF | bulging from their sockets, and clutch their throats. Ati's PA | ||
CF | clatters as it hits the floor. It is quickly followed by the three | ||
CF | scientists themselves. You are treated to a gruesome sight as they | ||
CF | convulse on the ground beside you. When the convulsions subside, a | ||
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only | ||
CF | thing in the Lobby that moves. | ||
CF | | ||
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all | ||
CF | around you. You notice, too, that a fine, grey ash is collecting on | ||
CF | the surface of the capsule. As you watch, some of the wiring breaks | ||
CF | free. You realize that the yellow gas appears to be reacting with the | ||
CF | transparent material of the the capsule, which is slowly dissolving. | ||
CF | | ||
CF | > | Jacqueline asks, "Yeah. Or can we just run away in the invisibility cloak while they're distracted and arguing?" | |
Jacqueline says, "Oh. Oh oh oh I see." | ||
Lancelot says, "it is some kind of device looks like, not something you wear" | ||
DavidW says (to ClubFloyd), "push capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > PUSH CAPSULE | ||
CF | | ||
CF | You slide the pane away from the opening, letting in the yellow gas. | ||
CF | Then you breathe in the vile substance. | ||
CF | | ||
CF | What follows is extremely unpleasant and not really worth describing, | ||
CF | except to say that... | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Jacqueline says, "Also, it seems we-- yeah" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby (in the capsule) | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | You slide the pane away from the opening, letting in the yellow gas. | ||
CF | Then you breathe in the vile substance. | ||
CF | | ||
CF | What follows is extremely unpleasant and not really worth describing, | ||
CF | except to say that... | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Lancelot says, "ok maybe we better wait" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby (in the capsule) | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Jacqueline says, "But it also looks like the gas is eating through it regardless." | |
Jade says, "it seems so" | ||
Knight_Otu says, "Hmhm." | ||
DavidW says (to ClubFloyd), "x wires" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > X WIRES | ||
CF | | ||
CF | The contraption looks simple enough - a round, transparent capsule | ||
CF | about a meter and a half in diameter and three meters tall. Cut into | ||
CF | the surface is a square opening, large enough to accommodate most | ||
CF | cargo as well as the person carrying it. From all sides you can see a | ||
CF | web of wires and transistors embedded in the surface. | ||
CF | | ||
CF | A steady hum is emanating from the contraption. | ||
CF | | ||
CF | You are inside the contraption. An opening to the outside is directly | ||
CF | in front of you. A square pane has been lowered over it, sealing you | ||
CF | off from the environment outside. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull wires" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > PULL WIRES | ||
CF | | ||
CF | It is fixed in place. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | Lancelot says, "hmm" | |
DavidW says (to ClubFloyd), "x ash" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > X ASH | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is yellow gas" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > WHAT IS YELLOW GAS | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | Lancelot says, "thats a short reprimand lol" | |
DavidW says (to ClubFloyd), "x transistors" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X TRANSISTORS | ||
CF | | ||
CF | The contraption looks simple enough - a round, transparent capsule | ||
CF | about a meter and a half in diameter and three meters tall. Cut into | ||
CF | the surface is a square opening, large enough to accommodate most | ||
CF | cargo as well as the person carrying it. From all sides you can see a | ||
CF | web of wires and transistors embedded in the surface. | ||
CF | | ||
CF | A steady hum is emanating from the contraption. | ||
CF | | ||
CF | You are inside the contraption. An opening to the outside is directly | ||
CF | in front of you. A square pane has been lowered over it, sealing you | ||
CF | off from the environment outside. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | The last of the yellow gas seeps out the cracks in the revolving door. | ||
CF | The air clears. And just in time! | ||
CF | | ||
CF | The thin shell of the capsule disintegrates around you. You are | ||
CF | covered in a shower of grey ash, thin wires and transistors but are | ||
CF | otherwise unharmed. | ||
CF | | ||
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs | ||
CF | down the area where the invisibility cloak once stood. A few | ||
CF | minutestretches later it departs, leaving only the three corpses | ||
CF | behind. | ||
CF | | ||
CF | Congratulations! You have the entire research lab for yourself! | ||
CF | Although, you might want to do something about those bodies... | ||
CF | | ||
CF | > | Jacqueline says, "oh. Cool." | |
Lancelot says, "lol three bodies in one fell swoop" | ||
Knight_Otu says, "I guess that's what they call a Klingon Promotion on TvTropes." | ||
DavidW says, "drat. More corpses." | ||
Jacqueline says, "I don't feel too bad for these corpses." | ||
Jade says, "well done" | ||
Lancelot says, "nope considering what they would do to us when we get caught..." | ||
Knight_Otu says, "I guess that's true." | ||
DavidW says (to ClubFloyd), "x ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X ATI | ||
CF | | ||
CF | Atikurrahman Vosh - formerly the lab director, also known as Ati - is | ||
CF | looking rather off today. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH ATI | ||
CF | | ||
CF | You pat down Ati's body and find Ati's Card and lab office chip key. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot asks, "hmm hide bodes in the cloak thing? or is it completely gone?" | |
Lancelot says, "oh nvm its gone" | ||
DavidW says, "take ati's card" | ||
DavidW says (to ClubFloyd), "take ati's card and lab office chip key" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > TAKE ATI'S CARD AND LAB OFFICE CHIP KEY | ||
CF | | ||
CF | Ati's Card: You already have that. | ||
CF | lab office chip key: You already have that. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search silia" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH SILIA | ||
CF | | ||
CF | You pat down Silia's body and find Silia's Card. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot asks, "maybe we can drag bodies to the lab?" | |
Jacqueline asks, "Tucker Carlson plaza, eh?" | ||
DavidW says (to ClubFloyd), "seatch renardin" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEATCH RENARDIN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search renardin" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH RENARDIN | ||
CF | | ||
CF | You pat down Renardin's body and find Renardin's Card and rubber | ||
CF | gloves. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | You hear a loud, grating buzzing from the turnstile. As soon as you | ||
CF | release it, the buzzing stops. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot says, "rubber gloves ... I guess we need those lol" | |
DavidW says (to ClubFloyd), "x turnstile" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X TURNSTILE | ||
CF | | ||
CF | This turnstile freely allows anyone to exit the research lab but does | ||
CF | not yield to anyone trying to enter. The receptionist usually lets you | ||
CF | in. | ||
CF | | ||
CF | If you happened to leave the lab and wanted to come back in, you could | ||
CF | just scramble over it. Provided no one was in the Lobby to observe | ||
CF | you, of course. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lobby | ||
CF | The Lobby of Research Lab A-U61 is a large, unimpeded space fit for | ||
CF | receiving workers and important guests alike. After all, the lab's | ||
CF | clients are drawn from a rich and diverse pool of citizens: the owners | ||
CF | of private firms seeking a leg up on a competitor, ambitious managers | ||
CF | embedded in the sprawling conglomerates, and sometimes high-clearance | ||
CF | citizens whose identities and projects are cloaked in secrecy. | ||
CF | | ||
CF | You imagine that even Alpha clearance citizens over at Control - the | ||
CF | highest and most important of the Bunker's conglomerates - sometimes | ||
CF | call upon the brave scientists of Research Lab A-U61 to aid them in | ||
CF | the long struggle against the terrorist threat. | ||
CF | | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | You can see Renardin's body, Silia's body and Ati's body here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put ati behind desk" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT ATI BEHIND DESK | ||
CF | | ||
CF | Behind the receptionist's desk is not a good place to hide dead | ||
CF | bodies, as anyone looking for them would eventually spot them. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "dig" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > DIG | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tube" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X TUBE | ||
CF | | ||
CF | You see the words at the top of the screen: TERRORIST ATTACK IN D-5 | ||
CF | SECTOR. A grainy feed in a rectangular box in the corner depicts the | ||
CF | scene of the disaster. Citizens - most of whom are naked and lubed up | ||
CF | - run screaming from double doors as thick, black smoke belches forth | ||
CF | behind them. "In other news, terrorists struck a VR deck in D-5 sector | ||
CF | earlier today," Yuri explains. "Fortunately, a squadron of guardians | ||
CF | from Defense arrived just in time to rescue those trapped inside. | ||
CF | Casualties were minimal." The grainy feed is replaced by a much | ||
CF | clearer one. A number of citizens can be seen standing around a pair | ||
CF | of guardians, uniforms splattered with blood, applauding. "The | ||
CF | traitors and their accomplices have all been punished. As for the VR | ||
CF | deck in D-5, it is expected to become operational again within the | ||
CF | next daystretch." | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x vending machine" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X VENDING MACHINE | ||
CF | | ||
CF | A large, hulking, rectangular object, this vending machine is just | ||
CF | like any other you've seen throughout the Bunker. A small touchscreen | ||
CF | lists the items available and their cost. Next to it is a slot for | ||
CF | your Card. At the bottom is a wide, narrow compartment where items are | ||
CF | dispensed. | ||
CF | | ||
CF | The protective cover of its dispenser is missing. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x touchscreen" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X TOUCHSCREEN | ||
CF | | ||
CF | The vending machine currently has the following for sale: | ||
CF | | ||
CF | a shallow receptacle (6 credits) | ||
CF | an electric torch (6 credits) | ||
CF | a Palantooter Insta-Identatron (tm) +++ (tm) (39 credits) | ||
CF | a Marrk-X Jammin (tm) Video Output Disruptor - Epsilon clearance | ||
CF | required (600 credits) | ||
CF | a sparkly toy (2 credits) | ||
CF | a bottle of Flappantastic (1 credit) | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Jacqueline says, "I could do with some varied text describing the repetative screams eminating from Tucker M. Carlson plaza." | |
Lancelot asks, "we have 6 credits?" | ||
Lancelot says, "yeah its a bit repetitive" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You're carrying (in plain sight): | ||
CF | some rubber gloves | ||
CF | Renardin's Card | ||
CF | Silia's Card | ||
CF | the lab office chip key | ||
CF | Ati's Card | ||
CF | your PA | ||
CF | your Card | ||
CF | the feather duster | ||
CF | You're wearing: | ||
CF | your boots | ||
CF | your jumpsuit | ||
CF | bunny ears | ||
CF | | ||
CF | > | Knight_Otu says, "We may have more if we can use the other cards." | |
DavidW says (to ClubFloyd), "x ati's card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X ATI'S CARD | ||
CF | | ||
CF | Ati's Card contains 1000 credits. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x silia's card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X SILIA'S CARD | ||
CF | | ||
CF | Silia's Card contains 175 credits. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot says, "ah rich ppl" | |
DavidW says (to ClubFloyd), "x renardian's card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X RENARDIAN'S CARD | ||
CF | | ||
CF | >X CARD | ||
CF | (your Card) | ||
CF | Your Card contains 8 credits. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x renardin's card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X RENARDIN'S CARD | ||
CF | | ||
CF | Renardin's Card contains 150 credits. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | You can see Renardin's body, Silia's body and Ati's body here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x murals" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X MURALS | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x awards" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X AWARDS | ||
CF | | ||
CF | A sprawling, complex geometric pattern - governed by the very latest | ||
CF | in supradimensional mathematics, you suspect - has been painted onto | ||
CF | the walls, floor and ceiling. Around you, square frames hang | ||
CF | intermittently over it: dry, boring portraits of the research lab's | ||
CF | past administrators. You see that Atikurrahman Vosh is one of them. | ||
CF | | ||
CF | A number of official awards are also on display. "Bridging the Gap | ||
CF | Award" reads one of them. "Research Lab A-U61 supports innovative, | ||
CF | forward-thinking programs," the text under it explains. "True patriots | ||
CF | prepare for success down to the smallest detail." There are awards for | ||
CF | specific products, too, including the x-ray tractor beam, | ||
CF | hovermissile, and Cosmo Anti-Spatter ballpoint pen. It strikes you | ||
CF | that none of the awards are recent. | ||
CF | | ||
CF | A slightly discolored rectangular patch on the wall indicates that one | ||
CF | of the awards has been removed. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is x-ray tractor beam" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > WHAT IS X-RAY TRACTOR BEAM | ||
CF | | ||
CF | The common tractor beam requires a line of sight to its target, but | ||
CF | not the x-ray variant. These are capable of reaching through solid, | ||
CF | non-metallic matter up to four centimeters centimeters thick. | ||
CF | | ||
CF | Unfortunately, the Bunker does not possess x-ray vision technology, so | ||
CF | the x-ray tractor beam's operator must be aware of the presence and | ||
CF | location of his or her intended target by other means. | ||
CF | | ||
CF | These useful gadgets are about the size of a movepod and generate a | ||
CF | strong magnetic field. As such, they are almost always deployed in | ||
CF | space. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is hovermissile" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > WHAT IS HOVERMISSILE | ||
CF | | ||
CF | Defense has many weapons at its disposal to counter the terrorist | ||
CF | threat, but few inspire more fear than the hovermissile. Deployed both | ||
CF | on planetary surfaces and in space, these trajectiles can be | ||
CF | programmed and fired even if its target is not yet in range. They will | ||
CF | wait patiently in hiding, springing into action when the time is ripe. | ||
CF | | ||
CF | Hovermissiles are not subject to hacking and reprogramming while in | ||
CF | hiding, and they always strike their intended target. | ||
CF | | ||
CF | > | DavidW says, "basically a cat-drone hybrid." | |
DavidW says (to ClubFloyd), "what is cosmo pen" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > WHAT IS COSMO PEN | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is pen" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > WHAT IS PEN | ||
CF | | ||
CF | Even the most permissive reading of The General Guidelines on | ||
CF | Sanitation and Hygiene does not allow citizens to sully themselves or | ||
CF | their attire with ink smudges. Fortunately, the owners of a Cosmo | ||
CF | Anti-Spatter ballpoint pen do no have to worry about such | ||
CF | inconveniences. | ||
CF | | ||
CF | > | Knight_Otu says, "Geeze." | |
Jacqueline says, "fun" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | You can see Renardin's body, Silia's body and Ati's body here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x smart sign" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X SMART SIGN | ||
CF | | ||
CF | It says: "Science is careful and deliberate calculation." | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson | ||
CF | plaza die down. A few stretches later, a dark figure can be seen | ||
CF | approaching the revolving door. It enters, and the door spits out a | ||
CF | breathless agent from Homeland Security. | ||
CF | | ||
CF | It is an amusing experience to watch the range of emotion on her face | ||
CF | as she takes in the scene. "A poisonous gas was just released from | ||
CF | here!" she bellows at you as she presses up against the turnstile. | ||
CF | Then her eyes fall upon the dead. There is a deep intake of breath. | ||
CF | Astonished, she turns to you. | ||
CF | | ||
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You | ||
CF | wave the feather duster at her and sneeze. | ||
CF | | ||
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes. | ||
CF | Then she shakes herself from her stupor and nobly performs the duty | ||
CF | expected of her. | ||
CF | | ||
CF | She aims her laser pistol and fires. The first few bolts miss, but | ||
CF | eventually one finds its mark. | ||
CF | | ||
CF | Later on, back at the Homeland Security neighborhood substation where | ||
CF | she is headquartered, her colleagues award her the customary gift box | ||
CF | containing little bottles of Blue Fixx and tins of Algatine. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You are leaking from too many holes to continue. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Lancelot asks, "pfff a brief room desc would be a luxury?" | |
Jacqueline says, "huh" | ||
Jacqueline asks, "Does the invisibility thing still work, or was it rendered inoperable by the yellow smoke?" | ||
Lancelot asks, "so I guess we have a new moves to hide the evidence?" | ||
DavidW says, "I don't think it's even there any more." | ||
Jacqueline says (to Lancelot), "Yeah" | ||
Lancelot asks, "I think it was destroyed and cleaned up by the robot?" | ||
Jacqueline says, "Hide them or hide ourself, but it seems like hide the bodies time." | ||
DavidW says, "I think I goofed with the turnstile button." | ||
Jacqueline says, "I am unfortunately a little ill and will brb. :(" | ||
DavidW says, "It might lock or unlock the entrance and maybe I got it wrong." | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | You hear a loud, grating buzzing from the turnstile. As soon as you | ||
CF | release it, the buzzing stops. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson | ||
CF | plaza die down. A few stretches later, a dark figure can be seen | ||
CF | approaching the revolving door. It enters, and the door spits out a | ||
CF | breathless agent from Homeland Security. | ||
CF | | ||
CF | It is an amusing experience to watch the range of emotion on her face | ||
CF | as she takes in the scene. "A poisonous gas was just released from | ||
CF | here!" she bellows at you as she presses up against the turnstile. | ||
CF | Then her eyes fall upon the dead. There is a deep intake of breath. | ||
CF | Astonished, she turns to you. | ||
CF | | ||
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You | ||
CF | wave the feather duster at her and sneeze. | ||
CF | | ||
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes. | ||
CF | Then she shakes herself from her stupor and nobly performs the duty | ||
CF | expected of her. | ||
CF | | ||
CF | She aims her laser pistol and fires. The first few bolts miss, but | ||
CF | eventually one finds its mark. | ||
CF | | ||
CF | Later on, back at the Homeland Security neighborhood substation where | ||
CF | she is headquartered, her colleagues award her the customary gift box | ||
CF | containing little bottles of Blue Fixx and tins of Algatine. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You are leaking from too many holes to continue. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | DavidW says, "hm. Maybe something needs to lean against it." | |
Lancelot asks, "blocking the turnstile?" | ||
DavidW says, "I have nothing to block with except dead people." | ||
Lancelot says, "I would think pushing the desk against it but not sure if that would work, otherwise can we move the bodies to the lab or sth" | ||
DavidW asks, "I asked if someone wanted to drive. Would you like to try?" | ||
DavidW says, "You'll probably need to restart or undo a lot." | ||
Jade says, "I am in a phone call" | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push desk" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUSH DESK | ||
CF | | ||
CF | It is fixed in place. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson | ||
CF | plaza die down. A few stretches later, a dark figure can be seen | ||
CF | approaching the revolving door. It enters, and the door spits out a | ||
CF | breathless agent from Homeland Security. | ||
CF | | ||
CF | It is an amusing experience to watch the range of emotion on her face | ||
CF | as she takes in the scene. "A poisonous gas was just released from | ||
CF | here!" she bellows at you as she presses up against the turnstile. | ||
CF | Then her eyes fall upon the dead. There is a deep intake of breath. | ||
CF | Astonished, she turns to you. | ||
CF | | ||
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You | ||
CF | wave the feather duster at her and sneeze. | ||
CF | | ||
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes. | ||
CF | Then she shakes herself from her stupor and nobly performs the duty | ||
CF | expected of her. | ||
CF | | ||
CF | She aims her laser pistol and fires. The first few bolts miss, but | ||
CF | eventually one finds its mark. | ||
CF | | ||
CF | Later on, back at the Homeland Security neighborhood substation where | ||
CF | she is headquartered, her colleagues award her the customary gift box | ||
CF | containing little bottles of Blue Fixx and tins of Algatine. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You are leaking from too many holes to continue. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Lancelot says, "ah well worth a try" | |
DavidW says, "hm. I wonder why multiple undos acted like only one." | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hold button" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > HOLD BUTTON | ||
CF | | ||
CF | That seems to be a part of the receptionist's desk. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson | ||
CF | plaza die down. A few stretches later, a dark figure can be seen | ||
CF | approaching the revolving door. It enters, and the door spits out a | ||
CF | breathless agent from Homeland Security. | ||
CF | | ||
CF | It is an amusing experience to watch the range of emotion on her face | ||
CF | as she takes in the scene. "A poisonous gas was just released from | ||
CF | here!" she bellows at you as she presses up against the turnstile. | ||
CF | Then her eyes fall upon the dead. There is a deep intake of breath. | ||
CF | Astonished, she turns to you. | ||
CF | | ||
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You | ||
CF | wave the feather duster at her and sneeze. | ||
CF | | ||
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes. | ||
CF | Then she shakes herself from her stupor and nobly performs the duty | ||
CF | expected of her. | ||
CF | | ||
CF | She aims her laser pistol and fires. The first few bolts miss, but | ||
CF | eventually one finds its mark. | ||
CF | | ||
CF | Later on, back at the Homeland Security neighborhood substation where | ||
CF | she is headquartered, her colleagues award her the customary gift box | ||
CF | containing little bottles of Blue Fixx and tins of Algatine. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You are leaking from too many holes to continue. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Lancelot asks, "we are too close to running out of time... can we undo or restore more turns?" | |
Jacqueline says, "Back. Have we hidden any bod-- seems like no." | ||
Jade says, "It is odd indeed" | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Lancelot says, "can we undo up to the point the pod disintegrated" | |
DavidW says (to Jacqueline), "I have not found any hiding places. That's why I was examining the lobby's stuff." | ||
Lancelot says, "forgot when we did the last save" | ||
DavidW says (to Lancelot), "I'm only willing to restart and replay up to that point instead." | ||
Lancelot says, "ah good point, we went inward twice, opened door, crawled behind desk, entered the pod, closed it... I think that was about it" | ||
DavidW says, "I don't remember when the last save was either. I can't keep track as easily when driving." | ||
DavidW says (to Lancelot), "yes, mostly" | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > RESTART | ||
CF | | ||
CF | Are you sure you want to restart? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | | ||
CF | | ||
CF | | ||
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance | ||
CF | citizens to evacuate the premises. Obviously, something important is | ||
CF | about to happen, and peons like yourself aren't wanted. You rushed to | ||
CF | finish the last of your duties, but now you fear you may have lingered | ||
CF | too long... | ||
CF | | ||
CF | Nothing Could Be Further From the Truth | ||
CF | Another tale from the Bunker by Adam Wasserman | ||
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather | ||
CF | duster. On the face of it, there is nothing extraordinary about this | ||
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you | ||
CF | were assigned by your employer - a private firm by the name of Dust | ||
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab | ||
CF | free of grime and other irritating particles, and by all accounts you | ||
CF | have performed your duties well. Perhaps it was to maintain this | ||
CF | hard-earned reputation that you ignored the sudden announcement | ||
CF | ordering you to exit the building. After all, you knew it wouldn't | ||
CF | take long to wipe down the last of the glass panes, doors, and hidden | ||
CF | corners in your purview. | ||
CF | | ||
CF | Now you find that you are alone. Never before in your short, | ||
CF | uneventful life have you found yourself in such a frightening | ||
CF | situation. After all, the Bunker - the last vestige of human | ||
CF | civilization in the solar system, nestled safely under the harsh | ||
CF | surface of Venus, the second planet from the sun - is swarming with | ||
CF | citizens at any time of your daystretch. Now you can't even hear one. | ||
CF | | ||
CF | Fortunately, in the center of the hallway a security camera guards the | ||
CF | area from the whims of traitors, terrorists and other such scum. You | ||
CF | have not been completely cut off from society, it would seem. | ||
CF | | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby - and the exit. | ||
CF | | ||
CF | [First-time players should type ABOUT. Thank you for your | ||
CF | cooperation.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | Research Lab A-U61 operates as part of the Developmental Engineering | ||
CF | conglomerate, the home of the Bunker's most innovative minds. | ||
CF | Naturally, you were thrilled to receive this assignment. Each morning | ||
CF | when you arrive for your shift, a slender glass wall is all that | ||
CF | separates you from the hard-working scientists in their little cages. | ||
CF | All your life, you have yearned to join their ranks. If only you could | ||
CF | step across to the other side! | ||
CF | | ||
CF | Some of the researchers here have a security clearance. You, of | ||
CF | course, have none. You've seen enough vidshows on the tube to know | ||
CF | that a promotion to Epsilon clearance is theoretically within anyone's | ||
CF | grasp; in reality, though, it takes extreme acts of courage in service | ||
CF | to the Bunker to obtain one. | ||
CF | | ||
CF | You pause and glance into the Refrigeration Unit. A viscous liquid | ||
CF | bubbles in a tank. What could it be? An improved plastex, more durable | ||
CF | and cheaper to produce? A more efficient rocket propellant for the | ||
CF | Bunker's fleet of interplanetary ships? A remedy for baldness? | ||
CF | | ||
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you | ||
CF | do, very wetly and loudly. This time, however, you can spare yourself | ||
CF | the embarrassment, as you are alone. | ||
CF | | ||
CF | The Bunker is a technological dreamland, yes. But somehow, no one can | ||
CF | cure you of a simple dust allergy. You quietly resolve to remedy this | ||
CF | oversight when you are finally confirmed as a scientist. | ||
CF | | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | Your luck is holding out. You still haven't caught sight of anyone. | ||
CF | More importantly, no one has caught sight of you! In a few stretches, | ||
CF | you expect to be strolling across the Tucker M. Carlson plaza on your | ||
CF | way to your communal barracks for your regularly scheduled (not to | ||
CF | mention well-deserved) naptime. | ||
CF | | ||
CF | And sleep well you will! The certainty that the boys and gals over at | ||
CF | Control have nearly eliminated the terrorist threat - coupled with a | ||
CF | potent sleeping aid - leaves you no doubt. | ||
CF | | ||
CF | Who is looking out at the Bunker's corridors from the security | ||
CF | cameras? Control. Who decides who gets a security clearance or a work | ||
CF | reassignment? Control. The ninth and most important conglomerate in | ||
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the | ||
CF | most trustworthy of all. | ||
CF | | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | The lobby door has been left open a crack, more than enough to see | ||
CF | through. Through it, you hear muffled voices. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | You start to push through the door when you realize the Lobby is | ||
CF | occupied! You catch a glimpse of some scientists gathered in the | ||
CF | middle of the room. A large contraption rests nearby. | ||
CF | | ||
CF | You pull back to avoid being seen. The door is, however, open a crack, | ||
