ClubFloyd Transcript:
Train to Piccadilly by Marco Innocenti
As played on ifMUD on February 23 - April 16 2025

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Train to Piccadilly written by Marco Innocenti. Train to Piccadilly was released as part of the PunyComp 2024, in which it took 2nd place. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.

ANOTHER WARNING! A lot (most!) of the transcripts contained on this site are, shall we say, family-friendly. This is not one of those family-friendly transcripts. Just so we're clear.


ToyShop & Floyditorium
#ClubFloyd Discussion



*** SESSION 1 ***
DavidW says (to ClubFloyd), "load sleepmask traintopiccadilly"
CF |
CF | ***CONTENT WARNING***
CF |
CF | This is a POLITICAL story. Some of the characters and situations
CF | described herein belong to systems that existed in the past and that
CF | history has already judged. However, especially in recent years, what
CF | has been taken for granted for decades has become "controversial" and
CF | "divisive" again, hence this warning.
CF |
CF | Furthermore, the game contains scenes of narrated or imagined violence
CF | that may offend the sensibilities of some readers. In particular, it
CF | deals with torture (not directly narrated but understood by the
CF | context), death (sometimes mildly graphic), psychological enforcing,
CF | weapons and guerrilla situations, up to thermonuclear aftermath. If
CF | any of these themes are hostile to you for any reason, we recommend
CF | that you exit the game now.
CF |
CF | [...] DavidW asks, "Are we still okay with this?"
Roger says, "I consent"
Teaspoon says, "Carry on"
DavidW pushes the green 'space' button.
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF |
DavidW pushes the green 'space' button.
CF |
CF |
CF |
CF |
CF | A stupid rainy day. Another one, the umpteenth in Soviet Europe. It
CF | kindly keeps the dust down, but moving through the rubble is
CF | difficult: the risk is that of slipping and breaking a bone.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | I'm in the right alley. I can't see the door, though... Ah! There it
CF | is, at the end, behind those boards. Now it's only a question of
CF | grit--stepping into a future that sounds so surreal.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | But even so, less surreal than what we've endured in this wrecked
CF | country for the last forty years...
CF | [...]
DavidW pushes the green 'space' button.
CF |
CF |
CF |
CF |
CF | Berlin, 1987. It is October 18th.
CF |
CF |
CF | [...]
DavidW pushes the green 'space' button.
CF ] [DE] ALLEY
CF |
CF |
CF |
CF |
CF |
CF |
CF |
CF | [DE] ALLEY
CF | A topographical mayhem, this cul-de-sac is shielded from drones flying
CF | over by a thick network of old curtains. Which, however, do not slow
CF | the rain. At the end of the alley, to the north, the place I must
CF | reach..
CF |
CF | [Type CREDITS for some information about the game.]
CF |
CF | > Teaspoon says, "huh, not what I expected from the title"
DavidW says, "I wonder if the DE means 'Germany' and if we'll be in other countries later."
DavidW says (to ClubFloyd), "credits"
CF ] [DE] ALLEY
CF |
CF | > CREDITS
CF |
CF |
CF | This game is yet another competitive frustration of Marco Innocenti,
CF | who for PunyComp24 decided to ignore almost every limit requested by
CF | the organizers and mix the cards even with regards to the imposed
CF | theme. Instead of a short game, that could be judged in an hour, the
CF | author has created a long and complicated puzzle fest, with some story
CF | attached. I apologize now to all those who will hate it, while I am
CF | already sending wedding promises to those who, at least a little, will
CF | appreciate it.
CF |
CF | The game is dedicated to Sandro Carlotti, the childhood friend that I
CF | haven't seen for years, with whom I wrote the first text adventures
CF | between 1983 and 1987. Sooner or later, I swear, one of those will be
CF | playable again on Commodore 64.
CF |
CF | HUGE thanks go to my uber-patient testers, namely: Adam Biltcliffe,
CF | Lance Cirone, Piergiorgio d'Errico, Max Fog, Javier Garza, Marius
CF | Mueller, AM Ruf, Sean (anodyne_one) and Stefan Vogt. Particularly
CF | abundant thanks to Fredrik Ramsberg for the many (public and secret)
CF | coding advices and for promising he won't ever again eat kebab pizza.
CF | More or less.
CF |
CF | Check more games by the author at andromedalegacy.com and at
CF | polyplay.xyz.
CF |
CF | > Teaspoon says, "awww that's sweet"
DavidW says, "yeah"
Roger says, "Awww, Taleslinger isn't around today to help us out. Oh well."
DavidW says, "I've never heard of or seen kebab pizza. I wonder what's wrong with it. It sounds tasty enough."
DavidW says (to ClubFloyd), "x me"
CF ] [DE] ALLEY
CF |
CF | > X ME
CF |
CF | Maksim Gromov, 32. A survivor. The world has not broken me; the war
CF | has not scattered me. I have, perhaps, one last mission.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [DE] ALLEY
CF |
CF | > I
CF |
CF | I am empty handed.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [DE] ALLEY
CF |
CF | > N
CF |
CF | The door I must reach is purposefully covered by some wooden planks.
CF |
CF | >
DavidW says (to ClubFloyd), "pull planks"
CF ] [DE] ALLEY
CF |
CF | > PULL PLANKS
CF |
CF | They are rotten, and a little heavy, but they can be maneuvered.
CF | There, now the door is free.
CF |
CF | >
DavidW says (to ClubFloyd), "open door"
CF ] [DE] ALLEY
CF |
CF | > OPEN DOOR
CF |
CF | There is no doorknob or bell. Perhaps the only way is to knock.
CF |
CF | >
DavidW says (to ClubFloyd), "knock on door"
CF ] [DE] ALLEY
CF |
CF | > KNOCK ON DOOR
CF |
CF | Knock knock. After a few minutes, the door creaks open, and a
CF | funny-looking guy with oversized glasses peers through the gap.
CF |
CF | "Gromov?" he asks.
CF |
CF | I don't have time to respond. Pushing its way through the curtains
CF | above us, a Soviet drone descends into a hover, aiming its cannons at
CF | us. It must have been very close, I realize, to hear me banging the
CF | door over this rain.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [DE] ALLEY (behind the machinery)
CF |
CF |
CF | The guy closes the door in my face, just in time for the drone not to
CF | notice, leaving me, however, in the middle of nowhere and
CF | empty-handed.
CF |
CF | Out of the corner of my eye I spot the wreck of an old machine left to
CF | rust in a corner of the alley. I dart towards it without delay, hoping
CF | its size will shield me from the drone's cannons.
CF |
CF | [DE] ALLEY (behind the machinery)
CF | The old curtains didn't protect us much, after all, while still not
CF | slowing down the rain. At the end of the alley, to the north, the
CF | place I should really reach.
CF |
CF | I'm taking cover behind an old piece of machinery.
CF |
CF | The Soviet drone is buzzing above the alley, searching for me or
CF | anyone who dares to make a move.
CF |
CF | > Roger says, "drones in 1987... turns out the Soviet Empire is, after all, better at sciencing than those capitalist losers"
DavidW says (to ClubFloyd), "x machinery"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > X MACHINERY
CF |
CF | It looks like an old industrial press, for the destruction of waste
CF | materials. A compact block of two cubic meters partially buried in the
CF | rubble.
CF |
CF | A piece of sheet metal is hidden among the gears.
CF |
CF | >
DavidW says (to ClubFloyd), "take sheet"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > TAKE SHEET
CF |
CF | The disc pops out easily. It's time for a game.
CF |
CF | The drone begins to fly over the alley, trying to find me.
CF |
CF | > Teaspoon says, "ooh a shiny"
DavidW says (to ClubFloyd), "x sheet"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > X SHEET
CF |
CF | It looks like a frisbee compressed into a disc. Good for playing with,
CF | in a different situation than this.
CF |
CF | >
DavidW says (to ClubFloyd), "x drone"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > X DRONE
CF |
CF | The Soviet-made drone is a brass and steam nightmare. Two rotating
CF | miniguns hum menacingly. A symbol of raw industrial power.
CF |
CF | A red beam is pointing in my direction. I think the drone is starting
CF | to figure out my location.
CF |
CF | The drone emits a faint buzz.
CF |
CF | > Teaspoon asks, "run?"
Roger says, "nah"
DavidW says, "I'm thinking throw sheet at drone."
DavidW says (to ClubFloyd), "throw sheet at drone"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > THROW SHEET AT DRONE
CF |
CF | The drone knocks the disc down in mid-air, then calculates the launch
CF | origin point and in a few moments it is above me. What remains of me
CF | is a Tomatny Sup that no one will ever eat.
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Roger says, "whoopsies"
DavidW says (to ClubFloyd), "y"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...] DavidW asks, "What should I try now?"
Teaspoon exclaims, "maybe it's a CD!"
DavidW says, "Even if it is, I don't have a mug of coffee to put on it."
Roger says, "reflecting the laser might be an answer, sure"
DavidW says, "oh. that sounds plausible"
DavidW says (to ClubFloyd), "reflect beam with sheet"
CF ] [DE] ALLEY (behind the machinery)
CF | [DE] ALLEY (behind the machinery)
CF | The old curtains didn't protect us much, after all, while still not
CF | slowing down the rain. At the end of the alley, to the north, the
CF | place I should really reach.
CF |
CF | I'm taking cover behind an old industrial press.
CF |
CF | The Soviet drone is buzzing above the alley, searching for me or
CF | anyone who dares to make a move.
CF |
CF | A gust of wind throws rain onto my collar.
CF |
CF | >
DavidW says (to ClubFloyd), "x beam"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > X BEAM
CF |
CF | It's the drone's search engine. It needs to not intercept me.
CF |
CF | The drone noise is getting closer, I must have it almost on my head.
CF | There's no more time!
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "put sheet in beam"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > PUT SHEET IN BEAM
CF |
CF | No need to concern myself with that.
CF |
CF | The drone noise is getting closer, I must have it almost on my head.
CF | There's no more time!
CF |
CF | > Teaspoon asks, "north I guess?"
DavidW says (to ClubFloyd), "n"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > N
CF |
CF | I might as well try. But my run doesn't last long: the drone's
CF | miniguns pin me to the door. Immediately afterward they break down
CF | that one too, now revealed, and go to put an end to the Revolyutsiya.
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "restart"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > RESTART
CF |
CF | Please answer yes or no:
DavidW says (to ClubFloyd), "y"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW says (to ClubFloyd), "block beam with sheet"
CF | [DE] ALLEY (behind the machinery)
CF | The old curtains didn't protect us much, after all, while still not
CF | slowing down the rain. At the end of the alley, to the north, the
CF | place I should really reach.
CF |
CF | I'm taking cover behind an old industrial press.
CF |
CF | The Soviet drone is buzzing above the alley, searching for me or
CF | anyone who dares to make a move.
CF |
CF | In the end, the Revolution drowned in a sea of indecision. The drone
CF | pulverizes my shelter and after a few moments--but not neglecting
CF | itself the pleasure of leaving me two seconds of regret--it pulverizes
CF | me too.
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF | [I'm dead, it looks like. Want to try again? Y/N]
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...] Teaspoon says, "ah. miniguns are a bit trickier"
DavidW says (to ClubFloyd), "restore"
CF ] [DE] ALLEY (behind the machinery)
CF | [DE] ALLEY (behind the machinery)
CF | The old curtains didn't protect us much, after all, while still not
CF | slowing down the rain. At the end of the alley, to the north, the
CF | place I should really reach.
CF |
CF | I'm taking cover behind an old industrial press.
CF |
CF | The Soviet drone is buzzing above the alley, searching for me or
CF | anyone who dares to make a move.
CF |
CF | >
DavidW says (to ClubFloyd), "restart"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > RESTART
CF |
CF | Are you sure you want to restart?
DavidW says (to ClubFloyd), "y"
CF |
CF | ***CONTENT WARNING***
CF |
CF | This is a POLITICAL story. Some of the characters and situations
CF | described herein belong to systems that existed in the past and that
CF | history has already judged. However, especially in recent years, what
CF | has been taken for granted for decades has become "controversial" and
CF | "divisive" again, hence this warning.
CF |
CF | Furthermore, the game contains scenes of narrated or imagined violence
CF | that may offend the sensibilities of some readers. In particular, it
CF | deals with torture (not directly narrated but understood by the
CF | context), death (sometimes mildly graphic), psychological enforcing,
CF | weapons and guerrilla situations, up to thermonuclear aftermath. If
CF | any of these themes are hostile to you for any reason, we recommend
CF | that you exit the game now.
CF |
CF | [...]
DavidW pushes the green 'space' button.
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF |
DavidW pushes the green 'space' button.
CF |
CF |
CF |
CF |
CF | A stupid rainy day. Another one, the umpteenth in Soviet Europe. It
CF | kindly keeps the dust down, but moving through the rubble is
CF | difficult: the risk is that of slipping and breaking a bone.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | I'm in the right alley. I can't see the door, though... Ah! There it
CF | is, at the end, behind those boards. Now it's only a question of
CF | grit--stepping into a future that sounds so surreal.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | But even so, less surreal than what we've endured in this wrecked
CF | country for the last forty years...
CF | [...]
DavidW pushes the green 'space' button.
CF |
CF |
CF |
CF |
CF | Berlin, 1987. It is October 18th.
CF |
CF |
CF | [...]
DavidW pushes the green 'space' button.
CF ] [DE] ALLEY
CF |
CF |
CF |
CF |
CF |
CF |
CF |
CF | [DE] ALLEY
CF | A topographical mayhem, this cul-de-sac is shielded from drones flying
CF | over by a thick network of old curtains. Which, however, do not slow
CF | the rain. At the end of the alley, to the north, the place I must
CF | reach..
CF |
CF | [Type CREDITS for some information about the game.]
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [DE] ALLEY
CF |
CF | > N
CF |
CF | The door I must reach is purposefully covered by some wooden planks.
CF |
CF | >
DavidW says (to ClubFloyd), "pull planks"
CF ] [DE] ALLEY
CF |
CF | > PULL PLANKS
CF |
CF | They are rotten, and a little heavy, but they can be maneuvered.
CF | There, now the door is free.
CF |
CF | >
DavidW says (to ClubFloyd), "knock on door"
CF ] [DE] ALLEY
CF |
CF | > KNOCK ON DOOR
CF |
CF | Knock knock. After a few minutes, the door creaks open, and a
CF | funny-looking guy with oversized glasses peers through the gap.
CF |
CF | "Gromov?" he asks.
CF |
CF | I don't have time to respond. Pushing its way through the curtains
CF | above us, a Soviet drone descends into a hover, aiming its cannons at
CF | us. It must have been very close, I realize, to hear me banging the
CF | door over this rain.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [DE] ALLEY (behind the machinery)
CF |
CF |
CF | The guy closes the door in my face, just in time for the drone not to
CF | notice, leaving me, however, in the middle of nowhere and
CF | empty-handed.
CF |
CF | Out of the corner of my eye I spot the wreck of an old machine left to
CF | rust in a corner of the alley. I dart towards it without delay, hoping
CF | its size will shield me from the drone's cannons.
CF |
CF | [DE] ALLEY (behind the machinery)
CF | The old curtains didn't protect us much, after all, while still not
CF | slowing down the rain. At the end of the alley, to the north, the
CF | place I should really reach.
CF |
CF | I'm taking cover behind an old piece of machinery.
CF |
CF | The Soviet drone is buzzing above the alley, searching for me or
CF | anyone who dares to make a move.
CF |
CF | >
DavidW says (to ClubFloyd), "take sheet"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > TAKE SHEET
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "x machinery"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > X MACHINERY
CF |
CF | It looks like an old industrial press, for the destruction of waste
CF | materials. A compact block of two cubic meters partially buried in the
CF | rubble.
CF |
CF | A piece of sheet metal is hidden among the gears.
CF |
CF | >
DavidW says (to ClubFloyd), "take sheet"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > TAKE SHEET
CF |
CF | The disc pops out easily. It's time for a game.
CF |
CF | The drone begins to fly over the alley, trying to find me.
CF |
CF | >
DavidW says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
DavidW says (to ClubFloyd), "cftrainpic"
CF ] [DE] ALLEY (behind the machinery)
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "rub sheet"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > RUB SHEET
CF |
CF | I achieve nothing by this.
CF |
CF | > Teaspoon asks, "do we throw it like a frisbee and distract the drone?"
DavidW says (to ClubFloyd), "throw disc"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > THROW DISC
CF |
CF | Throw it where?
CF |
CF | A red beam is pointing in my direction. I think the drone is starting
CF | to figure out my location.
CF |
CF | >
DavidW says (to ClubFloyd), "throw disc at beam"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > THROW DISC AT BEAM
CF |
CF | I don't know if this is a good idea.
CF |
CF | >
DavidW says (to ClubFloyd), "throw disc at door"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > THROW DISC AT DOOR
CF |
CF | The idea is to distract the drone. I get it.
CF |
CF | However, by throwing the disc at the door--which a lot of people have
CF | worked years to keep hidden--I betray the hiding place of my
CF | companions. The drone first disintegrates it with its miniguns, then
CF | launches itself inside, leaving behind a trail of steam and the
CF | screams of those who still believed in a better world.
CF |
CF | [I did something terribly wrong, it looks like. Want to try again?
CF | Y/N] Roger asks, "maybe it'll accept a direction?"
DavidW says (to ClubFloyd), "y"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW says (to ClubFloyd), "throw disc south"
CF ] [DE] ALLEY (behind the machinery)
CF | [DE] ALLEY (behind the machinery)
CF | The old curtains didn't protect us much, after all, while still not
CF | slowing down the rain. At the end of the alley, to the north, the
CF | place I should really reach.
CF |
CF | I'm taking cover behind an old industrial press.
CF |
CF | The Soviet drone is buzzing above the alley, searching for me or
CF | anyone who dares to make a move.
CF |
CF | The drone noise is getting closer, I must have it almost on my head.
CF | There's no more time!
CF |
CF | > Roger says, "serves that guy right for not letting us in, though"
DavidW says (to ClubFloyd), "undo"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "throw disc at south"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > THROW DISC AT SOUTH
CF |
CF | I don't know if this is a good idea.
CF |
CF | The drone noise is getting closer, I must have it almost on my head.
CF | There's no more time!
CF |
CF | A gust of wind throws rain onto my collar.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > Teaspoon says, "we have apparently sicced a drone on our comrades in arms"
DavidW says (to ClubFloyd), "throw disc at curtains"
CF ] [DE] ALLEY (behind the machinery)
CF |
CF | > THROW DISC AT CURTAINS
CF |
CF | The disc is shaking in my hands. I have only one shot, and if I miss,
CF | it's over for me and the whole Stalnaya Gvardiya revolutionary army.
CF |
CF | One. Two...
CF | [...]
DavidW pushes the green 'space' button.
CF ] [DE] ALLEY (behind the machinery)
CF |
CF |
CF | Three!
CF |
CF | Just over five meters, and yet it takes the disc my whole life to
CF | reach the target. When it hits, the miracle happens.
CF |
CF | The curtain tears, the rainwater inside comes cascading down and hits
CF | the drone squarely. There are sparks, flashes, and finally all the
CF | steam contained in the dirty Red Supremacy Machine explodes like a
CF | well-hit pinhata. The drone tries to regain its balance...
CF |
CF | ... But I certainly don't want to stay for the end of the movie. With
CF | one leap I'm out of hiding and into the door at the end of the alley.
CF | [...] Roger says, "game, you just told us the curtains were not impeding the rain at all"
Teaspoon asks, "save?"
DavidW says, "If this is how the game is starting, it's gonna be a difficult one."
DavidW says, "I'll save at the next prompt, sure."
DavidW says (to ClubFloyd), "push space"
CF ] [DE] STAIRCASEhind the machinery)
CF |
CF |
CF | [DE] STAIRCASE
CF | We descend in the dark. The walls are peeling, water seeps into the
CF | cavities. It seems impossible that this tunnel really leads somewhere.
CF | The stairs go down.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf14"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [DE] STAIRCASEhind the machinery)
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [DE] STAIRCASEhind the machinery)
CF |
CF | > D
CF |
CF | Of course, there are no alternatives. The other Gromov had been
CF | precise, categorical. Auguststrasse, in the old city--that's where the
CF | Otryadniks of the Gvardiya, the squad leaders, would be waiting for
CF | me. There, the discovery made by those boys from the East would be
CF | revealed to me. There, I would take up my relay and carry on the Dream
CF | of the Revolutionaries.
CF |
CF | It takes courage for something like this. It takes courage to be the
CF | one who must be the last messenger.
CF | [...] Teaspoon says, "fun with guessing the developer's mind again"
Teaspoon says, "ah it's good to be back"
DavidW says (to ClubFloyd), "push space"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | SpaceWhale presents:
CF |
CF | -----------------------
CF | A TRAIN TO PICCADILLY
CF | -----------------------
CF | An attempt to remember
CF | by Marco Innocenti
CF | Release 1 / Serial number 241229 / Inform v6.42 PunyInform v5.11
CF |
CF |
CF | [HUB] EIN ALTES WOHNZIMMER
CF | An old living room. A place that makes no sense, down here. Clean,
CF | polished, with a decor that I struggle to understand: ochre and yellow
CF | wallpaper on the walls, in vertical stripes; formica furniture; an old
CF | gramophone with a shape that is far from brutalist. And then a huge
CF | carpet, covering almost the entire floor.
CF |
CF | A tall, well-built man stands at attention in the center of the room.
CF | He seems to be waiting for me.
CF |
CF | > Teaspoon says, "ooh, a room with yellow wallpaper"
DavidW says (to ClubFloyd), "x man"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X MAN
CF |
CF | A rugged man in his 40s, with a gaunt face, scruffy beard, and sunken
CF | eyes. Clad in worn military gear, he stands tall but weary, shoulders
CF | slouched from years of war. Scarred hands grip themselves tightly.
CF |
CF | >
DavidW says (to ClubFloyd), "greet man"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > GREET MAN
CF |
CF | I approach him, with that hint of suspicion. "Who are you?" I ask.
CF |
CF | "My name is Lev Nemov," he answers, without showing the slightest
CF | affection. "But that is not the most pertinent question now. The most
CF | pertinent question is: where are we?"
CF |
CF | >
DavidW says (to ClubFloyd), "talk to man"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > TALK TO MAN
CF |
CF | Confused, I ask: "...and where are we?" In the Berlin underground
CF | doesn't seem to be the right answer.
CF |
CF | "Nowhere, and at no time. Or, perhaps, in all places and at all times.
CF | A question of splitting hairs." Again, no expression to betray his
CF | thoughts, Comrade Nemov remains at attention, waiting for me to
CF | continue the conversation.
CF |
CF | > Teaspoon says, "The Twilight Zone"
Roger says, "things are pretty kinky in this timeline"
DavidW asks, "Is he saying we're outside space and time, like in a Tardis?"
DavidW says (to ClubFloyd), "g"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > G
CF |
CF | "Isn't this a basement," I ask with a smile that I hope isn't too
CF | sarcastic. "And what is the purpose of this meeting, anyway?
CF | Philosophy?"
CF |
CF | Nemov finally seems to relax and shows a human expression. "The other
CF | Gromov told me that you're a no-nonsense type. I hoped he'd tell you
CF | more, but apparently there wasn't time."
CF |
CF | Exhaling slowly, eyes on the floor, I give him the news: "Gromov is
CF | dead. The bar we were in was obviously not a safe place. The
CF | Politsiya..."
CF |
CF | "Let's leave it at that," he interrupts me. I can see a shadow pass
CF | quickly across his face. "Have you heard of the Parni s Vostoka?"
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > G
CF |
CF | "The Boys from the East," I confirm. "I only know that they brought
CF | something from Leningrad. But no one knows what it is."
CF |
CF | Nemov nods. "Something intangible, yet so big and heavy that it can
CF | change this world forever. A hope, for the Stalnaya Gvardiya. A hope
CF | for the Revolution." I wait for him to continue. He turns, and points
CF | to a table that, until now, I am certain was not there. He points to
CF | something on its surface. "There are three objects, none of which have
CF | ever been part of this reality." They are small, and in incredibly
CF | good condition. One of the three shines, as if it were made of metal.
CF |
CF | "Did the Parni bring them?"
CF |
CF | "No," Nemov says. "These were stolen by other Gromovs before you."
CF |
CF | > DavidW asks, "other Gromovs? Aren't we Gromov?"
DavidW asks, "Did we get cloned?"
Teaspoon asks, "Is it like a robot?"
Teaspoon asks, "a soldier?"
DavidW says, "perhaps both a robot and a soldier."
Roger says, "The Brothers Gromov"
Teaspoon asks, "a multidimensional being?"
DavidW says (to ClubFloyd), "g"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > G
CF |
CF | Something strikes me. "This reality," I whisper, more to myself than
CF | to Nemov. He seems to pick up on my concerns.
CF |
CF | "Something happened once," he explains. "Something that gave birth to
CF | this... thing we're experiencing. The Parni discovered it by accident,
CF | in the laboratories of Podporogovoy Fiziki, the Physics Below the
CF | Threshold. This is what they brought, nothing more than news from
CF | another space-time. After that, they disappeared. The objects you see
CF | here now, rare and powerful, are the result of the other Gromovs'
CF | search for the Boys."
CF |
CF | He takes a breath, then points to the objects and looks solemnly at me
CF | again.
CF |
CF | "Your job, Maksim Gromov, is to use these objects to find the Parni
CF | and, if the Revolyutsiya will help you, restore a world without war
CF | and suppression." With that, he grabs his stuff and heads for the
CF | exit. He pauses for just a second, before leaving me alone, and looks
CF | at me one last time, his eyes full of expectation.
CF |
CF | "Just so you know: none of the Gromovs before you have survived this
CF | mission. That said, whether you succeed or not, it is clear that we
CF | will never see each other again." Finally, he disappears down the
CF | stairs.
CF |
CF | > Teaspoon says, "no pressure"
Roger says, "Find the magical panini, got it"
DavidW asks, "Panini pressure?"
DavidW asks, "Are you trying to make me hungry?"
Teaspoon says, "Soviet Q"
DavidW says (to ClubFloyd), "x table"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X TABLE
CF |
CF | On the polished table are a rubber watch, a vinyl disc and a boxed
CF | something.
CF |
CF | > Roger says, "hungry like the wolf"
DavidW says (to ClubFloyd), "x watch"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X WATCH
CF |
CF | This is a watch made mostly of rubber, with a large quadrant and a
CF | very simple design. This one is orange like the fruit; a logo on it
CF | says 'Pop Swatch'. The time is stuck at 12 o'clock exactly.
CF |
CF | >
DavidW says (to ClubFloyd), "x disc"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X DISC
CF |
CF | It's a vinyl record in a cardboard sleeve. It's not one of the classic
CF | regime music records, though: on the cover are the faces of two
CF | people, a man and a woman, blond and with a challenging expression.
CF | She, in particular, has blue eyes but shaped like those of reptiles or
CF | felines. On the cover is written EURYTHMICS and, on a pin he's
CF | wearing, REVENGE. Never seen before, scabrous and... revolutionary.
CF |
CF | > Roger says, "What a horrible timeline"
DavidW says (to ClubFloyd), "x boxed something"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X BOXED SOMETHING
CF |
CF | Lots of writing, too many: Infocom; Interactive Fiction Plus; Fantasy;
CF | Standard Level, all nonsense. On the front is a sundial... with a red
CF | and yellow atomic explosion behind it. Americans might not like the
CF | theme.
CF |
CF | The ones still alive, I mean.
CF |
CF | The title reads: Trinity.
CF |
CF | > Roger says, "Maybe we should listen to the record"
Teaspoon says, "LOLOLOLOLOL"
DavidW asks, "On the gramophone?"
DavidW says (to ClubFloyd), "push save"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > PUSH SAVE
CF |
CF | I can't see any such thing.
CF |
CF | > Teaspoon says, "the other side *stole* Trinity."
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf15"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [HUB] EIN ALTES WOHNZIMMER
CF | Ok.
CF |
CF | > Teaspoon says, "well. Our side."
DavidW says (to ClubFloyd), "take all from table"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > TAKE ALL FROM TABLE
CF |
CF | There are no things available that match "take all".
CF |
CF | >
DavidW says (to ClubFloyd), "take watch"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > TAKE WATCH
CF |
CF | As soon as I grab the watch, the air around me warps, as if a bubble
CF | of water were expanding in every direction. Then there is a
CF | noise--low, dull--of a bottle under pressure being uncorked, and
CF | finally an orange glow that takes over everything.
CF |
CF | A strange little song rings in my ears...
CF | [...] DavidW says, "ack"
DavidW pushes the green 'space' button.
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF |
DavidW pushes the green 'space' button.
CF ] [CH] LAKEVIEW
CF |
CF |
CF |
CF | When the music fades and the colors return, I find myself in...
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | > Roger says, "the room name translates as 'an old living room', by the by"
DavidW says, "thanks. I did wonder."
DavidW says (to ClubFloyd), "x watch"
CF ] [CH] LAKEVIEW
CF |
CF | > X WATCH
CF |
CF | This is a watch made mostly of rubber, with a large quadrant and a
CF | very simple design. This one is orange like the fruit; a logo on it
CF | says 'Pop Swatch'. The time is stuck at 12 o'clock exactly.
CF |
CF | >
DavidW says (to ClubFloyd), "wear it"
CF ] [CH] LAKEVIEW
CF |
CF | > WEAR IT
CF |
CF | It seems to me a sacred object, more than a normal watch. I don't feel
CF | like debasing it by wearing it...
CF |
CF | > Teaspoon says, "digital watches, which seemed like a pretty neat idea"
DavidW says (to ClubFloyd), "x sign"
CF ] [CH] LAKEVIEW
CF |
CF | > X SIGN
CF |
CF | It is not clear whether it indicated the way to those coming from the
CF | lake or, on the contrary, from the road. But something makes me think
CF | that it is a pin placed there just for me.
CF |
CF | >
DavidW says (to ClubFloyd), "x lake"
CF ] [CH] LAKEVIEW
CF |
CF | > X LAKE
CF |
CF | Narrow and long, Lake Bienne bisects the valley like a hypertrophic
CF | river. The water has a bluish-green hue.
CF |
CF | >
DavidW says (to ClubFloyd), "x birds"
CF ] [CH] LAKEVIEW
CF |
CF | > X BIRDS
CF |
CF | I can't see any such thing.
CF |
CF | A train passes in the distance, with a hat of steam.
CF |
CF | >
DavidW says (to ClubFloyd), "x statues"
CF ] [CH] LAKEVIEW
CF |
CF | > X STATUES
CF |
CF | Two 'Soldat' in uniform, facing each other like boxers before a match.
CF | There is nothing heroic about them. If anything, they seem like two
CF | idiots incapable of any creativity. You can't win a war without
CF | ingenuity. And these, certainly, don't have any.
CF |
CF | > DavidW asks, "Should we go NE or E?"
Teaspoon says, "I vote e."
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEW
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "x river"
CF ] [CH] RIVERIEW
CF |
CF | > X RIVER
CF |
CF | The river flows northeast, curving gently along the bank, which is
CF | lined with a beech hedge.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | >
DavidW says (to ClubFloyd), "x bridge"
CF ] [CH] RIVERIEW
CF |
CF | > X BRIDGE
CF |
CF | Made of stone, relatively new, like everything here in Bienne.
CF | Everything that is standing, I mean.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | >
DavidW says (to ClubFloyd), "x hedge"
CF ] [CH] RIVERIEW
CF |
CF | > X HEDGE
CF |
CF | Fagus sylvatica. A noble tree, the beech, which is often converted
CF | into a hedge for its ability to remain green for almost the entire
CF | year. One of the last vestiges of the Reich, this thicket seems to
CF | have survived the madness of Hitler and, after him, of Todesengel. The
CF | thousand-year-old glory surpassed by a mere plant...
CF |
CF | > DavidW asks, "N or NE?"
Teaspoon asks, "N?"
DavidW says (to ClubFloyd), "n"
CF ] [CH] STATIONW
CF |
CF | > N
CF |
CF | [CH] STATION
CF | Only one track, in both directions, to prove that Bienne is not the
CF | most visited city in Switzerland. Not since the Confederation also
CF | became Red territory. An alley goes back south towards the river.
CF |
CF | A metal panel weathers the elements in this roofless station.
CF |
CF | >
DavidW says (to ClubFloyd), "x panel"
CF ] [CH] STATIONW
CF |
CF | > X PANEL
CF |
CF | The classic iron structure that one can find near the tracks. There is
CF | a poster stuck on it.
CF |
CF | >
DavidW says (to ClubFloyd), "x poster"
CF ] [CH] STATIONW
CF |
CF | > X POSTER
CF |
CF | A Soviet officer stands in front of the Eiffel Tower, raising the red
CF | flag, while European workers salute, holding factory tools. The most
CF | vulgar and banal of representations. In reality, no one had anything
CF | to celebrate in Paris, in '57, after almost twenty years of Nazi
CF | occupation. The faces, for those who remember them, were ultimately
CF | disconsolate and resigned.
CF |
CF | A corner of the poster is peeling off.
CF |
CF | The tracks creak metallically, stressed by who knows what.
CF |
CF | > Teaspoon says, "ooh peel it"
DavidW says (to ClubFloyd), "take poster"
CF ] [CH] STATIONW
CF |
CF | > TAKE POSTER
CF |
CF | The poster comes off easily, dehydrated and weathered by the years.
CF | Below--hier ist es--an old train timetable.
CF |
CF | I drop the poster and it flies away forever.
CF |
CF | >
DavidW says (to ClubFloyd), "x timetable"
CF ] [CH] STATIONW
CF |
CF | > X TIMETABLE
CF |
CF | There are about twenty departures, and no arrivals (it is clear that
CF | it was written when Switzerland was no longer Switzerland).
CF |
CF | 08:43 MUNICH 17:18 TURIN
CF | 08:57 NEUCHATEL 17:33 MUNICH
CF | 09:21 BERN 17:49 NEUCHATEL
CF | 09:35 ZURICH 18:02 BERN
CF | 09:43 BASEL 18:18 TURIN
CF | 09:57 PARIS 18:33 PARIS
CF | 10:21 MUNICH 18:49 BASEL
CF | 10:35 NEUCHATEL 19:02 MUNICH
CF | 10:43 BERN 19:18 NEUCHATEL
CF | 10:57 ZURICH 19:33 MILAN
CF |
CF | > Teaspoon says, "none to Piccadilly"
DavidW says, "None at noon either."
DavidW says (to ClubFloyd), "x tracks"
CF ] [CH] STATIONW
CF |
CF | > X TRACKS
CF |
CF | The mechanical force of the Locomotive, an allegory of Workers' Power
CF | and an unstoppable force. Until thirty years ago, the flagship of
CF | Vorsprung durch Technik, now a silent warning at the end of every
CF | empire.
CF |
CF | > Roger says, "dang they've got fast trains here"
DavidW says (to ClubFloyd), "take timetable"
CF ] [CH] STATIONW
CF |
CF | > TAKE TIMETABLE
CF |
CF | It seems much harder to tear off the timetable. It has probably fused
CF | with the metal behind it by now.
CF |
CF | The tracks creak metallically, stressed by who knows what.
CF |
CF | >
DavidW says (to ClubFloyd), "open panel"
CF ] [CH] STATIONW
CF |
CF | > OPEN PANEL
CF |
CF | I can't open that.
CF |
CF | > Teaspoon asks, "do we explore some more?"
Roger says, "Paris to Munich is 850 km"
DavidW says, "I don't see any reason to copy down the timetable yet."
DavidW says (to ClubFloyd), "s"
CF ] [CH] RIVERONW
CF |
CF | > S
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "x buildings"
CF ] [CH] RIVERONW
CF |
CF | > X BUILDINGS
CF |
CF | Maybe it's the city rising in altitude. Or maybe it's an area actually
CF | spared by the cannons. Towers of buildings and ruined domes, glass and
CF | concrete. Oddly intriguing.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUM
CF |
CF | > NE
CF |
CF |
CF | The road leads to an unpretentious neighborhood, made up of deserted
CF | and anonymous buildings. Only one attracts my attention and that's
CF | where I head.
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "x machine"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X MACHINE
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 9:33.
CF |
CF | >
DavidW says (to ClubFloyd), "x figurines"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X FIGURINES
CF |
CF | There's a lot of them in the pocket. Better to address them
CF | individually.
CF |
CF | The pocket contains a golden lion figurine, a stone rooster figurine,
CF | a black eagle figurine, a metal basilisk figurine, a wooden bear
CF | figurine, a winged beast figurine, a ramping bull figurine, a
CF | two-headed raptor, a spiraling snake figurine, an iron donkey
CF | figurine, a copper griffon figurine and a bronze giraffe figurine.
CF |
CF | > Teaspoon says, "oh! It's like that Hans Christian Anderson thing"
DavidW says, "explain please"
Teaspoon says, "It's a fairy tale about the most wonderful clock in the world and it makes miracles happen"
DavidW says, "I have a book of Andersen's stories. I'll look it up later."
Teaspoon says, "The Most Incredible Thing"
DavidW says, "I assume that if the correct figurines are put into the correct recesses at the right clock time, something useful or interesting will happen."
Teaspoon says, "sounds right."
DavidW says (to ClubFloyd), "x lion"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X LION
CF |
CF | It's a nice golden reproduction of a lion.
CF |
CF | >
DavidW says (to ClubFloyd), "x left"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X LEFT
CF |
CF | The left recess is empty.
CF |
CF | > DavidW says, "I would rather not waste time trying to guess at random what to do here."
DavidW says (to ClubFloyd), "x machine"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X MACHINE
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 9:33.
CF |
CF | > Teaspoon asks, "keep exploring then?"
DavidW says (to ClubFloyd), "x gears"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X GEARS
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 9:33.
CF |
CF | The machine makes an oily squeak.
CF |
CF | >
DavidW says (to ClubFloyd), "x plates"
CF ] [CH] UHRENMUSEUM
CF |
CF | > X PLATES
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 9:33.
CF |
CF | > Roger says, "maybe we should set our watch"
DavidW says (to ClubFloyd), "n"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > N
CF |
CF | [CH] SPIELAUTOMAT
CF | Steam technology has been pumped up to eleven here.
CF |
CF | The small room is a web of pipes and cables that twists and turns,
CF | interrupted here and there by brass boxes and large, eternally moving
CF | gears. Whatever clock is kept in motion here, it must be as big as the
CF | entire city. To the south is the only exit that makes sense.
CF |
CF | A sort of domed display stand, made entirely of what appears to be
CF | polished silver, emerges from the bronze mass.
CF |
CF | > DavidW says, "I'm not sure our watch can be set."
Teaspoon asks, "ooh, a display stand?"
DavidW says (to ClubFloyd), "x stand"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X STAND
CF |
CF | An elaborate stand, made of a shiny, silver-like metal, topped with a
CF | transparent dome. Inside is exhibited a delicate and complex
CF | mechanism, stored in one of the two bays present. It is unknown what
CF | happened to the second object.
CF |
CF | On the front side there are two slots: one star-shaped and the other
CF | taller and thinner.
CF |
CF | >
DavidW says (to ClubFloyd), "x mechanism"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X MECHANISM
CF |
CF | It is a rotating cage, inside which gyroscopic elements compensate for
CF | gravity with a continuous movement. I believe in watchmaking it is
CF | called a "tourbillon".
CF |
CF | >
DavidW says (to ClubFloyd), "x dome"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X DOME
CF |
CF | An elaborate stand, made of a shiny, silver-like metal, topped with a
CF | transparent dome. Inside is exhibited a delicate and complex
CF | mechanism, stored in one of the two bays present. It is unknown what
CF | happened to the second object.
CF |
CF | On the front side there are two slots: one star-shaped and the other
CF | taller and thinner.
CF |
CF | >
DavidW says (to ClubFloyd), "x star slot"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X STAR SLOT
CF |
CF | A star-shaped hole.
CF |
CF | >
DavidW says (to ClubFloyd), "x thinner slot"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X THINNER SLOT
CF |
CF | A tiny fissure, two centimeters tall and a couple of millimeters wide.
CF |
CF | > DavidW asks, "Like a what -- an SSID card?"
Teaspoon says, "I guess when we find this stuff we know where to put them"
Roger says, "yeah, or a coin maybe"
DavidW says (to ClubFloyd), "x bay"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X BAY
CF |
CF | The bay is locked inside the dome. I have to open it first...
CF |
CF | >
DavidW says (to ClubFloyd), "x pipes"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X PIPES
CF |
CF | An overwhelming complexity, twisting on itself. A reminder of the
CF | precision of existence: one gear jams and it's all over.
CF |
CF | One of the machines jumps out of the pile, shining silvery.
CF |
CF | >
DavidW says (to ClubFloyd), "x machines"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X MACHINES
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x machine"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X MACHINE
CF |
CF | An elaborate stand, made of a shiny, silver-like metal, topped with a
CF | transparent dome. Inside is exhibited a delicate and complex
CF | mechanism, stored in one of the two bays present. It is unknown what
CF | happened to the second object.
CF |
CF | On the front side there are two slots: one star-shaped and the other
CF | taller and thinner.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > N
CF |
CF | To the south the only exit that makes sense.
CF |
CF | > DavidW says, "That's saying there's another exit hiding."
DavidW says (to ClubFloyd), "s"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > S
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "x machine"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X MACHINE
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 9:33.
