ClubFloyd Transcript:
Sea Dreams by Michael D. Hilborn
As played on ifMUD on November 19, 2023

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Sea Dreams written by Michael D. Hilborn. Sea Dreams was released as part of IF Writing Month, February 2009. You can learn more about the game, including how to download it, by visiting the IFWiki.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



DavidW says, "Anyone have suggestions? If not, I'll upload something from IF Writing Month, February 2009."
keltena says, "No specific suggestions come to mind"
keltena says, "Something small sounds nice, though"
DavidW says (to ClubFloyd), "load sleepmask seadreams"
CF ] Moonlit Beach 1
CF |
CF |
CF |
CF |
CF | After midnight, and the beach is yours. A perfect summer night: The
CF | sky is clear, the air cool, the water warm... And you're dying to
CF | start it off with a smoke.
CF |
CF | Verna... Verna should be around. She always is, sitting by her
CF | campfire, under the boardwalk. She'll have something to smoke--she
CF | always does, and it's always interesting.
CF |
CF | Sea Dreams
CF | An Interactive Beach Combing by Michael D. Hilborn
CF | Release 1 / Serial number 090313 / Inform 7 build 5U92 (I6/v6.31 lib
CF | 6/12N)
CF |
CF | [New players may wish to type "ABOUT".]
CF |
CF | Moonlit Beach
CF | Waves slog their way upon the shore to the east, their crests
CF | diaphanous strings in the moonlight. You stand on the damp, wet sand
CF | that serves as the border between land and sea. The beach continues
CF | south while north lies the darkened entrance to the boardwalk. Dunes
CF | roll away to the west.
CF |
CF | >
DavidW says (to ClubFloyd), "about"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | > Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | Contacting the Author
CF | Hints
DavidW presses the yellow enter button.
CF ] Introduction to Sea Dreams
CF | "Sea Dreams" is an Interactive Fiction game written by Michael D.
CF | Hilborn. Many thanks to Graham Nelson, Emily Short, and the crew of
CF | Inform 7 who made this submission possible.
CF |
CF | "Sea Dreams" by Michael D. Hilborn is licensed under a Creative
CF | Commons Attribution-Noncommercial-Share Alike 3.0 United States
CF | License.
CF |
CF |
CF |
CF | Please press SPACE to continue.
DavidW pushes the green 'space' button.
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | > Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | Contacting the Author
CF | Hints
DavidW says (to ClubFloyd), "q"
CF ] Moonlit Beach 1
CF | Moonlit Beach
CF | Waves slog their way upon the shore to the east, their crests
CF | diaphanous strings in the moonlight. You stand on the damp, wet sand
CF | that serves as the border between land and sea. The beach continues
CF | south while north lies the darkened entrance to the boardwalk. Dunes
CF | roll away to the west.
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] Moonlit Beach 2
CF |
CF | > X ME
CF |
CF | You are carrying:
CF | a blanket
CF |
CF | >
DavidW says (to ClubFloyd), "x blanket"
CF ] Moonlit Beach 3
CF |
CF | > X BLANKET
CF |
CF | A thick, green army blanket on which you sleep.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Boardwalk Entrance 4
CF |
CF | > N
CF |
CF |
CF | Boardwalk Entrance
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | An open, freshwater shower rises out of the sand, available to beach
CF | dwellers who want to rinse off before entering the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "x shower"
CF ] Boardwalk Entrance 5
CF |
CF | > X SHOWER
CF |
CF | It's little more than a pipe, faucet and showerhead that rise above a
CF | square plank of sand-covered wood.
CF |
CF | >
DavidW says (to ClubFloyd), "x gates"
CF ] Boardwalk Entrance 6
CF |
CF | > X GATES
CF |
CF | You see nothing special about the entrance gates.
CF |
CF | You hear the distant clang of a buoy.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] Beneath the Pier 7
CF |
CF | > NE
CF |
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Under the Boardwalk 8
CF |
CF | > W
CF |
CF |
CF | Under the Boardwalk
CF | A gloomy sanctuary constructed by the pillars and planks of the
CF | boardwalk. The alcove is dimly aglow from a campfire flickering among
CF | a ring of shells in the sand. From here a vaulted hall of
CF | barnacle-encrusted pillars, the supports of a pier running above,
CF | heads east into the sea. This sandy patch ends to the north.
CF |
CF | The woman sitting huddled before the campfire... Her name is Verna, a
CF | denizen of the beach for as long as you remember, and others proclaim
CF | her as old as the sand itself.
CF |
CF | "Wondered when you might come about," she says to you, lifting her
CF | eyes from the flames. A thin cigar dangles from her mouth, and smoke
CF | wisps with her words. "Been lonely here. Not another soul about this
CF | night. And the fire's dying." She pokes the coals with a piece of
CF | driftwood.
CF |
CF | > keltena asks, "Talk to her?"
Jade says, "y"
DavidW says (to ClubFloyd), "talk to Verna"
CF ] Under the Boardwalk 8
CF |
CF | > TALK TO VERNA
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "ask her about fire"
CF ] Under the Boardwalk 9
CF |
CF | > ASK HER ABOUT FIRE
CF |
CF | (Verna about that)
CF | "Keeps me company when others don't," she says. "It's warm, animate,
CF | and always has something to say." As she speaks, the fire pops and
CF | crackles. "Shame it's not ablaze like before. Maybe you can do
CF | something about it." She gazes up at you, imploringly.
CF |
CF | > Lancelot says, "that sounds like a request lol"
DavidW says, "Hint taken. She wants firewood or anything else that burns."
DavidW says, "I suppose driftwood could be around here."
DavidW says (to ClubFloyd), "ash Verna about cigar"
CF ] Under the Boardwalk 9
CF |
CF | > ASH VERNA ABOUT CIGAR
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "ask Verna about cigar"
CF ] Under the Boardwalk 10
CF |
CF | > ASK VERNA ABOUT CIGAR
CF |
CF | She takes a long hit. "Not certain of the blend. More potent than
CF | usual. Allows one to see what one normally can't. If you can get this
CF | campfire going again, my dear, I'll share it with you."
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Beneath the Pier 11
CF |
CF | > E
CF |
CF |
CF | Beneath the Pier
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "verbose"
CF ] Beneath the Pier 11
CF |
CF | > VERBOSE
CF |
CF | Sea Dreams is now in its "verbose" mode, which always gives long
CF | descriptions of locations (even if you've been there before).
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Beneath the Pier 12
CF |
CF | > L
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | You hear the distant clang of a buoy.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Beneath the Pier 13
CF |
CF | > E
CF |
CF | The water beneath the pier is filthy and not suitable for swimming.
CF |
CF | >
DavidW says (to ClubFloyd), "x pillars"
CF ] Beneath the Pier 14
CF |
CF | > X PILLARS
CF |
CF | The pillars, encrusted with barnacles, support the pier.
CF |
CF | After closer inspection, you notice a starfish clinging to one of the
CF | pillars.
CF |
CF | >
DavidW says (to ClubFloyd), "x starfish"
CF ] Beneath the Pier 15
CF |
CF | > X STARFISH
CF |
CF | You see nothing special about the starfish.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] Beneath the Pier 16
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | Far up the coast, a foghorn sounds.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Breakers 17
CF |
CF | > S
CF |
CF |
CF | Breakers
CF | Here the waves crest around your knees, forming thin strands of frothy
CF | moonlight before ultimately spilling upon the western shore. To the
CF | south, the waves scatter among the boulders of a breakwater and to the
CF | north, they roll beneath the outline of a pier.
CF |
CF | > DavidW says, "I forgot, I was gonna try climbing the pillars"
Jade says, "try"
DavidW says (to ClubFloyd), "n"
CF ] Beneath the Pier 18
CF |
CF | > N
CF |
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "climb pillars"
CF ] Beneath the Pier 19
CF |
CF | > CLIMB PILLARS
CF |
CF | I don't think much is to be achieved by that.
CF |
CF | >
DavidW says (to ClubFloyd), "climb pillar"
CF ] Beneath the Pier 19
CF |
CF | > CLIMB PILLAR
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Beneath the Pier 20
CF |
CF | > U
CF |
CF | You can go deeper beneath the boardwalk to the west, go wading to the
CF | south, or go southwest to the boardwalk entrance.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Breakers 21
CF |
CF | > S
CF |
CF |
CF | Breakers
CF | Here the waves crest around your knees, forming thin strands of frothy
CF | moonlight before ultimately spilling upon the western shore. To the
CF | south, the waves scatter among the boulders of a breakwater and to the
CF | north, they roll beneath the outline of a pier.