CF | more than enough to see through. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | "The invisibility cloak is a great success." The voice is that of the | ||
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and | ||
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready | ||
CF | to give the demonstration you asked for." A brief pause. "There's no | ||
CF | need to worry. I've sent everyone away under strict orders. No one | ||
CF | knows about the existence of the invisibility cloak except you, | ||
CF | myself, Silia and Renardin." | ||
CF | | ||
CF | After that, the voices hush, and the conversation becomes impossible | ||
CF | to discern standing where you are outside in the hallway. | ||
CF | | ||
CF | Your mind scrambles to figure out a way to get through the Lobby and | ||
CF | into the plaza unnoticed. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl to desk" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > CRAWL TO DESK | ||
CF | | ||
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly | ||
CF | behind the receptionist's desk, unnoticed and well out of sight. | ||
CF | | ||
CF | Lobby (behind the desk) | ||
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to | ||
CF | reach the revolving door on the other side of the room. As you scan | ||
CF | the area, you ignore everything which is not relevant to your | ||
CF | predicament. | ||
CF | | ||
CF | In the center of the room is a transparent capsule. It is positioned | ||
CF | between you and the revolving door. On the other side of the capsule, | ||
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and | ||
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are | ||
CF | engaged in discussion. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > ENTER CAPSULE | ||
CF | | ||
CF | What an excellent idea! No one will see you inside the invisibility | ||
CF | cloak. From there you can wait for an opportune moment to make a dash | ||
CF | for the exit. | ||
CF | | ||
CF | As quietly as you can, you venture from the safety of the | ||
CF | receptionist's desk and tiptoe across the Lobby towards the | ||
CF | invisibility cloak. As you pass through the opening, however, Renardin | ||
CF | catches movement out the corner of his eye. But too late! You are | ||
CF | already inside. Crouched down so you can fit, you smile wanly, knowing | ||
CF | he is unable to see you. | ||
CF | | ||
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin | ||
CF | fixes you with a nasty glare, taps the lab director's shoulder, and | ||
CF | points. | ||
CF | | ||
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from | ||
CF | your face. | ||
CF | | ||
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh, | ||
CF | hello?" | ||
CF | | ||
CF | From here, you can easily hear the person at the other end of the | ||
CF | line. "There's something wrong. I can hear it." | ||
CF | | ||
CF | "No, no, nothing at all. The invisibility cloak is working as | ||
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the | ||
CF | lab director gestures wildly at Silia and Renardin. | ||
CF | | ||
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls, | ||
CF | reaching inside for a fistful of hair. | ||
CF | | ||
CF | Silia, however, slaps his arm down. "And let you get the credit for | ||
CF | subduing a traitor? I don't see why you should get a promotion to | ||
CF | Delta clearance instead of myself!" What follows is a great deal of | ||
CF | cursing, pushing and shoving. | ||
CF | | ||
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from | ||
CF | Renardin's waist and shatters on the floor. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | Lancelot says, "just thinking... this verbosity might be hell to ppl using screen readers..." | |
DavidW says (to ClubFloyd), "close capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > CLOSE CAPSULE | ||
CF | | ||
CF | You slide the pane in place over the opening. It fits perfectly. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | Jacqueline says (to Lancelot), "yeah" | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | Eventually, delicate strands of the yellow gas rise above the | ||
CF | researchers' heads. Their reaction startles you. They gurgle, eyes | ||
CF | bulging from their sockets, and clutch their throats. Ati's PA | ||
CF | clatters as it hits the floor. It is quickly followed by the three | ||
CF | scientists themselves. You are treated to a gruesome sight as they | ||
CF | convulse on the ground beside you. When the convulsions subside, a | ||
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only | ||
CF | thing in the Lobby that moves. | ||
CF | | ||
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all | ||
CF | around you. You notice, too, that a fine, grey ash is collecting on | ||
CF | the surface of the capsule. As you watch, some of the wiring breaks | ||
CF | free. You realize that the yellow gas appears to be reacting with the | ||
CF | transparent material of the the capsule, which is slowly dissolving. | ||
CF | | ||
CF | > | Lancelot says, "perfect" | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | The last of the yellow gas seeps out the cracks in the revolving door. | ||
CF | The air clears. And just in time! | ||
CF | | ||
CF | The thin shell of the capsule disintegrates around you. You are | ||
CF | covered in a shower of grey ash, thin wires and transistors but are | ||
CF | otherwise unharmed. | ||
CF | | ||
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs | ||
CF | down the area where the invisibility cloak once stood. A few | ||
CF | minutestretches later it departs, leaving only the three corpses | ||
CF | behind. | ||
CF | | ||
CF | Congratulations! You have the entire research lab for yourself! | ||
CF | Although, you might want to do something about those bodies... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf10" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Lobby Questionable | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | DavidW asks, "okay, what's the plan?" | |
DavidW says (to ClubFloyd), "search ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH ATI | ||
CF | | ||
CF | You pat down Ati's body and find Ati's Card and lab office chip key. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search silia" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH SILIA | ||
CF | | ||
CF | You pat down Silia's body and find Silia's Card. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Jacqueline says, "That, yes." | |
DavidW says (to ClubFloyd), "search renardin" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH RENARDIN | ||
CF | | ||
CF | You pat down Renardin's body and find Renardin's Card and rubber | ||
CF | gloves. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Jacqueline asks, "Can we drag the bodies back the way we came?" | |
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Lobby Questionable | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > TAKE ATI | ||
CF | | ||
CF | It's too heavy. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "drag ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > DRAG ATI | ||
CF | | ||
CF | You'll have to tell me in which direction. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "drag ati o" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > DRAG ATI O | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "drag ati ow" | ||
CF ] Lab Hallway Inward DIRTY ROTTEN | ||
CF | TRA | ||
CF | > | ||
CF | > DRAG ATI OW | ||
CF | | ||
CF | You struggle with the weight of the body, consuming valuable time, but | ||
CF | you manage to succeed. | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It seems to have taken a special interest in you. | ||
CF | | ||
CF | > | Jacqueline says, "oho - red light takes an interest in us. That's probably not great." | |
DavidW says, "DIRTY ROTTEN status" | ||
Jacqueline says, "ha" | ||
Jacqueline says, "Yes. Now that you mention it." | ||
Jacqueline says, "So, um, yeah. Prolly undo." | ||
DavidW says, "I think dragging a dead body to where a camera is isn't too great." | ||
Jacqueline asks, "I guess not. Who knew?" | ||
DavidW says, "Maybe left or right of the lobby is better. Or we play possum and lie on the floor pretending to be dead too." | ||
Jade says, "we could try" | ||
DavidW asks (of Jade), "try what?" | ||
Lancelot asks, "play dead?" | ||
Jacqueline says, "I think play dead will fail, but potentially hilariously so." | ||
Lancelot says, "somehow I think that wont work" | ||
Jacqueline says, "Yeah. Exactly. I'm all for it." | ||
DavidW says, "I don't think it'll work either, but I suppose it's worth a try." | ||
Jade says, "hidding bodyes ow" | ||
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Lobby Questionable | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play dead" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PLAY DEAD | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lie on floor" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > LIE ON FLOOR | ||
CF | | ||
CF | Unless specifically mentioned by the text, avoid general concepts like | ||
CF | the floor and ceiling. Try typing LOOK and then using verbs like TAKE | ||
CF | or EXAMINE on the things you see mentioned. | ||
CF | | ||
CF | To stop these messages entirely, type NOVICE OFF. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lie down" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > LIE DOWN | ||
CF | | ||
CF | But you are filled with energy and enthusiasm! What better way to rush | ||
CF | into the next inevitable brush with death? | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | DavidW says, "This isn't working." | |
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | Jacqueline says, "I love 'But you are filled with energy and enthusiasm!' as a reason to not lie down." | |
Lancelot says, "ah" | ||
Lancelot says, "no cameras here" | ||
DavidW asks, "We could buy a light, I guess and maybe use the forklift to carry the bodies?" | ||
Lancelot asks, "I guess body hiding would be perfect in here?" | ||
Jade says, "gret" | ||
DavidW says (to ClubFloyd), "drive forkflift right" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > DRIVE FORKFLIFT RIGHT | ||
CF | | ||
CF | If you can see an object, you can usually just interact with it | ||
CF | directly without worrying about your position. Try a command like | ||
CF | EXAMINE CARD for a closer look at something, LOOK to get a new | ||
CF | description of this location, or a direction like RIGHT to move to a | ||
CF | different location. | ||
CF | | ||
CF | > | Jade says, "great" | |
DavidW says (to ClubFloyd), "x forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > X FORKLIFT | ||
CF | | ||
CF | This movepod consists of a trackbed topped by a cab large enough for a | ||
CF | single person. Thick, durable prongs for lifting heavy objects | ||
CF | protrude from the front below a broken set of headlights. | ||
CF | | ||
CF | The forklift is battery-powered and easy to operate. Once inside, just | ||
CF | indicate a direction to go in. | ||
CF | | ||
CF | > | Lancelot asks, "enter forklift?" | |
DavidW says (to ClubFloyd), "enter it" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER IT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bodies" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > TAKE BODIES | ||
CF | | ||
CF | Renardin's body: It's too heavy. | ||
CF | Silia's body: It's too heavy. | ||
CF | Ati's body: It's too heavy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lift bodies" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > LIFT BODIES | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the forklift. | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot says, "erm wait" | |
DavidW says, "what" | ||
Lancelot asks, "it already loaded the bodies?" | ||
DavidW says, "no, I didn't see that." | ||
Lancelot says, "When you arrive, you load the bodies present onto the prongs of the CF | forklift, saving a great deal of time. CF |" | ||
Lancelot says, "it says up there" | ||
DavidW says, "I still don't see." | ||
Lancelot asks, "look?" | ||
Knight_Otu says, "The second paragraph under "R"" | ||
DavidW says, "oh, it's before the lobby name" | ||
Lancelot says, "I mean it doesnt mention the bodyes" | ||
DavidW says, "I'm so confused and there's so much text." | ||
DavidW says (to ClubFloyd), "x sculpture" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X SCULPTURE | ||
CF | | ||
CF | Positivist social reconstruction? Avant-guard art form? An | ||
CF | embarrassment to creative social clubs everywhere? Clearly, this | ||
CF | sculpture is the product of a clumsy and rudimentary marketing outfit. | ||
CF | | ||
CF | The Persevering Scientist is made of a brown, waxy substance and | ||
CF | stands little more than two meters tall. It stares confidently past | ||
CF | you and into the future. | ||
CF | | ||
CF | The Persevering Scientist is wearing a shiny, black helmet. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x helmet" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X HELMET | ||
CF | | ||
CF | Sturdy and well-padded, it looks similar to the helmets worn by the | ||
CF | pilots of flypods. It's quite roomy and will easily fit over your | ||
CF | bunny ears. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Jade says, "I see it now" | |
Lancelot asks, "so must be on the forklift already although it desont mention it?" | ||
DavidW says, "right" | ||
Lancelot says, "yeah too much text IMHO" | ||
DavidW says, "I guess we're meant to get this helmet for some reason." | ||
Lancelot says, "yeah looks like" | ||
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Lobby Questionable | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take helmet" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > TAKE HELMET | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "buy torch" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > BUY TORCH | ||
CF | | ||
CF | (from the lobby vending machine) | ||
CF | There is no Card in the vending machine's slot. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put my card in slot" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT MY CARD IN SLOT | ||
CF | | ||
CF | (the Card in the slot) | ||
CF | You put your Card into the slot. | ||
CF | | ||
CF | There is a brief pause before the vending machine reluctantly lights | ||
CF | up. "Oliva Mirram?" it snorts. "Another incapable fleshwoman. I knew | ||
CF | this dump was going downhill, but now it's reaching entirely new | ||
CF | depths. I mean, look at those ears! Anyway, what do you want? What? | ||
CF | Hurry up!" | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Knight_Otu says, "Man." | |
DavidW says (to ClubFloyd), "buy torch" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > BUY TORCH | ||
CF | | ||
CF | "No," the vending machine snaps. "Absolutely not. The protective cover | ||
CF | to my dispenser is missing. Stolen. Yes, I know the electric torch (6 | ||
CF | credits) is right here. But I'm not giving it to you. You know why? | ||
CF | Because I'm naked!" The vending machine emits an series of angry | ||
CF | clicks. "What's a dim bag of bones and flesh going to do with my | ||
CF | protective cover? Well, until I get it back, no one gets anything!" | ||
CF | | ||
CF | The Card in the slot is unceremoniously spat onto the floor in front | ||
CF | of you. | ||
CF | | ||
CF | The vending machine gratefully dims its lights and deactivates. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot says, "pfff" | |
Lancelot says, "Even worse than Marvin the Paranoid Android" | ||
DavidW says (to ClubFloyd), "take my card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > TAKE MY CARD | ||
CF | | ||
CF | (Renardin's Card) | ||
CF | You already have that. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Lobby Questionable | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIFT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Depot (in the forklift) | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Dev 1 (in the forklift) | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | Splotches of grime and corrosion can be seen on the walls and ceiling. | ||
CF | Both are no doubt remnants of spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x whiteboard" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > X WHITEBOARD | ||
CF | | ||
CF | (exiting the forklift) | ||
CF | The whiteboard is a large, rectangular touchscreen used primarily for | ||
CF | drawing, although it can also act as a vidscreen for conferencing. On | ||
CF | it, the lab's scientists work out complex problems amid heated | ||
CF | discussion. Someone must have cleared the whiteboard before exiting | ||
CF | the lab, because there is nothing on it. Or so you thought at first | ||
CF | glance. In the corner, however, you see some doodling. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x doodling" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > X DOODLING | ||
CF | | ||
CF | The doodling appears to be some kind of technical drawing. You stare | ||
CF | at it a few long stretches and scratch your head. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | DavidW says, "I'm again unsure what to do." | |
DavidW says, "I don't feel like the bodies are hidden, yet the camera isn't accusing me." | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Darkened Passage Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Darkened Passage | ||
CF | You find yourself in a small, uninteresting passage with no light | ||
CF | source of its own. | ||
CF | | ||
CF | To your right is a door. You can also continue inward through a squat | ||
CF | opening or outward through a narrow opening. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Dev 3 | ||
CF | This is Dev 3, one of the main developmental areas in Research Lab | ||
CF | A-U61. The researchers who toil here specialize in smaller - but | ||
CF | certainly no less important - hardware than their colleagues in Dev 1. | ||
CF | When researchers are present, they are usually hunched over the | ||
CF | workstations, manipulators busily poking at whatever is lying on them, | ||
CF | and the floor littered with discarded parts. Now, however, much of the | ||
CF | equipment has been stowed away. | ||
CF | | ||
CF | Some of the researchers - and most certainly the former lab director, | ||
CF | Atikurrahman Vosh - have a security clearance. You've seen them come | ||
CF | and go through that metal door out in the hallway. No one is born with | ||
CF | a security clearance, and everyone is eligible for one. According to | ||
CF | the vidshows on the tube, the best way to get a security clearance is | ||
CF | to demonstrate loyalty to the Bunker through daring acts of courage. | ||
CF | Recording traitors on your PA and submitting the feed to Homeland | ||
CF | Security is one example. Sometimes a simple accusation is enough, | ||
CF | especially if the evidence is self-evident. But the truth is that | ||
CF | you've never once encountered a terrorist. And frankly, you'd like to | ||
CF | keep it that way. | ||
CF | | ||
CF | Four workstations have been arranged in a square in the center of this | ||
CF | room, basking in the bright light from the glow panels. Nestled | ||
CF | between them is a bank of manipulators. What appear to be controls for | ||
CF | the manipulators have been built onto the surface of each workstation. | ||
CF | | ||
CF | On one of the workstations is a zorgot. | ||
CF | | ||
CF | Through a glass wall to the right, you see a hallway. A door has been | ||
CF | cut into the glass. Set in the middle of the inward wall is a narrow | ||
CF | opening. | ||
CF | | ||
CF | You can see a sturdy locker here. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "man these room descs... they tire me a bit tbh" | |
DavidW says (to ClubFloyd), "x zorgot" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > X ZORGOT | ||
CF | | ||
CF | This is an oblong, electronic device that can be held in one hand. You | ||
CF | have no idea what it does. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "what is zorgot" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > WHAT IS ZORGOT | ||
CF | | ||
CF | The information you are requesting is not available at your security | ||
CF | clearance. | ||
CF | | ||
CF | > | Lancelot says, "of course not lol" | |
DavidW says (to ClubFloyd), "x locker" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > X LOCKER | ||
CF | | ||
CF | You see nothing special about the sturdy locker. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open locker" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > OPEN LOCKER | ||
CF | | ||
CF | You open the sturdy locker, revealing a new IC chip. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot asks, "can we scan a card or sth to change the clearance level?" | |
DavidW says (to ClubFloyd), "x ic chip" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X IC CHIP | ||
CF | | ||
CF | A flat, square integrated circuit chip with one side as thick as your | ||
CF | thumb. White letters identify it as a series R-76. | ||
CF | | ||
CF | You hear shouting from the direction of the Lobby and decide to | ||
CF | return to see what all the fuss is about. When you arrive, you see | ||
CF | an agent from Homeland Security trapped on the other side of the | ||
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she | ||
CF | points it at you and orders you to let her in. "A poisonous gas was | ||
CF | just released from here!" she bellows. "Six are dead, and others have | ||
CF | been rushed to a medical clinic!"" | ||
CF | | ||
CF | "A poisonous gas? From here?" You shake your head in feigned | ||
CF | disbelief. "But this is a respectable research institution." | ||
CF | | ||
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was | ||
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for | ||
CF | a few monthstretches now and the only thing this place has ever | ||
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you | ||
CF | trying to impede my investigation? Let me in at once!" | ||
CF | | ||
CF | > | Jacqueline says, "heh" | |
Knight_Otu says, "Well." | ||
Lancelot says, "ah so we are not arrested YET" | ||
Jacqueline says, "Not yet, no." | ||
DavidW says, "I didn't even take the chip." | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | The agent from Homeland Security pushes through the turnstile and | ||
CF | starts to poke around. As could be expected, it doesn't take long | ||
CF | before she stumbles across the mortal remains someone imprudently left | ||
CF | lying around in plain sight. | ||
CF | | ||
CF | As you are the only other person present, the agent from Homeland | ||
CF | Security draws a hasty conclusion and readies her laser pistol. You | ||
CF | can tell from the way she handles it that she's never done this kind | ||
CF | of thing before. | ||
CF | | ||
CF | But there's a first time for everything. After a few missed shots, she | ||
CF | finally nails you in the back. Later on, back at the Homeland Security | ||
CF | neighborhood substation where she is headquartered, her colleagues | ||
CF | award her the customary gift box containing little bottles of Blue | ||
CF | Fixx and tins of Algatine. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Lancelot says, "ok so we should have hidden the bodies before this event is triggered" | |
DavidW says, "yes" | ||
Jacqueline says, "Yeah" | ||
Knight_Otu says, "Tough." | ||
Jacqueline says, "The forklift seems handy though." | ||
Lancelot says, "definitely since it is faster to move all three bodies in one fell swoop" | ||
DavidW asks, "But I'm still not sure where. Is Dev 2 dark enough to hide them? Do you think they'd all fit in the locker in Dev 3?" | ||
Jacqueline says, "Hm. Locker sounds like it's definitely worth trying." | ||
Lancelot asks, "lets try the locker?" | ||
Jade says, "I think the locked is right" | ||
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Lobby Questionable | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | Knight_Otu says, "Worth a try." | |
DavidW says (to ClubFloyd), "enter forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIFT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Depot (in the forklift) | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Dev 1 (in the forklift) | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | Splotches of grime and corrosion can be seen on the walls and ceiling. | ||
CF | Both are no doubt remnants of spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | The forklift won't fit. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Dev 1 Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Dev 1 | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the forklift. | ||
CF | | ||
CF | Dev 1 | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | This place has a strange smell, and splotches of grime and corrosion | ||
CF | can be seen on the walls and ceiling. Both are no doubt remnants of | ||
CF | spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drag ati ow" | ||
CF ] Darkened Passage Questionable | ||
CF | > | ||
CF | > DRAG ATI OW | ||
CF | | ||
CF | You struggle with the weight of the body, consuming valuable time, but | ||
CF | you manage to succeed. | ||
CF | | ||
CF | Darkened Passage | ||
CF | You find yourself in a small, uninteresting passage with no light | ||
CF | source of its own. | ||
CF | | ||
CF | To your right is a door. You can also continue inward through a squat | ||
CF | opening or outward through a narrow opening. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Dev 1 DIRTY ROTTEN | ||
CF | TRA | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Dev 1 | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | This place has a strange smell, and splotches of grime and corrosion | ||
CF | can be seen on the walls and ceiling. Both are no doubt remnants of | ||
CF | spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It seems to have taken a special interest in you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nope. DIRTY ROTTEN status" | ||
CF ] Dev 1 DIRTY ROTTEN | ||
CF | TRA | ||
CF | > | ||
CF | > NOPE. DIRTY ROTTEN STATUS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | Jade says, "catched up" | |
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Lobby Questionable | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIFT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | There's no exit that way, and you are in the forklift anyway. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Depot (in the forklift) | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | There's no exit that way, and you are in the forklift anyway. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tunnel" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > X TUNNEL | ||
CF | | ||
CF | (exiting the forklift) | ||
CF | The service tunnel is large enough for a vehicle to pass through. It | ||
CF | is pitch black inside. | ||
CF | | ||
CF | > | DavidW asks, "But which direction is it?" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter tunnel" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER TUNNEL | ||
CF | | ||
CF | It's dark in there! The service tunnel no doubt leads to the | ||
CF | transtube. Without a source of light, you'd be unable to find your way | ||
CF | and either pass out and suffocate from the noxious fumes or get | ||
CF | squashed by oncoming traffic. | ||
CF | | ||
CF | > | Lancelot says, "service tunnel sounds like some" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide bodies in tunnel" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > HIDE BODIES IN TUNNEL | ||
CF | | ||
CF | Renardin's body: (exiting the forklift) | ||
CF | You doubt that will work. | ||
CF | Silia's body: You doubt that will work. | ||
CF | Ati's body: You doubt that will work. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide bodies in boxes" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > HIDE BODIES IN BOXES | ||
CF | | ||
CF | You can't use multiple objects with that verb. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide bodies in box" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > HIDE BODIES IN BOX | ||
CF | | ||
CF | You can't use multiple objects with that verb. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide ati in box" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > HIDE ATI IN BOX | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open box" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > OPEN BOX | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Depot Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Depot | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Dev 1 (in the forklift) | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | Splotches of grime and corrosion can be seen on the walls and ceiling. | ||
CF | Both are no doubt remnants of spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put bodies in depression" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > PUT BODIES IN DEPRESSION | ||
CF | | ||
CF | There are none at all available! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put body in depression" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > PUT BODY IN DEPRESSION | ||
CF | | ||
CF | Which do you mean, Renardin's body, Silia's body, Ati's body, your | ||
CF | body or Oliva Mirram's body? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ati" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > ATI | ||
CF | | ||
CF | (first taking Ati's body) | ||
CF | It's too heavy. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Dev 1 Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Dev 1 | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hide ati in depression" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > HIDE ATI IN DEPRESSION | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x depression" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > X DEPRESSION | ||
CF | | ||
CF | (exiting the forklift) | ||
CF | A circular area that prevents unwanted movement of machinery the | ||
CF | scientists are working on. The floor of the depression is currently | ||
CF | raised. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Dev 1 | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | This place has a strange smell, and splotches of grime and corrosion | ||
CF | can be seen on the walls and ceiling. Both are no doubt remnants of | ||
CF | spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x crane" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > X CRANE | ||
CF | | ||
CF | Through a small hole in the wall hangs a thick chain. At its end is a | ||
CF | large hook. The crane is currently raised. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x controller" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > X CONTROLLER | ||
CF | | ||
CF | A heavy, rectangular hunk of plastex that's charred in places, it is | ||
CF | attached to a wire that runs into the wall near the shallow | ||
CF | depression. | ||
CF | | ||