CF |
CF | > DavidW says, "The clock has been at 9:33 all this time."
DavidW says, "I wonder if 9:33 was on the timetable."
Teaspoon says, "I imagine it only operates when figurines are put in the recesses"
Teaspoon asks, "maybe we can set time to a specific time to catch a particular train?"
DavidW says, "hm, ZURICH was 9:35"
DavidW says, "Anyway, we still have the path flanked by statues from our entry point."
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RIVERMUSEUMT
CF |
CF | > SW
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > W
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > NE
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | A bronze fountain statue stands on the left side of the square.
CF |
CF | > Teaspoon asks, "what's that look like?"
DavidW says (to ClubFloyd), "x fountain"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X FOUNTAIN
CF |
CF | The Venner-Brunnen (as the plaque states) is an opulent fountain. Atop
CF | its pedestal, a valiant armored figure, clad in patinated bronze,
CF | gazes over the town. The drain has been broken, probably in a bombing,
CF | so that it is now a hole measuring almost a meter in diameter. Water
CF | slides in without opposition, leaving the pool constantly empty.
CF |
CF | My attention is caught by the sparkle of a coin near the edge of the
CF | fountain.
CF |
CF | >
DavidW says (to ClubFloyd), "take coin"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > TAKE COIN
CF |
CF | As I grab the coin, I lean over the edge of the tub... and almost fall
CF | in. The surface of the pool, never perfectly dry, is slimy and very
CF | prone to indecent slips.
CF |
CF | >
DavidW says (to ClubFloyd), "x coin"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X COIN
CF |
CF | It is a 1 Franc coin, dated 1978.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > I
CF |
CF | I am carrying a shiny coin and a Pop Swatch watch.
CF |
CF | >
DavidW says (to ClubFloyd), "set watch to 9:33"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > SET WATCH TO 9:33
CF |
CF | No, I can't set that to anything.
CF |
CF | >
DavidW says (to ClubFloyd), "push watch"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > PUSH WATCH
CF |
CF | Nothing obvious happens.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock tower"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X CLOCK TOWER
CF |
CF | I only understood you as far as "x clock" but then you lost me.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X CLOCK
CF |
CF | Huge, and superimposed on the coat of arms of the Bern bear. The white
CF | dial seems detached from the wall, as if it were hiding something
CF | behind it.
CF |
CF | The clock says 16:25.
CF |
CF | > Teaspoon says, "huh."
DavidW says (to ClubFloyd), "x coat of arms"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X COAT OF ARMS
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x bear"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X BEAR
CF |
CF | The bear is the symbol of Bern, the capital of Biel.
CF |
CF | >
DavidW says (to ClubFloyd), "open clock"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > OPEN CLOCK
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x dial"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X DIAL
CF |
CF | Huge, and superimposed on the coat of arms of the Bern bear. The white
CF | dial seems detached from the wall, as if it were hiding something
CF | behind it.
CF |
CF | The clock says 16:25.
CF |
CF | A light wind ruffles my hair.
CF |
CF | >
DavidW says (to ClubFloyd), "x building"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X BUILDING
CF |
CF | The windows are very close together and almost all touch each other,
CF | like drunks at a crowded party. Below them a sign indicates the
CF | building as the Waldleuten Guildhouse.
CF |
CF | > DavidW says, "so, church or guildhouse?>"
Teaspoon says, "guildhouse"
DavidW says, "okay"
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | An armed guard stands by the stairs, occasionally casting a searching
CF | glance at me.
CF |
CF | >
DavidW says (to ClubFloyd), "x guard"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X GUARD
CF |
CF | He wears a dark Soviet uniform with the same-old red armband. His
CF | rifle, an AK-47, hangs ready.
CF |
CF | >
DavidW says (to ClubFloyd), "x armband"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X ARMBAND
CF |
CF | Dark tunic and pants, with a bold red armband bearing a gold star. A
CF | member of the KGB or an elite guard unit.
CF |
CF | >
DavidW says (to ClubFloyd), "x star"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X STAR
CF |
CF | Dark tunic and pants, with a bold red armband bearing a gold star. A
CF | member of the KGB or an elite guard unit.
CF |
CF | > Teaspoon says, "ah HA"
DavidW says (to ClubFloyd), "x books"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X BOOKS
CF |
CF | All the books look alike. Only three differ in binding: history, art
CF | and culture. Obviously, only and exclusively Soviet.
CF |
CF | > Teaspoon says, "can we steal the star"
Teaspoon says, "or, well, find a way to get it that isn't lethal"
Roger says, "This city conquered by the star-bellied sneetches what live on the beaches"
DavidW says, "It appears not. The star isn't a separate item."
DavidW says (to ClubFloyd), "x art book"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X ART BOOK
CF |
CF | Soviet art has been the same for sixty or seventy years, as far as an
CF | illiterate person like me can tell. Statues of heroes and workers,
CF | Social Realism, the factory and the Party. In books there are only
CF | repetitions of the same patterns--from the kraut-field mothers to the
CF | proud and never-broken-down Soldats--drawn, sculpted and narrated by a
CF | handful of servants of the Fatherland, without interruption. I imagine
CF | that if the Reich had not collapsed and, because of this, the
CF | Stalinist Socialist Union had not expanded beyond its increasingly
CF | rural borders, there would be no trace of it now. This is propaganda,
CF | as the Otryadniks teach us. And I imagine it makes no sense to make
CF | propaganda exclusively at home...
CF |
CF | >
DavidW says (to ClubFloyd), "x history book"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X HISTORY BOOK
CF |
CF | History has little to tell. The books here are mostly summaries, the
CF | immobility of the last 30 years the perfect humus.
CF |
CF | OCTOBER '43, the Reich conquers Europe. The United Kingdom has been
CF | fallen for years and the USA has holed up in its New World, with
CF | little motivation to mix.
CF | Fourteen years of Reich. Hitler, dead of an overdose or from a badly
CF | cut batch--no one will ever know--is succeeded by Gunter Todesengel,
CF | who however proves to be less charismatic and cunning than his
CF | predecessor, so much so that he causes the Empire of a Thousand Years
CF | to fail in a tiny fraction of the same.
CF | OCTOBER '57, Georgij Malenkov declares the Soviet Era. Following the
CF | fall of the Reich... etc, etc, etc. And it is already today's history.
CF |
CF | The two dates in October have been circled in pencil.
CF |
CF | As I try to put the book back, a frame--that I hadn't noticed
CF | before--falls off the top shelf and practically lands in my hand. It
CF | looks like a portrait of some communist czar...
CF |
CF | Noticing this, the guard immediately becomes alert and moves towards
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "x portrait"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X PORTRAIT
CF |
CF | The frame is all too well kept. The photo inside is of a tall figure
CF | in uniform, no name given. The hat and insignia tell the usual tale of
CF | a leader-in-a-manner-of-speaking.
CF |
CF | The guard snatches the portrait and places it on one of the tables.
CF | With a look he implicitly threatens me not to repeat the theft.
CF |
CF | > Teaspoon says, "so we are presumably meant to repeat the theft at some point."
DavidW says (to ClubFloyd), "x culture book"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X CULTURE BOOK
CF |
CF | State control over culture is total. Not surprisingly, the few books
CF | on the subject are the thinnest. It is difficult to make propaganda to
CF | educated people; this is why the Soviet idea since the 1960s is to not
CF | really educate anyone anymore. The few names of "thinkers" in these
CF | volumes are mostly known to everyone and generally considered to be
CF | unreliable spies.
CF |
CF | The entire German section has obviously disappeared.
CF |
CF | >
DavidW says (to ClubFloyd), "x tables"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X TABLES
CF |
CF | The tables are solid, dark wood with thick, carved legs. Their
CF | surfaces, worn and nicked from years of meetings and meals, reflect
CF | the history of the guild.
CF |
CF | >
DavidW says (to ClubFloyd), "x chairs"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > X CHAIRS
CF |
CF | The tall chairs are made of dark, polished wood, with high, straight
CF | backs featuring carved details. The seats are cushioned with faded,
CF | embroidered fabric, and the legs are sturdy and slightly curved,
CF | reflecting the craftsmanship of late 19th-century German design.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to guard"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > TALK TO GUARD
CF |
CF | The guard just gives me a dirty look. I don't think he's in the mood
CF | to chat. Or even if he's allowed to.
CF |
CF | > DavidW asks, "Try the church next?"
Teaspoon says, "makes sense"
DavidW Or try to go up, past an armed guard?
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUSUMT
CF |
CF | > SW
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] RINGTHAUSUMT
CF |
CF | > N
CF |
CF | I can enter the church to the east and the guildhouse to the
CF | northeast. Or I can return to the lake to the southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > E
CF |
CF |
CF | [CH] CHURCH
CF | Bavarian Gothic is certainly not one of the freshest and brightest
CF | architectural styles. In here it almost takes a break, thanks to the
CF | large windows of the bell tower and, above all, the light that filters
CF | from the holes in the roof caused by cannon fire. The exit is to the
CF | west.
CF |
CF | On the left, against one of the church's more battered walls, is a
CF | device that appears to be both an elaborate altar and a clock
CF | mechanism.
CF |
CF | >
DavidW says (to ClubFloyd), "x device"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > X DEVICE
CF |
CF | This is an extraordinary mechanism, a religious object in a time when
CF | religion is banned. A series of tubes and contraptions operate other
CF | gears, which from what appears to be an altar connect up to the
CF | ceiling. On the altar itself, cogwheels and brass arabesques form a
CF | pattern that surrounds a smaller combination dial. On this, no doubt,
CF | the time of the clock on the bell tower can be set.
CF |
CF | The clock says 16:25.
CF |
CF | >
DavidW says (to ClubFloyd), "x dial"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > X DIAL
CF |
CF | This is an extraordinary mechanism, a religious object in a time when
CF | religion is banned. A series of tubes and contraptions operate other
CF | gears, which from what appears to be an altar connect up to the
CF | ceiling. On the altar itself, cogwheels and brass arabesques form a
CF | pattern that surrounds a smaller combination dial. On this, no doubt,
CF | the time of the clock on the bell tower can be set.
CF |
CF | The clock says 16:25.
CF |
CF | >
DavidW says (to ClubFloyd), "x window"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > X WINDOW
CF |
CF | The single ray of light that ruins the mood. The windows are narrow
CF | but tall, and lacking the colored glass that usually fogs them up,
CF | they bring the freshness of the colors of the Red Spring inside.
CF |
CF | >
DavidW says (to ClubFloyd), "x hole"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > X HOLE
CF |
CF | The war in the country that wanted to remain neutral. So it went
CF | through the roof, since the main door was closed.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > U
CF |
CF | The only exit is west.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > L
CF |
CF | [CH] CHURCH
CF | Bavarian Gothic is certainly not one of the freshest and brightest
CF | architectural styles. In here it almost takes a break, thanks to the
CF | large windows of the bell tower and, above all, the light that filters
CF | from the holes in the roof caused by cannon fire. The exit is to the
CF | west.
CF |
CF | On the left, against one of the church's more battered walls, is a
CF | device that appears to be both an elaborate altar and a clock
CF | mechanism.
CF |
CF | > DavidW asks, "I suppose if we set the clock to a timetable time, the train to that city may arrive?"
DavidW says (to ClubFloyd), "x coin"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > X COIN
CF |
CF | It is a 1 Franc coin, dated 1978.
CF |
CF | > DavidW says, "If we need to buy a ticket, we're out of luck."
DavidW says (to ClubFloyd), "set device to 9:35"
CF ] [CH] CHURCHAUSUMT
CF |
CF | > SET DEVICE TO 9:35
CF |
CF | The gears turn. A faint click resonates throughout the structure, up
CF | to the roof. The time has changed.
CF |
CF | > Teaspoon says, "ooh"
DavidW says (to ClubFloyd), "w"
CF ] [CH] RINGCHAUSUMT
CF |
CF | > W
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | > Teaspoon asks, "think that train's here now?"
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWSUMT
CF |
CF | > SW
CF |
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | A train passes in the distance, with a hat of steam.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWSUMT
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] STATIONWSUMT
CF |
CF | > N
CF |
CF | [CH] STATION
CF | Only one track, in both directions, to prove that Bienne is not the
CF | most visited city in Switzerland. Not since the Confederation also
CF | became Red territory. An alley goes back south towards the river.
CF |
CF | A metal panel weathers the elements in this roofless station.
CF |
CF | On the panel is a faded train timetable.
CF |
CF | >
DavidW says (to ClubFloyd), "x timetable"
CF ] [CH] STATIONWSUMT
CF |
CF | > X TIMETABLE
CF |
CF | There are about twenty departures, and no arrivals (it is clear that
CF | it was written when Switzerland was no longer Switzerland).
CF |
CF | 08:43 MUNICH 17:18 TURIN
CF | 08:57 NEUCHATEL 17:33 MUNICH
CF | 09:21 BERN 17:49 NEUCHATEL
CF | 09:35 ZURICH 18:02 BERN
CF | 09:43 BASEL 18:18 TURIN
CF | 09:57 PARIS 18:33 PARIS
CF | 10:21 MUNICH 18:49 BASEL
CF | 10:35 NEUCHATEL 19:02 MUNICH
CF | 10:43 BERN 19:18 NEUCHATEL
CF | 10:57 ZURICH 19:33 MILAN
CF |
CF | > DavidW says, "oh. no arrivals"
DavidW says (to ClubFloyd), "put coin on tracks"
CF ] [CH] STATIONWSUMT
CF |
CF | > PUT COIN ON TRACKS
CF |
CF | No need to concern myself with that.
CF |
CF | > Teaspoon says, "huh. We don't actually know what train we even want, do we"
DavidW says, "We do not know."
DavidW says (to ClubFloyd), "s"
CF ] [CH] RIVERONWSUMT
CF |
CF | > S
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > NE
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 9:33.
CF |
CF | > DavidW says, "I suppose we could try a random combo. Or set the church clock to 9:33 or to 12:00"
DavidW says (to ClubFloyd), "x watch"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X WATCH
CF |
CF | This is a watch made mostly of rubber, with a large quadrant and a
CF | very simple design. This one is orange like the fruit; a logo on it
CF | says 'Pop Swatch'. The time is stuck at 12 o'clock exactly.
CF |
CF | > DavidW says, "And I can see if the coin fits in that thinner slot."
DavidW says, "Which should we try first"
Teaspoon says, "coin"
DavidW says (to ClubFloyd), "n"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > N
CF |
CF | [CH] SPIELAUTOMAT
CF | The small room is a web of pipes and cables that twists and turns,
CF | interrupted here and there by brass boxes and large, eternally moving
CF | gears. Whatever clock is kept in motion here, it must be as big as the
CF | entire city. To the south is the only exit that makes sense.
CF |
CF | A sort of domed display stand, made entirely of what appears to be
CF | polished silver, emerges from the bronze mass.
CF |
CF | >
DavidW says (to ClubFloyd), "put coin in thinner slot"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > PUT COIN IN THINNER SLOT
CF |
CF | The coin enters the slot and disappears with a cling!
CF |
CF | > DavidW says, "okay, that was correct."
DavidW asks, "Now what?"
DavidW says (to ClubFloyd), "s"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > S
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | The machine makes an oily squeak.
CF |
CF | >
DavidW says (to ClubFloyd), "set clock to 12:00"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > SET CLOCK TO 12:00
CF |
CF | No, I can't set that to anything.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RIVERMUSEUMT
CF |
CF | > SW
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > W
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > NE
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | A light wind ruffles my hair.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > E
CF |
CF |
CF | [CH] CHURCH
CF | Bavarian Gothic is certainly not one of the freshest and brightest
CF | architectural styles. In here it almost takes a break, thanks to the
CF | large windows of the bell tower and, above all, the light that filters
CF | from the holes in the roof caused by cannon fire. The exit is to the
CF | west.
CF |
CF | On the left, against one of the church's more battered walls, is a
CF | device that appears to be both an elaborate altar and a clock
CF | mechanism.
CF |
CF | >
DavidW says (to ClubFloyd), "set device to 12:00"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > SET DEVICE TO 12:00
CF |
CF | The gears turn. A faint click resonates throughout the structure, up
CF | to the roof. The time has changed.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] RINGCHEWEUMT
CF |
CF | > W
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | An armed guard stands by the stairs, occasionally casting a searching
CF | glance at me.
CF |
CF | On the central table, a portrait of some famous person in the Soviet
CF | empire. The guard seems to be keeping an apprehensive eye on it.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > U
CF |
CF | As I approach the stairs the guard stands in front of me and blocks my
CF | passage. His gaze is one that does not forgive.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUSUMT
CF |
CF | > SW
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "look in windows"
CF ] [CH] RINGTHAUSUMT
CF |
CF | > LOOK IN WINDOWS
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x windows"
CF ] [CH] RINGTHAUSUMT
CF |
CF | > X WINDOWS
CF |
CF | The windows are very close together and almost all touch each other,
CF | like drunks at a crowded party. Below them a sign indicates the
CF | building as the Waldleuten Guildhouse.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWSUMT
CF |
CF | > SW
CF |
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] [CH] LAKEVIEWSUMT
CF |
CF | > SWIM
CF |
CF | There's not enough water to swim in.
CF |
CF | >
DavidW says (to ClubFloyd), "search lake"
CF ] [CH] LAKEVIEWSUMT
CF |
CF | > SEARCH LAKE
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWSUMT
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | >
DavidW says (to ClubFloyd), "search hedge"
CF ] [CH] RIVERIEWSUMT
CF |
CF | > SEARCH HEDGE
CF |
CF | No need to concern myself with that.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | >
DavidW says (to ClubFloyd), "look under bridge"
CF ] [CH] RIVERIEWSUMT
CF |
CF | > LOOK UNDER BRIDGE
CF |
CF | No need to concern myself with that.
CF |
CF | > Teaspoon says, "oh it's a Swiss watch, of course"
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWSUMT
CF |
CF | > E
CF |
CF | I can go north, across the river, northeast and west.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > NE
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "take lion"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > TAKE LION
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put lion in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT LION IN LEFT
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 10:33.
CF |
CF | >
DavidW says (to ClubFloyd), "take lion"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > TAKE LION
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 10:33.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "put lion in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT LION IN LEFT
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 10:33.
CF |
CF | >
DavidW says (to ClubFloyd), "take lion"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > TAKE LION
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put snake in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT SNAKE IN LEFT
CF |
CF | (first taking the spiraling snake figurine)
CF | It's best if I handle one at a time, so I put back the golden lion
CF | figurine before taking another.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 15:33.
CF |
CF | > DavidW says, "So the left side changes the hour and right side, the minutes, I assume"
Teaspoon says, "that follows"
DavidW says (to ClubFloyd), "put rooster in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT ROOSTER IN LEFT
CF |
CF | (first taking the stone rooster figurine)
CF | I take the spiraling snake figurine before putting the stone rooster
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 13:33.
CF |
CF | >
DavidW says (to ClubFloyd), "put eagle in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT EAGLE IN LEFT
CF |
CF | (first taking the black eagle figurine)
CF | It's best if I handle one at a time, so I put back the spiraling snake
CF | figurine before taking another.
CF |
CF | I take the stone rooster figurine before putting the black eagle
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 11:33.
CF |
CF | >
DavidW says (to ClubFloyd), "put basilisk in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BASILISK IN LEFT
CF |
CF | (first taking the metal basilisk figurine)
CF | It's best if I handle one at a time, so I put back the stone rooster
CF | figurine before taking another.
CF |
CF | I take the black eagle figurine before putting the metal basilisk
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:33.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "put lion in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT LION IN RIGHT
CF |
CF | (first taking the golden lion figurine)
CF | It's best if I handle one at a time, so I put back the black eagle
CF | figurine before taking another.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:15.
CF |
CF | >
DavidW says (to ClubFloyd), "put rooster in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT ROOSTER IN RIGHT
CF |
CF | (first taking the stone rooster figurine)
CF | I take the golden lion figurine before putting the stone rooster
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:30.
CF |
CF | >
DavidW says (to ClubFloyd), "put eagle in clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT EAGLE IN CLOCK
CF |
CF | (first taking the black eagle figurine)
CF | It's best if I handle one at a time, so I put back the golden lion
CF | figurine before taking another.
CF |
CF | That can't contain things. I should try the pocket or the recesses.
CF |
CF | >
DavidW says (to ClubFloyd), "put eagle in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT EAGLE IN RIGHT
CF |
CF | I take the stone rooster figurine before putting the black eagle
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:20.
CF |
CF | >
DavidW says (to ClubFloyd), "put basilisk in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BASILISK IN RIGHT
CF |
CF | (first taking the metal basilisk figurine)
CF | It's best if I handle one at a time, so I put back the stone rooster
CF | figurine before taking another.
CF |
CF | I take the black eagle figurine before putting the metal basilisk
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:25.
CF |
CF | > Roger says, "Not an unfair process, but still feels unnecessarily cruel"
Teaspoon says, "Not my kind of puzzle"
DavidW says (to ClubFloyd), "put bear in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BEAR IN RIGHT
CF |
CF | (first taking the wooden bear figurine)
CF | It's best if I handle one at a time, so I put back the black eagle
CF | figurine before taking another.
CF |
CF | I take the metal basilisk figurine before putting the wooden bear
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | > DavidW says, "I might've missed a clue somewhere."
DavidW says (to ClubFloyd), "clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > CLOCK
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:11.
CF |
CF | >
DavidW says (to ClubFloyd), "put beast in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BEAST IN RIGHT
CF |
CF | (first taking the winged beast figurine)
CF | It's best if I handle one at a time, so I put back the metal basilisk
CF | figurine before taking another.
CF |
CF | I take the wooden bear figurine before putting the winged beast
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:10.
CF |
CF | >
DavidW says (to ClubFloyd), "put bull in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BULL IN RIGHT
CF |
CF | (first taking the ramping bull figurine)
CF | It's best if I handle one at a time, so I put back the wooden bear
CF | figurine before taking another.
CF |
CF | I take the winged beast figurine before putting the ramping bull
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put raptor in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT RAPTOR IN RIGHT
CF |
CF | (first taking the two-headed raptor)
CF | It's best if I handle one at a time, so I put back the winged beast
CF | figurine before taking another.
CF |
CF | I take the ramping bull figurine before putting the two-headed raptor
CF | in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:58.
CF |
CF | The machine makes an oily squeak.
CF |
CF | >
DavidW says (to ClubFloyd), "put snake in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT SNAKE IN RIGHT
CF |
CF | (first taking the spiraling snake figurine)
CF | It's best if I handle one at a time, so I put back the ramping bull
CF | figurine before taking another.
CF |
CF | I take the two-headed raptor before putting the spiraling snake
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:39.
CF |
CF | The machine makes an oily squeak.
CF |
CF | >
DavidW says (to ClubFloyd), "put donkey in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT DONKEY IN RIGHT
CF |
CF | (first taking the iron donkey figurine)
CF | It's best if I handle one at a time, so I put back the two-headed
CF | raptor before taking another.
CF |
CF | I take the spiraling snake figurine before putting the iron donkey
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:55.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "put griffon in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT GRIFFON IN RIGHT
CF |
CF | (first taking the copper griffon figurine)
CF | It's best if I handle one at a time, so I put back the spiraling snake
CF | figurine before taking another.
CF |
CF | I take the iron donkey figurine before putting the copper griffon
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:45.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "put giraffe in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT GIRAFFE IN RIGHT
CF |
CF | (first taking the bronze giraffe figurine)
CF | It's best if I handle one at a time, so I put back the iron donkey
CF | figurine before taking another.
CF |
CF | I take the copper griffon figurine before putting the bronze giraffe
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:50.
CF |
CF | > DavidW says, "hm. None of them are :00"
Teaspoon says, "that bit is presumably the puzzle, but it baffles me"
Teaspoon asks, "do we have to, like, go all around the twelve hours calculating carefully?"
DavidW says, "well, I'm only assuming the 12:00 on the watch is our target time. The target time may instead be the timetable."
DavidW says (to ClubFloyd), "put bull in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BULL IN RIGHT
CF |
CF | (first taking the ramping bull figurine)
CF | It's best if I handle one at a time, so I put back the copper griffon
CF | figurine before taking another.
CF |
CF | I take the bronze giraffe figurine before putting the ramping bull
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 12:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put bull in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BULL IN LEFT
CF |
CF | (first taking the ramping bull figurine)
CF | It's best if I handle one at a time, so I put back the bronze giraffe
CF | figurine before taking another.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 14:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put bear in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BEAR IN LEFT
CF |
CF | (first taking the wooden bear figurine)
CF | I take the ramping bull figurine before putting the wooden bear
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 20:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put beast in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BEAST IN LEFT
CF |
CF | (first taking the winged beast figurine)
CF | It's best if I handle one at a time, so I put back the ramping bull
CF | figurine before taking another.
CF |
CF | I take the wooden bear figurine before putting the winged beast
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 21:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put raptor in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT RAPTOR IN LEFT
CF |
CF | (first taking the two-headed raptor)
CF | It's best if I handle one at a time, so I put back the wooden bear
CF | figurine before taking another.
CF |
CF | I take the winged beast figurine before putting the two-headed raptor
CF | in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 19:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put donkey in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT DONKEY IN LEFT
CF |
CF | (first taking the iron donkey figurine)
CF | It's best if I handle one at a time, so I put back the winged beast
CF | figurine before taking another.
CF |
CF | I take the two-headed raptor before putting the iron donkey figurine
CF | in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 18:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put griffin in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT GRIFFIN IN LEFT
CF |
CF | Sorry, I don't understand what "griffin" means.
CF |
CF | >
DavidW says (to ClubFloyd), "x figurines"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X FIGURINES
CF |
CF | There's a lot of them in the pocket. Better to address them
CF | individually.
CF |
CF | The pocket contains a winged beast figurine, a wooden bear figurine, a
CF | ramping bull figurine, a bronze giraffe figurine, a copper griffon
CF | figurine, a spiraling snake figurine, a metal basilisk figurine, a
CF | black eagle figurine, a stone rooster figurine and a golden lion
CF | figurine.
CF |
CF | >
DavidW says (to ClubFloyd), "put griffon in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT GRIFFON IN LEFT
CF |
CF | (first taking the copper griffon figurine)
CF | It's best if I handle one at a time, so I put back the two-headed
CF | raptor before taking another.
CF |
CF | I take the iron donkey figurine before putting the copper griffon
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 16:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put giraffe in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT GIRAFFE IN LEFT
CF |
CF | (first taking the bronze giraffe figurine)
CF | It's best if I handle one at a time, so I put back the iron donkey
CF | figurine before taking another.
CF |
CF | I take the copper griffon figurine before putting the bronze giraffe
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 17:35.
CF |
CF | > DavidW says, "okay. I'm gonna check the timetable to see which are possible to dial up"
DavidW says (to ClubFloyd), "sw"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > SW
CF |
CF | Before leaving, I should put the figurine back...
CF |
CF | >
DavidW says (to ClubFloyd), "put figurine in pouch"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT FIGURINE IN POUCH
CF |
CF | I think you wanted to say "put copper griffon figurine in copper
CF | griffon figurine". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 17:35.
CF |
CF | >
DavidW says (to ClubFloyd), "put griffon in pocket"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT GRIFFON IN POCKET
CF |
CF | I put the copper griffon figurine into the pocket.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RIVERMUSEUMT
CF |
CF | > SW
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] STATIONSEUMT
CF |
CF | > N
CF |
CF | [CH] STATION
CF | Only one track, in both directions, to prove that Bienne is not the
CF | most visited city in Switzerland. Not since the Confederation also
CF | became Red territory. An alley goes back south towards the river.
CF |
CF | A metal panel weathers the elements in this roofless station.
CF |
CF | On the panel is a faded train timetable.
CF |
CF | >
DavidW says (to ClubFloyd), "x timetable"
CF ] [CH] STATIONSEUMT
CF |
CF | > X TIMETABLE
CF |
CF | There are about twenty departures, and no arrivals (it is clear that
CF | it was written when Switzerland was no longer Switzerland).
CF |
CF | 08:43 MUNICH 17:18 TURIN
CF | 08:57 NEUCHATEL 17:33 MUNICH
CF | 09:21 BERN 17:49 NEUCHATEL
CF | 09:35 ZURICH 18:02 BERN
CF | 09:43 BASEL 18:18 TURIN
CF | 09:57 PARIS 18:33 PARIS
CF | 10:21 MUNICH 18:49 BASEL
CF | 10:35 NEUCHATEL 19:02 MUNICH
CF | 10:43 BERN 19:18 NEUCHATEL
CF | 10:57 ZURICH 19:33 MILAN
CF |
CF | > Teaspoon asks, "If we're trying to get to Picadilly, does that mean Paris?"
Roger says, "I don't think so, but who can say"
DavidW says, "dunno. Only one of those times, 10:35 NEUCHATEL, is possible with the current figurines."
DavidW says, "Lion + Bull"
DavidW says (to ClubFloyd), "ne"
CF ] [CH] STATIONSEUMT
CF |
CF | > NE
CF |
CF | Since there are no trains leaving, I would say the only exit is south
CF | towards the river.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [CH] RIVERONSEUMT
CF |
CF | > S
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > NE
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "put lion in left"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT LION IN LEFT
CF |
CF | (first taking the golden lion figurine)
CF | I take the bronze giraffe figurine before putting the golden lion
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | Some metal element sounds like a string.
CF |
CF | >
DavidW says (to ClubFloyd), "put bull in right"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > PUT BULL IN RIGHT
CF |
CF | (first taking the ramping bull figurine)
CF | It's best if I handle one at a time, so I put back the bronze giraffe
CF | figurine before taking another.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 10:35.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RIVERMUSEUMT
CF |
CF | > SW
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] STATIONSEUMT
CF |
CF | > N
CF |
CF | [CH] STATION
CF | Only one track, in both directions, to prove that Bienne is not the
CF | most visited city in Switzerland. Not since the Confederation also
CF | became Red territory. An alley goes back south towards the river.
CF |
CF | A metal panel weathers the elements in this roofless station.
CF |
CF | On the panel is a faded train timetable.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] STATIONSEUMT
CF |
CF | > X CLOCK
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x watch"
CF ] [CH] STATIONSEUMT
CF |
CF | > X WATCH
CF |
CF | This is a watch made mostly of rubber, with a large quadrant and a
CF | very simple design. This one is orange like the fruit; a logo on it
CF | says 'Pop Swatch'. The time is stuck at 12 o'clock exactly.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [CH] RIVERONSEUMT
CF |
CF | > S
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > W
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > NE
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > E
CF |
CF |
CF | [CH] CHURCH
CF | Bavarian Gothic is certainly not one of the freshest and brightest
CF | architectural styles. In here it almost takes a break, thanks to the
CF | large windows of the bell tower and, above all, the light that filters
CF | from the holes in the roof caused by cannon fire. The exit is to the
CF | west.
CF |
CF | On the left, against one of the church's more battered walls, is a
CF | device that appears to be both an elaborate altar and a clock
CF | mechanism.
CF |
CF | >
DavidW says (to ClubFloyd), "set device to 10:35"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > SET DEVICE TO 10:35
CF |
CF | The gears turn. A faint click resonates throughout the structure, up
CF | to the roof. The time has changed.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > OUT
CF |
CF | The only exit is west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] RINGCHEWEUMT
CF |
CF | > W
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > SW
CF |
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWEUMT
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] STATIONWEUMT
CF |
CF | > N
CF |
CF | [CH] STATION
CF | Only one track, in both directions, to prove that Bienne is not the
CF | most visited city in Switzerland. Not since the Confederation also
CF | became Red territory. An alley goes back south towards the river.
CF |
CF | A metal panel weathers the elements in this roofless station.
CF |
CF | On the panel is a faded train timetable.
CF |
CF | >
DavidW says (to ClubFloyd), "x timetable"
CF ] [CH] STATIONWEUMT
CF |
CF | > X TIMETABLE
CF |
CF | There are about twenty departures, and no arrivals (it is clear that
CF | it was written when Switzerland was no longer Switzerland).
CF |
CF | 08:43 MUNICH 17:18 TURIN
CF | 08:57 NEUCHATEL 17:33 MUNICH
CF | 09:21 BERN 17:49 NEUCHATEL
CF | 09:35 ZURICH 18:02 BERN
CF | 09:43 BASEL 18:18 TURIN
CF | 09:57 PARIS 18:33 PARIS
CF | 10:21 MUNICH 18:49 BASEL
CF | 10:35 NEUCHATEL 19:02 MUNICH
CF | 10:43 BERN 19:18 NEUCHATEL
CF | 10:57 ZURICH 19:33 MILAN
CF |
CF | > Teaspoon says, "I must admit, I'm not getting this at all"
DavidW says, "me neither"
DavidW says (to ClubFloyd), "s"
CF ] [CH] RIVERONWEUMT
CF |
CF | > S
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "x river"
CF ] [CH] RIVERONWEUMT
CF |
CF | > X RIVER
CF |
CF | The river flows northeast, curving gently along the bank, which is
CF | lined with a beech hedge.
CF |
CF | >
DavidW says (to ClubFloyd), "climb hedge"
CF ] [CH] RIVERONWEUMT
CF |
CF | > CLIMB HEDGE
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > W
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "take sign"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > TAKE SIGN
CF |
CF | It might serve as a placeholder for the next Gromovs, in case I
CF | don't--... well, it might serve them.
CF |
CF | >
DavidW says (to ClubFloyd), "x valley"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > X VALLEY
CF |
CF | One of the most orographically docile in the region. It doesn't even
CF | seem like Switzerland.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > NE
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "enter statue"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > ENTER STATUE
CF |
CF | I would only get my feet wet. And the border looks slippery enough to
CF | be dangerous.
CF |
CF | >
DavidW says (to ClubFloyd), "x statue"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X STATUE
CF |
CF | The Venner-Brunnen (as the plaque states) is an opulent fountain. Atop
CF | its pedestal, a valiant armored figure, clad in patinated bronze,
CF | gazes over the town. The drain has been broken, probably in a bombing,
CF | so that it is now a hole measuring almost a meter in diameter. Water
CF | slides in without opposition, leaving the pool constantly empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x plaque"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X PLAQUE
CF |
CF | 'Die Venner-Brunnen'. Scratched on the plate by an inexperienced hand,
CF | not long ago.
CF |
CF | >
DavidW says (to ClubFloyd), "x drain"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X DRAIN
CF |
CF | The Venner-Brunnen (as the plaque states) is an opulent fountain. Atop
CF | its pedestal, a valiant armored figure, clad in patinated bronze,
CF | gazes over the town. The drain has been broken, probably in a bombing,
CF | so that it is now a hole measuring almost a meter in diameter. Water
CF | slides in without opposition, leaving the pool constantly empty.
CF |
CF | The mechanisms inside the clock tower grind metallically.
CF |
CF | >
DavidW says (to ClubFloyd), "x tower"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X TOWER
CF |
CF | A square tower with a peculiar pointed hat. An ancient clock with the
CF | bear of Bern is displayed on the facade.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > X CLOCK
CF |
CF | Huge, and superimposed on the coat of arms of the Bern bear. The white
CF | dial seems detached from the wall, as if it were hiding something
CF | behind it.
CF |
CF | The clock says 00:00.
CF |
CF | A light wind ruffles my hair.
CF |
CF | > DavidW asks, "I thought I set that to 10:35?"
DavidW says (to ClubFloyd), "e"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > E
CF |
CF |
CF | [CH] CHURCH
CF | Bavarian Gothic is certainly not one of the freshest and brightest
CF | architectural styles. In here it almost takes a break, thanks to the
CF | large windows of the bell tower and, above all, the light that filters
CF | from the holes in the roof caused by cannon fire. The exit is to the
CF | west.
CF |
CF | On the left, against one of the church's more battered walls, is a
CF | device that appears to be both an elaborate altar and a clock
CF | mechanism.
CF |
CF | >
DavidW says (to ClubFloyd), "set device to 10:35"
CF ] [CH] CHURCHEWEUMT
CF |
CF | > SET DEVICE TO 10:35
CF |
CF | The gears turn. A faint click resonates throughout the structure, up
CF | to the roof. The time has changed.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] RINGCHEWEUMT
CF |
CF | > W
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] RINGCHEWEUMT
CF |
CF | > X CLOCK
CF |
CF | Huge, and superimposed on the coat of arms of the Bern bear. The white
CF | dial seems detached from the wall, as if it were hiding something
CF | behind it.
CF |
CF | The clock says 00:00.
CF |
CF | The mechanisms inside the clock tower grind metallically.
CF |
CF | > Teaspoon asks, "maybe this is what we wanted?"
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | An armed guard stands by the stairs, occasionally casting a searching
CF | glance at me.
CF |
CF | On the central table, a portrait of some famous person in the Soviet
CF | empire. The guard seems to be keeping an apprehensive eye on it.
CF |
CF | > DavidW says, "no obvious change here"
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUSUMT
CF |
CF | > SW
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWSUMT
CF |
CF | > SW
CF |
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWSUMT
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | Migratory birds leave this place for the southern skies.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > NE
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 10:35.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > N
CF |
CF | [CH] SPIELAUTOMAT
CF | The small room is a web of pipes and cables that twists and turns,
CF | interrupted here and there by brass boxes and large, eternally moving
CF | gears. Whatever clock is kept in motion here, it must be as big as the
CF | entire city. To the south is the only exit that makes sense.
CF |
CF | A sort of domed display stand, made entirely of what appears to be
CF | polished silver, emerges from the bronze mass.
CF |
CF | >
DavidW says (to ClubFloyd), "x stand"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > X STAND
CF |
CF | An elaborate stand, made of a shiny, silver-like metal, topped with a
CF | transparent dome. Inside is exhibited a delicate and complex
CF | mechanism, stored in one of the two bays present. It is unknown what
CF | happened to the second object.
CF |
CF | On the front side there are two slots: one star-shaped and the other
CF | taller and thinner.
CF |
CF | >
DavidW says (to ClubFloyd), "open dome"
CF ] [CH] SPIELAUTOMAT
CF |
CF | > OPEN DOME
CF |
CF | There must be some hidden mechanism because there is no way to operate
CF | it by hand.
CF |
CF | > DavidW says, "I'm ready to try hitting the guard at this point."
Teaspoon says, "do it"
DavidW says, "Or climbing the clock tower from the outside."
DavidW says (to ClubFloyd), "s"
CF ] [CH] UHRENMUSEUMT
CF |
CF | > S
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RIVERMUSEUMT
CF |
CF | > SW
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] LAKEVIEWEUMT
CF |
CF | > W
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | A train passes in the distance, with a hat of steam.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > NE
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "climb tower"
CF ] [CH] RINGVIEWEUMT
CF |
CF | > CLIMB TOWER
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | An armed guard stands by the stairs, occasionally casting a searching
CF | glance at me.
CF |
CF | On the central table, a portrait of some famous person in the Soviet
CF | empire. The guard seems to be keeping an apprehensive eye on it.
CF |
CF | >
DavidW says (to ClubFloyd), "hit guard"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > HIT GUARD
CF |
CF | Without a concrete strategy in mind, I throw myself on the guard,
CF | trying to see if "armed" was an important word in his description.
CF | Sure enough, it was the KEY word: with a rifle shot he shoots me two
CF | meters away and opens a new buttonhole in the middle of my old dress.
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Teaspoon says, "oops"
Teaspoon asks, "oh, we're female?"
DavidW says (to ClubFloyd), "y"
CF ] [CH] ZUNFTHAUSUMT
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...] DavidW says, "News to me."
Teaspoon asks, "do we have anything in our pockets?"
DavidW says (to ClubFloyd), "i"
CF ] [CH] ZUNFTHAUS
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | An armed guard stands by the stairs, occasionally casting a searching
CF | glance at me.
CF |
CF | On the central table, a portrait of some famous person in the Soviet
CF | empire. The guard seems to be keeping an apprehensive eye on it.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [CH] ZUNFTHAUS
CF |
CF | > I
CF |
CF | I am carrying a Pop Swatch watch.
CF |
CF | >
DavidW says (to ClubFloyd), "kiss guard"
CF ] [CH] ZUNFTHAUS
CF |
CF | > KISS GUARD
CF |
CF | Too much affection can lead to... accidents.
CF |
CF | >
DavidW says (to ClubFloyd), "take portrait"
CF ] [CH] ZUNFTHAUS
CF |
CF | > TAKE PORTRAIT
CF |
CF | As I pick it up, the guard shakes and points in my direction with war
CF | in his eyes.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] ZUNFTHAUS
CF |
CF | > W
CF |
CF | The exit is southwest. A small staircase leads up.
CF |
CF | The guard snatches the portrait and places it on one of the tables.
CF | With a look he implicitly threatens me not to repeat the theft.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] [CH] ZUNFTHAUS
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUS
CF |
CF | > SW
CF |
CF |
CF | The guard quickly chases me down the street.
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | The guard is on the street and he's stalking me like a bloodhound.
CF |
CF | > DavidW says, "This is new."
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWS
CF |
CF | > SW
CF |
CF |
CF | The guard snatches the portrait and hastily goes back into the
CF | guildhouse.
