ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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*** SESSION 1 *** | ||
DavidW says (to ClubFloyd), "load sleepmask thewitch" | ||
CF ] Up A Tree Score: 0 Moves: 0 | ||
CF | | ||
CF | | ||
CF | | ||
CF | Your head is pounding and your tongue is a piece of bark stuck to the | ||
CF | roof of your mouth. You're not typically much of a drinker but you | ||
CF | recall having a bit too much mead last night with your dwarf friend | ||
CF | Pilfer. Of course that doesn't explain why you are waking up perched | ||
CF | precariously high in this oak tree, wedged between two accommodating | ||
CF | branches. Oh, wait. I guess it does. | ||
CF | | ||
CF | | ||
CF | "The Witch" | ||
CF | A Text Adventure Game (C) 2023 Charles Moore, Jr. | ||
CF | Release 1 / Serial number 230924 / Inform v6.42 Library v6.12.6 S | ||
CF | | ||
CF | Up A Tree | ||
CF | This is a shady spot high in a large oak tree. Bright sunshine | ||
CF | filters through the leafy canopy and a chorus of bird song washes over | ||
CF | you. | ||
CF | | ||
CF | > | keltena asks, "This seems cozy. Can we go back to sleep?" | |
DavidW says, "There was a hobbit game that started with waking up in a tree." | ||
keltena says, "(Okay, probably not productive.)" | ||
DavidW says (to ClubFloyd), "sleep" | ||
CF ] Up A Tree Score: 0 Moves: 1 | ||
CF | | ||
CF | > SLEEP | ||
CF | | ||
CF | As much as you could use some beauty rest, there's really no time. | ||
CF | | ||
CF | > | DavidW says, "I tried!" | |
DavidW says (to ClubFloyd), "x me" | ||
CF ] Up A Tree Score: 0 Moves: 2 | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You are wearing canvas breeches held up with a strap of leather. You | ||
CF | are barefoot as is the elven way. | ||
CF | | ||
CF | > | keltena says, "Alas. Time to find a hangover cure, I guess." | |
keltena asks, "Inventory?" | ||
DavidW says, "The hobbit was barefoot too" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Up A Tree Score: 0 Moves: 3 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a headache | ||
CF | regret | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x headache" | ||
CF ] Up A Tree Score: 0 Moves: 4 | ||
CF | | ||
CF | > X HEADACHE | ||
CF | | ||
CF | That would be quite the trick. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x regret" | ||
CF ] Up A Tree Score: 0 Moves: 5 | ||
CF | | ||
CF | > X REGRET | ||
CF | | ||
CF | Are you familiar with the term "intangible"? | ||
CF | | ||
CF | > | DavidW says, "Well, suggest another verb to use, game." | |
DavidW says (to ClubFloyd), "help" | ||
CF ] Up A Tree Score: 0 Moves: 5 | ||
CF | | ||
CF | > HELP | ||
CF | | ||
CF | There's no help for you. | ||
CF | | ||
CF | > | keltena asks, "Drop headache?" | |
keltena says, "Wow, harsh." | ||
DavidW says (to ClubFloyd), "drop headache" | ||
CF ] Up A Tree Score: 0 Moves: 6 | ||
CF | | ||
CF | > DROP HEADACHE | ||
CF | | ||
CF | That would be quite the trick. | ||
CF | | ||
CF | > | keltena asks, "Swallow regret?" | |
DavidW says (to ClubFloyd), "listen" | ||
CF ] Up A Tree Score: 0 Moves: 7 | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | The birdsong is lovely but your head is throbbing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swallow regret" | ||
CF ] Up A Tree Score: 0 Moves: 8 | ||
CF | | ||
CF | > SWALLOW REGRET | ||
CF | | ||
CF | Are you familiar with the term "intangible"? | ||
CF | | ||
CF | > | keltena asks, "Down?" | |
DavidW says (to ClubFloyd), "remember regret" | ||
CF ] Up A Tree Score: 0 Moves: 8 | ||
CF | | ||
CF | > REMEMBER REGRET | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "think about regret" | ||
CF ] Up A Tree Score: 0 Moves: 8 | ||
CF | | ||
CF | > THINK ABOUT REGRET | ||
CF | | ||
CF | I only understood you as far as wanting to think. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "think" | ||
CF ] Up A Tree Score: 0 Moves: 9 | ||
CF | | ||
CF | > THINK | ||
CF | | ||
CF | What a good idea. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Base Of Tree Score: 0 Moves: 10 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Base Of Tree | ||
CF | This is a small clearing in the forest. A massive oak tree is rooted | ||
CF | here and rises high into the canopy above. It appears to be quite | ||
CF | climbable. A path leads south through a break in the underbrush. | ||
CF | | ||
CF | There is a ceramic flagon lying on the ground where some careless elf | ||
CF | probably dropped it. | ||
CF | | ||
CF | You can also see a hat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take flagon" | ||
CF ] Base Of Tree Score: 0 Moves: 11 | ||
CF | | ||
CF | > TAKE FLAGON | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take hat" | ||
CF ] Base Of Tree Score: 0 Moves: 12 | ||
CF | | ||
CF | > TAKE HAT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] Base Of Tree Score: 0 Moves: 13 | ||
CF | | ||
CF | > X IT | ||
CF | | ||
CF | It's a green pointy elf hat with a dashing fuzzy red ball on the tip. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x flagon" | keltena asks, "Maybe wearing it will cure us?" | |
CF ] Base Of Tree Score: 0 Moves: 14 | ||
CF | | ||
CF | > X FLAGON | ||
CF | | ||
CF | It's an unremarkable ceramic flagon, currently open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] Base Of Tree Score: 0 Moves: 15 | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | The plain flagon is empty. | ||
CF | | ||
CF | > | DavidW says, "Not a dragon flagon, alas." | |
DavidW says (to ClubFloyd), "wear hat" | ||
CF ] Base Of Tree Score: 0 Moves: 16 | ||
CF | | ||
CF | > WEAR HAT | ||
CF | | ||
CF | You put on the hat. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Base Of Tree Score: 0 Moves: 17 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Base Of Tree | ||
CF | This is a small clearing in the forest. A massive oak tree is rooted | ||
CF | here and rises high into the canopy above. It appears to be quite | ||
CF | climbable. A path leads south through a break in the underbrush. | ||
CF | | ||
CF | You see a black speck far off towards the horizon. It approaches you | ||
CF | impossibly rapidly and suddenly a dark figure is passing over your | ||
CF | head with a sickening tearing sound. Then she's gone almost as | ||
CF | quickly. | ||
CF | | ||
CF | | ||
CF | > | DavidW asks, "That would be 'the Witch', yes?" | |
keltena says, "Certainly sounds like it." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Forest Path Score: 0 Moves: 18 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Forest Path | ||
CF | Thick trees close in on both sides. There is a narrow path running | ||
CF | north and south. | ||
CF | | ||
CF | > | keltena asks, "Incidentally, does score tell us anything about our objectives?" | |
DavidW says (to ClubFloyd), "score" | ||
CF ] Forest Path Score: 0 Moves: 18 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 18 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tasks" | ||
CF ] Forest Path Score: 0 Moves: 18 | ||
CF | | ||
CF | > TASKS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "status" | ||
CF ] Forest Path Score: 0 Moves: 18 | ||
CF | | ||
CF | > STATUS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Junction Score: 0 Moves: 19 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | | ||
CF | > | keltena asks, "Onward, I suppose?" | |
DavidW asks, "well, west or east?" | ||
keltena says, "--oh, right, misread that." | ||
DavidW says, "We came from the north." | ||
keltena asks, "West?" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Western Path Score: 0 Moves: 20 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Western Path | ||
CF | This is a dirt path leading east towards the village and west into the | ||
CF | forest. | ||
CF | | ||
CF | > | DavidW says, "oh. Maybe we want the village first." | |
keltena says, "Yeah, that seems wiser." | ||
DavidW says, "Headache pills are easier to find in villages." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Junction Score: 0 Moves: 21 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Western Edge Of Town Score: 0 Moves: 22 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | > | keltena says, "Or maybe we can steal a cure from someone's garden, who knows" | |
DavidW says, "It's possible. I don't know of herbaal cures, but the PC might." | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Side Yard Score: 0 Moves: 23 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Side Yard | ||
CF | This is a small garden belonging to Jorgen the village handyman. It | ||
CF | is surrounded by unkempt low bushes and obscure pieces of unfinished | ||
CF | or dismantled machinery are scattered about. His cottage, a large | ||
CF | sun-bleached tree trunk, lies to the east. | ||
CF | | ||
CF | > | keltena asks, "x machinery?" | |
DavidW says (to ClubFloyd), "x machinery" | ||
CF ] Side Yard Score: 0 Moves: 24 | ||
CF | | ||
CF | > X MACHINERY | ||
CF | | ||
CF | You can't really tell what any of it is or what it might do. But you | ||
CF | feel like you need a tetanus shot just standing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bushes" | ||
CF ] Side Yard Score: 0 Moves: 24 | ||
CF | | ||
CF | > X BUSHES | ||
CF | | ||
CF | That's something you don't need to refer to. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x trunk" | ||
CF ] Side Yard Score: 0 Moves: 25 | ||
CF | | ||
CF | > X TRUNK | ||
CF | | ||
CF | Jorgen is a bit of a utilitarian so it's an otherwise-bare tree trunk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 26 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Jorgen's Cottage | ||
CF | Dusty rays of sunlight stream into this cluttered cottage. Jorgen is | ||
CF | the local handyman and maintainer of all things mechanical in the | ||
CF | village. Numerous bits of hardware and gadgetry are scattered about | ||
CF | and a grimy workbench is pushed up against one wall. | ||
CF | | ||
CF | On the workbench is a bucket. | ||
CF | | ||
CF | You can see a photo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x photo" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 27 | ||
CF | | ||
CF | > X PHOTO | ||
CF | | ||
CF | This appears to be a photo of Jorgen's girlfriend who lives one valley | ||
CF | over. She's smiling at the camera and demurely blowing a kiss. In | ||
CF | one corner you see a lipstick print and the hand-written letters | ||
CF | 'XXOX'. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bucket" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 28 | ||
CF | | ||
CF | > X BUCKET | ||
CF | | ||
CF | It's an old oaken bucket with a sturdy leather strap for a handle. | ||
CF | | ||
CF | > | keltena says, "I feel like, given the warnings, we might want to go full kleptomaniac here" | |
DavidW says, "I don't really want to steal Jorgen's stuff, but yeah, klepto seems the strategy." | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 29 | ||
CF | | ||
CF | > TAKE ALL | ||
CF | | ||
CF | photo: Taken. | ||
CF | bucket: Taken. | ||
CF | hat: You take off the hat. | ||
CF | plain flagon: You already have that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 30 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Jorgen's Cottage | ||
CF | Dusty rays of sunlight stream into this cluttered cottage. Jorgen is | ||
CF | the local handyman and maintainer of all things mechanical in the | ||
CF | village. Numerous bits of hardware and gadgetry are scattered about | ||
CF | and a grimy workbench is pushed up against one wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hardware" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 30 | ||
CF | | ||
CF | > X HARDWARE | ||
CF | | ||
CF | You don't need to refer to that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bench" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 31 | ||
CF | | ||
CF | > X BENCH | ||
CF | | ||
CF | Ironically, the workbench is the least-cluttered area in the cottage. | ||
CF | It's a substantial slab of wood. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under it" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 32 | ||
CF | | ||
CF | > LOOK UNDER IT | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Side Yard Score: 0 Moves: 33 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Side Yard | ||
CF | This is a small garden belonging to Jorgen the village handyman. It | ||
CF | is surrounded by unkempt low bushes and obscure pieces of unfinished | ||
CF | or dismantled machinery are scattered about. His cottage, a large | ||
CF | sun-bleached tree trunk, lies to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Side Yard Score: 0 Moves: 34 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | You see a black speck far off towards the horizon. It approaches you | ||
CF | impossibly rapidly and suddenly a dark figure is passing over your | ||
CF | head with a sickening tearing sound. Then she's gone almost as | ||
CF | quickly. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Side Yard Score: 0 Moves: 35 | ||
CF | | ||
CF | > NW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Western Edge Of Town Score: 0 Moves: 36 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 37 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | keltena asks, "x streamers?" | |
DavidW says (to ClubFloyd), "x streamers" | ||
CF ] Village Walk Score: 0 Moves: 38 | ||
CF | | ||
CF | > X STREAMERS | ||
CF | | ||
CF | They're out of reach and unnecessary. | ||
CF | | ||
CF | > | DavidW says, "um, they could be pretty." | |
DavidW says, "I like pretty things." | ||
keltena says, "True, but it seems unfair to ask our elf to appreciate that while they have a hangover" | ||
DavidW asks, "Do you suppose the streamers tree is a girl tree?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 39 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Birkles' Cottage | ||
CF | This cozy cottage belongs to the Birkle family. Kids' toys are | ||
CF | scattered about but there's currently no sign of life. Several beds | ||
CF | and a cradle are lined up against one wall. | ||
CF | | ||
CF | In the cradle is a blanket. | ||
CF | | ||
CF | > | keltena says, "I try not to assume with trees." | |
DavidW says (to ClubFloyd), "x blanket" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 40 | ||
CF | | ||
CF | > X BLANKET | ||
CF | | ||
CF | It's a roughly-made but very soft blanket, blue with a yellow border. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 41 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | As you take the blanket a small stuffed bear falls out. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bear" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 42 | ||
CF | | ||
CF | > X BEAR | ||
CF | | ||
CF | It's a small caramel-hued stuffed bear with button eyes. Quite | ||
CF | adorable, actually. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 43 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | keltena says, "hug it" | |
DavidW says (to ClubFloyd), "hug bear" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 43 | ||
CF | | ||
CF | > HUG BEAR | ||
CF | | ||
CF | You can only do that to something animate. | ||
CF | | ||
CF | > | keltena asks, "Wow, someone never had a stuffed animal, huh?" | |
DavidW asks, "This game has rough edges, doesn't it?" | ||
DavidW says, "Like, the main storyline and puzzleline are probably solid, but the incidental stuff and heart is a bit lacking." | ||
keltena says, "Seems like it so far, yeah" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 44 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | The Birkles' Cottage | ||
CF | This cozy cottage belongs to the Birkle family. Kids' toys are | ||
CF | scattered about but there's currently no sign of life. Several beds | ||
CF | and a cradle are lined up against one wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x beds" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 44 | ||
CF | | ||
CF | > X BEDS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bed" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 44 | ||
CF | | ||
CF | > X BED | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cradle" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 45 | ||
CF | | ||
CF | > X CRADLE | ||
CF | | ||
CF | It's carved from one large piece of wood, decorative elven figures | ||
CF | dance around the outside. | ||
CF | | ||
CF | > | keltena asks, "Look in it?" | |
DavidW says (to ClubFloyd), "x toys" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 46 | ||
CF | | ||
CF | > X TOYS | ||
CF | | ||
CF | There are various homemade diversions for children, none of which are | ||
CF | helpful to you. | ||
CF | | ||
CF | > | DavidW says, "that's where the blanket was." | |
DavidW says (to ClubFloyd), "look in cradle" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 47 | ||
CF | | ||
CF | > LOOK IN CRADLE | ||
CF | | ||
CF | The cradle is empty. | ||
CF | | ||
CF | > | keltena says, "ah, right, my bad" | |
DavidW says (to ClubFloyd), "rock cradle" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 48 | ||
CF | | ||
CF | > ROCK CRADLE | ||
CF | | ||
CF | The cradle creaks back and forth for a moment but nothing happens | ||
CF | otherwise. | ||
CF | | ||
CF | > | keltena says, "Oh, that's nice." | |
DavidW says, "oh, yes, it is" | ||
DavidW says, "There is some heart in this game, hooray." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Walk Score: 0 Moves: 49 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | To the east you can see Peppers. | ||
CF | | ||
CF | > | keltena asks, "Peppers?" | |
DavidW says, "I was gonna go north, but Peppers is probably a wandering elf." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 50 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | You can see Peppers here. | ||
CF | "Awk! Apricot! Apricot! Awk!." | ||
CF | | ||
CF | > | DavidW says, "or it's a parrot" | |
DavidW says (to ClubFloyd), "x peppers" | ||
CF ] Village Walk Score: 0 Moves: 51 | ||
CF | | ||
CF | > X PEPPERS | ||
CF | | ||
CF | Peppers is the king's beloved parrot. He's a scarlet macaw and his | ||
CF | plumage is a brilliant bright red with blue and yellow on his wings. | ||
CF | He's a spoiled bird and rarely flies, finding it easier to walk about. | ||
CF | He's usually found in the castle and is rarely seen outside. | ||
CF | "Squawk! Pretty Peppers! Pretty Peppers!" | ||
CF | | ||
CF | > | keltena says, "*ooooh.*" | |
keltena says, "peppers, hi!" | ||
DavidW says (to ClubFloyd), "pet peppers" | ||
CF ] Village Walk Score: 0 Moves: 51 | ||
CF | | ||
CF | > PET PEPPERS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hug peppers" | ||
CF ] Village Walk Score: 0 Moves: 52 | ||
CF | | ||
CF | > HUG PEPPERS | ||
CF | | ||
CF | Keep your mind on the game. | ||
CF | Peppers flaps away to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 0 Moves: 53 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | You can see Peppers here. | ||
CF | "Awk! Apricot! Apricot! Awk!." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take peppers" | ||
CF ] Village Walk Score: 0 Moves: 54 | ||
CF | | ||
CF | > TAKE PEPPERS | ||
CF | | ||
CF | He squawks angrily and flutters out of your reach. | ||
CF | "Squawk! Pretty Peppers! Pretty Peppers!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask peppers about king" | ||
CF ] Village Walk Score: 0 Moves: 55 | ||
CF | | ||
CF | > ASK PEPPERS ABOUT KING | ||
CF | | ||
CF | There is no reply. | ||
CF | "Squawk! Itchy crown! Itchy Crown!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask peppers about witch" | ||
CF ] Village Walk Score: 0 Moves: 56 | ||
CF | | ||
CF | > ASK PEPPERS ABOUT WITCH | ||
CF | | ||
CF | There is no reply. | ||
CF | "Awk! Apricot! Apricot! Awk!." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask peppers about apricot" | ||
CF ] Village Walk Score: 0 Moves: 57 | ||
CF | | ||
CF | > ASK PEPPERS ABOUT APRICOT | ||
CF | | ||
CF | There is no reply. | ||
CF | "Squawk! Raise the drawbridge! Drawbridge!" | ||
CF | | ||
CF | > | keltena asks, "ask peppers about himself?" | |
DavidW says (to ClubFloyd), "ask peppers about peppers" | ||
CF ] Village Walk Score: 0 Moves: 58 | ||
CF | | ||
CF | > ASK PEPPERS ABOUT PEPPERS | ||
CF | | ||
CF | There is no reply. | ||
CF | Peppers flaps away to the east. | ||
CF | | ||
CF | > | keltena says, "Fair enough, I suppose." | |
keltena asks, "north?" | ||
DavidW says, "I think we won't get much from Peppers without a gift of an apricot." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Widow's Cottage Score: 0 Moves: 59 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Widow's Cottage | ||
CF | This cottage belongs to Widow Elf, the matriarch of the village. The | ||
CF | air is thick and still, smelling vaguely of lavender. Sunlit dust | ||
CF | motes dance in the faint light. The cottage is warm, the air | ||
CF | oppressive. | ||
CF | | ||
CF | A wrinkled elf in a blue embroidered dress sits here in a rickety | ||
CF | rocking chair which softly creaks back and forth. She stares blindly | ||
CF | ahead into empty space, her hands clasped in her lap. Her eyes are | ||
CF | bloodshot as if she's been crying. She doesn't seem to notice or see | ||
CF | you. | ||
CF | | ||
CF | > | keltena says, "Yeah" | |
DavidW says (to ClubFloyd), "talk to elf" | ||
CF ] Widow's Cottage Score: 0 Moves: 59 | ||
CF | | ||
CF | > TALK TO ELF | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x elf" | ||
CF ] Widow's Cottage Score: 0 Moves: 60 | ||
CF | | ||
CF | > X ELF | ||
CF | | ||
CF | (the widow elf) | ||
CF | Her face is wrinkled, her pointed ears sag a bit from age. She's | ||
CF | seated in a plain wooden rocking chair. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask elf about herself" | ||
CF ] Widow's Cottage Score: 0 Moves: 61 | ||
CF | | ||
CF | > ASK ELF ABOUT HERSELF | ||
CF | | ||
CF | (the widow elf about that) | ||
CF | She stares blankly and makes no response. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask elf about witch" | ||
CF ] Widow's Cottage Score: 0 Moves: 62 | ||
CF | | ||
CF | > ASK ELF ABOUT WITCH | ||
CF | | ||
CF | (the widow elf about that) | ||
CF | She stares blankly and makes no response. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch elf" | ||
CF ] Widow's Cottage Score: 0 Moves: 63 | ||
CF | | ||
CF | > TOUCH ELF | ||
CF | | ||
CF | (the widow elf) | ||
CF | You decide that's not such a good idea. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chair" | ||
CF ] Widow's Cottage Score: 0 Moves: 64 | ||
CF | | ||
CF | > X CHAIR | ||
CF | | ||
CF | It's a plain wooden rocking chair. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask widow about widow" | ||
CF ] Widow's Cottage Score: 0 Moves: 65 | ||
CF | | ||
CF | > ASK WIDOW ABOUT WIDOW | ||
CF | | ||
CF | She stares blankly and makes no response. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Widow's Cottage Score: 0 Moves: 66 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Widow's Cottage | ||
CF | This cottage belongs to Widow Elf, the matriarch of the village. The | ||
CF | air is thick and still, smelling vaguely of lavender. Sunlit dust | ||
CF | motes dance in the faint light. The cottage is warm, the air | ||
CF | oppressive. | ||
CF | | ||
CF | The widow elf is here rocking slowly in her chair. | ||
CF | | ||
CF | > | keltena asks, "rock the chair?" | |
DavidW says (to ClubFloyd), "rock chair" | ||
CF ] Widow's Cottage Score: 0 Moves: 67 | ||
CF | | ||
CF | > ROCK CHAIR | ||
CF | | ||
CF | Pointless. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask elf about crying" | ||
CF ] Widow's Cottage Score: 0 Moves: 68 | ||
CF | | ||
CF | > ASK ELF ABOUT CRYING | ||
CF | | ||
CF | (the widow elf about that) | ||
CF | She stares blankly and makes no response. | ||
CF | | ||
CF | > | keltena says, "I guess there might not be much we can do here for now." | |
DavidW says, "I guess." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Walk Score: 0 Moves: 69 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 70 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | To the east you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Pulcher's Yard Score: 0 Moves: 71 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Pulcher's Yard | ||
CF | This is a neatly-kept yard surrounded by hedgerows. A large green | ||
CF | tree trunk cottage stands to the east. Hundreds of birds of every | ||
CF | kind stare down at you from the gnarled branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x birds" | ||
CF ] Pulcher's Yard Score: 0 Moves: 72 | ||
CF | | ||
CF | > X BIRDS | ||
CF | | ||
CF | It seems that every local species of bird is represented here. They | ||
CF | cover almost every available branch. | ||
CF | | ||
CF | > | keltena says, "birds, hi" | |
DavidW says (to ClubFloyd), "birds, hi" | ||
CF ] Pulcher's Yard Score: 0 Moves: 72 | ||
CF | | ||
CF | > BIRDS, HI | ||
CF | | ||
CF | You can't talk to the birds. | ||
CF | | ||
CF | > | keltena says, "Not with that attitude you can't. But fair enough." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 73 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Pulcher's Cottage | ||
CF | This cottage belongs to Pulcher, the local birding expert and | ||
CF | afficionado. The walls and most flat surfaces are covered with | ||
CF | stuffed and mounted birds of every kind. You can exit through the | ||
CF | door to the west and there is a crack in the wall to the east. | ||
CF | | ||
CF | On the old wooden desk is a small canvas bag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 74 | ||
CF | | ||
CF | > X DESK | ||
CF | | ||
CF | It's a plain wooden desk. There is a single drawer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 74 | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open desk" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 75 | ||
CF | | ||
CF | > OPEN DESK | ||
CF | | ||
CF | The old wooden desk is not something you can open. | ||
CF | | ||
CF | > | keltena says, "I do like that we have a friendly neighborhood birder." | |
DavidW says, "yes" | ||
DavidW says (to ClubFloyd), "x bag" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 76 | ||
CF | | ||
CF | > X BAG | ||
CF | | ||
CF | A plain canvas bag. There's a colorful faded picture of a blue jay on | ||
CF | the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 77 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 78 | ||
CF | | ||
CF | > OPEN IT | ||
CF | | ||
CF | The small canvas bag is already open. | ||
CF | | ||
CF | > | keltena asks, "No use trying SEARCH DESK, I guess?" | |
DavidW says (to ClubFloyd), "look in it" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 79 | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | In the small canvas bag is some seed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search desk" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 80 | ||
CF | | ||
CF | > SEARCH DESK | ||
CF | | ||
CF | There is nothing on the old wooden desk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x seed" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 81 | ||
CF | | ||
CF | > X SEED | ||
CF | | ||
CF | It's about three handfuls of birdseed. | ||
CF | | ||
CF | > | keltena asks, "Might also work if we can't find an apricot, I guess?" | |
DavidW says, "I don't remember ever seeing a desk with a drawer that I couldn't refer to." | ||
DavidW says (to ClubFloyd), "open desk drawer" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 81 | ||
CF | | ||
CF | > OPEN DESK DRAWER | ||
CF | | ||
CF | I only understood you as far as wanting to open the old wooden desk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 81 | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drawer" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 81 | ||
CF | | ||
CF | > X DRAWER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 82 | ||
CF | | ||
CF | > X DESK | ||
CF | | ||
CF | It's a plain wooden desk. There is a single drawer. | ||
CF | | ||
CF | > | keltena says, "Yeah, that really surprised me too. It seems like the sort of thing that would be hard to explicitly mention without realizing a player would try it." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Back Garden Score: 0 Moves: 83 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Back Garden | ||
CF | This is an open grassy space surrounded by trees. There is a small | ||
CF | gap in the trees to the north and an opening into the cottage to the | ||
CF | west. Perched in the branches above are hundreds of birds of all | ||
CF | sizes and types surrounding you. They are eerily quiet and watching | ||
CF | you with interest. | ||
CF | | ||
CF | The birds notice the birdseed in the sack and suddenly swoop down. | ||
CF | Reflexively you drop it and the birdseed scatters. The birds swarm | ||
CF | over the bag. In a few seconds the seed is gone and the birds return | ||
CF | to the branches above. | ||
CF | | ||
CF | > | keltena says, "... well that's lovely." | |
DavidW says (to ClubFloyd), "take bag" | ||
