ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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Lancelot says, "I feel bad I asked him when it would be announced lol" | ||
DavidW asks, "Do you feel more like Alphabet City or Mystery Isles?" | ||
Lancelot asks, "mystery isles?" | ||
DavidW says, "Mystery Isles, from the name alone, suggests Myst to me." | ||
DavidW says (to ClubFloyd), "load sleepmask mysteryisles" | ||
CF ] Coral Reef Score: 0 Moves: 0 | ||
CF | | ||
CF | | ||
CF | | ||
CF | You were looking forward to a quiet day fishing in your new fishing | ||
CF | boat. | ||
CF | After a couple of hours catching nothing (and a few beers) you lay | ||
CF | back for a rest and drift off to sleep ... | ||
CF | You wake a few hours later and realise your anchor had disconnected | ||
CF | from the chain and you have been drifting away, too. You're not really | ||
CF | sure where you are and begin to worry. | ||
CF | | ||
CF | Suddenly your boat is picked up by a large wave and crashes onto a | ||
CF | coral reef, smashing to pieces. Luckily, you only had a short swim to | ||
CF | the reef sticking out of the water. | ||
CF | | ||
CF | All you can see are lots of white-tipped waves crashing on the shore | ||
CF | nearby. Bits of flotsam float around. | ||
CF | You pull yourself up onto the reef and stand there in dismay. You are | ||
CF | stranded at the Mystery Isles. | ||
CF | | ||
CF | (Type HELP for game information.) | ||
CF | | ||
CF | | ||
CF | Mystery Isles | ||
CF | An adventure game for ParserComp 2024 by Jason "WauloK" Oakley. | ||
CF | Release 1 / Serial number 240604 / Inform v6.42 PunyInform v5.5 R | ||
CF | | ||
CF | Coral Reef | ||
CF | A reef covered in many beautifully-coloured corals on some rocks. | ||
CF | Climate change has not yet bleached this one. The Shoreline is to the | ||
CF | east. | ||
CF | | ||
CF | > | Lancelot says, "I tried only that AI game and ot got me a lil bit upset... no AI here I presume" | |
Lancelot says, "okay marooned on an island" | ||
DavidW says, "huh. Nice premise." | ||
DavidW says, "It's like how Dorothy returned to Oz, almost." | ||
Lancelot says, "Climate change has not yet bleached this one." | ||
Lancelot says, "up to date writing too lol" | ||
DavidW says, "Dorothy and her uncle were on a cruise to Australia, and she fell into the ocean and drifted to a land called Ev outside of Oz by using a chicken coop as a raft." | ||
Lancelot says, "I am not familiar with that story lol" | ||
Lancelot asks, "what do we have?" | ||
DavidW says, "It was the 3rd book in the series." | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Coral Reef Score: 0 Moves: 1 | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You're sunburned and bedraggled. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rocks" | ||
CF ] Coral Reef Score: 0 Moves: 2 | ||
CF | | ||
CF | > X ROCKS | ||
CF | | ||
CF | You found a noteworthy rock and some fishing line. | ||
CF | | ||
CF | > | Lancelot says, "ah" | |
DavidW says (to ClubFloyd), "take rock. take line" | ||
CF ] Coral Reef Score: 0 Moves: 4 | ||
CF | | ||
CF | > TAKE ROCK. TAKE LINE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rock" | ||
CF ] Coral Reef Score: 0 Moves: 5 | ||
CF | | ||
CF | > X ROCK | ||
CF | | ||
CF | A grey, noteworthy, fist-sized, round rock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x line" | ||
CF ] Coral Reef Score: 0 Moves: 6 | ||
CF | | ||
CF | > X LINE | ||
CF | | ||
CF | It's a piece of fishing line. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x corals" | ||
CF ] Coral Reef Score: 0 Moves: 7 | ||
CF | | ||
CF | > X CORALS | ||
CF | | ||
CF | It looks lovely, but maybe you should take a look at the rocks. | ||
CF | | ||
CF | > | DavidW says, "Did that already, game." | |
Lancelot says, "invenot" | ||
Lancelot says, "argh" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Coral Reef Score: 0 Moves: 8 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a fishing line and a noteworthy rock. | ||
CF | | ||
CF | > | Lancelot says, "ah ok" | |
DavidW says, "We had nothing originally" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Coral Reef Score: 0 Moves: 9 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Coral Reef | ||
CF | A reef covered in many beautifully-coloured corals on some rocks. | ||
CF | Climate change has not yet bleached this one. The Shoreline is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x reef" | ||
CF ] Coral Reef Score: 0 Moves: 10 | ||
CF | | ||
CF | > X REEF | ||
CF | | ||