CF |
CF | >
DavidW says (to ClubFloyd), "search water"
CF ] Breakers 22
CF |
CF | > SEARCH WATER
CF |
CF | You find nothing of interest.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Breakwater's Edge 23
CF |
CF | > S
CF |
CF |
CF | Breakwater's Edge
CF | The beach here gradually gives a sandy birth to a palisade of boulders
CF | that extends eastward above the ocean's waves. A salt marsh borders
CF | the southern exposure of the rocks and west the beach crests in a
CF | cascade of dunes. You can wade through the breakers to the north and
CF | to the northwest you can vaguely make out the outline of a lifeguard
CF | stand.
CF |
CF | Someone has left a fishing rod leaning against one of the boulders.
CF |
CF | Next to the fishing rod is a closed tackle box.
CF |
CF | > Jade exclaims, "cool, more items!"
keltena asks, "open the box?"
DavidW says (to ClubFloyd), "x rod"
CF ] Breakwater's Edge 24
CF |
CF | > X ROD
CF |
CF | You see nothing special about the fishing rod.
CF |
CF | > Lancelot says, "; and more things to explore yep"
DavidW says (to ClubFloyd), "open box"
CF ] Breakwater's Edge 25
CF |
CF | > OPEN BOX
CF |
CF | You open the tackle box, revealing a knife and an instruction manual.
CF |
CF | >
DavidW says (to ClubFloyd), "take manual"
CF ] Breakwater's Edge 26
CF |
CF | > TAKE MANUAL
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] Breakwater's Edge 27
CF |
CF | > READ IT
CF |
CF | It's a quick reference manual for using a fishing rod.
CF |
CF | >
DavidW says (to ClubFloyd), "take rod"
CF ] Breakwater's Edge 28
CF |
CF | > TAKE ROD
CF |
CF | Taken.
CF |
CF | You hear the distant clang of a buoy.
CF |
CF | >
DavidW says (to ClubFloyd), "take knife"
CF ] Breakwater's Edge 29
CF |
CF | > TAKE KNIFE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "take box"
CF ] Breakwater's Edge 30
CF |
CF | > TAKE BOX
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "use rod"
CF ] Breakwater's Edge 30
CF |
CF | > USE ROD
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "fish"
CF ] Breakwater's Edge 30
CF |
CF | > FISH
CF |
CF | That's not a verb I recognise.
CF |
CF | > Lancelot says, "packrat engine enabled"
DavidW says (to ClubFloyd), "read manual"
CF ] Breakwater's Edge 31
CF |
CF | > READ MANUAL
CF |
CF | It's a quick reference manual for using a fishing rod.
CF |
CF | >
DavidW says (to ClubFloyd), "open it"
CF ] Breakwater's Edge 32
CF |
CF | > OPEN IT
CF |
CF | That's not something you can open.
CF |
CF | > keltena asks, "cast rod...?"
DavidW says (to ClubFloyd), "cast rod"
CF ] Breakwater's Edge 32
CF |
CF | > CAST ROD
CF |
CF | That's not a verb I recognise.
CF |
CF | > keltena says, "mysterious."
Lancelot asks, "catch fish?"
DavidW says (to ClubFloyd), "look up rod in manual"
CF ] Breakwater's Edge 33
CF |
CF | > LOOK UP ROD IN MANUAL
CF |
CF | You discover nothing of interest in the instruction manual.
CF |
CF | >
DavidW says (to ClubFloyd), "catch fish"
CF ] Breakwater's Edge 33
CF |
CF | > CATCH FISH
CF |
CF | That's not a verb I recognise.
CF |
CF | > Lancelot says, "ah well"
DavidW says (to ClubFloyd), "s"
CF ] Breakwater's Edge 34
CF |
CF | > S
CF |
CF | The ocean surrounding the breakwater is too turbulent for swimming and
CF | the salt marsh blocks the south. You can wade north through the
CF | breakers, head northwest to the beach, or walk out the breakwater to
CF | the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Breakwater 35
CF |
CF | > E
CF |
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Below you, a tidal pool has formed in a basin of among a ring
CF | of boulders.
CF |
CF | >
DavidW says (to ClubFloyd), "x pool"
CF ] Breakwater 36
CF |
CF | > X POOL
CF |
CF | From here, the tidal pool is a clear circle of reflected moonlight and
CF | stars.
CF |
CF | >
DavidW says (to ClubFloyd), "put rod in pool"
CF ] Breakwater 37
CF |
CF | > PUT ROD IN POOL
CF |
CF | The tidal pool is too far away.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Tidal Pool 38
CF |
CF | > D
CF |
CF |
CF | Tidal Pool
CF | Crowned by boulders and fed by the drainage from the rocks, a pool of
CF | clear seawater no deeper than your knees has formed in this basin. You
CF | stand on its edge from where you can enter the pool or go up to the
CF | top of the breakwater.
CF |
CF | >
DavidW says (to ClubFloyd), "enter pool"
CF ] Tidal Pool 39
CF |
CF | > ENTER POOL
CF |
CF | You get into the tidal pool.
CF |
CF | >
DavidW says (to ClubFloyd), "x pool"
CF ] Tidal Pool 40
CF |
CF | > X POOL
CF |
CF | Protected from the waves by the ring of the boulders, the pool lies
CF | still, a clear mirror that reflects the night sky.
CF |
CF | >
DavidW says (to ClubFloyd), "x mirror"
CF ] Tidal Pool 40
CF |
CF | > X MIRROR
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "search pool"
CF ] Tidal Pool 41
CF |
CF | > SEARCH POOL
CF |
CF | The tidal pool is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "put starfish in pool"
CF ] Tidal Pool 42
CF |
CF | > PUT STARFISH IN POOL
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "x pool"
CF ] Tidal Pool 43
CF |
CF | > X POOL
CF |
CF | Protected from the waves by the ring of the boulders, the pool lies
CF | still, a clear mirror that reflects the night sky.
CF |
CF | > keltena says, "=)"
Lancelot asks, "if its truly tidal its contents or level may change?"
DavidW says (to ClubFloyd), "look in pool"
CF ] Tidal Pool 44
CF |
CF | > LOOK IN POOL
CF |
CF | In the tidal pool is a starfish.
CF |
CF | >
DavidW says (to ClubFloyd), "take starfish"
CF ] Tidal Pool 45
CF |
CF | > TAKE STARFISH
CF |
CF | Taken.
CF |
CF | > Lancelot says, "ah we collect starfish lol"
DavidW says, "It's the same one."
Lancelot says, "oh yep sorry missed that"
DavidW says, "I was testing to see if they did anything together."
Lancelot says, "so its like a container"
DavidW says (to ClubFloyd), "bait rod"
CF ] Tidal Pool 45
CF |
CF | > BAIT ROD
CF |
CF | That's not a verb I recognise.
CF |
CF | > keltena asks, "It might make the starfish happy?"
DavidW says (to ClubFloyd), "x manual"
CF ] Tidal Pool 46
CF |
CF | > X MANUAL
CF |
CF | It's a quick reference manual for using a fishing rod.
CF |
CF | > DavidW says (to keltena), "well, maybe."
DavidW says (to ClubFloyd), "u"
CF ] Tidal Pool 47
CF |
CF | > U
CF |
CF | You'll have to get out of the tidal pool first.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Tidal Pool 48
CF |
CF | > OUT
CF |
CF | You get out of the tidal pool.
CF |
CF | Tidal Pool
CF | Crowned by boulders and fed by the drainage from the rocks, a pool of
CF | clear seawater no deeper than your knees has formed in this basin. You
CF | stand on its edge from where you can enter the pool or go up to the
CF | top of the breakwater.
CF |
CF | You hear the distant clang of a buoy.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Breakwater 49
CF |
CF | > U
CF |
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Below you, a tidal pool has formed in a basin of among a ring
CF | of boulders.