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | > Roger says, "maybe we push him into the slippery fountain hole"
DavidW says (to ClubFloyd), "undo"
CF ] [CH] RINGVIEWS
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "push guard"
CF ] [CH] RINGVIEWS
CF |
CF | > PUSH GUARD
CF |
CF | Interesting interaction. However, the purpose of the guard is to
CF | identify suspects. A suspect, I was already; now that he could
CF | see--after careful examination--that I have neither documents nor the
CF | kontrolnaya karta, I become a certainty. Like the one hundred and
CF | twenty years that I will have to do in the Volochanka gulag.
CF |
CF | [I did something terribly wrong, it looks like. Want to try again?
CF | Y/N] Teaspoon says, "oops"
DavidW says (to ClubFloyd), "undo"
CF ] [CH] RINGVIEWS
CF |
CF | > UNDO
CF |
CF | Please answer yes or no:
DavidW says (to ClubFloyd), "y"
CF ] [CH] RINGVIEWS
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [CH] RING
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | The guard is on the street and he's stalking me like a bloodhound.
CF |
CF | The guard snatches the portrait and hastily goes back into the
CF | guildhouse.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUS
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | An armed guard stands by the stairs, occasionally casting a searching
CF | glance at me.
CF |
CF | On the central table, a portrait of some famous person in the Soviet
CF | empire. The guard seems to be keeping an apprehensive eye on it.
CF |
CF | >
DavidW says (to ClubFloyd), "take portrait"
CF ] [CH] ZUNFTHAUS
CF |
CF | > TAKE PORTRAIT
CF |
CF | As I pick it up, the guard shakes and points in my direction with war
CF | in his eyes.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUS
CF |
CF | > SW
CF |
CF |
CF | The guard quickly chases me down the street.
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | The guard is on the street and he's stalking me like a bloodhound.
CF |
CF | >
DavidW says (to ClubFloyd), "put portrait in fountain"
CF ] [CH] RINGTHAUS
CF |
CF | > PUT PORTRAIT IN FOUNTAIN
CF |
CF | The portrait flies into the fountain a pleasure, but gets stuck in a
CF | protuberance of the drain. The guard lets out a cry and then dives
CF | headlong to save it.
CF |
CF | The mouldy edge, however, causes him to slip and find himself, head
CF | down, half body inside the tub in a last attempt to preserve his
CF | loyalty to the Fatherland. The scene, if it were not ridiculous, would
CF | be touching.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf16"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [CH] RINGTHAUS
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGTHAUS
CF |
CF | > NE
CF |
CF |
CF | Before I could leave the Ring, the guard manages to regain control of
CF | the situation and save the portrait. A second later, or perhaps a
CF | thousand years later, I have spent my life in a windowless cell of two
CF | meters by two in the Siberian cold.
CF |
CF | [I did something terribly wrong, it looks like. Want to try again?
CF | Y/N] Roger says, "well okay"
DavidW says (to ClubFloyd), "y"
CF ] [CH] RINGTHAUS
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [CH] RING
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | The guard is upside down in the tub, with his hands already on the
CF | portrait.
CF |
CF | >
DavidW says (to ClubFloyd), "push guard"
CF ] [CH] RING
CF |
CF | > PUSH GUARD
CF |
CF | Sometimes, all you need in life is a little push. That's what the
CF | other Gromov said, an insane grin filling his face ear to ear.
CF |
CF | In this case, the push literally takes the ground out from under the
CF | guard who, with no foothold left, plummets into the pool at speeds
CF | fast enough to have him requisitioned by the drain.
CF |
CF | That it'll never give him back, I can be sure of that.
CF |
CF | > Teaspoon says, "um"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf17"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [CH] RING
CF | Ok.
CF |
CF | > Teaspoon says, "that's very alarming about our backstory, isn't it"
DavidW says, "I'm still unclear what that backstory is."
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUS
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [CH] BANQUET HALL
CF |
CF | > U
CF |
CF | [CH] BANQUET HALL
CF | If "having a roof over your head"--the metaphor my parents sold me to
CF | save me from the Revolyutsiya's delusions--means safety, stability and
CF | protection, we are in a very bad situation here.
CF |
CF | Everything taller than two meters has been swept away. The sky is in
CF | the room with me. The great libation table of the guild is broken, a
CF | metaphor for this entire nation and the rest of Europe. The stairs
CF | leading down seem to be the only stable thing here.
CF |
CF | One of the windows, on the south side, is intact. Through it I can see
CF | the clock tower of the adjacent church.
CF |
CF | >
DavidW says (to ClubFloyd), "x tower"
CF ] [CH] BANQUET HALL
CF |
CF | > X TOWER
CF |
CF | Something seems stuck the gap between the clock face and the wall of
CF | the clock tower: a small metal shape, difficult to decipher.
CF |
CF | >
DavidW says (to ClubFloyd), "x shape"
CF ] [CH] BANQUET HALL
CF |
CF | > X SHAPE
CF |
CF | Something seems stuck the gap between the clock face and the wall of
CF | the clock tower: a small metal shape, difficult to decipher.
CF |
CF | >
DavidW says (to ClubFloyd), "open window"
CF ] [CH] BANQUET HALL
CF |
CF | > OPEN WINDOW
CF |
CF | There are no handles or anything like that.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] [CH] BANQUET HALL
CF |
CF | > X TABLE
CF |
CF | Once a noble tree, large and massive, first cut into planks and
CF | finally demolished. More symbolisms that I struggle to accept.
CF |
CF | >
DavidW says (to ClubFloyd), "break window"
CF ] [CH] BANQUET HALL
CF |
CF | > BREAK WINDOW
CF |
CF | There is only the risk of severing an artery in my arm.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] BANQUET HALL
CF |
CF | > X CLOCK
CF |
CF | Something seems stuck the gap between the clock face and the wall of
CF | the clock tower: a small metal shape, difficult to decipher.
CF |
CF | >
DavidW says (to ClubFloyd), "x gap"
CF ] [CH] BANQUET HALL
CF |
CF | > X GAP
CF |
CF | Something seems stuck the gap between the clock face and the wall of
CF | the clock tower: a small metal shape, difficult to decipher.
CF |
CF | >
DavidW says (to ClubFloyd), "take shape"
CF ] [CH] BANQUET HALL
CF |
CF | > TAKE SHAPE
CF |
CF | It's way beyond my reach.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [CH] BANQUET HALL
CF |
CF | > L
CF |
CF | [CH] BANQUET HALL
CF | Everything taller than two meters has been swept away. The sky is in
CF | the room with me. The great libation table of the guild is broken, a
CF | metaphor for this entire nation and the rest of Europe. The stairs
CF | leading down seem to be the only stable thing here.
CF |
CF | One of the windows, on the south side, is intact. Through it I can see
CF | the clock tower of the adjacent church.
CF |
CF | > DavidW says, "This prize of a new viewpoint is insufficent."
DavidW says (to ClubFloyd), "x watch"
CF ] [CH] BANQUET HALL
CF |
CF | > X WATCH
CF |
CF | This is a watch made mostly of rubber, with a large quadrant and a
CF | very simple design. This one is orange like the fruit; a logo on it
CF | says 'Pop Swatch'. The time is stuck at 12 o'clock exactly.
CF |
CF | >
DavidW says (to ClubFloyd), "shake watch"
CF ] [CH] BANQUET HALL
CF |
CF | > SHAKE WATCH
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "wind watch"
CF ] [CH] BANQUET HALL
CF |
CF | > WIND WATCH
CF |
CF | That is not a verb I recognize.
CF |
CF | > Teaspoon asks, "is there a way to get there?"
Roger says, "This might be a good place to wrap it up for today"
Roger says, "some progress, some puzzle"
Teaspoon says, "still not a very good sense of what we're doing yet, but it's nice to be back"
DavidW says, "ok, let's stop here."
DavidW says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write: Roger says, "I think you can hold on to the pass for now; it might go away after you logoff, but we can fix that easily enough next time."
DavidW says (to ClubFloyd), "cftraintopiccadilly"
CF ] [CH] BANQUET HALL
CF | Ok.
CF |
CF | > DavidW says, "Thanks for playing and helping and all that good stuff."
Roger exclaims, "thanks for driving!"
DavidW says, "you're welcome."
DavidW says, "I just wish I got us a bit further."
Teaspoon says, "thanks lots, David"
DavidW says, "I bet that stuck thing is the star we need for the dome"
*** SESSION 2 ***
DavidW says, "We started A Train to Piccadilly last week."
Jacqueline says, "Ah."
DavidW says, "Notes are at [LINK]"
Jacqueline asks, "That title sounds like a lovely game. Piccadilly as in Piccadilly Circus / London?"
Jacqueline goes to look at the notes.
DavidW says, "The game takes place in a dystopian alternate Earth where Hitler won."
Jacqueline says, "... oh."
Jacqueline says, "So, not those things that I just said. Got it."
DavidW says, "After Hilter died, a Soviet guy took over and made a mess of things."
Jacqueline asks, "I hesitate to ask this, but... in a good way or an even worse way?"
DavidW says, "We're some sort of revolutionary-ist who's trying to find some guys who can do an Uno Reverse on the whole thing."
Jacqueline says, "Got it."
DavidW says, "In a living room outside of normal time and space, there's three objects from our normal universe."
DavidW says, "Picking up the watch took us to Switzerland, and we explored there."
DavidW says, "All sorts of clock-related puzzles."
Jacqueline says, "Interesting."
Jacqueline says, "Certainly imaginative plot. Can't wait to see the writing."
DavidW says, "What I learned when making my notes is that dropping the watch returns us to the living room."
Jacqueline says, "Ah. It's Marco. Nice."
DavidW says, "There's a Eurythmics vinyl record and a Trinity box that we haven't used at all yet. I suggest we try those next since we were kinda stuck otherwise."
Jacqueline says, "Wait, wow."
Jacqueline | The game is dedicated to Sandro Carlotti, the childhood friend that I haven't seen for years, with whom I wrote the first text adventures between 1983 and 1987. Sooner or later, I swear, one of those will be playable again on Commodore 64.
Roger says, "Sounds good to me"
Jacqueline says, "Marco is apparently older than I thought. Huh."
DavidW says, "I was hoping Jade and or Knight would also be here."
DavidW says, "This isn't the easiest game and I need all the help I can get."
Jacqueline says, "I have a hard stop in about two hours, but of course we could wait another 5 or 10."
DavidW says, "No, let's start."
Jacqueline says, "Not sure how much help I will be but I will try."
DavidW says, "I've been on tinderhooks all week."
DavidW says (to ClubFloyd), "l"
CF ] [CH] BANQUET HALL
CF |
CF | > L
CF |
CF | [CH] BANQUET HALL
CF | Everything taller than two meters has been swept away. The sky is in
CF | the room with me. The great libation table of the guild is broken, a
CF | metaphor for this entire nation and the rest of Europe. The stairs
CF | leading down seem to be the only stable thing here.
CF |
CF | One of the windows, on the south side, is intact. Through it I can see
CF | the clock tower of the adjacent church.
CF |
CF | > Jacqueline says, "aw."
DavidW says (to ClubFloyd), "drop watch"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > DROP WATCH
CF |
CF | As I let go of the watch, the bubble resumes, to land me in...
CF |
CF | [HUB] EIN ALTES WOHNZIMMER
CF | An old living room. Clean, polished, with ochre and yellow wallpaper
CF | on the walls, in vertical stripes; formica furniture; an old
CF | gramophone with a shape that is far from brutalist. And then a huge
CF | carpet, covering almost the entire floor.
CF |
CF | I can see a polished table (on which are a Pop Swatch watch, a Revenge
CF | by Eurythmics vinyl record and a Trinity box) here.
CF |
CF | > DavidW asks, "Record or box?"
DavidW says (to ClubFloyd), "x me"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X ME
CF |
CF | Maksim Gromov, 32. A survivor. The world has not broken me; the war
CF | has not scattered me. I have, perhaps, one last mission.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > I
CF |
CF | I am empty handed.
CF |
CF | > Jacqueline says, "Man, a Swatch."
DavidW says (to ClubFloyd), "x watch"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X WATCH
CF |
CF | This is a watch made mostly of rubber, with a large quadrant and a
CF | very simple design. This one is orange like the fruit; a logo on it
CF | says 'Pop Swatch'. The time is stuck at 12 o'clock exactly.
CF |
CF | > DavidW says, "These things are very out of place and time for this version of the world."
Jacqueline nods.
DavidW asks, "If no one objects, I'll pick up the record next?"
DavidW says (to ClubFloyd), "x record"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X RECORD
CF |
CF | It's a vinyl record in a cardboard sleeve. It's not one of the classic
CF | regime music records, though: on the cover are the faces of two
CF | people, a man and a woman, blond and with a challenging expression.
CF | She, in particular, has blue eyes but shaped like those of reptiles or
CF | felines. On the cover is written EURYTHMICS and, on a pin he's
CF | wearing, REVENGE. Never seen before, scabrous and... revolutionary.
CF |
CF | > Roger says, "33.3 revolutions per minute, to be precise"
Jacqueline says, "hahah"
DavidW says, "There's a gramophone in this room, btw, but I believe taking the record takes us elsewhere."
DavidW says (to ClubFloyd), "x gramophone"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X GRAMOPHONE
CF |
CF | The disc is topped by a sort of golden cornucopia from which I guess
CF | the music comes out. The base has arabesques and chiseled embroidery.
CF | Too many curves, to belong to a Berlin house. Even before the Spring
CF | of '65.
CF |
CF | > Jacqueline says (to Roger), "I must be in a good mood to have laughed at the very fatherly Dad Joke."
Roger says, "I feel 50/50 that it was intentional by the author"
Jacqueline says, "Possibly."
DavidW says (to ClubFloyd), "take record"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > TAKE RECORD
CF |
CF | As soon as I grab the disc, the universe begins to spin like I'm at
CF | the center of an infinite carousel. It accelerates, until a
CF | kaleidoscope of flashes erases everything.
CF |
CF | A strange little song rings in my ears...
CF | [...]
DavidW pushes the green 'space' button.
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF |
DavidW pushes the green 'space' button.
CF ] [UK] TURRET
CF |
CF |
CF |
CF | When the music fades and the kaleidoscope breaks, I find myself in...
CF |
CF | [UK] TURRET
CF | The treetops showing through the windows indicate that I am on the top
CF | floor of a tower. The walls are bare, red brick, but incredibly
CF | pristine. The rest is empty air, apart from a monumental staircase
CF | leading down.
CF |
CF | A large hand-painted sign, more than two metres long and completely
CF | out of place here, reads WELCOME TO ABERDEEN, THE GRANITE CITY.
CF |
CF | > DavidW says, "There was a helpful sign when we took the watch, too. It's like the signs were placed just for us."
DavidW says (to ClubFloyd), "x sign"
CF ] [UK] TURRET
CF |
CF | > X SIGN
CF |
CF | A weathered, hand-painted sign with bold, faded letters, its vintage
CF | charm framed by chipped paint and the patina of age. Someone has
CF | engraved a series of signatures on it: Parni, then Gromov, Gromov and
CF | Gromov again. Not very reassuring...
CF |
CF | >
DavidW says (to ClubFloyd), "sign sign"
CF ] [UK] TURRET
CF |
CF | > SIGN SIGN
CF |
CF | That is not a verb I recognize.
CF |
CF | > DavidW says, "I don't yet understand how there are multiple Gromovs."
DavidW says (to ClubFloyd), "look behind sign"
CF ] [UK] TURRET
CF |
CF | > LOOK BEHIND SIGN
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x city"
CF ] [UK] TURRET
CF |
CF | > X CITY
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [UK] WEEPING STONES
CF |
CF | > D
CF |
CF | [UK] WEEPING STONES
CF | The large staircase spiraling up and down is composed of extraordinary
CF | steps of pink stone, covered with marble of the same color: nine
CF | segments that bloom from a central column, also in stone. Below, the
CF | light rises in the vertical chamber, blurred but powerful like an
CF | enormous cotton flower.
CF |
CF | > Jacqueline asks (of Well,), "there's, like, time travel and stuff happening, so quantum multiple universes and stuff would allow multiples of things, right?"
DavidW says, "I'm having trouble picturing what's described."
DavidW says, "I suppose, yes."
Jacqueline says, "Yeah, that description is trippy."
DavidW says, "I'm thinking previous versions of ourselves has attempted our task and failed."
Jacqueline nods.
DavidW says (to ClubFloyd), "x stone"
CF ] [UK] WEEPING STONES
CF |
CF | > X STONE
CF |
CF | The steps, nine in total, are actually made of stone and only covered
CF | in marble on the upper part. This, in fact, seems to be raised from
CF | the base by a cushion of air. Interesting.
CF |
CF | > Roger says, "There might have been some 'you are our last hope' stuff in the preamble but it's kind of blurring together"
DavidW says (to ClubFloyd), "x column"
CF ] [UK] WEEPING STONES
CF |
CF | > X COLUMN
CF |
CF | The central column has no particular features, but in its center a
CF | niche appears to have been walled up a long time ago.
CF |
CF | >
DavidW says (to ClubFloyd), "x niche"
CF ] [UK] WEEPING STONES
CF |
CF | > X NICHE
CF |
CF | The central column has no particular features, but in its center a
CF | niche appears to have been walled up a long time ago.
CF |
CF | >
Jacqueline says (to ClubFloyd), "i"
CF ] [UK] WEEPING STONES
CF |
CF | > I
CF |
CF | I am carrying a Revenge by Eurythmics vinyl record.
CF |
CF | > Jacqueline says, "Oh. Can't exactly unbrick a closed niche with an LP."
DavidW says, "hmm. Any walled up niche may need to be breached. If we find a pickaxe, I wanna attack this column with it."
DavidW says (to ClubFloyd), "d"
CF ] [UK] DINING HALLNES
CF |
CF | > D
CF |
CF | As I descend the steps, they make muffled sounds. When I step off of
CF | the last one, there's a mechanical whine, like gears resetting.
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | >
DavidW says (to ClubFloyd), "x jigsaw"
CF ] [UK] DINING HALLNES
CF |
CF | > X JIGSAW
CF |
CF | The jigsaw is at least two square meters. It represents an unusual
CF | hunting scene, where knights on horseback are pointing their lances at
CF | musical instruments of all kinds. The three most prominent
CF | accommodations are vaguely shaped like a viola, an organ, and a lyre.
CF |
CF | All the three pieces are still missing.
CF |
CF | >
DavidW says (to ClubFloyd), "x fireplace"
CF ] [UK] DINING HALLNES
CF |
CF | > X FIREPLACE
CF |
CF | The fireplace mouth is almost two meters wide, surmounted by a
CF | bas-relief in golden stone and surrounded by two prominent wooden
CF | panels.
CF |
CF | There still seems to be a mound of embers in the fireplace, not quite
CF | out. Someone must have been here not long ago.
CF |
CF | >
DavidW says (to ClubFloyd), "search mound"
CF ] [UK] DINING HALLNES
CF |
CF | > SEARCH MOUND
CF |
CF | The embers seem not entirely dead.
CF |
CF | An old poker emerges from the pile.
CF |
CF | At the point where it dips into the liveliest embers, glowing in the
CF | red of heat, something catches my eye. It looks like a kind of brass
CF | pin, half buried.
CF |
CF | >
DavidW says (to ClubFloyd), "take poker"
CF ] [UK] DINING HALLNES
CF |
CF | > TAKE POKER
CF |
CF | The poker doesn't seem to be hot. I easily pull it out.
CF |
CF | >
DavidW says (to ClubFloyd), "move pin with poker"
CF ] [UK] DINING HALLNES
CF |
CF | > MOVE PIN WITH POKER
CF |
CF | That's overcomplicated.
CF |
CF | >
DavidW says (to ClubFloyd), "take pin"
CF ] [UK] DINING HALLNES
CF |
CF | > TAKE PIN
CF |
CF | I try to catch the pin, but it's too deep in the hot coals. It's too
CF | hot.
CF |
CF | >
DavidW says (to ClubFloyd), "x armor"
CF ] [UK] DINING HALLNES
CF |
CF | > X ARMOR
CF |
CF | Black as pitch, shiny. Not holding a weapon in the hands, its arms
CF | folded in its lap suggest a severe stomachache.
CF |
CF | >
DavidW says (to ClubFloyd), "move arms"
CF ] [UK] DINING HALLNES
CF |
CF | > MOVE ARMS
CF |
CF | I can't see any such thing.
CF |
CF | Faint music comes from somewhere beyond the walls.
CF |
CF | >
DavidW says (to ClubFloyd), "look in armor"
CF ] [UK] DINING HALLNES
CF |
CF | > LOOK IN ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "look under table"
CF ] [UK] DINING HALLNES
CF |
CF | > LOOK UNDER TABLE
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] [UK] DINING HALLNES
CF |
CF | > X TABLE
CF |
CF | A table that looks like it was made a couple of years ago. Soviet
CF | made, not a single element out of place, every angle is ninety
CF | degrees.
CF |
CF | >
DavidW says (to ClubFloyd), "x horns"
CF ] [UK] DINING HALLNES
CF |
CF | > X HORNS
CF |
CF | The principal hobby of the owners--whoever they are--must be hunting.
CF | There are horns of every horned animal that can be counted.
CF |
CF | >
DavidW says (to ClubFloyd), "x floor"
CF ] [UK] DINING HALLNES
CF |
CF | > X FLOOR
CF |
CF | A look in that direction reveals nothing new.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] [UK] DINING HALLNES
CF |
CF | > LISTEN
CF |
CF | A strange organ music, now louder.
CF |
CF | > DavidW asks, "West to living room?"
DavidW says, "I'm guessing we need to find the missing jigsaw pieces."
DavidW says (to ClubFloyd), "w"
CF ] [UK] GRAND LIVINGES
CF |
CF | > W
CF |
CF | [UK] GRAND LIVING
CF | The large living room has been ransacked and is practically empty. A
CF | single sofa, now devastated, miraculously stands in the center of the
CF | room. Nothing else, except an antique sideboard by the window.
CF |
CF | A tall mahogany door, richly carved, stands proudly in the northwest
CF | corner of the room. The only other exit is to the east, into the
CF | dining room.
CF |
CF | >
DavidW says (to ClubFloyd), "x sofa"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X SOFA
CF |
CF | An old leather sofa, now all tattered and worn. Cerulean, although the
CF | dust covering makes me want to say "cyanotic". It must have been a
CF | nice piece of equipment once.
CF |
CF | Something white appears between the cushions.
CF |
CF | >
DavidW says (to ClubFloyd), "x white"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X WHITE
CF |
CF | It looks just like a ceramic flag, perhaps part of an old game.
CF |
CF | > Jacqueline says, "Ah. Mahogany. The most popular wood in all of interactive fiction."
DavidW says (to ClubFloyd), "take it"
CF ] [UK] GRAND LIVINGES
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X IT
CF |
CF | It looks just like a ceramic flag, perhaps part of an old game.
CF |
CF | > DavidW says, "indeed"
DavidW says (to ClubFloyd), "x sideboard"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X SIDEBOARD
CF |
CF | It is an ancient series of now empty shelves held together by hope.
CF |
CF | On the lower one an old cross-stitch embroidery has been abandoned.
CF |
CF | > Jacqueline says, "Ha. And something cerulean. Marco's pulling out all the classics."
DavidW says (to ClubFloyd), "x cross-stitch"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X CROSS-STITCH
CF |
CF | It depicts a girl in traditional dress holding a bleeding heart. An
CF | embroidered inscription identifies her as The Bonnie Lass o' Fyvie.
CF | Someone has written some sort of song on the canvas:
CF |
CF | Ever fair she stood,
CF | ---Eyes cast far away,
CF | Castle walls so old,
CF | At the break of day.
CF |
CF | Fell a soldier's heart,
CF | Gone with love's first glance,
CF | Castle bound in silence,
CF | Echoes of romance.
CF |
CF | > Jacqueline says, "(The writing is generally very good, though. Don't let my little nudges imply otherwise.)"
Jacqueline says, "I expect nothing but good writing from Mr. Marco."
DavidW says, "The first letters are musical notes."
Jacqueline says, "Yeah."
Jacqueline says, "I wonder if the --- is important."
DavidW says, "I'm guessing already that this region's theme is music."
Doug has arrived. Jacqueline says, "Yo, Doug."
Doug says, "hiya!"
DavidW says (to ClubFloyd), "take it"
CF ] [UK] GRAND LIVINGES
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x window"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X WINDOW
CF |
CF | The countryside outside is lush. It doesn't feel like October at all.
CF | The trees are still largely green. A beautiful oxymoron in our time,
CF | where red is the only color that exists.
CF |
CF | > DavidW says, "hi Doug. Notes from last week at at [LINK]"
DavidW says (to ClubFloyd), "x door"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X DOOR
CF |
CF | The door is a miracle of inlays. Two shutters, each covered with very
CF | fine and intricate bas-reliefs. On the left one a figure on horseback,
CF | on the right one a foot soldier with a shield.
CF |
CF | There are no handles, nor any obvious means of operating it. I can
CF | tell it's a door only because, from the other side, comes the
CF | repetitive noise of something playing in the emptiness of a room that
CF | must be very large.
CF |
CF | >
DavidW says (to ClubFloyd), "x left"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X LEFT
CF |
CF | This is a very elaborate inlay. The man on horseback is pointing a
CF | hand in front of him, as if offering something. It seems like a piece
CF | is missing, because there is a small depression in the hand.
CF |
CF | >
DavidW says (to ClubFloyd), "x depression"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X DEPRESSION
CF |
CF | This is a very elaborate inlay. The man on horseback is pointing a
CF | hand in front of him, as if offering something. It seems like a piece
CF | is missing, because there is a small depression in the hand.
CF |
CF | >
DavidW says (to ClubFloyd), "x right"
CF ] [UK] GRAND LIVINGES
CF |
CF | > X RIGHT
CF |
CF | This is a very elaborate inlay. The infantryman is defending a
CF | position, shield in hand and all. Something seems to be missing: a
CF | small slot on the side is empty.
CF |
CF | > Jacqueline says, "Inlay implies maybe something is a button or a secret switch."
Jacqueline says, "Or that slot, yeah."
DavidW says, "I assume the pin in the embers is one of the insertables here."
Jacqueline says, "Makes sense."
DavidW says (to ClubFloyd), "s"
CF ] [UK] GRAND LIVINGES
CF |
CF | > S
CF |
CF | The only exit is east to the dining hall.
CF |
CF | > Jacqueline says, "Gotta get it out of there."
Jacqueline says, "BRB (might be 2-3 min, but just keep going)"
DavidW says, "well, unless I'm expected to pee on them, I need a bucket of water."
DavidW says (to ClubFloyd), "e"
CF ] [UK] DINING HALLGES
CF |
CF | > E
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | I can also see a brass pin here.
CF |
CF | >
DavidW says (to ClubFloyd), "x stain"
CF ] [UK] DINING HALLGES
CF |
CF | > X STAIN
CF |
CF | A sprawling stain, as if from humidity, which from the center has
CF | spread over a large part of the wall. It is the color of blood.
CF |
CF | >
DavidW says (to ClubFloyd), "knock stain"
CF ] [UK] DINING HALLGES
CF |
CF | > KNOCK STAIN
CF |
CF | There's no answer.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [UK] DINING HALLGES
CF |
CF | > N
CF |
CF | The exits are to the west and south. A staircase leads to the upper
CF | floor.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > S
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | An animal slinks quickly between the trees.
CF |
CF | >
DavidW says (to ClubFloyd), "x fresco"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > X FRESCO
CF |
CF | The fresco depicts a rural scene without much detail, intertwined with
CF | a geometric design: 5 horizontal lines are drawn equidistant from the
CF | floor to the ceiling. Each line and each space between is sequentially
CF | identified by a letter, from the E at the bottom to the F, with the
CF | sequence resetting from about halfway: E-F-G/A-B-C-D-E-F.
CF |
CF | >
DavidW says (to ClubFloyd), "x e"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > X E
CF |
CF | A look in that direction reveals nothing new.
CF |
CF | The wind enters the entrance lightly.
CF |
CF | >
DavidW says (to ClubFloyd), "x f"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > X F
CF |
CF | It's just a drawing on the wall.
CF |
CF | >
DavidW says (to ClubFloyd), "push f"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > PUSH F
CF |
CF | No secret mechanism. It's just here for decoration.
CF |
CF | >
DavidW says (to ClubFloyd), "x hinges"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > X HINGES
CF |
CF | The gate is no longer there at all. A sinister but splendid metaphor
CF | for what happened up here, when the doors were left open with no
CF | regard for what beasts might enter... and in the end the entrance
CF | remained open forever.
CF |
CF | >
DavidW says (to ClubFloyd), "x tree"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > X TREE
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x trees"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > X TREES
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [UK] ENTRANCE HALLS
CF |
CF | > W
CF |
CF | I can exit to the south or go back in to the north.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > S
CF |
CF | [UK] HUMBLE GREENERY
CF | Maksim Gromov, 32 years in the outskirts of a Berlin stripped to the
CF | bone by the bizarre welfare of Todesengel, then bombed by the Soviets
CF | and reduced to a smoky field of debris with no history, in a rainy
CF | night that has been going on forever--and suddenly I go out into the
CF | open and we are in a Tolkienian fairy tale, among colors I have never
CF | seen and sounds I could not invent myself.
CF |
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash. They are beyond my powers of
CF | abstraction, beyond the tales of the old men, beyond me.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | A large wild cat that is wandering around the garden sees me and
CF | approaches me slyly.
CF |
CF | > Jacqueline says, "I am back, and unfortunately I misread 'I'm expected to pee on them' as 'I'm not excited to pee on them' and that was an interesting moment for me."
Jacqueline says (to ClubFloyd), "x cat"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X CAT
CF |
CF | A common gray cat, like the ones I sometimes find gaunt and feeble
CF | among the ruins of Berlin. This one looks pretty fit.
CF |
CF | A light wind whistles through the trees.
CF |
CF | > DavidW says, "This fountain could be a source of water to douse the embers with."
Roger says, "agreed"
Jacqueline nods.
DavidW says, "Although, I worry the embers might be need to make fire with as well."
DavidW says (to ClubFloyd), "x fountain"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X FOUNTAIN
CF |
CF | The large stone fountain consists of a statue of a crouching woman
CF | holding a lyre and, underneath, a basin filled with colorful fish.
CF |
CF | > Roger says, "maybe pokery really is the answer, although it didn't work immediately"
Roger says, "fishing minigame, nice"
DavidW says, "lyre was on the jigsaw"
Jacqueline says, "There is a Waterhouse painting that is not dissimilar to that fountain description."
DavidW says (to ClubFloyd), "x fish"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X FISH
CF |
CF | I don't know what fish it is, but it looks like the same color as the
CF | trees. A bright color, like I've never seen before.
CF |
CF | Birds I cannot see sing songs I have never heard.
CF |
CF | >
DavidW says (to ClubFloyd), "take fish"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > TAKE FISH
CF |
CF | Fish are too fast. If I really want one I need to find a more creative
CF | way to catch it.
CF |
CF | >
DavidW says (to ClubFloyd), "x lyre"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X LYRE
CF |
CF | The lyre is an integral part of the statue.
CF |
CF | >
DavidW says (to ClubFloyd), "x woman"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X WOMAN
CF |
CF | The woman is kneeling, her right hand extended with the palm upwards,
CF | as if to hold a serving dish. In the other she holds a lyre, tucked
CF | under her arm. A brass plaque reads THE LASS O' FYVIE.
CF |
CF | >
DavidW says (to ClubFloyd), "put cross-stitch on hand"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > PUT CROSS-STITCH ON HAND
CF |
CF | The statue's only support is its right hand, and an object on it could
CF | slip into the tub. I prefer to postpone the matter until I have
CF | clearer ideas.
CF |
CF | > Jacqueline says, "Ah. The music."
Jacqueline says, "EECA FGCE"
Jacqueline asks, "The lyre is not real, right? It's stone?"
DavidW says, "play lyre"
DavidW says (to ClubFloyd), "play lyre"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > PLAY LYRE
CF |
CF | No need to concern myself with that.
CF |
CF | > DavidW says, "it's stone, yes"
DavidW says (to ClubFloyd), "take lyre"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > TAKE LYRE
CF |
CF | No need to concern myself with that.
CF |
CF | The fish splash in the basin.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to cat"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > TALK TO CAT
CF |
CF | "Kitty cat, kitty cat." He barely notices me.
CF |
CF | >
DavidW says (to ClubFloyd), "x trees"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X TREES
CF |
CF | Trees of every kind, of every color, that act as a screen--I know the
CF | truth, it is dangerous to deny it--to the outside world. Green and
CF | yellow and blue against the gray and black of repression, of
CF | single-thought, of war in the alleys, in the houses, in our rooms. It
CF | is a cocoon, and I feel like I am being reborn inside it.
CF |
CF | > DavidW says, "we may need to find a specific tree, like a book in a library."
DavidW says (to ClubFloyd), "drink water"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > DRINK WATER
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x water"
CF ] [UK] HUMBLE GREENERY
CF |
CF | > X WATER
CF |
CF | I can't see any such thing.
CF |
CF | > Jacqueline says, "That last passage about the trees was beautiful."
DavidW says, "hm. perhaps the fountain isn't a water source."
DavidW says (to ClubFloyd), "sw"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > SW
CF |
CF | The cat follows me.
CF |
CF | [UK] LIMIT OF HEAVENS
CF | The paradise I had imagined ends here. The trees grow sparser, and the
CF | grim world looms through the foliage. In every direction, except to
CF | the northeast where the castle is, I can glimpse the collapse of
CF | civilization, the end of the British Empire. Ruins, as of a world
CF | buried millennia ago.
CF |
CF | The ground is littered with half-rotten apples that have fallen from
CF | the trees.
CF |
CF | The cat is trying to chase his tail.
CF |
CF | Half hidden behind a tree, a man tries to get my attention.
CF |
CF | >
DavidW says (to ClubFloyd), "x apples"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > X APPLES
CF |
CF | They are in tatters, scattered everywhere. Still edible, and I could
CF | pick some, even if I don't really want to taste one.
CF |
CF | >
DavidW says (to ClubFloyd), "x man"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > X MAN
CF |
CF | Someone like me, without a uniform but with the uniform on his face,
CF | the insignia are the years in Gvardiya worn instead of wrinkles, the
CF | creases in the soul as well as in the dress.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to man"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > TALK TO MAN
CF |
CF | I approach the figure cautiously. It takes me little time, once within
CF | range, to identify him for what he is: a survivor of something I don't
CF | want to imagine. Someone like me.
CF |
CF | "Who are you," I ask calmly. "What are you doing hiding here?"
CF |
CF | His laughter wakes me up like a cannon shot. "Who AM I?" he chuckles.
CF | "Maksim Gromov, at your SERVICE, Maksim Gromov!"
CF |
CF | When he moves from behind the tree I realize he only has one arm: the
CF | empty sleeve flutters like a lowered flag.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > G
CF |
CF | He notices me looking for his missing arm and lets out another strange
CF | laughter, this time much like scratching on a chalkboard. "This?" he
CF | says, pointing to the useless sleeve. "A gift for my stubbornness. I
CF | wouldn't TALK, ME, so MERRY CHRISTMAS. Or, NAH, they don't like
CF | Christ. They say 'Novyy god'. NOVYY GOD to you, comrade!"
CF |
CF | "They got you," I say, stating the obvious.
CF |
CF | "Oh, yes, they got me. They KNEW WHERE I WAS, can you believe it?"
CF |
CF | I need to look into this further.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > G
CF |
CF | "How did they catch you?"
CF |
CF | He doesn't pay attention to me. "Did they tell you about the Parni?"
CF | he asks. Then he looks over his shoulder, left and right: a nice
CF | poultice of paranoia.
CF |
CF | I nod.
CF |
CF | "And, tell me, are these PARNI in the room with us now? Or are they a
CF | mound of bullshit and are they just sending us to be tortured and
CF | killed because we are a coven of SICK people? Stalnaya Gvardiya,
CF | Stalnaya Gvardiya. The Iron Guard. Oh yeah, oh YES. The Parni...
CF | heee-heee-ee."
CF |
CF | Something in his remaining hand glistens in the light like an exposed
CF | bone. Again, he notices me watching him.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > G
CF |
CF | "Do you want this?" He taunts me, showing me what he's holding. It's
CF | some kind of small ivory sword, a miniature object. "Well, THAT'S not
CF | why I lost my arm. So you can take it. But BE CAREFUL, Gromov. They
CF | know where we are. They know it all the time. They watch us with the
CF | mirrors and measure our every step."
CF |
CF | My surprised face doesn't faze him one bit. "Them? You mean the
CF | Gvardiya?"
CF |
CF | Another horrible laugh: "THEM, Gromov. The SOVIET. With all their
CF | mirrors. Heee-hee!"
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > G
CF |
CF | I step back. This doesn't make sense. "Mirrors? What are you talking
CF | about?" I try to remember if I've seen mirrors around somewhere, but I
CF | don't think so.
CF |
CF | "Oh, by the holy shadow with the hat, Gromov, you sure don't
CF | understand shit. MIRRORS: their fucking moles. The Gvardiya isn't so
CF | much IRON, you know? We've been contaminated. Nothing we do is a
CF | secret anymore: they know everything. And good luck finding your Boys
CF | from the East. They've probably already reduced them to--"
CF |
CF | But something catches his attention. Maybe a rustling in the trees,
CF | maybe just a schizoid twitch, whatever it is it seems to take the red
CF | out of his blood: with a final cry halfway between laughter and horror
CF | he finally disappears beyond the edge of the garden.
CF |
CF | In his frantic escape, the object he was carrying with him falls from
CF | his hand and lands among the rotten apples.
CF |
CF | >
DavidW says (to ClubFloyd), "take sword"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > TAKE SWORD
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "take apple"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > TAKE APPLE
CF |
CF | I take one of the apples. I have no idea why--they're all half
CF | rotten--but someone might like it.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > I
CF |
CF | I am carrying an apple, an ivory sword miniature, a cross-stitch
CF | embroidery, a white ceramic miniature flag, a poker and a Revenge by
CF | Eurythmics vinyl record.
CF |
CF | >
DavidW says (to ClubFloyd), "x sword"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > X SWORD
CF |
CF | It looks just like an ivory sword, perhaps part of an old game.
CF |
CF | > Roger says, "maybe some Eurythmics would cheer him up"
DavidW says (to ClubFloyd), "x ruins"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > X RUINS
CF |
CF | It's gray. It's mostly rubble. It smells of suppression. It has the
CF | sound of the End. In short, the same old story, which only my naive
CF | being could imagine differently.
CF |
CF | > DavidW says, "There was a SE path from the fountain."
DavidW says (to ClubFloyd), "ne"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NE
CF |
CF | The cat follows me.
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | The big cat is rubbing against my legs.
CF |
CF | >
DavidW says (to ClubFloyd), "put apple on right hand"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > PUT APPLE ON RIGHT HAND
CF |
CF | As soon as I place the apple in the statue's open hand, the movement
CF | in the tank becomes frenetic: the fish, stimulated by the sight of
CF | food, boils like water on fire. After a few moments, one of the
CF | largest fish jumps out of the tank and grabs the apple in flight, but
CF | in doing so it lands outside the tank, directly on the lawn.
CF |
CF | I barely have time to feel sorry for it and move closer to put it back
CF | in his place when the wildcat gets there first and grabs the fish in
CF | his teeth. They both then disappear into the woods, in the gray and
CF | crimson glow of their liveries.
CF |
CF | > Roger says, "well okay"
Jacqueline says, "yeah"
DavidW says, "That didn't seem to help us any, at least not yet."
DavidW says (to ClubFloyd), "x fish"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > X FISH
CF |
CF | I don't know what fish it is, but it looks like the same color as the
CF | trees. A bright color, like I've never seen before.
CF |
CF | >
DavidW says (to ClubFloyd), "x apple"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > X APPLE
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > SE
CF |
CF | [UK] CLOSED WOODS
CF | The forest around here is becoming so thick as to be impenetrable,
CF | except to the northwest toward the castle. The trees, all tall and
CF | lush, are losing their leaves, and these are forming a warm and
CF | colorful carpet. One of the trees has a very low branch, on which a
CF | brown squirrel plays.
CF |
CF | The squirrel is playing with a small object in his hand.
CF |
CF | >
DavidW says (to ClubFloyd), "x squirrel"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > X SQUIRREL
CF |
CF | A very cute creature, which until now I have only had the opportunity
CF | to see in books.
CF |
CF | He's playing with a strange object, like a microscopic musical
CF | instrument, which he cannot gnaw because it is too hard.
CF |
CF | >
DavidW says (to ClubFloyd), "x leaves"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > X LEAVES
CF |
CF | The colors are amazing.
CF |
CF | >
DavidW says (to ClubFloyd), "search leaves"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > SEARCH LEAVES
CF |
CF | If there is anything, it is too well hidden, under all the foliage.
CF |
CF | >
DavidW says (to ClubFloyd), "count leaves"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > COUNT LEAVES
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "x trees"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > X TREES
CF |
CF | There is a nice sense of peace here, given by the imposing forest. I
CF | feel... protected, a feeling I am not used to.
CF |
CF | The wind rustles through the trees.
CF |
CF | > Jacqueline says, "c'mon, David--"
Jacqueline says, "Okay, I was going to say, "You know you want to.""
Jacqueline says, "But then you counted them before I could type it out."
DavidW says, "oh"
Jacqueline laughs.
DavidW says, "I was wondering where to find an acorn. Perhaps there's an oak back at the fountain."