CF | It looks lovely, but maybe you should take a look at the rocks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shorelinef Score: 0 Moves: 11 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shoreline | ||
CF | The edge of the island which is covered in sand. You can hear the | ||
CF | waves crashing and seagulls cawing overhead. Exits are N, E, W. | ||
CF | | ||
CF | > | Lancelot says, "yeah adaptive text would be better there." | |
DavidW says, "oh dear. N, E, W instead of north, east, west." | ||
Lancelot says, "yuch" | ||
DavidW says, "Must be a very new author." | ||
Lancelot says, "not consistent" | ||
DavidW says (to ClubFloyd), "x seagulls" | ||
CF ] Shorelinef Score: 0 Moves: 12 | ||
CF | | ||
CF | > X SEAGULLS | ||
CF | | ||
CF | White, noisy creatures floating along air currents high above you. | ||
CF | | ||
CF | > | Lancelot says, "well I was very new author too last year lol" | |
DavidW says (to ClubFloyd), "x sand" | ||
CF ] Shorelinef Score: 0 Moves: 13 | ||
CF | | ||
CF | > X SAND | ||
CF | | ||
CF | A lot of lumpy, packed sand. It is far too tightly packed by the waves | ||
CF | to dig into with your hands. | ||
CF | | ||
CF | > | Lancelot says, "sounds like we need to find a shovel or sth" | |
DavidW asks, "But if we had a shovel... we could dig?" | ||
DavidW says, "yeah, that's my interpretation too." | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Shorelinef Score: 0 Moves: 14 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Shoreline | ||
CF | The edge of the island which is covered in sand. You can hear the | ||
CF | waves crashing and seagulls cawing overhead. Exits are N, E, W. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to seagulls" | ||
CF ] Shorelinef Score: 0 Moves: 14 | ||
CF | | ||
CF | > TALK TO SEAGULLS | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Shorelinef Score: 0 Moves: 15 | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear the waves crashing on the shore and seagulls cawing overhead. | ||
CF | | ||
CF | > | Lancelot says, "lol creative" | |
DavidW says (to ClubFloyd), "x water" | ||
CF ] Shorelinef Score: 0 Moves: 16 | ||
CF | | ||
CF | > X WATER | ||
CF | | ||
CF | The waves crash onto the shore. | ||
CF | | ||
CF | > | Lancelot says, "okay some verbs implemented which are often forgotten about" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] The Shoref Score: 0 Moves: 17 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | The Shore | ||
CF | The Shore of the island. Wavy lines adorn the sand from the water | ||
CF | washing up and down, creating beautiful patterns. Exits are N, W. | ||
CF | | ||
CF | You can see a bench and a boulder here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bench" | ||
CF ] The Shoref Score: 0 Moves: 18 | ||
CF | | ||
CF | > X BENCH | ||
CF | | ||
CF | A bench seat from your fishing boat that must have washed ashore. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x boulder" | ||
CF ] The Shoref Score: 0 Moves: 19 | ||
CF | | ||
CF | > X BOULDER | ||
CF | | ||
CF | Now that is a nice boulder. | ||
CF | | ||
CF | > | Lancelot says, ";p;" | |
Lancelot says, "lol" | ||
DavidW says (to ClubFloyd), "climb it" | ||
CF ] The Shoref Score: 0 Moves: 20 | ||
CF | | ||
CF | > CLIMB IT | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push it" | ||
CF ] The Shoref Score: 0 Moves: 21 | ||
CF | | ||
CF | > PUSH IT | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look under bench" | ||
CF ] The Shoref Score: 0 Moves: 22 | ||
CF | | ||
CF | > LOOK UNDER BENCH | ||
CF | | ||
CF | Sorry, I don't understand what "under" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search bench" | ||
CF ] The Shoref Score: 0 Moves: 23 | ||
CF | | ||
CF | > SEARCH BENCH | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get bench" | ||
CF ] The Shoref Score: 0 Moves: 24 | ||
CF | | ||
CF | > GET BENCH | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look" | ||
CF ] The Shoref Score: 0 Moves: 25 | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | The Shore | ||
CF | The Shore of the island. Wavy lines adorn the sand from the water | ||
CF | washing up and down, creating beautiful patterns. Exits are N, W. | ||
CF | | ||
CF | You can see a boulder here. | ||
CF | | ||
CF | > | Lancelot says, "argh we are superman" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] The Shoref Score: 0 Moves: 26 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a bench, a fishing line and a noteworthy rock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop bench" | ||
