ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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DavidW says (to ClubFloyd), "load sleepmask mars2049ad" | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
DavidW pushes the green 'space' button. | ||
CF ] Crew Quarters Time: 9:00 am | ||
CF | | ||
CF | | ||
CF | In May 2044, the Soviet Union established Krasnyy Zamok, the very | ||
CF | first base on Mars. Three years later, after all sorts of technical | ||
CF | difficulties, USA established The Freedom Base. And here you are, a | ||
CF | farm boy from Idaho, an essential part of the crew. Or at least, | ||
CF | that's the story. | ||
CF | | ||
CF | Mars, 2049 AD | ||
CF | An interactive meta-tale of life on Mars. For help and credits, type | ||
CF | HELP. | ||
CF | Release 6 / Serial number 250103 / Inform v6.42 PunyInform v5.11dev | ||
CF | | ||
CF | Crew Quarters (on your bed) | ||
CF | Your eyes are open, there's enough light (more than enough, | ||
CF | actually!), and yet you can barely make out the contours of the room! | ||
CF | | ||
CF | > | Roger says, "oh yeah, more puny." | |
DavidW says (to ClubFloyd), "help" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] > Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] Game credits | ||
CF ] License | ||
CF ] | ||
CF | | ||
DavidW presses the yellow enter button. | ||
CF ] Instructions | ||
CF | | ||
CF | You play this game like any old Infocom game. | ||
CF | | ||
CF | Common commands include EXAMINE, SEARCH, OPEN, CLOSE, PUSH, PULL, | ||
CF | TURN, KISS, SAVE, RESTORE and QUIT. You can ask someone to do | ||
CF | something like this: | ||
CF | | ||
CF | BOB, TAKE THE BOOK | ||
CF | BOB, GO NORTH | ||
CF | | ||
CF | Some less common commands which are supported by this game: | ||
CF | | ||
CF | TALK TO MR MARTIN | ||
CF | WAIT UNTIL 10:00 | ||
CF | WAIT FIVE MINUTES | ||
CF | WAIT 1 HOUR | ||
CF | | ||
CF | For some objects, this game makes a difference between adjectives and | ||
CF | nouns, and for those objects you have to use at least one of the nouns | ||
CF | when referring to an object. E.g. to examine a red shirt you can say | ||
CF | EXAMINE SHIRT or EXAMINE RED SHIRT, but not EXAMINE RED. | ||
CF | | ||
CF | [Please press SPACE.] | ||
DavidW pushes the green 'space' button. | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] > Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] Game credits | ||
CF ] License | ||
CF ] | ||
CF | | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] > Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] Game credits | ||
CF ] License | ||
CF ] | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] > About this game | ||
CF ] Game credits | ||
CF ] License | ||
CF ] | ||
DavidW presses the yellow enter button. | ||
CF ] About this game | ||
CF | | ||
CF | I developed this game in the fall of 2024, for PunyComp 2024. I was | ||
CF | inspired by Ryan Veeder's game Craverly Heights, and I was interested | ||
CF | in making a game mainly driven by dialog. | ||
CF | | ||
CF | [Please press SPACE.] | DavidW asks, "oh, do we all remember that game?" | |
Jacqueline says, "I do not, but wasn't going to ask." | ||
DavidW asks, "It was a hospital drama but we changed roles in different rooms, I think?" | ||
Jacqueline says, "Huh. I'm not sure I've played it." | ||
Jacqueline says, "Though probably I have and I've just slept since then." | ||
DavidW pushes the green 'space' button. | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] > About this game | ||
CF ] Game credits | ||
CF ] License | ||
CF ] | ||
CF | | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] > Game credits | ||
CF ] License | ||
CF ] | ||
DavidW says (to ClubFloyd), "push enter" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] > About this game | ||
CF ] Game credits | ||
CF ] License | ||
CF ] | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] > Game credits | ||
CF ] License | ||
CF ] | ||
DavidW presses the yellow enter button. | ||
CF ] Game credits | ||
CF | | ||
CF | Johan Berntsson, Stefan Vogt, Marco Innocenti and Agust Antonsson | ||
CF | Lindgren provided invaluable playtesting and advice. | ||
CF | | ||
CF | This game uses the PunyInform library, which Johan Berntsson and I | ||
CF | have developed. This library, correctly used, lets authors write games | ||
CF | using modern tools and have them run smoothly on 8-bit computers, as | ||
CF | well as modern computers. The library can be found at | ||
CF | [LINK] | ||
CF | | ||
CF | PunyInform uses the marvellous Inform 6 programming language, and | ||
CF | derives a lot of code and design from the accompanying Inform 6 | ||
CF | standard library, both created by Graham Nelson. | ||
CF | | ||
CF | I used the wonderful zabbrev utility by Henrik Asman to find the best | ||
CF | abbreviations: [LINK] | ||
CF | | ||
CF | [Please press SPACE.] | ||
DavidW pushes the green 'space' button. | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] > Game credits | ||
CF ] License | ||
CF ] | ||
CF | | ||
DavidW presses the yellow enter button. | ||
CF ] Game credits | ||
CF | | ||
CF | Johan Berntsson, Stefan Vogt, Marco Innocenti and Agust Antonsson | ||
CF | Lindgren provided invaluable playtesting and advice. | ||
CF | | ||
CF | This game uses the PunyInform library, which Johan Berntsson and I | ||
CF | have developed. This library, correctly used, lets authors write games | ||
CF | using modern tools and have them run smoothly on 8-bit computers, as | ||
CF | well as modern computers. The library can be found at | ||
CF | [LINK] | ||
CF | | ||
CF | PunyInform uses the marvellous Inform 6 programming language, and | ||
CF | derives a lot of code and design from the accompanying Inform 6 | ||
CF | standard library, both created by Graham Nelson. | ||
CF | | ||
CF | I used the wonderful zabbrev utility by Henrik Asman to find the best | ||
CF | abbreviations: [LINK] | ||
CF | | ||
CF | [Please press SPACE.] | ||
DavidW pushes the green 'space' button. | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] > Game credits | ||
CF ] License | ||
CF ] | ||
CF | | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] Game credits | ||
CF ] > License | ||
CF ] | ||
DavidW presses the yellow enter button. | ||
CF ] License | ||
CF | | ||
CF | This game can be distributed freely in unaltered form, as long as no | ||
CF | profit is involved. The game file can be used to build disk images or | ||
CF | binaries that include a Z-code interpreter. The homepage of the game, | ||
CF | where the sourcecode can also be found, is | ||
CF | [LINK] | ||
CF | | ||
CF | I do not accept payment for this game. Regardless how you feel about | ||
CF | the game, I would really appreciate if you could rate the game on | ||
CF | IFDB: [LINK] | ||
CF | | ||
CF | [Please press SPACE.] | ||
DavidW pushes the green 'space' button. | ||
CF ] Help and Information | ||
CF ] N = next subject P = previous | ||
CF ] RETURN = read subject Q = resume game | ||
CF ] | ||
CF ] Pick a headline to learn more: | ||
CF ] | ||
CF ] Instructions | ||
CF ] Endings (SPOILERS) | ||
CF ] About this game | ||
CF ] Game credits | ||
CF ] > License | ||
CF ] | ||
CF | | ||
DavidW says (to ClubFloyd), "q" | ||
CF ] Crew Quarters Time: 9:00 am | ||
CF | | ||
CF | | ||
CF | | ||
CF | Crew Quarters (on your bed) | ||
CF | Your eyes are open, there's enough light (more than enough, | ||
CF | actually!), and yet you can barely make out the contours of the room! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Crew Quarters Time: 9:01 am | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You concentrate, and begin to see things more clearly... | ||
CF | | ||
CF | Right, there was a party last night. You kind of wish there hadn't | ||
CF | been. | ||
CF | | ||
CF | Crew Quarters (on your bed) | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. You're lying on yours. A sliding door is set in the east wall. An | ||
CF | entertainment system sits on the west wall. | ||
CF | | ||
CF | You can also see a grenadine bottle (half-empty) and a tequila bottle | ||
CF | (empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Crew Quarters Time: 9:02 am | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | Slowly, you crawl out of bed, and get to your feet... | ||
