ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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Knight_Otu says (to ClubFloyd), "load sleepmask heisturgency" | ||
CF ] | ||
CF | [Since this interpreter lacks sound capabilities, no music clips | ||
CF | will be played. If you wish to have the full Anastasia the Power Pony | ||
CF | experience, please switch to a different interpreter.] | ||
CF | | ||
CF | [Please press any key to begin the game.] | Knight_Otu says, "Sorry, was blanking on the name sleepmask." | |
Jade says, "heisturgency I see" | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] | ||
CF | "CROWN JEWELS STOLEN!", scream the headlines of the daily papers. You | ||
CF | leaf through them and sigh. "Display Case Smashed!" read the | ||
CF | subtitles, or "Priceless Relic of Royal Family Missing!" Obviously | ||
CF | this is a situation that requires professional assistance. You finish | ||
CF | your tea, disguise as Bess, and canter away to the scene of the | ||
CF | crime... | ||
CF | | ||
CF | [Please press any key to continue.] | DavidW says (to Jade), "we first need to figure out which version" | |
Knight_Otu says, "You know, that suddenly sounds familiar." | ||
DavidW says, "It does." | ||
DavidW asks, "I think maybe we have played it?" | ||
Knight_Otu says, "Yeah, I think we did, but I didn't connect it with the name." | ||
DavidW says, "You'd think I'd remember a pony detective game more easily." | ||
Jade says, "I don't think so." | ||
Knight_Otu asks, "Wasn't she even kind of a pony superhero?" | ||
DavidW says, "Maybe? I can barely remember any of this until we're there." | ||
DavidW asks, "We can fly, yes?" | ||
Knight_Otu says, "I mean, it wouldn't be the first game we replayed." | ||
Knight_Otu says (to David), "I want to say yes." | ||
Jade says, "I fail 2 weeks for illness, but when this game was named, we let it for advance" | ||
DavidW says (to Jade), "I don't think I understood you." | ||
Jade says, "as you wish" | ||
Jade says, "I haven't played this game in Ifmud" | ||
Roger says, "noted" | ||
Jade says, "But I was ill some weeks ago" | ||
DavidW says, "well, let's continue and see if remember more or not." | ||
Jade says, "ok" | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | PART 1 | ||
CF | | ||
CF | The Scene of the Crime | ||
Knight_Otu pushes the green 'space' button. | ||
CF ] Royal Museum | ||
CF | You arrive at the Royal Museum, certain that no one will see through | ||
CF | your disguise, and unobtrusively enter the central vault. You see some | ||
CF | evidence among the treasures - smashed glass and a destroyed display | ||
CF | case - but how does it all fit together? | ||
CF | | ||
CF | A Matter of Heist Urgency | ||
CF | An Anastasia Adventure by FLACRabbit | ||
CF | Release 4 / Serial number 221020 / Inform 7 v10.1.2 | ||
CF | | ||
CF | Royal Museum | ||
CF | All around you are the relics of the Meighsalot royal family - | ||
CF | ceremonial swords, flags, battle bridles, dented horse helmets, the | ||
CF | famous headdress of Queen Camellia the First. But what draws your eye | ||
CF | most is the smashed glass lying around everywhere, and the empty, | ||
CF | destroyed display case in the center that used to contain the Crown | ||
CF | Jewels! | ||
CF | | ||
CF | Sir Ponyheart is standing here, looking self-confident. | ||
CF | | ||
CF | The police commissioner of Meighsalot, Commissioner Mumblebumble, is | ||
CF | standing around, on the job. He looks about self-importantly. | ||
CF | | ||
CF | > | DavidW says, "ok, this is Release 4." | |
Knight_Otu says (to ClubFloyd), "x glass" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X GLASS | ||
CF | | ||
CF | It is lying all around and you have to tread carefully to avoid | ||
CF | stepping on it. Such a thorough smashing job could only have been done | ||
CF | by... SMASHY LLAMAS! | ||
CF | | ||
CF | Just as you are about to give up your search, you find a faint | ||
CF | hoofprint of sand under a pile of shards! Perhaps a closer examination | ||
CF | is in order... | ||
CF | | ||
CF | "Umshumfrm, sherhmhl hrflrmmrm -- erhmf frmrmfrm." declares the police | ||
CF | commissioner didactically. | ||
CF | | ||
CF | "Yes, obviously," says Ponyheart. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x ponyheart" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X PONYHEART | ||
CF | | ||
CF | He's the strong, noble, heroic knight, the protector of the happiness | ||
CF | of the residents - who, despite his reputation, has never saved | ||
CF | Meighsalot one time that you can recall. | ||
CF | | ||
CF | Commissioner Mumblebumble frowns. | ||
CF | | ||
CF | Mumblebumble says "Hm frmfrmrm, ermfrlrm mrm..." | ||
CF | | ||
CF | "So then it was stolen, it didn't just go missing..." says Ponyheart. | ||
CF | | ||
CF | > | DavidW asks, "I guess we examine the case, talk to Ponyheart and Mumblebumble, check inventory?" | |
Knight_Otu says (to ClubFloyd), "x mumblemumble" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X MUMBLEMUMBLE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "oops, forgot to scroll down" | |
DavidW says, "Mumble B umble" | ||
Knight_Otu says (to ClubFloyd), "x mumblebumble" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X MUMBLEBUMBLE | ||
CF | | ||
CF | He is a brown horse with a blue horse jacket. A gold badge with a star | ||
CF | pinned to the front denotes his status as Police Commissioner, First | ||
CF | Class. He barely notices you through his comically large, thick-rimmed | ||
CF | spectacles, and a street-sweeper moustache sets him apart from lesser | ||
CF | ponies. | ||
CF | | ||
CF | Commissioner Mumblebumble brushes his moustache and says, "Urmrmr | ||
CF | malfeasance?" | ||
CF | | ||
CF | Mumblebumble mutters something under his breath. | ||
CF | | ||
CF | "Frshur lrmmrmerm mrm hlur," says Commissioner Mumblebumble | ||
CF | portentously. "Law mr, hmmrmlrm?" | ||
CF | | ||
CF | "Well, it's an interesting question to consider..." says Ponyheart. | ||
CF | | ||
CF | > | Knight_Otu says, "Yep." | |
Knight_Otu says (to ClubFloyd), "x hoofprint" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X HOOFPRINT | ||
CF | | ||
CF | A hoofprint of white sand is lying on the ground. It's easy to miss it | ||
CF | amidst the glass. The hooves are too small to be from horses... it | ||
CF | must be a clue! | ||
CF | | ||