CF ] The Shoref Score: 0 Moves: 27 | ||
CF | | ||
CF | > DROP BENCH | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit" | ||
CF ] The Shoref Score: 0 Moves: 27 | ||
CF | | ||
CF | > SIT | ||
CF | | ||
CF | I think you wanted to say "sit on something". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sit on bench" | ||
CF ] The Shoref Score: 0 Moves: 28 | ||
CF | | ||
CF | > SIT ON BENCH | ||
CF | | ||
CF | You can't enter that. | ||
CF | | ||
CF | > | Lancelot says, "aww" | |
DavidW says (to ClubFloyd), "sit on boulder" | ||
CF ] The Shoref Score: 0 Moves: 29 | ||
CF | | ||
CF | > SIT ON BOULDER | ||
CF | | ||
CF | You can't enter that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb boulder" | ||
CF ] The Shoref Score: 0 Moves: 30 | ||
CF | | ||
CF | > CLIMB BOULDER | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand on bench" | ||
CF ] The Shoref Score: 0 Moves: 31 | ||
CF | | ||
CF | > STAND ON BENCH | ||
CF | | ||
CF | You can't enter that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bench" | ||
CF ] The Shoref Score: 0 Moves: 32 | ||
CF | | ||
CF | > TAKE BENCH | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Lancelot says, "a nonenterable bench... too bed" | |
Lancelot says, "bad" | ||
Lancelot asks, "north?" | ||
Lancelot asks, "oh by the way what does the help say?" | ||
DavidW asks, "okay, I'm guessing that maybe, if the bench is somewhere in a location with just-out-of-reach branch, the bench helps us get there?" | ||
DavidW says (to ClubFloyd), "help" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Choose an option: | ||
CF ] | ||
CF ] > Instructions | ||
CF ] About this game | ||
CF ] Game credits | ||
DavidW presses the yellow enter button. | ||
CF ] About this game | ||
CF | | ||
CF | "Mystery Isles" is a short game, written for ParserComp 2024. See info | ||
CF | at [LINK] | ||
CF | | ||
CF | [Please press SPACE.] | DavidW | I couldn't be bothering to add the info to the actual game. Sorry. Priorities. | |
Lancelot says, "okay" | ||
CF ] Game credits | ||
CF | | ||
CF | "Mystery Isles" was created by Jason "Waulok" Oakley. | ||
CF | [LINK] | ||
CF | | ||
CF | It uses the PunyInform library, created by Fredrik Ramsberg and Johan | ||
CF | Berntsson. PunyInform is based on the Inform 6 standard library and | ||
CF | uses the Inform 6 programming language, both by Graham Nelson. | ||
CF | | ||
CF | [Please press SPACE.] | Lancelot says, "hmm no testers mentioned" | |
Lancelot says, "I guess that makes sense no doubt anyone would point out that abbreviations are kinda unusual" | ||
DavidW says, "There's a 'retro' version of the game also, which may be in Adverturon or something similar, so he might've been taking up his time with the graphics for that." | ||
Lancelot says, "ah ok" | ||
DavidW says, "This is the 'modern' version, tee hee." | ||
Lancelot asks, "maybe he also had to consider a text size limit then?" | ||
DavidW says, "probably yes" | ||
CF ] The Shore Score: 0 Moves: 32 | ||
CF | | ||
CF | | ||
CF | | ||
CF | The Shore | ||
CF | The Shore of the island. Wavy lines adorn the sand from the water | ||
CF | washing up and down, creating beautiful patterns. Exits are N, W. | ||
CF | | ||
CF | You can see a boulder here. | ||
CF | | ||
CF | > | Lancelot says, "that might explain the abbreviations in part" | |
DavidW says (to ClubFloyd), "swim" | ||
CF ] The Shore Score: 0 Moves: 33 | ||
CF | | ||
CF | > SWIM | ||
CF | | ||
CF | Just keep swimming! Just keep swimming. | ||
CF | | ||
CF | > | Lancelot says, "lol" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Crossroads Score: 0 Moves: 34 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | Lancelot says, "a monkey wrench" | |
DavidW says, "yeah, I thought that too." | ||
DavidW says (to ClubFloyd), "x monkey" | ||
CF ] Crossroads Score: 0 Moves: 35 | ||
CF | | ||
CF | > X MONKEY | ||
CF | | ||
CF | A very cheeky one-headed monkey. He's waving a wrench around. The | ||
CF | monkey smiles at you. | ||
CF | | ||
CF | > | Lancelot says, "isnt that fro monkey island" | |
DavidW says (to ClubFloyd), "x wrench" | ||
CF ] Crossroads Score: 0 Moves: 36 | ||
CF | | ||
CF | > X WRENCH | ||
CF | | ||
CF | Nothing you use on monkeys. This is for tightening or loosening | ||
CF | things. | ||
CF | | ||
CF | > | DavidW says, "I haven't played Monkey Island, believe it or not." | |
Lancelot says, "I guess we want that wrench" | ||
DavidW says (to ClubFloyd), "take wrench" | ||
CF ] Crossroads Score: 0 Moves: 37 | ||