CF | A large switch is in the center. The large switch is up. Above it is a | ||
CF | button (the top button) and below it is an identical one (the bottom | ||
CF | button). | ||
CF | | ||
CF | Turning it around to the back, you can see an iron plate. A thin, | ||
CF | oblong piece about half the length of your pinky is missing. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | DavidW says, "this is too much for me right now." | |
Jacqueline says, "I'd be okay with leaving this until next week." | ||
Lancelot says, "good point... it is rather a lot to digest" | ||
Jacqueline says, "I'm not feeling great, and could lie down. We may just not have it in us for a good body hiding right now." | ||
DavidW says (to ClubFloyd), "push switch" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > PUSH SWITCH | ||
CF | | ||
CF | The large switch snaps right back as soon as you let it go. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push bottom button" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > PUSH BOTTOM BUTTON | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot asks, "doesnt this game have a brief mode?" | |
DavidW says (to ClubFloyd), "push top button" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > PUSH TOP BUTTON | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | DavidW says, "I think this controller is missing a part preventing it from working. Maybe that chip." | |
Lancelot asks, "it was missing something half a pinky, right?" | ||
DavidW says, "But I don't see how there's enough time for anything." | ||
Lancelot says, "looks like we have little or no room for dallying" | ||
Lancelot says, "I try to draw a map but the directions are a bit weird to me" | ||
DavidW asks, "Also, the depression is 'raised'? What does a raised depression look like? A dais?" | ||
Jacqueline asks, "A bowl on a pedestal?" | ||
Jade says, "this is a 8 rooms map by now" | ||
Lancelot says, "you tell me, I'm not native English speaker lol... I thought a depression is something BELOW" | ||
DavidW says, "There's the three rooms on the other side of the hall that we haven't seen at all, plus a room beyond Dev 1, I think." | ||
DavidW says, "A depression is supposed to be a shallow hole, an empty space but not too deep." | ||
Jacqueline says, "Yeah" | ||
Jacqueline asks, "Well, maybe we pick this back up, or maybe we don't, but we're stepping away for now?" | ||
Jade says, "yes, a total of 12 rooms by now, a little map" | ||
DavidW says (to Jacqueline), "yeah, I think we should stop for today." | ||
Knight_Otu says, "I concur." | ||
Lancelot asks, "so the place to hide bodies is maybe in that tunnel... the vending machine didnt it sell something providing light?" | ||
Jade says, "but this is a full game, so it could be more rooms ahead" | ||
DavidW says, "As far as mapping goes, I think OW as north, IW as south, LEFT as west, and RIGHT as east works well enough." | ||
Knight_Otu says, "The vending machine had atorch, i thin." | ||
DavidW says (to Knight), "yes, and an attitude." | ||
Lancelot says, "yeah" | ||
Lancelot asks, "ok continue next week?" | ||
Knight_Otu says, "A huge attitude, yes." | ||
DavidW says, "Diva vending machine wants her cover back." | ||
Jade says, "yes, but we need to fix the machine before taking the torch" | ||
Lancelot says, "so we need find the cover lol" | ||
Lancelot says, "or sth else" | ||
Jade says, "ok, by. More next week. See you then" | ||
Jade says, "GG" | ||
DavidW says, "yes, we may continue this next week. I'll at least write up what we did so far." | ||
Lancelot says, "cool see ya all next week then" | ||
Jade says, "fixer of Android is bad, really bad" | ||
DavidW says, "thanks all" | ||
Knight_Otu exclaims, "Thanks for driving!" | ||
DavidW says, "you're welcome" | ||
DavidW says, "shoulda realized it'd be a textdumpy game from its title alone" | ||
Jade says, "thx for drivinng" | ||
Lancelot says, "thx for driving and see ya all" | ||
Knight_Otu exclaims, "Good night, all!" | ||
*** SESSION 2 *** | ||
Jacqueline says (to ClubFloyd), "score" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | There is no score in this story. | ||
CF | | ||
CF | > | ||
Knight_Otu has arrived. | Knight_Otu says, "Hey." | |
DavidW says, "oh, hey" | ||
DavidW has arrived. | DavidW says, "I've uploaded my notes from last week and augmented them with a bit more time looking up topics on the PA." | |
DavidW says, "[LINK]" | ||
Jacqueline says, "Hey hey" | ||
Jacqueline asks, "Topics on the PA?" | ||
DavidW says, "The personal assistant our character has." | ||
Jacqueline says, "Oh ah" | ||
DavidW says, "I also learned where we can hide the bodies but didn't explore beyond that point." | ||
Knight_Otu says, "Cool." | ||
Jacqueline says, "Hey there, friends. After we all said good-bye last week, I looked around for a place to hide bodies. Can't wait to show you." | ||
Jacqueline says, "It sounds different out of context." | ||
Knight_Otu says, "I think that is quite common for us." | ||
DavidW asks, "How about it if I phrase it as helping to save ourselves for a few more minutestretches?" | ||
Jade has arrived. | Jade says, "hello" | |
DavidW says, "Hi Jade." | ||
Knight_Otu says, "Hey Jade." | ||
DavidW says (to Jade), "my notes are at [LINK]" | ||
DavidW says, "A few things to note about the Bunker that we kinda need to know." | ||
DavidW says, "Everyone in the Bunker is raised in the creche, away from our parents, and as kids, 'Wards of the State' are always in the right, untouchable, and uninsultable." | ||
DavidW says, "To imply that kids take advantage of their special status is treasonous, of course." | ||
Jade says, "thx" | ||
Jacqueline says, "fun" | ||
DavidW says, "And everyone learns a song called The Anthem of the Patriot. Singing it at random helps to demonstrate our loyalty." | ||
Jacqueline says, "Okay. Cool. We could sing it while we hide bodies." | ||
DavidW says, "We can also show loyalty by wearing the Color of the Patriot, which can change at any time. A tiny splotch of the color will do, and people at work have some leniency on finding and wearing the new color." | ||
DavidW says, "The other main way that I know of showing loyalty is to report traitors and disloyal scum." | ||
Knight_Otu says, "I mean, they'd have to. "You down wear aqua green! Accused!" - "Neither o you!" Everyone dies." | ||
Knight_Otu says, "Geeze my typing." | ||
Jade says, "traitors, cool. I love eating traitors in the morning" | ||
DavidW says, "Our PA can record and accuse traitors." | ||
Jade says, "let the head been cutting down" | ||
Jacqueline says, "IRTA 'let the head cutting begin'" | ||
DavidW says, "I did note that asking the PA about Earth or Area 52 is treasonous at our security level." | ||
Jacqueline says, "ha" | ||
DavidW says, "It's not as bad as dragging dead bodies around, though." | ||
DavidW says, "I don't know if it matters much, but I was able to learn the names of seven of the eight conglomerates that run the economy." | ||
DavidW asks, "anyway, I'm not sure where we left off in our game, and it might be simplest to start from the start again?" | ||
Jacqueline says, "Sure." | ||
Knight_Otu says, "I think ... yeah." | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > RESTART | ||
CF | | ||
CF | Are you sure you want to restart? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | | ||
CF | | ||
CF | | ||
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance | ||
CF | citizens to evacuate the premises. Obviously, something important is | ||
CF | about to happen, and peons like yourself aren't wanted. You rushed to | ||
CF | finish the last of your duties, but now you fear you may have lingered | ||
CF | too long... | ||
CF | | ||
CF | Nothing Could Be Further From the Truth | ||
CF | Another tale from the Bunker by Adam Wasserman | ||
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather | ||
CF | duster. On the face of it, there is nothing extraordinary about this | ||
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you | ||
CF | were assigned by your employer - a private firm by the name of Dust | ||
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab | ||
CF | free of grime and other irritating particles, and by all accounts you | ||
CF | have performed your duties well. Perhaps it was to maintain this | ||
CF | hard-earned reputation that you ignored the sudden announcement | ||
CF | ordering you to exit the building. After all, you knew it wouldn't | ||
CF | take long to wipe down the last of the glass panes, doors, and hidden | ||
CF | corners in your purview. | ||
CF | | ||
CF | Now you find that you are alone. Never before in your short, | ||
CF | uneventful life have you found yourself in such a frightening | ||
CF | situation. After all, the Bunker - the last vestige of human | ||
CF | civilization in the solar system, nestled safely under the harsh | ||
CF | surface of Venus, the second planet from the sun - is swarming with | ||
CF | citizens at any time of your daystretch. Now you can't even hear one. | ||
CF | | ||
CF | Fortunately, in the center of the hallway a security camera guards the | ||
CF | area from the whims of traitors, terrorists and other such scum. You | ||
CF | have not been completely cut off from society, it would seem. | ||
CF | | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby - and the exit. | ||
CF | | ||
CF | [First-time players should type ABOUT. Thank you for your | ||
CF | cooperation.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | Research Lab A-U61 operates as part of the Developmental Engineering | ||
CF | conglomerate, the home of the Bunker's most innovative minds. | ||
CF | Naturally, you were thrilled to receive this assignment. Each morning | ||
CF | when you arrive for your shift, a slender glass wall is all that | ||
CF | separates you from the hard-working scientists in their little cages. | ||
CF | All your life, you have yearned to join their ranks. If only you could | ||
CF | step across to the other side! | ||
CF | | ||
CF | Some of the researchers here have a security clearance. You, of | ||
CF | course, have none. You've seen enough vidshows on the tube to know | ||
CF | that a promotion to Epsilon clearance is theoretically within anyone's | ||
CF | grasp; in reality, though, it takes extreme acts of courage in service | ||
CF | to the Bunker to obtain one. | ||
CF | | ||
CF | You pause and glance into the Refrigeration Unit. A viscous liquid | ||
CF | bubbles in a tank. What could it be? An improved plastex, more durable | ||
CF | and cheaper to produce? A more efficient rocket propellant for the | ||
CF | Bunker's fleet of interplanetary ships? A remedy for baldness? | ||
CF | | ||
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you | ||
CF | do, very wetly and loudly. This time, however, you can spare yourself | ||
CF | the embarrassment, as you are alone. | ||
CF | | ||
CF | The Bunker is a technological dreamland, yes. But somehow, no one can | ||
CF | cure you of a simple dust allergy. You quietly resolve to remedy this | ||
CF | oversight when you are finally confirmed as a scientist. | ||
CF | | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | Your luck is holding out. You still haven't caught sight of anyone. | ||
CF | More importantly, no one has caught sight of you! In a few stretches, | ||
CF | you expect to be strolling across the Tucker M. Carlson plaza on your | ||
CF | way to your communal barracks for your regularly scheduled (not to | ||
CF | mention well-deserved) naptime. | ||
CF | | ||
CF | And sleep well you will! The certainty that the boys and gals over at | ||
CF | Control have nearly eliminated the terrorist threat - coupled with a | ||
CF | potent sleeping aid - leaves you no doubt. | ||
CF | | ||
CF | Who is looking out at the Bunker's corridors from the security | ||
CF | cameras? Control. Who decides who gets a security clearance or a work | ||
CF | reassignment? Control. The ninth and most important conglomerate in | ||
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the | ||
CF | most trustworthy of all. | ||
CF | | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | The lobby door has been left open a crack, more than enough to see | ||
CF | through. Through it, you hear muffled voices. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | "The invisibility cloak is a great success." The voice is that of the | ||
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and | ||
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready | ||
CF | to give the demonstration you asked for." A brief pause. "There's no | ||
CF | need to worry. I've sent everyone away under strict orders. No one | ||
CF | knows about the existence of the invisibility cloak except you, | ||
CF | myself, Silia and Renardin." | ||
CF | | ||
CF | After that, the voices hush, and the conversation becomes impossible | ||
CF | to discern standing where you are outside in the hallway. | ||
CF | | ||
CF | Your mind scrambles to figure out a way to get through the Lobby and | ||
CF | into the plaza unnoticed. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "record ati" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > RECORD ATI | ||
CF | | ||
CF | You point your PA and start recording Atikurrahman Vosh as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking. However, the feed you have produced of Atikurrahman | ||
CF | Vosh is not incriminating enough to be of use to you on its own. You | ||
CF | would need some kind of corroborating evidence if you wished to submit | ||
CF | the feed to Homeland Security or accuse him of being the lying, | ||
CF | deceitful traitor that he is. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl to desk" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > CRAWL TO DESK | ||
CF | | ||
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly | ||
CF | behind the receptionist's desk, unnoticed and well out of sight. | ||
CF | | ||
CF | Lobby (behind the desk) | ||
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to | ||
CF | reach the revolving door on the other side of the room. As you scan | ||
CF | the area, you ignore everything which is not relevant to your | ||
CF | predicament. | ||
CF | | ||
CF | In the center of the room is a transparent capsule. It is positioned | ||
CF | between you and the revolving door. On the other side of the capsule, | ||
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and | ||
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are | ||
CF | engaged in discussion. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "record silia" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > RECORD SILIA | ||
CF | | ||
CF | (Silia Cribbich) | ||
CF | You point your PA and start recording Silia Cribbich as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking. However, the feed you have produced of Silia Cribbich | ||
CF | is not incriminating enough to be of use to you on its own. You would | ||
CF | need some kind of corroborating evidence if you wished to submit the | ||
CF | feed to Homeland Security or accuse her of being the lying, deceitful | ||
CF | traitor that she is. | ||
CF | | ||
CF | > | ||
Lancelot has arrived. | ||
DavidW says (to ClubFloyd), "record renardin" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > RECORD RENARDIN | ||
CF | | ||
CF | (Renardin Osterlok) | ||
CF | You point your PA and start recording Renardin Osterlok as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking. However, the feed you have produced of Renardin | ||
CF | Osterlok is not incriminating enough to be of use to you on its own. | ||
CF | You would need some kind of corroborating evidence if you wished to | ||
CF | submit the feed to Homeland Security or accuse him of being the lying, | ||
CF | deceitful traitor that he is. | ||
CF | | ||
CF | > | Lancelot says, "hi all" | |
DavidW says, "hi Lancelot" | ||
Knight_Otu says, "Hey Lancelot" | ||
DavidW says (to ClubFloyd), "enter capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > ENTER CAPSULE | ||
CF | | ||
CF | What an excellent idea! No one will see you inside the invisibility | ||
CF | cloak. From there you can wait for an opportune moment to make a dash | ||
CF | for the exit. | ||
CF | | ||
CF | As quietly as you can, you venture from the safety of the | ||
CF | receptionist's desk and tiptoe across the Lobby towards the | ||
CF | invisibility cloak. As you pass through the opening, however, Renardin | ||
CF | catches movement out the corner of his eye. But too late! You are | ||
CF | already inside. Crouched down so you can fit, you smile wanly, knowing | ||
CF | he is unable to see you. | ||
CF | | ||
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin | ||
CF | fixes you with a nasty glare, taps the lab director's shoulder, and | ||
CF | points. | ||
CF | | ||
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from | ||
CF | your face. | ||
CF | | ||
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh, | ||
CF | hello?" | ||
CF | | ||
CF | From here, you can easily hear the person at the other end of the | ||
CF | line. "There's something wrong. I can hear it." | ||
CF | | ||
CF | "No, no, nothing at all. The invisibility cloak is working as | ||
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the | ||
CF | lab director gestures wildly at Silia and Renardin. | ||
CF | | ||
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls, | ||
CF | reaching inside for a fistful of hair. | ||
CF | | ||
CF | Silia, however, slaps his arm down. "And let you get the credit for | ||
CF | subduing a traitor? I don't see why you should get a promotion to | ||
CF | Delta clearance instead of myself!" What follows is a great deal of | ||
CF | cursing, pushing and shoving. | ||
CF | | ||
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from | ||
CF | Renardin's waist and shatters on the floor. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > CLOSE CAPSULE | ||
CF | | ||
CF | You slide the pane in place over the opening. It fits perfectly. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | Lancelot says, "sorry to be lat was struggling with Inform" | |
Jade says, "Hi, Lancelot" | ||
DavidW says (to ClubFloyd), "record ati" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > RECORD ATI | ||
CF | | ||
CF | You point your PA and start recording Atikurrahman Vosh as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking. However, the feed you have produced of Atikurrahman | ||
CF | Vosh is not incriminating enough to be of use to you on its own. You | ||
CF | would need some kind of corroborating evidence if you wished to submit | ||
CF | the feed to Homeland Security or accuse him of being the lying, | ||
CF | deceitful traitor that he is. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "record silia" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > RECORD SILIA | ||
CF | | ||
CF | (Silia Cribbich) | ||
CF | You point your PA and start recording Silia Cribbich as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking! Brawling is certainly against a number of guidelines, | ||
CF | along with cursing and having long fingernails. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | Eventually, delicate strands of the yellow gas rise above the | ||
CF | researchers' heads. Their reaction startles you. They gurgle, eyes | ||
CF | bulging from their sockets, and clutch their throats. Ati's PA | ||
CF | clatters as it hits the floor. It is quickly followed by the three | ||
CF | scientists themselves. You are treated to a gruesome sight as they | ||
CF | convulse on the ground beside you. When the convulsions subside, a | ||
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only | ||
CF | thing in the Lobby that moves. | ||
CF | | ||
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all | ||
CF | around you. You notice, too, that a fine, grey ash is collecting on | ||
CF | the surface of the capsule. As you watch, some of the wiring breaks | ||
CF | free. You realize that the yellow gas appears to be reacting with the | ||
CF | transparent material of the the capsule, which is slowly dissolving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | The last of the yellow gas seeps out the cracks in the revolving door. | ||
CF | The air clears. And just in time! | ||
CF | | ||
CF | The thin shell of the capsule disintegrates around you. You are | ||
CF | covered in a shower of grey ash, thin wires and transistors but are | ||
CF | otherwise unharmed. | ||
CF | | ||
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs | ||
CF | down the area where the invisibility cloak once stood. A few | ||
CF | minutestretches later it departs, leaving only the three corpses | ||
CF | behind. | ||
CF | | ||
CF | Congratulations! You have the entire research lab for yourself! | ||
CF | Although, you might want to do something about those bodies... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter forklist" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIST | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIFT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Depot (in the forklift) | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the forklift. | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move boxes" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > MOVE BOXES | ||
CF | | ||
CF | You move the boxes out of the way, revealing a hole in the wall. | ||
CF | | ||
CF | > | Jacqueline exclaims, "!" | |
DavidW says (to ClubFloyd), "put ati in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUT ATI IN HOLE | ||
CF | | ||
CF | You cram Ati's body into the hole. | ||
CF | | ||
CF | > | Jacqueline says, "cram" | |
DavidW says (to ClubFloyd), "put silia in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUT SILIA IN HOLE | ||
CF | | ||
CF | You cram Silia's body into the hole. | ||
CF | | ||
CF | > | Lancelot says, "aww" | |
Jacqueline says, "cram cram" | ||
Lancelot says, "the perfect hideout for those bodies, huh" | ||
DavidW says (to ClubFloyd), "put renardin in hole" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT RENARDIN IN HOLE | ||
CF | | ||
CF | You cram Renardin's body into the hole. | ||
CF | | ||
CF | | ||
CF | Now that the bodies have been taken care of, you move the boxes back | ||
CF | to their original position. Then you take a stretch to calm your | ||
CF | nerves and ensure the room looks undisturbed. | ||
CF | | ||
CF | You hear shouting from the direction of the Lobby and decide to | ||
CF | return to see what all the fuss is about. When you arrive, you see | ||
CF | an agent from Homeland Security trapped on the other side of the | ||
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she | ||
CF | points it at you and orders you to let her in. "A poisonous gas was | ||
CF | just released from here!" she bellows. "Six are dead, and others have | ||
CF | been rushed to a medical clinic!"" | ||
CF | | ||
CF | "A poisonous gas? From here?" You shake your head in feigned | ||
CF | disbelief. "But this is a respectable research institution." | ||
CF | | ||
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was | ||
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for | ||
CF | a few monthstretches now and the only thing this place has ever | ||
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you | ||
CF | trying to impede my investigation? Let me in at once!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | The agent from Homeland Security pushes through the turnstile and | ||
CF | starts to poke around. From the authoritative way she navigates the | ||
CF | no-clearance areas of Research Lab A-U61, you assume she's been here | ||
CF | before. You trail along behind her as she goes about her work. She | ||
CF | lingers by the heavy, metal door and peers through the tiny window, | ||
CF | but that's all. The stack of boxes in the depot go happily unnoticed. | ||
CF | | ||
CF | It is there that she finally confronts you. "Okay, where is everyone?" | ||
CF | | ||
CF | You calmly explain that you are just a simple dust maid and have no | ||
CF | insights into the business of the esteemed scientists who work here. | ||
CF | | ||
CF | "Esteemed?" snorts the agent from Homeland Security. "Past their prime | ||
CF | is more like it." She studies you a stretch longer. "Well, there's no | ||
CF | doubt that poison gas came from this research lab. Dust bunny or not, | ||
CF | you're the only one here. So don't plan on going anywhere any time | ||
CF | soon! You're the number one suspect." | ||
CF | | ||
CF | With that, the agent from Homeland Security dashes off to the Tucker | ||
CF | M. Carlson plaza. | ||
CF | | ||
CF | Congratulations! You are still alive! But now what? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf12" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Depot Questionable | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Jacqueline says, "huzzah" | |
Knight_Otu exclaims, "We live!" | ||
DavidW says, "We're not out of the woods yet, but this hurdle is done." | ||
Jade says, "we can go on" | ||
DavidW says, "If we try to leave, we find that the revolving door no longer works." | ||
Lancelot says, "too bad that would be too easy though" | ||
DavidW says, "I didn't take the time to search the bodies; I'm unsure if I should have done that first or can do it now." | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nove boxes" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > NOVE BOXES | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move boxes" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > MOVE BOXES | ||
CF | | ||
CF | You move the boxes out of the way, revealing a hole in the wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search ati" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > SEARCH ATI | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > LOOK IN HOLE | ||
CF | | ||
CF | The hole in the wall is quite wide, providing more than enough room to | ||
CF | scramble through. Through it, you catch a whiff of something sweet. | ||
CF | | ||
CF | Strange, where did all those bodies go? | ||
CF | | ||
CF | > | DavidW says, "uh oh" | |
Knight_Otu says, "Huh." | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Prayer Hall Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You crawl through the hole and make it to the other side. | ||
CF | | ||
CF | Your sudden arrival appears to upset the room's occupants. The one | ||
CF | with the staff deftly swings it at your head and knocks you | ||
CF | unconscious. | ||
CF | | ||
CF | When you come to, you find yourself on your knees with your head above | ||
CF | a tub of murky water. You are not alone. | ||
CF | | ||
CF | Out the corner of your eye, you catch a glimpse of an audience seated | ||
CF | in folding chairs behind you. A man in a red robe stands nearby, | ||
CF | leading some kind of service. Someone's hand is holding you firmly by | ||
CF | the neck. | ||
CF | | ||
CF | "O Lord," intones the strangely clad man, "we offer our thanks that | ||
CF | You have provided us - Your pitiful flock - with life, free choice and | ||
CF | an abundance of weapons. Congregation, let us pray." | ||
CF | | ||
CF | Together, they chant: "Eway askay orfay Ouryay essingblay asay eway | ||
CF | indlykay anday entlygay ashway awayay ethay inssay ofay isthay | ||
CF | intruderay. Amen." | ||
CF | | ||
CF | At that, your head is pushed into the tub and held there for quite | ||
CF | some time. Longer than you can hold your breath, at any rate. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Jade exclaims, "oops!" | |
DavidW says, "ok, I guess searching the bodies first is necessary" | ||
Lancelot says, "ouch" | ||
Lancelot asks, "ah we forgot to get those cards etc?" | ||
DavidW asks, "can I restart?" | ||
Jacqueline says, "Of course" | ||
Knight_Otu says, "Yeah. Let's forget that piggy interlude." | ||
DavidW says (to Lancelot), "yeah, sorry. I didn't know the bodies would be gone." | ||
Lancelot says, "its faster I guess since its close to the start of the game" | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | | ||
CF | | ||
CF | | ||
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance | ||
CF | citizens to evacuate the premises. Obviously, something important is | ||
CF | about to happen, and peons like yourself aren't wanted. You rushed to | ||
CF | finish the last of your duties, but now you fear you may have lingered | ||
CF | too long... | ||
CF | | ||
CF | Nothing Could Be Further From the Truth | ||
CF | Another tale from the Bunker by Adam Wasserman | ||
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather | ||
CF | duster. On the face of it, there is nothing extraordinary about this | ||
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you | ||
CF | were assigned by your employer - a private firm by the name of Dust | ||
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab | ||
CF | free of grime and other irritating particles, and by all accounts you | ||
CF | have performed your duties well. Perhaps it was to maintain this | ||
CF | hard-earned reputation that you ignored the sudden announcement | ||
CF | ordering you to exit the building. After all, you knew it wouldn't | ||
CF | take long to wipe down the last of the glass panes, doors, and hidden | ||
CF | corners in your purview. | ||
CF | | ||
CF | Now you find that you are alone. Never before in your short, | ||
CF | uneventful life have you found yourself in such a frightening | ||
CF | situation. After all, the Bunker - the last vestige of human | ||
CF | civilization in the solar system, nestled safely under the harsh | ||
CF | surface of Venus, the second planet from the sun - is swarming with | ||
CF | citizens at any time of your daystretch. Now you can't even hear one. | ||
CF | | ||
CF | Fortunately, in the center of the hallway a security camera guards the | ||
CF | area from the whims of traitors, terrorists and other such scum. You | ||
CF | have not been completely cut off from society, it would seem. | ||
CF | | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby - and the exit. | ||
CF | | ||
CF | [First-time players should type ABOUT. Thank you for your | ||
CF | cooperation.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw. iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW. IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | Research Lab A-U61 operates as part of the Developmental Engineering | ||
CF | conglomerate, the home of the Bunker's most innovative minds. | ||
CF | Naturally, you were thrilled to receive this assignment. Each morning | ||
CF | when you arrive for your shift, a slender glass wall is all that | ||
CF | separates you from the hard-working scientists in their little cages. | ||
CF | All your life, you have yearned to join their ranks. If only you could | ||
CF | step across to the other side! | ||
CF | | ||
CF | Some of the researchers here have a security clearance. You, of | ||
CF | course, have none. You've seen enough vidshows on the tube to know | ||
CF | that a promotion to Epsilon clearance is theoretically within anyone's | ||
