ClubFloyd Transcript:
Hebe by Marina Diagourta
As played on ifMUD on October 13, 2024

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Hebe written by Marina Diagourta. It was released as part of the 2024 Interactive Fiction Competition, in which it took 62rd place. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



DavidW says (to ClubFloyd), "load sleepmask hebe"
CF ]
CF |
CF |
CF |
CF |
CF | Instructions:
CF |
CF | Welcome to Hebe, my Interactive Fiction game! This game is set in
CF | Ancient Greece and you are the goddess of eternal youth, Hebe. If at
CF | any point you need help, type "help" or "h" into the console. Have fun
CF | and thank you for playing!
CF |
CF | Hebe
CF | An Interactive Fiction by Marina Diagourta
CF | Release 1 / Serial number 240930 / Inform 7 v10.1.2
CF |
CF | The grand hall of Mount Olympus gleamed like a jewel in the Greek
CF | night sky. The lustrous surfaces of white marble and gold reflected
CF | the flickering torchlight. Columns of shimmering marble, capped with
CF | gilded Corinthian capitals, reached a vaulted ceiling adorned with
CF | intricate decorative paintings depicting scenes from the gods'
CF | legendary exploits. Among the hall's lavish embellishments were
CF | thrones of solid gold, masterfully crafted handwoven carpets and
CF | golden chandeliers, suspended from the ceiling. Today the gods were
CF | celebrating the ascension of Heracles to immortality, and also the
CF | anniversary of your marriage to him.
DavidW pushes the green 'space' button.
CF | anniversary of your marriage to him.
CF | The air was thick with the aroma of ambrosia and the rich scent of a
CF | feast laid out for the celebrating gods. Plates piled high with the
CF | finest delicacies filled every corner of the vast chamber, while
CF | goblets brimming with nectar passed from hand to hand, by the
CF | ever-dutiful Ganymedes.
CF |
CF | The hall was alive with the sounds of the festivities. Laughter and
CF | song echoed through the space as gods danced and sang in celebration.
CF | Nymphs twirled gracefully among them, their light steps barely
CF | disturbing the surface of the marble floor. In the center of the room,
CF | a troupe of performers reenacted the epic labors of Heracles, their
CF | movements grand and heroic, a fitting tribute to the hero whose deeds
CF | had won him a place among the gods.
DavidW pushes the green 'space' button.
CF ] Mount Olympus Hall 0/1
CF | had won him a place among the gods.
CF | At the heart of the celebration sat the honoured guests of the
CF | occasion, Heracles himself, with you, his wife, to his right. On
CF | Heracles' left sat Zeus, king of the gods, who is glancing upon you
CF | both full of pride. On your right sat Hera, her demeanor calm and
CF | gratified, with a rare softness in her gaze. She put aside any
CF | conflict during the event, given her affection for you.
CF |
CF | The Twelve Olympians were all in attendance, their mighty forms
CF | gracing the hall with an air of majesty. They conversed among
CF | themselves, as they partook in the feast. Nymphs flitted among them,
CF | their laughter mingling with the conversations, adding a lightness to
CF | the evening's festivities.
CF |
CF | Everywhere you looked, there was movement, life, and joy. The gods,
CF | unbound by the cares of the mortal world, indulged in the pleasures of
CF | the moment, their spirits lifted by the music, the food, and the
CF | company. The hall of Olympus had never shined brighter, a fitting
CF | tribute to the divine couple.
CF |
CF | > Roger says, "Heracles wasn't famous for being husband of the year, but let's see how it goes"
DavidW says (to ClubFloyd), "i"
CF ] Mount Olympus Hall 0/2
CF | >
CF | > I
CF |
CF | You are carrying nothing.
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] Mount Olympus Hall 0/3
CF | >
CF | > X ME
CF |
CF | You appear radiant and youthful, your dark, curly hair tied up in a
CF | flowing bun. You are in a flowing white gown that reached your knees
CF | and seemed to shimmer with every movement, your eyes sparkled with a
CF | bright amber hue, like nectar itself.
CF |
CF | >
DavidW says (to ClubFloyd), "x hera"
CF ] Mount Olympus Hall 0/4
CF | >
CF | > X HERA
CF |
CF | Hera is regal and composed, adorned in a flowing robe of peacock
CF | feathers that shimmer in the light, her crown glinting atop her rich,
CF | dark curls.
CF |
CF | >
asparagus has arrived. DavidW says, "hi asparagus. We just started."
DavidW says, "We're playing as the Greek goddess Hebe, about to marry Hercules."
asparagus says, "Cool. I totally forgot it was on, it's pure coincidence I'm awake. Let's see if I can stay awake."
DavidW says (to ClubFloyd), "x hercules"
CF ] Mount Olympus Hall 0/4
CF | >
CF | > X HERCULES
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x gods"
CF ] Mount Olympus Hall 0/4
CF | >
CF | > X GODS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Mount Olympus Hall 0/5
CF | >
CF | > L
CF |
CF | Mount Olympus Hall
CF | Mount Olympus's grand hall glittered with marble and gold, hosting a
CF | joyous celebration for Heracles' ascension and your marriage. In the
CF | hall you can see Heracles, Zeus, Hera, Demeter, Hestia, Poseidon,
CF | Aphrodite, Apollo, Artemis, Athena, Ares, Dionysus, Hephaestus and
CF | Hermes enjoying the feast. Ganymedes is running around, serving nectar
CF | on request.
CF |
CF | > DavidW says, "oops. I spelt hubby-to-be's name wrong."
DavidW says (to ClubFloyd), "x Heracles"
CF ] Mount Olympus Hall 0/6
CF | >
CF | > X HERACLES
CF |
CF | Your husband, strong in a lion-skin cloak over a short tunic with a
CF | garland of olive leaves, feels deep gratitude and pride, his heart
CF | swelling as he is celebrated among the gods.
CF |
CF | "Dearest," Heracles called out, "could you bring me my club? It's over
CF | there, near the thrones. Let's show those actors how it's truly done!"
CF |
CF | >
DavidW says (to ClubFloyd), "x thrones"
CF ] Mount Olympus Hall 0/7
CF | >
CF | > X THRONES
CF |
CF | Crafted from solid gold, each throne is a masterpiece of divine
CF | artistry, radiating an aura of unmatched power and authority. The gold
CF | gleams with a lustrous glow, catching the light from the surrounding
CF | torches and reflecting it in brilliant, shimmering waves that dance
CF | across the hall. The club of Heracles is leaning against one of the
CF | thrones.
CF |
CF | >
DavidW says (to ClubFloyd), "take club"
CF ] Mount Olympus Hall 0/8
CF | >
CF | > TAKE CLUB
CF |
CF | You pick up the Club of Heracles.
CF |
CF | >
DavidW says (to ClubFloyd), "give club to heracles"
CF | >
CF | > GIVE CLUB TO HERACLES
CF |
CF | He smiles at you. "Thank you, my dearest."
CF |
CF | He takes the club from your hands, hefted it thoughtfully, and began
CF | warming up with a series of practice swings. DavidW says, "Hopefully he doesn't kill everyone."
DavidW pushes the green 'space' button.
CF | warming up with a series of practice swings.
CF |
CF | Suddenly, an eerie silence fell over the festive night. The singing
CF | and dancing ceased, as if an unseen hand had stilled them. For a brief
CF | moment, you felt the coldness of the mountain air, a stark contrast to
CF | the pleasant breeze that had enveloped you moments before. A sense of
CF | foreboding fills you as you become aware that all eyes are turned
CF | behind you. You lock eyes with Heracles, both of you sharing a look of
CF | worry. With a growing sense of dread, you turned to see what had drawn
CF | everyone's attention. Cerfeuil asks, "Interesting stuff so far. Haven't played this game myself, but I vaguely remember that some of the writing was LLM-generated, which explains the holes in implemented objects?"
DavidW pushes the green 'space' button.
CF | everyone's attention.
CF | "Oh dear, please, do not let my presence taint your insignificant
CF | gathering. Carry on as you were." DavidW says, "This feels like the uninvited fairy to Sleeping Beauty's christening."
DavidW pushes the green 'space' button.
CF | gathering. Carry on as you were."
CF | The voice was unmistakable, deep and resonant, carrying an ancient
CF | power that sent shivers down your spine. It was Kronos. So much time
CF | has passed since our triumph in the War of Titans- the Titanomachy.
CF | How did he manage to escape Tartaros? Cerfeuil says, "Aw no, not that guy."
DavidW pushes the green 'space' button.
CF | How did he manage to escape Tartaros?
CF | The sight of the Titan, towering and menacing, shrouded in shadows,
CF | struck fear into the hearts of all present. You start to feel the
CF | ichor in your divine veins turn cold, as if time itself was freezing.
CF | The gods, normally so mighty and formidable, stand paralyzed in shock.
CF | Nothing moves. In a heartbeat, you break free from the daze and come
CF | to your senses. Your next actions have never been more certain. It's
CF | now or never.
DavidW pushes the green 'space' button.
CF | now or never.
CF | You grab Heracle's club out of his hands and leap towards Kronos. Then
CF | you feel yourself slipping into unconsciousness. Cerfeuil says, "This gives me Percy Jackson vibes because Percy Jackson is my only source of knowledge on Greek mythology. I should probably fix that."
DavidW pushes the green 'space' button.
CF | you feel yourself slipping into unconsciousness..
DavidW pushes the green 'space' button.
CF | you feel yourself slipping into unconsciousness...
DavidW pushes the green 'space' button.
CF | you feel yourself slipping into unconsciousness....
DavidW pushes the green 'space' button.
CF | you feel yourself slipping into unconsciousness....
CF | Garden of the Hesperides
CF | You slowly regain consciousness, greeted by the soft rustling of
CF | leaves of a tranquil garden. As your eyes flutter open, you find
CF | yourself surrounded by four enchanting nymphs. Their expressions are a
CF | mix of deep concern and immense relief, as if they've been holding
CF | their breath waiting for this moment. You instantly recognise Aigle,
CF | Arethousa, Erytheia and Hesperie, the nymphs of the evening known as
CF | Hesperides, guardians of Hera's orchard.
CF |
CF | "Hebe, it's been almost two weeks!" Arethousa exclaims, her voice a
CF | blend of worry and joy. "We were all so anxious for you to wake up."
CF |
CF | With gentle hands, the nymphs help you to sit up, their embraces warm
CF | and comforting. The familiar scent of the Garden of the Hesperides
CF | fills your senses, grounding you in the safety of their presence.
DavidW pushes the green 'space' button.
CF | fills your senses, grounding you in the safety of their presence.
CF | Aigle, her expression displaying a hint of urgency, leans in. "You
CF | should get moving now that you're awake. There are disturbing rumors
CF | that Kronos has imprisoned the gods and is attempting to free his
CF | brothers from Tartaros. You're the only goddess we've seen show any
CF | signs of activity lately."
CF |
CF | Erytheia nods in agreement. "We don't have many details, but the
CF | Oracle of Delphi might have the answers you need. It would be wise to
CF | seek her counsel."
DavidW pushes the green 'space' button.