CF | | ||
CF | > TAKE WRENCH | ||
CF | | ||
CF | The monkey won't let you have it. I told you he's very cheeky. You'll | ||
CF | need to trade with the monkey. | ||
CF | | ||
CF | > | Lancelot asks, "and we need to give the monkey something?" | |
Lancelot says, "ah right" | ||
DavidW says, "probably a banana or other fruit." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Jungleoads Score: 0 Moves: 38 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Jungle | ||
CF | In the jungle, the quiet jungle, the lion sleeps tonight. There is a | ||
CF | gorgeous, tall and spiky Palm Tree here poking up towards the sky. | ||
CF | Exits are N, E, S. | ||
CF | | ||
CF | You can see some bamboo and a Red-Footed Booby here. | ||
CF | | ||
CF | > | Lancelot says, "noo thats the opening line of" | |
Lancelot says, "ah well" | ||
DavidW says, "> DROP EARWORM" | ||
DavidW says (to ClubFloyd), "x bamboo" | ||
CF ] Jungleoads Score: 0 Moves: 39 | ||
CF | | ||
CF | > X BAMBOO | ||
CF | | ||
CF | A plant with a long, green stalk. Definitely not Bambi's ghost. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x booby" | ||
CF ] Jungleoads Score: 0 Moves: 40 | ||
CF | | ||
CF | > X BOOBY | ||
CF | | ||
CF | A slim-winged seabird named for its vivid coral-red feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Jungleoads Score: 0 Moves: 41 | ||
CF | | ||
CF | > X TREE | ||
CF | | ||
CF | A palm tree poking up towards the sky. | ||
CF | | ||
CF | > | Lancelot says, "oh its a bird" | |
DavidW says (to ClubFloyd), "u" | ||
CF ] Jungleoads Score: 0 Moves: 42 | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | The Red-Footed Booby blocks your way. She defends her nest. | ||
CF | | ||
CF | > | Lancelot says, "can we climb" | |
Lancelot says, "argh" | ||
DavidW says, "It's a booby trap." | ||
Lancelot says, "lol" | ||
DavidW says (to ClubFloyd), "take bamboo" | ||
CF ] Jungleoads Score: 0 Moves: 43 | ||
CF | | ||
CF | > TAKE BAMBOO | ||
CF | | ||
CF | You will need something sharp to cut them. | ||
CF | | ||
CF | > | Lancelot says, "okay more puzzles" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Jungleoads Score: 0 Moves: 44 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Jungleoads Score: 0 Moves: 45 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Jungle | ||
CF | In the jungle, the quiet jungle, the lion sleeps tonight. There is a | ||
CF | gorgeous, tall and spiky Palm Tree here poking up towards the sky. | ||
CF | Exits are N, E, S. | ||
CF | | ||
CF | You can see some bamboo and a Red-Footed Booby here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Jungleoads Score: 0 Moves: 46 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | The Red-Footed Booby blocks your way. She defends her nest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Jungleoads Score: 0 Moves: 47 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | Lancelot says, "back to crossroads" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Jungleoads Score: 0 Moves: 48 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | Lancelot says, "huh l" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Crossroads Score: 0 Moves: 49 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | ||
Lancelot says (to ClubFloyd), "look" | ||
CF ] Crossroads Score: 0 Moves: 50 | ||
CF | | ||
CF | > LOOK | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] A Hilloads Score: 0 Moves: 51 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | A Hill | ||
CF | A grassy hill full of rushes. The wind whips through them making an | ||
CF | eerie sound. Exits are N, E, S. | ||
CF | | ||
CF | You can see some rushes here. | ||
CF | | ||
CF | > | Lancelot says, "oops sorry" | |
DavidW says (to ClubFloyd), "x rushes" | ||
CF ] A Hilloads Score: 0 Moves: 52 | ||
CF | | ||
CF | > X RUSHES | ||
CF | | ||
CF | Some spindly rushes of grass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search rushes" | ||
CF ] A Hilloads Score: 0 Moves: 53 | ||
CF | | ||
CF | > SEARCH RUSHES | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rushes" | ||
CF ] A Hilloads Score: 0 Moves: 54 | ||
CF | | ||
CF | > TAKE RUSHES | ||
CF | | ||
CF | You will need something sharp to cut them. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Boggy marsh Score: 0 Moves: 55 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Boggy marsh | ||
CF | A soggy, boggy marsh with some bushes. Your feet squelch through the | ||
CF | marsh making embarassing noises. Exits are N, S. | ||
CF | You can see some bushes here. | ||
