ClubFloyd Transcript:
No More by Tabitha
As played on ifMUD on January 26, 2025

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of No More written by Tabitha. It was released as part of ECTOCOMP 2024; it placed 9th in Le Grand Guignol. It also took 2nd Place overall in Gothic Horror Jam #2 and was an entrant in the Short Games Showcase 2024. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.

ANOTHER WARNING! A lot (most!) of the transcripts contained on this site are, shall we say, family-friendly. This is not one of those family-friendly transcripts. Just so we're clear.


ToyShop & Floyditorium
#ClubFloyd Discussion



DavidW says (to ClubFloyd), "load sleepmask nomore"
CF ]
CF |
CF |
CF |
CF |
CF | "Stop, please!" your mother cries, but your father's hands on your arm
CF | only tighten.
CF |
CF | "I'll take no more of her insolence! Let the nuns deal with her."
CF |
CF | The clouds are blotting out the full moon overhead. Your father yanks
CF | you toward the waiting carriage, but you twist your head to look back,
CF | your breath puffing out in ghostly wisps. Your two sisters stand on
CF | either side of your mother; the middle one openly weeps, while the
CF | youngest has her small fists balled, a look of helpless anger on her
CF | face. You soften your grimace and meet their gazes in turn. It
CF | will be okay, you mouth. Then your father is shoving you into the
CF | carriage and climbing in after you.
DavidW pushes the green 'space' button.
CF ] In the carriage
CF | carriage and climbing in after you.
CF | No More
CF | An interactive horror story by Tabitha
CF | Release 1 / Serial number 241031 / Inform 7 v10.1.2
CF |
CF | [Type ABOUT for information about the game, including how to play
CF | in story mode.]
CF |
CF | In the carriage
CF | You're sitting on the bench, the carriage swaying and creaking as it
CF | carries you ever farther from your home. The curtain is pulled shut,
CF | but you can see a sliver of clouded sky at its edge, ever-shifting as
CF | the horses trot on.
CF |
CF | Your father sits across from you.
CF |
CF | The lantern hanging from the ceiling casts eerie shadows as it swings
CF | back and forth.
CF |
CF | >
DavidW says (to ClubFloyd), "about"
CF ] In the carriage
CF | >
CF | > ABOUT
CF |
CF | Made for ECTOCOMP 2024, this work is an interactive story that will
CF | move forward as you explore. Look at the things around you (by typing
CF | "x [thing]", "x" being short for "examine"), and try interacting with
CF | them. If you'd like to watch the story unfold without needing to type
CF | commands yourself, type STORY to enable story mode. Story mode can
CF | only be enabled at the beginning of the game.
CF |
CF | If you'd like to view content warnings, type "CW".
CF |
CF | You can record a transcript of your playthrough by typing "transcript"
CF | (alternatively, you can copy and paste the text of your playthrough
CF | into a text document when you're done). Seeing players' transcripts is
CF | fun and can help me improve the game, so feel free to share yours with
CF | me, either via intfiction.org, Discord, or email
CF | (alyshkalia@gmail.com).
CF |
CF | Many thanks to testers Drew Cook, mathbrush, manonamora, SkyShard, and
CF | Amanda Walker, who provided invaluable feedback, and extra thanks to
CF | Drew for the code help and the story mode extension! Thanks also to
CF | Drew's Let's Make IF series, from which I learned about using scenes
CF | in Inform, and to everyone in the Neo-Interactives Discord who helped
CF | me with Inform troubleshooting and provided general moral support!
CF |
CF | >
DavidW says (to ClubFloyd), "cw"
CF ] In the carriage
CF | >
CF | > CW
CF |
CF | In this game, you play as the child of an abusive parent. There are
CF | references to physical and verbal abuse throughout. For more details,
CF | type DETAIL.
CF |
CF | > DavidW asks, "do we want DETAIL?"
Roger says, "I guess we should, if only for the benefit of transcript-readers"
DavidW says (to ClubFloyd), "detail"
CF ] In the carriage
CF | >
CF | > DETAIL
CF |
CF | The player character is minorly physically injured by her abusive
CF | father, and during the course of the game she is berated and
CF | threatened by him. The game ends with genre-typical violence toward
CF | the father.
CF |
CF | > Roger says, "that genre being nun-revenge fantasy"
DavidW says, "So I guess we get to push him off a cliff or something."
Jade says, "Spoiler here"
DavidW says (to ClubFloyd), "x me"
CF ] In the carriage
CF | >
CF | > X ME
CF |
CF | You sit with legs crossed and hands tucked into the folds of your
CF | skirts, suppressing your body's urge to shiver. A dull pain has
CF | settled in your arm.
CF |
CF | "Stop fidgeting," your father snaps, even though you barely moved.