CF ] Garden of the Hesperides 0/9
CF | seek her counsel."
CF | Hesperie steps forward, holding out something. It is the Eternal
CF | Chalice of Nectar, once your symbol of duty as the cupbearer of the
CF | gods before the events that led to Ganymedes taking on that role. Her
CF | eyes are earnest as she places the chalice in your hands.
CF |
CF | "You might need this," Hesperie says softly. "Without nectar or
CF | ambrosia, gods can lose their immortality and eternal youth. You know
CF | this better than anyone."
CF |
CF | The Hesperides embrace you one last time. "Good luck, Hebe!" they all
CF | say in unison. "We will be here, supporting you in any way we can."
CF |
CF | >
DavidW says (to ClubFloyd), "x chalice"
CF ] Garden of the Hesperides 0/10
CF | >
CF | > X CHALICE
CF |
CF | The Eternal Chalice of Nectar is a legendary goblet crafted by
CF | Hephaestus from shimmering gold, embellished with intricate engravings
CF | of vines and blossoms. The chalice can provide an infinite supply of
CF | nectar at any moment. It was once your symbol of duty as the former
CF | cupbearer of the gods.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Garden of the Hesperides 0/11
CF | >
CF | > L
CF |
CF | Garden of the Hesperides
CF | The Garden of the Hesperides is a mythical paradise, an otherworldly
CF | oasis hidden in the middle of the Mediterranean, where the air is
CF | perpetually filled with the sweet fragrance of blooming flowers and
CF | the gentle hum of bees.
CF |
CF | In the heart of the garden stands the sacred tree of the Hesperides,
CF | its branches heavy with golden apples that gleam like captured
CF | sunlight. The apples, used to make nectar, hang among rich green
CF | leaves, guarded by the the Hesperides, the nymphs of the evening and
CF | daughters of the night. The nymphs are Aigle, Arethousa, Erytheia and
CF | Hesperie.
CF |
CF | The story goes that Gaia gifted Hera with branches of golden apples as
CF | a wedding present, and Hera, deeply admiring them, begged Gaia to
CF | plant them in her garden.
CF |
CF | The garden was your sanctuary once, where you spent countless hours
CF | alongside the Hesperides crafting nectar and bonding. Though you no
CF | longer visit it as often, it continues to protect you, just as it did
CF | during Kronos's attack on Olympus.
CF |
CF | From here you can sail to:
CF | →Piraeus
CF | →Sounio
CF | →Aulis
CF | →Paphos
CF |
CF | > DavidW says, "These Greek names are gonna kill me."
DavidW says, "I noticed Delphi wasn't listed."
DavidW says (to ClubFloyd), "x club"
CF ] Garden of the Hesperides 0/12
CF | >
CF | > X CLUB
CF |
CF | The club of Heracles is a massive, gnarled wooden club with a rough,
CF | splintered surface, bearing the marks of countless battles and imbued
CF | with a legendary aura of strength. And now it's in your arms. Take
CF | good care of it.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to aigle"
CF ] Garden of the Hesperides 0/13
CF | >
CF | > TALK TO AIGLE
CF |
CF | "I'm so relieved you're safe! Now go show them what you're made of,
CF | Hebe! Just like old times!"
CF |
CF | >
DavidW says (to ClubFloyd), "ask aigle about oracle"
CF ] Garden of the Hesperides 0/14
CF | >
CF | > ASK AIGLE ABOUT ORACLE
CF |
CF | There is no reply.
CF |
CF | > DavidW says, "I don't think we're gonna get directions."
DavidW asks, "I guess we try the first one?"
DavidW says (to ClubFloyd), "sail to Piraeus"
CF ] Port of Piraeus 0/15
CF | >
CF | > SAIL TO PIRAEUS
CF |
CF |
CF | You take a boat from Garden of the Hesperides and sail to the Port of
CF | Piraeus.
CF |
CF | Port of Piraeus
CF | Piraeus, the port city of Athens, is a bustling hub of maritime
CF | activity in Greece. Its strategic location on the Saronic Gulf makes
CF | it a vital center for trade, commerce, and cultural exchange. The port
CF | is filled with the sights and sounds of ships arriving and departing,
CF | sailors unloading cargo, and merchants trading their wares.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (NE)
CF |
CF | From here you can sail to:
CF | →Paphos
CF | →Garden of the Hesperides
CF |
CF | > Jade says, "I think so"
DavidW says (to ClubFloyd), "x ships"
CF ] Port of Piraeus 0/15
CF | >
CF | > X SHIPS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x sailors"
CF ] Port of Piraeus 0/15
CF | >
CF | > X SAILORS
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says (to Jade), "I see what you mean."
DavidW says (to ClubFloyd), "ne"
CF ] Agora of Athens 0/16
CF | >
CF | > NE
CF |
CF |
CF | Agora of Athens
CF | The Agora of Athens is a bustling public square, the heart of civic
CF | life in the city. Surrounded by stoas, temples, and government
CF | buildings, it is a vibrant space filled with merchants selling goods,
CF | philosophers engaging in debate, and citizens gathering for political,
CF | social, and religious activities.
CF |
CF | Known adjacent locations:
CF | →Acropolis (E)
CF | →Port of Piraeus (SW)
CF | →Southern Gates of Athens (SE)
CF | →Northern Gates of Athens (N)
CF |
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Acropolis 0/17
CF | >
CF | > E
CF |
CF |
CF | Acropolis
CF | The Acropolis of Athens is a majestic citadel dominated by the
CF | Parthenon and other grand temples. The Prytaneion, a vital public
CF | building located nearby, house the sacred hearth and hosts official
CF | ceremonies.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (W)
CF | →Prytaneion (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Prytaneion Hall 0/18
CF | >
CF | > IN
CF |
CF |
CF | Prytaneion Hall
CF | You step into the open hall of the Prytaneion, the administrative
CF | heart of Athens. In the center of the room you see the sacred hearth
CF | dedicated to Hestia, its warm glow illuminating the room. The flames
CF | burn steadily, their smoke rising in delicate spirals before
CF | disappearing through a square opening in the roof above. Beside the
CF | hearth lies a single hand torch, accompanied by a fire snuffer.
CF |
CF | Eight torches on either side of the hearth are placed on the ground,
CF | forming a semicircle around a small dining area. The torches are all
CF | put out, from the first-the far left one-to the sixteenth-the far
CF | right one.
CF |
CF | The dining area is situated directly in front of the hearth. A large
CF | table made of pine, surrounded by several chairs, stands atop an
CF | elegant carpet, likely reserved for official dinners and gatherings.
CF | Scattered across the table are a wax tablet and a parchment scroll,
CF | remnants of a recent meeting, perhaps.
CF |
CF | The rest of the building remains inaccessible, since the doors lead to
CF | the private quarters of the prytaneis and thus are firmly locked,
CF | leaving the main hall as the only accessible space.
CF |
CF | >
DavidW says (to ClubFloyd), "take torch"
CF ] Prytaneion Hall 0/18
CF | >
CF | > TAKE TORCH
CF |
CF | Which do you mean, the portable torch, the first torch, the second
CF | torch, the third torch, the fourth torch, the fifth torch, the sixth
CF | torch, the seventh torch, the eighth torch, the ninth torch, the tenth
CF | torch, the eleventh torch, the twelfth torch, the thirteenth torch,
CF | the fourteenth torch, the fifteenth torch or the sixteenth torch?
CF |
CF | >
DavidW says (to ClubFloyd), "portable"
CF ] Prytaneion Hall 0/19
CF | >
CF | > PORTABLE
CF |
CF | You pick up the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] Prytaneion Hall 0/20
CF | >
CF | > X IT
CF |
CF | A portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "x scroll"
CF ] Prytaneion Hall 0/21
CF | >
CF | > X SCROLL
CF |
CF | On the parchment you read: Oljkw wkh vhfrqg, wklug, vlawk, vhyhqwk dqg
CF | hljkwk wrufkhv.
CF |
CF | > Jade says, "uf"
Cerfeuil says, "Man, that line with the torches."
Jade says, "a lot of torches"
DavidW says, "The scroll is a simple cipher. I'm certain WKH means THE."
DavidW says, "The last word is TORCHES"
Jade says, "it could be"
DavidW says, "LIGHT THE SECOND, THIRD, SIXTH, SEVENTH AND EIGHTH TORCHES."
DavidW says (to ClubFloyd), "x tablet"
CF ] Prytaneion Hall 0/22
CF | >
CF | > X TABLET
CF |
CF | _ _ _ _ _ _ _ _ T _ _ _ T _ _ T _ _ _ _ _ _ _. _ _ T _ _ _ _
CF | _ _ _ T _ T _ _ _ _ _ _ _ _ _ _ _ _ _ _ T.
CF |
CF | M ZWFA WCKTZAX TAQT VCYAX SA. OVT SA NUKBA TK TZA DMXA WCY
CF | XAWY MT.
CF |
CF | > Jade says, "moreover"
Cerfeuil asks, "Huh. Some kind of Caesar cipher?"
DavidW says, "The scroll was. I don't know what to do with the tablet yet."
Jade says, "light torches"
DavidW says, "let me solve the tablet too. It might say to do the exact opposite of the scroll or something like that."
DavidW says, "hm. I can't easily solve the tablet. either TAQT should be THAT or TK TZA should be TO THE, but those aren't compatible."
Jade says, "M=I"
Jade says, "firsypt word "I" , las word " it""
DavidW says, "agreed"
Jade says, "dyslexic keyboard"
DavidW asks, "Maybe leave this puzzle for now?"
Jade says, "ok, continue"
DavidW says (to ClubFloyd), "x portable"
CF ] Prytaneion Hall 0/23
CF | >
CF | > X PORTABLE
CF |
CF | A portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "turn it on"
CF ] Prytaneion Hall 0/24
CF | >
CF | > TURN IT ON
CF |
CF | It isn't something you can switch.
CF |
CF | >
DavidW says (to ClubFloyd), "light portable"
CF ] Prytaneion Hall 0/25
CF | >
CF | > LIGHT PORTABLE
CF |
CF | You already have that.
CF |
CF | This dangerous act would achieve little.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Acropolis 0/26
CF | >
CF | > OUT
CF |
CF | You leave the portable torch where you found it.
CF |
CF | Acropolis
CF | The Acropolis of Athens is a majestic citadel dominated by the
CF | Parthenon and other grand temples. The Prytaneion, a vital public
CF | building located nearby, house the sacred hearth and hosts official
CF | ceremonies.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (W)
CF | →Prytaneion (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Agora of Athens 0/27
CF | >
CF | > W
CF |
CF |
CF | Agora of Athens
CF | The Agora of Athens is a bustling public square, the heart of civic
CF | life in the city. Surrounded by stoas, temples, and government
CF | buildings, it is a vibrant space filled with merchants selling goods,
CF | philosophers engaging in debate, and citizens gathering for political,
CF | social, and religious activities.