CF | | ||
CF | Oh, wait, it's all coming back to you now... The girl! She was at the | ||
CF | party. | ||
CF | | ||
CF | Crew Quarters | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. A sliding door is set in the east wall. An entertainment system | ||
CF | sits on the west wall. | ||
CF | | ||
CF | Wrapped in a silver blanket, a girl lies sound asleep on your bed. | ||
CF | | ||
CF | You can also see a grenadine bottle (half-empty) and a tequila bottle | ||
CF | (empty) here. | ||
CF | | ||
CF | > | Jacqueline says, "Gosh" | |
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Crew Quarters Time: 9:03 am | ||
CF | | ||
CF | > X GIRL | ||
CF | | ||
CF | She has blond hair down to her shoulders. | ||
CF | | ||
CF | From the next room, you hear someone entering from the outside. You | ||
CF | instantly recognize the heavy boots of Mr Martin, the director. Oh no, | ||
CF | he was on the verge of firing you yesterday. If he figures out that | ||
CF | you threw a party here, or that you had a girl staying over, you are | ||
CF | history! | ||
CF | | ||
CF | > | Roger says, "you've got to make a concerted effort to make your way through half a bottle of grenadine, even with a lot of friends" | |
Jacqueline says, "Yeah" | ||
DavidW asks, "Grenadine is never drunk by itself, yes?" | ||
Roger says, "I wouldn't" | ||
Jade says, "hello, I was taking a shower" | ||
Jacqueline says, "It's a syrup, really." | ||
Jacqueline says, "Doesn't really add flavor, though it can, and it adds a bit of color." | ||
Jacqueline says, "Maybe they were making Mexican Firing Squads." | ||
Jacqueline says, "...or Shirly Temples." | ||
Roger says, "My guess is we stash the girl in Daria's bed" | ||
Roger says, "Nadia, sorry" | ||
Jade says, "ok, We are playing mars2048 I presume" | ||
Roger says, "Quite so" | ||
DavidW asks, "I suppose we can't block the sliding door with the chair?" | ||
DavidW says, "We'd have to hide the bottles too, not just the girl." | ||
DavidW says, "I don't even know yet if we're naked or not." | ||
DavidW says (to ClubFloyd), "put girl in Nadia's bed" | ||
CF ] Crew Quarters Time: 9:04 am | ||
CF | | ||
CF | > PUT GIRL IN NADIA'S BED | ||
CF | | ||
CF | (first taking the girl) | ||
CF | The girl opens her eyes and looks surprised. | ||
CF | | ||
CF | She slips out of bed, fully awake but with a confused look on her | ||
CF | face. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put girl in nadia's bed" | ||
CF ] Crew Quarters Time: 9:05 am | ||
CF | | ||
CF | > PUT GIRL IN NADIA'S BED | ||
CF | | ||
CF | (first taking the girl) | ||
CF | I don't suppose the girl would care for that. | ||
CF | | ||
CF | > | DavidW says, "girl, enter nadia's bed" | |
DavidW says (to ClubFloyd), "girl, enter nadia's bed" | ||
CF ] Crew Quarters Time: 9:06 am | ||
CF | | ||
CF | > GIRL, ENTER NADIA'S BED | ||
CF | | ||
CF | "Now look, I should probably get out of here." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "wake girl" | ||
CF ] Crew Quarters Time: 9:07 am | ||
CF | | ||
CF | > WAKE GIRL | ||
CF | | ||
CF | That seems unnecessary. | ||
CF | | ||
CF | > | Roger says, "My kinda girl" | |
DavidW says (to ClubFloyd), "give bottles to girl" | ||
CF ] Crew Quarters Time: 9:08 am | ||
CF | | ||
CF | > GIVE BOTTLES TO GIRL | ||
CF | | ||
CF | You can't use multiple objects with that verb. | ||
CF | | ||
CF | > | Jacqueline says, "Roger" | |
Roger says, "Sorry I was distracted by first taking her" | ||
DavidW says (to ClubFloyd), "girl, take bottle" | ||
CF ] Crew Quarters Time: 9:09 am | ||
CF | | ||
CF | > GIRL, TAKE BOTTLE | ||
CF | | ||
CF | You need to be more specific. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Crew Quarters Time: 9:10 am | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Crew Quarters | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. A sliding door is set in the east wall. An entertainment system | ||
CF | sits on the west wall. | ||
CF | | ||
CF | A girl is here, dressed more for a beach party than for space | ||
CF | exploration. | ||
CF | | ||
CF | You can also see a grenadine bottle (half-empty) and a tequila bottle | ||
CF | (empty) here. | ||
CF | | ||
CF | On your bed you can also see a silver blanket. | ||
CF | | ||
CF | > | Jacqueline says, "Oh. And I missed that she woke up." | |
DavidW says (to ClubFloyd), "give grenadine to girl" | ||
CF ] Crew Quarters Time: 9:11 am | ||
CF | | ||
CF | > GIVE GRENADINE TO GIRL | ||
CF | | ||
CF | (first taking the grenadine bottle) | ||
CF | "Sure, I'll get rid of it for you." she giggles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give tequila to girl" | ||
CF ] Crew Quarters Time: 9:12 am | ||
CF | | ||
CF | > GIVE TEQUILA TO GIRL | ||
CF | | ||
CF | (first taking the tequila bottle) | ||
CF | "Sure, I'll get rid of it for you." she giggles. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "girl, go" | ||
CF ] Crew Quarters Time: 9:13 am | ||
CF | | ||
CF | > GIRL, GO | ||
CF | | ||
CF | "Come again?" | ||
CF | | ||
CF | > | Jacqueline says, "Jokes write themselves." | |
DavidW says (to ClubFloyd), "girl, leave" | ||
CF ] Crew Quarters Time: 9:14 am | ||
CF | | ||
CF | > GIRL, LEAVE | ||
CF | | ||
CF | "I really don't think this is the time. How can I get out of here | ||
CF | unnoticed?" | ||
CF | | ||
CF | > | Jade says, "we have disturbed her when taking her" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Crew Quarters Time: 9:15 am | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a digital watch (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give blanket to girl" | ||
CF ] Crew Quarters Time: 9:15 am | ||
CF | | ||
CF | > GIVE BLANKET TO GIRL | ||
CF | | ||
CF | (first taking the silver blanket) | ||
CF | You pick it up, fold it neatly and put it on the bed. | ||
CF | | ||
CF | > | DavidW says, "so she can't wear that." | |
DavidW says (to ClubFloyd), "girl, hide under bed" | ||
CF ] Crew Quarters Time: 9:16 am | ||
CF | | ||
CF | > GIRL, HIDE UNDER BED | ||
CF | | ||
CF | "Come again?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x nadia's bed" | ||
CF ] Crew Quarters Time: 9:17 am | ||
CF | | ||
CF | > X NADIA'S BED | ||
CF | | ||
CF | It's comfortable enough. The fabric has a silvery shine to it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Crew Quarters Time: 9:18 am | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | The crew's quarters door is a pale light blue, and it's closed as | ||
CF | usual. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chair" | ||
CF ] Crew Quarters Time: 9:19 am | ||
CF | | ||
CF | > X CHAIR | ||
CF | | ||
CF | A simple white chair, all made of aluminium. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Crew Quarters Time: 9:20 am | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Crew Quarters | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. A sliding door is set in the east wall. An entertainment system | ||
CF | sits on the west wall. | ||
CF | | ||
CF | A girl is here, wearing quite casual clothing. | ||
CF | | ||
CF | On your bed you can also see a silver blanket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x system" | ||
CF ] Crew Quarters Time: 9:21 am | ||
CF | | ||
CF | > X SYSTEM | ||
CF | | ||
CF | It's like a rather bulky panel protruding from the western wall. It | ||
CF | looks a bit like a jukebox, with a wheel and a select lever to control | ||
CF | it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Crew Quarters Time: 9:22 am | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | It's a disc, probably screwed or glued to the panel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x panel" | ||
CF ] Crew Quarters Time: 9:23 am | ||
CF | | ||
CF | > X PANEL | ||
CF | | ||
CF | It's like a rather bulky panel protruding from the western wall. It | ||
CF | looks a bit like a jukebox, with a wheel and a select lever to control | ||
CF | it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lever" | ||
CF ] Crew Quarters Time: 9:24 am | ||
CF | | ||
CF | > X LEVER | ||
CF | | ||
CF | It's like a little stick that's been glued to the panel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pull lever" | ||
CF ] Crew Quarters Time: 9:25 am | ||
CF | | ||
CF | > PULL LEVER | ||