CF | grasp; in reality, though, it takes extreme acts of courage in service | ||
CF | to the Bunker to obtain one. | ||
CF | | ||
CF | You pause and glance into the Refrigeration Unit. A viscous liquid | ||
CF | bubbles in a tank. What could it be? An improved plastex, more durable | ||
CF | and cheaper to produce? A more efficient rocket propellant for the | ||
CF | Bunker's fleet of interplanetary ships? A remedy for baldness? | ||
CF | | ||
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you | ||
CF | do, very wetly and loudly. This time, however, you can spare yourself | ||
CF | the embarrassment, as you are alone. | ||
CF | | ||
CF | The Bunker is a technological dreamland, yes. But somehow, no one can | ||
CF | cure you of a simple dust allergy. You quietly resolve to remedy this | ||
CF | oversight when you are finally confirmed as a scientist. | ||
CF | | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | Your luck is holding out. You still haven't caught sight of anyone. | ||
CF | More importantly, no one has caught sight of you! In a few stretches, | ||
CF | you expect to be strolling across the Tucker M. Carlson plaza on your | ||
CF | way to your communal barracks for your regularly scheduled (not to | ||
CF | mention well-deserved) naptime. | ||
CF | | ||
CF | And sleep well you will! The certainty that the boys and gals over at | ||
CF | Control have nearly eliminated the terrorist threat - coupled with a | ||
CF | potent sleeping aid - leaves you no doubt. | ||
CF | | ||
CF | Who is looking out at the Bunker's corridors from the security | ||
CF | cameras? Control. Who decides who gets a security clearance or a work | ||
CF | reassignment? Control. The ninth and most important conglomerate in | ||
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the | ||
CF | most trustworthy of all. | ||
CF | | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | The lobby door has been left open a crack, more than enough to see | ||
CF | through. Through it, you hear muffled voices. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | "The invisibility cloak is a great success." The voice is that of the | ||
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and | ||
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready | ||
CF | to give the demonstration you asked for." A brief pause. "There's no | ||
CF | need to worry. I've sent everyone away under strict orders. No one | ||
CF | knows about the existence of the invisibility cloak except you, | ||
CF | myself, Silia and Renardin." | ||
CF | | ||
CF | After that, the voices hush, and the conversation becomes impossible | ||
CF | to discern standing where you are outside in the hallway. | ||
CF | | ||
CF | Your mind scrambles to figure out a way to get through the Lobby and | ||
CF | into the plaza unnoticed. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl to desk" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > CRAWL TO DESK | ||
CF | | ||
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly | ||
CF | behind the receptionist's desk, unnoticed and well out of sight. | ||
CF | | ||
CF | Lobby (behind the desk) | ||
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to | ||
CF | reach the revolving door on the other side of the room. As you scan | ||
CF | the area, you ignore everything which is not relevant to your | ||
CF | predicament. | ||
CF | | ||
CF | In the center of the room is a transparent capsule. It is positioned | ||
CF | between you and the revolving door. On the other side of the capsule, | ||
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and | ||
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are | ||
CF | engaged in discussion. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "record ati" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > RECORD ATI | ||
CF | | ||
CF | You point your PA and start recording Atikurrahman Vosh as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking. However, the feed you have produced of Atikurrahman | ||
CF | Vosh is not incriminating enough to be of use to you on its own. You | ||
CF | would need some kind of corroborating evidence if you wished to submit | ||
CF | the feed to Homeland Security or accuse him of being the lying, | ||
CF | deceitful traitor that he is. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > ENTER CAPSULE | ||
CF | | ||
CF | What an excellent idea! No one will see you inside the invisibility | ||
CF | cloak. From there you can wait for an opportune moment to make a dash | ||
CF | for the exit. | ||
CF | | ||
CF | As quietly as you can, you venture from the safety of the | ||
CF | receptionist's desk and tiptoe across the Lobby towards the | ||
CF | invisibility cloak. As you pass through the opening, however, Renardin | ||
CF | catches movement out the corner of his eye. But too late! You are | ||
CF | already inside. Crouched down so you can fit, you smile wanly, knowing | ||
CF | he is unable to see you. | ||
CF | | ||
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin | ||
CF | fixes you with a nasty glare, taps the lab director's shoulder, and | ||
CF | points. | ||
CF | | ||
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from | ||
CF | your face. | ||
CF | | ||
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh, | ||
CF | hello?" | ||
CF | | ||
CF | From here, you can easily hear the person at the other end of the | ||
CF | line. "There's something wrong. I can hear it." | ||
CF | | ||
CF | "No, no, nothing at all. The invisibility cloak is working as | ||
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the | ||
CF | lab director gestures wildly at Silia and Renardin. | ||
CF | | ||
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls, | ||
CF | reaching inside for a fistful of hair. | ||
CF | | ||
CF | Silia, however, slaps his arm down. "And let you get the credit for | ||
CF | subduing a traitor? I don't see why you should get a promotion to | ||
CF | Delta clearance instead of myself!" What follows is a great deal of | ||
CF | cursing, pushing and shoving. | ||
CF | | ||
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from | ||
CF | Renardin's waist and shatters on the floor. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > CLOSE CAPSULE | ||
CF | | ||
CF | You slide the pane in place over the opening. It fits perfectly. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | Eventually, delicate strands of the yellow gas rise above the | ||
CF | researchers' heads. Their reaction startles you. They gurgle, eyes | ||
CF | bulging from their sockets, and clutch their throats. Ati's PA | ||
CF | clatters as it hits the floor. It is quickly followed by the three | ||
CF | scientists themselves. You are treated to a gruesome sight as they | ||
CF | convulse on the ground beside you. When the convulsions subside, a | ||
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only | ||
CF | thing in the Lobby that moves. | ||
CF | | ||
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all | ||
CF | around you. You notice, too, that a fine, grey ash is collecting on | ||
CF | the surface of the capsule. As you watch, some of the wiring breaks | ||
CF | free. You realize that the yellow gas appears to be reacting with the | ||
CF | transparent material of the the capsule, which is slowly dissolving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | The last of the yellow gas seeps out the cracks in the revolving door. | ||
CF | The air clears. And just in time! | ||
CF | | ||
CF | The thin shell of the capsule disintegrates around you. You are | ||
CF | covered in a shower of grey ash, thin wires and transistors but are | ||
CF | otherwise unharmed. | ||
CF | | ||
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs | ||
CF | down the area where the invisibility cloak once stood. A few | ||
CF | minutestretches later it departs, leaving only the three corpses | ||
CF | behind. | ||
CF | | ||
CF | Congratulations! You have the entire research lab for yourself! | ||
CF | Although, you might want to do something about those bodies... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH ATI | ||
CF | | ||
CF | You pat down Ati's body and find Ati's Card and lab office chip key. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put ati's card and chip key in boot" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT ATI'S CARD AND CHIP KEY IN BOOT | ||
CF | | ||
CF | (your boots) | ||
CF | Ati's Card: You glance around furtively before stuffing Ati's Card in | ||
CF | your boots. | ||
CF | | ||
CF | lab office chip key: You glance around furtively before stuffing the | ||
CF | lab office chip key in your boots. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search silia" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH SILIA | ||
CF | | ||
CF | You pat down Silia's body and find Silia's Card. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia's card in boot" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN BOOT | ||
CF | | ||
CF | (your boots) | ||
CF | There's no more room. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia's card in hidden pocket" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN HIDDEN POCKET | ||
CF | | ||
CF | You do not normally need to refer to articles of clothing. | ||
CF | | ||
CF | To stop these messages entirely, type NOVICE OFF. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Lobby Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Lobby | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | Jade says, "no room in the boots, but we have pockets" | |
DavidW says (to ClubFloyd), "put silia's card in jumpsuit" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN JUMPSUIT | ||
CF | | ||
CF | (your jumpsuit) | ||
CF | It doesn't fit. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot says, "pff I do remmeber there wa a pocket" | |
Knight_Otu says, "Yeah, there was." | ||
DavidW says (to ClubFloyd), "put silia's card in pocket" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN POCKET | ||
CF | | ||
CF | Which do you mean, Renardin's jumpsuit's pocket, Silia's jumpsuit's | ||
CF | pocket, Ati's jumpsuit's pocket or jumpsuit's pocket? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "my" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > MY | ||
CF | | ||
CF | You do not normally need to refer to articles of clothing. | ||
CF | | ||
CF | To stop these messages entirely, type NOVICE OFF. | ||
CF | | ||
CF | > | Knight_Otu says, "Oof." | |
Lancelot says, "argh disambiguation hell" | ||
DavidW says (to ClubFloyd), "x jumpsuit" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X JUMPSUIT | ||
CF | | ||
CF | (your jumpsuit) | ||
CF | Standard attire in the Bunker, every jumpsuit has a holder near the | ||
CF | waist for a Card and PA. There is also a pocket in the front where you | ||
CF | can hide something small. You can't peer inside it; you'll have to | ||
CF | "search" it to retrieve whatever you manage to fit in there. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia's card in front pocket" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN FRONT POCKET | ||
CF | | ||
CF | You do not normally need to refer to articles of clothing. | ||
CF | | ||
CF | > | Lancelot asks, "put card in my jumpsuit?" | |
DavidW says (to ClubFloyd), "put silia's card in my jumpsuit" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN MY JUMPSUIT | ||
CF | | ||
CF | It doesn't fit. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | Lancelot says, "argh" | |
DavidW says, "I've probably wasted too much time" | ||
Knight_Otu asks, "MY POCKET maybe?" | ||
Jade says, "perhaps we need to put some card in the jumpsuit holder" | ||
Lancelot asks, "pocket card?" | ||
Jacqueline sighs. | ||
DavidW says, "I think my card is in my pocket" | ||
DavidW says (to ClubFloyd), "take my card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > TAKE MY CARD | ||
CF | | ||
CF | (your Card) | ||
CF | You already have that. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia's card in my pocket" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN MY POCKET | ||
CF | | ||
CF | You do not normally need to refer to articles of clothing. | ||
CF | | ||
CF | > | Knight_Otu says, "Arg." | |
Lancelot asks, "can you try pocket as a verbn?" | ||
Lancelot says, "just wild guess" | ||
DavidW says (to ClubFloyd), "pocket silia's card" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > POCKET SILIA'S CARD | ||
CF | | ||
CF | I only understood you as far as wanting to do something to Silia's | ||
CF | jumpsuit's pocket. | ||
CF | | ||
CF | > | Lancelot says, "ah well" | |
DavidW says (to ClubFloyd), "put silia's card in silia's pocket" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN SILIA'S POCKET | ||
CF | | ||
CF | It doesn't fit. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | Lancelot says, "remind me not to do this kind of thing in my games lol" | |
DavidW says (to ClubFloyd), "move boxes" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > MOVE BOXES | ||
CF | | ||
CF | You move the boxes out of the way, revealing a hole in the wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia's card in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUT SILIA'S CARD IN HOLE | ||
CF | | ||
CF | You see no place to put it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIFT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Depot (in the forklift) | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. A few of the boxes have been shunted | ||
CF | aside, revealing a hole leading left. To the right through a wide | ||
CF | opening, you can enter the lab's Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the forklift. | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. A few of the boxes have been shunted | ||
CF | aside, revealing a hole leading left. To the right through a wide | ||
CF | opening, you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put ati in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUT ATI IN HOLE | ||
CF | | ||
CF | You cram Ati's body into the hole. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia in hole" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT SILIA IN HOLE | ||
CF | | ||
CF | You cram Silia's body into the hole. | ||
CF | | ||
CF | You hear shouting from the direction of the Lobby and decide to | ||
CF | return to see what all the fuss is about. When you arrive, you see | ||
CF | an agent from Homeland Security trapped on the other side of the | ||
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she | ||
CF | points it at you and orders you to let her in. "A poisonous gas was | ||
CF | just released from here!" she bellows. "Six are dead, and others have | ||
CF | been rushed to a medical clinic!"" | ||
CF | | ||
CF | "A poisonous gas? From here?" You shake your head in feigned | ||
CF | disbelief. "But this is a respectable research institution." | ||
CF | | ||
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was | ||
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for | ||
CF | a few monthstretches now and the only thing this place has ever | ||
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you | ||
CF | trying to impede my investigation? Let me in at once!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | The agent from Homeland Security pushes through the turnstile and | ||
CF | starts to poke around. As could be expected, it doesn't take long | ||
CF | before she stumbles across the mortal remains someone imprudently left | ||
CF | lying around in plain sight. | ||
CF | | ||
CF | As you are the only other person present, the agent from Homeland | ||
CF | Security draws a hasty conclusion and readies her laser pistol. You | ||
CF | can tell from the way she handles it that she's never done this kind | ||
CF | of thing before. | ||
CF | | ||
CF | But there's a first time for everything. After a few missed shots, she | ||
CF | finally nails you in the back. Later on, back at the Homeland Security | ||
CF | neighborhood substation where she is headquartered, her colleagues | ||
CF | award her the customary gift box containing little bottles of Blue | ||
CF | Fixx and tins of Algatine. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Jacqueline says, "man" | |
DavidW says, "okay, I'll only search Ati's body. The other two can keep their damn cards." | ||
Jade exclaims, "ouch!" | ||
Jacqueline says (to DW), "That makes sense." | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | | ||
CF | | ||
CF | | ||
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance | ||
CF | citizens to evacuate the premises. Obviously, something important is | ||
CF | about to happen, and peons like yourself aren't wanted. You rushed to | ||
CF | finish the last of your duties, but now you fear you may have lingered | ||
CF | too long... | ||
CF | | ||
CF | Nothing Could Be Further From the Truth | ||
CF | Another tale from the Bunker by Adam Wasserman | ||
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather | ||
CF | duster. On the face of it, there is nothing extraordinary about this | ||
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you | ||
CF | were assigned by your employer - a private firm by the name of Dust | ||
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab | ||
CF | free of grime and other irritating particles, and by all accounts you | ||
CF | have performed your duties well. Perhaps it was to maintain this | ||
CF | hard-earned reputation that you ignored the sudden announcement | ||
CF | ordering you to exit the building. After all, you knew it wouldn't | ||
CF | take long to wipe down the last of the glass panes, doors, and hidden | ||
CF | corners in your purview. | ||
CF | | ||
CF | Now you find that you are alone. Never before in your short, | ||
CF | uneventful life have you found yourself in such a frightening | ||
CF | situation. After all, the Bunker - the last vestige of human | ||
CF | civilization in the solar system, nestled safely under the harsh | ||
CF | surface of Venus, the second planet from the sun - is swarming with | ||
CF | citizens at any time of your daystretch. Now you can't even hear one. | ||
CF | | ||
CF | Fortunately, in the center of the hallway a security camera guards the | ||
CF | area from the whims of traitors, terrorists and other such scum. You | ||
CF | have not been completely cut off from society, it would seem. | ||
CF | | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby - and the exit. | ||
CF | | ||
CF | [First-time players should type ABOUT. Thank you for your | ||
CF | cooperation.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw. iw. listen. crawl to deak" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW. IW. LISTEN. CRAWL TO DEAK | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | Research Lab A-U61 operates as part of the Developmental Engineering | ||
CF | conglomerate, the home of the Bunker's most innovative minds. | ||
CF | Naturally, you were thrilled to receive this assignment. Each morning | ||
CF | when you arrive for your shift, a slender glass wall is all that | ||
CF | separates you from the hard-working scientists in their little cages. | ||
CF | All your life, you have yearned to join their ranks. If only you could | ||
CF | step across to the other side! | ||
CF | | ||
CF | Some of the researchers here have a security clearance. You, of | ||
CF | course, have none. You've seen enough vidshows on the tube to know | ||
CF | that a promotion to Epsilon clearance is theoretically within anyone's | ||
CF | grasp; in reality, though, it takes extreme acts of courage in service | ||
CF | to the Bunker to obtain one. | ||
CF | | ||
CF | You pause and glance into the Refrigeration Unit. A viscous liquid | ||
CF | bubbles in a tank. What could it be? An improved plastex, more durable | ||
CF | and cheaper to produce? A more efficient rocket propellant for the | ||
CF | Bunker's fleet of interplanetary ships? A remedy for baldness? | ||
CF | | ||
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you | ||
CF | do, very wetly and loudly. This time, however, you can spare yourself | ||
CF | the embarrassment, as you are alone. | ||
CF | | ||
CF | The Bunker is a technological dreamland, yes. But somehow, no one can | ||
CF | cure you of a simple dust allergy. You quietly resolve to remedy this | ||
CF | oversight when you are finally confirmed as a scientist. | ||
CF | | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | Your luck is holding out. You still haven't caught sight of anyone. | ||
CF | More importantly, no one has caught sight of you! In a few stretches, | ||
CF | you expect to be strolling across the Tucker M. Carlson plaza on your | ||
CF | way to your communal barracks for your regularly scheduled (not to | ||
CF | mention well-deserved) naptime. | ||
CF | | ||
CF | And sleep well you will! The certainty that the boys and gals over at | ||
CF | Control have nearly eliminated the terrorist threat - coupled with a | ||
CF | potent sleeping aid - leaves you no doubt. | ||
CF | | ||
CF | Who is looking out at the Bunker's corridors from the security | ||
CF | cameras? Control. Who decides who gets a security clearance or a work | ||
CF | reassignment? Control. The ninth and most important conglomerate in | ||
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the | ||
CF | most trustworthy of all. | ||
CF | | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | The lobby door has been left open a crack, more than enough to see | ||
CF | through. Through it, you hear muffled voices. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | "The invisibility cloak is a great success." The voice is that of the | ||
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and | ||
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready | ||
CF | to give the demonstration you asked for." A brief pause. "There's no | ||
CF | need to worry. I've sent everyone away under strict orders. No one | ||
CF | knows about the existence of the invisibility cloak except you, | ||
CF | myself, Silia and Renardin." | ||
CF | | ||
CF | After that, the voices hush, and the conversation becomes impossible | ||
CF | to discern standing where you are outside in the hallway. | ||
CF | | ||
CF | Your mind scrambles to figure out a way to get through the Lobby and | ||
CF | into the plaza unnoticed. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | Joking around at a time like this? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "crawl to desk" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > CRAWL TO DESK | ||
CF | | ||
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly | ||
CF | behind the receptionist's desk, unnoticed and well out of sight. | ||
CF | | ||
CF | Lobby (behind the desk) | ||
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to | ||
CF | reach the revolving door on the other side of the room. As you scan | ||
CF | the area, you ignore everything which is not relevant to your | ||
CF | predicament. | ||
CF | | ||
CF | In the center of the room is a transparent capsule. It is positioned | ||
CF | between you and the revolving door. On the other side of the capsule, | ||
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and | ||
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are | ||
CF | engaged in discussion. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "record ati" | ||
CF ] Lobby (behind the desk) Questionable | ||
CF | > | ||
CF | > RECORD ATI | ||
CF | | ||
CF | You point your PA and start recording Atikurrahman Vosh as | ||
CF | surreptitiously as you can. | ||
CF | | ||
CF | Good thinking. However, the feed you have produced of Atikurrahman | ||
CF | Vosh is not incriminating enough to be of use to you on its own. You | ||
CF | would need some kind of corroborating evidence if you wished to submit | ||
CF | the feed to Homeland Security or accuse him of being the lying, | ||
CF | deceitful traitor that he is. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > ENTER CAPSULE | ||
CF | | ||
CF | What an excellent idea! No one will see you inside the invisibility | ||
CF | cloak. From there you can wait for an opportune moment to make a dash | ||
CF | for the exit. | ||
CF | | ||
CF | As quietly as you can, you venture from the safety of the | ||
CF | receptionist's desk and tiptoe across the Lobby towards the | ||
CF | invisibility cloak. As you pass through the opening, however, Renardin | ||
CF | catches movement out the corner of his eye. But too late! You are | ||
CF | already inside. Crouched down so you can fit, you smile wanly, knowing | ||
CF | he is unable to see you. | ||
CF | | ||
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin | ||
CF | fixes you with a nasty glare, taps the lab director's shoulder, and | ||
CF | points. | ||
CF | | ||
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from | ||
CF | your face. | ||
CF | | ||
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh, | ||
CF | hello?" | ||
CF | | ||
CF | From here, you can easily hear the person at the other end of the | ||
CF | line. "There's something wrong. I can hear it." | ||
CF | | ||
CF | "No, no, nothing at all. The invisibility cloak is working as | ||
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the | ||
CF | lab director gestures wildly at Silia and Renardin. | ||
CF | | ||
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls, | ||
CF | reaching inside for a fistful of hair. | ||
CF | | ||
CF | Silia, however, slaps his arm down. "And let you get the credit for | ||
CF | subduing a traitor? I don't see why you should get a promotion to | ||
CF | Delta clearance instead of myself!" What follows is a great deal of | ||
CF | cursing, pushing and shoving. | ||
CF | | ||
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from | ||
CF | Renardin's waist and shatters on the floor. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close capsule" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > CLOSE CAPSULE | ||
CF | | ||
CF | You slide the pane in place over the opening. It fits perfectly. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas bubbles up from the liquid on the floor, forming a | ||
CF | steadily expanding layer at the scientists' feet. They don't seem to | ||
CF | notice, however, as they are panicking over your unexpected | ||
CF | appearance. | ||
CF | | ||
CF | Eventually, delicate strands of the yellow gas rise above the | ||
CF | researchers' heads. Their reaction startles you. They gurgle, eyes | ||
CF | bulging from their sockets, and clutch their throats. Ati's PA | ||
CF | clatters as it hits the floor. It is quickly followed by the three | ||
CF | scientists themselves. You are treated to a gruesome sight as they | ||
CF | convulse on the ground beside you. When the convulsions subside, a | ||
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only | ||
CF | thing in the Lobby that moves. | ||
CF | | ||
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all | ||
CF | around you. You notice, too, that a fine, grey ash is collecting on | ||
CF | the surface of the capsule. As you watch, some of the wiring breaks | ||
CF | free. You realize that the yellow gas appears to be reacting with the | ||
CF | transparent material of the the capsule, which is slowly dissolving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby (in the capsule) Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | A yellow gas hangs in the air, obscuring the Lobby. | ||
CF | | ||
CF | The last of the yellow gas seeps out the cracks in the revolving door. | ||
CF | The air clears. And just in time! | ||
CF | | ||
CF | The thin shell of the capsule disintegrates around you. You are | ||
CF | covered in a shower of grey ash, thin wires and transistors but are | ||
CF | otherwise unharmed. | ||
CF | | ||
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs | ||
CF | down the area where the invisibility cloak once stood. A few | ||
CF | minutestretches later it departs, leaving only the three corpses | ||
CF | behind. | ||
CF | | ||
CF | Congratulations! You have the entire research lab for yourself! | ||
CF | Although, you might want to do something about those bodies... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search ati" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > SEARCH ATI | ||
CF | | ||
CF | You pat down Ati's body and find Ati's Card and lab office chip key. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put ati's card and chip key in boots" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT ATI'S CARD AND CHIP KEY IN BOOTS | ||
CF | | ||
CF | (your boots) | ||
CF | Ati's Card: You glance around furtively before stuffing Ati's Card in | ||
CF | your boots. | ||
CF | | ||
CF | lab office chip key: You glance around furtively before stuffing the | ||
CF | lab office chip key in your boots. | ||
CF | | ||
CF | You hear muffled screams and the sound of running outside in the | ||
CF | Tucker M. Carlson plaza, beyond the revolving door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move boxes" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > MOVE BOXES | ||
CF | | ||
CF | You move the boxes out of the way, revealing a hole in the wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter forklift" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > ENTER FORKLIFT | ||
CF | | ||
CF | You get into the forklift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | When you arrive, you load the bodies present onto the prongs of the | ||
CF | forklift, saving a great deal of time. | ||
CF | | ||
CF | Lobby (in the forklift) | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You push a small joystick in the desired direction, and the forklift | ||
CF | plods off. | ||
CF | | ||
CF | Depot (in the forklift) | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. A few of the boxes have been shunted | ||
CF | aside, revealing a hole leading left. To the right through a wide | ||
CF | opening, you can enter the lab's Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the forklift. | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. A few of the boxes have been shunted | ||
CF | aside, revealing a hole leading left. To the right through a wide | ||
CF | opening, you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put ati in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUT ATI IN HOLE | ||
CF | | ||
CF | You cram Ati's body into the hole. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put silia in hole" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUT SILIA IN HOLE | ||
CF | | ||
CF | You cram Silia's body into the hole. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put renardin in hole" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > PUT RENARDIN IN HOLE | ||
CF | | ||
CF | You cram Renardin's body into the hole. | ||
CF | | ||
CF | | ||
CF | Now that the bodies have been taken care of, you move the boxes back | ||
CF | to their original position. Then you take a stretch to calm your | ||