CF | Commissioner Mumblebumble says "Mrmmrsh; hlfr umhrfsherm hlhm ermerm | ||
CF | umshmr malfeasance?" | ||
CF | | ||
CF | "No!" says Ponyheart. | ||
CF | | ||
CF | Sir Ponyheart exclaims, "Well, there's no time to lose, Commissioner; | ||
CF | I'm on the case!" He rushes off, carelessly leaving his sword behind. | ||
CF | The Commissioner clucks and collects it from the floor. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "i" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying nothing. | ||
CF | | ||
CF | The police commissioner contemplates the smashed glass. | ||
CF | | ||
CF | Mumblebumble fiddles with his glasses. | ||
CF | | ||
CF | > | DavidW asks, "ask Mumble for the sword?" | |
Knight_Otu says (to ClubFloyd), "ask mumblebumble for sword" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > ASK MUMBLEBUMBLE FOR SWORD | ||
CF | | ||
CF | (the swords) | ||
CF | "Mrermhl lrmhl hmurur shlrmmrm." says Mumblebumble, presumably | ||
CF | explaining why he can't give you that. | ||
CF | | ||
CF | The police commissioner burps apologetically. | ||
CF | | ||
CF | You notice, abandoned in a dark corner, a piece of trash. It turns out | ||
CF | to be an empty gummy bear package! | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x gummy" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X GUMMY | ||
CF | | ||
CF | The label reads: "HAIRY-BOW GUMMY BEARS!" It has a picture of a furry | ||
CF | llama lady with a hair bow. Below that, it says: "LLAMAS AND ALPACAS | ||
CF | ADORE IT SO, THE MARVELOUS UNIVERSE OF HAIRY-BOW." Everyone knows that | ||
CF | those are the favorite snack of smashy llamas... it must be a clue! | ||
CF | | ||
CF | Mumblebumble looks all around. | ||
CF | | ||
CF | Commissioner Mumblebumble looks deep in thought. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "get it" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > GET IT | ||
CF | | ||
CF | Better to leave it for the police to collect. | ||
CF | | ||
CF | "Hmferm hl hlerum." expounds the police commissioner. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x case" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X CASE | ||
CF | | ||
CF | The golden-gilt and jewel-encrusted display case that used to contain | ||
CF | the Crown Jewels has been severely smashed! All the glass that belongs | ||
CF | in the case's sides is now scattered about on the ground. There's a | ||
CF | velvet pillow inside, probably where the jewels were once displayed. | ||
CF | | ||
CF | Mumblebumble examines the shining sword methodically. | ||
CF | | ||
CF | "Lrmhmf shur lrmur -- ershhlhm hrmhm mrmfrmhrf hrfer?" utters | ||
CF | Mumblebumble. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x pillow" | ||
CF ] Royal Museum | ||
CF | > | ||
CF | > X PILLOW | ||
CF | | ||
CF | It's a fine red velvet pillow with a few bits of glass scattered on | ||
CF | and around it. You can still see faint indents where the Crown Jewels | ||
CF | used to rest. Leaning closer, you notice a faint, unusual smell. What | ||
CF | could it be? | ||
CF | | ||
CF | "Erfrm umlrmer ruffians," says the police commissioner. "Frermmrm..." | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "smell pillow" | ||
CF | > | ||
CF | > SMELL PILLOW | ||
CF | | ||
CF | The pervasive coconut smell seems to be emanating from a smudge of | ||
CF | whitish cream in one corner! It looks like suntan lotion... and that | ||
CF | could only mean that the llamas came from someplace sunny! | ||
CF | | ||
CF | Suddenly all the pieces fall into place! It MUST have been the smashy | ||
CF | llamas, and they OBVIOUSLY fled to the nearby tropical island! Before | ||
CF | Mumblebumble can look up, you've donned your cape in a flash and flown | ||
CF | off to confront the evil thieves! | ||
CF | | ||
CF | [Please press any key to continue.] | Jade exclaims, "oh my god!" | |
DavidW says, "We do fly." | ||
Knight_Otu says, "We can, indeed, fly." | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | PART 2 | ||
CF | | ||
CF | The Hideout | DavidW says, "This is familiar." | |
Knight_Otu says, "Yeah, I'm reasonably sure we did play it." | ||
DavidW asks, "I think there's two guard llamas next?" | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] Beach | ||
CF | | ||
CF | | ||
CF | | ||
CF | You fly for several minutes, buffeted back and forth by the wind. You | ||
CF | finally catch sight of the island. It looks like a tropical paradise - | ||
CF | the sun is shining and the turquoise waters are gently rippling. A | ||
CF | jungle seems to take up most of the interior of the island. | ||
CF | | ||
CF | You swoop in for a landing, but the wind knocks you off course and you | ||
CF | run into a coconut tree! Once you get over your momentary | ||
CF | disorientation, you notice that a coconut has fallen off of it. | ||
CF | | ||
CF | You know that the llamas are here somewhere. Now you'll have to sneak | ||
CF | around and see what they're up to. | ||
CF | | ||
CF | Beach | ||
CF | The brilliant turquoise waters sparkle, the distant seagulls squawk, | ||
CF | the palm and coconut trees sway in the light breeze, and the sun | ||
CF | shines down with warmth - a wonderful vacation destination, if it | ||
CF | weren't for your pressing mission. A dense, lush jungle lies to the | ||
CF | north, but a dark path cuts into it. A solitary coconut tree is | ||
CF | standing upright by the shoreline. | ||
CF | | ||
CF | A coconut, apparently knocked off the tree during your crash landing, | ||
CF | is lying in the sand. | ||
CF | | ||
CF | > | DavidW says, "I want a coconut." | |
Knight_Otu says (to ClubFloyd), "x me" | ||
CF ] Beach | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | You, Anastasia the Power Pony, look just like you always do. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x coconut" | ||
CF ] Beach | ||
CF | > | ||
CF | > X COCONUT | ||
CF | | ||
CF | (the coconut) | ||
CF | It's just a normal coconut - brown and round. It's pretty hefty for a | ||
CF | fruit. You could probably clonk someone pretty hard with it. | ||
CF | | ||
CF | > | DavidW says, "yes, clonk tool!" | |
Knight_Otu asks, "I do think the brown coconut is already partially "skinned", isn't it?" | ||
Knight_Otu says (to ClubFloyd), "get it" | ||
CF ] Beach | ||
CF | > | ||
CF | > GET IT | ||
CF | | ||
CF | You pick up the coconut. Surely it will be useful later. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x tree" | ||