CF |
CF | >
DavidW says (to ClubFloyd), "x rock"
CF ] Breakwater 49
CF |
CF | > X ROCK
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Breakwater's Edge 50
CF |
CF | > W
CF |
CF |
CF | Breakwater's Edge
CF | The beach here gradually gives a sandy birth to a palisade of boulders
CF | that extends eastward above the ocean's waves. A salt marsh borders
CF | the southern exposure of the rocks and west the beach crests in a
CF | cascade of dunes. You can wade through the breakers to the north and
CF | to the northwest you can vaguely make out the outline of a lifeguard
CF | stand.
CF |
CF | You hear the distant clang of a buoy.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] Lifeguard Stand 51
CF |
CF | > NW
CF |
CF |
CF | Lifeguard Stand
CF | A solitary lifeguard stand, devoid of a denizen at this hour, rises
CF | from the sand, overlooking the oceanic view to the east. To the south,
CF | the beach ends in a salt marsh. Southeast the shadowy outline of a
CF | breakwater emerges from the shoals.
CF |
CF | >
DavidW says (to ClubFloyd), "x stand"
CF ] Lifeguard Stand 52
CF |
CF | > X STAND
CF |
CF | The cracked, faded white paint and its tilt betray the stand's age.
CF | Still, it has many years left in it. You once sat upon the stand, a
CF | savior of the helpless, a bronze king among men, your whistle their
CF | command. That was long ago. In your youth.
CF |
CF | >
DavidW says (to ClubFloyd), "sit on it"
CF ] Lifeguard Stand 53
CF |
CF | > SIT ON IT
CF |
CF | You get onto the solitary lifeguard stand.
CF |
CF | >
DavidW says (to ClubFloyd), "x sea"
CF ] Lifeguard Stand 54
CF |
CF | > X SEA
CF |
CF | Beyond the rolling waves, the ocean lies still like a blanket thrown
CF | beneath the horizon.
CF |
CF | >
DavidW says (to ClubFloyd), "x blanket"
CF ] Lifeguard Stand 55
CF |
CF | > X BLANKET
CF |
CF | A thick, green army blanket on which you sleep.
CF |
CF | >
DavidW says (to ClubFloyd), "stand"
CF ] Lifeguard Stand 56
CF |
CF | > STAND
CF |
CF | You get off the solitary lifeguard stand.
CF |
CF | Lifeguard Stand
CF | A solitary lifeguard stand, devoid of a denizen at this hour, rises
CF | from the sand, overlooking the oceanic view to the east. To the south,
CF | the beach ends in a salt marsh. Southeast the shadowy outline of a
CF | breakwater emerges from the shoals.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Lifeguard Stand 57
CF |
CF | > S
CF |
CF | The southern expanse is blocked by the salt marsh, but you can go west
CF | toward the dunes, east into the ocean, southeast toward the
CF | breakwater, or continue north along the beach.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Dunes 58
CF |
CF | > W
CF |
CF |
CF | Dunes
CF | A range of sandy mounds fights off the beach town that encroaches the
CF | coast from the west and north. The boardwalk ends northeast of here
CF | while far to the south, the grassy hillocks give way to a salt marsh.
CF | You can return to the beach by heading east, and you can vaguely see
CF | the outline of a lifeguard stand to the southeast.
CF |
CF | Lying among the grass is some driftwood.
CF |
CF | >
DavidW says (to ClubFloyd), "take wood"
CF ] Dunes 59
CF |
CF | > TAKE WOOD
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] Dunes 60
CF |
CF | > X IT
CF |
CF | Dunes
CF | A range of sandy mounds fights off the beach town that encroaches the
CF | coast from the west and north. The boardwalk ends northeast of here
CF | while far to the south, the grassy hillocks give way to a salt marsh.
CF | You can return to the beach by heading east, and you can vaguely see
CF | the outline of a lifeguard stand to the southeast.
CF |
CF | > keltena says, "aha!"
Lancelot says, "yay"
DavidW says (to ClubFloyd), "e"
CF ] Moonlit Beach 61
CF |
CF | > E
CF |
CF |
CF | Moonlit Beach
CF | Waves slog their way upon the shore to the east, their crests
CF | diaphanous strings in the moonlight. You stand on the damp, wet sand
CF | that serves as the border between land and sea. The beach continues
CF | south while north lies the darkened entrance to the boardwalk. Dunes
CF | roll away to the west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Boardwalk Entrance 62
CF |
CF | > N
CF |
CF |
CF | Boardwalk Entrance
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | An open, freshwater shower rises out of the sand, available to beach
CF | dwellers who want to rinse off before entering the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] Beneath the Pier 63
CF |
CF | > NE
CF |
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Under the Boardwalk 64
CF |
CF | > W
CF |
CF |
CF | Under the Boardwalk
CF | A gloomy sanctuary constructed by the pillars and planks of the
CF | boardwalk. The alcove is dimly aglow from a campfire flickering among
CF | a ring of shells in the sand. From here a vaulted hall of
CF | barnacle-encrusted pillars, the supports of a pier running above,
CF | heads east into the sea. This sandy patch ends to the north.
CF |
CF | Verna sits before the campfire, her eyes transfixed on the flames.
CF |
CF | Verna coughs.
CF |
CF | >
DavidW says (to ClubFloyd), "give driftwood"
CF ] Under the Boardwalk 65
CF |
CF | > GIVE DRIFTWOOD
CF |
CF | (the driftwood to Verna)
CF | "That should do, nicely," she says. "Go ahead. Put the wood on the
CF | fire."
CF |
CF | Verna coughs.
CF |
CF | >
DavidW says (to ClubFloyd), "put wood on fire"
CF ] Under the Boardwalk 66
CF |
CF | > PUT WOOD ON FIRE
CF |
CF | You drop the dry and brittle pile of wood into the campfire. Almost
CF | instantly, the flickering fire bursts to life, consuming the wood and
CF | growing into a fierce blaze.
CF |
CF | "Wonderful, my dear," says Verna. "That should last for the rest of
CF | the night. If you would like to share a smoke, just ask for it."
CF |
CF | >
DavidW says (to ClubFloyd), "ask her for smoke"
CF ] Under the Boardwalk 67
CF |
CF | > ASK HER FOR SMOKE
CF |
CF | (Verna for the thin cigar)
CF | She hands you the thin cigar. "Here you go, my dear, it is all yours.
CF | Smoke it. You'll thank me for it."
CF |
CF | Far up the coast, a foghorn sounds.
CF |
CF | > Lancelot says, "what if we stopped smoking lol"
DavidW says (to ClubFloyd), "smoke cigar"
CF ] Under the Boardwalk 68
CF |
CF | > SMOKE CIGAR
CF |
CF | You close your eyes, inhale deeply, and savor the strange flavor that
CF | licks about your tongue and throat. After a few moments, you exhale,
CF | and open your eyes. The world looks the same, though it feels a little
CF | less heavy.
CF |
CF | "That's it, my dear," whispers Verna. "Try it again."
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Under the Boardwalk 69
CF |
CF | > G
CF |
CF | You close your eyes, inhale deeply, and savor the strange flavor that
CF | licks about your tongue and throat. After a few moments, you exhale,
CF | and try to open your eyes; unfortunately, your lids refuse to widen.
CF | You stumble, almost collapse, but manage to straighten yourself. You
CF | open your eyes...
CF |
CF | Verna laughs. "Potent stuff, no?" Her laugh turns to a cackle, and her
CF | eyes... they've turned milky white and have lost their pupils.
CF |
CF | In the distance, thunder grumbles. Verna lifts those unearthly eyes
CF | toward the horizon where storm clouds have taken shape. "Mother
CF | Ocean," she whispers. "She is angry. I must find out why." She stirs,
CF | readjusts herself until she is sitting cross-legged before the fire,
CF | then, staring into the flames, she begins to murmur.
CF |
CF | Verna's hand suddenly acts on its own accord, reaching out with the
CF | stick. While she stares into the fire, her hand busily inscribes a
CF | picture into the sand. Moments later, her hand drops to her side,
CF | finished with its task.
CF |
CF | > Lancelot asks, "ah entering a dream state? change the world?"
keltena says, "Interesting."
keltena asks, "x picture?"
DavidW says (to ClubFloyd), "x picture"
CF ] Under the Boardwalk 70
CF |
CF | > X PICTURE
CF |
CF | Etched in the sand is an image of a stick figure covered by a series
CF | of hashed lines.