CF | | ||
CF | It won't budge at all. It doesn't actually look like a lever up close, | ||
CF | more like a little stick that's been glued to the panel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open system" | ||
CF ] Crew Quarters Time: 9:26 am | ||
CF | | ||
CF | > OPEN SYSTEM | ||
CF | | ||
CF | The panel swings to the side, revealing an exit leading west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "girl, west" | ||
CF ] Crew Quarters Time: 9:27 am | ||
CF | | ||
CF | > GIRL, WEST | ||
CF | | ||
CF | "Okay, I'll slip out. Talk to you later!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Crew Quarters Time: 9:28 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Crew Quarters Time: 9:29 am | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Crew Quarters | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. A sliding door is set in the east wall. An entertainment system | ||
CF | sits on the west wall. It has swung open, revealing an exit to the | ||
CF | west. | ||
CF | | ||
CF | On your bed you can also see a silver blanket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close system" | ||
CF ] Crew Quarters Time: 9:30 am | ||
CF | | ||
CF | > CLOSE SYSTEM | ||
CF | | ||
CF | The panel closes quietly. | ||
CF | | ||
CF | > | Jacqueline says, "I think that's one of the few times I've seen >PERSON, DIRECTION work." | |
Jacqueline says, "(Or used for a puzzle or whatnot.)" | ||
DavidW says, "The ol' secret passage in a spaceship trick." | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Crew Quarters Time: 9:31 am | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It can't be operated manually. It opens automatically when you | ||
CF | approach it, and closes once you've passed through it. | ||
CF | | ||
CF | Mr Martin enters from the east. | ||
CF | | ||
CF | "Mike, there you are!" says Mr Martin, "Things got a little heated | ||
CF | yesterday, but let's look forward. Let's make a great episode today, | ||
CF | and build from there." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x martin" | ||
CF ] Crew Quarters Time: 9:32 am | ||
CF | | ||
CF | > X MARTIN | ||
CF | | ||
CF | Mr Martin is an experienced director, and he looks the part. He's | ||
CF | actually mostly known for cranking out B-movies with a lot of action, | ||
CF | but he's been known to make everything from highbrow costume dramas to | ||
CF | intense thrillers. He has mostly grey hair and a seriously receding | ||
CF | hairline. From what you hear, women still find him really attractive | ||
CF | though, and you're not surprised - he has a lot of charisma. He wears | ||
CF | a stylish red track suit over a Sex Pistols T-shirt, and a pair of | ||
CF | black, well-polished boots. | ||
CF | | ||
CF | Mr Martin goes east. | ||
CF | | ||
CF | > | Roger says, "whoops there she goes out the airlock." | |
Jacqueline says, "Oh." | ||
Jacqueline asks, "We're... not really on Mars?" | ||
DavidW says, "oh, this is a movie set" | ||
Jacqueline asks, "Or we are and this is propaganda for back home?" | ||
Roger says, "It could be a movie set on mars" | ||
Jacqueline says, "Rigt" | ||
Jacqueline says, "Right" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Prop Roomters Time: 9:33 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Prop Room | ||
CF | This is where the smaller things that are needed pretty much every day | ||
CF | are stored. Two large shelves are filled with all sorts of gadgets. | ||
CF | Sliding doors leads north, east and west, while a normal door leads | ||
CF | south. A bell hangs on the wall. | ||
CF | | ||
CF | You can also see Mr Martin here. | ||
CF | | ||
CF | Mr Martin rings the bell: "Ding ding ding" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close west door" | ||
CF ] Prop Roomters Time: 9:34 am | ||
CF | | ||
CF | > CLOSE WEST DOOR | ||
CF | | ||
CF | It can't be operated manually. It opens automatically when you | ||
CF | approach it, and closes once you've passed through it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shelves" | ||
CF ] Prop Roomters Time: 9:35 am | ||
CF | | ||
CF | > X SHELVES | ||
CF | | ||
CF | It's fascinating how many props you need for a production like this. | ||
CF | | ||
CF | Linda enters from the south. | ||
CF | | ||
CF | Ivan enters from the south. | ||
CF | | ||
CF | > | Jade says, "I think this is a film set." | |
Jacqueline asks, "But on which planet?" | ||
DavidW says (to ClubFloyd), "x linda" | ||
CF ] Prop Roomters Time: 9:36 am | ||
CF | | ||
CF | > X LINDA | ||
CF | | ||
CF | Linda is a few years older than you, about 28 you think. You talked to | ||
CF | her a bit yesterday, and she said her mother is Polish. Evidently, her | ||
CF | accent sounds Russian enough to Americans, and this has helped her | ||
CF | land a number of roles as tough, powerful Russian women. She has an | ||
CF | intense energy about her, amplified by her striking good looks, with | ||
CF | black hair, fair skin and big, dark brown eyes. She's wearing the | ||
CF | silvery space-wear that the producers think everyone should be wearing | ||
CF | on Mars. | ||
CF | | ||
CF | > | Jade says, "earth, of course." | |
DavidW says (to ClubFloyd), "x ivan" | ||
CF ] Prop Roomters Time: 9:37 am | ||
CF | | ||
CF | > X IVAN | ||
CF | | ||
CF | Ivan is built like a tank - he looks both strong and sturdy. He is | ||
CF | about your age, 22-23. There's something about his brown hair that | ||
CF | makes it look artificial, but you can't put your finger on it. His | ||
CF | dark green T-shirt match the golden pants, and the black boots | ||
CF | complete the look. He speaks with a New York accent, if you had to | ||
CF | guess you'd say he's from Queens. | ||
CF | | ||
CF | Keith enters from the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x keith" | ||
CF ] Prop Roomters Time: 9:38 am | ||
CF | | ||
CF | > X KEITH | ||
CF | | ||
CF | Keith is a handsome man in his mid thirties. His thick blond hair and | ||
CF | elegant mustache both help in making him look like a leader, just like | ||
CF | he should for the role he's playing on screen. His clothes for the day | ||
CF | are the stylish but relaxed standard issue silvery pants and an orange | ||
CF | shirt, paired with orange sneakers. | ||
CF | | ||
CF | Mr Martin clears his throat. "Okay, everyone's here, let's get this | ||
CF | day started! We have three scenes to shoot today. You'll have a lot of | ||
CF | freedom in creating these scenes. I'll give you an overview of each | ||
CF | scene, and you take it from there, okay? | ||
CF | | ||
CF | So, scene one: Billy, played by Mike of course, has had a conversation | ||
CF | with Steve, where Steve aired his concerns that Nadia may be getting | ||
CF | too friendly with the Russians, possibly even leaking secrets. Billy | ||
CF | finds Nadia, played by Linda, in the Lab, and should try to find out | ||
CF | if she's been meeting up with any of the Russians without telling | ||
CF | Steve about it. Also, Billy wants Nadia to like him, so he has to be | ||
CF | careful. | ||
CF | | ||
CF | Then for scene two, Billy will be meeting Steve to discuss his | ||
CF | findings. | ||
CF | | ||
CF | Finally, for scene three, Billy will be heading over to the Russian | ||
CF | base to meet Sergey, played by Ivan." | ||
CF | | ||
CF | Any questions? If not, just be ready for scene one in ten minutes." | ||
CF | | ||
CF | > | Jade says, "too much data for me" | |
DavidW says, "yeah, It's a bit of an info dump." | ||
Roger says, "That does seem like a bit, but it'll be okay" | ||
Jacqueline says, "It's a lot of info, yes." | ||
Jacqueline says, "He said he wanted to make a game focused on dialogue, so..." | ||
DavidW says (to ClubFloyd), "ask Martin about lab" | ||
CF ] Prop Roomters Time: 9:39 am | ||
CF | | ||
CF | > ASK MARTIN ABOUT LAB | ||
CF | | ||
CF | To communicate with people, try "TALK TO ". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to martin" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Yesterday | ||
CF ] 2: The series | ||
CF ] 3: Plan for today | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO MARTIN | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: The series | ||