DavidW says (to ClubFloyd), "x oak"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > X OAK
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NW
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | >
DavidW says (to ClubFloyd), "x oak"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > X OAK
CF |
CF | I can't see any such thing.
CF |
CF | A light wind whistles through the trees.
CF |
CF | >
DavidW says (to ClubFloyd), "x acorn"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > X ACORN
CF |
CF | I can't see any such thing.
CF |
CF | A wild animal runs quickly through the fresh grass and disappears into
CF | the woods.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > SE
CF |
CF | [UK] CLOSED WOODS
CF | The forest around here is becoming so thick as to be impenetrable,
CF | except to the northwest toward the castle. The trees, all tall and
CF | lush, are losing their leaves, and these are forming a warm and
CF | colorful carpet. One of the trees has a very low branch, on which a
CF | brown squirrel plays.
CF |
CF | The squirrel is playing with a small object in his hand.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to squirrel"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > TALK TO SQUIRREL
CF |
CF | I don't know how to talk to a squirrel.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > I
CF |
CF | I am carrying an ivory sword miniature, a cross-stitch embroidery, a
CF | white ceramic miniature flag, a poker and a Revenge by Eurythmics
CF | vinyl record.
CF |
CF | The wind rustles through the trees.
CF |
CF | >
DavidW says (to ClubFloyd), "climb tree"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > CLIMB TREE
CF |
CF | I would scare the squirrel. And I'm not a climber anyway.
CF |
CF | > DavidW asks, "Fetch another apple? Do squirrels like apples?"
Jacqueline says, "I do not know that they do."
Jacqueline says, "But it wouldn't hurt to try."
Roger says, "maybe"
DavidW says (to ClubFloyd), "ne"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > NE
CF |
CF | The only path not blocked by trees is the one leading northwest.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NW
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > SW
CF |
CF | [UK] LIMIT OF HEAVENS
CF | The trees grow sparser, and the grim world looms through the foliage.
CF | In every direction, except to the northeast where the castle is, I can
CF | glimpse the collapse of civilization, the end of the British Empire.
CF | Ruins, as of a world buried millennia ago.
CF |
CF | The ground is littered with half-rotten apples that have fallen from
CF | the trees.
CF |
CF | >
DavidW says (to ClubFloyd), "take apple"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > TAKE APPLE
CF |
CF | I take one of the apples. I have no idea why--they're all half
CF | rotten--but someone might like it.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NE
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > SE
CF |
CF | [UK] CLOSED WOODS
CF | The forest around here is becoming so thick as to be impenetrable,
CF | except to the northwest toward the castle. The trees, all tall and
CF | lush, are losing their leaves, and these are forming a warm and
CF | colorful carpet. One of the trees has a very low branch, on which a
CF | brown squirrel plays.
CF |
CF | The squirrel is playing with a small object in his hand.
CF |
CF | >
DavidW says (to ClubFloyd), "give apple"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > GIVE APPLE
CF |
CF | I think you wanted to say "give apple to someone". Please try again.
CF |
CF | > Jacqueline asks, "Drop it?"
DavidW says (to ClubFloyd), "give apple to squirrel"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > GIVE APPLE TO SQUIRREL
CF |
CF | The squirrel hops toward me, happy for some free food. When he is
CF | close enough he slows down, as if struck by a Hamlet-like doubt. In
CF | the end, however, the fasting was more than the game and so he pounces
CF | on the apple, snatching it from my hand and dropping the object he was
CF | playing with. Finally, with a leap and the prey in his claws, he
CF | returns to the branch to enjoy his snack.
CF |
CF | > Jacqueline says, "Oh."
Roger says, "woo"
Jacqueline says, "yay"
Roger says, "also maybe we can get another fish now"
DavidW says (to ClubFloyd), "l"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > L
CF |
CF | [UK] CLOSED WOODS
CF | The forest around here is becoming so thick as to be impenetrable,
CF | except to the northwest toward the castle. The trees, all tall and
CF | lush, are losing their leaves, and these are forming a warm and
CF | colorful carpet. One of the trees has a very low branch, on which a
CF | brown squirrel plays.
CF |
CF | Among the leaves on the floor the squirrel lost an ivory tile.
CF |
CF | The squirrel happily gnaws on his apple.
CF |
CF | >
DavidW says (to ClubFloyd), "take tile"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > TAKE TILE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] [UK] CLOSED WOODSERYS
CF |
CF | > X IT
CF |
CF | It is an ivory mosaic tile representing a lyre. The strings are very
CF | thin.
CF |
CF | > Jacqueline says, "ooh"
Roger says, "let me play you a sad song on the world's smallest lyre"
Jacqueline says, "haha"
DavidW says (to ClubFloyd), "nw"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NW
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > N
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > N
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | I can also see a brass pin here.
CF |
CF | >
DavidW says (to ClubFloyd), "push pin"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > PUSH PIN
CF |
CF | I try to catch the pin, but it's too deep in the hot coals. It's too
CF | hot.
CF |
CF | >
DavidW says (to ClubFloyd), "poke pin"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > POKE PIN
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "move embers with poker"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > MOVE EMBERS WITH POKER
CF |
CF | With the help of the poker I manage to dig into the embers and pull
CF | out the pin. After a few moments it is already cold and I can pick it
CF | up.
CF |
CF | >
DavidW says (to ClubFloyd), "take pin"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > TAKE PIN
CF |
CF | I already have it.
CF |
CF | >
DavidW says (to ClubFloyd), "x pin"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > X PIN
CF |
CF | A small brass pin, without any special workmanship. It has a square
CF | section.
CF |
CF | >
DavidW says (to ClubFloyd), "put tile in jigsaw"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > PUT TILE IN JIGSAW
CF |
CF | The lyre shaped tile fits perfectly.
CF |
CF | >
DavidW says (to ClubFloyd), "x jigsaw"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > X JIGSAW
CF |
CF | The jigsaw is at least two square meters. It represents an unusual
CF | hunting scene, where knights on horseback are pointing their lances at
CF | musical instruments of all kinds. The three most prominent
CF | accommodations are vaguely shaped like a viola, an organ, and a lyre.
CF |
CF | The jigsaw now contains:
CF | - the lyre shaped tile
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [UK] GRAND LIVINGLRYS
CF |
CF | > W
CF |
CF | [UK] GRAND LIVING
CF | The large living room has been ransacked and is practically empty. A
CF | single sofa, now devastated, miraculously stands in the center of the
CF | room. Nothing else, except an antique sideboard by the window.
CF |
CF | A tall mahogany door, richly carved, stands proudly in the northwest
CF | corner of the room. The only other exit is to the east, into the
CF | dining room.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [UK] GRAND LIVINGLRYS
CF |
CF | > I
CF |
CF | I am carrying a brass pin, an ivory sword miniature, a cross-stitch
CF | embroidery, a white ceramic miniature flag, a poker and a Revenge by
CF | Eurythmics vinyl record.
CF |
CF | >
DavidW says (to ClubFloyd), "put flag in indentation"
CF ] [UK] GRAND LIVINGLRYS
CF |
CF | > PUT FLAG IN INDENTATION
CF |
CF | I think you wanted to say "put white ceramic miniature flag in white
CF | ceramic miniature flag". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "put flag in left"
CF ] [UK] GRAND LIVINGLRYS
CF |
CF | > PUT FLAG IN LEFT
CF |
CF | The flag fits perfectly into the housing.
CF |
CF | >
DavidW says (to ClubFloyd), "put sword in right"
CF ] [UK] GRAND LIVINGLRYS
CF |
CF | > PUT SWORD IN RIGHT
CF |
CF | The sword fits perfectly into the housing.
CF |
CF | As I put the sword in place, something inside the door clicks and the
CF | two shutters slowly retract into the wall, opening the passage to the
CF | northwest.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > NW
CF |
CF | [UK] SINGING TOWER
CF | The vast chamber is mainly vertical, forming a square-based tower.
CF | Cables and ropes rise towards the ceiling, which is unreachable from
CF | here. The only exit is to the southeast.
CF |
CF | The cables are evidently pulled from a device in the center of the
CF | room which, following a programmed sequence, activates bells above the
CF | ceiling and creates a harmonious melody.
CF |
CF | >
DavidW says (to ClubFloyd), "x device"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X DEVICE
CF |
CF | It is a cube, more or less, with the beauty of no external detail,
CF | apart from two conspicuous features: on the upper part, between the
CF | holes for the cables, a large button; on the left side a wide slot.
CF |
CF | On the front, someone has engraved the initial verses of a Gregorian
CF | Chant.
CF |
CF | >
Jade has arrived. Jade says, "hello"
DavidW says, "hi Jade"
DavidW says, "We're continuing A Train to Piccadilly"
Jacqueline says, "Heya, Jade."
DavidW says (to ClubFloyd), "x verses"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X VERSES
CF |
CF | "Ut queant laxis/ Resonare fibris/ Mira gestorum..." It is the hymn
CF | dedicated to St. John the Baptist, if I remember correctly, used by a
CF | certain Italian friar to teach notes to his students. The first
CF | letters of each verse are equivalent to the note sung, in Latin
CF | notation: Ut (later Do), Re, Mi, etc.
CF |
CF | In the end, compulsory schooling, among the many hours lost learning
CF | the names of the Soldats, left me with something... useful. Somewhat.
CF |
CF | >
DavidW says (to ClubFloyd), "x button"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X BUTTON
CF |
CF | There is nothing special about the large button.
CF |
CF | >
DavidW says (to ClubFloyd), "x slot"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X SLOT
CF |
CF | It is a slot about ten centimetres wide, from which a piece of
CF | plasticised paper emerges.
CF |
CF | >
DavidW says (to ClubFloyd), "x paper"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X PAPER
CF |
CF | It's a piece of paper. I can't say more at the moment because most of
CF | it is hidden in the slot.
CF |
CF | > Roger says, "I guess we singing now"
DavidW says (to ClubFloyd), "take paper"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > TAKE PAPER
CF |
CF | I try to pull it, but it's stuck firmly. I should probably be able to
CF | get it with the device turned off.
CF |
CF | > Jacqueline says, "Can we-- okay, no."
Roger says, "maybe the button is a power button"
DavidW asks (of Roger), "We sing the notes?"
DavidW says (to ClubFloyd), "push button"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > PUSH BUTTON
CF |
CF | The button stops the melody. Unfortunately, it is not a switch, so as
CF | soon as I let go of it, everything quickly resumes.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > LISTEN
CF |
CF | The bells play a very slow melody, each chime five or six seconds
CF | apart. It seems like very complex music, and I can't decipher the
CF | pattern.
CF |
CF | >
DavidW says (to ClubFloyd), "sing E"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > SING E
CF |
CF | I think you wanted to say "sing". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "sing"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > SING
CF |
CF | I'm not sure I know what a song is anymore.
CF |
CF | >
DavidW says (to ClubFloyd), "x ropes"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X ROPES
CF |
CF | There are dozens of cables, each one starting from the device in front
CF | of me and rising until it disappears into the ceiling. Every now and
CF | then one of these moves, pulled like the strings of a piano, and a
CF | sound reverberates in the chamber.
CF |
CF | > DavidW says, "I suppose if something heavy was put on the button, we could take the paper."
DavidW says (to ClubFloyd), "i"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > I
CF |
CF | I am carrying a brass pin, a cross-stitch embroidery, a poker and a
CF | Revenge by Eurythmics vinyl record.
CF |
CF | > Jacqueline asks, "The... poker?"
DavidW says (to ClubFloyd), "put poker on button"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > PUT POKER ON BUTTON
CF |
CF | There's no way to keep it balanced...
CF |
CF | > Jade says, "I realize this is ATTP couse I tested this great game."
DavidW says, "okay, right approach, wrong item."
DavidW says (to ClubFloyd), "sit on button"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > SIT ON BUTTON
CF |
CF | I can't enter that.
CF |
CF | > Roger says, "good old rotten apple; nothing beats rotten apple"
DavidW says, "sure"
DavidW says (to ClubFloyd), "se"
CF ] [UK] GRAND LIVINGRRYS
CF |
CF | > SE
CF |
CF | [UK] GRAND LIVING
CF | The large living room has been ransacked and is practically empty. A
CF | single sofa, now devastated, miraculously stands in the center of the
CF | room. Nothing else, except an antique sideboard by the window.
CF |
CF | A large doorway is open in the northwest corner of the room. The only
CF | other exit is to the east, into the dining room.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [UK] DINING HALLGRRYS
CF |
CF | > E
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > S
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > S
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > SW
CF |
CF | [UK] LIMIT OF HEAVENS
CF | The trees grow sparser, and the grim world looms through the foliage.
CF | In every direction, except to the northeast where the castle is, I can
CF | glimpse the collapse of civilization, the end of the British Empire.
CF | Ruins, as of a world buried millennia ago.
CF |
CF | The ground is littered with half-rotten apples that have fallen from
CF | the trees.
CF |
CF | >
DavidW says (to ClubFloyd), "take apple"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > TAKE APPLE
CF |
CF | I take one of the apples. I have no idea why--they're all half
CF | rotten--but someone might like it.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NE
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north. Jade says, "This is the easier zone."
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > N
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > N
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [UK] GRAND LIVINGLRYS
CF |
CF | > W
CF |
CF | [UK] GRAND LIVING
CF | The large living room has been ransacked and is practically empty. A
CF | single sofa, now devastated, miraculously stands in the center of the
CF | room. Nothing else, except an antique sideboard by the window.
CF |
CF | A large doorway is open in the northwest corner of the room. The only
CF | other exit is to the east, into the dining room.
CF |
CF | > Jacqueline says (to Jade), "Greeeeaaaaat."
DavidW says (to ClubFloyd), "nw"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > NW
CF |
CF | [UK] SINGING TOWER
CF | The vast chamber is mainly vertical, forming a square-based tower.
CF | Cables and ropes rise towards the ceiling, which is unreachable from
CF | here. The only exit is to the southeast.
CF |
CF | The cables are evidently pulled from a device in the center of the
CF | room which, following a programmed sequence, activates bells above the
CF | ceiling and creates a harmonious melody.
CF |
CF | >
DavidW says (to ClubFloyd), "put apple on button"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > PUT APPLE ON BUTTON
CF |
CF | Small and round, with a clear center of gravity. Maybe too light
CF | though... but yes, it works. I don't know how long it will stay in
CF | place, though.
CF |
CF | >
DavidW says (to ClubFloyd), "take paper"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > TAKE PAPER
CF |
CF | Now that the device is stopped, the piece of paper comes out no
CF | problem. It is, in fact, a punch card.
CF |
CF | >
DavidW says (to ClubFloyd), "x card"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > X CARD
CF |
CF | It is a punched card, like those used to provide information to
CF | mechanical computers.
CF |
CF | The apple slides to the ground and releases the music again.
CF |
CF | > Roger says, "haha this pleases me"
DavidW says (to ClubFloyd), "read card"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > READ CARD
CF |
CF | It is a punched card, like those used to provide information to
CF | mechanical computers.
CF |
CF | >
DavidW says (to ClubFloyd), "take apple"
CF ] [UK] SINGING TOWERRYS
CF |
CF | > TAKE APPLE
CF |
CF | Taken.
CF |
CF | > DavidW asks, "Break the column with the poker?"
DavidW asks, "Or the stain?"
DavidW says (to ClubFloyd), "se"
CF ] [UK] GRAND LIVINGRRYS
CF |
CF | > SE
CF |
CF | [UK] GRAND LIVING
CF | The large living room has been ransacked and is practically empty. A
CF | single sofa, now devastated, miraculously stands in the center of the
CF | room. Nothing else, except an antique sideboard by the window.
CF |
CF | A large doorway is open in the northwest corner of the room. The only
CF | other exit is to the east, into the dining room.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [UK] DINING HALLGRRYS
CF |
CF | > E
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | >
DavidW says (to ClubFloyd), "break stain"
CF ] [UK] DINING HALLGRRYS
CF |
CF | > BREAK STAIN
CF |
CF | Violence isn't the answer to this one.
CF |
CF | >
DavidW says (to ClubFloyd), "hit stain with poker"
CF ] [UK] DINING HALLGRRYS
CF |
CF | > HIT STAIN WITH POKER
CF |
CF | Violence isn't the answer to this one.
CF |
CF | >
DavidW says (to ClubFloyd), "push stain"
CF ] [UK] DINING HALLGRRYS
CF |
CF | > PUSH STAIN
CF |
CF | That's fixed in place.
CF |
CF | > Roger says, "oh maybe the card is like the input to a player-piano sort of device"
Jacqueline says (to Roger), "That's what I was thinking."
DavidW says, "sure, but I haven't seen one yet."
DavidW says (to ClubFloyd), "u"
CF ] [UK] WEEPING STONESYS
CF |
CF | > U
CF |
CF | [UK] WEEPING STONES
CF | The large staircase spiraling up and down is composed of extraordinary
CF | steps of pink stone, covered with marble of the same color: nine
CF | segments that bloom from a central column, also in stone. Below, the
CF | light rises in the vertical chamber, blurred but powerful like an
CF | enormous cotton flower.
CF |
CF | >
DavidW says (to ClubFloyd), "hit column"
CF ] [UK] WEEPING STONESYS
CF |
CF | > HIT COLUMN
CF |
CF | Obviously the battle against the stone would have only one winner.
CF |
CF | >
DavidW says (to ClubFloyd), "hit column with poker"
CF ] [UK] WEEPING STONESYS
CF |
CF | > HIT COLUMN WITH POKER
CF |
CF | Obviously the battle against the stone would have only one winner.
CF |
CF | >
DavidW says (to ClubFloyd), "x niche"
CF ] [UK] WEEPING STONESYS
CF |
CF | > X NICHE
CF |
CF | The central column has no particular features, but in its center a
CF | niche appears to have been walled up a long time ago.
CF |
CF | >
DavidW says (to ClubFloyd), "break niche with poekr"
CF ] [UK] WEEPING STONESYS
CF |
CF | > BREAK NICHE WITH POEKR
CF |
CF | I don't understand that sentence.
CF |
CF | >
DavidW says (to ClubFloyd), "break niche with poker"
CF ] [UK] WEEPING STONESYS
CF |
CF | > BREAK NICHE WITH POKER
CF |
CF | Obviously the battle against the stone would have only one winner.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [UK] DINING HALLNESYS
CF |
CF | > D
CF |
CF | As I descend the steps, they make muffled sounds. When I step off of
CF | the last one, there's a mechanical whine, like gears resetting.
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the east wall a sprawling rust-coloured stain has formed.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | >
DavidW says (to ClubFloyd), "pull horn"
CF ] [UK] DINING HALLNESYS
CF |
CF | > PULL HORN
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "pull horns"
CF ] [UK] DINING HALLNESYS
CF |
CF | > PULL HORNS
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x pin"
CF ] [UK] DINING HALLNESYS
CF |
CF | > X PIN
CF |
CF | A small brass pin, without any special workmanship. It has a square
CF | section.
CF |
CF | > DavidW asks, "Any idea what this pin is for?"
Roger says, "my unsupported hunch is a grenade somewhere"
DavidW says, "oh"
Roger says, "I've sort of lost track of all the various things that have holes and slots and indentations though"
DavidW says, "That sounds plausible to me"
DavidW says (to ClubFloyd), "x fireplace"
CF ] [UK] DINING HALLNESYS
CF |
CF | > X FIREPLACE
CF |
CF | The fireplace mouth is almost two meters wide, surmounted by a
CF | bas-relief in golden stone and surrounded by two prominent wooden
CF | panels.
CF |
CF | There still seems to be a mound of embers in the fireplace, not quite
CF | out. Someone must have been here not long ago.
CF |
CF | >
DavidW says (to ClubFloyd), "x panels"
CF ] [UK] DINING HALLNESYS
CF |
CF | > X PANELS
CF |
CF | The paneling, though minimal in design--just adjacent rectangles--is
CF | of noble workmanship. The pieces fit together with disarming quality,
CF | especially considering they are probably medieval. One of the panels
CF | appears stained and has a small square hole in the center.
CF |
CF | > Jade says, "The pin, yes"
DavidW says (to ClubFloyd), "put pin in hole"
CF ] [UK] DINING HALLNESYS
CF |
CF | > PUT PIN IN HOLE
CF |
CF | The pin goes in perfectly... but it gets stuck halfway. Something is
CF | preventing it from going all the way in.
CF |
CF | > Jade says, "it's square section fits somewhere"
DavidW says (to ClubFloyd), "open panel"
CF ] [UK] DINING HALLNESYS
CF |
CF | > OPEN PANEL
CF |
CF | I can't open those.
CF |
CF | > Jade says, "oh, Ther it is"
DavidW says (to ClubFloyd), "push pin"
CF ] [UK] DINING HALLNESYS
CF |
CF | > PUSH PIN
CF |
CF | My hands aren't enough to apply pressure. Something more... intense is
CF | needed.
CF |
CF | >
DavidW says (to ClubFloyd), "hit pin with apple"
CF ] [UK] DINING HALLNESYS
CF |
CF | > HIT PIN WITH APPLE
CF |
CF | I would open my hand and not get much results. Something more
CF | resistant than my human skin is needed.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [UK] DINING HALLNESYS
CF |
CF | > I
CF |
CF | I am carrying an apple, a punch card, a cross-stitch embroidery, a
CF | poker and a Revenge by Eurythmics vinyl record.
CF |
CF | >
DavidW says (to ClubFloyd), "hit pin with poker"
CF ] [UK] DINING HALLNESYS
CF |
CF | > HIT PIN WITH POKER
CF |
CF | A well-placed blow drives the pin all the way in. After a few seconds,
CF | a stony, grinding noise makes me turn to the east. The wall is now
CF | split in two by a black wound, like a snake's pupil, that has opened a
CF | path to a secret room.
CF |
CF | What a spectacular coup de theatre.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > E
CF |
CF | [UK] BLOOD CHAMBER
CF | The shock when I enter the room almost leaves me dead on the floor.
CF |
CF | This is a torture chamber. In the solid center is a seat of torment,
CF | complete with armrests and straps. From it are cables that were once
CF | supposed to connect to machines that someone quickly made disappear.
CF | The walls are painted--or so I hope--a dark blood red, in large,
CF | uneven patches. The only exit, for those who are permitted, is to the
CF | west.
CF |
CF | Near the legs of the chair, someone has forgotten an old diary.
CF |
CF | On the east wall an old organ, probably a harpsichord, serves as the
CF | elephant in the room.
CF |
CF | > Roger says, "kinky"
Jacqueline says, "Yikes."
DavidW says (to ClubFloyd), "x diary"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > X DIARY
CF |
CF | It is a torture diary. There are many pages, and I do not intend to
CF | leaf through them. On the last two, a list of names, with comments.
CF | Ominously, the names are always the same:
CF |
CF | Maksim Gromov (36), no relevance. DECEASED.
CF | Maksim Gromov (52), cf. Nemov, L. DECEASED.
CF | Maksim Gromov (23), possession of rucka (handle), seized. DECEASED.
CF | Yeseniya Gromov (34), no relevance. DECEASED.
CF | Maksim Gromov (48), received DECEASED.
CF |
CF | There is a woman, Yeseniya. I did not know that the Stalnaya Gvardiya
CF | had women in its ranks, at least in Gromov's role. But, perhaps, the
CF | idea that a man can better endure pain, deprivation and fatigue is a
CF | fairy tale put into our heads by the Regime. Indeed, perhaps women
CF | have always shown more strength, more resistance. In any case, it
CF | affects me to read that name, as if it were that of a sister, someone
CF | I would have liked to protect.
CF |
CF | One of the Gromovs was just 23 years old. Long live the Revolution,
CF | Mitbruder.
CF |
CF | > Roger says, "reminds me of that Kids in the Hall song, These are the Daves I Know"
DavidW says, "I think the diary is telling us there's a rucka (handle) to find."
DavidW says (to ClubFloyd), "x chair"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > X CHAIR
CF |
CF | The sight alone makes me falter. The seat is covered in stains like
CF | the ones on the walls. Atrocious.
CF |
CF | >
DavidW says (to ClubFloyd), "x cables"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > X CABLES
CF |
CF | Electric cables. I feel faint.
CF |
CF | >
DavidW says (to ClubFloyd), "take diary"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > TAKE DIARY
CF |
CF | Taken.
CF |
CF | >
Roger says (to f), "sit on chair"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > SIT ON CHAIR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x organ"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > X ORGAN
CF |
CF | An old harpsichord, which I can imagine torturers used to buy time in
CF | the midst of agony. A cruel way of making it clear that there is no
CF | hurry, my friend, we can stay here as long as you want, even forever.
CF |
CF | Above the keyboard is a roller covered in pins, like an old music box.
CF |
CF | > Roger says, "Oh okay"
Roger says, "hurrah"
DavidW says (to ClubFloyd), "put card in roller"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > PUT CARD IN ROLLER
CF |
CF | The punch card seems to be made exactly for the roller on the organ.
CF | As soon as I insert it, the organ swallows it and a sad melody
CF | emerges. Les Ombres Errantes, by Francois Couperin--The Walking
CF | Shadows. I remember it was often played, in middle schools in Berlin,
CF | and now it is a connection I have no trouble making. Education begins,
CF | after all, in childhood. Especially in pain.
CF |
CF | When the melody ends, a piece from under the harpsichord falls to the
CF | floor.
CF |
CF | >
DavidW says (to ClubFloyd), "x piece"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > X PIECE
CF |
CF | It is an ivory mosaic tile representing a pipe organ. The pipes are
CF | actually hollow.
CF |
CF | >
DavidW says (to ClubFloyd), "take piece"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > TAKE PIECE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "play organ"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > PLAY ORGAN
CF |
CF | Do you mean the pipe organ shaped tile or the harpsichord?
CF |
CF | >
DavidW says (to ClubFloyd), "harpsichord"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > HARPSICHORD
CF |
CF | I bang on the keys randomly but nothing happens. I've always been
CF | better at listening to music than playing it.
CF |
CF | >
DavidW says (to ClubFloyd), "play e"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > PLAY E
CF |
CF | No time for games.
CF |
CF | >
DavidW says (to ClubFloyd), "play eecafgce"
CF ] [UK] BLOOD CHAMBERSYS
CF |
CF | > PLAY EECAFGCE
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [UK] DINING HALLERSYS
CF |
CF | > W
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | >
DavidW says (to ClubFloyd), "put organ in jigsaw"
CF ] [UK] DINING HALLERSYS
CF |
CF | > PUT ORGAN IN JIGSAW
CF |
CF | The pipe organ shaped tile fits perfectly.
CF |
CF | >
DavidW says (to ClubFloyd), "x jigsaw"
CF ] [UK] DINING HALLERSYS
CF |
CF | > X JIGSAW
CF |
CF | The jigsaw is at least two square meters. It represents an unusual
CF | hunting scene, where knights on horseback are pointing their lances at
CF | musical instruments of all kinds. The three most prominent
CF | accommodations are vaguely shaped like a viola, an organ, and a lyre.
CF |
CF | The jigsaw now contains:
CF | - the pipe organ shaped tile
CF | - the lyre shaped tile
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf18"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [UK] DINING HALLERSYS
CF | Ok.
CF |
CF | > DavidW says, "I don't remember anything obviously missed."
DavidW asks, "Should we attempt to explore the ruins?"
DavidW asks, "open the window above the sideboard?"
DavidW says, "The panels on the fireplace were easy to overlook."
DavidW says (to ClubFloyd), "w"
CF ] [UK] GRAND LIVINGRSYS
CF |
CF | > W
CF |
CF | [UK] GRAND LIVING
CF | The large living room has been ransacked and is practically empty. A
CF | single sofa, now devastated, miraculously stands in the center of the
CF | room. Nothing else, except an antique sideboard by the window.
CF |
CF | A large doorway is open in the northwest corner of the room. The only
CF | other exit is to the east, into the dining room.
CF |
CF | >
DavidW says (to ClubFloyd), "open window"
CF ] [UK] GRAND LIVINGRSYS
CF |
CF | > OPEN WINDOW
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "search sofa"
CF ] [UK] GRAND LIVINGRSYS
CF |
CF | > SEARCH SOFA
CF |
CF | An old leather sofa, now all tattered and worn. Cerulean, although the
CF | dust covering makes me want to say "cyanotic". It must have been a
CF | nice piece of equipment once.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [UK] DINING HALLGRSYS
CF |
CF | > E
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] ENTRANCE HALLSYS
CF |
CF | > S
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > S
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | > Roger says, "heh -- I believe that's an allusion to the blue colour people get in their lips when they're under-oxygenated"
DavidW asks, "oh?"
Roger says, "cyanotic, I mean. Anyway."
DavidW says, "oh"
Roger says, "maybe we can get another fish? Where did that cat get to, anyway"
DavidW says, "The cat ran off with the fish and hasn't returned."
Jacqueline says, "Well, if the cat is gone then we might actually get a fish and not have it stolen."
DavidW says, "true..."
DavidW says (to ClubFloyd), "put apple on right hand"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > PUT APPLE ON RIGHT HAND
CF |
CF | The incident with the cat was enough for me. Better leave the fish
CF | alone.
CF |
CF | > Jacqueline says, "Ba"
Jacqueline says, "er, Bah"
DavidW says, "No fish for you!"
Jacqueline exclaims (at DW), "Come back! Never!"
DavidW says (to ClubFloyd), "sw"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > SW
CF |
CF | [UK] LIMIT OF HEAVENS
CF | The trees grow sparser, and the grim world looms through the foliage.
CF | In every direction, except to the northeast where the castle is, I can
CF | glimpse the collapse of civilization, the end of the British Empire.
CF | Ruins, as of a world buried millennia ago.
CF |
CF | The ground is littered with half-rotten apples that have fallen from
CF | the trees.
CF |
CF | > Roger says, "do, re, mi, bah"
Jacqueline says, "ha"
DavidW says (to ClubFloyd), "s"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > S
CF |
CF | The only path that makes sense goes northeast.
CF |
CF | > Jacqueline exclaims, "do, re, mi, bah, ha, so, la, ti, d'oh!"
DavidW says (to ClubFloyd), "read diary"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > READ DIARY
CF |
CF | It is a torture diary. There are many pages, and I do not intend to
CF | leaf through them. On the last two, a list of names, with comments.
CF | Ominously, the names are always the same:
CF |
CF | Maksim Gromov (36), no relevance. DECEASED.
CF | Maksim Gromov (52), cf. Nemov, L. DECEASED.
CF | Maksim Gromov (23), possession of rucka (handle), seized. DECEASED.
CF | Yeseniya Gromov (34), no relevance. DECEASED.
CF | Maksim Gromov (48), received DECEASED.
CF |
CF | Mechanical sounds come from beyond the edge.
CF |
CF | >
DavidW says (to ClubFloyd), "x rucka"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > X RUCKA
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "alaks"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > ALAKS
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "x alkjasldf"
CF ] [UK] LIMIT OF HEAVENS
CF |
CF | > X ALKJASLDF
CF |
CF | I can't see any such thing.
CF |
CF | > DavidW says, "hm. That trick didn't work."
DavidW says, "Sometimes a game will react differently to words it knows."
Jacqueline nods.
DavidW says (to ClubFloyd), "ne"
CF ] [UK] HUMBLE GREENERYS
CF |
CF | > NE
CF |
CF | [UK] HUMBLE GREENERY
CF | The park outside the castle is a huge pocket outside my time and
CF | space. A ring of trees of every kind, all colored like fireworks, the
CF | grass lush but well-kept, the great fountain in the center of a stone
CF | basin where colorful fish splash.
CF |
CF | Only two paths lead southwest and southeast. The castle is to the
CF | north.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > N
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > E
CF |
CF | I can exit to the south or go back in to the north.
CF |
CF | >
DavidW says (to ClubFloyd), "x sandstone"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > X SANDSTONE
CF |
CF | The arching vault is quite common. Less common that it is still
CF | standing. The whole of the United Kingdom was mercilessly wiped out
CF | already in the 1940s and finding even just historical relics is
CF | becoming increasingly difficult.
CF |
CF | >
DavidW says (to ClubFloyd), "x fresco"
CF ] [UK] ENTRANCE HALLRYS
CF |
CF | > X FRESCO
CF |
CF | The fresco depicts a rural scene without much detail, intertwined with
CF | a geometric design: 5 horizontal lines are drawn equidistant from the
CF | floor to the ceiling. Each line and each space between is sequentially
CF | identified by a letter, from the E at the bottom to the F, with the
CF | sequence resetting from about halfway: E-F-G/A-B-C-D-E-F.
CF |
CF | > Roger asks, "is that one-armed bandit still around?"
DavidW asks, "oh right, the armor clutching its stomach?"
DavidW says, "There's no slot machine here."
DavidW says (to ClubFloyd), "n"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > N
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | >
DavidW says (to ClubFloyd), "x armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > X ARMOR
CF |
CF | Black as pitch, shiny. Not holding a weapon in the hands, its arms
CF | folded in its lap suggest a severe stomachache.
CF |
CF | > Roger says, "I mean that weird veteran we were talking to"
Roger says, "But this armor does look enticing"
Jacqueline asks, "The guy behind the tree?"
DavidW says, "oh, the other me. No, he ran off."
DavidW says (to ClubFloyd), "x arms"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > X ARMS
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "open armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > OPEN ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "push armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > PUSH ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "search armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > SEARCH ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | Faint music comes from somewhere beyond the walls.
CF |
CF | >
DavidW says (to ClubFloyd), "turn armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > TURN ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "hit armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > HIT ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "give poker to armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > GIVE POKER TO ARMOR
CF |
CF | I can only do that to something animate.
CF |
CF | > DavidW says, "This guy is ignoring me."
DavidW says (to ClubFloyd), "put apple in armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > PUT APPLE IN ARMOR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "give apple to armor"
CF ] [UK] DINING HALLLLRYS
CF |
CF | > GIVE APPLE TO ARMOR
CF |
CF | I can only do that to something animate.
CF |
CF | > Roger says, "maybe the author wanted to keep the armor but playtesters kept messing with it"
DavidW says, "plausible"
DavidW says (to ClubFloyd), "e"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > E
CF |
CF | [UK] BLOOD CHAMBER
CF | This is a torture chamber. In the solid center is a seat of torment,
CF | complete with armrests and straps. From it are cables that were once
CF | supposed to connect to machines that someone quickly made disappear.
CF | The walls are painted--or so I hope--a dark blood red, in large,
CF | uneven patches. The only exit, for those who are permitted, is to the
CF | west.
CF |
CF | On the east wall an old organ, probably a harpsichord, serves as the
CF | elephant in the room.
CF |
CF | > Roger says, "Maybe there's more to the torture room. We didn't really hang out in there"
DavidW says (to ClubFloyd), "search chair"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > SEARCH CHAIR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "x chair"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > X CHAIR
CF |
CF | The sight alone makes me falter. The seat is covered in stains like
CF | the ones on the walls. Atrocious.
CF |
CF | >
DavidW says (to ClubFloyd), "look under chair"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > LOOK UNDER CHAIR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > L
CF |
CF | [UK] BLOOD CHAMBER
CF | This is a torture chamber. In the solid center is a seat of torment,
CF | complete with armrests and straps. From it are cables that were once
CF | supposed to connect to machines that someone quickly made disappear.
CF | The walls are painted--or so I hope--a dark blood red, in large,
CF | uneven patches. The only exit, for those who are permitted, is to the
CF | west.
CF |
CF | On the east wall an old organ, probably a harpsichord, serves as the
CF | elephant in the room.
CF |
CF | >
DavidW says (to ClubFloyd), "x armrests"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > X ARMRESTS
CF |
CF | The sight alone makes me falter. The seat is covered in stains like
CF | the ones on the walls. Atrocious.
CF |
CF | >
DavidW says (to ClubFloyd), "x machines"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > X MACHINES
CF |
CF | Electric cables. I feel faint.
CF |
CF | >
DavidW says (to ClubFloyd), "x blood"
CF ] [UK] BLOOD CHAMBERRYS
CF |
CF | > X BLOOD
CF |
CF | It is not possible, it is not humanly imaginable that the walls are
CF | actually covered in... blood. How many people have passed through this
CF | secret room? And what was done to them? I prefer to imagine that the
CF | color was chosen to emphasize torment, and that the darker stains are
CF | just mold. That, or I am facing the ultimate point of human baseness.
CF |
CF | > DavidW says, "I don't know why that's implausible."
Jacqueline says, "It's just denial."
Roger says, "blood isn't usually quite that squirty"
DavidW says, "People have been known to use bones as decor."
Roger says, "unless the had a torture salad-spinner or something"
DavidW says, "It could even be pig's blood."
DavidW says (to ClubFloyd), "w"
CF ] [UK] DINING HALLERRYS
CF |
CF | > W
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | Faint music comes from somewhere beyond the walls.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [UK] WEEPING STONESYS
CF |
CF | > U
CF |
CF | [UK] WEEPING STONES
CF | The large staircase spiraling up and down is composed of extraordinary
CF | steps of pink stone, covered with marble of the same color: nine
CF | segments that bloom from a central column, also in stone. Below, the
CF | light rises in the vertical chamber, blurred but powerful like an
CF | enormous cotton flower.
CF |
CF | >
DavidW says (to ClubFloyd), "jump"
CF ] [UK] WEEPING STONESYS
CF |
CF | > JUMP
CF |
CF | Pointless fatigue.
CF |
CF | > DavidW asks, "Wait. Nine steps?"
DavidW asks, "Are these steps the piano keys we're looking for?"
Roger says, "oho maybe"
Roger says, "how whimsical"
DavidW says (to ClubFloyd), "x steps"
CF ] [UK] WEEPING STONESYS
CF |
CF | > X STEPS
CF |
CF | I can address them individually. Counting from the bottom of the
CF | staircase, from one to nine.
CF |
CF | >
DavidW says (to ClubFloyd), "jump to step 8"
CF ] [UK] WEEPING STONESYS
CF |
CF | > JUMP TO STEP 8
CF |
CF | I think you wanted to say "jump". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 8"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 8
CF |
CF | The step emits a faint note.
CF |
CF | > Jacqueline says, "huh"
DavidW says (to ClubFloyd), "stand on step 1"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 1
CF |
CF | The step emits a faint note.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 6"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 6
CF |
CF | The step emits a faint note.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 4"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 4
CF |
CF | The step emits a faint note.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 9"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 9
CF |
CF | The step emits a faint note.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 3"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 3
CF |
CF | The step emits a faint note.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 6"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 6
CF |
CF | The step emits a faint note.
CF |
CF | >
DavidW says (to ClubFloyd), "stand on step 8"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON STEP 8
CF |
CF | The step emits a faint note.
CF |
CF | The last note is dirty and out of tune. Something has gone wrong, and
CF | nothing noteworthy happens.
CF |
CF | > DavidW says, "ok, I numbered them backwards."
DavidW says, "instead of 81649368, I want 29461742."
DavidW says (to ClubFloyd), "stand on 2"
CF ] [UK] WEEPING STONESYS
CF |
CF | > STAND ON 2
CF |
CF | [It looks like the steps need to be played in a sequence. From now on
CF | try SEQUENCE (or SEQ) followed by a number, eg: SEQ 12345678.]
CF |
CF | Faint music comes from below.
CF |
CF | > Jacqueline says, "ooh"
DavidW says (to ClubFloyd), "seq 29461742"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ 29461742
CF |
CF | I play all the steps in sequence.
CF |
CF | Nothing happens, the sequence must be incorrect.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] WEEPING STONESYS
CF |
CF | > S
CF |
CF | The stairs continue up and down.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [UK] DINING HALLNESYS
CF |
CF | > D
CF |
CF | As I descend the steps, they make muffled sounds. When I step off of
CF | the last one, there's a mechanical whine, like gears resetting.
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [UK] ENTRANCE HALLSYS
CF |
CF | > S
CF |
CF | [UK] ENTRANCE HALL
CF | The ancient vault surmounts a spartan entrance, made of common
CF | sandstone. Where once reigned an imposing gate, to the south, there
CF | are only the hinges, the rest devoured by time and war.
CF |
CF | One of the empty walls offers a fresco now almost completely erased.
CF |
CF | >
DavidW says (to ClubFloyd), "x fresco"
CF ] [UK] ENTRANCE HALLSYS
CF |
CF | > X FRESCO
CF |
CF | The fresco depicts a rural scene without much detail, intertwined with
CF | a geometric design: 5 horizontal lines are drawn equidistant from the
CF | floor to the ceiling. Each line and each space between is sequentially
CF | identified by a letter, from the E at the bottom to the F, with the
CF | sequence resetting from about halfway: E-F-G/A-B-C-D-E-F.
CF |
CF | > DavidW says, "maybe I got the E's mixed up"
DavidW says (to ClubFloyd), "n"
CF ] [UK] DINING HALLLLSYS
CF |
CF | > N
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [UK] WEEPING STONESYS
CF |
CF | > U
CF |
CF | [UK] WEEPING STONES
CF | The large staircase spiraling up and down is composed of extraordinary
CF | steps of pink stone, covered with marble of the same color: nine
CF | segments that bloom from a central column, also in stone. Below, the
CF | light rises in the vertical chamber, blurred but powerful like an
CF | enormous cotton flower.
CF |
CF | > Jacqueline says, "Ah, okay. I wasn't sure where y'all were getting the notes from because I was getting it from the poem, but that was only 8 notes."
Jacqueline says, "Or perhaps only 7."