CF ] Back Garden Score: 0 Moves: 84 | ||
CF | | ||
CF | > TAKE BAG | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in bag" | ||
CF ] Back Garden Score: 0 Moves: 85 | ||
CF | | ||
CF | > LOOK IN BAG | ||
CF | | ||
CF | The small torn canvas bag. is empty. | ||
CF | | ||
CF | > | keltena asks, "check SCORE and undo if necessary?" | |
DavidW says (to ClubFloyd), "score" | ||
CF ] Back Garden Score: 0 Moves: 85 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 85 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is *not* winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Back Garden Score: 0 Moves: 85 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Back Garden | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Back Garden Score: 0 Moves: 84 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Back Garden | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Back Garden Score: 0 Moves: 83 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Back Garden | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 82 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Pulcher's Cottage | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 82 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 82 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 83 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a small canvas bag (which is open) | ||
CF | some seed | ||
CF | a teddy bear | ||
CF | a blanket | ||
CF | a bucket | ||
CF | a photo | ||
CF | a hat | ||
CF | a plain flagon (which is open but empty) | ||
CF | | ||
CF | > | keltena says, "All right. So either we leave it here or we find a way to conceal it while going outside." | |
keltena asks, "...oh, could we just close the bag?" | ||
DavidW says (to ClubFloyd), "close bag" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 84 | ||
CF | | ||
CF | > CLOSE BAG | ||
CF | | ||
CF | There's unfortunately no way to securely close it | ||
CF | | ||
CF | > | keltena asks, "Put it in the flagon and close that, maybe...?" | |
DavidW says (to ClubFloyd), "close flagon" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 85 | ||
CF | | ||
CF | > CLOSE FLAGON | ||
CF | | ||
CF | You close the plain flagon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open flagon" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 86 | ||
CF | | ||
CF | > OPEN FLAGON | ||
CF | | ||
CF | You open the plain flagon, revealing nothing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put bag in it" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 87 | ||
CF | | ||
CF | > PUT BAG IN IT | ||
CF | | ||
CF | It's a drinking container, not Mary Poppins' magic valise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put seed in flagon" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 88 | ||
CF | | ||
CF | > PUT SEED IN FLAGON | ||
CF | | ||
CF | (first taking the seed out of the small canvas bag) | ||
CF | You put the seed into the plain flagon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close flagon" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 89 | ||
CF | | ||
CF | > CLOSE FLAGON | ||
CF | | ||
CF | You close the plain flagon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Back Garden Score: 0 Moves: 90 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Back Garden | ||
CF | This is an open grassy space surrounded by trees. There is a small | ||
CF | gap in the trees to the north and an opening into the cottage to the | ||
CF | west. Perched in the branches above are hundreds of birds of all | ||
CF | sizes and types surrounding you. They are eerily quiet and watching | ||
CF | you with interest. | ||
CF | | ||
CF | > | keltena says, "There we go" | |
DavidW says, "thanks" | ||
DavidW says (to ClubFloyd), "x grass" | ||
CF ] Back Garden Score: 0 Moves: 90 | ||
CF | | ||
CF | > X GRASS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Narrow Path Score: 0 Moves: 91 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Narrow Path | ||
CF | This is a narrow path running north-south through the woods. Thick | ||
CF | greenery hems you in otherwise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Base of White Tree Score: 0 Moves: 92 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Base of White Tree | ||
CF | This tree is well-known to you. It's the largest in the valley and | ||
CF | rumored to be somehow enchanted. It's covered in white bark which | ||
CF | seems to shimmer and ripple as you look at it. Behind you lies a path | ||
CF | to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Base of White Tree Score: 0 Moves: 92 | ||
CF | | ||
CF | > X TREE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bark" | ||
CF ] Base of White Tree Score: 0 Moves: 92 | ||
CF | | ||
CF | > X BARK | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 93 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | keltena asks, "...Really? WHITE BARK, maybe?" | |
keltena says, "--goodness gracious." | ||
DavidW says, "it's a tree-based maze" | ||
DavidW says, "I don't think we're ready for this." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 94 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | keltena asks, "Can we eat the moss and cure our headache?" | |
DavidW says (to ClubFloyd), "eat moss" | ||
CF ] In The Tree Score: 0 Moves: 95 | ||
CF | | ||
CF | > EAT MOSS | ||
CF | | ||
CF | (first taking the moss) | ||
CF | It's stuck fast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 96 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | keltena asks, "Touch it? Smell it?" | |
DavidW says (to ClubFloyd), "touch moss" | keltena says, "(Or just examine, I guess.)" | |
CF ] In The Tree Score: 0 Moves: 97 | ||
CF | | ||
CF | > TOUCH MOSS | ||
CF | | ||
CF | You feel nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "smell moss" | ||
CF ] In The Tree Score: 0 Moves: 98 | ||
CF | | ||
CF | > SMELL MOSS | ||
CF | | ||
CF | You smell nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] In The Tree Score: 0 Moves: 99 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You are clinging to the side of a tree. It's either 'up' or 'down' | ||
CF | bub. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 100 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 101 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 102 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 103 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 104 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump" | ||
CF ] In The Tree Score: 0 Moves: 105 | ||
CF | | ||
CF | > JUMP | ||
CF | | ||
CF | You feel the breeze in your face as you plummet downward. Your compact | ||
CF | little elf frame bounces slightly with a satisfying thud when you hit | ||
CF | the ground. | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | In that game you scored 0 out of a possible 150, in 105 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game or QUIT? | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] In The Tree Score: 0 Moves: 104 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | In The Tree | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] In The Tree Score: 0 Moves: 104 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 104 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | keltena says, "Hoo boy." | |
keltena asks, "x moss?" | ||
DavidW says (to ClubFloyd), "x moss" | ||
CF ] In The Tree Score: 0 Moves: 105 | ||
CF | | ||
CF | > X MOSS | ||
CF | | ||
CF | The aquamarine moss shimmers and glows softly. | ||
CF | | ||
CF | > | keltena says, "I wonder if it's the same color in each area." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 106 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x moss" | ||
CF ] In The Tree Score: 0 Moves: 107 | ||
CF | | ||
CF | > X MOSS | ||
CF | | ||
CF | The aquamarine moss shimmers and glows softly. | ||
CF | | ||
CF | > | keltena says, "All right." | |
DavidW says (to ClubFloyd), "hit moss" | ||
CF ] In The Tree Score: 0 Moves: 108 | ||
CF | | ||
CF | > HIT MOSS | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | keltena asks, "x branches?" | |
DavidW says (to ClubFloyd), "x branches" | ||
CF ] In The Tree Score: 0 Moves: 108 | ||
CF | | ||
CF | > X BRANCHES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | keltena asks, "...x tree?" | |
DavidW says (to ClubFloyd), "x tree" | ||
CF ] In The Tree Score: 0 Moves: 109 | ||
CF | | ||
CF | > X TREE | ||
CF | | ||
CF | It's a massive tree, covered in white bark which seems to shimmer and | ||
CF | ripple as you look at it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x white bark" | ||
CF ] In The Tree Score: 0 Moves: 109 | ||
CF | | ||
CF | > X WHITE BARK | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 110 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | DavidW says, "We're quite stuck here. I don't know how to leave the tree safely." | |
keltena asks, "Scream?" | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] In The Tree Score: 0 Moves: 110 | ||
CF | | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "scream" | ||
CF ] In The Tree Score: 0 Moves: 110 | ||
CF | | ||
CF | > SCREAM | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yell" | ||
CF ] In The Tree Score: 0 Moves: 110 | ||
CF | | ||
CF | > YELL | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | keltena asks, "What's our inventory?" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] In The Tree Score: 0 Moves: 111 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a teddy bear | ||
CF | a blanket | ||
CF | a bucket | ||
CF | a photo | ||
CF | a hat | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | keltena asks, "For the sake of just trying things, can we open the flagon and see if birds come save us?" | |
DavidW says (to ClubFloyd), "open flagon" | ||
CF ] In The Tree Score: 0 Moves: 112 | ||
CF | | ||
CF | > OPEN FLAGON | ||
CF | | ||
CF | You open the plain flagon, revealing some seed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 113 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | keltena says, "Guess not." | |
DavidW says (to ClubFloyd), "close flagon" | ||
CF ] In The Tree Score: 0 Moves: 114 | ||
CF | | ||
CF | > CLOSE FLAGON | ||
CF | | ||
CF | You close the plain flagon. | ||
CF | | ||
CF | > | keltena asks, "Listen?" | |
DavidW says (to ClubFloyd), "moss, hi" | ||
CF ] In The Tree Score: 0 Moves: 114 | ||
CF | | ||
CF | > MOSS, HI | ||
CF | | ||
CF | You can't talk to the moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] In The Tree Score: 0 Moves: 115 | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "smell" | ||
CF ] In The Tree Score: 0 Moves: 116 | ||
CF | | ||
CF | > SMELL | ||
CF | | ||
CF | You smell nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "squeeze moss" | ||
CF ] In The Tree Score: 0 Moves: 117 | ||
CF | | ||
CF | > SQUEEZE MOSS | ||
CF | | ||
CF | You achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take moss" | ||
CF ] In The Tree Score: 0 Moves: 118 | ||
CF | | ||
CF | > TAKE MOSS | ||
CF | | ||
CF | It's stuck fast. | ||
CF | | ||
CF | > | keltena asks, "look up?" | |
DavidW says (to ClubFloyd), "look up" | ||
CF ] In The Tree Score: 0 Moves: 119 | ||
CF | | ||
CF | > LOOK UP | ||
CF | | ||
CF | You see nothing unexpected in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look down" | ||
CF ] In The Tree Score: 0 Moves: 120 | ||
CF | | ||
CF | > LOOK DOWN | ||
CF | | ||
CF | You see nothing unexpected in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 121 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | keltena asks, "sing?" | |
keltena asks, "...fly?" | ||
DavidW says (to ClubFloyd), "sing" | ||
CF ] In The Tree Score: 0 Moves: 122 | ||
CF | | ||
CF | > SING | ||
CF | | ||
CF | Your singing is abominable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fly" | ||
CF ] In The Tree Score: 0 Moves: 122 | ||
CF | | ||
CF | > FLY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "think" | ||
CF ] In The Tree Score: 0 Moves: 123 | ||
CF | | ||
CF | > THINK | ||
CF | | ||
CF | What a good idea. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pray" | ||
CF ] In The Tree Score: 0 Moves: 124 | ||
CF | | ||
CF | > PRAY | ||
CF | | ||
CF | Nothing practical results from your prayer. | ||
CF | | ||
CF | > | DavidW says, "I'm rather tempted to restart." | |
keltena says, "I dunno. Use the XXOX on the photo as code for the right series of directions?? Heck if I know." | ||
DavidW says (to ClubFloyd), "x photo" | ||
CF ] In The Tree Score: 0 Moves: 125 | ||
CF | | ||
CF | > X PHOTO | ||
CF | | ||
CF | This appears to be a photo of Jorgen's girlfriend who lives one valley | ||
CF | over. She's smiling at the camera and demurely blowing a kiss. In | ||
CF | one corner you see a lipstick print and the hand-written letters | ||
CF | 'XXOX'. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 126 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 127 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 128 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 129 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 130 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 131 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 0 Moves: 132 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 0 Moves: 133 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | DavidW says, "didn't work" | |
keltena says, "Yeah, in retrospect possibly we should have done some saving." | ||
DavidW says (to ClubFloyd), "kiss tree" | ||
CF ] In The Tree Score: 0 Moves: 133 | ||
CF | | ||
CF | > KISS TREE | ||
CF | | ||
CF | You can only do that to something animate. | ||
CF | | ||
CF | > | DavidW asks, "okay to restart?" | |
keltena says, "Fine by me." | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] In The Tree Score: 0 Moves: 133 | ||
CF | | ||
CF | > RESTART | ||
CF | | ||
CF | Are you sure you want to restart? | ||
DavidW says (to ClubFloyd), "y" | ||
CF ] Up A Tree Score: 0 Moves: 0 | ||
CF | | ||
CF | | ||
CF | | ||
CF | Your head is pounding and your tongue is a piece of bark stuck to the | ||
CF | roof of your mouth. You're not typically much of a drinker but you | ||
CF | recall having a bit too much mead last night with your dwarf friend | ||
CF | Pilfer. Of course that doesn't explain why you are waking up perched | ||
CF | precariously high in this oak tree, wedged between two accommodating | ||
CF | branches. Oh, wait. I guess it does. | ||
CF | | ||
CF | | ||
CF | "The Witch" | ||
CF | A Text Adventure Game (C) 2023 Charles Moore, Jr. | ||
CF | Release 1 / Serial number 230924 / Inform v6.42 Library v6.12.6 S | ||
CF | | ||
CF | Up A Tree | ||
CF | This is a shady spot high in a large oak tree. Bright sunshine | ||
CF | filters through the leafy canopy and a chorus of bird song washes over | ||
CF | you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Base Of Tree Score: 0 Moves: 1 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Base Of Tree | ||
CF | This is a small clearing in the forest. A massive oak tree is rooted | ||
CF | here and rises high into the canopy above. It appears to be quite | ||
CF | climbable. A path leads south through a break in the underbrush. | ||
CF | | ||
CF | There is a ceramic flagon lying on the ground where some careless elf | ||
CF | probably dropped it. | ||
CF | | ||
CF | You can also see a hat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Base Of Tree Score: 0 Moves: 2 | ||
CF | | ||
CF | > TAKE ALL | ||
CF | | ||
CF | plain flagon: Taken. | ||
CF | hat: Taken. | ||
CF | headache: That would be quite the trick. | ||
CF | regret: Are you familiar with the term "intangible"? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Forest Path Score: 0 Moves: 3 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Forest Path | ||
CF | Thick trees close in on both sides. There is a narrow path running | ||
CF | north and south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Junction Score: 0 Moves: 4 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Western Edge Of Town Score: 0 Moves: 5 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Side Yard Score: 0 Moves: 6 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Side Yard | ||
CF | This is a small garden belonging to Jorgen the village handyman. It | ||
CF | is surrounded by unkempt low bushes and obscure pieces of unfinished | ||
CF | or dismantled machinery are scattered about. His cottage, a large | ||
CF | sun-bleached tree trunk, lies to the east. | ||
CF | | ||
CF | > | keltena says, "(On a side note, when *did* we lose our regret/headache? I didn't keep track.)" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Side Yard Score: 0 Moves: 7 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a hat | ||
CF | a plain flagon (which is open but empty) | ||
CF | a headache | ||
CF | regret | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 8 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Jorgen's Cottage | ||
CF | Dusty rays of sunlight stream into this cluttered cottage. Jorgen is | ||
CF | the local handyman and maintainer of all things mechanical in the | ||
CF | village. Numerous bits of hardware and gadgetry are scattered about | ||
CF | and a grimy workbench is pushed up against one wall. | ||
CF | | ||
CF | On the workbench is a bucket. | ||
CF | | ||
CF | You can see a photo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 9 | ||
CF | | ||
CF | > TAKE ALL | ||
CF | | ||
CF | photo: Taken. | ||
CF | bucket: Taken. | ||
CF | hat: You already have that. | ||
CF | plain flagon: You already have that. | ||
CF | headache: That would be quite the trick. | ||
CF | regret: Are you familiar with the term "intangible"? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Side Yard Score: 0 Moves: 10 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Side Yard | ||
CF | This is a small garden belonging to Jorgen the village handyman. It | ||
CF | is surrounded by unkempt low bushes and obscure pieces of unfinished | ||
CF | or dismantled machinery are scattered about. His cottage, a large | ||
CF | sun-bleached tree trunk, lies to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Western Edge Of Town Score: 0 Moves: 11 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 12 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 13 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Birkles' Cottage | ||
CF | This cozy cottage belongs to the Birkle family. Kids' toys are | ||
CF | scattered about but there's currently no sign of life. Several beds | ||
CF | and a cradle are lined up against one wall. | ||
CF | | ||
CF | In the cradle is a blanket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take blanket" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 14 | ||
CF | | ||
CF | > TAKE BLANKET | ||
CF | | ||
CF | As you take the blanket a small stuffed bear falls out. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bear" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 15 | ||
CF | | ||
CF | > TAKE BEAR | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Walk Score: 0 Moves: 16 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | To the east you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 17 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | You can see Peppers here. | ||
CF | "Squawk! Pretty Peppers! Pretty Peppers!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Village Walk Score: 0 Moves: 18 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a teddy bear | ||
CF | a blanket | ||
CF | a bucket | ||
CF | a photo | ||
CF | a hat | ||
CF | a plain flagon (which is open but empty) | ||
CF | | ||
CF | Suddenly, high above you a dark figure clad in black soars into view | ||
CF | from a cloudbank. She's too high for you to make out any details. You | ||
CF | freeze instinctively hoping she doesn't see you. After a few seconds | ||
CF | she wheels off to the west. | ||
CF | | ||
CF | "Squawk! A witch! A witch!" | ||
CF | | ||
CF | > | DavidW says, "headache and regret are gone now" | |
keltena asks, "Huh. that's more detail than we got the other times we saw her, isn't it?" | ||
keltena asks, "Interesting! Maybe she took them?" | ||
DavidW clears the save counter. | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf1" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Village Walk Score: 0 Moves: 18 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Your Cottage Score: 0 Moves: 19 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Your Cottage | ||
CF | This is your own cottage. The furnishings are minimal but useful. | ||
CF | Your down-stuffed mattress is in one corner. An open wooden locker | ||
CF | stands against one wall. The way out is to the north. | ||
CF | | ||
CF | In the locker is a sticky jug. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x jug" | ||
CF ] Your Cottage Score: 0 Moves: 20 | ||
CF | | ||
CF | > X JUG | ||
CF | | ||
CF | It's a sticky green ceramic jug typically used to hold mead. Tipsy | ||
CF | pixies are painted on the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Your Cottage Score: 0 Moves: 21 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x locker" | ||
CF ] Your Cottage Score: 0 Moves: 22 | ||
CF | | ||
CF | > X LOCKER | ||
CF | | ||
CF | It's a rough-hewn wooden locker. You own very little and it's nearly | ||
CF | empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mattress" | ||
CF ] Your Cottage Score: 0 Moves: 23 | ||
CF | | ||
CF | > X MATTRESS | ||
CF | | ||
CF | Your puffy down mattress beckons like a siren. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lie on it" | ||
CF ] Your Cottage Score: 0 Moves: 24 | ||
CF | | ||
CF | > LIE ON IT | ||
CF | | ||
CF | You get into the bed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sleep" | ||
CF ] Your Cottage Score: 0 Moves: 25 | ||
CF | | ||
CF | > SLEEP | ||
CF | | ||
CF | As much as you could use some beauty rest, there's really no time. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Your Cottage Score: 0 Moves: 26 | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You get out of the bed. | ||
CF | | ||
CF | Your Cottage | ||
CF | This is your own cottage. The furnishings are minimal but useful. | ||
CF | Your down-stuffed mattress is in one corner. An open wooden locker | ||
CF | stands against one wall. The way out is to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under mattress" | ||
CF ] Your Cottage Score: 0 Moves: 27 | ||
CF | | ||
CF | > LOOK UNDER MATTRESS | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
Jade has arrived. | ||
DavidW says (to ClubFloyd), "search mattress" | ||
CF ] Your Cottage Score: 0 Moves: 28 | ||
CF | | ||
CF | > SEARCH MATTRESS | ||
CF | | ||
CF | The bed is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x furnishings" | ||
CF ] Your Cottage Score: 0 Moves: 28 | ||
CF | | ||
CF | > X FURNISHINGS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jade says, "hello" | |
keltena says, "Hi Jade!" | ||
DavidW says (to ClubFloyd), "look in jug" | ||
CF ] Your Cottage Score: 0 Moves: 29 | ||
CF | | ||
CF | > LOOK IN JUG | ||
CF | | ||
CF | In the sticky jug is some mead. | ||
CF | | ||
CF | > | DavidW says, "hi Jade" | |
keltena says, "We're playing The Witch." | ||
Jade says, "I am an hour late, I suppose" | ||
DavidW says, "yes, but so is almost everyone" | ||
keltena says, "We woke up in a tree with a headache, explored a village and stole random items from people's homes, then got stuck in a maze tree and had to restart." | ||
Jade says, "Time zone changed to wintertime" | ||
keltena says, "Ahh." | ||
Jade says, "Thnx, The Witch" | ||
DavidW says, "I prefer warmer time zones, as long as the insects are kept under control." | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Your Cottage Score: 0 Moves: 30 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a teddy bear | ||
CF | a blanket | ||
CF | a bucket | ||
CF | a photo | ||
CF | a hat | ||
CF | a plain flagon (which is open but empty) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Walk Score: 0 Moves: 31 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | You can see Peppers here. | ||
CF | "Squawk! Itchy crown! Itchy Crown!" | ||
CF | | ||
CF | > | keltena says, "We also started with a headache in our inventory (which contained regret), but those vanished after a bit, so either the headache wore off or the witch stole them." | |
DavidW says, "Peppers is a macaw that wants an apricot. It belongs to the king." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Pulcher's Yard Score: 0 Moves: 32 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Pulcher's Yard | ||
CF | This is a neatly-kept yard surrounded by hedgerows. A large green | ||
CF | tree trunk cottage stands to the east. Hundreds of birds of every | ||
CF | kind stare down at you from the gnarled branches. | ||
CF | To the south you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hedgerows" | ||
CF ] Pulcher's Yard Score: 0 Moves: 32 | ||
CF | | ||
CF | > X HEDGEROWS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 33 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Pulcher's Cottage | ||
CF | This cottage belongs to Pulcher, the local birding expert and | ||
CF | afficionado. The walls and most flat surfaces are covered with | ||
CF | stuffed and mounted birds of every kind. You can exit through the | ||
CF | door to the west and there is a crack in the wall to the east. | ||
CF | | ||
CF | On the old wooden desk is a small canvas bag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bag" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 34 | ||
CF | | ||
CF | > TAKE BAG | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put seed in flagon" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 35 | ||
CF | | ||
CF | > PUT SEED IN FLAGON | ||
CF | | ||
CF | (first taking the seed out of the small canvas bag) | ||
CF | You put the seed into the plain flagon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close flagon" | ||
CF ] Pulcher's Cottage Score: 0 Moves: 36 | ||
CF | | ||
CF | > CLOSE FLAGON | ||
CF | | ||
CF | You close the plain flagon. | ||
CF | | ||
CF | > | DavidW says, "I suggest not visiting the white bark tree maze and exploring elsewhere instead." | |
keltena says, "I second that." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Pulcher's Yard Score: 0 Moves: 37 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Pulcher's Yard | ||
CF | This is a neatly-kept yard surrounded by hedgerows. A large green | ||
CF | tree trunk cottage stands to the east. Hundreds of birds of every | ||
CF | kind stare down at you from the gnarled branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Walk Score: 0 Moves: 38 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 39 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Walk Score: 0 Moves: 40 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Junction Score: 0 Moves: 41 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Milpo's Cottage Score: 0 Moves: 42 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Milpo's Cottage | ||
CF | This cottage belongs to Milpo, the village arborist and | ||
CF | horticulturist. He's an expert in all things green (you suspect he | ||
CF | likes plants more than elves). Potted ferns are scattered about but | ||
CF | you recall that he also has a greenhouse perched on a nearby hill | ||
CF | where he grows his more challenging and exotic specimens. There is a | ||
CF | workbench against one wall and the way out is to the south. | ||
CF | | ||
CF | On the workbench is a watering can. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x can" | ||
CF ] Milpo's Cottage Score: 0 Moves: 43 | ||
CF | | ||
CF | > X CAN | ||
CF | | ||
CF | It's a battered metal watering can. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Milpo's Cottage Score: 0 Moves: 44 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ferns" | ||
CF ] Milpo's Cottage Score: 0 Moves: 45 | ||
CF | | ||
CF | > X FERNS | ||
CF | | ||
CF | Lush, green, and numerous. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search ferns" | ||
CF ] Milpo's Cottage Score: 0 Moves: 46 | ||
CF | | ||
CF | > SEARCH FERNS | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | keltena asks, "Is there water in the can?" | |
DavidW says (to ClubFloyd), "look in can" | ||
CF ] Milpo's Cottage Score: 0 Moves: 47 | ||
CF | | ||
CF | > LOOK IN CAN | ||
CF | | ||
CF | In the watering can is some plant food. | ||
CF | | ||
CF | > | DavidW says, "No, plant food" | |
DavidW says (to ClubFloyd), "x food" | ||
CF ] Milpo's Cottage Score: 0 Moves: 48 | ||
CF | | ||
CF | > X FOOD | ||
CF | | ||
CF | A quantity of Milpo's "Gro-So-Fast" plant food. The smell is | ||
CF | indescribable. | ||
CF | | ||
CF | > | keltena says, "Interesting!" | |
DavidW asks, "Have we seen any plants to grow?" | ||
keltena says, "No obvious candidates immediately jump to mind." | ||
keltena says, "(And I'm not exactly eager to jump back into the maze and see if the moss responds to it.)" | ||
Jade asks, "plant food?" | ||
