ClubFloyd Transcript:
Nothing Could Be Further From the Truth by Adam Wasserman
Face Your Fears by Shawn Sijnstra
As played on ifMUD on April 30 - May 7, 2023

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Nothing Could Be Further From the Truth written by Adam Wasserman, and Face Your Fears written by Shawn Sijnstra. Nothing Could Be Further From the Truth was an entrant in the Main Festival of the 2023 Spring Thing, and Face Your Fears was released as part of PunyJam #2, in which it took 3rd place. You can learn more about the games, including how to download them, by visiting the IFDB pages: Nothing Could Be Further From the Truth, and Face Your Fears.


WARNING! Below you will find a transcript of people playing these games, and it goes without saying that the transcript is full of spoilers. So, if you've never played these games, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.

To skip directly to a particular game, click on its title:

Nothing Could Be Further From the Truth by Adam Wasserman
Face Your Fears by Shawn Sijnstra


ToyShop & Floyditorium
#ClubFloyd Discussion



*** SESSION 1 ***
DavidW says (to ClubFloyd), "load sleepmask ncbfftt"
CF ] Lab Hallway Outward Questionable
CF |
CF |
CF |
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance
CF | citizens to evacuate the premises. Obviously, something important is
CF | about to happen, and peons like yourself aren't wanted. You rushed to
CF | finish the last of your duties, but now you fear you may have lingered
CF | too long...
CF |
CF | Nothing Could Be Further From the Truth
CF | Another tale from the Bunker by Adam Wasserman
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Lab Hallway Outward
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather
CF | duster. On the face of it, there is nothing extraordinary about this
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you
CF | were assigned by your employer - a private firm by the name of Dust
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab
CF | free of grime and other irritating particles, and by all accounts you
CF | have performed your duties well. Perhaps it was to maintain this
CF | hard-earned reputation that you ignored the sudden announcement
CF | ordering you to exit the building. After all, you knew it wouldn't
CF | take long to wipe down the last of the glass panes, doors, and hidden
CF | corners in your purview.
CF |
CF | Now you find that you are alone. Never before in your short,
CF | uneventful life have you found yourself in such a frightening
CF | situation. After all, the Bunker - the last vestige of human
CF | civilization in the solar system, nestled safely under the harsh
CF | surface of Venus, the second planet from the sun - is swarming with
CF | citizens at any time of your daystretch. Now you can't even hear one.
CF |
CF | Fortunately, in the center of the hallway a security camera guards the
CF | area from the whims of traitors, terrorists and other such scum. You
CF | have not been completely cut off from society, it would seem.
CF |
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby - and the exit.
CF |
CF | [First-time players should type ABOUT. Thank you for your
CF | cooperation.]
CF |
CF | > Lancelot asks, "oh left right outward inward... no regular compass bearings?"
Lancelot asks, "maybe about tells us more?"
DavidW says, "sorry, I was taking notes."
DavidW says (to ClubFloyd), "about"
CF ] Nothing Could Be Further From the Truth
CF ] Press a number to choose an option or
CF ] ESC or Q or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
CF |
CF | (If you're using a screen reader, press S to turn on Screen Reader
CF | mode. This message only appears on the front page of the menu system.)
CF |
CF | 1. New to Interactive Fiction
CF | 2. New to Nothing Could Be Further From the Truth
CF | 3. New to the Bunker
CF | 4. Credits
CF | 5. Hints
DavidW says (to ClubFloyd), "2"
CF ] New to Nothing Could Be Further From the Truth (page 1 of 1)
CF ]
CF ] Press ESC or Q to return to menu or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
CF | ( - New to Nothing Could Be Further From the Truth)
CF |
CF | Greetings, citizen!
CF |
CF | The Bunker is an underground dystopia on a planet without any global
CF | magnetic field to speak of. Directions are therefore INWARD
CF | (abbreviated to "iw"), OUTWARD (abbreviated to "ow"), LEFT
CF | (abbreviated to "f") and RIGHT (abbreviated to "r"). Inward is always
CF | away from the entrance or (if in a corridor) towards the nearest
CF | plaza. So if you want to go left, just type LEFT (or "F").
CF |
CF | Please note the following:
CF |
CF | - If you are going OUTWARD from a room into a corridor that runs
CF | perpendicular, going OUTWARD again implies turning a corner.
CF |
CF | - If you are in a corridor going OUTWARD and the description says
CF | there is a door on the right, we naturally assign it a place in our
CF | mind. When we come back down the corridor going INWARD, however, the
CF | door is still to the right, even though in our minds we're now facing
CF | the other way.
CF |
CF | In the Bunker, every citizen has a loyalty rating which indicates his
CF | or her standing with the authorities. At the upper right of the screen
CF | is your current loyalty rating. Initially, your loyalty rating is
CF | Questionable. You don't want it to worsen! If your loyalty rating
CF | drops to Worrisome, you have a short amount of time to get it back up
CF | to Questionable before you are arrested. And if it should ever drop to
CF | DIRTY ROTTEN TRAITOR - well, in that case there's very little you can
CF | do clear your good name.
CF |
CF | Every citizen in the Bunker has a PA (Personal Assistant), including
CF | you. You can use it look up basic information about the world by
CF | typing in WHO IS or WHAT IS .
CF |
CF | A quick note about conversation. You can TALK TO to get a
CF | random comment, ASK ABOUT to get specific info, and
CF | TELL ABOUT if you think they might react to the
CF | information in an interesting way. (As an aside, you can also SHOW
CF | things to people to achieve a particular result.)
CF |
CF | Nothing Could be Further from the Truth is the second game in a
CF | series. Unlike the previous game (Today is the Same as Any Other), you
CF | may find it useful to give instructions to someone else. An
CF | instruction is any command you could conceivably type in for yourself,
CF | but you want someone else to do it. To give an instruction to someone
CF | (let's say, Tony Bleet), you'd type in something like the following:
CF | TONY, GIVE ME GLUE.
CF |
CF | Lastly, It is a good idea to save often in this game, at least
CF | whenever you have achieved something important. Also, it's also a good
CF | idea to keep your older saves. Not only will you die often and
CF | unexpectedly (yay!), but it is possible to end up trapped in a
CF | situation where death is the only outcome. Yes, here in the Bunker, we
CF | gladly allow you to dig your own hole. It saves the rest of us a lot
CF | of work.
CF |
CF | Good luck!
CF |
CF | ------------------------ Lancelot says, "no worries take it easy, not going anywhere tonight lol"
Roger says, "That's a lot"
Jacqueline says, "ha"
Jade says, "I don't work tomorrow. It is 20:05 here."
Jacqueline says, "I just learned, through an internet search, that Mars and Venus have almost no measurable magnetic field. huh."
Lancelot says, "hmm peculiar navigation system... it can also turn corners going the same direction, I take it map making is a challenge here"
Knight_Otu says, "It requires an iron-rich core, is my understanding."
DavidW says, "oh dear. This is a survival sort of game, isn't it."
Lancelot says, "then in the absence of a magnetic field I guess it makes sense to use alternate directions"
DavidW says, "I'm not that good at those."
DavidW says, "yeah, the map will confuse me."
Lancelot says, "looks like, we are alone and apparently we are not supposed to be here anymore"
DavidW says, "right"
DavidW says (to ClubFloyd), "i"
CF ] New to Nothing Could Be Further From the Truth (page 1 of 1)
CF ]
CF ] Press ESC or Q to return to menu or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
DavidW says (to ClubFloyd), "3"
CF ] New to Nothing Could Be Further From the Truth (page 1 of 1)
CF ]
CF ] Press ESC or Q to return to menu or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
DavidW says (to ClubFloyd), "q"
CF ] Nothing Could Be Further From the Truth
CF ] Press a number to choose an option or
CF ] ESC or Q or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
CF |
CF | (If you're using a screen reader, press S to turn on Screen Reader
CF | mode. This message only appears on the front page of the menu system.)
CF |
CF | 1. New to Interactive Fiction
CF | 2. New to Nothing Could Be Further From the Truth
CF | 3. New to the Bunker
CF | 4. Credits
CF | 5. Hints
DavidW says (to ClubFloyd), "3"
CF ] New to the Bunker (page 1 of 1)
CF ]
CF ] Press ESC or Q to return to menu or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
CF | ( - New to the Bunker)
CF |
CF | The Bunker is a world originally inspired by the roleplaying game
CF | Paranoia XP. But the Bunker is not the Alpha Complex of
CF | Paranoia. First of all, there are no clone 6-packs in the Bunker.
CF | You've only got one life, just like everyone else in the known
CF | Universe. Secondly, citizens are allowed to form natural, emotional
CF | relationships with each other and have children. Thirdly, there are no
CF | mutant (or magical) powers in the Bunker. There are other differences,
CF | too, but these are the most important ones in terms of playing this
CF | game.
CF |
CF | The Bunker is also the setting of a number of science fiction novels
CF | by the same author, the first of which is Thank You For Your
CF | Cooperation. If you enjoyed this game, you might enjoy the Bunker
CF | series as well!
CF |
CF | ------------------------ Lancelot says, "ah so an established author nice"
DavidW says, "I'm only vaguely aware of Paranoia's ruleset. I don't think I've ever played it."
DavidW says (to ClubFloyd), "q"
CF ] Nothing Could Be Further From the Truth
CF ] Press a number to choose an option or
CF ] ESC or Q or X to exit.
CF ] (Press M to turn Book Mode ON.)
CF ]
CF |
CF | (If you're using a screen reader, press S to turn on Screen Reader
CF | mode. This message only appears on the front page of the menu system.)
CF |
CF | 1. New to Interactive Fiction
CF | 2. New to Nothing Could Be Further From the Truth
CF | 3. New to the Bunker
CF | 4. Credits
CF | 5. Hints
DavidW says (to ClubFloyd), "x"
CF ] Lab Hallway Outward Questionable
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > I
CF |
CF | You're carrying (in plain sight):
CF | your PA
CF | your Card
CF | the feather duster
CF | You're wearing:
CF | your boots
CF | your jumpsuit
CF | bunny ears
CF |
CF | > Lancelot says, "lol bunny ears"
Knight_Otu says, "Dust Bunnies."
Knight_Otu says, "Ow."
Lancelot says, "yeah"
Lancelot asks, "PA?"
DavidW says, "I do vaguely remember another IF game with bunny ears, but I forget its name. Took place in a VR space."
Jade says, "x all"
DavidW says (to ClubFloyd), "x ears"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > X EARS
CF |
CF | The bunny ears are long, fluffy coverings attached to a slender
CF | plastex headband. They fit perfectly over your ears, drooping and
CF | bouncing as you walk. They make you look ridiculous. Not to mention
CF | all the dust they collect, which you happen to be allergic to.
CF |
CF | You've never heard of a bunny, but you do know that there were other
CF | animals on Earth besides human beings. You can only surmise from the
CF | bunny ears that this particular animal was huge and had difficulty
CF | hearing.
CF |
CF | The bunny ears are the property of Dust Bunnies, Ltd. and your
CF | supervisor, Nur Dular, has instructed you to wear them at all times
CF | when on duty.
CF |
CF | The bunny ears issued to you this morning are gamboge, the Color of
CF | the Patriot.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jacqueline says, "gamboge"
DavidW says, "Perhaps we need to not be here during a camera sweep."
DavidW says (to ClubFloyd), "l"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > L
CF |
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | > Jacqueline says, "Well, in particular if we become a dirty traitor being caught on camera seems a bad idea."
DavidW asks, "wait, did we move or no?"
DavidW says (to ClubFloyd), "read sign"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > READ SIGN
CF |
CF | Ah, a smart sign! The first prototype was developed right here in
CF | Research Lab A-U61, and the lab even received an award for it.
CF |
CF | From what you understand, each smart sign is bestowed with an
CF | intelligence specific to its purpose. It is somehow able to deduce its
CF | contents directly from its environment - without human interference.
CF | Naturally, the advent of the smart sign was hailed as an important
CF | technological advancement.
CF |
CF | Unfortunately, the smart sign's creator - this was long before your
CF | time working at the lab - was subsequently accused of treason and
CF | arrested. From what you've heard, a cache of laser rifles was found in
CF | a yellow buspod (full of Wards of the State, no less) abandoned on the
CF | side of the transtube. The sleuths back at Homeland Security
CF | eventually traced it back to her. She adamantly denied any association
CF | with the contraband, but the proof was incontrovertible. Anyway, it
CF | was a messy, public affair, and her treason inevitably sullied her
CF | invention. No factory would produce it, and the smart sign was
CF | destined for oblivion.
CF |
CF | Except in Research Lab A-U61. After all, scientists are practical
CF | people.
CF |
CF | It says: "Atikurrahman Vosh".
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Knight_Otu says, "I think we looked."
Jade says, "x me, x all"
Lancelot says, "would be nice if x all works, I do not remember a lot of games actually allowing for x all"
Knight_Otu says, "Left is abbreviated as F, it seems."
DavidW says, "I don't remember any game supporting X ALL, but sure, I'll try. We'll probably die, though."
DavidW says (to ClubFloyd), "x all"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > X ALL
CF |
CF | You can't use multiple objects with that verb.
CF |
CF | >
DavidW says (to ClubFloyd), "x camera"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > X CAMERA
CF |
CF | Security cameras are everywhere in the Bunker. They are another of the
CF | ways the boys and gals over at Control keep an eye on things. The
CF | single barrel of a laser cannon is perched above it, ready to blast
CF | traitors and social deviants into a fine, raining mist.
CF |
CF | A slit in the glass wall allows this security camera to pivot 360
CF | degrees. You also notice that the walls of the developmental areas on
CF | the other side do not extend all the way to the ceiling, allowing the
CF | camera to peer inside.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "iw - inward ow - outward f - left r - right"
Jade says, "I means x items in inventory"
DavidW says, "oh. L isn't left because L is LOOK. I'm an idiot."
Lancelot says, "makes sense :p"
Jacqueline says, "it both does and does not make sense."
DavidW says, "F is still a horrid choice. F normally means Fore or Forward in other games with a F command."
Jacqueline says, "I mean, it does, but I hate it."
DavidW says (to ClubFloyd), "f"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > F
CF |
CF | Right now you should be making your way to the exit (which, by the
CF | way, is Inward). Thank you for your cooperation.
CF |
CF | You may believe you are being forced to do something you don't want to
CF | do. Nothing could be further from the truth. The Bunker is a utopia.
CF | No one is being forced to do anything.
CF |
CF | A reasonable person would want to get to the exit as quickly as
CF | possible. In the Bunker, unreasonable people end up as
CF | voluntary organ donors. You're a reasonable person, aren't you?
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jacqueline says, "Games can't take < or > as input, I guess."
Knight_Otu says, "I would be easier to say "There is no magnetic north, but by convention, north is our capital."
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Center Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Center
CF | Research Lab A-U61 operates as part of the Developmental Engineering
CF | conglomerate, the home of the Bunker's most innovative minds.
CF | Naturally, you were thrilled to receive this assignment. Each morning
CF | when you arrive for your shift, a slender glass wall is all that
CF | separates you from the hard-working scientists in their little cages.
CF | All your life, you have yearned to join their ranks. If only you could
CF | step across to the other side!
CF |
CF | Some of the researchers here have a security clearance. You, of
CF | course, have none. You've seen enough vidshows on the tube to know
CF | that a promotion to Epsilon clearance is theoretically within anyone's
CF | grasp; in reality, though, it takes extreme acts of courage in service
CF | to the Bunker to obtain one.
CF |
CF | You pause and glance into the Refrigeration Unit. A viscous liquid
CF | bubbles in a tank. What could it be? An improved plastex, more durable
CF | and cheaper to produce? A more efficient rocket propellant for the
CF | Bunker's fleet of interplanetary ships? A remedy for baldness?
CF |
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you
CF | do, very wetly and loudly. This time, however, you can spare yourself
CF | the embarrassment, as you are alone.
CF |
CF | The Bunker is a technological dreamland, yes. But somehow, no one can
CF | cure you of a simple dust allergy. You quietly resolve to remedy this
CF | oversight when you are finally confirmed as a scientist.
CF |
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jade says, "I am taking some notes here."
DavidW says, "I'm also trying to take notes, but I bet I'm missing tons."
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Inward
CF | Your luck is holding out. You still haven't caught sight of anyone.
CF | More importantly, no one has caught sight of you! In a few stretches,
CF | you expect to be strolling across the Tucker M. Carlson plaza on your
CF | way to your communal barracks for your regularly scheduled (not to
CF | mention well-deserved) naptime.
CF |
CF | And sleep well you will! The certainty that the boys and gals over at
CF | Control have nearly eliminated the terrorist threat - coupled with a
CF | potent sleeping aid - leaves you no doubt.
CF |
CF | Who is looking out at the Bunker's corridors from the security
CF | cameras? Control. Who decides who gets a security clearance or a work
CF | reassignment? Control. The ninth and most important conglomerate in
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the
CF | most trustworthy of all.
CF |
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | The lobby door has been left open a crack, more than enough to see
CF | through. Through it, you hear muffled voices.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jacqueline says, "Everything feels like a text dump. But there is a world being set."
Lancelot says, "huge room descriptions indeed"
DavidW says (to ClubFloyd), "listen to voices"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > LISTEN TO VOICES
CF |
CF | Joking around at a time like this?
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > LISTEN
CF |
CF | "The invisibility cloak is a great success." The voice is that of the
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready
CF | to give the demonstration you asked for." A brief pause. "There's no
CF | need to worry. I've sent everyone away under strict orders. No one
CF | knows about the existence of the invisibility cloak except you,
CF | myself, Silia and Renardin."
CF |
CF | After that, the voices hush, and the conversation becomes impossible
CF | to discern standing where you are outside in the hallway.
CF |
CF | Your mind scrambles to figure out a way to get through the Lobby and
CF | into the plaza unnoticed.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Knight_Otu says, "Oops."
DavidW says (to ClubFloyd), "x card"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X CARD
CF |
CF | Your Card contains 8 credits.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > I
CF |
CF | You're carrying (in plain sight):
CF | your PA
CF | your Card
CF | the feather duster
CF | You're wearing:
CF | your boots
CF | your jumpsuit
CF | bunny ears
CF |
CF | >
DavidW says (to ClubFloyd), "x boots"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X BOOTS
CF |
CF | (your boots)
CF | Made entirely of black plastex, yours are scratched and scuffed from
CF | yearstretches of use. They came that way when they were issued to you.
CF | Still, this pair almost fits, and they don't smell bad, so you
CF | shouldn't complain.
CF |
CF | There is room to hide something in your boots. There is more room than
CF | in your pocket, although not much.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jacqueline says, "So, Atikurrahman's name was on the smart sign."
Knight_Otu nods.
Jade says, "interesting boots"
DavidW says (to ClubFloyd), "x jumpsuit"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X JUMPSUIT
CF |
CF | (your jumpsuit)
CF | Standard attire in the Bunker, every jumpsuit has a holder near the
CF | waist for a Card and PA. There is also a pocket in the front where you
CF | can hide something small. You can't peer inside it; you'll have to
CF | "search" it to retrieve whatever you manage to fit in there.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x pa"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X PA
CF |
CF | A PA (or Personal Assistant) is one of a citizen's most prized
CF | possessions. You can use it to call anyone, even citizens you haven't
CF | met. It has a slow and usually functional connection to X.net, too,
CF | which means you can also use it to look up basic information about the
CF | Bunker. You simply ask "who is" or "what is". The answers will
CF | automatically be tailored to your personal knowledge profile.
CF |
CF | In addition, you can use a PA to "record" audio and video feeds of
CF | people (not things). This last function is especially handy for
CF | obtaining evidence of someone else's treason. You can then "submit"
CF | the resulting feed to your friends over at Homeland Security or simply
CF | "accuse" your victim, in which case any incriminating feeds are
CF | submitted automatically.
CF |
CF | Pernicious rumors that agents from Homeland Security routinely use
CF | these same functions of a PA to spy on its holders should be
CF | disregarded. Nothing could be further from the truth.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Knight_Otu says, "Dystopia indeed."
DavidW says, "well, this is all very yikes"
Jacqueline says, "Would not like to live here."
DavidW asks, "should we just try to go inward into the lobby and see what happens?"
Lancelot says, "recording evidence of traitors, huh? nice brave new world..."
DavidW says (to ClubFloyd), "who is vosh"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS VOSH
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | > Knight_Otu says, "Very doubleplus ungood."
Lancelot asks, "does this game have undo?"
Jade says, "lol, nothing can be further from the truth"
DavidW says (to ClubFloyd), "who is silas"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS SILAS
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | >
DavidW says (to ClubFloyd), "what is dust bunnies"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHAT IS DUST BUNNIES
CF |
CF | Headquartered just one sector down from Research Lab A-U61, Dust
CF | Bunnies, Ltd. in A-9 sector is a private firm specializing in cleaning
CF | and sanitizing services. After a short stint as a screw-tightener in a
CF | steppod factory, Control assigned you to work there upon graduation
CF | from the creche. The work is pretty boring, but your supervisor, Nur
CF | Dular, rarely lets you sit too long at any one gig. "Just to keep you
CF | slackers honest!" he said once at one of those tedious team-building
CF | events you are occasionally forced to attend. On your own time, of
CF | course.
CF |
CF | As a result, you've seen a lot of the Bunker, certainly more than the
CF | typical no-clearance citizen.
CF |
CF | > Lancelot says, "lol we are very low in the ranking no doubt"
DavidW says (to ClubFloyd), "who is Nur Dular"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS NUR DULAR
CF |
CF | Nur Dular is a living citizen and your supervisor over at Dust
CF | Bunnies, Ltd. A-9 sector. As far as supervisors go, he could be worse,
CF | and so far you have managed to meet all his expectations. Nur Dular is
CF | an Epsilon clearance citizen. More information is unavailable at your
CF | security clearance.
CF |
CF | >
DavidW says (to ClubFloyd), "what is clearance"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHAT IS CLEARANCE
CF |
CF | Some traitors reveal themselves through acts of blatant stupidity.
CF | Unfortunately, there are not enough of them. Therefore, Control has
CF | established a system of trust. The Bunker is a utopia, yes, but
CF | resources are limited. Therefore, those who have earned Control's
CF | trust are entitled to certain privileges - such as access to
CF | restricted items, places and information - but also more scrutiny and
CF | responsibility.
CF |
CF | Every citizen in the Bunker graduates the creche without a security
CF | clearance. She must subsequently earn one through daring acts of
CF | loyalty. If she continues to prove herself not only exceptionally
CF | loyal but also useful, she may continue to receive promotions.
CF |
CF | The levels of security clearance in ascending order are: Epsilon,
CF | Delta, Gamma, Beta, and Alpha. By definition, everyone who works over
CF | at Control is an Alpha. However, the vast majority of citizens in the
CF | Bunker will never obtain a security clearance. That is not to say that
CF | citizens without a security clearance are inferior or treasonous. It
CF | is perfectly acceptable to go through one's entire life diligently
CF | serving the Bunker in small, anonymous but important ways. For this
CF | reason, citizens with a security clearance are strongly discouraged
CF | from referring to such people as "peons".
CF |
CF | Occasionally, a citizen with the necessary clearance may elect to
CF | chaperone one without it. In this case, a lower clearance citizen is
CF | temporarily allowed access to a location normally off limits. When
CF | doing so, the higher clearance citizen is assuming responsibility for
CF | the lower clearance citizen's actions.
CF |
CF | > Lancelot says, "so our boss is epsilon which is the lowest ranking.. that makes us a nobody :p"
DavidW says (to ClubFloyd), "who is atikurrahman vosh"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS ATIKURRAHMAN VOSH
CF |
CF | Atikurrahman Vosh (status unknown) is a mid-clearance citizen employed
CF | at Research Lab A-U61. He enjoys quiet walks in the plaza, gently
CF | holding hands and a good game of Bloodbrawl.
CF |
CF | >
DavidW says (to ClubFloyd), "what is research lab a-u61"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHAT IS RESEARCH LAB A-U61
CF |
CF | Research labs are the primary vehicle for learning within the
CF | Developmental Engineering conglom[******** God is watching you.
CF | Whether you believe in It or not. Want to know more? The God and
CF | Freedom Church has the Answers. All of them. That's right: the God and
CF | Freedom Church. You won't ever have to think for yourself again.
CF | ********] Bunker's steady technological progress.
CF |
CF | > Jacqueline asks, "I'm guessing our goal here is to record people doing sketch things (or sketchy when lacking context) to thus propel ourselves up the ladder?"
Knight_Otu says, "That could be."
DavidW asks, "...was that an ad?"
Jacqueline says, "I think it was."
DavidW says (to ClubFloyd), "who is god"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS GOD
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | > Jacqueline says, "ha"
DavidW says (to ClubFloyd), "what is freedom church"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHAT IS FREEDOM CHURCH
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | >
DavidW says (to ClubFloyd), "who is silia cribbich"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS SILIA CRIBBICH
CF |
CF | Silia Cribbich (status unknown) is a low-clearance citizen employed at
CF | Research Lab A-U61. She doesn't like other people or their company, so
CF | don't waste your time trying to date her.
CF |
CF | > Knight_Otu says, "I assumed censored data, but an ad could also be."
DavidW says (to ClubFloyd), "who is renardin osterick"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS RENARDIN OSTERICK
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | > Jacqueline says, "This is reminding me of some Black Mirror episode where the walls of your room were giant screens and they often had ads on them and if you closed your eyes the room would notice and there would be noises to wake you up until your eyes open."
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf9"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Lab Hallway Inward Questionable
CF | > SAVEOk.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW
CF |
CF | You start to push through the door when you realize the Lobby is
CF | occupied! You catch a glimpse of some scientists gathered in the
CF | middle of the room. A large contraption rests nearby.
CF |
CF | You pull back to avoid being seen. The door is, however, open a crack,
CF | more than enough to see through.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x contraption"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X CONTRAPTION
CF |
CF | The contraption looks simple enough - a round, transparent capsule
CF | about a meter and a half in diameter and three meters tall. Cut into
CF | the surface is a square opening, large enough to accommodate most
CF | cargo as well as the person carrying it. From all sides you can see a
CF | web of wires and transistors embedded in the surface.
CF |
CF | The square opening is facing you. Inside you see nothing. It is an
CF | invisibility cloak after all.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "ok so we need to stay out of sight"
DavidW says (to ClubFloyd), "x scientists"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X SCIENTISTS
CF |
CF | You carefully push the lobby door open a little wider and glance
CF | quickly into the room.
CF |
CF | All the way at the far end of the room is the revolving door that lets
CF | out onto the Tucker M. Carlson plaza. All you have to do is make your
CF | away across the Lobby and slip past the turnstile to reach it.
CF |
CF | Unfortunately, some kind of meeting seems to be taking place in the
CF | middle of the Lobby. Standing off to one side, you see the lab
CF | director - Atikurrahman Vosh (or just Ati for short) - attended by two
CF | researchers, Silia Cribbich and Renardin Osterlok. They are clustered
CF | around a strange contraption which they appear to be discussing.
CF |
CF | A few short meters from the door is the receptionist's desk.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jacqueline says, "That cloak sounds useful for staying out of sight."
DavidW says (to ClubFloyd), "who is osterlok"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS OSTERLOK
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | >
DavidW says (to ClubFloyd), "who is renardin osterlok"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS RENARDIN OSTERLOK
CF |
CF | A low-clearance citi********[Unknown Error Exception: something bad
CF | just happened. Please close your eyes.]******** as well as several
CF | prestigious awards.
CF |
CF | >
DavidW says (to ClubFloyd), "x desk"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X DESK
CF |
CF | A slim, L-shaped surface that protrudes from a waist-high back, it is
CF | currently bare. There is no chair. The receptionist is forced to stand
CF | for hourstretches on end.
CF |
CF | Tucked under the desk in the corner is a small panel. The panel
CF | features a green button.
CF |
CF | You notice that the scientists are turned away from the lobby door,
CF | and the L-form of the receptionist's desk would offer some protection
CF | from a stray glance. But any sustained activity would certainly
CF | attract their attention.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
Jacqueline says (to ClubFloyd), "who is David Welbourn"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > WHO IS DAVID WELBOURN
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | > Jacqueline says, "Okay, so that is a default."
Jacqueline says, "And God may not actually be in there."
DavidW says, "right"
Knight_Otu says, "Now imagine if that had a non-default result."
DavidW says (to ClubFloyd), "hide under desk"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > HIDE UNDER DESK
CF |
CF | If you can see an object, you can usually just interact with it
CF | directly without worrying about your position. Try a command like
CF | EXAMINE FEATHER DUSTER for a closer look at something, LOOK to get a
CF | new description of this location, or a direction like INWARD to move
CF | to a different location.
CF |
CF | To stop these messages entirely, type NOVICE OFF.
CF | Joking around at a time like this?
CF |
CF | >
DavidW says (to ClubFloyd), "x green button"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > X GREEN BUTTON
CF |
CF | The panel is featureless save for a green button.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "push green button"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > PUSH GREEN BUTTON
CF |
CF | You can't get to it from here. Maybe if you got a little closer.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > DavidW says, "more guess the verb nonsense"
DavidW says (to ClubFloyd), "crawl"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > CRAWL
CF |
CF | What do you want to crawl?
CF |
CF | >
DavidW says (to ClubFloyd), "crawl to desk"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > CRAWL TO DESK
CF |
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly
CF | behind the receptionist's desk, unnoticed and well out of sight.
CF |
CF | Lobby (behind the desk)
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to
CF | reach the revolving door on the other side of the room. As you scan
CF | the area, you ignore everything which is not relevant to your
CF | predicament.
CF |
CF | In the center of the room is a transparent capsule. It is positioned
CF | between you and the revolving door. On the other side of the capsule,
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are
CF | engaged in discussion.
CF |
CF | > Jacqueline says, "I am so tempted to mess with the camera. I have zero sense of self-preservation and am curious to see the first of the many deaths I was promised."
Jacqueline says, "Huh. Crawl to desk. HUH."
DavidW says (to ClubFloyd), "push button"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | You hear a loud, grating buzzing from the turnstile. As soon as you
CF | release it, the buzzing stops. Having given yourself away, it is only
CF | a matter of moments before you are discovered cowering behind the
CF | receptionist's desk.
CF |
CF | The gathered scientists stare, amazed by your audacity.
CF |
CF | "Don't mind me, citizens," you tell them as reassuringly as you can.
CF | "No, really, there's no need to -"
CF |
CF | But that's as far as you get before you are grabbed and knocked out.
CF |
CF | When you wake up, you find yourself in a testing range, secured to a
CF | plank with manacles. It seems you will spend the last of your
CF | daystretches helping the lab's scientists solve the most stubborn (and
CF | dangerous) problems afflicting their latest inventions simply by being
CF | there, unable to move, as they point them at you. How patriotic.