CF |
CF | > Jade says, "I assume we will travel by smoking"
Lancelot asks, "evil sea withc?"
DavidW says, "I have no idea."
DavidW says (to ClubFloyd), "x figure"
CF ] Under the Boardwalk 70
CF |
CF | > X FIGURE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask Verna about picture"
CF ] Under the Boardwalk 71
CF |
CF | > ASK VERNA ABOUT PICTURE
CF |
CF | There is no reply.
CF |
CF | >
DavidW says (to ClubFloyd), "smoke cigar"
CF ] Under the Boardwalk 72
CF |
CF | > SMOKE CIGAR
CF |
CF | You inhale, then exhale a cloud of smoke. Nothing. You've seemed to
CF | obtained a tolerance for whatever was in it.
CF |
CF | >
DavidW says (to ClubFloyd), "give cigar to verna"
CF ] Under the Boardwalk 73
CF |
CF | > GIVE CIGAR TO VERNA
CF |
CF | "Thank you, my dear," she says, plucking the cigar from you. She takes
CF | a heavy hit.
CF |
CF | >
DavidW says (to ClubFloyd), "x storm"
CF ] Under the Boardwalk 74
CF |
CF | > X STORM
CF |
CF | Far off on the eastern horizon, clouds blot out the stars. Sheets of
CF | light skitter across the underbelly of the storm.
CF |
CF | > DavidW asks, "so, uh, now what?"
DavidW says (to ClubFloyd), "think"
CF ] Under the Boardwalk 75
CF |
CF | > THINK
CF |
CF | What a good idea.
CF |
CF | > Lancelot asks, "mother ocean is angry... did something change in the landscape?"
keltena asks, "We could ask Verna about the storm, or about the ocean?"
DavidW asks, "Go explore and see if we find something new?"
keltena says, "Exploring also sounds like a good idea"
DavidW says (to ClubFloyd), "ask verna about storm"
CF ] Under the Boardwalk 76
CF |
CF | > ASK VERNA ABOUT STORM
CF |
CF | There is no reply.
CF |
CF | >
DavidW says (to ClubFloyd), "ask verna about ocean"
CF ] Under the Boardwalk 77
CF |
CF | > ASK VERNA ABOUT OCEAN
CF |
CF | There is no reply.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Beneath the Pier 78
CF |
CF | > E
CF |
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Beneath the Pier 79
CF |
CF | > N
CF |
CF | You can go deeper beneath the boardwalk to the west, go wading to the
CF | south, or go southwest to the boardwalk entrance.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Breakers 80
CF |
CF | > S
CF |
CF |
CF | Breakers
CF | Here the waves crest around your knees, forming thin strands of frothy
CF | moonlight before ultimately spilling upon the western shore. To the
CF | south, the waves scatter among the boulders of a breakwater and to the
CF | north, they roll beneath the outline of a pier
CF |
CF | The waves are more fierce than before, a result of the storm brewing
CF | to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Breakwater's Edge 81
CF |
CF | > S
CF |
CF |
CF | Breakwater's Edge
CF | The beach here gradually gives a sandy birth to a palisade of boulders
CF | that extends eastward above the ocean's waves. A salt marsh borders
CF | the southern exposure of the rocks and west the beach crests in a
CF | cascade of dunes. You can wade through the breakers to the north and
CF | to the northwest you can vaguely make out the outline of a lifeguard
CF | stand.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Breakwater 82
CF |
CF | > E
CF |
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Winds from the eastern storm stir here, buffeting you with the
CF | spray of the waves. Below you, a tidal pool has formed in a basin of
CF | among a ring of boulders.
CF |
CF | The scene before you brings you to a standstill. You blink your eyes,
CF | rub them, then blink them again.
CF |
CF | Apparently someone has set up a dinner party on the breakwater. On one
CF | particularly large boulder, a giant lobster and a enormous sea anemone
CF | sit on opposite ends of a table filled with food.
CF |
CF | A fancy, cushioned chair rests empty at the middle of the table.
CF |
CF | > DavidW says, "They saved a seat for us!"
Lancelot says, "ah the pool lol"
Lancelot says, "yep"
DavidW says (to ClubFloyd), "x lobster"
CF ] Breakwater 83
CF |
CF | > X LOBSTER
CF |
CF | You see nothing special about the giant lobster.
CF |
CF | >
DavidW says (to ClubFloyd), "x anemone"
CF ] Breakwater 84
CF |
CF | > X ANEMONE
CF |
CF | You see nothing special about the enormous sea anemone.
CF |
CF | A particularly large wave smashes against the rocks, showering you
CF | with a salty spray.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] Breakwater 85
CF |
CF | > X TABLE
CF |
CF | An long, oval table covered with an ornate tablecloth. On the table
CF | are a candelabra, a bowl of seafood bisque, a plate of calamari, a
CF | basket of fish and chips and a serving tray stacked with oysters.
CF |
CF | > Lancelot says, "so where's Ariel lol"
DavidW says, "She might be left for dessert."
DavidW says (to ClubFloyd), "sit on chair"
CF ] Breakwater 86
CF |
CF | > SIT ON CHAIR
CF |
CF | You get onto the cushioned chair.
CF |
CF | >
DavidW says (to ClubFloyd), "lobster, hi"
CF ] Breakwater 87
CF |
CF | > LOBSTER, HI
CF |
CF | Perhaps you should try asking the giant lobster about that topic.
CF |
CF | Thunder grumbles in the distance.
CF |
CF | >
DavidW says (to ClubFloyd), "ask lobster about food"
CF ] Breakwater 88
CF |
CF | > ASK LOBSTER ABOUT FOOD
CF |
CF | "Sorry, but I haven't been fully implemented yet," says the giant
CF | lobster. "Please enjoy the rest of the game."
CF |
CF | > DavidW says, "oops"
Lancelot says, "lkolololol"
Jade says, "we must be Ariel, lol"
DavidW says (to ClubFloyd), "ask anemone about food"
CF ] Breakwater 89
CF |
CF | > ASK ANEMONE ABOUT FOOD
CF |
CF | "Sorry, but I haven't been fully implemented yet," says the enormous
CF | sea anemone. "Please enjoy the rest of the game."
CF |
CF | >
DavidW says (to ClubFloyd), "eat food"
CF ] Breakwater 89
CF |
CF | > EAT FOOD
CF |
CF | Which do you mean, the bowl of seafood bisque, the plate of calamari,
CF | the basket of fish and chips or the oysters?
CF |
CF | > DavidW asks, "I assume we can eat all of them?"
DavidW says (to ClubFloyd), "x bisque"
CF ] Breakwater 90
CF |
CF | > X BISQUE
CF |
CF | You see nothing special about the bowl of seafood bisque.
CF |
CF | You hear the distant clang of a buoy.
CF |
CF | >
DavidW says (to ClubFloyd), "eat it"
CF ] Breakwater 91
CF |
CF | > EAT IT
CF |
CF | (first taking the bowl of seafood bisque)
CF | A tentacle from the anemone slaps your hand. "Most impolite, my dear
CF | fellow. You should wait until you are served."
CF |
CF | > Jade exclaims, "zas!"
DavidW says (to ClubFloyd), "serve lobster"
CF ] Breakwater 91
CF |
CF | > SERVE LOBSTER
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "eat oysters"
CF ] Breakwater 92
CF |
CF | > EAT OYSTERS
CF |
CF | (first taking the oysters)
CF | A tentacle from the anemone slaps your hand. "I hope you don't mind if
CF | we ask you to wait your turn."
CF |
CF | Far to the east, lightning plays among the clouds.
CF |
CF | >
DavidW says (to ClubFloyd), "x food"
CF ] Breakwater 92
CF |
CF | > X FOOD
CF |
CF | Which do you mean, the bowl of seafood bisque, the plate of calamari,
CF | the basket of fish and chips or the oysters?
CF |
CF | >
DavidW says (to ClubFloyd), "eat calamari"
CF ] Breakwater 93
CF |
CF | > EAT CALAMARI
CF |
CF | (first taking the plate of calamari)
CF | The lobster slaps your hand with its larger claw. "Most impolite, my
CF | dear fellow. You should wait until you are served."