keltena says, "Yeah. We're trying to figure out what to do with it." | ||
DavidW says, "It's in the watering can." | ||
DavidW says, "It's a long shot, but in theory we could try growing the bird seed." | ||
keltena asks, "Maybe save, just on general principle?" | ||
keltena says, "Oh, that's an interesting idea." | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf2" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Milpo's Cottage Score: 0 Moves: 48 | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW says, "I can't imagine why we'd want to grow birdseed, though." | |
keltena says, "I mean, to gather an army of birds, clearly." | ||
keltena says, "But I'm not sure if we can plant it anywhere." | ||
keltena asks, "Should we try?" | ||
DavidW says, "or butterflies or bees" | ||
DavidW says, "I think we shouldn't try until we're more stuck" | ||
keltena says, "Sounds good." | ||
keltena says, "If we see Peppers again, we could also see if he responds to the birdseed. (...And if it makes the game unwinnable. :P)" | ||
DavidW says, "and that tinkerer's back garden might be a safe place to experiment." | ||
keltena says, "Yeah." | ||
DavidW says, "agreed" | ||
DavidW says, "re Peppers" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Milpo's Cottage Score: 0 Moves: 49 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Milpo's Cottage | ||
CF | This cottage belongs to Milpo, the village arborist and | ||
CF | horticulturist. He's an expert in all things green (you suspect he | ||
CF | likes plants more than elves). Potted ferns are scattered about but | ||
CF | you recall that he also has a greenhouse perched on a nearby hill | ||
CF | where he grows his more challenging and exotic specimens. There is a | ||
CF | workbench against one wall and the way out is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bench" | ||
CF ] Milpo's Cottage Score: 0 Moves: 50 | ||
CF | | ||
CF | > X BENCH | ||
CF | | ||
CF | It's a waist-level mahogany workbench, deeply stained from years of | ||
CF | use. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Junction Score: 0 Moves: 51 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Palace Walk Score: 0 Moves: 52 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Adagio's Cottage Score: 0 Moves: 53 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Adagio's Cottage | ||
CF | This cottage belongs to Adagio, the village musician who spends most | ||
CF | of his time entertaining the elf king and his retinue in the castle. | ||
CF | There is a harpsichord pushed up against one wall. | ||
CF | | ||
CF | There's a lute lying in the corner. | ||
CF | | ||
CF | You can also see a music stand (on which is a silver piccolo) here. | ||
CF | | ||
CF | > | keltena says, "Oooh!" | |
Jade says, "a lute" | ||
keltena asks, "Can we play any of these?" | ||
DavidW says (to ClubFloyd), "x lute" | ||
CF ] Adagio's Cottage Score: 0 Moves: 54 | ||
CF | | ||
CF | > X LUTE | ||
CF | | ||
CF | It's a wooden lute. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play it" | ||
CF ] Adagio's Cottage Score: 0 Moves: 55 | ||
CF | | ||
CF | > PLAY IT | ||
CF | | ||
CF | You pluck a few notes but the muse does not answer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x piccolo" | ||
CF ] Adagio's Cottage Score: 0 Moves: 56 | ||
CF | | ||
CF | > X PICCOLO | ||
CF | | ||
CF | It's a lovely silver piccolo. The words "Amare Musica" are engraved on | ||
CF | the shaft. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play it" | ||
CF ] Adagio's Cottage Score: 0 Moves: 57 | ||
CF | | ||
CF | > PLAY IT | ||
CF | | ||
CF | You make a truly unpleasant eardrum-shattering high-pitched noise. | ||
CF | | ||
CF | > | keltena says, "Heee." | |
DavidW says (to ClubFloyd), "x harpsichord" | ||
CF ] Adagio's Cottage Score: 0 Moves: 58 | ||
CF | | ||
CF | > X HARPSICHORD | ||
CF | | ||
CF | It's a lovely harpsichord, made of cherry wood and inlaid with scenes | ||
CF | of dancing elves. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "play it" | ||
CF ] Adagio's Cottage Score: 0 Moves: 59 | ||
CF | | ||
CF | > PLAY IT | ||
CF | | ||
CF | You ham-handedly bang around a bit on the keyboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stand" | ||
CF ] Adagio's Cottage Score: 0 Moves: 60 | ||
CF | | ||
CF | > X STAND | ||
CF | | ||
CF | It's a simple wooden music stand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Adagio's Cottage Score: 0 Moves: 61 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a watering can | ||
CF | some plant food | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a teddy bear | ||
CF | a blanket | ||
CF | a bucket | ||
CF | a photo | ||
CF | a hat | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Adagio's Cottage Score: 0 Moves: 62 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Adagio's Cottage | ||
CF | This cottage belongs to Adagio, the village musician who spends most | ||
CF | of his time entertaining the elf king and his retinue in the castle. | ||
CF | There is a harpsichord pushed up against one wall. | ||
CF | | ||
CF | There's a lute lying in the corner. | ||
CF | | ||
CF | You can also see a music stand (on which is a silver piccolo) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open harpsichord" | ||
CF ] Adagio's Cottage Score: 0 Moves: 63 | ||
CF | | ||
CF | > OPEN HARPSICHORD | ||
CF | | ||
CF | The harpsichord is not something you can open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shake lute" | ||
CF ] Adagio's Cottage Score: 0 Moves: 63 | ||
CF | | ||
CF | > SHAKE LUTE | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | keltena says, "ah, I was just about to suggest that" | |
DavidW says (to ClubFloyd), "look in lute" | ||
CF ] Adagio's Cottage Score: 0 Moves: 64 | ||
CF | | ||
CF | > LOOK IN LUTE | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | keltena asks, "Take the portable things, I suppose?" | |
keltena says, "(Did we examine the stand?)" | ||
DavidW says (to ClubFloyd), "x stand" | ||
CF ] Adagio's Cottage Score: 0 Moves: 65 | ||
CF | | ||
CF | > X STAND | ||
CF | | ||
CF | It's a simple wooden music stand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand on stand" | ||
CF ] Adagio's Cottage Score: 0 Moves: 66 | ||
CF | | ||
CF | > STAND ON STAND | ||
CF | | ||
CF | The music stand is not something you can stand on. | ||
CF | | ||
CF | > | DavidW says, "We are not the music." | |
keltena says, "Yet." | ||
DavidW says, "Can you imagine a game where the protagonist is music? That'd be crazy." | ||
DavidW says, "Someone should do it." | ||
keltena says, "I would be down for that." | ||
Jade exclaims, "this sounds cool to me!" | ||
DavidW says, "Your inventory would consist of notes, measures, rests, etc." | ||
keltena asks, "Could we switch key/time signatures, you think?" | ||
DavidW says, "oo" | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Adagio's Cottage Score: 0 Moves: 67 | ||
CF | | ||
CF | > TAKE ALL | ||
CF | | ||
CF | music stand: | ||
CF | As you pick up the stand, the piccolo rolls onto the floor. | ||
CF | lute: You're carrying too many things already. | ||
CF | silver piccolo: You're carrying too many things already. | ||
CF | plant food: You'd need a proper container. | ||
CF | mead: You'd need a proper container. | ||
CF | watering can: You already have that. | ||
CF | small canvas bag: You already have that. | ||
CF | sticky jug: You already have that. | ||
CF | teddy bear: You already have that. | ||
CF | blanket: You already have that. | ||
CF | bucket: You already have that. | ||
CF | photo: You already have that. | ||
CF | hat: You already have that. | ||
CF | plain flagon: You already have that. | ||
CF | | ||
CF | > | keltena says, "--oh, or maybe we'd need to collect sharps/flats to do so... :|a" | |
keltena says, "Rough around the edges, yes." | ||
keltena says, "Amused by the piccolo rolling onto the floor, though." | ||
DavidW says (to ClubFloyd), "put bear in bag" | ||
CF ] Adagio's Cottage Score: 0 Moves: 68 | ||
CF | | ||
CF | > PUT BEAR IN BAG | ||
CF | | ||
CF | I think you're overestimating the size of the bag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear hat" | ||
CF ] Adagio's Cottage Score: 0 Moves: 69 | ||
CF | | ||
CF | > WEAR HAT | ||
CF | | ||
CF | You put on the hat. | ||
CF | | ||
CF | > | keltena asks, "Does wearing the hat clear up a slot?" | |
DavidW says (to ClubFloyd), "take piccolo" | ||
CF ] Adagio's Cottage Score: 0 Moves: 70 | ||
CF | | ||
CF | > TAKE PICCOLO | ||
CF | | ||
CF | You're carrying too many things already. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop stand" | ||
CF ] Adagio's Cottage Score: 0 Moves: 71 | ||
CF | | ||
CF | > DROP STAND | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take piccolo" | ||
CF ] Adagio's Cottage Score: 0 Moves: 72 | ||
CF | | ||
CF | > TAKE PICCOLO | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Adagio's Cottage Score: 0 Moves: 73 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a silver piccolo | ||
CF | a watering can | ||
CF | some plant food | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a teddy bear | ||
CF | a blanket | ||
CF | a bucket | ||
CF | a photo | ||
CF | a hat (being worn) | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put bear in bucket" | ||
CF ] Adagio's Cottage Score: 0 Moves: 74 | ||
CF | | ||
CF | > PUT BEAR IN BUCKET | ||
CF | | ||
CF | You put the teddy bear into the bucket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put photo in bucket" | ||
CF ] Adagio's Cottage Score: 0 Moves: 75 | ||
CF | | ||
CF | > PUT PHOTO IN BUCKET | ||
CF | | ||
CF | You put the photo into the bucket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put blanket in bucket" | ||
CF ] Adagio's Cottage Score: 0 Moves: 76 | ||
CF | | ||
CF | > PUT BLANKET IN BUCKET | ||
CF | | ||
CF | You put the blanket into the bucket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Adagio's Cottage Score: 0 Moves: 77 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a silver piccolo | ||
CF | a watering can | ||
CF | some plant food | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a bucket | ||
CF | a blanket | ||
CF | a photo | ||
CF | a teddy bear | ||
CF | a hat (being worn) | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Adagio's Cottage Score: 0 Moves: 78 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Adagio's Cottage | ||
CF | This cottage belongs to Adagio, the village musician who spends most | ||
CF | of his time entertaining the elf king and his retinue in the castle. | ||
CF | There is a harpsichord pushed up against one wall. | ||
CF | | ||
CF | There's a lute lying in the corner. | ||
CF | | ||
CF | You can also see a music stand here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lute" | ||
CF ] Adagio's Cottage Score: 0 Moves: 79 | ||
CF | | ||
CF | > TAKE LUTE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put lute in bucket" | ||
CF ] Adagio's Cottage Score: 0 Moves: 80 | ||
CF | | ||
CF | > PUT LUTE IN BUCKET | ||
CF | | ||
CF | There is no more room in the bucket. | ||
CF | | ||
CF | > | DavidW says, "I do try." | |
keltena says, "You most certainly do." | ||
Jade asks, "are we weak or our are our pockets too small?" | ||
keltena says, "Perhaps both." | ||
DavidW says, "I remember one game where there was one container, one of those fast food clamshells for a burger, and I used it to hold everything." | ||
keltena says, "Beautiful." | ||
DavidW says (to Jade), "we are an elf, I think, so small pockets" | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Adagio's Cottage Score: 0 Moves: 81 | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You are wearing canvas breeches held up with a strap of leather. You | ||
CF | are barefoot as is the elven way. | ||
CF | | ||
CF | > | keltena asks, "Save, head out, and assume we can come back for other items as needed?" | |
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf3" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Adagio's Cottage Score: 0 Moves: 81 | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW says, "I think we have everyhing but the stand and harpsichord" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Palace Walk Score: 0 Moves: 82 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Palace Walk Score: 0 Moves: 83 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Royal Bakery Score: 0 Moves: 84 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Royal Bakery | ||
CF | This is the bakery. Although it's officially responsible for | ||
CF | providing sustenance for the castle, the elves who work here are known | ||
CF | far and wide for their cookie expertise, in particular. It smells of | ||
CF | chocolate chip cookies in here and your mouth waters a little. A large | ||
CF | oven squats against the wall. A large flour-dusted work table occupies | ||
CF | the center of the room. | ||
CF | | ||
CF | > | keltena says, "ahh, the keebler elves" | |
DavidW says (to ClubFloyd), "x table" | ||
CF ] Royal Bakery Score: 0 Moves: 85 | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | It's a thick wooden no-nonsense work table with stout legs. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x oven" | ||
CF ] Royal Bakery Score: 0 Moves: 86 | ||
CF | | ||
CF | > X OVEN | ||
CF | | ||
CF | It's a large oven. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Royal Bakery Score: 0 Moves: 87 | ||
CF | | ||
CF | > OPEN IT | ||
CF | | ||
CF | You open the oven, revealing nothing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under table" | ||
CF ] Royal Bakery Score: 0 Moves: 88 | ||
CF | | ||
CF | > LOOK UNDER TABLE | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Royal Bakery Score: 0 Moves: 89 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Royal Bakery | ||
CF | This is the bakery. Although it's officially responsible for | ||
CF | providing sustenance for the castle, the elves who work here are known | ||
CF | far and wide for their cookie expertise, in particular. It smells of | ||
CF | chocolate chip cookies in here and your mouth waters a little. A large | ||
CF | oven squats against the wall. A large flour-dusted work table occupies | ||
CF | the center of the room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cookies" | ||
CF ] Royal Bakery Score: 0 Moves: 89 | ||
CF | | ||
CF | > X COOKIES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "That witch stole all the cookies." | |
DavidW asks, "What if we play music for the birds or widow?" | ||
keltena says, "I like that idea." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Palace Walk Score: 0 Moves: 90 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | DavidW asks, "Should we try right away or later?" | |
keltena asks, "I guess the lute if we want to attempt actual music, the piccolo if we want shock value?" | ||
keltena says, "I'm up for either." | ||
DavidW says, "Let's see if the drawbridge is down." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Castle Score: 0 Moves: 91 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Castle | ||
CF | This is the south end of a cobblestone path running to the north. The | ||
CF | castle lies immediately to the south. Between you and there, however, | ||
CF | is a flooded moat that's fed by the creek. Usually, the castle | ||
CF | drawbridge is down and people freely come and go on various royal | ||
CF | activities. Currently, though, the bridge is up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x moat" | ||
CF ] Outside Castle Score: 0 Moves: 92 | ||
CF | | ||
CF | > X MOAT | ||
CF | | ||
CF | It's a typical moat (currently full of water) surrounding the castle, | ||
CF | which sits on a small island in the center. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drawbridge" | ||
CF ] Outside Castle Score: 0 Moves: 93 | ||
CF | | ||
CF | > X DRAWBRIDGE | ||
CF | | ||
CF | Fashioned from heavy timbers lashed together, the drawbridge is an | ||
CF | imposing structure (at least at elf scale). It's currently in the 'up' | ||
CF | position. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower it" | ||
CF ] Outside Castle Score: 0 Moves: 94 | ||
CF | | ||
CF | > LOWER IT | ||
CF | | ||
CF | Should something REALLY happen here? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] Outside Castle Score: 0 Moves: 95 | ||
CF | | ||
CF | > SWIM | ||
CF | | ||
CF | There's not enough water to swim in. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump" | ||
CF ] Outside Castle Score: 0 Moves: 96 | ||
CF | | ||
CF | > JUMP | ||
CF | | ||
CF | You jump on the spot, fruitlessly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Castle Score: 0 Moves: 97 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The drawbridge is up. | ||
CF | | ||
CF | > | DavidW says, "hm. Odd that there's no hint on how to lower it." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Palace Walk Score: 0 Moves: 98 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Palace Walk Score: 0 Moves: 99 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Junction Score: 0 Moves: 100 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] East Of Village Score: 0 Moves: 101 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Of Village | ||
CF | This is a clearing in the woods east of the village. A cobblestone | ||
CF | path starts here and leads west into town. A faint path leads up a | ||
CF | rise to the northeast. The way to the north is open as well. The river | ||
CF | blocks your way to the south and the forest surrounds you otherwise. | ||
CF | | ||
CF | > | DavidW asks, "hm. If we had a boat here, could we ride it to the palace?" | |
keltena says, "(I don't remember if we've checked our score lately, but I assume we haven't done anything problematic)" | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] East Of Village Score: 0 Moves: 101 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 101 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | keltena says, "Huh. That seems possible." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 102 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Bottom Of Mountain | ||
CF | This is a large open area at the base of the hill. Your way to the | ||
CF | north is blocked by the steepness of the mountain. A path leads south | ||
CF | back into the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mountain" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 103 | ||
CF | | ||
CF | > X MOUNTAIN | ||
CF | | ||
CF | It's the highest elevation in the region, green with foilage but rocky | ||
CF | near the top. Off to your right you can see the chairlift climbing up | ||
CF | the slopes. From here you can just make out what appears to be a | ||
CF | greenhouse on a plateau near the hilltop. | ||
CF | | ||
CF | > | Jade exclaims, "0/150!!!" | |
keltena says, "Oh, interesting." | ||
keltena says, "Yeah, this game... has not frontloaded its points so far." | ||
DavidW says, "so, if we can find the greenhouse, we can grow the plants there." | ||
keltena says, "Yeah, sure seems like it" | ||
DavidW says (to ClubFloyd), "x chairlift" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 104 | ||
CF | | ||
CF | > X CHAIRLIFT | ||
CF | | ||
CF | You can see dozens of wooden chairs dangling from a cable stretching | ||
CF | up-and-down the mountain. There is a terminus at each end with a | ||
CF | station and a large drive wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 104 | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x station" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 104 | ||
CF | | ||
CF | > X STATION | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ride chairlift" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 104 | ||
CF | | ||
CF | > RIDE CHAIRLIFT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter it" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 105 | ||
CF | | ||
CF | > ENTER IT | ||
CF | | ||
CF | The chairlift is not something you can enter. | ||
CF | | ||
CF | > | keltena asks, "enter chairlift?" | |
keltena says, "--ah." | ||
DavidW says (to ClubFloyd), "enter chair" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 106 | ||
CF | | ||
CF | > ENTER CHAIR | ||
CF | | ||
CF | The chairlift is not something you can enter. | ||
CF | | ||
CF | > | keltena asks, "get on chairlift?" | |
DavidW says (to ClubFloyd), "get on chair" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 107 | ||
CF | | ||
CF | > GET ON CHAIR | ||
CF | | ||
CF | The chairlift is not something you can enter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on chair" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 108 | ||
CF | | ||
CF | > SIT ON CHAIR | ||
CF | | ||
CF | The chairlift is not something you can sit down on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x terminus" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 108 | ||
CF | | ||
CF | > X TERMINUS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 109 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Bottom Of Mountain | ||
CF | This is a large open area at the base of the hill. Your way to the | ||
CF | north is blocked by the steepness of the mountain. A path leads south | ||
CF | back into the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chairlift" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 110 | ||
CF | | ||
CF | > X CHAIRLIFT | ||
CF | | ||
CF | You can see dozens of wooden chairs dangling from a cable stretching | ||
CF | up-and-down the mountain. There is a terminus at each end with a | ||
CF | station and a large drive wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 111 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cable" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 111 | ||
CF | | ||
CF | > X CABLE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use chairlift" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 111 | ||
CF | | ||
CF | > USE CHAIRLIFT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 112 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | DavidW says, "this is strange." | |
keltena asks, "Is it just visible but not accessible from here?" | ||
DavidW says, "I can't even tell if the chairlift is usable or not." | ||
DavidW says, "I don't know." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 113 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | It's a steep climb and you think better of it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 114 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mountain" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 115 | ||
CF | | ||
CF | > X MOUNTAIN | ||
CF | | ||
CF | It's the highest elevation in the region, green with foilage but rocky | ||
CF | near the top. Off to your right you can see the chairlift climbing up | ||
CF | the slopes. From here you can just make out what appears to be a | ||
CF | greenhouse on a plateau near the hilltop. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "right" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 115 | ||
CF | | ||
CF | > RIGHT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on chairlift" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 116 | ||
CF | | ||
CF | > GET ON CHAIRLIFT | ||
CF | | ||
CF | The chairlift is not something you can enter. | ||
CF | | ||
CF | > | keltena says, "I initially thought it might be visible in the distance rather than right here, but it's not entirely clear" | |
DavidW says, "yeah" | ||
keltena says, "Guess you could try touching it and see if that tells you anything about how it's implemented" | ||
DavidW says, "touch chairlift" | ||
DavidW says (to ClubFloyd), "touch chairlift" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 117 | ||
CF | | ||
CF | > TOUCH CHAIRLIFT | ||
CF | | ||
CF | You feel nothing unexpected. | ||
CF | | ||
CF | > | keltena says, "(Though I wouldn't be fully confident in the answer)" | |
DavidW says (to ClubFloyd), "take it" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 118 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | The chairlift is fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search it" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 119 | ||
CF | | ||
CF | > SEARCH IT | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | > | keltena says, "Hm. Does sound rather within touching distance." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Bottom Of Mountain Score: 0 Moves: 120 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] East Of Village Score: 0 Moves: 121 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | East Of Village | ||
CF | This is a clearing in the woods east of the village. A cobblestone | ||
CF | path starts here and leads west into town. A faint path leads up a | ||
CF | rise to the northeast. The way to the north is open as well. The river | ||
CF | blocks your way to the south and the forest surrounds you otherwise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Outside The Chairlift Score: 0 Moves: 122 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | keltena says, "Ahh." | |
keltena says, "Fruits and orchids. Like apricots!" | ||
DavidW says (to ClubFloyd), "ride chair" | ||
CF ] Outside The Chairlift Score: 0 Moves: 122 | ||
CF | | ||
CF | > RIDE CHAIR | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on chair" | ||
CF ] Outside The Chairlift Score: 0 Moves: 123 | ||
CF | | ||
CF | > GET ON CHAIR | ||
CF | | ||
CF | The chairlift is not something you can enter. | ||
CF | | ||
CF | > | keltena asks, "North?" | |
DavidW says (to ClubFloyd), "f in" | ||
CF ] Outside The Chairlift Score: 0 Moves: 123 | ||
CF | | ||
CF | > F IN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | keltena says, "It says it's to the north." | |
DavidW says (to ClubFloyd), "in" | ||
CF ] Outside The Chairlift Score: 0 Moves: 124 | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Chairs Score: 0 Moves: 125 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're under the large drive wheel of the ski lift. Wooden chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight up the | ||
CF | hill to the north. The chairs are currently motionless; they swing | ||
CF | slightly in the breeze. The exit is through a gate to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Among The Chairs Score: 0 Moves: 126 | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | The long cable wraps around this wheel. It's currently not moving. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gate" | ||
CF ] Among The Chairs Score: 0 Moves: 126 | ||
CF | | ||
CF | > X GATE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside The Chairlift Score: 0 Moves: 127 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chairlift" | ||
CF ] Outside The Chairlift Score: 0 Moves: 128 | ||
CF | | ||
CF | > X CHAIRLIFT | ||
CF | | ||
CF | You can see dozens of wooden chairs dangling from a cable stretching | ||
CF | up-and-down the mountain. There is a terminus at each end with a | ||
CF | station and a large drive wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Outside The Chairlift Score: 0 Moves: 128 | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x terminus" | ||
CF ] Outside The Chairlift Score: 0 Moves: 128 | ||
CF | | ||
CF | > X TERMINUS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x station" | ||
CF ] Outside The Chairlift Score: 0 Moves: 128 | ||
CF | | ||
CF | > X STATION | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Chairs Score: 0 Moves: 129 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're under the large drive wheel of the ski lift. Wooden chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight up the | ||
CF | hill to the north. The chairs are currently motionless; they swing | ||
CF | slightly in the breeze. The exit is through a gate to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on chair" | ||
CF ] Among The Chairs Score: 0 Moves: 130 | ||
CF | | ||
CF | > SIT ON CHAIR | ||
CF | | ||
CF | You're now sitting in one of the ski lift chairs. The chairs are | ||
CF | currently motionless; they swing slightly in the breeze. The exit is | ||
CF | through a gate to the south. | ||
CF | You're starting to feel a little silly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Chairs Score: 0 Moves: 131 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Among The Chairs Score: 0 Moves: 132 | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You hop out of the chair. | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're under the large drive wheel of the ski lift. Wooden chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight up the | ||
CF | hill to the north. The chairs are currently motionless; they swing | ||
CF | slightly in the breeze. The exit is through a gate to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn wheel" | ||
CF ] Among The Chairs Score: 0 Moves: 133 | ||
CF | | ||
CF | > TURN WHEEL | ||
CF | | ||
CF | The wheel is fixed in place. | ||
CF | | ||
CF | > | keltena says, "I for one like feeling silly." | |
