ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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*** SESSION 1 *** | ||
DavidW says, "I'd like to suggest that we play The Time Crystals of Cythii today." | ||
Jade says, "hello, I think that I Will be able to stay connected today" | ||
Jade says, "This is a bad time for me" | ||
Jacqueline says (to DW), "Sounds... mystical. Or maybe scifi." | ||
DavidW says (to Jade), "oh dear" | ||
Jade asks, "What are we playing?" | ||
DavidW says (to Jacqueline), "It's a new fantasy game." | ||
Jacqueline asks (of Jade), "We moved it up an hour... what time would be better for you?" | ||
Jade says, "No Matter, but old time fitted better" | ||
DavidW says, "The Time Crystals of Cythii (2025) by Garry Francis" | ||
DavidW says, "It's one of the new TALP games." | ||
Jade exclaims, "I betatested that Game, lol!" | ||
Jacqueline says (to Jade), "Hrm. Well, we did that for Oliver, but he hasn't been coming... sigh" | ||
Jade says, "Don't worry. I often visit my parents this lapse of time" | ||
DavidW says, "Should we wait for Roger? He's been idle 15 minutes." | ||
Roger has arrived. | Roger says, "sorry" | |
Jade says (to DW), "I didin't manage to finish TTC of Cythii" | ||
DavidW says (to Jade), "asparagus said he finished it." | ||
Jade says (to Roger), "Hello" | ||
DavidW says, "hi Roger" | ||
DavidW says (to ClubFloyd), "load sleepmask timecrystals" | ||
CF ] Domed Room Time: 9:00 am | ||
CF | | ||
CF | For generations, your family have been the guardians of the Time | ||
CF | Crystals of Cythii. It's a pretty cushy job. All you have to do is | ||
CF | prevent the crystals from being stolen, but no one would be stupid | ||
CF | enough to steal them or the stability of time would be torn to shreds. | ||
CF | | ||
CF | Unfortunately, the unthinkable has happened. | ||
CF | | ||
CF | While your parents were out doing the shopping, you were left in | ||
CF | charge. You must have dozed off and someone snuck into the time tower | ||
CF | and stole the crystals. This has resulted in time warps appearing all | ||
CF | over time in the worst possible places. You can't even travel through | ||
CF | the time tower without being warped to a different time period. | ||
CF | | ||
CF | It's your duty to find the crystals and return them to their rightful | ||
CF | place before your parents get home, or you will be in big, big | ||
CF | trouble! | ||
CF | | ||
CF | [You're about to embark on an adventure. You can move around, | ||
CF | examine things and manipulate things by typing simple text commands of | ||
CF | one or more words, usually starting with a verb. The tutorial will | ||
CF | offer suggestions to get you started. Commands in the tutorial are | ||
CF | shown in upper case, but you can enter them in lower case, if you | ||
CF | prefer. You can turn the tutorial off by typing TUTORIAL OFF and turn | ||
CF | it back on by typing TUTORIAL ON. Good luck.] | ||
CF | | ||
CF | | ||
CF | The Time Crystals of Cythii | ||
CF | Copyright (c) 2025 Garry Francis | ||
CF | [LINK] | ||
CF | Type ABOUT for further info and credits. | ||
CF | | ||
CF | Release 1 / Serial number 250430 / Inform v6.42 PunyInform v5.13.3 | ||
CF | | ||
CF | Domed Room | ||
CF | You're in a circular room with a domed ceiling and walls lined with | ||
CF | pure white marble. You can't see any joins in the marble. This gives | ||
CF | the impression that it was carved from a single piece of solid rock. | ||
CF | The only thing to mar the surface is an inscription at waist height | ||
CF | running around the circumference of the room. There are no signs of | ||
CF | any exits, apart from a stairway leading down. | ||
CF | | ||
CF | You can see a red plinth, a green plinth, a blue plinth and a cleaning | ||
CF | cloth here. | ||
CF | | ||
CF | [The description above tells you where you are and what you can | ||
CF | see. The '>' below is the prompt. You type commands after the prompt. | ||
CF | When the location description scrolls off the screen, you can refresh | ||
CF | it by typing LOOK (or L). Try it now. Type L after the prompt.] | ||
CF | | ||
CF | > | Jade says (to DW), "let's see. I joined at BETATEST #3" | |
Jacqueline says, "Cave of Time vibes." | ||
Jacqueline says (to ClubFloyd), "read inscription" | ||
CF ] Domed Room Time: 9:01 am | ||
CF | | ||
CF | > READ INSCRIPTION | ||
CF | | ||
CF | When translated, it reads, 'Whomsoever removes the Time Crystals of | ||
CF | Cythii from this room shall break the balance of time and be doomed to | ||
CF | eternal damnation. Should the crystals be removed, whomsoever returns | ||
CF | them shall restore the balance of time and be blessed for eternity.' | ||
CF | | ||
CF | > | DavidW says, "I'm guessing there's three crystals to find." | |
Jacqueline says (to DW), "Seems likely." | ||
DavidW says (to ClubFloyd), "x cloth" | ||
CF ] Domed Room Time: 9:02 am | ||
CF | | ||
CF | > X CLOTH | ||
CF | | ||
CF | This is the cloth you were using to clean the marble dome before you | ||
CF | fell asleep. | ||
CF | | ||
CF | [When you find an object that appears to be portable, you can pick | ||
CF | it up using GET or TAKE. Try GET CLOTH.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Domed Room Time: 9:03 am | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | [When you're finished with an object, you can drop it again. Try | ||
CF | DROP CLOTH, as you won't need it again.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop cloth" | ||
CF ] Domed Room Time: 9:04 am | ||
CF | | ||
CF | > DROP CLOTH | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | [When you start a new game, it's a good idea to EXAMINE or LOOK AT | ||
CF | yourself. EXAMINE can be abbreviated to X. Try X ME.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Domed Room Time: 9:05 am | ||
CF | | ||
CF | > X ME | ||
CF | | ||
CF | You're a slender, elf-like youth named Jelro. You're the son of Vemnev | ||
CF | and Mairgol, and your family is responsible for protecting the Time | ||
CF | Crystals of Cythii to maintain the stability of time. | ||
CF | | ||
CF | [When you start a new game, it's also a good idea to take an | ||