CF |
CF | Known adjacent locations:
CF | →Acropolis (E)
CF | →Port of Piraeus (SW)
CF | →Southern Gates of Athens (SE)
CF | →Northern Gates of Athens (N)
CF |
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern Gates of Athens 0/28
CF | >
CF | > N
CF |
CF |
CF | Northern Gates of Athens
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (S)
CF |
CF | From here you can travel to:
CF | →Thebes (N)
CF | →Aulis (NE)
CF | →Delphi (NW)
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] Gates of Delphi 0/29
CF | >
CF | > NW
CF |
CF |
CF | Gates of Delphi
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Oracle of Delphi (S)
CF |
CF | From here you can travel to:
CF | →Thebes (E)
CF | →Athens (SE)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] South of Delphi 0/30
CF | >
CF | > S
CF |
CF |
CF | South of Delphi
CF | From here you can see the the Oracle of Delphi, the sacred sanctuary
CF | surrounded by towering cliffs and overlooking the olive groves of the
CF | Valley of Delphi. The approach to the main temple is marked by a
CF | winding path, the Sacred Way, which is lined with treasures, monuments
CF | and statues left by cities and individuals in gratitude for
CF | prophecies.
CF |
CF | Known adjacent locations:
CF | →Gates of Delphi (N)
CF | →Oracle of Delphi (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Oracle of Delphi 0/31
CF | >
CF | > IN
CF |
CF |
CF | Oracle of Delphi
CF | As you step into the main temple of the area, you are greeted by the
CF | scent of burning incense, sweet and heady, with smoke curling upwards
CF | in spirals towards the vaulted ceiling.
CF |
CF | Tall, imposing columns line the hall, casting dancing shadows on the
CF | walls by the flickering light of oil lamps. There, scenes of Apollo's
CF | journeys are etched into the marble, their details so fine they seem
CF | almost alive.
CF |
CF | Ahead, at the far end of the hall, you see the adyton, the innermost
CF | chamber. It is veiled in semi-darkness, a place of deep reverence and
CF | mystery. The sacred Omphalos stone, marking the navel of the world,
CF | stands at the center, draped in garlands and offerings left by
CF | travellers. Beyond it, shrouded in the shadows, lies the seat of the
CF | oracle, where the Pytheia sits, ready to deliver her prophecies.
CF |
CF | >
DavidW says (to ClubFloyd), "x walls"
CF ] Oracle of Delphi 0/31
CF | >
CF | > X WALLS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x stone"
CF ] Oracle of Delphi 0/32
CF | >
CF | > X STONE
CF |
CF | The Omphalos stone is a sacred artifact, symbolizing the center of the
CF | world.
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Oracle of Delphi 0/33
CF | >
CF | > IN
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "forward"
CF ] Oracle of Delphi 0/33
CF | >
CF | > FORWARD
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Oracle of Delphi 0/34
CF | >
CF | > L
CF |
CF | Oracle of Delphi
CF | As you step into the main temple of the area, you are greeted by the
CF | scent of burning incense, sweet and heady, with smoke curling upwards
CF | in spirals towards the vaulted ceiling.
CF |
CF | Tall, imposing columns line the hall, casting dancing shadows on the
CF | walls by the flickering light of oil lamps. There, scenes of Apollo's
CF | journeys are etched into the marble, their details so fine they seem
CF | almost alive.
CF |
CF | Ahead, at the far end of the hall, you see the adyton, the innermost
CF | chamber. It is veiled in semi-darkness, a place of deep reverence and
CF | mystery. The sacred Omphalos stone, marking the navel of the world,
CF | stands at the center, draped in garlands and offerings left by
CF | travellers. Beyond it, shrouded in the shadows, lies the seat of the
CF | oracle, where the Pytheia sits, ready to deliver her prophecies.
CF |
CF | >
DavidW says (to ClubFloyd), "x adyton"
CF ] Oracle of Delphi 0/35
CF | >
CF | > X ADYTON
CF |
CF | The adyton is a sacred, restricted inner chamber within temples,
CF | reserved for priests and oracles, shrouded in mystery.
CF |
CF | >
DavidW says (to ClubFloyd), "enter adyton"
CF ] Oracle of Delphi 0/36
CF | >
CF | > ENTER ADYTON
CF |
CF | That's not something you can enter.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Oracle of Delphi 0/37
CF | >
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Oracle of Delphi 0/38
CF | >
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Oracle of Delphi 0/39
CF | >
CF | > E
CF |
CF | You can't go that way.
CF |
CF | > DavidW says, "I don't see what I need to do."
DavidW asks, "How do I reach the Oracle from here?"
DavidW asks, "Do I need to put something onto the stone?"
DavidW says (to ClubFloyd), "l"
CF ] Oracle of Delphi 0/40
CF | >
CF | > L
CF |
CF | Oracle of Delphi
CF | As you step into the main temple of the area, you are greeted by the
CF | scent of burning incense, sweet and heady, with smoke curling upwards
CF | in spirals towards the vaulted ceiling.
CF |
CF | Tall, imposing columns line the hall, casting dancing shadows on the
CF | walls by the flickering light of oil lamps. There, scenes of Apollo's
CF | journeys are etched into the marble, their details so fine they seem
CF | almost alive.
CF |
CF | Ahead, at the far end of the hall, you see the adyton, the innermost
CF | chamber. It is veiled in semi-darkness, a place of deep reverence and
CF | mystery. The sacred Omphalos stone, marking the navel of the world,
CF | stands at the center, draped in garlands and offerings left by
CF | travellers. Beyond it, shrouded in the shadows, lies the seat of the
CF | oracle, where the Pytheia sits, ready to deliver her prophecies.
CF |
CF | > Jade says, "I got lost"
DavidW says (to ClubFloyd), "talk to pytheia"
CF ] Oracle of Delphi 0/41
CF | >
CF | > TALK TO PYTHEIA
CF |
CF | O fair goddess Hebe, I perceive the secrets you seek, for the visions
CF | have shown me all. I have witnessed the fall of Olympus-the great
CF | Kronos rising, striking down the gods one by one with powers beyond
CF | mortal and immortal ken. The gods lie imprisoned, scattered across
CF | Greece, bound within dark cells.
CF |
CF | I see Athena and Ares confined in Thebes, beneath the ancient heroon
CF | of Kadmos, the city's revered founder.
CF |
CF | I behold Demeter and Poseidon, ensnared beneath the shadowed cliffs of
CF | Sounion.
CF |
CF | I see Artemis and Apollo bound in the city of Aulis, where Iphigenia
CF | met her fate.
CF |
CF | Aphrodite and Hephaestus I glimpse at the side of the king of Paphos,
CF | held captive in his court.
CF |
CF | Hestia and swift-footed Hermes I find amidst the pillars where the
CF | laws of Athens are decreed.
CF |
CF | And your noble husband, Heracles... He wanders lost, his memory
CF | stolen, submerged within the treacherous waters of the River Lethe.
CF |
CF | Though they are not yet imperiled, danger looms ever closer. The
CF | strands of destiny twist perilously, O Hebe, and swift action must be
CF | taken.
CF |
CF | > Cerfeuil says, "There we go, I guess."
DavidW says, "Zeus and Hera weren't mentioned."
DavidW says (to ClubFloyd), "talk to her"
CF ] Oracle of Delphi 0/42
CF | >
CF | > TALK TO HER
CF |
CF |
CF | I see Athena and Ares confined in Thebes, beneath the ancient heroon
CF | of Kadmos, the city's revered founder.
CF |
CF | I behold Demeter and Poseidon, ensnared beneath the shadowed cliffs of
CF | Sounion.
CF |
CF | I see Artemis and Apollo bound in the city of Aulis, where Iphigenia
CF | met her fate.
CF |
CF | Aphrodite and Hephaestus I glimpse at the side of the king of Paphos,
CF | held captive in his court.
CF |
CF | Hestia and swift-footed Hermes I find amidst the pillars where the
CF | laws of Athens are decreed.
CF |
CF | And your noble husband, Heracles... He wanders lost, his memory
CF | stolen, submerged within the treacherous waters of the River Lethe.
CF |
CF | Though they are not yet imperiled, danger looms ever closer. The
CF | strands of destiny twist perilously, O Hebe, and swift action must be
CF | taken.
CF |
CF | > Jade says, "This is a lot of info"
DavidW says, "So we get approximately where and that's all from the Oracle."
Cerfeuil asks, "I imagine each god (or pair of gods) is locked behind a puzzle that needs to be solved?"
Jade says, "more or less"
DavidW says, "okay. Then lighting the torches ought to free either Hestia or Hermes, if I understand this correctly."
DavidW says, "So I'm willing to try that now"
DavidW says (to ClubFloyd), "out"
CF ] South of Delphi 0/43
CF | >
CF | > OUT
CF |
CF |
CF | South of Delphi
CF | From here you can see the the Oracle of Delphi, the sacred sanctuary
CF | surrounded by towering cliffs and overlooking the olive groves of the
CF | Valley of Delphi. The approach to the main temple is marked by a
CF | winding path, the Sacred Way, which is lined with treasures, monuments
CF | and statues left by cities and individuals in gratitude for
CF | prophecies.
CF |
CF | Known adjacent locations:
CF | →Gates of Delphi (N)
CF | →Oracle of Delphi (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Gates of Delphi 0/44
CF | >
CF | > N
CF |
CF |
CF | Gates of Delphi
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Oracle of Delphi (S)
CF |
CF | From here you can travel to:
CF | →Thebes (E)
CF | →Athens (SE)
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] Northern Gates of Athens 0/45
CF | >
CF | > SE
CF |
CF |
CF | Northern Gates of Athens
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (S)
CF |
CF | From here you can travel to:
CF | →Thebes (N)
CF | →Aulis (NE)
CF | →Delphi (NW)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Agora of Athens 0/46
CF | >
CF | > S
CF |
CF |
CF | Agora of Athens
CF | The Agora of Athens is a bustling public square, the heart of civic
CF | life in the city. Surrounded by stoas, temples, and government
CF | buildings, it is a vibrant space filled with merchants selling goods,
CF | philosophers engaging in debate, and citizens gathering for political,
CF | social, and religious activities.
CF |
CF | Known adjacent locations:
CF | →Acropolis (E)
CF | →Port of Piraeus (SW)
CF | →Southern Gates of Athens (SE)
CF | →Northern Gates of Athens (N)
CF |
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Acropolis 0/47
CF | >
CF | > E
CF |
CF |
CF | Acropolis
CF | The Acropolis of Athens is a majestic citadel dominated by the
CF | Parthenon and other grand temples. The Prytaneion, a vital public
CF | building located nearby, house the sacred hearth and hosts official
CF | ceremonies.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (W)
CF | →Prytaneion (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Prytaneion Hall 0/48
CF | >
CF | > IN
CF |
CF |
CF | Prytaneion Hall
CF | In the open Prytaneion hall you see the sacred hearth of Hestia, a
CF | pine dining table with matching pine chairs and a wax tablet and a
CF | parchment scroll on top of it. Below the table and chairs is a red
CF | carpet.
CF |
CF | There are also 8 torches on either side of the hearth, forming a
CF | semicircle around the dining area.
CF |
CF | You can see a portable torch here.