CF ] 2: Plan for today | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Should we have a talk about what happened yesterday?" | ||
CF | Mr Martin: "Let's not. We need to look forward, and make this work." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Plan for today | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Mr Martin, what do think this series is really about?" | ||
CF | Mr Martin looks interested and a little surprised to get this question | ||
CF | from you. | ||
CF | Mr Martin: "That's a good question, Mike. On the surface it's | ||
CF | obviously a science fiction drama, about this small crew, millions of | ||
CF | miles from home. But then again, this crew is just a group of people, | ||
CF | having their doubts and insecurities, and their dynamic as a group. | ||
CF | For the most part, it could really have been set in Victorian England | ||
CF | instead." | ||
CF | Mr Martin smiles at his own analysis. | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: First scene | ||
CF ] 2: Second scene | ||
CF ] 3: Third scene | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "So, what's your plan for today?" | ||
CF | Mr Martin: "We have three scenes to shoot, that's all." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Script | ||
CF ] 2: Second scene | ||
CF ] 3: Third scene | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "What can you tell me about the first scene?" | ||
CF | Mr Martin: "In the first scene, Billy sure walks the tightrope. He's | ||
CF | eager to prove his worth to Steve, but at the same time he wants to | ||
CF | stay on the good side of Nadia." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Second scene | ||
CF ] 2: Third scene | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "I don't think I've received the script for this scene." | ||
CF | Mr Martin: "Mike, you're an actor, right? In my experience, we can't | ||
CF | get the needed dynamic and emotion out of a material like this with a | ||
CF | script. A script would just limit you. You know what the scene is | ||
CF | about, now it's time to get into character and think: What would Billy | ||
CF | have done?" | Jacqueline asks, "WWBD?" | |
DavidW says, "and building constructors don't need blueprints" | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:39 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Third scene | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "What about the second scene?" | ||
CF | Mr Martin: "You'll talk to Steve. He'll want to see some results. But | ||
CF | let's worry about that later - right now you need to focus on your | ||
CF | scene with Nadia." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:40 am | ||
CF | You: "For the third scene, I'm meeting the Russians?" | ||
CF | Mr Martin: "Yeah, well one of them anyway. You'll pop over to the | ||
CF | Russian base to meet Sergey and talk about cooperation." | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to keith" | ||
CF ] Prop Room Time: 9:40 am | ||
CF ] Talk to Keith about: | ||
CF ] 1: Motivation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO KEITH | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:41 am | ||
CF | You: "What drives you as an actor, Keith?" | ||
CF | Keith: "This is just a job to me, you know. Sure, I started out with a | ||
CF | lot of dreams and ambition, but the movie industry grinds you down. | ||
CF | Now I'm just trying to do a good job so I can get home to my girl, | ||
CF | take her out to eat, maybe go to a concert - hey, we're actually gonna | ||
CF | see Lynyrd Skynyrd in November - and just have a good time really." | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to linda" | ||
CF ] Prop Room Time: 9:41 am | ||
CF ] Talk to Linda about: | ||
CF ] 1: How are you? | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO LINDA | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:42 am | ||
CF | You: "Hey Linda, how are you doing today?" | ||
CF | Linda: "I'm fine Mike. Look, I'm here to work. Let's just do our | ||
CF | scene, okay?" | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to ivan" | ||
CF ] Prop Room Time: 9:42 am | ||
CF ] Talk to Ivan about: | ||
CF ] 1: Acting background | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO IVAN | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Prop Room Time: 9:43 am | ||
CF | You: "I think I've seen you in a movie, but I can't remember which | ||
CF | one." | ||
CF | Ivan: "I doubt it. I've mostly been in plays, mostly Off-Off-Broadway. | ||
CF | I've been an extra in a few television series though. I was a janitor | ||
CF | in episode 3 of the first season of Kojak - One for the Morgue. Maybe | ||
CF | you saw that." | ||
CF | Ivan looks a little proud. | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x props" | ||
CF ] Prop Room Time: 9:44 am | ||
CF | | ||
CF | > X PROPS | ||
CF | | ||
CF | It's fascinating how many props you need for a production like this. | ||
CF | | ||
CF | Linda goes east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Officeoom Time: 9:45 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Office | ||
CF | The center of administration and communication, where you usually | ||
CF | don't spend much time. A large desk stands in the middle of the room. | ||
CF | A door leads south, while another leads north. The door to the north | ||
CF | leads to the set for the Russian station. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desk" | ||
CF ] Officeoom Time: 9:46 am | ||
CF | | ||
CF | > X DESK | ||
CF | | ||
CF | Like everything here, it's lightweight and foldable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Prop Room Time: 9:47 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Prop Room | ||
CF | | ||
CF | You can also see Keith, Ivan and Mr Martin here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take props" | ||
CF ] Prop Room Time: 9:48 am | ||
CF | | ||
CF | > TAKE PROPS | ||
CF | | ||
CF | All of the gadgets on the shelves will be needed at some point. Better | ||
CF | not mess with them. | ||
CF | | ||
CF | Mr Martin turns towards you: "It's time, Mike. Now get in there and | ||
CF | show us what you can do!" | ||
CF | | ||
CF | Mr Martin goes east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Laboratory Time: 9:49 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Laboratory | ||
CF | A quite busy area, with a few different workbenches for various tasks. | ||
CF | One is full of advanced electronic equipment, another has camera | ||
CF | equipment and microscopes, while a third has vials, test tubes, as | ||
CF | well as machines for chemical analysis. A sliding door is set in the | ||
CF | west wall. | ||
CF | | ||
CF | You can also see Mr Martin and Linda here. | ||
CF | | ||
CF | Mr Martin turns towards you: "Mike and Linda, do your thing. Play out | ||
CF | the scene, and when you're all done, Mike examines the mass | ||
CF | spectrometer - that's our cue to end the scene. Here we go: 3, 2, 1 | ||
CF | and ACTION!" | ||
CF | | ||
CF | > | Jacqueline asks, "So, prove our worth, don't piss off Steve, sort of let Nadia know we like her?" | |
DavidW says, "uh, I haven't talked to "Steve" yet." | ||
Jacqueline says, "Or... Hm. I promised to not ask stupid questions on acount of not paying attention." | ||
DavidW says, "We're basically supposed to ask Nadia if she's being a traitor without pissing her off because we want her to "like" us." | ||
Jacqueline nods. | ||
DavidW says (to ClubFloyd), "say cut" | ||
CF ] Laboratory Time: 9:50 am | ||
CF | | ||
CF | > SAY CUT | ||
CF | | ||
CF | To communicate with people, try "TALK TO ". | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x linda" | ||
CF ] Laboratory Time: 9:51 am | ||
CF | | ||
CF | > X LINDA | ||
CF | | ||
CF | You give Nadia a long, meaningful glance, taking in the female energy | ||
CF | that she's constantly radiating. Her velvety black hair falls so | ||
CF | naturally around the clear features of her light-skinned face. The big | ||
CF | brown eyes are secretive, yet inviting. She's soft as a kitty, in both | ||
CF | appearance and voice, but if someone steps out of line, you know all | ||
CF | too well that her claws come out, her voice deepens to a growl, and | ||
CF | whoever messed up better tread very carefully. Talk about beauty and | ||