DavidW says (to ClubFloyd), "seq 92461749"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ 92461749
CF |
CF | I play all the steps in sequence.
CF |
CF | Nothing happens, the sequence must be incorrect.
CF |
CF | > DavidW says, "I am playing eight notes"
Jacqueline says, "Those other notes, if you want to try them, were either EECA FGCE or ECA FGCE"
Jacqueline says (to DW), "Oh, so you are."
Jacqueline asks, "Which step is C?"
Jacqueline says, "I wonder."
DavidW says (to ClubFloyd), "seq eecafgce"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ EECAFGCE
CF |
CF | The sequence must be an 8-digit number, I think.
CF |
CF | >
Jacqueline says (to ClubFloyd), "seq 4431564"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ 4431564
CF |
CF | The sequence must be an 8-digit number, I think.
CF |
CF | >
DavidW says (to ClubFloyd), "seq 18649361"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ 18649361
CF |
CF | I play all the steps in sequence.
CF |
CF | Nothing happens, the sequence must be incorrect.
CF |
CF | >
Jacqueline says (to ClubFloyd), "seq 33184513"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ 33184513
CF |
CF | I play all the steps in sequence.
CF |
CF | Nothing happens, the sequence must be incorrect.
CF |
CF | > Jacqueline says, "Okay, those were my only intuitive guesses, with A as 1 or C as 1."
DavidW says, "It would help if playing a single note would tell us what the note is."
Jacqueline nods.
Roger says (to f), "listen to step"
CF ] [UK] WEEPING STONESYS
CF |
CF | > LISTEN TO STEP
CF |
CF | Do you mean the step one, the step two, the step three, the step four,
CF | the step five, the step six, the step seven, the step eight or the
CF | step nine?
CF |
CF | >
Roger says (to f), "listen to step one"
CF ] [UK] WEEPING STONESYS
CF |
CF | > LISTEN TO STEP ONE
CF |
CF | A muted organ music coming from below.
CF |
CF | >
Roger says (to f), "sing"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SING
CF |
CF | I'm not sure I know what a song is anymore.
CF |
CF | >
Roger says (to f), "sing F"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SING F
CF |
CF | I think you wanted to say "sing". Please try again.
CF |
CF | >
Roger says (to f), "tune"
CF ] [UK] WEEPING STONESYS
CF |
CF | > TUNE
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "x steps"
CF ] [UK] WEEPING STONESYS
CF |
CF | > X STEPS
CF |
CF | I can address them individually. Counting from the bottom of the
CF | staircase, from one to nine.
CF |
CF | > Roger says, "we're faced with a devilish lock, if only we can find the right... key"
DavidW says, "okay, so 1 = E, 2 = F, 3 = G, 4 = A, 5 = B, 6 = C, 7 = D, 8 = high E, 9 = high F"
Jacqueline says (to Roger), "Leave the ClubHouse. Now."
Jacqueline says, "Kidding. You can stay. I guess."
Roger cries!
Jacqueline says (to DW), "Okay, sure."
DavidW says (to ClubFloyd), "seq 18642361"
CF ] [UK] WEEPING STONESYS
CF |
CF | > SEQ 18642361
CF |
CF | I play all the steps in sequence.
CF |
CF | The last note is sharp and sweet, and it resounds through the stairway
CF | and beyond. A niche opens in the wall, revealing an object within.
CF |
CF | > Roger says, "yay"
Jacqueline says, "I guess you found the right... no, I can't say it."
DavidW says (to ClubFloyd), "look in niche"
CF ] [UK] WEEPING STONESYS
CF |
CF | > LOOK IN NICHE
CF |
CF | There is a viola-shaped tile in the niche.
CF |
CF | >
DavidW says (to ClubFloyd), "take viola"
CF ] [UK] WEEPING STONESYS
CF |
CF | > TAKE VIOLA
CF |
CF | Taken.
CF |
CF | > Jacqueline says, "woo"
DavidW says (to ClubFloyd), "d"
CF ] [UK] DINING HALLNESYS
CF |
CF | > D
CF |
CF | [UK] DINING HALL
CF | The enormous room is overfurnished, elements from different eras
CF | clashing with each other like opposing armies. The massive table in
CF | the center seems recent, while the armor guarding the large fireplace
CF | is undoubtedly medieval. The walls have been covered in animal horns,
CF | while no one seems to have thought about the cold, gray stone floor,
CF | left bare. Exits lead up to the tower, west to an immense living room,
CF | and south to the castle entrance.
CF |
CF | On the table someone has been putting together a very complex jigsaw
CF | puzzle.
CF |
CF | The stain on the east wall has opened like a wound.
CF |
CF | >
DavidW says (to ClubFloyd), "put viola in jigsaw"
CF ] [UK] DINING HALLNESYS
CF |
CF | > PUT VIOLA IN JIGSAW
CF |
CF | The viola shaped tile fits perfectly.
CF |
CF | As I insert the third tile, the puzzle lowers a good centimeter and is
CF | then sucked into the table by a hydraulic mechanism. The hole closes
CF | and in its place appears a new housing, this time square and shallow.
CF |
CF | >
DavidW says (to ClubFloyd), "x housing"
CF ] [UK] DINING HALLNESYS
CF |
CF | > X HOUSING
CF |
CF | A few millimetres deep and about thirty-five centimetres on each side.
CF |
CF | > DavidW asks, "uh oh. do we put the vinyl record there?"
Roger says, "the album? Sure"
DavidW says (to ClubFloyd), "put vinyl in housing"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > PUT VINYL IN HOUSING
CF |
CF | The disc fills the space exactly, as if it had been designed on
CF | purpose. This too, after a second, is sucked into the eat-it-all table
CF | (bye-bye snake eyed girl!). The kaleidoscope of colors begins to form
CF | around me and, just a minute before reality changes again, an object
CF | is spat out of the table as if it were on a spring. I manage to catch
CF | it by a miracle: it looks like a kind of music box, but I don't have
CF | time to analyze it more than superficially because a few moments later
CF | I find myself in...
CF |
CF | [HUB] EIN ALTES WOHNZIMMER
CF | An old living room. Clean, polished, with ochre and yellow wallpaper
CF | on the walls, in vertical stripes; formica furniture; an old
CF | gramophone with a shape that is far from brutalist. And then a huge
CF | carpet, covering almost the entire floor.
CF |
CF | I can see a polished table (on which are a Pop Swatch watch and a
CF | Trinity box) here.
CF |
CF | > Jacqueline says, "I am dizzy."
DavidW says (to ClubFloyd), "i"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > I
CF |
CF | I am carrying a *Carillon, a torture diary, an apple, a cross-stitch
CF | embroidery and a poker.
CF |
CF | > Jacqueline says, "Such a lovely inventory."
DavidW says, "and we can never return there"
DavidW says (to ClubFloyd), "x carillon"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X CARILLON
CF |
CF | It is really a music box, made entirely of an iridescent metallic
CF | material that is difficult to interpret. Some call it a "carillon".
CF |
CF | >
DavidW says (to ClubFloyd), "put carillon on table"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > PUT CARILLON ON TABLE
CF |
CF | I put the *Carillon on the polished table.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "play it"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > PLAY IT
CF |
CF | It plays a harmonious melody, although it is not one I know.
CF |
CF | > DavidW asks, "shall we stop here?"
Jacqueline says, "Oh, crikey."
Jade says, "zone completed"
Jacqueline says, "Nearly 2pm."
Jacqueline says, "Yeah, seems a good spot."
DavidW says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write: Jade says, "zone cleared"
Jade goes home.
DavidW says (to ClubFloyd), "cfpiccadilly2"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF | Ok.
CF |
CF | > Jade says, "zone cleared"
Jacqueline says (to Jade), "Yep yep yep"
Jacqueline says (to DW), "Well done."
Jade says, "The connection is too unstable today"
DavidW says, "thanks"
Jacqueline nods at Jade.
DavidW says (to ClubFloyd), "credits"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > CREDITS
CF |
CF |
CF | This game is yet another competitive frustration of Marco Innocenti,
CF | who for PunyComp24 decided to ignore almost every limit requested by
CF | the organizers and mix the cards even with regards to the imposed
CF | theme. Instead of a short game, that could be judged in an hour, the
CF | author has created a long and complicated puzzle fest, with some story
CF | attached. I apologize now to all those who will hate it, while I am
CF | already sending wedding promises to those who, at least a little, will
CF | appreciate it.
CF |
CF | The game is dedicated to Sandro Carlotti, the childhood friend that I
CF | haven't seen for years, with whom I wrote the first text adventures
CF | between 1983 and 1987. Sooner or later, I swear, one of those will be Jacqueline says, "Well, sorry I missed last week. This is interesting. Look forward to more."
CF | playable again on Commodore 64.
CF |
CF | HUGE thanks go to my uber-patient testers, namely: Adam Biltcliffe,
CF | Lance Cirone, Piergiorgio d'Errico, Max Fog, Javier Garza, Marius
CF | Mueller, AM Ruf, Sean (anodyne_one) and Stefan Vogt. Particularly
CF | abundant thanks to Fredrik Ramsberg for the many (public and secret)
CF | coding advices and for promising he won't ever again eat kebab pizza.
CF | More or less.
CF |
CF | Check more games by the author at andromedalegacy.com and at
CF | polyplay.xyz.
CF |
CF | > Jade says, "I can read, but I can't write any message"
Jacqueline says (to Jade), "We're seeing your messages."
Jade says, "I have restarted lot of times"
Jade says, "Great game by the way"
DavidW says, "yeah"
DavidW says, "difficult, though"
Jacqueline exclaims, "See you all next Sunday!"
DavidW says, "sure thing. thanks all!"
Roger says, "For me it is good, but not great. But yes, thanks everyone."
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again.
DavidW focuses on his crystal and fades away into a silver haze in the light. Jade says, "I enjoyed a lot when testing. This is my favourite flavour of IF games."
Jade says, "DW, thanks for driving"
DavidW says, "you're very welcome"
Jade says, "See you next week, stay safe"
Jade says, "I will try to be on time, but this is my parent's weekend visit time."
Roger says, "next weekend is also the time-change weekend which is always a bit of a mess"
DavidW says, "not to worry. Family is more important than CF."
Doug goes home. asparagus says, "How did this morning's session go? I kind of gave up on the game. I liked it, but found it just a touch too hard. I'll look at the CF log once you're done with it and play vicariously."
Roger says, "It did seem on the hard side but we have DavidW on our side"
DavidW says, "Today's session when quite well. We did the entire England part."
DavidW says, "I'm trying to update my notes while I can still remember everything, although, I also logged the session."
asparagus says, "Oh nice. I got stuck and looked up a couple of hints."
asparagus says, "And even with the hints I couldn't quite grasp how they arrived at it, so wondering what I've missed."
DavidW says, "We're stuck in the Switzerland section and we haven't even seen the US section yet."
DavidW says, "I suspect the Switzerland section uses a long correspondence chain."
asparagus says, "How much of CH have you explored? There's one hint I can give you that is more of a heads-up than a hint."
DavidW says, "The dates in the history book, when written numerically, look like two of the times on the timetable."
DavidW says, "The times correspond to cities, and the scenes in the museum tell you which animals represent those cities."
DavidW says, "the figurines of the cities in the mechanism give you a time."
DavidW asks, "What's CH?"
Roger says, "Switzerland"
asparagus says, "Country code for Switzerland"
DavidW says, "oh right."
DavidW says, "I was thinking Counterfeit Honkey."
jenrexrode says, "ha"
DavidW says, "I think we've seen all the locations in Switzerland, have the coin, got rid of the guard, but we haven't found anything star-shaped, and the church's clock just says 00:00 no matter what time we set it to."
asparagus says, "Yeah, that's the heads-up"
asparagus says, "omit the colon from the time when setting the clock."
Roger says, "good tip; thanks"
DavidW says, "I'm hoping the poker from England will be able to smash the window in the other building so we can do *something* with opening the clock face."
DavidW asks, "OMIT THE COLON?!?!?"
DavidW says, "goddammit"
asparagus says, "Yeah. Set clock to 12:34 doesn't work. Set clock to 1234 does"
DavidW says, "shit fuck on a duck muck"
DavidW says, "thanks"
asparagus says, "Yeah. I personally consider that a pretty bad oversight/lack of polish."
DavidW says, "We should be able to solve that city then."
DavidW says, "the hint chain suggested a clock time of 20:10 is desired."
asparagus says, "I can confirm that that's right."
DavidW says, "I imagine the clock face will open, drop a star thing, we use it to open the dome north of the museum, open the second bay, put our watch in it and get the gyroscope thingy."
DavidW says, "When we played a week ago, we missed the scenes painting on the walls in the museum."
DavidW says, "er painted"
DavidW says, "So we didn't know all the cities had corresponding animals."
jenrexrode | Switzerland's official name is Swiss Confederation, or Schweizerische Eidgenossenschaft in German. To avoid favoring any one language, the Latin term Confoederatio Helvetica (Helvetic Confederation) is used officially.
jenrexrode says, "aka CH"
DavidW says, "at least they're not the Comic Sans Confederation."
jenrexrode says, "har har"
asparagus says, "I might start it over. It's clear I'll have to look at everything and pay really close attention."
DavidW says, "I wonder if Switzerland is Helvetikia in Esperanto."
DavidW says, "bah. It's Svislando."
*** SESSION 3 ***
DavidW says, "hello"
Roger says, "hey hey"
DavidW says, "Updated notes are at [LINK]"
Jacqueline says, "Howdy."
DavidW says, "I'm not sure what sort of shape I'm in. I couldn't sleep and only tried to go to bed again four hours ago."
DavidW says, "I'm eager to continue, however."
Roger says, "works for me"
Jacqueline says, "I am wrapping up a game that will take a few minutes, but feel free to start and I'll catch up."
DavidW says, "just took a vitamin C pill; hoping it'll help."
DavidW says, "well, we can wait a few to see if others will join us. Also, it's Daylight Savings Time day, so we might have that kerfuffle to deal with."
DavidW says, "On the other hand, I now know how to quickly finish the Switzerland portion of the game."
DavidW says, "After our first session, when I was writing up my notes, I noticed that we'd overlooked the paintings on the museum walls. Those paintings help relate cities to their animal emblem counterparts."
DavidW says, "And after our 2nd session, I was talking to asparagus who also was trying this game about the clock tower, and he told me that we have to not type the colon when setting the time."
DavidW says, "So, instead of typing SET CLOCK TO 20:10, we need to SET CLOCK TO 2010."
DavidW says, "okay, I'm going to start doing that."
DavidW says (to ClubFloyd), "l"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > L
CF |
CF | [HUB] EIN ALTES WOHNZIMMER
CF | An old living room. Clean, polished, with ochre and yellow wallpaper
CF | on the walls, in vertical stripes; formica furniture; an old
CF | gramophone with a shape that is far from brutalist. And then a huge
CF | carpet, covering almost the entire floor.
CF |
CF | I can see a polished table (on which are a Pop Swatch watch and a
CF | Trinity box) here.
CF |
CF | >
DavidW says (to ClubFloyd), "take watch"
CF ] [CH] BANQUET HALLOHNZIMMER
CF |
CF | > TAKE WATCH
CF |
CF | Back to Switzerland.
CF |
CF | [CH] BANQUET HALL
CF | Everything taller than two meters has been swept away. The sky is in
CF | the room with me. The great libation table of the guild is broken, a
CF | metaphor for this entire nation and the rest of Europe. The stairs
CF | leading down seem to be the only stable thing here.
CF |
CF | One of the windows, on the south side, is intact. Through it I can see
CF | the clock tower of the adjacent church.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [CH] ZUNFTHAUSALLOHNZIMMER
CF |
CF | > D
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "read history"
CF ] [CH] ZUNFTHAUSALLOHNZIMMER
CF |
CF | > READ HISTORY
CF |
CF | History has little to tell. The books here are mostly summaries, the
CF | immobility of the last 30 years the perfect humus.
CF |
CF | OCTOBER '43, the Reich conquers Europe. The United Kingdom has been
CF | fallen for years and the USA has holed up in its New World, with
CF | little motivation to mix.
CF | Fourteen years of Reich. Hitler, dead of an overdose or from a badly
CF | cut batch--no one will ever know--is succeeded by Gunter Todesengel,
CF | who however proves to be less charismatic and cunning than his
CF | predecessor, so much so that he causes the Empire of a Thousand Years
CF | to fail in a tiny fraction of the same.
CF | OCTOBER '57, Georgij Malenkov declares the Soviet Era. Following the
CF | fall of the Reich... etc, etc, etc. And it is already today's history.
CF |
CF | The two dates in October have been circled in pencil.
CF |
CF | > DavidW says, "Note that the two dates circled in pencil are October 43 and October 57."
DavidW says, "In numerical form, those dates are 10/43 and 10/57."
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUSALLOHNZIMMER
CF |
CF | > SW
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "x statue"
CF ] [CH] RINGTHAUSALLOHNZIMMER
CF |
CF | > X STATUE
CF |
CF | The Venner-Brunnen (as the plaque states) is an opulent fountain. Atop
CF | its pedestal, a valiant armored figure, clad in patinated bronze,
CF | gazes over the town. The drain has been broken, probably in a bombing,
CF | so that it is now a hole measuring almost a meter in diameter. Water
CF | slides in without opposition, leaving the pool constantly empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x tower"
CF ] [CH] RINGTHAUSALLOHNZIMMER
CF |
CF | > X TOWER
CF |
CF | A square tower with a peculiar pointed hat. An ancient clock with the
CF | bear of Bern is displayed on the facade.
CF |
CF | The mechanisms inside the clock tower grind metallically.
CF |
CF | > DavidW says, "Note the bear of Bern on the tower. Bear = Bern."
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWSALLOHNZIMMER
CF |
CF | > SW
CF |
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWSALLOHNZIMMER
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] STATIONWSALLOHNZIMMER
CF |
CF | > N
CF |
CF | [CH] STATION
CF | Only one track, in both directions, to prove that Bienne is not the
CF | most visited city in Switzerland. Not since the Confederation also
CF | became Red territory. An alley goes back south towards the river.
CF |
CF | A metal panel weathers the elements in this roofless station.
CF |
CF | On the panel is a faded train timetable.
CF |
CF | >
DavidW says (to ClubFloyd), "x timetable"
CF ] [CH] STATIONWSALLOHNZIMMER
CF |
CF | > X TIMETABLE
CF |
CF | There are about twenty departures, and no arrivals (it is clear that
CF | it was written when Switzerland was no longer Switzerland).
CF |
CF | 08:43 MUNICH 17:18 TURIN
CF | 08:57 NEUCHATEL 17:33 MUNICH
CF | 09:21 BERN 17:49 NEUCHATEL
CF | 09:35 ZURICH 18:02 BERN
CF | 09:43 BASEL 18:18 TURIN
CF | 09:57 PARIS 18:33 PARIS
CF | 10:21 MUNICH 18:49 BASEL
CF | 10:35 NEUCHATEL 19:02 MUNICH
CF | 10:43 BERN 19:18 NEUCHATEL
CF | 10:57 ZURICH 19:33 MILAN
CF |
CF | > DavidW says, "The dates 10/43 and 10/57, when read as the times 10:43 and 10:57, correspond to BERN and ZURICH."
DavidW says (to ClubFloyd), "s"
CF ] [CH] RIVERONWSALLOHNZIMMER
CF |
CF | > S
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERONWSALLOHNZIMMER
CF |
CF | > E
CF |
CF | I can go north, across the river, northeast and west.
CF |
CF | A piece of wood passes by and floats alone on the river.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > NE
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "x scenes"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X SCENES
CF |
CF | There are five very large representations, plus about ten small and
CF | insignificant ones. From the left, near the entrance door and
CF | clockwise: the Protestant Reformation, the Eighty Years' War, the
CF | French Revolution, the Napoleonic Conflict, the Sonderbund Clash;
CF | ironic that there is nothing about the conflicts of this century.
CF |
CF | >
DavidW says (to ClubFloyd), "x reformation"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X REFORMATION
CF |
CF | Reformers preach to a gathered crowd. In the background, like giant
CF | judges, emerge the Basilisk of Basel, carved into a distant pillar,
CF | and the black eagle of Neuchatel subtly entwined in the sky in the
CF | background. The scene seems charged, but layered with hidden symbols,
CF | as if the past itself were watching.
CF |
CF | > DavidW says, "Basilisk = BASEL. eagle = NEUCHATEL."
DavidW says (to ClubFloyd), "x war"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X WAR
CF |
CF | Swiss mercenaries clash amid smoke and chaos, their faces resolute.
CF | Hidden in the shadows of armor and banners, the serpent of Milan coils
CF | around the shield of a fallen soldier, hinting at the alliances and
CF | rivalries woven into the conflict.
CF |
CF | > DavidW says, "Serpent = Milan."
DavidW says (to ClubFloyd), "x revolution"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X REVOLUTION
CF |
CF | The Italian campaign of the French Revolution. Soldiers advance under
CF | tattered banners. A bull, symbol of Turin, stands proudly on a distant
CF | hill, half shrouded in dust and smoke, as French forces advance,
CF | signaling the clash of empires.
CF |
CF | > DavidW says, "Bull = TURIN."
DavidW says (to ClubFloyd), "x conflict"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X CONFLICT
CF |
CF | A less bloody scene: soldiers march under shifting banners. The golden
CF | lion of Monaco stands firm on a general's armor next to the Coq
CF | Gaulois of Paris, signaling Maximilian von Merveldt's alliance with
CF | France, as the forces advance, united but tense.
CF |
CF | > DavidW says, "lion = MONACO. coq (which means rooster) = PARIS."
Roger says, "yay chicken"
DavidW says (to ClubFloyd), "x clash"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X CLASH
CF |
CF | Under storm-darkened skies, the Swiss cantons are divided in a fierce
CF | stalemate. Amid Bern's steadfast ranks, the beast of Zurich rises from
CF | a battle flag, wings outstretched, embodying the city's defiance. The
CF | tension between allies turned adversaries pulses through every
CF | brushstroke, capturing a nation at odds with itself.
CF |
CF | > DavidW says, "beast = ZURICH"
Roger says, "That's pretty generic"
Roger says, "Something with wings, at least"
DavidW says, "The cities from the timetable were Bern and Zurich, so we want bear and beast."
DavidW says (to ClubFloyd), "put bear in left recess"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > PUT BEAR IN LEFT RECESS
CF |
CF | (first taking the wooden bear figurine)
CF | I take the golden lion figurine before putting the wooden bear
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "put beast in right recess"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > PUT BEAST IN RIGHT RECESS
CF |
CF | (first taking the winged beast figurine)
CF | It's best if I handle one at a time, so I put back the golden lion
CF | figurine before taking another.
CF |
CF | I take the ramping bull figurine before putting the winged beast
CF | figurine in.
CF |
CF | The figurine fits perfectly into the slot. The clock's plates
CF | rearrange themselves with a whirling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > X CLOCK
CF |
CF | The machine almost reaches the ceiling, topped by a large clock with
CF | numbered plates elegantly displaying the time. Below, intricate
CF | mechanisms whir and click, revealing brass and copper gears and steam
CF | pipes. A pocket on the front holds a set of figurines, while two
CF | recesses at the left and right lend themselves to holding guests.
CF |
CF | The clock says 20:10.
CF |
CF | > DavidW says, "20:10 is the target time."
Roger says, "yay for us"
DavidW says, "The animal in the left recess sets the hour; the animal in the right one sets the minutes."
DavidW says (to ClubFloyd), "sw"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > SW
CF |
CF | Before leaving, I should put the figurine back...
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > I
CF |
CF | I am carrying a ramping bull figurine, a Pop Swatch watch, a
CF | *Carillon, a torture diary, an apple, a cross-stitch embroidery and a
CF | poker.
CF |
CF | >
DavidW says (to ClubFloyd), "put bull in pocket"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > PUT BULL IN POCKET
CF |
CF | I put the ramping bull figurine into the pocket.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RIVERMUSEUMLOHNZIMMER
CF |
CF | > SW
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] LAKEVIEWEUMLOHNZIMMER
CF |
CF | > W
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] RINGVIEWEUMLOHNZIMMER
CF |
CF | > NE
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] CHURCHEWEUMLOHNZIMMER
CF |
CF | > E
CF |
CF |
CF | [CH] CHURCH
CF | Bavarian Gothic is certainly not one of the freshest and brightest
CF | architectural styles. In here it almost takes a break, thanks to the
CF | large windows of the bell tower and, above all, the light that filters
CF | from the holes in the roof caused by cannon fire. The exit is to the
CF | west.
CF |
CF | On the left, against one of the church's more battered walls, is a
CF | device that appears to be both an elaborate altar and a clock
CF | mechanism.
CF |
CF | >
DavidW says (to ClubFloyd), "x altar"
CF ] [CH] CHURCHEWEUMLOHNZIMMER
CF |
CF | > X ALTAR
CF |
CF | This is an extraordinary mechanism, a religious object in a time when
CF | religion is banned. A series of tubes and contraptions operate other
CF | gears, which from what appears to be an altar connect up to the
CF | ceiling. On the altar itself, cogwheels and brass arabesques form a
CF | pattern that surrounds a smaller combination dial. On this, no doubt,
CF | the time of the clock on the bell tower can be set.
CF |
CF | The clock says 00:00.
CF |
CF | >
DavidW says (to ClubFloyd), "set dial to 2010"
CF ] [CH] CHURCHEWEUMLOHNZIMMER
CF |
CF | > SET DIAL TO 2010
CF |
CF | The altar emits a distinctive sound, like a kind of very high-pitched
CF | gong. Outside, the sound of shattering glass.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [CH] RINGCHEWEUMLOHNZIMMER
CF |
CF | > W
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | A light wind ruffles my hair.
CF |
CF | >
DavidW says (to ClubFloyd), "x clock"
CF ] [CH] RINGCHEWEUMLOHNZIMMER
CF |
CF | > X CLOCK
CF |
CF | Huge, and superimposed on the coat of arms of the Bern bear. The white
CF | dial seems detached from the wall, as if it were hiding something
CF | behind it.
CF |
CF | The clock says 20:10.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] ZUNFTHAUSUMLOHNZIMMER
CF |
CF | > NE
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [CH] BANQUET HALLOHNZIMMER
CF |
CF | > U
CF |
CF | [CH] BANQUET HALL
CF | Everything taller than two meters has been swept away. The sky is in
CF | the room with me. The great libation table of the guild is broken, a
CF | metaphor for this entire nation and the rest of Europe. The stairs
CF | leading down seem to be the only stable thing here.
CF |
CF | The window on the south side is now broken. In it is framed the clock
CF | tower of the adjacent church.
CF |
CF | A knob I hadn't noticed before shines among the rotten wood.
CF |
CF | >
DavidW says (to ClubFloyd), "take knob"
CF ] [CH] BANQUET HALLOHNZIMMER
CF |
CF | > TAKE KNOB
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] [CH] BANQUET HALLOHNZIMMER
CF |
CF | > X IT
CF |
CF | A knob, like the ones found on doors. On the opposite side of the
CF | handle is a star-shaped protuberance.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [CH] ZUNFTHAUSALLOHNZIMMER
CF |
CF | > D
CF |
CF | [CH] ZUNFTHAUS
CF | The large room reflects the glories of an era that no longer exists.
CF | For some reason, the Soviets left the late 1800s Germanic furnishings
CF | untouched. The interwoven beam ceiling shelters a room filled with
CF | high chairs clustered around old wooden tables. Every wall is lined
CF | with dark bookcases, displaying old-style-bound books. A staircase can
CF | be seen in one corner, leading up to the upper floor in the darkness.
CF | The exit is southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] RINGTHAUSALLOHNZIMMER
CF |
CF | > SW
CF |
CF | [CH] RING
CF | A small square, dominated by a clock tower miraculously spared by the
CF | late war. The church of which it is part opens to the east, at the top
CF | of a slight slope. On the same side, to the northeast, a building with
CF | many windows. The lake can be glimpsed between the alleys to the
CF | southwest.
CF |
CF | The Venner-Brunnen fountain statue stands on the left side of the
CF | square.
CF |
CF | A light wind ruffles my hair.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [CH] LAKEVIEWSALLOHNZIMMER
CF |
CF | > SW
CF |
CF |
CF | [CH] LAKEVIEW
CF | The typical Swiss mountains are transformed into rolling hills on the
CF | north side of a placid lake. The usual leaden post-war sky caresses a
CF | valley without any peculiarities. Towards the northeast, statues of
CF | Soviet heroes invite us to enter the old town, while a crumbling
CF | avenue continues east with less pretensions.
CF |
CF | A half-torn sign informs us we are in BIENNE.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [CH] RIVERIEWSALLOHNZIMMER
CF |
CF | > E
CF |
CF | [CH] RIVER
CF | The bank is protected only by a continuous hedge, which runs along it
CF | slavishly. A bridge crosses it and lands north towards a road with a
CF | slight slope. To the northeast, following a curve in the river, the
CF | road continues towards an area of taller buildings, many of
CF | which--from here I can see them well--blunted by the wave of war. The
CF | lake is back west.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [CH] UHRENMUSEUMLOHNZIMMER
CF |
CF | > NE
CF |
CF | [CH] UHRENMUSEUM
CF | The huge writing on the wall is in German, like everything else of
CF | value in these parts by the 1950s. The main room is a a sort of
CF | permanent exhibition of scenes, mostly war-related, painted on every
CF | wall. To the north, a secondary room is glimpsed through a wide
CF | passage. I can return to the river to the southwest.
CF |
CF | To one side of the room sits a tall clockwork machine, the clatter of
CF | its gears testifying to its workings.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > N
CF |
CF | [CH] SPIELAUTOMAT
CF | The small room is a web of pipes and cables that twists and turns,
CF | interrupted here and there by brass boxes and large, eternally moving
CF | gears. Whatever clock is kept in motion here, it must be as big as the
CF | entire city. To the south is the only exit that makes sense.
CF |
CF | A sort of domed display stand, made entirely of what appears to be
CF | polished silver, emerges from the bronze mass.
CF |
CF | >
DavidW says (to ClubFloyd), "x dome"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > X DOME
CF |
CF | An elaborate stand, made of a shiny, silver-like metal, topped with a
CF | transparent dome. Inside is exhibited a delicate and complex
CF | mechanism, stored in one of the two bays present. It is unknown what
CF | happened to the second object.
CF |
CF | On the front side there are two slots: one star-shaped and the other
CF | taller and thinner.
CF |
CF | > DavidW says, "We already put a coin into the thin slot in session one."
DavidW says (to ClubFloyd), "put knob in star slot"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > PUT KNOB IN STAR SLOT
CF |
CF | The knob fits perfectly into the housing and remains stuck there.
CF |
CF | As soon as I push the knob in, the stand starts to vibrate like a
CF | circus act. After a few moments, the dome slowly opens, freeing its
CF | exhibit.
CF |
CF | >
DavidW says (to ClubFloyd), "look in dome"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > LOOK IN DOME
CF |
CF | I find nothing special.
CF |
CF | >
DavidW says (to ClubFloyd), "x exhibit"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > X EXHIBIT
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > L
CF |
CF | [CH] SPIELAUTOMAT
CF | The small room is a web of pipes and cables that twists and turns,
CF | interrupted here and there by brass boxes and large, eternally moving
CF | gears. Whatever clock is kept in motion here, it must be as big as the
CF | entire city. To the south is the only exit that makes sense.
CF |
CF | A sort of domed display stand, made entirely of what appears to be
CF | polished silver, emerges from the bronze mass.
CF |
CF | >
DavidW says (to ClubFloyd), "x stand"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > X STAND
CF |
CF | An elaborate stand, made of a shiny, silver-like metal, topped with a
CF | transparent dome. Inside is exhibited a delicate and complex
CF | mechanism, stored in one of the two bays present. It is unknown what
CF | happened to the second object. The dome is now open, liberating the
CF | mechanism and the empty bay.
CF |
CF | On the front side there are two slots: one star-shaped and the other
CF | taller and thinner.
CF |
CF | The plungers release energy with a puff of steam.
CF |
CF | >
DavidW says (to ClubFloyd), "x mechanism"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > X MECHANISM
CF |
CF | It is a rotating cage, inside which gyroscopic elements compensate for
CF | gravity with a continuous movement. I believe in watchmaking it is
CF | called a "tourbillon".
CF |
CF | >
DavidW says (to ClubFloyd), "take tourbillon"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > TAKE TOURBILLON
CF |
CF | The tourbillon is blocked by some locking device. Maybe the bay next
CF | to it is for something...
CF |
CF | >
DavidW says (to ClubFloyd), "x bay"
CF ] [CH] SPIELAUTOMATOHNZIMMER
CF |
CF | > X BAY
CF |
CF | A housing for a piece... that looks very much like a watch. Someone
CF | carved a writing on it: Parni byli zdes'. The Boys were here.
CF |
CF | >
DavidW says (to ClubFloyd), "put watch in bay"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > PUT WATCH IN BAY
CF |
CF | The Pop Swatch fits perfectly into the bay, as if it were made just
CF | for it. As soon as I let it go, the air around me begins to deform,
CF | and the water bubble begins to expand. I just have time to grab the
CF | tourbillon before everything dissolves and I find myself back in...
CF |
CF | [HUB] EIN ALTES WOHNZIMMER
CF | An old living room. Clean, polished, with ochre and yellow wallpaper
CF | on the walls, in vertical stripes; formica furniture; an old
CF | gramophone with a shape that is far from brutalist. And then a huge
CF | carpet, covering almost the entire floor.
CF |
CF | I can see a polished table (on which is a Trinity box) here.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > I
CF |
CF | I am carrying a *Tourbillon, a *Carillon, a torture diary, an apple, a
CF | cross-stitch embroidery and a poker.
CF |
CF | >
DavidW says (to ClubFloyd), "x tourbillon"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > X TOURBILLON
CF |
CF | It is a rotating cage, inside which gyroscopic elements compensate for
CF | gravity with a continuous movement. I believe in watchmaking it is
CF | called a "tourbillon".
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf19"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [HUB] EIN ALTES WOHNZIMMER
CF | Ok.
CF |
CF | > Jacqueline asks, "Remind me about the * before words?"
DavidW says, "The star has not been explained, but in some very old games, stars mean an object is a treasure."
DavidW says, "Anyway, ..."
DavidW says (to ClubFloyd), "take box"
CF ] [HUB] EIN ALTES WOHNZIMMER
CF |
CF | > TAKE BOX
CF |
CF | As soon as I grab the box, the air around me compresses, as if sucked
CF | into a singularity. Then it expands in a microsecond and my entire
CF | self disintegrates in every direction. A flash of white and then there
CF | is nothing left.
CF |
CF | A strange little song rings in my ears...
CF | [...]
DavidW pushes the green 'space' button.
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF |
DavidW pushes the green 'space' button.
CF ] [US] CATCHALL
CF |
CF |
CF |
CF | When the music fades and the physics return, I find myself in...
CF |
CF | [US] CATCHALL
CF | Son of a gun! I didn't think a place could be so cramped and yet so
CF | crammed with stuff.
CF |
CF | A storage room no more than a meter and a half on a side, with a metal
CF | door to the northeast and every nook and cranny and wall covered with
CF | war-stored knick-knacks. The door is broken, leaving a crack just big
CF | enough to squeeze through.
CF |
CF | > DavidW says, "We're in Merica"
DavidW says (to ClubFloyd), "x door"
CF ] [US] CATCHALL
CF |
CF | > X DOOR
CF |
CF | The only useful thing about this place, and it's broken. Luckily it
CF | leaves a crack open for me to get out, to the northeast.
CF |
CF | >
DavidW says (to ClubFloyd), "x knick-knacks"
CF ] [US] CATCHALL
CF |
CF | > X KNICK-KNACKS
CF |
CF | There really is everything in here. Common objects, average objects,
CF | rare objects. I don't want to name them because that would make them
CF | real and then I might be tempted to search through them and take some
CF | of them away.
CF |
CF | >
DavidW says (to ClubFloyd), "search them"
CF ] [US] CATCHALL
CF |
CF | > SEARCH THEM
CF |
CF | Rummaging through the knick-knacks I find more knick-knacks, behind
CF | which hide more knick-knacks, resting on still more knick-knacks. This
CF | closet is practically a fractal.
CF |
CF | Oh, look! There's an old broom among all this junk. I don't know why,
CF | but it catches my eye. Maybe because it's the single oldest and most
CF | broken-down thing in the entire closet.
CF |
CF | >
DavidW says (to ClubFloyd), "x broom"
CF ] [US] CATCHALL
CF |
CF | > X BROOM
CF |
CF | Not even the old coal lady would use it. It's reduced to a metal pole
CF | with a few tufts of brush on top.
CF |
CF | >
DavidW says (to ClubFloyd), "take broom"
CF ] [US] CATCHALL
CF |
CF | > TAKE BROOM
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "search them"
CF ] [US] CATCHALL
CF |
CF | > SEARCH THEM
CF |
CF | Rummaging through the knick-knacks I find more knick-knacks, behind
CF | which hide more knick-knacks, resting on still more knick-knacks. This
CF | closet is practically a fractal.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [US] CATWALKL
CF |
CF | > NE
CF |
CF | [US] CATWALK
CF | The south side of this elevated walkway opens to the northeast and
CF | northwest onto two mirrored openings that overlook insulated tanks.
CF | The northern passage is blocked, as the suspension bridge has
CF | collapsed. The southeast door is permanently closed, I believe since
CF | 1947. To the southwest is a useless storage room.
CF |
CF | A Geiger counter has been applied to the south wall. It seems to be
CF | still active.
CF |
CF | >
DavidW says (to ClubFloyd), "x counter"
CF ] [US] CATWALKL
CF |
CF | > X COUNTER
CF |
CF | The measurement is over 300 microsieverts per hour: I must be on the
CF | east coast of the United States. Although almost 40 years have passed
CF | since that Christmas of 1947, the fallout is still tremendously
CF | devastating.
CF |
CF | I have heard horrifying stories of that day, the apocalypse for the
CF | Western world. The Nazis had just invented the ultimate weapon, the
CF | bomb that would finish all bombs. They called it Goetterhammer, the
CF | Hammer of the Gods, on the advice of Hitler himself, a fanatic of
CF | Wagner and Norse myths. When it was the turn of his successor,
CF | Todesengel, the name became Weltenbrenner, Burner of Worlds. More
CF | appropriate, for a device that was now 100 times more powerful and
CF | capable of wiping out life in a few seconds.
CF |
CF | On the east coast of the United States, the most targeted, it is said
CF | that the inhabitants did not even notice. A few minutes, and the
CF | Empire beyond the sea was completely annihilated.
CF |
CF | > DavidW says, "well yikes"
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The northwest one is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified. The one to the
CF | northeast is empty, with no trace of electrical activity.
CF |
CF | > DavidW asks, "I guess we go northeast?"
Jacqueline says, "Sure"
DavidW says (to ClubFloyd), "ne"
CF ] [US] TANKALKL
CF |
CF | > NE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | >
DavidW says (to ClubFloyd), "x floor"
CF ] [US] TANKALKL
CF |
CF | > X FLOOR
CF |
CF | A look in that direction reveals nothing new.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CATWALKL
CF |
CF | > N
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "x button"
CF ] [US] CATWALKL
CF |
CF | > X BUTTON
CF |
CF | The button has two indicators on it: a lightning bolt and a wave. It
CF | is one piece, so whatever it does, it does for both symbols.
CF |
CF | > Jacqueline says, "That's a pretty ominous button."
DavidW says, "yeah."
DavidW says (to ClubFloyd), "x north"
CF ] [US] CATWALKL
CF |
CF | > X NORTH
CF |
CF | A look in that direction reveals nothing new.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is flooded. Electric arcs jump
CF | out of the water, meaning it's electrified. The one to the south is
CF | empty, with no trace of electrical activity.
CF |
CF | > Jacqueline asks, "I mean, maybe it shuts off the electricity there?"
Jacqueline says, "Or maybe it kills us."
Jacqueline says, "Not sure."
DavidW says, "I don't see what to do other than push this button or enter an electrified tank or use the broom in some clever way."
Roger says, "you're sure this is going to cure my measles, right"
DavidW says, "I vote push the button."
Roger says, "gotta push it"
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified.
CF |
CF | > DavidW asks, "so empty tanks become full and full ones become empty?"
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | > Roger says, "yes, but also we have no idea what happened"
Jacqueline says, "Swaps 'em, I guess."
DavidW says (to ClubFloyd), "x panel"
CF ] [US] TANKALKL
CF |
CF | > X PANEL
CF |
CF | The switch on the panel is currently OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "x switch"
CF ] [US] TANKALKL
CF |
CF | > X SWITCH
CF |
CF | The switch on the panel is currently OFF.
CF |
CF | > DavidW says, "I want to explore more before pushing unmarked switches."
Roger says, "sure"
DavidW says, "At least the button had symbols."
DavidW says (to ClubFloyd), "nw"
CF ] [US] CATWALKL
CF |
CF | > NW
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "x button"
CF ] [US] CATWALKL
CF |
CF | > X BUTTON
CF |
CF | The button has one indicator on it: the symbol of a wave.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The southeast one is empty, with no trace of
CF | electrical activity. The one to the southwest is flooded.
CF |
CF | >
DavidW says (to ClubFloyd), "x door"
CF ] [US] CATWALKL
CF |
CF | > X DOOR
CF |
CF | It's a metal door that slides on rails. It's currently closed. At the
CF | height of the handle there's a slot and that's it.