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Knight_Otu says, "There is one."
Lancelot says, "ouch"
Jacqueline says, "Got a wish granted. Cool cool."
DavidW asks, "Should we undo or start afresh?"
Jade says, "ok"
DavidW asks, "Also, would someone else like to drive for a bit?"
Jacqueline says, "I am not up for driving today, I'm afraid."
Jacqueline says, "Very drained. Been doing too much."
DavidW says, "oh dear"
Knight_Otu says, "Not sure I'm up for driving."
Knight_Otu says (to Jacq,), "hope you'll feel better soon."
DavidW says (to ClubFloyd), "undo"
CF ] Lobby (behind the desk) Questionable
CF |
CF | > UNDO
CF |
CF | Lobby (behind the desk)
CF | [Previous turn undone.]
CF |
CF | > Jade says, "the same here"
Jacqueline says, "Thank you."
DavidW says (to ClubFloyd), "x capsule"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > X CAPSULE
CF |
CF | The contraption looks simple enough - a round, transparent capsule
CF | about a meter and a half in diameter and three meters tall. Cut into
CF | the surface is a square opening, large enough to accommodate most
CF | cargo as well as the person carrying it. From all sides you can see a
CF | web of wires and transistors embedded in the surface.
CF |
CF | A steady hum is emanating from the contraption.
CF |
CF | The square opening is facing you. Inside you see nothing. It is an
CF | invisibility cloak after all.
CF |
CF | >
DavidW says (to ClubFloyd), "x wires"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > X WIRES
CF |
CF | The contraption looks simple enough - a round, transparent capsule
CF | about a meter and a half in diameter and three meters tall. Cut into
CF | the surface is a square opening, large enough to accommodate most
CF | cargo as well as the person carrying it. From all sides you can see a
CF | web of wires and transistors embedded in the surface.
CF |
CF | A steady hum is emanating from the contraption.
CF |
CF | The square opening is facing you. Inside you see nothing. It is an
CF | invisibility cloak after all.
CF |
CF | >
DavidW says (to ClubFloyd), "enter capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > ENTER CAPSULE
CF |
CF | What an excellent idea! No one will see you inside the invisibility
CF | cloak. From there you can wait for an opportune moment to make a dash
CF | for the exit.
CF |
CF | As quietly as you can, you venture from the safety of the
CF | receptionist's desk and tiptoe across the Lobby towards the
CF | invisibility cloak. As you pass through the opening, however, Renardin
CF | catches movement out the corner of his eye. But too late! You are
CF | already inside. Crouched down so you can fit, you smile wanly, knowing
CF | he is unable to see you.
CF |
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin
CF | fixes you with a nasty glare, taps the lab director's shoulder, and
CF | points.
CF |
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from
CF | your face.
CF |
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh,
CF | hello?"
CF |
CF | From here, you can easily hear the person at the other end of the
CF | line. "There's something wrong. I can hear it."
CF |
CF | "No, no, nothing at all. The invisibility cloak is working as
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the
CF | lab director gestures wildly at Silia and Renardin.
CF |
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls,
CF | reaching inside for a fistful of hair.
CF |
CF | Silia, however, slaps his arm down. "And let you get the credit for
CF | subduing a traitor? I don't see why you should get a promotion to
CF | Delta clearance instead of myself!" What follows is a great deal of
CF | cursing, pushing and shoving.
CF |
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from
CF | Renardin's waist and shatters on the floor.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | > Knight_Otu says, "Dystopia ever grows."
DavidW asks, "do we just wait?"
Lancelot asks, "yellow gas, huh?"
DavidW says (to ClubFloyd), "x yellow liquid"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > X YELLOW LIQUID
CF |
CF | The former contents of the vial are boiling. The yellow gas appears to
CF | be reacting with the material of the protective capsule.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | > Jade says, "impresive"
DavidW says (to ClubFloyd), "x gas"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > X GAS
CF |
CF | The former contents of the vial are boiling. The yellow gas appears to
CF | be reacting with the material of the protective capsule.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | > Jade says, "amazong"
DavidW says (to ClubFloyd), "wave duster"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > WAVE DUSTER
CF |
CF | You wave the feather duster.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | The yellow gas seeps inside the capsule and flows up around your
CF | chest. A few stretches later, you breathe in the vial substance.
CF |
CF | What follows is extremely unpleasant and not really worth describing,
CF | except to say that you have died.
CF |
CF |
CF |
CF | *** You showed so much promise. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Lancelot asks, "do we need to close the capsule?"
Lancelot says, "lol I guess we do"
DavidW says, "I didn't know it was closeable. I didn't think of that."
DavidW says (to ClubFloyd), "undo"
CF ] Lobby (in the capsule) Questionable
CF |
CF | > UNDO
CF |
CF | Lobby (in the capsule)
CF | [Previous turn undone.]
CF |
CF | > Jade asks, "???"
DavidW says (to ClubFloyd), "close capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > CLOSE CAPSULE
CF |
CF | You slide the pane in place over the opening. It fits perfectly.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | Eventually, delicate strands of the yellow gas rise above the
CF | researchers' heads. Their reaction startles you. They gurgle, eyes
CF | bulging from their sockets, and clutch their throats. Ati's PA
CF | clatters as it hits the floor. It is quickly followed by the three
CF | scientists themselves. You are treated to a gruesome sight as they
CF | convulse on the ground beside you. When the convulsions subside, a
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only
CF | thing in the Lobby that moves.
CF |
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all
CF | around you. You notice, too, that a fine, grey ash is collecting on
CF | the surface of the capsule. As you watch, some of the wiring breaks
CF | free. You realize that the yellow gas appears to be reacting with the
CF | transparent material of the the capsule, which is slowly dissolving.
CF |
CF | > Jacqueline asks, "Yeah. Or can we just run away in the invisibility cloak while they're distracted and arguing?"
Jacqueline says, "Oh. Oh oh oh I see."
Lancelot says, "it is some kind of device looks like, not something you wear"
DavidW says (to ClubFloyd), "push capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > PUSH CAPSULE
CF |
CF | You slide the pane away from the opening, letting in the yellow gas.
CF | Then you breathe in the vile substance.
CF |
CF | What follows is extremely unpleasant and not really worth describing,
CF | except to say that...
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Jacqueline says, "Also, it seems we-- yeah"
DavidW says (to ClubFloyd), "undo"
CF ] Lobby (in the capsule) Questionable
CF |
CF | > UNDO
CF |
CF | Lobby (in the capsule)
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > IW
CF |
CF | You slide the pane away from the opening, letting in the yellow gas.
CF | Then you breathe in the vile substance.
CF |
CF | What follows is extremely unpleasant and not really worth describing,
CF | except to say that...
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Lancelot says, "ok maybe we better wait"
DavidW says (to ClubFloyd), "undo"
CF ] Lobby (in the capsule) Questionable
CF |
CF | > UNDO
CF |
CF | Lobby (in the capsule)
CF | [Previous turn undone.]
CF |
CF | > Jacqueline says, "But it also looks like the gas is eating through it regardless."
Jade says, "it seems so"
Knight_Otu says, "Hmhm."
DavidW says (to ClubFloyd), "x wires"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > X WIRES
CF |
CF | The contraption looks simple enough - a round, transparent capsule
CF | about a meter and a half in diameter and three meters tall. Cut into
CF | the surface is a square opening, large enough to accommodate most
CF | cargo as well as the person carrying it. From all sides you can see a
CF | web of wires and transistors embedded in the surface.
CF |
CF | A steady hum is emanating from the contraption.
CF |
CF | You are inside the contraption. An opening to the outside is directly
CF | in front of you. A square pane has been lowered over it, sealing you
CF | off from the environment outside.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "pull wires"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > PULL WIRES
CF |
CF | It is fixed in place.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | > Lancelot says, "hmm"
DavidW says (to ClubFloyd), "x ash"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > X ASH
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "what is yellow gas"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > WHAT IS YELLOW GAS
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | > Lancelot says, "thats a short reprimand lol"
DavidW says (to ClubFloyd), "x transistors"
CF ] Lobby Questionable
CF | >
CF | > X TRANSISTORS
CF |
CF | The contraption looks simple enough - a round, transparent capsule
CF | about a meter and a half in diameter and three meters tall. Cut into
CF | the surface is a square opening, large enough to accommodate most
CF | cargo as well as the person carrying it. From all sides you can see a
CF | web of wires and transistors embedded in the surface.
CF |
CF | A steady hum is emanating from the contraption.
CF |
CF | You are inside the contraption. An opening to the outside is directly
CF | in front of you. A square pane has been lowered over it, sealing you
CF | off from the environment outside.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | The last of the yellow gas seeps out the cracks in the revolving door.
CF | The air clears. And just in time!
CF |
CF | The thin shell of the capsule disintegrates around you. You are
CF | covered in a shower of grey ash, thin wires and transistors but are
CF | otherwise unharmed.
CF |
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs
CF | down the area where the invisibility cloak once stood. A few
CF | minutestretches later it departs, leaving only the three corpses
CF | behind.
CF |
CF | Congratulations! You have the entire research lab for yourself!
CF | Although, you might want to do something about those bodies...
CF |
CF | > Jacqueline says, "oh. Cool."
Lancelot says, "lol three bodies in one fell swoop"
Knight_Otu says, "I guess that's what they call a Klingon Promotion on TvTropes."
DavidW says, "drat. More corpses."
Jacqueline says, "I don't feel too bad for these corpses."
Jade says, "well done"
Lancelot says, "nope considering what they would do to us when we get caught..."
Knight_Otu says, "I guess that's true."
DavidW says (to ClubFloyd), "x ati"
CF ] Lobby Questionable
CF | >
CF | > X ATI
CF |
CF | Atikurrahman Vosh - formerly the lab director, also known as Ati - is
CF | looking rather off today.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "search ati"
CF ] Lobby Questionable
CF | >
CF | > SEARCH ATI
CF |
CF | You pat down Ati's body and find Ati's Card and lab office chip key.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot asks, "hmm hide bodes in the cloak thing? or is it completely gone?"
Lancelot says, "oh nvm its gone"
DavidW says, "take ati's card"
DavidW says (to ClubFloyd), "take ati's card and lab office chip key"
CF ] Lobby Questionable
CF | >
CF | > TAKE ATI'S CARD AND LAB OFFICE CHIP KEY
CF |
CF | Ati's Card: You already have that.
CF | lab office chip key: You already have that.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "search silia"
CF ] Lobby Questionable
CF | >
CF | > SEARCH SILIA
CF |
CF | You pat down Silia's body and find Silia's Card.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot asks, "maybe we can drag bodies to the lab?"
Jacqueline asks, "Tucker Carlson plaza, eh?"
DavidW says (to ClubFloyd), "seatch renardin"
CF ] Lobby Questionable
CF | >
CF | > SEATCH RENARDIN
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "search renardin"
CF ] Lobby Questionable
CF | >
CF | > SEARCH RENARDIN
CF |
CF | You pat down Renardin's body and find Renardin's Card and rubber
CF | gloves.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] Lobby Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | You hear a loud, grating buzzing from the turnstile. As soon as you
CF | release it, the buzzing stops.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot says, "rubber gloves ... I guess we need those lol"
DavidW says (to ClubFloyd), "x turnstile"
CF ] Lobby Questionable
CF | >
CF | > X TURNSTILE
CF |
CF | This turnstile freely allows anyone to exit the research lab but does
CF | not yield to anyone trying to enter. The receptionist usually lets you
CF | in.
CF |
CF | If you happened to leave the lab and wanted to come back in, you could
CF | just scramble over it. Provided no one was in the Lobby to observe
CF | you, of course.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Lobby Questionable
CF | >
CF | > L
CF |
CF | Lobby
CF | The Lobby of Research Lab A-U61 is a large, unimpeded space fit for
CF | receiving workers and important guests alike. After all, the lab's
CF | clients are drawn from a rich and diverse pool of citizens: the owners
CF | of private firms seeking a leg up on a competitor, ambitious managers
CF | embedded in the sprawling conglomerates, and sometimes high-clearance
CF | citizens whose identities and projects are cloaked in secrecy.
CF |
CF | You imagine that even Alpha clearance citizens over at Control - the
CF | highest and most important of the Bunker's conglomerates - sometimes
CF | call upon the brave scientists of Research Lab A-U61 to aid them in
CF | the long struggle against the terrorist threat.
CF |
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | You can see Renardin's body, Silia's body and Ati's body here.
CF |
CF | >
DavidW says (to ClubFloyd), "put ati behind desk"
CF ] Lobby Questionable
CF | >
CF | > PUT ATI BEHIND DESK
CF |
CF | Behind the receptionist's desk is not a good place to hide dead
CF | bodies, as anyone looking for them would eventually spot them.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
Jacqueline says (to ClubFloyd), "dig"
CF ] Lobby Questionable
CF | >
CF | > DIG
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "x tube"
CF ] Lobby Questionable
CF | >
CF | > X TUBE
CF |
CF | You see the words at the top of the screen: TERRORIST ATTACK IN D-5
CF | SECTOR. A grainy feed in a rectangular box in the corner depicts the
CF | scene of the disaster. Citizens - most of whom are naked and lubed up
CF | - run screaming from double doors as thick, black smoke belches forth
CF | behind them. "In other news, terrorists struck a VR deck in D-5 sector
CF | earlier today," Yuri explains. "Fortunately, a squadron of guardians
CF | from Defense arrived just in time to rescue those trapped inside.
CF | Casualties were minimal." The grainy feed is replaced by a much
CF | clearer one. A number of citizens can be seen standing around a pair
CF | of guardians, uniforms splattered with blood, applauding. "The
CF | traitors and their accomplices have all been punished. As for the VR
CF | deck in D-5, it is expected to become operational again within the
CF | next daystretch."
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "x vending machine"
CF ] Lobby Questionable
CF | >
CF | > X VENDING MACHINE
CF |
CF | A large, hulking, rectangular object, this vending machine is just
CF | like any other you've seen throughout the Bunker. A small touchscreen
CF | lists the items available and their cost. Next to it is a slot for
CF | your Card. At the bottom is a wide, narrow compartment where items are
CF | dispensed.
CF |
CF | The protective cover of its dispenser is missing.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "x touchscreen"
CF ] Lobby Questionable
CF | >
CF | > X TOUCHSCREEN
CF |
CF | The vending machine currently has the following for sale:
CF |
CF | a shallow receptacle (6 credits)
CF | an electric torch (6 credits)
CF | a Palantooter Insta-Identatron (tm) +++ (tm) (39 credits)
CF | a Marrk-X Jammin (tm) Video Output Disruptor - Epsilon clearance
CF | required (600 credits)
CF | a sparkly toy (2 credits)
CF | a bottle of Flappantastic (1 credit)
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Jacqueline says, "I could do with some varied text describing the repetative screams eminating from Tucker M. Carlson plaza."
Lancelot asks, "we have 6 credits?"
Lancelot says, "yeah its a bit repetitive"
DavidW says (to ClubFloyd), "i"
CF ] Lobby Questionable
CF | >
CF | > I
CF |
CF | You're carrying (in plain sight):
CF | some rubber gloves
CF | Renardin's Card
CF | Silia's Card
CF | the lab office chip key
CF | Ati's Card
CF | your PA
CF | your Card
CF | the feather duster
CF | You're wearing:
CF | your boots
CF | your jumpsuit
CF | bunny ears
CF |
CF | > Knight_Otu says, "We may have more if we can use the other cards."
DavidW says (to ClubFloyd), "x ati's card"
CF ] Lobby Questionable
CF | >
CF | > X ATI'S CARD
CF |
CF | Ati's Card contains 1000 credits.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "x silia's card"
CF ] Lobby Questionable
CF | >
CF | > X SILIA'S CARD
CF |
CF | Silia's Card contains 175 credits.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot says, "ah rich ppl"
DavidW says (to ClubFloyd), "x renardian's card"
CF ] Lobby Questionable
CF | >
CF | > X RENARDIAN'S CARD
CF |
CF | >X CARD
CF | (your Card)
CF | Your Card contains 8 credits.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "x renardin's card"
CF ] Lobby Questionable
CF | >
CF | > X RENARDIN'S CARD
CF |
CF | Renardin's Card contains 150 credits.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Lobby Questionable
CF | >
CF | > L
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | You can see Renardin's body, Silia's body and Ati's body here.
CF |
CF | >
DavidW says (to ClubFloyd), "x murals"
CF ] Lobby Questionable
CF | >
CF | > X MURALS
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "x awards"
CF ] Lobby Questionable
CF | >
CF | > X AWARDS
CF |
CF | A sprawling, complex geometric pattern - governed by the very latest
CF | in supradimensional mathematics, you suspect - has been painted onto
CF | the walls, floor and ceiling. Around you, square frames hang
CF | intermittently over it: dry, boring portraits of the research lab's
CF | past administrators. You see that Atikurrahman Vosh is one of them.
CF |
CF | A number of official awards are also on display. "Bridging the Gap
CF | Award" reads one of them. "Research Lab A-U61 supports innovative,
CF | forward-thinking programs," the text under it explains. "True patriots
CF | prepare for success down to the smallest detail." There are awards for
CF | specific products, too, including the x-ray tractor beam,
CF | hovermissile, and Cosmo Anti-Spatter ballpoint pen. It strikes you
CF | that none of the awards are recent.
CF |
CF | A slightly discolored rectangular patch on the wall indicates that one
CF | of the awards has been removed.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "what is x-ray tractor beam"
CF ] Lobby Questionable
CF | >
CF | > WHAT IS X-RAY TRACTOR BEAM
CF |
CF | The common tractor beam requires a line of sight to its target, but
CF | not the x-ray variant. These are capable of reaching through solid,
CF | non-metallic matter up to four centimeters centimeters thick.
CF |
CF | Unfortunately, the Bunker does not possess x-ray vision technology, so
CF | the x-ray tractor beam's operator must be aware of the presence and
CF | location of his or her intended target by other means.
CF |
CF | These useful gadgets are about the size of a movepod and generate a
CF | strong magnetic field. As such, they are almost always deployed in
CF | space.
CF |
CF | >
DavidW says (to ClubFloyd), "what is hovermissile"
CF ] Lobby Questionable
CF | >
CF | > WHAT IS HOVERMISSILE
CF |
CF | Defense has many weapons at its disposal to counter the terrorist
CF | threat, but few inspire more fear than the hovermissile. Deployed both
CF | on planetary surfaces and in space, these trajectiles can be
CF | programmed and fired even if its target is not yet in range. They will
CF | wait patiently in hiding, springing into action when the time is ripe.
CF |
CF | Hovermissiles are not subject to hacking and reprogramming while in
CF | hiding, and they always strike their intended target.
CF |
CF | > DavidW says, "basically a cat-drone hybrid."
DavidW says (to ClubFloyd), "what is cosmo pen"
CF ] Lobby Questionable
CF | >
CF | > WHAT IS COSMO PEN
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | >
DavidW says (to ClubFloyd), "what is pen"
CF ] Lobby Questionable
CF | >
CF | > WHAT IS PEN
CF |
CF | Even the most permissive reading of The General Guidelines on
CF | Sanitation and Hygiene does not allow citizens to sully themselves or
CF | their attire with ink smudges. Fortunately, the owners of a Cosmo
CF | Anti-Spatter ballpoint pen do no have to worry about such
CF | inconveniences.
CF |
CF | > Knight_Otu says, "Geeze."
Jacqueline says, "fun"
DavidW says (to ClubFloyd), "l"
CF ] Lobby Questionable
CF | >
CF | > L
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | You can see Renardin's body, Silia's body and Ati's body here.
CF |
CF | >
DavidW says (to ClubFloyd), "x smart sign"
CF ] Lobby Questionable
CF | >
CF | > X SMART SIGN
CF |
CF | It says: "Science is careful and deliberate calculation."
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson
CF | plaza die down. A few stretches later, a dark figure can be seen
CF | approaching the revolving door. It enters, and the door spits out a
CF | breathless agent from Homeland Security.
CF |
CF | It is an amusing experience to watch the range of emotion on her face
CF | as she takes in the scene. "A poisonous gas was just released from
CF | here!" she bellows at you as she presses up against the turnstile.
CF | Then her eyes fall upon the dead. There is a deep intake of breath.
CF | Astonished, she turns to you.
CF |
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You
CF | wave the feather duster at her and sneeze.
CF |
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes.
CF | Then she shakes herself from her stupor and nobly performs the duty
CF | expected of her.
CF |
CF | She aims her laser pistol and fires. The first few bolts miss, but
CF | eventually one finds its mark.
CF |
CF | Later on, back at the Homeland Security neighborhood substation where
CF | she is headquartered, her colleagues award her the customary gift box
CF | containing little bottles of Blue Fixx and tins of Algatine.
CF |
CF |
CF |
CF | *** You are leaking from too many holes to continue. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Lancelot asks, "pfff a brief room desc would be a luxury?"
Jacqueline says, "huh"
Jacqueline asks, "Does the invisibility thing still work, or was it rendered inoperable by the yellow smoke?"
Lancelot asks, "so I guess we have a new moves to hide the evidence?"
DavidW says, "I don't think it's even there any more."
Jacqueline says (to Lancelot), "Yeah"
Lancelot asks, "I think it was destroyed and cleaned up by the robot?"
Jacqueline says, "Hide them or hide ourself, but it seems like hide the bodies time."
DavidW says, "I think I goofed with the turnstile button."
Jacqueline says, "I am unfortunately a little ill and will brb. :("
DavidW says, "It might lock or unlock the entrance and maybe I got it wrong."
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] Lobby Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | You hear a loud, grating buzzing from the turnstile. As soon as you
CF | release it, the buzzing stops.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson
CF | plaza die down. A few stretches later, a dark figure can be seen
CF | approaching the revolving door. It enters, and the door spits out a
CF | breathless agent from Homeland Security.
CF |
CF | It is an amusing experience to watch the range of emotion on her face
CF | as she takes in the scene. "A poisonous gas was just released from
CF | here!" she bellows at you as she presses up against the turnstile.
CF | Then her eyes fall upon the dead. There is a deep intake of breath.
CF | Astonished, she turns to you.
CF |
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You
CF | wave the feather duster at her and sneeze.
CF |
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes.
CF | Then she shakes herself from her stupor and nobly performs the duty
CF | expected of her.
CF |
CF | She aims her laser pistol and fires. The first few bolts miss, but
CF | eventually one finds its mark.
CF |
CF | Later on, back at the Homeland Security neighborhood substation where
CF | she is headquartered, her colleagues award her the customary gift box
CF | containing little bottles of Blue Fixx and tins of Algatine.
CF |
CF |
CF |
CF | *** You are leaking from too many holes to continue. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > DavidW says, "hm. Maybe something needs to lean against it."
Lancelot asks, "blocking the turnstile?"
DavidW says, "I have nothing to block with except dead people."
Lancelot says, "I would think pushing the desk against it but not sure if that would work, otherwise can we move the bodies to the lab or sth"
DavidW asks, "I asked if someone wanted to drive. Would you like to try?"
DavidW says, "You'll probably need to restart or undo a lot."
Jade says, "I am in a phone call"
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "push desk"
CF ] Lobby Questionable
CF | >
CF | > PUSH DESK
CF |
CF | It is fixed in place.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson
CF | plaza die down. A few stretches later, a dark figure can be seen
CF | approaching the revolving door. It enters, and the door spits out a
CF | breathless agent from Homeland Security.
CF |
CF | It is an amusing experience to watch the range of emotion on her face
CF | as she takes in the scene. "A poisonous gas was just released from
CF | here!" she bellows at you as she presses up against the turnstile.
CF | Then her eyes fall upon the dead. There is a deep intake of breath.
CF | Astonished, she turns to you.
CF |
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You
CF | wave the feather duster at her and sneeze.
CF |
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes.
CF | Then she shakes herself from her stupor and nobly performs the duty
CF | expected of her.
CF |
CF | She aims her laser pistol and fires. The first few bolts miss, but
CF | eventually one finds its mark.
CF |
CF | Later on, back at the Homeland Security neighborhood substation where
CF | she is headquartered, her colleagues award her the customary gift box
CF | containing little bottles of Blue Fixx and tins of Algatine.
CF |
CF |
CF |
CF | *** You are leaking from too many holes to continue. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Lancelot says, "ah well worth a try"
DavidW says, "hm. I wonder why multiple undos acted like only one."
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hold button"
CF ] Lobby Questionable
CF | >
CF | > HOLD BUTTON
CF |
CF | That seems to be a part of the receptionist's desk.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | The sounds of chaos and mayhem outside in the Tucker M. Carlson
CF | plaza die down. A few stretches later, a dark figure can be seen
CF | approaching the revolving door. It enters, and the door spits out a
CF | breathless agent from Homeland Security.
CF |
CF | It is an amusing experience to watch the range of emotion on her face
CF | as she takes in the scene. "A poisonous gas was just released from
CF | here!" she bellows at you as she presses up against the turnstile.
CF | Then her eyes fall upon the dead. There is a deep intake of breath.
CF | Astonished, she turns to you.
CF |
CF | "It's not what it seems," you tell her. "I'm just a dust bunny!" You
CF | wave the feather duster at her and sneeze.
CF |
CF | The agent's mouth drops open. "Wow, a real traitor!" she breathes.
CF | Then she shakes herself from her stupor and nobly performs the duty
CF | expected of her.
CF |
CF | She aims her laser pistol and fires. The first few bolts miss, but
CF | eventually one finds its mark.
CF |
CF | Later on, back at the Homeland Security neighborhood substation where
CF | she is headquartered, her colleagues award her the customary gift box
CF | containing little bottles of Blue Fixx and tins of Algatine.
CF |
CF |
CF |
CF | *** You are leaking from too many holes to continue. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Lancelot asks, "we are too close to running out of time... can we undo or restore more turns?"
Jacqueline says, "Back. Have we hidden any bod-- seems like no."
Jade says, "It is odd indeed"
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | > Lancelot says, "can we undo up to the point the pod disintegrated"
DavidW says (to Jacqueline), "I have not found any hiding places. That's why I was examining the lobby's stuff."
Lancelot says, "forgot when we did the last save"
DavidW says (to Lancelot), "I'm only willing to restart and replay up to that point instead."
Lancelot says, "ah good point, we went inward twice, opened door, crawled behind desk, entered the pod, closed it... I think that was about it"
DavidW says, "I don't remember when the last save was either. I can't keep track as easily when driving."
DavidW says (to Lancelot), "yes, mostly"
DavidW says (to ClubFloyd), "restart"
CF ] Lobby Questionable
CF | >
CF | > RESTART
CF |
CF | Are you sure you want to restart?
DavidW says (to ClubFloyd), "yes"
CF ] Lab Hallway Outward Questionable
CF |
CF |
CF |
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance
CF | citizens to evacuate the premises. Obviously, something important is
CF | about to happen, and peons like yourself aren't wanted. You rushed to
CF | finish the last of your duties, but now you fear you may have lingered
CF | too long...
CF |
CF | Nothing Could Be Further From the Truth
CF | Another tale from the Bunker by Adam Wasserman
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Lab Hallway Outward
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather
CF | duster. On the face of it, there is nothing extraordinary about this
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you
CF | were assigned by your employer - a private firm by the name of Dust
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab
CF | free of grime and other irritating particles, and by all accounts you
CF | have performed your duties well. Perhaps it was to maintain this
CF | hard-earned reputation that you ignored the sudden announcement
CF | ordering you to exit the building. After all, you knew it wouldn't
CF | take long to wipe down the last of the glass panes, doors, and hidden
CF | corners in your purview.
CF |
CF | Now you find that you are alone. Never before in your short,
CF | uneventful life have you found yourself in such a frightening
CF | situation. After all, the Bunker - the last vestige of human
CF | civilization in the solar system, nestled safely under the harsh
CF | surface of Venus, the second planet from the sun - is swarming with
CF | citizens at any time of your daystretch. Now you can't even hear one.
CF |
CF | Fortunately, in the center of the hallway a security camera guards the
CF | area from the whims of traitors, terrorists and other such scum. You
CF | have not been completely cut off from society, it would seem.
CF |
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby - and the exit.
CF |
CF | [First-time players should type ABOUT. Thank you for your
CF | cooperation.]
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Center Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Center
CF | Research Lab A-U61 operates as part of the Developmental Engineering
CF | conglomerate, the home of the Bunker's most innovative minds.
CF | Naturally, you were thrilled to receive this assignment. Each morning
CF | when you arrive for your shift, a slender glass wall is all that
CF | separates you from the hard-working scientists in their little cages.
CF | All your life, you have yearned to join their ranks. If only you could
CF | step across to the other side!
CF |
CF | Some of the researchers here have a security clearance. You, of
CF | course, have none. You've seen enough vidshows on the tube to know
CF | that a promotion to Epsilon clearance is theoretically within anyone's
CF | grasp; in reality, though, it takes extreme acts of courage in service
CF | to the Bunker to obtain one.
CF |
CF | You pause and glance into the Refrigeration Unit. A viscous liquid
CF | bubbles in a tank. What could it be? An improved plastex, more durable
CF | and cheaper to produce? A more efficient rocket propellant for the
CF | Bunker's fleet of interplanetary ships? A remedy for baldness?
CF |
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you
CF | do, very wetly and loudly. This time, however, you can spare yourself
CF | the embarrassment, as you are alone.
CF |
CF | The Bunker is a technological dreamland, yes. But somehow, no one can
CF | cure you of a simple dust allergy. You quietly resolve to remedy this
CF | oversight when you are finally confirmed as a scientist.
CF |
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Inward
CF | Your luck is holding out. You still haven't caught sight of anyone.
CF | More importantly, no one has caught sight of you! In a few stretches,
CF | you expect to be strolling across the Tucker M. Carlson plaza on your
CF | way to your communal barracks for your regularly scheduled (not to
CF | mention well-deserved) naptime.
CF |
CF | And sleep well you will! The certainty that the boys and gals over at
CF | Control have nearly eliminated the terrorist threat - coupled with a
CF | potent sleeping aid - leaves you no doubt.
CF |
CF | Who is looking out at the Bunker's corridors from the security
CF | cameras? Control. Who decides who gets a security clearance or a work
CF | reassignment? Control. The ninth and most important conglomerate in
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the
CF | most trustworthy of all.
CF |
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | The lobby door has been left open a crack, more than enough to see
CF | through. Through it, you hear muffled voices.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW
CF |
CF | You start to push through the door when you realize the Lobby is
CF | occupied! You catch a glimpse of some scientists gathered in the
CF | middle of the room. A large contraption rests nearby.