CF | the beast - she's both. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to linda" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: Need help? | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO LINDA | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: Today's work | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Hey Nadia, you need some help?" | ||
CF | Nadia: "Well thanks Billy, I could actually use an extra pair of hands | ||
CF | for today's work." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: Drill cores | ||
CF ] 2: Who helped you drill? | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "So, what are we doing today?" | ||
CF | Nadia: "I've collected some drill cores at the foot of the Eisenhower | ||
CF | mountains. I want to check the composition of the soil at different | ||
CF | depths." | DavidW asks, "1 or 2?" | |
Jade says, "2" | ||
DavidW asks, "We want to imply that she can't use a drill?" | ||
Jacqueline says, "Ugh" | ||
Jacqueline asks, "What century is it on Mars in this show?" | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: Who helped you drill? | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Getting drill cores was a great idea! In the words of the Fonz | ||
CF | from that ancient TV-series: Fantastic plan... fantastic plan! I can't | ||
CF | wait to see what we'll find." | ||
CF | Nadia: "Well thank you, and I'm glad you want to help out! I've fed an | ||
CF | extract from the first core into the mass spectrometer over there. I | ||
CF | suggest you take a look." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: I'm on your side | ||
CF ] 2: I can ask any question I like | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Now wait a minute - the drill rig takes at least two people to | ||
CF | operate... Who else was with you?" | ||
CF | Nadia's eyes widen, then narrow. | ||
CF | Nadia: "Did you come here to help me or to interrogate me? Oh wait, | ||
CF | did Steve ask you to talk to me?" | ||
CF | She does not look happy. | Jacqueline says, "Oh" | |
Jacqueline says, "Oh, well, that's a decent question, I guess." | ||
Roger asks, "Nadia, who have you been drilling? With?" | ||
DavidW asks, "do we like 1 or 2 here?" | ||
DavidW says, "I'm terrible at conversation-based games, y'know." | ||
Jacqueline says, "1, I think" | ||
Jade says, "1" | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: Mind your manners | ||
CF ] 2: We're a team | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You look at her with your most convincing puppy eyes. | ||
CF | You: "Hey, I'm on your side! I was just surprised that you had been | ||
CF | using the drill rig without asking me to help out." | ||
CF | Nadia looks coldly at you at first, but then her expression softens. | ||
CF | Nadia: "Oh I know you look out for me Billy, I really do! And I look | ||
CF | out for you. I just have this feeling that Steve doesn't trust me, and | ||
CF | it's taking its toll. I'm sorry for lashing out." | ||
CF | She looks at you, seeking reassurance. | DavidW asks, "2?" | |
Jacqueline says, "Yeah" | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] Laboratory Time: 9:51 am | ||
CF ] Talk to Nadia about: | ||
CF ] 1: You're in trouble! | ||
CF ] 2: We'll work this out | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Look, we're a team here. We're gonna be here for a long time. We | ||
CF | have to work together, and we have to trust each other. I know Steven | ||
CF | thinks highly of you." | ||
CF | Nadia: "Thank you Billy, I know you're right. And since you asked, I | ||
CF | did talk to Sergey at the Russian station the other day, and they had | ||
CF | been planning to drill around there as well, so we did it together. I | ||
CF | sure hope I wasn't out of line." | Jade says, "2" | |
DavidW says (to ClubFloyd), "2" | ||
CF ] Laboratory Time: 9:52 am | ||
CF | You give Nadia a compassionate look. | ||
CF | You: "Oh, that's not quite according to protocol... but we're all | ||
CF | learning here. I'll talk to Steve about it. I know you didn't mean to | ||
CF | break protocol, and you'll be careful not do it again, right?" | ||
CF | Nadia looks humbled and a bit scared. | ||
CF | Nadia: "Oh no, I really messed up, didn't I? Talk to Steve, will you? | ||
CF | I think that'll put him in a better mood before I talk to him. Now, | ||
CF | let's get on with our work." | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x spectrometer" | ||
CF ] Laboratory Time: 9:53 am | ||
CF | | ||
CF | > X SPECTROMETER | ||
CF | | ||
CF | You lean over the machine, and pretend to take a good look at the | ||
CF | display, where row upon row of meaningless numbers are slowly | ||
CF | scrolling by. | ||
CF | | ||
CF | Mr Martin shouts "And CUT!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to martin" | ||
CF ] Laboratory Time: 9:53 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Plan for today | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO MARTIN | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:53 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Meeting with Steve | ||
CF ] 2: Scene 3 | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "So, what's your plan for the rest of the day?" | ||
CF | Mr Martin: "Well, we have two scenes left to shoot - Your meeting with | ||
CF | Steve, and your visit to the Russian base." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:53 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Giving Steve information | ||
CF ] 2: Nadia meeting the Russians | ||
CF ] 3: Scene 3 | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "What's with this meeting with Steve?" | ||
CF | Mr Martin: "You've had a bit of a run-in with Steve, and now you're | ||
CF | eager to show him that you can be useful, that he can trust you. He | ||
CF | has asked you to find out if Nadia has talked to the Russians, and if | ||
CF | so, what they've talked about." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:53 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Nadia meeting the Russians | ||
CF ] 2: Scene 3 | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "So I just hand over any information I have to Steve?" | ||
CF | Mr Martin: "Well actually no. While you want to give him the | ||
CF | information, you want to make sure that he values you as an ally, that | ||
CF | he understands he needs you on his side. So you don't want to give up | ||
CF | the information too easily." | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Laboratory Time: 9:53 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Scene 3 | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Why does Steve care whether Nadia met the Russians or not?" | ||
CF | Mr Martin: "Steve has a pragmatic view of the Russians. You'll need to | ||
CF | work with them, but Steve must be in on it." | ||
DavidW presses the yellow enter button. | ||
CF ] Laboratory Time: 9:54 am | ||
CF | With that, you politely end the conversation. | ||
CF | | ||
CF | > | Jacqueline says, "This does have a good 50s or 60s space film vibe in the dialogue." | |
DavidW says (to ClubFloyd), "l" | ||
CF ] Laboratory Time: 9:55 am | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Laboratory | ||
CF | A quite busy area, with a few different workbenches for various tasks. | ||
CF | One is full of advanced electronic equipment, another has camera | ||
CF | equipment and microscopes, while a third has vials, test tubes, as | ||
CF | well as machines for chemical analysis. A sliding door is set in the | ||
CF | west wall. | ||
CF | | ||
CF | You can also see Mr Martin and Linda here. | ||
CF | | ||
CF | Linda goes west. | ||
CF | | ||
CF | > | Roger says, "Yeah, quite Cat Women On the Moon" | |
DavidW says, "I'm not sure where the set for the set with Steve is." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Prop Roomy Time: 9:56 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Prop Room | ||
CF | | ||
CF | You can also see Linda, Keith and Ivan here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Prop Roomy Time: 9:57 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't just leave, you're not done for today! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Crew Quarters Time: 9:58 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Crew Quarters | ||