CF |
CF | >
DavidW says (to ClubFloyd), "eat fish"
CF ] Breakwater 93
CF |
CF | > EAT FISH
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "eat chips"
CF ] Breakwater 93
CF |
CF | > EAT CHIPS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "eat basket"
CF ] Breakwater 94
CF |
CF | > EAT BASKET
CF |
CF | (first taking the basket of fish and chips)
CF | A tentacle from the anemone slaps your hand. "My dear fellow, please
CF | restrain yourself. Wait for your turn."
CF |
CF | A particularly large wave smashes against the rocks, showering you
CF | with a salty spray.
CF |
CF | > Jade says, "eat anemone"
Lancelot says, "so we can sit down but not eat"
DavidW says (to ClubFloyd), "eat anemone"
CF ] Breakwater 95
CF |
CF | > EAT ANEMONE
CF |
CF | (first taking the enormous sea anemone)
CF | I don't suppose the enormous sea anemone would care for that.
CF |
CF | A particularly large wave smashes against the rocks, showering you
CF | with a salty spray.
CF |
CF | > Lancelot asks, "wait?"
DavidW says (to ClubFloyd), "ask anemone about lobster"
CF ] Breakwater 96
CF |
CF | > ASK ANEMONE ABOUT LOBSTER
CF |
CF | "Sorry, but I haven't been fully implemented yet," says the enormous
CF | sea anemone. "Please enjoy the rest of the game."
CF |
CF | > keltena says, "well it doesn't care for much, does it"
DavidW says, "It's possible this game was not finished. I was taking a risk."
DavidW says (to ClubFloyd), "stand"
CF ] Breakwater 97
CF |
CF | > STAND
CF |
CF | You get off the cushioned chair.
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Winds from the eastern storm stir here, buffeting you with the
CF | spray of the waves. Below you, a tidal pool has formed in a basin of
CF | among a ring of boulders.
CF |
CF | Apparently someone has set up a dinner party on the breakwater. On one
CF | particularly large boulder, a giant lobster and a enormous sea anemone
CF | sit on opposite ends of a table filled with food.
CF |
CF | A fancy, cushioned chair rests empty at the middle of the table.
CF |
CF | > Lancelot says, "yeah looks like"
DavidW says (to ClubFloyd), "d"
CF ] Tidal Pool 98
CF |
CF | > D
CF |
CF |
CF | Tidal Pool
CF | Crowned by boulders and fed by the drainage from the rocks, a pool of
CF | clear seawater no deeper than your knees has formed in this basin. You
CF | stand on its edge from where you can enter the pool or go up to the
CF | top of the breakwater.
CF |
CF | >
DavidW says (to ClubFloyd), "x pool"
CF ] Tidal Pool 99
CF |
CF | > X POOL
CF |
CF | Protected from the waves by the ring of the boulders, the pool lies
CF | still, a clear mirror that reflects the night sky.
CF |
CF | >
DavidW says (to ClubFloyd), "x sky"
CF ] Tidal Pool 100
CF |
CF | > X SKY
CF |
CF | A crisp, clear night high above, but as the sky approaches the
CF | horizon, ominous clouds swallow the stars.
CF |
CF | > keltena says, "I do kind of like the concept of smoking something that makes us see talking animals, but all the animals say is that they're not fully implemented yet, though"
DavidW says (to ClubFloyd), "x clouds"
CF ] Tidal Pool 100
CF |
CF | > X CLOUDS
CF |
CF | You can't see any such thing.
CF |
CF | > Lancelot says, "oh I was kinda hoping for high tide or sth"
DavidW says (to ClubFloyd), "w"
CF ] Tidal Pool 101
CF |
CF | > W
CF |
CF | You can go back up the breakwater or get in the tidal pool.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Breakwater 102
CF |
CF | > U
CF |
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Winds from the eastern storm stir here, buffeting you with the
CF | spray of the waves. Below you, a tidal pool has formed in a basin of
CF | among a ring of boulders.
CF |
CF | Apparently someone has set up a dinner party on the breakwater. On one
CF | particularly large boulder, a giant lobster and a enormous sea anemone
CF | sit on opposite ends of a table filled with food.
CF |
CF | A fancy, cushioned chair rests empty at the middle of the table.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Breakwater's Edge 103
CF |
CF | > W
CF |
CF |
CF | Breakwater's Edge
CF | The beach here gradually gives a sandy birth to a palisade of boulders
CF | that extends eastward above the ocean's waves. A salt marsh borders
CF | the southern exposure of the rocks and west the beach crests in a
CF | cascade of dunes. You can wade through the breakers to the north and
CF | to the northwest you can vaguely make out the outline of a lifeguard
CF | stand.
CF |
CF | Far to the east, lightning plays among the clouds.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] Lifeguard Stand 104
CF |
CF | > NW
CF |
CF |
CF | Lifeguard Stand
CF | A solitary lifeguard stand, devoid of a denizen at this hour, rises
CF | from the sand, overlooking the oceanic view to the east. To the south,
CF | the beach ends in a salt marsh. Southeast the shadowy outline of a
CF | breakwater emerges from the shoals.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Lifeguard Stand 105
CF |
CF | > S
CF |
CF | The southern expanse is blocked by the salt marsh, but you can go west
CF | toward the dunes, east into the ocean, southeast toward the
CF | breakwater, or continue north along the beach.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Dunes 106
CF |
CF | > W
CF |
CF |
CF | Dunes
CF | A range of sandy mounds fights off the beach town that encroaches the
CF | coast from the west and north. The boardwalk ends northeast of here
CF | while far to the south, the grassy hillocks give way to a salt marsh.
CF | You can return to the beach by heading east, and you can vaguely see
CF | the outline of a lifeguard stand to the southeast.
CF |
CF | An echo of thunder emanates from the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Dunes 107
CF |
CF | > W
CF |
CF | The beach ends that way, and civilization begins. You have no desire
CF | to wander asphalt streets when you can be out by the water.
CF |
CF | Thunder grumbles in the distance.
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] Dunes 108
CF |
CF | > SWIM
CF |
CF | You need to be in water in order to swim.
CF |
CF | Far to the east, lightning plays among the clouds.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Dunes 109
CF |
CF | > N
CF |
CF | The beach ends that way, and civilization begins. You have no desire
CF | to wander asphalt streets when you can be out by the water.
CF |
CF | Thunder grumbles in the distance.
CF |
CF | > Lancelot says, "sounds like storm is coming"
DavidW says (to ClubFloyd), "ne"
CF ] Boardwalk Entrance 110
CF |
CF | > NE
CF |
CF |
CF | Boardwalk Entrance
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | An open, freshwater shower rises out of the sand, available to beach
CF | dwellers who want to rinse off before entering the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Boardwalk Entrance 111
CF |
CF | > E
CF |
CF | You can head northeast to the pier, south to the beach, or southwest
CF | to the dunes.
CF |
CF | An echo of thunder emanates from the east.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] Beneath the Pier 112
CF |
CF | > NE
CF |
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] Boardwalk Entrance 113
CF |
CF | > SW
CF |
CF |
CF | Boardwalk Entrance
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | An open, freshwater shower rises out of the sand, available to beach
CF | dwellers who want to rinse off before entering the boardwalk.
CF |
CF | An echo of thunder emanates from the east.
CF |
CF | >
DavidW says (to ClubFloyd), "turn on shower"
CF ] Boardwalk Entrance 114
CF |
CF | > TURN ON SHOWER
CF |
CF | You turn the shower on. Warm water flows from the showerhead.
CF |
CF | >
DavidW says (to ClubFloyd), "enter shower"
CF ] Boardwalk Entrance 115
CF |
CF | > ENTER SHOWER
CF |
CF | You don't want to get the blanket soaked.
CF |
CF | >
DavidW says (to ClubFloyd), "drop blanket"
CF ] Boardwalk Entrance 116
CF |
CF | > DROP BLANKET
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "enter shower"
CF ] Boardwalk Entrance 117
CF |
CF | > ENTER SHOWER
CF |
CF | You get onto the shower stand and start rinsing yourself off.
CF |
CF | >
DavidW says (to ClubFloyd), "wash me"
CF ] Boardwalk Entrance 117
CF |
CF | > WASH ME
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "wash starfish"
CF ] Boardwalk Entrance 117
CF |
CF | > WASH STARFISH
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Boardwalk Entrance 118
CF |
CF | > I
CF |
CF | You are carrying:
CF | a starfish
CF | a tackle box (open but empty)
CF | a knife
CF | a fishing rod
CF | an instruction manual
CF |
CF | >
DavidW says (to ClubFloyd), "x manual"
CF ] Boardwalk Entrance 119
CF |
CF | > X MANUAL
CF |
CF | It's a quick reference manual for using a fishing rod.