CF |
CF | You pull back to avoid being seen. The door is, however, open a crack,
CF | more than enough to see through.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > LISTEN
CF |
CF | "The invisibility cloak is a great success." The voice is that of the
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready
CF | to give the demonstration you asked for." A brief pause. "There's no
CF | need to worry. I've sent everyone away under strict orders. No one
CF | knows about the existence of the invisibility cloak except you,
CF | myself, Silia and Renardin."
CF |
CF | After that, the voices hush, and the conversation becomes impossible
CF | to discern standing where you are outside in the hallway.
CF |
CF | Your mind scrambles to figure out a way to get through the Lobby and
CF | into the plaza unnoticed.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "crawl to desk"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > CRAWL TO DESK
CF |
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly
CF | behind the receptionist's desk, unnoticed and well out of sight.
CF |
CF | Lobby (behind the desk)
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to
CF | reach the revolving door on the other side of the room. As you scan
CF | the area, you ignore everything which is not relevant to your
CF | predicament.
CF |
CF | In the center of the room is a transparent capsule. It is positioned
CF | between you and the revolving door. On the other side of the capsule,
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are
CF | engaged in discussion.
CF |
CF | >
DavidW says (to ClubFloyd), "enter capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > ENTER CAPSULE
CF |
CF | What an excellent idea! No one will see you inside the invisibility
CF | cloak. From there you can wait for an opportune moment to make a dash
CF | for the exit.
CF |
CF | As quietly as you can, you venture from the safety of the
CF | receptionist's desk and tiptoe across the Lobby towards the
CF | invisibility cloak. As you pass through the opening, however, Renardin
CF | catches movement out the corner of his eye. But too late! You are
CF | already inside. Crouched down so you can fit, you smile wanly, knowing
CF | he is unable to see you.
CF |
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin
CF | fixes you with a nasty glare, taps the lab director's shoulder, and
CF | points.
CF |
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from
CF | your face.
CF |
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh,
CF | hello?"
CF |
CF | From here, you can easily hear the person at the other end of the
CF | line. "There's something wrong. I can hear it."
CF |
CF | "No, no, nothing at all. The invisibility cloak is working as
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the
CF | lab director gestures wildly at Silia and Renardin.
CF |
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls,
CF | reaching inside for a fistful of hair.
CF |
CF | Silia, however, slaps his arm down. "And let you get the credit for
CF | subduing a traitor? I don't see why you should get a promotion to
CF | Delta clearance instead of myself!" What follows is a great deal of
CF | cursing, pushing and shoving.
CF |
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from
CF | Renardin's waist and shatters on the floor.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | > Lancelot says, "just thinking... this verbosity might be hell to ppl using screen readers..."
DavidW says (to ClubFloyd), "close capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > CLOSE CAPSULE
CF |
CF | You slide the pane in place over the opening. It fits perfectly.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | > Jacqueline says (to Lancelot), "yeah"
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | Eventually, delicate strands of the yellow gas rise above the
CF | researchers' heads. Their reaction startles you. They gurgle, eyes
CF | bulging from their sockets, and clutch their throats. Ati's PA
CF | clatters as it hits the floor. It is quickly followed by the three
CF | scientists themselves. You are treated to a gruesome sight as they
CF | convulse on the ground beside you. When the convulsions subside, a
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only
CF | thing in the Lobby that moves.
CF |
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all
CF | around you. You notice, too, that a fine, grey ash is collecting on
CF | the surface of the capsule. As you watch, some of the wiring breaks
CF | free. You realize that the yellow gas appears to be reacting with the
CF | transparent material of the the capsule, which is slowly dissolving.
CF |
CF | > Lancelot says, "perfect"
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | The last of the yellow gas seeps out the cracks in the revolving door.
CF | The air clears. And just in time!
CF |
CF | The thin shell of the capsule disintegrates around you. You are
CF | covered in a shower of grey ash, thin wires and transistors but are
CF | otherwise unharmed.
CF |
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs
CF | down the area where the invisibility cloak once stood. A few
CF | minutestretches later it departs, leaving only the three corpses
CF | behind.
CF |
CF | Congratulations! You have the entire research lab for yourself!
CF | Although, you might want to do something about those bodies...
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf10"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Lobby Questionable
CF | > SAVEOk.
CF |
CF | > DavidW asks, "okay, what's the plan?"
DavidW says (to ClubFloyd), "search ati"
CF ] Lobby Questionable
CF | >
CF | > SEARCH ATI
CF |
CF | You pat down Ati's body and find Ati's Card and lab office chip key.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "search silia"
CF ] Lobby Questionable
CF | >
CF | > SEARCH SILIA
CF |
CF | You pat down Silia's body and find Silia's Card.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Jacqueline says, "That, yes."
DavidW says (to ClubFloyd), "search renardin"
CF ] Lobby Questionable
CF | >
CF | > SEARCH RENARDIN
CF |
CF | You pat down Renardin's body and find Renardin's Card and rubber
CF | gloves.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Jacqueline asks, "Can we drag the bodies back the way we came?"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf11"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Lobby Questionable
CF | > SAVEOk.
CF |
CF | >
DavidW says (to ClubFloyd), "take ati"
CF ] Lobby Questionable
CF | >
CF | > TAKE ATI
CF |
CF | It's too heavy.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
Jacqueline says (to ClubFloyd), "drag ati"
CF ] Lobby Questionable
CF | >
CF | > DRAG ATI
CF |
CF | You'll have to tell me in which direction.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
Jacqueline says (to ClubFloyd), "drag ati o"
CF ] Lobby Questionable
CF | >
CF | > DRAG ATI O
CF |
CF | Can't do it.
CF |
CF | >
Jacqueline says (to ClubFloyd), "drag ati ow"
CF ] Lab Hallway Inward DIRTY ROTTEN
CF | TRA
CF | >
CF | > DRAG ATI OW
CF |
CF | You struggle with the weight of the body, consuming valuable time, but
CF | you manage to succeed.
CF |
CF | Lab Hallway Inward
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It seems to have taken a special interest in you.
CF |
CF | > Jacqueline says, "oho - red light takes an interest in us. That's probably not great."
DavidW says, "DIRTY ROTTEN status"
Jacqueline says, "ha"
Jacqueline says, "Yes. Now that you mention it."
Jacqueline says, "So, um, yeah. Prolly undo."
DavidW says, "I think dragging a dead body to where a camera is isn't too great."
Jacqueline asks, "I guess not. Who knew?"
DavidW says, "Maybe left or right of the lobby is better. Or we play possum and lie on the floor pretending to be dead too."
Jade says, "we could try"
DavidW asks (of Jade), "try what?"
Lancelot asks, "play dead?"
Jacqueline says, "I think play dead will fail, but potentially hilariously so."
Lancelot says, "somehow I think that wont work"
Jacqueline says, "Yeah. Exactly. I'm all for it."
DavidW says, "I don't think it'll work either, but I suppose it's worth a try."
Jade says, "hidding bodyes ow"
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf11"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Lobby Questionable
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "play dead"
CF ] Lobby Questionable
CF | >
CF | > PLAY DEAD
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "lie on floor"
CF ] Lobby Questionable
CF | >
CF | > LIE ON FLOOR
CF |
CF | Unless specifically mentioned by the text, avoid general concepts like
CF | the floor and ceiling. Try typing LOOK and then using verbs like TAKE
CF | or EXAMINE on the things you see mentioned.
CF |
CF | To stop these messages entirely, type NOVICE OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "lie down"
CF ] Lobby Questionable
CF | >
CF | > LIE DOWN
CF |
CF | But you are filled with energy and enthusiasm! What better way to rush
CF | into the next inevitable brush with death?
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > DavidW says, "This isn't working."
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | > Jacqueline says, "I love 'But you are filled with energy and enthusiasm!' as a reason to not lie down."
Lancelot says, "ah"
Lancelot says, "no cameras here"
DavidW asks, "We could buy a light, I guess and maybe use the forklift to carry the bodies?"
Lancelot asks, "I guess body hiding would be perfect in here?"
Jade says, "gret"
DavidW says (to ClubFloyd), "drive forkflift right"
CF ] Depot Questionable
CF | >
CF | > DRIVE FORKFLIFT RIGHT
CF |
CF | If you can see an object, you can usually just interact with it
CF | directly without worrying about your position. Try a command like
CF | EXAMINE CARD for a closer look at something, LOOK to get a new
CF | description of this location, or a direction like RIGHT to move to a
CF | different location.
CF |
CF | > Jade says, "great"
DavidW says (to ClubFloyd), "x forklift"
CF ] Depot Questionable
CF | >
CF | > X FORKLIFT
CF |
CF | This movepod consists of a trackbed topped by a cab large enough for a
CF | single person. Thick, durable prongs for lifting heavy objects
CF | protrude from the front below a broken set of headlights.
CF |
CF | The forklift is battery-powered and easy to operate. Once inside, just
CF | indicate a direction to go in.
CF |
CF | > Lancelot asks, "enter forklift?"
DavidW says (to ClubFloyd), "enter it"
CF ] Depot Questionable
CF | >
CF | > ENTER IT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "take bodies"
CF ] Lobby Questionable
CF | >
CF | > TAKE BODIES
CF |
CF | Renardin's body: It's too heavy.
CF | Silia's body: It's too heavy.
CF | Ati's body: It's too heavy.
CF |
CF | >
DavidW says (to ClubFloyd), "lift bodies"
CF ] Lobby Questionable
CF | >
CF | > LIFT BODIES
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Lobby Questionable
CF | >
CF | > OUT
CF |
CF | You get out of the forklift.
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | You can see a forklift here.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot says, "erm wait"
DavidW says, "what"
Lancelot asks, "it already loaded the bodies?"
DavidW says, "no, I didn't see that."
Lancelot says, "When you arrive, you load the bodies present onto the prongs of the CF | forklift, saving a great deal of time. CF |"
Lancelot says, "it says up there"
DavidW says, "I still don't see."
Lancelot asks, "look?"
Knight_Otu says, "The second paragraph under "R""
DavidW says, "oh, it's before the lobby name"
Lancelot says, "I mean it doesnt mention the bodyes"
DavidW says, "I'm so confused and there's so much text."
DavidW says (to ClubFloyd), "x sculpture"
CF ] Lobby Questionable
CF | >
CF | > X SCULPTURE
CF |
CF | Positivist social reconstruction? Avant-guard art form? An
CF | embarrassment to creative social clubs everywhere? Clearly, this
CF | sculpture is the product of a clumsy and rudimentary marketing outfit.
CF |
CF | The Persevering Scientist is made of a brown, waxy substance and
CF | stands little more than two meters tall. It stares confidently past
CF | you and into the future.
CF |
CF | The Persevering Scientist is wearing a shiny, black helmet.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "x helmet"
CF ] Lobby Questionable
CF | >
CF | > X HELMET
CF |
CF | Sturdy and well-padded, it looks similar to the helmets worn by the
CF | pilots of flypods. It's quite roomy and will easily fit over your
CF | bunny ears.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Jade says, "I see it now"
Lancelot asks, "so must be on the forklift already although it desont mention it?"
DavidW says, "right"
Lancelot says, "yeah too much text IMHO"
DavidW says, "I guess we're meant to get this helmet for some reason."
Lancelot says, "yeah looks like"
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf11"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Lobby Questionable
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "take helmet"
CF ] Lobby Questionable
CF | >
CF | > TAKE HELMET
CF |
CF | Taken.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "buy torch"
CF ] Lobby Questionable
CF | >
CF | > BUY TORCH
CF |
CF | (from the lobby vending machine)
CF | There is no Card in the vending machine's slot.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "put my card in slot"
CF ] Lobby Questionable
CF | >
CF | > PUT MY CARD IN SLOT
CF |
CF | (the Card in the slot)
CF | You put your Card into the slot.
CF |
CF | There is a brief pause before the vending machine reluctantly lights
CF | up. "Oliva Mirram?" it snorts. "Another incapable fleshwoman. I knew
CF | this dump was going downhill, but now it's reaching entirely new
CF | depths. I mean, look at those ears! Anyway, what do you want? What?
CF | Hurry up!"
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Knight_Otu says, "Man."
DavidW says (to ClubFloyd), "buy torch"
CF ] Lobby Questionable
CF | >
CF | > BUY TORCH
CF |
CF | "No," the vending machine snaps. "Absolutely not. The protective cover
CF | to my dispenser is missing. Stolen. Yes, I know the electric torch (6
CF | credits) is right here. But I'm not giving it to you. You know why?
CF | Because I'm naked!" The vending machine emits an series of angry
CF | clicks. "What's a dim bag of bones and flesh going to do with my
CF | protective cover? Well, until I get it back, no one gets anything!"
CF |
CF | The Card in the slot is unceremoniously spat onto the floor in front
CF | of you.
CF |
CF | The vending machine gratefully dims its lights and deactivates.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot says, "pfff"
Lancelot says, "Even worse than Marvin the Paranoid Android"
DavidW says (to ClubFloyd), "take my card"
CF ] Lobby Questionable
CF | >
CF | > TAKE MY CARD
CF |
CF | (Renardin's Card)
CF | You already have that.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf11"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Lobby Questionable
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "enter forklift"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIFT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Depot (in the forklift)
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Dev 1 Questionable
CF | >
CF | > OW
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Dev 1 (in the forklift)
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | Splotches of grime and corrosion can be seen on the walls and ceiling.
CF | Both are no doubt remnants of spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x whiteboard"
CF ] Dev 1 Questionable
CF | >
CF | > X WHITEBOARD
CF |
CF | (exiting the forklift)
CF | The whiteboard is a large, rectangular touchscreen used primarily for
CF | drawing, although it can also act as a vidscreen for conferencing. On
CF | it, the lab's scientists work out complex problems amid heated
CF | discussion. Someone must have cleared the whiteboard before exiting
CF | the lab, because there is nothing on it. Or so you thought at first
CF | glance. In the corner, however, you see some doodling.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x doodling"
CF ] Dev 1 Questionable
CF | >
CF | > X DOODLING
CF |
CF | The doodling appears to be some kind of technical drawing. You stare
CF | at it a few long stretches and scratch your head.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > DavidW says, "I'm again unsure what to do."
DavidW says, "I don't feel like the bodies are hidden, yet the camera isn't accusing me."
DavidW says (to ClubFloyd), "ow"
CF ] Darkened Passage Questionable
CF | >
CF | > OW
CF |
CF |
CF | Darkened Passage
CF | You find yourself in a small, uninteresting passage with no light
CF | source of its own.
CF |
CF | To your right is a door. You can also continue inward through a squat
CF | opening or outward through a narrow opening.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Dev 3 Questionable
CF | >
CF | > OW
CF |
CF |
CF | Dev 3
CF | This is Dev 3, one of the main developmental areas in Research Lab
CF | A-U61. The researchers who toil here specialize in smaller - but
CF | certainly no less important - hardware than their colleagues in Dev 1.
CF | When researchers are present, they are usually hunched over the
CF | workstations, manipulators busily poking at whatever is lying on them,
CF | and the floor littered with discarded parts. Now, however, much of the
CF | equipment has been stowed away.
CF |
CF | Some of the researchers - and most certainly the former lab director,
CF | Atikurrahman Vosh - have a security clearance. You've seen them come
CF | and go through that metal door out in the hallway. No one is born with
CF | a security clearance, and everyone is eligible for one. According to
CF | the vidshows on the tube, the best way to get a security clearance is
CF | to demonstrate loyalty to the Bunker through daring acts of courage.
CF | Recording traitors on your PA and submitting the feed to Homeland
CF | Security is one example. Sometimes a simple accusation is enough,
CF | especially if the evidence is self-evident. But the truth is that
CF | you've never once encountered a terrorist. And frankly, you'd like to
CF | keep it that way.
CF |
CF | Four workstations have been arranged in a square in the center of this
CF | room, basking in the bright light from the glow panels. Nestled
CF | between them is a bank of manipulators. What appear to be controls for
CF | the manipulators have been built onto the surface of each workstation.
CF |
CF | On one of the workstations is a zorgot.
CF |
CF | Through a glass wall to the right, you see a hallway. A door has been
CF | cut into the glass. Set in the middle of the inward wall is a narrow
CF | opening.
CF |
CF | You can see a sturdy locker here.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "man these room descs... they tire me a bit tbh"
DavidW says (to ClubFloyd), "x zorgot"
CF ] Dev 3 Questionable
CF | >
CF | > X ZORGOT
CF |
CF | This is an oblong, electronic device that can be held in one hand. You
CF | have no idea what it does.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "what is zorgot"
CF ] Dev 3 Questionable
CF | >
CF | > WHAT IS ZORGOT
CF |
CF | The information you are requesting is not available at your security
CF | clearance.
CF |
CF | > Lancelot says, "of course not lol"
DavidW says (to ClubFloyd), "x locker"
CF ] Dev 3 Questionable
CF | >
CF | > X LOCKER
CF |
CF | You see nothing special about the sturdy locker.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "open locker"
CF ] Dev 3 Questionable
CF | >
CF | > OPEN LOCKER
CF |
CF | You open the sturdy locker, revealing a new IC chip.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot asks, "can we scan a card or sth to change the clearance level?"
DavidW says (to ClubFloyd), "x ic chip"
CF ] Lobby Questionable
CF | >
CF | > X IC CHIP
CF |
CF | A flat, square integrated circuit chip with one side as thick as your
CF | thumb. White letters identify it as a series R-76.
CF |
CF | You hear shouting from the direction of the Lobby and decide to
CF | return to see what all the fuss is about. When you arrive, you see
CF | an agent from Homeland Security trapped on the other side of the
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she
CF | points it at you and orders you to let her in. "A poisonous gas was
CF | just released from here!" she bellows. "Six are dead, and others have
CF | been rushed to a medical clinic!""
CF |
CF | "A poisonous gas? From here?" You shake your head in feigned
CF | disbelief. "But this is a respectable research institution."
CF |
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for
CF | a few monthstretches now and the only thing this place has ever
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you
CF | trying to impede my investigation? Let me in at once!"
CF |
CF | > Jacqueline says, "heh"
Knight_Otu says, "Well."
Lancelot says, "ah so we are not arrested YET"
Jacqueline says, "Not yet, no."
DavidW says, "I didn't even take the chip."
DavidW says (to ClubFloyd), "push button"
CF ] Lobby Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | The agent from Homeland Security pushes through the turnstile and
CF | starts to poke around. As could be expected, it doesn't take long
CF | before she stumbles across the mortal remains someone imprudently left
CF | lying around in plain sight.
CF |
CF | As you are the only other person present, the agent from Homeland
CF | Security draws a hasty conclusion and readies her laser pistol. You
CF | can tell from the way she handles it that she's never done this kind
CF | of thing before.
CF |
CF | But there's a first time for everything. After a few missed shots, she
CF | finally nails you in the back. Later on, back at the Homeland Security
CF | neighborhood substation where she is headquartered, her colleagues
CF | award her the customary gift box containing little bottles of Blue
CF | Fixx and tins of Algatine.
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Lancelot says, "ok so we should have hidden the bodies before this event is triggered"
DavidW says, "yes"
Jacqueline says, "Yeah"
Knight_Otu says, "Tough."
Jacqueline says, "The forklift seems handy though."
Lancelot says, "definitely since it is faster to move all three bodies in one fell swoop"
DavidW asks, "But I'm still not sure where. Is Dev 2 dark enough to hide them? Do you think they'd all fit in the locker in Dev 3?"
Jacqueline says, "Hm. Locker sounds like it's definitely worth trying."
Lancelot asks, "lets try the locker?"
Jade says, "I think the locked is right"
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf11"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Lobby Questionable
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | > Knight_Otu says, "Worth a try."
DavidW says (to ClubFloyd), "enter forklift"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIFT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Depot (in the forklift)
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Dev 1 Questionable
CF | >
CF | > OW
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Dev 1 (in the forklift)
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | Splotches of grime and corrosion can be seen on the walls and ceiling.
CF | Both are no doubt remnants of spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Dev 1 Questionable
CF | >
CF | > OW
CF |
CF | The forklift won't fit.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Dev 1 Questionable
CF |
CF | > UNDO
CF |
CF | Dev 1
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Dev 1 Questionable
CF | >
CF | > OUT
CF |
CF | You get out of the forklift.
CF |
CF | Dev 1
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | This place has a strange smell, and splotches of grime and corrosion
CF | can be seen on the walls and ceiling. Both are no doubt remnants of
CF | spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | You can see a forklift here.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "drag ati ow"
CF ] Darkened Passage Questionable
CF | >
CF | > DRAG ATI OW
CF |
CF | You struggle with the weight of the body, consuming valuable time, but
CF | you manage to succeed.
CF |
CF | Darkened Passage
CF | You find yourself in a small, uninteresting passage with no light
CF | source of its own.
CF |
CF | To your right is a door. You can also continue inward through a squat
CF | opening or outward through a narrow opening.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Dev 1 DIRTY ROTTEN
CF | TRA
CF | >
CF | > IW
CF |
CF |
CF | Dev 1
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | This place has a strange smell, and splotches of grime and corrosion
CF | can be seen on the walls and ceiling. Both are no doubt remnants of
CF | spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | You can see a forklift here.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It seems to have taken a special interest in you.
CF |
CF | >
DavidW says (to ClubFloyd), "nope. DIRTY ROTTEN status"
CF ] Dev 1 DIRTY ROTTEN
CF | TRA
CF | >
CF | > NOPE. DIRTY ROTTEN STATUS
CF |
CF | That's not a verb I recognise.
CF |
CF | > Jade says, "catched up"
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf11"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Lobby Questionable
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "enter forklift"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIFT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | There's no exit that way, and you are in the forklift anyway.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Lobby Questionable
CF | >
CF | > L
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Depot (in the forklift)
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Depot Questionable
CF | >
CF | > IW
CF |
CF | There's no exit that way, and you are in the forklift anyway.
CF |
CF | >
DavidW says (to ClubFloyd), "x tunnel"
CF ] Depot Questionable
CF | >
CF | > X TUNNEL
CF |
CF | (exiting the forklift)
CF | The service tunnel is large enough for a vehicle to pass through. It
CF | is pitch black inside.
CF |
CF | > DavidW asks, "But which direction is it?"
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "enter tunnel"
CF ] Depot Questionable
CF | >
CF | > ENTER TUNNEL
CF |
CF | It's dark in there! The service tunnel no doubt leads to the
CF | transtube. Without a source of light, you'd be unable to find your way
CF | and either pass out and suffocate from the noxious fumes or get
CF | squashed by oncoming traffic.
CF |
CF | > Lancelot says, "service tunnel sounds like some"
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hide bodies in tunnel"
CF ] Depot Questionable
CF | >
CF | > HIDE BODIES IN TUNNEL
CF |
CF | Renardin's body: (exiting the forklift)
CF | You doubt that will work.
CF | Silia's body: You doubt that will work.
CF | Ati's body: You doubt that will work.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hide bodies in boxes"
CF ] Depot Questionable
CF | >
CF | > HIDE BODIES IN BOXES
CF |
CF | You can't use multiple objects with that verb.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hide bodies in box"
CF ] Depot Questionable
CF | >
CF | > HIDE BODIES IN BOX
CF |
CF | You can't use multiple objects with that verb.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hide ati in box"
CF ] Depot Questionable
CF | >
CF | > HIDE ATI IN BOX
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "open box"
CF ] Depot Questionable
CF | >
CF | > OPEN BOX
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Depot Questionable
CF |
CF | > UNDO
CF |
CF | Depot
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Dev 1 Questionable
CF | >
CF | > OW
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Dev 1 (in the forklift)
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | Splotches of grime and corrosion can be seen on the walls and ceiling.
CF | Both are no doubt remnants of spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "put bodies in depression"
CF ] Dev 1 Questionable
CF | >
CF | > PUT BODIES IN DEPRESSION
CF |
CF | There are none at all available!
CF |
CF | >
DavidW says (to ClubFloyd), "put body in depression"
CF ] Dev 1 Questionable
CF | >
CF | > PUT BODY IN DEPRESSION
CF |
CF | Which do you mean, Renardin's body, Silia's body, Ati's body, your
CF | body or Oliva Mirram's body?
CF |
CF | >
DavidW says (to ClubFloyd), "ati"
CF ] Dev 1 Questionable
CF | >
CF | > ATI
CF |
CF | (first taking Ati's body)
CF | It's too heavy.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Dev 1 Questionable
CF |
CF | > UNDO
CF |
CF | Dev 1
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hide ati in depression"
CF ] Dev 1 Questionable
CF | >
CF | > HIDE ATI IN DEPRESSION
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "x depression"
CF ] Dev 1 Questionable
CF | >
CF | > X DEPRESSION
CF |
CF | (exiting the forklift)
CF | A circular area that prevents unwanted movement of machinery the
CF | scientists are working on. The floor of the depression is currently
CF | raised.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Dev 1 Questionable
CF | >
CF | > L
CF |
CF | Dev 1
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | This place has a strange smell, and splotches of grime and corrosion
CF | can be seen on the walls and ceiling. Both are no doubt remnants of
CF | spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "x crane"
CF ] Dev 1 Questionable
CF | >
CF | > X CRANE
CF |
CF | Through a small hole in the wall hangs a thick chain. At its end is a
CF | large hook. The crane is currently raised.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x controller"
CF ] Dev 1 Questionable
CF | >
CF | > X CONTROLLER
CF |
CF | A heavy, rectangular hunk of plastex that's charred in places, it is
CF | attached to a wire that runs into the wall near the shallow
CF | depression.
CF |
CF | A large switch is in the center. The large switch is up. Above it is a
CF | button (the top button) and below it is an identical one (the bottom
CF | button).
CF |
CF | Turning it around to the back, you can see an iron plate. A thin,
CF | oblong piece about half the length of your pinky is missing.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > DavidW says, "this is too much for me right now."
Jacqueline says, "I'd be okay with leaving this until next week."
Lancelot says, "good point... it is rather a lot to digest"
Jacqueline says, "I'm not feeling great, and could lie down. We may just not have it in us for a good body hiding right now."
DavidW says (to ClubFloyd), "push switch"
CF ] Dev 1 Questionable
CF | >
CF | > PUSH SWITCH
CF |
CF | The large switch snaps right back as soon as you let it go.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "push bottom button"
CF ] Dev 1 Questionable
CF | >
CF | > PUSH BOTTOM BUTTON
CF |
CF | Nothing happens.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot asks, "doesnt this game have a brief mode?"
DavidW says (to ClubFloyd), "push top button"
CF ] Dev 1 Questionable
CF | >
CF | > PUSH TOP BUTTON
CF |
CF | Nothing happens.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > DavidW says, "I think this controller is missing a part preventing it from working. Maybe that chip."
Lancelot asks, "it was missing something half a pinky, right?"
DavidW says, "But I don't see how there's enough time for anything."
Lancelot says, "looks like we have little or no room for dallying"
Lancelot says, "I try to draw a map but the directions are a bit weird to me"
DavidW asks, "Also, the depression is 'raised'? What does a raised depression look like? A dais?"
Jacqueline asks, "A bowl on a pedestal?"
Jade says, "this is a 8 rooms map by now"
Lancelot says, "you tell me, I'm not native English speaker lol... I thought a depression is something BELOW"
DavidW says, "There's the three rooms on the other side of the hall that we haven't seen at all, plus a room beyond Dev 1, I think."
DavidW says, "A depression is supposed to be a shallow hole, an empty space but not too deep."
Jacqueline says, "Yeah"
Jacqueline asks, "Well, maybe we pick this back up, or maybe we don't, but we're stepping away for now?"
Jade says, "yes, a total of 12 rooms by now, a little map"
DavidW says (to Jacqueline), "yeah, I think we should stop for today."
Knight_Otu says, "I concur."
Lancelot asks, "so the place to hide bodies is maybe in that tunnel... the vending machine didnt it sell something providing light?"
Jade says, "but this is a full game, so it could be more rooms ahead"
DavidW says, "As far as mapping goes, I think OW as north, IW as south, LEFT as west, and RIGHT as east works well enough."
Knight_Otu says, "The vending machine had atorch, i thin."
DavidW says (to Knight), "yes, and an attitude."
Lancelot says, "yeah"
Lancelot asks, "ok continue next week?"
Knight_Otu says, "A huge attitude, yes."
DavidW says, "Diva vending machine wants her cover back."
Jade says, "yes, but we need to fix the machine before taking the torch"
Lancelot says, "so we need find the cover lol"
Lancelot says, "or sth else"
Jade says, "ok, by. More next week. See you then"
Jade says, "GG"
DavidW says, "yes, we may continue this next week. I'll at least write up what we did so far."
Lancelot says, "cool see ya all next week then"
Jade says, "fixer of Android is bad, really bad"
DavidW says, "thanks all"
Knight_Otu exclaims, "Thanks for driving!"
DavidW says, "you're welcome"
DavidW says, "shoulda realized it'd be a textdumpy game from its title alone"
Jade says, "thx for drivinng"
Lancelot says, "thx for driving and see ya all"
Knight_Otu exclaims, "Good night, all!"
*** SESSION 2 ***
Jacqueline says (to ClubFloyd), "score"
CF ] Dev 1 Questionable
CF | >
CF | > SCORE
CF |
CF | There is no score in this story.
CF |
CF | >
Knight_Otu has arrived. Knight_Otu says, "Hey."
DavidW says, "oh, hey"
DavidW has arrived. DavidW says, "I've uploaded my notes from last week and augmented them with a bit more time looking up topics on the PA."
DavidW says, "[LINK]"
Jacqueline says, "Hey hey"
Jacqueline asks, "Topics on the PA?"
DavidW says, "The personal assistant our character has."
Jacqueline says, "Oh ah"
DavidW says, "I also learned where we can hide the bodies but didn't explore beyond that point."
Knight_Otu says, "Cool."
Jacqueline says, "Hey there, friends. After we all said good-bye last week, I looked around for a place to hide bodies. Can't wait to show you."
Jacqueline says, "It sounds different out of context."
Knight_Otu says, "I think that is quite common for us."
DavidW asks, "How about it if I phrase it as helping to save ourselves for a few more minutestretches?"
Jade has arrived. Jade says, "hello"
DavidW says, "Hi Jade."
Knight_Otu says, "Hey Jade."
DavidW says (to Jade), "my notes are at [LINK]"
DavidW says, "A few things to note about the Bunker that we kinda need to know."
DavidW says, "Everyone in the Bunker is raised in the creche, away from our parents, and as kids, 'Wards of the State' are always in the right, untouchable, and uninsultable."
DavidW says, "To imply that kids take advantage of their special status is treasonous, of course."
Jade says, "thx"
Jacqueline says, "fun"
DavidW says, "And everyone learns a song called The Anthem of the Patriot. Singing it at random helps to demonstrate our loyalty."
