ClubFloyd Transcript:
Gestures Towards Divinity by Charm Cochran
As played on ifMUD on October 27, 2024

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Gestures Towards Divinity written by Charm Cochran. It was released as part of the 2023 Interactive Fiction Competition, in which it took 22rd place. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



DavidW says (to ClubFloyd), "load sleepmask gestures"
CF ] Gallery Room
CF |
CF |
CF |
CF |
CF | "I like unmade beds, but I like them unmade by love. Now, how
CF | would you put that in French?" —Francis Bacon
CF |
CF | "Now I don't know, but I been told, and that's true of everything
CF | I think I know." —Ghost Quartet
CF |
CF | Gestures Towards Divinity
CF | A Meditation by Charm Cochran
CF | Release 1 / Serial number 230928 / Inform 7 v10.1.2
CF | (First-time players should type 'about'. Credits &
CF | acknowledgements are available via 'credits'.)
CF |
CF | Gallery Room
CF | You are in a room with white walls and a polished vinyl floor.
CF | Incandescent lights softly illuminate the space.
CF |
CF | To the south is a plain gray door labeled "Guard's Office." It stands
CF | closed. Another doorway (sans a door) leads to the east.
CF |
CF | A triptych of paintings dominates one wall, adding a splash of orange
CF | interest to the otherwise white room. To its right is an informational
CF | placard.
CF |
CF | An oversized decal of bright orange text takes up another of the
CF | walls.
CF |
CF | A potted plant sits in the corner.
CF |
CF | >
DavidW says (to ClubFloyd), "about"
CF ] Gallery Room
CF | >
CF | > ABOUT
CF |
CF | Some useful things to know:
CF |
CF | You will find the majority of your time is spent in conversation. To
CF | begin a conversation with someone, you can simply type 'HELLO'.
CF | Similarly, type 'GOODBYE' (or just 'BYE') to end the conversation.
CF | Alternatively, leaving the room will end a conversations
CF | automatically, if a bit rudely.
CF |
CF | This story uses an ask/tell conversation system, and those commands
CF | can be abbreviated to 'A' and 'T', respectively. I.e., you could type
CF | 'A FRANCIS ABOUT ART'—or, since you'll only be talking with one
CF | person
CF | at a time, just 'A ART' will do.
CF |
CF | When you begin a conversation, you will be given a list of possible
CF | topics to ASK or TELL about. These options will change as conversation
CF | progresses. You'll want to type 'TOPICS' periodically during
CF | conversation to see the list of what's currently available to discuss.
CF | At certain points, you may also find it useful to say 'YES', 'NO', or
CF | 'SORRY'.
CF |
CF | There are some non-standard commands used in this story, but you will
CF | be cued to many of them at the appropriate moments (pay attention to
CF | any words in ALL CAPS). A full list of non-standard commands can be
CF | found by typing COMMANDS (but it may contain spoilers).
CF |
CF | You can progress by talking with others, interacting with objects in
CF | the environment, and sometimes through combinations of the two.
CF |
CF | This game has one ending. But an ending is just a moment—we ought to
CF | concern ourselves more with the journey it takes to get there, don't
CF | you think?
CF |
CF | This game also has achievements. It is possible to obtain all of them
CF | on a single playthrough.
CF |
CF | CONTENT WARNING: This story contains strong language and discussions
CF | of alcoholism (brief), drug use (brief), abuse (moderate), sexuality
CF | (moderate), death (extensive), and suicide (extensive). It is intended
CF | for mature audiences.
CF |
CF | DISCLAIMER: This story is a work of fiction. Francis Bacon, Peter
CF | Lacy, and George Dyer were real people. The likeness of these
CF | historical/famous figures have been used fictitiously; the author does
CF | not speak for or represent them. All opinions expressed in this story
CF | are the author's, or fictional.
CF |
CF | > DavidW asks, "everyone get all that?"
Roger exclaims, "yep!"
DavidW says (to ClubFloyd), "x me"
CF ] Gallery Room
CF | >
CF | > X ME
CF |
CF | Looking down, you find that you're wearing a linen robe.
CF |
CF | > Jade says, "ok"
DavidW says (to ClubFloyd), "x robe"
CF ] Gallery Room
CF | >
CF | > X ROBE
CF |
CF | It's soft and white. You don't think you've ever seen it before today.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Gallery Room
CF | >
CF | > I
CF |
CF | You're wearing a linen robe. You have nothing else on you.
CF |
CF | >
DavidW says (to ClubFloyd), "x orange text"
CF ] Gallery Room
CF | >
CF | > X ORANGE TEXT
CF |
CF | The orange letters are a neat sans-serif, nearly a foot tall each. The
CF | text runs the entire length of the wall. The heading at the top nearly
CF | touches the ceiling, while the final line of text nears the floor.
CF | They read:
CF |
CF | FRANCIS BACON: PAINTING THE TOWN RED
CF |
CF | Francis Bacon (1909-1992) was a British painter, infamous
CF | for his use of brutal imagery and distortions of the human face and
CF | body. Well-known for both his violent subject matter and cutting wit,
CF | he is commonly considered one of the most important artists of the
CF | Twentieth Century.
CF |
CF | As Bacon himself was quick to remark, his life was deeply
CF | touched by tragedy. The repeating echoes and odd coincidences are hard
CF | to miss: the abuses of his father presaging those of his first
CF | patrons; his obsession with artistic violence slowly leaching into his
CF | actual personal life; and of course, the fate of his friend Peter
CF | Lacy, foreshadowing that of his closest companion and muse, George
CF | Dyer.
CF |
CF | Many of these events, though, have only ever been publicly
CF | recounted by Bacon himself. With his enigmatic attitude and sense of
CF | grandeur, it can be hard to tell what of his story is truth and what
CF | has been twisted—and the man himself was no help, often contradicting
CF | himself or brazenly lying in interviews. We are left then to wonder,
CF | to question, and to seek truth through a look into Bacon's mind in the
CF | one place where it seems inescapable: his body of work.
CF |
CF | > DavidW says, "oh, I think I'm starting to remember this game now."
DavidW says, "It's one where we can enter some of the paintings."
DavidW says, "We're in a museum."
DavidW says (to ClubFloyd), "x paintings"
CF ] Gallery Room
CF | >
CF | > X PAINTINGS
CF |
CF | You can't use multiple objects with that verb.