CF |
CF | > DavidW says, "oh, we left the torch behind. Cute."
DavidW says (to ClubFloyd), "take portable"
CF ] Prytaneion Hall 0/49
CF | >
CF | > TAKE PORTABLE
CF |
CF | You pick up the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light second"
CF ] Prytaneion Hall 0/50
CF | >
CF | > LIGHT SECOND
CF |
CF | You lighted the second torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light third"
CF ] Prytaneion Hall 0/51
CF | >
CF | > LIGHT THIRD
CF |
CF | You lighted the third torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light sixth"
CF ] Prytaneion Hall 0/52
CF | >
CF | > LIGHT SIXTH
CF |
CF | You lighted the sixth torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light seventh"
CF ] Prytaneion Hall 0/53
CF | >
CF | > LIGHT SEVENTH
CF |
CF | You lighted the seventh torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light eighth"
CF ] Prytaneion Hall 0/54
CF | >
CF | > LIGHT EIGHTH
CF |
CF | You lighted the eighth torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ] Prytaneion Hall 0/55
CF | >
CF | > LOOK
CF |
CF | Prytaneion Hall
CF | In the open Prytaneion hall you see the sacred hearth of Hestia, a
CF | pine dining table with matching pine chairs and a wax tablet and a
CF | parchment scroll on top of it. Below the table and chairs is a red
CF | carpet.
CF |
CF | There are also 8 torches on either side of the hearth, forming a
CF | semicircle around the dining area.
CF |
CF | > DavidW says, "okay, that wasn't enough. I guess you need to solve both to free both."
DavidW says (to ClubFloyd), "x chairs"
CF ] Prytaneion Hall 0/56
CF | >
CF | > X CHAIRS
CF |
CF | The chairs are a matching set with the table, all crafted of pine.
CF |
CF | >
DavidW says (to ClubFloyd), "x tablet"
CF ] Prytaneion Hall 0/57
CF | >
CF | > X TABLET
CF |
CF | _ _ _ _ _ _ _ _ T _ _ _ T _ _ T _ _ _ _ _ _ _. _ _ T _ _ _ _
CF | _ _ _ T _ T _ _ _ _ _ _ _ _ _ _ _ _ _ _ T.
CF |
CF | M ZWFA WCKTZAX TAQT VCYAX SA. OVT SA NUKBA TK TZA DMXA WCY
CF | XAWY MT.
CF |
CF | > Jade says, "I am thinking..."
Jade says, "T=T"
DavidW says, "I think my guess of TO THE is correct and the TE_T is TEST or TENT or TEXT etc"
Jade says, "cool"
Jade asks, "TAQT=THAT?"
Roger says, "TEAT"
DavidW says, "I HAVE ANOTHER TEST UNDER YE. PUT YE ..."
Jade says, "The words below fit in the lines above"
DavidW says, "PUT YE --O-E TO THE -IRE AND READ IT."
Jade asks, "fire?"
DavidW says, "I guess so, but I don't know what NUKBA means with no other N, U, or B in the message."
Jade says, "I see"
Jade asks, "close?"
DavidW says (to ClubFloyd), "take scroll"
CF ] Prytaneion Hall 0/58
CF | >
CF | > TAKE SCROLL
CF |
CF | You pick up a parchment scroll.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] Prytaneion Hall 0/59
CF | >
CF | > READ IT
CF |
CF | On the parchment you read: Oljkw wkh vhfrqg, wklug, vlawk, vhyhqwk dqg
CF | hljkwk wrufkhv.
CF |
CF | > Jade says, "I think it is "close to the fire""
DavidW says (to ClubFloyd), "put scroll near fire"
CF ] Prytaneion Hall 0/59
CF | >
CF | > PUT SCROLL NEAR FIRE
CF |
CF | I didn't understand that sentence.
CF |
CF | >
DavidW says (to ClubFloyd), "x fire"
CF ] Prytaneion Hall 0/60
CF | >
CF | > X FIRE
CF |
CF | According to Aeschines, "the hearth of the Prytaneum is regarded as
CF | the common hearth of the state."
CF |
CF | >
DavidW says (to ClubFloyd), "x hearth"
CF ] Prytaneion Hall 0/61
CF | >
CF | > X HEARTH
CF |
CF | According to Aeschines, "the hearth of the Prytaneum is regarded as
CF | the common hearth of the state."
CF |
CF | >
DavidW says (to ClubFloyd), "put scroll on hearth"
CF ] Prytaneion Hall 0/62
CF | >
CF | > PUT SCROLL ON HEARTH
CF |
CF | Are you trying to burn the parchment scroll?
CF |
CF | >
DavidW says (to ClubFloyd), "no"
CF ] Prytaneion Hall 0/63
CF | >
CF | > NO
CF |
CF | That was a rhetorical question.
CF |
CF | >
DavidW says (to ClubFloyd), "get close"
CF ] Prytaneion Hall 0/63
CF | >
CF | > GET CLOSE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "take tablet"
CF ] Prytaneion Hall 0/64
CF | >
CF | > TAKE TABLET
CF |
CF | You pick up a wax tablet.
CF |
CF | >
DavidW says (to ClubFloyd), "put tablet on hearth"
CF ] Prytaneion Hall 0/65
CF | >
CF | > PUT TABLET ON HEARTH
CF |
CF | You bring the wax tablet close to the hearth. The warmth of the hearth
CF | made the wax melt. It revealed some engraved writing under it.
CF |
CF | >
DavidW says (to ClubFloyd), "read tablet"
CF ] Prytaneion Hall 0/66
CF | >
CF | > READ TABLET
CF |
CF | The writing reads: Light the tenth, eleventh, thirteenth, fourteenth,
CF | fifteenth and sixteenth torches.
CF |
CF | > Jade says, "well done"
Jade says, "nice puzzle"
DavidW says (to ClubFloyd), "light tenth"
CF ] Prytaneion Hall 0/67
CF | >
CF | > LIGHT TENTH
CF |
CF | You lighted the tenth torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light eleventh"
CF ] Prytaneion Hall 0/68
CF | >
CF | > LIGHT ELEVENTH
CF |
CF | You lighted the eleventh torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light thirteenth"
CF ] Prytaneion Hall 0/69
CF | >
CF | > LIGHT THIRTEENTH
CF |
CF | You lighted the thirteenth torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light fourteenth"
CF ] Prytaneion Hall 0/70
CF | >
CF | > LIGHT FOURTEENTH
CF |
CF | You lighted the fourteenth torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light fifteenth"
CF ] Prytaneion Hall 0/71
CF | >
CF | > LIGHT FIFTEENTH
CF |
CF | You lighted the fifteenth torch using the portable torch.
CF |
CF | >
DavidW says (to ClubFloyd), "light sixteenth"
CF ] Prytaneion Hall 0/72
CF | >
CF | > LIGHT SIXTEENTH
CF |
CF | You lighted the sixteenth torch using the portable torch.
CF |
CF | You hear the sound of something unlocking.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Prytaneion Hall 0/73
CF | >
CF | > L
CF |
CF | Prytaneion Hall
CF | In the open Prytaneion hall you see the sacred hearth of Hestia, a
CF | pine dining table with matching pine chairs and nothing on top of it.
CF | Below the table and chairs is a red carpet.
CF |
CF | There are also 8 torches on either side of the hearth, forming a
CF | semicircle around the dining area.
CF |
CF | > Jade says, "pyromania"
DavidW says (to ClubFloyd), "x carpet"
CF ] Prytaneion Hall 0/74
CF | >
CF | > X CARPET
CF |
CF | An elegant red carpet. When you step on it to inspect it further, you
CF | hear creaking.
CF |
CF | >
DavidW says (to ClubFloyd), "move carpet"
CF ] Prytaneion Hall 0/75
CF | >
CF | > MOVE CARPET
CF |
CF | You can't pull the carpet if there are things on top of it.
CF |
CF | >
DavidW says (to ClubFloyd), "move table"
CF ] Prytaneion Hall 0/76
CF | >
CF | > MOVE TABLE
CF |
CF | You put all your strength into pushing the table off the carpet- and
CF | you manage it!
CF |
CF | > Jade says, "coherent"
DavidW says (to ClubFloyd), "move chairs"
CF ] Prytaneion Hall 0/77
CF | >
CF | > MOVE CHAIRS
CF |
CF | You push the chairs off the carpet.
CF |
CF | >
DavidW says (to ClubFloyd), "move carpet"
CF ] Prytaneion Hall 0/78
CF | >
CF | > MOVE CARPET
CF |
CF | You pulled the carpet. By pulling the carpet out of the way you
CF | revealed a trapdoor.
CF |
CF | >
DavidW says (to ClubFloyd), "open trapdoor"
CF ] Prytaneion Hall 0/79
CF | >
CF | > OPEN TRAPDOOR
CF |
CF | You open the hidden trapdoor.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Divine Cell of Hestia & Hermes 0/80
CF | >
CF | > D
CF |
CF |
CF | Divine Cell of Hestia & Hermes
CF | You descent into a small chamber, dimly lit by a shaft of torches from
CF | above, revealed itself to be a library.
CF |
CF | You see the figures of Hestia and Hermes, bound by shadowy
CF | nether-forged chains. Their bodies lie motionless, as if frozen in
CF | time. A serene, almost ethereal expression graces their faces, their
CF | divine forms seemingly suspended in an eternal slumber.
CF |
CF | > Cerfeuil says, "Ah, classic trapdoor."
DavidW says (to ClubFloyd), "x chains"
CF ] Divine Cell of Hestia & Hermes 0/81
CF | >
CF | > X CHAINS
CF |
CF | The nether-forged chains, crafted by Kronos, are dark, twisted links
CF | of metal that seem to absorb light, pulsating faintly with a sinister,
CF | otherworldly glow. Each link is etched with ancient, cursed time runes
CF | that shimmer like embers, designed to drain the divine essence of
CF | gods, bind their powers and keep their bodies suspended in time.
CF |
CF | > Cerfeuil says, "You know what else this reminds me of? Hades II. I've never played it, but I think Kronos is the villain in that one and he kidnaps Hades or something."
DavidW says (to ClubFloyd), "x books"
CF ] Divine Cell of Hestia & Hermes 0/81
CF | >
CF | > X BOOKS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x library"
CF ] Divine Cell of Hestia & Hermes 0/81
CF | >
CF | > X LIBRARY
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x scrolls"
CF ] Divine Cell of Hestia & Hermes 0/81
CF | >
CF | > X SCROLLS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "give nectar to hermes"
CF ] Divine Cell of Hestia & Hermes 0/82
CF | >
CF | > GIVE NECTAR TO HERMES
CF |
CF | You carefuly spill some nectar in the mouth of God Hermes.
CF |
CF | >
DavidW says (to ClubFloyd), "give nectar to hestia"
CF ] Divine Cell of Hestia & Hermes 15/83
CF | >
CF | > GIVE NECTAR TO HESTIA
CF |
CF | You carefuly spill some nectar in the mouth of Goddess Hestia.