Jacqueline says, "Okay. Cool. We could sing it while we hide bodies."
DavidW says, "We can also show loyalty by wearing the Color of the Patriot, which can change at any time. A tiny splotch of the color will do, and people at work have some leniency on finding and wearing the new color."
DavidW says, "The other main way that I know of showing loyalty is to report traitors and disloyal scum."
Knight_Otu says, "I mean, they'd have to. "You down wear aqua green! Accused!" - "Neither o you!" Everyone dies."
Knight_Otu says, "Geeze my typing."
Jade says, "traitors, cool. I love eating traitors in the morning"
DavidW says, "Our PA can record and accuse traitors."
Jade says, "let the head been cutting down"
Jacqueline says, "IRTA 'let the head cutting begin'"
DavidW says, "I did note that asking the PA about Earth or Area 52 is treasonous at our security level."
Jacqueline says, "ha"
DavidW says, "It's not as bad as dragging dead bodies around, though."
DavidW says, "I don't know if it matters much, but I was able to learn the names of seven of the eight conglomerates that run the economy."
DavidW asks, "anyway, I'm not sure where we left off in our game, and it might be simplest to start from the start again?"
Jacqueline says, "Sure."
Knight_Otu says, "I think ... yeah."
DavidW says (to ClubFloyd), "restart"
CF ] Dev 1 Questionable
CF | >
CF | > RESTART
CF |
CF | Are you sure you want to restart?
DavidW says (to ClubFloyd), "yes"
CF ] Lab Hallway Outward Questionable
CF |
CF |
CF |
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance
CF | citizens to evacuate the premises. Obviously, something important is
CF | about to happen, and peons like yourself aren't wanted. You rushed to
CF | finish the last of your duties, but now you fear you may have lingered
CF | too long...
CF |
CF | Nothing Could Be Further From the Truth
CF | Another tale from the Bunker by Adam Wasserman
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Lab Hallway Outward
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather
CF | duster. On the face of it, there is nothing extraordinary about this
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you
CF | were assigned by your employer - a private firm by the name of Dust
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab
CF | free of grime and other irritating particles, and by all accounts you
CF | have performed your duties well. Perhaps it was to maintain this
CF | hard-earned reputation that you ignored the sudden announcement
CF | ordering you to exit the building. After all, you knew it wouldn't
CF | take long to wipe down the last of the glass panes, doors, and hidden
CF | corners in your purview.
CF |
CF | Now you find that you are alone. Never before in your short,
CF | uneventful life have you found yourself in such a frightening
CF | situation. After all, the Bunker - the last vestige of human
CF | civilization in the solar system, nestled safely under the harsh
CF | surface of Venus, the second planet from the sun - is swarming with
CF | citizens at any time of your daystretch. Now you can't even hear one.
CF |
CF | Fortunately, in the center of the hallway a security camera guards the
CF | area from the whims of traitors, terrorists and other such scum. You
CF | have not been completely cut off from society, it would seem.
CF |
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby - and the exit.
CF |
CF | [First-time players should type ABOUT. Thank you for your
CF | cooperation.]
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Center Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Center
CF | Research Lab A-U61 operates as part of the Developmental Engineering
CF | conglomerate, the home of the Bunker's most innovative minds.
CF | Naturally, you were thrilled to receive this assignment. Each morning
CF | when you arrive for your shift, a slender glass wall is all that
CF | separates you from the hard-working scientists in their little cages.
CF | All your life, you have yearned to join their ranks. If only you could
CF | step across to the other side!
CF |
CF | Some of the researchers here have a security clearance. You, of
CF | course, have none. You've seen enough vidshows on the tube to know
CF | that a promotion to Epsilon clearance is theoretically within anyone's
CF | grasp; in reality, though, it takes extreme acts of courage in service
CF | to the Bunker to obtain one.
CF |
CF | You pause and glance into the Refrigeration Unit. A viscous liquid
CF | bubbles in a tank. What could it be? An improved plastex, more durable
CF | and cheaper to produce? A more efficient rocket propellant for the
CF | Bunker's fleet of interplanetary ships? A remedy for baldness?
CF |
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you
CF | do, very wetly and loudly. This time, however, you can spare yourself
CF | the embarrassment, as you are alone.
CF |
CF | The Bunker is a technological dreamland, yes. But somehow, no one can
CF | cure you of a simple dust allergy. You quietly resolve to remedy this
CF | oversight when you are finally confirmed as a scientist.
CF |
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Inward
CF | Your luck is holding out. You still haven't caught sight of anyone.
CF | More importantly, no one has caught sight of you! In a few stretches,
CF | you expect to be strolling across the Tucker M. Carlson plaza on your
CF | way to your communal barracks for your regularly scheduled (not to
CF | mention well-deserved) naptime.
CF |
CF | And sleep well you will! The certainty that the boys and gals over at
CF | Control have nearly eliminated the terrorist threat - coupled with a
CF | potent sleeping aid - leaves you no doubt.
CF |
CF | Who is looking out at the Bunker's corridors from the security
CF | cameras? Control. Who decides who gets a security clearance or a work
CF | reassignment? Control. The ninth and most important conglomerate in
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the
CF | most trustworthy of all.
CF |
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | The lobby door has been left open a crack, more than enough to see
CF | through. Through it, you hear muffled voices.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > LISTEN
CF |
CF | "The invisibility cloak is a great success." The voice is that of the
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready
CF | to give the demonstration you asked for." A brief pause. "There's no
CF | need to worry. I've sent everyone away under strict orders. No one
CF | knows about the existence of the invisibility cloak except you,
CF | myself, Silia and Renardin."
CF |
CF | After that, the voices hush, and the conversation becomes impossible
CF | to discern standing where you are outside in the hallway.
CF |
CF | Your mind scrambles to figure out a way to get through the Lobby and
CF | into the plaza unnoticed.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "record ati"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > RECORD ATI
CF |
CF | You point your PA and start recording Atikurrahman Vosh as
CF | surreptitiously as you can.
CF |
CF | Good thinking. However, the feed you have produced of Atikurrahman
CF | Vosh is not incriminating enough to be of use to you on its own. You
CF | would need some kind of corroborating evidence if you wished to submit
CF | the feed to Homeland Security or accuse him of being the lying,
CF | deceitful traitor that he is.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "crawl to desk"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > CRAWL TO DESK
CF |
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly
CF | behind the receptionist's desk, unnoticed and well out of sight.
CF |
CF | Lobby (behind the desk)
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to
CF | reach the revolving door on the other side of the room. As you scan
CF | the area, you ignore everything which is not relevant to your
CF | predicament.
CF |
CF | In the center of the room is a transparent capsule. It is positioned
CF | between you and the revolving door. On the other side of the capsule,
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are
CF | engaged in discussion.
CF |
CF | >
DavidW says (to ClubFloyd), "record silia"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > RECORD SILIA
CF |
CF | (Silia Cribbich)
CF | You point your PA and start recording Silia Cribbich as
CF | surreptitiously as you can.
CF |
CF | Good thinking. However, the feed you have produced of Silia Cribbich
CF | is not incriminating enough to be of use to you on its own. You would
CF | need some kind of corroborating evidence if you wished to submit the
CF | feed to Homeland Security or accuse her of being the lying, deceitful
CF | traitor that she is.
CF |
CF | >
Lancelot has arrived.
DavidW says (to ClubFloyd), "record renardin"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > RECORD RENARDIN
CF |
CF | (Renardin Osterlok)
CF | You point your PA and start recording Renardin Osterlok as
CF | surreptitiously as you can.
CF |
CF | Good thinking. However, the feed you have produced of Renardin
CF | Osterlok is not incriminating enough to be of use to you on its own.
CF | You would need some kind of corroborating evidence if you wished to
CF | submit the feed to Homeland Security or accuse him of being the lying,
CF | deceitful traitor that he is.
CF |
CF | > Lancelot says, "hi all"
DavidW says, "hi Lancelot"
Knight_Otu says, "Hey Lancelot"
DavidW says (to ClubFloyd), "enter capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > ENTER CAPSULE
CF |
CF | What an excellent idea! No one will see you inside the invisibility
CF | cloak. From there you can wait for an opportune moment to make a dash
CF | for the exit.
CF |
CF | As quietly as you can, you venture from the safety of the
CF | receptionist's desk and tiptoe across the Lobby towards the
CF | invisibility cloak. As you pass through the opening, however, Renardin
CF | catches movement out the corner of his eye. But too late! You are
CF | already inside. Crouched down so you can fit, you smile wanly, knowing
CF | he is unable to see you.
CF |
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin
CF | fixes you with a nasty glare, taps the lab director's shoulder, and
CF | points.
CF |
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from
CF | your face.
CF |
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh,
CF | hello?"
CF |
CF | From here, you can easily hear the person at the other end of the
CF | line. "There's something wrong. I can hear it."
CF |
CF | "No, no, nothing at all. The invisibility cloak is working as
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the
CF | lab director gestures wildly at Silia and Renardin.
CF |
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls,
CF | reaching inside for a fistful of hair.
CF |
CF | Silia, however, slaps his arm down. "And let you get the credit for
CF | subduing a traitor? I don't see why you should get a promotion to
CF | Delta clearance instead of myself!" What follows is a great deal of
CF | cursing, pushing and shoving.
CF |
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from
CF | Renardin's waist and shatters on the floor.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "close capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > CLOSE CAPSULE
CF |
CF | You slide the pane in place over the opening. It fits perfectly.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | > Lancelot says, "sorry to be lat was struggling with Inform"
Jade says, "Hi, Lancelot"
DavidW says (to ClubFloyd), "record ati"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > RECORD ATI
CF |
CF | You point your PA and start recording Atikurrahman Vosh as
CF | surreptitiously as you can.
CF |
CF | Good thinking. However, the feed you have produced of Atikurrahman
CF | Vosh is not incriminating enough to be of use to you on its own. You
CF | would need some kind of corroborating evidence if you wished to submit
CF | the feed to Homeland Security or accuse him of being the lying,
CF | deceitful traitor that he is.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "record silia"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > RECORD SILIA
CF |
CF | (Silia Cribbich)
CF | You point your PA and start recording Silia Cribbich as
CF | surreptitiously as you can.
CF |
CF | Good thinking! Brawling is certainly against a number of guidelines,
CF | along with cursing and having long fingernails.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | Eventually, delicate strands of the yellow gas rise above the
CF | researchers' heads. Their reaction startles you. They gurgle, eyes
CF | bulging from their sockets, and clutch their throats. Ati's PA
CF | clatters as it hits the floor. It is quickly followed by the three
CF | scientists themselves. You are treated to a gruesome sight as they
CF | convulse on the ground beside you. When the convulsions subside, a
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only
CF | thing in the Lobby that moves.
CF |
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all
CF | around you. You notice, too, that a fine, grey ash is collecting on
CF | the surface of the capsule. As you watch, some of the wiring breaks
CF | free. You realize that the yellow gas appears to be reacting with the
CF | transparent material of the the capsule, which is slowly dissolving.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | The last of the yellow gas seeps out the cracks in the revolving door.
CF | The air clears. And just in time!
CF |
CF | The thin shell of the capsule disintegrates around you. You are
CF | covered in a shower of grey ash, thin wires and transistors but are
CF | otherwise unharmed.
CF |
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs
CF | down the area where the invisibility cloak once stood. A few
CF | minutestretches later it departs, leaving only the three corpses
CF | behind.
CF |
CF | Congratulations! You have the entire research lab for yourself!
CF | Although, you might want to do something about those bodies...
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "enter forklist"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIST
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "enter forklift"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIFT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Depot (in the forklift)
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Depot Questionable
CF | >
CF | > OUT
CF |
CF | You get out of the forklift.
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "move boxes"
CF ] Depot Questionable
CF | >
CF | > MOVE BOXES
CF |
CF | You move the boxes out of the way, revealing a hole in the wall.
CF |
CF | > Jacqueline exclaims, "!"
DavidW says (to ClubFloyd), "put ati in hole"
CF ] Depot Questionable
CF | >
CF | > PUT ATI IN HOLE
CF |
CF | You cram Ati's body into the hole.
CF |
CF | > Jacqueline says, "cram"
DavidW says (to ClubFloyd), "put silia in hole"
CF ] Depot Questionable
CF | >
CF | > PUT SILIA IN HOLE
CF |
CF | You cram Silia's body into the hole.
CF |
CF | > Lancelot says, "aww"
Jacqueline says, "cram cram"
Lancelot says, "the perfect hideout for those bodies, huh"
DavidW says (to ClubFloyd), "put renardin in hole"
CF ] Lobby Questionable
CF | >
CF | > PUT RENARDIN IN HOLE
CF |
CF | You cram Renardin's body into the hole.
CF |
CF |
CF | Now that the bodies have been taken care of, you move the boxes back
CF | to their original position. Then you take a stretch to calm your
CF | nerves and ensure the room looks undisturbed.
CF |
CF | You hear shouting from the direction of the Lobby and decide to
CF | return to see what all the fuss is about. When you arrive, you see
CF | an agent from Homeland Security trapped on the other side of the
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she
CF | points it at you and orders you to let her in. "A poisonous gas was
CF | just released from here!" she bellows. "Six are dead, and others have
CF | been rushed to a medical clinic!""
CF |
CF | "A poisonous gas? From here?" You shake your head in feigned
CF | disbelief. "But this is a respectable research institution."
CF |
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for
CF | a few monthstretches now and the only thing this place has ever
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you
CF | trying to impede my investigation? Let me in at once!"
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] Depot Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | The agent from Homeland Security pushes through the turnstile and
CF | starts to poke around. From the authoritative way she navigates the
CF | no-clearance areas of Research Lab A-U61, you assume she's been here
CF | before. You trail along behind her as she goes about her work. She
CF | lingers by the heavy, metal door and peers through the tiny window,
CF | but that's all. The stack of boxes in the depot go happily unnoticed.
CF |
CF | It is there that she finally confronts you. "Okay, where is everyone?"
CF |
CF | You calmly explain that you are just a simple dust maid and have no
CF | insights into the business of the esteemed scientists who work here.
CF |
CF | "Esteemed?" snorts the agent from Homeland Security. "Past their prime
CF | is more like it." She studies you a stretch longer. "Well, there's no
CF | doubt that poison gas came from this research lab. Dust bunny or not,
CF | you're the only one here. So don't plan on going anywhere any time
CF | soon! You're the number one suspect."
CF |
CF | With that, the agent from Homeland Security dashes off to the Tucker
CF | M. Carlson plaza.
CF |
CF | Congratulations! You are still alive! But now what?
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf12"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Depot Questionable
CF | > SAVEOk.
CF |
CF | > Jacqueline says, "huzzah"
Knight_Otu exclaims, "We live!"
DavidW says, "We're not out of the woods yet, but this hurdle is done."
Jade says, "we can go on"
DavidW says, "If we try to leave, we find that the revolving door no longer works."
Lancelot says, "too bad that would be too easy though"
DavidW says, "I didn't take the time to search the bodies; I'm unsure if I should have done that first or can do it now."
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "nove boxes"
CF ] Depot Questionable
CF | >
CF | > NOVE BOXES
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "move boxes"
CF ] Depot Questionable
CF | >
CF | > MOVE BOXES
CF |
CF | You move the boxes out of the way, revealing a hole in the wall.
CF |
CF | >
DavidW says (to ClubFloyd), "search ati"
CF ] Depot Questionable
CF | >
CF | > SEARCH ATI
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "look in hole"
CF ] Depot Questionable
CF | >
CF | > LOOK IN HOLE
CF |
CF | The hole in the wall is quite wide, providing more than enough room to
CF | scramble through. Through it, you catch a whiff of something sweet.
CF |
CF | Strange, where did all those bodies go?
CF |
CF | > DavidW says, "uh oh"
Knight_Otu says, "Huh."
DavidW says (to ClubFloyd), "f"
CF ] Prayer Hall Questionable
CF | >
CF | > F
CF |
CF | You crawl through the hole and make it to the other side.
CF |
CF | Your sudden arrival appears to upset the room's occupants. The one
CF | with the staff deftly swings it at your head and knocks you
CF | unconscious.
CF |
CF | When you come to, you find yourself on your knees with your head above
CF | a tub of murky water. You are not alone.
CF |
CF | Out the corner of your eye, you catch a glimpse of an audience seated
CF | in folding chairs behind you. A man in a red robe stands nearby,
CF | leading some kind of service. Someone's hand is holding you firmly by
CF | the neck.
CF |
CF | "O Lord," intones the strangely clad man, "we offer our thanks that
CF | You have provided us - Your pitiful flock - with life, free choice and
CF | an abundance of weapons. Congregation, let us pray."
CF |
CF | Together, they chant: "Eway askay orfay Ouryay essingblay asay eway
CF | indlykay anday entlygay ashway awayay ethay inssay ofay isthay
CF | intruderay. Amen."
CF |
CF | At that, your head is pushed into the tub and held there for quite
CF | some time. Longer than you can hold your breath, at any rate.
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Jade exclaims, "oops!"
DavidW says, "ok, I guess searching the bodies first is necessary"
Lancelot says, "ouch"
Lancelot asks, "ah we forgot to get those cards etc?"
DavidW asks, "can I restart?"
Jacqueline says, "Of course"
Knight_Otu says, "Yeah. Let's forget that piggy interlude."
DavidW says (to Lancelot), "yeah, sorry. I didn't know the bodies would be gone."
Lancelot says, "its faster I guess since its close to the start of the game"
DavidW says (to ClubFloyd), "restart"
CF ] Lab Hallway Outward Questionable
CF |
CF |
CF |
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance
CF | citizens to evacuate the premises. Obviously, something important is
CF | about to happen, and peons like yourself aren't wanted. You rushed to
CF | finish the last of your duties, but now you fear you may have lingered
CF | too long...
CF |
CF | Nothing Could Be Further From the Truth
CF | Another tale from the Bunker by Adam Wasserman
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Lab Hallway Outward
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather
CF | duster. On the face of it, there is nothing extraordinary about this
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you
CF | were assigned by your employer - a private firm by the name of Dust
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab
CF | free of grime and other irritating particles, and by all accounts you
CF | have performed your duties well. Perhaps it was to maintain this
CF | hard-earned reputation that you ignored the sudden announcement
CF | ordering you to exit the building. After all, you knew it wouldn't
CF | take long to wipe down the last of the glass panes, doors, and hidden
CF | corners in your purview.
CF |
CF | Now you find that you are alone. Never before in your short,
CF | uneventful life have you found yourself in such a frightening
CF | situation. After all, the Bunker - the last vestige of human
CF | civilization in the solar system, nestled safely under the harsh
CF | surface of Venus, the second planet from the sun - is swarming with
CF | citizens at any time of your daystretch. Now you can't even hear one.
CF |
CF | Fortunately, in the center of the hallway a security camera guards the
CF | area from the whims of traitors, terrorists and other such scum. You
CF | have not been completely cut off from society, it would seem.
CF |
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby - and the exit.
CF |
CF | [First-time players should type ABOUT. Thank you for your
CF | cooperation.]
CF |
CF | >
DavidW says (to ClubFloyd), "iw. iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW. IW
CF |
CF |
CF | Lab Hallway Center
CF | Research Lab A-U61 operates as part of the Developmental Engineering
CF | conglomerate, the home of the Bunker's most innovative minds.
CF | Naturally, you were thrilled to receive this assignment. Each morning
CF | when you arrive for your shift, a slender glass wall is all that
CF | separates you from the hard-working scientists in their little cages.
CF | All your life, you have yearned to join their ranks. If only you could
CF | step across to the other side!
CF |
CF | Some of the researchers here have a security clearance. You, of
CF | course, have none. You've seen enough vidshows on the tube to know
CF | that a promotion to Epsilon clearance is theoretically within anyone's
CF | grasp; in reality, though, it takes extreme acts of courage in service
CF | to the Bunker to obtain one.
CF |
CF | You pause and glance into the Refrigeration Unit. A viscous liquid
CF | bubbles in a tank. What could it be? An improved plastex, more durable
CF | and cheaper to produce? A more efficient rocket propellant for the
CF | Bunker's fleet of interplanetary ships? A remedy for baldness?
CF |
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you
CF | do, very wetly and loudly. This time, however, you can spare yourself
CF | the embarrassment, as you are alone.
CF |
CF | The Bunker is a technological dreamland, yes. But somehow, no one can
CF | cure you of a simple dust allergy. You quietly resolve to remedy this
CF | oversight when you are finally confirmed as a scientist.
CF |
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | Lab Hallway Inward
CF | Your luck is holding out. You still haven't caught sight of anyone.
CF | More importantly, no one has caught sight of you! In a few stretches,
CF | you expect to be strolling across the Tucker M. Carlson plaza on your
CF | way to your communal barracks for your regularly scheduled (not to
CF | mention well-deserved) naptime.
CF |
CF | And sleep well you will! The certainty that the boys and gals over at
CF | Control have nearly eliminated the terrorist threat - coupled with a
CF | potent sleeping aid - leaves you no doubt.
CF |
CF | Who is looking out at the Bunker's corridors from the security
CF | cameras? Control. Who decides who gets a security clearance or a work
CF | reassignment? Control. The ninth and most important conglomerate in
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the
CF | most trustworthy of all.
CF |
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | The lobby door has been left open a crack, more than enough to see
CF | through. Through it, you hear muffled voices.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > LISTEN
CF |
CF | "The invisibility cloak is a great success." The voice is that of the
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready
CF | to give the demonstration you asked for." A brief pause. "There's no
CF | need to worry. I've sent everyone away under strict orders. No one
CF | knows about the existence of the invisibility cloak except you,
CF | myself, Silia and Renardin."
CF |
CF | After that, the voices hush, and the conversation becomes impossible
CF | to discern standing where you are outside in the hallway.
CF |
CF | Your mind scrambles to figure out a way to get through the Lobby and
CF | into the plaza unnoticed.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "crawl to desk"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > CRAWL TO DESK
CF |
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly
CF | behind the receptionist's desk, unnoticed and well out of sight.
CF |
CF | Lobby (behind the desk)
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to
CF | reach the revolving door on the other side of the room. As you scan
CF | the area, you ignore everything which is not relevant to your
CF | predicament.
CF |
CF | In the center of the room is a transparent capsule. It is positioned
CF | between you and the revolving door. On the other side of the capsule,
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are
CF | engaged in discussion.
CF |
CF | >
DavidW says (to ClubFloyd), "record ati"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > RECORD ATI
CF |
CF | You point your PA and start recording Atikurrahman Vosh as
CF | surreptitiously as you can.
CF |
CF | Good thinking. However, the feed you have produced of Atikurrahman
CF | Vosh is not incriminating enough to be of use to you on its own. You
CF | would need some kind of corroborating evidence if you wished to submit
CF | the feed to Homeland Security or accuse him of being the lying,
CF | deceitful traitor that he is.
CF |
CF | >
DavidW says (to ClubFloyd), "enter capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > ENTER CAPSULE
CF |
CF | What an excellent idea! No one will see you inside the invisibility
CF | cloak. From there you can wait for an opportune moment to make a dash
CF | for the exit.
CF |
CF | As quietly as you can, you venture from the safety of the
CF | receptionist's desk and tiptoe across the Lobby towards the
CF | invisibility cloak. As you pass through the opening, however, Renardin
CF | catches movement out the corner of his eye. But too late! You are
CF | already inside. Crouched down so you can fit, you smile wanly, knowing
CF | he is unable to see you.
CF |
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin
CF | fixes you with a nasty glare, taps the lab director's shoulder, and
CF | points.
CF |
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from
CF | your face.
CF |
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh,
CF | hello?"
CF |
CF | From here, you can easily hear the person at the other end of the
CF | line. "There's something wrong. I can hear it."
CF |
CF | "No, no, nothing at all. The invisibility cloak is working as
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the
CF | lab director gestures wildly at Silia and Renardin.
CF |
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls,
CF | reaching inside for a fistful of hair.
CF |
CF | Silia, however, slaps his arm down. "And let you get the credit for
CF | subduing a traitor? I don't see why you should get a promotion to
CF | Delta clearance instead of myself!" What follows is a great deal of
CF | cursing, pushing and shoving.
CF |
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from
CF | Renardin's waist and shatters on the floor.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "close capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > CLOSE CAPSULE
CF |
CF | You slide the pane in place over the opening. It fits perfectly.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | Eventually, delicate strands of the yellow gas rise above the
CF | researchers' heads. Their reaction startles you. They gurgle, eyes
CF | bulging from their sockets, and clutch their throats. Ati's PA
CF | clatters as it hits the floor. It is quickly followed by the three
CF | scientists themselves. You are treated to a gruesome sight as they
CF | convulse on the ground beside you. When the convulsions subside, a
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only
CF | thing in the Lobby that moves.
CF |
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all
CF | around you. You notice, too, that a fine, grey ash is collecting on
CF | the surface of the capsule. As you watch, some of the wiring breaks
CF | free. You realize that the yellow gas appears to be reacting with the
CF | transparent material of the the capsule, which is slowly dissolving.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | The last of the yellow gas seeps out the cracks in the revolving door.
CF | The air clears. And just in time!
CF |
CF | The thin shell of the capsule disintegrates around you. You are
CF | covered in a shower of grey ash, thin wires and transistors but are
CF | otherwise unharmed.
CF |
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs
CF | down the area where the invisibility cloak once stood. A few
CF | minutestretches later it departs, leaving only the three corpses
CF | behind.
CF |
CF | Congratulations! You have the entire research lab for yourself!
CF | Although, you might want to do something about those bodies...
CF |
CF | >
DavidW says (to ClubFloyd), "search ati"
CF ] Lobby Questionable
CF | >
CF | > SEARCH ATI
CF |
CF | You pat down Ati's body and find Ati's Card and lab office chip key.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "put ati's card and chip key in boot"
CF ] Lobby Questionable
CF | >
CF | > PUT ATI'S CARD AND CHIP KEY IN BOOT
CF |
CF | (your boots)
CF | Ati's Card: You glance around furtively before stuffing Ati's Card in
CF | your boots.
CF |
CF | lab office chip key: You glance around furtively before stuffing the
CF | lab office chip key in your boots.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "search silia"
CF ] Lobby Questionable
CF | >
CF | > SEARCH SILIA
CF |
CF | You pat down Silia's body and find Silia's Card.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "put silia's card in boot"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN BOOT
CF |
CF | (your boots)
CF | There's no more room.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "put silia's card in hidden pocket"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN HIDDEN POCKET
CF |
CF | You do not normally need to refer to articles of clothing.
CF |
CF | To stop these messages entirely, type NOVICE OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Lobby Questionable
CF |
CF | > UNDO
CF |
CF | Lobby
CF | [Previous turn undone.]
CF |
CF | > Jade says, "no room in the boots, but we have pockets"
DavidW says (to ClubFloyd), "put silia's card in jumpsuit"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN JUMPSUIT
CF |
CF | (your jumpsuit)
CF | It doesn't fit.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot says, "pff I do remmeber there wa a pocket"
Knight_Otu says, "Yeah, there was."
DavidW says (to ClubFloyd), "put silia's card in pocket"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN POCKET
CF |
CF | Which do you mean, Renardin's jumpsuit's pocket, Silia's jumpsuit's
CF | pocket, Ati's jumpsuit's pocket or jumpsuit's pocket?
CF |
CF | >
DavidW says (to ClubFloyd), "my"
CF ] Lobby Questionable
CF | >
CF | > MY
CF |
CF | You do not normally need to refer to articles of clothing.
CF |
CF | To stop these messages entirely, type NOVICE OFF.
CF |
CF | > Knight_Otu says, "Oof."
Lancelot says, "argh disambiguation hell"
DavidW says (to ClubFloyd), "x jumpsuit"
CF ] Lobby Questionable
CF | >
CF | > X JUMPSUIT
CF |
CF | (your jumpsuit)
CF | Standard attire in the Bunker, every jumpsuit has a holder near the
CF | waist for a Card and PA. There is also a pocket in the front where you
CF | can hide something small. You can't peer inside it; you'll have to
CF | "search" it to retrieve whatever you manage to fit in there.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "put silia's card in front pocket"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN FRONT POCKET
CF |
CF | You do not normally need to refer to articles of clothing.
CF |
CF | > Lancelot asks, "put card in my jumpsuit?"
DavidW says (to ClubFloyd), "put silia's card in my jumpsuit"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN MY JUMPSUIT
CF |
CF | It doesn't fit.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | > Lancelot says, "argh"
DavidW says, "I've probably wasted too much time"
Knight_Otu asks, "MY POCKET maybe?"
Jade says, "perhaps we need to put some card in the jumpsuit holder"
Lancelot asks, "pocket card?"
Jacqueline sighs.
DavidW says, "I think my card is in my pocket"
DavidW says (to ClubFloyd), "take my card"
CF ] Lobby Questionable
CF | >
CF | > TAKE MY CARD
CF |
CF | (your Card)
CF | You already have that.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "put silia's card in my pocket"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN MY POCKET
CF |
CF | You do not normally need to refer to articles of clothing.
CF |
CF | > Knight_Otu says, "Arg."
Lancelot asks, "can you try pocket as a verbn?"
Lancelot says, "just wild guess"
DavidW says (to ClubFloyd), "pocket silia's card"
CF ] Lobby Questionable
CF | >
CF | > POCKET SILIA'S CARD
CF |
CF | I only understood you as far as wanting to do something to Silia's
CF | jumpsuit's pocket.
CF |
CF | > Lancelot says, "ah well"
DavidW says (to ClubFloyd), "put silia's card in silia's pocket"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA'S CARD IN SILIA'S POCKET
CF |
CF | It doesn't fit.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | > Lancelot says, "remind me not to do this kind of thing in my games lol"
DavidW says (to ClubFloyd), "move boxes"
CF ] Depot Questionable
CF | >
CF | > MOVE BOXES
CF |
CF | You move the boxes out of the way, revealing a hole in the wall.
CF |
CF | >
DavidW says (to ClubFloyd), "put silia's card in hole"
CF ] Depot Questionable
CF | >
CF | > PUT SILIA'S CARD IN HOLE
CF |
CF | You see no place to put it.
CF |
CF | >
DavidW says (to ClubFloyd), "enter forklift"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIFT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Depot (in the forklift)
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. A few of the boxes have been shunted
CF | aside, revealing a hole leading left. To the right through a wide
CF | opening, you can enter the lab's Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Depot Questionable
CF | >
CF | > OUT
CF |
CF | You get out of the forklift.
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. A few of the boxes have been shunted
CF | aside, revealing a hole leading left. To the right through a wide
CF | opening, you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "put ati in hole"
CF ] Depot Questionable
CF | >
CF | > PUT ATI IN HOLE
CF |
CF | You cram Ati's body into the hole.