CF |
CF | >
DavidW says (to ClubFloyd), "x placard"
CF ] Gallery Room
CF | >
CF | > X PLACARD
CF |
CF | ** Three Studies for Figures at the Base of a Crucifixion
CF | Oil and pastel on fiberboard | 1944
CF |
CF | Considered by Bacon himself to be his first mature piece, Three
CF | Studies for Figures at the Base of a Crucifixion depicts three
CF | Euminedes. More commonly known as Furies, these ancient Greek
CF | goddesses were responsible for punishing human wrongs.
CF |
CF | The triptych was first shown in April 1945, the final months of World
CF | War II in Europe, as footage from Nazi Germany's concentration camps
CF | was first being released to the public. Critics and the public both
CF | were initially shocked and disturbed by the work, though it quickly
CF | helped cement Bacon's status as one of the major postwar painters.
CF |
CF | >
DavidW says (to ClubFloyd), "x first painting"
CF ] Gallery Room
CF | >
CF | > X FIRST PAINTING
CF |
CF | The figure has a vaguely human torso, its mottled white-gray skin
CF | mostly obscured by a light orange toga. It has no limbs save for a
CF | strangely enlongated neck, which juts downward from its hunched,
CF | rounded shoulders towards its bowed head. The head itself has no
CF | facial features to speak of—only the mop of dark hair atop it
CF | confirms
CF | it's a head at all.
CF |
CF | The figure is sat on a table, with a flat top, thin legs, and pink
CF | piece of fabric that might be a tablecloth (or just more of the
CF | figure's toga) draped haphazardly over it. The background is primarily
CF | an abstract orange, though it's textured with splotches of greenish
CF | brown. Some scattered diagonal lines in the background create the idea
CF | of dimension, though they alone are not nearly enough to orient you in
CF | any kind of space.
CF |
CF | >
DavidW says (to ClubFloyd), "x second painting"
CF ] Gallery Room
CF | >
CF | > X SECOND PAINTING
CF |
CF | This figure faces you directly, although you are spared from feeling
CF | watched by it: either it has no eyes, or they're covered by the
CF | drooping bandage around its neck. Its skin is gray and mottled. It
CF | seems to have no distinct head; instead its mouth, blunt teeth bared
CF | in a menacing snarl, is placed directly on the end of its long neck.
CF | It has no other limbs—its ovoid torso hovers over what appears to be
CF | a
CF | wooden pedestal.
CF |
CF | The pedestal itself makes little geometrical sense—truly, it ought
CF | not
CF | to be standing. It might be made of wood; it might cast a shadow; it
CF | might have spikes protruding from it. Each of these details is
CF | rendered possible but uncertain by the abstract style.
CF |
CF | The background is mostly bright orange, though splotches and lines of
CF | brown create a sense of fervor, of motion. Three splotches in
CF | particular below the gray figure suggest a patch of flowers, though
CF | four lines around the pedestal moreso indicate a geometric indoor
CF | space.
CF |
CF | Something about this panel draws you to LOOK CLOSER...
CF |
CF | >
DavidW says (to ClubFloyd), "look closer"
CF ] Golgotha
CF | >
CF | > LOOK CLOSER
CF |
CF | (Crucifixion Panel 2)
CF | Golgotha
CF | You find yourself somewhere entirely unfamiliar.
CF |
CF | There's no sense of space or time here, just a writhing orangeness
CF | stretching out into the distance. There's a sense of sadness, of
CF | terror.
CF |
CF | Nearby sits a wooden pedestal that, according to the known laws of
CF | physics, ought not to be upright. Perched atop it is a creature with
CF | mottled gray skin, with no limbs except an enlongated neck, and no
CF | facial features save a mouth filled with sharp teeth. From somwhere in
CF | the back of your mind, the title 'Fury' surfaces.
CF |
CF | Nearby, a set of vague brown horseshoe shapes give the impression of a
CF | patch of flowers.
CF |
CF | You can return to the gallery by typing RETURN.
CF |
CF | [Achievement unlocked: We Need To Go Deeper]
CF |
CF | (Command ACHIEVEMENTS to see a list of your achievements.)
CF |
CF | >
DavidW says (to ClubFloyd), "x fury"
CF ] Golgotha
CF | >
CF | > X FURY
CF |
CF | This is the creature from the painting: same mottled gray skin, same
CF | drooping bandage draped over its neck. It has no distinct head;
CF | instead its mouth, full of gnashing teeth, is placed directly on the
CF | end of its long neck. It has no other limbs, though lumps along the
CF | side of the torso suggest malformed wings. It hovers above the
CF | pedestal, through no mechanism you can determine.
CF |
CF | >
DavidW says (to ClubFloyd), "x flowers"
CF ] Golgotha
CF | >
CF | > X FLOWERS
CF |
CF | You don't know how you know they're flowers—nor do you know what
CF | species of flower they are. But you're certain that these vague brown
CF | splotches are in fact flowers, growing in a patch out of the ground.
CF |
CF | >
DavidW says (to ClubFloyd), "hello"
CF ] Golgotha
CF | >
CF | > HELLO
CF |
CF | (addressing The Fury)
CF | "Welcome," the Fury says.
CF |
CF | (You could ask it about itself, Francis Bacon, the impression of a
CF | patch of flowers, George Dyer, Peter Lacy, who it hopes to be, its
CF | life, or where you are.)
CF |
CF | > DavidW asks, "How are we feeling about this?"
Roger says, "this sort of game is not my sort of thing"
Roger says, "but it seems competently-constructed"
DavidW says, "We can switch to another game. Especially if you can name another game to play."
Roger says, "I cannot! And also I gotta wash dishes and such."
Jade says, "This is surreal as expected. No game by now, only examining around"
Roger says, "the conversation system might be good"
DavidW says (to ClubFloyd), "a itself"
CF ] Golgotha
CF | >
CF | > A ITSELF
CF |
CF | "I am a Fury, unaccustomed to grieving. And yet here I am, mourning a
CF | man I have never seen. Is he up there? Can you tell?"
CF |
CF | >
DavidW says (to ClubFloyd), "a bacon"
CF ] Golgotha
CF | >
CF | > A BACON
CF |
CF | "Ah, the creator. The great artiste. Yes, I'm familiar. Troubled man,
CF | tortured soul. Those always taste the best." Its jaw spasms for a
CF | moment, causing its oversized teeth to chatter. "Obsessed with
CF | violence, that one. He himself isn't a violent man, or doesn't
CF | consider himself one, but he does love to experience it."