CF |
CF | > Lancelot says, "waterproof manual no doubt"
DavidW says (to ClubFloyd), "turn off shower"
CF ] Boardwalk Entrance 120
CF |
CF | > TURN OFF SHOWER
CF |
CF | You twist the faucet, turning the shower off.
CF |
CF | > Jade asks, "x me?"
DavidW says (to ClubFloyd), "take blanket"
CF ] Boardwalk Entrance 121
CF |
CF | > TAKE BLANKET
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] Boardwalk Entrance 122
CF |
CF | > X ME
CF |
CF | You are carrying:
CF | a blanket
CF | a starfish
CF | a tackle box (open but empty)
CF | a knife
CF | a fishing rod
CF | an instruction manual
CF |
CF | > DavidW says, "The menu did list Hints."
Jade says, "we are a bag, lol"
keltena asks, "True. Let's check them?"
DavidW says (to ClubFloyd), "hint"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | > Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | Contacting the Author
CF | Hints Lancelot says, "years of experience and we cannot catch a fish"
DavidW says (to ClubFloyd), "p"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | > Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | Contacting the Author
CF | Hints
DavidW says (to ClubFloyd), "n"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | Introduction to Sea Dreams
CF | > Instructions for Play
CF | Settings
CF | Contacting the Author
CF | Hints
DavidW says (to ClubFloyd), "n"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | Introduction to Sea Dreams
CF | Instructions for Play
CF | > Settings
CF | Contacting the Author
CF | Hints
DavidW says (to ClubFloyd), "n"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | > Contacting the Author
CF | Hints
DavidW says (to ClubFloyd), "n"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | Contacting the Author
CF | > Hints
DavidW presses the yellow enter button.
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | > Explore
CF | Read carefully
CF | Be creative
CF | Cooperate
CF | Things to try at the beginning of the game
CF | As a last resort (*Spoilers*)...
DavidW says (to ClubFloyd), "n"
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | Explore
CF | > Read carefully
CF | Be creative
CF | Cooperate
CF | Things to try at the beginning of the game
CF | As a last resort (*Spoilers*)...
DavidW says (to ClubFloyd), "n"
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | Explore
CF | Read carefully
CF | > Be creative
CF | Cooperate
CF | Things to try at the beginning of the game
CF | As a last resort (*Spoilers*)...
DavidW says (to ClubFloyd), "n"
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | Explore
CF | Read carefully
CF | Be creative
CF | > Cooperate
CF | Things to try at the beginning of the game
CF | As a last resort (*Spoilers*)...
DavidW says (to ClubFloyd), "n"
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | Explore
CF | Read carefully
CF | Be creative
CF | Cooperate
CF | > Things to try at the beginning of the game
CF | As a last resort (*Spoilers*)...
DavidW says (to ClubFloyd), "n"
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | Explore
CF | Read carefully
CF | Be creative
CF | Cooperate
CF | Things to try at the beginning of the game
CF | > As a last resort (*Spoilers*)...
DavidW presses the yellow enter button.
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | > What am I supposed to do?
CF | Where can I find Verna?
CF | What does Verna talk about?
CF | Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman? Lancelot asks, "ah pale woman is Ariel?"
DavidW says (to ClubFloyd), "n"
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | > Where can I find Verna?
CF | What does Verna talk about?
CF | Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman?
DavidW says (to ClubFloyd), "n"
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | Where can I find Verna?
CF | > What does Verna talk about?
CF | Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman?
DavidW says (to ClubFloyd), "n"
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | Where can I find Verna?
CF | What does Verna talk about?
CF | > Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman?
DavidW says (to ClubFloyd), "n"
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | Where can I find Verna?
CF | What does Verna talk about?
CF | Verna won't give me a smoke!
CF | > How do I set the campfire ablaze?
CF | What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman?
DavidW says (to ClubFloyd), "n"
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | Where can I find Verna?
CF | What does Verna talk about?
CF | Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | > What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman?
DavidW presses the yellow enter button.
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | Press SPACE to return to the menu or H to reveal another hint.
DavidW says (to ClubFloyd), "h"
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | 2/6: You'll find some things have changed.
CF |
CF | Press SPACE to return to the menu or H to reveal another hint.
DavidW says (to ClubFloyd), "h"
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | 2/6: You'll find some things have changed.
CF |
CF | 3/6: Examine Verna, for instance. Ominous.
CF |
CF | Press SPACE to return to the menu or H to reveal another hint.
DavidW says (to ClubFloyd), "h"
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | 2/6: You'll find some things have changed.
CF |
CF | 3/6: Examine Verna, for instance. Ominous.
CF |
CF | 4/6: Examine the storm, as another example. Very ominous.
CF |
CF | Press SPACE to return to the menu or H to reveal another hint.
DavidW says (to ClubFloyd), "h"
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | 2/6: You'll find some things have changed.
CF |
CF | 3/6: Examine Verna, for instance. Ominous.
CF |
CF | 4/6: Examine the storm, as another example. Very ominous.
CF |
CF | 5/6: In particular, try find the pale woman who has washed up on
CF | shore. That should get you started.
CF |
CF | Press SPACE to return to the menu or H to reveal another hint.
DavidW says (to ClubFloyd), "h"
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | 2/6: You'll find some things have changed.
CF |
CF | 3/6: Examine Verna, for instance. Ominous.
CF |
CF | 4/6: Examine the storm, as another example. Very ominous.
CF |
CF | 5/6: In particular, try find the pale woman who has washed up on
CF | shore. That should get you started.
CF |
CF | 6/6: She's on the moonlit beach.
CF |
CF | Press SPACE to return to the menu. DavidW asks, "I didn't see any such woman. Did I walk right past her?"
Lancelot says, "ok so we did not explore everywhere after the smoke"
Jade says, "examine everything"
DavidW says (to ClubFloyd), "q"
CF ] What do I do after smoking the cigar?
DavidW says (to ClubFloyd), "q"
CF ] What do I do after smoking the cigar? Lancelot says, "moonlit beach is where we started"
DavidW says (to ClubFloyd), "l"
CF ] What do I do after smoking the cigar?
DavidW says (to ClubFloyd), "h"
CF ] What do I do after smoking the cigar?
CF | 1/6: Keep exploring.
CF |
CF | 2/6: You'll find some things have changed.
CF |
CF | 3/6: Examine Verna, for instance. Ominous.
CF |
CF | 4/6: Examine the storm, as another example. Very ominous.
CF |
CF | 5/6: In particular, try find the pale woman who has washed up on
CF | shore. That should get you started.
CF |
CF | 6/6: She's on the moonlit beach.
CF |
CF | Press SPACE to return to the menu.
DavidW pushes the green 'space' button.
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | Where can I find Verna?
CF | What does Verna talk about?
CF | Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | > What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman? Lancelot says, "sw s from pier"
DavidW says (to ClubFloyd), "f q"
CF ] As a last resort (*Spoilers*)...
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | What am I supposed to do?
CF | Where can I find Verna?
CF | What does Verna talk about?
CF | Verna won't give me a smoke!
CF | How do I set the campfire ablaze?
CF | > What do I do after smoking the cigar?
CF | How do I get the net off the pale woman?
CF | How can I help the pale woman?
DavidW says (to ClubFloyd), "q"
CF ] Hints
CF ]
CF ] N = Next Q = Last Menu
CF ] P = Previous ENTER = Select
CF | Explore
CF | Read carefully
CF | Be creative
CF | Cooperate
CF | Things to try at the beginning of the game
CF | > As a last resort (*Spoilers*)...
DavidW says (to ClubFloyd), "q"
CF ] Instructions
CF ]
CF ] N = Next Q = Quit Menu
CF ] P = Previous ENTER = Select
CF | Introduction to Sea Dreams
CF | Instructions for Play
CF | Settings
CF | Contacting the Author
CF | > Hints
DavidW says (to ClubFloyd), "q"
CF ] Boardwalk Entrance 122
CF | Boardwalk Entrance (on the shower stand)
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] Boardwalk Entrance 123
CF |
CF | > SW
CF |
CF | You'll have to get off the shower stand first.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Boardwalk Entrance 124
CF |
CF | > OUT
CF |
CF | You get off the shower stand.