CF | inventory to see if you're carrying anything. Try INVENTORY (or | ||
CF | I).] | ||
CF | | ||
CF | > | Jacqueline asks, "What kind of blessing, I wonder? Will it be worth the effort? Who can say?" | |
DavidW says, "maybe every cup of coffee is guaranteed to taste wonderful and never too bitter." | ||
Jacqueline laughs. "Would that be your hope for an eternal blessing?" | ||
DavidW says (to ClubFloyd), "x red" | ||
CF ] Domed Room Time: 9:06 am | ||
CF | | ||
CF | > X RED | ||
CF | | ||
CF | This is a beautifully-carved marble plinth characterised by three | ||
CF | different tones of red with white streaks. The top surface is highly | ||
CF | polished with an oval depression. | ||
CF | | ||
CF | [This is clearly where one of the crystals needs to be placed, but | ||
CF | you'll have to find it first. When you've found one, use a command | ||
CF | like PUT RED CRYSTAL ON RED PLINTH. This form of command works for any | ||
CF | flat surfaces, like tables and chairs.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x blue" | ||
CF ] Domed Room Time: 9:07 am | ||
CF | | ||
CF | > X BLUE | ||
CF | | ||
CF | This is a beautifully-carved marble plinth with a non-uniform blue | ||
CF | surface, black intrusions, and yellow and white veins. You know that | ||
CF | blue marble is rare. The top surface is highly polished with an oval | ||
CF | depression. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x green" | ||
CF ] Domed Room Time: 9:08 am | ||
CF | | ||
CF | > X GREEN | ||
CF | | ||
CF | This is a beautifully-carved marble plinth of deep green intermingled | ||
CF | with black pigmentation. The top surface is highly polished with an | ||
CF | oval depression. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Domed Room Time: 9:09 am | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a watch (worn). | ||
CF | | ||
CF | [You can take a closer look at anything you're carrying or wearing | ||
CF | using EXAMINE (or X). Try X WATCH.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x watch" | ||
CF ] Domed Room Time: 9:10 am | ||
CF | | ||
CF | > X WATCH | ||
CF | | ||
CF | It's an unusual watch that was handed down to you by your grandfather. | ||
CF | It tells both the date and the time. The current date is Thursday, 1 | ||
CF | May 2025 and the time is 9:10 a.m. | ||
CF | | ||
CF | [Your watch tells you the time, which is also shown in the status | ||
CF | bar. Your watch also tells you the date. This will prove useful if you | ||
CF | find yourself in another time period.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Domed Room Time: 9:11 am | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Domed Room | ||
CF | You're in a circular room with a domed ceiling and walls lined with | ||
CF | pure white marble. You can't see any joins in the marble. This gives | ||
CF | the impression that it was carved from a single piece of solid rock. | ||
CF | The only thing to mar the surface is an inscription at waist height | ||
CF | running around the circumference of the room. There are no signs of | ||
CF | any exits, apart from a stairway leading down. | ||
CF | | ||
CF | You can see a cleaning cloth, a red plinth, a green plinth and a blue | ||
CF | plinth here. | ||
CF | | ||
CF | [Whenever you enter a new location, you should identify all the | ||
CF | things mentioned in the description and EXAMINE (or X) each one. The | ||
CF | responses may provide more details or important clues. Try it now. As | ||
CF | you're in the domed room, try X ROOM, X INSCRIPTION, X STAIRWAY and X | ||
CF | each of the plinths.] | ||
CF | | ||
CF | > | DavidW asks, "oh, only exit DOWN, eh?" | |
Jacqueline says, "huh" | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Time Tower of Cythii Time: 9:12 am | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | [Type HELP for a quick reminder of the main commands or HINT if | ||
CF | you get stuck. The tutorial will continue to offer occasional | ||
CF | suggestions.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mist" | ||
CF ] Time Tower of Cythii Time: 9:13 am | ||
CF | | ||
CF | > X MIST | ||
CF | | ||
CF | The strange mist has an eerie yellow glow, like something out of this | ||
CF | world. | ||
CF | | ||
CF | > | DavidW asks, "I guess we pick a direction at random now. North first?" | |
Jacqueline says, "Sure" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of Beach Time: 4:10 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [When you first enter a new time period, it may be a good idea to | ||
CF | save the game in case you get killed or run out of time and need to | ||
CF | restart this part of the game. To do that, enter SAVE. You can later | ||
CF | restore the saved game using RESTORE.] | ||
CF | | ||
CF | Southern End of Beach | ||
CF | It's very early in the morning, so it's quite dark and hard to see. | ||
CF | There's a black cloud of acrid smoke covering the sky and the air | ||
CF | burns your throat as you breathe. You can feel a rumbling beneath your | ||
CF | feet. Something is very, very wrong here. | ||
CF | | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | Jade says, "d" | |
Jacqueline says, "I was wondering if they were spread out, one in each direction, but there are more directions than things we seek." | ||
Jacqueline clears the save counter. | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf1" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Southern End of Beach Time: 4:10 am | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sign" | ||
CF ] Southern End of Beach Time: 4:11 am | ||
CF | | ||
CF | > X SIGN | ||
CF | | ||
CF | It's a rough wooden sign that looks like it was erected in a hurry. It | ||
CF | appears to be written in Indonesian, but you can probably read it. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x sign" | ||
CF ] Southern End of Beach Time: 4:12 am | ||
CF | | ||
CF | > X SIGN | ||
CF | | ||
CF | It's a rough wooden sign that looks like it was erected in a hurry. It | ||
CF | appears to be written in Indonesian, but you can probably read it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read sign" | ||