CF | nerves and ensure the room looks undisturbed. | ||
CF | | ||
CF | You hear shouting from the direction of the Lobby and decide to | ||
CF | return to see what all the fuss is about. When you arrive, you see | ||
CF | an agent from Homeland Security trapped on the other side of the | ||
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she | ||
CF | points it at you and orders you to let her in. "A poisonous gas was | ||
CF | just released from here!" she bellows. "Six are dead, and others have | ||
CF | been rushed to a medical clinic!"" | ||
CF | | ||
CF | "A poisonous gas? From here?" You shake your head in feigned | ||
CF | disbelief. "But this is a respectable research institution." | ||
CF | | ||
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was | ||
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for | ||
CF | a few monthstretches now and the only thing this place has ever | ||
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you | ||
CF | trying to impede my investigation? Let me in at once!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push button" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > PUSH BUTTON | ||
CF | | ||
CF | The agent from Homeland Security pushes through the turnstile and | ||
CF | starts to poke around. From the authoritative way she navigates the | ||
CF | no-clearance areas of Research Lab A-U61, you assume she's been here | ||
CF | before. You trail along behind her as she goes about her work. She | ||
CF | lingers by the heavy, metal door and peers through the tiny window, | ||
CF | but that's all. The stack of boxes in the depot go happily unnoticed. | ||
CF | | ||
CF | It is there that she finally confronts you. "Okay, where is everyone?" | ||
CF | | ||
CF | You calmly explain that you are just a simple dust maid and have no | ||
CF | insights into the business of the esteemed scientists who work here. | ||
CF | | ||
CF | "Esteemed?" snorts the agent from Homeland Security. "Past their prime | ||
CF | is more like it." She studies you a stretch longer. "Well, there's no | ||
CF | doubt that poison gas came from this research lab. Dust bunny or not, | ||
CF | you're the only one here. So don't plan on going anywhere any time | ||
CF | soon! You're the number one suspect." | ||
CF | | ||
CF | With that, the agent from Homeland Security dashes off to the Tucker | ||
CF | M. Carlson plaza. | ||
CF | | ||
CF | Congratulations! You are still alive! But now what? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf13" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Depot Questionable | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Lancelot says, "yay progress" | |
Lancelot says, "I hope" | ||
DavidW asks, "Shall we try the chip key to enter Ati's office?" | ||
Lancelot says, "you just saved so why not" | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Dev 1 | ||
CF | This is Dev 1, one of the main developmental areas in Research Lab | ||
CF | A-U61. Here, the lab's scientists work on more substantial projects: | ||
CF | industrial machinery, movepods, lifts and the like. During your | ||
CF | regular shifts as a dust maid, you've sometimes spotted one or two | ||
CF | lonely researchers in the center of the room, struggling with large | ||
CF | and unwieldy tools. The noise can be horrific. Today, however, there | ||
CF | is no one; it is perfectly silent, and the workspace is mostly devoid | ||
CF | of equipment. | ||
CF | | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | This place has a strange smell, and splotches of grime and corrosion | ||
CF | can be seen on the walls and ceiling. Both are no doubt remnants of | ||
CF | spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Darkened Passage Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Darkened Passage | ||
CF | You find yourself in a small, uninteresting passage with no light | ||
CF | source of its own. | ||
CF | | ||
CF | To your right is a door. You can also continue inward through a squat | ||
CF | opening or outward through a narrow opening. | ||
CF | | ||
CF | > | DavidW says, "oops. Went the wrong way." | |
DavidW says (to ClubFloyd), "iw" | ||
CF ] Dev 1 Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Dev 1 | ||
CF | A shallow depression in the center dominates this room. Above it, a | ||
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire | ||
CF | that leads into the wall is a controller. On one wall hangs a | ||
CF | whiteboard. Otherwise, this area is sparse. | ||
CF | | ||
CF | This place has a strange smell, and splotches of grime and corrosion | ||
CF | can be seen on the walls and ceiling. Both are no doubt remnants of | ||
CF | spectacularly promising experiments. | ||
CF | | ||
CF | A squat opening leads outward, and a doorway obscured by a thick, | ||
CF | black curtain leads inward. The wall to the right is made entirely of | ||
CF | glass, on the other side of which is the research lab's main hallway. | ||
CF | It is accessible through an almost invisible door. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Depot Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Depot | ||
CF | This narrow, cramped space is where Research Lab A-U61 accepts and | ||
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling | ||
CF | from the ceiling. | ||
CF | | ||
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off | ||
CF | into darkness. In the corner next to an obscured doorway in the | ||
CF | outward wall is a stack of boxes. To the right through a wide opening, | ||
CF | you can enter the lab's Lobby. | ||
CF | | ||
CF | You can see a forklift here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | The Loyalty Stretch catches your attention on the tube. | ||
CF | | ||
CF | In a small box above Sally's head, the snap of a sheepish-looking | ||
CF | young man appears. In the same instant, your PA lights up and you can | ||
CF | see the very same face looking back at you from the display. "Meet | ||
CF | Voymar Griffith," Sally exhorts, "our newest recipient of Fifteen | ||
CF | Minutes of Fame!" The sounds of applause and enthusiastic whistling | ||
CF | accompany the announcement. "As with all recipients of this rare and | ||
CF | prestigious award, citizen Voymar has shown selfless and undying | ||
CF | commitment to the Bunker and all it stands for: peace, prosperity and | ||
CF | tranquility." | ||
CF | | ||
CF | Nodding enthusiastically, Yuri takes over. "That's right, Sally. | ||
CF | Citizen Voymar is employed at one of our ball bearing factories, where | ||
CF | a social deviant maliciously tipped over a wheelbarrow of sparkling | ||
CF | new ball bearings. Suffice it to say, they were to be delivered to an | ||
CF | undisclosed recipient in Defense. The social deviant was duly | ||
CF | punished, but ongoing operations against the terrorist menace were | ||
CF | threatened by the delay. Citizen Voymar is being recognized for taking | ||
CF | it upon himself to forgo sleep and sustenance and retrieve every last | ||
CF | one of those ball bearings with his bare hands, wherever they had | ||
CF | rolled." | ||
CF | | ||
CF | "Citizens," Sally continues, "let us take a moment to review the | ||
CF | highlights of citizen Voymar's life. Perhaps you will be inspired. I | ||
CF | know I will!" | ||
CF | | ||
CF | You stand as you are with the rest of the Bunker, pretending to be | ||
CF | interested, until the seemingly endless recitation is over. | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist, which | ||
CF | is wearing a shiny black helmet. The remainder of the room is an open | ||
CF | space. It is currently empty, save for a lone smart sign hanging on | ||
CF | the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | The lobby smart sign has been updated. | ||
CF | | ||
CF | | ||
CF | A small light on the temple of the shiny black helmet is flashing. | ||
CF | | ||
CF | > | DavidW says, "oh geez, what now." | |
DavidW says (to ClubFloyd), "x sign" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X SIGN | ||
CF | | ||
CF | Ah, a smart sign! The first prototype was developed right here in | ||
CF | Research Lab A-U61, and the lab even received an award for it. | ||
CF | | ||
CF | From what you understand, each smart sign is bestowed with an | ||
CF | intelligence specific to its purpose. It is somehow able to deduce its | ||
CF | contents directly from its environment - without human interference. | ||
CF | Naturally, the advent of the smart sign was hailed as an important | ||
CF | technological advancement. | ||
CF | | ||
CF | Unfortunately, the smart sign's creator - this was long before your | ||
CF | time working at the lab - was subsequently accused of treason and | ||
CF | arrested. From what you've heard, a cache of laser rifles was found in | ||
CF | a yellow buspod (full of Wards of the State, no less) abandoned on the | ||
CF | side of the transtube. The sleuths back at Homeland Security | ||
CF | eventually traced it back to her. She adamantly denied any association | ||
CF | with the contraband, but the proof was incontrovertible. Anyway, it | ||
CF | was a messy, public affair, and her treason inevitably sullied her | ||
CF | invention. No factory would produce it, and the smart sign was | ||
CF | destined for oblivion. | ||
CF | | ||
CF | Except in Research Lab A-U61. After all, scientists are practical | ||
CF | people. | ||
CF | | ||
CF | It says: "Incoming call... please respond". | ||
CF | | ||
CF | A small light on the temple of the shiny black helmet is flashing. | ||
CF | | ||
CF | > | Lancelot says, "knowing your walkthroughs I';m pretty sure you already drew a map so far :p" | |
DavidW says (to Lancelot), "[LINK]" | ||
Lancelot asks, "someone coming to call us?" | ||
DavidW asks, "Do we answer the call by wearing the helmet? And should we?" | ||
DavidW says (to ClubFloyd), "wear helmet" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > WEAR HELMET | ||
CF | | ||
CF | (first taking the shiny black helmet) | ||
CF | The shiny black helmet fits easily onto your head, and the visor slips | ||
CF | over your eyes. You are instantly transported to a strange, virtual | ||
CF | world. | ||
CF | | ||
CF | All around you is a grey emptiness. The only thing here is a shadowy | ||
CF | figure suspended above you. It appears to be sitting, although on what | ||
CF | is not apparent. It was impatiently thrumming an invisible surface but | ||
CF | ceases upon your arrival. | ||
CF | | ||
CF | "Ah!" comes a male voice from somewhere behind you. "Finally!" The | ||
CF | figure sits back and relaxes. "Now I can release the lock on the | ||
CF | revolving door in the Lobby. A necessary inconvenience to ensure you | ||
CF | answered our call." You open your mouth to speak, but the shadowy | ||
CF | figure cuts you off. "There's no time for your stupid questions or | ||
CF | insipid observations! | ||
CF | | ||
CF | "I am Asimov. That is what you can call me." The shadowy figure | ||
CF | pauses, and you have the distinct impression he is squinting at you. | ||
CF | It slaps its head, and a dull, metallic sound rings out. "Hmmm, these | ||
CF | things need more work." Then more clearly: "You have come to our | ||
CF | attention, Oliva Mirram! Who are we? As if there could be any doubt. | ||
CF | We are Area 51." | ||
CF | | ||
CF | The Underground! Here, so close to the research lab? So close to the | ||
CF | Tucker M. Carlson plaza? It's almost impossible to believe. The | ||
CF | Underground - as everyone who watches the Loyalty Stretch on the tube | ||
CF | knows - is a patchwork of criminal gangs united solely by their enmity | ||
CF | to the Bunker. | ||
CF | | ||
CF | "Do not be alarmed! This line of communication is safe. Now listen | ||
CF | carefully! I will only say this once. As you know, our members are | ||
CF | dedicated to the advancement of Science and the use of its tools to | ||
CF | overthrow the evil grip of Control over humanity. A noble goal indeed. | ||
CF | And one which, I am sure, you share. If you follow my instructions and | ||
CF | fulfill the duties assigned to you, you, Oliva Mirram, might even be | ||
CF | extended the privilege of joining us! | ||
CF | | ||
CF | "Why have we reached out to you? As the sole remaining occupant of | ||
CF | Research Lab A-U61 A-8 sector, you - Oliva Mirram! - are uniquely | ||
CF | positioned to aid us in a longstanding and troublesome predicament. | ||
CF | And as a lover of Science - as I am sure you are - you'll be very | ||
CF | happy to do so. | ||
CF | | ||
CF | "The task? Nothing short of saving Research Lab A-U61! You see, the | ||
CF | ex-lab director" - Asimov pauses to curse under his breath - "was an | ||
CF | agent of that nefarious criminal organization, the God and Feedom | ||
CF | Church! An enemy to Science if there ever was one. This despicable man | ||
CF | worked from the inside to undermine the research lab. He sabotaged its | ||
CF | projects and siphoned off its resources for use by the Church. | ||
CF | Fortunately, he has self-destructed. But his accomplices remain. | ||
CF | | ||
CF | "You have already discovered the secret passage in the depot. It leads | ||
CF | to a hidden place where a cell of the lowly God and Freedom Church | ||
CF | meets in secret. Your mission, Oliva, is to destroy this cell. Are you | ||
CF | prepared to accept this task?" The shadowy figure holds up a hand. | ||
CF | "Wait, I know what you're thinking... that the mission sounds | ||
CF | dangerous? Nothing could be further from the truth! Our | ||
CF | state-of-the-art, trademarked algorithms have already crunched the | ||
CF | numbers, and the results are nothing less than encouraging!" | ||
CF | | ||
CF | Asimov leans back and awaits a simple yes or no. | ||
CF | | ||
CF | > | Jacqueline says, "whoa" | |
Lancelot says, "ah the rebels :p" | ||
Knight_Otu exclaims, "Halp, I'm drowning!" | ||
Jacqueline says (to KO), "Yeah, it's a lot" | ||
DavidW says, "Asimov from Area 51 wants us to destroy the cultist cell that's next door through that hole in the depot wall." | ||
Lancelot says, "I do like descriptive prose but this is a bit much" | ||
Lancelot says, "well since we dont know which option is correct... hmm m nothing could be further from the truth..." | ||
DavidW says, "I bet if we say 'no', the helmet fries us, and if we say 'yes', we're already a traitor to the Bunker." | ||
Knight_Otu says, "From what little I know of Paranoia, I can see the influence." | ||
Lancelot says, "we are already suspect..." | ||
Lancelot asks, "maybe try no first? we can undo and try yes instead?" | ||
DavidW says, "Sure, we can try 'no' to see what happens." | ||
Lancelot says, "unless its insta kill of course" | ||
DavidW says (to ClubFloyd), "no" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > NO | ||
CF | | ||
CF | You cannot see the shadowy figure's face, but you can tell from his | ||
CF | posture that he is displeased. "I see. I knew it all along, of course. | ||
CF | The others said you could be trusted, but it was clear to me that you | ||
CF | are nothing but a fool - and a sympathizer of the God and Freedom | ||
CF | Church no less!" | ||
CF | | ||
CF | The shadowy figure stands. "This is not the last you have heard from | ||
CF | Area 51, you pitiful smack addict!" Then, he dissolves into the | ||
CF | greyness. | ||
CF | | ||
CF | You hear a click from the direction of what you presume to be the | ||
CF | revolving door. | ||
CF | | ||
CF | The visor lifts from your eyes, and you find yourself standing in | ||
CF | Lobby. | ||
CF | | ||
CF | > | Lancelot says, "hmm" | |
DavidW says (to ClubFloyd), "iw" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | You pass through the turnstile and push through the revolving door. | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | Ah, sweet relief! Not because you have somehow escaped the peril of | ||
CF | your predicament, but rather you have entered one of the Bunker's only | ||
CF | grand, open spaces accessible to a no-clearance peon such as yourself. | ||
CF | | ||
CF | The Bunker's plazas are proof of its technological prowess. Only | ||
CF | humanity's greatest minds could have designed the large domes that cap | ||
CF | them. Below the soaring ceiling, amid the delightful hum of the air | ||
CF | recycling system, atop the shiny and slippery flooring, is a spacious | ||
CF | theater of bustling activity. | ||
CF | | ||
CF | The corridors that thread this department inevitably lead here. | ||
CF | Citizens come to relax with their mates, play with their children or | ||
CF | meet with the members of their trade guild or social club. Others | ||
CF | peruse the wares of the vendors that cater to every need. And there | ||
CF | are some who come to enjoy the Bunker's many cultural wonders: | ||
CF | museums, exhibits, concerts - and so much more! | ||
CF | | ||
CF | Around the perimeter are a number of buildings where important | ||
CF | business is transacted. Much of the real estate is owned and operated | ||
CF | by the Bunker's conglomerates, but some has been reserved for the | ||
CF | private firms that contract with them. | ||
CF | | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "I'd be tempted to undo and try yes and see what happens" | |
Jacqueline asks, "Also, is there a way to record that to turn him in?" | ||
Jade says, "ok, do it" | ||
Lancelot says, "oh wait now we can go hmm" | ||
DavidW says, "oh, I wasn't expecting to be able to leave the building." | ||
Lancelot says, "yeah making a record seems to be the thing to do... collecting evidence" | ||
DavidW says (to ClubFloyd), "x billboard" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > X BILLBOARD | ||
CF | | ||
CF | (the billboard) | ||
CF | The billboard features a standard-issue PA. However, this one has | ||
CF | large, cartoonish eyes peering out from the touchscreen and two | ||
CF | stunted stick-arms. It is smiling at you joyously. "OOGLE" is written | ||
CF | in huge, block letters across the top. Under the ecstatic PA, it tells | ||
CF | you, "You couldn't live without us." | ||
CF | | ||
CF | The billboard, which is slightly crooked, is suspended from two cables | ||
CF | directly over a security camera. Unfortunately, you are too far away | ||
CF | to inspect it more closely. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "OOGLE still exists lol" | |
DavidW says (to ClubFloyd), "what is oogle" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > WHAT IS OOGLE | ||
CF | | ||
CF | We care about your privacy. | ||
CF | | ||
CF | > | Lancelot says, "rofl" | |
DavidW says (to ClubFloyd), "x vendors" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > X VENDORS | ||
CF | | ||
CF | There aren't many right now. Tony Bleet is the closest, and he's | ||
CF | selling general goods. The others do not interest you. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x statue" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > X STATUE | ||
CF | | ||
CF | A grotesque carving of a fantastic creature with wings. You have no | ||
CF | idea what it is supposed to represent. It is, however, ugly, and like | ||
CF | most people you prefer to ignore it. | ||
CF | | ||
CF | In the creature's chest you can see a female, V-shaped electronic | ||
CF | interface. Its claws appear to be grasping something missing. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x goods" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > X GOODS | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask tony about goods" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > ASK TONY ABOUT GOODS | ||
CF | | ||
CF | (Tony Bleet about that) | ||
CF | Shouting is not considered polite behavior in the Bunker. Shame on | ||
CF | you. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tony" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > X TONY | ||
CF | | ||
CF | (Tony Bleet) | ||
CF | Tony Bleet is in Plaza, Vendor Row. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | | ||
CF | Plaza, Vendor Row | ||
CF | In this corner of the Tucker M. Carlson plaza, tucked between the | ||
CF | research lab and corridor ZU-8, is a row of vendors. A common sight | ||
CF | in the Bunker's plazas, they are able to provide all those handy items | ||
CF | a citizen requires on demand - for a stiff price, of course. At this | ||
CF | time of your daystretch, most of the spots are empty. One vendor, | ||
CF | however, stands ready to take your order. | ||
CF | | ||
CF | A frame of piping with a fabric roof has been placed exactly within | ||
CF | the confines of the spot demarcated by slight markings on the floor. | ||
CF | You can see over the shelving into the interior of the stall, where a | ||
CF | man stares back at you expectantly. Behind him hangs a thick, | ||
CF | splotched curtain with many folds. | ||
CF | | ||
CF | The vendor speaks to you. "Greetings, citizen. Tony Bleet's the name. | ||
CF | Don't be shy! If you've got the credits, I've got what you need! All | ||
CF | my gear comes with the famous Bleet guarantee, not that you'll need | ||
CF | it." | ||
CF | | ||
CF | To the left is the entrance to the research lab. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x curtain" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X CURTAIN | ||
CF | | ||
CF | In the front you see a variety of products common in the Bunker. | ||
CF | | ||
CF | Showcased on shelves stretching towards the back are electronic | ||
CF | devices. Some are recognizable. You can see a short-wave radio, for | ||
CF | instance. Others, however, are not. In fact, now that you think about | ||
CF | it, Tony has far more in electronics than any other vendor you've ever | ||
CF | come across. | ||
CF | | ||
CF | In the back hangs a black curtain, in front of which stands Tony. | ||
CF | | ||
CF | In the stall are a short-wave radio, some glue, a butt plug and a | ||
CF | razorblade. | ||
CF | | ||
CF | Tony eyes you slyly. "Dust bunny, eh? Is that why you're wearing those | ||
CF | ridiculous ears? Anyway, I saw you come out of the lab over there. I | ||
CF | saw you come out of the lab AFTER all that gas did. Not that there's a | ||
CF | connection. No, no, of course not. | ||
CF | | ||
CF | I used to work in that lab. A long time ago. Not as a dust bunny, of | ||
CF | course. I was an assistant equipment runner!" | ||
CF | | ||
CF | You know exactly what he's talking about. You've seen them scurrying | ||
CF | about behind the glass wall, loading up carts and pushing them around. | ||
CF | Glorified caddies is what they are. | ||
CF | | ||
CF | Tony rubs his hands gleefully. "I've always enjoyed working with | ||
CF | electronics. Know a lot about them. But the researchers didn't want to | ||
CF | hear about my ideas. They told me to bolt down and only speak when | ||
CF | spoken to." He shrugs. "So here I am." | ||
CF | | ||
CF | "But I'm still just as handy with electronics! Take a look at these | ||
CF | over here. I put some of them together myself." You lose interest as | ||
CF | he holds up equipment you'll never have need of and probably doesn't | ||
CF | even function properly. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x radio" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X RADIO | ||
CF | | ||
CF | (the short-wave radio) | ||
CF | A simple device that can be used to receive and transmit broadcasts | ||
CF | over radio waves. A small dial sets the channel. | ||
CF | | ||
CF | The short-wave radio is switched off. The radio dial is set to 15. | ||
CF | | ||
CF | Tony turns his attention to a sagging corner of his frame. You can see | ||
CF | that he has mounted some kind of device - handcrafted by himself, | ||
CF | naturally - on the roof nearby. It consists of a flimsy pole to which | ||
CF | an array of cables is anchored. The cables fan out and are fastened at | ||
CF | the other end to the sagging metal frame. Unfortunately, the cables | ||
CF | don't provide enough support. | ||
CF | | ||
CF | Tony steps up on a ladder and fiddles with the device. Eventually, one | ||
CF | of the cables snaps and the frame sags further. | ||
CF | | ||
CF | Throwing his hands up in the air, Tony climbs down and returns to his | ||
CF | place, muttering to himself about tensile strength. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x frame" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X FRAME | ||
CF | | ||
CF | In the front you see a variety of products common in the Bunker. | ||
CF | | ||
CF | Showcased on shelves stretching towards the back are electronic | ||
CF | devices. Some are recognizable. You can see a short-wave radio, for | ||
CF | instance. Others, however, are not. In fact, now that you think about | ||
CF | it, Tony has far more in electronics than any other vendor you've ever | ||
CF | come across. | ||
CF | | ||
CF | In the back hangs a black curtain, in front of which stands Tony. | ||
CF | | ||
CF | In the stall are a short-wave radio, some glue, a butt plug and a | ||
CF | razorblade. | ||
CF | | ||
CF | Tony turns his attention to a sagging corner of his frame. You can see | ||
CF | that he has mounted some kind of device - handcrafted by himself, | ||
CF | naturally - on the roof nearby. It consists of a flimsy pole to which | ||
CF | an array of cables is anchored. The cables fan out and are fastened at | ||
CF | the other end to the sagging metal frame. Unfortunately, the cables | ||
CF | don't provide enough support. | ||
CF | | ||
CF | Tony steps up on a ladder and fiddles with the device. Eventually, one | ||
CF | of the cables snaps and the frame sags further. | ||
CF | | ||
CF | Throwing his hands up in the air, Tony climbs down and returns to his | ||
CF | place, muttering to himself about tensile strength. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot asks, "so we can grab his stuff now?" | |
Knight_Otu says, "I don't think so." | ||
Lancelot says, "oh wait hes back nvm" | ||
DavidW says, "Even if he's not watching, the camera is." | ||
Lancelot says, "yeah" | ||
DavidW says (to ClubFloyd), "x glue" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X GLUE | ||
CF | | ||
CF | You see nothing special about the glue. | ||
CF | | ||
CF | Tony glances disapprovingly over at the mobile response unit. "I wish | ||
CF | she'd hurry up over there. This investigation is killing my business!" | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x buttplug" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X BUTTPLUG | ||
CF | | ||
CF | Standard issue. Previously owned, by the looks of it. | ||
CF | | ||
CF | Someone approaches from the direction of the caring demonstration. | ||
CF | It's a loyalty leader from the looks of it, holding a broken triangle. | ||
CF | Tony leaps to his feet to attend to the unexpected customer. | ||
CF | | ||
CF | "You got any glue?" | ||
CF | | ||
CF | "Of course I do." He hands her a small tube. | ||
CF | | ||
CF | The loyalty leader peers at it suspiciously. "How long before it's | ||
CF | dry?" | ||
CF | | ||
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific | ||
CF | progress never stops in the Bunker!" | ||
CF | | ||
CF | The loyalty leader glances dubiously at the tube but buys it anyway. | ||
CF | You notice that Tony charges her double the regular price. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x razorblade" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X RAZORBLADE | ||
CF | | ||
CF | You see nothing special about the razorblade. | ||
CF | | ||
CF | Tony's PA gives off a cheerful tone and lights up. "Yeah?" he grunts | ||
CF | into it. After a brief pause he says, "Now's not a good time. Check | ||
CF | back with me later." He cuts the line and glances darkly at you. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > LOOK | ||
CF | | ||
CF | Plaza, Vendor Row | ||
CF | In this corner of the Tucker M. Carlson plaza, tucked between the | ||
CF | research lab and corridor ZU-8, is a row of vendors. At this time of | ||
CF | your daystretch, most of the spots are empty. One vendor, however, | ||
CF | stands ready to take your order. | ||
CF | | ||
CF | A frame of piping with a fabric roof has been placed exactly within | ||
CF | the confines of the spot demarcated by slight markings on the floor. | ||
CF | You can see over the shelving into the interior of the stall, where a | ||
CF | man stares back at you expectantly. Behind him hangs a thick, | ||
CF | splotched curtain with many folds. | ||
CF | | ||
CF | "Don't be shy, friend," Tony says to you. "I've got whatever you | ||
CF | need." | ||
CF | | ||
CF | To the left is the entrance to the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x zu-8" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > X ZU-8 | ||
CF | | ||
CF | Corridor ZU-8 runs nearest the research lab. Where exactly it goes you | ||
CF | are not sure, as you have never gone down it. | ||
CF | | ||
CF | Someone approaches from the direction of the caring demonstration. | ||
CF | It's a loyalty leader from the looks of it, holding a broken triangle. | ||
CF | Tony leaps to his feet to attend to the unexpected customer. | ||
CF | | ||
CF | "You got any glue?" | ||
CF | | ||
CF | "Of course I do." He hands her a small tube. | ||
CF | | ||
CF | The loyalty leader peers at it suspiciously. "How long before it's | ||
CF | dry?" | ||
CF | | ||
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific | ||
CF | progress never stops in the Bunker!" | ||
CF | | ||
CF | The loyalty leader glances dubiously at the tube but buys it anyway. | ||
CF | You notice that Tony charges her double the regular price. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | DavidW says, "huh. Two loyalty leaders needing glue for triangles." | |
DavidW says (to ClubFloyd), "r" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Tony's PA gives off a cheerful tone and lights up. "Yeah?" he grunts | ||
CF | into it. After a brief pause he says, "Now's not a good time. Check | ||
CF | back with me later." He cuts the line and glances darkly at you. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Someone approaches from the direction of the caring demonstration. | ||
CF | It's a loyalty leader from the looks of it, holding a broken triangle. | ||
CF | Tony leaps to his feet to attend to the unexpected customer. | ||
CF | | ||
CF | "You got any glue?" | ||
CF | | ||
CF | "Of course I do." He hands her a small tube. | ||
CF | | ||
CF | The loyalty leader peers at it suspiciously. "How long before it's | ||
CF | dry?" | ||
CF | | ||
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific | ||
CF | progress never stops in the Bunker!" | ||
CF | | ||
CF | The loyalty leader glances dubiously at the tube but buys it anyway. | ||
CF | You notice that Tony charges her double the regular price. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot asks, "hmm do we need to record him? seems like he's waiting for us to be gone to do some shady business?" | |
DavidW says (to ClubFloyd), "ow" | ||
CF ] Plaza, Vendor Row Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Someone approaches from the direction of the caring demonstration. | ||