CF | | ||
CF | On your bed you can also see a silver blanket. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Prop Roomters Time: 9:59 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Prop Room | ||
CF | | ||
CF | You can also see Mr Martin, Linda, Keith and Ivan here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 10:00 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 10:01 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 10:02 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Mr Martin turns to you and Keith: "It's time for your scene, guys! | ||
CF | Steve, portrayed by Keith, is in the office, writing a memo or | ||
CF | something. Billy enters the room. There's a lot of tension here. Steve | ||
CF | and Billy have clashed a bit lately, and Billy wants to make sure | ||
CF | Steve knows he can rely on Billy, but also that Steve knows he needs | ||
CF | Billy as an ally. So it's essential that Billy keeps his integrity - | ||
CF | he's not Steve's puppet. You take it from there, guys. I know you've | ||
CF | got this! Recording starts in ten." | ||
CF | | ||
CF | > | DavidW says, "oh, the office to the north is a set." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Officeoomters Time: 10:03 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Office | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:04 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:05 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:06 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Keith enters from the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:07 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:08 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:09 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Officeoomters Time: 10:10 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Mr Martin enters from the south. | ||
CF | | ||
CF | Mr Martin looks excitedly at you: "Keith, Mike, give us all you've | ||
CF | got! Just play your parts until you've achieved what you can with the | ||
CF | scene, then Mike exits through the south door, and we end the scene. | ||
CF | All clear? Good. 3, 2, 1 and ACTION!" | ||
CF | | ||
CF | Steve, holding a pen, looks up from his desk with a thoughtful | ||
CF | expression: "Thanks for coming Billy!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x steve" | ||
CF ] Officeoomters Time: 10:11 am | ||
CF | | ||
CF | > X STEVE | ||
CF | | ||
CF | You stop for a moment, to have a good look at Steve. While you may | ||
CF | wish you were the leader of this expedition, deep down you know Steve | ||
CF | is the natural choice. He has the knowledge, the confidence, and the | ||
CF | raw masculinity to lead the group, no matter what comes your way. His | ||
CF | blond hair sways a little as he looks around, and the thin mustache | ||
CF | just seals the deal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to steve" | ||
CF ] Office Time: 10:11 am | ||
CF ] Talk to Steve about: | ||
CF ] 1: The weather | ||
CF ] 2: I talked to Nadia | ||
CF ] 3: Nadia talked to the Russians | ||
CF ] 4: Nadia worked with Sergey | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO STEVE | Jade says, "hmmm" | |
DavidW asks, "start with the weather?" | ||
Roger says, "sure, gotta know Martian weather" | ||
Jacqueline says, "Sure" | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Office Time: 10:11 am | ||
CF ] Talk to Steve about: | ||
CF ] 1: I talked to Nadia | ||
CF ] 2: Nadia talked to the Russians | ||
CF ] 3: Nadia worked with Sergey | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "You know Steve, the dust storms are really horrible. They get me | ||
CF | down. I can't help but wonder if people will ever want to live here." | ||
CF | Steve looks disappointed, but quickly regains his composure. | ||
CF | Steve: "Yeah, the weather is challenging at times. But don't you think | ||
CF | we have more pressing topics to discuss?" | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Office Time: 10:11 am | ||
CF ] Talk to Steve about: | ||
CF ] 1: Nadia is great | ||
CF ] 2: Nadia talked to the Russians | ||
CF ] 3: Nadia worked with Sergey | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "I spent some time with Nadia." | ||
CF | Steve: "Oh that's great, Billy! So, what are your thoughts?" | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Office Time: 10:11 am | ||
CF ] Talk to Steve about: | ||
CF ] 1: I don't like your tone | ||
CF ] 2: Nadia talked to the Russians | ||
CF ] 3: Nadia worked with Sergey | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "I really think Nadia is a great person. She's smart, she's | ||
CF | interesting, and she can contribute a lot to the mission." | ||
CF | Steve: "I fully agree Billy. But can we get to the point - what did | ||
CF | you find out from talking to her?" | DavidW says, "hm. I'm not sure." | |
Jade says, "Not me" | ||
Jade says, "Neither me" | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] Office Time: 10:11 am | ||
CF ] Talk to Steve about: | ||
CF ] 1: Nadia worked with Sergey | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "Nadia freely admitted to talking to the Russians, but with no | ||
CF | ill intent." | ||
CF | Steve looks surprised. | ||
CF | Steve: "Did she now? What else did she say?" | Jade says, "save and try" | |
DavidW says (to ClubFloyd), "1" | ||
CF ] Office Time: 10:12 am | ||
CF | You: "Nadia talked to Sergey, seeking cooperation really, and they | ||
CF | ended up drilling together, as both had planned on drilling in the | ||
CF | same area. She didn't think it would be a problem, but we talked about | ||
CF | it, and she'll be sure to run things by you from now on." | ||
CF | Steve: "Well okay, sounds like she's got her act together. Good work | ||
CF | Billy, and thanks for the update!" | ||
CF | | ||
CF | Mr Martin shouts "And CUT!" | ||
CF | | ||
CF | > | Jacqueline says, "Yeah, the dialogue is actually very well executed in its tone." | |
DavidW says (to ClubFloyd), "talk to martin" | ||
CF ] Office Time: 10:12 am | ||
CF ] Talk to Mr Martin about: | ||
CF ] 1: Plan for today | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO MARTIN | ||
DavidW says (to ClubFloyd), "1" | ||
CF ] Office Time: 10:13 am | ||
CF | You: "So, what's your plan for the rest of the day?" | ||
CF | Mr Martin: "Well, we only have one scene left to shoot. Let's make it | ||
CF | good!" | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | Mr Martin goes south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Prop Room Time: 10:14 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Prop Room | ||
CF | | ||
CF | You can also see Mr Martin, Linda and Ivan here. | ||
CF | | ||
CF | Mr Martin addresses you and Ivan: "Time for the last scene for today. | ||
CF | Billy enters the Russian base, where he meets Sergey. Billy wants to | ||
CF | address the fact that Nadia and Sergey met, without clearing this with | ||
CF | their station commanders, but at the same time, he wants to encourage | ||
CF | more cooperation between the two crews. All clear? Just go in there | ||
CF | and do your magic! Recording starts in ten." | ||
CF | | ||
CF | Keith enters from the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Officeoom Time: 10:15 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Office | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Russian Station Time: 10:16 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Russian Station | ||
CF | The rather large central chamber of the Russian station, which works | ||
CF | as a lab, a storage room, and the crew's quarters. There are beds, | ||
CF | desks and a chair here. A door leads south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x desks" | ||
CF ] Russian Station Time: 10:17 am | ||
CF | | ||
CF | > X DESKS | ||
CF | | ||
CF | There are several desks with equipment, and one seems to be for | ||
CF | reading and writing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x beds" | ||
CF ] Russian Station Time: 10:18 am | ||
CF | | ||
CF | > X BEDS | ||
CF | | ||