CF |
CF | Boardwalk Entrance
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | An open, freshwater shower rises out of the sand, available to beach
CF | dwellers who want to rinse off before entering the boardwalk.
CF |
CF | > Lancelot says, "s"
DavidW says (to ClubFloyd), "s"
CF ] Moonlit Beach 125
CF |
CF | > S
CF |
CF |
CF | Moonlit Beach
CF | Waves slog their way upon the shore to the east, their crests
CF | diaphanous strings in the moonlight. You stand on the damp, wet sand
CF | that serves as the border between land and sea. The beach continues
CF | south while north lies the darkened entrance to the boardwalk. Dunes
CF | roll away to the west.
CF |
CF | You stop dead in your tracks. Lying unconscious upon the sand is a
CF | woman entangled in a fishing net. She must have recently washed
CF | ashore. The net trembles with her shivers.
CF |
CF | > Lancelot says, "yep there she is"
DavidW says (to ClubFloyd), "cut net with knife"
CF ] Moonlit Beach 125
CF |
CF | > CUT NET WITH KNIFE
CF |
CF | I only understood you as far as wanting to cut the fishing net.
CF |
CF | >
DavidW says (to ClubFloyd), "cut net"
CF ] Moonlit Beach 126
CF |
CF | > CUT NET
CF |
CF | Using the knife, you cut through several of the thick coils of rope.
CF | Eventually you are able to remove the netting from the woman.
CF |
CF | >
DavidW says (to ClubFloyd), "x woman"
CF ] Moonlit Beach 127
CF |
CF | > X WOMAN
CF |
CF | Pale, slender, naked, and beautiful despite the filth gnarled in her
CF | silver hair and streaked across her skin. Several small slits trace
CF | each side of her neck. She shivers uncontrollably.
CF |
CF | > Jade says, "the siren"
DavidW says (to ClubFloyd), "put blanket on her"
CF ] Moonlit Beach 128
CF |
CF | > PUT BLANKET ON HER
CF |
CF | You delicately wrap the blanket around the pale woman.
CF |
CF | An arm of a storm cloud momentarily obscures the moonlight.
CF |
CF | >
DavidW says (to ClubFloyd), "x her"
CF ] Moonlit Beach 129
CF |
CF | > X HER
CF |
CF | Pale and slender with long silver hair tangled with mud and trash.
CF | She's wrapped in your army blanket and just above the folds of the
CF | blanket, you can see several small slits on each side of her neck.
CF | Despite the blanket, she still shivers.
CF |
CF | An echo of thunder emanates from the east.
CF |
CF | > DavidW asks, "Take her to the pool?"
Lancelot says, "can we wash her"
Lancelot says, "better"
DavidW says, "oh, shower first, maybe."
DavidW says (to ClubFloyd), "take her"
CF ] Moonlit Beach 130
CF |
CF | > TAKE HER
CF |
CF | You can't carry the woman while you are holding something else.
CF |
CF | >
DavidW says (to ClubFloyd), "drop all"
CF ] Moonlit Beach 131
CF |
CF | > DROP ALL
CF |
CF | starfish: Dropped.
CF | tackle box: Dropped.
CF | knife: Dropped.
CF | fishing rod: Dropped.
CF | instruction manual: Dropped.
CF |
CF | Far up the coast, a foghorn sounds.
CF |
CF | >
DavidW says (to ClubFloyd), "take woman"
CF ] Moonlit Beach 132
CF |
CF | > TAKE WOMAN
CF |
CF | You gently lift the pale woman up in your arms.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Boardwalk Entrance 133
CF |
CF | > N
CF |
CF |
CF | Boardwalk Entrance
CF | The boardwalk, this beach town's primary attraction for locals and
CF | tourists, starts here, ramping up until it rises one story off the
CF | beach. The gates are closed and locked this late at night, but you can
CF | head around the entrance to the northeast where a pier leads out to
CF | the sea. South awaits your beach and dunes begin to the southwest.
CF |
CF | An open, freshwater shower rises out of the sand, available to beach
CF | dwellers who want to rinse off before entering the boardwalk.
CF |
CF | > Jade says, "cut net"
DavidW says (to ClubFloyd), "put woman in shower"
CF ] Boardwalk Entrance 134
CF |
CF | > PUT WOMAN IN SHOWER
CF |
CF | You put the pale woman on the shower stand.
CF |
CF | > Lancelot says, "we already did"
DavidW says, "take blanket"
DavidW says (to ClubFloyd), "take blanket"
CF ] Boardwalk Entrance 135
CF |
CF | > TAKE BLANKET
CF |
CF | You remove the blanket from the woman.
CF |
CF | Far up the coast, a foghorn sounds.
CF |
CF | >
DavidW says (to ClubFloyd), "turn on shower"
CF ] Boardwalk Entrance 136
CF |
CF | > TURN ON SHOWER
CF |
CF | Warm water pours over the helpless woman, ridding some of the filth
CF | that cakes her pale skin. Suddenly she coughs, sputters, and her eyes
CF | fling open. She looks up at you, frightened, and still shivering
CF | uncontrollably.
CF |
CF | Thunder grumbles in the distance.
CF |
CF | >
DavidW says (to ClubFloyd), "clean her"
CF ] Boardwalk Entrance 137
CF |
CF | > CLEAN HER
CF |
CF | You achieve nothing by this.
CF |
CF | >
DavidW says (to ClubFloyd), "x her"
CF ] Boardwalk Entrance 138
CF |
CF | > X HER
CF |
CF | Pale, slender, and wrapped in a blanket. Filth entangles her long
CF | silver hair, and mars her cheeks and bare shoulders. Several small
CF | slits trace either side of her neck. She shivers uncontrollably.
CF |
CF | >
DavidW says (to ClubFloyd), "comb hair"
CF ] Boardwalk Entrance 138
CF |
CF | > COMB HAIR
CF |
CF | That's not a verb I recognise.
CF |
CF | > Lancelot says, "blanket it is"
DavidW says (to ClubFloyd), "turn off shower"
CF ] Boardwalk Entrance 139
CF |
CF | > TURN OFF SHOWER
CF |
CF | You twist the faucet, turning the shower off.
CF |
CF | >
DavidW says (to ClubFloyd), "put blanket on her"
CF ] Boardwalk Entrance 140
CF |
CF | > PUT BLANKET ON HER
CF |
CF | You delicately wrap the blanket around the pale woman.
CF |
CF | >
DavidW says (to ClubFloyd), "take her"
CF ] Boardwalk Entrance 141
CF |
CF | > TAKE HER
CF |
CF | The shivering woman allows you to lift her up. She rests her head on
CF | your shoulder.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Boardwalk Entrance 142
CF |
CF | > E
CF |
CF | You can head northeast to the pier, south to the beach, or southwest
CF | to the dunes.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Moonlit Beach 143
CF |
CF | > S
CF |
CF |
CF | Moonlit Beach
CF | Waves slog their way upon the shore to the east, their crests
CF | diaphanous strings in the moonlight. You stand on the damp, wet sand
CF | that serves as the border between land and sea. The beach continues
CF | south while north lies the darkened entrance to the boardwalk. Dunes
CF | roll away to the west.
CF |
CF | You can see an instruction manual, a fishing rod, a knife, a tackle
CF | box (empty), a starfish and a fishing net here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Lifeguard Stand 144
CF |
CF | > S
CF |
CF |
CF | Lifeguard Stand
CF | A solitary lifeguard stand, devoid of a denizen at this hour, rises
CF | from the sand, overlooking the oceanic view to the east. To the south,
CF | the beach ends in a salt marsh. Southeast the shadowy outline of a
CF | breakwater emerges from the shoals.
CF |
CF | > Jade says, "to the pit"
DavidW says (to ClubFloyd), "se"
CF ] Breakwater's Edge 145
CF |
CF | > SE
CF |
CF |
CF | Breakwater's Edge
CF | The beach here gradually gives a sandy birth to a palisade of boulders
CF | that extends eastward above the ocean's waves. A salt marsh borders
CF | the southern exposure of the rocks and west the beach crests in a
CF | cascade of dunes. You can wade through the breakers to the north and
CF | to the northwest you can vaguely make out the outline of a lifeguard
CF | stand.