CF ] Beach | ||
CF | > | ||
CF | > X TREE | ||
CF | | ||
CF | It's a standard coconut palm tree, slightly bent from being rammed | ||
CF | into, picturesque, and swaying in the light breeze. There used to be a | ||
CF | coconut on it, but not any more. | ||
CF | | ||
CF | > | Knight_Otu says, "(I'm sure skinned isn't the right word.)" | |
Roger says, "yeah there's sort of a green shiny bit outermost, usually" | ||
DavidW says, "I've never heard of skinned coconuts. I think they're green before ripening." | ||
Knight_Otu says (to ClubFloyd), "x jungle" | ||
CF ] Beach | ||
CF | > | ||
CF | > X JUNGLE | ||
CF | | ||
CF | Tropical palm and coconut trees form a dense jungle to the north. A | ||
CF | foreboding path cuts into it from here. | ||
CF | | ||
CF | > | Roger says, "then under that there's the brown husky fibre part" | |
DavidW says, "I'm not sure I've even touched a whole coconut. I have seen them in person, but a very long time ago." | ||
DavidW says, "I wasn't really paying attention. All my coconut knowledge is suspect: from IF and Gilligan's Island." | ||
Knight_Otu says, "Of course, this is ponyworld. They can have all the brown coconuts growing in trees that they want." | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Jungle Path | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You cautiously proceed up the path, treading as lightly as you can | ||
CF | upon the carpet of soil. | ||
CF | | ||
CF | Jungle Path | ||
CF | This winding, dark path cuts through the jungle. Occasional sunbeams | ||
CF | filter through the canopy, and strange animal noises ring out from all | ||
CF | directions. The path proceeds to the north and returns to the beach | ||
CF | back to the south. | ||
CF | | ||
CF | You suddenly notice some heavy-sounding footsteps! There's a llama | ||
CF | patrolling the path! You quickly duck. You'll have to fight him or | ||
CF | sneak your way past. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "x llama" | ||
CF ] Jungle Path | ||
CF | > | ||
CF | > X LLAMA | ||
CF | | ||
CF | He looks big, smashy, and evil. Although he's patrolling back and | ||
CF | forth dutifully, he seems kind of bored. | ||
CF | | ||
CF | > | Knight_Otu exclaims, "This is slander against llamas, it is!" | |
DavidW says, "I think the poor thing wants a coconut." | ||
Knight_Otu says (to ClubFloyd), "throw coconut at llama" | ||
CF ] Jungle Path | ||
CF | > | ||
CF | > THROW COCONUT AT LLAMA | ||
CF | | ||
CF | You line up your shot and throw the coconut! It arcs through the air, | ||
CF | and he doesn't even see it before it whacks him in the head! As he | ||
CF | collapses to the ground, you spring out from your hiding place and | ||
CF | pick up the coconut again for good measure. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "search llama" | ||
CF ] Jungle Path | ||
CF | > | ||
CF | > SEARCH LLAMA | ||
CF | | ||
CF | Only Mumblebumble has the authority to do pat-downs. | ||
CF | | ||
CF | > | DavidW asks, "well drat. No key-thieving for us, then?" | |
Knight_Otu asks, "Would they be more like hoof-downs in this world?" | ||
DavidW asks, "examine him, at least?" | ||
Knight_Otu says (to ClubFloyd), "x llama" | ||
CF ] Jungle Path | ||
CF | > | ||
CF | > X LLAMA | ||
CF | | ||
CF | He's sprawling on the ground, unconscious and no longer a threat. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] Jungle Path | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Jungle Path | ||
CF | This winding, dark path cuts through the jungle. Occasional sunbeams | ||
CF | filter through the canopy, and strange animal noises ring out from all | ||
CF | directions. The path proceeds to the north and returns to the beach | ||
CF | back to the south. | ||
CF | | ||
CF | The guard that was patrolling here is now knocked out on the ground. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Clearing | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | With the guard dealt with, you proceed forward. | ||
CF | | ||
CF | Clearing | ||
CF | This rough oval clearing is open to the sky. A hastily constructed | ||
CF | woven hut is standing in the middle, and you can hear voices coming | ||
CF | from inside. Palm trees ring the clearing. A path cuts into the jungle | ||
CF | to the south, and another narrower path leads away to the northwest. | ||
CF | | ||
CF | You can hear some snippets of conversation from the llamas in the hut, | ||
CF | and you have to get closer to hear. | ||
CF | | ||
CF | > | DavidW says, "okay. I guess we continue north looking for another llama to receive a gift of coconut." | |
Knight_Otu says (to ClubFloyd), "listen" | ||
CF ] Clearing | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | You can catch faint glimpses of their conversation - like "Ponyheart" | ||
CF | - but you'd need to get closer to hear more. | ||
CF | | ||
CF | You hear the humming of a motorboat in the distance, approaching | ||
CF | rapidly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "n" | ||
CF ] Clearing | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You don't want to get lost in the jungle. | ||
CF | | ||
CF | The rumbling sound of the motorboat is getting louder. The sound seems | ||
CF | to be coming from the west. Suddenly, the sound stalls and stops. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "go to hut" | ||
CF | > | ||
CF | > GO TO HUT | ||
CF | | ||
CF | You can catch a lot more of their conversation. It's definitely three | ||
CF | llamas who are talking in there - they seem to be talking about the | ||
CF | heist! | ||
CF | | ||
CF | "What about Sir Ponyheart?" says one. | ||
CF | | ||
CF | "Oh, he's nothing to worry about," responds another one casually. "He | ||
CF | never succeeds. Anyway, we're not unarmed!" | ||
CF | | ||
CF | "Well then," says another one, who seems to be the leader. "There's no | ||
CF | time to lose. All we have to do is put the jewels in the case and take | ||
CF | the rowboat to the getaway ship." | ||
CF | | ||
CF | There's a general murmur of agreement, and you hear the clinking of | ||
CF | the jewels being put into a case, and then the case being shut. | ||
CF | | ||
CF | The door opens, and you quickly duck back into the jungle. You can see | ||
CF | three llamas striding out of the hut, two of them carrying a large | ||
CF | steel case! There seems to be a bad leader llama, a stinking furry | ||