DavidW says, "yeah, silly is fun" | ||
keltena says, "Hmm." | ||
DavidW says, "maybe the mill provides the power for this." | ||
keltena says, "Seems possible." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside The Chairlift Score: 0 Moves: 134 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Outside The Millhouse Score: 0 Moves: 135 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Outside The Millhouse | ||
CF | You are standing outside a millhouse perched on the bank of the river. | ||
CF | Velvety moss covers the rough stone walls in green patches. From here | ||
CF | you can see the large wooden paddles of the waterwheel turning in the | ||
CF | river current. The open stone doorway into the millhouse is to the | ||
CF | south and the path to the chairlift is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x river" | ||
CF ] Outside The Millhouse Score: 0 Moves: 135 | ||
CF | | ||
CF | > X RIVER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x paddles" | ||
CF ] Outside The Millhouse Score: 0 Moves: 135 | ||
CF | | ||
CF | > X PADDLES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x waterwheel" | ||
CF ] Outside The Millhouse Score: 0 Moves: 136 | ||
CF | | ||
CF | > X WATERWHEEL | ||
CF | | ||
CF | It's a large wooden vertical water wheel. The wheel is currently | ||
CF | turning in the brisk flow of the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Millhouse Score: 0 Moves: 137 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Millhouse | ||
CF | This small wooden and stone building is dusty and smells of sawdust. A | ||
CF | makeshift tangle of stone cogwheels and gears are interconnected | ||
CF | through a series of wooden spindles and rods, finally meshing with the | ||
CF | main drive axle of the mill wheel. The main drive wheel isn't moving | ||
CF | at the moment. There's a large stone wedged under it. Four large | ||
CF | wooden levers protrude from among the spindles and cogwheels. There is | ||
CF | a small gap in the stone wall to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stone" | ||
CF ] The Millhouse Score: 0 Moves: 138 | ||
CF | | ||
CF | > X STONE | ||
CF | | ||
CF | It's currently wedged under the main drive wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x levers" | ||
CF ] The Millhouse Score: 0 Moves: 139 | ||
CF | | ||
CF | > X LEVERS | ||
CF | | ||
CF | These are four horizontally-oriented levers protruding from machinery | ||
CF | connecting the gears and wheels. | ||
CF | The first lever is in the down position. | ||
CF | The second lever is in the up position. | ||
CF | The third lever is in the up position. | ||
CF | The fourth lever is in the down position. | ||
CF | | ||
CF | > | DavidW says, "Here's the XXOX bit, maybe." | |
DavidW says (to ClubFloyd), "x gap" | ||
CF ] The Millhouse Score: 0 Moves: 139 | ||
CF | | ||
CF | > X GAP | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Along The Stream Score: 0 Moves: 140 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a narrow muddy ledge along the western bank of the creek. From | ||
CF | here you have a fine view of the millhouse water wheel turning in the | ||
CF | brisk current. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Along The Stream Score: 0 Moves: 141 | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | It's a large wooden vertical water wheel. The wheel is currently | ||
CF | turning in the brisk flow of the river. | ||
CF | | ||
CF | > | keltena says, "Sounds right." | |
DavidW says, "I wonder what this location is for." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Millhouse Score: 0 Moves: 142 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Millhouse | ||
CF | This small wooden and stone building is dusty and smells of sawdust. A | ||
CF | makeshift tangle of stone cogwheels and gears are interconnected | ||
CF | through a series of wooden spindles and rods, finally meshing with the | ||
CF | main drive axle of the mill wheel. The main drive wheel isn't moving | ||
CF | at the moment. There's a large stone wedged under it. Four large | ||
CF | wooden levers protrude from among the spindles and cogwheels. There is | ||
CF | a small gap in the stone wall to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take stone" | ||
CF ] The Millhouse Score: 0 Moves: 143 | ||
CF | | ||
CF | > TAKE STONE | ||
CF | | ||
CF | It's far too heavy. You might be able to pull it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull stone" | ||
CF ] The Millhouse Score: 0 Moves: 144 | ||
CF | | ||
CF | > PULL STONE | ||
CF | | ||
CF | You pull the large stone clear and the main wheel starts to turn. None | ||
CF | of the other machinery does, however. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x levers" | ||
CF ] The Millhouse Score: 0 Moves: 145 | ||
CF | | ||
CF | > X LEVERS | ||
CF | | ||
CF | These are four horizontally-oriented levers protruding from machinery | ||
CF | connecting the gears and wheels. | ||
CF | The first lever is in the down position. | ||
CF | The second lever is in the up position. | ||
CF | The third lever is in the up position. | ||
CF | The fourth lever is in the down position. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push second" | ||
CF ] The Millhouse Score: 0 Moves: 146 | ||
CF | | ||
CF | > PUSH SECOND | ||
CF | | ||
CF | You could probably "raise" or "lower" it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower second" | ||
CF ] The Millhouse Score: 0 Moves: 147 | ||
CF | | ||
CF | > LOWER SECOND | ||
CF | | ||
CF | As you lower it there is a bang and a cascade of dust falls from the | ||
CF | ceiling. The main drive wheel makes a sound like a wounded animal and | ||
CF | groans to a stop. | ||
CF | | ||
CF | > | keltena says, "Tough crowd." | |
DavidW says (to ClubFloyd), "raise second" | ||
CF ] The Millhouse Score: 0 Moves: 148 | ||
CF | | ||
CF | > RAISE SECOND | ||
CF | | ||
CF | It's now up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise first" | ||
CF ] The Millhouse Score: 0 Moves: 149 | ||
CF | | ||
CF | > RAISE FIRST | ||
CF | | ||
CF | It's now up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x levers" | ||
CF ] The Millhouse Score: 0 Moves: 150 | ||
CF | | ||
CF | > X LEVERS | ||
CF | | ||
CF | These are four horizontally-oriented levers protruding from machinery | ||
CF | connecting the gears and wheels. | ||
CF | The first lever is in the up position. | ||
CF | The second lever is in the up position. | ||
CF | The third lever is in the up position. | ||
CF | The fourth lever is in the down position. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower third" | ||
CF ] The Millhouse Score: 0 Moves: 151 | ||
CF | | ||
CF | > LOWER THIRD | ||
CF | | ||
CF | It's now down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise fourth" | ||
CF ] The Millhouse Score: 0 Moves: 152 | ||
CF | | ||
CF | > RAISE FOURTH | ||
CF | | ||
CF | It's now up. | ||
CF | You hear a faint "click". | ||
CF | | ||
CF | > | keltena says, "Excellent." | |
DavidW says (to ClubFloyd), "score" | ||
CF ] The Millhouse Score: 0 Moves: 152 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 152 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is *not* winnable from this point. | ||
CF | | ||
CF | > | DavidW says, "oops" | |
keltena says, "--oh hell." | ||
keltena asks, "Back to last save?" | ||
DavidW says, "no, let's see what this did" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Along The Stream Score: 0 Moves: 153 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a narrow muddy ledge along the western bank of the creek. From | ||
CF | here you have a fine view of the millhouse water wheel turning in the | ||
CF | brisk current. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Along The Stream Score: 0 Moves: 154 | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | It's a large wooden vertical water wheel. The wheel is currently | ||
CF | turning in the brisk flow of the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] The Millhouse Score: 0 Moves: 155 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Millhouse | ||
CF | This small wooden and stone building is dusty and smells of sawdust. A | ||
CF | makeshift tangle of stone cogwheels and gears are interconnected | ||
CF | through a series of wooden spindles and rods, finally meshing with the | ||
CF | main drive axle of the mill wheel. The main drive wheel isn't moving | ||
CF | at the moment. There is a large stone next to it. Four large wooden | ||
CF | levers protrude from among the spindles and cogwheels. There is a | ||
CF | small gap in the stone wall to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] The Millhouse Score: 0 Moves: 156 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Outside The Millhouse Score: 0 Moves: 157 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Outside The Millhouse | ||
CF | You are standing outside a millhouse perched on the bank of the river. | ||
CF | Velvety moss covers the rough stone walls in green patches. From here | ||
CF | you can see the large wooden paddles of the waterwheel turning in the | ||
CF | river current. The open stone doorway into the millhouse is to the | ||
CF | south and the path to the chairlift is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Outside The Chairlift Score: 0 Moves: 158 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Chairs Score: 0 Moves: 159 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're under the large drive wheel of the ski lift. Wooden chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight up the | ||
CF | hill to the north. The chairs are currently motionless; they swing | ||
CF | slightly in the breeze. The exit is through a gate to the south. | ||
CF | | ||
CF | > | keltena says, "(I'm wondering if we damaged the mill permanently by messing with it while it was running?)" | |
DavidW says, "oh, maybe" | ||
keltena says, "that seemed like an ominous sound description" | ||
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf3" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Adagio's Cottage Score: 0 Moves: 81 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Palace Walk Score: 0 Moves: 82 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Junction Score: 0 Moves: 83 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] East Of Village Score: 0 Moves: 84 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Of Village | ||
CF | This is a clearing in the woods east of the village. A cobblestone | ||
CF | path starts here and leads west into town. A faint path leads up a | ||
CF | rise to the northeast. The way to the north is open as well. The river | ||
CF | blocks your way to the south and the forest surrounds you otherwise. | ||
CF | | ||
CF | > | keltena asks, "Maybe head straight to the mill this time, save, and try again?" | |
DavidW says (to ClubFloyd), "ne" | ||
CF ] Outside The Chairlift Score: 0 Moves: 85 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Outside The Millhouse Score: 0 Moves: 86 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Outside The Millhouse | ||
CF | You are standing outside a millhouse perched on the bank of the river. | ||
CF | Velvety moss covers the rough stone walls in green patches. From here | ||
CF | you can see the large wooden paddles of the waterwheel turning in the | ||
CF | river current. The open stone doorway into the millhouse is to the | ||
CF | south and the path to the chairlift is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Millhouse Score: 0 Moves: 87 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Millhouse | ||
CF | This small wooden and stone building is dusty and smells of sawdust. A | ||
CF | makeshift tangle of stone cogwheels and gears are interconnected | ||
CF | through a series of wooden spindles and rods, finally meshing with the | ||
CF | main drive axle of the mill wheel. The main drive wheel isn't moving | ||
CF | at the moment. There's a large stone wedged under it. Four large | ||
CF | wooden levers protrude from among the spindles and cogwheels. There is | ||
CF | a small gap in the stone wall to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ;evers" | ||
CF ] The Millhouse Score: 0 Moves: 87 | ||
CF | | ||
CF | > X ;EVERS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "levers" | ||
CF ] The Millhouse Score: 0 Moves: 87 | ||
CF | | ||
CF | > LEVERS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x levers" | ||
CF ] The Millhouse Score: 0 Moves: 88 | ||
CF | | ||
CF | > X LEVERS | ||
CF | | ||
CF | These are four horizontally-oriented levers protruding from machinery | ||
CF | connecting the gears and wheels. | ||
CF | The first lever is in the down position. | ||
CF | The second lever is in the up position. | ||
CF | The third lever is in the up position. | ||
CF | The fourth lever is in the down position. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x photo" | ||
CF ] The Millhouse Score: 0 Moves: 89 | ||
CF | | ||
CF | > X PHOTO | ||
CF | | ||
CF | This appears to be a photo of Jorgen's girlfriend who lives one valley | ||
CF | over. She's smiling at the camera and demurely blowing a kiss. In | ||
CF | one corner you see a lipstick print and the hand-written letters | ||
CF | 'XXOX'. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise first" | ||
CF ] The Millhouse Score: 0 Moves: 90 | ||
CF | | ||
CF | > RAISE FIRST | ||
CF | | ||
CF | It's now up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower third" | ||
CF ] The Millhouse Score: 0 Moves: 91 | ||
CF | | ||
CF | > LOWER THIRD | ||
CF | | ||
CF | It's now down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise fourth" | ||
CF ] The Millhouse Score: 0 Moves: 92 | ||
CF | | ||
CF | > RAISE FOURTH | ||
CF | | ||
CF | It's now up. | ||
CF | You hear a faint "click". | ||
CF | | ||
CF | > | keltena asks, "How's our winnability this time?" | |
DavidW says (to ClubFloyd), "score" | ||
CF ] The Millhouse Score: 0 Moves: 92 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 92 turns, | ||
CF | designating you a migrainous hungover elf. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | keltena says, "Sweet." | |
DavidW says (to ClubFloyd), "pull stone" | ||
CF ] The Millhouse Score: 10 Moves: 93 | ||
CF | | ||
CF | > PULL STONE | ||
CF | | ||
CF | Groaning mightily, you pull the stone from under the drive wheel. With | ||
CF | a loud clatter, the massive drive wheel, along with all the other | ||
CF | wheels and gears, starts to turn with a loud mechanical rumble. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | keltena says, "Points! We finally scored!" | |
DavidW says (to ClubFloyd), "score" | ||
CF ] The Millhouse Score: 10 Moves: 93 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 10 out of a possible 150, in 93 turns, | ||
CF | designating you an elf whose mom, at least, would be proud of him. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Along The Stream Score: 10 Moves: 94 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a narrow muddy ledge along the western bank of the creek. From | ||
CF | here you have a fine view of the millhouse water wheel turning in the | ||
CF | brisk current. | ||
CF | | ||
CF | > | keltena says, "D'aww." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] The Millhouse Score: 10 Moves: 95 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The Millhouse | ||
CF | This small wooden and stone building is dusty and smells of sawdust. A | ||
CF | makeshift tangle of stone cogwheels and gears are interconnected | ||
CF | through a series of wooden spindles and rods, finally meshing with the | ||
CF | main drive axle of the mill wheel. The room is filled with the | ||
CF | grinding rumble of wheels and gears, the largest of which is the main | ||
CF | drive wheel. There is a large stone next to it. Four large wooden | ||
CF | levers protrude from among the spindles and cogwheels. There is a | ||
CF | small gap in the stone wall to the south. | ||
CF | | ||
CF | > | Jade exclaims, "cool, 10 points!" | |
DavidW says (to ClubFloyd), "x stone" | ||
CF ] The Millhouse Score: 10 Moves: 96 | ||
CF | | ||
CF | > X STONE | ||
CF | | ||
CF | It's currently just next to the main drive wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Outside The Millhouse Score: 10 Moves: 97 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Outside The Millhouse | ||
CF | You are standing outside a millhouse perched on the bank of the river. | ||
CF | Velvety moss covers the rough stone walls in green patches. From here | ||
CF | you can see the large wooden paddles of the waterwheel turning in the | ||
CF | river current. The open stone doorway into the millhouse is to the | ||
CF | south and the path to the chairlift is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Outside The Chairlift Score: 10 Moves: 98 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Chairs Score: 10 Moves: 99 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're under the large drive wheel of the ski lift. Wooden chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight up the | ||
CF | hill to the north. The giant wheel is currently turning and the chairs | ||
CF | squeak and rock gently as they circle. The exit is through a gate to | ||
CF | the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on chair" | ||
CF ] In The Chairlift Score: 10 Moves: 100 | ||
CF | | ||
CF | > SIT ON CHAIR | ||
CF | | ||
CF | You hop into one of the chairs as it glides by. The chair swings for a | ||
CF | moment and you are on your way up the mountain. As you float out of | ||
CF | the station you notice a sign that reads -"LOWER SAFETY BAR". | ||
CF | | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs | ||
CF | trail out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower safety bar" | ||
CF ] In The Chairlift Score: 10 Moves: 101 | ||
CF | | ||
CF | > LOWER SAFETY BAR | ||
CF | | ||
CF | You pull the safety bar down across your lap. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs trail | ||
CF | out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 10 Moves: 102 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You consider hawking an elfen loogie over the side but reconsider. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs trail | ||
CF | out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 10 Moves: 103 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You wonder if this chairlift is economically feasible. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. You feel the | ||
CF | temperature slowly dropping. | ||
CF | | ||
CF | > | keltena says, "Pft." | |
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 10 Moves: 104 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You kick your legs in the breeze. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs trail | ||
CF | out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 10 Moves: 105 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You rock the car mischievously. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. You pass | ||
CF | over the lip of the hilltop and the mountaintop station comes into | ||
CF | view. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Hilltop Station Score: 10 Moves: 106 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | Hilltop Station (on the chair) | ||
CF | You are at the top of the hill. Your chair is gliding forward towards | ||
CF | the rotating wheel and your feet nearly touch the ground. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise bar" | ||
CF ] Hilltop Station Score: 10 Moves: 107 | ||
CF | | ||
CF | > RAISE BAR | ||
CF | | ||
CF | You raise the safety bar up over your head. | ||
CF | | ||
CF | Hilltop Station (on the chair) | ||
CF | You are sitting in a ski lift chair at the top of the mountain. Your | ||
CF | chair is slowly rotating under the wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Among The Chairs Score: 10 Moves: 108 | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You hop off the chair and duck to one side as it slides by. | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're standing under the large wheel of the chair lift. Empty chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight down the | ||
CF | hill to the south. The giant wheel is currently turning and the chairs | ||
CF | squeak and rock as they circle. The exit is through a gate to the | ||
CF | west. | ||
CF | | ||
CF | > | keltena says, "That was a pleasant interlude." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Scenic Vista Score: 10 Moves: 109 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Outside Greenhouse Score: 10 Moves: 110 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Outside Greenhouse Score: 10 Moves: 111 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The door is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Outside Greenhouse Score: 10 Moves: 112 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the greenhouse door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Greenhouse Score: 10 Moves: 113 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty), a pair of skis and a | ||
CF | garden rake here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close door" | ||
CF ] Greenhouse Score: 10 Moves: 114 | ||
CF | | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | You close the greenhouse door. | ||
CF | | ||
CF | > | keltena says, "Skiing. Dang." | |
DavidW says (to ClubFloyd), "x peach tree" | ||
CF ] Greenhouse Score: 10 Moves: 114 | ||
CF | | ||
CF | > X PEACH TREE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | keltena says, "(Or maybe we need to let some vines grow around them, idk)" | |
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Greenhouse Score: 10 Moves: 115 | ||
CF | | ||
CF | > X TREE | ||
CF | | ||
CF | It's a peach tree in bloom. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x peach" | ||
CF ] Greenhouse Score: 10 Moves: 115 | ||
CF | | ||
CF | > X PEACH | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x skis" | ||
CF ] Greenhouse Score: 10 Moves: 116 | ||
CF | | ||
CF | > X SKIS | ||
CF | | ||
CF | It's a short pair of wooden skis with leather straps for bindings. | ||
CF | Milpo uses these in the winter to get back down to the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheelbarrow" | ||
CF ] Greenhouse Score: 10 Moves: 117 | ||
CF | | ||
CF | > X WHEELBARROW | ||
CF | | ||
CF | It's a wooden wheelbarrow with a carved stone wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Greenhouse Score: 10 Moves: 118 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty), a pair of skis and a | ||
CF | garden rake here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rake" | ||
CF ] Greenhouse Score: 10 Moves: 119 | ||
CF | | ||
CF | > X RAKE | ||
CF | | ||
CF | It's a garden rake. A smooth wooden handle at one end; clawed wooden | ||
CF | tines at the other. | ||
CF | | ||
CF | > | DavidW says, "Strangely few plants" | |
keltena says, "I guess it's the wrong season." | ||
keltena asks, "...Can we climb the peach tree?" | ||
DavidW says, "There should be at least something, even tomatoes or onions." | ||
keltena says, "(...possibly we should save before climbing strange trees in this game.)" | ||
DavidW says (to ClubFloyd), "climb tree" | ||
CF ] In The Tree Score: 10 Moves: 120 | ||
CF | | ||
CF | > CLIMB TREE | ||
CF | | ||
CF | | ||
CF | In The Tree | ||
CF | You're in the peach tree (seems like you've been in a lot of trees | ||
CF | today). It smells nice and you wish you could linger here a while. | ||
CF | | ||
CF | You see a single fuzzy ripe peach hanging from a branch. | ||
CF | | ||
CF | > | keltena says, "Oh hey, there is one!" | |
DavidW says (to ClubFloyd), "x peach" | ||
CF ] In The Tree Score: 10 Moves: 121 | ||
CF | | ||
CF | > X PEACH | ||
CF | | ||
CF | It's a fuzzy ripe peach. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] In The Tree Score: 10 Moves: 122 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it in bucket" | ||
CF ] In The Tree Score: 10 Moves: 123 | ||
CF | | ||
CF | > PUT IT IN BUCKET | ||
CF | | ||
CF | There is no more room in the bucket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it in bag" | ||
CF ] In The Tree Score: 10 Moves: 124 | ||
CF | | ||
CF | > PUT IT IN BAG | ||
CF | | ||
CF | I think you're overestimating the size of the bag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] In The Tree Score: 10 Moves: 125 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a peach | ||
CF | a lute | ||
CF | a silver piccolo | ||
CF | a watering can | ||
CF | some plant food | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a bucket | ||
CF | a blanket | ||
CF | a photo | ||
CF | a teddy bear | ||
CF | a hat (being worn) | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | DavidW says, "we're carrying way too much, of course." | |
keltena says, "Unfortunately, yeah." | ||
DavidW says (to ClubFloyd), "wear blanket" | ||
CF ] In The Tree Score: 10 Moves: 126 | ||
CF | | ||
CF | > WEAR BLANKET | ||
CF | | ||
CF | You can't wear that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Greenhouse Score: 10 Moves: 127 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty), a pair of skis and a | ||
CF | garden rake here. | ||
CF | | ||
CF | > | keltena says, "I suppose it might have been better to designate a house to leave a bunch of things in." | |
DavidW says (to ClubFloyd), "open door" | ||
CF ] Greenhouse Score: 10 Moves: 128 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the greenhouse door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Greenhouse Score: 10 Moves: 129 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close door" | ||
CF ] Outside Greenhouse Score: 10 Moves: 130 | ||
CF | | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | You close the greenhouse door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Scenic Vista Score: 10 Moves: 131 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Pines Score: 10 Moves: 132 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rocks" | ||
CF ] Among The Pines Score: 10 Moves: 133 | ||
CF | | ||
CF | > X ROCKS | ||
CF | | ||
CF | Various sizes of rocks and boulders are scattered here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pines" | ||
CF ] Among The Pines Score: 10 Moves: 133 | ||
CF | | ||
CF | > X PINES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Rocks Score: 10 Moves: 134 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Mine Entrance Score: 10 Moves: 135 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Mine Entrance Score: 10 Moves: 136 | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | It appears quite substantial. It's roughly fashioned from logs tightly | ||
CF | bound together. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Mine Entrance Score: 10 Moves: 137 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the mine door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] Adit Score: 10 Moves: 138 | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | You can see a battered lamp here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lamp" | ||
CF ] Adit Score: 10 Moves: 139 | ||
CF | | ||
CF | > X LAMP | ||
CF | | ||
CF | It's an old battered lantern, currently off. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp" | ||
CF ] Adit Score: 10 Moves: 140 | ||
CF | | ||
CF | > TAKE LAMP | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cart" | ||
CF ] Adit Score: 10 Moves: 141 | ||
CF | | ||
CF | > X CART | ||
CF | | ||
CF | It's essentially an open wooden box on four steel wheels and is empty | ||
CF | at the moment. A makeshift brake consisting of a block of wood | ||
CF | pressing against one of the wheels is currently engaged. | ||
CF | | ||
CF | > | keltena says, "Man, there is a *lot* of this game." | |
DavidW says (to ClubFloyd), "score" | ||
CF ] Adit Score: 10 Moves: 141 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 10 out of a possible 150, in 141 turns, | ||
CF | designating you an elf whose mom, at least, would be proud of him. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | DavidW says, "And we're almost out of time." | |
DavidW says (to ClubFloyd), "enter cart" | ||
CF ] Adit Score: 10 Moves: 142 | ||
CF | | ||
CF | > ENTER CART | ||
CF | | ||
CF | You get into the minecart. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull block" | ||
CF ] Adit Score: 10 Moves: 143 | ||
CF | | ||
CF | > PULL BLOCK | ||
CF | | ||
CF | It's already engaged. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push block" | ||
CF ] Adit Score: 10 Moves: 144 | ||
CF | | ||
CF | > PUSH BLOCK | ||
CF | | ||
CF | You can't reach it from inside the cart. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Adit Score: 10 Moves: 145 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the minecart. | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push block" | ||
CF ] Adit Score: 10 Moves: 146 | ||
CF | | ||
CF | > PUSH BLOCK | ||
CF | | ||
CF | The brake disengages and the car suddenly lurches forward. Picking up | ||