CF | It's a loyalty leader from the looks of it, holding a broken triangle. | ||
CF | Tony leaps to his feet to attend to the unexpected customer. | ||
CF | | ||
CF | "You got any glue?" | ||
CF | | ||
CF | "Of course I do." He hands her a small tube. | ||
CF | | ||
CF | The loyalty leader peers at it suspiciously. "How long before it's | ||
CF | dry?" | ||
CF | | ||
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific | ||
CF | progress never stops in the Bunker!" | ||
CF | | ||
CF | The loyalty leader glances dubiously at the tube but buys it anyway. | ||
CF | You notice that Tony charges her double the regular price. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | Suddenly, a delivery man careens toward you from out of nowhere and | ||
CF | bumps into you. On his jumpsuit you can see the logo of SCS - | ||
CF | Speedy Courier Services, Ltd. - an outfit which you've never heard of | ||
CF | but is in all likelihood a private firm associated with P&L. | ||
CF | | ||
CF | The delivery man is agitated. He is holding a square package in one | ||
CF | hand and his PA in the other. He glances desperately from the PA to | ||
CF | the package to you. | ||
CF | | ||
CF | "Nice ears. Seriously, I like how you express yourself. Anyway, do you | ||
CF | know if there's a research lab around here?" He peers at the address | ||
CF | on the package. "This is the Tucker M. Carlson plaza. Research Lab | ||
CF | A-U61 should be around here somewhere. Can you point me in the right | ||
CF | direction?" | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | DavidW says, "I'm not at all sure what to do." | |
DavidW says (to ClubFloyd), "point outward" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > POINT OUTWARD | ||
CF | | ||
CF | A look of relief flashes over the delivery man's face. "It's unmarked. | ||
CF | I wasn't sure." Turning, he heads off through the revolving door. | ||
CF | | ||
CF | A few stretches later, there is a loud blast, and you are knocked off | ||
CF | your feet. Smoke and debris pour through the revolving door, obscuring | ||
CF | your view. | ||
CF | | ||
CF | Eventually, you sit up, coughing relentlessly. Standing over you, feet | ||
CF | planted apart, you see the agent from Homeland Security. "You again," | ||
CF | she sneers as she points the barrel of her laser gun at you. "This | ||
CF | can't be a coincidence. It just can't." | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** Let's skip the gory details of your interrogation, | ||
CF | shall we? *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Jade exclaims, "ouch!" | |
Lancelot asks, "suicide bomber?" | ||
DavidW says, "I don't know." | ||
Lancelot asks, "undo and accept package?" | ||
Knight_Otu asks, "Maybe?" | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take package" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > TAKE PACKAGE | ||
CF | | ||
CF | The delivery man pushes you away. "I'll deliver it myself, thank you | ||
CF | very much. It's my job!" | ||
CF | | ||
CF | The delivery man glances at you for help. "Look, I've got a | ||
CF | wheelbarrow full of packages that have to be delivered by the end of | ||
CF | my shift. Can you tell me where the research lab is? Please?" | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "if its the bomb then we will know soon enough" | |
Lancelot says, "argh" | ||
DavidW says (to ClubFloyd), "point inward" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > POINT INWARD | ||
CF | | ||
CF | The delivery man frowns suspiciously but indeed starts out in that | ||
CF | direction. | ||
CF | | ||
CF | The agent from Homeland Security looks up from her current interviewee | ||
CF | and spots him. "Hey, you!" she shouts. "Where do you think you're | ||
CF | going? Back of the queue! I have to file a report on everyone in the | ||
CF | area. No exceptions!" | ||
CF | | ||
CF | The delivery man begins to protest, but the agent from Homeland | ||
CF | Security is having none of it. She stands up and places her hand on | ||
CF | her laser pistol. "There's only one reason I can think of you wouldn't | ||
CF | want to answer a few helpful questions." | ||
CF | | ||
CF | Head hung low, the delivery man resigns himself to his fate and takes | ||
CF | his place at the end of the queue, trapped like everyone else. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "okay" | |
DavidW says (to ClubFloyd), "f" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | Plaza, under the Billboard | ||
CF | You are standing near the entrance to the Clement Vallandigham | ||
CF | complex. A sign on the wall indicates it is mostly occupied by the | ||
CF | Internal Operations division of the Procurement conglomerate, | ||
CF | including portions of its sprawling Department of Administration. | ||
CF | Internal Operations is responsible for mining out on the surface, | ||
CF | sorting and refining ores, distribution of raw materials and the like. | ||
CF | Normally a bustling corner of the plaza, today is it deserted. And you | ||
CF | know exactly why. | ||
CF | | ||
CF | Citizens have gathered just to the left of this location. But this is | ||
CF | no ordinary meeting; this is a caring demonstration. And like all | ||
CF | caring demonstrations, it is sorely in need of volunteers. | ||
CF | | ||
CF | Loyalty leaders stationed around the perimeter are handing out funny, | ||
CF | yellow hats; red, rectangular cards; and musical triangles to any who | ||
CF | venture too close. The happy citizens who have been ensnared clutch | ||
CF | their red cards and - those who have them - strike wildly at their | ||
CF | musical triangles. Others are stomping their feet and singing. No one | ||
CF | is coodinating the song, however. The result is a terrible cacophony. | ||
CF | | ||
CF | Peppered among them are a few glum citizens with green cards. These | ||
CF | are the unfortunate people being cared for. These wayward citizens - | ||
CF | not quite traitors, guilty of some minor infraction of the guidelines | ||
CF | - have been thrown amongst their peers, unsupervised and unprotected. | ||
CF | In the Bunker, this is a combustible combination. | ||
CF | | ||
CF | As you look on, two holders of the red cards descend upon a cowering | ||
CF | man with a green card. There are some stern words followed by a few | ||
CF | quick punches. The man with the green card falls to his knees, | ||
CF | clutching his stomach. | ||
CF | | ||
CF | Lucky bastard, you think to yourself. He didn't lose any teeth. | ||
CF | | ||
CF | A billboard - slightly crooked - hangs above a security camera mounted | ||
CF | overhead. Beneath them both, playing with a flat, rectangular piece of | ||
CF | transparent plastex, is a Ward of the State. A grate set in the floor, | ||
CF | about a meter wide, separates you. Fortunately, the Ward of the State | ||
CF | has her back to you. | ||
CF | | ||
CF | To the right is the entrance to Research Lab A-U61. | ||
CF | | ||
CF | The Ward of the State perks up at your approach and turns to get a | ||
CF | look at you. She climbs to her feet, gripping the rectangular piece of | ||
CF | transparent plastex in one hand. Her eyes quickly settle on your bunny | ||
CF | ears, and a curious mix of joy and mischief seizes her face. She | ||
CF | bounds carelessly over the grate - it clangs loudly as she passes over | ||
CF | it - and lunges to snatch them from your head. | ||
CF | | ||
CF | Anticipating the attack, you dodge her flabby fingers. Fortunately, | ||
CF | you are much taller, but the girl jumps a few more times before | ||
CF | finally giving up. "Get dysentery," she spits, eyes narrowing | ||
CF | petulantly. "You can't see out the back of your head, poopy-face. I'll | ||
CF | get them. Then I'll throw them down the drainage pipe!" She points at | ||
CF | the grate. You notice that the bunny ears would easily slip through | ||
CF | the metal bars. | ||
CF | | ||
CF | The Ward of the State retreats across the grate - again, it clangs | ||
CF | loudly - and plops down on the other side, back to you. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "pff so much text" | |
DavidW says, "That plastex the child has... I think that's the missing cover for the vending machine." | ||
DavidW says, "and yeah, the text is drowning me too." | ||
Jade says, "Wall text" | ||
Lancelot says, "yep so maybe we can trade the ears for it" | ||
Jacqueline says, "yeah" | ||
DavidW says, "We can't lose the ears. They are 1) a requirement of our job, 2) the Color of the Patriot." | ||
DavidW says, "Even taking them off is a bad idea." | ||
DavidW says (to ClubFloyd), "x ward" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > X WARD | ||
CF | | ||
CF | (the Ward of the State) | ||
CF | A girl, perhaps nine yearstretches of age. She is clutching a flat | ||
CF | piece of transparent plastex, which she carries close to her chest | ||
CF | like a treasured toy. At the moment, she is playing contentedly under | ||
CF | the billboard. | ||
CF | | ||
CF | The Ward of the State catches you staring at her and sticks her tongue | ||
CF | out at you. | ||
CF | | ||
CF | The Ward of the State pretends she doesn't see you, expecting you to | ||
CF | move on. When you do not, she grows visibly incensed. "Those things on | ||
CF | your head make you look stupid! I guess that's because you are | ||
CF | stupid! You're a stupid dumb-dumb stupidy idiot-face!" | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "okay then maybe we can agitate her enough to drop it or sth" | |
DavidW says (to ClubFloyd), "ask pa about ward" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > ASK PA ABOUT WARD | ||
CF | | ||
CF | Your PA is a handy device, but it's not intelligent and it won't be | ||
CF | your friend. Citizens who feel lonely can always avail themselves of | ||
CF | the VR deck. | ||
CF | | ||
CF | If you want to access information on X.net, try asking "what is | ||
CF | xxxxxx" or "who is xxxxxxx". | ||
CF | | ||
CF | The Ward of the State informs you with all the confidence of a | ||
CF | teamster that she's prettier than you are. "And smarter," she adds | ||
CF | with a glance at the bunny ears. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Knight_Otu says, "Kids these days." | |
DavidW says (to ClubFloyd), "what is ward" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > WHAT IS WARD | ||
CF | | ||
CF | When a child is born to the Bunker, she must first be approved by | ||
CF | Control. If the parents are fortunate, they then hold a Naming | ||
CF | ceremony, after which an I-chip is implanted in the child's neck. | ||
CF | | ||
CF | For five yearstretches, the child remains in his or her parents' care, | ||
CF | after which she is placed in the local creche. There, she is raised | ||
CF | and educated by a learnbot, invariably called Ms. Bits. After that, | ||
CF | most parents have nothing more to do with their progeny, although | ||
CF | there are exceptions. (It is, perhaps, self-evident that Homeland | ||
CF | Security maintains detailed files on such aberrant behavior.) | ||
CF | | ||
CF | In the creche, a child is taught how to be a good citizen of the | ||
CF | Bunker: the contents of the various Guildelines describing what is | ||
CF | expected of her, the function of the various conglomerates, and, of | ||
CF | course, the Anthem of the Patriot. | ||
CF | | ||
CF | It goes without saying that - by definition - a human being in | ||
CF | childhood is innocent and sweet. Therefore, anyone causing any harm to | ||
CF | - or merely caught insulting - a Ward of the State is swiftly | ||
CF | punished. It is a steadfast rule that a Ward of the State is never at | ||
CF | fault. | ||
CF | | ||
CF | Spreading rumors that Wards of the State take whole-hearted advantage | ||
CF | of their special status is a sure sign of social deviancy and will be | ||
CF | treated as such. | ||
CF | | ||
CF | > | Lancelot says, "ouch" | |
DavidW says, "yeah, the kid knows we can't insult or attack her." | ||
DavidW says (to ClubFloyd), "ask ward about plastex" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > ASK WARD ABOUT PLASTEX | ||
CF | | ||
CF | (the Ward of the State about that) | ||
CF | "My learnbot, Ms. Bits, says anyone can be an Alpha. Not you though! | ||
CF | You're a loser!" | ||
CF | | ||
CF | The Ward of the State begins playing a little game. She hops about, | ||
CF | singing a song, and every once in a while swings her arms about in a | ||
CF | swift, circular motion. Before you know it, she passes directly in | ||
CF | front of you, squashing your toes and punching you solidly in the | ||
CF | throat. | ||
CF | | ||
CF | Stopping short, she fixes you with an angry glare. "Your face hit my | ||
CF | hand!" she shrieks and pretends to cry. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Plaza, under the Billboard | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Plaza, Near the Museum | ||
CF | You are standing halfway to the center of the plaza. | ||
CF | | ||
CF | A sense of travesty and loss envelops you here. Nearby, corpses have | ||
CF | been piled into a sloppy stack, and a mobile response unit has been | ||
CF | hastily set up next to it. A long queue of frightened, weeping | ||
CF | citizens has formed there, waiting patiently to exonerate themselves. | ||
CF | | ||
CF | Outward is the Museum of Athletic Ability, occupying the very center | ||
CF | of the plaza. There, a group of exercise enthusiasts has gathered for | ||
CF | some intense stretching. Inward is the entrance to Research Lab A-U61. | ||
CF | To the left and right are large, empty spaces, beyond which are | ||
CF | corridors leading off to other parts of the department. | ||
CF | | ||
CF | You can see the agent from Homeland Security here. | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "tbh I have lost our immediate goal here :(" | |
Knight_Otu asks, "Did we even have one?" | ||
Lancelot says, "lol" | ||
Knight_Otu says, "I'm rather lost." | ||
DavidW says, "I don't think we have a goal beyond survival and maybe gaining rank." | ||
Lancelot says, "getting out was it I thought" | ||
Lancelot says, "hence the evidence-recording yeah" | ||
DavidW says, "I wouldn't say no to just putting this one aside and playing privately." | ||
Lancelot says, "that salesman we visited earlier seemed suspect and wanted us gone" | ||
Jacqueline says (to DW), "Will admit that I would not be sad." | ||
Jade says, "You, Oliva Mirram, are a dust bunny assigned to Research Lab A-U61, a facility in the Developmental Engineering conglomerate. Today, however, you linger longer than you should, and suddenly, your boring, dust-free existence gets turbo-charged." | ||
DavidW says (to ClubFloyd), "enter queue" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > ENTER QUEUE | ||
CF | | ||
CF | That's not something you can enter. | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "I'm fine either way... tbh I feel a bit lost in this game, maybe its the huge amount of text wearing me out" | |
DavidW says (to ClubFloyd), "f" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | The agent from Homeland Security perks up. "Ah, excuse me!" she | ||
CF | shouts, pointing a pen in your direction. "You're still a Person of | ||
CF | Interest in this matter. So don't even THINK of skulking off... unless | ||
CF | you have something to hide?" The citizens in the queue study you | ||
CF | intensely, hoping to catch some hint of your duplicity. | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jade says, "This game takes place in the Bunker, the underground, dystopian setting of a series of sci-fi adventure novels by the same author. Familiarity with the novels is not required to enjoy this game" | |
DavidW says (to ClubFloyd), "r" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | The agent from Homeland Security perks up. "Ah, excuse me!" she | ||
CF | shouts, pointing a pen in your direction. "You're still a Person of | ||
CF | Interest in this matter. So don't even THINK of skulking off... unless | ||
CF | you have something to hide?" The citizens in the queue study you | ||
CF | intensely, hoping to catch some hint of your duplicity. | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Plaza, Near the Museum Questionable | Jacqueline says, "I mean, I'm interested, but it's not a world I want to navigate, in a few different senses of the word." | |
CF | > | ||
CF | > IW | ||
CF | | ||
CF | The agent from Homeland Security perks up. "Ah, excuse me!" she | ||
CF | shouts, pointing a pen in your direction. "You're still a Person of | ||
CF | Interest in this matter. So don't even THINK of skulking off... unless | ||
CF | you have something to hide?" The citizens in the queue study you | ||
CF | intensely, hoping to catch some hint of your duplicity. | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x museum" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > X MUSEUM | ||
CF | | ||
CF | The Museum of Athletic Ability dominates the center of the Tucker M. | ||
CF | Carlson plaza. It is a cluster of open-air exhibitions dedicated to | ||
CF | the manifold perils of exercise. Here, the Bunker's citizens can learn | ||
CF | all about the terrible injuries, anal bleeding and loss of loyalty | ||
CF | associated with an excess of physical activity. | ||
CF | | ||
CF | The Museum of Athletic Ability is broken into stations, all of which | ||
CF | are interactive. The last station is dedicated to the many medications | ||
CF | available to citizens of the Bunker - mostly free of charge - that | ||
CF | obviate the need for tedious and time-consuming exercise routines. | ||
CF | | ||
CF | Next to the exit is a pair of flimsy, plastex figures - a happy, young | ||
CF | couple, one of which is holding out a bowl of unmarked pills. The | ||
CF | other exhorts over and over again, "There's no need to risk your | ||
CF | long-term health just to give a jolt to your brain's reward centers! | ||
CF | Here, why don't you try one of these!" | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take pill" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > TAKE PILL | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pills" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > X PILLS | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask man about package" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > ASK MAN ABOUT PACKAGE | ||
CF | | ||
CF | "I just bring the packages where they tell me. No questions asked." | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "pills are in the bowl" | |
Knight_Otu says, "Geeze." | ||
Knight_Otu says, "What a world." | ||
DavidW says, "x bowl" | ||
DavidW says (to ClubFloyd), "x bowl" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > X BOWL | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | Lancelot says, "argh" | |
DavidW says, "ask man for package" | ||
DavidW says (to ClubFloyd), "ask man for package" | ||
CF ] Plaza, Near the Museum Questionable | ||
CF | > | ||
CF | > ASK MAN FOR PACKAGE | ||
CF | | ||
CF | "Get dysentery!" the delivery man hisses at you under his breath. | ||
CF | | ||
CF | At the end of the queue, you spot the delivery man, stomping his feet | ||
CF | impatiently and craning his neck. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | You push through the revolving door and scramble with difficulty over | ||
CF | the turnstile, confident no one is observing you. | ||
CF | | ||
CF | The Loyalty Stretch catches your attention on the tube. | ||
CF | | ||
CF | You see the words at the top of the screen: TERRORIST ATTACK IN D-5 | ||
CF | SECTOR. A grainy feed in a rectangular box in the corner depicts the | ||
CF | scene of the disaster. Citizens - most of whom are naked and lubed up | ||
CF | - run screaming from double doors as thick, black smoke belches forth | ||
CF | behind them. "In other news, terrorists struck a VR deck in D-5 sector | ||
CF | earlier today," Yuri explains. "Fortunately, a squadron of guardians | ||
CF | from Defense arrived just in time to rescue those trapped inside. | ||
CF | Casualties were minimal." The grainy feed is replaced by a much | ||
CF | clearer one. A number of citizens can be seen standing around a pair | ||
CF | of guardians, uniforms splattered with blood, applauding. "The | ||
CF | traitors and their accomplices have all been punished. As for the VR | ||
CF | deck in D-5, it is expected to become operational again within the | ||
CF | next daystretch." | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist. The | ||
CF | remainder of the room is an open space. It is currently empty, save | ||
CF | for a lone smart sign hanging on the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | The lobby smart sign has been updated. | ||
CF | | ||
CF | > | Lancelot says, "sorry I love scinece fiction but I liked galaxy jones a lot more than this one" | |
DavidW says (to ClubFloyd), "x sign" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > X SIGN | ||
CF | | ||
CF | It says: "The controller is the key that lets you in". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open office door" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > OPEN OFFICE DOOR | ||
CF | | ||
CF | It seems to be locked. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "maybe if the descriptions were a bit shorter I could manage ... but the absence of a clear goal also does not help imho" | |
DavidW says (to ClubFloyd), "unlock office door with chip key" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > UNLOCK OFFICE DOOR WITH CHIP KEY | ||
CF | | ||
CF | You do not need specifically unlock anything with a chip key. If you | ||
CF | attempt to pass the lock it is attuned to, it will automatically open. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | (first opening the office door) | ||
CF | It seems to be locked. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Jacqueline says (to Lancelot), "Well, it's going for a false choice, feels like." | |
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | (first opening the metal door) | ||
CF | It seems to be locked. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | (first opening the glass door) | ||
CF | The glass door swings shut behind you. | ||
CF | | ||
CF | Dev 3 | ||
CF | This is Dev 3, one of the main developmental areas in Research Lab | ||
CF | A-U61. The researchers who toil here specialize in smaller - but | ||
CF | certainly no less important - hardware than their colleagues in Dev 1. | ||
CF | When researchers are present, they are usually hunched over the | ||
CF | workstations, manipulators busily poking at whatever is lying on them, | ||
CF | and the floor littered with discarded parts. Now, however, much of the | ||
CF | equipment has been stowed away. | ||
CF | | ||
CF | Some of the researchers - and most certainly the former lab director, | ||
CF | Atikurrahman Vosh - have a security clearance. You've seen them come | ||
CF | and go through that metal door out in the hallway. No one is born with | ||
CF | a security clearance, and everyone is eligible for one. According to | ||
CF | the vidshows on the tube, the best way to get a security clearance is | ||
CF | to demonstrate loyalty to the Bunker through daring acts of courage. | ||
CF | Recording traitors on your PA and submitting the feed to Homeland | ||
CF | Security is one example. Sometimes a simple accusation is enough, | ||
CF | especially if the evidence is self-evident. But the truth is that | ||
CF | you've never once encountered a terrorist. And frankly, you'd like to | ||
CF | keep it that way. | ||
CF | | ||
CF | Four workstations have been arranged in a square in the center of this | ||
CF | room, basking in the bright light from the glow panels. Nestled | ||
CF | between them is a bank of manipulators. What appear to be controls for | ||
CF | the manipulators have been built onto the surface of each workstation. | ||
CF | | ||
CF | On one of the workstations is a zorgot. | ||
CF | | ||
CF | Through a glass wall to the right, you see a hallway. A door has been | ||
CF | cut into the glass. Set in the middle of the inward wall is a narrow | ||
CF | opening. | ||
CF | | ||
CF | You can see a sturdy locker here. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open locker" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > OPEN LOCKER | ||
CF | | ||
CF | You open the sturdy locker, revealing a new IC chip. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take chip" | ||
CF ] Dev 3 Questionable | ||
CF | > | ||
CF | > TAKE CHIP | ||
CF | | ||
CF | (the new IC chip) | ||
CF | Taken. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | (first opening the glass door) | ||
CF | The glass door swings shut behind you. | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | (first opening the plain door) | ||
CF | | ||
CF | Dressing Room | ||
CF | This is a shower and dressing room, the first and last stop for | ||
CF | Research Lab A-U61's scientists. Here, they exchange their | ||
CF | standard-issue jumpsuits for a lab coat. At the end of their shift, | ||
CF | they use the showering units and disinfectant powder to remove any | ||
CF | dangerous substances they might have inadvertently accumulated during | ||
CF | the course of their work. After all, the last thing the Bunker needs | ||
CF | in the midst of the heroic struggle against traitors and social | ||
CF | deviants is an outbreak of a deadly, flesh-eating bacteria. | ||
CF | | ||
CF | A long bench is situated in front of a row of tall lockers. Next to | ||
CF | them along the wall are two showering units. On the opposite wall is a | ||
CF | pill dispenser. A poster hangs next to it. | ||
CF | | ||
CF | Outward is a door leading to the research lab's main corridor. | ||
CF | | ||
CF | > | DavidW says, "okay, this is new" | |
DavidW says (to ClubFloyd), "x poster" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X POSTER | ||
CF | | ||
CF | You see a young man, his face contorted in anguish as he clutches his | ||
CF | throat. In the background, a disfigured person standing on a designer | ||
CF | steppod watches and giggles. In one hand is an open box. Inside can be | ||
CF | seen little pills. | ||
CF | | ||
CF | Above them a public service message reads: "Buying meds on the black | ||
CF | market is treason - and dangerous to boot!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pills" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X PILLS | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | DavidW says, "oh, just a poster again" | |
DavidW says (to ClubFloyd), "x locker" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X LOCKER | ||
CF | | ||
CF | You see nothing special about the locker. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open locker" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > OPEN LOCKER | ||
CF | | ||
CF | You open the locker, revealing a lab coat. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x coat" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X COAT | ||
CF | | ||
CF | Long, white and unadorned, this lab coat is the proud attire of every | ||
CF | scientist who works here. This particular lab coat is a fine specimen, | ||
CF | as it is unsullied by stains or blemishes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search coat" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > SEARCH COAT | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear coat" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > WEAR COAT | ||
CF | | ||
CF | (first taking the lab coat) | ||
CF | The lab coat slips onto your body with ease. It fits perfectly! | ||
CF | | ||
CF | Now there's a noticeable perk to your step. You find that you are | ||
CF | embued with confidence. | ||
CF | | ||
CF | > | Lancelot says, "aww empty" | |
DavidW says (to ClubFloyd), "l" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Dressing Room | ||
CF | This is a shower and dressing room, the first and last stop for | ||
CF | Research Lab A-U61's scientists. Here, they exchange their | ||
CF | standard-issue jumpsuits for a lab coat. At the end of their shift, | ||
CF | they use the showering units and disinfectant powder to remove any | ||
CF | dangerous substances they might have inadvertently accumulated during | ||
CF | the course of their work. After all, the last thing the Bunker needs | ||
CF | in the midst of the heroic struggle against traitors and social | ||
CF | deviants is an outbreak of a deadly, flesh-eating bacteria. | ||
CF | | ||
CF | A long bench is situated in front of a row of tall lockers. Next to | ||
CF | them along the wall are two showering units. On the opposite wall is a | ||
CF | pill dispenser. A poster hangs next to it. | ||
CF | | ||
CF | Outward is a door leading to the research lab's main corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dispenser" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X DISPENSER | ||
CF | | ||
CF | Pill dispensers - much like vending machines - are everywhere in the | ||
CF | Bunker. After all, the Bunker's citizens need meds. And usually | ||
CF | immediately. In large quantities. | ||
CF | | ||
CF | The most common medications are mass-produced by P&L and doled out for | ||
CF | free via these handy and easy-to-use devices. Pep pills keep you | ||
CF | awake; sleeping pills knock you out; anti-anxiety meds put you at | ||
CF | ease. | ||
CF | | ||
CF | Other pills are produced by private firms associated with Production | ||
CF | and Logistics. These are sold in vending machines or prescribed in | ||
CF | medical clinics. Sometimes these pills are boutique versions of the | ||
CF | freely available ones, but more often than not they serve some kind of | ||
CF | niche function: Ablafang, for instance, is sometimes prescribed to | ||
CF | guardians from Defense before going into battle. | ||
CF | | ||
CF | Despite the best efforts of the data sleuths in Homeland Security, | ||
CF | these specialized medications often end up in the black market where | ||
CF | they are sold for recreational use. | ||
CF | | ||
CF | The pill dispenser is simple enough. The mouths of three small tubes | ||
CF | are set in the wall in a row. | ||
CF | | ||
CF | A red button is below the first tube, and above it is written "Pep". | ||
CF | | ||
CF | A yellow button is below the second tube, and above it is written | ||
CF | "Zzzzzz". | ||
CF | | ||
CF | No button or source of identification marks the third tube. | ||
CF | | ||
CF | > | DavidW says, "I wonder if it's a bad idea to give sleeping pills to kids." | |
Lancelot says, "lol" | ||
DavidW says (to ClubFloyd), "push yellow button" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > PUSH YELLOW BUTTON | ||
CF | | ||
CF | You hear a slight whirr and a click. A stretch later, a yellow pill | ||
CF | slides down the tube and pops out into your waiting hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put coat in locker" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > PUT COAT IN LOCKER | ||
CF | | ||
CF | (first taking it off) | ||