CF |
CF | > Lancelot says, "pool"
DavidW says (to ClubFloyd), "e"
CF ] Breakwater 146
CF |
CF | > E
CF |
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Winds from the eastern storm stir here, buffeting you with the
CF | spray of the waves. Below you, a tidal pool has formed in a basin of
CF | among a ring of boulders.
CF |
CF | Apparently someone has set up a dinner party on the breakwater. On one
CF | particularly large boulder, a giant lobster and a enormous sea anemone
CF | sit on opposite ends of a table filled with food.
CF |
CF | A fancy, cushioned chair rests empty at the middle of the table.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Breakwater 147
CF |
CF | > E
CF |
CF | The ocean surrounding the breakwater is too turbulent for swimming.
CF | You can head west to the beach or climb down the rocks to the tidal
CF | pool.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Tidal Pool 148
CF |
CF | > D
CF |
CF |
CF | Tidal Pool
CF | Crowned by boulders and fed by the drainage from the rocks, a pool of
CF | clear seawater no deeper than your knees has formed in this basin. You
CF | stand on its edge from where you can enter the pool or go up to the
CF | top of the breakwater.
CF |
CF | >
DavidW says (to ClubFloyd), "enter pool"
CF ] Tidal Pool 149
CF |
CF | > ENTER POOL
CF |
CF | You get into the tidal pool.
CF |
CF | > Lancelot says, "or maybe she is supposed to sit on that seat but ok"
DavidW says (to ClubFloyd), "put her in pool"
CF ] Tidal Pool 150
CF |
CF | > PUT HER IN POOL
CF |
CF | You gently lower the woman to the ground.
CF |
CF | >
DavidW says (to ClubFloyd), "take blanket"
CF ] Tidal Pool 151
CF |
CF | > TAKE BLANKET
CF |
CF | That seems to belong to the pale woman.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to her"
CF ] Tidal Pool 151
CF |
CF | > TALK TO HER
CF |
CF | That's not a verb I recognise.
CF |
CF | > Lancelot says, "lol soaking blanket here is ok"
DavidW says (to ClubFloyd), "take her"
CF ] Tidal Pool 152
CF |
CF | > TAKE HER
CF |
CF | The shivering woman allows you to lift her up. She rests her head on
CF | your shoulder.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Tidal Pool 153
CF |
CF | > OUT
CF |
CF | You get out of the tidal pool.
CF |
CF | Tidal Pool
CF | Crowned by boulders and fed by the drainage from the rocks, a pool of
CF | clear seawater no deeper than your knees has formed in this basin. You
CF | stand on its edge from where you can enter the pool or go up to the
CF | top of the breakwater.
CF |
CF | An echo of thunder emanates from the east.
CF |
CF | >
DavidW says (to ClubFloyd), "put her in pool"
CF ] Tidal Pool 154
CF |
CF | > PUT HER IN POOL
CF |
CF | You put the pale woman into the tidal pool.
CF |
CF | >
DavidW says (to ClubFloyd), "ask her about herself"
CF ] Tidal Pool 155
CF |
CF | > ASK HER ABOUT HERSELF
CF |
CF | There is no reply.
CF |
CF | > Jade says, "I think we must take her to the campfire"
DavidW says, "oh, okay."
Lancelot says, "with the witch? hmm"
DavidW says (to ClubFloyd), "take her"
CF ] Tidal Pool 156
CF |
CF | > TAKE HER
CF |
CF | The shivering woman allows you to lift her up. She rests her head on
CF | your shoulder.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Tidal Pool 157
CF |
CF | > W
CF |
CF | You can go back up the breakwater or get in the tidal pool.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Breakwater 158
CF |
CF | > U
CF |
CF |
CF | Breakwater
CF | Waves pummel the boulders, then melt among the crevices in bright
CF | silver streams of moonlight. You stand at the end of the breakwater,
CF | upon its tallest rock, with west as your only direct egress to the
CF | beach. Winds from the eastern storm stir here, buffeting you with the
CF | spray of the waves. Below you, a tidal pool has formed in a basin of
CF | among a ring of boulders.
CF |
CF | Apparently someone has set up a dinner party on the breakwater. On one
CF | particularly large boulder, a giant lobster and a enormous sea anemone
CF | sit on opposite ends of a table filled with food.
CF |
CF | A fancy, cushioned chair rests empty at the middle of the table.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Breakwater's Edge 159
CF |
CF | > W
CF |
CF |
CF | Breakwater's Edge
CF | The beach here gradually gives a sandy birth to a palisade of boulders
CF | that extends eastward above the ocean's waves. A salt marsh borders
CF | the southern exposure of the rocks and west the beach crests in a
CF | cascade of dunes. You can wade through the breakers to the north and
CF | to the northwest you can vaguely make out the outline of a lifeguard
CF | stand.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Breakers 160
CF |
CF | > N
CF |
CF |
CF | Breakers
CF | Here the waves crest around your knees, forming thin strands of frothy
CF | moonlight before ultimately spilling upon the western shore. To the
CF | south, the waves scatter among the boulders of a breakwater and to the
CF | north, they roll beneath the outline of a pier
CF |
CF | The waves are more fierce than before, a result of the storm brewing
CF | to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Beneath the Pier 161
CF |
CF | > N
CF |
CF |
CF | Beneath the Pier
CF | You stand knee-deep in sludgy water beneath a pier formed by an
CF | extension of the boardwalk. A vaulted hall of barnacle-encrusted
CF | pillars leads west into the underbelly of the boardwalk and east out
CF | to sea. Southward, the ocean waves break upon the shoreline.
CF |
CF | Light flickers to the west, beneath the boardwalk.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Under the Boardwalk 162
CF |
CF | > W
CF |
CF |
CF | Under the Boardwalk
CF | A gloomy sanctuary constructed by the pillars and planks of the
CF | boardwalk. The alcove is dimly aglow from a campfire blazing among a
CF | ring of shells in the sand. From here a vaulted hall of
CF | barnacle-encrusted pillars, the supports of a pier running above,
CF | heads east into the sea. This sandy patch ends to the north.
CF |
CF | Etched in the sand by the campfire is a drawing. The drawing has
CF | changed since you last saw it.
CF |
CF | Verna sits before the campfire, those dead, white eyes transfixed on
CF | the flames. She murmurs quietly to herself, obviously unaware of your
CF | presence if anything at all.
CF |
CF | >
DavidW says (to ClubFloyd), "x verna"
CF ] Under the Boardwalk 163
CF |
CF | > X VERNA
CF |
CF | She's different from what you remember: Her nose and chin are longer
CF | and her skin has taken on a greenish tinge. Seaweed twists among the
CF | braids of her hair and her eyes--they are milky white with no pupils
CF | and they are fixated on the fire.
CF |
CF | > keltena asks, "x drawing?"
DavidW says (to ClubFloyd), "x drawing"
CF ] Under the Boardwalk 164
CF |
CF | > X DRAWING
CF |
CF | Etched in the sand is an image of a stick figure dressed in a cloak
CF | and huddled by a fire.
CF |
CF | > Lancelot asks, "oh it was like a premonition?"
DavidW says, "oh, the hatch marks meant a net."
DavidW says (to ClubFloyd), "drop woman"
CF ] Under the Boardwalk 164
CF |
CF | > DROP WOMAN
CF |
CF | You gently lower the woman next to Verna who takes no notice of your
CF | charge. Sensing warmth, the pale woman curls up into a fetal position.
CF | The fire and blanket do their job, warming the pale woman. She looks
CF | gratefully at you. Her shivering abates.
CF |
CF |
CF |
CF | *** And the adventure continues... ***
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game or QUIT?
CF | > Lancelot says, "ok so indeed she should sit by the fire"
Lancelot says, "aww"
Lancelot says, "that was it"
keltena says, "=)"
Lancelot says, "nice atmosphere but a bit short lol"
DavidW asks, "So ... if we put her on the chair or onto the table...?"
Jade says, "she was shivering all the time"
Jade says, "164 turns"
Jade says, "It seems a bit start point for a larger game"
DavidW says, "We didn't use the rod at all. Just the knife."
Jade says, "nor the starfish"
DavidW says (to Jade), "Perhaps you're right."




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