CF |
CF | >
DavidW says (to ClubFloyd), "x slot"
CF ] [US] CATWALKL
CF |
CF | > X SLOT
CF |
CF | It's a metal door that slides on rails. It's currently closed. At the
CF | height of the handle there's a slot and that's it.
CF |
CF | >
DavidW says (to ClubFloyd), "open door"
CF ] [US] CATWALKL
CF |
CF | > OPEN DOOR
CF |
CF | There is no handle.
CF |
CF | > Jacqueline asks, "Our broom is ... metal? Or wood?"
DavidW says (to ClubFloyd), "x broom"
CF ] [US] CATWALKL
CF |
CF | > X BROOM
CF |
CF | Not even the old coal lady would use it. It's reduced to a metal pole
CF | with a few tufts of brush on top.
CF |
CF | >
DavidW says (to ClubFloyd), "touch water with pole"
CF ] [US] CATWALKL
CF |
CF | > TOUCH WATER WITH POLE
CF |
CF | I only understood you as far as "touch water" but then you lost me.
CF |
CF | >
DavidW says (to ClubFloyd), "touch water with broom"
CF ] [US] CATWALKL
CF |
CF | > TOUCH WATER WITH BROOM
CF |
CF | I only understood you as far as "touch water" but then you lost me.
CF |
CF | > Jacqueline asks, "Put the pole in it?"
DavidW says, "I'd like to test if we can enter a tank with water"
DavidW says (to ClubFloyd), "put broom in water"
CF ] [US] CATWALKL
CF |
CF | > PUT BROOM IN WATER
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] CATWALKL
CF |
CF | > SW
CF |
CF | The tank is completely full of water, probably contaminated. I can't
CF | get in.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The southeast one is flooded. The one to the
CF | southwest is empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] TANKALKL
CF |
CF | > SW
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the northeast and south.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | In the southern tank, five feet from the nearest edge, a metal panel
CF | floats on the contaminated water. A red rectangle the size of a
CF | business card is clearly visible on the panel.
CF |
CF | >
DavidW says (to ClubFloyd), "x button"
CF ] [US] CATWALKL
CF |
CF | > X BUTTON
CF |
CF | The button has one indicators on it: a lightning bolt.
CF |
CF | >
DavidW says (to ClubFloyd), "x panel"
CF ] [US] CATWALKL
CF |
CF | > X PANEL
CF |
CF | A metal panel, nothing more, probably fallen from the ceiling. On the
CF | panel is a red, rectangular object.
CF |
CF | >
DavidW says (to ClubFloyd), "x water"
CF ] [US] CATWALKL
CF |
CF | > X WATER
CF |
CF | Better take a look at the tanks instead.
CF |
CF | >
DavidW says (to ClubFloyd), "take panel"
CF ] [US] CATWALKL
CF |
CF | > TAKE PANEL
CF |
CF | The panel is out of range.
CF |
CF | >
DavidW says (to ClubFloyd), "take panel with broom"
CF ] [US] CATWALKL
CF |
CF | > TAKE PANEL WITH BROOM
CF |
CF | Impossible, it doesn't have a hook.
CF |
CF | > DavidW says, "I don't remember seeing a hook."
DavidW says (to ClubFloyd), "l"
CF ] [US] CATWALKL
CF |
CF | > L
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | In the southern tank, five feet from the nearest edge, a metal panel
CF | floats on the contaminated water. A red rectangle the size of a
CF | business card is clearly visible on the panel.
CF |
CF | >
DavidW says (to ClubFloyd), "x walkway"
CF ] [US] CATWALKL
CF |
CF | > X WALKWAY
CF |
CF | It is a metal bridge that forms a cross over the tanks, to control
CF | them from above. The central part has collapsed and does not allow
CF | passage.
CF |
CF | > Jacqueline says, "Like, the broom doesn't have a hook? Or the panel? That wording..."
DavidW says, "the broom has no hook"
Roger says, "gotta drop a funky bassline"
DavidW says, "The game's author's native language isn't English."
Jacqueline says (to Roger), "yay" Jacqueline says (to Roger), "yay"
Jacqueline says (to DW), "It might as well be. This isn't an ESL issue."
DavidW asks, "I'm unsure what this button does. Does it electrify this water?"
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, but electric arcs
CF | run through its floor, meaning it's electrified. The one to the south
CF | is flooded. Electric arcs jump out of the water, meaning it's
CF | electrified.
CF |
CF | > DavidW says, "So both tanks are electrified since neither were."
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded.
CF |
CF | > Jacqueline says, "Yep"
DavidW says, "okay. I'm tempted to search for a hook in the storeroom."
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the northeast and south.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [US] CATWALKL
CF |
CF | > NE
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "x lamp"
CF ] [US] CATWALKL
CF |
CF | > X LAMP
CF |
CF | It is a cage lamp of the kind that cannot be broken. At this moment it
CF | emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "x walkway"
CF ] [US] CATWALKL
CF |
CF | > X WALKWAY
CF |
CF | It is a metal bridge that forms a cross over the tanks, to control
CF | them from above. The central part has collapsed and does not allow
CF | passage.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | I can only go southeast and southwest into the two nearest tanks. Or
CF | try the security door to the north.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The southeast one is flooded. The one to the
CF | southwest is empty, with no trace of electrical activity.
CF |
CF | > Jacqueline says, "Hm, maybe there's more in there. It felt like it wasn't going to give us much of the junk."
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The southeast one is empty, with no trace of
CF | electrical activity. The one to the southwest is flooded.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] [US] TANKALKL
CF |
CF | > SE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | > DavidW says, "Pushing this switch seems to be our other option."
Roger says, "yup"
DavidW asks, "Do we wanna waste time in the storeroom or push this switch?"
Roger says, "push first is my vote"
Jacqueline says, "Same"
DavidW says, "yeah agreed"
DavidW says (to ClubFloyd), "push switch"
CF ] [US] TANKALKL
CF |
CF | > PUSH SWITCH
CF |
CF | Nothing's happening. I think there's no power in this tank.
CF |
CF | >
DavidW says (to ClubFloyd), "x switch"
CF ] [US] TANKALKL
CF |
CF | > X SWITCH
CF |
CF | The switch on the panel is currently OFF.
CF |
CF | > DavidW says, "hm, we don't leave it ON."
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified.
CF |
CF | >
DavidW says (to ClubFloyd), "x catwalk"
CF ] [US] CATWALKL
CF |
CF | > X CATWALK
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x walkway"
CF ] [US] CATWALKL
CF |
CF | > X WALKWAY
CF |
CF | It is a metal bridge that forms a cross over the tanks, to control
CF | them from above. The central part has collapsed and does not allow
CF | passage.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] TANKALKL
CF |
CF | > S
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] CATWALKL
CF |
CF | > SW
CF |
CF | [US] CATWALK
CF | The south side of this elevated walkway opens to the northeast and
CF | northwest onto two mirrored openings that overlook insulated tanks.
CF | The northern passage is blocked, as the suspension bridge has
CF | collapsed. The southeast door is permanently closed, I believe since
CF | 1947. To the southwest is a useless storage room.
CF |
CF | A Geiger counter has been applied to the south wall. It seems to be
CF | still active.
CF |
CF | >
DavidW says (to ClubFloyd), "x door"
CF ] [US] CATWALKL
CF |
CF | > X DOOR
CF |
CF | A metal door, probably two feet thick. It was welded shut, to prevent
CF | anyone--or anything--from getting in or out. Forever.
CF |
CF | >
DavidW says (to ClubFloyd), "x walkway"
CF ] [US] CATWALKL
CF |
CF | > X WALKWAY
CF |
CF | It is a metal bridge that forms a cross over the tanks, to control
CF | them from above. The central part has collapsed and does not allow
CF | passage.
CF |
CF | >
DavidW says (to ClubFloyd), "look north"
CF ] [US] CATWALKL
CF |
CF | > LOOK NORTH
CF |
CF | A look in that direction reveals nothing new.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The northwest one is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified. The one to the
CF | northeast is empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "x buttoh"
CF ] [US] CATWALKL
CF |
CF | > X BUTTOH
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x button"
CF ] [US] CATWALKL
CF |
CF | > X BUTTON
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] CATCHALL
CF |
CF | > SW
CF |
CF | [US] CATCHALL
CF | A storage room no more than a meter and a half on a side, with a metal
CF | door to the northeast and every nook and cranny and wall covered with
CF | war-stored knick-knacks. The door is broken, leaving a crack just big
CF | enough to squeeze through.
CF |
CF | >
DavidW says (to ClubFloyd), "x hook"
CF ] [US] CATCHALL
CF |
CF | > X HOOK
CF |
CF | Sorry, I don't understand what "hook" means.
CF |
CF | > DavidW says, "okay, maybe there's not any hook to find."
Jacqueline says (to ClubFloyd), "hook"
CF ] [US] CATCHALL
CF |
CF | > HOOK
CF |
CF | That is not a verb I recognize.
CF |
CF | > Jacqueline says, "Yeah"
DavidW says (to ClubFloyd), "bend broom"
CF ] [US] CATCHALL
CF |
CF | > BEND BROOM
CF |
CF | That is not a verb I recognize.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x magnet"
CF ] [US] CATCHALL
CF |
CF | > X MAGNET
CF |
CF | Sorry, I don't understand what "magnet" means.
CF |
CF | > DavidW asks, "You want to leave the broom in a tank, electrify it, and hope it becomes a magnet?"
Jacqueline says, "Ooh. Maybe."
Jacqueline says, "Then use it to get that panel."
DavidW says, "I don't think magnets are made that way, but I'm hard pressed to know what to do."
DavidW says (to ClubFloyd), "ne"
CF ] [US] CATWALKL
CF |
CF | > NE
CF |
CF | [US] CATWALK
CF | The south side of this elevated walkway opens to the northeast and
CF | northwest onto two mirrored openings that overlook insulated tanks.
CF | The northern passage is blocked, as the suspension bridge has
CF | collapsed. The southeast door is permanently closed, I believe since
CF | 1947. To the southwest is a useless storage room.
CF |
CF | A Geiger counter has been applied to the south wall. It seems to be
CF | still active.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [US] TANKALKL
CF |
CF | > NE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CATWALKL
CF |
CF | > N
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] TANKALKL
CF |
CF | > S
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | >
DavidW says (to ClubFloyd), "drop broom"
CF ] [US] TANKALKL
CF |
CF | > DROP BROOM
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CATWALKL
CF |
CF | > N
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is flooded. Electric arcs jump
CF | out of the water, meaning it's electrified. The one to the south is
CF | empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is flooded. Electric arcs jump
CF | out of the water, meaning it's electrified. The one to the south is
CF | empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] TANKALKL
CF |
CF | > S
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | I can see a mangy broom here.
CF |
CF | >
DavidW says (to ClubFloyd), "x broom"
CF ] [US] TANKALKL
CF |
CF | > X BROOM
CF |
CF | Not even the old coal lady would use it. It's reduced to a metal pole
CF | with a few tufts of brush on top.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] [US] TANKALKL
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | > DavidW says, "If it's now a magnet, it's not obviously so."
DavidW says (to ClubFloyd), "n"
CF ] [US] CATWALKL
CF |
CF | > N
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [US] CATWALKL
CF |
CF | > NW
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] TANKALKL
CF |
CF | > SW
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the northeast and south.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | In the southern tank, five feet from the nearest edge, a metal panel
CF | floats on the contaminated water. A red rectangle the size of a
CF | business card is clearly visible on the panel.
CF |
CF | >
DavidW says (to ClubFloyd), "take panel with broom"
CF ] [US] CATWALKL
CF |
CF | > TAKE PANEL WITH BROOM
CF |
CF | Impossible, it doesn't have a hook.
CF |
CF | > Jacqueline says, "meh"
DavidW says (to ClubFloyd), "touch panel with broom"
CF ] [US] CATWALKL
CF |
CF | > TOUCH PANEL WITH BROOM
CF |
CF | I only understood you as far as "touch panel" but then you lost me.
CF |
CF | > Jade says, "clubhouse"
DavidW says (to ClubFloyd), "put broom on panel"
CF ] [US] CATWALKL
CF |
CF | > PUT BROOM ON PANEL
CF |
CF | The panel is out of range.
CF |
CF | >
Jade has arrived.
DavidW says (to ClubFloyd), "jump to panel"
CF ] [US] CATWALKL
CF |
CF | > JUMP TO PANEL
CF |
CF | I think you wanted to say "jump". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "jump"
CF ] [US] CATWALKL
CF |
CF | > JUMP
CF |
CF | Pointless fatigue.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] [US] CATWALKL
CF |
CF | > D
CF |
CF | I can only go north and south into the two nearest tanks.
CF |
CF | > Jade says, "hello"
DavidW says, "hi Jade"
DavidW says, "We're in the America part of A Train to Piccadilly."
Jade asks, "right now up is the starting time, why you have already started?"
Jacqueline says, "American daylight savings time."
DavidW says, "Daylight Standard Time started today."
Jade exclaims, "oh my god!"
Jade asks, "captain?"
Jade asks, "again?"
Jacqueline says, "North American, I mean. Apologies to my friends from the 51st state."
Jacqueline says (to Jade), "Sadly, yes."
Jade says, "ok, enjoy, I read you."
Jade says, "I betatested this one."
DavidW says, "We're not quite sure what to do about these tanks."
DavidW says (to ClubFloyd), "x broom"
CF ] [US] CATWALKL
CF |
CF | > X BROOM
CF |
CF | Not even the old coal lady would use it. It's reduced to a metal pole
CF | with a few tufts of brush on top.
CF |
CF | >
DavidW says (to ClubFloyd), "pole vault"
CF ] [US] CATWALKL
CF |
CF | > POLE VAULT
CF |
CF | That is not a verb I recognize.
CF |
CF | > DavidW says, "If we could jump across from one catwalk to another, we'd have more options."
DavidW says (to ClubFloyd), "look up"
CF ] [US] CATWALKL
CF |
CF | > LOOK UP
CF |
CF | A look in that direction reveals nothing new.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [US] CATWALKL
CF |
CF | > L
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | In the southern tank, five feet from the nearest edge, a metal panel
CF | floats on the contaminated water. A red rectangle the size of a
CF | business card is clearly visible on the panel.
CF |
CF | >
DavidW says (to ClubFloyd), "x card"
CF ] [US] CATWALKL
CF |
CF | > X CARD
CF |
CF | The card has no identification marks.
CF |
CF | > Jacqueline says, "Pole vault was a fun idea."
DavidW says (to ClubFloyd), "blow panel"
CF ] [US] CATWALKL
CF |
CF | > BLOW PANEL
CF |
CF | (first taking the floating panel)
CF | The panel is out of range.
CF |
CF | >
DavidW says (to ClubFloyd), "stir water"
CF ] [US] CATWALKL
CF |
CF | > STIR WATER
CF |
CF | That is not a verb I recognize.
CF |
CF | >
Jacqueline says (to ClubFloyd), "push panel"
CF ] [US] CATWALKL
CF |
CF | > PUSH PANEL
CF |
CF | The panel is out of range.
CF |
CF | >
DavidW says (to ClubFloyd), "push panel with broom"
CF ] [US] CATWALKL
CF |
CF | > PUSH PANEL WITH BROOM
CF |
CF | With a good push I send the panel for a slide. It crosses the entire
CF | tank diagonally, until it hits the opposite edge and in doing so takes
CF | on water. In a few seconds it disappears to the bottom.
CF |
CF | >
Jacqueline says (to ClubFloyd), "push panel with broom"
CF ] [US] CATWALKL
CF |
CF | > PUSH PANEL WITH BROOM
CF |
CF | I can't see any such thing.
CF |
CF | > Jacqueline says, "Timing"
Jacqueline asks, "Wait. Is that good or bad?"
Roger says, "it's great"
Jacqueline says (to Tony), "Okay."
Jacqueline says, "One suspects that David is making notes."
DavidW asks, "I'm not so sure. We still have no way to reach the card, and if that water is electrified, won't that make the card useless?"
Jacqueline asks, "Swap the water to the other tank?"
DavidW says, "But it feels like advancement."
Jacqueline asks, "De-electrify it. Get in. Profit?"
DavidW says, "There's no button on the south, just a geiger counter."
Roger says, "We can just walk into the tank, can't we"
DavidW says, "The water is already de-electrified."
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | The tank is completely full of water, probably contaminated. I can't
CF | get in.
CF |
CF | > Roger says, "after it's empty, I mean"
DavidW asks, "how do we empty it?"
Roger says, "with the button pushing stuff"
Jade says, "USA is the easier and shorter part."
DavidW says, "sigh. I don't see how to do this."
Roger says, "Isn't that how that works? I may be misunderstanding"
DavidW says, "Look, there's four tanks and three buttons and a geiger counter."
Roger says, "ah -- I thought there was only two tanks, for some reason."
DavidW says, "They're all in a circle."
DavidW says, "We've never been able to enter or empty the tank where the card is."
DavidW says (to ClubFloyd), "push save"
CF ] [US] CATWALKL
CF |
CF | > PUSH SAVE
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf20"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [US] CATWALKL
CF | Ok.
CF |
CF | > Roger says, "If it's just one volume of water that gets pumped around, maybe it'll carry the card to somewhere useful eventually"
Jacqueline says, "Oh - that's a thought."
DavidW says, "oh, I didn't think of that."
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the northeast and south.
CF |
CF | > Jade says, "The card has travelled, find it."
DavidW says (to ClubFloyd), "ne"
CF ] [US] CATWALKL
CF |
CF | > NE
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The southeast one is flooded. The one to the
CF | southwest is empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The southeast one is empty, with no trace of
CF | electrical activity. The one to the southwest is flooded.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] [US] TANKALKL
CF |
CF | > SE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is flooded. Electric arcs jump
CF | out of the water, meaning it's electrified. The one to the south is
CF | empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] TANKALKL
CF |
CF | > S
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] CATWALKL
CF |
CF | > SW
CF |
CF | [US] CATWALK
CF | The south side of this elevated walkway opens to the northeast and
CF | northwest onto two mirrored openings that overlook insulated tanks.
CF | The northern passage is blocked, as the suspension bridge has
CF | collapsed. The southeast door is permanently closed, I believe since
CF | 1947. To the southwest is a useless storage room.
CF |
CF | A Geiger counter has been applied to the south wall. It seems to be
CF | still active.
CF |
CF | The red rectangle slipped off the panel and landed on the edge of the
CF | northwest tank.
CF |
CF | >
DavidW says (to ClubFloyd), "take rectangle"
CF ] [US] CATWALKL
CF |
CF | > TAKE RECTANGLE
CF |
CF | I pick up the red rectangle and discover that it is a magnetic card.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf21"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [US] CATWALKL
CF | Ok.
CF |
CF | > Jacqueline says, "woo"
Roger says, "Not sure quite what happened but glad that worked out"
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The northwest one is flooded. Electric arcs
CF | jump out of the water, meaning it's electrified. The one to the
CF | northeast is empty, with no trace of electrical activity.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [US] TANKALKL
CF |
CF | > NE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the southwest and north.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CATWALKL
CF |
CF | > N
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | > Jade says, "The card has travelled, find it"
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [US] CATWALKL
CF |
CF | > NW
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "put card in slot"
CF ] [US] CATWALKL
CF |
CF | > PUT CARD IN SLOT
CF |
CF | The card goes in right, but nothing happens. There is probably no
CF | power.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [US] CATWALKL
CF |
CF | > I
CF |
CF | I am carrying a red card, a mangy broom, a Trinity box, a *Tourbillon,
CF | a *Carillon, a torture diary, an apple, a cross-stitch embroidery and
CF | a poker.
CF |
CF | > DavidW asks, "So there's a working light and working pumps and electrified water but no power?"
Roger says, "maybe the broom can be shoved into the switch somehow so we can pull it from the top, or something similar"
Roger says, "pushing stuff with the broom seems to be working"
DavidW asks, "If pushing the switch by hand doesn't work, why would the broom be better?"
Roger says, "well we could do it while the tank is electrified, which seemed to be an issue last time, is what I'm thinking"
DavidW says, "I'm not following what the suggestion is."
Roger says, "get the tank with the switch electrified, and then try pushing the switch with the broom, possibly from above on a catwalk"
DavidW says (to ClubFloyd), "l"
CF ] [US] CATWALKL
CF |
CF | > L
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "x switch"
CF ] [US] CATWALKL
CF |
CF | > X SWITCH
CF |
CF | I can't see any such thing.
CF |
CF | > Jacqueline says (to Roger), "The broom is metal."
DavidW says, "I don't see the switch from the catwalks."
Jacqueline says, "Oh, you aren't talking about sticking it in the water. Never mind."
Roger says, "yeah but it's got some branchy bits! That'll keep us OSHA compliant"
Jacqueline says (to Roger), "haha"
DavidW says (to ClubFloyd), "se"
CF ] [US] TANKALKL
CF |
CF | > SE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | > Jacqueline says (to Roger), "Shake hands with Danger, man."
DavidW says (to ClubFloyd), "put broom in switch"
CF ] [US] TANKALKL
CF |
CF | > PUT BROOM IN SWITCH
CF |
CF | The electrical panel can't contain things.
CF |
CF | > Roger says, "hmmm okay well let's see if we can get down there and put the broom on the switch, or make them interact somehow"
DavidW says (to ClubFloyd), "put broom on switch"
CF ] [US] TANKALKL
CF |
CF | > PUT BROOM ON SWITCH
CF |
CF | I can't put things on top of that.
CF |
CF | > Roger says, "hrmmm well that's not promising"
DavidW says (to ClubFloyd), "push switch with broom"
CF ] [US] TANKALKL
CF |
CF | > PUSH SWITCH WITH BROOM
CF |
CF | That's overcomplicated.
CF |
CF | >
Roger says (to cf), "put broom under switch"
CF ] [US] TANKALKL
CF |
CF | > PUT BROOM UNDER SWITCH
CF |
CF | I think you wanted to say "put something in something". Please try
CF | again.
CF |
CF | > Roger says, "I was thinking maybe something floaty could go under the switch, then switch it when it floated up"
DavidW says (to ClubFloyd), "l"
CF ] [US] TANKALKL
CF |
CF | > L
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | >
Roger says (to cf), "push switch"
CF ] [US] TANKALKL
CF |
CF | > PUSH SWITCH
CF |
CF | Nothing's happening. I think there's no power in this tank.
CF |
CF | >
Roger says (to cf), "x switch"
CF ] [US] TANKALKL
CF |
CF | > X SWITCH
CF |
CF | The switch on the panel is currently OFF.
CF |
CF | > Roger says, "just wanted to check it wasn't silently checking for ownership of the keycard"
DavidW says, "Somehow, I think whatever problem is wrong with the power isn't solved by pushing the switch with a Rube Goldberg device."
Jacqueline heh
Jacqueline learns how to use punctuation.
Roger says, "hmmm maybe there's clean water and dirty water? Trying to think of what the geiger counter is doing here"
DavidW says, "I'm kinda stumped."
DavidW says, "No clean water. It's all bad."
DavidW says, "I think the geiger counter is to provide the history lesson."
Roger says, "yeah. I know pushing the lightning button swaps the power around; maybe there's somewhere in the sequence where the door is powered"
DavidW says, "We can try breaking the counter and see if there's a hidden control panel behind it, I suppose."
Jacqueline says, "Interesting idea."
DavidW says, "unfortunately for us, both buttons with a lightning bolt aren't near the door."
Roger says, "hmmm can we see the caged light from the buttons? Maybe that's our indicator"
DavidW says (to ClubFloyd), "light"
CF ] [US] TANKALKL
CF |
CF | > LIGHT
CF |
CF | I think you wanted to say "light something". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "x light"
CF ] [US] TANKALKL
CF |
CF | > X LIGHT
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There are
CF | symbols on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "x light"
CF ] [US] CATWALKL
CF |
CF | > X LIGHT
CF |
CF | I can't see any such thing.
CF |
CF | > DavidW says, "This is the east catwalk. The caged light and door are on the north catwalk."
DavidW says (to ClubFloyd), "jam"
CF ] [US] CATWALKL
CF |
CF | > JAM
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "wedge"
CF ] [US] CATWALKL
CF |
CF | > WEDGE
CF |
CF | That is not a verb I recognize.
CF |
CF | > DavidW says, "I suppose we can see if the panel in the southwest tank floated up again and reveals anything new."
DavidW says (to ClubFloyd), "push buttton"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTTON
CF |
CF | Sorry, I don't understand what "buttton" means.
CF |
CF | > Roger says, "sure"
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [US] CATWALKL
CF |
CF | > NW
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | >
DavidW says (to ClubFloyd), "push btton"
CF ] [US] CATWALKL
CF |
CF | > PUSH BTTON
CF |
CF | Sorry, I don't understand what "btton" means.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [US] TANKALKL
CF |
CF | > SW
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet. Elevated walkways
CF | are located to the northeast and south.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the north and south onto
CF | two mirrored openings that overlook insulated tanks.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded.
CF |
CF | >
DavidW says (to ClubFloyd), "x panel"
CF ] [US] CATWALKL
CF |
CF | > X PANEL
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "look in south tank"
CF ] [US] CATWALKL
CF |
CF | > LOOK IN SOUTH TANK
CF |
CF | I think you wanted to say "look in something". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "look in tank"
CF ] [US] CATWALKL
CF |
CF | > LOOK IN TANK
CF |
CF | Two tanks are accessible. The north one is empty, with no trace of
CF | electrical activity. The one to the south is flooded.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] CATWALKL
CF |
CF | > S
CF |
CF | The tank is completely full of water, probably contaminated. I can't
CF | get in.
CF |
CF | >
DavidW says (to ClubFloyd), "jump south"
CF ] [US] CATWALKL
CF |
CF | > JUMP SOUTH
CF |
CF | I think you wanted to say "jump". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "jump"
CF ] [US] CATWALKL
CF |
CF | > JUMP
CF |
CF | Pointless fatigue.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "x tanks"
CF ] [US] CATWALKL
CF |
CF | > X TANKS
CF |
CF | Two tanks are accessible. The north one is empty, but electric arcs
CF | run through its floor, meaning it's electrified. The one to the south
CF | is flooded. Electric arcs jump out of the water, meaning it's
CF | electrified.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] TANKALKL
CF |
CF | > N
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet, but not enough to
CF | be dangerous despite the electric arcs that occasionally appear on it.
CF | Elevated walkways are located to the northeast and south.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [US] CATWALKL
CF |
CF | > NE
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a red light.
CF |
CF | > DavidW says, "oh. So we can walk through an empty electrical tank."
DavidW says (to ClubFloyd), "push button"
CF ] [US] CATWALKL
CF |
CF | > PUSH BUTTON
CF |
CF | A loud noise comes from everywhere in the building. I have no idea
CF | what happened, but something did.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] [US] TANKALKL
CF |
CF | > SE
CF |
CF | [US] TANK
CF | A tank completely lined with lead. The floor is wet, but not enough to
CF | be dangerous despite the electric arcs that occasionally appear on it.
CF | Elevated walkways are located to the south and northwest.
CF |
CF | In one corner of the tank lies an electrical panel, with its switch
CF | positioned on OFF.
CF |
CF | >
DavidW says (to ClubFloyd), "push switch"
CF ] [US] TANKALKL
CF |
CF | > PUSH SWITCH
CF |
CF | The switch snaps to ON.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [US] CATWALKL
CF |
CF | > NW
CF |
CF | [US] CATWALK
CF | This section of the elevated walkway opens to the southeast and
CF | southwest onto two mirrored openings that overlook insulated tanks. A
CF | security door is on the north wall.
CF |
CF | A really big button pops out of the wall, undisturbed. There is a
CF | symbol on the button.
CF |
CF | A cage lamp above the door emits a green light.
CF |
CF | >
DavidW says (to ClubFloyd), "push card in slot"
CF ] [US] CATWALKL
CF |
CF | > PUSH CARD IN SLOT
CF |
CF | I only understood you as far as "push" but then you lost me.
CF |
CF | >
DavidW says (to ClubFloyd), "put card in slot"
CF ] [US] CATWALKL
CF |
CF | > PUT CARD IN SLOT
CF |
CF | Of course. The card fits perfectly and a second later the door
CF | vibrates and burrows into the wall, sliding on its tracks. The north
CF | exit is clear.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] ADVANCED LABS
CF |
CF | > N
CF |
CF | As I pass through the door, it closes behind me, effectively turning
CF | itself into a one-way.
CF |
CF | [US] ADVANCED LABS
CF | From the tanks area this one is disconnected, if for nothing else, by
CF | its pristine cleanliness, as if everything the outside world had ever
CF | expressed could not find its place in here. This bare corridor is all
CF | white, with no particular furnishings except for a giant and supremely
CF | deteriorated stencil writing on the wall that reads MIT CONTAMINATION
CF | AREA. On it someone, compassionately, has appended in brush strokes
CF | LIKE ANY OTHER, an unfortunate dark humor on the American situation.
CF | Walkways exit to the west, north and northeast (this last one closed
CF | by a pneumatic hatch).
CF |
CF | Another Geiger counter is installed near the northeast sliding door.
CF | This one flashes in alarm like a person in panic.
CF |
CF | >
DavidW says (to ClubFloyd), "x counter"
CF ] [US] ADVANCED LABS
CF |
CF | > X COUNTER
CF |
CF | The measurement is over 10.000 microsieverts per hour: anything beyond
CF | the northeast door is lethal within seconds.
CF |
CF | >
DavidW says (to ClubFloyd), "take counter"
CF ] [US] ADVANCED LABS
CF |
CF | > TAKE COUNTER
CF |
CF | It's a wall-mounted counter, not one you carry around.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [US] ADVANCED LABS
CF |
CF | > I
CF |
CF | I am carrying a mangy broom, a Trinity box, a *Tourbillon, a
CF | *Carillon, a torture diary, an apple, a cross-stitch embroidery and a
CF | poker.
CF |
CF | > DavidW says, "hm. we lost the card."
DavidW says (to ClubFloyd), "w"
CF ] [US] LOCKER ROOMSS
CF |
CF | > W
CF |
CF | [US] LOCKER ROOMS
CF | All the walls are cluttered with built-in lockers, their metal
CF | surfaces now almost completely exposed from beneath the once green
CF | paint. The only exit is to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "x lockers"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X LOCKERS
CF |
CF | The lockers are all locked, except for a couple, of different sizes.
CF | The short one, at the back of the room, looks more like a refrigerator
CF | than anything else. The tall one, in the middle, makes its appearance
CF | because it has no door at all.
CF |
CF | Many of the lockers bear engravings made with sharp objects, probably
CF | 40 years ago.
CF |
CF | >
DavidW says (to ClubFloyd), "x engravings"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X ENGRAVINGS
CF |
CF | The jokes are so old-fashioned and basic that they would only outrage
CF | someone in a middle school assembly. So, they are not worth reading.
CF |
CF | >
DavidW says (to ClubFloyd), "read engravings"
CF ] [US] LOCKER ROOMSS
CF |
CF | > READ ENGRAVINGS
CF |
CF | The jokes are so old-fashioned and basic that they would only outrage
CF | someone in a middle school assembly. So, they are not worth reading.
CF |
CF | >
DavidW says (to ClubFloyd), "x tall"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X TALL
CF |
CF | A normal locker, from which someone has stolen the door.
CF |
CF | Hanging inside is a large, disarming-looking rubber suit.
CF |
CF | >
DavidW says (to ClubFloyd), "x suit"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X SUIT
CF |
CF | It's a very bulky suit, made of many very thick rubber rings that give
CF | it a bizarre appearance to say the least. It's also very heavy, as if
CF | it were padded with iron or something similar. Someone stuck a message
CF | on it with duct tape.
CF |
CF | On one of the sleeves there is a nice hole.
CF |
CF | >
DavidW says (to ClubFloyd), "read message"
CF ] [US] LOCKER ROOMSS
CF |
CF | > READ MESSAGE
CF |
CF | FOR GROMOV. Not very reassuring.
CF |
CF | >
DavidW says (to ClubFloyd), "x hole"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X HOLE
CF |
CF | A really nasty hole. And it looks like it's a through hole.
CF |
CF | >
DavidW says (to ClubFloyd), "take suit"
CF ] [US] LOCKER ROOMSS
CF |
CF | > TAKE SUIT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x short"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X SHORT
CF |
CF | It is not, after all, a refrigerator, although it looks a lot like
CF | one. It's probably a shoe holder.
CF |
CF | >
DavidW says (to ClubFloyd), "open it"
CF ] [US] LOCKER ROOMSS
CF |
CF | > OPEN IT
CF |
CF | As I open the short locker, a binder that was inside it falls to the
CF | floor.
CF |
CF | >
DavidW says (to ClubFloyd), "take binder"
CF ] [US] LOCKER ROOMSS
CF |
CF | > TAKE BINDER
CF |
CF | I pick it up. It looks like a war report.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] [US] LOCKER ROOMSS
CF |
CF | > READ IT
CF |
CF | It is a long war report. It notes the endless days before and after
CF | the nuclear attack by Nazi Germany, in 1947, just before Christmas.
CF |
CF | I browse through it slowly...
CF | [...]
DavidW pushes the green 'space' button.
CF ] [US] LOCKER ROOMSS
CF |
CF |
CF | December 14, M. Sullivan's notes.
CF |
CF | The news from overseas is alarming. The Uranprojekt has come to
CF | fruition: Heisemberg and von Weizsaecker have produced their second
CF | test in the deserts of Afghanistan, again successfully. Hitler is no
CF | longer willing to wait and seems to have given his Obersomethings the
CF | order to install one of those charges in an intercontinental rocket.
CF | It will take years for this to happen, but perhaps it is still too
CF | late for us. If we had only listened to Oppenheimer and Fermi, we
CF | would at least be ready for retaliation now.
CF |
CF | [Continue? (Y/N)] Jade says, "read slowly, pay atention"
Jacqueline leans in.
Roger says, "who the heck was Heisemberg"
DavidW says, "It's difficult to know in advance what parts of a long diary will be important."
DavidW says (to ClubFloyd), "y"
CF ] [US] LOCKER ROOMSS
CF |
CF | > Y
CF |
CF |
CF |
CF | December 16, M. Sullivan's notes.
CF |
CF | Life here at MIT is no different than usual. There is a martial law,
CF | but it is particularly permissive: John and Mac brought their
CF | girlfriends to the dorm last night. If Dean Compton knew, he would
CF | probably court-martial them. As if two girls--underage, but hey, who
CF | am I to judge?--could be spies for the Krauts. I know what Compton's
CF | problem is. I mean: his wife Alexandria checks him every time he
CF | leaves his house and, it is said, without her, ON THE CONTRARY, one
CF | does not enter his house at all. Oh well, hallway stories.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [US] LOCKER ROOMSS
CF |
CF | > Y
CF |
CF |
CF |
CF | December 19, M. Sullivan's notes.
CF |
CF | It seems we were incredibly naive. The Nazis made a show of it, they
CF | took us to the desert and there we had visions like Jesus in his time:
CF | the bomb had been ready for a long time. At least three years. The
CF | ones detonated in Kandahar were decoys. The real ones are already in
CF | the silos, ready to sail for Homeland. If what they say about this
CF | atomic bomb is true, we are done for. God help us.
CF |
CF | [Continue? (Y/N)] Roger says, "woo sullivan is dishing the tea"
DavidW says (to ClubFloyd), "y"
CF ] [US] LOCKER ROOMSS
CF |
CF | > Y
CF |
CF |
CF |
CF | December 24, M. Sullivan's notes.
CF |
CF | The sirens are sounding. The sky is black, but red threads like the
CF | thick teeth of a comb cross it from the east. Europe is above us, the
CF | end of time is approaching.
CF |
CF | [Continue? (Y/N)] Jacqueline says, "heh"
DavidW says, "black red east up"
Jacqueline says, "This Sullivan is so dramatic."
DavidW says (to ClubFloyd), "y"
CF ] [US] LOCKER ROOMSS
CF |
CF | > Y
CF |
CF |
CF |
CF | January 13, 1948.
CF |
CF | The Land of the Brave is no more. The East Coast is gone and so is
CF | much of the West Coast. The remaining Americans are holed up in the
CF | Plains. We are underground, the only survivors of the Institute, in
CF | the radiation area: the lead walls saved us, even if the food supplies
CF | ran out a while ago and out here it is all a new, frozen desert.
CF | We should have understood. When the English preached Resistance from
CF | the streets and their Kings and politicians lowered their tones, we
CF | should have understood. Chamberlain, he said that dialogue with Hitler
CF | was possible. But it wasn't like that. There was never this
CF | possibility, never hope, this we know now. We should have underst---
CF |
CF | The diary ends here, with a handwritten note (it seems very recent)
CF | that reads: THIS STILL MAY NOT BE.
CF |
CF | > Jacqueline exclaims, "It's good to live the Fly-Over State Life!"
DavidW says (to ClubFloyd), "x short" Jacqueline says, "Okay, so - still time to change time, I guess."
CF ] [US] LOCKER ROOMSS
CF |
CF | > X SHORT
CF |
CF | It is not, after all, a refrigerator, although it looks a lot like
CF | one. It's probably a shoe holder.
CF |
CF | >
DavidW says (to ClubFloyd), "open short"
CF ] [US] LOCKER ROOMSS
CF |
CF | > OPEN SHORT
CF |
CF | It's already open.
CF |
CF | >
DavidW says (to ClubFloyd), "look in it"
CF ] [US] LOCKER ROOMSS
CF |
CF | > LOOK IN IT
CF |
CF | The fridge-like locker is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x tape"
CF ] [US] LOCKER ROOMSS
CF |
CF | > X TAPE
CF |
CF | FOR GROMOV. Not very reassuring.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [US] LOCKER ROOMSS
CF |
CF | > L
CF |
CF | [US] LOCKER ROOMS
CF | All the walls are cluttered with built-in lockers, their metal
CF | surfaces now almost completely exposed from beneath the once green
CF | paint. The only exit is to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "search lockers"
CF ] [US] LOCKER ROOMSS
CF |
CF | > SEARCH LOCKERS
CF |
CF | The lockers are all locked, except for a couple, of different sizes.
CF | The short one, at the back of the room, looks more like a refrigerator
CF | than anything else. The tall one, in the middle, makes its appearance
CF | because it has no door at all.
CF |
CF | Many of the lockers bear engravings made with sharp objects, probably
CF | 40 years ago.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] [US] ADVANCED LABS
CF |
CF | > E
CF |
CF | [US] ADVANCED LABS
CF | From the tanks area this one is disconnected, if for nothing else, by
CF | its pristine cleanliness, as if everything the outside world had ever
CF | expressed could not find its place in here. This bare corridor is all
CF | white, with no particular furnishings except for a giant and supremely
CF | deteriorated stencil writing on the wall that reads MIT CONTAMINATION
CF | AREA. On it someone, compassionately, has appended in brush strokes
CF | LIKE ANY OTHER, an unfortunate dark humor on the American situation.
CF | Walkways exit to the west, north and northeast (this last one closed
CF | by a pneumatic hatch).
CF |
CF | Another Geiger counter is installed near the northeast sliding door.
CF | This one flashes in alarm like a person in panic.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CONTROLD LABS
CF |
CF | > N
CF |
CF | [US] CONTROL
CF | A room of televisions, all set into the back wall like so many dead
CF | eyes. None of them show any signs of life, except for the central one,
CF | at eye level, under which something like a typewriter emerges. The
CF | room is empty. The only exit is to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "x typewriter"
CF ] [US] CONTROLD LABS
CF |
CF | > X TYPEWRITER
CF |
CF | The logo on the keyboard says: Logikautomat. It's one of those
CF | calculators I heard about back home. Someone must have stolen a
CF | prototype and brought it here.
CF |
CF | A strange typewriter, which instead of ejecting paper presents text on
CF | the screen. There are green writings that flash on it.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] [US] CONTROLD LABS
CF |
CF | > READ IT
CF |
CF | The logo on the keyboard says: Logikautomat. It's one of those
CF | calculators I heard about back home. Someone must have stolen a
CF | prototype and brought it here.
CF |
CF | A strange typewriter, which instead of ejecting paper presents text on
CF | the screen. There are green writings that flash on it.
CF |
CF | >
DavidW says (to ClubFloyd), "read writings"
CF ] [US] CONTROLD LABS
CF |
CF | > READ WRITINGS
CF |
CF | The screen is almost blank, except for a text at the bottom (HOME>)
CF | with a question mark next to it. I think it's waiting for me to type
CF | something on the keyboard.
CF |
CF | > Jacqueline says, "hm"
DavidW says (to ClubFloyd), "type dir on keyboard"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR ON KEYBOARD
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "type gromov on keyboard"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE GROMOV ON KEYBOARD
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] [US] CONTROLD LABS
CF |
CF | > L
CF |
CF | [US] CONTROL
CF | A room of televisions, all set into the back wall like so many dead
CF | eyes. None of them show any signs of life, except for the central one,
CF | at eye level, under which something like a typewriter emerges. The
CF | room is empty. The only exit is to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "look under keyboard"
CF ] [US] CONTROLD LABS
CF |
CF | > LOOK UNDER KEYBOARD
CF |
CF | I find nothing special.