CF | You put the lab coat into the locker. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | | ||
CF | Dressing Room | ||
CF | This is a shower and dressing room, the first and last stop for | ||
CF | Research Lab A-U61's scientists. Here, they exchange their | ||
CF | standard-issue jumpsuits for a lab coat. At the end of their shift, | ||
CF | they use the showering units and disinfectant powder to remove any | ||
CF | dangerous substances they might have inadvertently accumulated during | ||
CF | the course of their work. After all, the last thing the Bunker needs | ||
CF | in the midst of the heroic struggle against traitors and social | ||
CF | deviants is an outbreak of a deadly, flesh-eating bacteria. | ||
CF | | ||
CF | A long bench is situated in front of a row of tall lockers. Next to | ||
CF | them along the wall are two showering units. On the opposite wall is a | ||
CF | pill dispenser. A poster hangs next to it. | ||
CF | | ||
CF | Outward is a door leading to the research lab's main corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x units" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X UNITS | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shower" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X SHOWER | ||
CF | | ||
CF | A narrow space barely big enough to turn around in. Small holes in the | ||
CF | ceiling dispense water, which disappears into a small drain in the | ||
CF | floor. On the wall is a small container of disinfectant. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x disinfectant" | ||
CF ] Dressing Room Questionable | ||
CF | > | ||
CF | > X DISINFECTANT | ||
CF | | ||
CF | Pressing the container presumably releases a white, disinfecting | ||
CF | powder. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | The Loyalty Stretch catches your attention on the tube. | ||
CF | | ||
CF | Yuri and Sally are briefly replaced by a public service announcement. | ||
CF | | ||
CF | A plain face appears on the screen: a woman drinking from a flimsy | ||
CF | plastex cup. "Ah," she breathes with satisfaction and stands up. The | ||
CF | camera pans out, revealing the pristine corner of a community dining | ||
CF | hall. A recycling chute is embedded in the wall next to her. The woman | ||
CF | casually tosses the used cup inside. "The success of the Bunker's | ||
CF | economy depends upon an efficient recycling system," she tells the | ||
CF | camera. | ||
CF | | ||
CF | "Most of the materials we use are reclaimed and recycled | ||
CF | automatically." A montage of images briefly replaces her: chips of | ||
CF | metal being raked off a factory floor; an autopod being disassembled | ||
CF | by robotic arms; a smiling citizen exiting a cleaning station, wiping | ||
CF | his hands. The plain face of the woman returns. "But we should not | ||
CF | forget the many small and mundane items. Like that plastex cup." The | ||
CF | camera zooms in again on her face, which smiles reassuringly. "The | ||
CF | success of the Bunker's economy depends upon you, loyal citizens. | ||
CF | Remember: after you're done with it, recycle it!" | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist. The | ||
CF | remainder of the room is an open space. It is currently empty, save | ||
CF | for a lone smart sign hanging on the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | You pass through the turnstile and push through the revolving door. | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | | ||
CF | Plaza, under the Billboard | ||
CF | You are standing near the entrance to the Clement Vallandigham | ||
CF | complex. A sign on the wall indicates it is mostly occupied by the | ||
CF | Internal Operations division of the Procurement conglomerate, | ||
CF | including portions of its sprawling Department of Administration. | ||
CF | Internal Operations is responsible for mining out on the surface, | ||
CF | sorting and refining ores, distribution of raw materials and the like. | ||
CF | Normally a bustling corner of the plaza, today is it deserted. And you | ||
CF | know exactly why. | ||
CF | | ||
CF | Citizens have gathered just to the left of this location. But this is | ||
CF | no ordinary meeting; this is a caring demonstration. And like all | ||
CF | caring demonstrations, it is sorely in need of volunteers. | ||
CF | | ||
CF | A billboard - slightly crooked - hangs above a security camera mounted | ||
CF | overhead. Beneath them both, playing with a flat, rectangular piece of | ||
CF | transparent plastex, is a Ward of the State. A grate set in the floor, | ||
CF | about a meter wide, separates you. Fortunately, the Ward of the State | ||
CF | has her back to you. | ||
CF | | ||
CF | To the right is the entrance to Research Lab A-U61. | ||
CF | | ||
CF | The Ward of the State begins playing a little game. She hops about, | ||
CF | singing a song, and every once in a while swings her arms about in a | ||
CF | swift, circular motion. Before you know it, she passes directly in | ||
CF | front of you, squashing your toes and punching you solidly in the | ||
CF | throat. | ||
CF | | ||
CF | Stopping short, she fixes you with an angry glare. "Your face hit my | ||
CF | hand!" she shrieks and pretends to cry. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give pill to child" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > GIVE PILL TO CHILD | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show pill to child" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > SHOW PILL TO CHILD | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pill" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > X PILL | ||
CF | | ||
CF | It is yellow. | ||
CF | | ||
CF | The Ward of the State farts loudly and blames it on you. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop pill" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | > | ||
CF | > DROP PILL | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | The Ward of the State leisurely crosses the grate, taking no notice of | ||
CF | you. As soon as she gets within reach, however, she takes a swing at | ||
CF | you with the rectangular piece of plastex. It strikes you in the thigh | ||
CF | with a loud THWACK! A few of the closest citizens in the caring | ||
CF | demonstration snicker as you grin and hold your tongue, enveloped in a | ||
CF | potent combination of resentment and shame. | ||
CF | | ||
CF | The Ward of the State seeks to take advantage of your momentary | ||
CF | distraction by making another attempt for your bunny ears. Luckily, | ||
CF | you evade her. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Plaza, under the Billboard Questionable | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Plaza, under the Billboard | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | DavidW says, "I guess we can't give pills to her." | |
Lancelot says, "tss if this is the future of mankind we are doomed lol" | ||
Jade says, "the yellow pill..this is not from Matrix" | ||
DavidW says, "I assume this is what North Korea is sorta like, no one trusting anyone else." | ||
DavidW says, "I'm exhausted and I haven't accomplished anything." | ||
Jacqueline says, "Yes. This game is too much like work." | ||
Jacqueline says, "Not my employment... I mean it's just work." | ||
Jacqueline says, "Not fun." | ||
DavidW says, "mm" | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Plaza, by the Lab Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | | ||
CF | Plaza, by the Lab | ||
CF | You are standing outside Research Lab A-U61. A decorative statuette | ||
CF | protrudes from the wall, but otherwise the building and its purpose is | ||
CF | unmarked. | ||
CF | | ||
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued | ||
CF | today. Inward, you see a mobile response unit set up by Homeland | ||
CF | Security, which explains why. All the citizens in the area have been | ||
CF | detained for questioning, and - for the moment at least - no one is | ||
CF | allowed to leave. | ||
CF | | ||
CF | To the right is a row of vendors, and to the left a billboard hangs | ||
CF | over a security camera. Beyond them, a caring demonstration is getting | ||
CF | under way. Outward is a revolving door leading into the lab. | ||
CF | | ||
CF | A red light gleams menacingly under the plaza security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lobby Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | You push through the revolving door and scramble with difficulty over | ||
CF | the turnstile, confident no one is observing you. | ||
CF | | ||
CF | The Loyalty Stretch catches your attention on the tube. | ||
CF | | ||
CF | Sally shuffles a thick stack of papers, looks intently into the camera | ||
CF | and says, "The Bunker is a technological dreamland. Its factories | ||
CF | churn out finished products of every kind. But none of this would be | ||
CF | possible without the valuable resources collected out in the asteroid | ||
CF | belt by our loyal miners." | ||
CF | | ||
CF | Yuri nods solemnly and continues. "No doubt, leaving the safety and | ||
CF | comforts of the Bunker to live and work on the surface of an asteroid | ||
CF | is not for everyone. But the reward more the compensates the | ||
CF | adventurous citizen willing to brave the excitement: an early | ||
CF | retirement at thirty-five yearstretches of age." | ||
CF | | ||
CF | Sally smiles enthusiastically. "Want to volunteer? Just fill out one | ||
CF | of the handy forms made available by Procurement on its portal on | ||
CF | X.net and you'll find yourself on an interplanetary ship destined for | ||
CF | Malkuth in no time!" | ||
CF | | ||
CF | Lobby | ||
CF | This is an ornate entrance hall. The walls are inlaid with the | ||
CF | trappings of a respected research institution such as Research Lab | ||
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The | ||
CF | light comes from a battery of bright bulbs arranged in an X on the | ||
CF | ceiling. | ||
CF | | ||
CF | An L-shaped receptionist's desk is tucked into one corner of the | ||
CF | outward wall. The receptionist - a curt, expressionless man you've | ||
CF | never had the displeasure of dealing with - is absent. In front of the | ||
CF | receptionist's desk, a tube juts out from the wall. Underneath is a | ||
CF | vending machine. Next to the vending machine and opposite the | ||
CF | receptionist's desk is a sculpture, the Persevering Scientist. The | ||
CF | remainder of the room is an open space. It is currently empty, save | ||
CF | for a lone smart sign hanging on the wall. | ||
CF | | ||
CF | A large revolving door has been set in the inward wall. A turnstile | ||
CF | has been placed directly in front of it. You can also go left through | ||
CF | a wide opening. Another door next to the receptionist desk leads | ||
CF | outward, deeper into the research lab. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Storage Room Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | (first opening the battered door) | ||
CF | | ||
CF | Storage Room | ||
CF | Your feet kick up a fine layer of dust on the floor, which you glare | ||
CF | at disapprovingly. A stretch later, you sneeze violently and rub your | ||
CF | nose. Obviously, it's been quite some time since anyone entered this | ||
CF | place. | ||
CF | | ||
CF | You are standing in a rudimentary storage room with barely enough room | ||
CF | to stand in. Dilapidated shelving lines three walls. Otherwise it is | ||
CF | bare and uninteresting. | ||
CF | | ||
CF | The exit is outward. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dust shelves" | ||
CF ] Storage Room Questionable | ||
CF | > | ||
CF | > DUST SHELVES | ||
CF | | ||
CF | A few stretches later, the shelving is free of particles of pesky | ||
CF | dust. Happy now? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shelves" | ||
CF ] Storage Room Questionable | ||
CF | > | ||
CF | > X SHELVES | ||
CF | | ||
CF | You see nothing special about the shelving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search shelves" | ||
CF ] Storage Room Questionable | ||
CF | > | ||
CF | > SEARCH SHELVES | ||
CF | | ||
CF | There is nothing on the shelving. | ||
CF | | ||
CF | > | DavidW says, "You'd think there'd be something." | |
DavidW says (to ClubFloyd), "take key" | ||
CF ] Storage Room Questionable | ||
CF | > | ||
CF | > TAKE KEY | ||
CF | | ||
CF | You rummage around in your boots and find the lab office chip key. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Storage Room Questionable | ||
CF | > | ||
CF | > F | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Inward Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Inward | ||
CF | This is the beginning of Research Lab A-U61's main hallway, lit by | ||
CF | glow panels. It is bare and - thanks to your best efforts - mostly | ||
CF | free of dust. | ||
CF | | ||
CF | To your left is a glass wall. Through it, you can see into Dev 1. The | ||
CF | thin outline of a door is visible in the glass. Opposite the glass | ||
CF | wall to your right is a battered door. The lobby door is inward, and | ||
CF | the hallway stretches outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | Lancelot says, "; yeah" | |
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Center Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Outward Questionable | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It carefully sweeps the area. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "r" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > R | ||
CF | | ||
CF | (first opening the office door) | ||
CF | The lock is activated by the chip key, and you hear a slight rasping | ||
CF | noise from the door. | ||
CF | | ||
CF | Ah, a rare moment of cherished privacy away from prying eyes... | ||
CF | | ||
CF | You hear a slight click after the door swings shut. | ||
CF | | ||
CF | Lab Director's Office | ||
CF | You are in the lab director's office. Looking around, you can see that | ||
CF | the previous lab director had little if any personality. Framed by | ||
CF | bare, white walls, the room prominently features a shallow, curved | ||
CF | desk. Behind the desk tucked against the wall is a heavy, metal safe. | ||
CF | The room is dimly lit by a single glow panel near the ceiling; the | ||
CF | others appear to be out of service. | ||
CF | | ||
CF | Outward is a door leading to the research lab's main corridor. | ||
CF | | ||
CF | You can see the lab director's chair here. | ||
CF | | ||
CF | > | DavidW says, "ah. The key didn't work when in the boot." | |
DavidW says, "out in aboot" | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > X DESK | ||
CF | | ||
CF | The desk is bare of any personal effects. A concave, monochrome screen | ||
CF | protrudes from one corner. Embedded in the surface is a keyboard. | ||
CF | Parked in front of the keyboard is a comfortable-looking chair. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chair" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > X CHAIR | ||
CF | | ||
CF | The lab director's chair is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on chair" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > SIT ON CHAIR | ||
CF | | ||
CF | You get into the lab director's chair. | ||
CF | | ||
CF | The keyboard lights up, and the monochrome screen flickers. Writing | ||
CF | appears. | ||
CF | | ||
CF | The screen is divided into a number of panes governed by a convoluted | ||
CF | menuing system. Inside the panes is an array of simple widgets - | ||
CF | dials, meters, read-outs and the like - all of which pertain to some | ||
CF | section of the lab. You quickly scan the labels and textual data and | ||
CF | find yourself lost in a thicket of technical mumbo-jumbo, none of | ||
CF | which makes sense to you. However, you do manage to work out a few | ||
CF | simple actions which you could execute without any assistance. | ||
CF | | ||
CF | __________________________________________ | ||
CF | | | ||
CF | | 1. Toggle Refrigeration Unit door lock | ||
CF | | 2. Toggle Refrigeration Unit ventilation | ||
CF | | 3. Retrieve financial records | ||
CF | | 4. Activate God's Holy Wrath | ||
CF | __________________________________________ | ||
CF | | ||
CF | > | Lancelot asks, "save?" | |
DavidW says, "no, next time we die, I'm stopping" | ||
Knight_Otu asks, ""Activate God's Holy Wrath"?" | ||
DavidW says (to ClubFloyd), "type 1" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > TYPE 1 | ||
CF | | ||
CF | Come again? | ||
CF | | ||
CF | > | Lancelot says, "lol option 4 then? go out with a bang" | |
DavidW says (to ClubFloyd), "1" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | Done. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x 3" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > X 3 | ||
CF | | ||
CF | Can't do it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "3" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > 3 | ||
CF | | ||
CF | You hesitate to involve yourself in the research lab's financial | ||
CF | affairs without good reason. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x safe" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > X SAFE | ||
CF | | ||
CF | The safe is square, squat and sturdy. Its surfaces are clean and | ||
CF | smooth. After a quick examination, however, you notice that an imprint | ||
CF | of a hand is visible on the side facing you. | ||
CF | | ||
CF | Written across the top in large block letters you see the words: IN | ||
CF | CASE OF EMERGENCY OPEN. | ||
CF | | ||
CF | > | Lancelot says, "ah the fridge it is tehn" | |
DavidW says, "drat. I forgot to cut off Ati's hand before hiding the body." | ||
Lancelot says, "hmm do we have a hand lol" | ||
Lancelot says, "yeah looks like we need to cut his hand for this" | ||
DavidW says, "I'm such an amateur." | ||
Lancelot says, "how are we supposed to know that" | ||
DavidW says (to ClubFloyd), "touch imprint" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > TOUCH IMPRINT | ||
CF | | ||
CF | You will have to get out of the lab director's chair first. | ||
CF | | ||
CF | > | Jacqueline says, "ha. You so are not, David." | |
DavidW says (to ClubFloyd), "stand" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > STAND | ||
CF | | ||
CF | The monochrome screen winks out. The light around the keyboard dims | ||
CF | and fades out. | ||
CF | | ||
CF | You get off the lab director's chair. | ||
CF | | ||
CF | Lab Director's Office | ||
CF | You are in the lab director's office. Looking around, you can see that | ||
CF | the previous lab director had little if any personality. Framed by | ||
CF | bare, white walls, the room prominently features a shallow, curved | ||
CF | desk. Behind the desk tucked against the wall is a heavy, metal safe. | ||
CF | The room is dimly lit by a single glow panel near the ceiling; the | ||
CF | others appear to be out of service. | ||
CF | | ||
CF | Outward is a door leading to the research lab's main corridor. | ||
CF | | ||
CF | You can see the lab director's chair here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch imprint" | ||
CF ] Lab Director's Office Questionable | ||
CF | > | ||
CF | > TOUCH IMPRINT | ||
CF | | ||
CF | No doubt, the previous lab director's palm is the key to this lock. | ||
CF | Unfortunately, you have no hope of ever retrieving it. Seriously. | ||
CF | | ||
CF | > | Lancelot says, "I feel like this is not something people would guess" | |
DavidW says (to ClubFloyd), "ow" | ||
CF ] Lab Hallway Outward DIRTY ROTTEN | ||
CF | TRA | ||
CF | > | ||
CF | > OW | ||
CF | | ||
CF | (first opening the office door) | ||
CF | The lock is activated by the chip key, and you hear a slight rasping | ||
CF | noise from the door. | ||
CF | | ||
CF | You hear a slight click after the door swings shut. | ||
CF | | ||
CF | Lab Hallway Outward | ||
CF | You are standing at one end of a short, bare hallway lit by glow | ||
CF | panels. The left wall is made entirely of glass. Through it you can | ||
CF | see into Dev 3. Normally, a few researchers can be seen toiling | ||
CF | within, but now it is strangely empty. | ||
CF | | ||
CF | To the left a door has been cut into the glass. Another door is to | ||
CF | your right. A smart sign is affixed to it. Outward is a third door | ||
CF | made entirely of metal. Inward, the corridor continues towards the | ||
CF | Lobby. | ||
CF | | ||
CF | A red light gleams menacingly under the hallway security camera. | ||
CF | It seems to have taken a special interest in you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "iw" | ||
CF ] Lab Hallway Center DIRTY ROTTEN | ||
CF | TRA | ||
CF | > | ||
CF | > IW | ||
CF | | ||
CF | | ||
CF | Lab Hallway Center | ||
CF | You are standing in the center of a bare hallway lit by glow panels. | ||
CF | The wall to your left is made entirely of glass. Just out of reach | ||
CF | above your head, a security camera relentlessly surveys the hallway | ||
CF | and the areas visible through the glass wall. | ||
CF | | ||
CF | To the left, you can see the Refrigeration Unit. Across from it, to | ||
CF | your right, is a plain door. The hallway continues both inward and | ||
CF | outward. | ||
CF | | ||
CF | The laser cannon above the security camera unleashes a torrent of raw | ||
CF | firepower at you. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died. *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | DavidW says, "oops, I must've done something treasonous." | |
DavidW says, "I must've done something wrong when leaving the office." | ||
Lancelot asks, "so whats next then?" | ||
DavidW says, "I had no idea the cameras were armed." | ||
Lancelot says, "try another game? only half an hour left" | ||
DavidW asks, "We can pick a game for next week?" | ||
Lancelot says, "yeah" | ||
DavidW says, "I uploaded some games from PunyJam 2, but I forget what the names are." | ||
DavidW says, "uh, but the theme for PunyJam 2 was phobias." | ||
Jacqueline says, "I'm into trypophobia these days. It's all the rage online." | ||
Jade says, "it is fine for me" | ||
DavidW says (to ClubFloyd), "quit" | ||
CF | > | ||
CF | > QUIT | ||
CF | cheapglulxe quit with exit status: 0 | ||
CF asks, "That game over already? It was just getting good. Wanna play another?" | Jacqueline asks, "Is that one of our choices?" | |
DavidW says, "Morris, Face your fears, and A Once In a Lifetime Opportunity." | ||
DavidW says (to ClubFloyd), "load sleepmask faceyourfears" | ||
CF ] Grassy Field | ||
CF | | ||
CF | | ||
CF | | ||
CF | Maybe you're tired. Whatever is happening to you, everything is making | ||
CF | you uneasy. The tiniest things are putting you on edge and making you | ||
CF | afraid. | ||
CF | | ||
CF | Perhaps the best option to get through the day is to work your way | ||
CF | through them, triggering one at a time and | ||
CF | | ||
CF | | ||
CF | Face your fears | ||
CF | An exploration of finding your your way by seeking out all your | ||
CF | phobias. And finding a cure through a really bad pun. | ||
CF | A PunyJam #2 game, (c) Shawn Sijnstra 2021. | ||
CF | For credits, simply type "credits". | ||
CF | Release 1 / Serial number 211121 / Inform v6.35 PunyInform v3.2 | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. It seems a nice enough | ||
CF | place but something is not quite right. You may want to look around. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look around" | ||
CF ] Grassy Field | ||
CF | | ||
CF | > LOOK AROUND | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. Something makes you | ||
CF | want to keep looking around even though you kind of don't want to. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look around" | ||
CF ] Grassy Field | ||
CF | | ||
CF | > LOOK AROUND | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. Okay so we might need | ||
CF | to get out of here soon. Maybe one last look. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look around" | ||
CF ] Grassy Field | ||
CF | | ||
CF | > LOOK AROUND | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. Turns out you really | ||
CF | have found a fear of open spaces. Agoraphobia is doing you no favours | ||
CF | right now. | ||
CF | | ||
CF | [The score has just gone up by 2 points.] | ||
CF | | ||
CF | > | Lancelot says, "lol" | |
DavidW says, "okay, this might be doable." | ||
Knight_Otu says, "Getting new phobias was not on my to-do list." | ||
DavidW fear of heights, spiders, holes, etc. | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shady Spot | ||
CF | You are among some trees in the shade, feeling comfortable and | ||
CF | relaxed. There's a number of shrubs scattered around here. The field | ||
CF | to the west makes you less comfortable. You're staying here now. You | ||
CF | don't regret challinging yourself in the field so much as coming here | ||
CF | afterwards. | ||
CF | | ||
CF | > | Jacqueline says (to KO), "heehee" | |
DavidW says (to ClubFloyd), "x shrubs" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X SHRUBS | ||
CF | | ||
CF | There's one particularly large shrub that catches your attention. You | ||
CF | think you hear a noise coming from it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > LISTEN TO SHRUB | ||
CF | | ||
CF | You hear what sounds like a hungry cat coming from the large shrub. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > SEARCH SHRUB | ||
CF | | ||
CF | You can just make out a hungry cat hiding in there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "meow" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > MEOW | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > ENTER SHRUB | ||
CF | | ||
CF | That doesn't seem to be something you can enter. | ||
CF | | ||
CF | > | DavidW says, "hm. Perhaps we need to find tuna." | |
DavidW says (to ClubFloyd), "l" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Shady Spot | ||
CF | You are among some trees in the shade, feeling comfortable and | ||
CF | relaxed. There's a number of shrubs scattered around here. The field | ||
CF | to the west makes you less comfortable. You're staying here now. You | ||
CF | don't regret challinging yourself in the field so much as coming here | ||
CF | afterwards. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sleep" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > SLEEP | ||
CF | | ||
CF | You aren't feeling especially drowsy. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You aren't going back to the field today. | ||
CF | | ||
CF | Shady Spot | ||
CF | | ||
CF | > | DavidW says, "okay... we aren't leaving." | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear what sounds like a hungry cat coming from the large shrub. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > TALK TO CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X SHRUB | ||
CF | | ||
CF | There's one particularly large shrub that catches your attention. You | ||
CF | think you hear a noise coming from it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear what sounds like a hungry cat coming from the large shrub. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are empty handed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "feed cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > FEED CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > DIG | ||
CF | | ||
CF | I think you wanted to say "dig something". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > DIG SHRUB | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig ground" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > DIG GROUND | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > CLIMB SHRUB | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > TAKE SHRUB | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Shady Spot | ||
CF | You are among some trees in the shade, feeling comfortable and | ||
CF | relaxed. There's a number of shrubs scattered around here. The field | ||
CF | to the west makes you less comfortable. You're staying here now. You | ||
CF | don't regret challinging yourself in the field so much as coming here | ||
CF | afterwards. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stay" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > STAY | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You are empty handed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hint" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > HINT | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "credits" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > CREDITS | ||
CF | | ||
CF | Many thanks to Fredrik Ramsberg for his part in convincing me to | ||
CF | experience the other side of the interpreter and take up PunyInform, | ||
CF | and to Garry Francis for providing much needed feedback on my first | ||
CF | complete adventure. | ||
CF | | ||
CF | > | Lancelot asks, "wait?" | |
DavidW says, "I don't know what to do." | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sleep" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > SLEEP | ||
CF | | ||
CF | You aren't feeling especially drowsy. | ||
CF | | ||
CF | > | Lancelot says, "instead of stay I mean" | |
DavidW says (to ClubFloyd), "stay" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > STAY | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wait" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > WAIT | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "coax cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > COAX CAT | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "meow" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > MEOW | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "cry" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > CRY | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Lancelot says, "hmm I was hoping it would trigger another fobia" | |
DavidW says (to ClubFloyd), "x shade" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X SHADE | ||
CF | | ||
CF | The shade provides some comfort from the stark open field. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take comfort" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > TAKE COMFORT | ||
CF | | ||
CF | Sorry, I don't understand what "comfort" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "face fear" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > FACE FEAR | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x field" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > X FIELD | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "help cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > HELP CAT | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take cat" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > TAKE CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Lancelot says, "what if we go w and s" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You aren't going back to the field today. | ||
CF | | ||
CF | Shady Spot | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | Lancelot says, "aww ok" | |
DavidW says, "Perhaps I made a huge mistake in the first location." | ||