CF |
CF | "He painted me to be... inhuman. Usually, I am humanoid, at least. But
CF | the creator is not a man interested in the humanity of others, no. He
CF | wants barbarism. He wants violence. I just wish he hadn't made me into
CF | a monster in his search."
CF |
CF | > Jade says, "The conversation system remembers me to Counterfeit Monkey"
DavidW says (to ClubFloyd), "version"
CF ] Golgotha
CF | >
CF | > VERSION
CF |
CF | "I like unmade beds, but I like them unmade by love. Now, how
CF | would you put that in French?" —Francis Bacon
CF |
CF | "Now I don't know, but I been told, and that's true of everything
CF | I think I know." —Ghost Quartet
CF |
CF | Gestures Towards Divinity
CF | A Meditation by Charm Cochran
CF | Release 1 / Serial number 230928 / Inform 7 v10.1.2
CF | (First-time players should type 'about'. Credits &
CF | acknowledgements are available via 'credits'.)
CF | Inform 7 v10.1.2
CF | Identification number: //96AAB1E6-21BB-42D0-9FA8-16FF8BCA21EE//
CF | Interpreter version 1.3.1 / VM 3.1.2
CF | Alternatives version 3.0.150410 by Eric Eve
CF | Conversation Responses version 7 by Eric Eve
CF | Conversational Defaults version 3 by Eric Eve
CF | Conversation Nodes version 7 by Eric Eve
CF | Epistemology version 9 by Eric Eve
CF | Conversation Framework version 12 by Eric Eve
CF | Conversation Suggestions version 6 by Eric Eve
CF | Conversation Package version 3 by Eric Eve
CF | Bulk Limiter version 9 by Eric Eve
CF | Underside version 6.1 by Eric Eve
CF | Hiding Under version 4 by Eric Eve
CF | Far Away version 5.0.160517 by Jon Ingold
CF | Achievements version 1.0.151231 by Juhana Leinonen
CF |
CF | > DavidW says, "Looks like Eric Eve's conversation extensions."
Jade exclaims, "uf, so much!"
DavidW says (to ClubFloyd), "topics"
CF ] Golgotha
CF | >
CF | > TOPICS
CF |
CF | You could ask it about the impression of a patch of flowers, George
CF | Dyer, Peter Lacy, who it hopes to be, its life, where you are, what
CF | Furies are, mourning, the Crucifixion, Bacon's art, Bacon's life,
CF | violence, or its relationship with Bacon.
CF |
CF | >
DavidW says (to ClubFloyd), "a what Furies are"
CF ] Golgotha
CF | >
CF | > A WHAT FURIES ARE
CF |
CF | "We the Erinyes are goddesses of vengeance against those who swear
CF | false oaths, who are subjected to curses, who are evil. We are more
CF | ancient than the gods, greater than the stars, more inevitable than
CF | death itself. We hear complaints of insolence, and hound the culprits
CF | day and night." The Fury's teeth clack together. "Historically, we are
CF | women. But, well, I am not, at the moment."
CF |
CF | >
DavidW says (to ClubFloyd), "a where you are"
CF ] Golgotha
CF | >
CF | > A WHERE YOU ARE
CF |
CF | "Why, it's in the title, is it not?" it queries. "We are at the base
CF | of the crucifixion of Jesus Christ, in first century Judaea. I cannot
CF | see the crucifixion myself, but I can feel the suffering and the
CF | sorrow and the rapture. Can't you?"
CF |
CF | >
DavidW says (to ClubFloyd), "a crucifixion"
CF ] Golgotha
CF | >
CF | > A CRUCIFIXION
CF |
CF | (the Crucifixion)
CF | "A poor, poor man to be sure. One to be pitied. But his suffering is
CF | quite delicious." The Fury bares its teeth in a parody of a boyish
CF | grin. "To be so willing to put oneself through such violence for the
CF | benefit of others, or even for the benefit of the self... a soul like
CF | that is rare."
CF |
CF | >
DavidW says (to ClubFloyd), "achievements"
CF ] Golgotha
CF | >
CF | > ACHIEVEMENTS
CF |
CF | You have unlocked the following achievement:
CF |
CF | We Need To Go Deeper: You found your way somewhere else.
CF |
CF | >
DavidW says (to ClubFloyd), "score"
CF ] Golgotha
CF | >
CF | > SCORE
CF |
CF | There is no score in this story.
CF |
CF | > DavidW says, "I suppose we're just exploring for its own sake."
DavidW says (to ClubFloyd), "a topics"
CF ] Golgotha
CF | >
CF | > A TOPICS
CF |
CF | The Fury doesn't seem to have an answer to that.
CF |
CF | >
DavidW says (to ClubFloyd), "return"
CF ] Gallery Room
CF | >
CF | > RETURN
CF |
CF | The Fury lowers its neck.
CF |
CF | Gallery Room
CF | You are in a room with white walls and a polished vinyl floor.
CF | Incandescent lights softly illuminate the space.
CF |
CF | To the south is a plain gray door labeled "Guard's Office." It stands
CF | closed. Another doorway (sans a door) leads to the east.
CF |
CF | A triptych of paintings dominates one wall, adding a splash of orange
CF | interest to the otherwise white room. To its right is an informational
CF | placard.
CF |
CF | An oversized decal of bright orange text takes up another of the
CF | walls.
CF |
CF | A potted plant sits in the corner.
CF |
CF | >
DavidW says (to ClubFloyd), "x plant"
CF ] Gallery Room
CF | >
CF | > X PLANT
CF |
CF | It's a single hyacinth flower, planted in dry dirt in a square white
CF | concrete pot. Its purple bulb is in full and vibrant bloom. It looks
CF | as if it could use some water.
CF |
CF | >
DavidW says (to ClubFloyd), "x third painting"
CF ] Gallery Room
CF | >
CF | > X THIRD PAINTING
CF |
CF | This third figure is not remotely humanoid. Like the others, it has a
CF | tubular neck, enlongated and smoothed. Like its neighbor, it has an
CF | incomplete set of facial features. One ear is visible, next to a mouth
CF | impossibly stretched open in a scream. It has only a top row of teeth
CF | and a tongue laid flat on the bottom, reaching all the way to the ends
CF | of its pronounced lower jaw. The neck connects to a torso with a
CF | single hump in place of shoulders, which tapers to something that
CF | might be a waist, hips, and single leg before being cut off by the
CF | edge of the canvas.