CF | | ||
CF | > | Lancelot says, "a machete might be handy" | |
Roger says, "yeah we could give it to the monkey" | ||
DavidW says, "well, hello, Roger" | ||
DavidW says (to ClubFloyd), "x bushes" | ||
CF ] Boggy marsh Score: 0 Moves: 56 | ||
CF | | ||
CF | > X BUSHES | ||
CF | | ||
CF | You find a cave hidden behind the bushes and a Digmaster shovel. | ||
CF | | ||
CF | > | Lancelot says, "hiya Roger" | |
Lancelot says, "ah the sohovel" | ||
DavidW says (to ClubFloyd), "x shovel" | ||
CF ] Boggy marsh Score: 0 Moves: 57 | ||
CF | | ||
CF | > X SHOVEL | ||
CF | | ||
CF | The Digmaster. The only shovel for serious sand-digging enthusiasts. | ||
CF | | ||
CF | > | Roger says, "I've just been lurking" | |
DavidW says (to ClubFloyd), "take it" | ||
CF ] Boggy marsh Score: 0 Moves: 58 | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter cave" | ||
CF ] Boggy marsh Score: 0 Moves: 58 | ||
CF | | ||
CF | > ENTER CAVE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Lancelot says (to ClubFloyd), "l" | ||
CF ] Boggy marsh Score: 0 Moves: 59 | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Boggy marsh | ||
CF | A soggy, boggy marsh with some bushes. Your feet squelch through the | ||
CF | marsh making embarassing noises. Exits are N, S.You see a cave through | ||
CF | the bushes. | ||
CF | | ||
CF | You can see some bushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] A Hillmarsh Score: 0 Moves: 60 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | A Hill | ||
CF | A grassy hill full of rushes. The wind whips through them making an | ||
CF | eerie sound. Exits are N, E, S. | ||
CF | | ||
CF | You can see some rushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Shorelinesh Score: 0 Moves: 61 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Shoreline | ||
CF | The edge of the island which is covered in sand. You can hear the | ||
CF | waves crashing and seagulls cawing overhead. Exits are N, E, W. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig" | ||
CF ] Shorelinesh Score: 0 Moves: 61 | ||
CF | | ||
CF | > DIG | ||
CF | | ||
CF | I think you wanted to say "dig something". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] Shorelinesh Score: 0 Moves: 62 | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | You dig the sand with the Digmaster shovel and find a fishing tackle | ||
CF | box. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box" | ||
CF ] Shorelinesh Score: 0 Moves: 63 | ||
CF | | ||
CF | > TAKE BOX | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] Shorelinesh Score: 0 Moves: 64 | ||
CF | | ||
CF | > X IT | ||
CF | | ||
CF | Your tackle box. It must have floated ashore and been buried in the | ||
CF | sand. | ||
CF | | ||
CF | > | Lancelot says, "ah more equipment" | |
DavidW says (to ClubFloyd), "open it" | ||
CF ] Shorelinesh Score: 0 Moves: 65 | ||
CF | | ||
CF | > OPEN IT | ||
CF | | ||
CF | You open the tackle box, revealing a cigarette lighter and a hook. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all from box" | ||
CF ] Shorelinesh Score: 0 Moves: 66 | ||
CF | | ||
CF | > TAKE ALL FROM BOX | ||
CF | | ||
CF | cigarette lighter: Removed. | ||
CF | hook: Removed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop box" | ||
CF ] Shorelinesh Score: 0 Moves: 67 | ||
CF | | ||
CF | > DROP BOX | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lighter" | ||
CF ] Shorelinesh Score: 0 Moves: 68 | ||
CF | | ||
CF | > X LIGHTER | ||
CF | | ||
CF | Your old Zippo cigarette lighter with a skull design - very cool. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hook" | ||
CF ] Shorelinesh Score: 0 Moves: 69 | ||
CF | | ||
CF | > X HOOK | ||
CF | | ||
CF | One fishing hook left. Let's hope that's enough. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tie line to hook" | ||
CF ] Shorelinesh Score: 0 Moves: 70 | ||
CF | | ||
CF | > TIE LINE TO HOOK | ||
CF | | ||
CF | You tie the fishing line to the fishing hook. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] A Hillinesh Score: 0 Moves: 71 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | A Hill | ||
CF | A grassy hill full of rushes. The wind whips through them making an | ||
CF | eerie sound. Exits are N, E, S. | ||
CF | | ||
CF | You can see some rushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Boggy marsh Score: 0 Moves: 72 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Boggy marsh | ||
CF | A soggy, boggy marsh with some bushes. Your feet squelch through the | ||