CF | llama, and a nasty little llama. As you watch them and debate what to | ||
CF | do, suddenly you hear a rapidly-growing clip-clopping noise and Sir | ||
CF | Ponyheart bursts in! | ||
CF | | ||
CF | "Quake in your boots, traitors, for swift justice has arrived!" he | ||
CF | says. The llamas chuckle and ready kung-fu fighting stances. Sir | ||
CF | Ponyheart reaches for his trusty blade, but then hesitates. "Ah, | ||
CF | well," he says, "it seems I have forgotten my sword. We'll have to | ||
CF | resort to hoofticuffs!" he says, rushing at one of the llamas! | ||
CF | | ||
CF | [Press any key to continue.] | DavidW asks, "oh, this is randomized combat, isn't it?" | |
Knight_Otu says, "I do recall it being tough." | ||
DavidW says, "mm" | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] Clearing unhurt | ||
CF | [Press any key to continue.] | ||
CF | | ||
CF | [You can tell how hurt you are in the status bar at the top.] | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf10" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Clearing unhurt | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Jade says, "the status bar" | |
Knight_Otu says, "I think I was confused back then how humanoid the characters were back then, and I am still as confused now." | ||
Knight_Otu says (to ClubFloyd), "x nasty" | ||
CF ] Clearing unhurt | ||
CF | > | ||
CF | > X NASTY | ||
CF | | ||
CF | He's small but wiry and tough. His fur is stringy and greasy. He's a | ||
CF | nasty-looking guy. | ||
CF | | ||
CF | Ponyheart charges and tries to kick the stinking furry llama, who | ||
CF | dances out of the way, blocking the nasty little llama from attacking; | ||
CF | the bad leader llama charges at Ponyheart as well, and nails him with | ||
CF | a swift punch as he stumbles back. | ||
CF | | ||
CF | Sir Ponyheart courageously charges to attack the nasty little llama. | ||
CF | | ||
CF | "Take THIS, miscreant!" calls out Ponyheart as he charges forth in a | ||
CF | knightly fashion at the nasty little llama. He flails around but hits | ||
CF | nothing, and the llama steps back unhurt. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "throw coconut at nasty" | ||
CF ] Clearing unhurt | ||
CF | > | ||
CF | > THROW COCONUT AT NASTY | ||
CF | | ||
CF | You spring out of your hiding place! There's no going back now! The | ||
CF | stinking furry llama breaks off to fight you. | ||
CF | | ||
CF | You send the coconut flying through the air at the nasty little llama! | ||
CF | The nasty little llama catches his fall. | ||
CF | | ||
CF | You rear up and tower over the stinking furry llama, and he backs | ||
CF | away. You follow up the advantage and press him hard, leaving him with | ||
CF | no time to attack. | ||
CF | | ||
CF | Sir Ponyheart valiantly defends himself against his two opponents, | ||
CF | throwing his hooves back and forth with vigor, but it avails him not; | ||
CF | the nasty little llama's attacks miss, but a llama punch from the bad | ||
CF | leader llama gets through and Ponyheart stumbles back! | ||
CF | | ||
CF | Sir Ponyheart bravely turns his attention to the bad leader llama. | ||
CF | | ||
CF | "Fall at my hand, enemy of the peace!" narrates Ponyheart. As he does | ||
CF | so, the llama punches at him, and Ponyheart frantically dodges | ||
CF | backward. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight stinking" | ||
CF ] Clearing unhurt | ||
CF | > | ||
CF | > FIGHT STINKING | ||
CF | | ||
CF | You feint, dodge, twist, duck, leap, spin, and then smash him with a | ||
CF | super-hard kick! The stinking furry llama groans and staggers, stunned | ||
CF | by your attack. | ||
CF | | ||
CF | The stinking furry llama charges forward at you, but you sidestep and | ||
CF | turn the tables! He whirls around and prepares to attack you again. | ||
CF | | ||
CF | The nasty little llama charges forward to attack Ponyheart, who | ||
CF | sidesteps and almost trips! Somehow, he also manages to dodge the bad | ||
CF | leader llama, but he's pressed, off-balance, and on the defensive. | ||
CF | | ||
CF | Sir Ponyheart poses nobly and swipes at the bad leader llama with his | ||
CF | hoof, missing by a mile. The llama chuckles at his incompetency. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight nasty" | ||
CF ] Clearing unhurt | ||
CF | > | ||
CF | > FIGHT NASTY | ||
CF | | ||
CF | You punch the nasty little llama, then kick him, then punch him again! | ||
CF | He almost slumps, stunned, but catches himself and puts up a defense | ||
CF | again. | ||
CF | | ||
CF | You punch at the stinking furry llama, and he punches back. You battle | ||
CF | back and forth, but neither of you can hurt the other one. | ||
CF | | ||
CF | Ponyheart puts up a flailing defense and several cracks ring out as he | ||
CF | bats aside two llamas' razor-sharp hooves. | ||
CF | | ||
CF | Sir Ponyheart nobly charges to attack the nasty little llama. | ||
CF | | ||
CF | Sir Ponyheart launches a panicked assault, and manages to nail the | ||
CF | nasty little llama even though he's not a great fighter. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight nasty" | ||
CF ] Clearing unhurt | ||
CF | > | ||
CF | > FIGHT NASTY | ||
CF | | ||
CF | The nasty little llama never even sees your well-aimed karate chop | ||
CF | before it hits his head! He falls heavily to the ground, knocked out | ||
CF | cold. | ||
CF | | ||
CF | The stinking furry llama begins a huge attack, which you effortlessly | ||
CF | dodge. As he hurtles forward, off-balance, you regain your position | ||
CF | and brace yourself for another charge. | ||
CF | | ||
CF | Smacking aside Ponyheart's ineffective defense, the bad leader llama | ||
CF | gives Ponyheart a hard punch in the front that sends him reeling. | ||
CF | | ||
CF | Sir Ponyheart chivalrously turns his attention to the bad leader | ||
CF | llama. | ||
CF | | ||
CF | Sir Ponyheart narrows his eyes and attacks the bad leader llama, | ||
CF | completely missing. He barely fends off a succession of counterattacks | ||
CF | aimed at him. | ||
CF | | ||
CF | > | Knight_Otu says, "One down." | |
DavidW says, "yup" | ||
Knight_Otu says (to ClubFloyd), "fight leader" | ||
CF ] Clearing winded | ||
CF | > | ||
CF | > FIGHT LEADER | ||
CF | | ||
CF | You whap the llama before he can react! He blinks and futilely tries | ||
CF | to attack back. | ||
CF | | ||