CF |
CF | At the front of the torso, just below the neck, is a second leg. It
CF | seems too thin to support the creature's bulk, especially as it tapers
CF | towards the end. It meets the ground in the middle of an irregular
CF | patch of yellow-gray grass, entirely isolated from any other
CF | indication of life in the sea of orange surrounding it.
CF |
CF | The orange itself is brighter in this panel than in the other two,
CF | with much less brown mixed in. The geometric lines in the background
CF | are most pronounced here, too, giving a clearer impression of
CF | dimension and space. Three lines in particular—one vertical, one
CF | horizontal, and one at about a 30° angle—mirror the relationship
CF | between its front leg, jaw, and neck, while simultaneously suggesting
CF | the sloped roof of a suburban house.
CF |
CF | > Jade says, "water"
DavidW says, "yeah, the plant needs water."
DavidW says, "If I remember correctly, there's a snack bar with a woman behind the counter to the east then south."
DavidW says (to ClubFloyd), "e"
CF ] Another Gallery Room
CF | >
CF | > E
CF |
CF |
CF | Another Gallery Room
CF | Similar to the other room, this one has white walls and a polished
CF | vinyl floor.
CF |
CF | To the south, the door out of the gallery stands closed.
CF |
CF | There is also a doorway to the west, leading to the left gallery room,
CF | and one to the east, leading to the right one.
CF |
CF | A second, larger triptych takes up one wall, accompanied by an
CF | informational placard.
CF |
CF | In the center of the room sits a low bench made of light wood planks.
CF |
CF | A security guard stands in one corner, leaning against the wall.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Right Gallery Room
CF | >
CF | > E
CF |
CF |
CF | Yet Another Gallery Room
CF | As with the other rooms, this one is mostly blank. The one thing that
CF | sets it apart is that to the south, separated only by a waist-high
CF | dividing wall, is a small café. There's also a doorway leading back
CF | west to the middle gallery room.
CF |
CF | A third triptych, about the same size as the second and comprised
CF | mostly of darker tones, dominates the room. An informational placard
CF | hangs to its right.
CF |
CF | On another wall is what appears to be a black-and-white photograph,
CF | with its own placard.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Right Gallery Room
CF | >
CF | > E
CF |
CF | That's not a way you can go.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Café
CF | >
CF | > S
CF |
CF |
CF | Café
CF | Though separated from the gallery room by only a waist-high barrier,
CF | the café nevertheless manages to have an atmosphere entirely its own.
CF | Maybe it's due to the different lighting, or to the funky green walls.
CF |
CF | A recycling bin stands in the corner.
CF |
CF | Affixed to the wall above the counter is a blackboard, on which a menu
CF | is written in multi-colored chalk.
CF |
CF | A cute table and chair set stand in one corner, for the benefit of
CF | those with tired feet or messy food.
CF |
CF | An empty coffee cup lies, abandoned and forlorn, on the floor.
CF |
CF | Standing behind the counter is a bored-looking barista. She wipes down
CF | the already-spotless counter.
CF |
CF | >
DavidW says (to ClubFloyd), "take cup"
CF ] Café
CF | >
CF | > TAKE CUP
CF |
CF | (the abandoned cup)
CF | You take the abandoned cup.
CF |
CF | > DavidW says, "Now if we can find water for the cup, we can water the plant."
Jade says, "yes"
Roger says, "what is more classic than poisoning a bored security guard with adulterated coffee? nothing"
Jade says, "Talk to barista"
DavidW says (to ClubFloyd), "hello"
CF ] Café
CF | >
CF | > HELLO
CF |
CF | (addressing the barista)
CF | She gives you a bored glance, but doesn't engage.
CF |
CF | >
DavidW says (to ClubFloyd), "x barista"
CF ] Café
CF | >
CF | > X BARISTA
CF |
CF | The barista has her hair up in a messy bun. She's wearing a burgundy
CF | polo, blue apron, khakis, a name tag, and a small pride pin. She
CF | surreptitiously taps at her phone screen.
CF |
CF | >
DavidW says (to ClubFloyd), "x pin"
CF ] Café
CF | >
CF | > X PIN
CF |
CF | It's a small enamel pin with five horizontal stripes. The top and
CF | bottom stripes are light blue; the second and fourth are pink; and the
CF | middle one is white.
CF |
CF | > DavidW asks, "I think that's the transgender one?"
DavidW says (to ClubFloyd), "x menu"
CF ] Café
CF | >
CF | > X MENU
CF |
CF | The menu is written in large, loopy letters. The chalk is pink and
CF | white, alternating with each line. It reads as follows:
CF |
CF | ~GALLERY CAFÉ MENU~
CF |
CF | Energy Bar - - - $1.50
CF | Hoagie - - - $4.00
CF | Bottle of Water - - - $3.50
CF | Cup of Coffee - - - $3.75
CF |
CF | > Jade says, "5 stripes, simetics"
DavidW says (to ClubFloyd), "buy water"
CF ] Café
CF | >
CF | > BUY WATER
CF |
CF | You can't afford the asking price of $3.50 for the bottle of water.
CF |
CF | > Jade says, "Ok, we could take some water"
DavidW says, "We might need to find money or a bathroom instead."
Jade says, "so we are indigents, moneyless"
DavidW says, "As usual, we must scrounge."
DavidW says (to ClubFloyd), "l"
CF ] Café
CF | >
CF | > L
CF |
CF | Café
CF | Though separated from the gallery room by only a waist-high barrier,
CF | the café nevertheless manages to have an atmosphere entirely its own.
CF | Maybe it's due to the different lighting, or to the funky green walls.
CF |
CF | A recycling bin stands in the corner.
CF |
CF | Affixed to the wall above the counter is a blackboard, on which a menu
CF | is written in multi-colored chalk.
CF |
CF | A cute table and chair set stand in one corner, for the benefit of
CF | those with tired feet or messy food.
CF |
CF | Standing behind the counter is a bored-looking barista. She eyes you
CF | disinterestedly.
CF |
CF | > Jade says, "x bin"
DavidW says (to ClubFloyd), "x bin"
CF ] Café
CF | >
CF | > X BIN
CF |
CF | It's big and minimalist gray, like much of the rest of the gallery. It
CF | has smooth sides and an open top with no lid or cover. `You would have
CF | mistaken it for a trash can if it weren't for the large three-arrow
CF | recycling logo on the front.