CF | The beds have all been made, and are covered in a golden fabric. | ||
CF | | ||
CF | > | DavidW asks, "Russians get the gold; Americans get the silver, eh?" | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Russian Station Time: 10:19 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Ivan enters from the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Russian Station Time: 10:20 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Russian Station Time: 10:21 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Russian Station Time: 10:22 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Russian Station Time: 10:23 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | Mr Martin enters from the south. | ||
CF | | ||
CF | Mr Martin looks excitedly at you: "Ivan, Mike, show us what you can | ||
CF | do! You just act out the scene until you're done, then Mike exits the | ||
CF | room, and we cut. Ready? 3, 2, 1 and ACTION!" | ||
CF | | ||
CF | Sergey is repairing some equipment at a desk. As you approach him, he | ||
CF | looks up and greets you with a smile: "Welcome friend, how can I help | ||
CF | you?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sergey" | ||
CF ] Russian Station Time: 10:24 am | ||
CF | | ||
CF | > X SERGEY | ||
CF | | ||
CF | You find yourself staring at Sergey, just a little longer than what's | ||
CF | socially acceptable. His muscular build fascinates you, and his brown | ||
CF | hair just emphasizes his raw energy. His English is good, and you have | ||
CF | no problem understanding him despite his rather heavy Russian accent. | ||
CF | He wears golden pants, a green T-shirt and black boots. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to sergey" | ||
CF ] Russian Station Time: 10:24 am | ||
CF ] Talk to Sergey about: | ||
CF ] 1: Accuse | ||
CF ] 2: Greetings | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
CF | > TALK TO SERGEY | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] Russian Station Time: 10:24 am | ||
CF ] Talk to Sergey about: | ||
CF ] 1: Accuse | ||
CF ] 2: Did you meet Nadia? | ||
CF ] 3: Amazing space station | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "It's good to see you, Sergey. I want to thank you and your | ||
CF | station commander for letting me visit your station on short notice." | ||
CF | Sergey: "Welcome, my friend. We are glad to have you. Now what can I | ||
CF | do for you?" | ||
DavidW says (to ClubFloyd), "3" | ||
CF ] Russian Station Time: 10:24 am | ||
CF ] Talk to Sergey about: | ||
CF ] 1: Accuse | ||
CF ] 2: Did you meet Nadia? | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] [ENTER] End conversation | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | You: "I haven't actually been inside your station before, and I must | ||
CF | say I was curious. It looks like an amazing research facility!" | ||
CF | Sergey: "Well thank you! Yes, it's working as designed, and we're | ||
CF | generally quite happy with it." | ||
DavidW says (to ClubFloyd), "2" | ||
CF ] Russian Station Time: 10:25 am | ||
CF | You: "Hey Sergey, I was just wondering... Did you meet up with Nadia | ||
CF | recently? You know we need to check in with our station commanders | ||
CF | before any meetings, right?" | ||
CF | Sergey: "Ah yes, I'm sorry, we did meet, and I for one didn't think | ||
CF | about clearing it with my commander first. I'll make sure to follow | ||
CF | protocol in the future. Thanks for reminding me!" | ||
CF | | ||
CF | With that, the conversation comes to a natural end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Officen Station Time: 10:26 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Mr Martin shouts "CUT!" behind you as you leave. | ||
CF | | ||
CF | Office | ||
CF | | ||
CF | Mr Martin enters from the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to martin" | ||
CF ] Officen Station Time: 10:27 am | ||
CF | | ||
CF | > TALK TO MARTIN | ||
CF | | ||
CF | "This is not a good time, Mike. I need to wrap things up here." | ||
CF | | ||
CF | Mr Martin goes south. | ||
CF | | ||
CF | > | Roger says, "One of those movies in which everyone agrees with everyone else" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Prop Roomtation Time: 10:28 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Prop Room | ||
CF | | ||
CF | You can also see Mr Martin, Keith and Linda here. | ||
CF | | ||
CF | Mr Martin takes you aside. "Mike, we need to talk about your | ||
CF | performance today. | ||
CF | | ||
CF | Your scene with Nadia was great! You got the information out of her, | ||
CF | while strengthening your relation. That's how it's done! | ||
CF | | ||
CF | Your scene with Steve was great! You gave him the information he | ||
CF | wanted, while maintaining your integrity. Good job! | ||
CF | | ||
CF | Your scene with Sergey was great! You got Sergey to admit that he | ||
CF | broke protocol, he promised not to do it again, and you built a better | ||
CF | relation. Now that's what I call a top notch result! | ||
CF | | ||
CF | All in all, I think your performance today was absolutely amazing." | ||
CF | | ||
CF | | ||
CF | *** You have won *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE or QUIT? | Roger says, "that Oscar is in the bag" | |
DavidW says, "hooray!" | ||
Jacqueline says, "...okay" | ||
Jacqueline says, "Well done us." | ||
Jade says, "Cool plot, but there are more different endings? All conversations seemed trivial to me." | ||
Jacqueline says, "We could do a quick run where we just say all the wrong things, I guess." | ||
Jacqueline says, "Though ever since DW mentioned naps, I've been distracted by the concept." | ||
DavidW says, "there were ways we could mess it up, especially at the beginning" | ||
Roger says, "Sure" | ||
DavidW says, "I forgot to turn logging on. I want to quickly capture the session." | ||
Jacqueline says, "I can send you a transcript." | ||
Jacqueline asks, "Do you want the transcript right now?" | ||
Jacqueline asks, "Or after?" | ||
DavidW says, "I'm fine. I just cut'n'paste from the client after using CTRL A to select everything." | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF ] | ||
CF | | ||
DavidW presses the yellow enter button. | ||
CF ] Crew Quarters Time: 9:00 am | ||
CF | | ||
CF | | ||
CF | In May 2044, the Soviet Union established Krasnyy Zamok, the very | ||
CF | first base on Mars. Three years later, after all sorts of technical | ||
CF | difficulties, USA established The Freedom Base. And here you are, a | ||
CF | farm boy from Idaho, an essential part of the crew. Or at least, | ||
CF | that's the story. | ||
CF | | ||
CF | Mars, 2049 AD | ||
CF | An interactive meta-tale of life on Mars. For help and credits, type | ||
CF | HELP. | ||
CF | Release 6 / Serial number 250103 / Inform v6.42 PunyInform v5.11dev | ||
CF | | ||
CF | Crew Quarters (on your bed) | ||
CF | Your eyes are open, there's enough light (more than enough, | ||
CF | actually!), and yet you can barely make out the contours of the room! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Crew Quarters Time: 9:01 am | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | Oh no, the room just spins! You need to get your bearings. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Crew Quarters Time: 9:02 am | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | You concentrate, and begin to see things more clearly... | ||
CF | | ||
CF | Right, there was a party last night. You kind of wish there hadn't | ||
CF | been. | ||
CF | | ||
CF | Crew Quarters (on your bed) | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. You're lying on yours. A sliding door is set in the east wall. An | ||
CF | entertainment system sits on the west wall. | ||
CF | | ||
CF | You can also see a grenadine bottle (half-empty) and a tequila bottle | ||
CF | (empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stand" | ||
CF ] Crew Quarters Time: 9:03 am | ||
CF | | ||
CF | > STAND | ||
CF | | ||
CF | Slowly, you crawl out of bed, and get to your feet... | ||
CF | | ||
CF | Oh, wait, it's all coming back to you now... The girl! She was at the | ||
CF | party. | ||
CF | | ||
CF | Crew Quarters | ||
CF | Comfortable beds line the brown walls. A chair stands next to Nadia's | ||