CF | The stinking furry llama punches you, catching you completely off | ||
CF | guard! You stagger backwards. | ||
CF | | ||
CF | The bad leader llama punches at Sir Ponyheart, but he flails and | ||
CF | narrowly dodges it. | ||
CF | | ||
CF | The bad leader llama ducks a huge, inaccurate sweep from Ponyheart's | ||
CF | hoof and prepares to strike back. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight leader" | ||
CF ] Clearing winded | ||
CF | > | ||
CF | > FIGHT LEADER | ||
CF | | ||
CF | You dart forward and try to smack the bad leader llama, but he | ||
CF | narrowly twists out of the way. You barely foil a counterattack and | ||
CF | separate, circling around him. | ||
CF | | ||
CF | You grab a stick and smack the stinking furry llama with it, | ||
CF | surprising him so much that he never even attacks. You throw the stick | ||
CF | back into the jungle, and prepare for the next exchange. | ||
CF | | ||
CF | Sir Ponyheart twists frantically, and the bad leader llama's punches | ||
CF | go wide. | ||
CF | | ||
CF | Ponyheart bravely sallies forth, dealing powerful blows to the air | ||
CF | left and right! However, the bad leader llama, who he was aiming at, | ||
CF | escapes with not even a bruise. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight leader" | ||
CF ] Clearing winded | ||
CF | > | ||
CF | > FIGHT LEADER | ||
CF | | ||
CF | You get the bad leader llama with a roundhouse punch! He sprawls on | ||
CF | the ground and frantically scrambles up again as you press the | ||
CF | assault. | ||
CF | | ||
CF | As you prepare to attack him, the stinking furry llama tries to get in | ||
CF | the first punch. You raise your hind hoof just in time to block it, | ||
CF | and a crack rings out as the hooves meet. | ||
CF | | ||
CF | The bad leader llama grins with malice as he batters Sir Ponyheart. | ||
CF | The savior of the land can't take it any more and collapses to the | ||
CF | ground, knocked out (once again). | ||
CF | | ||
CF | > | DavidW says, "oh dear" | |
Knight_Otu says, "Welp." | ||
Knight_Otu says (to ClubFloyd), "fight leader" | ||
CF ] Clearing winded | ||
CF | > | ||
CF | > FIGHT LEADER | ||
CF | | ||
CF | The bad leader llama teeters as you wham him with your hoof! You fence | ||
CF | back and forth some more, but you don't land any more blows. | ||
CF | | ||
CF | Turning away from the limp form of Ponyheart, the bad leader llama, | ||
CF | who was beating him up, turns away with an evil grin and charges at | ||
CF | you instead! | ||
CF | | ||
CF | The stinking furry llama charges forward to attack, with the bad | ||
CF | leader llama following close behind. You feint to the side, and the | ||
CF | stinking furry llama misses you by a mile. You whirl around to defend | ||
CF | yourself from the bad leader llama's furious attack, and you send him | ||
CF | recoiling with a stunning punch that stops him from hitting. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight leader" | ||
CF ] Clearing winded | ||
CF | > | ||
CF | > FIGHT LEADER | ||
CF | | ||
CF | As the bad leader llama gasps for breath, you charge forward and | ||
CF | envelop him in a flurry of blows. He slowly loses balance and crashes | ||
CF | to the ground, unconscious. You survey the scene. | ||
CF | | ||
CF | The stinking furry llama launches into an onslaught and attacks again | ||
CF | and again, but you block every one with a well-placed hoof. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight stinking" | ||
CF ] Clearing winded | ||
CF | > | ||
CF | > FIGHT STINKING | ||
CF | | ||
CF | You catch him with a hard uppercut, making him recoil in pain. He | ||
CF | lashes out at you, but you dodge. | ||
CF | | ||
CF | The stinking furry llama swats at you, driving you back and forth. Out | ||
CF | of patience, you turn one hard smack against him! He reels backward, | ||
CF | and you prepare to hit him. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight stinking" | ||
CF ] Clearing | ||
CF | > | ||
CF | > FIGHT STINKING | ||
CF | | ||
CF | Sensing that he's close to being unconscious, you leap forward and | ||
CF | whack him! He sprawls on the ground, instantly knocked out. | ||
CF | | ||
CF | As you pant and survey the situation, you notice one of the llamas - | ||
CF | the leader - get up off the ground, pick up the case that was lying on | ||
CF | the ground, and make a break for it down the northwestward path! | ||
CF | There's only one way to go! | ||
CF | | ||
CF | > | Knight_Otu says, "The chase is on." | |
Knight_Otu says (to ClubFloyd), "nw" | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | You cautiously proceed down the northwest path. It's dark and narrow | ||
CF | but much shorter than the other one, and after just a few minutes, you | ||
CF | come out onto another beach. A dock sticks out into the water, but | ||
CF | only a rickety-looking old rowboat is moored there. | ||
CF | | ||
CF | A big pirate ship is anchored off-shore, just a few hundred yards from | ||
CF | the beach! On its side is painted in big white letters "THE GETAWAY | ||
CF | SHIP". You also notice a sleek-looking, sparkly, shiny red speedboat | ||
CF | with two llamas in it, speeding up to the side of the getaway ship. | ||
CF | Flame decorations along its side coil around swoopy cursive font that | ||
CF | reads "Swift Justice". That explains how Ponyheart got | ||
CF | here... | ||
CF | | ||
CF | The llamas pull up alongside the getaway ship and a rope ladder is | ||
CF | thrown over the edge to them. As they climb up it, one of them | ||
CF | casually tosses something over its shoulder. You realize that it's a | ||
CF | stick of dynamite! There's an explosion and Sir Ponyheart's boat | ||
CF | shatters and sinks. The llamas chuckle as they climb onto the deck and | ||
CF | raise the anchor. You narrow your eyes and take off, speeding through | ||
CF | the air after them and leaving a rainbow trail behind you... | ||
CF | | ||
CF | [Please press any key to continue.] | DavidW says, "Bad llamas" | |
Knight_Otu exclaims, "'Tis still slander, I says!" | ||
Jade says, "bye, bye, llamas" | ||
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | PART 3 | ||
CF | | ||
CF | The Getaway Ship | Knight_Otu says, "This is the part where we get on the Getaway Ship." | |
Knight_Otu pushes the green 'space' button. | ||
CF ] on the deck unhurt | ||
CF | You swoop down toward the Getaway Ship, observing a number of llama | ||