CF | marsh making embarassing noises. Exits are N, S.You see a cave through | ||
CF | the bushes. | ||
CF | | ||
CF | You can see some bushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Darknessrsh Score: 0 Moves: 73 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Darkness | ||
CF | It is pitch dark here! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on lighter" | ||
CF ] Darknessrsh Score: 0 Moves: 74 | ||
CF | | ||
CF | > TURN ON LIGHTER | ||
CF | | ||
CF | That's not something you can switch. | ||
CF | | ||
CF | > | Lancelot says, "ah light source needed as well... this feels very much like a classic adventure thing" | |
DavidW says (to ClubFloyd), "light lighter" | ||
CF ] Darknessrsh Score: 0 Moves: 75 | ||
CF | | ||
CF | > LIGHT LIGHTER | ||
CF | | ||
CF | You use the lighter to set other things alight. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Boggy marsh Score: 0 Moves: 76 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Boggy marsh | ||
CF | A soggy, boggy marsh with some bushes. Your feet squelch through the | ||
CF | marsh making embarassing noises. Exits are N, S.You see a cave through | ||
CF | the bushes. | ||
CF | | ||
CF | You can see some bushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Boggy marsh Score: 0 Moves: 77 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a hook, a cigarette lighter, a shovel, a bench, a | ||
CF | fishing line (with a hook attached) and a noteworthy rock. | ||
CF | | ||
CF | > | Lancelot says, "so I guess we need something burnable like a torch or bench" | |
Roger says, "maybe we burn down the rushes" | ||
Lancelot says, "ah good idea" | ||
DavidW says, "I don't think that's a good idea, but I'll do it." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] A Hillmarsh Score: 0 Moves: 78 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | A Hill | ||
CF | A grassy hill full of rushes. The wind whips through them making an | ||
CF | eerie sound. Exits are N, E, S. | ||
CF | | ||
CF | You can see some rushes here. | ||
CF | | ||
CF | > | Roger says, "even better" | |
DavidW says (to ClubFloyd), "light rushes" | ||
CF ] A Hillmarsh Score: 0 Moves: 79 | ||
CF | | ||
CF | > LIGHT RUSHES | ||
CF | | ||
CF | This dangerous act would achieve little. | ||
CF | | ||
CF | > | Lancelot says, "lol" | |
DavidW says (to ClubFloyd), "burn rushes" | ||
CF ] A Hillmarsh Score: 0 Moves: 80 | ||
CF | | ||
CF | > BURN RUSHES | ||
CF | | ||
CF | This dangerous act would achieve little. | ||
CF | | ||
CF | > | Lancelot asks, "going n from marsh goes to cave?" | |
DavidW says, "unclear" | ||
Lancelot says, "explore n ? then we know" | ||
DavidW says (to ClubFloyd), "x rock" | ||
CF ] A Hillmarsh Score: 0 Moves: 81 | ||
CF | | ||
CF | > X ROCK | ||
CF | | ||
CF | A grey, noteworthy, fist-sized, round rock. | ||
CF | | ||
CF | > | Lancelot says, "cave sounds like it might hold useful things" | |
DavidW says, "Cave is dark." | ||
Lancelot says, "oh yeah oops" | ||
Lancelot says, "can we use the rock to scare the bird away" | ||
DavidW says, "Or the bird thinks the rock is an egg. I dunno." | ||
Roger says (to f), "NOTE ROCK" | ||
CF ] A Hillmarsh Score: 0 Moves: 81 | ||
CF | | ||
CF | > NOTE ROCK | ||
CF | | ||
CF | That is not a verb I recognize. | ||
CF | | ||
CF | > | Lancelot says, "round rock yeah makes sense" | |
DavidW says, "it's gray though" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Shorelinesh Score: 0 Moves: 82 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Shoreline | ||
CF | The edge of the island which is covered in sand. You can hear the | ||
CF | waves crashing and seagulls cawing overhead. Exits are N, E, W. | ||
CF | | ||
CF | You can see a tackle box (which is empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Coral Reefh Score: 0 Moves: 83 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Coral Reef | ||
CF | A reef covered in many beautifully-coloured corals on some rocks. | ||
CF | Climate change has not yet bleached this one. The Shoreline is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sand" | ||
CF ] Coral Reefh Score: 0 Moves: 83 | ||
CF | | ||
CF | > X SAND | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shorelinefh Score: 0 Moves: 84 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shoreline | ||
CF | The edge of the island which is covered in sand. You can hear the | ||
CF | waves crashing and seagulls cawing overhead. Exits are N, E, W. | ||
CF | | ||