CF |
CF | >
DavidW says (to ClubFloyd), "x father"
CF ] In the carriage
CF | >
CF | > X FATHER
CF |
CF | His face is set in a disapproving scowl that's all too familiar. Anger
CF | radiates from him like heat; the square of his clerical collar is
CF | white-hot on his throat.
CF |
CF | In your mind, an image lingers. An illustration from a book you
CF | shouldn't have seen, let alone possessed.
CF |
CF | >
Roger says (to cf), "pray"
CF ] In the carriage
CF | >
CF | > PRAY
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "x collar"
CF ] In the carriage
CF | >
CF | > X COLLAR
CF |
CF | This is why he's so hard on you all, he says. You've got to set an
CF | example for the parish.
CF |
CF | >
DavidW says (to ClubFloyd), "x lantern"
CF ] In the carriage
CF | >
CF | > X LANTERN
CF |
CF | A wrought iron cage for a flame.
CF |
CF | >
DavidW says (to ClubFloyd), "x bench"
CF ] In the carriage
CF | >
CF | > X BENCH
CF |
CF | You've sat here many times before, usually with your mother and
CF | sisters as companions, traveling to church in your father's hours-old
CF | wake.
CF |
CF | >
DavidW says (to ClubFloyd), "ask father about nuns"
CF ] In the carriage
CF | >
CF | > ASK FATHER ABOUT NUNS
CF |
CF | As soon as you open your mouth to speak, your father's smoldering gaze
CF | lights on you. "I don't want to hear a single word out of you," he
CF | growls. You close your mouth.
CF |
CF | The illustration was horrible, but also... fascinating. You
CF | studied it enough to memorize every detail.
CF |
CF | >
DavidW says (to ClubFloyd), "think about illustration"
CF ] In the carriage
CF | >
CF | > THINK ABOUT ILLUSTRATION
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "think"
CF ] In the carriage
CF | >
CF | > THINK
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ] In the carriage
CF | >
CF | > LOOK
CF |
CF | In the carriage
CF | You're sitting on the bench, the carriage swaying and creaking as it
CF | carries you ever farther from your home. The curtain is pulled shut,
CF | but you can see a sliver of clouded sky at its edge, ever-shifting as
CF | the horses trot on.
CF |
CF | Your father sits across from you.
CF |
CF | The carriage hits a rock and jolts.
CF |
CF | >
DavidW says (to ClubFloyd), "x curtain"
CF ] In the carriage
CF | >
CF | > X CURTAIN
CF |
CF | A velvet barrier between you and the sky.
CF |
CF | >
DavidW says (to ClubFloyd), "x sky"
CF ] In the carriage
CF | >
CF | > X SKY
CF |
CF | All you can see is a bit of the clouds' moonlight-limned edges.
CF |
CF | Finally, you decided: you wanted that to be you.
CF |
CF | > Roger says, "maybe we get to summon Cthulhu! That would be genre-typical"
DavidW says (to ClubFloyd), "open curtain"
CF ] In the carriage
CF | >
CF | > OPEN CURTAIN
CF |
CF | You lift a hand, reaching for the curtain, but your father barks,
CF | "Leave it!" You obey.
CF |
CF | "I don't know which part of 'honor thy father and mother' you don't
CF | understand," your father mutters. "If not for the grace of God, I
CF | would have…" He trails off, steeling his mouth into a firm line.
CF |
CF | The bit of sky you can see looks brighter now. You withdraw your
CF | cramped hands and fold them neatly on your lap, plastering a demure
CF | look on your face. What he sees is nothing like what you are.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] In the carriage
CF | >
CF | > LISTEN
CF |
CF | Hoofbeats, the creak of the carriage, your own breath.
CF |
CF | > Roger says, "Father, I yearn for the mines"
DavidW says (to ClubFloyd), "smell"
CF ] In the carriage
CF | >
CF | > SMELL
CF |
CF | The carriage has a slightly musty odor that mingles with the tang of
CF | your fearful sweat.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] In the carriage
CF | >
CF | > I
CF |
CF | You have nothing; your father didn't allow you time to pack.
CF |
CF | >
Jacqueline says (to ClubFloyd), "hug dad"
CF ] In the carriage
CF | >
CF | > HUG DAD
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | > Jacqueline says, "Fair"
DavidW says (to ClubFloyd), "x horses"
CF ] In the carriage
CF | >
CF | > X HORSES
CF |
CF | You can't see that here.
CF |
CF | > DavidW says, "I'm running out of things to try."
Roger says, "dad, give me long glass of sherbet"
DavidW says (to ClubFloyd), "xyzzy"
CF ] In the carriage
CF | >
CF | > XYZZY
CF |
CF | Is that a whiff of magic in the air? No, you must be imagining things.
CF |
CF | >
Roger says (to cf), "out"
CF ] In the carriage
CF | >
CF | > OUT
CF |
CF | You can't get out of the moving carriage.
CF |
CF | >
DavidW says (to ClubFloyd), "take collar"
CF ] In the carriage
CF | >
CF | > TAKE COLLAR
CF |
CF | There's no point in that.
CF |
CF | >
DavidW says (to ClubFloyd), "hum"
CF ] In the carriage