CF | deckhands pointing and gesturing at you. One draws a cutlass, another | ||
CF | loads a gun and takes aim at you. You alight on the deck, adopting a | ||
CF | defensive stance. | ||
CF | | ||
CF | Deck | ||
CF | You are standing on the wooden planked deck of the Getaway Ship. The | ||
CF | main mast rises majestically above you, and blue tropical waters | ||
CF | surround you on both sides. You can ascend a rope ladder to the main | ||
CF | mast rigging or descend through a dark and dingy hatch. Raised decks | ||
CF | tower on both sides; you can go fore to the forecastle and aft to the | ||
CF | poop deck. | ||
CF | | ||
CF | You scan the situation. The deckhand with the cutlass is a few feet | ||
CF | from you on the deck, and another with an eyepatch and a switchblade | ||
CF | is standing on the poop deck. The helmsman is on the forecastle, and | ||
CF | the llama with the gun is quickly moving away from you on the deck. | ||
CF | Far up in the crow's nest, a watchman llama with a spyglass is gazing | ||
CF | down on you. | ||
CF | | ||
CF | A group of powder kegs is ringed around the mast here. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "SAVE" | ||
Knight_Otu says (to ClubFloyd), "cf11" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] on the deck unhurt | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | DavidW says, "I don't remember this part." | |
Knight_Otu says (to ClubFloyd), "fight gun" | ||
CF ] on the deck unhurt | ||
CF | > | ||
CF | > FIGHT GUN | ||
CF | | ||
CF | It's massive and thick - you wouldn't be able to damage it. (If you | ||
CF | meant to attack the llama with the gun, say >HIT GUN LLAMA instead.) | ||
CF | | ||
CF | The "Getaway Ship" lists to port slightly, and you shift your balance. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight gun llama" | ||
CF ] on the deck winded | ||
CF | > | ||
CF | > FIGHT GUN LLAMA | ||
CF | | ||
CF | Aggressively, you advance on the gun-wielding deckhand, who takes a | ||
CF | few steps back. You kick the llama hard and he slumps, unconscious. | ||
CF | You reposition slightly. | ||
CF | | ||
CF | The llama's massive pistol is spiraling through the air toward the | ||
CF | ocean, but you snatch it and take aim! | ||
CF | | ||
CF | Taking each rung quickly but surely despite his peg leg, the eyepatch | ||
CF | deckhand scurries down from the forecastle onto the main deck. | ||
CF | | ||
CF | You try to duck the llama with the cutlass's overhand swing, but it | ||
CF | was just a feint! He stabs you in the flank, and you whinny in rage. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "shoot cutlass llama" | ||
CF ] on the deck winded | ||
CF | > | ||
CF | > SHOOT CUTLASS LLAMA | ||
CF | | ||
CF | You take aim at the sword-wielding deckhand and pull the heavy | ||
CF | trigger. Instantly, the massive recoil throws the gun from your hand, | ||
CF | sending it tumbling overboard. When the smoke clears, the llama is | ||
CF | glaring at you, unhurt. You clearly missed. | ||
CF | | ||
CF | The deckhand's sharp blade whooshes through the air loudly as you | ||
CF | instinctively sidestep the blow. | ||
CF | | ||
CF | The eyepatch deckhand leaps forward with lightning speed, but you've | ||
CF | trained for this. As he flips his switchblade open, you sock him in | ||
CF | the shoulder, stunning him momentarily. | ||
CF | | ||
CF | > | Knight_Otu says, "Darn." | |
DavidW says, "At least no one else can use the gun, though." | ||
Knight_Otu says (to ClubFloyd), "fight cutlass llama" | ||
CF ] on the deck winded | ||
CF | > | ||
CF | > FIGHT CUTLASS LLAMA | ||
CF | | ||
CF | Your hoof-strike catches him in the jaw. He sprawls on the deck, sword | ||
CF | flying up into the air. You scan for more assailants. | ||
CF | | ||
CF | As his cutlass hurtles back toward the deck, you pluck it from the air | ||
CF | and wave it with a flourish! | ||
CF | | ||
CF | Abruptly sliding his spyglass back into a case, the watchman llama | ||
CF | shakes his head and begins to work his way through the rigging to | ||
CF | attack you. | ||
CF | | ||
CF | The llama with the eyepatch looms toward you. Instinctively you jerk | ||
CF | your head back, and he flicks his switchblade open inches from your | ||
CF | face. | ||
CF | | ||
CF | > | Jade says, "I hope so" | |
Knight_Otu says, "We do have a bad habit of disposing of our weapons, it seems." | ||
Knight_Otu says (to ClubFloyd), "fight eyepatch" | ||
CF ] on the deck bruised | ||
CF | > | ||
CF | > FIGHT EYEPATCH | ||
CF | | ||
CF | You leap toward the llama with the eyepatch and swipe at him with the | ||
CF | cutlass with plenty of vigor and energy! You've never trained with | ||
CF | swords. The llama easily ducks under your swing and punches you in the | ||
CF | ribs! You rear up, cutlass spinning away into the blue sea! | ||
CF | | ||
CF | The ship sways, and water sprays over the deck. | ||
CF | | ||
CF | > | ||
Perry has arrived. | Knight_Otu says, "Case in point." | |
Knight_Otu says, "Hey Perry." | ||
Perry says, "Yo. Sorry I'm late." | ||
Knight_Otu says (to ClubFloyd), "fight eyepatch" | ||
CF ] on the deck bruised | ||
CF | > | ||
CF | > FIGHT EYEPATCH | ||
CF | | ||
CF | You dart a quick jab at the deckhand with the eyepatch and the | ||
CF | switchblade, who stumbles backward. He goes for your throat with his | ||
CF | switchblade, but you smack his hoof aside. Before the startled llama | ||
CF | can react, you catch him with a right hook that sends him down, | ||
CF | knocked out cold. | ||
CF | | ||
CF | Hesitantly, the helmsman deserts his post and heads toward you, front | ||
CF | hooves raised to strike. | ||
CF | | ||
CF | > | Jade says, "Hello , Perry" | |
Knight_Otu says (to ClubFloyd), "fight watchman" | ||
CF ] on the deck bruised | ||
CF | > | ||
CF | > FIGHT WATCHMAN | ||
CF | | ||
CF | The watchman llama is too far away to punch! | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight helmsman" | ||
CF ] on the deck bruised | ||
CF | > | ||
CF | > FIGHT HELMSMAN | ||
CF | | ||
CF | The llama helmsman is too far away to punch! | ||
CF | | ||
CF | The ropes above you swing back and forth in the wind. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fly" | ||
CF ] on the deck bruised | ||
CF | > | ||
CF | > FLY | ||
CF | | ||