CF |
CF | >
DavidW says (to ClubFloyd), "put silia in hole"
CF ] Lobby Questionable
CF | >
CF | > PUT SILIA IN HOLE
CF |
CF | You cram Silia's body into the hole.
CF |
CF | You hear shouting from the direction of the Lobby and decide to
CF | return to see what all the fuss is about. When you arrive, you see
CF | an agent from Homeland Security trapped on the other side of the
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she
CF | points it at you and orders you to let her in. "A poisonous gas was
CF | just released from here!" she bellows. "Six are dead, and others have
CF | been rushed to a medical clinic!""
CF |
CF | "A poisonous gas? From here?" You shake your head in feigned
CF | disbelief. "But this is a respectable research institution."
CF |
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for
CF | a few monthstretches now and the only thing this place has ever
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you
CF | trying to impede my investigation? Let me in at once!"
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] Lobby Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | The agent from Homeland Security pushes through the turnstile and
CF | starts to poke around. As could be expected, it doesn't take long
CF | before she stumbles across the mortal remains someone imprudently left
CF | lying around in plain sight.
CF |
CF | As you are the only other person present, the agent from Homeland
CF | Security draws a hasty conclusion and readies her laser pistol. You
CF | can tell from the way she handles it that she's never done this kind
CF | of thing before.
CF |
CF | But there's a first time for everything. After a few missed shots, she
CF | finally nails you in the back. Later on, back at the Homeland Security
CF | neighborhood substation where she is headquartered, her colleagues
CF | award her the customary gift box containing little bottles of Blue
CF | Fixx and tins of Algatine.
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Jacqueline says, "man"
DavidW says, "okay, I'll only search Ati's body. The other two can keep their damn cards."
Jade exclaims, "ouch!"
Jacqueline says (to DW), "That makes sense."
DavidW says (to ClubFloyd), "restart"
CF ] Lab Hallway Outward Questionable
CF |
CF |
CF |
CF | The lab director, Atikurrahman Vosh, has ordered all no-clearance
CF | citizens to evacuate the premises. Obviously, something important is
CF | about to happen, and peons like yourself aren't wanted. You rushed to
CF | finish the last of your duties, but now you fear you may have lingered
CF | too long...
CF |
CF | Nothing Could Be Further From the Truth
CF | Another tale from the Bunker by Adam Wasserman
CF | Release 1 / Serial number 230327 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Lab Hallway Outward
CF | You, Oliva Mirram, are in Research Lab A-U61, gripping a feather
CF | duster. On the face of it, there is nothing extraordinary about this
CF | fact. You are a dust maid by occupation. Three weekstretches ago, you
CF | were assigned by your employer - a private firm by the name of Dust
CF | Bunnies, Ltd. - to keep the no-clearance areas of this research lab
CF | free of grime and other irritating particles, and by all accounts you
CF | have performed your duties well. Perhaps it was to maintain this
CF | hard-earned reputation that you ignored the sudden announcement
CF | ordering you to exit the building. After all, you knew it wouldn't
CF | take long to wipe down the last of the glass panes, doors, and hidden
CF | corners in your purview.
CF |
CF | Now you find that you are alone. Never before in your short,
CF | uneventful life have you found yourself in such a frightening
CF | situation. After all, the Bunker - the last vestige of human
CF | civilization in the solar system, nestled safely under the harsh
CF | surface of Venus, the second planet from the sun - is swarming with
CF | citizens at any time of your daystretch. Now you can't even hear one.
CF |
CF | Fortunately, in the center of the hallway a security camera guards the
CF | area from the whims of traitors, terrorists and other such scum. You
CF | have not been completely cut off from society, it would seem.
CF |
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby - and the exit.
CF |
CF | [First-time players should type ABOUT. Thank you for your
CF | cooperation.]
CF |
CF | >
DavidW says (to ClubFloyd), "iw. iw. listen. crawl to deak"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW. IW. LISTEN. CRAWL TO DEAK
CF |
CF |
CF | Lab Hallway Center
CF | Research Lab A-U61 operates as part of the Developmental Engineering
CF | conglomerate, the home of the Bunker's most innovative minds.
CF | Naturally, you were thrilled to receive this assignment. Each morning
CF | when you arrive for your shift, a slender glass wall is all that
CF | separates you from the hard-working scientists in their little cages.
CF | All your life, you have yearned to join their ranks. If only you could
CF | step across to the other side!
CF |
CF | Some of the researchers here have a security clearance. You, of
CF | course, have none. You've seen enough vidshows on the tube to know
CF | that a promotion to Epsilon clearance is theoretically within anyone's
CF | grasp; in reality, though, it takes extreme acts of courage in service
CF | to the Bunker to obtain one.
CF |
CF | You pause and glance into the Refrigeration Unit. A viscous liquid
CF | bubbles in a tank. What could it be? An improved plastex, more durable
CF | and cheaper to produce? A more efficient rocket propellant for the
CF | Bunker's fleet of interplanetary ships? A remedy for baldness?
CF |
CF | Your reverie is interrupted by the sudden urge to sneeze. Which you
CF | do, very wetly and loudly. This time, however, you can spare yourself
CF | the embarrassment, as you are alone.
CF |
CF | The Bunker is a technological dreamland, yes. But somehow, no one can
CF | cure you of a simple dust allergy. You quietly resolve to remedy this
CF | oversight when you are finally confirmed as a scientist.
CF |
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | Lab Hallway Inward
CF | Your luck is holding out. You still haven't caught sight of anyone.
CF | More importantly, no one has caught sight of you! In a few stretches,
CF | you expect to be strolling across the Tucker M. Carlson plaza on your
CF | way to your communal barracks for your regularly scheduled (not to
CF | mention well-deserved) naptime.
CF |
CF | And sleep well you will! The certainty that the boys and gals over at
CF | Control have nearly eliminated the terrorist threat - coupled with a
CF | potent sleeping aid - leaves you no doubt.
CF |
CF | Who is looking out at the Bunker's corridors from the security
CF | cameras? Control. Who decides who gets a security clearance or a work
CF | reassignment? Control. The ninth and most important conglomerate in
CF | the Bunker, it is staffed exclusively by Alpha clearance citizens, the
CF | most trustworthy of all.
CF |
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | The lobby door has been left open a crack, more than enough to see
CF | through. Through it, you hear muffled voices.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | "The invisibility cloak is a great success." The voice is that of the
CF | lab director, Atikurrahman Vosh himself! "Citizens Silia Cribbich and
CF | Renardin Osterlok have brought the capsule to the Lobby. We're ready
CF | to give the demonstration you asked for." A brief pause. "There's no
CF | need to worry. I've sent everyone away under strict orders. No one
CF | knows about the existence of the invisibility cloak except you,
CF | myself, Silia and Renardin."
CF |
CF | After that, the voices hush, and the conversation becomes impossible
CF | to discern standing where you are outside in the hallway.
CF |
CF | Your mind scrambles to figure out a way to get through the Lobby and
CF | into the plaza unnoticed.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | Joking around at a time like this?
CF |
CF | >
DavidW says (to ClubFloyd), "crawl to desk"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > CRAWL TO DESK
CF |
CF | You wait for Ati's excitement to ramp up again. Then you slip quietly
CF | behind the receptionist's desk, unnoticed and well out of sight.
CF |
CF | Lobby (behind the desk)
CF | This is the Lobby of Research Lab A-U61. You are desperately trying to
CF | reach the revolving door on the other side of the room. As you scan
CF | the area, you ignore everything which is not relevant to your
CF | predicament.
CF |
CF | In the center of the room is a transparent capsule. It is positioned
CF | between you and the revolving door. On the other side of the capsule,
CF | backs facing you both, are the lab director, Atikurrahman Vosh, and
CF | two researchers, Silia Cribbich and Renardin Osterlok. They are
CF | engaged in discussion.
CF |
CF | >
DavidW says (to ClubFloyd), "record ati"
CF ] Lobby (behind the desk) Questionable
CF | >
CF | > RECORD ATI
CF |
CF | You point your PA and start recording Atikurrahman Vosh as
CF | surreptitiously as you can.
CF |
CF | Good thinking. However, the feed you have produced of Atikurrahman
CF | Vosh is not incriminating enough to be of use to you on its own. You
CF | would need some kind of corroborating evidence if you wished to submit
CF | the feed to Homeland Security or accuse him of being the lying,
CF | deceitful traitor that he is.
CF |
CF | >
DavidW says (to ClubFloyd), "enter capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > ENTER CAPSULE
CF |
CF | What an excellent idea! No one will see you inside the invisibility
CF | cloak. From there you can wait for an opportune moment to make a dash
CF | for the exit.
CF |
CF | As quietly as you can, you venture from the safety of the
CF | receptionist's desk and tiptoe across the Lobby towards the
CF | invisibility cloak. As you pass through the opening, however, Renardin
CF | catches movement out the corner of his eye. But too late! You are
CF | already inside. Crouched down so you can fit, you smile wanly, knowing
CF | he is unable to see you.
CF |
CF | Which is why you are flummoxed when - quite unexpectedly - Renardin
CF | fixes you with a nasty glare, taps the lab director's shoulder, and
CF | points.
CF |
CF | Atikurrahman turns and blinks at you stupidly. The smile drains from
CF | your face.
CF |
CF | Suddenly, Ati's PA lights up. He hesitates before answering. "Uh,
CF | hello?"
CF |
CF | From here, you can easily hear the person at the other end of the
CF | line. "There's something wrong. I can hear it."
CF |
CF | "No, no, nothing at all. The invisibility cloak is working as
CF | expected. There's absolutely nothing to worry about!" Meanwhile, the
CF | lab director gestures wildly at Silia and Renardin.
CF |
CF | Together, they rush for the opening. "I'll grab her," Renardin snarls,
CF | reaching inside for a fistful of hair.
CF |
CF | Silia, however, slaps his arm down. "And let you get the credit for
CF | subduing a traitor? I don't see why you should get a promotion to
CF | Delta clearance instead of myself!" What follows is a great deal of
CF | cursing, pushing and shoving.
CF |
CF | Unnoticed in the melee, a vial containing a yellow liquid drops from
CF | Renardin's waist and shatters on the floor.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "close capsule"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > CLOSE CAPSULE
CF |
CF | You slide the pane in place over the opening. It fits perfectly.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas bubbles up from the liquid on the floor, forming a
CF | steadily expanding layer at the scientists' feet. They don't seem to
CF | notice, however, as they are panicking over your unexpected
CF | appearance.
CF |
CF | Eventually, delicate strands of the yellow gas rise above the
CF | researchers' heads. Their reaction startles you. They gurgle, eyes
CF | bulging from their sockets, and clutch their throats. Ati's PA
CF | clatters as it hits the floor. It is quickly followed by the three
CF | scientists themselves. You are treated to a gruesome sight as they
CF | convulse on the ground beside you. When the convulsions subside, a
CF | greenish-yellow foam bubbles from their gaping mouths. It is the only
CF | thing in the Lobby that moves.
CF |
CF | Suddenly, your ears catch a slight sizzling sound. It comes from all
CF | around you. You notice, too, that a fine, grey ash is collecting on
CF | the surface of the capsule. As you watch, some of the wiring breaks
CF | free. You realize that the yellow gas appears to be reacting with the
CF | transparent material of the the capsule, which is slowly dissolving.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby (in the capsule) Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Lobby Questionable
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | A yellow gas hangs in the air, obscuring the Lobby.
CF |
CF | The last of the yellow gas seeps out the cracks in the revolving door.
CF | The air clears. And just in time!
CF |
CF | The thin shell of the capsule disintegrates around you. You are
CF | covered in a shower of grey ash, thin wires and transistors but are
CF | otherwise unharmed.
CF |
CF | As if on cue, a cleanbot emerges from a panel in the wall and scrubs
CF | down the area where the invisibility cloak once stood. A few
CF | minutestretches later it departs, leaving only the three corpses
CF | behind.
CF |
CF | Congratulations! You have the entire research lab for yourself!
CF | Although, you might want to do something about those bodies...
CF |
CF | >
DavidW says (to ClubFloyd), "search ati"
CF ] Lobby Questionable
CF | >
CF | > SEARCH ATI
CF |
CF | You pat down Ati's body and find Ati's Card and lab office chip key.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "put ati's card and chip key in boots"
CF ] Lobby Questionable
CF | >
CF | > PUT ATI'S CARD AND CHIP KEY IN BOOTS
CF |
CF | (your boots)
CF | Ati's Card: You glance around furtively before stuffing Ati's Card in
CF | your boots.
CF |
CF | lab office chip key: You glance around furtively before stuffing the
CF | lab office chip key in your boots.
CF |
CF | You hear muffled screams and the sound of running outside in the
CF | Tucker M. Carlson plaza, beyond the revolving door.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "move boxes"
CF ] Depot Questionable
CF | >
CF | > MOVE BOXES
CF |
CF | You move the boxes out of the way, revealing a hole in the wall.
CF |
CF | >
DavidW says (to ClubFloyd), "enter forklift"
CF ] Depot Questionable
CF | >
CF | > ENTER FORKLIFT
CF |
CF | You get into the forklift.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | When you arrive, you load the bodies present onto the prongs of the
CF | forklift, saving a great deal of time.
CF |
CF | Lobby (in the forklift)
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Depot Questionable
CF | >
CF | > F
CF |
CF | You push a small joystick in the desired direction, and the forklift
CF | plods off.
CF |
CF | Depot (in the forklift)
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. A few of the boxes have been shunted
CF | aside, revealing a hole leading left. To the right through a wide
CF | opening, you can enter the lab's Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Depot Questionable
CF | >
CF | > OUT
CF |
CF | You get out of the forklift.
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. A few of the boxes have been shunted
CF | aside, revealing a hole leading left. To the right through a wide
CF | opening, you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "put ati in hole"
CF ] Depot Questionable
CF | >
CF | > PUT ATI IN HOLE
CF |
CF | You cram Ati's body into the hole.
CF |
CF | >
DavidW says (to ClubFloyd), "put silia in hole"
CF ] Depot Questionable
CF | >
CF | > PUT SILIA IN HOLE
CF |
CF | You cram Silia's body into the hole.
CF |
CF | >
DavidW says (to ClubFloyd), "put renardin in hole"
CF ] Lobby Questionable
CF | >
CF | > PUT RENARDIN IN HOLE
CF |
CF | You cram Renardin's body into the hole.
CF |
CF |
CF | Now that the bodies have been taken care of, you move the boxes back
CF | to their original position. Then you take a stretch to calm your
CF | nerves and ensure the room looks undisturbed.
CF |
CF | You hear shouting from the direction of the Lobby and decide to
CF | return to see what all the fuss is about. When you arrive, you see
CF | an agent from Homeland Security trapped on the other side of the
CF | turnstile. Her laser pistol is drawn, and as soon as you appear she
CF | points it at you and orders you to let her in. "A poisonous gas was
CF | just released from here!" she bellows. "Six are dead, and others have
CF | been rushed to a medical clinic!""
CF |
CF | "A poisonous gas? From here?" You shake your head in feigned
CF | disbelief. "But this is a respectable research institution."
CF |
CF | "Respectable?" the agent snorts. "Maybe it once was, but that was
CF | before my time. I've been stationed in the Tucker M. Carlson plaza for
CF | a few monthstretches now and the only thing this place has ever
CF | produced is a bad smell." The agent's eyes suddenly narrow. "Are you
CF | trying to impede my investigation? Let me in at once!"
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] Depot Questionable
CF | >
CF | > PUSH BUTTON
CF |
CF | The agent from Homeland Security pushes through the turnstile and
CF | starts to poke around. From the authoritative way she navigates the
CF | no-clearance areas of Research Lab A-U61, you assume she's been here
CF | before. You trail along behind her as she goes about her work. She
CF | lingers by the heavy, metal door and peers through the tiny window,
CF | but that's all. The stack of boxes in the depot go happily unnoticed.
CF |
CF | It is there that she finally confronts you. "Okay, where is everyone?"
CF |
CF | You calmly explain that you are just a simple dust maid and have no
CF | insights into the business of the esteemed scientists who work here.
CF |
CF | "Esteemed?" snorts the agent from Homeland Security. "Past their prime
CF | is more like it." She studies you a stretch longer. "Well, there's no
CF | doubt that poison gas came from this research lab. Dust bunny or not,
CF | you're the only one here. So don't plan on going anywhere any time
CF | soon! You're the number one suspect."
CF |
CF | With that, the agent from Homeland Security dashes off to the Tucker
CF | M. Carlson plaza.
CF |
CF | Congratulations! You are still alive! But now what?
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf13"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Depot Questionable
CF | > SAVEOk.
CF |
CF | > Lancelot says, "yay progress"
Lancelot says, "I hope"
DavidW asks, "Shall we try the chip key to enter Ati's office?"
Lancelot says, "you just saved so why not"
DavidW says (to ClubFloyd), "ow"
CF ] Dev 1 Questionable
CF | >
CF | > OW
CF |
CF |
CF | Dev 1
CF | This is Dev 1, one of the main developmental areas in Research Lab
CF | A-U61. Here, the lab's scientists work on more substantial projects:
CF | industrial machinery, movepods, lifts and the like. During your
CF | regular shifts as a dust maid, you've sometimes spotted one or two
CF | lonely researchers in the center of the room, struggling with large
CF | and unwieldy tools. The noise can be horrific. Today, however, there
CF | is no one; it is perfectly silent, and the workspace is mostly devoid
CF | of equipment.
CF |
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | This place has a strange smell, and splotches of grime and corrosion
CF | can be seen on the walls and ceiling. Both are no doubt remnants of
CF | spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Darkened Passage Questionable
CF | >
CF | > OW
CF |
CF |
CF | Darkened Passage
CF | You find yourself in a small, uninteresting passage with no light
CF | source of its own.
CF |
CF | To your right is a door. You can also continue inward through a squat
CF | opening or outward through a narrow opening.
CF |
CF | > DavidW says, "oops. Went the wrong way."
DavidW says (to ClubFloyd), "iw"
CF ] Dev 1 Questionable
CF | >
CF | > IW
CF |
CF |
CF | Dev 1
CF | A shallow depression in the center dominates this room. Above it, a
CF | crane protrudes from the ceiling. Hanging nearby from a thick wire
CF | that leads into the wall is a controller. On one wall hangs a
CF | whiteboard. Otherwise, this area is sparse.
CF |
CF | This place has a strange smell, and splotches of grime and corrosion
CF | can be seen on the walls and ceiling. Both are no doubt remnants of
CF | spectacularly promising experiments.
CF |
CF | A squat opening leads outward, and a doorway obscured by a thick,
CF | black curtain leads inward. The wall to the right is made entirely of
CF | glass, on the other side of which is the research lab's main hallway.
CF | It is accessible through an almost invisible door.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Depot Questionable
CF | >
CF | > IW
CF |
CF |
CF | Depot
CF | This narrow, cramped space is where Research Lab A-U61 accepts and
CF | stores deliveries. It is sparsely lit by a single lightbulb dangling
CF | from the ceiling.
CF |
CF | A darkened service tunnel wide enough for a sizeable vehicle leads off
CF | into darkness. In the corner next to an obscured doorway in the
CF | outward wall is a stack of boxes. To the right through a wide opening,
CF | you can enter the lab's Lobby.
CF |
CF | You can see a forklift here.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lobby Questionable
CF | >
CF | > R
CF |
CF | The Loyalty Stretch catches your attention on the tube.
CF |
CF | In a small box above Sally's head, the snap of a sheepish-looking
CF | young man appears. In the same instant, your PA lights up and you can
CF | see the very same face looking back at you from the display. "Meet
CF | Voymar Griffith," Sally exhorts, "our newest recipient of Fifteen
CF | Minutes of Fame!" The sounds of applause and enthusiastic whistling
CF | accompany the announcement. "As with all recipients of this rare and
CF | prestigious award, citizen Voymar has shown selfless and undying
CF | commitment to the Bunker and all it stands for: peace, prosperity and
CF | tranquility."
CF |
CF | Nodding enthusiastically, Yuri takes over. "That's right, Sally.
CF | Citizen Voymar is employed at one of our ball bearing factories, where
CF | a social deviant maliciously tipped over a wheelbarrow of sparkling
CF | new ball bearings. Suffice it to say, they were to be delivered to an
CF | undisclosed recipient in Defense. The social deviant was duly
CF | punished, but ongoing operations against the terrorist menace were
CF | threatened by the delay. Citizen Voymar is being recognized for taking
CF | it upon himself to forgo sleep and sustenance and retrieve every last
CF | one of those ball bearings with his bare hands, wherever they had
CF | rolled."
CF |
CF | "Citizens," Sally continues, "let us take a moment to review the
CF | highlights of citizen Voymar's life. Perhaps you will be inspired. I
CF | know I will!"
CF |
CF | You stand as you are with the rest of the Bunker, pretending to be
CF | interested, until the seemingly endless recitation is over.
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist, which
CF | is wearing a shiny black helmet. The remainder of the room is an open
CF | space. It is currently empty, save for a lone smart sign hanging on
CF | the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | The lobby smart sign has been updated.
CF |
CF |
CF | A small light on the temple of the shiny black helmet is flashing.
CF |
CF | > DavidW says, "oh geez, what now."
DavidW says (to ClubFloyd), "x sign"
CF ] Lobby Questionable
CF | >
CF | > X SIGN
CF |
CF | Ah, a smart sign! The first prototype was developed right here in
CF | Research Lab A-U61, and the lab even received an award for it.
CF |
CF | From what you understand, each smart sign is bestowed with an
CF | intelligence specific to its purpose. It is somehow able to deduce its
CF | contents directly from its environment - without human interference.
CF | Naturally, the advent of the smart sign was hailed as an important
CF | technological advancement.
CF |
CF | Unfortunately, the smart sign's creator - this was long before your
CF | time working at the lab - was subsequently accused of treason and
CF | arrested. From what you've heard, a cache of laser rifles was found in
CF | a yellow buspod (full of Wards of the State, no less) abandoned on the
CF | side of the transtube. The sleuths back at Homeland Security
CF | eventually traced it back to her. She adamantly denied any association
CF | with the contraband, but the proof was incontrovertible. Anyway, it
CF | was a messy, public affair, and her treason inevitably sullied her
CF | invention. No factory would produce it, and the smart sign was
CF | destined for oblivion.
CF |
CF | Except in Research Lab A-U61. After all, scientists are practical
CF | people.
CF |
CF | It says: "Incoming call... please respond".
CF |
CF | A small light on the temple of the shiny black helmet is flashing.
CF |
CF | > Lancelot says, "knowing your walkthroughs I';m pretty sure you already drew a map so far :p"
DavidW says (to Lancelot), "[LINK]"
Lancelot asks, "someone coming to call us?"
DavidW asks, "Do we answer the call by wearing the helmet? And should we?"
DavidW says (to ClubFloyd), "wear helmet"
CF ] Lobby Questionable
CF | >
CF | > WEAR HELMET
CF |
CF | (first taking the shiny black helmet)
CF | The shiny black helmet fits easily onto your head, and the visor slips
CF | over your eyes. You are instantly transported to a strange, virtual
CF | world.
CF |
CF | All around you is a grey emptiness. The only thing here is a shadowy
CF | figure suspended above you. It appears to be sitting, although on what
CF | is not apparent. It was impatiently thrumming an invisible surface but
CF | ceases upon your arrival.
CF |
CF | "Ah!" comes a male voice from somewhere behind you. "Finally!" The
CF | figure sits back and relaxes. "Now I can release the lock on the
CF | revolving door in the Lobby. A necessary inconvenience to ensure you
CF | answered our call." You open your mouth to speak, but the shadowy
CF | figure cuts you off. "There's no time for your stupid questions or
CF | insipid observations!
CF |
CF | "I am Asimov. That is what you can call me." The shadowy figure
CF | pauses, and you have the distinct impression he is squinting at you.
CF | It slaps its head, and a dull, metallic sound rings out. "Hmmm, these
CF | things need more work." Then more clearly: "You have come to our
CF | attention, Oliva Mirram! Who are we? As if there could be any doubt.
CF | We are Area 51."
CF |
CF | The Underground! Here, so close to the research lab? So close to the
CF | Tucker M. Carlson plaza? It's almost impossible to believe. The
CF | Underground - as everyone who watches the Loyalty Stretch on the tube
CF | knows - is a patchwork of criminal gangs united solely by their enmity
CF | to the Bunker.
CF |
CF | "Do not be alarmed! This line of communication is safe. Now listen
CF | carefully! I will only say this once. As you know, our members are
CF | dedicated to the advancement of Science and the use of its tools to
CF | overthrow the evil grip of Control over humanity. A noble goal indeed.
CF | And one which, I am sure, you share. If you follow my instructions and
CF | fulfill the duties assigned to you, you, Oliva Mirram, might even be
CF | extended the privilege of joining us!
CF |
CF | "Why have we reached out to you? As the sole remaining occupant of
CF | Research Lab A-U61 A-8 sector, you - Oliva Mirram! - are uniquely
CF | positioned to aid us in a longstanding and troublesome predicament.
CF | And as a lover of Science - as I am sure you are - you'll be very
CF | happy to do so.
CF |
CF | "The task? Nothing short of saving Research Lab A-U61! You see, the
CF | ex-lab director" - Asimov pauses to curse under his breath - "was an
CF | agent of that nefarious criminal organization, the God and Feedom
CF | Church! An enemy to Science if there ever was one. This despicable man
CF | worked from the inside to undermine the research lab. He sabotaged its
CF | projects and siphoned off its resources for use by the Church.
CF | Fortunately, he has self-destructed. But his accomplices remain.
CF |
CF | "You have already discovered the secret passage in the depot. It leads
CF | to a hidden place where a cell of the lowly God and Freedom Church
CF | meets in secret. Your mission, Oliva, is to destroy this cell. Are you
CF | prepared to accept this task?" The shadowy figure holds up a hand.
CF | "Wait, I know what you're thinking... that the mission sounds
CF | dangerous? Nothing could be further from the truth! Our
CF | state-of-the-art, trademarked algorithms have already crunched the
CF | numbers, and the results are nothing less than encouraging!"
CF |
CF | Asimov leans back and awaits a simple yes or no.
CF |
CF | > Jacqueline says, "whoa"
Lancelot says, "ah the rebels :p"
Knight_Otu exclaims, "Halp, I'm drowning!"
Jacqueline says (to KO), "Yeah, it's a lot"
DavidW says, "Asimov from Area 51 wants us to destroy the cultist cell that's next door through that hole in the depot wall."
Lancelot says, "I do like descriptive prose but this is a bit much"
Lancelot says, "well since we dont know which option is correct... hmm m nothing could be further from the truth..."
DavidW says, "I bet if we say 'no', the helmet fries us, and if we say 'yes', we're already a traitor to the Bunker."
Knight_Otu says, "From what little I know of Paranoia, I can see the influence."
Lancelot says, "we are already suspect..."
Lancelot asks, "maybe try no first? we can undo and try yes instead?"
DavidW says, "Sure, we can try 'no' to see what happens."
Lancelot says, "unless its insta kill of course"
DavidW says (to ClubFloyd), "no"
CF ] Lobby Questionable
CF | >
CF | > NO
CF |
CF | You cannot see the shadowy figure's face, but you can tell from his
CF | posture that he is displeased. "I see. I knew it all along, of course.
CF | The others said you could be trusted, but it was clear to me that you
CF | are nothing but a fool - and a sympathizer of the God and Freedom
CF | Church no less!"
CF |
CF | The shadowy figure stands. "This is not the last you have heard from
CF | Area 51, you pitiful smack addict!" Then, he dissolves into the
CF | greyness.
CF |
CF | You hear a click from the direction of what you presume to be the
CF | revolving door.
CF |
CF | The visor lifts from your eyes, and you find yourself standing in
CF | Lobby.
CF |
CF | > Lancelot says, "hmm"
DavidW says (to ClubFloyd), "iw"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > IW
CF |
CF | You pass through the turnstile and push through the revolving door.
CF |
CF | Plaza, by the Lab
CF | Ah, sweet relief! Not because you have somehow escaped the peril of
CF | your predicament, but rather you have entered one of the Bunker's only
CF | grand, open spaces accessible to a no-clearance peon such as yourself.
CF |
CF | The Bunker's plazas are proof of its technological prowess. Only
CF | humanity's greatest minds could have designed the large domes that cap
CF | them. Below the soaring ceiling, amid the delightful hum of the air
CF | recycling system, atop the shiny and slippery flooring, is a spacious
CF | theater of bustling activity.
CF |
CF | The corridors that thread this department inevitably lead here.
CF | Citizens come to relax with their mates, play with their children or
CF | meet with the members of their trade guild or social club. Others
CF | peruse the wares of the vendors that cater to every need. And there
CF | are some who come to enjoy the Bunker's many cultural wonders:
CF | museums, exhibits, concerts - and so much more!
CF |
CF | Around the perimeter are a number of buildings where important
CF | business is transacted. Much of the real estate is owned and operated
CF | by the Bunker's conglomerates, but some has been reserved for the
CF | private firms that contract with them.
CF |
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "I'd be tempted to undo and try yes and see what happens"
Jacqueline asks, "Also, is there a way to record that to turn him in?"
Jade says, "ok, do it"
Lancelot says, "oh wait now we can go hmm"
DavidW says, "oh, I wasn't expecting to be able to leave the building."
Lancelot says, "yeah making a record seems to be the thing to do... collecting evidence"
DavidW says (to ClubFloyd), "x billboard"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > X BILLBOARD
CF |
CF | (the billboard)
CF | The billboard features a standard-issue PA. However, this one has
CF | large, cartoonish eyes peering out from the touchscreen and two
CF | stunted stick-arms. It is smiling at you joyously. "OOGLE" is written
CF | in huge, block letters across the top. Under the ecstatic PA, it tells
CF | you, "You couldn't live without us."
CF |
CF | The billboard, which is slightly crooked, is suspended from two cables
CF | directly over a security camera. Unfortunately, you are too far away
CF | to inspect it more closely.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "OOGLE still exists lol"
DavidW says (to ClubFloyd), "what is oogle"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > WHAT IS OOGLE
CF |
CF | We care about your privacy.
CF |
CF | > Lancelot says, "rofl"
DavidW says (to ClubFloyd), "x vendors"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > X VENDORS
CF |
CF | There aren't many right now. Tony Bleet is the closest, and he's
CF | selling general goods. The others do not interest you.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x statue"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > X STATUE
CF |
CF | A grotesque carving of a fantastic creature with wings. You have no
CF | idea what it is supposed to represent. It is, however, ugly, and like
CF | most people you prefer to ignore it.