CF |
CF | >
DavidW says (to ClubFloyd), "x diary"
CF ] [US] CONTROLD LABS
CF |
CF | > X DIARY
CF |
CF | It is a torture diary. There are many pages, and I do not intend to
CF | leaf through them. On the last two, a list of names, with comments.
CF | Ominously, the names are always the same:
CF |
CF | Maksim Gromov (36), no relevance. DECEASED.
CF | Maksim Gromov (52), cf. Nemov, L. DECEASED.
CF | Maksim Gromov (23), possession of rucka (handle), seized. DECEASED.
CF | Yeseniya Gromov (34), no relevance. DECEASED.
CF | Maksim Gromov (48), received DECEASED.
CF |
CF | >
DavidW says (to ClubFloyd), "x binder"
CF ] [US] CONTROLD LABS
CF |
CF | > X BINDER
CF |
CF | It is a long war report. It notes the endless days before and after
CF | the nuclear attack by Nazi Germany, in 1947, just before Christmas.
CF |
CF | I browse through it slowly...
CF | [...]
DavidW pushes the green 'space' button.
CF ] [US] CONTROLD LABS
CF |
CF |
CF | December 14, M. Sullivan's notes.
CF |
CF | The news from overseas is alarming. The Uranprojekt has come to
CF | fruition: Heisemberg and von Weizsaecker have produced their second
CF | test in the deserts of Afghanistan, again successfully. Hitler is no
CF | longer willing to wait and seems to have given his Obersomethings the
CF | order to install one of those charges in an intercontinental rocket.
CF | It will take years for this to happen, but perhaps it is still too
CF | late for us. If we had only listened to Oppenheimer and Fermi, we
CF | would at least be ready for retaliation now.
CF |
CF | [Continue? (Y/N)] Jacqueline asks, "Had post-it notes even been invented for the purposes of poor password security yet in this spot in the timeline?"
DavidW says, "probably not."
DavidW says (to ClubFloyd), "x tape"
CF ] [US] CONTROLD LABS
CF |
CF | > X TAPE
CF |
CF | Please answer yes or no:
DavidW says (to ClubFloyd), "y"
CF ] [US] CONTROLD LABS
CF |
CF | > Y
CF |
CF |
CF |
CF | December 16, M. Sullivan's notes.
CF |
CF | Life here at MIT is no different than usual. There is a martial law,
CF | but it is particularly permissive: John and Mac brought their
CF | girlfriends to the dorm last night. If Dean Compton knew, he would
CF | probably court-martial them. As if two girls--underage, but hey, who
CF | am I to judge?--could be spies for the Krauts. I know what Compton's
CF | problem is. I mean: his wife Alexandria checks him every time he
CF | leaves his house and, it is said, without her, ON THE CONTRARY, one
CF | does not enter his house at all. Oh well, hallway stories.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [US] CONTROLD LABS
CF |
CF | > Y
CF |
CF |
CF |
CF | December 19, M. Sullivan's notes.
CF |
CF | It seems we were incredibly naive. The Nazis made a show of it, they
CF | took us to the desert and there we had visions like Jesus in his time:
CF | the bomb had been ready for a long time. At least three years. The
CF | ones detonated in Kandahar were decoys. The real ones are already in
CF | the silos, ready to sail for Homeland. If what they say about this
CF | atomic bomb is true, we are done for. God help us.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [US] CONTROLD LABS
CF |
CF | > Y
CF |
CF |
CF |
CF | December 24, M. Sullivan's notes.
CF |
CF | The sirens are sounding. The sky is black, but red threads like the
CF | thick teeth of a comb cross it from the east. Europe is above us, the
CF | end of time is approaching.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [US] CONTROLD LABS
CF |
CF | > Y
CF |
CF |
CF |
CF | January 13, 1948.
CF |
CF | The Land of the Brave is no more. The East Coast is gone and so is
CF | much of the West Coast. The remaining Americans are holed up in the
CF | Plains. We are underground, the only survivors of the Institute, in
CF | the radiation area: the lead walls saved us, even if the food supplies
CF | ran out a while ago and out here it is all a new, frozen desert.
CF | We should have understood. When the English preached Resistance from
CF | the streets and their Kings and politicians lowered their tones, we
CF | should have understood. Chamberlain, he said that dialogue with Hitler
CF | was possible. But it wasn't like that. There was never this
CF | possibility, never hope, this we know now. We should have underst---
CF |
CF | The diary ends here, with a handwritten note (it seems very recent)
CF | that reads: THIS STILL MAY NOT BE.
CF |
CF | >
DavidW says (to ClubFloyd), "type ON THE CONTRARY"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE ON THE CONTRARY
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "type this still may not be"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE THIS STILL MAY NOT BE
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "type on the contrary this still may not be"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE ON THE CONTRARY THIS STILL MAY NOT BE
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "type look"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE LOOK
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "type credits"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE CREDITS
CF |
CF | Nothing happens. If it was a password I was trying to enter, I didn't
CF | guess it.
CF |
CF | >
DavidW says (to ClubFloyd), "type xyzzy"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE XYZZY
CF |
CF | The box in my hands whispers: "[Sigh.]"
CF |
CF | > Jacqueline says, "HA"
Jade says, "lol"
Jacqueline says, "Well played."
DavidW says (to ClubFloyd), "type trinity"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE TRINITY
CF |
CF | Nothing happens. After all, this Trinity is from an alternate reality,
CF | isn't it?
CF |
CF | > Jade says, "read carefully..."
DavidW says, "Sorry, Jade. I see you hinting to read carefully, but nothing's obviously standing out."
DavidW says (to ClubFloyd), "type alexandria"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE ALEXANDRIA
CF |
CF | Warmer! But maybe I need to think about it more carefully.
CF |
CF | > Roger says, "The only thing that was obvious to me is that our reality didn't have a nuclear scientist named Heisemberg"
Jade says, "I didint needed a clue, but there is one. you find it out"
Roger says, "oh, did the Trinity test take place at a different location here? maybe"
DavidW says, "The prompt is HOME and we don't enter the house without Alexandria."
DavidW asks, "Does contrary mean backwards?"
Jacqueline says (to Roger), "Trinity was detonated in the US in our timeline."
DavidW says (to ClubFloyd), "type airdnaxela"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE AIRDNAXELA
CF |
CF | The password appears to be the correct one, so much so that the screen
CF | changes and shows new data.
CF |
CF | The screen now displays a list of incomprehensible acronyms.
CF |
CF | [VNT]
CF | [DIR]
CF | [DOR]
CF | [XIT]
CF |
CF | > Jacqueline says, "oh"
Jacqueline says, "Well, there you go."
Roger says, "hunh"
DavidW asks, "DIR probably means DIRECTORY, and XIT means EXIT. Not sure aobut VNT, VENT? Is DOR just DOOR?"
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR PUMP ENABLED.
CF |
CF | > Jacqueline says, "FCD#3 Vibes."
Jade says, "well done"
DavidW says, "Swedish Chef, say pump dir pump"
DavidW says (to ClubFloyd), "type vnt"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE VNT
CF |
CF | CMD VNT EXE > VENT ENABLED, WIND TUNNEL PRESSURIZED.
CF |
CF | >
DavidW says (to ClubFloyd), "type dor"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DOR
CF |
CF | CMD DOR EXE > IMPOSSIBLE, WIND TUNNEL FLOODED.
CF |
CF | >
DavidW says (to ClubFloyd), "type vnt"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE VNT
CF |
CF | CMD VNT EXE > VENT ENABLED, WIND TUNNEL PRESSURIZED.
CF |
CF | >
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR VACUUM ENABLED.
CF |
CF | > DavidW says, "uhhhh"
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR PUMP ENABLED.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] ADVANCED LABS
CF |
CF | > S
CF |
CF | [US] ADVANCED LABS
CF | From the tanks area this one is disconnected, if for nothing else, by
CF | its pristine cleanliness, as if everything the outside world had ever
CF | expressed could not find its place in here. This bare corridor is all
CF | white, with no particular furnishings except for a giant and supremely
CF | deteriorated stencil writing on the wall that reads MIT CONTAMINATION
CF | AREA. On it someone, compassionately, has appended in brush strokes
CF | LIKE ANY OTHER, an unfortunate dark humor on the American situation.
CF | Walkways exit to the west, north and northeast (this last one closed
CF | by a pneumatic hatch).
CF |
CF | Another Geiger counter is installed near the northeast sliding door.
CF | This one flashes in alarm like a person in panic.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CONTROLD LABS
CF |
CF | > N
CF |
CF | [US] CONTROL
CF | A room of televisions, all set into the back wall like so many dead
CF | eyes. None of them show any signs of life, except for the central one,
CF | at eye level, under which something like a typewriter emerges. The
CF | room is empty. The only exit is to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "x screen"
CF ] [US] CONTROLD LABS
CF |
CF | > X SCREEN
CF |
CF | The screen now displays a list of incomprehensible acronyms.
CF |
CF | [VNT]
CF | [DIR]
CF | [DOR]
CF | [XIT]
CF |
CF | >
DavidW says (to ClubFloyd), "type dor"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DOR
CF |
CF | CMD DOR EXE > IMPOSSIBLE, WIND TUNNEL FLOODED.
CF |
CF | >
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR VACUUM ENABLED.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] ADVANCED LABS
CF |
CF | > S
CF |
CF | [US] ADVANCED LABS
CF | From the tanks area this one is disconnected, if for nothing else, by
CF | its pristine cleanliness, as if everything the outside world had ever
CF | expressed could not find its place in here. This bare corridor is all
CF | white, with no particular furnishings except for a giant and supremely
CF | deteriorated stencil writing on the wall that reads MIT CONTAMINATION
CF | AREA. On it someone, compassionately, has appended in brush strokes
CF | LIKE ANY OTHER, an unfortunate dark humor on the American situation.
CF | Walkways exit to the west, north and northeast (this last one closed
CF | by a pneumatic hatch).
CF |
CF | Another Geiger counter is installed near the northeast sliding door.
CF | This one flashes in alarm like a person in panic.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] [US] CONTROLD LABS
CF |
CF | > N
CF |
CF | [US] CONTROL
CF | A room of televisions, all set into the back wall like so many dead
CF | eyes. None of them show any signs of life, except for the central one,
CF | at eye level, under which something like a typewriter emerges. The
CF | room is empty. The only exit is to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR PUMP ENABLED.
CF |
CF | > DavidW says, "Whatever this is doing is happening beyond that scary door."
DavidW says, "And we're in overtime."
Jacqueline says, "I wasn't going to bring it up, but yes."
DavidW says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
DavidW says (to ClubFloyd), "cftrain3"
CF ] [US] CONTROLD LABS
CF | Ok.
CF |
CF | > DavidW says, "Let's stop here."
Jacqueline asks, "See you all next week?"
DavidW says, "Sure"
DavidW says, "thanks all"
Jade says, "we are at the end of the episode"
Jade says, "but GG, more next week"
Jade says, "I will try to be in time. There is no change in my timezone untill March the 30th"
DavidW says, "yeah, there has to be an endgame involving the tourbillon and the carillon and whatever the prize here is."
Jade says, "There is another ending zone after all"
Jade says, "we will see next week"
Jade says, "Stay safe, see you"
DavidW says, "bye Jade. Thanks for everything"
*** INTERLUDE BETWEEN SESSIONS ***
asparagus asks, "How was CF today? Was it still playing Piccadilly?"
DavidW says, "Yes. It went well, but we still haven't finished."
DavidW says, "We began the American section, got past the tanks and a door to the Advanced Labs and we guessed a password for the computer then stopped."
DavidW says, "There's a region with high radiation that we need to go through, and the rubber suit we found has a hole in it."
DavidW says, "I still need to update the notes from today's session; all I've added so far is the new map."
asparagus says, "Cool. I look forward to reading the transcripts once you're done. I did explore the USA, but I was obviously missing something. I think I needed to get a card from one of the tanks and couldn't work out how to open/empty that tank."
DavidW asks, "yeah, we got that card. Did you find the broom?"
asparagus says, "Nup. Was it in the room you start in? I took it at its word that the room had nothing of value in it."
DavidW says, "Well, it was fibbing ever so slightly and is in that room."
DavidW says, "And you need that broom to get the card."
asparagus says, "Fair enough. I will have another crack soon."
asparagus says, "I also need to read about that fountain more carefully. I was able to make the guard fall in, but he was able to immediatelyget out, so again, think I'm missing something."
DavidW says, "I've finished writing up my walkthrough for Pizza Delivery, so I should get back to updating the Train notes, and I still need to finish the walkhtrough for Candy Striper."
DavidW says, "yeah, after the guard falls into the fountain, you need to push him before he gets out."
DavidW says, "He goes down the drain like Violet Beauregard, but head first."
DavidW says, "It's a big drain."
asparagus says, "Fair enough. That gives me a little more to work with."
DavidW says, "You helped us plenty with that don't-type-a-colon advice."
asparagus says, "I saw itt elsewhere, but I'm glad it was of value. I had also been tripped up by it prior to seeing the hint."
DavidW says, "I think it's a serious oversight by the author to not deal with that colon. It should be accepted or the game should flat-out inform the player to not type it."
Roger says, "Or they could have hinted at it in-game easily enough"
DavidW says, "It's not a hint thing, in my opinion. At the very least, SET DIAL TO 20:10 should have issued an error message, saying the dial can only be set to numbers."
asparagus says, "Agreed."
asparagus says, "Another easy fix would be to make you have to set minute/hour hands separately."
DavidW says, "yeah, that would be fine too."
asparagus asks, "But I think you've both writen games in Inform. Is there something about parsing the time with a colon that makes it a lot more complicated than one might think?"
*** SESSION 4 ***
DavidW says, "My notes are updated at [LINK]"
Roger says, "woo thanks"
DavidW says, "You can finally see how all those catwalks and tanks fit together."
Jacqueline says, "Okay, yeah, that's super helpful."
DavidW says, "well, we're past there and it was a one-way door into the advanced labs."
Jacqueline says, "Yeah. But I just mean my brain had been unable to picture what was happening."
DavidW says, "The card was floating in the southwest tank. The tank with the power switch is the northeast one."
DavidW says, "Water was always in two tanks that are diagonal to each other, and when the water moved, it went to the other two tanks."
Jacqueline asks, "Is there any real world reason why it would be like this, or just 'it is an interactive fiction puzzle'?"
DavidW says, "I assume it's an IF puzzle and deliberately so. All the areas seem purposely artificial."
DavidW has disconnected.
DavidW has connected. DavidW says, "darn random disconnects!"
DavidW has disconnected.
DavidW has connected. DavidW says, "uh, I was about to point out that there are hints in the game that these regions were set up on purpose for us."
DavidW says, "In this region, the rubber suit has our own name on it."
DavidW says, "Someone must've put it there, knowing we were coming."
Jacqueline says, "Well, also the timeywimey thin."
Jacqueline says, "er, thing"
DavidW says, "yeah. Possibly the someone is a variant of us."
DavidW says, "It's 12. I suppose we should wait a bit for Jade. Timey wimey DST, y'know."
Jacqueline says, "Sure."
DavidW says, "When making the notes, I played slightly ahead to understand the computer we found and also how to patch the hole in the suit."
DavidW says, "I have not, however, entered the wind tunnel, although it's safe to assume something radioactive is in there."
Jacqueline says, "Okay. I'm actually fine with this."
Jacqueline says, "I'm enjoying the writing, and want to see the game."
DavidW says, "I assume there's an endgame section after this one."
DavidW says, "I'm feeling impatient. I want to plaaaaay."
DavidW says, "I'll wait four more minutes. When my clock shows 12:10, I'm a-typin'."
Jacqueline says, "Roger that, David."
DavidW asks, "I'm wondering what third thing goes with a tourbillon and a carillon. An exchangillon?"
DavidW says (to ClubFloyd), "l"
CF ] [US] CONTROLD LABS
CF |
CF | > L
CF |
CF | [US] CONTROL
CF | A room of televisions, all set into the back wall like so many dead
CF | eyes. None of them show any signs of life, except for the central one,
CF | at eye level, under which something like a typewriter emerges. The
CF | room is empty. The only exit is to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "x suit"
CF ] [US] CONTROLD LABS
CF |
CF | > X SUIT
CF |
CF | It's a very bulky suit, made of many very thick rubber rings that give
CF | it a bizarre appearance to say the least. It's also very heavy, as if
CF | it were padded with iron or something similar. Someone stuck a message
CF | on it with duct tape.
CF |
CF | On one of the sleeves there is a nice hole.
CF |
CF | >
DavidW says (to ClubFloyd), "x tape"
CF ] [US] CONTROLD LABS
CF |
CF | > X TAPE
CF |
CF | FOR GROMOV. Not very reassuring.
CF |
CF | >
DavidW says (to ClubFloyd), "take tape"
CF ] [US] CONTROLD LABS
CF |
CF | > TAKE TAPE
CF |
CF | With a good tear I remove the message from the suit. I don't like to
CF | be identified. So to speak.
CF |
CF | >
DavidW says (to ClubFloyd), "put tape on hole"
CF ] [US] CONTROLD LABS
CF |
CF | > PUT TAPE ON HOLE
CF |
CF | Sounds like an idea. The tape was pretty sturdy. Hopefully it still
CF | is.
CF |
CF | Da haben wir es! Hole taped.
CF |
CF | >
DavidW says (to ClubFloyd), "x screen"
CF ] [US] CONTROLD LABS
CF |
CF | > X SCREEN
CF |
CF | The screen now displays a list of incomprehensible acronyms.
CF |
CF | [VNT]
CF | [DIR]
CF | [DOR]
CF | [XIT]
CF |
CF | >
DavidW says (to ClubFloyd), "type dor"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DOR
CF |
CF | CMD DOR EXE > IMPOSSIBLE, WIND TUNNEL FLOODED.
CF |
CF | >
DavidW says (to ClubFloyd), "type vnt"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE VNT
CF |
CF | CMD VNT EXE > VENT ENABLED, WIND TUNNEL PRESSURIZED.
CF |
CF | >
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR VACUUM ENABLED.
CF |
CF | >
DavidW says (to ClubFloyd), "type vnt"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE VNT
CF |
CF | CMD VNT EXE > VENT ENABLED, WIND TUNNEL VACUUMED.
CF |
CF | >
DavidW says (to ClubFloyd), "type dor"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DOR
CF |
CF | CMD DOR EXE > IMPOSSIBLE, WIND TUNNEL ATMOSPHERE ZERO.
CF |
CF | >
DavidW says (to ClubFloyd), "type dir"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DIR
CF |
CF | CMD DIR EXE > PUMP DIR PUMP ENABLED.
CF |
CF | >
DavidW says (to ClubFloyd), "type vnt"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE VNT
CF |
CF | CMD VNT EXE > VENT ENABLED, WIND TUNNEL PRESSURIZED.
CF |
CF | >
DavidW says (to ClubFloyd), "type dor"
CF ] [US] CONTROLD LABS
CF |
CF | > TYPE DOR
CF |
CF | CMD DOR EXE > HATCH OPENED, TUNNEL AVAILABLE FOR TEST.
CF |
CF | >
DavidW says (to ClubFloyd), "wear suit"
CF ] [US] CONTROLD LABS
CF |
CF | > WEAR SUIT
CF |
CF | I am now wearing the thick rubber suit.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf22"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [US] CONTROLD LABS
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] [US] ADVANCED LABS
CF |
CF | > S
CF |
CF | [US] ADVANCED LABS
CF | From the tanks area this one is disconnected, if for nothing else, by
CF | its pristine cleanliness, as if everything the outside world had ever
CF | expressed could not find its place in here. This bare corridor is all
CF | white, with no particular furnishings except for a giant and supremely
CF | deteriorated stencil writing on the wall that reads MIT CONTAMINATION
CF | AREA. On it someone, compassionately, has appended in brush strokes
CF | LIKE ANY OTHER, an unfortunate dark humor on the American situation.
CF | Walkways exit to the west, north and northeast (this last one closed
CF | by a pneumatic hatch).
CF |
CF | Another Geiger counter is installed near the northeast sliding door.
CF | This one flashes in alarm like a person in panic.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [US] WIND TUNNELBS
CF |
CF | > NE
CF |
CF | [US] WIND TUNNEL
CF | The tunnel cuts across the world diagonally, from southwest (where I
CF | am) to northeast, for about two hundred meters.
CF |
CF | The rubber suit seems to protect me from the radiation. However, it's
CF | best to get a move on.
CF |
CF | > DavidW says, "ne"
DavidW says (to ClubFloyd), "ne"
CF ] [US] WIND TUNNELBS
CF |
CF | > NE
CF |
CF | [US] WIND TUNNEL
CF | The tunnel cuts across the world diagonally, from southwest to
CF | northeast (where I am), for about two hundred meters and ends here. A
CF | nice wall-mounted ladder leads up to some light.
CF |
CF | The rubber suit seems to protect me from the radiation. However, it's
CF | best to get a move on.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > U
CF |
CF | [US] OBSERVATORY ON HELL
CF | Here I am again at home. This is what I see from my window in
CF | Friedrichshagen, on the eastern outskirts of Berlin. But even worse.
CF | It was not the tanks that leveled everything that the Reich had built.
CF | Here it was unholy fire.
CF |
CF | A stretch of gray rubble. There is nothing else. As far as the eye can
CF | see, outside this glass dome that has somehow resisted the
CF | thermonuclear fury, like human bones to the stormy horizon, in all
CF | directions. And dust, the remnants of Human Civilization.
CF |
CF | A pale sun brightens the winter.
CF |
CF | Some soul has forgotten his body, which lies a few meters from me, in
CF | the middle of the room.
CF |
CF | >
DavidW says (to ClubFloyd), "x body"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > X BODY
CF |
CF | His ordinary man's uniform betrays him for what he is: another Gromov.
CF |
CF | A depression in the ground is half hidden beneath the body.
CF |
CF | >
DavidW says (to ClubFloyd), "search body"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > SEARCH BODY
CF |
CF | No documents. He really is a Gromov.
CF |
CF | >
DavidW says (to ClubFloyd), "x depression"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > X DEPRESSION
CF |
CF | It is half hidden under the body.
CF |
CF | >
DavidW says (to ClubFloyd), "move body"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > MOVE BODY
CF |
CF | It affects me, but I still push it enough to release the depression.
CF |
CF | >
DavidW says (to ClubFloyd), "x depression"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > X DEPRESSION
CF |
CF | A rectangular depression, about the size of a cereal box. It is
CF | semi-transparent: underneath it is clearly visible an oddly shaped
CF | mechanical object, which seems to be made entirely of gold.
CF |
CF | >
DavidW says (to ClubFloyd), "x object"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > X OBJECT
CF |
CF | It is difficult to identify its exact shape.
CF |
CF | > DavidW says, "I think we need to put the Trinity box in it, and thus get the gold whatever it is."
Jacqueline says, "I like some of Marco's turns of phrase that seem as though they must be a cliche, in a good way, but then I look them up and they seem to be original."
DavidW says (to ClubFloyd), "put trinity in depression"
CF ] [US] OBSERVATORY ON HELL
CF |
CF | > PUT TRINITY IN DEPRESSION
CF |
CF | The box fits perfectly into the depression, which rotates on itself
CF | and swallows it. In its place appears the object that was hiding
CF | inside: an elaborate cylinder composed of dozens of concentric rings
CF | on which the biohazard symbol has been printed.
CF |
CF | As I lose sight of the package, the space-time singularity begins to
CF | reform around me. I barely have time to catch the cylinder, before
CF | finding myself back in...
CF |
CF | [HUB] EIN ALTES WOHNZIMMER
CF | An old living room. Clean, polished, with ochre and yellow wallpaper
CF | on the walls, in vertical stripes; formica furniture; an old
CF | gramophone with a shape that is far from brutalist. And then a huge
CF | carpet, covering almost the entire floor.
CF |
CF | I can see a polished table here.
CF |
CF | The space-time distortion closes in on itself and a millionth of a
CF | second later the clear, limpid sensation of a presence that wasn't
CF | there before falls like an axe. Near the gramophone. And another,
CF | behind the gadget table... But the most important one is behind me.
CF |
CF | Another millionth of a second--which in this distortion is a whole
CF | minute long, while I am still and incapacitated--and the shadows move.
CF | I feel them, they pass through me like a warm wind.
CF |
CF | It's red, for a while. Then everything goes black---
CF | [...] Roger asks (of Jacq), "do you have an example?"
DavidW says, "[pausing]"
Jacqueline says, "Things like, 'some soul has forgotten his body' and the other day someone was so startled that 'the red left their blood'"
Jacqueline says (to DW), "I'm ready whenever."
Roger says, "oh yeah. Okay me too"
DavidW pushes the green 'space' button.
CF | October 18, 1986.
CF |
CF | It is 6:21 in the morning. In just under forty minutes we will launch
CF | the probe into the hypertrophy of the quantum threshold. If all goes
CF | according to our calculations, we will pierce the barriers of time.
CF | What awaits us beyond we cannot even imagine.
CF |
CF | Leningrad wakes up to a fresh, blue light. At Podporogovoy Fiziki
CF | everything is ready.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | 7:00 AM.
CF |
CF | The first spark strikes in the reactor. The tachyons, superluminal,
CF | are launched into the hypertrophy. They take a negative time, so much
CF | so that when they reach it it is not yet 7:00 AM, anywhere in the
CF | world. Nanoseconds ago the threshold was torn. A few moments further
CF | back in time the light of the Other strikes us.
CF |
CF | We are recording everything, from five seconds ago and backwards.
CF | [...] DavidW says, "Looks like I don't even get to look at that cylinder to see its name."
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | 6:59 AM.
CF |
CF | We are no longer in Leningrad. It's called something else. The streets
CF | are shiny, the sun is high. Flags of a single type decorate every
CF | building, every street. There is a huge face that stands out above all
CF | of them but it is not Gorbachev's. It can't be...
CF |
CF | Another wave sweeps us away: the detection instruments catch fire. It
CF | is now 6:56 AM. It is accelerating.
CF | [...] Jacqueline asks, "Is this end game?"
DavidW says, "It might be."
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | 6:50 AM
CF |
CF | My wristwatch is broken. We are in a square. Rostislav and Dmitri are
CF | here with me. I watch them in the glow of this day that never
CF | happened.
CF |
CF | 6:48 AM, a cold wind pushes us back. A newspaper flies into Rosti's
CF | face and stains his shirt. I notice only now that he is not wearing
CF | his overall. Dmitri shouts and points towards Nevsky Prospekt. The
CF | mausoleum is on fire. Warplanes are flying over the Neva. There are
CF | swastikas in the sky.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | 6:40 AM
CF |
CF | Someone shouts "The Wall has fallen." The Mausoleum is surrounded by
CF | signs selling stuff, European stuff... stuff of America. People are
CF | queuing for a purchase. Time is running backwards now: horrible
CF | buildings are falling down showing their insides like rotting bodies.
CF | Someone shouts "The Wall has fallen, the Union has fallen."
CF |
CF | It is 6:30 AM. There is a KFC in Ligovsky.
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | (Now it's just dark and light and dark and light and dark and light)
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | We're back. I check if the others are okay. Yes, we are all here. I
CF | look out of the windows of the laboratoriya that Dmitri has just
CF | opened wide: the Neva shines in the sun, the Nevsky Mausoleum is still
CF | there.
CF |
CF | Rostislav slaps something on my stomach. It's the newspaper, the one
CF | that flew at him when we were... over there. It's dated yesterday, but
CF | everything written on it is...
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF | We saw the swastikas on the sun. It's again 6:21.
CF | [...]
DavidW pushes the green 'space' button.
CF | ---the light comes back on. The room is full of assholes in Soviet
CF | uniforms. I'm in deep shit.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | The man next to the one with the rifle in his hand seems to have every
CF | intention of giving me a sermon of the sort that never ends.
CF |
CF | "Do you understand what the Parni s Vostoka discovered," he asks me,
CF | as if continuing a speech to which I did not participate. "They have
CF | seen it, you know? They have seen it all come down and being replaced
CF | by western advertising. But there was another reality beyond the
CF | threshold. One where the Soviet Empire wasn't about to fall at all,
CF | and instead: Everything. Was. Ours." He looks around, as if afraid of
CF | being caught saying something inappropriate, then corrects himself:
CF | "Of the Party, I mean."
CF |
CF | I need to find a way to get out of here quickly.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf23"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [HUB] DUNGEON
CF | Ok.
CF |
CF | > DavidW asks, "Dare we check our inventory?"
DavidW says (to ClubFloyd), "i"
CF ] [HUB] DUNGEON
CF |
CF | > I
CF |
CF | I am empty handed.
CF |
CF | "So, they had an idea. Why let it all fall apart, if another way is
CF | possible. And so, they formed the Stalnaya Gvardiya: a group of young,
CF | willing people--well, mostly young--who would go around the world
CF | looking for the pieces for the new Revolution."
CF |
CF | I have a hard time following him. In effect, the Gromovs were
CF | instruments to allow THEM to change the course of time?
CF |
CF | The guy seems to be reading my eyes, because he adds: "That's right.
CF | This is not the reality we were meant to be. This is what the Parni
CF | allowed to happen."
CF |
CF | >
DavidW says (to ClubFloyd), "x cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > X CYLINDER
CF |
CF | It's a fusion of the three objects I found: a kind of magic cylinder
CF | made of gold.
CF |
CF | A question arises spontaneously: "Those objects I had in my hands: the
CF | record with the strange girl on the cover, that watch... do they come
CF | from other realities?"
CF |
CF | He smiles. "From ONE other reality. One in which the Nazis were
CF | defeated all the way back in 1945. Would you ever believe that? Well,
CF | we believe it a lot, since that's what we've seen and experienced all
CF | our lives, up until a few months ago. But, from your point of view,
CF | somehow, I should say up until a few MINUTES AGO."
CF |
CF | >
DavidW says (to ClubFloyd), "x man"
CF ] [HUB] DUNGEON
CF |
CF | > X MAN
CF |
CF | In the shadows they are all the same.
CF |
CF | "What do you mean?" I don't quite understand the story of the journey
CF | between realities. The man in uniform makes fun of me again and nudges
CF | the guy next to him, as if I were in the middle of a comedy routine.
CF |
CF | "I mean that without you, Maksim Gromov the Thirtieth, we wouldn't be
CF | here talking about it. It was you, among many, who brought us the
CF | pieces for the Vektor Vremeni, The Vector of Time. The Carillon to
CF | vibrate, the Tourbillon to stabilize and the Coreon to power. And...
CF | Time works in mysterious ways: someone has already made the journey
CF | and has imposed that change that did transform THAT world into THIS,
CF | the only one you know."
CF |
CF | > Jacqueline says, "The only way to win is not to play."
DavidW says, "I'm not sure."
Jacqueline asks, "Oh, you think we can still undo it all?"
DavidW says, "I'm a little unclear on what needs to be done."
Jacqueline says, "Same."
DavidW says (to ClubFloyd), "take cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > TAKE CYLINDER
CF |
CF | It's not time yet.
CF |
CF | My head is spinning. The questions are pressing, and there is a
CF | strange sense of urgency. "Change?" I ask.
CF |
CF | "The single change needed to transform this continuum into what it is.
CF | The death, to be precise, of one particular human being who
CF | single-handedly managed to direct the fate of all humanity. Once he
CF | died, the Nazis did reign, only to collapse under their own
CF | weight--and that of their own megalomania, to tell the truth--leaving
CF | Europe in the hands of the Party. And, in the meantime, obliterating
CF | the eternal enemy: the United States of America. Doesn't it all sound
CF | fantastic?"
CF |
CF | > Jacqueline says, "I was thinking 'take the cylinder and run' (I even had a bad Steve Miller joke set up for that), but now I'm not sure."
DavidW says, "well, the game is saying it's not time to take the cylinder. I suppose we can only listen to this guy tell us what's what."
DavidW says (to ClubFloyd), "z"
CF ] [HUB] DUNGEON
CF |
CF | > Z
CF |
CF | Nothing happens.
CF |
CF | "Too fantastic," I snort. "A single man responsible of the fate of the
CF | world? A sort of super soldier?"
CF |
CF | "Oh, no, quite the opposite. A man of letters, instead, and of
CF | politics certainly. One capable of moving entire nations just by means
CF | of rhetoric. Who, however, alas, is about to have--or I should say
CF | HAD, 49 years ago--a bad accident. His plane, you should know, will
CF | blow up in April 1938. He was a fanatic of flight, I think it is right
CF | that he finds his grave there."
CF |
CF | > Jacqueline says, "Yeah, I think there's some exposition first."
DavidW says, "I wonder who this man is talking about."
DavidW says (to ClubFloyd), "z"
CF ] [HUB] DUNGEON
CF |
CF | > Z
CF |
CF | Nothing happens.
CF |
CF | I glance at the device on display on the pedestal. "And that thing
CF | there, you want to tell me, can be set to any date--like April
CF | '38--and it opens what? A dimensional door?" The Soldat doesn't
CF | understand where I'm taking him: it's a characteristic of madmen their
CF | arrogance. So he answers me.
CF |
CF | "Oh no need. The Vektor has already been set. Now all we have to do is
CF | touch it and off we go to science fiction."
CF |
CF | I guess my time has come.
CF |
CF | >
DavidW says (to ClubFloyd), "touch cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > TOUCH CYLINDER
CF |
CF | And so, to hell with it. As soon as I touch the cylinder, another of
CF | the space-time magics happens and a few seconds later I find myself on
CF | the other side of the world in a sunny field.
CF |
CF | Somehow, however, I have a firing squad in front of me that beat me to
CF | it by a few minutes and now makes my body its pincushion.
CF |
CF | Maybe, just maybe, I should have thought of a way by which the
CF | shitbags wouldn't have followed me...
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Jacqueline says, "I mean, possibly the person is us."
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | I glance at the device on display on the pedestal. "And that thing
CF | there, you want to tell me, can be set to any date--like April
CF | '38--and it opens what? A dimensional door?" The Soldat doesn't
CF | understand where I'm taking him: it's a characteristic of madmen their
CF | arrogance. So he answers me.
CF |
CF | "Oh no need. The Vektor has already been set. Now all we have to do is
CF | touch it and off we go to science fiction."
CF |
CF | I guess my time has come.
CF |
CF | >
DavidW says (to ClubFloyd), "push man"
CF ] [HUB] DUNGEON
CF |
CF | > PUSH MAN
CF |
CF | Let's be serious...
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Jacqueline exclaims, "That was my thought as well!"
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | > DavidW says, "I'm having trouble thinking of options."
DavidW says (to ClubFloyd), "man, touch cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > MAN, TOUCH CYLINDER
CF |
CF | The men in the shadows has better things to do.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "push pedestal"
CF ] [HUB] DUNGEON
CF |
CF | > PUSH PEDESTAL
CF |
CF | And so, to hell with it. As soon as I touch the cylinder, another of
CF | the space-time magics happens and a few seconds later I find myself on
CF | the other side of the world in a sunny field.
CF |
CF | Somehow, however, I have a firing squad in front of me that beat me to
CF | it by a few minutes and now makes my body its pincushion.
CF |
CF | Maybe, just maybe, I should have thought of a way by which the
CF | shitbags wouldn't have followed me...
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] DavidW says, "seems pedestal = cylinder."
Jacqueline asks, "We have no inventory, right?"
DavidW says, "correct"
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF |
CF | >
CF |
CF | Please answer yes or no:
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW says (to ClubFloyd), "i"
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | I glance at the device on display on the pedestal. "And that thing
CF | there, you want to tell me, can be set to any date--like April
CF | '38--and it opens what? A dimensional door?" The Soldat doesn't
CF | understand where I'm taking him: it's a characteristic of madmen their
CF | arrogance. So he answers me.
CF |
CF | "Oh no need. The Vektor has already been set. Now all we have to do is
CF | touch it and off we go to science fiction."
CF |
CF | I guess my time has come.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [HUB] DUNGEON
CF |
CF | > I
CF |
CF | I am empty handed.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | > Jacqueline asks, "Attack him?"
Jacqueline asks, "Run?"
Jacqueline says, "KISS HIM"
Jacqueline says, "Options seem limited."
DavidW says (to ClubFloyd), "kiss man"
CF ] [HUB] DUNGEON
CF |
CF | > KISS MAN
CF |
CF | Keep your mind on the game.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Jacqueline says, "BRB off to write some fiction..."
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF |
CF | >
CF |
CF | Please answer yes or no: Roger says, "I feel like this might be a TELL ABOUT situation but that's just a vague hunch"
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | > DavidW asks, "What topic should we tell him about?"
DavidW says (to ClubFloyd), "take rifle"
CF ] [HUB] DUNGEON
CF |
CF | > TAKE RIFLE
CF |
CF | It's more likely that IT will "get" me instead.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "wait"
CF ] [HUB] DUNGEON
CF |
CF | > WAIT
CF |
CF | Nothing happens.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "throw chair at man"
CF ] [HUB] DUNGEON
CF |
CF | > THROW CHAIR AT MAN
CF |
CF | No need to concern myself with that.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "attack man"
CF ] [HUB] DUNGEON
CF |
CF | > ATTACK MAN
CF |
CF | Let's be serious...
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | > Jacqueline says, "I wish that these prohibited moves would not trigger the end game."
DavidW says (to ClubFloyd), "x newspaper"
CF ] [HUB] DUNGEON
CF |
CF | > X NEWSPAPER
CF |
CF | I can't see any such thing.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "x rifle"
CF ] [HUB] DUNGEON
CF |
CF | > X RIFLE
CF |
CF | Pretty big. I'm looking at it from the wrong side.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] DavidW asks, "Should we try N?"
Jacqueline says, "Sure"
DavidW says (to ClubFloyd), "n"
CF ] [HUB] DUNGEON
CF |
CF | > N
CF |
CF |
CF |
CF | *** DYSTOPIA HAS WON ***
CF |
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT?
DavidW says (to ClubFloyd), "undo"
CF ] [HUB] DUNGEON
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF | That was a rhetorical question.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Jacqueline asks, "I mean, Try All The Things-- what?"
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...] Jacqueline says, "I mean, Dystopia Has Won seems to be the best ending yet."
DavidW says (to ClubFloyd), "l"
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "take time"
CF ] [HUB] DUNGEON
CF |
CF | > TAKE TIME
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "duck"
CF ] [HUB] DUNGEON
CF |
CF | > DUCK
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "jump"
CF ] [HUB] DUNGEON
CF |
CF | > JUMP
CF |
CF | Pointless fatigue.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "xyzzy"
CF ] [HUB] DUNGEON
CF |
CF | > XYZZY
CF |
CF | This kind of magic has not been invented in this place and time. Yet.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Jacqueline says, "Glad we're not doing ClubFloyd right before bed, what with all this graphic pulverizing of our face with a rifle."
Jacqueline asks (of DW), "Are you still maintaining a list of all the novel Xyzzy responses you encounter?"
DavidW says, "Maybe at 1pm, Jade will arrive and save us."
Jacqueline laughs.
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "kick man"
CF ] [HUB] DUNGEON
CF |
CF | > KICK MAN
CF |
CF | Let's be serious...
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > ASK MAN ABOUT CYLINDER
CF |
CF | [This game does not require the Ask, Tell, or Answer commands. To talk
CF | to someone, simply TALK TO (person).]
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to man"
CF ] [HUB] DUNGEON
CF |
CF | > TALK TO MAN
CF |
CF | That's what I'm doing.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "stop time"
CF ] [HUB] DUNGEON
CF |
CF | > STOP TIME
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "break cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > BREAK CYLINDER
CF |
CF | Violence isn't the answer to this one.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] DavidW asks, "who's this Zakhar that's mentioned?"
DavidW asks, "Is that the name of this guy with the rifle?"
Roger says, "yeah I think so"
Jacqueline says, "I --yeah"
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...] Jacqueline says, "The guy who kills us."
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "x zakhar"
CF ] [HUB] DUNGEON
CF |
CF | > X ZAKHAR
CF |
CF | In the shadows they are all the same.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | > DavidW says, "> pick up the phone booth and die"
DavidW asks, "How was that game won, anyway?"
DavidW says (to ClubFloyd), "run"
CF ] [HUB] DUNGEON
CF |
CF | > RUN
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "go"
CF ] [HUB] DUNGEON
CF |
CF | > GO
CF |
CF | I think you wanted to say "go (some direction)". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] [HUB] DUNGEON
CF |
CF | > OUT
CF |
CF | The rifle pointed at me, and curiosity, keep me from moving.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "think"
CF ] [HUB] DUNGEON
CF |
CF | > THINK
CF |
CF | Good idea.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "sing"
CF ] [HUB] DUNGEON
CF |
CF | > SING
CF |
CF | I'm not sure I know what a song is anymore.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | >
DavidW says (to ClubFloyd), "pray"
CF ] [HUB] DUNGEON
CF |
CF | > PRAY
CF |
CF | The Bolsheviks abolished religions. Since then, no god is allowed to
CF | watch over us.
CF |
CF | And indeed my time has come. The guard with the rifle pulverizes my
CF | face with a direct hit. I don't know if I'm dreaming, but even without
CF | a brain I seem to hear the other man, the one of the sermon, shouting
CF | "I HAVEN'T FINISHED YET, ZAKHAR! WHY CAN'T YOU WAI---
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | > Jacqueline says, "Maddeningly, someone has uploaded this game profile to a site called [LINK] and... there are no hints."