CF ] Southern End of Beach Time: 4:13 am | ||
CF | | ||
CF | > READ SIGN | ||
CF | | ||
CF | When translated from Indonesian, it reads, 'Beach closed due to | ||
CF | volcanic activity on Krakatoa - Lampung Provincial Government'. | ||
CF | | ||
CF | You know from your history lessons that Krakatoa had three volcanic | ||
CF | cones at Perboewatan (in the north), Danan (in the centre) and Rakata | ||
CF | (in the south). The first giant explosion occurred at Perboewatan at | ||
CF | 5:30 a.m. on Monday, 27 August 1883. This triggered a tsunami heading | ||
CF | toward Telok Betong. The second explosion occurred at Danan at 6:44 | ||
CF | a.m. The third (and largest) explosion occurred at 10:02 a.m. The | ||
CF | fourth and final explosion occurred at 10:41 a.m. and tore off half of | ||
CF | Rakata, along with the remainder of the island to the north. So, | ||
CF | you'll have to get out of here before the first explosion at 5:30 a.m. | ||
CF | | ||
CF | [After passing through a time warp, you'll need to work out where | ||
CF | you are. Once you've done so, the game will tell you how much time | ||
CF | you've got left in that time period, as it's done above. If you're | ||
CF | running out of time, you can go back to the time tower and return | ||
CF | later. Every time you enter a time period, the time for that time | ||
CF | period is reset.] | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x watch" | ||
CF ] Southern End of Beach Time: 4:14 am | ||
CF | | ||
CF | > X WATCH | ||
CF | | ||
CF | It's an unusual watch that was handed down to you by your grandfather. | ||
CF | It tells both the date and the time. The current date is Monday, 27 | ||
CF | August 1883 and the time is 4:14 a.m. | ||
CF | | ||
CF | > | Jacqueline says, "Great." | |
Jacqueline says, "We're just in time." | ||
Jacqueline says, "</sarcasm>" | ||
DavidW says, "Time resets if we leave and return." | ||
Jacqueline says, "Yeah, that's nice." | ||
DavidW asks, "I suppose north to beach?" | ||
Jacqueline says, "Sure." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered Beacheach Time: 4:15 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern End of Beach Time: 4:16 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof Beach Time: 4:17 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | > | Jacqueline asks, "W?" | |
DavidW says, "We'll likely need light for the cave, so I suggest N instead." | ||
Jacqueline says, "Oh, okay, sure." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof Beach Time: 4:18 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The cliff is in the way, but you can go up the narrow path if you want | ||
CF | to climb it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Stoney Headland Beach Time: 4:19 am | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Stoney Headland | ||
CF | You're on a stoney headland surrounded by burnt palm trees swaying in | ||
CF | a gentle breeze that carries the smell of smoke. Only one tree has | ||
CF | survived the carnage. A rocky path leads down to the coastline. | ||
CF | Looking east over the waters of the bay, you think you can see | ||
CF | something through the smoke, but you can't be sure. | ||
CF | | ||
CF | You can see a large palm tree here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Stoney Headland Beach Time: 4:20 am | ||
CF | | ||
CF | > X TREE | ||
CF | | ||
CF | It's just one of many palm trees on this island, but it's the only one | ||
CF | growing on the stoney headland and the only one to have escaped the | ||
CF | fires from the volcano. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb tree" | ||
CF ] Top of Palm TreeBeach Time: 4:21 am | ||
CF | | ||
CF | > CLIMB TREE | ||
CF | | ||
CF | Top of Palm Tree | ||
CF | You're at the top of the only palm tree that has survived the | ||
CF | devastation. From here, you can see the cause of all the smoke and | ||
CF | ash. It's an active volcano, probably Rakata, the southernmost of the | ||
CF | three active volcanoes on Krakatoa. When you look east over the bay, | ||
CF | you think you can see something through the smoke. The smell of | ||
CF | sulphur is very strong. | ||
CF | | ||
CF | You can see a coconut and a bird's nest (which contains a silver key) | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take coconute and key" | ||
CF ] Top of Palm TreeBeach Time: 4:22 am | ||
CF | | ||
CF | > TAKE COCONUTE AND KEY | ||
CF | | ||
CF | Sorry, I don't understand what "coconute" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take coconut and key" | ||
CF ] Top of Palm TreeBeach Time: 4:23 am | ||
CF | | ||
CF | > TAKE COCONUT AND KEY | ||
CF | | ||
CF | coconut: Taken. | ||
CF | silver key: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Top of Palm TreeBeach Time: 4:24 am | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You need both hands free to climb down the palm tree. | ||
CF | | ||
CF | > | Jacqueline says, "ha" | |
Jade says, "yes" | ||
DavidW says (to ClubFloyd), "drop all" | ||
CF ] Top of Palm TreeBeach Time: 4:25 am | ||
CF | | ||
CF | > DROP ALL | ||
CF | | ||
CF | silver key: The silver key falls to the ground below. | ||
CF | coconut: The coconut falls to the ground below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Stoney HeadlandeBeach Time: 4:26 am | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Stoney Headland | ||
CF | You're on a stoney headland surrounded by burnt palm trees swaying in | ||
CF | a gentle breeze that carries the smell of smoke. Only one tree has | ||
CF | survived the carnage. A rocky path leads down to the coastline. | ||
CF | Looking east over the waters of the bay, you think you can see | ||
CF | something through the smoke, but you can't be sure. | ||
CF | | ||
CF | You can see a coconut, a silver key and a large palm tree here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Stoney HeadlandeBeach Time: 4:27 am | ||
CF | | ||
CF | > TAKE ALL | ||
CF | | ||
CF | coconut: Taken. | ||