CF |
CF | > DavidW says, "I bet we get a recycling achievement if we put the cup in the bin."
Jade says, "maybe"
DavidW says (to ClubFloyd), "put cup in bin"
CF ] Café
CF | >
CF | > PUT CUP IN BIN
CF |
CF | (the abandoned cup in the recycling bin)
CF | You put the abandoned cup into the recycling bin.
CF |
CF | The barista gives an audible sigh of relief. "Hey, thanks," she calls
CF | to you. "That had been bothering me all day, but I'm not allowed out
CF | from behind the counter when I'm on shift."
CF |
CF | [Achievement unlocked: Tree-Hugger]
CF |
CF | > Jade says, "there are several things to examine"
DavidW says (to ClubFloyd), "hello"
CF ] Café
CF | >
CF | > HELLO
CF |
CF | (addressing the barista)
CF | "Welcome in," the barista says mechanically.
CF |
CF | (You could ask her about herself, how she is, Francis Bacon, life in
CF | general, death, the soul, the café, or where you are; or tell her
CF | about George Dyer, Peter Lacy, or The Fury.)
CF |
CF | > Jade says, "well done"
DavidW says (to ClubFloyd), "a how she is"
CF ] Café
CF | >
CF | > A HOW SHE IS
CF |
CF | She immediately switches on her customer service voice. "I'm doing
CF | just great today. I woke up on the right side of the bed and I'm happy
CF | to be here today!" She then drops the voice and leans in
CF | conspiratorially. "That's a scripted line," she confides. "Lays it on
CF | kinda thick, if you ask me."
CF |
CF | >
DavidW says (to ClubFloyd), "a life in general"
CF ] Café
CF | >
CF | > A LIFE IN GENERAL
CF |
CF | "I mean, it's fine?" The barista shrugs. "Like, what are my thoughts
CF | on life in general? Like, the concept of 'life'? That's a
CF | pretty intense question for a Wednesday, babes. I'm living it. Don't
CF | need to put much thought into it—it kind of just keeps happening."
CF |
CF | > Roger says, "I think we should apologize all the time to everyone, but of course I do"
DavidW says (to ClubFloyd), "sorry"
CF ] Café
CF | >
CF | > SORRY
CF |
CF | She doesn't deign to give you a response.
CF |
CF | >
DavidW says (to ClubFloyd), "a cafe"
CF ] Café
CF | >
CF | > A CAFE
CF |
CF | "This is my domain," the barista says, "at least for today. I may not
CF | get long-term ownership of the places I work, but I treat them as if I
CF | did. I like my space to be clean—thanks again—and orderly. I don't
CF | like unruly or entitled customers. And I'm all for parents bringing
CF | their kids to museums, but they better not bring them into my café."
CF |
CF | "Which is not to say that I'm a jacka- I mean, a jerk," she hastily
CF | clarifies. "'Cause I'm not. I'm just kinda particular and working a
CF | minimum-wage food service job, ya know?"
CF |
CF | > Roger says, "cool girl here would totally let us take a water bottle on credit"
DavidW says, "I'm not feeling very driven to continue. There's nothing wrong, but there's no goal, really, except explore."
Roger says, "yeah it's a bit too aimless for me"
DavidW says (to ClubFloyd), "yes"
CF ] Café
CF | >
CF | > YES
CF |
CF | "See? You get it," the barista says.
CF |
CF | >
DavidW says (to ClubFloyd), "bye"
CF ] Café
CF | >
CF | > BYE
CF |
CF | "Come again," the barista says automatically.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Right Gallery Room
CF | >
CF | > N
CF |
CF |
CF | Right Gallery Room
CF | As with the other rooms, this one is mostly blank. The one thing that
CF | sets it apart is that to the south, separated only by a waist-high
CF | dividing wall, is a small café. There's also a doorway leading back
CF | west to the middle gallery room.
CF |
CF | A triptych, comprised mostly of darker tones, dominates the room. An
CF | informational placard hangs to its right.
CF |
CF | On another wall is what appears to be a black-and-white photograph,
CF | with its own placard.
CF |
CF | >
DavidW says (to ClubFloyd), "x photograph placard"
CF ] Right Gallery Room
CF | >
CF | > X PHOTOGRAPH PLACARD
CF |
CF | This image is from the Odessa Steps massacre scene from Sergei
CF | Eisenstein's 1925 silent film Battleship Potemkin. In the
CF | scene, a detachment of dismounted Cossacks massacre a crowd of unarmed
CF | civillians, including women and children. The subject of this frame
CF | has just witnessed a soldier murdering an infant before being shot
CF | herself.
CF |
CF | The violence of this scene, both graphic and implied, is disturbing to
CF | this day. It would have been even more impactful when Bacon first saw
CF | the film in 1935. This shot in particular clearly had an effect on
CF | him, as he kept a framed print of it in his studio and included
CF | screaming mouths inspired by the frame in many of his subsequent
CF | works.
CF |
CF | > DavidW says, "I'd quite forgotten that part."
Roger says, "hmmm if I were writing a game to prove the point that some games are better with inherent image support, maybe it'd be this game. It's kind of a baffling design choice otherwise"
DavidW says, "Artists do tend to collect useful inspirational items that can be macabre."
DavidW says, "oh yes, some games scream for graphics."
Jade says, "yes, so many descriptions where a picture worths a thousand words"
DavidW asks, "We passed a guard on the way here. Should we talk to him?"
Jade says, "yes"
DavidW says (to ClubFloyd), "w"
CF ] Middle Gallery Room
CF | >
CF | > W
CF |
CF |
CF | Middle Gallery Room
CF | Similar to the other rooms, this one has white walls and a polished
CF | vinyl floor.
CF |
CF | To the south, the door out of the gallery stands closed.
CF |
CF | There is also a doorway to the west, leading to the left gallery room,
CF | and one to the east, leading to the right one.
CF |
CF | A triptych takes up one wall, accompanied by an informational placard.
CF |
CF | In the center of the room sits a low bench made of light wood planks.
CF |
CF | A security guard stands in one corner, seemingly dozing.