CF | speed it glides along the track and disappears into darkness through | ||
CF | the opening in the wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Adit Score: 10 Moves: 146 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 10 out of a possible 150, in 146 turns, | ||
CF | designating you an elf whose mom, at least, would be proud of him. | ||
CF | | ||
CF | The game is *not* winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Adit Score: 10 Moves: 146 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Adit | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Adit Score: 10 Moves: 145 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Adit | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Adit Score: 10 Moves: 144 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Adit | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Adit Score: 10 Moves: 144 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 10 out of a possible 150, in 144 turns, | ||
CF | designating you an elf whose mom, at least, would be proud of him. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | DavidW says, "I suppose we push the block with the rake from inside the cart." | |
keltena says, "Oh, that would make sense." | ||
DavidW says, "I didn't take the rake because of all our stuff, but I could leave much of it in the greenhouse, I think." | ||
keltena says, "That seems like a good plan." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Adit Score: 10 Moves: 145 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You should get out of the minecart first. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pit" | ||
CF ] Adit Score: 10 Moves: 145 | ||
CF | | ||
CF | > PIT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Adit Score: 10 Moves: 146 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the minecart. | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Mine Entrance Score: 10 Moves: 147 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Mine Entrance Score: 10 Moves: 148 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Among The Rocks Score: 10 Moves: 149 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Among The Pines Score: 10 Moves: 150 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Scenic Vista Score: 10 Moves: 151 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Outside Greenhouse Score: 10 Moves: 152 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Outside Greenhouse Score: 10 Moves: 153 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The door is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Outside Greenhouse Score: 10 Moves: 154 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the greenhouse door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Greenhouse Score: 10 Moves: 155 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty), a pair of skis and a | ||
CF | garden rake here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Greenhouse Score: 10 Moves: 156 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a battered lamp | ||
CF | a peach | ||
CF | a lute | ||
CF | a silver piccolo | ||
CF | a watering can | ||
CF | some plant food | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a bucket | ||
CF | a blanket | ||
CF | a photo | ||
CF | a teddy bear | ||
CF | a hat (being worn) | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop all but lamp" | ||
CF ] Greenhouse Score: 10 Moves: 157 | ||
CF | | ||
CF | > DROP ALL BUT LAMP | ||
CF | | ||
CF | peach: Dropped. | ||
CF | lute: Dropped. | ||
CF | silver piccolo: Dropped. | ||
CF | watering can: Dropped. | ||
CF | small canvas bag: Dropped. | ||
CF | sticky jug: Dropped. | ||
CF | bucket: Dropped. | ||
CF | hat: (first taking the hat off) | ||
CF | Dropped. | ||
CF | plain flagon: Dropped. | ||
CF | wheelbarrow: The wheelbarrow is already here. | ||
CF | pair of skis: The pair of skis is already here. | ||
CF | garden rake: The garden rake is already here. | ||
CF | plant food: You should put it in an appropriate container. | ||
CF | mead: You should put it in an appropriate container. | ||
CF | blanket: (first taking the blanket out of the bucket) | ||
CF | Dropped. | ||
CF | photo: (first taking the photo out of the bucket) | ||
CF | Dropped. | ||
CF | teddy bear: (first taking the teddy bear out of the bucket) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Greenhouse Score: 10 Moves: 156 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Greenhouse | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Greenhouse Score: 10 Moves: 157 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a battered lamp | ||
CF | a peach | ||
CF | a lute | ||
CF | a silver piccolo | ||
CF | a watering can | ||
CF | some plant food | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a bucket | ||
CF | a blanket | ||
CF | a photo | ||
CF | a teddy bear | ||
CF | a hat (being worn) | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop peach, lute, piccolo, can, bag, jug, bucket, hat, flagon" | ||
CF ] Greenhouse Score: 10 Moves: 157 | ||
CF | | ||
CF | > DROP PEACH, LUTE, PICCOLO, CAN, BAG, JUG, BUCKET, HAT, FLAGON | ||
CF | | ||
CF | What do you want to drop? | ||
CF | | ||
CF | > | keltena says, "Oh boy." | |
DavidW says (to ClubFloyd), "drop peach" | ||
CF ] Greenhouse Score: 10 Moves: 158 | ||
CF | | ||
CF | > DROP PEACH | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop lute" | keltena asks, "ANDs instead of commas?" | |
CF ] Greenhouse Score: 10 Moves: 159 | ||
CF | | ||
CF | > DROP LUTE | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop piccolo" | ||
CF ] Greenhouse Score: 10 Moves: 160 | ||
CF | | ||
CF | > DROP PICCOLO | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop can" | ||
CF ] Greenhouse Score: 10 Moves: 161 | ||
CF | | ||
CF | > DROP CAN | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Greenhouse Score: 10 Moves: 162 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a battered lamp | ||
CF | a small canvas bag (which is open but empty) | ||
CF | a sticky jug | ||
CF | some mead | ||
CF | a bucket | ||
CF | a blanket | ||
CF | a photo | ||
CF | a teddy bear | ||
CF | a hat (being worn) | ||
CF | a plain flagon (which is closed) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop bag" | ||
CF ] Greenhouse Score: 10 Moves: 163 | ||
CF | | ||
CF | > DROP BAG | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop jug" | ||
CF ] Greenhouse Score: 10 Moves: 164 | ||
CF | | ||
CF | > DROP JUG | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop bucket" | ||
CF ] Greenhouse Score: 10 Moves: 165 | ||
CF | | ||
CF | > DROP BUCKET | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop hat" | ||
CF ] Greenhouse Score: 10 Moves: 166 | ||
CF | | ||
CF | > DROP HAT | ||
CF | | ||
CF | (first taking the hat off) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop flagon" | ||
CF ] Greenhouse Score: 10 Moves: 167 | ||
CF | | ||
CF | > DROP FLAGON | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Greenhouse Score: 10 Moves: 168 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a battered lamp | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Greenhouse Score: 10 Moves: 169 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Scenic Vista Score: 10 Moves: 170 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Pines Score: 10 Moves: 171 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Rocks Score: 10 Moves: 172 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Mine Entrance Score: 10 Moves: 173 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Adit Score: 10 Moves: 174 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | > | DavidW says, "damnit forgot to take the rake" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Mine Entrance Score: 10 Moves: 175 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Among The Rocks Score: 10 Moves: 176 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Among The Pines Score: 10 Moves: 177 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Scenic Vista Score: 10 Moves: 178 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Outside Greenhouse Score: 10 Moves: 179 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Greenhouse Score: 10 Moves: 180 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a plain flagon (which is closed), a hat, a bucket (in | ||
CF | which are a blanket, a photo and a teddy bear), a sticky jug (in which | ||
CF | is some mead), a small canvas bag (which is empty), a watering can (in | ||
CF | which is some plant food), a silver piccolo, a lute, a peach, a | ||
CF | wheelbarrow (which is empty), a pair of skis and a garden rake here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rake" | ||
CF ] Greenhouse Score: 10 Moves: 181 | ||
CF | | ||
CF | > TAKE RAKE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Greenhouse Score: 10 Moves: 182 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Scenic Vista Score: 10 Moves: 183 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Pines Score: 10 Moves: 184 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | keltena says, "--I got so caught up in the dropping I didn't even notice either, haha" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Rocks Score: 10 Moves: 185 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Mine Entrance Score: 10 Moves: 186 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Adit Score: 10 Moves: 187 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter cart" | ||
CF ] Adit Score: 10 Moves: 188 | ||
CF | | ||
CF | > ENTER CART | ||
CF | | ||
CF | You get into the minecart. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Adit Score: 10 Moves: 189 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a garden rake | ||
CF | a battered lamp | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf4" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Adit Score: 10 Moves: 189 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Adit Score: 10 Moves: 189 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 10 out of a possible 150, in 189 turns, | ||
CF | designating you an elf whose mom, at least, would be proud of him. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push block with rake" | ||
CF ] Darkness Score: 10 Moves: 190 | ||
CF | | ||
CF | > PUSH BLOCK WITH RAKE | ||
CF | | ||
CF | Using the long wooden handle, you disengage the brake. The car | ||
CF | shudders and begins to roll forward. You pass through the narrow black | ||
CF | opening into a massive open space traversed by cross beams. The mine | ||
CF | car picks up speed and hurtles along the tracks, at times yawing | ||
CF | wildly through tight turns and up and down stomach-turning dips. You | ||
CF | close your eyes and cover your mouth. Luckily, just as things are | ||
CF | about to really get ugly, the mine car rises upward into a | ||
CF | straightaway and slows, coming to a stop in a small antechamber. | ||
CF | | ||
CF | | ||
CF | Darkness | ||
CF | It is pitch dark, and you can't see a thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Darkness Score: 10 Moves: 190 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 10 out of a possible 150, in 190 turns, | ||
CF | designating you an elf whose mom, at least, would be proud of him. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on lamp" | ||
CF ] Chamber Score: 20 Moves: 191 | ||
CF | | ||
CF | > TURN ON LAMP | ||
CF | | ||
CF | You switch the battered lamp on. | ||
CF | | ||
CF | Chamber (in the minecart) | ||
CF | This is a small claustrophic chamber. The mine track starts here and | ||
CF | leads through a narrow dark opening to the south. Discarded gem stones | ||
CF | of every color shimmer in the light of the lamp. A low doorway | ||
CF | buttressed by wooden beams leads to the north. A small open minecart | ||
CF | is sitting on the track. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | keltena asks, "Save?" | |
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf5" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Chamber Score: 20 Moves: 191 | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW says, "Also, I must visit the bathroom. Gimme a few minutes." | |
Jade says, "I am back." | ||
keltena says, "Welcome back!" | ||
Jade exclaims, "20 points, congratulations!" | ||
keltena says, "We're amazed too!" | ||
Jade says, "ok" | ||
DavidW says, "back. I'm suddenly exhausted. I think we, or at least I, need to stop here." | ||
DavidW says (to ClubFloyd), "save" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | keltena says, "Fine by me." | |
DavidW says (to ClubFloyd), "cfthewitch" | ||
CF ] Chamber Score: 20 Moves: 191 | ||
CF | Ok. | ||
CF | | ||
CF | > | Jade says, "fine for me, Tomorrow I travel by car." | |
keltena says, "We made some good progess, I think." | ||
keltena asks, "Oh, where are you going?" | ||
DavidW says, "I didn't really get a look at this location, though." | ||
Jade says, "Yhis seems a good game to me." | ||
keltena says, "It's been kind of rocky going, but definitely had some fun parts too" | ||
Jade says, "Thx for driving." | ||
DavidW says, "yeah, there's a charm here, but there are rough spots" | ||
DavidW says (to Jade), "You're welcome" | ||
keltena says, "Yeah, thank you for driving!" | ||
DavidW says, "thanks, keltena" | ||
Jade asks, "This is an under cooked game, isn't it?" | ||
keltena says, "That's a good way to put it, I think" | ||
DavidW says, "A bit. I think it has its main puzzles and story down, but it could use some polish here and there." | ||
keltena says, "Yeah." | ||
DavidW says, "It'd be nice to know what our objectives were in this game. They seem oddly absent." | ||
DavidW says, "Things just are. Our character isn't driven to *do* anything in particular." | ||
*** SESSION 2 *** | ||
DavidW says, "Yes, we started "The Witch" last week, but I finished it on my own during the rest of the week. Parts of it are tricky and there's a hidden timer we didn't know about." | ||
keltena says, "Oh, dang." | ||
keltena says, "I hadn't even considered the possibility of a timer" | ||
keltena says, "Still proud of the progress we did manage to make last week, though" | ||
DavidW says, "yeah, if twilight falls and you haven't caught the witch by then, the witch swoops down and catches you." | ||
DavidW says, "Also, we needed to SHOW something to the widow, not GIVE to her." | ||
Knight_Otu asks, "Huh, those are often synonymous these days, aren't they?" | ||
DavidW says, "Often, but not always." | ||
DavidW says, "And this is an old-school game at heart." | ||
DavidW says, "There's two mazes." | ||
Knight_Otu says, "Oh dear." | ||
DavidW says, "The enchanted tree, where you can only go up or down is a maze. Fortunately, you can map it by dropping things. Dropped things are put into nearby branches instead of falling to the ground." | ||
DavidW says, "The other maze is just a regular grid with invisible walls, so you don't need to drop anything, just try north, east, west, south everywhere." | ||
DavidW says, "Anyway, I can probably just run through the whole thing now, or let someone else drive from the start, or we can start another game." | ||
Knight_Otu says, "I'm fine with either option." | ||
DavidW says, "It was just me, keltena, and Jade last week. We figured Daylight Savings Time messed everyone up." | ||
DavidW asks (of keltena), "What do you think we should do?" | ||
Jade says, "I am back" | ||
DavidW says, "hi Jade" | ||
Jade says, "Hello again" | ||
DavidW says, "We're still trying to decide what to do." | ||
Jade says, "I always forget daylight savings" | ||
DavidW asks, "Should I run through the game just to show it off, let someone other than me start from the start, or should we start another game entirely?" | ||
Jade says, "By the way, I have uploaded to YouTube gameplays of spanish Ectocomp and a couple of english games." | ||
DavidW says (to Jade), "oh yes? Links please." | ||
Jade says (to DavidW), "as you think" | ||
DavidW says, "Maybe make a bb post to #clubfloyd." | ||
Jade says, "you can see in intfiction" | ||
DavidW says, "oh okay. thanks." | ||
Jade says, "is something like adventures on the go, I cant paste the link here from the tablet" | ||
DavidW says, "If people are leaving the decision up to me, I might as well just run through the game to show it off. And just to show off myself, I suppose." | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Chamber Score: 20 Moves: 191 | ||
CF | | ||
CF | > RESTART | ||
CF | | ||
CF | Are you sure you want to restart? | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Up A Tree Score: 0 Moves: 0 | ||
CF | | ||
CF | | ||
CF | | ||
CF | Your head is pounding and your tongue is a piece of bark stuck to the | ||
CF | roof of your mouth. You're not typically much of a drinker but you | ||
CF | recall having a bit too much mead last night with your dwarf friend | ||
CF | Pilfer. Of course that doesn't explain why you are waking up perched | ||
CF | precariously high in this oak tree, wedged between two accommodating | ||
CF | branches. Oh, wait. I guess it does. | ||
CF | | ||
CF | | ||
CF | "The Witch" | ||
CF | A Text Adventure Game (C) 2023 Charles Moore, Jr. | ||
CF | Release 1 / Serial number 230924 / Inform v6.42 Library v6.12.6 S | ||
CF | | ||
CF | Up A Tree | ||
CF | This is a shady spot high in a large oak tree. Bright sunshine | ||
CF | filters through the leafy canopy and a chorus of bird song washes over | ||
CF | you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Up A Tree Score: 0 Moves: 1 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a headache | ||
CF | regret | ||
CF | | ||
CF | > | DavidW says, "Ignore the headache and regret. You can't do anything with them and they disappear on their own." | |
Jade says, "Oh! I will like this game." | ||
DavidW says, "Do note that we have bare feet, however." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Base Of Tree Score: 0 Moves: 2 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Base Of Tree | ||
CF | This is a small clearing in the forest. A massive oak tree is rooted | ||
CF | here and rises high into the canopy above. It appears to be quite | ||
CF | climbable. A path leads south through a break in the underbrush. | ||
CF | | ||
CF | There is a ceramic flagon lying on the ground where some careless elf | ||
CF | probably dropped it. | ||
CF | | ||
CF | You can also see a hat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take flagon" | ||
CF ] Base Of Tree Score: 0 Moves: 3 | ||
CF | | ||
CF | > TAKE FLAGON | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] Base Of Tree Score: 0 Moves: 4 | ||
CF | | ||
CF | > X IT | ||
CF | | ||
CF | It's an unremarkable ceramic flagon, currently open. | ||
CF | | ||
CF | > | DavidW says, "We don't need the hat at all. There's several red herrings in this game." | |
Knight_Otu says, "I seem to recall another game where we had a headache in our inventory." | ||
DavidW says (to Knight), "yeah, I forget which one, though." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Forest Path Score: 0 Moves: 5 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Forest Path | ||
CF | Thick trees close in on both sides. There is a narrow path running | ||
CF | north and south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Junction Score: 0 Moves: 6 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Western Edge Of Town Score: 0 Moves: 7 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Side Yard Score: 0 Moves: 8 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Side Yard | ||
CF | This is a small garden belonging to Jorgen the village handyman. It | ||
CF | is surrounded by unkempt low bushes and obscure pieces of unfinished | ||
CF | or dismantled machinery are scattered about. His cottage, a large | ||
CF | sun-bleached tree trunk, lies to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 9 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Jorgen's Cottage | ||
CF | Dusty rays of sunlight stream into this cluttered cottage. Jorgen is | ||
CF | the local handyman and maintainer of all things mechanical in the | ||
CF | village. Numerous bits of hardware and gadgetry are scattered about | ||
CF | and a grimy workbench is pushed up against one wall. | ||
CF | | ||
CF | On the workbench is a bucket. | ||
CF | | ||
CF | You can see a photo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bucket" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 10 | ||
CF | | ||
CF | > TAKE BUCKET | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x photo" | ||
CF ] Jorgen's Cottage Score: 0 Moves: 11 | ||
CF | | ||
CF | > X PHOTO | ||
CF | | ||
CF | This appears to be a photo of Jorgen's girlfriend who lives one valley | ||
CF | over. She's smiling at the camera and demurely blowing a kiss. In | ||
CF | one corner you see a lipstick print and the hand-written letters | ||
CF | 'XXOX'. | ||
CF | | ||
CF | > | DavidW says, "Remember the XXOX code." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Side Yard Score: 0 Moves: 12 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Side Yard | ||
CF | This is a small garden belonging to Jorgen the village handyman. It | ||
CF | is surrounded by unkempt low bushes and obscure pieces of unfinished | ||
CF | or dismantled machinery are scattered about. His cottage, a large | ||
CF | sun-bleached tree trunk, lies to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Western Edge Of Town Score: 0 Moves: 13 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop bucket" | ||
CF ] Western Edge Of Town Score: 0 Moves: 14 | ||
CF | | ||
CF | > DROP BUCKET | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 0 Moves: 15 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 16 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Birkles' Cottage | ||
CF | This cozy cottage belongs to the Birkle family. Kids' toys are | ||
CF | scattered about but there's currently no sign of life. Several beds | ||
CF | and a cradle are lined up against one wall. | ||
CF | | ||
CF | In the cradle is a blanket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take blanket" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 17 | ||
CF | | ||
CF | > TAKE BLANKET | ||
CF | | ||
CF | As you take the blanket a small stuffed bear falls out. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop blanket" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 18 | ||
CF | | ||
CF | > DROP BLANKET | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bear" | ||
CF ] The Birkles' Cottage Score: 0 Moves: 19 | ||
CF | | ||
CF | > TAKE BEAR | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Walk Score: 0 Moves: 20 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | Suddenly, high above you a dark figure clad in black soars into view | ||
CF | from a cloudbank. She's too high for you to make out any details. You | ||
CF | freeze instinctively hoping she doesn't see you. After a few seconds | ||
CF | she wheels off to the west. | ||
CF | | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Widow's Cottage Score: 0 Moves: 21 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Widow's Cottage | ||
CF | This cottage belongs to Widow Elf, the matriarch of the village. The | ||
CF | air is thick and still, smelling vaguely of lavender. Sunlit dust | ||
CF | motes dance in the faint light. The cottage is warm, the air | ||
CF | oppressive. | ||
CF | | ||
CF | A wrinkled elf in a blue embroidered dress sits here in a rickety | ||
CF | rocking chair which softly creaks back and forth. She stares blindly | ||
CF | ahead into empty space, her hands clasped in her lap. Her eyes are | ||
CF | bloodshot as if she's been crying. She doesn't seem to notice or see | ||
CF | you. | ||
CF | | ||
CF | > | DavidW says, "When we played last week, nothing we could do could get the widow elf to respond." | |
DavidW says (to ClubFloyd), "show teddy bear" | ||
CF ] Widow's Cottage Score: 20 Moves: 22 | ||
CF | | ||
CF | > SHOW TEDDY BEAR | ||
CF | | ||
CF | (to the widow elf) | ||
CF | You wave the stuffed animal in her field of vision. Her eyes slowly | ||
CF | lock onto the bear and there is a sudden flash of recognition. | ||
CF | | ||
CF | "She took them! She took all of them", she frantically whispers, her | ||
CF | eyes welling up. "The witch flew in last night after sunset. She | ||
CF | went house-to-house, hypnotized everyone, and took them away. She | ||
CF | probably emptied the nearby villages, too. She left me behind; there's | ||
CF | not enough meat on these old bones to be worth her effort. How did | ||
CF | you escape her my friend?" She smiles knowingly. "Were you recovering | ||
CF | in the woods from a night of revelry?" | ||
CF | | ||
CF | Her smile fades. "You are the only one left that can defeat her. There | ||
CF | are artifacts in the village that can aid you but the witch is | ||
CF | powerful and will probably return tonight to pick up any stragglers. | ||
CF | So your time is limited, my friend." | ||
CF | | ||
CF | She removes a silver amulet from the folds of her shawl and puts it | ||
CF | in your hand. | ||
CF | | ||
CF | "Take this. It offers protection against hypnotism. But, be warned. It | ||
CF | will not protect you from her stronger magic or her great physical | ||
CF | power." | ||
CF | | ||
CF | [The score has just gone up by twenty points.] | ||
CF | | ||
CF | > | Knight_Otu says, "Widow Elf? The proliferation of elf types has gone too far." | |
DavidW says (to ClubFloyd), "wear amulet" | ||
CF ] Widow's Cottage Score: 20 Moves: 23 | ||
CF | | ||
CF | > WEAR AMULET | ||
CF | | ||
CF | You put on the amulet. | ||
CF | | ||
CF | > | DavidW says, "We can now ask the widow about some topics, but her most interesting topics are for things we haven't found yet." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Walk Score: 20 Moves: 24 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 20 Moves: 25 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | To the east you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Pulcher's Yard Score: 20 Moves: 26 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Pulcher's Yard | ||
CF | This is a neatly-kept yard surrounded by hedgerows. A large green | ||
CF | tree trunk cottage stands to the east. Hundreds of birds of every | ||
CF | kind stare down at you from the gnarled branches. | ||
CF | | ||
CF | > | DavidW says, "These birds are a bit of pain. They attack you if they see you with bird seed." | |
DavidW says, "e" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Pulcher's Cottage Score: 20 Moves: 27 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Pulcher's Cottage | ||
CF | This cottage belongs to Pulcher, the local birding expert and | ||
CF | afficionado. The walls and most flat surfaces are covered with | ||
CF | stuffed and mounted birds of every kind. You can exit through the | ||
CF | door to the west and there is a crack in the wall to the east. | ||
CF | | ||
CF | On the old wooden desk is a small canvas bag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in bag" | ||
CF ] Pulcher's Cottage Score: 20 Moves: 28 | ||
CF | | ||
CF | > LOOK IN BAG | ||
CF | | ||
CF | In the small canvas bag is some seed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put seed in flagon" | ||
CF ] Pulcher's Cottage Score: 20 Moves: 29 | ||
CF | | ||
CF | > PUT SEED IN FLAGON | ||
CF | | ||
CF | (first taking the seed out of the small canvas bag) | ||
CF | You put the seed into the plain flagon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close flagon" | ||
CF ] Pulcher's Cottage Score: 20 Moves: 30 | ||
CF | | ||
CF | > CLOSE FLAGON | ||
CF | | ||
CF | You close the plain flagon. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Back Garden Score: 20 Moves: 31 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Back Garden | ||
CF | This is an open grassy space surrounded by trees. There is a small | ||
CF | gap in the trees to the north and an opening into the cottage to the | ||
CF | west. Perched in the branches above are hundreds of birds of all | ||
CF | sizes and types surrounding you. They are eerily quiet and watching | ||
CF | you with interest. | ||
CF | | ||
CF | > | DavidW says, "The birds are on this side too." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Narrow Path Score: 20 Moves: 32 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Narrow Path | ||
CF | This is a narrow path running north-south through the woods. Thick | ||
CF | greenery hems you in otherwise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Base of White Tree Score: 20 Moves: 33 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Base of White Tree | ||
CF | This tree is well-known to you. It's the largest in the valley and | ||
CF | rumored to be somehow enchanted. It's covered in white bark which | ||
CF | seems to shimmer and ripple as you look at it. Behind you lies a path | ||
CF | to the south. | ||
CF | | ||
CF | > | DavidW says, "This is the enchanted tree and it's a maze." | |