CF | silver key: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Stoney HeadlandeBeach Time: 4:28 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Stoney HeadlandeBeach Time: 4:27 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Rock PlatformndeBeach Time: 4:28 am | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Rock PlatformndeBeach Time: 4:29 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You're not a very strong swimmer. If you want to enter the water, | ||
CF | you'll need something to float on. | ||
CF | | ||
CF | > | Jacqueline says, "It's interesting that failed turns allow time to elapse." | |
DavidW says, "yeah, and that annoys me." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cave PlatformndeBeach Time: 4:30 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Cave | ||
CF | You're in a cave that has no doubt been carved out by the ocean waves | ||
CF | over thousands of years. There's a small hole in the wall at the back | ||
CF | of the cave. The dim light of the entrance is to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in hole" | ||
CF ] Cave PlatformndeBeach Time: 4:31 am | ||
CF | | ||
CF | > LOOK IN HOLE | ||
CF | | ||
CF | It's quite a small hole. A child or a Cythiian possum could enter it, | ||
CF | but it's too small for you. When you peer inside the hole, you can see | ||
CF | a red glint from something glassy. | ||
CF | | ||
CF | > | Jacqueline says, "ooh" | |
Jacqueline hopes we end up seeing a Cythiian possum. | ||
DavidW says, "That's likely the red crystal, and yeah, I think we may see a possum." | ||
Jacqueline says, "My original ooh was indeed about the red crystal, not the possum." | ||
Jacqueline says, "Though ooh to both." | ||
DavidW says, "Unless we can enter the burnt jungle, I think we need to head back." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Cave PlatformndeBeach Time: 4:32 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Rock PlatformndeBeach Time: 4:33 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Northern End of Beach Time: 4:34 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Northern End of Beach Time: 4:35 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ash-Covered Beacheach Time: 4:36 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ash-Covered Beacheach Time: 4:37 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of Beach Time: 4:38 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Southern End of Beach Time: 4:39 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of Cythiih Time: 9:14 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf2" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Time Tower of Cythiih Time: 9:14 am | ||
CF | Ok. | ||
CF | | ||
CF | > | DavidW asks, "Which way next? West, East, South, or Down?" | |
DavidW says, "Down seems the most likely place for a possum." | ||
Jacqueline says, "Hm. Interesting. I don't have that same thought." | ||
Jacqueline says, "But I'm also fine with down." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Observation Roomthiih Time: 6:45 pm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the airship.] | ||
CF | | ||
CF | Observation Room | ||
CF | It's early in the evening. You feel a gentle vibration beneath your | ||
CF | feet and a muffled engine noise, like an aircraft propeller. | ||
CF | | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sign" | ||
CF ] Observation Roomthiih Time: 6:46 pm | ||
CF | | ||
CF | > X SIGN | ||
CF | | ||
CF | It's a large sign painted in red lettering on a white background. You | ||
CF | should probably read it, in case it's important. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read sign" | ||
CF ] Observation Roomthiih Time: 6:47 pm | ||
CF | | ||
CF | > READ SIGN | ||
CF | | ||
CF | It says, 'RAUCHEN VERBOTEN'. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "translate sign" | ||
CF ] Observation Roomthiih Time: 6:47 pm | ||
CF | | ||
CF | > TRANSLATE SIGN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | DavidW says, "Something is forbidden, but I don't know what 'rauchen' means." | |
Jacqueline says, "Fair." | ||
DavidW says (to ClubFloyd), "x watch" | ||
CF ] Observation Roomthiih Time: 6:48 pm | ||
CF | | ||
CF | > X WATCH | ||
CF | | ||
CF | It's an unusual watch that was handed down to you by your grandfather. | ||
CF | It tells both the date and the time. The current date is Thursday, 6 | ||
CF | May 1937 and the time is 6:48 p.m. | ||
CF | | ||
CF | > | Jacqueline says, "No smoking." | |
DavidW says, "aha. thanks" | ||
DavidW says (to ClubFloyd), "x willy" | ||
CF ] Observation Roomthiih Time: 6:49 pm | ||
CF | | ||
CF | > X WILLY | ||
CF | | ||
CF | Willy Speck is the chief radio officer. He's huddled over the radio | ||
CF | listening intently to the radio transmissions from the control tower. | ||
CF | | ||
CF | [When you meet another character in the game, apart from examining | ||
CF | them, you should also try talking to them. Try TALK TO | ||
CF | .] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to willy" | ||
CF ] Observation Roomthiih Time: 6:50 pm | ||
CF | | ||
CF | > TALK TO WILLY | ||
CF | | ||
CF | He places a note beside the radio. "Here's the latest weather report | ||
CF | from the control tower. Can you give it to the captain?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "yes" | ||
CF ] Observation Roomthiih Time: 6:51 pm | ||
CF | | ||
CF | > YES | ||
CF | | ||
CF | That was a rhetorical question. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x report" | ||
CF ] Observation Roomthiih Time: 6:52 pm | ||
CF | | ||
CF | > X REPORT | ||
CF | | ||
CF | It's a hand-written note, in German of course. As you're quite fluent | ||
CF | in many languages, you can read it if you want to. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read it" | ||
CF ] Observation Roomthiih Time: 6:53 pm | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | Willy's hand-writing is near illegible. As best as you can make out, | ||
CF | when translated from German, it says, 'Weather conditions have | ||
CF | improved. Now suitable for landing. Wind direction anticipated to | ||
CF | change from east to southwest.' | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x plaque" | ||
CF ] Observation Roomthiih Time: 6:54 pm | ||