DavidW says, "CASA"
Jacqueline says, "I am seeing hints for earlier portions of the game on intfic, but nothing that helps us here."
Jacqueline says (to DW), "Yeah."
DavidW asks, "shall we see if the game understands HINT or HELP?"
Jacqueline says, "Ooh. Sure."
DavidW says (to ClubFloyd), "hint"
CF ] [HUB] DUNGEON
CF |
CF | > HINT
CF |
CF | [If you're stuck and want a little nudge, try asking for help at
CF | intfiction.org, post a comment on itch.io, or write directly to the
CF | author at minnocenti(at)kidstudio.it.]
CF |
CF | > Jacqueline says, "THANKS, MARCO"
Jacqueline says, "I mean, that's an easy hint system to implement."
Jacqueline says, "Oh, you'd like help? Then go ask for some."
DavidW asks, "Have we missed a clue somewhere?"
Jacqueline says, "I should write a super fun but puzzly game and then make people dial a 1-800 or 1-900 number where they have to pay for hints, like in the old days."
DavidW says (to ClubFloyd), "touch cylinder"
CF ] [HUB] DUNGEON
CF |
CF | > TOUCH CYLINDER
CF |
CF | And so, to hell with it. As soon as I touch the cylinder, another of
CF | the space-time magics happens and a few seconds later I find myself on
CF | the other side of the world in a sunny field.
CF |
CF | Somehow, however, I have a firing squad in front of me that beat me to
CF | it by a few minutes and now makes my body its pincushion.
CF |
CF | Maybe, just maybe, I should have thought of a way by which the
CF | shitbags wouldn't have followed me...
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N] Jacqueline says, "The only thing I can think of is that there must have been some important point to making us sit through all of that dialogue."
DavidW asks, "should we go back to an earlier save point?"
Jacqueline says, "Maybe? I mean, this feels inevitable, but maybe it's not."
Roger asks, "wait do we need to just TAKE the thing instead of touching it?"
Jacqueline says, "Hard to take a thing without touching it."
Roger says, "yes but"
Jacqueline says, "I mean, sure. I'm ready to try anything."
DavidW says (to ClubFloyd), "y"
CF ] [HUB] DUNGEON
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF | [HUB] DUNGEON
CF | I'm Maksim Gromov, stuck in a chair in a basement with a rifle pointed
CF | at my face.
CF |
CF | A cylindrical device is on display on a pedestal five feet away from
CF | me.
CF |
CF | I glance at the device on display on the pedestal. "And that thing
CF | there, you want to tell me, can be set to any date--like April
CF | '38--and it opens what? A dimensional door?" The Soldat doesn't
CF | understand where I'm taking him: it's a characteristic of madmen their
CF | arrogance. So he answers me.
CF |
CF | "Oh no need. The Vektor has already been set. Now all we have to do is
CF | touch it and off we go to science fiction."
CF |
CF | I guess my time has come.
CF |
CF | > Jacqueline says, "We sound smug, like we're laying a trap."
Jacqueline says (to ClubFloyd), "take device"
CF ] [HUB] DUNGEON
CF |
CF | > TAKE DEVICE
CF |
CF | And so, to hell with it. It's as simple as this: either one of these
CF | shitbags takes me out with a shotgun blast--game over--or that thing
CF | really does have some supernatural power, and I end up being the
CF | keystone of all existence. Only one way to find out.
CF |
CF | For all the Gromovs before me, for MY Revolution, may that God no one
CF | here dares to believe in anymore cut me some slack. One... two...
CF | [...]
Jacqueline pushes the green 'space' button.
CF ] [HUB] DUNGEON
CF |
CF |
CF | Three! With a leap I didn't even know I had in my legs, I hurl myself
CF | at the cylinder. If time could freeze right now, I'd send everyone a
CF | snapshot of their faces--their eyes wide open in disbelief at
CF | something they SOMEHOW didn't see coming.
CF |
CF | A single touch might send me back in time, but that's not what I'm
CF | after. What I want, more than anything, is to make damn sure none of
CF | these bastards follows me. That's why I hold on to the thing as if it
CF | were my very soul and take it with me.
CF |
CF | Wherever it is that I'm going...
CF | [...] Jacqueline says, "Oh, dang it, Roger."
Roger says, "awww yeah"
Jacqueline says, "You were apparently right. WTH"
DavidW says, "hooray for Roger!!!"
Roger says, "That could have been hinted better but it was sort-of hinted at, in the death message"
Jacqueline says, "I mean, yes. Hooray for Roger. Sure."
Jacqueline glares at the monitor.
DavidW says (to ClubFloyd), "push space"
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF ]
CF | Roger says, "It could have made it clearer that there was a delay in tapping the thingy and then getting sent away without it"
DavidW pushes the green 'space' button.
CF |
CF |
CF |
CF |
CF | Somewhere in the UK, 1938. It is April 18th.
CF |
CF |
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] AIRFIELD
CF | [UK, 1938] AIRFIELD
CF | There is so much white in the emptiness of the passage. Then, slowly,
CF | things stabilize even if the post-war darkness never fully returns.
CF |
CF | It is a splendid day, the sun shines in the sky, a calm wind sweeps
CF | this place. Which is full of people. Only the instinct of someone who
CF | has had to take refuge in the rubble all his life throws me behind
CF | some wooden crates.
CF |
CF | A few seconds of breathlessness later I realize I am in an airfield.
CF | Smooth and gray under a blue sky, the runway runs east to west. Across
CF | it, a handful of people are talking to a middle-aged man whose cigar
CF | shoots voluptuous clouds into the sky. A control tower is visible to
CF | the northeast, while a dark hangar opens to the southeast.
CF |
CF | I'm hiding behind the crates.
CF |
CF | A soldier is patrolling the entrance to the hangar.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf24"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [UK, 1938] AIRFIELD
CF | Ok.
CF |
CF | > Jacqueline says, "huh"
Jacqueline says, "Not the end game."
DavidW says (to ClubFloyd), "x me"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X ME
CF |
CF | Maksim Gromov, 32. A survivor. The world has not broken me; the war
CF | has not scattered me. I have, perhaps, one last mission.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > I
CF |
CF | I am carrying a magic cylinder.
CF |
CF | >
DavidW says (to ClubFloyd), "x cylinder"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X CYLINDER
CF |
CF | It's a fusion of the three objects I found: a kind of magic cylinder
CF | made of gold.
CF |
CF | >
DavidW says (to ClubFloyd), "x soldier"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X SOLDIER
CF |
CF | A soldier on patrol. Very alert, almost on edge. The visit of the man
CF | with the cigar must be a very important occasion.
CF |
CF | > Jacqueline asks, "Can we set it to another date?"
DavidW says (to ClubFloyd), "set cylinder to March 2025"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > SET CYLINDER TO MARCH 2025
CF |
CF | I only understood you as far as "set cylinder to march" but then you
CF | lost me.
CF |
CF | >
DavidW says (to ClubFloyd), "set cylinder to 2025"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > SET CYLINDER TO 2025
CF |
CF | No, I can't set that to anything.
CF |
CF | > Jacqueline says, "Darn"
Roger says, "I think we're hear to kill Hitler or some such"
DavidW says, "It's a mcguffin."
Roger says, "here, too"
DavidW says (to ClubFloyd), "x tower"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X TOWER
CF |
CF | Small, but functional.
CF |
CF | >
DavidW says (to ClubFloyd), "x hanger"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X HANGER
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x crates"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X CRATES
CF |
CF | Wooden crates, stacked randomly. They make a great hiding place.
CF |
CF | Tucked between two of the crates is a toothed metal disc. An
CF | incredible sense of deja vu overwhelms me.
CF |
CF | >
DavidW says (to ClubFloyd), "take disc"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > TAKE DISC
CF |
CF | Taken. It's time for a game.
CF |
CF | >
DavidW says (to ClubFloyd), "x disc"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X DISC
CF |
CF | It looks like a frisbee compressed into a disc, with teeth added all
CF | around. Good for playing with, in a different situation than this. Or
CF | a different timeline.
CF |
CF | > DavidW asks, "oh dear. Throw disc at soldier?"
DavidW asks, "Or head for the tower?"
Jacqueline says, "eep"
Jacqueline says, "But save and try hitting the soldier, yeah"
DavidW says, "I saved when we arrived here"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf25"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [UK, 1938] AIRFIELD
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "throw disc at soldier"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > THROW DISC AT SOLDIER
CF |
CF | In another time, another place, I have already tried similar things.
CF | Maybe this time it is enough to go in a more general direction.
CF |
CF | >
DavidW says (to ClubFloyd), "throw disc"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > THROW DISC
CF |
CF | Throw it where?
CF |
CF | >
DavidW says (to ClubFloyd), "throw disc se"
CF ] [UK, 1938] HANGARLD
CF |
CF | > THROW DISC SE
CF |
CF | The gear flies beautifully and when it lands it composes one of those
CF | melodies that only interest guards and supervisors. The guy in front
CF | of the hangar promptly goes to investigate. In the meantime, I think
CF | it's a great idea to take the opportunity to sneak into the hangar
CF | unnoticed.
CF |
CF | [UK, 1938] HANGAR
CF | A large room with a ten-meter ceiling, exemplarily empty, except for
CF | an airplane and a series of trench bags piled haphazardly in one
CF | corner, as if the war could never develop in here. The exit is to the
CF | northwest.
CF |
CF | > Jacqueline says, "huh"
DavidW says (to ClubFloyd), "x bags"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X BAGS
CF |
CF | A bunch of sacks filled with who knows what. They really look like
CF | they were made to build a trench.
CF |
CF | An old compressor emerges from between the bags.
CF |
CF | >
DavidW says (to ClubFloyd), "x compressor"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X COMPRESSOR
CF |
CF | Basically, a wheelbarrow with a motor on top and a series of pipes.
CF | One of the pipes is particularly long.
CF |
CF | >
DavidW says (to ClubFloyd), "x pipe"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X PIPE
CF |
CF | It's over a meter long. A nice lever.
CF |
CF | >
DavidW says (to ClubFloyd), "take pipe"
CF ] [UK, 1938] HANGARLD
CF |
CF | > TAKE PIPE
CF |
CF | The pipe comes off with ease.
CF |
CF | >
DavidW says (to ClubFloyd), "x airplane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X AIRPLANE
CF |
CF | It is a sleek plane, with elliptical wings and a long nose. A glass
CF | hood protects its cockpit, which is now closed.
CF |
CF | I bet this is a Spitfire. Nice piece of metal.
CF |
CF | >
DavidW says (to ClubFloyd), "open cockpit"
CF ] [UK, 1938] HANGARLD
CF |
CF | > OPEN COCKPIT
CF |
CF | The hood is blocked, there is only a small gap.
CF |
CF | >
DavidW says (to ClubFloyd), "put pipe in gap"
CF ] [UK, 1938] HANGARLD
CF |
CF | > PUT PIPE IN GAP
CF |
CF | Sounds like an idea. Not without effort I manage to plant the pipe in
CF | the gap of the hood and now it sticks out of the cockpit like a
CF | placeholder.
CF |
CF | >
DavidW says (to ClubFloyd), "pull pipe"
CF ] [UK, 1938] HANGARLD
CF |
CF | > PULL PIPE
CF |
CF | Yes. The pipe can work very well as a lever. Just pull it to... Ich
CF | hab's geschafft!
CF |
CF | The cockpit is now open. Inside I find a nice British uniform.
CF |
CF | >
DavidW says (to ClubFloyd), "wear uniform"
CF ] [UK, 1938] HANGARLD
CF |
CF | > WEAR UNIFORM
CF |
CF | (first taking the British uniform)
CF | I am now wearing the British uniform.
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X IT
CF |
CF | A dark navy blue uniform. There's a hole in the right sleeve, and
CF | again that sense of deja vu.
CF |
CF | >
DavidW says (to ClubFloyd), "look in airplane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > LOOK IN AIRPLANE
CF |
CF | The parked airplane is empty.
CF |
CF | > DavidW asks, "I don't think we're meant to fly it?"
DavidW says (to ClubFloyd), "take pipe"
CF ] [UK, 1938] HANGARLD
CF |
CF | > TAKE PIPE
CF |
CF | I already have it.
CF |
CF | > Jacqueline says, "It'd be great if we were meant to."
DavidW says (to ClubFloyd), "enter plane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > ENTER PLANE
CF |
CF | I enter the parked airplane.
CF |
CF | >
DavidW says (to ClubFloyd), "fly plane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > FLY PLANE
CF |
CF | That is not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "turn on plane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > TURN ON PLANE
CF |
CF | I'm not here to take flight, but to prevent it.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] [UK, 1938] HANGARLD
CF |
CF | > OUT
CF |
CF | First, I'd have to leave the parked airplane.
CF |
CF | >
DavidW says (to ClubFloyd), "leave plane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > LEAVE PLANE
CF |
CF | I leave the parked airplane.
CF |
CF | >
DavidW says (to ClubFloyd), "search plane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > SEARCH PLANE
CF |
CF | The parked airplane is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "close cockpit"
CF ] [UK, 1938] HANGARLD
CF |
CF | > CLOSE COCKPIT
CF |
CF | I see no reason.
CF |
CF | >
Jacqueline says (to ClubFloyd), "hit plane with pipe"
CF ] [UK, 1938] HANGARLD
CF |
CF | > HIT PLANE WITH PIPE
CF |
CF | Violence isn't the answer to this one.
CF |
CF | >
DavidW says (to ClubFloyd), "x wing"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X WING
CF |
CF | I can't see any such thing.
CF |
CF | > Jacqueline says (to DW), "This isn't Star Wars."
DavidW asks, "I didn't think it was?"
Jacqueline says, "Sorry. Bad X-Wing joke."
DavidW says, "oh. gotcha"
Jacqueline says, "Roger hasn't spoken in a while, I felt we needed a dad joke."
DavidW asks, "um, do we head to the tower?"
Jacqueline says, "Well, seems we're supposed to sabotage the plane."
DavidW says (to ClubFloyd), "x plane"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X PLANE
CF |
CF | It is a sleek plane, with elliptical wings and a long nose. A glass
CF | hood protects its cockpit, which is now open.
CF |
CF | I bet this is a Spitfire. Nice piece of metal.
CF |
CF | >
DavidW says (to ClubFloyd), "x nose"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X NOSE
CF |
CF | It is a sleek plane, with elliptical wings and a long nose. A glass
CF | hood protects its cockpit, which is now open.
CF |
CF | I bet this is a Spitfire. Nice piece of metal.
CF |
CF | > DavidW says, "It's not obvious how."
Jacqueline says, "A glass hood sounds silly and fragile and not useful."
Jacqueline says (to ClubFloyd), "break hood with pipe"
CF ] [UK, 1938] HANGARLD
CF |
CF | > BREAK HOOD WITH PIPE
CF |
CF | Violence isn't the answer to this one.
CF |
CF | > Jacqueline says (to Game), "It could be, though."
Jacqueline says (to ClubFloyd), "i"
CF ] [UK, 1938] HANGARLD
CF |
CF | > I
CF |
CF | I am carrying a British uniform (worn), a long pipe and a magic
CF | cylinder.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x engine"
CF ] [UK, 1938] HANGARLD
CF |
CF | > X ENGINE
CF |
CF | I can't see any such thing.
CF |
CF | > DavidW says, "I don't think we do the job with brute force."
Jacqueline says, "Oh, glass on the cockpit, not the engine compartment. I misread."
DavidW says, "There's also a lack of detail to this thing."
Jacqueline says, "Sure, head elsewhere for now."
DavidW says (to ClubFloyd), "nw"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > NW
CF |
CF | [UK, 1938] AIRFIELD
CF | Smooth and gray under a blue sky, the runway runs east to west. Across
CF | it, a handful of people are talking to a middle-aged man whose cigar
CF | shoots voluptuous clouds into the sky. A control tower is visible to
CF | the northeast, while a dark hangar opens to the southeast.
CF |
CF | A soldier is patrolling the entrance to the hangar.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to soldier"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > TALK TO SOLDIER
CF |
CF | I don't know if that's the case: even though I know English very well,
CF | my German accent would give me away.
CF |
CF | >
DavidW says (to ClubFloyd), "x people"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X PEOPLE
CF |
CF | Except for the man with the cigar, everyone else looks like a British
CF | Navy soldier. I am certain that the saboteur is among them, but how
CF | can I tell him apart? In those uniforms, they all look the same.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > W
CF |
CF | There is a control tower to the northeast and a hangar to the
CF | southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "x man"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X MAN
CF |
CF | Medium height, plus size. He has a regality that must have been
CF | conferred by a life of study. As well as by a somewhat upper-class
CF | lineage. He never smiles; a certain charisma betrays a noble soul. The
CF | cigar never slips from his mouth.
CF |
CF | >
DavidW says (to ClubFloyd), "x cigar"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > X CIGAR
CF |
CF | That cigar is a cumbersome presence, as much as and perhaps more than
CF | the person who smokes it. One day, who knows, it could become an icon.
CF |
CF | >
DavidW says (to ClubFloyd), "take icon"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > TAKE ICON
CF |
CF | Sorry, I don't understand what "icon" means.
CF |
CF | >
DavidW says (to ClubFloyd), "take cigar"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > TAKE CIGAR
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "search men"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > SEARCH MEN
CF |
CF | I can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "search people"
CF ] [UK, 1938] AIRFIELD
CF |
CF | > SEARCH PEOPLE
CF |
CF | No need to concern myself with that.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [UK, 1938] BY THE TOWER
CF |
CF | > NE
CF |
CF | [UK, 1938] BY THE TOWER
CF | I am on the runway. The tarmac is hot. The control tower is to the
CF | northeast. To the southwest is back to the hangar while to the
CF | northwest I can go around the people with the cigar-man and reach what
CF | I believe is his plane.
CF |
CF | > Jacqueline asks, "So... that's Winston Churchill?"
DavidW says, "I guess so, yes."
DavidW says, "also, the target plane is not the first one we saw."
DavidW says (to ClubFloyd), "ne"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > NE
CF |
CF | [UK, 1938] CONTROL TOWER
CF | At the end of a short staircase, I find myself on the upper floors.
CF |
CF | A decidedly spartan room, with large windows looking out over the
CF | runway and the surrounding fields for miles. A table along one wall
CF | holds a radio, a flight log, and a fixed pair of panoramic binoculars.
CF |
CF | The exit leads down.
CF |
CF | >
DavidW says (to ClubFloyd), "x radio"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > X RADIO
CF |
CF | The radio for vehicle communications. The microphone shaft ends up in
CF | a bunch of disconnected wires. Someone--the saboteur, I would
CF | say--must have torn it out.
CF |
CF | A special keyboard, very similar to that terminal I found at MIT, but
CF | far more rudimentary, is connected with dozens of wires to the radio
CF | itself. I can probably still type a few commands, if not more advanced
CF | messages.
CF |
CF | >
DavidW says (to ClubFloyd), "x log"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > X LOG
CF |
CF | It is a flight log of the military airport.
CF |
CF | I browse through it slowly...
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] CONTROL TOWER
CF |
CF |
CF | There are many pages of incomprehensible data, such as dates and times
CF | followed by acronyms and abbreviations. The most recurring words are
CF | "test" and "random". I have no idea what they mean.
CF |
CF | Some messages seem to be encrypted: perhaps they are people's names,
CF | perhaps they are acronyms, perhaps something else. Here too it goes
CF | into the incomprehensible: Ack, Toc, Harry, London, Emma.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | A page of coded commands. Most are crossed out:
CF |
CF | Runway clear: XXXXXXXX
CF | Runway occupied: ORANGES.
CF | Stable climate: XXXXXXXX
CF | Acceptable climate: XXXXXXXX
CF | Unpredictable/dangerous climate: XXXXXXXX
CF | Yellow flag: PIP
CF |
CF | There are dozens of them, but almost all are redacted.
CF |
CF | Next to the line about dangerous climate, someone drew a woman
CF | playing... the lyre. Another wave of horrible deja vu.
CF | Underneath the woman is written "Fell a soldier's heart."
CF |
CF | [Continue? (Y/N)] Jacqueline says, "..."
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | Pages and pages of notes and diaries in English. Everyday stories for
CF | a military airport. It must have been boring here.
CF |
CF | Things will change, my friends. They will change a lot.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | Some pages are all technical manuals. This one, for example, explains
CF | how the tanks of some models work. In the case of this illustration,
CF | there are three tanks: the first, the largest, is the "flight" one, in
CF | the sense that it is the one with direct draw (or at least that's what
CF | I understand from an all too technical English); the second is the
CF | reserve, small but still capacious. The last, very small, is the
CF | emergency one, which should never be used--in fact, very often, it is
CF | left empty.
CF |
CF | For a plane to take off without alarms, the best situation indicated,
CF | if you can't have all the tanks full, is for the flight and reserve
CF | tank to be loaded with the same amount of fuel.
CF |
CF | What a mess: it seems like a puzzle to confuse the enemy.
CF |
CF | [Continue? (Y/N)] Jacqueline says, "We are the enemy. haha"
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | At the end of the log is a full page of military alphabet. Ack for A,
CF | Beer for B, then Charlie, Don, Edward, Freddie, Gee and up to Yorker
CF | and Zeta.
CF |
CF | > DavidW says, "I guess at some point we spell out something with a radio alphabet, one letter at a time by name."
Jacqueline sighs. "Yeah."
DavidW says, "ATHLE doesn't seem to be a word, though."
DavidW says (to ClubFloyd), "x binoculars"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > X BINOCULARS
CF |
CF | A fixed, rotating pair of binoculars to see up close what's out there.
CF | I can look in them and investigate a little.
CF |
CF | >
DavidW says (to ClubFloyd), "take them"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TAKE THEM
CF |
CF | They're hardly portable.
CF |
CF | > Jacqueline says, "I know the current alphabet, but not this one from '38."
DavidW says (to ClubFloyd), "look in them"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > LOOK IN THEM
CF |
CF | With the binoculars I can see the whole area. From here, the man with
CF | the cigar looks even bigger. To his north is a plane ready for
CF | takeoff, and that must make him very happy.
CF |
CF | Turning toward the start of the runway, I can see a lamp hanging on a
CF | pole. It's green right now.
CF |
CF | No obvious sign of the saboteur, even from up here.
CF |
CF | > Jacqueline says, "I found this alphabet, though."
DavidW says, "This one might be made up for the game."
DavidW says (to ClubFloyd), "l"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > L
CF |
CF | [UK, 1938] CONTROL TOWER
CF | A decidedly spartan room, with large windows looking out over the
CF | runway and the surrounding fields for miles. A table along one wall
CF | holds a radio, a flight log, and a fixed pair of panoramic binoculars.
CF |
CF | The exit leads down.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > X TABLE
CF |
CF | Not very elaborate, not very interesting.
CF |
CF | > Jacqueline says, "Actually, I think it might be. I am finding alphabets that are similar from that time period, but none exact."
DavidW says (to ClubFloyd), "look under table"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > LOOK UNDER TABLE
CF |
CF | No need to concern myself with that.
CF |
CF | > DavidW asks, "Shall we visit the plane?"
Jacqueline asks, "Should we take those things?"
DavidW says, "The radio and binoculars aren't portable."
Jacqueline says, "Oh. Sorry. Missed that."
DavidW says, "And I don't think it helps to take the log, really"
DavidW says (to ClubFloyd), "take log"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TAKE LOG
CF |
CF | Better to leave it where it is.
CF |
CF | > Jacqueline asks, "Did you read it?"
DavidW says, "uh, yes."
Jade says, "hello, I see you go on playing ATTP"
Jacqueline says, "Oh, that's the jibberish thing I didn't understand. Got it."
DavidW says, "hey Jade"
Jacqueline says, "Hey Jade."
Jacqueline asks, "Yeah, we're an hour and a half in. When does your time shift?"
Jade says, "piece of cake"
DavidW says, "f d"
DavidW says (to ClubFloyd), "d"
CF ] [UK, 1938] BY THE TOWERR
CF |
CF | > D
CF |
CF | [UK, 1938] BY THE TOWER
CF | I am on the runway. The tarmac is hot. The control tower is to the
CF | northeast. To the southwest is back to the hangar while to the
CF | northwest I can go around the people with the cigar-man and reach what
CF | I believe is his plane.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [UK, 1938] BY THE TOWERR
CF |
CF | > NW
CF |
CF | Existence is a matter of minutes: in the end, even the longest epics
CF | are played out between the small hands. This time, every little delay
CF | accumulated makes me get by the man with the cigar's plane just a few
CF | turns of the clock too late. When I'm within earshot, it begins to
CF | take off. History waits for no one and trying to shout STOP at a group
CF | of British soldiers doesn't prove particularly functional to my cause.
CF |
CF | At least, this time, it's bullets from His Britannic Majesty that take
CF | me off the stage.
CF |
CF | [I'm dead, it looks like. Want to try again? Y/N]
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] BY THE TOWERR
CF |
CF | > Y
CF |
CF |
CF | [Last command undone]
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] BY THE TOWER
CF | [UK, 1938] BY THE TOWER
CF | I am on the runway. The tarmac is hot. The control tower is to the
CF | northeast. To the southwest is back to the hangar while to the
CF | northwest I can go around the people with the cigar-man and reach what
CF | I believe is his plane.
CF |
CF | > Jacqueline says, "whoops"
DavidW says, "ok, going to Churchill's plane is a very bad idea."
Jacqueline says, "Yes"
DavidW says (to ClubFloyd), "u"
CF ] [UK, 1938] BY THE TOWER
CF |
CF | > U
CF |
CF | I can go northeast, northwest and southwest.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > NE
CF |
CF | [UK, 1938] CONTROL TOWER
CF | A decidedly spartan room, with large windows looking out over the
CF | runway and the surrounding fields for miles. A table along one wall
CF | holds a radio, a flight log, and a fixed pair of panoramic binoculars.
CF |
CF | The exit leads down.
CF |
CF | >
DavidW says (to ClubFloyd), "x log"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > X LOG
CF |
CF | It is a flight log of the military airport.
CF |
CF | I browse through it slowly...
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] CONTROL TOWER
CF |
CF |
CF | There are many pages of incomprehensible data, such as dates and times
CF | followed by acronyms and abbreviations. The most recurring words are
CF | "test" and "random". I have no idea what they mean.
CF |
CF | Some messages seem to be encrypted: perhaps they are people's names,
CF | perhaps they are acronyms, perhaps something else. Here too it goes
CF | into the incomprehensible: Ack, Toc, Harry, London, Emma.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | A page of coded commands. Most are crossed out:
CF |
CF | Runway clear: XXXXXXXX
CF | Runway occupied: ORANGES.
CF | Stable climate: XXXXXXXX
CF | Acceptable climate: XXXXXXXX
CF | Unpredictable/dangerous climate: XXXXXXXX
CF | Yellow flag: PIP
CF |
CF | There are dozens of them, but almost all are redacted.
CF |
CF | Next to the line about dangerous climate, someone drew a woman
CF | playing... the lyre. Another wave of horrible deja vu.
CF | Underneath the woman is written "Fell a soldier's heart."
CF |
CF | [Continue? (Y/N)] Jacqueline says, "There is probably a clue in all of this."
DavidW has disconnected.
DavidW has connected. DavidW says, "sorry, got disconnected."
DavidW says, "I'm thinking the woman's name from the fountain might be the code with need."
Jacqueline asks, "Trying to remember what it is. Want me to go back to that bit and check?"
DavidW | A brass plaque reads THE LASS O' FYVIE.
Jacqueline says, "Ah yeah"
DavidW says, "I don't see how that helps."
DavidW says, "We don't have the radio letters for V or I."
Jade has arrived. DavidW says, "hey again Jade"
Jacqueline says, "Try Vic and Ink"
Jade says, "I Just arrived at home"
DavidW says (to ClubFloyd), "type freddie"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TYPE FREDDIE
CF |
CF | Please answer yes or no:
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | Pages and pages of notes and diaries in English. Everyday stories for
CF | a military airport. It must have been boring here.
CF |
CF | Things will change, my friends. They will change a lot.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | Some pages are all technical manuals. This one, for example, explains
CF | how the tanks of some models work. In the case of this illustration,
CF | there are three tanks: the first, the largest, is the "flight" one, in
CF | the sense that it is the one with direct draw (or at least that's what
CF | I understand from an all too technical English); the second is the
CF | reserve, small but still capacious. The last, very small, is the
CF | emergency one, which should never be used--in fact, very often, it is
CF | left empty.
CF |
CF | For a plane to take off without alarms, the best situation indicated,
CF | if you can't have all the tanks full, is for the flight and reserve
CF | tank to be loaded with the same amount of fuel.
CF |
CF | What a mess: it seems like a puzzle to confuse the enemy.
CF |
CF | [Continue? (Y/N)]
DavidW says (to ClubFloyd), "y"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > Y
CF |
CF |
CF |
CF | At the end of the log is a full page of military alphabet. Ack for A,
CF | Beer for B, then Charlie, Don, Edward, Freddie, Gee and up to Yorker
CF | and Zeta.
CF |
CF | >
DavidW says (to ClubFloyd), "type freddie"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TYPE FREDDIE
CF |
CF | The radio makes a two-tone sound, like some kind of distorted music.
CF | It's probably Morse. I have no idea what I just did.
CF |
CF | >
DavidW says (to ClubFloyd), "type yorker"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TYPE YORKER
CF |
CF | The radio makes a two-tone sound, like some kind of distorted music.
CF | It's probably Morse. I have no idea what I just did.
CF |
CF | >
DavidW says (to ClubFloyd), "type vic"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TYPE VIC
CF |
CF | The radio makes a two-tone sound, like some kind of distorted music.
CF | It's probably Morse. I have no idea what I just did.
CF |
CF | >
DavidW says (to ClubFloyd), "type ink"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TYPE INK
CF |
CF | The radio makes a two-tone sound, like some kind of distorted music.
CF | It's probably Morse. I have no idea what I just did.
CF |
CF | >
DavidW says (to ClubFloyd), "type edward"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > TYPE EDWARD
CF |
CF | The radio makes a two-tone sound, like some kind of distorted music.
CF | It's probably Morse. I have no idea what I just did.
CF |
CF | >
DavidW says (to ClubFloyd), "look in binoculars"
CF ] [UK, 1938] CONTROL TOWER
CF |
CF | > LOOK IN BINOCULARS
CF |
CF | With the binoculars I can see the whole area. From here, the man with
CF | the cigar looks even bigger. To his north is a plane ready for
CF | takeoff, and that must make him very happy.
CF |
CF | Turning toward the start of the runway, I can see a lamp hanging on a
CF | pole. It's red right now.
CF |
CF | No obvious sign of the saboteur, even from up here.
CF |
CF | > Jacqueline says, "huh"
DavidW says (to ClubFloyd), "d"
CF ] [UK, 1938] BY THE TOWERR
CF |
CF | > D
CF |
CF | [UK, 1938] BY THE TOWER
CF | I am on the runway. The tarmac is hot. The control tower is to the
CF | northeast. To the southwest is back to the hangar while to the
CF | northwest I can go around the people with the cigar-man and reach what
CF | I believe is his plane.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] [UK, 1938] AIRFIELDOWERR
CF |
CF | > SW
CF |
CF | [UK, 1938] AIRFIELD
CF | Smooth and gray under a blue sky, the runway runs east to west. Across
CF | it, a handful of people are talking to a middle-aged man whose cigar
CF | shoots voluptuous clouds into the sky. A control tower is visible to
CF | the northeast, while a dark hangar opens to the southeast.
CF |
CF | A soldier is patrolling the entrance to the hangar.
CF |
CF | >
DavidW says (to ClubFloyd), "touch cylinder"
CF ] [UK, 1938] AIRFIELDOWERR
CF |
CF | > TOUCH CYLINDER
CF |
CF | I don't feel anything unexpected.
CF |
CF | >
DavidW says (to ClubFloyd), "ne"
CF ] [UK, 1938] BY THE TOWERR
CF |
CF | > NE
CF |
CF | [UK, 1938] BY THE TOWER
CF | I am on the runway. The tarmac is hot. The control tower is to the
CF | northeast. To the southwest is back to the hangar while to the
CF | northwest I can go around the people with the cigar-man and reach what
CF | I believe is his plane.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > NW
CF |
CF | [UK, 1938] THE EDGE
CF | I sneak up on the plane ready for take-off, on the other side of the
CF | runway.
CF |
CF | The countryside opens up to the north to infinity. This could be the
CF | outer edge of my adventure. The control tower is to the southeast.
CF |
CF | An airplane with an innovative shape is here ready for takeoff, its
CF | bulk a nice shelter from the people on the other side.
CF |
CF | >
DavidW says (to ClubFloyd), "x plane"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > X PLANE
CF |
CF | It's something I've never seen. Perhaps an experimental model that the
CF | cigar man incident halted in development. A hatch on the lower part of
CF | the cockpit is surmounted by a large sticker that reads "Per Ardua Ad
CF | Astra".
CF |
CF | > DavidW asks, "through hardship to the stars? something like that?"
DavidW says (to ClubFloyd), "open hatch"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > OPEN HATCH
CF |
CF | I open the hatch.
CF |
CF | Inside, the protagonist of this story finally appears: a complex
CF | explosive device is wired to the plane's engine, ready to explode in
CF | history.
CF |
CF | >
DavidW says (to ClubFloyd), "x device"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > X DEVICE
CF |
CF | The bomb is stuck in the engine and virtually impossible to remove
CF | quickly. A strange orange object is connected to it by an endless
CF | series of electrical wires.
CF |
CF | >
DavidW says (to ClubFloyd), "x orange object"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > X ORANGE OBJECT
CF |
CF | It's a rounded object, bright orange, with a small glowing screen and
CF | a keyboard with consecutive keys. I've never seen anything like it, it
CF | seems to come from the time and space of the three nexuses that I
CF | carried with me between dimensions. On the front it has the logo
CF | "Speak & Spell".
CF |
CF | Some of the keys are dirty.
CF |
CF | > Jacqueline says, "Oh. I tried opening it with the wrong wording earlier. Darn it."
DavidW says (to ClubFloyd), "x keys"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > X KEYS
CF |
CF | Some letters are dirty with grease, probably used several times by
CF | careless hands. The dirty letters are: C, H, I, L, R, U.
CF |
CF | > Jade says, "easy"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf26"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] [UK, 1938] THE EDGEOWERR
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "type churchill"
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF | > TYPE CHURCHILL
CF |
CF | Bingo. The password is correct, and while I can't be sure of it from
CF | the bomb's response (pretty much none, except that the Speak & Spell
CF | goes off, leaving the device in darkness), the cold warning of a gun
CF | barrel resting on the back of my neck certainly bears witness to it.
CF |
CF | I raise my hands, slowly. A voice I never thought I'd hear taunts me
CF | from behind: "You shouldn't have gotten this far..."
CF |
CF | I turn around, and see the mirror of my soul reflected in a face too
CF | tired to be real.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF |
CF | "I HOPED you wouldn't make it." Lev Nemov, my contact in Berlin, looks
CF | more disconsolate than disappointed.
CF |
CF | "And what does that mean," I tease. "Where should I have stopped to
CF | take those doe eyes off your face? At any point, I would have died,
CF | right?"
CF |
CF | A smile, this time sardonic. "Well, that's true. But at least you
CF | would have saved yourself the worst part of the trip..."
CF |
CF | It's my eyes, this time, that open wide.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF |
CF | "The worst part..." I want to spit in his face. I'm out of saliva. "Do
CF | you know the fucking things I've seen, this last day? Have you been
CF | there?"
CF |
CF | "No." He looks down, then points at me again. "I've only seen the part
CF | the Soviet allowed me to. And for a few days. My time is this here,
CF | not the one you lived."
CF |
CF | The chatter on the other side of the plane fades away. I don't think
CF | they heard us: maybe we've only just gotten to the goodbyes. "A world
CF | of rubble, that's what I saw," I spit in his face. "And then the world
CF | across the sea, reduced to a white desert. While you were playing the
CF | good little soldier for the wrong side of History. The one that
CF | shouldn't exist."
CF |
CF | Someone is boarding the plane on the other side.
CF | [...] Jacqueline says, "Add 'the mirror of my soul reflected in a face too tired to be real' to the list."
DavidW pushes the green 'space' button.
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF |
CF | "Don't talk to me like you're my boyfriend. We were comrades for only
CF | twenty minutes. And don't fool yourself: this world here isn't all
CF | roses and flowers either. War runs through the continuum seamlessly:
CF | it runs through all of us in every era. Do you know what the Wall is?
CF | You're a Berliner, you should have seen it. And you should have seen
CF | the Prague Spring, or the Hungarian conflict. Or the Irish civil war.
CF | There is no perfect world, Gromov. Not yours, not mine. There is only
CF | the possibility of implementing the one you prefer."
CF |
CF | The cockpit opens. Nemov is too busy ranting to notice. I feel the
CF | plane rise and fall behind me twice. Someone has boarded, at least two
CF | people.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF |
CF | "You know my name isn't Gromov, right?" Talking, that's all I can do
CF | right now.
CF |
CF | "Yeah, and I don't give a der'mo. Who do you think cares? You're just
CF | a little pawn in a book that was never even written. Insubstantial,
CF | inconsequential, useless." Mechanical noise. Someone's going to start
CF | the plane soon.
CF |
CF | I absolutely have to do something.
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] THE EDGEOWERR
CF |
CF |
CF | "If there's one thing this whole story has taught me," I tell him,
CF | giving him the biggest smile I've ever expressed, "it's that sometimes
CF | one person, no matter how insignificant, can change everything."
CF |
CF | There are many grand gestures I could show him, many of which would
CF | mean more to me than to him. In the end, I decide to use the most
CF | pragmatic one.
CF |
CF | For the Stalnaya Gvardiya, for the man who just boarded this plane,
CF | for the Revolution, with a clean slam from below, I close the hatch
CF | behind me.
CF |
CF | A second later, the plane starts and a dozen armed guards emerge and
CF | point all their guns at us.
CF | [...]
DavidW pushes the green 'space' button.
CF | Gromov, my little Gromov, Maksim Gromov. I wanted you to fail, will
CF | you believe it?
CF |
CF | No, I don't believe you. I don't believe a word you say.
CF |
CF | There are shouts, then he raises the gun towards me. Half a second,
CF | and I'm gone. Time is running backwards. I don't know what year it is
CF | anymore. I don't know the day anymore. Long live the Revol---
CF | [...]
DavidW pushes the green 'space' button.
CF | "Hit! We've hit him! Take off immediately!"
CF |
CF | "His Excellency, you must take him away! Sir Churchill, take him
CF | away!"
CF |
CF | More gunfire. I don't know how I can hear it.
CF | [...]
DavidW pushes the green 'space' button.
CF | In the end it's just silence. The plane takes the runway. I see
CF | everything through a frosted glass.
CF |
CF | A song is playing somewhere. It's the one I heard in my head as I
CF | jumped from one part of the world to another. "There's a train to
CF | Piccadilly..."
CF | [...]
DavidW pushes the green 'space' button.
CF | "And it goes, and goes, and goes..."
CF | [...]
DavidW pushes the green 'space' button.
CF |
CF |
CF |
CF |
CF | London, 1940. It's June 4th.
CF |
CF |
CF | [...]
DavidW pushes the green 'space' button.
CF | [...]
CF |
CF |
CF |
CF |
CF |
CF | I am now leaving the Underground. London is a most extraordinary city.
CF | I have spoken to the people, I have asked them what they would do in
CF | my place, whether they would stand defiant, shoulder to shoulder,
CF | against the dark tide of tyranny or bow, as Sir Neville suggests, to
CF | the yoke of surrender and shame. Their position has invigorated me.
CF | They stood unanimous and unyielding, even the women holding their
CF | babies around their necks, even the very old.
CF |
CF | "We will fight."
CF |
CF | And for how long, and how far, if they come all the way here, to our
CF | streets, to our beloved Piccadilly?
CF |
CF | "Forever."
CF |
CF | So be it, I have made up my mind.
CF |
CF | "I have, myself, full confidence that if all do their duty, if nothing
CF | is neglected, and if the best arrangements are made, as they are being
CF | made, we shall prove ourselves once again able to defend our Island
CF | home, to ride out the storm of war, and to outlive the menace of
CF | tyranny, if necessary for years, if necessary alone..."
CF | [...]
DavidW pushes the green 'space' button.
CF ] [UK, 1938] THE EDGE
CF |
CF |
CF |
CF |
CF | "...We shall fight on the beaches, we shall fight on the landing
CF | grounds, we shall fight in the fields and in the streets, we shall
CF | fight in the hills.
CF |
CF | We shall never surrender."
CF |
CF | --Sir Winston Churchill
CF | Speech to the House of Commons.
CF |
CF |
CF |
CF | *** YOU HAVE RESCUED THE OLD ***
CF |
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? DavidW says, "whew"
Jade says, "The betatested game has another additional final part."
DavidW says, "It's done. We won. Hooray to all of us."
Jacqueline says, "HUZZAH"
DavidW asks (of Jade), "oh?"
Jade says, "Congratulations"
Jacqueline exclaims, "Very well done, DW!"
DavidW says, "thanks, but it was a group effort, truly"
Jade says, "Yes a chapter wher we had to bet out boss... Item of or so"
DavidW says, "and now I get to make a walkthrough for it!"
Jade says, "HpKrenov"
DavidW says, "I was half expecting to do a liquid meausuring puzzle with the gas tanks."




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