DavidW says, "Just assume I've mapped it (because I have)." | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 20 Moves: 34 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 20 Moves: 35 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 20 Moves: 36 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 20 Moves: 37 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 20 Moves: 38 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | There's an abandoned bird's nest here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 20 Moves: 39 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 20 Moves: 40 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Some green vines spiral around the tree here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 20 Moves: 41 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 20 Moves: 42 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | The breeze here is particularly refreshing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 20 Moves: 43 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 20 Moves: 44 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here someone has carved "This way up or down" into the bark. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 20 Moves: 45 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Top Score: 30 Moves: 46 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree Top | ||
CF | You are standing on a large branch near the top of the tree. Here you | ||
CF | feel the breeze and have a stunning view of the valley spread out | ||
CF | before you. There is a large hole in the tree trunk here leading into | ||
CF | darkness. You can hear a cacophony of chirping and twittering from | ||
CF | inside. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "in" | ||
CF ] In The Owl's Den Score: 30 Moves: 47 | ||
CF | | ||
CF | > IN | ||
CF | | ||
CF | | ||
CF | In The Owl's Den | ||
CF | This is a large hollow space in the top of the tree. It smells of | ||
CF | wood and feathers. Some light trickles in from high above. In the | ||
CF | gloom you can make out a large nest. Sitting in the nest is a massive | ||
CF | owl, easily three times your height. He eyes you warily. The | ||
CF | incessant chirping of scores of smaller birds comes from all | ||
CF | directions. You occasionally catch a glimpse of fluttering movement in | ||
CF | the dark. There is an opening in the side of the tree leading out. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open flagon" | ||
CF ] In The Owl's Den Score: 30 Moves: 48 | ||
CF | | ||
CF | > OPEN FLAGON | ||
CF | | ||
CF | You open the plain flagon, revealing some seed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw seed at owl" | ||
CF ] In The Owl's Den Score: 40 Moves: 49 | ||
CF | | ||
CF | > THROW SEED AT OWL | ||
CF | | ||
CF | (first taking the seed) | ||
CF | You heave the seed at the owl and it scatters over him. He screeches | ||
CF | in surprise and every other bird in the den catches sight of the | ||
CF | birdseed. A winged vortex of feathers and beaks swirls from above and | ||
CF | surrounds the owl. 'Hey now, stop that you twits!' he yells as he | ||
CF | tries to wave the other birds off ineffectually. Finally he gives up | ||
CF | and with a flap of his huge wings he rises from the nest and soars | ||
CF | upward out the top of the tree. A dark cloud of birds chases after | ||
CF | him and, suddenly, the den is empty and quiet. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | DavidW says, "The owl is a brute and that's the only way to get rid of him." | |
DavidW says (to ClubFloyd), "x nest" | ||
CF ] In The Owl's Den Score: 40 Moves: 50 | ||
CF | | ||
CF | > X NEST | ||
CF | | ||
CF | It's an almost comically large bird's nest, built from a massive | ||
CF | tangle of branches. You see a silver key partially tangled and | ||
CF | obscured in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take key" | ||
CF ] In The Owl's Den Score: 50 Moves: 51 | ||
CF | | ||
CF | > TAKE KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] In The Tree Top Score: 50 Moves: 52 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | | ||
CF | In The Tree Top | ||
CF | You are standing on a large branch near the top of the tree. Here you | ||
CF | feel the breeze and have a stunning view of the valley spread out | ||
CF | before you. There is a large hole in the tree trunk here leading into | ||
CF | darkness. You can hear a cacophony of chirping and twittering from | ||
CF | inside. | ||
CF | | ||
CF | > | DavidW says, "Unfortunately, the maze is just as long on the way down." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 50 Moves: 53 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 50 Moves: 54 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here someone has carved "This way up or down" into the bark. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 50 Moves: 55 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 50 Moves: 56 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | The breeze here is particularly refreshing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 50 Moves: 57 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 50 Moves: 58 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Some green vines spiral around the tree here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 50 Moves: 59 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 50 Moves: 60 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | There's an abandoned bird's nest here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 50 Moves: 61 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | Jade asks, ".. DavidW Have you already played this game?" | |
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 50 Moves: 62 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Tree Score: 50 Moves: 63 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | Here the branches are covered in patchy areas of phosphorescent moss. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 50 Moves: 64 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You start to climb what you think is upward. The branches seem to | ||
CF | shift and move under you. | ||
CF | | ||
CF | In The Tree | ||
CF | You are in a tree, surrounded by twisty branches all alike. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Base of White Tree Score: 50 Moves: 65 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You head what feels like downward. The branches seem to resist you | ||
CF | and twist in your hands. | ||
CF | | ||
CF | Base of White Tree | ||
CF | This tree is well-known to you. It's the largest in the valley and | ||
CF | rumored to be somehow enchanted. It's covered in white bark which | ||
CF | seems to shimmer and ripple as you look at it. Behind you lies a path | ||
CF | to the south. | ||
CF | | ||
CF | > | DavidW says, "Yes, Jade. Did you miss my saying that today? I finished playing it during the week." | |
DavidW says (to ClubFloyd), "push save" | ||
CF ] Base of White Tree Score: 50 Moves: 65 | ||
CF | | ||
CF | > PUSH SAVE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf6" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Base of White Tree Score: 50 Moves: 65 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Narrow Path Score: 50 Moves: 66 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Narrow Path | ||
CF | This is a narrow path running north-south through the woods. Thick | ||
CF | greenery hems you in otherwise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Back Garden Score: 50 Moves: 67 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Back Garden | ||
CF | This is an open grassy space surrounded by trees. There is a small | ||
CF | gap in the trees to the north and an opening into the cottage to the | ||
CF | west. Perched in the branches above are hundreds of birds of all | ||
CF | sizes and types surrounding you. They are eerily quiet and watching | ||
CF | you with interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Pulcher's Cottage Score: 50 Moves: 68 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Pulcher's Cottage | ||
CF | This cottage belongs to Pulcher, the local birding expert and | ||
CF | afficionado. The walls and most flat surfaces are covered with | ||
CF | stuffed and mounted birds of every kind. You can exit through the | ||
CF | door to the west and there is a crack in the wall to the east. | ||
CF | | ||
CF | On the old wooden desk is a small canvas bag. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Pulcher's Yard Score: 50 Moves: 69 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Pulcher's Yard | ||
CF | This is a neatly-kept yard surrounded by hedgerows. A large green | ||
CF | tree trunk cottage stands to the east. Hundreds of birds of every | ||
CF | kind stare down at you from the gnarled branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Walk Score: 50 Moves: 70 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | To the east you can see Peppers. | ||
CF | Peppers flaps in! | ||
CF | "Squawk! Itchy crown! Itchy Crown!" | ||
CF | | ||
CF | > | ||
keltena goes home. | DavidW says, "Peppers is the king's macaw." | |
DavidW says, "He says a lot of seeming random things." | ||
DavidW says, "One of the things he says is important later." | ||
Jade says (to DavidW), "I have had a visit from somefriends just at the beggining of the game." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 50 Moves: 71 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | To the west you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Junction Score: 50 Moves: 72 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] East Of Village Score: 50 Moves: 73 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Of Village | ||
CF | This is a clearing in the woods east of the village. A cobblestone | ||
CF | path starts here and leads west into town. A faint path leads up a | ||
CF | rise to the northeast. The way to the north is open as well. The river | ||
CF | blocks your way to the south and the forest surrounds you otherwise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Outside The Chairlift Score: 50 Moves: 74 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | DavidW says, "Inside, the chairlift isn't running yet." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Outside The Millhouse Score: 50 Moves: 75 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Outside The Millhouse | ||
CF | You are standing outside a millhouse perched on the bank of the river. | ||
CF | Velvety moss covers the rough stone walls in green patches. From here | ||
CF | you can see the large wooden paddles of the waterwheel turning in the | ||
CF | river current. The open stone doorway into the millhouse is to the | ||
CF | south and the path to the chairlift is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Millhouse Score: 50 Moves: 76 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | The Millhouse | ||
CF | This small wooden and stone building is dusty and smells of sawdust. A | ||
CF | makeshift tangle of stone cogwheels and gears are interconnected | ||
CF | through a series of wooden spindles and rods, finally meshing with the | ||
CF | main drive axle of the mill wheel. The main drive wheel isn't moving | ||
CF | at the moment. There's a large stone wedged under it. Four large | ||
CF | wooden levers protrude from among the spindles and cogwheels. There is | ||
CF | a small gap in the stone wall to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x levers" | ||
CF ] The Millhouse Score: 50 Moves: 77 | ||
CF | | ||
CF | > X LEVERS | ||
CF | | ||
CF | These are four horizontally-oriented levers protruding from machinery | ||
CF | connecting the gears and wheels. | ||
CF | The first lever is in the down position. | ||
CF | The second lever is in the up position. | ||
CF | The third lever is in the up position. | ||
CF | The fourth lever is in the down position. | ||
CF | | ||
CF | > | DavidW says, "This is where the XXOX code from the photo is used." | |
DavidW says (to ClubFloyd), "lift first" | ||
CF ] The Millhouse Score: 50 Moves: 78 | ||
CF | | ||
CF | > LIFT FIRST | ||
CF | | ||
CF | It's now up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower third" | ||
CF ] The Millhouse Score: 50 Moves: 79 | ||
CF | | ||
CF | > LOWER THIRD | ||
CF | | ||
CF | It's now down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lift fourth" | ||
CF ] The Millhouse Score: 50 Moves: 80 | ||
CF | | ||
CF | > LIFT FOURTH | ||
CF | | ||
CF | It's now up. | ||
CF | You hear a faint "click". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull stone" | ||
CF ] The Millhouse Score: 60 Moves: 81 | ||
CF | | ||
CF | > PULL STONE | ||
CF | | ||
CF | Groaning mightily, you pull the stone from under the drive wheel. With | ||
CF | a loud clatter, the massive drive wheel, along with all the other | ||
CF | wheels and gears, starts to turn with a loud mechanical rumble. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "Those levers mean that the chairlift is working now, not just the mill." | ||
CF ] The Millhouse Score: 60 Moves: 81 | ||
CF | | ||
CF | > THOSE LEVERS MEAN THAT THE CHAIRLIFT IS WORKING NOW, NOT JUST THE | ||
CF | MILL. | ||
CF | | ||
CF | You seem to want to talk to someone, but I can't see whom. | ||
CF | | ||
CF | > | DavidW says, "ack" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Outside The Millhouse Score: 60 Moves: 82 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Outside The Millhouse | ||
CF | You are standing outside a millhouse perched on the bank of the river. | ||
CF | Velvety moss covers the rough stone walls in green patches. From here | ||
CF | you can see the large wooden paddles of the waterwheel turning in the | ||
CF | river current. The open stone doorway into the millhouse is to the | ||
CF | south and the path to the chairlift is to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Outside The Chairlift Score: 60 Moves: 83 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Outside The Chairlift | ||
CF | You're at the top of a small grassy hillock. To the north lies the | ||
CF | locally famous village chairlift. In the winter it's used by happy | ||
CF | elves from all over the valley intent on skiing and other snowy | ||
CF | recreation. In the summer, Milpo the gardener elf uses it to reach | ||
CF | his greenhouse at the top of the hill. He swears that his fruits and | ||
CF | orchids grow faster at the slightly higher altitude and cooler | ||
CF | temperatures. A narrow dirt path leads down the hill to the southwest | ||
CF | and the path continues east to a stone millhouse next to the river. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Chairs Score: 60 Moves: 84 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're under the large drive wheel of the ski lift. Wooden chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight up the | ||
CF | hill to the north. The giant wheel is currently turning and the chairs | ||
CF | squeak and rock gently as they circle. The exit is through a gate to | ||
CF | the south. | ||
CF | | ||
CF | > | Jade says, "9k" | |
DavidW says (to ClubFloyd), "sit on chair" | ||
CF ] In The Chairlift Score: 60 Moves: 85 | ||
CF | | ||
CF | > SIT ON CHAIR | ||
CF | | ||
CF | You hop into one of the chairs as it glides by. The chair swings for a | ||
CF | moment and you are on your way up the mountain. As you float out of | ||
CF | the station you notice a sign that reads -"LOWER SAFETY BAR". | ||
CF | | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs | ||
CF | trail out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "lower bar" | ||
CF ] In The Chairlift Score: 60 Moves: 86 | ||
CF | | ||
CF | > LOWER BAR | ||
CF | | ||
CF | You pull the safety bar down across your lap. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs trail | ||
CF | out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 60 Moves: 87 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You rock the car mischievously. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs trail | ||
CF | out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 60 Moves: 88 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You wonder if this chairlift is economically feasible. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. You feel the | ||
CF | temperature slowly dropping. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 60 Moves: 89 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You consider hawking an elfen loogie over the side but reconsider. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. The green | ||
CF | rocky hillside slips below you as you climb higher. Empty chairs trail | ||
CF | out above and below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] In The Chairlift Score: 60 Moves: 90 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | You wish you had peed before getting in the chair. | ||
CF | The chair silently climbs higher... | ||
CF | | ||
CF | In The Chairlift (on the chair) | ||
CF | You are sitting in a ski-left chair suspended from a cable. You pass | ||
CF | over the lip of the hilltop and the mountaintop station comes into | ||
CF | view. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Hilltop Station Score: 60 Moves: 91 | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes. | ||
CF | | ||
CF | Hilltop Station (on the chair) | ||
CF | You are at the top of the hill. Your chair is gliding forward towards | ||
CF | the rotating wheel and your feet nearly touch the ground. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "raise bar" | ||
CF ] Hilltop Station Score: 60 Moves: 92 | ||
CF | | ||
CF | > RAISE BAR | ||
CF | | ||
CF | You raise the safety bar up over your head. | ||
CF | | ||
CF | Hilltop Station (on the chair) | ||
CF | You are sitting in a ski lift chair at the top of the mountain. Your | ||
CF | chair is slowly rotating under the wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Among The Chairs Score: 60 Moves: 93 | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | You hop off the chair and duck to one side as it slides by. | ||
CF | | ||
CF | Among The Chairs | ||
CF | You're standing under the large wheel of the chair lift. Empty chairs | ||
CF | hang from the cable, circle the wheel, and lead out of sight down the | ||
CF | hill to the south. The giant wheel is currently turning and the chairs | ||
CF | squeak and rock as they circle. The exit is through a gate to the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Scenic Vista Score: 60 Moves: 94 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Outside Greenhouse Score: 60 Moves: 95 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Outside Greenhouse Score: 60 Moves: 96 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the greenhouse door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Greenhouse Score: 60 Moves: 97 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty), a pair of skis and a | ||
CF | garden rake here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rake" | ||
CF ] Greenhouse Score: 60 Moves: 98 | ||
CF | | ||
CF | > TAKE RAKE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Greenhouse Score: 60 Moves: 99 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Scenic Vista Score: 60 Moves: 100 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Pines Score: 60 Moves: 101 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Among The Rocks Score: 60 Moves: 102 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Mine Entrance Score: 60 Moves: 103 | ||
CF | | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Mine Entrance Score: 60 Moves: 104 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the mine door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Adit Score: 60 Moves: 105 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | You can see a battered lamp here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp" | ||
CF ] Adit Score: 60 Moves: 106 | ||
CF | | ||
CF | > TAKE LAMP | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter cart" | ||
CF ] Adit Score: 60 Moves: 107 | ||
CF | | ||
CF | > ENTER CART | ||
CF | | ||
CF | You get into the minecart. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cart" | ||
CF ] Adit Score: 60 Moves: 108 | ||
CF | | ||
CF | > X CART | ||
CF | | ||
CF | It's essentially an open wooden box on four steel wheels and is empty | ||
CF | at the moment. A makeshift brake consisting of a block of wood | ||
CF | pressing against one of the wheels is currently engaged. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push brake with rake" | ||
CF ] Darkness Score: 60 Moves: 109 | ||
CF | | ||
CF | > PUSH BRAKE WITH RAKE | ||
CF | | ||
CF | Using the long wooden handle, you disengage the brake. The car | ||
CF | shudders and begins to roll forward. You pass through the narrow black | ||
CF | opening into a massive open space traversed by cross beams. The mine | ||
CF | car picks up speed and hurtles along the tracks, at times yawing | ||
CF | wildly through tight turns and up and down stomach-turning dips. You | ||
CF | close your eyes and cover your mouth. Luckily, just as things are | ||
CF | about to really get ugly, the mine car rises upward into a | ||
CF | straightaway and slows, coming to a stop in a small antechamber. | ||
CF | | ||
CF | | ||
CF | Darkness | ||
CF | It is pitch dark, and you can't see a thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on lamp" | ||
CF ] Chamber Score: 70 Moves: 110 | ||
CF | | ||
CF | > TURN ON LAMP | ||
CF | | ||
CF | You switch the battered lamp on. | ||
CF | | ||
CF | Chamber (in the minecart) | ||
CF | This is a small claustrophic chamber. The mine track starts here and | ||
CF | leads through a narrow dark opening to the south. Discarded gem stones | ||
CF | of every color shimmer in the light of the lamp. A low doorway | ||
CF | buttressed by wooden beams leads to the north. A small open minecart | ||
CF | is sitting on the track. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull brake with rake" | ||
CF ] Chamber Score: 70 Moves: 111 | ||
CF | | ||
CF | > PULL BRAKE WITH RAKE | ||
CF | | ||
CF | The brake is now on. | ||
CF | | ||
CF | > | DavidW says, "If you dont put the brake back on, the cart leaves without you when you dismount" | |
DavidW says (to ClubFloyd), "out" | ||
CF ] Chamber Score: 70 Moves: 112 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the minecart. | ||
CF | | ||
CF | Chamber | ||
CF | This is a small claustrophic chamber. The mine track starts here and | ||
CF | leads through a narrow dark opening to the south. Discarded gem stones | ||
CF | of every color shimmer in the light of the lamp. A low doorway | ||
CF | buttressed by wooden beams leads to the north. A small open minecart | ||
CF | is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Shaft Score: 70 Moves: 113 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Shaft | ||
CF | This is a narrow low shaft. There is a doorway leading south and the | ||
CF | floor slopes downward to the west. | ||
CF | The lamp seems slightly dimmer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Dead End Score: 70 Moves: 114 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Dead End | ||
CF | The shaft ends here in a dark dusty cul de sac. It extends upwards to | ||
CF | the east. | ||
CF | | ||
CF | You can see a pickaxe and a leather harness (which is empty) here. | ||
CF | | ||
CF | > | Jade says, "oh! cool" | |
DavidW says (to ClubFloyd), "take pickaxe and harness" | ||
CF ] Dead End Score: 70 Moves: 115 | ||
CF | | ||
CF | > TAKE PICKAXE AND HARNESS | ||
CF | | ||
CF | pickaxe: Taken. | ||
CF | leather harness: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shaft Score: 70 Moves: 116 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Shaft | ||
CF | This is a narrow low shaft. There is a doorway leading south and the | ||
CF | floor slopes downward to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Chamber Score: 70 Moves: 117 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Chamber | ||
CF | This is a small claustrophic chamber. The mine track starts here and | ||
CF | leads through a narrow dark opening to the south. Discarded gem stones | ||
CF | of every color shimmer in the light of the lamp. A low doorway | ||
CF | buttressed by wooden beams leads to the north. A small open minecart | ||
CF | is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter cart" | ||
CF ] Chamber Score: 70 Moves: 118 | ||
CF | | ||
CF | > ENTER CART | ||
CF | | ||
CF | You get into the minecart. | ||
CF | The lamp is now noticeably dimmer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push brake with rake" | ||
CF ] Adit Score: 70 Moves: 119 | ||
CF | | ||
CF | > PUSH BRAKE WITH RAKE | ||
CF | | ||
CF | Once again, The cart starts to slowly roll back down the track into | ||
CF | the darkness. In a moment it is careening in seemingly every direction | ||
CF | at once. You keep your eyes tightly closed and your hand tightly | ||
CF | clamped over your mouth. After an infinity, the cart slows again and | ||
CF | rolls to a stop. | ||
CF | | ||
CF | | ||
CF | Adit (in the minecart) | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull brake with rake" | ||
CF ] Adit Score: 70 Moves: 120 | ||
CF | | ||
CF | > PULL BRAKE WITH RAKE | ||
CF | | ||
CF | The brake is now on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn off lamp" | ||
CF ] Adit Score: 70 Moves: 121 | ||
CF | | ||
CF | > TURN OFF LAMP | ||
CF | | ||
CF | You switch the battered lamp off. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Adit Score: 70 Moves: 122 | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | You get out of the minecart. | ||
CF | | ||
CF | Adit | ||
CF | This is the entry hall of a gem mine belonging to the digger elf Ubo. | ||
CF | The room is narrow and dusty making it difficult to breathe. It's | ||
CF | extraordinarily quiet in here. The exit is to the south. There is a | ||
CF | narrow-gauge track laid on the rocky ground leading eastward where it | ||
CF | disappears through a dark crack in the rock face. | ||
CF | A small open minecart is sitting on the track. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop lamp" | ||
CF ] Adit Score: 70 Moves: 123 | ||
CF | | ||
CF | > DROP LAMP | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear harness" | ||
CF ] Adit Score: 70 Moves: 124 | ||
CF | | ||
CF | > WEAR HARNESS | ||
CF | | ||
CF | You put on the leather harness. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put pickaxe in harness" | ||
CF ] Adit Score: 70 Moves: 125 | ||
CF | | ||
CF | > PUT PICKAXE IN HARNESS | ||
CF | | ||
CF | You put the pickaxe into the leather harness. | ||
CF | | ||
CF | > | DavidW says, "The harness can hold either the pickaxe or the rake, but not both at the same time." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Mine Entrance Score: 70 Moves: 126 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Mine Entrance | ||
CF | You are standing at the base of a high rock face. There is a path | ||
CF | behind you leading to the southwest. In front of you to the north | ||
CF | there is a cave-like opening in the rock wall that appears to have | ||
CF | been deliberately widened. A wooden door has been fixed in place to | ||
CF | cover it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Among The Rocks Score: 70 Moves: 127 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Among The Rocks | ||
CF | The terrain here is rugged and you are surrounded by stony | ||
CF | escarpments. A well-worn path leads northeast as well as south through | ||
CF | a passage in the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Among The Pines Score: 70 Moves: 128 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Among The Pines | ||
CF | This is a small rocky valley dotted with pine trees. Large rocks are | ||
CF | scattered amongst the trees. A path leads north higher up the mountain | ||
CF | and south toward the crest of the hill. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Scenic Vista Score: 70 Moves: 129 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Outside Greenhouse Score: 70 Moves: 130 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Greenhouse Score: 70 Moves: 131 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty) and a pair of skis here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] In The Tree Score: 70 Moves: 132 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | In The Tree | ||
CF | You're in the peach tree (seems like you've been in a lot of trees | ||
CF | today). It smells nice and you wish you could linger here a while. | ||
CF | | ||
CF | You see a single fuzzy ripe peach hanging from a branch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take peach" | ||
CF ] In The Tree Score: 70 Moves: 133 | ||
CF | | ||
CF | > TAKE PEACH | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Greenhouse Score: 70 Moves: 134 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Greenhouse | ||