CF | | ||
CF | > X PLAQUE | ||
CF | | ||
CF | It's a brass plaque screwed to the aluminium framework of the airship. | ||
CF | It wouldn't hurt to read it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read it" | ||
CF ] Observation Roomthiih Time: 6:55 pm | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | An inscription on the plaque reads, 'LZ-129 Hindenburg'. | ||
CF | | ||
CF | Aha! This must be the airship that caught fire and was destroyed in | ||
CF | seconds when attempting to dock with its mooring mast at Lakehurst | ||
CF | Naval Air Station. You check your watch. Today is the day that the | ||
CF | disaster occurred. You'll need to get off the airship before 7:25 p.m. | ||
CF | or you'll be engulfed in the flames. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x photo" | ||
CF ] Observation Roomthiih Time: 6:56 pm | ||
CF | | ||
CF | > X PHOTO | ||
CF | | ||
CF | It's a framed photo of Adolf Hitler. He has an unusually long black | ||
CF | fringe that's in danger of poking him in the eyes. It also looks like | ||
CF | he had an accident when he was trimming his moustache, as the outer | ||
CF | halves are missing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x radio" | ||
CF ] Observation Roomthiih Time: 6:57 pm | ||
CF | | ||
CF | > X RADIO | ||
CF | | ||
CF | You're no expert, but it looks like a radio with two Telefunken | ||
CF | 200-watt transmitters, one for long wave transmissions and one for | ||
CF | shortwave. | ||
CF | | ||
CF | > | DavidW says, "how tele-funky" | |
DavidW says (to ClubFloyd), "f" | ||
CF ] Navigation Roommthiih Time: 6:58 pm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | > | Jacqueline says, "heh" | |
Jade says, "I had a Telefunken TV" | ||
Jacqueline asks, "Yeah?" | ||
DavidW asks, "Was it the bees knees?" | ||
Jade says, "yes, a Germ��n TV in the 60's" | ||
DavidW says (to ClubFloyd), "x maps" | ||
CF ] Navigation Roommthiih Time: 6:59 pm | ||
CF | | ||
CF | > X MAPS | ||
CF | | ||
CF | The most prominent charts map a route from Frankfurt, Germany to New | ||
CF | Jersey, USA passing over Cologne, The Netherlands, the south of | ||
CF | England, then across the North Atlantic, the southern tip of Greenland | ||
CF | and Newfoundland. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x calendar" | ||
CF ] Navigation Roommthiih Time: 7:00 pm | ||
CF | | ||
CF | > X CALENDAR | ||
CF | | ||
CF | The date is 6 May 1937. That's the day that the Hindenburg was | ||
CF | destroyed in the largest airship disaster in history. You'd better get | ||
CF | off the airship before 7:25 p.m., as that's when it catches fire. | ||
CF | | ||
CF | The airship starts on its final approach to Lakehurst Naval Air | ||
CF | Station. You hear voices to fore. Maybe you should investigate to see | ||
CF | what's going on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Navigation Roommthiih Time: 7:01 pm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Max Zabel stops you. "Passengers aren't allowed in the control room." | ||
CF | | ||
CF | You hear voices to fore. Maybe you should investigate to see what's | ||
CF | going on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to max" | ||
CF ] Navigation Roommthiih Time: 7:02 pm | ||
CF | | ||
CF | > TALK TO MAX | ||
CF | | ||
CF | "Who are you? Passengers shouldn't be down here. Go back upstairs." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give report to max" | ||
CF ] Navigation Roommthiih Time: 7:03 pm | ||
CF | | ||
CF | > GIVE REPORT TO MAX | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Navigation Roommthiih Time: 7:04 pm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a silver key, a coconut and a watch (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Navigation Roommthiih Time: 7:05 pm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Observation Roomthiih Time: 7:06 pm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a note, a radio, a photo, a sign, a plaque and Willy Speck | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take note" | ||
CF ] Observation Roomthiih Time: 7:07 pm | ||
CF | | ||
CF | > TAKE NOTE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Navigation Roommthiih Time: 7:08 pm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | Speck yells out, "Control tower recommends the earliest possible | ||
CF | landing!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show note to max" | ||
CF ] Navigation Roommthiih Time: 7:09 pm | ||
CF | | ||
CF | > SHOW NOTE TO MAX | ||
CF | | ||
CF | Max Zabel doesn't seem interested. | ||
CF | | ||
CF | You hear voices to fore. Maybe you should investigate to see what's | ||
CF | going on. The airship makes a sharp full-speed left turn. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to neilsen" | ||
CF ] Navigation Roommthiih Time: 7:09 pm | ||
CF | | ||
CF | > TALK TO NEILSEN | ||
CF | | ||
CF | Sorry, I don't understand what "neilsen" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to christian" | ||
CF ] Navigation Roommthiih Time: 7:10 pm | ||
CF | | ||
CF | > TALK TO CHRISTIAN | ||
CF | | ||
CF | "Why are you down here? This area is for crew only." | ||
CF | | ||
CF | You hear voices to fore. Maybe you should investigate to see what's | ||
CF | going on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x max" | ||
CF ] Navigation Roommthiih Time: 7:11 pm | ||
CF | | ||
CF | > X MAX | ||
CF | | ||
CF | He's one of the navigators. | ||
CF | | ||
CF | The airship starts its turn back towards the landing field. You hear | ||
CF | voices to fore. Maybe you should investigate to see what's going on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Navigation Roommthiih Time: 7:12 pm | ||
CF | | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear the dull drone of the airship's engines and the chatter | ||
CF | amongst the officers and crew as they get about their business. | ||
CF | | ||
CF | You hear voices to fore. Maybe you should investigate to see what's | ||
CF | going on. The airship begins to slow. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Observation Roomthiih Time: 7:13 pm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | You hear voices to fore. Maybe you should investigate to see what's | ||