CF | You can see a tackle box (which is empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] Shorelinefh Score: 0 Moves: 85 | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] The Shorefh Score: 0 Moves: 86 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | The Shore | ||
CF | The Shore of the island. Wavy lines adorn the sand from the water | ||
CF | washing up and down, creating beautiful patterns. Exits are N, W. | ||
CF | | ||
CF | You can see a boulder here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] The Shorefh Score: 0 Moves: 87 | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig boulder" | ||
CF ] The Shorefh Score: 0 Moves: 88 | ||
CF | | ||
CF | > DIG BOULDER | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Crossroadsh Score: 0 Moves: 89 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | Lancelot asks, "n from shoreline?" | |
DavidW says, "that's A Hill" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Jungleoadsh Score: 0 Moves: 90 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Jungle | ||
CF | In the jungle, the quiet jungle, the lion sleeps tonight. There is a | ||
CF | gorgeous, tall and spiky Palm Tree here poking up towards the sky. | ||
CF | Exits are N, E, S. | ||
CF | | ||
CF | You can see some bamboo and a Red-Footed Booby here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show rock to booby" | ||
CF ] Jungleoadsh Score: 0 Moves: 91 | ||
CF | | ||
CF | > SHOW ROCK TO BOOBY | ||
CF | | ||
CF | The Red-Footed Booby doesn't seem interested. | ||
CF | | ||
CF | > | Lancelot says, "oh loops ok" | |
DavidW says (to ClubFloyd), "give rock to booby" | ||
CF ] Jungleoadsh Score: 0 Moves: 92 | ||
CF | | ||
CF | > GIVE ROCK TO BOOBY | ||
CF | | ||
CF | She turns her nose up. She's not interested in the slightest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "throw rock at booby" | ||
CF ] Jungleoadsh Score: 0 Moves: 93 | ||
CF | | ||
CF | > THROW ROCK AT BOOBY | ||
CF | | ||
CF | That doesn't do anything. | ||
CF | | ||
CF | > | Roger says, "maybe we can chop down vegetation with the shovel" | |
Lancelot says, "creative" | ||
Roger says, "or squish an animal, whatever" | ||
DavidW says (to ClubFloyd), "cut bamboo" | ||
CF ] Jungleoadsh Score: 0 Moves: 94 | ||
CF | | ||
CF | > CUT BAMBOO | ||
CF | | ||
CF | You will need something sharp to cut them. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "cut bamboo with shovel" | ||
CF ] Jungleoadsh Score: 0 Moves: 95 | ||
CF | | ||
CF | > CUT BAMBOO WITH SHOVEL | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | Lancelot says, "aww" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Crossroadsh Score: 0 Moves: 96 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give rock to monkey" | ||
CF ] Crossroadsh Score: 0 Moves: 97 | ||
CF | | ||
CF | > GIVE ROCK TO MONKEY | ||
CF | | ||
CF | He thumbs his nose at you. | ||
CF | | ||
CF | > | DavidW says, "I don't know why we'd want a wrench, to be honest." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Jungleoadsh Score: 0 Moves: 98 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Jungle | ||
CF | In the jungle, the quiet jungle, the lion sleeps tonight. There is a | ||
CF | gorgeous, tall and spiky Palm Tree here poking up towards the sky. | ||
CF | Exits are N, E, S. | ||
CF | | ||
CF | You can see some bamboo and a Red-Footed Booby here. | ||
CF | | ||
CF | > | Lancelot asks, "maybe we can catch fish for the bird?" | |
DavidW says, "well, maybe. I doubt the line is enough. We probably want the bamboo as the pole." | ||
DavidW says (to ClubFloyd), "x pole" | ||
CF ] Jungleoadsh Score: 0 Moves: 98 | ||
CF | | ||
CF | > X POLE | ||
CF | | ||
CF | Sorry, I don't understand what "pole" means. | ||
CF | | ||
CF | > | DavidW says, "or not" | |
DavidW says, "worth a try" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Crossroadsh Score: 0 Moves: 99 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] The Shoresh Score: 0 Moves: 100 | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The Shore | ||
CF | The Shore of the island. Wavy lines adorn the sand from the water | ||
CF | washing up and down, creating beautiful patterns. Exits are N, W. | ||
CF | | ||
CF | You can see a boulder here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fish" | ||
CF ] The Shoresh Score: 0 Moves: 101 | ||
CF | | ||
CF | > FISH | ||
CF | | ||
CF | You will need something complete to fish with! Namely a line, hook and | ||
CF | bait. | ||
CF | | ||
CF | > | DavidW says, "oh, we need bait, not a pole." | |