CF |
CF | >
DavidW says (to ClubFloyd), "x guard"
CF ] Middle Gallery Room
CF | >
CF | > X GUARD
CF |
CF | She's dressed in black slacks and a white button-down, with a walkie
CF | talkie on one hip. Her hair is pulled into a neat bun on the back of
CF | her head. She seems to be resting her eyes.
CF |
CF | > DavidW says, "oh, her."
DavidW says (to ClubFloyd), "hello"
CF ] Middle Gallery Room
CF | >
CF | > HELLO
CF |
CF | She nods curtly, but seems uninterested in conversation at the moment.
CF | Her stomach rumbles quietly.
CF |
CF | > DavidW says, "aw, she wants a snack. Me too."
DavidW says, "wonder if someone left a Clif bar on a bench."
DavidW says (to ClubFloyd), "x bench"
CF ] Middle Gallery Room
CF | >
CF | > X BENCH
CF |
CF | Though relatively spartan, it invites you to sit for a while, rest
CF | your weary feet, and enjoy the art.
CF |
CF | >
DavidW says (to ClubFloyd), "look under bench"
CF ] Middle Gallery Room
CF | >
CF | > LOOK UNDER BENCH
CF |
CF | A fiver lies forlornly on the floor under the bench.
CF |
CF | >
DavidW says (to ClubFloyd), "take fiver"
CF ] Middle Gallery Room
CF | >
CF | > TAKE FIVER
CF |
CF | You take the fiver.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Right Gallery Room
CF | >
CF | > E
CF |
CF |
CF | Right Gallery Room
CF | As with the other rooms, this one is mostly blank. The one thing that
CF | sets it apart is that to the south, separated only by a waist-high
CF | dividing wall, is a small café. There's also a doorway leading back
CF | west to the middle gallery room.
CF |
CF | A triptych, comprised mostly of darker tones, dominates the room. An
CF | informational placard hangs to its right.
CF |
CF | On another wall is what appears to be a black-and-white photograph,
CF | with its own placard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Café
CF | >
CF | > S
CF |
CF |
CF | Café
CF | Though separated from the gallery room by only a waist-high barrier,
CF | the café nevertheless manages to have an atmosphere entirely its own.
CF | Maybe it's due to the different lighting, or to the funky green walls.
CF |
CF | A recycling bin stands in the corner.
CF |
CF | Affixed to the wall above the counter is a blackboard, on which a menu
CF | is written in multi-colored chalk.
CF |
CF | A cute table and chair set stand in one corner, for the benefit of
CF | those with tired feet or messy food.
CF |
CF | Standing behind the counter is a bored-looking barista. She nods to
CF | you.
CF |
CF | >
DavidW says (to ClubFloyd), "x menu"
CF ] Café
CF | >
CF | > X MENU
CF |
CF | The menu is written in large, loopy letters. The chalk is pink and
CF | white, alternating with each line. It reads as follows:
CF |
CF | ~GALLERY CAFÉ MENU~
CF |
CF | Energy Bar - - - $1.50
CF | Hoagie - - - $4.00
CF | Bottle of Water - - - $3.50
CF | Cup of Coffee - - - $3.75
CF |
CF | >
DavidW says (to ClubFloyd), "buy energy bar"
CF ] Café
CF | >
CF | > BUY ENERGY BAR
CF |
CF | You hand the barista a fiver. The barista makes change with two
CF | quarters and three dollar bills. "Here you are," says the barista,
CF | handing the energy bar to you.
CF |
CF | >
DavidW says (to ClubFloyd), "thanks"
CF ] Café
CF | >
CF | > THANKS
CF |
CF | "You're welcome," the barista replies.
CF |
CF | >
DavidW says (to ClubFloyd), "bye"
CF ] Café
CF | >
CF | > BYE
CF |
CF | You aren't talking to anyone.
CF |
CF | >
DavidW says (to ClubFloyd), "x bar"
CF ] Café
CF | >
CF | > X BAR
CF |
CF | (the energy bar)
CF | It's not a brand you recognize, but the brightly-colored text on the
CF | cluttered wrapper promises fast, long-lasting energy and a full belly.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Right Gallery Room
CF | >
CF | > N
CF |
CF |
CF | Right Gallery Room
CF | As with the other rooms, this one is mostly blank. The one thing that
CF | sets it apart is that to the south, separated only by a waist-high
CF | dividing wall, is a small café. There's also a doorway leading back
CF | west to the middle gallery room.
CF |
CF | A triptych, comprised mostly of darker tones, dominates the room. An
CF | informational placard hangs to its right.
CF |
CF | On another wall is what appears to be a black-and-white photograph,
CF | with its own placard.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Middle Gallery Room
CF | >
CF | > W
CF |
CF |
CF | Middle Gallery Room
CF | Similar to the other rooms, this one has white walls and a polished
CF | vinyl floor.
CF |
CF | To the south, the door out of the gallery stands closed.
CF |
CF | There is also a doorway to the west, leading to the left gallery room,
CF | and one to the east, leading to the right one.
CF |
CF | A triptych takes up one wall, accompanied by an informational placard.
CF |
CF | In the center of the room sits a low bench made of light wood planks.
CF |
CF | A security guard stands in one corner, looking bored.
CF |
CF | >
DavidW says (to ClubFloyd), "give bar"
CF ] Middle Gallery Room
CF | >
CF | > GIVE BAR
CF |
CF | (to the security guard)
CF | She looks up as you approach.
CF |
CF | "For real? Hey, thanks," she says. She unwraps the energy bar and, in
CF | record time, scarfs it down.
CF |
CF | She stifles a belch and crumples the energy bar wrapper. "Hey," she
CF | says. "I'm not allowed to leave this post until my replacement shows
CF | up. Could you do me a favor and take care of this?" She hands you the
CF | empty wrapper with an apologetic look.
CF |
CF | [Achievement unlocked: Friend to Workers]
CF |
CF | > Jade says, "2nd one"
Roger says, "ungrateful wretch"
DavidW says (to ClubFloyd), "e"
CF ] Right Gallery Room
CF | >
CF | > E
CF |
CF |
CF | Right Gallery Room
CF | As with the other rooms, this one is mostly blank. The one thing that
CF | sets it apart is that to the south, separated only by a waist-high
CF | dividing wall, is a small café. There's also a doorway leading back
CF | west to the middle gallery room.
CF |
CF | A triptych, comprised mostly of darker tones, dominates the room. An
CF | informational placard hangs to its right.