CF |
CF | Hestia yawns and, with a gentle smile, says, "Thank you for waking us,
CF | dear Hebe." Hermes, flashing a quick, grateful grin, adds, "Thank you
CF | sis!" With a final nod of appreciation, they head off, their forms
CF | swiftly ascending toward Olympus Hall.
CF |
CF | [Your score has just gone up by fifteen points.]
CF |
CF | > Jade says, "well done"
DavidW says (to ClubFloyd), "l"
CF ] Divine Cell of Hestia & Hermes 15/84
CF | >
CF | > L
CF |
CF | Divine Cell of Hestia & Hermes
CF | A small chamber, dimly lit by a shaft of sunlight from above, revealed
CF | itself to be a library.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Prytaneion Hall 15/85
CF | >
CF | > U
CF |
CF |
CF | Prytaneion Hall
CF | In the open Prytaneion hall you see the sacred hearth of Hestia, a
CF | pine dining table with matching pine chairs and nothing on top of it.
CF | There is also a red carpet in the hall.
CF |
CF | There are also 8 torches on either side of the hearth, forming a
CF | semicircle around the dining area..
CF | You also see a trapdoor on the ground.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf24"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Prytaneion Hall 15/85
CF | > SAVEOk.
CF |
CF | > DavidW says, "thanks"
DavidW says (to ClubFloyd), "out"
CF ] Acropolis 15/86
CF | >
CF | > OUT
CF |
CF | You leave the portable torch where you found it.
CF |
CF | Acropolis
CF | The Acropolis of Athens is a majestic citadel dominated by the
CF | Parthenon and other grand temples. The Prytaneion, a vital public
CF | building located nearby, house the sacred hearth and hosts official
CF | ceremonies.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (W)
CF | →Prytaneion (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Agora of Athens 15/87
CF | >
CF | > W
CF |
CF |
CF | Agora of Athens
CF | The Agora of Athens is a bustling public square, the heart of civic
CF | life in the city. Surrounded by stoas, temples, and government
CF | buildings, it is a vibrant space filled with merchants selling goods,
CF | philosophers engaging in debate, and citizens gathering for political,
CF | social, and religious activities.
CF |
CF | Known adjacent locations:
CF | →Acropolis (E)
CF | →Port of Piraeus (SW)
CF | →Southern Gates of Athens (SE)
CF | →Northern Gates of Athens (N)
CF |
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern Gates of Athens 15/88
CF | >
CF | > N
CF |
CF |
CF | Northern Gates of Athens
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Athens (S)
CF |
CF | From here you can travel to:
CF | →Thebes (N)
CF | →Aulis (NE)
CF | →Delphi (NW)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Gates of Thebes 15/89
CF | >
CF | > N
CF |
CF |
CF | Gates of Thebes
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Thebes (NE)
CF |
CF | From here you can travel to:
CF | →Athens (S)
CF | →Delphi (W)
CF | →Aulis (E)
CF | →Ephyra (NW)
CF | →Mount Olympus (N)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Foothills of Mount Olympus 15/90
CF | >
CF | > N
CF |
CF |
CF | Foothills of Mount Olympus
CF | The foothills of Mount Olympus is lush, verdant landscapes dotted with
CF | dense forests, sacred groves, and clear streams. This area is the
CF | domain of gods and nymphs, with ancient paths leading to remote
CF | shrines and altars dedicated to Zeus and other deities.
CF |
CF | Known adjacent locations:
CF | →Mountain Olympus Hall (U)
CF |
CF | From here you can travel to:
CF | →Ephyra (SW)
CF | →Thebes (S)
CF | →Aulis (SE)
CF |
CF | > DavidW says, "oops. I didn't mean to go north twice."
Jade says, "u did it"
DavidW says (to ClubFloyd), "s"
CF ] Gates of Thebes 15/91
CF | >
CF | > S
CF |
CF |
CF | Gates of Thebes
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Thebes (NE)
CF |
CF | From here you can travel to:
CF | →Athens (S)
CF | →Delphi (W)
CF | →Aulis (E)
CF | →Ephyra (NW)
CF | →Mount Olympus (N)
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] Agora of Thebes 15/92
CF | >
CF | > NE
CF |
CF |
CF | Agora of Thebes
CF | The Agora of Thebes, is a bustling marketplace and social center. It
CF | is a hub of activity, where citizens gather to trade, discuss
CF | politics, and engage in religious ceremonies.
CF |
CF | Unlike the Agora of Athens, which is dominated by the Doric
CF | architectural style, the Agora of Thebes is showcasing a more diverse
CF | range of styles. While some buildings feature Doric columns, others
CF | incorporate Ionic or Corinthian elements.
CF |
CF | Known adjacent locations:
CF | →Kadmea (U)
CF | →Gates of Thebes (SW)
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Kadmea 15/93
CF | >
CF | > U
CF |
CF |
CF | Kadmea
CF | The magnificent acropolis of Thebes, standing proudly atop the city.
CF |
CF | The Palace of Kadmea stands tall, its stone walls solid and plain, a
CF | functional seat of power rather than a place of grandeur. The palace
CF | serves as the administrative center, where rulers conduct the daily
CF | governance of Thebes.
CF |
CF | There, you also notice the Heroon of Kadmos, a modest shrine dedicated
CF | to the city's legendary founder. This small sanctuary, though simple,
CF | holds great significance for the people of Thebes. The legend goes
CF | that Kadmos founded this very city after slaying a dragon and sowing
CF | its teeth into the earth, turning them into people.
CF |
CF | Known adjacent locations:
CF | →Agora of Thebes (D)
CF | →Heroon of Kadmos (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "x heroon"
CF ] Kadmea 15/93
CF | >
CF | > X HEROON
CF |
CF | Which do you mean, the heroon or the heroon of kadmos?
CF |
CF | > DavidW says, "gee, I dunno, game."
DavidW says (to ClubFloyd), "x heroon of kadmos"
CF ] Kadmea 15/94
CF | >
CF | > X HEROON OF KADMOS
CF |
CF | The heroon of kadmos is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Heroon of Kadmos 15/95
CF | >
CF | > IN
CF |
CF |
CF | Heroon of Kadmos
CF | You step into the Heroon of Kadmos, the founder of Thebes. Although
CF | the space is modest in size and somewhat confined, it radiates a sense
CF | of luxury. The walls are decorated with exquisite paintings that
CF | narrate the stories of gods and heroes, and the room is furnished with
CF | plush, silky red armchairs that invite one to rest, and a finely
CF | crafted hardwood side table with a medium-sized shiny rock on top, all
CF | hinting at the luxury that befits a royal palace spare room.
CF |
CF | As you take in your surroundings, your attention is immediately drawn
CF | to the large scale that dominates the center of the circular room.
CF | Before this scale rests a small altar, upon which an empty sacrificial
CF | plate has been placed, as if waiting to receive an offering.
CF |
CF | Directly across from where you entered, you notice a hardwood gate. To
CF | the right of the gate is a smaller scale, delicately constructed, with
CF | six small pans evenly spaced along its length. The small scale is
CF | intricately connected to a metal rod, which appears to serve as a
CF | locking mechanism for the gate. To the left of the gate stands a
CF | statue of a dragon, its serpentine form rising up to your waist, and
CF | its head flattened, as a shelf of some kind. Directly above the gate
CF | you find an inscription chiseled into the stone.
CF |
CF | > DavidW says, "I wish I was more awake for all this."
DavidW says (to ClubFloyd), "read inscription"
CF ] Heroon of Kadmos 15/96
CF | >
CF | > READ INSCRIPTION
CF |
CF | The inscription reads: The key to passage lies from the lightest touch
CF | to the heaviest step.
CF |
CF | >
DavidW says (to ClubFloyd), "x dragon"
CF ] Heroon of Kadmos 15/97
CF | >
CF | > X DRAGON
CF |
CF | (the dragon gate)
CF | The gate is locked.
CF |
CF | >
DavidW says (to ClubFloyd), "x shelf"
CF ] Heroon of Kadmos 15/97
CF | >
CF | > X SHELF
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x scale"
CF ] Heroon of Kadmos 15/98
CF | >
CF | > X SCALE
CF |
CF | The small scale has 6 pans. It is connected to a metal rod, which
CF | appears to serve as a locking mechanism for the gate.
CF | >
DavidW says (to ClubFloyd), "x first pan"
CF ] Heroon of Kadmos 15/99
CF | >
CF | > X FIRST PAN
CF |
CF | You see nothing special about the first pan.
CF |
CF | > DavidW says, "okay, I guess we need to find six things for the pans and put them in weight order."
DavidW says (to ClubFloyd), "x paintings"
CF ] Heroon of Kadmos 15/100
CF | >
CF | > X PAINTINGS
CF |
CF | On the walls you see the legendary tale of Kadmos immortalized in 4
CF | paintings. In the first, he bravely confronts the fearsome Dragon of
CF | Ismenus, guardian of Ares' sacred spring, slaying the beast with a
CF | rock on the head. In the second, you can see him sacrificing the
CF | dragon's parts to Athena. In the third one, guided by Athena's wisdom,
CF | he buries the dragon's teeth into the earth, from which arise the
CF | Spartoi-warriors born from the dragon's teeth, who then, in the fourth
CF | painting, battle amongst themselves. The paintings seem to be parts of
CF | a set, titled "The creation of Thebes".
CF |
CF | >
DavidW says (to ClubFloyd), "x side table"
CF ] Heroon of Kadmos 15/101
CF | >
CF | > X SIDE TABLE
CF |
CF | A hardwood side table.
CF |
CF | There is a shiny rock on it.
CF |
CF | >
DavidW says (to ClubFloyd), "x rock"
CF ] Heroon of Kadmos 15/102
CF | >
CF | > X ROCK
CF |
CF | A medium-sized polished rock. Looks like limestone.
CF |
CF | >
DavidW says (to ClubFloyd), "x altar"
CF ] Heroon of Kadmos 15/103
CF | >
CF | > X ALTAR
CF |
CF | You see nothing special about the Kadmea altar.
CF |
CF | >
DavidW says (to ClubFloyd), "x armchairs"
CF ] Heroon of Kadmos 15/104
CF | >
CF | > X ARMCHAIRS
CF |
CF | The armchairs are made of fine red silk. They look very soft.
CF |
CF | >
DavidW says (to ClubFloyd), "sit on armchair"
CF ] Heroon of Kadmos 15/105
CF | >
CF | > SIT ON ARMCHAIR
CF |
CF | You sit on the armchair.
CF | It's so fluffy!
CF |
CF | That was a refreshing break. You get up again.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Heroon of Kadmos 15/106
CF | >
CF | > L
CF |
CF | Heroon of Kadmos
CF | You step into the Heroon of Kadmos, the founder of Thebes. Although
CF | the space is modest in size and somewhat confined, it radiates a sense
CF | of luxury. The walls are decorated with exquisite paintings that
CF | narrate the stories of gods and heroes, and the room is furnished with
CF | plush, silky red armchairs that invite one to rest, and a finely
CF | crafted hardwood side table with a medium-sized shiny rock on top, all
CF | hinting at the luxury that befits a royal palace spare room.