CF |
CF | In the creature's chest you can see a female, V-shaped electronic
CF | interface. Its claws appear to be grasping something missing.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x goods"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > X GOODS
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "ask tony about goods"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > ASK TONY ABOUT GOODS
CF |
CF | (Tony Bleet about that)
CF | Shouting is not considered polite behavior in the Bunker. Shame on
CF | you.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x tony"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > X TONY
CF |
CF | (Tony Bleet)
CF | Tony Bleet is in Plaza, Vendor Row.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > LOOK
CF |
CF | Plaza, by the Lab
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > R
CF |
CF |
CF | Plaza, Vendor Row
CF | In this corner of the Tucker M. Carlson plaza, tucked between the
CF | research lab and corridor ZU-8, is a row of vendors. A common sight
CF | in the Bunker's plazas, they are able to provide all those handy items
CF | a citizen requires on demand - for a stiff price, of course. At this
CF | time of your daystretch, most of the spots are empty. One vendor,
CF | however, stands ready to take your order.
CF |
CF | A frame of piping with a fabric roof has been placed exactly within
CF | the confines of the spot demarcated by slight markings on the floor.
CF | You can see over the shelving into the interior of the stall, where a
CF | man stares back at you expectantly. Behind him hangs a thick,
CF | splotched curtain with many folds.
CF |
CF | The vendor speaks to you. "Greetings, citizen. Tony Bleet's the name.
CF | Don't be shy! If you've got the credits, I've got what you need! All
CF | my gear comes with the famous Bleet guarantee, not that you'll need
CF | it."
CF |
CF | To the left is the entrance to the research lab.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x curtain"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X CURTAIN
CF |
CF | In the front you see a variety of products common in the Bunker.
CF |
CF | Showcased on shelves stretching towards the back are electronic
CF | devices. Some are recognizable. You can see a short-wave radio, for
CF | instance. Others, however, are not. In fact, now that you think about
CF | it, Tony has far more in electronics than any other vendor you've ever
CF | come across.
CF |
CF | In the back hangs a black curtain, in front of which stands Tony.
CF |
CF | In the stall are a short-wave radio, some glue, a butt plug and a
CF | razorblade.
CF |
CF | Tony eyes you slyly. "Dust bunny, eh? Is that why you're wearing those
CF | ridiculous ears? Anyway, I saw you come out of the lab over there. I
CF | saw you come out of the lab AFTER all that gas did. Not that there's a
CF | connection. No, no, of course not.
CF |
CF | I used to work in that lab. A long time ago. Not as a dust bunny, of
CF | course. I was an assistant equipment runner!"
CF |
CF | You know exactly what he's talking about. You've seen them scurrying
CF | about behind the glass wall, loading up carts and pushing them around.
CF | Glorified caddies is what they are.
CF |
CF | Tony rubs his hands gleefully. "I've always enjoyed working with
CF | electronics. Know a lot about them. But the researchers didn't want to
CF | hear about my ideas. They told me to bolt down and only speak when
CF | spoken to." He shrugs. "So here I am."
CF |
CF | "But I'm still just as handy with electronics! Take a look at these
CF | over here. I put some of them together myself." You lose interest as
CF | he holds up equipment you'll never have need of and probably doesn't
CF | even function properly.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x radio"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X RADIO
CF |
CF | (the short-wave radio)
CF | A simple device that can be used to receive and transmit broadcasts
CF | over radio waves. A small dial sets the channel.
CF |
CF | The short-wave radio is switched off. The radio dial is set to 15.
CF |
CF | Tony turns his attention to a sagging corner of his frame. You can see
CF | that he has mounted some kind of device - handcrafted by himself,
CF | naturally - on the roof nearby. It consists of a flimsy pole to which
CF | an array of cables is anchored. The cables fan out and are fastened at
CF | the other end to the sagging metal frame. Unfortunately, the cables
CF | don't provide enough support.
CF |
CF | Tony steps up on a ladder and fiddles with the device. Eventually, one
CF | of the cables snaps and the frame sags further.
CF |
CF | Throwing his hands up in the air, Tony climbs down and returns to his
CF | place, muttering to himself about tensile strength.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x frame"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X FRAME
CF |
CF | In the front you see a variety of products common in the Bunker.
CF |
CF | Showcased on shelves stretching towards the back are electronic
CF | devices. Some are recognizable. You can see a short-wave radio, for
CF | instance. Others, however, are not. In fact, now that you think about
CF | it, Tony has far more in electronics than any other vendor you've ever
CF | come across.
CF |
CF | In the back hangs a black curtain, in front of which stands Tony.
CF |
CF | In the stall are a short-wave radio, some glue, a butt plug and a
CF | razorblade.
CF |
CF | Tony turns his attention to a sagging corner of his frame. You can see
CF | that he has mounted some kind of device - handcrafted by himself,
CF | naturally - on the roof nearby. It consists of a flimsy pole to which
CF | an array of cables is anchored. The cables fan out and are fastened at
CF | the other end to the sagging metal frame. Unfortunately, the cables
CF | don't provide enough support.
CF |
CF | Tony steps up on a ladder and fiddles with the device. Eventually, one
CF | of the cables snaps and the frame sags further.
CF |
CF | Throwing his hands up in the air, Tony climbs down and returns to his
CF | place, muttering to himself about tensile strength.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot asks, "so we can grab his stuff now?"
Knight_Otu says, "I don't think so."
Lancelot says, "oh wait hes back nvm"
DavidW says, "Even if he's not watching, the camera is."
Lancelot says, "yeah"
DavidW says (to ClubFloyd), "x glue"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X GLUE
CF |
CF | You see nothing special about the glue.
CF |
CF | Tony glances disapprovingly over at the mobile response unit. "I wish
CF | she'd hurry up over there. This investigation is killing my business!"
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x buttplug"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X BUTTPLUG
CF |
CF | Standard issue. Previously owned, by the looks of it.
CF |
CF | Someone approaches from the direction of the caring demonstration.
CF | It's a loyalty leader from the looks of it, holding a broken triangle.
CF | Tony leaps to his feet to attend to the unexpected customer.
CF |
CF | "You got any glue?"
CF |
CF | "Of course I do." He hands her a small tube.
CF |
CF | The loyalty leader peers at it suspiciously. "How long before it's
CF | dry?"
CF |
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific
CF | progress never stops in the Bunker!"
CF |
CF | The loyalty leader glances dubiously at the tube but buys it anyway.
CF | You notice that Tony charges her double the regular price.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x razorblade"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X RAZORBLADE
CF |
CF | You see nothing special about the razorblade.
CF |
CF | Tony's PA gives off a cheerful tone and lights up. "Yeah?" he grunts
CF | into it. After a brief pause he says, "Now's not a good time. Check
CF | back with me later." He cuts the line and glances darkly at you.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > LOOK
CF |
CF | Plaza, Vendor Row
CF | In this corner of the Tucker M. Carlson plaza, tucked between the
CF | research lab and corridor ZU-8, is a row of vendors. At this time of
CF | your daystretch, most of the spots are empty. One vendor, however,
CF | stands ready to take your order.
CF |
CF | A frame of piping with a fabric roof has been placed exactly within
CF | the confines of the spot demarcated by slight markings on the floor.
CF | You can see over the shelving into the interior of the stall, where a
CF | man stares back at you expectantly. Behind him hangs a thick,
CF | splotched curtain with many folds.
CF |
CF | "Don't be shy, friend," Tony says to you. "I've got whatever you
CF | need."
CF |
CF | To the left is the entrance to the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "x zu-8"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > X ZU-8
CF |
CF | Corridor ZU-8 runs nearest the research lab. Where exactly it goes you
CF | are not sure, as you have never gone down it.
CF |
CF | Someone approaches from the direction of the caring demonstration.
CF | It's a loyalty leader from the looks of it, holding a broken triangle.
CF | Tony leaps to his feet to attend to the unexpected customer.
CF |
CF | "You got any glue?"
CF |
CF | "Of course I do." He hands her a small tube.
CF |
CF | The loyalty leader peers at it suspiciously. "How long before it's
CF | dry?"
CF |
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific
CF | progress never stops in the Bunker!"
CF |
CF | The loyalty leader glances dubiously at the tube but buys it anyway.
CF | You notice that Tony charges her double the regular price.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > DavidW says, "huh. Two loyalty leaders needing glue for triangles."
DavidW says (to ClubFloyd), "r"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > R
CF |
CF | You can't go that way.
CF |
CF | Tony's PA gives off a cheerful tone and lights up. "Yeah?" he grunts
CF | into it. After a brief pause he says, "Now's not a good time. Check
CF | back with me later." He cuts the line and glances darkly at you.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > IW
CF |
CF | You can't go that way.
CF |
CF | Someone approaches from the direction of the caring demonstration.
CF | It's a loyalty leader from the looks of it, holding a broken triangle.
CF | Tony leaps to his feet to attend to the unexpected customer.
CF |
CF | "You got any glue?"
CF |
CF | "Of course I do." He hands her a small tube.
CF |
CF | The loyalty leader peers at it suspiciously. "How long before it's
CF | dry?"
CF |
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific
CF | progress never stops in the Bunker!"
CF |
CF | The loyalty leader glances dubiously at the tube but buys it anyway.
CF | You notice that Tony charges her double the regular price.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot asks, "hmm do we need to record him? seems like he's waiting for us to be gone to do some shady business?"
DavidW says (to ClubFloyd), "ow"
CF ] Plaza, Vendor Row Questionable
CF | >
CF | > OW
CF |
CF | You can't go that way.
CF |
CF | Someone approaches from the direction of the caring demonstration.
CF | It's a loyalty leader from the looks of it, holding a broken triangle.
CF | Tony leaps to his feet to attend to the unexpected customer.
CF |
CF | "You got any glue?"
CF |
CF | "Of course I do." He hands her a small tube.
CF |
CF | The loyalty leader peers at it suspiciously. "How long before it's
CF | dry?"
CF |
CF | "Oh, that's instaglue! Never heard of it? A new invention. Scientific
CF | progress never stops in the Bunker!"
CF |
CF | The loyalty leader glances dubiously at the tube but buys it anyway.
CF | You notice that Tony charges her double the regular price.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > F
CF |
CF |
CF | Plaza, by the Lab
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | Suddenly, a delivery man careens toward you from out of nowhere and
CF | bumps into you. On his jumpsuit you can see the logo of SCS -
CF | Speedy Courier Services, Ltd. - an outfit which you've never heard of
CF | but is in all likelihood a private firm associated with P&L.
CF |
CF | The delivery man is agitated. He is holding a square package in one
CF | hand and his PA in the other. He glances desperately from the PA to
CF | the package to you.
CF |
CF | "Nice ears. Seriously, I like how you express yourself. Anyway, do you
CF | know if there's a research lab around here?" He peers at the address
CF | on the package. "This is the Tucker M. Carlson plaza. Research Lab
CF | A-U61 should be around here somewhere. Can you point me in the right
CF | direction?"
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > DavidW says, "I'm not at all sure what to do."
DavidW says (to ClubFloyd), "point outward"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > POINT OUTWARD
CF |
CF | A look of relief flashes over the delivery man's face. "It's unmarked.
CF | I wasn't sure." Turning, he heads off through the revolving door.
CF |
CF | A few stretches later, there is a loud blast, and you are knocked off
CF | your feet. Smoke and debris pour through the revolving door, obscuring
CF | your view.
CF |
CF | Eventually, you sit up, coughing relentlessly. Standing over you, feet
CF | planted apart, you see the agent from Homeland Security. "You again,"
CF | she sneers as she points the barrel of her laser gun at you. "This
CF | can't be a coincidence. It just can't."
CF |
CF |
CF |
CF | *** Let's skip the gory details of your interrogation,
CF | shall we? ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Jade exclaims, "ouch!"
Lancelot asks, "suicide bomber?"
DavidW says, "I don't know."
Lancelot asks, "undo and accept package?"
Knight_Otu asks, "Maybe?"
DavidW says (to ClubFloyd), "undo"
CF ] Plaza, by the Lab Questionable
CF |
CF | > UNDO
CF |
CF | Plaza, by the Lab
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "take package"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > TAKE PACKAGE
CF |
CF | The delivery man pushes you away. "I'll deliver it myself, thank you
CF | very much. It's my job!"
CF |
CF | The delivery man glances at you for help. "Look, I've got a
CF | wheelbarrow full of packages that have to be delivered by the end of
CF | my shift. Can you tell me where the research lab is? Please?"
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "if its the bomb then we will know soon enough"
Lancelot says, "argh"
DavidW says (to ClubFloyd), "point inward"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > POINT INWARD
CF |
CF | The delivery man frowns suspiciously but indeed starts out in that
CF | direction.
CF |
CF | The agent from Homeland Security looks up from her current interviewee
CF | and spots him. "Hey, you!" she shouts. "Where do you think you're
CF | going? Back of the queue! I have to file a report on everyone in the
CF | area. No exceptions!"
CF |
CF | The delivery man begins to protest, but the agent from Homeland
CF | Security is having none of it. She stands up and places her hand on
CF | her laser pistol. "There's only one reason I can think of you wouldn't
CF | want to answer a few helpful questions."
CF |
CF | Head hung low, the delivery man resigns himself to his fate and takes
CF | his place at the end of the queue, trapped like everyone else.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "okay"
DavidW says (to ClubFloyd), "f"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > F
CF |
CF | Plaza, under the Billboard
CF | You are standing near the entrance to the Clement Vallandigham
CF | complex. A sign on the wall indicates it is mostly occupied by the
CF | Internal Operations division of the Procurement conglomerate,
CF | including portions of its sprawling Department of Administration.
CF | Internal Operations is responsible for mining out on the surface,
CF | sorting and refining ores, distribution of raw materials and the like.
CF | Normally a bustling corner of the plaza, today is it deserted. And you
CF | know exactly why.
CF |
CF | Citizens have gathered just to the left of this location. But this is
CF | no ordinary meeting; this is a caring demonstration. And like all
CF | caring demonstrations, it is sorely in need of volunteers.
CF |
CF | Loyalty leaders stationed around the perimeter are handing out funny,
CF | yellow hats; red, rectangular cards; and musical triangles to any who
CF | venture too close. The happy citizens who have been ensnared clutch
CF | their red cards and - those who have them - strike wildly at their
CF | musical triangles. Others are stomping their feet and singing. No one
CF | is coodinating the song, however. The result is a terrible cacophony.
CF |
CF | Peppered among them are a few glum citizens with green cards. These
CF | are the unfortunate people being cared for. These wayward citizens -
CF | not quite traitors, guilty of some minor infraction of the guidelines
CF | - have been thrown amongst their peers, unsupervised and unprotected.
CF | In the Bunker, this is a combustible combination.
CF |
CF | As you look on, two holders of the red cards descend upon a cowering
CF | man with a green card. There are some stern words followed by a few
CF | quick punches. The man with the green card falls to his knees,
CF | clutching his stomach.
CF |
CF | Lucky bastard, you think to yourself. He didn't lose any teeth.
CF |
CF | A billboard - slightly crooked - hangs above a security camera mounted
CF | overhead. Beneath them both, playing with a flat, rectangular piece of
CF | transparent plastex, is a Ward of the State. A grate set in the floor,
CF | about a meter wide, separates you. Fortunately, the Ward of the State
CF | has her back to you.
CF |
CF | To the right is the entrance to Research Lab A-U61.
CF |
CF | The Ward of the State perks up at your approach and turns to get a
CF | look at you. She climbs to her feet, gripping the rectangular piece of
CF | transparent plastex in one hand. Her eyes quickly settle on your bunny
CF | ears, and a curious mix of joy and mischief seizes her face. She
CF | bounds carelessly over the grate - it clangs loudly as she passes over
CF | it - and lunges to snatch them from your head.
CF |
CF | Anticipating the attack, you dodge her flabby fingers. Fortunately,
CF | you are much taller, but the girl jumps a few more times before
CF | finally giving up. "Get dysentery," she spits, eyes narrowing
CF | petulantly. "You can't see out the back of your head, poopy-face. I'll
CF | get them. Then I'll throw them down the drainage pipe!" She points at
CF | the grate. You notice that the bunny ears would easily slip through
CF | the metal bars.
CF |
CF | The Ward of the State retreats across the grate - again, it clangs
CF | loudly - and plops down on the other side, back to you.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "pff so much text"
DavidW says, "That plastex the child has... I think that's the missing cover for the vending machine."
DavidW says, "and yeah, the text is drowning me too."
Jade says, "Wall text"
Lancelot says, "yep so maybe we can trade the ears for it"
Jacqueline says, "yeah"
DavidW says, "We can't lose the ears. They are 1) a requirement of our job, 2) the Color of the Patriot."
DavidW says, "Even taking them off is a bad idea."
DavidW says (to ClubFloyd), "x ward"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > X WARD
CF |
CF | (the Ward of the State)
CF | A girl, perhaps nine yearstretches of age. She is clutching a flat
CF | piece of transparent plastex, which she carries close to her chest
CF | like a treasured toy. At the moment, she is playing contentedly under
CF | the billboard.
CF |
CF | The Ward of the State catches you staring at her and sticks her tongue
CF | out at you.
CF |
CF | The Ward of the State pretends she doesn't see you, expecting you to
CF | move on. When you do not, she grows visibly incensed. "Those things on
CF | your head make you look stupid! I guess that's because you are
CF | stupid! You're a stupid dumb-dumb stupidy idiot-face!"
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "okay then maybe we can agitate her enough to drop it or sth"
DavidW says (to ClubFloyd), "ask pa about ward"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > ASK PA ABOUT WARD
CF |
CF | Your PA is a handy device, but it's not intelligent and it won't be
CF | your friend. Citizens who feel lonely can always avail themselves of
CF | the VR deck.
CF |
CF | If you want to access information on X.net, try asking "what is
CF | xxxxxx" or "who is xxxxxxx".
CF |
CF | The Ward of the State informs you with all the confidence of a
CF | teamster that she's prettier than you are. "And smarter," she adds
CF | with a glance at the bunny ears.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Knight_Otu says, "Kids these days."
DavidW says (to ClubFloyd), "what is ward"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > WHAT IS WARD
CF |
CF | When a child is born to the Bunker, she must first be approved by
CF | Control. If the parents are fortunate, they then hold a Naming
CF | ceremony, after which an I-chip is implanted in the child's neck.
CF |
CF | For five yearstretches, the child remains in his or her parents' care,
CF | after which she is placed in the local creche. There, she is raised
CF | and educated by a learnbot, invariably called Ms. Bits. After that,
CF | most parents have nothing more to do with their progeny, although
CF | there are exceptions. (It is, perhaps, self-evident that Homeland
CF | Security maintains detailed files on such aberrant behavior.)
CF |
CF | In the creche, a child is taught how to be a good citizen of the
CF | Bunker: the contents of the various Guildelines describing what is
CF | expected of her, the function of the various conglomerates, and, of
CF | course, the Anthem of the Patriot.
CF |
CF | It goes without saying that - by definition - a human being in
CF | childhood is innocent and sweet. Therefore, anyone causing any harm to
CF | - or merely caught insulting - a Ward of the State is swiftly
CF | punished. It is a steadfast rule that a Ward of the State is never at
CF | fault.
CF |
CF | Spreading rumors that Wards of the State take whole-hearted advantage
CF | of their special status is a sure sign of social deviancy and will be
CF | treated as such.
CF |
CF | > Lancelot says, "ouch"
DavidW says, "yeah, the kid knows we can't insult or attack her."
DavidW says (to ClubFloyd), "ask ward about plastex"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > ASK WARD ABOUT PLASTEX
CF |
CF | (the Ward of the State about that)
CF | "My learnbot, Ms. Bits, says anyone can be an Alpha. Not you though!
CF | You're a loser!"
CF |
CF | The Ward of the State begins playing a little game. She hops about,
CF | singing a song, and every once in a while swings her arms about in a
CF | swift, circular motion. Before you know it, she passes directly in
CF | front of you, squashing your toes and punching you solidly in the
CF | throat.
CF |
CF | Stopping short, she fixes you with an angry glare. "Your face hit my
CF | hand!" she shrieks and pretends to cry.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Plaza, under the Billboard Questionable
CF |
CF | > UNDO
CF |
CF | Plaza, under the Billboard
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > R
CF |
CF |
CF | Plaza, by the Lab
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > IW
CF |
CF |
CF | Plaza, Near the Museum
CF | You are standing halfway to the center of the plaza.
CF |
CF | A sense of travesty and loss envelops you here. Nearby, corpses have
CF | been piled into a sloppy stack, and a mobile response unit has been
CF | hastily set up next to it. A long queue of frightened, weeping
CF | citizens has formed there, waiting patiently to exonerate themselves.
CF |
CF | Outward is the Museum of Athletic Ability, occupying the very center
CF | of the plaza. There, a group of exercise enthusiasts has gathered for
CF | some intense stretching. Inward is the entrance to Research Lab A-U61.
CF | To the left and right are large, empty spaces, beyond which are
CF | corridors leading off to other parts of the department.
CF |
CF | You can see the agent from Homeland Security here.
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "tbh I have lost our immediate goal here :("
Knight_Otu asks, "Did we even have one?"
Lancelot says, "lol"
Knight_Otu says, "I'm rather lost."
DavidW says, "I don't think we have a goal beyond survival and maybe gaining rank."
Lancelot says, "getting out was it I thought"
Lancelot says, "hence the evidence-recording yeah"
DavidW says, "I wouldn't say no to just putting this one aside and playing privately."
Lancelot says, "that salesman we visited earlier seemed suspect and wanted us gone"
Jacqueline says (to DW), "Will admit that I would not be sad."
Jade says, "You, Oliva Mirram, are a dust bunny assigned to Research Lab A-U61, a facility in the Developmental Engineering conglomerate. Today, however, you linger longer than you should, and suddenly, your boring, dust-free existence gets turbo-charged."
DavidW says (to ClubFloyd), "enter queue"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > ENTER QUEUE
CF |
CF | That's not something you can enter.
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "I'm fine either way... tbh I feel a bit lost in this game, maybe its the huge amount of text wearing me out"
DavidW says (to ClubFloyd), "f"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > F
CF |
CF | The agent from Homeland Security perks up. "Ah, excuse me!" she
CF | shouts, pointing a pen in your direction. "You're still a Person of
CF | Interest in this matter. So don't even THINK of skulking off... unless
CF | you have something to hide?" The citizens in the queue study you
CF | intensely, hoping to catch some hint of your duplicity.
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jade says, "This game takes place in the Bunker, the underground, dystopian setting of a series of sci-fi adventure novels by the same author. Familiarity with the novels is not required to enjoy this game"
DavidW says (to ClubFloyd), "r"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > R
CF |
CF | The agent from Homeland Security perks up. "Ah, excuse me!" she
CF | shouts, pointing a pen in your direction. "You're still a Person of
CF | Interest in this matter. So don't even THINK of skulking off... unless
CF | you have something to hide?" The citizens in the queue study you
CF | intensely, hoping to catch some hint of your duplicity.
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Plaza, Near the Museum Questionable Jacqueline says, "I mean, I'm interested, but it's not a world I want to navigate, in a few different senses of the word."
CF | >
CF | > IW
CF |
CF | The agent from Homeland Security perks up. "Ah, excuse me!" she
CF | shouts, pointing a pen in your direction. "You're still a Person of
CF | Interest in this matter. So don't even THINK of skulking off... unless
CF | you have something to hide?" The citizens in the queue study you
CF | intensely, hoping to catch some hint of your duplicity.
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "x museum"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > X MUSEUM
CF |
CF | The Museum of Athletic Ability dominates the center of the Tucker M.
CF | Carlson plaza. It is a cluster of open-air exhibitions dedicated to
CF | the manifold perils of exercise. Here, the Bunker's citizens can learn
CF | all about the terrible injuries, anal bleeding and loss of loyalty
CF | associated with an excess of physical activity.
CF |
CF | The Museum of Athletic Ability is broken into stations, all of which
CF | are interactive. The last station is dedicated to the many medications
CF | available to citizens of the Bunker - mostly free of charge - that
CF | obviate the need for tedious and time-consuming exercise routines.
CF |
CF | Next to the exit is a pair of flimsy, plastex figures - a happy, young
CF | couple, one of which is holding out a bowl of unmarked pills. The
CF | other exhorts over and over again, "There's no need to risk your
CF | long-term health just to give a jolt to your brain's reward centers!
CF | Here, why don't you try one of these!"
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "take pill"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > TAKE PILL
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "x pills"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > X PILLS
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about package"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > ASK MAN ABOUT PACKAGE
CF |
CF | "I just bring the packages where they tell me. No questions asked."
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "pills are in the bowl"
Knight_Otu says, "Geeze."
Knight_Otu says, "What a world."
DavidW says, "x bowl"
DavidW says (to ClubFloyd), "x bowl"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > X BOWL
CF |
CF | Can't do it.
CF |
CF | > Lancelot says, "argh"
DavidW says, "ask man for package"
DavidW says (to ClubFloyd), "ask man for package"
CF ] Plaza, Near the Museum Questionable
CF | >
CF | > ASK MAN FOR PACKAGE
CF |
CF | "Get dysentery!" the delivery man hisses at you under his breath.
CF |
CF | At the end of the queue, you spot the delivery man, stomping his feet
CF | impatiently and craning his neck.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > OW
CF |
CF |
CF | Plaza, by the Lab
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lobby Questionable
CF | >
CF | > OW
CF |
CF | You push through the revolving door and scramble with difficulty over
CF | the turnstile, confident no one is observing you.
CF |
CF | The Loyalty Stretch catches your attention on the tube.
CF |
CF | You see the words at the top of the screen: TERRORIST ATTACK IN D-5
CF | SECTOR. A grainy feed in a rectangular box in the corner depicts the
CF | scene of the disaster. Citizens - most of whom are naked and lubed up
CF | - run screaming from double doors as thick, black smoke belches forth
CF | behind them. "In other news, terrorists struck a VR deck in D-5 sector
CF | earlier today," Yuri explains. "Fortunately, a squadron of guardians
CF | from Defense arrived just in time to rescue those trapped inside.
CF | Casualties were minimal." The grainy feed is replaced by a much
CF | clearer one. A number of citizens can be seen standing around a pair
CF | of guardians, uniforms splattered with blood, applauding. "The
CF | traitors and their accomplices have all been punished. As for the VR
CF | deck in D-5, it is expected to become operational again within the
CF | next daystretch."
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist. The
CF | remainder of the room is an open space. It is currently empty, save
CF | for a lone smart sign hanging on the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | The lobby smart sign has been updated.
CF |
CF | > Lancelot says, "sorry I love scinece fiction but I liked galaxy jones a lot more than this one"
DavidW says (to ClubFloyd), "x sign"
CF ] Lobby Questionable
CF | >
CF | > X SIGN
CF |
CF | It says: "The controller is the key that lets you in".
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Inward
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Center Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "open office door"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > OPEN OFFICE DOOR
CF |
CF | It seems to be locked.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "maybe if the descriptions were a bit shorter I could manage ... but the absence of a clear goal also does not help imho"
DavidW says (to ClubFloyd), "unlock office door with chip key"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > UNLOCK OFFICE DOOR WITH CHIP KEY
CF |
CF | You do not need specifically unlock anything with a chip key. If you
CF | attempt to pass the lock it is attuned to, it will automatically open.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > R
CF |
CF | (first opening the office door)
CF | It seems to be locked.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Jacqueline says (to Lancelot), "Well, it's going for a false choice, feels like."
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > OW
CF |
CF | (first opening the metal door)
CF | It seems to be locked.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Dev 3 Questionable
CF | >
CF | > F
CF |
CF | (first opening the glass door)
CF | The glass door swings shut behind you.
CF |
CF | Dev 3
CF | This is Dev 3, one of the main developmental areas in Research Lab
CF | A-U61. The researchers who toil here specialize in smaller - but
CF | certainly no less important - hardware than their colleagues in Dev 1.
CF | When researchers are present, they are usually hunched over the
CF | workstations, manipulators busily poking at whatever is lying on them,
CF | and the floor littered with discarded parts. Now, however, much of the
CF | equipment has been stowed away.
CF |
CF | Some of the researchers - and most certainly the former lab director,
CF | Atikurrahman Vosh - have a security clearance. You've seen them come
CF | and go through that metal door out in the hallway. No one is born with
CF | a security clearance, and everyone is eligible for one. According to
CF | the vidshows on the tube, the best way to get a security clearance is
CF | to demonstrate loyalty to the Bunker through daring acts of courage.
CF | Recording traitors on your PA and submitting the feed to Homeland
CF | Security is one example. Sometimes a simple accusation is enough,
CF | especially if the evidence is self-evident. But the truth is that
CF | you've never once encountered a terrorist. And frankly, you'd like to
CF | keep it that way.
CF |
CF | Four workstations have been arranged in a square in the center of this
CF | room, basking in the bright light from the glow panels. Nestled
CF | between them is a bank of manipulators. What appear to be controls for
CF | the manipulators have been built onto the surface of each workstation.
CF |
CF | On one of the workstations is a zorgot.
CF |
CF | Through a glass wall to the right, you see a hallway. A door has been
CF | cut into the glass. Set in the middle of the inward wall is a narrow
CF | opening.
CF |
CF | You can see a sturdy locker here.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "open locker"
CF ] Dev 3 Questionable
CF | >
CF | > OPEN LOCKER
CF |
CF | You open the sturdy locker, revealing a new IC chip.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "take chip"
CF ] Dev 3 Questionable
CF | >
CF | > TAKE CHIP
CF |
CF | (the new IC chip)
CF | Taken.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > R
CF |
CF | (first opening the glass door)
CF | The glass door swings shut behind you.
CF |
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > L
CF |
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Center Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Lab Hallway Center Questionable
CF | >
CF | > L
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Lab Hallway Center Questionable
CF | >
CF | > F
CF |
CF | You can't go that way.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Dressing Room Questionable
CF | >
CF | > R
CF |
CF | (first opening the plain door)
CF |
CF | Dressing Room
CF | This is a shower and dressing room, the first and last stop for
CF | Research Lab A-U61's scientists. Here, they exchange their
CF | standard-issue jumpsuits for a lab coat. At the end of their shift,
CF | they use the showering units and disinfectant powder to remove any
CF | dangerous substances they might have inadvertently accumulated during
CF | the course of their work. After all, the last thing the Bunker needs
CF | in the midst of the heroic struggle against traitors and social
CF | deviants is an outbreak of a deadly, flesh-eating bacteria.
CF |
CF | A long bench is situated in front of a row of tall lockers. Next to
CF | them along the wall are two showering units. On the opposite wall is a
CF | pill dispenser. A poster hangs next to it.