CF |
CF | On another wall is what appears to be a black-and-white photograph,
CF | with its own placard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Café
CF | >
CF | > S
CF |
CF |
CF | Café
CF | Though separated from the gallery room by only a waist-high barrier,
CF | the café nevertheless manages to have an atmosphere entirely its own.
CF | Maybe it's due to the different lighting, or to the funky green walls.
CF |
CF | A recycling bin stands in the corner.
CF |
CF | Affixed to the wall above the counter is a blackboard, on which a menu
CF | is written in multi-colored chalk.
CF |
CF | A cute table and chair set stand in one corner, for the benefit of
CF | those with tired feet or messy food.
CF |
CF | Standing behind the counter is a bored-looking barista. She nods to
CF | you.
CF |
CF | >
DavidW says (to ClubFloyd), "put wrapper in bin"
CF ] Café
CF | >
CF | > PUT WRAPPER IN BIN
CF |
CF | You put the empty energy bar wrapper into the recycling bin.
CF |
CF | [Achievement unlocked: Leave No Trace]
CF |
CF | [Achievement unlocked: Pleased a Barista]
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Right Gallery Room
CF | >
CF | > N
CF |
CF |
CF | Right Gallery Room
CF | As with the other rooms, this one is mostly blank. The one thing that
CF | sets it apart is that to the south, separated only by a waist-high
CF | dividing wall, is a small café. There's also a doorway leading back
CF | west to the middle gallery room.
CF |
CF | A triptych, comprised mostly of darker tones, dominates the room. An
CF | informational placard hangs to its right.
CF |
CF | On another wall is what appears to be a black-and-white photograph,
CF | with its own placard.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Middle Gallery Room
CF | >
CF | > W
CF |
CF |
CF | Middle Gallery Room
CF | Similar to the other rooms, this one has white walls and a polished
CF | vinyl floor.
CF |
CF | To the south, the door out of the gallery stands closed.
CF |
CF | There is also a doorway to the west, leading to the left gallery room,
CF | and one to the east, leading to the right one.
CF |
CF | A triptych takes up one wall, accompanied by an informational placard.
CF |
CF | In the center of the room sits a low bench made of light wood planks.
CF |
CF | A security guard stands in one corner, humming to herself.
CF |
CF | >
DavidW says (to ClubFloyd), "hello"
CF ] Middle Gallery Room
CF | >
CF | > HELLO
CF |
CF | "Hey!" the security guard says, giving a little wave.
CF |
CF | (You could ask her about herself, how she is, Francis Bacon, The Fury,
CF | George Dyer, or where you are; or tell her about The Fury or George
CF | Dyer.)
CF |
CF | >
DavidW says (to ClubFloyd), "a herself"
CF ] Middle Gallery Room
CF | >
CF | > A HERSELF
CF |
CF | "Well, uh," she hesitates, looks around. "My name's Vivica. I've been
CF | working here as a guard for almost two years now. I was supposed to
CF | have a lunch break a few hours ago but my replacement never showed up.
CF | Thanks again for that energy bar, by the way. Really kinda saved my
CF | ass- oop, sorry, butt there. I was about to pass out!" She lets out a
CF | bit of a forced laugh.
CF |
CF | > Roger says, "that's not even recyclable! My disappointment is immeasurable"
DavidW says (to ClubFloyd), "a how she is"
CF ] Middle Gallery Room
CF | >
CF | > A HOW SHE IS
CF |
CF | "I'm doing alright," Vivica says. "Better since you gave me that
CF | energy bar—thanks again for that. You're an absolute lifesaver. It's
CF | been a long shift, but it'll be over soon, so I'm looking forward to
CF | that."
CF |
CF | >
DavidW says (to ClubFloyd), "a where you are"
CF ] Middle Gallery Room
CF | >
CF | > A WHERE YOU ARE
CF |
CF | "My workplace," Vivica says, shrugging. "An art gallery. Not a very
CF | popular one, from the looks of it. Small, clean, with enough pull to
CF | get some of the major works of one of the most influential artists of
CF | the Twentieth Century. We're in a city, if the traffic noise is any
CF | indication. That might also explain the size: maybe we're in one of a
CF | row of skinny buildings along this block. Can't give much more detail
CF | than that, I'm afraid."
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Middle Gallery Room
CF | >
CF | > LISTEN
CF |
CF | You hear Vivica give a small sigh.
CF |
CF | >
DavidW says (to ClubFloyd), "t fury"
CF ] Middle Gallery Room
CF | >
CF | > T FURY
CF |
CF | "Which one?" Vivica asks. "The middle one? Yeah, that guy gives me the
CF | creeps." She shivers. "The first one just looks kind of sad, and the
CF | third one is funny. But that middle one... Its eyes—if it has
CF | eyes—are
CF | covered, but I still feel like it's always watching me. Like the
CF | Mona Lisa, but infernal."
CF |
CF | >
DavidW says (to ClubFloyd), "yes"
CF ] Middle Gallery Room
CF | >
CF | > YES
CF |
CF | She shrugs.
CF |
CF | >
DavidW says (to ClubFloyd), "topics"
CF ] Middle Gallery Room
CF | >
CF | > TOPICS
CF |
CF | You could ask her about Francis Bacon, The Fury, George Dyer, or her
CF | life; or tell her about George Dyer.
CF |
CF | >
DavidW says (to ClubFloyd), "a bacon"
CF ] Middle Gallery Room
CF | >
CF | > A BACON
CF |
CF | She smiles a bit sheepishly. "To be honest, I'm a big fan," she
CF | admits. "I've loved his work ever since I was a teenager and saw
CF | Painting 1946 as part of a modern art exhibit. There's
CF | something about him that just speaks to something real, you
CF | know? So if you have any questions, I've got plenty of trivia. You've
CF | been warned!" She laughs.
CF |
CF | >
DavidW says (to ClubFloyd), "a dyer"
CF ] Middle Gallery Room
CF | >
CF | > A DYER
CF |
CF | Vivica sighs. "Poor George," she laments. "Not that he had many
CF | prospects, but he deserved so much better, you know? Francis really
CF | did him dirty-I'm leery about calling it abuse because it's hard to
CF | say when the narratives around their relationship are so warped, but
CF | whatever it was it certainly wasn't healthy."