CF | You'll have to specify where on the ship you'll fly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fly to crow's nest" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > FLY TO CROW'S NEST | ||
CF | | ||
CF | You launch yourself into the air, leaving a rainbow trail behind you. | ||
CF | Alighting in the crow's nest you whirl around, kung-fu hooves ready to | ||
CF | fend off any onslaught. | ||
CF | | ||
CF | The midshipllama climbs upward onto the deck. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Crow's Nest | ||
CF | Up in the violently swaying crow's nest, you can see tropical waters | ||
CF | from all sides and look down at all the rigging of the ship. | ||
CF | | ||
CF | You see that the llama helmsman is cautiously approaching you on the | ||
CF | forecastle, while the midshipllama is preparing to block your attack | ||
CF | on the deck. You see that the watchman llama is making his way toward | ||
CF | you in the rigging. Three unconscious llamas are splayed in heaps | ||
CF | around the ship. | ||
CF | | ||
CF | The llamas are coming at you fast - you'll need to act quickly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight watchman" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > FIGHT WATCHMAN | ||
CF | | ||
CF | You break into action. The watchman llama is too far away to punch! | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You crouch in a defensive stance, biding your time. | ||
CF | | ||
CF | The midshipllama climbs upward into the rigging. | ||
CF | | ||
CF | The watchman llama climbs upward into the crow's nest. | ||
CF | | ||
CF | > | Jade says, "this game could have been a twine one" | |
Knight_Otu says (to ClubFloyd), "fight watchman" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > FIGHT WATCHMAN | ||
CF | | ||
CF | You feint but redirect your punch to his furry head at the last | ||
CF | moment. Like a block of stone, he falls backward with a resounding | ||
CF | crash. You glance back and forth. | ||
CF | | ||
CF | The ship's wood planks creak as the wind buffets the outstretched | ||
CF | sails. | ||
CF | | ||
CF | > | Knight_Otu says, "Possibly, yes." | |
Knight_Otu says (to ClubFloyd), "l" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Crow's Nest | ||
CF | Up in the violently swaying crow's nest, you can see tropical waters | ||
CF | from all sides and look down at all the rigging of the ship. | ||
CF | | ||
CF | You see that the llama helmsman is cautiously approaching you on the | ||
CF | forecastle. You see that the midshipllama is preparing to block your | ||
CF | attack in the rigging. Four unconscious llamas are splayed in heaps | ||
CF | around the ship. | ||
CF | | ||
CF | The llamas are coming at you fast - you'll need to act quickly. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You break into action. You glance about, taking in the situation. | ||
CF | | ||
CF | The midshipllama climbs upward into the crow's nest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight midshipllama" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > FIGHT MIDSHIPLLAMA | ||
CF | | ||
CF | The midshipllama tries to block your punch, but you jab him hard. You | ||
CF | kick the llama hard and he slumps, unconscious. | ||
CF | | ||
CF | The llama helmsman climbs upward into the rigging. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "z" | ||
CF ] in the crow's nest bruised | ||
CF | > | ||
CF | > Z | ||
CF | | ||
CF | You narrow your eyes. | ||
CF | | ||
CF | The llama helmsman climbs upward into the crow's nest. | ||
CF | | ||
CF | > | ||
Knight_Otu says (to ClubFloyd), "fight helmsman" | ||
CF | > | ||
CF | > FIGHT HELMSMAN | ||
CF | | ||
CF | You lunge at the helmsman llama with lightning speed. You kick the | ||
CF | llama hard and he slumps, unconscious. You take a deep breath. | ||
CF | | ||
CF | | ||
CF | | ||
CF | [Press any key to continue.] | ||
DavidW has disconnected. | ||
DavidW has connected. | Knight_Otu asks, "I think there's another fight against a villain llama?" | |
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] | ||
CF | [Press any key to continue.] | ||
CF | | ||
CF | You advance forward; no other llamas challenge you. You enter the | ||
CF | captain's cabin, where one particularly large, mean-looking, smelly | ||
CF | llama is there to fight you. "Who dares to challenge the Big, Bad | ||
CF | Llama?" he asks, pulling out a sword, and you can: | ||
CF | | ||
CF | 1) Super Pony Smash him, or | ||
CF | 2) declare "Anastasia the Power Pony!", or | ||
CF | 3) say "None of your business!" petulantly, or | ||
CF | 4) snarl "You'll soon feel my wrath, you villainous llama!" in an | ||
CF | intimidating tone, or | ||
CF | 5) exclaim "I'm Anastasia, the greatest heroine of the land!", or | ||
CF | 6) stand there and say nothing, or | ||
CF | 7) whap him as he stands there? | ||
CF | | ||
CF | Select 1, 2, 3, 4, 5, 6, or 7. | ||
CF | | ||
CF | > | DavidW says, "sorry, lost my connection there" | |
Jade says, "I notice" | ||
Knight_Otu says, "We are daring to challenge the big bad llama." | ||
DavidW says, "I think I'd pick 2." | ||
Knight_Otu says (to ClubFloyd), "2" | ||
CF ] | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | You announce that and leap forward for the attack. He easily blocks | ||
CF | your punch and says, "Your supposed magical powers must be | ||
CF | phony". You can: | ||
CF | | ||
CF | 1) Super Pony Smash him, or | ||
CF | 2) punch him, or | ||
CF | 3) do a Super Pony Dodge? | ||
CF | | ||
CF | Select 1, 2, or 3. | ||
CF | | ||
CF | > | DavidW says, "Spider-Man always has time to solilique." | |
DavidW asks, "1?" | ||
Jade says, "ok" | ||
Knight_Otu says, "I dunno, BBL, there are six llamas lying unconcious here and probably two more on the island, and I did most of that work." | ||
Knight_Otu says (to ClubFloyd), "1" | ||
CF ] | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | You do a Super Pony Smash to his face, infuriated by his insult. He | ||
CF | stumbles back with a look of pure surprise, and you: | ||
CF | | ||
CF | 1) try to distract him with a tapestry, or | ||
CF | 2) punch him to end it once and for all? | ||
CF | | ||
CF | Select 1 or 2. | ||
CF | | ||
CF | > | Perry says, "1, obviously." | |
DavidW says (to Perry), "ha ha" | ||
DavidW says, "'by the way, what's the thread count on this, guy?'" | ||
Knight_Otu says, "I mean, in fairness, how often do superheroes "end it once and for all?"" | ||
Knight_Otu asks, "2, or 1?" | ||