CF | >
CF | > HUM
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "pray"
CF ] In the carriage
CF | >
CF | > PRAY
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "cough"
CF ] In the carriage
CF | >
CF | > COUGH
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] In the carriage
CF | >
CF | > L
CF |
CF | In the carriage
CF | You're sitting on the bench, the carriage swaying and creaking around
CF | you. The curtain is shut, but the sliver of clouded sky you can
CF | glimpse looks a bit brighter than before.
CF |
CF | Your father sits across from you, face hard.
CF |
CF | The shadows cast by the swinging lantern dance across the ceiling with
CF | abandon.
CF |
CF | >
DavidW says (to ClubFloyd), "x shadows"
CF ] In the carriage
CF | >
CF | > X SHADOWS
CF |
CF | Dark and dancing.
CF |
CF | >
DavidW says (to ClubFloyd), "x ceiling"
CF ] In the carriage
CF | >
CF | > X CEILING
CF |
CF | The lantern hangs from its center.
CF |
CF | >
DavidW says (to ClubFloyd), "touch lantern"
CF ] In the carriage
CF | >
CF | > TOUCH LANTERN
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "x face"
CF ] In the carriage
CF | >
CF | > X FACE
CF |
CF | You've seen that look he's wearing before—hatred. Apparently
CF | "Whosoever hateth his brother is a murderer" doesn't apply equally for
CF | daughters.
CF |
CF | >
DavidW says (to ClubFloyd), "open bench"
CF ] In the carriage
CF | >
CF | > OPEN BENCH
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "x floor"
CF ] In the carriage
CF | >
CF | > X FLOOR
CF |
CF | A part of the carriage you don't have cause to think much about.
CF |
CF | >
DavidW says (to ClubFloyd), "x door"
CF ] In the carriage
CF | >
CF | > X DOOR
CF |
CF | A part of the carriage you don't have cause to think much about.
CF |
CF | >
Roger says (to cf), "sleep"
CF ] In the carriage
CF | >
CF | > SLEEP
CF |
CF | You're too on edge to fall asleep.
CF |
CF | >
DavidW says (to ClubFloyd), "x sky"
CF ] In the carriage
CF | >
CF | > X SKY
CF |
CF | The light at the edge of the clouds glows brighter now. It makes you
CF | feel emboldened.
CF |
CF | >
Jacqueline says (to ClubFloyd), "breathe"
CF ] In the carriage
CF | >
CF | > BREATHE
CF |
CF | Doing that wouldn't make sense, or isn't possible.
CF |
CF | >
DavidW says (to ClubFloyd), "open curtain"
CF ] In the carriage
CF | >
CF | > OPEN CURTAIN
CF |
CF | You reach toward the curtain again, staring your father down as you
CF | do.
CF |
CF | "Stop it!" he snarls, smacking the seat beside him, startling you
CF | enough that you drop your hand. His face is going dark with rage.
CF | "Don't think I won't halt this carriage and beat some respect into
CF | you!"
CF |
CF | A beam of moonlight is shining into the carriage now. You don't feel
CF | cold anymore, or weak, or afraid.
CF |
CF | > Jade says, "kill man"
DavidW says (to ClubFloyd), "open curtain"
CF ] In the carriage
CF | >
CF | > OPEN CURTAIN
CF |
CF | You yank the curtain open. Your father lunges forward, but before he
CF | can hit you, he recoils with a cry. Where the moonlight touches you,
CF | you're sprouting dark, coarse hair. Your fingers are growing shorter,
CF | your fingernails becoming claws. Most importantly, your jaw is
CF | elongating, and your teeth are narrowing into fangs.
CF |
CF | "Get away from me, demon!" your father shrieks.
CF |
CF | > Roger says, "lol whut"
DavidW says, "werewolf"
Roger says, "oh, thank you"
DavidW says (to ClubFloyd), "x me"
CF ] In the carriage
CF | >
CF | > X ME
CF |
CF | Hair covers your skin. Your hands and feet are now paws. A snout
CF | stretches out between your eyes, and your teeth end in wickedly sharp
CF | points.
CF |
CF | >
DavidW says (to ClubFloyd), "kill father"
CF ] In the carriage
CF | >
CF | > KILL FATHER
CF |
CF | You aim for that infernal collar. His scream is silenced within
CF | moments. He tastes as noxious as you expected, but that's a small
CF | price to pay.
CF |
CF | The driver's urging the horses to a stop; it's time to go. You burst
CF | through the door and run off into the night. Tomorrow you'll return
CF | home, with a story of getting attacked by highwaymen on the road.
CF | Tonight... you're going to enjoy your first taste of real freedom.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Roger says, "maybe more of a werebeagle"
Jade says, "cool"
Jacqueline says, "WOO"
Jacqueline says, "Great ending. A++"
Jacqueline says, "Quick vignette."
DavidW says, "I didn't have any other games chosen for today. Just those too. I didn't expect them to both be so short."
Jacqueline says, "It's fine. I think we played them in the proper order."
Jacqueline says, "They were both good in very different ways."
DavidW says, "yeah"




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