CF | going on. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Time Tower of Cythiih Time: 9:15 am | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the airship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | DavidW asks, "I suppose we need a uniform?" | |
Jacqueline says, "Yeah. Do what Indy would do: punch a Nazi." | ||
DavidW asks, "I hadn't considered that violence might be the answer. Should I try that now?" | ||
Jade says, "I remember that giving the note worked" | ||
Jacqueline asks, "I mean, maybe?" | ||
Jacqueline says, "Oh. Or maybe just give the note." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Observation Roomthiih Time: 6:45 pm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the airship.] | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Observation Roomthiih Time: 6:46 pm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a note, a silver key, a coconut and a watch (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Observation Roomthiih Time: 6:47 pm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Please use nautical directions (F, A, P, S). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Navigation Roommthiih Time: 6:48 pm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give note" | ||
CF ] Navigation Roommthiih Time: 6:48 pm | ||
CF | | ||
CF | > GIVE NOTE | ||
CF | | ||
CF | I think you wanted to say "give note to someone". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give note to max" | ||
CF ] Navigation Roommthiih Time: 6:49 pm | ||
CF | | ||
CF | > GIVE NOTE TO MAX | ||
CF | | ||
CF | Max Zabel doesn't seem interested. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give note to christian" | ||
CF ] Navigation Roommthiih Time: 6:50 pm | ||
CF | | ||
CF | > GIVE NOTE TO CHRISTIAN | ||
CF | | ||
CF | Christian Nielsen doesn't seem interested. | ||
CF | | ||
CF | > | ||
Jade goes home. | ||
DavidW says (to ClubFloyd), "hit max" | ||
CF ] Navigation Roommthiih Time: 6:51 pm | ||
CF | | ||
CF | > HIT MAX | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | Jacqueline says, "Aw" | |
DavidW says, "sorry" | ||
Jacqueline says (to ClubFloyd), "hit max. steal uniform." | ||
CF ] Navigation Roommthiih Time: 6:52 pm | ||
CF | | ||
CF | > HIT MAX. STEAL UNIFORM. | ||
CF | | ||
CF | Sorry, I don't understand what "steal" means. | ||
CF | | ||
CF | > | DavidW says, "No uniforms are mentioned, but I can't think what else would mark us as crew." | |
DavidW says, "I think we need to explore another time period now." | ||
Jacqueline says (to ClubFloyd), "x max" | ||
CF ] Navigation Roommthiih Time: 6:53 pm | ||
CF | | ||
CF | > X MAX | ||
CF | | ||
CF | He's one of the navigators. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x christian" | ||
CF ] Navigation Roommthiih Time: 6:54 pm | ||
CF | | ||
CF | > X CHRISTIAN | ||
CF | | ||
CF | He's one of the navigators. | ||
CF | | ||
CF | > | Jacqueline says, "Yeah, uniforms don't seem to be the answer." | |
Jade has arrived. | DavidW says, "I hope we don't need to dress up like Adolf." | |
Jacqueline says, "Yikes" | ||
DavidW says, "Let me return to the tower." | ||
Jacqueline says, "I mean, it did describe his fringe and moustache in detail." | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Observation Roomthiih Time: 6:55 pm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take photo" | ||
CF ] Observation Roomthiih Time: 6:56 pm | ||
CF | | ||
CF | > TAKE PHOTO | ||
CF | | ||
CF | It's firmly attached to the frame of the airship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Time Tower of Cythiih Time: 9:16 am | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the airship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | DavidW asks, "so, West, East, or South next?" | |
Jacqueline says, "You pick." | ||
DavidW says, "south then" | ||
Jacqueline says, "okay" | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf3" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Time Tower of Cythiih Time: 9:16 am | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiih Time: 1:30 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | You can smell the distinctive salty air of the ocean. It's very dark | ||
CF | and it's freezing! Every time you exhale, your breath comes out as a | ||
CF | white mist. You sense a vague rocking motion below your feet, as | ||
CF | though you're on a large ship in an ocean swell. | ||
CF | | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | Jade says, "radio operator said to us Who needed to delivery the note" | |
DavidW says, "To the captain. We couldn't reach the captain." | ||
Jacqueline says, "Welcome to the Titanic." | ||
DavidW says, "yeah" | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand Staircase Time: 1:31 am | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "rearrange deck chairs" | ||
CF ] Top of Grand Staircase Time: 1:31 am | ||
CF | | ||
CF | > REARRANGE DECK CHAIRS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | Jacqueline says, "Oh, I was too slow! (Kidding)" | |
Jacqueline exclaims, "Let's go toward the worrying noises!" | ||
Jacqueline asks, "Because why not?" | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorrand Staircase Time: 1:32 am | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor going fore to aft, but a gaping hole torn in the | ||
CF | metal floor prevents you going further to fore. Beyond the hole, the | ||
CF | corridor continues. From the bottom of the hole, you can hear the | ||
CF | sound of water swishing about, but you can't see it in the darkness. | ||
CF | | ||
CF | > | Jacqueline says, ">SWIM" | |
Jacqueline says, "Kidding." | ||
DavidW says (to ClubFloyd), "jump over hole" | ||
CF ] Corridorrand Staircase Time: 1:33 am | ||
CF | | ||
CF | > JUMP OVER HOLE | ||
CF | | ||
CF | You make a desperate grab for the far side of the hole, miss, and | ||
CF | plummet to a cold, watery grave. | ||
CF | | ||
CF | [Whoops, that was a mistake. If you get killed, you can always | ||
CF | UNDO to go back one move. Try it now. Type UNDO when asked if you'd | ||