DavidW says, "I pick 2." | ||
Knight_Otu says (to ClubFloyd), "2" | ||
CF ] | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | You sock him with a roundhouse hoof-smash and send him straight | ||
CF | through the window in a shower of sparkling glass! | ||
CF | | ||
CF | You rush to the window just in time to see him rocketing upward in a | ||
CF | trail of fire! He has a jetpack! "Until next time! Bwahahahaha!" he | ||
CF | says as he corkscrews high up into the air! At the same moment, you | ||
CF | notice the case containing the Crown Jewels lying on a nightstand | ||
CF | nearby, and, in the distance, Sir Ponyheart making his way towards the | ||
CF | ship in the old rowboat, working the oars as fast as he can! You'll | ||
CF | have to decide either to: | ||
CF | | ||
CF | 1) grab the Jewels and run, or | ||
CF | 2) follow the llama and leave the Jewels to Ponyheart? | ||
CF | | ||
CF | Select 1 or 2. | ||
CF | | ||
CF | > | Perry says, "Let's take the average and round down-- aww." | |
DavidW says, "2" | ||
Knight_Otu asks, "1 does sound like we would steal the Crown Jewels, doesn't it?" | ||
Knight_Otu says (to ClubFloyd), "2" | ||
CF ] | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | | ||
CF | You fly up into the air, and the Big, Bad Llama casts a worried glance | ||
CF | backward as you gain on him. Suddenly, he whips around and is heading | ||
CF | straight for you, sword out! What do you do? | ||
CF | | ||
CF | 1) punch him at extremely high velocity, or | ||
CF | 2) do a Super Pony Dodge so he shoots past you, or | ||
CF | 3) accelerate into a head-on collision? | ||
CF | | ||
CF | Select 1, 2, or 3. | ||
CF | | ||
CF | > | DavidW says, "I dunno. I like all these options." | |
Knight_Otu asks, "Perry, Jade, Roger, any preferences from you?" | ||
Perry says, "I like two." | ||
Perry says, "Because I'm a wuss." | ||
Jade says, "2" | ||
Knight_Otu says (to ClubFloyd), "2" | ||
CF ] | ||
CF | > | ||
CF | > 2 | ||
CF | | ||
CF | You whirl around faster than sight, and he swings his sword in the | ||
CF | empty air! As he shoots past you, you fly behind him and prepare for | ||
CF | another pass. You can: | ||
CF | | ||
CF | 1) hit him with your hoof, or | ||
CF | 2) accelerate into a head-on collision? | ||
CF | | ||
CF | Select 1 or 2. | ||
CF | | ||
CF | > | Jade says, "1" | |
Perry says, "Yeah." | ||
Knight_Otu says (to ClubFloyd), "1" | ||
CF ] | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | You ram into him with your hoof, and he flies backward and down, out | ||
CF | of control. You drop lower to continue the fight. | ||
CF | | ||
CF | 1) reach out and punch him, or | ||
CF | 2) try to regain your altitude? | ||
CF | | ||
CF | Select 1 or 2. | ||
CF | | ||
CF | > | Jade says, "1" | |
Jade says, "hit, hit, hit" | ||
Knight_Otu says (to ClubFloyd), "1" | ||
CF | > | ||
CF | > 1 | ||
CF | | ||
CF | You hit him, hard, just as you're about to run into each other. He is | ||
CF | knocked out cold and plummets, landing with a huge splash in the | ||
CF | ocean! | ||
CF | | ||
CF | | ||
CF | | ||
CF | [Please press any key to continue.] | Knight_Otu says, "Blubb blubb." | |
Knight_Otu says (to ClubFloyd), "a" | ||
CF ] | ||
CF | Well, you have won, but you don't get the credit for it. Miraculously, | ||
CF | Ponyheart did manage to get the Crown Jewels without being knocked out | ||
CF | by anyone else, and there's an award ceremony for his "excellent | ||
CF | service to our great nation". But of course, you don't want to hear | ||
CF | about that, do you? (Say yes or no.) > | DavidW asks, "uh, is that 'yes, I don't want to hear about it' or 'no, I don't want to hear about it'?" | |
Knight_Otu says, "Good question." | ||
DavidW says, "I don't know what the options mean!" | ||
DavidW says, "I suppose it doesn't matter, but I do want to hear about it." | ||
Knight_Otu says, "Let's try yes, then, maybe." | ||
Jade asks, "it doesn't matter, did it?" | ||
Knight_Otu says (to ClubFloyd), "yes" | ||
CF ] | ||
CF | about that, do you? (Say yes or no.) > | ||
CF | > YES | ||
CF | | ||
CF | | ||
CF | | ||
CF | Oh, you do? Well, of course, the royal family is there, and you are | ||
CF | hiding in the crowd, pretending to be Bess. Everyone is splendidly | ||
CF | dressed, and there is much ceremony. An organist pony is playing very | ||
CF | stately and majestic music, and Sir Ponyheart is posing and looking | ||
CF | self-satisfied as he receives the solid gold medal for "Exceptional | ||
CF | Service in Dangerous Circumstances", which has his face carved on it. | ||
CF | Even though you're not entirely happy, at least you have the | ||
CF | satisfaction of knowing that you were the one who really | ||
CF | saved Meighsalot once again... | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** The End *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | You won the kung-fu fight in the clearing, but Ponyheart was knocked | ||
CF | out, earning you the rank of Kung-Fu Pony. You also won the battle on | ||
CF | the Getaway Ship, but executed none of the action stunts, earning you | ||
CF | the rank of Kung Fu Devotee. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Perry says, "A strict interpretation would say that meant 'yes, I don't want to hear about it'." | |
Perry says, "... I think." | ||
Jade says, "I think so" | ||
Knight_Otu exclaims, "Action stunts? But we don't have a stunt-pony!" | ||
DavidW says, "There was probably a way to swing down the rigging into someone, or set the TNT on fire, or something fancy." | ||
Knight_Otu says, "Yeah, that sounds likely." | ||
Knight_Otu says, "Anyway, I have to hobble to let the dog out. She's yelling at me." | ||
DavidW says, "Thanks, Knight, for driving and winning" | ||
DavidW says, "Hopefully I'll have a new game to suggest for next week." | ||
Perry says, "Ditto! Sorry I missed most of it; looks like a funny game." | ||
Jade exclaims, "GG, thanks for drivi g!" | ||
Jade says, "and seems replayable to me" | ||
DavidW says, "yeah, the fight scenes, certainly" | ||
Jade asks, "is there an alternative ending?" | ||
DavidW says, "well, I suppose there's probably an ending where we take the jewels, lose the Big Bad Fight, and the jewels fall into the sea and are lost forever." | ||
Jade says, "ok, thanks, I am going to bed" | ||
DavidW says, "Thanks all. See you all next Sunday." | ||
Knight_Otu exclaims, "Good night, everyone!" | ||