CF |
CF | Outward is a door leading to the research lab's main corridor.
CF |
CF | > DavidW says, "okay, this is new"
DavidW says (to ClubFloyd), "x poster"
CF ] Dressing Room Questionable
CF | >
CF | > X POSTER
CF |
CF | You see a young man, his face contorted in anguish as he clutches his
CF | throat. In the background, a disfigured person standing on a designer
CF | steppod watches and giggles. In one hand is an open box. Inside can be
CF | seen little pills.
CF |
CF | Above them a public service message reads: "Buying meds on the black
CF | market is treason - and dangerous to boot!"
CF |
CF | >
DavidW says (to ClubFloyd), "x pills"
CF ] Dressing Room Questionable
CF | >
CF | > X PILLS
CF |
CF | Can't do it.
CF |
CF | > DavidW says, "oh, just a poster again"
DavidW says (to ClubFloyd), "x locker"
CF ] Dressing Room Questionable
CF | >
CF | > X LOCKER
CF |
CF | You see nothing special about the locker.
CF |
CF | >
DavidW says (to ClubFloyd), "open locker"
CF ] Dressing Room Questionable
CF | >
CF | > OPEN LOCKER
CF |
CF | You open the locker, revealing a lab coat.
CF |
CF | >
DavidW says (to ClubFloyd), "x coat"
CF ] Dressing Room Questionable
CF | >
CF | > X COAT
CF |
CF | Long, white and unadorned, this lab coat is the proud attire of every
CF | scientist who works here. This particular lab coat is a fine specimen,
CF | as it is unsullied by stains or blemishes.
CF |
CF | >
DavidW says (to ClubFloyd), "search coat"
CF ] Dressing Room Questionable
CF | >
CF | > SEARCH COAT
CF |
CF | You find nothing of interest.
CF |
CF | >
DavidW says (to ClubFloyd), "wear coat"
CF ] Dressing Room Questionable
CF | >
CF | > WEAR COAT
CF |
CF | (first taking the lab coat)
CF | The lab coat slips onto your body with ease. It fits perfectly!
CF |
CF | Now there's a noticeable perk to your step. You find that you are
CF | embued with confidence.
CF |
CF | > Lancelot says, "aww empty"
DavidW says (to ClubFloyd), "l"
CF ] Dressing Room Questionable
CF | >
CF | > L
CF |
CF | Dressing Room
CF | This is a shower and dressing room, the first and last stop for
CF | Research Lab A-U61's scientists. Here, they exchange their
CF | standard-issue jumpsuits for a lab coat. At the end of their shift,
CF | they use the showering units and disinfectant powder to remove any
CF | dangerous substances they might have inadvertently accumulated during
CF | the course of their work. After all, the last thing the Bunker needs
CF | in the midst of the heroic struggle against traitors and social
CF | deviants is an outbreak of a deadly, flesh-eating bacteria.
CF |
CF | A long bench is situated in front of a row of tall lockers. Next to
CF | them along the wall are two showering units. On the opposite wall is a
CF | pill dispenser. A poster hangs next to it.
CF |
CF | Outward is a door leading to the research lab's main corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "x dispenser"
CF ] Dressing Room Questionable
CF | >
CF | > X DISPENSER
CF |
CF | Pill dispensers - much like vending machines - are everywhere in the
CF | Bunker. After all, the Bunker's citizens need meds. And usually
CF | immediately. In large quantities.
CF |
CF | The most common medications are mass-produced by P&L and doled out for
CF | free via these handy and easy-to-use devices. Pep pills keep you
CF | awake; sleeping pills knock you out; anti-anxiety meds put you at
CF | ease.
CF |
CF | Other pills are produced by private firms associated with Production
CF | and Logistics. These are sold in vending machines or prescribed in
CF | medical clinics. Sometimes these pills are boutique versions of the
CF | freely available ones, but more often than not they serve some kind of
CF | niche function: Ablafang, for instance, is sometimes prescribed to
CF | guardians from Defense before going into battle.
CF |
CF | Despite the best efforts of the data sleuths in Homeland Security,
CF | these specialized medications often end up in the black market where
CF | they are sold for recreational use.
CF |
CF | The pill dispenser is simple enough. The mouths of three small tubes
CF | are set in the wall in a row.
CF |
CF | A red button is below the first tube, and above it is written "Pep".
CF |
CF | A yellow button is below the second tube, and above it is written
CF | "Zzzzzz".
CF |
CF | No button or source of identification marks the third tube.
CF |
CF | > DavidW says, "I wonder if it's a bad idea to give sleeping pills to kids."
Lancelot says, "lol"
DavidW says (to ClubFloyd), "push yellow button"
CF ] Dressing Room Questionable
CF | >
CF | > PUSH YELLOW BUTTON
CF |
CF | You hear a slight whirr and a click. A stretch later, a yellow pill
CF | slides down the tube and pops out into your waiting hand.
CF |
CF | >
DavidW says (to ClubFloyd), "put coat in locker"
CF ] Dressing Room Questionable
CF | >
CF | > PUT COAT IN LOCKER
CF |
CF | (first taking it off)
CF | You put the lab coat into the locker.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Center Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Dressing Room Questionable
CF | >
CF | > R
CF |
CF |
CF | Dressing Room
CF | This is a shower and dressing room, the first and last stop for
CF | Research Lab A-U61's scientists. Here, they exchange their
CF | standard-issue jumpsuits for a lab coat. At the end of their shift,
CF | they use the showering units and disinfectant powder to remove any
CF | dangerous substances they might have inadvertently accumulated during
CF | the course of their work. After all, the last thing the Bunker needs
CF | in the midst of the heroic struggle against traitors and social
CF | deviants is an outbreak of a deadly, flesh-eating bacteria.
CF |
CF | A long bench is situated in front of a row of tall lockers. Next to
CF | them along the wall are two showering units. On the opposite wall is a
CF | pill dispenser. A poster hangs next to it.
CF |
CF | Outward is a door leading to the research lab's main corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "x units"
CF ] Dressing Room Questionable
CF | >
CF | > X UNITS
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "x shower"
CF ] Dressing Room Questionable
CF | >
CF | > X SHOWER
CF |
CF | A narrow space barely big enough to turn around in. Small holes in the
CF | ceiling dispense water, which disappears into a small drain in the
CF | floor. On the wall is a small container of disinfectant.
CF |
CF | >
DavidW says (to ClubFloyd), "x disinfectant"
CF ] Dressing Room Questionable
CF | >
CF | > X DISINFECTANT
CF |
CF | Pressing the container presumably releases a white, disinfecting
CF | powder.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Center Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Inward
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lobby Questionable
CF | >
CF | > IW
CF |
CF | The Loyalty Stretch catches your attention on the tube.
CF |
CF | Yuri and Sally are briefly replaced by a public service announcement.
CF |
CF | A plain face appears on the screen: a woman drinking from a flimsy
CF | plastex cup. "Ah," she breathes with satisfaction and stands up. The
CF | camera pans out, revealing the pristine corner of a community dining
CF | hall. A recycling chute is embedded in the wall next to her. The woman
CF | casually tosses the used cup inside. "The success of the Bunker's
CF | economy depends upon an efficient recycling system," she tells the
CF | camera.
CF |
CF | "Most of the materials we use are reclaimed and recycled
CF | automatically." A montage of images briefly replaces her: chips of
CF | metal being raked off a factory floor; an autopod being disassembled
CF | by robotic arms; a smiling citizen exiting a cleaning station, wiping
CF | his hands. The plain face of the woman returns. "But we should not
CF | forget the many small and mundane items. Like that plastex cup." The
CF | camera zooms in again on her face, which smiles reassuringly. "The
CF | success of the Bunker's economy depends upon you, loyal citizens.
CF | Remember: after you're done with it, recycle it!"
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist. The
CF | remainder of the room is an open space. It is currently empty, save
CF | for a lone smart sign hanging on the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > IW
CF |
CF | You pass through the turnstile and push through the revolving door.
CF |
CF | Plaza, by the Lab
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > F
CF |
CF |
CF | Plaza, under the Billboard
CF | You are standing near the entrance to the Clement Vallandigham
CF | complex. A sign on the wall indicates it is mostly occupied by the
CF | Internal Operations division of the Procurement conglomerate,
CF | including portions of its sprawling Department of Administration.
CF | Internal Operations is responsible for mining out on the surface,
CF | sorting and refining ores, distribution of raw materials and the like.
CF | Normally a bustling corner of the plaza, today is it deserted. And you
CF | know exactly why.
CF |
CF | Citizens have gathered just to the left of this location. But this is
CF | no ordinary meeting; this is a caring demonstration. And like all
CF | caring demonstrations, it is sorely in need of volunteers.
CF |
CF | A billboard - slightly crooked - hangs above a security camera mounted
CF | overhead. Beneath them both, playing with a flat, rectangular piece of
CF | transparent plastex, is a Ward of the State. A grate set in the floor,
CF | about a meter wide, separates you. Fortunately, the Ward of the State
CF | has her back to you.
CF |
CF | To the right is the entrance to Research Lab A-U61.
CF |
CF | The Ward of the State begins playing a little game. She hops about,
CF | singing a song, and every once in a while swings her arms about in a
CF | swift, circular motion. Before you know it, she passes directly in
CF | front of you, squashing your toes and punching you solidly in the
CF | throat.
CF |
CF | Stopping short, she fixes you with an angry glare. "Your face hit my
CF | hand!" she shrieks and pretends to cry.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "give pill to child"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > GIVE PILL TO CHILD
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "show pill to child"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > SHOW PILL TO CHILD
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "x pill"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > X PILL
CF |
CF | It is yellow.
CF |
CF | The Ward of the State farts loudly and blames it on you.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "drop pill"
CF ] Plaza, under the Billboard Questionable
CF | >
CF | > DROP PILL
CF |
CF | Dropped.
CF |
CF | The Ward of the State leisurely crosses the grate, taking no notice of
CF | you. As soon as she gets within reach, however, she takes a swing at
CF | you with the rectangular piece of plastex. It strikes you in the thigh
CF | with a loud THWACK! A few of the closest citizens in the caring
CF | demonstration snicker as you grin and hold your tongue, enveloped in a
CF | potent combination of resentment and shame.
CF |
CF | The Ward of the State seeks to take advantage of your momentary
CF | distraction by making another attempt for your bunny ears. Luckily,
CF | you evade her.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Plaza, under the Billboard Questionable
CF |
CF | > UNDO
CF |
CF | Plaza, under the Billboard
CF | [Previous turn undone.]
CF |
CF | > DavidW says, "I guess we can't give pills to her."
Lancelot says, "tss if this is the future of mankind we are doomed lol"
Jade says, "the yellow pill..this is not from Matrix"
DavidW says, "I assume this is what North Korea is sorta like, no one trusting anyone else."
DavidW says, "I'm exhausted and I haven't accomplished anything."
Jacqueline says, "Yes. This game is too much like work."
Jacqueline says, "Not my employment... I mean it's just work."
Jacqueline says, "Not fun."
DavidW says, "mm"
DavidW says (to ClubFloyd), "r"
CF ] Plaza, by the Lab Questionable
CF | >
CF | > R
CF |
CF |
CF | Plaza, by the Lab
CF | You are standing outside Research Lab A-U61. A decorative statuette
CF | protrudes from the wall, but otherwise the building and its purpose is
CF | unmarked.
CF |
CF | The normally bustling Tucker M. Carlson plaza is strangely subdued
CF | today. Inward, you see a mobile response unit set up by Homeland
CF | Security, which explains why. All the citizens in the area have been
CF | detained for questioning, and - for the moment at least - no one is
CF | allowed to leave.
CF |
CF | To the right is a row of vendors, and to the left a billboard hangs
CF | over a security camera. Beyond them, a caring demonstration is getting
CF | under way. Outward is a revolving door leading into the lab.
CF |
CF | A red light gleams menacingly under the plaza security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lobby Questionable
CF | >
CF | > OW
CF |
CF | You push through the revolving door and scramble with difficulty over
CF | the turnstile, confident no one is observing you.
CF |
CF | The Loyalty Stretch catches your attention on the tube.
CF |
CF | Sally shuffles a thick stack of papers, looks intently into the camera
CF | and says, "The Bunker is a technological dreamland. Its factories
CF | churn out finished products of every kind. But none of this would be
CF | possible without the valuable resources collected out in the asteroid
CF | belt by our loyal miners."
CF |
CF | Yuri nods solemnly and continues. "No doubt, leaving the safety and
CF | comforts of the Bunker to live and work on the surface of an asteroid
CF | is not for everyone. But the reward more the compensates the
CF | adventurous citizen willing to brave the excitement: an early
CF | retirement at thirty-five yearstretches of age."
CF |
CF | Sally smiles enthusiastically. "Want to volunteer? Just fill out one
CF | of the handy forms made available by Procurement on its portal on
CF | X.net and you'll find yourself on an interplanetary ship destined for
CF | Malkuth in no time!"
CF |
CF | Lobby
CF | This is an ornate entrance hall. The walls are inlaid with the
CF | trappings of a respected research institution such as Research Lab
CF | A-U61: murals, awards, and the portraits of esteemed colleagues. The
CF | light comes from a battery of bright bulbs arranged in an X on the
CF | ceiling.
CF |
CF | An L-shaped receptionist's desk is tucked into one corner of the
CF | outward wall. The receptionist - a curt, expressionless man you've
CF | never had the displeasure of dealing with - is absent. In front of the
CF | receptionist's desk, a tube juts out from the wall. Underneath is a
CF | vending machine. Next to the vending machine and opposite the
CF | receptionist's desk is a sculpture, the Persevering Scientist. The
CF | remainder of the room is an open space. It is currently empty, save
CF | for a lone smart sign hanging on the wall.
CF |
CF | A large revolving door has been set in the inward wall. A turnstile
CF | has been placed directly in front of it. You can also go left through
CF | a wide opening. Another door next to the receptionist desk leads
CF | outward, deeper into the research lab.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Inward
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Storage Room Questionable
CF | >
CF | > R
CF |
CF | (first opening the battered door)
CF |
CF | Storage Room
CF | Your feet kick up a fine layer of dust on the floor, which you glare
CF | at disapprovingly. A stretch later, you sneeze violently and rub your
CF | nose. Obviously, it's been quite some time since anyone entered this
CF | place.
CF |
CF | You are standing in a rudimentary storage room with barely enough room
CF | to stand in. Dilapidated shelving lines three walls. Otherwise it is
CF | bare and uninteresting.
CF |
CF | The exit is outward.
CF |
CF | >
DavidW says (to ClubFloyd), "dust shelves"
CF ] Storage Room Questionable
CF | >
CF | > DUST SHELVES
CF |
CF | A few stretches later, the shelving is free of particles of pesky
CF | dust. Happy now?
CF |
CF | >
DavidW says (to ClubFloyd), "x shelves"
CF ] Storage Room Questionable
CF | >
CF | > X SHELVES
CF |
CF | You see nothing special about the shelving.
CF |
CF | >
DavidW says (to ClubFloyd), "search shelves"
CF ] Storage Room Questionable
CF | >
CF | > SEARCH SHELVES
CF |
CF | There is nothing on the shelving.
CF |
CF | > DavidW says, "You'd think there'd be something."
DavidW says (to ClubFloyd), "take key"
CF ] Storage Room Questionable
CF | >
CF | > TAKE KEY
CF |
CF | You rummage around in your boots and find the lab office chip key.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Storage Room Questionable
CF | >
CF | > F
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Inward Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Inward
CF | This is the beginning of Research Lab A-U61's main hallway, lit by
CF | glow panels. It is bare and - thanks to your best efforts - mostly
CF | free of dust.
CF |
CF | To your left is a glass wall. Through it, you can see into Dev 1. The
CF | thin outline of a door is visible in the glass. Opposite the glass
CF | wall to your right is a battered door. The lobby door is inward, and
CF | the hallway stretches outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | > Lancelot says, "; yeah"
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Center Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Outward Questionable
CF | >
CF | > OW
CF |
CF |
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It carefully sweeps the area.
CF |
CF | >
DavidW says (to ClubFloyd), "r"
CF ] Lab Director's Office Questionable
CF | >
CF | > R
CF |
CF | (first opening the office door)
CF | The lock is activated by the chip key, and you hear a slight rasping
CF | noise from the door.
CF |
CF | Ah, a rare moment of cherished privacy away from prying eyes...
CF |
CF | You hear a slight click after the door swings shut.
CF |
CF | Lab Director's Office
CF | You are in the lab director's office. Looking around, you can see that
CF | the previous lab director had little if any personality. Framed by
CF | bare, white walls, the room prominently features a shallow, curved
CF | desk. Behind the desk tucked against the wall is a heavy, metal safe.
CF | The room is dimly lit by a single glow panel near the ceiling; the
CF | others appear to be out of service.
CF |
CF | Outward is a door leading to the research lab's main corridor.
CF |
CF | You can see the lab director's chair here.
CF |
CF | > DavidW says, "ah. The key didn't work when in the boot."
DavidW says, "out in aboot"
DavidW says (to ClubFloyd), "x desk"
CF ] Lab Director's Office Questionable
CF | >
CF | > X DESK
CF |
CF | The desk is bare of any personal effects. A concave, monochrome screen
CF | protrudes from one corner. Embedded in the surface is a keyboard.
CF | Parked in front of the keyboard is a comfortable-looking chair.
CF |
CF | >
DavidW says (to ClubFloyd), "x chair"
CF ] Lab Director's Office Questionable
CF | >
CF | > X CHAIR
CF |
CF | The lab director's chair is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "sit on chair"
CF ] Lab Director's Office Questionable
CF | >
CF | > SIT ON CHAIR
CF |
CF | You get into the lab director's chair.
CF |
CF | The keyboard lights up, and the monochrome screen flickers. Writing
CF | appears.
CF |
CF | The screen is divided into a number of panes governed by a convoluted
CF | menuing system. Inside the panes is an array of simple widgets -
CF | dials, meters, read-outs and the like - all of which pertain to some
CF | section of the lab. You quickly scan the labels and textual data and
CF | find yourself lost in a thicket of technical mumbo-jumbo, none of
CF | which makes sense to you. However, you do manage to work out a few
CF | simple actions which you could execute without any assistance.
CF |
CF | __________________________________________
CF | |
CF | | 1. Toggle Refrigeration Unit door lock
CF | | 2. Toggle Refrigeration Unit ventilation
CF | | 3. Retrieve financial records
CF | | 4. Activate God's Holy Wrath
CF | __________________________________________
CF |
CF | > Lancelot asks, "save?"
DavidW says, "no, next time we die, I'm stopping"
Knight_Otu asks, ""Activate God's Holy Wrath"?"
DavidW says (to ClubFloyd), "type 1"
CF ] Lab Director's Office Questionable
CF | >
CF | > TYPE 1
CF |
CF | Come again?
CF |
CF | > Lancelot says, "lol option 4 then? go out with a bang"
DavidW says (to ClubFloyd), "1"
CF ] Lab Director's Office Questionable
CF | >
CF | > 1
CF |
CF | Done.
CF |
CF | >
DavidW says (to ClubFloyd), "x 3"
CF ] Lab Director's Office Questionable
CF | >
CF | > X 3
CF |
CF | Can't do it.
CF |
CF | >
DavidW says (to ClubFloyd), "3"
CF ] Lab Director's Office Questionable
CF | >
CF | > 3
CF |
CF | You hesitate to involve yourself in the research lab's financial
CF | affairs without good reason.
CF |
CF | >
DavidW says (to ClubFloyd), "x safe"
CF ] Lab Director's Office Questionable
CF | >
CF | > X SAFE
CF |
CF | The safe is square, squat and sturdy. Its surfaces are clean and
CF | smooth. After a quick examination, however, you notice that an imprint
CF | of a hand is visible on the side facing you.
CF |
CF | Written across the top in large block letters you see the words: IN
CF | CASE OF EMERGENCY OPEN.
CF |
CF | > Lancelot says, "ah the fridge it is tehn"
DavidW says, "drat. I forgot to cut off Ati's hand before hiding the body."
Lancelot says, "hmm do we have a hand lol"
Lancelot says, "yeah looks like we need to cut his hand for this"
DavidW says, "I'm such an amateur."
Lancelot says, "how are we supposed to know that"
DavidW says (to ClubFloyd), "touch imprint"
CF ] Lab Director's Office Questionable
CF | >
CF | > TOUCH IMPRINT
CF |
CF | You will have to get out of the lab director's chair first.
CF |
CF | > Jacqueline says, "ha. You so are not, David."
DavidW says (to ClubFloyd), "stand"
CF ] Lab Director's Office Questionable
CF | >
CF | > STAND
CF |
CF | The monochrome screen winks out. The light around the keyboard dims
CF | and fades out.
CF |
CF | You get off the lab director's chair.
CF |
CF | Lab Director's Office
CF | You are in the lab director's office. Looking around, you can see that
CF | the previous lab director had little if any personality. Framed by
CF | bare, white walls, the room prominently features a shallow, curved
CF | desk. Behind the desk tucked against the wall is a heavy, metal safe.
CF | The room is dimly lit by a single glow panel near the ceiling; the
CF | others appear to be out of service.
CF |
CF | Outward is a door leading to the research lab's main corridor.
CF |
CF | You can see the lab director's chair here.
CF |
CF | >
DavidW says (to ClubFloyd), "touch imprint"
CF ] Lab Director's Office Questionable
CF | >
CF | > TOUCH IMPRINT
CF |
CF | No doubt, the previous lab director's palm is the key to this lock.
CF | Unfortunately, you have no hope of ever retrieving it. Seriously.
CF |
CF | > Lancelot says, "I feel like this is not something people would guess"
DavidW says (to ClubFloyd), "ow"
CF ] Lab Hallway Outward DIRTY ROTTEN
CF | TRA
CF | >
CF | > OW
CF |
CF | (first opening the office door)
CF | The lock is activated by the chip key, and you hear a slight rasping
CF | noise from the door.
CF |
CF | You hear a slight click after the door swings shut.
CF |
CF | Lab Hallway Outward
CF | You are standing at one end of a short, bare hallway lit by glow
CF | panels. The left wall is made entirely of glass. Through it you can
CF | see into Dev 3. Normally, a few researchers can be seen toiling
CF | within, but now it is strangely empty.
CF |
CF | To the left a door has been cut into the glass. Another door is to
CF | your right. A smart sign is affixed to it. Outward is a third door
CF | made entirely of metal. Inward, the corridor continues towards the
CF | Lobby.
CF |
CF | A red light gleams menacingly under the hallway security camera.
CF | It seems to have taken a special interest in you.
CF |
CF | >
DavidW says (to ClubFloyd), "iw"
CF ] Lab Hallway Center DIRTY ROTTEN
CF | TRA
CF | >
CF | > IW
CF |
CF |
CF | Lab Hallway Center
CF | You are standing in the center of a bare hallway lit by glow panels.
CF | The wall to your left is made entirely of glass. Just out of reach
CF | above your head, a security camera relentlessly surveys the hallway
CF | and the areas visible through the glass wall.
CF |
CF | To the left, you can see the Refrigeration Unit. Across from it, to
CF | your right, is a plain door. The hallway continues both inward and
CF | outward.
CF |
CF | The laser cannon above the security camera unleashes a torrent of raw
CF | firepower at you.
CF |
CF |
CF |
CF | *** You have died. ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > DavidW says, "oops, I must've done something treasonous."
DavidW says, "I must've done something wrong when leaving the office."
Lancelot asks, "so whats next then?"
DavidW says, "I had no idea the cameras were armed."
Lancelot says, "try another game? only half an hour left"
DavidW asks, "We can pick a game for next week?"
Lancelot says, "yeah"
DavidW says, "I uploaded some games from PunyJam 2, but I forget what the names are."
DavidW says, "uh, but the theme for PunyJam 2 was phobias."
Jacqueline says, "I'm into trypophobia these days. It's all the rage online."
Jade says, "it is fine for me"
DavidW says (to ClubFloyd), "quit"
CF | >
CF | > QUIT
CF | cheapglulxe quit with exit status: 0
CF asks, "That game over already? It was just getting good. Wanna play another?" Jacqueline asks, "Is that one of our choices?"
DavidW says, "Morris, Face your fears, and A Once In a Lifetime Opportunity."
DavidW says (to ClubFloyd), "load sleepmask faceyourfears"
CF ] Grassy Field
CF |
CF |
CF |
CF | Maybe you're tired. Whatever is happening to you, everything is making
CF | you uneasy. The tiniest things are putting you on edge and making you
CF | afraid.
CF |
CF | Perhaps the best option to get through the day is to work your way
CF | through them, triggering one at a time and
CF |
CF |
CF | Face your fears
CF | An exploration of finding your your way by seeking out all your
CF | phobias. And finding a cure through a really bad pun.
CF | A PunyJam #2 game, (c) Shawn Sijnstra 2021.
CF | For credits, simply type "credits".
CF | Release 1 / Serial number 211121 / Inform v6.35 PunyInform v3.2
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. It seems a nice enough
CF | place but something is not quite right. You may want to look around.
CF |
CF | >
DavidW says (to ClubFloyd), "look around"
CF ] Grassy Field
CF |
CF | > LOOK AROUND
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. Something makes you
CF | want to keep looking around even though you kind of don't want to.
CF |
CF | >
DavidW says (to ClubFloyd), "look around"
CF ] Grassy Field
CF |
CF | > LOOK AROUND
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. Okay so we might need
CF | to get out of here soon. Maybe one last look.
CF |
CF | >
DavidW says (to ClubFloyd), "look around"
CF ] Grassy Field
CF |
CF | > LOOK AROUND
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. Turns out you really
CF | have found a fear of open spaces. Agoraphobia is doing you no favours
CF | right now.
CF |
CF | [The score has just gone up by 2 points.]
CF |
CF | > Lancelot says, "lol"
DavidW says, "okay, this might be doable."
Knight_Otu says, "Getting new phobias was not on my to-do list."
DavidW fear of heights, spiders, holes, etc.
DavidW says (to ClubFloyd), "e"
CF ] Shady Spotld
CF |
CF | > E
CF |
CF | Shady Spot
CF | You are among some trees in the shade, feeling comfortable and
CF | relaxed. There's a number of shrubs scattered around here. The field
CF | to the west makes you less comfortable. You're staying here now. You
CF | don't regret challinging yourself in the field so much as coming here
CF | afterwards.
CF |
CF | > Jacqueline says (to KO), "heehee"
DavidW says (to ClubFloyd), "x shrubs"
CF ] Shady Spotld
CF |
CF | > X SHRUBS
CF |
CF | There's one particularly large shrub that catches your attention. You
CF | think you hear a noise coming from it.
CF |
CF | >
DavidW says (to ClubFloyd), "listen to shrub"
CF ] Shady Spotld
CF |
CF | > LISTEN TO SHRUB
CF |
CF | You hear what sounds like a hungry cat coming from the large shrub.
CF |
CF | >
DavidW says (to ClubFloyd), "x cat"
CF ] Shady Spotld
CF |
CF | > X CAT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "search shrub"
CF ] Shady Spotld
CF |
CF | > SEARCH SHRUB
CF |
CF | You can just make out a hungry cat hiding in there.
CF |
CF | >
DavidW says (to ClubFloyd), "meow"
CF ] Shady Spotld
CF |
CF | > MEOW
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "x cat"
CF ] Shady Spotld
CF |
CF | > X CAT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "enter shrub"
CF ] Shady Spotld
CF |
CF | > ENTER SHRUB
CF |
CF | That doesn't seem to be something you can enter.
CF |
CF | > DavidW says, "hm. Perhaps we need to find tuna."
DavidW says (to ClubFloyd), "l"
CF ] Shady Spotld
CF |
CF | > L
CF |
CF | Shady Spot
CF | You are among some trees in the shade, feeling comfortable and
CF | relaxed. There's a number of shrubs scattered around here. The field
CF | to the west makes you less comfortable. You're staying here now. You
CF | don't regret challinging yourself in the field so much as coming here
CF | afterwards.
CF |
CF | >
DavidW says (to ClubFloyd), "sleep"
CF ] Shady Spotld
CF |
CF | > SLEEP
CF |
CF | You aren't feeling especially drowsy.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Shady Spotld
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shady Spotld
CF |
CF | > W
CF |
CF | You aren't going back to the field today.
CF |
CF | Shady Spot
CF |
CF | > DavidW says, "okay... we aren't leaving."
DavidW says (to ClubFloyd), "z"
CF ] Shady Spotld
CF |
CF | > Z
CF |
CF | Nothing happens.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Shady Spotld
CF |
CF | > LISTEN
CF |
CF | You hear what sounds like a hungry cat coming from the large shrub.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to cat"
CF ] Shady Spotld
CF |
CF | > TALK TO CAT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x cat"
CF ] Shady Spotld
CF |
CF | > X CAT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x shrub"
CF ] Shady Spotld
CF |
CF | > X SHRUB
CF |
CF | There's one particularly large shrub that catches your attention. You
CF | think you hear a noise coming from it.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Shady Spotld
CF |
CF | > LISTEN
CF |
CF | You hear what sounds like a hungry cat coming from the large shrub.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Shady Spotld
CF |
CF | > I
CF |
CF | You are empty handed.
CF |
CF | >
DavidW says (to ClubFloyd), "feed cat"
CF ] Shady Spotld
CF |
CF | > FEED CAT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Shady Spotld
CF |
CF | > E
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Shady Spotld
CF |
CF | > N
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] Shady Spotld
CF |
CF | > SW
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Shady Spotld
CF |
CF | > U
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "dig"
CF ] Shady Spotld
CF |
CF | > DIG
CF |
CF | I think you wanted to say "dig something". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "dig shrub"
CF ] Shady Spotld
CF |
CF | > DIG SHRUB
CF |
CF | Digging would achieve nothing here.
CF |
CF | >
DavidW says (to ClubFloyd), "dig ground"
CF ] Shady Spotld
CF |
CF | > DIG GROUND
CF |
CF | Digging would achieve nothing here.
CF |
CF | >
DavidW says (to ClubFloyd), "climb shrub"
CF ] Shady Spotld
CF |
CF | > CLIMB SHRUB
CF |
CF | You would achieve nothing by this.
CF |
CF | >
DavidW says (to ClubFloyd), "take shrub"
CF ] Shady Spotld
CF |
CF | > TAKE SHRUB
CF |
CF | That's hardly portable.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Shady Spotld
CF |
CF | > L
CF |
CF | Shady Spot
CF | You are among some trees in the shade, feeling comfortable and
CF | relaxed. There's a number of shrubs scattered around here. The field
CF | to the west makes you less comfortable. You're staying here now. You
CF | don't regret challinging yourself in the field so much as coming here
CF | afterwards.