CF | This is Milpo's greenhouse. It's stifling in here and you have to | ||
CF | squint your eyes against the glare. It's mostly empty this time of | ||
CF | year but he's managed to grow a mature peach tree which takes up the | ||
CF | center of the room. The way out is to the south | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty) and a pair of skis here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take skis" | ||
CF ] Greenhouse Score: 70 Moves: 135 | ||
CF | | ||
CF | > TAKE SKIS | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push barrow" | ||
CF ] Greenhouse Score: 70 Moves: 136 | ||
CF | | ||
CF | > PUSH BARROW | ||
CF | | ||
CF | Done. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Greenhouse Score: 70 Moves: 135 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Greenhouse | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push barrow south" | ||
CF ] Outside Greenhouse Score: 70 Moves: 136 | ||
CF | | ||
CF | > PUSH BARROW SOUTH | ||
CF | | ||
CF | | ||
CF | Outside Greenhouse | ||
CF | You're standing outside a small greenhouse to the north. It's built | ||
CF | from rough stones and glass and has a certain makeshift charm. A path | ||
CF | leads northeast back toward the chairlift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push barrow northeast" | ||
CF ] Scenic Vista Score: 70 Moves: 137 | ||
CF | | ||
CF | > PUSH BARROW NORTHEAST | ||
CF | | ||
CF | | ||
CF | Scenic Vista | ||
CF | This is an open grassy area near the top of the mountain. There are | ||
CF | breathtaking views to the south and down to the valley below. You can | ||
CF | theoretically go south or downward, although it's a steep and | ||
CF | potentially hazardous decline to the village below. To the east lies | ||
CF | the hilltop terminus of the chairlift and a path southwest leads to a | ||
CF | small greenhouse. A path to the north leads into scrubby pines and | ||
CF | more rocky terrain. | ||
CF | | ||
CF | > | DavidW says, "This is, I think, optional, but it is a faster way to get down from the mountain." | |
Jade says, "this is almost a straight gameplay" | ||
DavidW says, "Yes, that is what I'm doing." | ||
DavidW says (to ClubFloyd), "enter barrow" | ||
CF ] Bottom Of Mountain Score: 70 Moves: 138 | ||
CF | | ||
CF | > ENTER BARROW | ||
CF | | ||
CF | At first nothing happens. But slowly the wheelbarrow starts to inch | ||
CF | forward due to a dip in the ground. You gain speed as you roll further | ||
CF | forward. Soon, you are barreling nearly vertically down the hill | ||
CF | clutching to the sides of the wheelbarrow as you are bumped and | ||
CF | rattled by the uneven ground. Finally, as you reach the bottom, the | ||
CF | barrel slews to one side and everything, including you, is thrown out | ||
CF | of it as it comes to a sudden stop. | ||
CF | | ||
CF | Bottom Of Mountain | ||
CF | This is a large open area at the base of the hill. Your way to the | ||
CF | north is blocked by the steepness of the mountain. A path leads south | ||
CF | back into the village. | ||
CF | | ||
CF | You can see a wheelbarrow (which is empty) here. | ||
CF | | ||
CF | > | Jade says, "I go on reading" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] East Of Village Score: 70 Moves: 139 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | East Of Village | ||
CF | This is a clearing in the woods east of the village. A cobblestone | ||
CF | path starts here and leads west into town. A faint path leads up a | ||
CF | rise to the northeast. The way to the north is open as well. The river | ||
CF | blocks your way to the south and the forest surrounds you otherwise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Junction Score: 70 Moves: 140 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Milpo's Cottage Score: 70 Moves: 141 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Milpo's Cottage | ||
CF | This cottage belongs to Milpo, the village arborist and | ||
CF | horticulturist. He's an expert in all things green (you suspect he | ||
CF | likes plants more than elves). Potted ferns are scattered about but | ||
CF | you recall that he also has a greenhouse perched on a nearby hill | ||
CF | where he grows his more challenging and exotic specimens. There is a | ||
CF | workbench against one wall and the way out is to the south. | ||
CF | | ||
CF | On the workbench is a watering can. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take can" | ||
CF ] Milpo's Cottage Score: 70 Moves: 142 | ||
CF | | ||
CF | > TAKE CAN | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in can" | ||
CF ] Milpo's Cottage Score: 70 Moves: 143 | ||
CF | | ||
CF | > LOOK IN CAN | ||
CF | | ||
CF | In the watering can is some plant food. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Junction Score: 70 Moves: 144 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Palace Walk Score: 70 Moves: 145 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | DavidW says, "The guy to the west has a harpiscord, piccolo, music stand, and a lute. The piccolo is the only useful thing, but we don't need it if we have the pickaxe." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Palace Walk Score: 70 Moves: 146 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | Jade says, "ok" | |
DavidW says (to ClubFloyd), "To the east is a bakery. There's a table and empty oven. It's just a ref to Keebler Elves." | ||
CF ] Palace Walk Score: 70 Moves: 146 | ||
CF | | ||
CF | > TO THE EAST IS A BAKERY. THERE'S A TABLE AND EMPTY OVEN. IT'S JUST A | ||
CF | REF TO KEEBLER ELVES. | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Castle Score: 70 Moves: 147 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Castle | ||
CF | This is the south end of a cobblestone path running to the north. The | ||
CF | castle lies immediately to the south. Between you and there, however, | ||
CF | is a flooded moat that's fed by the creek. Usually, the castle | ||
CF | drawbridge is down and people freely come and go on various royal | ||
CF | activities. Currently, though, the bridge is up. | ||
CF | | ||
CF | > | DavidW says, "oops. I forgot a step." | |
DavidW says, "We need to lower the water first." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Palace Walk Score: 70 Moves: 148 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Palace Walk Score: 70 Moves: 149 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Junction Score: 70 Moves: 150 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 70 Moves: 151 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 70 Moves: 152 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 70 Moves: 153 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | To the west you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Western Edge Of Town Score: 70 Moves: 154 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | You can see Peppers and a bucket (which is empty) here. | ||
CF | "Awk! Apricot! Apricot! Awk!." | ||
CF | | ||
CF | > | DavidW says, "Remember that apricot." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Junction Score: 70 Moves: 155 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | To the east you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Western Path Score: 70 Moves: 156 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Western Path | ||
CF | This is a dirt path leading east towards the village and west into the | ||
CF | forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Eastern Bank Score: 70 Moves: 157 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Eastern Bank | ||
CF | This is a spot on the eastern bank of the creek. The creek is up and | ||
CF | there doesn't seem to be a way across from here. The path continues on | ||
CF | the other side and leads east back towards the village. A muddy track | ||
CF | leads north and south along the bank. | ||
CF | There is a weathered panel of willow bark fixed to a tree, the | ||
CF | lettering long faded. | ||
CF | | ||
CF | > | Jade says, "for sur" | |
DavidW says (to ClubFloyd), "take sign" | ||
CF ] Eastern Bank Score: 70 Moves: 158 | ||
CF | | ||
CF | > TAKE SIGN | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Along The Stream Score: 70 Moves: 159 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | You are on a muddy path running along the eastern bank of the creek. | ||
CF | The path continues north and curves along the stream to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Along The Stream Score: 70 Moves: 160 | ||
CF | | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | You are on a muddy path running along the eastern bank of the creek. | ||
CF | The path runs east to northwest following the curve of the stream. | ||
CF | To the east you can see a beaver. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Along The Stream Score: 70 Moves: 161 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a wide muddy area on the north bank. The path runs to the | ||
CF | west. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show bark to beaver" | ||
CF ] Along The Stream Score: 70 Moves: 161 | ||
CF | | ||
CF | > SHOW BARK TO BEAVER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show sign to beaver" | ||
CF ] Along The Stream Score: 70 Moves: 162 | ||
CF | | ||
CF | > SHOW SIGN TO BEAVER | ||
CF | | ||
CF | His eyes light up and his tail wags excitedly. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Along The Stream Score: 70 Moves: 163 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | The beaver follows you, never taking his eyes off of the wooden sign. | ||
CF | | ||
CF | Along The Stream | ||
CF | You are on a muddy path running along the eastern bank of the creek. | ||
CF | The path runs east to northwest following the curve of the stream. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Along The Stream Score: 70 Moves: 164 | ||
CF | | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | The beaver follows you, never taking his eyes off of the wooden sign. | ||
CF | | ||
CF | Along The Stream | ||
CF | You are on a muddy path running along the eastern bank of the creek. | ||
CF | The path continues north and curves along the stream to the southeast. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Eastern Bank Score: 70 Moves: 165 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The beaver follows you, never taking his eyes off of the wooden sign. | ||
CF | | ||
CF | Eastern Bank | ||
CF | This is a spot on the eastern bank of the creek. The creek is up and | ||
CF | there doesn't seem to be a way across from here. The path continues on | ||
CF | the other side and leads east back towards the village. A muddy track | ||
CF | leads north and south along the bank. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Along The Stream Score: 70 Moves: 166 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The beaver follows you, never taking his eyes off of the wooden sign. | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a sylvan spot along the eastern bank of the creek. A muddy | ||
CF | path leads north and south along the stream. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Along The Stream Score: 70 Moves: 167 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | The beaver follows you, never taking his eyes off of the wooden sign. | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a muddy path along the stream. It follows the creek south | ||
CF | along the bank and to the northwest as the stream bends. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Creekside Clearing Score: 80 Moves: 168 | ||
CF | | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | The beaver follows you, never taking his eyes off of the wooden sign. | ||
CF | | ||
CF | Creekside Clearing | ||
CF | The muddy path widens here to a clearing beside the stream. The path | ||
CF | leads southeast along the creek and farther west along the creek bank. | ||
CF | A large dead tree stands here. The gnarled bare branches reach high | ||
CF | into the canopy. | ||
CF | | ||
CF | You can see a beaver here. | ||
CF | | ||
CF | As he approaches, the beaver suddenly sees the large dead tree on the | ||
CF | bank. Excitedly he scurries over and starts to chew into it with | ||
CF | unabashed joy. Sawdust and wood fragments fly as he circles the tree, | ||
CF | each time around carving deeper into it, sharpening the trunk into a | ||
CF | pencil point. Finally, there is a loud 'crack' and the tree rocks once | ||
CF | and then slowly falls to the south across the creek, the massive trunk | ||
CF | pressing deep into the muddy riverbank. Water immediately starts to | ||
CF | pool into a small swamp behind the tree and the water level downstream | ||
CF | begins to fall. | ||
CF | | ||
CF | The beaver burps loudly and contentedly. | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Creekside Clearing Score: 80 Moves: 168 | ||
CF | | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 80 out of a possible 150, in 168 turns, | ||
CF | designating you an elf on the go. | ||
CF | | ||
CF | The game is winnable from this point. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf7" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Creekside Clearing Score: 80 Moves: 168 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Along The Stream Score: 80 Moves: 169 | ||
CF | | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a muddy path along the stream. It follows the creek south | ||
CF | along the bank and to the northwest as the stream bends. | ||
CF | To the northwest you can see a beaver. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Along The Stream Score: 80 Moves: 170 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Along The Stream | ||
CF | This is a sylvan spot along the eastern bank of the creek. A muddy | ||
CF | path leads north and south along the stream. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Eastern Bank Score: 80 Moves: 171 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Eastern Bank | ||
CF | This is a spot on the eastern bank of the creek. The creek is low and | ||
CF | there are some stones leading across to where the path continues on | ||
CF | the other side. | ||
CF | A muddy track leads north and south along the bank. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Western Path Score: 80 Moves: 172 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Western Path | ||
CF | This is a dirt path leading east towards the village and west into the | ||
CF | forest. | ||
CF | To the east you can see Peppers. | ||
CF | | ||
CF | > | Jade says, "this remember me to Arborea" | |
DavidW asks, "oh?" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Junction Score: 80 Moves: 173 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | | ||
CF | You can see Peppers here. | ||
CF | "Awk! Apricot! Apricot! Awk!." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Western Edge Of Town Score: 80 Moves: 174 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | You can see a bucket (which is empty) here. | ||
CF | To the west you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 80 Moves: 175 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 80 Moves: 176 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | > | Jade says, "the animal following us all the time" | |
DavidW says, "More like a cat following a tin of tuna, or a dog following a steak." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Walk Score: 80 Moves: 177 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Village Junction Score: 80 Moves: 178 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Palace Walk Score: 80 Moves: 179 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Palace Walk Score: 80 Moves: 180 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Outside Castle Score: 80 Moves: 181 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Outside Castle | ||
CF | This is the south end of a cobblestone path running to the north. The | ||
CF | castle lies immediately to the south. Between you and it, however, is | ||
CF | a moat. Usually, the castle drawbridge is down and people freely come | ||
CF | and go on various royal activities. Currently, though, the bridge is | ||
CF | up. The moat is nearly empty and currently filled mainly with mud. | ||
CF | There is a narrow track from here down into the moat. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] In The Moat Score: 80 Moves: 182 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | In The Moat | ||
CF | You are standing in a muddy moat. The castle sits on a small bluff to | ||
CF | your south. You can follow the moat around to the east or west of the | ||
CF | castle and there is a muddy track leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] In The Moat Score: 80 Moves: 183 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | In The Moat | ||
CF | You are standing in a muddy moat. The castle sits on a small bluff to | ||
CF | your east. You can follow the moat around to the north or south of the | ||
CF | castle. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] In The Moat Score: 80 Moves: 184 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | In The Moat | ||
CF | You are standing in a muddy moat. The castle sits on a small bluff to | ||
CF | your north. You can follow the moat around to the east or west of the | ||
CF | castle. Midway up the castle wall you see an open window. | ||
CF | | ||
CF | > | DavidW says, "That window is out of reach, but we can fix that." | |
DavidW says (to ClubFloyd), "eat peach" | ||
CF ] In The Moat Score: 80 Moves: 185 | ||
CF | | ||
CF | > EAT PEACH | ||
CF | | ||
CF | You eat the peach. Even though you're still a little queasy from last | ||
CF | night it was delicious. You are now the proud owner of a peach pit. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop pit" | ||
CF ] In The Moat Score: 80 Moves: 186 | ||
CF | | ||
CF | > DROP PIT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour food on pit" | ||
CF ] In The Moat Score: 80 Moves: 187 | ||
CF | | ||
CF | > POUR FOOD ON PIT | ||
CF | | ||
CF | At first, nothing happens. Then the peach pit starts to jump and | ||
CF | vibrate. Suddenly a green shoot rises from it and green roots probe | ||
CF | downward. The tendril rapidly emerges skyward - a widening branch then | ||
CF | a trunk rising after it. The trunk begins to repeatedly bifurcate | ||
CF | before your eyes until a fully grown peach tree in full bloom stands | ||
CF | before you. | ||
CF | | ||
CF | > | Jade asks, "peach pit?" | |
DavidW says (to ClubFloyd), "u" | ||
CF ] In A Peach Tree Score: 80 Moves: 188 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | In A Peach Tree | ||
CF | You're in a peach tree in full bloom. To the north you could probably | ||
CF | reach the open window in the side of the castle. | ||
CF | | ||
CF | > | DavidW says, "yes" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Royal Bedroom Score: 90 Moves: 189 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Royal Bedroom | ||
CF | This is the Elf King's living quarters. It's a large room, the walls | ||
CF | of which are painted a soft robin's egg blue. There's a large downy | ||
CF | mattress up against one wall. A large mural hangs on the other. A | ||
CF | knocked-over parrot perch lies on the floor. There is a doorway to the | ||
CF | north and an open window behind you. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mural" | ||
CF ] Royal Bedroom Score: 90 Moves: 190 | ||
CF | | ||
CF | > X MURAL | ||
CF | | ||
CF | It's a large oil-painting depicting Florgen the Third (the previous | ||
CF | king) crowning his son Florgen the Fourth (the current king). Florgen | ||
CF | the elder retired to a neighboring village where he grows beets and | ||
CF | cabbages. | ||
CF | | ||
CF | > | DavidW says, "'let us speak of cabbages and kings'" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Hallway Score: 90 Moves: 191 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Hallway | ||
CF | This is a short hallway outside the royal chamber which is to the | ||
CF | south. There is an open doorway to the east. A flight of stone stairs | ||
CF | leads downward. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Study Score: 90 Moves: 192 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Study | ||
CF | This is a plain room used mainly by the king's functionaries. A large | ||
CF | oak desk dominates. | ||
CF | | ||
CF | On the oak desk is a paperweight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take paperweight" | ||
CF ] Study Score: 90 Moves: 193 | ||
CF | | ||
CF | > TAKE PAPERWEIGHT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] Study Score: 90 Moves: 194 | ||
CF | | ||
CF | > X IT | ||
CF | | ||
CF | It's a round flat slug of metal, about the size of your palm. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Hallway Score: 90 Moves: 195 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Hallway | ||
CF | This is a short hallway outside the royal chamber which is to the | ||
CF | south. There is an open doorway to the east. A flight of stone stairs | ||
CF | leads downward. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Stairs Score: 90 Moves: 196 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Stairs | ||
CF | You are partway down a flight of steps carved from the stone of the | ||
CF | castle. They continue up and down. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Great Hall Score: 90 Moves: 197 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Great Hall | ||
CF | This is the main open space filling most of the castle. Massive red | ||
CF | carpets hang on the walls and line the stone floor. Against the east | ||
CF | wall you see a bronze statue standing on a marble plinth. A stone | ||
CF | stairway leads up and a large set of double doors opens north to an | ||
CF | airy courtyard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x statue" | ||
CF ] Great Hall Score: 90 Moves: 198 | ||
CF | | ||
CF | > X STATUE | ||
CF | | ||
CF | It's a depiction of Orgulbon the Pointy, renowned in elven lore for | ||
CF | his victory over an army of adorable but irritable groundhogs two | ||
CF | centuries ago. He is posed standing erect and pointing forward to | ||
CF | victory. Around his neck is hanging a shamrock, his personal standard. | ||
CF | The shamrock appears to be made of a different metal than the rest of | ||
CF | the statue. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put weight on shamrock" | ||
CF ] Great Hall Score: 100 Moves: 199 | ||
CF | | ||
CF | > PUT WEIGHT ON SHAMROCK | ||
CF | | ||
CF | | ||
CF | As you move the paperweight towards the shamrock, it's suddenly pulled | ||
CF | from your hand and with a metallic 'clank' sticks fast to it. You hear | ||
CF | a 'click' inside the statue and a hidden door slides opens in the wall | ||
CF | to the east. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Stairs Score: 100 Moves: 200 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Stairs | ||
CF | This is a stone stairway carved into rock leading downward into | ||
CF | darkness and upward to a lit doorway. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Royal Treasury Score: 100 Moves: 201 | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Royal Treasury | ||
CF | This square stone room houses the royal treasury. It's nearly empty | ||
CF | with the exception of a large safe occupying one wall and a marble | ||
CF | pedestal in the corner. A large glass case encloses the pedestal. | ||
CF | Stairsteps lead up. | ||
CF | | ||
CF | In the glass case is the royal crown. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hit case with pickaxe" | ||
CF ] Royal Treasury Score: 100 Moves: 202 | ||
CF | | ||
CF | > HIT CASE WITH PICKAXE | ||
CF | | ||
CF | Straining mightily, you raise the pickaxe above your head and bring it | ||
CF | down with all your might. The case explodes in a hail of shattered | ||
CF | glass! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear crown" | ||
CF ] Royal Treasury Score: 110 Moves: 203 | ||
CF | | ||
CF | > WEAR CROWN | ||
CF | | ||
CF | (first taking the royal crown off the pedestal) | ||
CF | You put on the royal crown. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x safe" | ||
CF ] Royal Treasury Score: 110 Moves: 204 | ||
CF | | ||
CF | > X SAFE | ||
CF | | ||
CF | This is the royal safe. It's a large block of stone with a thick | ||
CF | wooden door. There's no handle, key, or dial. There's a large ornate | ||
CF | mirror fixed to the door. The safe door is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mirror" | ||
CF ] Royal Treasury Score: 110 Moves: 205 | ||
CF | | ||
CF | > X MIRROR | ||
CF | | ||
CF | It's a large mirror embedded in an ornate wooden frame. The glass | ||
CF | looks very old and it's somewhat frosted and hazy. There's a large | ||
CF | smudge in the center. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "rub mirror" | ||
CF ] Royal Treasury Score: 110 Moves: 206 | ||
CF | | ||
CF | > RUB MIRROR | ||
CF | | ||
CF | You rub the mirror. There is a swirl of color and light and, suddenly, | ||
CF | a figure appears in the glass that looks like you, but with thick | ||
CF | glasses and a long white beard. The figure squints intently back at | ||
CF | you for a moment. Disinterestedly, he mumbles "Mirror, mirror at your | ||
CF | service. Someone rubs my glassy surface." | ||
CF | The mirror scrapes something out of an ear and examines it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask mirror about safe" | ||
CF ] Royal Treasury Score: 110 Moves: 207 | ||
CF | | ||
CF | > ASK MIRROR ABOUT SAFE | ||
CF | | ||
CF | "I have no idea what's in it. It's uncrackable, though. I dunno, I | ||
CF | guess it's magic or something." | ||
CF | | ||
CF | > | DavidW says, "The mirror is actually more chatty than the parrot is." | |
Jade says, "ok" | ||
DavidW says (to ClubFloyd), "say apricot" | ||
CF ] Royal Treasury Score: 120 Moves: 208 | ||
CF | | ||
CF | > SAY APRICOT | ||
CF | | ||
CF | (to the magic mirror) | ||
CF | The figure in the mirror again peers intently at you, as if to make | ||
CF | sure you are who you really seem to be. The figure in the mirror fades | ||
CF | away in a whirlpool of light. There is a jarring thud and the safe | ||
CF | door slowly swings open with a low creaking moan. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in safe" | ||
CF ] Royal Treasury Score: 120 Moves: 209 | ||
CF | | ||
CF | > LOOK IN SAFE | ||
CF | | ||
CF | In the royal safe is a music box. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box" | ||
CF ] Royal Treasury Score: 130 Moves: 210 | ||
CF | | ||
CF | > TAKE BOX | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | [The score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Royal Treasury Score: 130 Moves: 211 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a music box | ||
CF | the royal crown (being worn) | ||
CF | a watering can | ||
CF | a pair of skis | ||
CF | a leather harness (being worn) | ||
CF | a pickaxe | ||
CF | a garden rake | ||
CF | a silver key | ||
CF | an amulet (being worn) | ||
CF | a teddy bear | ||
CF | a plain flagon (which is open but empty) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop can, bear, crown, flagon" | ||
CF ] Royal Treasury Score: 130 Moves: 212 | ||
CF | | ||
CF | > DROP CAN, BEAR, CROWN, FLAGON | ||
CF | | ||
CF | watering can: Dropped. | ||
CF | teddy bear: Dropped. | ||
CF | royal crown: (first taking the royal crown off) | ||
CF | Dropped. | ||
CF | plain flagon: Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Stairs Score: 130 Moves: 213 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Stairs | ||
CF | This is a stone stairway carved into rock leading downward into | ||
CF | darkness and upward to a lit doorway. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Stairs Score: 130 Moves: 214 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Stairs Score: 130 Moves: 213 | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Stairs | ||
CF | [Previous turn undone.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Great Hall Score: 130 Moves: 214 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Great Hall | ||
CF | This is the main open space filling most of the castle. Massive red | ||
CF | carpets hang on the walls and line the stone floor. Against the east | ||
CF | wall you see a bronze statue standing on a marble plinth. A stone | ||
CF | stairway leads up and a large set of double doors opens north to an | ||
CF | airy courtyard. | ||
CF | A hidden doorway behind the statue is open. | ||
CF | | ||
CF | On the shamrock is a paperweight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Courtyard Score: 130 Moves: 215 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Courtyard | ||
CF | This is a sunny courtyard. A large open doorway leads into the great | ||