Lancelot says, "cannot leave until we solved this one? it says today so I guess we need to find a way to wait" | ||
Knight_Otu says (to ClubFloyd), "shake shrub" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > SHAKE SHRUB | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Lancelot says, "well we can restart since its early in game I guess" | |
DavidW says (to ClubFloyd), "restart" | ||
CF ] Shady Spotld | ||
CF | | ||
CF | > RESTART | ||
CF | | ||
CF | Are you sure you want to restart? | ||
DavidW says (to ClubFloyd), "y" | ||
CF ] Grassy Field | ||
CF | | ||
CF | | ||
CF | | ||
CF | Maybe you're tired. Whatever is happening to you, everything is making | ||
CF | you uneasy. The tiniest things are putting you on edge and making you | ||
CF | afraid. | ||
CF | | ||
CF | Perhaps the best option to get through the day is to work your way | ||
CF | through them, triggering one at a time and | ||
CF | | ||
CF | | ||
CF | Face your fears | ||
CF | An exploration of finding your your way by seeking out all your | ||
CF | phobias. And finding a cure through a really bad pun. | ||
CF | A PunyJam #2 game, (c) Shawn Sijnstra 2021. | ||
CF | For credits, simply type "credits". | ||
CF | Release 1 / Serial number 211121 / Inform v6.35 PunyInform v3.2 | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. It seems a nice enough | ||
CF | place but something is not quite right. You may want to look around. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Winding Path | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Winding Path | ||
CF | The path winds around some trees, providing shelter and comfort from | ||
CF | the open field. The field is to the north, and there is a well-kept | ||
CF | small pub to the south. There's also a narrow dirt path that leads | ||
CF | around the pub to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Small Public Bar | ||
CF | You are standing in a small bar room, which has a wood-panelled | ||
CF | counter and a small number of beer taps, as well as a small range of | ||
CF | other drinks. There is a barman standing behind the bar, occasionally | ||
CF | wiping things down with a damp towel. There is a diner to the east, a | ||
CF | bathroom to the west, and the exit back north. | ||
CF | | ||
CF | You can see some beer taps and a barman here. | ||
CF | | ||
CF | > | Lancelot says, "yeah triggering one at a time... suggests to me each location triggers something" | |
DavidW says (to ClubFloyd), "x barman" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > X BARMAN | ||
CF | | ||
CF | The barman looks well travelled in the ways of life, and like he knows | ||
CF | a thing or two about what's being served here. Perhaps he could help | ||
CF | he could help you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about beer" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > ASK BARMAN ABOUT BEER | ||
CF | | ||
CF | The barman looks at the beer taps and says, "Yes we have a range of | ||
CF | beers on tap here. They are all good. Perhaps you need a taste of | ||
CF | one." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x beer taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > X BEER TAPS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > X TAPS | ||
CF | | ||
CF | The beer taps are largely unfamiliar and not at all enticing. You're | ||
CF | going to need some advice here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman for beer" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > ASK BARMAN FOR BEER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "buy beer" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > BUY BEER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about advice" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > ASK BARMAN ABOUT ADVICE | ||
CF | | ||
CF | "I can't really help you with advice right now." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > ASK BARMAN ABOUT TAPS | ||
CF | | ||
CF | The barman looks at the beer taps and says, "Yes we have a range of | ||
CF | beers on tap here. They are all good. Perhaps you need a taste of | ||
CF | one." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "taste beer" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > TASTE BEER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > PUSH TAPS | ||
CF | | ||
CF | They're fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > READ TAPS | ||
CF | | ||
CF | The beer taps are largely unfamiliar and not at all enticing. You're | ||
CF | going to need some advice here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Small Public Bar | ||
CF | You are standing in a small bar room, which has a wood-panelled | ||
CF | counter and a small number of beer taps, as well as a small range of | ||
CF | other drinks. There is a barman standing behind the bar, occasionally | ||
CF | wiping things down with a damp towel. There is a diner to the east, a | ||
CF | bathroom to the west, and the exit back north. | ||
CF | | ||
CF | You can see some beer taps and a barman here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x counter" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > X COUNTER | ||
CF | | ||
CF | The bar counter itself is rather nice. While the range of drinks isn't | ||
CF | that great, I'm sure the barman can talk you through what is there if | ||
CF | you ask him about the drinks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about drinks" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > ASK BARMAN ABOUT DRINKS | ||
CF | | ||
CF | "Look... I'm not sure what you're into but we've got everything here." | ||
CF | | ||
CF | > | DavidW asks, "Am I missing something?" | |
Knight_Otu asks, "OPEN TAPS?" | ||
Jacqueline says, "I'm surprised we're allowed to drink here." | ||
DavidW says (to ClubFloyd), "open taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > OPEN TAPS | ||
CF | | ||
CF | That doesn't seem to be something you can open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > USE TAPS | ||
CF | | ||
CF | You don't need to use that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push taps" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > PUSH TAPS | ||
CF | | ||
CF | They're fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Unisex Bathroom | ||
CF | You are in a malodourous bathroom. Something here hasn't been looked | ||
CF | after in a while. You can return to the bar in the east. | ||
CF | | ||
CF | There is a sink here. | ||
CF | | ||
CF | There is also a toilet here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sink" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > X SINK | ||
CF | | ||
CF | A less than clean sink looms at you. While there is some soap on a | ||
CF | rope hanging next to it, the contrast in hygiene is stark. The sink is | ||
CF | empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x toilet" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > X TOILET | ||
CF | | ||
CF | A rather utilitarian object. The toilet is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take soap" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > TAKE SOAP | ||
CF | | ||
CF | It would be rude to take the only thing that is valiantly attempting | ||
CF | to keep the room odour in check. You decide to leave it here to | ||
CF | continue the good fight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wash hands" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > WASH HANDS | ||
CF | | ||
CF | Sorry, I don't understand what "hands" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use soap" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > USE SOAP | ||
CF | | ||
CF | While probably good for you, it doesn't solve the immediate problem of | ||
CF | the sink. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "clean sink" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > CLEAN SINK | ||
CF | | ||
CF | You aren't going near that sink without some serious cleaning | ||
CF | supplies. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take sink" | ||
CF ] Unisex Bathroomr | ||
CF | | ||
CF | > TAKE SINK | ||
CF | | ||
CF | Like most sinks, it is bolted to the wall and isn't going anywhere. | ||
CF | Unlike most sinks, it's really not clean. It makes you a little | ||
CF | nervous. | ||
CF | | ||
CF | > | Lancelot says, "hasty game too looks like, I keep seeing typoes in here" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Small Public Bar | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Small Public Bar | ||
CF | | ||
CF | You can see some beer taps and a barman here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Small Dining Area | ||
CF | You are in a small dining area. There's a kitchen to the south, and | ||
CF | the bar is to the west. | ||
CF | | ||
CF | You can see a dining table and some dining chairs here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x table" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | It's standard small dining table that is neatly set out with standard | ||
CF | cutlery and condiments in case a hungry customer arrives. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x condiments" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > X CONDIMENTS | ||
CF | | ||
CF | A rather standard fair of tomato sauce, mustard, brown sauce, along | ||
CF | with salt and pepper to season. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tomato sauce" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > X TOMATO SAUCE | ||
CF | | ||
CF | Typical pub sauce bottle containing typical pub sauce. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Kitchen | ||
CF | You are in a typical pub kitchen. The only exit is north, back to the | ||
CF | dining area. | ||
CF | | ||
CF | You can see a refrigerator (which is closed) and some shelving here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open fridge" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > OPEN FRIDGE | ||
CF | | ||
CF | You open the refrigerator, revealing some meat. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x meat" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > X MEAT | ||
CF | | ||
CF | Some chunks of uncooked meat. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take meat" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > TAKE MEAT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close fridge" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > CLOSE FRIDGE | ||
CF | | ||
CF | You close the refrigerator. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shelves" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > X SHELVES | ||
CF | | ||
CF | Sorry, I don't understand what "shelves" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Kitchen | ||
CF | You are in a typical pub kitchen. The only exit is north, back to the | ||
CF | dining area. | ||
CF | | ||
CF | You can see a refrigerator (which is closed) and some shelving here. | ||
CF | | ||
CF | > | Lancelot says, ""Kitchenining?"" | |
DavidW says (to ClubFloyd), "x shelving" | ||
CF ] Kitchenining Area | ||
CF | | ||
CF | > X SHELVING | ||
CF | | ||
CF | Some wire kitchen shelving, used for storing dry goods. | ||
CF | | ||
CF | > | ||
DavidW says (to Lancelot), "that's the terp, not the game, messing up the status line" | Knight_Otu says, "There's something about... right." | |
Lancelot says, "ah ok" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Small Dining Area | ||
CF | | ||
CF | You can see a dining table and some dining chairs here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "verbose" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > VERBOSE | ||
CF | | ||
CF | This game is now in its "verbose" mode, which always gives long | ||
CF | descriptions of locations (even if you've been there before). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Small Dining Area | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Small Dining Area | ||
CF | You are in a small dining area. There's a kitchen to the south, and | ||
CF | the bar is to the west. | ||
CF | | ||
CF | You can see a dining table and some dining chairs here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Small Public Bara | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Small Public Bar | ||
CF | You are standing in a small bar room, which has a wood-panelled | ||
CF | counter and a small number of beer taps, as well as a small range of | ||
CF | other drinks. There is a barman standing behind the bar, occasionally | ||
CF | wiping things down with a damp towel. There is a diner to the east, a | ||
CF | bathroom to the west, and the exit back north. | ||
CF | | ||
CF | You can see some beer taps and a barman here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Winding Path Bara | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Winding Path | ||
CF | The path winds around some trees, providing shelter and comfort from | ||
CF | the open field. The field is to the north, and there is a well-kept | ||
CF | small pub to the south. There's also a narrow dirt path that leads | ||
CF | around the pub to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Grassy Field Bara | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. Something makes you | ||
CF | want to keep looking around even though you kind of don't want to. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shady Spot | ||
CF | You are among some trees in the shade, feeling comfortable and | ||
CF | relaxed. There's a number of shrubs scattered around here. The field | ||
CF | to the west makes you less comfortable. That field is really creeping | ||
CF | you out. | ||
CF | | ||
CF | > | Lancelot says, "ah overlapping room names I see" | |
DavidW says (to ClubFloyd), "drop meat" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > DROP MEAT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear what sounds like a hungry cat coming from the large shrub. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put meat in shrub" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > PUT MEAT IN SHRUB | ||
CF | | ||
CF | The rather large shrub can't contain things. | ||
CF | | ||
CF | > | Lancelot says, "or maybe give meat" | |
DavidW says (to ClubFloyd), "give meat" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > GIVE MEAT | ||
CF | | ||
CF | I think you wanted to say "give meat to someone". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give meat to cat" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > GIVE MEAT TO CAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "yeah, I was afraid of that" | |
Lancelot asks, "throw meat?" | ||
DavidW says, "Strictly speaking, the cat isn't here." | ||
DavidW says (to ClubFloyd), "throw meat" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > THROW MEAT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Shady Spotld Bara | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Grassy Field Bara | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Grassy Field | ||
CF | You are standing in a small grassy field, nestled between rolling | ||
CF | hills. The area feels extremely open and exposed. A path leads to the | ||
CF | south, and there is a shaded area to the east. Okay so we might need | ||
CF | to get out of here soon. Maybe one last look. | ||
CF | | ||
CF | > | Lancelot says, "ah well" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Winding Path Bara | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Winding Path | ||
CF | The path winds around some trees, providing shelter and comfort from | ||
CF | the open field. The field is to the north, and there is a well-kept | ||
CF | small pub to the south. There's also a narrow dirt path that leads | ||
CF | around the pub to the west. No way you're going back to that field | ||
CF | today. | ||
CF | | ||
CF | > | DavidW says, "hmph. Now we can't go back" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | West Side of the Pub | ||
CF | You are standing at the west side of the pub, on a narrow dirt path | ||
CF | alongside the wall. This area isn't normally for the general public. | ||
CF | It's not as well kept as the front. You can head back to the front of | ||
CF | the pub by following the path north, or continue around to the back of | ||
CF | the pub to the south. | ||
CF | | ||
CF | You can see a long ladder here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ladder" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > X LADDER | ||
CF | | ||
CF | It's a long rickety ladder that you really don't trust. It looks like | ||
CF | it's meant to get you to the roof. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ladder" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > CLIMB LADDER | ||
CF | | ||
CF | I mean sure, you could climb the ladder, but it doesn't look in great | ||
CF | condition. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ladder" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > CLIMB LADDER | ||
CF | | ||
CF | Those steps look not right but if you really insist I suppose you | ||
CF | could climb it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You brace yourself. As you climb the ladder you realise you are scared | ||
CF | of heights. The bout of acrophobia makes you lose your footing, which | ||
CF | causes you to break some of the rungs. You aren't climbing ladders | ||
CF | again. | ||
CF | | ||
CF | [The score has just gone up by 2 points.] | ||
CF | | ||
CF | > | DavidW says, "oh dear" | |
DavidW says (to ClubFloyd), "take ladder" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > TAKE LADDER | ||
CF | | ||
CF | It's a long ladder that's been here even longer. It's not going | ||
CF | anywhere. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ladder" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > CLIMB LADDER | ||
CF | | ||
CF | Ladders are not your friend any more. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "walk under ladder" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > WALK UNDER LADDER | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | DavidW says, "Ladder unfriended me on Facebook." | |
Lancelot asks, "how many phobias do we need to conquer?" | ||
DavidW says, "no idea" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Back of the Pub | ||
CF | You are in an overgrown area behind the back of the pub. The narrow | ||
CF | dirt path you followed ends here. There is, as expected, a shed here. | ||
CF | The shed door is wide open so you can go in, but who knows what is in | ||
CF | there. You can head west back from where you came. | ||
CF | | ||
CF | > | Lancelot asks, "score?" | |
Knight_Otu says (to ClubFloyd), "score" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 2 out of a possible 13, in 55 turns. Out of 13? | ||
CF | Thirteen! Your triskaidekaphobia kicks in. Ouch. | ||
CF | | ||
CF | [The score has just gone up by 1 point.] | ||
CF | | ||
CF | > | Lancelot says, "lol" | |
Jacqueline says, "aw dang" | ||
Knight_Otu says, "Did not expect that." | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 3 out of a possible 13, in 55 turns. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter shed" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > ENTER SHED | ||
CF | | ||
CF | You enter the utility shed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Back of the Pub (in the utility shed) | ||
CF | You are in an overgrown area behind the back of the pub. The narrow | ||
CF | dirt path you followed ends here. There is, as expected, a shed here. | ||
CF | The shed door is wide open so you can go in, but who knows what is in | ||
CF | there. You can head west back from where you came. | ||
CF | | ||
CF | You are in the small shed behind the pub. The door is stuck open. | ||
CF | | ||
CF | In the utility shed you can see a box (which is empty). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > TAKE BOX | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open box" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > OPEN BOX | ||
CF | | ||
CF | It's already open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter box" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > ENTER BOX | ||
CF | | ||
CF | | ||
CF | You realise this a box that is just a little too small for you to be | ||
CF | comfortable inside. Your claustrophobia kicks in. | ||
CF | | ||
CF | [The score has just gone up by 1 point.] | ||
CF | | ||
CF | > | Jacqueline says, "heh" | |
DavidW says, "Shame we can't take the box. Cats love boxes." | ||
Jacqueline says, "We will be fear free eventually." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Back of the Pub (in the box) (in the utility shed) | ||
CF | You are in an overgrown area behind the back of the pub. The narrow | ||
CF | dirt path you followed ends here. There is, as expected, a shed here. | ||
CF | The shed door is wide open so you can go in, but who knows what is in | ||
CF | there. You can head west back from where you came. | ||
CF | | ||
CF | You are in the small shed behind the pub. The door is stuck open. | ||
CF | | ||
CF | This is a somewhat large box, kept here out of the weather. You are | ||
CF | inside the box, which is probably not for the best as it definitely | ||
CF | seems smaller on the inside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | First, you'd have to leave the box. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "leave box" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > LEAVE BOX | ||
CF | | ||
CF | You leave the box. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > TAKE BOX | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close door" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | That doesn't seem to be something you can close. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | The door hasn't been used in some time. It is well and truly stuck in | ||
CF | position. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Back of the Pub (in the utility shed) | ||
CF | You are in an overgrown area behind the back of the pub. The narrow | ||
CF | dirt path you followed ends here. There is, as expected, a shed here. | ||
CF | The shed door is wide open so you can go in, but who knows what is in | ||
CF | there. You can head west back from where you came. | ||
CF | | ||
CF | You are in the small shed behind the pub. The door is stuck open. | ||
CF | | ||
CF | In the utility shed you can see a box (which is empty). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | First, you'd have to leave the utility shed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | First, you'd have to leave the utility shed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "leave shed" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > LEAVE SHED | ||
CF | | ||
CF | You leave the utility shed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Back of the Pube Pub | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Back of the Pub | ||
CF | You are in an overgrown area behind the back of the pub. The narrow | ||
CF | dirt path you followed ends here. There is, as expected, a shed here. | ||
CF | The shed door is wide open so you can go in, but who knows what is in | ||
CF | there. You can head west back from where you came. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | West Side of the Pub | ||
CF | You are standing at the west side of the pub, on a narrow dirt path | ||
CF | alongside the wall. This area isn't normally for the general public. | ||
CF | It's not as well kept as the front. You can head back to the front of | ||
CF | the pub by following the path north, or continue around to the back of | ||
CF | the pub to the south. | ||
CF | | ||
CF | You can see a long ladder here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] West Side of the Pub | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Winding Path the Pub | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Winding Path | ||
CF | The path winds around some trees, providing shelter and comfort from | ||
CF | the open field. The field is to the north, and there is a well-kept | ||
CF | small pub to the south. There's also a narrow dirt path that leads | ||
CF | around the pub to the west. No way you're going back to that field | ||
CF | today. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Small Public Bar | ||
CF | You are standing in a small bar room, which has a wood-panelled | ||
CF | counter and a small number of beer taps, as well as a small range of | ||
CF | other drinks. There is a barman standing behind the bar, occasionally | ||
CF | wiping things down with a damp towel. There is a diner to the east, a | ||
CF | bathroom to the west, and the exit back north. | ||
CF | | ||
CF | You can see some beer taps and a barman here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show meat to barman" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > SHOW MEAT TO BARMAN | ||
CF | | ||
CF | The barman doesn't seem interested. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "eat meat" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > EAT MEAT | ||
CF | | ||
CF | I'm pretty sure that eating raw meat taken from an unfamiliar | ||
CF | refrigerator is unlikely to result in anything positive. | ||
CF | | ||
CF | > | Jacqueline asks, "I guess we're afraid of that, but rationally so?" | |
DavidW says (to ClubFloyd), "x towel" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > X TOWEL | ||
CF | | ||
CF | Sorry, I don't understand what "towel" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask man about drinks" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK MAN ABOUT DRINKS | ||
CF | | ||
CF | Sorry, I don't understand what "man" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about drinks" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT DRINKS | ||
CF | | ||
CF | "Look... I'm not sure what you're into but we've got everything here." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about wine" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT WINE | ||
CF | | ||
CF | "While we have a great selection, you strike me more as a beer person. | ||
CF | I'd certainly recommend beer as our specialty." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about berr" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT BERR | ||
CF | | ||
CF | "I can't really help you with berr right now." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT BEER | ||
CF | | ||
CF | The barman looks at the beer taps and says, "Yes we have a range of | ||
CF | beers on tap here. They are all good. Perhaps you need a taste of | ||
CF | one." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about taste" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT TASTE | ||
CF | | ||
CF | "Normally I would give away tasters but we're pretty low on | ||
CF | everything. I recommend you buy a pint." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about pint" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT PINT | ||
CF | | ||
CF | "Are you sure you have enough money for a pint? All of these cost | ||
CF | money. Except the promotional beer but I'm not sure it's a real beer." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about promotional beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT PROMOTIONAL BEER | ||
CF | | ||
CF | "I know I mentioned promotional, but you can just ask about the beer." | ||
CF | | ||
CF | > | Lancelot asks, "lol promotional beer?" | |
DavidW says (to ClubFloyd), "ask barman about beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT BEER | ||
CF | | ||
CF | The barman looks at the beer taps and says, "Yes we have a range of | ||
CF | beers on tap here. They are all good. Perhaps you need a taste of | ||
CF | one." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about THE beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT THE BEER | ||
CF | | ||
CF | The barman looks at the beer taps and says, "Yes we have a range of | ||
CF | beers on tap here. They are all good. Perhaps you need a taste of | ||
CF | one." | ||
CF | | ||
CF | > | Lancelot asks, "just get the promotional beer then?" | |
Lancelot asks, "or ask for it?" | ||
DavidW says (to ClubFloyd), "ask barman for promotional beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN FOR PROMOTIONAL BEER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman for beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN FOR BEER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Lancelot says, "hmm" | |
DavidW says (to ClubFloyd), "buy beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > BUY BEER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about promotional beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT PROMOTIONAL BEER | ||
CF | | ||
CF | "I know I mentioned promotional, but you can just ask about the beer." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about the beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT THE BEER | ||
CF | | ||
CF | The barman looks at the beer taps and says, "Yes we have a range of | ||
CF | beers on tap here. They are all good. Perhaps you need a taste of | ||
CF | one." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman for pint" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN FOR PINT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about pint" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT PINT | ||
CF | | ||
CF | "Are you sure you have enough money for a pint? All of these cost | ||
CF | money. Except the promotional beer but I'm not sure it's a real beer." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about real beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT REAL BEER | ||
CF | | ||
CF | "You definitely can't afford a real beer. You should try to buy a faux | ||
CF | beer." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask barman about faux beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT FAUX BEER | ||
CF | | ||
CF | You ask for a faux beer in your most confident voice, but you are not | ||
CF | yet ready to face your faux beer. | ||
CF | | ||
CF | > | Jacqueline says, "This game is giving me chrometophobia." | |
DavidW says, "OUCH" | ||
Knight_Otu says, "OW." | ||
DavidW says (to ClubFloyd), "ask barman about faux beer" | ||
CF ] Small Public Bar Pub | ||
CF | | ||
CF | > ASK BARMAN ABOUT FAUX BEER | ||
CF | | ||
CF | You ask for a faux beer in your most confident voice, but you are not | ||
CF | yet ready to face your faux beer. | ||
CF | | ||
CF | > | Lancelot says, "ouch" | |
Lancelot says, "pfff" | ||
DavidW says, "This is probably how the game ends, after getting all the other points." | ||
Lancelot says, "sorry I need to drop out" | ||
DavidW says, "I want to stop here regardless." | ||
DavidW says, "It's after four and I've seen enough for now." | ||
Lancelot says, "roger that" | ||
DavidW says, "thanks all" | ||
Lancelot says, "thank you for all the legwork" | ||
Knight_Otu exclaims, "Thnk you for driving!" | ||
Lancelot says, "bye for now" | ||
Lancelot goes home. | Jade says, "goodbye" | |
Knight_Otu exclaims, "Good night all!" | ||