Lancelot says, "ah bait" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] The Shoresh Score: 0 Moves: 102 | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a hook, a cigarette lighter, a shovel, a bench, a | ||
CF | fishing line (with a hook attached) and a noteworthy rock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tie line to rock" | ||
CF ] The Shoresh Score: 0 Moves: 103 | ||
CF | | ||
CF | > TIE LINE TO ROCK | ||
CF | | ||
CF | You can't tie those together. | ||
CF | | ||
CF | > | Lancelot asks, "so worms we can find in marsh? grass?" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Shorelinesh Score: 0 Moves: 104 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shoreline | ||
CF | The edge of the island which is covered in sand. You can hear the | ||
CF | waves crashing and seagulls cawing overhead. Exits are N, E, W. | ||
CF | | ||
CF | You can see a tackle box (which is empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] A Hillinesh Score: 0 Moves: 105 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | A Hill | ||
CF | A grassy hill full of rushes. The wind whips through them making an | ||
CF | eerie sound. Exits are N, E, S. | ||
CF | | ||
CF | You can see some rushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] A Hillinesh Score: 0 Moves: 106 | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear the wind rustling through the rushes. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Crossroadsh Score: 0 Moves: 107 | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Crossroads | ||
CF | The very centre of the island. All paths lead to the Crossroads and it | ||
CF | is the most footworn area. East has been blocked by a landslide and is | ||
CF | impassable. Exits are N, W, S. | ||
CF | | ||
CF | You can see a monkey and a wrench here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] A Hilloadsh Score: 0 Moves: 108 | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | A Hill | ||
CF | A grassy hill full of rushes. The wind whips through them making an | ||
CF | eerie sound. Exits are N, E, S. | ||
CF | | ||
CF | You can see some rushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig rushes" | ||
CF ] A Hilloadsh Score: 0 Moves: 109 | ||
CF | | ||
CF | > DIG RUSHES | ||
CF | | ||
CF | Digging would achieve nothing here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move rushes" | ||
CF ] A Hilloadsh Score: 0 Moves: 110 | ||
CF | | ||
CF | > MOVE RUSHES | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search rushes" | ||
CF ] A Hilloadsh Score: 0 Moves: 111 | ||
CF | | ||
CF | > SEARCH RUSHES | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull rushes" | ||
CF ] A Hilloadsh Score: 0 Moves: 112 | ||
CF | | ||
CF | > PULL RUSHES | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Boggy marsh Score: 0 Moves: 113 | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Boggy marsh | ||
CF | A soggy, boggy marsh with some bushes. Your feet squelch through the | ||
CF | marsh making embarassing noises. Exits are N, S.You see a cave through | ||
CF | the bushes. | ||
CF | | ||
CF | You can see some bushes here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig marsh" | ||
CF ] Boggy marsh Score: 0 Moves: 114 | ||
CF | | ||
CF | > DIG MARSH | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search marsh" | ||
CF ] Boggy marsh Score: 0 Moves: 115 | ||
CF | | ||
CF | > SEARCH MARSH | ||
CF | | ||
CF | No need to concern yourself with that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cave" | ||
CF ] Boggy marsh Score: 0 Moves: 115 | ||
CF | | ||
CF | > X CAVE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bushes" | ||
CF ] Boggy marsh Score: 0 Moves: 116 | ||
CF | | ||
CF | > X BUSHES | ||
CF | | ||
CF | Some leafy bushes. | ||
CF | | ||
CF | > | Lancelot says, "hmm not many places we can go" | |
DavidW says, "One of the jungle exits doesn't work, so the game might be broken." | ||
DavidW says, "I feel like bailing on this and visit Alphabet City. I have little confidence in this one." | ||
Lancelot says, "yeah also no testers etc so indeed" | ||
DavidW says, "I didn't see anywhere to use the bench." | ||
DavidW says, "everyone okay with changing games? If not, the objector gets to drive this one." | ||
Lancelot says, "(steps back)" | ||
Lancelot says, "just found Mike's review and indeed there are bugs in it" | ||
Lancelot says, "but he did get further than us but apparently the puzzles are not very intuitive" | ||
DavidW says, "oh well. It's a shame. I liked the premise." | ||
DavidW says (to ClubFloyd), "quit" | ||