CF | hall to the south and the castle entrance proper is to the north. Next | ||
CF | to the entrance you see the large windlass that lowers and raises the | ||
CF | drawbridge. The drawbridge is currently up, blocking the northern | ||
CF | exit. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn windlass" | ||
CF ] Courtyard Score: 130 Moves: 216 | ||
CF | | ||
CF | > TURN WINDLASS | ||
CF | | ||
CF | You turn the massive handle and the drawbridge slowly lowers. With a | ||
CF | thud it settles to ground. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Outside Castle Score: 130 Moves: 217 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Outside Castle | ||
CF | This is the south end of a cobblestone path running to the north. The | ||
CF | castle lies immediately to the south across the drawbridge. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Palace Walk Score: 130 Moves: 218 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Palace Walk Score: 130 Moves: 219 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Palace Walk | ||
CF | This is a cobblestone path running south towards the castle and north | ||
CF | towards the main village thoroughfare. There is an open doorway in a | ||
CF | large tree to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Junction Score: 130 Moves: 220 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Junction | ||
CF | Here two cobblestone paths meet. One starts here and leads south and | ||
CF | another continues to the east and west through the village. A large | ||
CF | green-painted tree trunk cottage stands to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 130 Moves: 221 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 130 Moves: 222 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | To the west you can see Peppers. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Your Cottage Score: 130 Moves: 223 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Your Cottage | ||
CF | This is your own cottage. The furnishings are minimal but useful. | ||
CF | Your down-stuffed mattress is in one corner. An open wooden locker | ||
CF | stands against one wall. The way out is to the north. | ||
CF | | ||
CF | In the locker is a sticky jug. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take jug" | ||
CF ] Your Cottage Score: 130 Moves: 224 | ||
CF | | ||
CF | > TAKE JUG | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in it" | ||
CF ] Your Cottage Score: 130 Moves: 225 | ||
CF | | ||
CF | > LOOK IN IT | ||
CF | | ||
CF | In the sticky jug is some mead. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Village Walk Score: 130 Moves: 226 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east and west through the village. | ||
CF | An open grassy yard lies to the north and a squat plain tree-trunk | ||
CF | cottage is to the south. | ||
CF | | ||
CF | You can see Peppers here. | ||
CF | Peppers flaps away to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Village Walk Score: 130 Moves: 227 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Widow's Cottage Score: 130 Moves: 228 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Widow's Cottage | ||
CF | This cottage belongs to Widow Elf, the matriarch of the village. The | ||
CF | air is thick and still, smelling vaguely of lavender. Sunlit dust | ||
CF | motes dance in the faint light. The cottage is warm, the air | ||
CF | oppressive. | ||
CF | | ||
CF | The widow elf is here rocking slowly in her chair. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show box to widow" | ||
CF ] Widow's Cottage Score: 130 Moves: 229 | ||
CF | | ||
CF | > SHOW BOX TO WIDOW | ||
CF | | ||
CF | She peers at the music box. | ||
CF | | ||
CF | "That's the enchanted music box created long ago by a very powerful | ||
CF | mage elf. As far as I know, no one alive knows what happens when you | ||
CF | open it; no one has been brave enough. Legend says that it transports | ||
CF | the listener of its music to a distant world from whence you may never | ||
CF | return." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Village Walk Score: 130 Moves: 230 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Village Walk | ||
CF | This is a cobblestone path leading east through the village and west | ||
CF | towards the woods. A small cottage built into a moss-covered tree lies | ||
CF | to the north, a larger one to the south has ribbons and streamers tied | ||
CF | high in the branches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Western Edge Of Town Score: 130 Moves: 231 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Western Edge Of Town | ||
CF | This is the western end of the hamlet. A path runs east through the | ||
CF | middle of town and west into the green of the woods. A smaller rutted | ||
CF | path leads into a small garden to the southwest. | ||
CF | | ||
CF | You can see a bucket (which is empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bucket" | ||
CF ] Western Edge Of Town Score: 130 Moves: 232 | ||
CF | | ||
CF | > TAKE BUCKET | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Junction Score: 130 Moves: 233 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Junction | ||
CF | This is a path running from the east off to the west. A second narrow | ||
CF | path leads north into the forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Western Path Score: 130 Moves: 234 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Western Path | ||
CF | This is a dirt path leading east towards the village and west into the | ||
CF | forest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Eastern Bank Score: 130 Moves: 235 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Eastern Bank | ||
CF | This is a spot on the eastern bank of the creek. The creek is low and | ||
CF | there are some stones leading across to where the path continues on | ||
CF | the other side. | ||
CF | A muddy track leads north and south along the bank. | ||
CF | | ||
CF | > | DavidW says, "If you step on these stones right away, and if the game is winnable, you die. They're too slippery." | |
DavidW says, "Wearing the skis doesn't help." | ||
DavidW says, "You can't refer to the stones directly." | ||
DavidW says (to ClubFloyd), "x feet" | ||
CF ] Eastern Bank Score: 130 Moves: 235 | ||
CF | | ||
CF | > X FEET | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "And yet...." | |
DavidW says (to ClubFloyd), "pour mead on feet" | ||
CF ] Eastern Bank Score: 130 Moves: 236 | ||
CF | | ||
CF | > POUR MEAD ON FEET | ||
CF | | ||
CF | Your feet are now exceedingly sticky. | ||
CF | | ||
CF | > | DavidW asks, "That's not quite fair, is it?" | |
Jade asks, "a nasty cruel puzzle?" | ||
Knight_Otu says, "What." | ||
Jade asks, "what mead does mind?" | ||
DavidW says, "Mead is made with honey." | ||
Jade says, "ok, so this is sticky" | ||
DavidW says, "Anyway, this is how you cross the stream, and the mead wears off fast, so you can only do it once." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] In The Creek Score: 130 Moves: 237 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | In The Creek | ||
CF | You are balanced precariously on some flat slippery stepping stones in | ||
CF | the middle of the stream, equidistant between the eastern and western | ||
CF | banks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Western Bank Score: 130 Moves: 238 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | As you cross to the western side of the stream a chill runs down your | ||
CF | spine. The air seems unnaturally still and the birds are strangely | ||
CF | silent. | ||
CF | | ||
CF | Western Bank | ||
CF | This is the western bank of the stream. The water level is down and | ||
CF | there are stepping stones in the creek leading to the eastern side | ||
CF | where you see a path leading off into the underbrush. To the west, the | ||
CF | path leads into dark thickets. | ||
CF | | ||
CF | > | Jade says, "but do you need to die prior crossing;" | |
DavidW says, "no, you don't need to die, but there's a lot of ways to die in this game." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Dark Path Score: 130 Moves: 239 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Dark Path | ||
CF | The path here runs east towards the stream and southwest into a dense | ||
CF | thicket. Sunlight dimly penetrates the thick canopy and it's | ||
CF | noticeably cooler here. | ||
CF | | ||
CF | The mead seems to have rubbed off of your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf8" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Dark Path Score: 130 Moves: 239 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open box" | ||
CF ] Dark Path Score: 130 Moves: 240 | ||
CF | | ||
CF | > OPEN BOX | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock box with key" | ||
CF ] Dark Path Score: 130 Moves: 241 | ||
CF | | ||
CF | > UNLOCK BOX WITH KEY | ||
CF | | ||
CF | You unlock the music box. | ||
CF | | ||
CF | > | DavidW says, "This isn't going to make sense unless you've done it before, but when you open the music box, you drop everything you're not wearing." | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Dark Path Score: 130 Moves: 242 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a bucket | ||
CF | a sticky jug | ||
CF | a music box | ||
CF | a pair of skis | ||
CF | a leather harness (being worn) | ||
CF | a pickaxe | ||
CF | a garden rake | ||
CF | a silver key | ||
CF | an amulet (being worn) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear skis" | ||
CF ] Dark Path Score: 130 Moves: 243 | ||
CF | | ||
CF | > WEAR SKIS | ||
CF | | ||
CF | You put on the pair of skis. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear bucket" | ||
CF ] Dark Path Score: 130 Moves: 244 | ||
CF | | ||
CF | > WEAR BUCKET | ||
CF | | ||
CF | You are now wearing the bucket on your head. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open box" | ||
CF ] Sunny Field Score: 130 Moves: 245 | ||
CF | | ||
CF | > OPEN BOX | ||
CF | | ||
CF | | ||
CF | As you open the box, a delicate tinny melody begins to play. Suddenly | ||
CF | you feel yourself floating and an electric shock jolts you. Your hands | ||
CF | involuntarily spasm and you drop what you're holding. A bright light | ||
CF | flashes before you. You glimpse an open door moving toward you and | ||
CF | then there is darkness and silence. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You're standing in a sunny green field. There are two doors on the | ||
CF | east side of the field. One of these is behind you. A third door is | ||
CF | across the field to the west. | ||
CF | | ||
CF | You can see a blue door here. | ||
CF | | ||
CF | > | DavidW says, "This is the second maze." | |
Jade says, "your hands open" | ||
Jade asks, "is this mapeable?" | ||
DavidW says, "You start at the blue door. You're trying to get to the white door. If the witch hears the music, she starts at the yellow door." | ||
DavidW says, "Yes, this maze is mappable." | ||
DavidW says, "You need to map it to realize that the witch's route to the white door is shorter than yours." | ||
DavidW says, "So you need to slow her down." | ||
Jade exclaims, "A smart maze!" | ||
DavidW says, "And the way to do *that* is to drop all your stuff near her door so she trips all over it like Sideshow Bob on a beachful of rakes." | ||
Jade says, "just as dominoes or chess." | ||
Jade says, "slow her down, ok" | ||
DavidW says, "The size of this maze is 7 rows high by 6 columns wide." | ||
DavidW says, "And the walls are all invisible." | ||
Jade asks, "so, is this a rotating maze?" | ||
DavidW says, "The blue and yellow doors can't be opened. They're just markers." | ||
DavidW says, "No, the maze doesn't rotate." | ||
Jade asks, "if tbere is no wall, when you reach left end, do you enter rightwards?" | ||
DavidW says, "There are walls" | ||
DavidW says, "I don't know what you're trying to ask." | ||
Jade says, "you said walls are invisible" | ||
DavidW says, "Yes. Visually, this is one big field with three doors." | ||
Jade says, "ok, let's go." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 246 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 247 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 248 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Sunny Field Score: 130 Moves: 249 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 250 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 251 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 252 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 253 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Sunny Field Score: 130 Moves: 254 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Sunny Field Score: 130 Moves: 255 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | You can see a yellow door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Sunny Field Score: 130 Moves: 256 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying: | ||
CF | a bucket (being worn) | ||
CF | a pair of skis (being worn) | ||
CF | a leather harness (being worn) | ||
CF | a pickaxe | ||
CF | an amulet (being worn) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop pickaxe" | ||
CF ] Sunny Field Score: 130 Moves: 257 | ||
CF | | ||
CF | > DROP PICKAXE | ||
CF | | ||
CF | (first taking the pickaxe out of the leather harness) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop harness" | ||
CF ] Sunny Field Score: 130 Moves: 258 | ||
CF | | ||
CF | > DROP HARNESS | ||
CF | | ||
CF | (first taking the leather harness off) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop skis" | ||
CF ] Sunny Field Score: 130 Moves: 259 | ||
CF | | ||
CF | > DROP SKIS | ||
CF | | ||
CF | (first taking the pair of skis off) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop bucket" | ||
CF ] Sunny Field Score: 130 Moves: 260 | ||
CF | | ||
CF | > DROP BUCKET | ||
CF | | ||
CF | (first taking the bucket off) | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 261 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 262 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Sunny Field Score: 130 Moves: 263 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 264 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 265 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 266 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 267 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Sunny Field Score: 130 Moves: 268 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Sunny Field Score: 130 Moves: 269 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Sunny Field Score: 130 Moves: 270 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 271 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors across | ||
CF | from you on the eastern side of the field. A third door is here | ||
CF | leading west. | ||
CF | | ||
CF | You can see a white door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Dark Path Score: 130 Moves: 272 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You turn the knob. As you open the door you again hear the melody of | ||
CF | the music box and again feel the floating sensation, then the electric | ||
CF | jolt through your body. A bright flash forces your eyes shut then | ||
CF | only darkness and silence. After an unknowable length of time, you | ||
CF | open your eyes. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Dark Path | ||
CF | The path here runs east towards the stream and southwest into a dense | ||
CF | thicket. Sunlight dimly penetrates the thick canopy and it's | ||
CF | noticeably cooler here. | ||
CF | | ||
CF | You can see a music box, a garden rake, a silver key and a sticky jug | ||
CF | (which is empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close box" | ||
CF ] Dark Path Score: 130 Moves: 273 | ||
CF | | ||
CF | > CLOSE BOX | ||
CF | | ||
CF | You close the music box. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box and key" | ||
CF ] Dark Path Score: 130 Moves: 274 | ||
CF | | ||
CF | > TAKE BOX AND KEY | ||
CF | | ||
CF | music box: Taken. | ||
CF | silver key: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf9" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Dark Path Score: 130 Moves: 274 | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Dark Path Score: 130 Moves: 275 | ||
CF | | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Dark Path | ||
CF | Here there is a bend in the path. From here it runs northeast where | ||
CF | the forest lightens a bit. To the northwest it opens into a clearing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Clearing Score: 130 Moves: 276 | ||
CF | | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Clearing | ||
CF | This is a small circle of light within the otherwise dark forest. | ||
CF | Arranged in a circle around the outside of the clearing are dozens of | ||
CF | elves. You recognize most either from your own village or those | ||
CF | nearby. They are all facing inward, staring blankly toward the center | ||
CF | of the clearing. There you see a black smoldering fire with a large | ||
CF | soot-stained pot sitting in it. | ||
CF | | ||
CF | A tall figure with long tangled jet-black hair and dressed in long | ||
CF | black rags stands stirring the pot with a long thick branch. She's | ||
CF | facing you but her face is shrouded in shadow. You can only make out | ||
CF | two glowing yellow eyes and the end of a nose poking from under the | ||
CF | brim of a black wide-brimmed hat. | ||
CF | | ||
CF | > | DavidW says, "It's important to have the amulet on when entering here." | |
DavidW says (to ClubFloyd), "x witch" | ||
CF ] Clearing Score: 130 Moves: 277 | ||
CF | | ||
CF | > X WITCH | ||
CF | | ||
CF | She's a tall gaunt figure all in black with tangled black hair | ||
CF | creeping from below a tall black hat. | ||
CF | | ||
CF | She notices you standing there and seems surprised for a moment. | ||
CF | | ||
CF | "Hello, little friend." Her voice is a rasp and penetrates the still | ||
CF | air like a knife. "You're just in time". | ||
CF | She gestures with a bony hand and her glowing eyes now turn blue. The | ||
CF | amulet around your neck suddenly starts to hum and vibrate. After a | ||
CF | moment, her eyes revert to yellow. "You have an amulet, I see," she | ||
CF | sounds irritated. She drops the branch and moves toward you. | ||
CF | | ||
CF | > | Jade says, "I suppose that becuse you dropped the crown but not the amulet" | |
DavidW says, "Well, also, you can't wear the bucket, hat, and crown all at the same time." | ||
DavidW says (to ClubFloyd), "open box" | ||
CF ] Sunny Field Score: 130 Moves: 278 | ||
CF | | ||
CF | > OPEN BOX | ||
CF | | ||
CF | | ||
CF | As you open the box, a delicate tinny melody begins to play and, for | ||
CF | an instance, you see what looks like fear flash on the dark face | ||
CF | looking down at you. Suddenly you feel yourself floating and an | ||
CF | electric shock jolts you. Your hands involuntarily spasm and you drop | ||
CF | what you're holding. A bright light flashes before you. You glimpse an | ||
CF | open door moving toward you and then there is darkness and silence. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You're standing in a sunny green field. There are two doors on the | ||
CF | east side of the field. One of these is behind you. The witch stands | ||
CF | at the other, appearing dazed. A third door is across the field to the | ||
CF | west. After a moment, the witch recovers and begins to quickly move | ||
CF | toward the door on the opposite side. | ||
CF | | ||
CF | You can see a blue door here. | ||
CF | | ||
CF | She steps into the bucket. It trips her up, stopping her for a moment. | ||
CF | She kicks it off in a rage. | ||
CF | | ||
CF | > | Jade says, "ok" | |
DavidW says, "It's now a race to the white door, and I can't make any mistakes." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 279 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | She steps on the skis, her feet tangle in the leather straps and she | ||
CF | has to stop for a moment to kick them off. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 280 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | She steps on the pickaxe and briefly stumbles over it. She growls with | ||
CF | anger and gestures. The pickaxe flies skyward and doesn't come down? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 281 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | Her feet briefly tangle in the harness. She screams in frustration as | ||
CF | she kicks it away. She gestures and it bursts into flames. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Sunny Field Score: 130 Moves: 282 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Sunny Field Score: 130 Moves: 283 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 284 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 285 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 286 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Sunny Field Score: 130 Moves: 287 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 288 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 289 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Sunny Field Score: 130 Moves: 290 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors on the | ||
CF | eastern side of the field - a blue one and a yellow one. A third door, | ||
CF | brilliant white, stands alone on the west side. | ||
CF | | ||
CF | The witch moves to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Sunny Field Score: 130 Moves: 291 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Sunny Field | ||
CF | You are standing in a sunny green field. There are two doors across | ||
CF | from you on the eastern side of the field. A third door is here | ||
CF | leading west. | ||
CF | | ||
CF | You can see a white door here. | ||
CF | | ||
CF | The witch moves to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Clearing Score: 130 Moves: 292 | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | As you turn the knob you hear a furious scream behind you. The door | ||
CF | swings open and you again hear the melody of the music box and feel | ||
CF | the floating sensation and finally the electric jolt through your | ||
CF | body. A bright flash forces your eyes shut then only darkness and | ||
CF | silence. After an unknowable length of time, you open your eyes. | ||
CF | | ||
CF | | ||
CF | | ||
CF | | ||
CF | Clearing | ||
CF | This is a small circle of light within the otherwise dark forest. | ||
CF | Arranged in a circle around the outside of the clearing are dozens of | ||
CF | elves. You recognize most either from your own village or those | ||
CF | nearby. They are all facing inward, staring blankly toward the center | ||
CF | of the clearing. There you see a black smoldering fire with a large | ||
CF | soot-stained pot sitting in it. | ||
CF | | ||
CF | You can see a music box and a silver key here. | ||
CF | | ||
CF | > | Jade exclaims, "cool, perfect!" | |
DavidW says (to ClubFloyd), "lock box with key" | ||
CF ] Clearing Score: 150 Moves: 293 | ||
CF | | ||
CF | > LOCK BOX WITH KEY | ||
CF | | ||
CF | (first taking the silver key) | ||
CF | Chest heaving, you stare at the music box waiting for the witch to | ||
CF | burst out. Instead, a gentle breeze starts to blow and you realize | ||
CF | that you hear bird song again, quiet and isolated at first but | ||
CF | increasing moment by moment. | ||
CF | | ||
CF | You sense stirring from all around you. You turn to see dozens of | ||
CF | elves blinking their eyes as if waking from a dream. There is some | ||
CF | uneasy laughter and then boisterous hugging. | ||
CF | | ||
CF | The elf king approaches you in the center of the clearing. "My dear | ||
CF | fellow. When the witch came through town last night I expected the | ||
CF | worst. But, it seems, you have managed to imprison her and save us | ||
CF | all. We all owe you a huge debt of gratitude. I suppose we had best | ||
CF | decide on a better way to secure the music box. If the witch ever | ||
CF | escapes she'll be quite angry with us." | ||
CF | | ||
CF | The elves all scatter back to their own villages but re-gather later | ||
CF | that night at the palace for a feast in your honor. Under the smiling | ||
CF | eyes of the widow elf you give Baby Birkle her teddy bear back. That | ||
CF | night you sleep well in your bed instead of in a tree. | ||
CF | | ||
CF | *** You have won *** | ||
CF | | ||
CF | | ||
CF | | ||
CF | In that game you scored 150 out of a possible 150, in 293 turns, | ||
CF | designating you an esteemed hero elf. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game or QUIT? | ||
CF | > | Jade says, "that was a superb puzzle" | |
DavidW says, "It's very old-school, but yes, it's clever." | ||
Jade says, "you are an esteemed hero elf." | ||
DavidW says, "I am." | ||
DavidW says, "As near as I can tell, we were the village drunk beforehand." | ||
Jade says, "yes, for sure." | ||
DavidW says, "One elf is about machinery, another is all about birds, another grows plants, another plays music.... and we drink mead." | ||
Jade asks, "how time this game took first comp.etion?" | ||
Jade says, "how much.." | ||
DavidW asks, "Try that question again?" | ||
Knight_Otu says, ""To thine own elf be true."" | ||
DavidW says (to Knight), "nice" | ||
Knight_Otu says, "(Stolen from Irregular Webcomic.)" | ||
Jade asks, "how much time did you spent in beating the game?" | ||
DavidW says, "oh dear. I'm not sure." | ||
DavidW says, "It took a while." | ||
Jade says, "there is some "more than 10 hour" adrift game in this Ectocomp" | ||
DavidW says, "also, I cheated a bit. I guessed the mead was required to cross the stream, but not being able to refer to feet otherwise stumped me." | ||
DavidW says, "If you pour the mead on the skis, for example, the skis just get wet." | ||
Jade exclaims, "oh!" | ||
DavidW says, "Also, I did the beaver business too soon, making the mill and chairlift unusable." | ||
Jade says, "It seems a tricky game to me." | ||
DavidW says, "The peach pit puzzle I inuited instantly, though." | ||
Jade says, "becuose you are an experimeted adventureer" | ||
DavidW says, "The enchanted tree is difficult to understand until you realize you can drop things there to tell the locations apart." | ||
Jade exclaims, "my keyboard is dislexic today!" | ||
DavidW says, "By the way, the glass case that the crown is in can be shattered by playing the piccolo three times." | ||
Jade says, "I see this is a smart but tricky game" | ||
Jade says, "3 times..." | ||
DavidW says, "And the rake can be used to trip up the witch instead of the pickaxe." | ||
DavidW says, "The perch in the bedroom is useless except as a mapping tool. Peppers disappears by the time you find the perch." | ||
Jade says, "Nevertheless I have enjoyed the game, but I think I wouldn't be able of finishing it on my own." | ||
DavidW says, "You can die if you don't lower the safety bar in the chairlift" | ||
DavidW says, "You can die in the mine if you're in darkness too long." | ||
DavidW says, "You can die if you jump from some of the trees." | ||
DavidW says, "You can die if you try to walk south and down the mountain from Scenic Vista." | ||
DavidW says, "If the witch escapes the music box before you do, you're trapped there for centuries, and when you finally escape, you age to dust in instants." | ||
Knight_Otu says, "Have we no sense of elf preservation? (sorry)" | ||
DavidW says, "hey, I tried to go to sleep in our bed at home, and the game wouldn't let me sleep." | ||
Jade says, "I often dislike games with nonsense mazes and cruel deads" | ||
DavidW says, "well, it's weird that the most of the magic in the game is tied up in the mazes. The magic mirror on the safe and the witch seem to be the only other examples. The paperweight is probably just a magnet." | ||
DavidW says, "oh, I guess the plant food is also magic." | ||
Jade says, "mmm, too many questions" | ||
DavidW says, "It'd be interesting to see a second game set in this world. It has an odd mix of magic and mechanical stuff." | ||
Jade says, "I will play later this game on my own" | ||
DavidW says, "anyway, Thanks to everyone for letting me indulge myself today." | ||
DavidW says (to Jade), "Be sure to chat up the mirror." | ||
Jade says, "you are welcome, thank for driving" | ||
Jade says, "ok, I take note" | ||
DavidW says, "The widow knows about the owl and music box and the amulet she gives you, but little else." | ||
Jade says, "this seems right" | ||
DavidW says, "Twilight falls around turn 600, if I recall correctly." | ||
DavidW says, "If you're outside on the streets then, the witch catches you." | ||
Jade says, "600? ok. you have used almost 300 turns in a straight gameplay." | ||
DavidW says, "yeah. I didn't know how much wiggle room I had." | ||
DavidW says, "So you can experiment a little." | ||
Jade says, "savegames will be an important aid for me" | ||
DavidW says, "oh, I rely on saves all the time." | ||