CF |
CF | As you take in your surroundings, your attention is immediately drawn
CF | to the large scale that dominates the center of the circular room.
CF | Before this scale rests a small altar, upon which an empty sacrificial
CF | plate has been placed, as if waiting to receive an offering.
CF |
CF | Directly across from where you entered, you notice a hardwood gate. To
CF | the right of the gate is a smaller scale, delicately constructed, with
CF | six small pans evenly spaced along its length. The small scale is
CF | intricately connected to a metal rod, which appears to serve as a
CF | locking mechanism for the gate. To the left of the gate stands a
CF | statue of a dragon, its serpentine form rising up to your waist, and
CF | its head flattened, as a shelf of some kind. Directly above the gate
CF | you find an inscription chiseled into the stone.
CF |
CF | >
DavidW says (to ClubFloyd), "x paintings"
CF ] Heroon of Kadmos 15/107
CF | >
CF | > X PAINTINGS
CF |
CF | On the walls you see the legendary tale of Kadmos immortalized in 4
CF | paintings. In the first, he bravely confronts the fearsome Dragon of
CF | Ismenus, guardian of Ares' sacred spring, slaying the beast with a
CF | rock on the head. In the second, you can see him sacrificing the
CF | dragon's parts to Athena. In the third one, guided by Athena's wisdom,
CF | he buries the dragon's teeth into the earth, from which arise the
CF | Spartoi-warriors born from the dragon's teeth, who then, in the fourth
CF | painting, battle amongst themselves. The paintings seem to be parts of
CF | a set, titled "The creation of Thebes".
CF |
CF | >
DavidW says (to ClubFloyd), "take rock"
CF ] Heroon of Kadmos 15/108
CF | >
CF | > TAKE ROCK
CF |
CF | You pick up a rock.
CF |
CF | >
DavidW says (to ClubFloyd), "put rock on dragon"
CF ] Heroon of Kadmos 15/109
CF | >
CF | > PUT ROCK ON DRAGON
CF |
CF | (the dragon gate)
CF | Putting things on the dragon gate would achieve nothing.
CF |
CF | >
DavidW says (to ClubFloyd), "put rock on head"
CF ] Heroon of Kadmos 15/110
CF | >
CF | > PUT ROCK ON HEAD
CF |
CF | You put the rock on the dragon head.
CF |
CF | You hear the sound of stone grinding against stone. The dragon
CF | statue's mouth opened.
CF |
CF | >
DavidW says (to ClubFloyd), "look in mouth"
CF ] Heroon of Kadmos 15/111
CF | >
CF | > LOOK IN MOUTH
CF |
CF | In the dragon mouth are six dragon teeth.
CF |
CF | >
DavidW says (to ClubFloyd), "take teeth"
CF ] Heroon of Kadmos 15/112
CF | >
CF | > TAKE TEETH
CF |
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on altar"
CF ] Heroon of Kadmos 15/113
CF | >
CF | > PUT TOOTH ON ALTAR
CF |
CF | You put the dragon tooth on the Kadmea altar.
CF |
CF | >
DavidW says (to ClubFloyd), "take tooth"
CF ] Heroon of Kadmos 15/114
CF | >
CF | > TAKE TOOTH
CF |
CF | You pick up a dragon tooth.
CF |
CF | >
DavidW says (to ClubFloyd), "x large scale"
CF ] Heroon of Kadmos 15/115
CF | >
CF | > X LARGE SCALE
CF |
CF | The small scale has 6 pans. It is connected to a metal rod, which
CF | appears to serve as a locking mechanism for the gate.
CF | >
DavidW says (to ClubFloyd), "weigh tooth"
CF ] Heroon of Kadmos 15/115
CF | >
CF | > WEIGH TOOTH
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "x pan"
CF ] Heroon of Kadmos 15/115
CF | >
CF | > X PAN
CF |
CF | Which do you mean, the first pan, the second pan, the third pan, the
CF | fourth pan, the fifth pan, the sixth pan, the left pan or the right
CF | pan?
CF |
CF | >
DavidW says (to ClubFloyd), "x left"
CF ] Heroon of Kadmos 15/116
CF | >
CF | > X LEFT
CF |
CF | You see nothing special about the left pan.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on left pan"
CF ] Heroon of Kadmos 15/117
CF | >
CF | > PUT TOOTH ON LEFT PAN
CF |
CF | You don't think dragon tooth goes there.
CF |
CF | >
DavidW says (to ClubFloyd), "put all tooth on altar"
CF ] Heroon of Kadmos 15/118
CF | >
CF | > PUT ALL TOOTH ON ALTAR
CF |
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF |
CF | >
DavidW says (to ClubFloyd), "take all tooth"
CF ] Heroon of Kadmos 15/119
CF | >
CF | > TAKE ALL TOOTH
CF |
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF |
CF | > DavidW says, "what am I missing. I didn't see any 'dragon parts' to sacrifice."
DavidW says (to ClubFloyd), "l"
CF ] Heroon of Kadmos 15/120
CF | >
CF | > L
CF |
CF | Heroon of Kadmos
CF | You step into the Heroon of Kadmos, the founder of Thebes. Although
CF | the space is modest in size and somewhat confined, it radiates a sense
CF | of luxury. The walls are decorated with exquisite paintings that
CF | narrate the stories of gods and heroes, and the room is furnished with
CF | plush, silky red armchairs that invite one to rest, and a finely
CF | crafted hardwood side table with a medium-sized shiny rock on top, all
CF | hinting at the luxury that befits a royal palace spare room.
CF |
CF | As you take in your surroundings, your attention is immediately drawn
CF | to the large scale that dominates the center of the circular room.
CF | Before this scale rests a small altar, upon which an empty sacrificial
CF | plate has been placed, as if waiting to receive an offering.
CF |
CF | Directly across from where you entered, you notice a hardwood gate. To
CF | the right of the gate is a smaller scale, delicately constructed, with
CF | six small pans evenly spaced along its length. The small scale is
CF | intricately connected to a metal rod, which appears to serve as a
CF | locking mechanism for the gate. To the left of the gate stands a
CF | statue of a dragon, its serpentine form rising up to your waist, and
CF | its head flattened, as a shelf of some kind. Directly above the gate
CF | you find an inscription chiseled into the stone.
CF |
CF | > DavidW says, "hm. The room description doesn't change to reflect that the stone was moved."
Jade says, "I have had a phone call, so I am lost. Now reading."
DavidW says (to ClubFloyd), "x tooth"
CF ] Heroon of Kadmos 15/121
CF | >
CF | > X TOOTH
CF |
CF | You see nothing special about the dragon tooth.
CF |
CF | >
DavidW says (to ClubFloyd), "x rod"
CF ] Heroon of Kadmos 15/121
CF | >
CF | > X ROD
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x parts"
CF ] Heroon of Kadmos 15/121
CF | >
CF | > X PARTS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "search dragon"
CF ] Heroon of Kadmos 15/122
CF | >
CF | > SEARCH DRAGON
CF |
CF | (the dragon tooth)
CF | You find nothing of interest.
CF |
CF | >
DavidW says (to ClubFloyd), "x altar"
CF ] Heroon of Kadmos 15/123
CF | >
CF | > X ALTAR
CF |
CF | You see nothing special about the Kadmea altar.
CF |
CF | >
DavidW says (to ClubFloyd), "x mouth"
CF ] Heroon of Kadmos 15/124
CF | >
CF | > X MOUTH
CF |
CF | The dragon mouth is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth in right pan"
CF ] Heroon of Kadmos 15/125
CF | >
CF | > PUT TOOTH IN RIGHT PAN
CF |
CF | You don't think dragon tooth goes there.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Heroon of Kadmos 15/126
CF | >
CF | > I
CF |
CF | You are carrying:
CF | six dragon teeth
CF | a wax tablet
CF | a parchment scroll
CF | Eternal Chalice of Nectar
CF | Heracles' Club
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on first pan"
CF ] Heroon of Kadmos 15/127
CF | >
CF | > PUT TOOTH ON FIRST PAN
CF |
CF | You put the dragon tooth on the first pan.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on second pan"
CF ] Heroon of Kadmos 15/128
CF | >
CF | > PUT TOOTH ON SECOND PAN
CF |
CF | You put the dragon tooth on the second pan.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on third pan"
CF ] Heroon of Kadmos 15/129
CF | >
CF | > PUT TOOTH ON THIRD PAN
CF |
CF | You put the dragon tooth on the third pan.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on fourth pan"
CF ] Heroon of Kadmos 15/130
CF | >
CF | > PUT TOOTH ON FOURTH PAN
CF |
CF | You put the dragon tooth on the fourth pan.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on fifth pan"
CF ] Heroon of Kadmos 15/131
CF | >
CF | > PUT TOOTH ON FIFTH PAN
CF |
CF | You put the dragon tooth on the fifth pan.
CF |
CF | >
DavidW says (to ClubFloyd), "put tooth on sixth pan"
CF ] Heroon of Kadmos 15/132
CF | >
CF | > PUT TOOTH ON SIXTH PAN
CF |
CF | You put the dragon tooth on the sixth pan.
CF |
CF | >
DavidW says (to ClubFloyd), "take all tooh"
CF ] Heroon of Kadmos 15/132
CF | >
CF | > TAKE ALL TOOH
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "take all tooth"
CF ] Heroon of Kadmos 15/133
CF | >
CF | > TAKE ALL TOOTH
CF |
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF |
CF | >
DavidW says (to ClubFloyd), "put all tooth on altar"
CF ] Heroon of Kadmos 15/134
CF | >
CF | > PUT ALL TOOTH ON ALTAR
CF |
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF | dragon tooth: Done.
CF |
CF | >
DavidW says (to ClubFloyd), "pray"
CF ] Heroon of Kadmos 15/134
CF | >
CF | > PRAY
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "sacrifice"
CF ] Heroon of Kadmos 15/134
CF | >
CF | > SACRIFICE
CF |
CF | What do you want to sacrifice?
CF |
CF | >
DavidW says (to ClubFloyd), "teeth"
CF ] Heroon of Kadmos 15/134
CF | >
CF | > TEETH
CF |
CF | You can't use multiple objects with that verb.
CF |
CF | >
DavidW says (to ClubFloyd), "sacrifice dragon"
CF ] Heroon of Kadmos 15/135
CF | >
CF | > SACRIFICE DRAGON
CF |
CF | (the dragon gate)
CF | (first taking the dragon gate)
CF | That's hardly portable.
CF |
CF | >
DavidW says (to ClubFloyd), "sacrifice dragon tooth"
CF ] Heroon of Kadmos 15/136
CF | >
CF | > SACRIFICE DRAGON TOOTH
CF |
CF | (first taking the dragon tooth)
CF | You pick up a dragon tooth.
CF |
CF | The only gods that can see your sacrifice right now are only the
CF | Cthonians. You will need to go to the Necromanteion.
CF |
CF | >
DavidW says (to ClubFloyd), "take all tooth"
CF ] Heroon of Kadmos 15/137
CF | >
CF | > TAKE ALL TOOTH
CF |
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF |
CF | > Jade asks, "should we go to the dentist?"