CF |
CF | "He was a petty criminal before he met Bacon, but once they were
CF | together Bacon started providing for him, sugar daddy style, and he
CF | had no reason to continue with crime. But he had kind of built this
CF | identity around being a criminal, you know? So once he lost that he
CF | didn't know who he was, outside of being Bacon's arm candy. And then
CF | once he lost that... well, he didn't have anyone to be."
CF |
CF | >
DavidW says (to ClubFloyd), "a fury"
CF ] Middle Gallery Room
CF | >
CF | > A FURY
CF |
CF | "Well, the triptych is the first piece that Bacon himself considered
CF | part of his 'mature' work," Vivica begins. "And it displays a lot of
CF | themes that he would keep returning to—the Furies, the crucifixion,
CF | the screaming… He even started referring to it and work like it as a
CF | kind of self-portrait, not physically but psychologically.
CF | Emotionally."
CF |
CF | "And it's real unnerving, isn't it? Like, you can almost feel
CF | the suffering roiling out from the canvas. It's disturbing, but I
CF | think also undeniably profound. That level of feeling you get from
CF | such simple images is amazing."
CF |
CF | >
DavidW says (to ClubFloyd), "a photograph"
CF ] Middle Gallery Room
CF | >
CF | > A PHOTOGRAPH
CF |
CF | "Oh yeah, Battleship Potemkin." Vivica nods. "One of the
CF | oldest films I've ever seen, and still one of the most disturbing. I
CF | mean, Eisenstein was doing things that directors don't dare do
CF | today."
CF |
CF | "That frame in the other room had a huge impact on Bacon, too. He
CF | would keep recreating it in his art, for pretty much the rest of his
CF | life. That one moment of pure grief and suffering, delivered by that
CF | actress. Can you imagine a single moment of your work having such a
CF | massive effect on someone, on culture?"
CF |
CF | > Roger says, "This game also has an issue, in my opinion, with all the characters having the same voice"
DavidW says, "hm, yes."
Jade says, "it is a bit boring becouse nothing happens really"
DavidW asks, "Should we stop here, then?"
DavidW says, "I think there's an exit door."
DavidW says (to ClubFloyd), "l" Jade says, "but it has a good score at ifdb"
CF ] Middle Gallery Room
CF | >
CF | > L
CF |
CF | Middle Gallery Room
CF | Similar to the other rooms, this one has white walls and a polished
CF | vinyl floor.
CF |
CF | To the south, the door out of the gallery stands closed.
CF |
CF | There is also a doorway to the west, leading to the left gallery room,
CF | and one to the east, leading to the right one.
CF |
CF | A triptych takes up one wall, accompanied by an informational placard.
CF |
CF | In the center of the room sits a low bench made of light wood planks.
CF |
CF | Vivica the security guard stands in one corner, watching the room
CF | carefully.
CF |
CF | > Roger says, "I feel we've seen enough of the game to satisfy ourselves and the Club"
DavidW says (to ClubFloyd), "thanks"
CF ] Middle Gallery Room
CF | >
CF | > THANKS
CF |
CF | "Sure thing," Vivica replies.
CF |
CF | >
DavidW says (to ClubFloyd), "bye"
CF ] Middle Gallery Room
CF | >
CF | > BYE
CF |
CF | "Bye!" Vivica says, giving a small wave.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Middle Gallery Room
CF | >
CF | > S
CF |
CF | You can't very well walk through a closed door.
CF |
CF | > Jade says, "This game has highh score in ifdb"
DavidW says (to ClubFloyd), "open door"
CF ] Middle Gallery Room
CF | >
CF | > OPEN DOOR
CF |
CF | You open the door out.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Middle Gallery Room
CF | >
CF | > S
CF |
CF | Are you sure? You will be unable to return once you leave. >
DavidW says (to ClubFloyd), "yes"
CF ] The Other Side
CF | Are you sure? You will be unable to return once you leave. >
CF | > YES
CF |
CF |
CF | Very well.
CF |
CF | The Other Side
CF | You step through the door, and the light blinds you for a moment. Then
CF | your eyes adjust.
CF |
CF | And that's all there is to say on the matter.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | You unlocked 5 achievements out of 17.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, UNDO the last
CF | command, or list your ACHIEVEMENTS?
CF | > Jade says, "33%"
Jade asks, "we can't return?"
DavidW says, "well, UNDO or RESTART, of course."
Jade asks, "Is nor a savegame system?"
DavidW says, "The game was just warning you that the game would end if you left the building."
Jade exclaims, "Ah, ok!"
DavidW says, "I think this game would be fine if you're in the mood to deepdive into Bacon's troubled life, since there do seem to be juicy details, but I agree about the voices issue and the lack of much happening."
DavidW says (to ClubFloyd), "achievements"
CF | command, or list your ACHIEVEMENTS?
CF | >
CF ] The Other Side
CF | >
CF | > ACHIEVEMENTS
CF |
CF | You have unlocked the following achievements:
CF |
CF | Friend to Workers: You helped someone on a hard day.
CF | Leave No Trace: You made sure to clean up after yourself.
CF | Pleased a Barista: You made a food worker a little less
CF | miserable.
CF | Tree-Hugger: You helped keep the space clean.
CF | We Need To Go Deeper: You found your way somewhere else.
CF |
CF | These achievements are still locked:
CF |
CF | - Corpsing
CF | - Empiricist
CF | - Extra Salt
CF | - Final Request
CF | - Green Thumb
CF | - Groundskeeper
CF | - Guard's Gossip
CF | - How Do You Fathom George?
CF | - Personal Enrichment
CF | - Queering the Space
CF | - Social Butterfly
CF | - Sound of the Fury
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, UNDO the last
CF | command, or list your ACHIEVEMENTS?
CF | > Jade says, "17"
DavidW says, "I assume Green Thumb is watering the plant."
Jade says, "yes, It seems so"
Roger says, "the key to happiness is volunteering for lots of unpaid labour"
DavidW says, "hmm"
DavidW says, "I really want to go across the street and get snacks, but I need a lie-down more."
Jade says, "ok, enough for today then. Thanks for driving."
DavidW says, "sure thing. Thanks for being here, chatting, helping, suggesting, etc."
DavidW says, "bye for now. See you all next week. Hope we pick a good game for it."
DavidW asks, "Should be Ectocomp ones then, yes?"
Jade says, "I hope so"
Jade says, "Yes It maybe ectocomp games. I will have plenty of them to play in spanish"




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