CF | bed. A sliding door is set in the east wall. An entertainment system | ||
CF | sits on the west wall. | ||
CF | | ||
CF | Wrapped in a silver blanket, a girl lies sound asleep on your bed. | ||
CF | | ||
CF | You can also see a grenadine bottle (half-empty) and a tequila bottle | ||
CF | (empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Crew Quarters Time: 9:04 am | ||
CF | | ||
CF | > X GIRL | ||
CF | | ||
CF | She has blond hair down to her shoulders. | ||
CF | | ||
CF | From the next room, you hear someone entering from the outside. You | ||
CF | instantly recognize the heavy boots of Mr Martin, the director. Oh no, | ||
CF | he was on the verge of firing you yesterday. If he figures out that | ||
CF | you threw a party here, or that you had a girl staying over, you are | ||
CF | history! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Crew Quarters Time: 9:05 am | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It can't be operated manually. It opens automatically when you | ||
CF | approach it, and closes once you've passed through it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Prop Roomters Time: 9:06 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Prop Room | ||
CF | This is where the smaller things that are needed pretty much every day | ||
CF | are stored. Two large shelves are filled with all sorts of gadgets. | ||
CF | Sliding doors leads north, east and west, while a normal door leads | ||
CF | south. A bell hangs on the wall. | ||
CF | | ||
CF | You can also see Mr Martin here. | ||
CF | | ||
CF | "Mike, there you are!" says Mr Martin, "Things got a little heated | ||
CF | yesterday, but let's look forward. Let's make a great episode today, | ||
CF | and build from there." | ||
CF | | ||
CF | > | Roger says, "That was easy" | |
DavidW says, "I expected we'd be caught." | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:07 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:08 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:09 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:10 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:11 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:12 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:13 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:14 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to martin" | ||
CF ] Prop Roomters Time: 9:15 am | ||
CF | | ||
CF | > TALK TO MARTIN | ||
CF | | ||
CF | "Not right now, Mike. I need to get ready for the morning meeting." | ||
CF | | ||
CF | > | Jacqueline asks, "Trying to get caught?" | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:16 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomters Time: 9:17 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Laboratoryers Time: 9:18 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Laboratory | ||
CF | A quite busy area, with a few different workbenches for various tasks. | ||
CF | One is full of advanced electronic equipment, another has camera | ||
CF | equipment and microscopes, while a third has vials, test tubes, as | ||
CF | well as machines for chemical analysis. A sliding door is set in the | ||
CF | west wall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x vials" | ||
CF ] Laboratoryers Time: 9:19 am | ||
CF | | ||
CF | > X VIALS | ||
CF | | ||
CF | You don't know the first thing about chemistry, but the test tubes and | ||
CF | vials sure look authentic to you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cameras" | ||
CF ] Laboratoryers Time: 9:19 am | ||
CF | | ||
CF | > X CAMERAS | ||
CF | | ||
CF | Sorry, I don't understand what "cameras" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x camera" | ||
CF ] Laboratoryers Time: 9:20 am | ||
CF | | ||
CF | > X CAMERA | ||
CF | | ||
CF | All of the equipment looks great, but once you get close it's obvious | ||
CF | that they're just props. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x electronic" | ||
CF ] Laboratoryers Time: 9:21 am | ||
CF | | ||
CF | > X ELECTRONIC | ||
CF | | ||
CF | All of the equipment looks great, but once you get close it's obvious | ||
CF | that they're just props. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Prop Roomyers Time: 9:22 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Prop Room | ||
CF | | ||
CF | You can also see Mr Martin here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomyers Time: 9:23 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomyers Time: 9:24 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Prop Roomyers Time: 9:25 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't just leave, you're not done for today! | ||
CF | | ||
CF | > | DavidW asks, "hm. maybe the game proper doesn't start until the girl's gone?" | |
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomyers Time: 9:26 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Prop Roomyers Time: 9:27 am | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Nothing happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Crew Quarters Time: 9:28 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Crew Quarters | ||
CF | | ||
CF | Wrapped in a silver blanket, a girl lies sound asleep on your bed. | ||
CF | | ||
CF | You can also see a grenadine bottle (half-empty) and a tequila bottle | ||
CF | (empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open panel" | ||
CF ] Crew Quarters Time: 9:29 am | ||
CF | | ||
CF | > OPEN PANEL | ||
CF | | ||
CF | The panel swings to the side, revealing an exit leading west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Backlotarters Time: 9:30 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Backlot | ||
CF | A generic Mars landscape, with red sand covering the ground. A | ||
CF | somewhat believable cliff, 4-5 metres high, looms to the east. A door | ||
CF | stands open in the cliffside. | ||
CF | | ||
CF | You can also see a trash can here. | ||
CF | | ||
CF | > | Roger says, "maybe the script is in there" | |
DavidW says (to ClubFloyd), "x trash can" | ||
CF ] Backlotarters Time: 9:31 am | ||
CF | | ||
CF | > X TRASH CAN | ||
CF | | ||
CF | The trash can is pretty big, with a hole high up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in hole" | ||
CF ] Backlotarters Time: 9:32 am | ||
CF | | ||
CF | > LOOK IN HOLE | ||
CF | | ||
CF | You can't see what's inside. | ||
CF | | ||
CF | Mr Martin comes striding in, and he looks like he's about to burst. He | ||
CF | turns to you: "What the heck, Mike? I thought we were on the same page | ||
CF | here, that you would show a more professional attitude towards your | ||
CF | work here, and you immediately go and do THIS? Drinking liquor, at the | ||
CF | studio? And on top of that, you let some random girl in, and let her | ||
CF | spend the night here! What were you thinking?" | ||
CF | | ||
CF | Mr Martin looks down, shakes his head, and says "Look Mike, I'm gonna | ||
CF | have to let you go. We'll get a different actor and re-record your | ||
CF | scenes in the first episode. Get your stuff, and leave." | ||
CF | | ||
CF | And that, Mr Martin explains in no uncertain terms, marks the end of | ||
CF | your involvement in this project. You head to the dressing room to | ||
CF | change back into your normal clothes, take a last short stroll around | ||
CF | the premises, and head for the exit. | ||
CF | | ||
CF | As you're about to leave the studio grounds, Mr Martin comes walking, | ||
CF | and approaches you: | ||
CF | | ||
CF | "Hey Mike, I just wanted to give you some feedback on how things went | ||
CF | today. | ||
CF | | ||
CF | We didn't even get to the first scene before you screwed it up. | ||
CF | | ||
CF | All in all, I think your performance today was an absolute disgrace." | ||
CF | | ||
CF | | ||
CF | *** You have been fired *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | Roger says, "woo" | |
Jacqueline exclaims, "Well done!" | ||
Jacqueline says, "I just want to give you some feedback. You're fired." | ||
DavidW says, "there we go. Alternate ending achieved. And we found a location we missed." | ||
Jade says, "Cool" | ||
DavidW says, "anyway short game, we end an hour early, and can get lil naps." | ||
Jade says, "There are different endings. That makes game great I think." | ||