DavidW asks, "I guess this puzzle isn't self-contained?"
DavidW says (to ClubFloyd), "x paintings"
CF ] Heroon of Kadmos 15/138
CF | >
CF | > X PAINTINGS
CF |
CF | On the walls you see the legendary tale of Kadmos immortalized in 4
CF | paintings. In the first, he bravely confronts the fearsome Dragon of
CF | Ismenus, guardian of Ares' sacred spring, slaying the beast with a
CF | rock on the head. In the second, you can see him sacrificing the
CF | dragon's parts to Athena. In the third one, guided by Athena's wisdom,
CF | he buries the dragon's teeth into the earth, from which arise the
CF | Spartoi-warriors born from the dragon's teeth, who then, in the fourth
CF | painting, battle amongst themselves. The paintings seem to be parts of
CF | a set, titled "The creation of Thebes".
CF |
CF | >
DavidW says (to ClubFloyd), "bury tooth"
CF ] Heroon of Kadmos 15/138
CF | >
CF | > BURY TOOTH
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Kadmea 15/139
CF | >
CF | > OUT
CF |
CF |
CF | Kadmea
CF | The magnificent acropolis of Thebes, standing proudly atop the city.
CF |
CF | The Palace of Kadmea stands tall, its stone walls solid and plain, a
CF | functional seat of power rather than a place of grandeur. The palace
CF | serves as the administrative center, where rulers conduct the daily
CF | governance of Thebes.
CF |
CF | There, you also notice the Heroon of Kadmos, a modest shrine dedicated
CF | to the city's legendary founder. This small sanctuary, though simple,
CF | holds great significance for the people of Thebes. The legend goes
CF | that Kadmos founded this very city after slaying a dragon and sowing
CF | its teeth into the earth, turning them into people.
CF |
CF | Known adjacent locations:
CF | →Agora of Thebes (D)
CF | →Heroon of Kadmos (IN)
CF |
CF | > Jade says, "To burie the teeth into the earth"
DavidW says (to ClubFloyd), "sow teeth"
CF ] Kadmea 15/139
CF | >
CF | > SOW TEETH
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "throw teeth"
CF ] Kadmea 15/140
CF | >
CF | > THROW TEETH
CF |
CF | dragon tooth: Dropped.
CF | dragon tooth: Dropped.
CF | dragon tooth: Dropped.
CF | dragon tooth: Dropped.
CF | dragon tooth: Dropped.
CF | dragon tooth: Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "take all tooth"
CF ] Kadmea 15/141
CF | >
CF | > TAKE ALL TOOTH
CF |
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF | dragon tooth: You pick up a dragon tooth.
CF |
CF | > DavidW says, "I'm just not getting that one."
DavidW says, "We have little time left. I suggest exploring a bit."
DavidW says (to ClubFloyd), "l"
CF ] Kadmea 15/142
CF | >
CF | > L
CF |
CF | Kadmea
CF | The magnificent acropolis of Thebes, standing proudly atop the city.
CF |
CF | The Palace of Kadmea stands tall, its stone walls solid and plain, a
CF | functional seat of power rather than a place of grandeur. The palace
CF | serves as the administrative center, where rulers conduct the daily
CF | governance of Thebes.
CF |
CF | There, you also notice the Heroon of Kadmos, a modest shrine dedicated
CF | to the city's legendary founder. This small sanctuary, though simple,
CF | holds great significance for the people of Thebes. The legend goes
CF | that Kadmos founded this very city after slaying a dragon and sowing
CF | its teeth into the earth, turning them into people.
CF |
CF | Known adjacent locations:
CF | →Agora of Thebes (D)
CF | →Heroon of Kadmos (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Agora of Thebes 15/143
CF | >
CF | > D
CF |
CF |
CF | Agora of Thebes
CF | The Agora of Thebes, is a bustling marketplace and social center. It
CF | is a hub of activity, where citizens gather to trade, discuss
CF | politics, and engage in religious ceremonies.
CF |
CF | Unlike the Agora of Athens, which is dominated by the Doric
CF | architectural style, the Agora of Thebes is showcasing a more diverse
CF | range of styles. While some buildings feature Doric columns, others
CF | incorporate Ionic or Corinthian elements.
CF |
CF | Known adjacent locations:
CF | →Kadmea (U)
CF | →Gates of Thebes (SW)
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] Gates of Thebes 15/144
CF | >
CF | > SW
CF |
CF |
CF | Gates of Thebes
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Thebes (NE)
CF |
CF | From here you can travel to:
CF | →Athens (S)
CF | →Delphi (W)
CF | →Aulis (E)
CF | →Ephyra (NW)
CF | →Mount Olympus (N)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Gates of Aulis 15/145
CF | >
CF | > E
CF |
CF |
CF | Gates of Aulis
CF | Just outside the gates lie the city stables, bustling with the sounds
CF | of neighing horses and the scent of hay. Travelers can secure a sturdy
CF | steed here, perfect for journeys to distant cities.
CF |
CF | Known adjacent locations:
CF | →Agora of Aulis (N)
CF |
CF | From here you can travel to:
CF | →Thebes (W)
CF | →Athens (SW)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Agora of Aulis 15/146
CF | >
CF | > N
CF |
CF |
CF | Agora of Aulis
CF | The agora of Aulis is a modest, functional space, unlike the grand,
CF | ornate agoras of major Greek cities. It was primarily a military
CF | assembly point, with temporary stalls and sparse amenities, reflecting
CF | its role as a strategic gathering spot for Greek fleets.
CF |
CF | Known adjacent locations:
CF | →Port of Aulis (E)
CF | →Gates of Aulis (S)
CF | →Temple of the Aulidean Artemis (IN)
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Temple of the Aulidean Artemis 15/147
CF | >
CF | > IN
CF |
CF |
CF | Temple of the Aulidean Artemis
CF | You step into the sacred temple of Aulidean Artemis.
CF | The temple is empty and abandoned by the priestesses, following
CF | Kronos' seizure of power. Expected, unfortunately.
CF |
CF | As you pass through the pronaos, your eyes are drawn to the sunlight
CF | cascading down from the open ceiling, illuminating an imposing sundial
CF | made of pearly white marble that stands at the center of the chamber.
CF | The sun's rays cross paths with the dial's gnomon, casting a shadow
CF | that marks the hour.
CF |
CF | Entering the naos, the most divine part of the temple, you find
CF | yourself in the presence of the graceful golden statue of Artemis.
CF | Your sister stands tall and proud, her form aglow with a divine
CF | radiance that speaks of her unyielding strength and purity. In her
CF | left hand, she holds the antlers of a noble deer, symbolizing her
CF | dominion over the wild, while her right hand grips her bow, ever ready
CF | to protect those who dwell under her watchful eye. A quiver, filled
CF | with finely crafted arrows, rests upon her back, the tools of the
CF | huntress who lets no prey escape.
CF |
CF | Directly in front of her statue is the altar of Artemis, a place where
CF | mortals would lay their offerings not long ago, hoping to earn her
CF | favor.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/148
CF | >
CF | > X SUNDIAL
CF |
CF | The dial is designed with two separate engraved rings encircling its
CF | plate, one with sun and one with lunar markings, allowing you to read
CF | the time day and night. You also see on the gnomon an inscription
CF | engraved and gilded in gold that says: At midday, let Apollo's light
CF | cast a shadow, and at midnight, let Artemis' glow guide the way. Only
CF | then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty-five past eleven.
CF |
CF | > Jade says, "around"
DavidW says (to ClubFloyd), "turn sundial"
CF ] Temple of the Aulidean Artemis 15/149
CF | >
CF | > TURN SUNDIAL
CF |
CF | You can't rotate this.
CF |
CF | >
DavidW says (to ClubFloyd), "set sundial to noon"
CF ] Temple of the Aulidean Artemis 15/150
CF | >
CF | > SET SUNDIAL TO NOON
CF |
CF | No, you can't set that to anything.
CF |
CF | >
DavidW says (to ClubFloyd), "x artemis"
CF ] Temple of the Aulidean Artemis 15/151
CF | >
CF | > X ARTEMIS
CF |
CF | On the base of the statue you can see two locks: one sun-shaped and
CF | one moon-shaped.
CF |
CF | >
DavidW says (to ClubFloyd), "x sun-shaped"
CF ] Temple of the Aulidean Artemis 15/151
CF | >
CF | > X SUN-SHAPED
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x bow"
CF ] Temple of the Aulidean Artemis 15/152
CF | >
CF | > X BOW
CF |
CF | Artemis' bow. It is part of Artemis' statue.
CF |
CF | > Jade says, "ok, we are learning"
DavidW says (to ClubFloyd), "x quiver"
CF ] Temple of the Aulidean Artemis 15/153
CF | >
CF | > X QUIVER
CF |
CF | Artemis' quiver. It is full of marble arrows. It is part of Artemis'
CF | statue. There is nothing else there.
CF |
CF | >
DavidW says (to ClubFloyd), "x antlers"
CF ] Temple of the Aulidean Artemis 15/154
CF | >
CF | > X ANTLERS
CF |
CF | There is nothing on the antlers.
CF |
CF | >
DavidW says (to ClubFloyd), "x sun"
CF ] Temple of the Aulidean Artemis 15/155
CF | >
CF | > X SUN
CF |
CF | (the sun lock)
CF | The sun lock is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x moon lock"
CF ] Temple of the Aulidean Artemis 15/156
CF | >
CF | > X MOON LOCK
CF |
CF | The moon lock is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Temple of the Aulidean Artemis 15/157
CF | >
CF | > L
CF |
CF | Temple of the Aulidean Artemis
CF |
CF | The temple is empty and abandoned by the priestesses, following
CF | Kronos' seizure of power. Expected, unfortunately.
CF |
CF | As you pass through the pronaos, your eyes are drawn to the sunlight
CF | cascading down from the open ceiling, illuminating an imposing sundial
CF | made of pearly white marble that stands at the center of the chamber.
CF | The sun's rays cross paths with the dial's gnomon, casting a shadow
CF | that marks the hour.
CF |
CF | Entering the naos, the most divine part of the temple, you find
CF | yourself in the presence of the graceful golden statue of Artemis.
CF | Your sister stands tall and proud, her form aglow with a divine
CF | radiance that speaks of her unyielding strength and purity. In her
CF | left hand, she holds the antlers of a noble deer, symbolizing her
CF | dominion over the wild, while her right hand grips her bow, ever ready
CF | to protect those who dwell under her watchful eye. A quiver, filled
CF | with finely crafted arrows, rests upon her back, the tools of the
CF | huntress who lets no prey escape.
CF |
CF | Directly in front of her statue is the altar of Artemis, a place where
CF | mortals would lay their offerings not long ago, hoping to earn her
CF | favor.