CF |
CF | >
DavidW says (to ClubFloyd), "stay"
CF ] Shady Spotld
CF |
CF | > STAY
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Shady Spotld
CF |
CF | > I
CF |
CF | You are empty handed.
CF |
CF | >
DavidW says (to ClubFloyd), "hint"
CF ] Shady Spotld
CF |
CF | > HINT
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "credits"
CF ] Shady Spotld
CF |
CF | > CREDITS
CF |
CF | Many thanks to Fredrik Ramsberg for his part in convincing me to
CF | experience the other side of the interpreter and take up PunyInform,
CF | and to Garry Francis for providing much needed feedback on my first
CF | complete adventure.
CF |
CF | > Lancelot asks, "wait?"
DavidW says, "I don't know what to do."
DavidW says (to ClubFloyd), "z"
CF ] Shady Spotld
CF |
CF | > Z
CF |
CF | Nothing happens.
CF |
CF | >
DavidW says (to ClubFloyd), "sleep"
CF ] Shady Spotld
CF |
CF | > SLEEP
CF |
CF | You aren't feeling especially drowsy.
CF |
CF | > Lancelot says, "instead of stay I mean"
DavidW says (to ClubFloyd), "stay"
CF ] Shady Spotld
CF |
CF | > STAY
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "wait"
CF ] Shady Spotld
CF |
CF | > WAIT
CF |
CF | Nothing happens.
CF |
CF | >
DavidW says (to ClubFloyd), "coax cat"
CF ] Shady Spotld
CF |
CF | > COAX CAT
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "meow"
CF ] Shady Spotld
CF |
CF | > MEOW
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "cry"
CF ] Shady Spotld
CF |
CF | > CRY
CF |
CF | That is not a verb I recognize.
CF |
CF | > Lancelot says, "hmm I was hoping it would trigger another fobia"
DavidW says (to ClubFloyd), "x shade"
CF ] Shady Spotld
CF |
CF | > X SHADE
CF |
CF | The shade provides some comfort from the stark open field.
CF |
CF | >
DavidW says (to ClubFloyd), "take comfort"
CF ] Shady Spotld
CF |
CF | > TAKE COMFORT
CF |
CF | Sorry, I don't understand what "comfort" means.
CF |
CF | >
DavidW says (to ClubFloyd), "face fear"
CF ] Shady Spotld
CF |
CF | > FACE FEAR
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "x field"
CF ] Shady Spotld
CF |
CF | > X FIELD
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "help cat"
CF ] Shady Spotld
CF |
CF | > HELP CAT
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "take cat"
CF ] Shady Spotld
CF |
CF | > TAKE CAT
CF |
CF | You can't see any such thing.
CF |
CF | > Lancelot says, "what if we go w and s"
DavidW says (to ClubFloyd), "w"
CF ] Shady Spotld
CF |
CF | > W
CF |
CF | You aren't going back to the field today.
CF |
CF | Shady Spot
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Shady Spotld
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | > Lancelot says, "aww ok"
DavidW says, "Perhaps I made a huge mistake in the first location."
Lancelot says, "cannot leave until we solved this one? it says today so I guess we need to find a way to wait"
Knight_Otu says (to ClubFloyd), "shake shrub"
CF ] Shady Spotld
CF |
CF | > SHAKE SHRUB
CF |
CF | That is not a verb I recognize.
CF |
CF | > Lancelot says, "well we can restart since its early in game I guess"
DavidW says (to ClubFloyd), "restart"
CF ] Shady Spotld
CF |
CF | > RESTART
CF |
CF | Are you sure you want to restart?
DavidW says (to ClubFloyd), "y"
CF ] Grassy Field
CF |
CF |
CF |
CF | Maybe you're tired. Whatever is happening to you, everything is making
CF | you uneasy. The tiniest things are putting you on edge and making you
CF | afraid.
CF |
CF | Perhaps the best option to get through the day is to work your way
CF | through them, triggering one at a time and
CF |
CF |
CF | Face your fears
CF | An exploration of finding your your way by seeking out all your
CF | phobias. And finding a cure through a really bad pun.
CF | A PunyJam #2 game, (c) Shawn Sijnstra 2021.
CF | For credits, simply type "credits".
CF | Release 1 / Serial number 211121 / Inform v6.35 PunyInform v3.2
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. It seems a nice enough
CF | place but something is not quite right. You may want to look around.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Winding Path
CF |
CF | > S
CF |
CF | Winding Path
CF | The path winds around some trees, providing shelter and comfort from
CF | the open field. The field is to the north, and there is a well-kept
CF | small pub to the south. There's also a narrow dirt path that leads
CF | around the pub to the west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Small Public Bar
CF |
CF | > S
CF |
CF | Small Public Bar
CF | You are standing in a small bar room, which has a wood-panelled
CF | counter and a small number of beer taps, as well as a small range of
CF | other drinks. There is a barman standing behind the bar, occasionally
CF | wiping things down with a damp towel. There is a diner to the east, a
CF | bathroom to the west, and the exit back north.
CF |
CF | You can see some beer taps and a barman here.
CF |
CF | > Lancelot says, "yeah triggering one at a time... suggests to me each location triggers something"
DavidW says (to ClubFloyd), "x barman"
CF ] Small Public Bar
CF |
CF | > X BARMAN
CF |
CF | The barman looks well travelled in the ways of life, and like he knows
CF | a thing or two about what's being served here. Perhaps he could help
CF | he could help you.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about beer"
CF ] Small Public Bar
CF |
CF | > ASK BARMAN ABOUT BEER
CF |
CF | The barman looks at the beer taps and says, "Yes we have a range of
CF | beers on tap here. They are all good. Perhaps you need a taste of
CF | one."
CF |
CF | >
DavidW says (to ClubFloyd), "x beer taps"
CF ] Small Public Bar
CF |
CF | > X BEER TAPS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x taps"
CF ] Small Public Bar
CF |
CF | > X TAPS
CF |
CF | The beer taps are largely unfamiliar and not at all enticing. You're
CF | going to need some advice here.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman for beer"
CF ] Small Public Bar
CF |
CF | > ASK BARMAN FOR BEER
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "buy beer"
CF ] Small Public Bar
CF |
CF | > BUY BEER
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about advice"
CF ] Small Public Bar
CF |
CF | > ASK BARMAN ABOUT ADVICE
CF |
CF | "I can't really help you with advice right now."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about taps"
CF ] Small Public Bar
CF |
CF | > ASK BARMAN ABOUT TAPS
CF |
CF | The barman looks at the beer taps and says, "Yes we have a range of
CF | beers on tap here. They are all good. Perhaps you need a taste of
CF | one."
CF |
CF | >
DavidW says (to ClubFloyd), "taste beer"
CF ] Small Public Bar
CF |
CF | > TASTE BEER
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "push taps"
CF ] Small Public Bar
CF |
CF | > PUSH TAPS
CF |
CF | They're fixed in place.
CF |
CF | >
DavidW says (to ClubFloyd), "read taps"
CF ] Small Public Bar
CF |
CF | > READ TAPS
CF |
CF | The beer taps are largely unfamiliar and not at all enticing. You're
CF | going to need some advice here.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Small Public Bar
CF |
CF | > L
CF |
CF | Small Public Bar
CF | You are standing in a small bar room, which has a wood-panelled
CF | counter and a small number of beer taps, as well as a small range of
CF | other drinks. There is a barman standing behind the bar, occasionally
CF | wiping things down with a damp towel. There is a diner to the east, a
CF | bathroom to the west, and the exit back north.
CF |
CF | You can see some beer taps and a barman here.
CF |
CF | >
DavidW says (to ClubFloyd), "x counter"
CF ] Small Public Bar
CF |
CF | > X COUNTER
CF |
CF | The bar counter itself is rather nice. While the range of drinks isn't
CF | that great, I'm sure the barman can talk you through what is there if
CF | you ask him about the drinks.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about drinks"
CF ] Small Public Bar
CF |
CF | > ASK BARMAN ABOUT DRINKS
CF |
CF | "Look... I'm not sure what you're into but we've got everything here."
CF |
CF | > DavidW asks, "Am I missing something?"
Knight_Otu asks, "OPEN TAPS?"
Jacqueline says, "I'm surprised we're allowed to drink here."
DavidW says (to ClubFloyd), "open taps"
CF ] Small Public Bar
CF |
CF | > OPEN TAPS
CF |
CF | That doesn't seem to be something you can open.
CF |
CF | >
DavidW says (to ClubFloyd), "use taps"
CF ] Small Public Bar
CF |
CF | > USE TAPS
CF |
CF | You don't need to use that.
CF |
CF | >
DavidW says (to ClubFloyd), "push taps"
CF ] Small Public Bar
CF |
CF | > PUSH TAPS
CF |
CF | They're fixed in place.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Unisex Bathroomr
CF |
CF | > W
CF |
CF | Unisex Bathroom
CF | You are in a malodourous bathroom. Something here hasn't been looked
CF | after in a while. You can return to the bar in the east.
CF |
CF | There is a sink here.
CF |
CF | There is also a toilet here.
CF |
CF | >
DavidW says (to ClubFloyd), "x sink"
CF ] Unisex Bathroomr
CF |
CF | > X SINK
CF |
CF | A less than clean sink looms at you. While there is some soap on a
CF | rope hanging next to it, the contrast in hygiene is stark. The sink is
CF | empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x toilet"
CF ] Unisex Bathroomr
CF |
CF | > X TOILET
CF |
CF | A rather utilitarian object. The toilet is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "take soap"
CF ] Unisex Bathroomr
CF |
CF | > TAKE SOAP
CF |
CF | It would be rude to take the only thing that is valiantly attempting
CF | to keep the room odour in check. You decide to leave it here to
CF | continue the good fight.
CF |
CF | >
DavidW says (to ClubFloyd), "wash hands"
CF ] Unisex Bathroomr
CF |
CF | > WASH HANDS
CF |
CF | Sorry, I don't understand what "hands" means.
CF |
CF | >
DavidW says (to ClubFloyd), "use soap"
CF ] Unisex Bathroomr
CF |
CF | > USE SOAP
CF |
CF | While probably good for you, it doesn't solve the immediate problem of
CF | the sink.
CF |
CF | >
DavidW says (to ClubFloyd), "clean sink"
CF ] Unisex Bathroomr
CF |
CF | > CLEAN SINK
CF |
CF | You aren't going near that sink without some serious cleaning
CF | supplies.
CF |
CF | >
DavidW says (to ClubFloyd), "take sink"
CF ] Unisex Bathroomr
CF |
CF | > TAKE SINK
CF |
CF | Like most sinks, it is bolted to the wall and isn't going anywhere.
CF | Unlike most sinks, it's really not clean. It makes you a little
CF | nervous.
CF |
CF | > Lancelot says, "hasty game too looks like, I keep seeing typoes in here"
DavidW says (to ClubFloyd), "e"
CF ] Small Public Bar
CF |
CF | > E
CF |
CF | Small Public Bar
CF |
CF | You can see some beer taps and a barman here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Small Dining Area
CF |
CF | > E
CF |
CF | Small Dining Area
CF | You are in a small dining area. There's a kitchen to the south, and
CF | the bar is to the west.
CF |
CF | You can see a dining table and some dining chairs here.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] Small Dining Area
CF |
CF | > X TABLE
CF |
CF | It's standard small dining table that is neatly set out with standard
CF | cutlery and condiments in case a hungry customer arrives.
CF |
CF | >
DavidW says (to ClubFloyd), "x condiments"
CF ] Small Dining Area
CF |
CF | > X CONDIMENTS
CF |
CF | A rather standard fair of tomato sauce, mustard, brown sauce, along
CF | with salt and pepper to season.
CF |
CF | >
DavidW says (to ClubFloyd), "x tomato sauce"
CF ] Small Dining Area
CF |
CF | > X TOMATO SAUCE
CF |
CF | Typical pub sauce bottle containing typical pub sauce.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Kitchenining Area
CF |
CF | > S
CF |
CF | Kitchen
CF | You are in a typical pub kitchen. The only exit is north, back to the
CF | dining area.
CF |
CF | You can see a refrigerator (which is closed) and some shelving here.
CF |
CF | >
DavidW says (to ClubFloyd), "open fridge"
CF ] Kitchenining Area
CF |
CF | > OPEN FRIDGE
CF |
CF | You open the refrigerator, revealing some meat.
CF |
CF | >
DavidW says (to ClubFloyd), "x meat"
CF ] Kitchenining Area
CF |
CF | > X MEAT
CF |
CF | Some chunks of uncooked meat.
CF |
CF | >
DavidW says (to ClubFloyd), "take meat"
CF ] Kitchenining Area
CF |
CF | > TAKE MEAT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "close fridge"
CF ] Kitchenining Area
CF |
CF | > CLOSE FRIDGE
CF |
CF | You close the refrigerator.
CF |
CF | >
DavidW says (to ClubFloyd), "x shelves"
CF ] Kitchenining Area
CF |
CF | > X SHELVES
CF |
CF | Sorry, I don't understand what "shelves" means.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Kitchenining Area
CF |
CF | > L
CF |
CF | Kitchen
CF | You are in a typical pub kitchen. The only exit is north, back to the
CF | dining area.
CF |
CF | You can see a refrigerator (which is closed) and some shelving here.
CF |
CF | > Lancelot says, ""Kitchenining?""
DavidW says (to ClubFloyd), "x shelving"
CF ] Kitchenining Area
CF |
CF | > X SHELVING
CF |
CF | Some wire kitchen shelving, used for storing dry goods.
CF |
CF | >
DavidW says (to Lancelot), "that's the terp, not the game, messing up the status line" Knight_Otu says, "There's something about... right."
Lancelot says, "ah ok"
DavidW says (to ClubFloyd), "n"
CF ] Small Dining Area
CF |
CF | > N
CF |
CF | Small Dining Area
CF |
CF | You can see a dining table and some dining chairs here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Small Dining Area
CF |
CF | > N
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "verbose"
CF ] Small Dining Area
CF |
CF | > VERBOSE
CF |
CF | This game is now in its "verbose" mode, which always gives long
CF | descriptions of locations (even if you've been there before).
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Small Dining Area
CF |
CF | > L
CF |
CF | Small Dining Area
CF | You are in a small dining area. There's a kitchen to the south, and
CF | the bar is to the west.
CF |
CF | You can see a dining table and some dining chairs here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Small Public Bara
CF |
CF | > W
CF |
CF | Small Public Bar
CF | You are standing in a small bar room, which has a wood-panelled
CF | counter and a small number of beer taps, as well as a small range of
CF | other drinks. There is a barman standing behind the bar, occasionally
CF | wiping things down with a damp towel. There is a diner to the east, a
CF | bathroom to the west, and the exit back north.
CF |
CF | You can see some beer taps and a barman here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Winding Path Bara
CF |
CF | > N
CF |
CF | Winding Path
CF | The path winds around some trees, providing shelter and comfort from
CF | the open field. The field is to the north, and there is a well-kept
CF | small pub to the south. There's also a narrow dirt path that leads
CF | around the pub to the west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Grassy Field Bara
CF |
CF | > N
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. Something makes you
CF | want to keep looking around even though you kind of don't want to.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Shady Spotld Bara
CF |
CF | > E
CF |
CF | Shady Spot
CF | You are among some trees in the shade, feeling comfortable and
CF | relaxed. There's a number of shrubs scattered around here. The field
CF | to the west makes you less comfortable. That field is really creeping
CF | you out.
CF |
CF | > Lancelot says, "ah overlapping room names I see"
DavidW says (to ClubFloyd), "drop meat"
CF ] Shady Spotld Bara
CF |
CF | > DROP MEAT
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Shady Spotld Bara
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Shady Spotld Bara
CF |
CF | > LISTEN
CF |
CF | You hear what sounds like a hungry cat coming from the large shrub.
CF |
CF | >
DavidW says (to ClubFloyd), "put meat in shrub"
CF ] Shady Spotld Bara
CF |
CF | > PUT MEAT IN SHRUB
CF |
CF | The rather large shrub can't contain things.
CF |
CF | > Lancelot says, "or maybe give meat"
DavidW says (to ClubFloyd), "give meat"
CF ] Shady Spotld Bara
CF |
CF | > GIVE MEAT
CF |
CF | I think you wanted to say "give meat to someone". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "give meat to cat"
CF ] Shady Spotld Bara
CF |
CF | > GIVE MEAT TO CAT
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "yeah, I was afraid of that"
Lancelot asks, "throw meat?"
DavidW says, "Strictly speaking, the cat isn't here."
DavidW says (to ClubFloyd), "throw meat"
CF ] Shady Spotld Bara
CF |
CF | > THROW MEAT
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Shady Spotld Bara
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Grassy Field Bara
CF |
CF | > W
CF |
CF | Grassy Field
CF | You are standing in a small grassy field, nestled between rolling
CF | hills. The area feels extremely open and exposed. A path leads to the
CF | south, and there is a shaded area to the east. Okay so we might need
CF | to get out of here soon. Maybe one last look.
CF |
CF | > Lancelot says, "ah well"
DavidW says (to ClubFloyd), "s"
CF ] Winding Path Bara
CF |
CF | > S
CF |
CF | Winding Path
CF | The path winds around some trees, providing shelter and comfort from
CF | the open field. The field is to the north, and there is a well-kept
CF | small pub to the south. There's also a narrow dirt path that leads
CF | around the pub to the west. No way you're going back to that field
CF | today.
CF |
CF | > DavidW says, "hmph. Now we can't go back"
DavidW says (to ClubFloyd), "w"
CF ] West Side of the Pub
CF |
CF | > W
CF |
CF | West Side of the Pub
CF | You are standing at the west side of the pub, on a narrow dirt path
CF | alongside the wall. This area isn't normally for the general public.
CF | It's not as well kept as the front. You can head back to the front of
CF | the pub by following the path north, or continue around to the back of
CF | the pub to the south.
CF |
CF | You can see a long ladder here.
CF |
CF | >
DavidW says (to ClubFloyd), "x ladder"
CF ] West Side of the Pub
CF |
CF | > X LADDER
CF |
CF | It's a long rickety ladder that you really don't trust. It looks like
CF | it's meant to get you to the roof.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ladder"
CF ] West Side of the Pub
CF |
CF | > CLIMB LADDER
CF |
CF | I mean sure, you could climb the ladder, but it doesn't look in great
CF | condition.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ladder"
CF ] West Side of the Pub
CF |
CF | > CLIMB LADDER
CF |
CF | Those steps look not right but if you really insist I suppose you
CF | could climb it.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] West Side of the Pub
CF |
CF | > G
CF |
CF | You brace yourself. As you climb the ladder you realise you are scared
CF | of heights. The bout of acrophobia makes you lose your footing, which
CF | causes you to break some of the rungs. You aren't climbing ladders
CF | again.
CF |
CF | [The score has just gone up by 2 points.]
CF |
CF | > DavidW says, "oh dear"
DavidW says (to ClubFloyd), "take ladder"
CF ] West Side of the Pub
CF |
CF | > TAKE LADDER
CF |
CF | It's a long ladder that's been here even longer. It's not going
CF | anywhere.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] West Side of the Pub
CF |
CF | > U
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ladder"
CF ] West Side of the Pub
CF |
CF | > CLIMB LADDER
CF |
CF | Ladders are not your friend any more.
CF |
CF | >
DavidW says (to ClubFloyd), "walk under ladder"
CF ] West Side of the Pub
CF |
CF | > WALK UNDER LADDER
CF |
CF | That is not a verb I recognize.
CF |
CF | > DavidW says, "Ladder unfriended me on Facebook."
Lancelot asks, "how many phobias do we need to conquer?"
DavidW says, "no idea"
DavidW says (to ClubFloyd), "s"
CF ] Back of the Pube Pub
CF |
CF | > S
CF |
CF | Back of the Pub
CF | You are in an overgrown area behind the back of the pub. The narrow
CF | dirt path you followed ends here. There is, as expected, a shed here.
CF | The shed door is wide open so you can go in, but who knows what is in
CF | there. You can head west back from where you came.
CF |
CF | > Lancelot asks, "score?"
Knight_Otu says (to ClubFloyd), "score"
CF ] Back of the Pube Pub
CF |
CF | > SCORE
CF |
CF | You have so far scored 2 out of a possible 13, in 55 turns. Out of 13?
CF | Thirteen! Your triskaidekaphobia kicks in. Ouch.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Lancelot says, "lol"
Jacqueline says, "aw dang"
Knight_Otu says, "Did not expect that."
DavidW says (to ClubFloyd), "score"
CF ] Back of the Pube Pub
CF |
CF | > SCORE
CF |
CF | You have so far scored 3 out of a possible 13, in 55 turns.
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Back of the Pube Pub
CF |
CF | > IN
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "enter shed"
CF ] Back of the Pube Pub
CF |
CF | > ENTER SHED
CF |
CF | You enter the utility shed.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Back of the Pube Pub
CF |
CF | > L
CF |
CF | Back of the Pub (in the utility shed)
CF | You are in an overgrown area behind the back of the pub. The narrow
CF | dirt path you followed ends here. There is, as expected, a shed here.
CF | The shed door is wide open so you can go in, but who knows what is in
CF | there. You can head west back from where you came.
CF |
CF | You are in the small shed behind the pub. The door is stuck open.
CF |
CF | In the utility shed you can see a box (which is empty).
CF |
CF | >
DavidW says (to ClubFloyd), "take box"
CF ] Back of the Pube Pub
CF |
CF | > TAKE BOX
CF |
CF | That's fixed in place.
CF |
CF | >
DavidW says (to ClubFloyd), "open box"
CF ] Back of the Pube Pub
CF |
CF | > OPEN BOX
CF |
CF | It's already open.
CF |
CF | >
DavidW says (to ClubFloyd), "enter box"
CF ] Back of the Pube Pub
CF |
CF | > ENTER BOX
CF |
CF |
CF | You realise this a box that is just a little too small for you to be
CF | comfortable inside. Your claustrophobia kicks in.
CF |
CF | [The score has just gone up by 1 point.]
CF |
CF | > Jacqueline says, "heh"
DavidW says, "Shame we can't take the box. Cats love boxes."
Jacqueline says, "We will be fear free eventually."
DavidW says (to ClubFloyd), "l"
CF ] Back of the Pube Pub
CF |
CF | > L
CF |
CF | Back of the Pub (in the box) (in the utility shed)
CF | You are in an overgrown area behind the back of the pub. The narrow
CF | dirt path you followed ends here. There is, as expected, a shed here.
CF | The shed door is wide open so you can go in, but who knows what is in
CF | there. You can head west back from where you came.
CF |
CF | You are in the small shed behind the pub. The door is stuck open.
CF |
CF | This is a somewhat large box, kept here out of the weather. You are
CF | inside the box, which is probably not for the best as it definitely
CF | seems smaller on the inside.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Back of the Pube Pub
CF |
CF | > OUT
CF |
CF | First, you'd have to leave the box.
CF |
CF | >
DavidW says (to ClubFloyd), "leave box"
CF ] Back of the Pube Pub
CF |
CF | > LEAVE BOX
CF |
CF | You leave the box.
CF |
CF | >
DavidW says (to ClubFloyd), "take box"
CF ] Back of the Pube Pub
CF |
CF | > TAKE BOX
CF |
CF | That's fixed in place.
CF |
CF | >
DavidW says (to ClubFloyd), "close door"
CF ] Back of the Pube Pub
CF |
CF | > CLOSE DOOR
CF |
CF | That doesn't seem to be something you can close.
CF |
CF | >
DavidW says (to ClubFloyd), "x door"
CF ] Back of the Pube Pub
CF |
CF | > X DOOR
CF |
CF | The door hasn't been used in some time. It is well and truly stuck in
CF | position.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Back of the Pube Pub
CF |
CF | > L
CF |
CF | Back of the Pub (in the utility shed)
CF | You are in an overgrown area behind the back of the pub. The narrow
CF | dirt path you followed ends here. There is, as expected, a shed here.
CF | The shed door is wide open so you can go in, but who knows what is in
CF | there. You can head west back from where you came.
CF |
CF | You are in the small shed behind the pub. The door is stuck open.
CF |
CF | In the utility shed you can see a box (which is empty).
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Back of the Pube Pub
CF |
CF | > W
CF |
CF | First, you'd have to leave the utility shed.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Back of the Pube Pub
CF |
CF | > OUT
CF |
CF | First, you'd have to leave the utility shed.
CF |
CF | >
DavidW says (to ClubFloyd), "leave shed"
CF ] Back of the Pube Pub
CF |
CF | > LEAVE SHED
CF |
CF | You leave the utility shed.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Back of the Pube Pub
CF |
CF | > L
CF |
CF | Back of the Pub
CF | You are in an overgrown area behind the back of the pub. The narrow
CF | dirt path you followed ends here. There is, as expected, a shed here.
CF | The shed door is wide open so you can go in, but who knows what is in
CF | there. You can head west back from where you came.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] West Side of the Pub
CF |
CF | > W
CF |
CF | West Side of the Pub
CF | You are standing at the west side of the pub, on a narrow dirt path
CF | alongside the wall. This area isn't normally for the general public.
CF | It's not as well kept as the front. You can head back to the front of
CF | the pub by following the path north, or continue around to the back of
CF | the pub to the south.
CF |
CF | You can see a long ladder here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] West Side of the Pub
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Winding Path the Pub
CF |
CF | > N
CF |
CF | Winding Path
CF | The path winds around some trees, providing shelter and comfort from
CF | the open field. The field is to the north, and there is a well-kept
CF | small pub to the south. There's also a narrow dirt path that leads
CF | around the pub to the west. No way you're going back to that field
CF | today.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Small Public Bar Pub
CF |
CF | > S
CF |
CF | Small Public Bar
CF | You are standing in a small bar room, which has a wood-panelled
CF | counter and a small number of beer taps, as well as a small range of
CF | other drinks. There is a barman standing behind the bar, occasionally
CF | wiping things down with a damp towel. There is a diner to the east, a
CF | bathroom to the west, and the exit back north.
CF |
CF | You can see some beer taps and a barman here.
CF |
CF | >
DavidW says (to ClubFloyd), "show meat to barman"
CF ] Small Public Bar Pub
CF |
CF | > SHOW MEAT TO BARMAN
CF |
CF | The barman doesn't seem interested.
CF |
CF | >
DavidW says (to ClubFloyd), "eat meat"
CF ] Small Public Bar Pub
CF |
CF | > EAT MEAT
CF |
CF | I'm pretty sure that eating raw meat taken from an unfamiliar
CF | refrigerator is unlikely to result in anything positive.
CF |
CF | > Jacqueline asks, "I guess we're afraid of that, but rationally so?"
DavidW says (to ClubFloyd), "x towel"
CF ] Small Public Bar Pub
CF |
CF | > X TOWEL
CF |
CF | Sorry, I don't understand what "towel" means.
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about drinks"
CF ] Small Public Bar Pub
CF |
CF | > ASK MAN ABOUT DRINKS
CF |
CF | Sorry, I don't understand what "man" means.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about drinks"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT DRINKS
CF |
CF | "Look... I'm not sure what you're into but we've got everything here."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about wine"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT WINE
CF |
CF | "While we have a great selection, you strike me more as a beer person.
CF | I'd certainly recommend beer as our specialty."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about berr"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT BERR
CF |
CF | "I can't really help you with berr right now."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT BEER
CF |
CF | The barman looks at the beer taps and says, "Yes we have a range of
CF | beers on tap here. They are all good. Perhaps you need a taste of
CF | one."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about taste"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT TASTE
CF |
CF | "Normally I would give away tasters but we're pretty low on
CF | everything. I recommend you buy a pint."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about pint"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT PINT
CF |
CF | "Are you sure you have enough money for a pint? All of these cost
CF | money. Except the promotional beer but I'm not sure it's a real beer."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about promotional beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT PROMOTIONAL BEER
CF |
CF | "I know I mentioned promotional, but you can just ask about the beer."
CF |
CF | > Lancelot asks, "lol promotional beer?"
DavidW says (to ClubFloyd), "ask barman about beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT BEER
CF |
CF | The barman looks at the beer taps and says, "Yes we have a range of
CF | beers on tap here. They are all good. Perhaps you need a taste of
CF | one."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about THE beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT THE BEER
CF |
CF | The barman looks at the beer taps and says, "Yes we have a range of
CF | beers on tap here. They are all good. Perhaps you need a taste of
CF | one."
CF |
CF | > Lancelot asks, "just get the promotional beer then?"
Lancelot asks, "or ask for it?"
DavidW says (to ClubFloyd), "ask barman for promotional beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN FOR PROMOTIONAL BEER
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman for beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN FOR BEER
CF |
CF | You can't see any such thing.
CF |
CF | > Lancelot says, "hmm"
DavidW says (to ClubFloyd), "buy beer"
CF ] Small Public Bar Pub
CF |
CF | > BUY BEER
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about promotional beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT PROMOTIONAL BEER
CF |
CF | "I know I mentioned promotional, but you can just ask about the beer."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about the beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT THE BEER
CF |
CF | The barman looks at the beer taps and says, "Yes we have a range of
CF | beers on tap here. They are all good. Perhaps you need a taste of
CF | one."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman for pint"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN FOR PINT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about pint"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT PINT
CF |
CF | "Are you sure you have enough money for a pint? All of these cost
CF | money. Except the promotional beer but I'm not sure it's a real beer."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about real beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT REAL BEER
CF |
CF | "You definitely can't afford a real beer. You should try to buy a faux
CF | beer."
CF |
CF | >
DavidW says (to ClubFloyd), "ask barman about faux beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT FAUX BEER
CF |
CF | You ask for a faux beer in your most confident voice, but you are not
CF | yet ready to face your faux beer.
CF |
CF | > Jacqueline says, "This game is giving me chrometophobia."
DavidW says, "OUCH"
Knight_Otu says, "OW."
DavidW says (to ClubFloyd), "ask barman about faux beer"
CF ] Small Public Bar Pub
CF |
CF | > ASK BARMAN ABOUT FAUX BEER
CF |
CF | You ask for a faux beer in your most confident voice, but you are not
CF | yet ready to face your faux beer.
CF |
CF | > Lancelot says, "ouch"
Lancelot says, "pfff"
DavidW says, "This is probably how the game ends, after getting all the other points."
Lancelot says, "sorry I need to drop out"
DavidW says, "I want to stop here regardless."
DavidW says, "It's after four and I've seen enough for now."
Lancelot says, "roger that"
DavidW says, "thanks all"
Lancelot says, "thank you for all the legwork"
Knight_Otu exclaims, "Thnk you for driving!"
Lancelot says, "bye for now"
Lancelot goes home. Jade says, "goodbye"
Knight_Otu exclaims, "Good night all!"




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