CF | like to restart.] | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | Jacqueline exclaims, "That was a good try!" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridorrand Staircase Time: 1:32 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW says, "thanks" | |
DavidW says, "I'll assume the hole is too big to plug with a coconut." | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Top of Grand Staircase Time: 1:33 am | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Top of Grand Staircase Time: 1:34 am | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | You can't, since the door is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Top of Grand Staircase Time: 1:35 am | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock door with key" | ||
CF ] Top of Grand Staircase Time: 1:36 am | ||
CF | | ||
CF | > UNLOCK DOOR WITH KEY | ||
CF | | ||
CF | You can't see how to unlock it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chandelier" | ||
CF ] Top of Grand Staircase Time: 1:37 am | ||
CF | | ||
CF | > X CHANDELIER | ||
CF | | ||
CF | The chandelier is made from seemingly hundreds of small crystal shards | ||
CF | interspersed with light globes. You'd hate to be the one who has to | ||
CF | change those light globes. | ||
CF | | ||
CF | > | DavidW asks, "But retrieving crystals from random disasters in time is okay?" | |
Jacqueline says, "Shhh" | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Bottom of Grand Staircase Time: 1:38 am | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Bottom of Grand Staircase | ||
CF | You're on A deck at the bottom of the grand staircase. It's no less | ||
CF | impressive at this level and you notice a bronze cherub holding an | ||
CF | electric torch on the newel post of the middle balustrade. A narrow | ||
CF | corridor leads to aft. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x cherub" | ||
CF ] Bottom of Grand Staircase Time: 1:39 am | ||
CF | | ||
CF | > X CHERUB | ||
CF | | ||
CF | The bronze cherub is mounted on the newel post of the middle | ||
CF | balustrade and is holding an electric torch. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take torch" | ||
CF ] Bottom of Grand Staircase Time: 1:40 am | ||
CF | | ||
CF | > TAKE TORCH | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | Jacqueline says, "It was worth a try" | |
DavidW says (to ClubFloyd), "x torch" | ||
CF ] Bottom of Grand Staircase Time: 1:41 am | ||
CF | | ||
CF | > X TORCH | ||
CF | | ||
CF | It's being held by the bronze cherub and is currently turned on to | ||
CF | light the grand staircase. | ||
CF | | ||
CF | > | Jacqueline says, "Turn it off for fun/" | |
Jacqueline asks, "?" | ||
DavidW says (to ClubFloyd), "turn off torch" | ||
CF ] Bottom of Grand Staircase Time: 1:42 am | ||
CF | | ||
CF | > TURN OFF TORCH | ||
CF | | ||
CF | That's not something you can switch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn cherub" | ||
CF ] Bottom of Grand Staircase Time: 1:43 am | ||
CF | | ||
CF | > TURN CHERUB | ||
CF | | ||
CF | What a concept! | ||
CF | | ||
CF | You hear an official-sounding voice calling, "Women and children | ||
CF | first." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Corridorf Grand Staircase Time: 1:44 am | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Corridor | ||
CF | You're in a narrow corridor that runs fore and aft with an opening to | ||
CF | port. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Reading and Writing Roome Time: 1:45 am | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Reading and Writing Room | ||
CF | You're in the reading and writing room on A deck. This is intended as | ||
CF | a quiet area where passengers can relax and, well, read and write. | ||
CF | It's a spacious area with tables and chairs scattered about and | ||
CF | settees lining the walls. The exit from here is to starboard. | ||
CF | | ||
CF | You can see some tables, some chairs and some settees here. | ||
CF | | ||
CF | > | Jacqueline says, "We are remarkably calm." | |
DavidW says (to ClubFloyd), "x tables" | ||
CF ] Reading and Writing Roome Time: 1:46 am | ||
CF | | ||
CF | > X TABLES | ||
CF | | ||
CF | They're mostly small square tables that can accommodate a maximum of | ||
CF | four people. There is nothing on the tables. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x settees" | ||
CF ] Reading and Writing Roome Time: 1:47 am | ||
CF | | ||
CF | > X SETTEES | ||
CF | | ||
CF | They're silk-upholstered settees that could comfortably seat two or | ||
CF | three people. You find a bow on one of the settees. One of the ladies | ||
CF | must have left it behind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take a bow" | ||
CF ] Reading and Writing Roome Time: 1:48 am | ||
CF | | ||
CF | > TAKE A BOW | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "thank you, thank you, you're too kind." | |
Jacqueline applauds. "Bravo!" | ||
Jacqueline says, "Dammit." | ||
Jacqueline says, "Not fast enough." | ||
DavidW says, "Now if we just had an arrow, we can trade the bow and arrow for the torch." | ||
Jade says, "get bow" | ||
DavidW says, "We have the bow, Jade." | ||
Jade says, "get bow" | ||
Jacqueline exclaims, "He's stuck in a time loop!" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Reading and Writing Roome Time: 1:49 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Please use nautical directions (F, A, P, S). | ||
CF | | ||
CF | You can hear a band playing from the fore of the boat deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridorand Writing Roome Time: 1:50 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Corridor | ||
CF | You're in a narrow corridor that runs fore and aft with an opening to | ||
CF | port. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] First-Class Loungeg Roome Time: 1:51 am | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | First-Class Lounge | ||
CF | You're in the first-class lounge. Tables and chairs are set out for | ||
CF | dining, but there's no one about. There's a bar at the aft end of the | ||
CF | room and the exit is to fore. | ||