CF |
CF | >
DavidW says (to ClubFloyd), "x altar"
CF ] Temple of the Aulidean Artemis 15/158
CF | >
CF | > X ALTAR
CF |
CF | The altar of Artemis.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/159
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty-five to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "wait until tweive"
CF ] Temple of the Aulidean Artemis 15/159
CF | >
CF | > WAIT UNTIL TWEIVE
CF |
CF | I only understood you as far as wanting to wait.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/160
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Temple of the Aulidean Artemis 15/161
CF | >
CF | > G
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Temple of the Aulidean Artemis 15/162
CF | >
CF | > G
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Temple of the Aulidean Artemis 15/163
CF | >
CF | > G
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Temple of the Aulidean Artemis 15/164
CF | >
CF | > G
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twenty to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Temple of the Aulidean Artemis 15/165
CF | >
CF | > L
CF |
CF | Temple of the Aulidean Artemis
CF |
CF | The temple is empty and abandoned by the priestesses, following
CF | Kronos' seizure of power. Expected, unfortunately.
CF |
CF | As you pass through the pronaos, your eyes are drawn to the sunlight
CF | cascading down from the open ceiling, illuminating an imposing sundial
CF | made of pearly white marble that stands at the center of the chamber.
CF | The sun's rays cross paths with the dial's gnomon, casting a shadow
CF | that marks the hour.
CF |
CF | Entering the naos, the most divine part of the temple, you find
CF | yourself in the presence of the graceful golden statue of Artemis.
CF | Your sister stands tall and proud, her form aglow with a divine
CF | radiance that speaks of her unyielding strength and purity. In her
CF | left hand, she holds the antlers of a noble deer, symbolizing her
CF | dominion over the wild, while her right hand grips her bow, ever ready
CF | to protect those who dwell under her watchful eye. A quiver, filled
CF | with finely crafted arrows, rests upon her back, the tools of the
CF | huntress who lets no prey escape.
CF |
CF | Directly in front of her statue is the altar of Artemis, a place where
CF | mortals would lay their offerings not long ago, hoping to earn her
CF | favor.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/166
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around quarter to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Temple of the Aulidean Artemis 15/167
CF | >
CF | > L
CF |
CF | Temple of the Aulidean Artemis
CF |
CF | The temple is empty and abandoned by the priestesses, following
CF | Kronos' seizure of power. Expected, unfortunately.
CF |
CF | As you pass through the pronaos, your eyes are drawn to the sunlight
CF | cascading down from the open ceiling, illuminating an imposing sundial
CF | made of pearly white marble that stands at the center of the chamber.
CF | The sun's rays cross paths with the dial's gnomon, casting a shadow
CF | that marks the hour.
CF |
CF | Entering the naos, the most divine part of the temple, you find
CF | yourself in the presence of the graceful golden statue of Artemis.
CF | Your sister stands tall and proud, her form aglow with a divine
CF | radiance that speaks of her unyielding strength and purity. In her
CF | left hand, she holds the antlers of a noble deer, symbolizing her
CF | dominion over the wild, while her right hand grips her bow, ever ready
CF | to protect those who dwell under her watchful eye. A quiver, filled
CF | with finely crafted arrows, rests upon her back, the tools of the
CF | huntress who lets no prey escape.
CF |
CF | Directly in front of her statue is the altar of Artemis, a place where
CF | mortals would lay their offerings not long ago, hoping to earn her
CF | favor.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/168
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around quarter to twelve.
CF |
CF | > Jade says, "time passes"
DavidW says (to ClubFloyd), "close door"
CF ] Temple of the Aulidean Artemis 15/168
CF | >
CF | > CLOSE DOOR
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x sun"
CF ] Temple of the Aulidean Artemis 15/169
CF | >
CF | > X SUN
CF |
CF | (the sun lock)
CF | The sun lock is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x sunlight"
CF ] Temple of the Aulidean Artemis 15/169
CF | >
CF | > X SUNLIGHT
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x gnomon"
CF ] Temple of the Aulidean Artemis 15/170
CF | >
CF | > X GNOMON
CF |
CF | On the gnomon, an inscription engraved and gilded in gold says: At
CF | midday, let Apollo's light cast no shadow, and at midnight, let
CF | Artemis' glow guide the way. Only then shall the twins unveil the
CF | hidden path.
CF |
CF | You notice the faint outline of a hatch.
CF |
CF | >
DavidW says (to ClubFloyd), "open hatch"
CF ] Temple of the Aulidean Artemis 15/171
CF | >
CF | > OPEN HATCH
CF |
CF | It isn't something you can open.
CF |
CF | >
DavidW says (to ClubFloyd), "open gnomon"
CF ] Temple of the Aulidean Artemis 15/172
CF | >
CF | > OPEN GNOMON
CF |
CF | It isn't something you can open.
CF |
CF | >
DavidW says (to ClubFloyd), "push hatch"
CF ] Temple of the Aulidean Artemis 15/173
CF | >
CF | > PUSH HATCH
CF |
CF | It is fixed in place.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/174
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around ten to twelve.
CF |
CF | > DavidW asks, "How to stop the shadow, though?"
DavidW says (to ClubFloyd), "x sun markings"
CF ] Temple of the Aulidean Artemis 15/175
CF | >
CF | > X SUN MARKINGS
CF |
CF | The plate of the dial is three-dimentional, sculpted out of white and
CF | black marble. It bears sun and lunar markings, allowing you to use the
CF | dial to read the time day and night.
CF |
CF | You notice the faint outline of a drawer.
CF |
CF | > Jade says, "covering the sundial"
DavidW says (to ClubFloyd), "cover sundial"
CF ] Temple of the Aulidean Artemis 15/176
CF | >
CF | > COVER SUNDIAL
CF |
CF | It isn't something you can close.
CF |
CF | > Jade says, "a blanket"
DavidW says, "well, I don't have one."
DavidW says (to ClubFloyd), "x ring"
CF ] Temple of the Aulidean Artemis 15/176
CF | >
CF | > X RING
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/177
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around five to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "x gnomon"
CF ] Temple of the Aulidean Artemis 15/178
CF | >
CF | > X GNOMON
CF |
CF | On the gnomon, an inscription engraved and gilded in gold says: At
CF | midday, let Apollo's light cast no shadow, and at midnight, let
CF | Artemis' glow guide the way. Only then shall the twins unveil the
CF | hidden path.
CF |
CF | You notice the faint outline of a hatch.
CF |
CF | >
DavidW says (to ClubFloyd), "x sundial"
CF ] Temple of the Aulidean Artemis 15/179
CF | >
CF | > X SUNDIAL
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around five to twelve.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Temple of the Aulidean Artemis 15/180
CF | >
CF | > G
CF |
CF | The inscription engraved on the gnomon read: At midday, let Apollo's
CF | light cast no shadow, and at midnight, let Artemis' glow guide the
CF | way. Only then shall the twins unveil the hidden path.
CF |
CF | Judging by the gnomon's shadow and the sun markings, the time is
CF | around twelve o'clock.
CF |
CF | > Jade says, "there is a hatch"
DavidW says (to ClubFloyd), "x hatch"
CF ] Temple of the Aulidean Artemis 15/181
CF | >
CF | > X HATCH
CF |
CF | The hatch is closed.
CF |
CF | >
DavidW says (to ClubFloyd), "open hatch"
CF ] Temple of the Aulidean Artemis 15/182
CF | >
CF | > OPEN HATCH
CF |
CF | It isn't something you can open.
CF |
CF |
CF | At twelve o'clock you hear the click of a latch releasing and a you
CF | see a small hatch opening on the dial's gnomon.
CF |
CF | >
DavidW says (to ClubFloyd), "look in hatch"
CF ] Temple of the Aulidean Artemis 15/183
CF | >
CF | > LOOK IN HATCH
CF |
CF | In the sun pocket is a sun key.
CF |
CF | >
DavidW says (to ClubFloyd), "take sun key"
CF ] Temple of the Aulidean Artemis 15/184
CF | >
CF | > TAKE SUN KEY
CF |
CF | You're carrying too many things already.
CF |
CF | > Jade says, "oops"
DavidW says (to ClubFloyd), "drop wax"
CF ] Temple of the Aulidean Artemis 15/185
CF | >
CF | > DROP WAX
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "take key"
CF ] Temple of the Aulidean Artemis 15/186
CF | >
CF | > TAKE KEY
CF |
CF | You pick up the sun key.
CF |
CF | >
DavidW says (to ClubFloyd), "drop scroll"
CF ] Temple of the Aulidean Artemis 15/187
CF | >
CF | > DROP SCROLL
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "put sun key in sun lock"
CF ] Temple of the Aulidean Artemis 15/188
CF | >
CF | > PUT SUN KEY IN SUN LOCK
CF |
CF | You put the sun key into the sun lock.
CF |
CF | > DavidW says, "I guess we come back in twelve hours for the moon key."
DavidW says, "I think we should stop here."
DavidW says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
DavidW says (to ClubFloyd), "cfhebe"
CF ] Temple of the Aulidean Artemis 15/188
CF | > SAVEOk.
CF |
CF | > Jade says, "12 hours remaining"
DavidW says, "Thanks all. I wasn't expecting such mechanical puzzles in this game."
Jade says, "I like this game, complex and inmersive"
Cerfeuil says, "A lot of machines to maneuver."
DavidW says, "I have mixed feelings about it."
Cerfeuil says, "I like the theming, but wish there was better implementation of the missing objects. Not using an LLM might've helped with that."
Jade says, "I feel like playing safecracker"
Cerfeuil says, "They tend to make up details, so you'd either have to remove them or add more info, which it seems the author didn't do."
DavidW says (to ClubFloyd), "version"
CF ] Temple of the Aulidean Artemis 15/188
CF | >
CF | > VERSION
CF |
CF | Hebe
CF | An Interactive Fiction by Marina Diagourta
CF | Release 1 / Serial number 240930 / Inform 7 v10.1.2
CF | Inform 7 v10.1.2
CF | Identification number: //3BE3DD91-F296-40EF-A4F4-93B2D473849F//
CF | Interpreter version 1.3.1 / VM 3.1.2
CF |
CF | > Jade asks, "LLM?"
DavidW says, "hm. I assume the author's first language isn't English."
Cerfeuil says, "LLM means Large Language Model. It's basically another term for text-based AIs like ChatGPT."
DavidW says (to ClubFloyd), "credits"
CF ] Temple of the Aulidean Artemis 15/188
CF | >
CF | > CREDITS
CF |
CF | Game Title
CF |
CF | Hebe
CF |
CF | Developed By
CF |
CF | Marina Diagourta
CF |
CF | Beta Testers
CF |
CF | Emanuele Babolo
CF | Giannis Vasilakopoulos
CF | Nadia Navazi
CF |
CF | Acknowledgements
CF |
CF | Big thanks to Nadia and Giannis for taking part in beta-testing
CF | and special thanks to Emanuele for trying to break the game in all
CF | ways imaginable and not.
CF |
CF | Some text in the game was generated and edited by ChatGPT by
CF | OpenAI.
CF |
CF | > Cerfeuil says, "Ah, yeah, there we go."
Jade exclaims, "oooooh!!"
DavidW says, "I need to go back to bed. I'm literally yawning and my eyelids are drooping."
DavidW says, "thanks all. glad you liked the game. See you next week."
Jade says, "sweet dreams, DW. Thanks for driving."




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