CF | | ||
CF | You can see some tables, some chairs and a bar (on which is a bottle | ||
CF | of champagne) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bottle" | ||
CF ] First-Class Loungeg Roome Time: 1:52 am | ||
CF | | ||
CF | > TAKE BOTTLE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tables" | ||
CF ] First-Class Loungeg Roome Time: 1:53 am | ||
CF | | ||
CF | > X TABLES | ||
CF | | ||
CF | The tables aren't yet set out for the next morning's breakfast. There | ||
CF | is nothing on the tables. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] First-Class Loungeg Roome Time: 1:54 am | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorass Loungeg Roome Time: 1:55 am | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Corridor | ||
CF | You're in a narrow corridor that runs fore and aft with an opening to | ||
CF | port. | ||
CF | | ||
CF | You hear shouts of panic. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Bottom of Grand Staircase Time: 1:56 am | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Bottom of Grand Staircase | ||
CF | You're on A deck at the bottom of the grand staircase. It's no less | ||
CF | impressive at this level and you notice a bronze cherub holding an | ||
CF | electric torch on the newel post of the middle balustrade. A narrow | ||
CF | corridor leads to aft. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top of Grand Staircasease Time: 1:57 am | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand Staircasease Time: 1:58 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Deckof Grand Staircasease Time: 1:59 am | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Deck | ||
CF | You're on the boat deck on the starboard side of the ship. It's | ||
CF | bitterly cold and ice is forming on the deck, making it very slippery. | ||
CF | Because of the ice, you can only go to fore. | ||
CF | | ||
CF | You can see a lump of ice here. | ||
CF | | ||
CF | You can hear a band playing from the fore of the boat deck. | ||
CF | | ||
CF | > | Jacqueline says, "A 'lump of ice'" | |
DavidW says, "I don't think we should take that until we know where it's going or we can keep it cold." | ||
Jacqueline says, "Sure." | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Deckof Grand Staircasease Time: 2:00 am | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lifeboat" | ||
CF ] Deckof Grand Staircasease Time: 2:01 am | ||
CF | | ||
CF | > X LIFEBOAT | ||
CF | | ||
CF | It's a clinker-built wooden lifeboat measuring about 9 m long and 2.8 | ||
CF | m wide. You reckon it could hold up to 65 passengers and crew, except | ||
CF | that it has a hole in the bilge. This would explain why it hasn't been | ||
CF | used to evacuate passengers. You notice that it has a name painted | ||
CF | under the gunwale. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read name" | ||
CF ] Deckof Grand Staircasease Time: 2:02 am | ||
CF | | ||
CF | > READ NAME | ||
CF | | ||
CF | The name painted under the gunwale is 'S.S. Titanic'. | ||
CF | | ||
CF | Oh, no! The lifeboat must belong to the 'R.M.S. Titanic'. That's the | ||
CF | ship that ran into an iceberg in the north Atlantic Ocean on its | ||
CF | maiden voyage. That explains why the deck of the ship is at such a | ||
CF | steep incline. You'll need to get off the ship before it eventually | ||
CF | sinks at 2:20 a.m. | ||
CF | | ||
CF | You hear the sound of running in a nearby corridor. | ||
CF | | ||
CF | > | Jacqueline says (to Protagonist), "We told you it was the Titanic. Try to keep up." | |
DavidW says (to ClubFloyd), "put coconut in hole" | ||
CF ] Deckof Grand Staircasease Time: 2:03 am | ||
CF | | ||
CF | > PUT COCONUT IN HOLE | ||
CF | | ||
CF | The lifeboat can't contain things. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] Deckof Grand Staircasease Time: 2:02 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW says, "If we can patch that hole, maybe we can take the lifeboat to Krakatoa? Seems unlikely, though." | |
DavidW says (to ClubFloyd), "take lifeboat" | ||
CF ] Deckof Grand Staircasease Time: 2:03 am | ||
CF | | ||
CF | > TAKE LIFEBOAT | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | DavidW says, "yeah, not portable." | |
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] Deckof Grand Staircasease Time: 2:02 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "get in lifeboat" | ||
CF ] Lifeboatrand Staircasease Time: 2:03 am | ||
CF | | ||
CF | > GET IN LIFEBOAT | ||
CF | | ||
CF | Lifeboat | ||
CF | You're in a lifeboat, swinging gently on its davits. The only way to | ||
CF | get off the lifeboat is to return to the deck to port. | ||
CF | | ||
CF | You can see an axe here. | ||
CF | | ||
CF | > | Jacqueline says, "oho" | |
DavidW says (to ClubFloyd), "take axe" | ||
CF ] Lifeboatrand Staircasease Time: 2:04 am | ||
CF | | ||
CF | > TAKE AXE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Jacqueline says, "Thanks, Gimli." | |
DavidW says (to ClubFloyd), "x axe" | ||
CF ] Lifeboatrand Staircasease Time: 2:05 am | ||
CF | | ||
CF | > X AXE | ||
CF | | ||
CF | It looks like a fireman's axe with a long handle and sharp blade, | ||
CF | albeit a little rusty from exposure to the salty ocean air. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bottle" | ||
CF ] Lifeboatrand Staircasease Time: 2:06 am | ||
CF | | ||
CF | > X BOTTLE | ||
CF | | ||
CF | It's a bottle of Heidsieck & Co Monopole champagne. It's sealed with a | ||
CF | cork. | ||
CF | | ||
CF | You feel the ship shudder. It seems to be groaning in agony. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bow" | ||
CF ] Lifeboatrand Staircasease Time: 2:07 am | ||
CF | | ||
CF | > X BOW | ||
CF | | ||
CF | It's a very pretty bow made of pink silk. | ||
CF | | ||
CF | You feel the ship shudder. It seems to be groaning in agony. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "out" | ||
CF ] Deckboatrand Staircasease Time: 2:08 am | ||
CF | | ||
CF | > OUT | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of Cythiisease Time: 9:17 am | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | DavidW says, "I'm hoping there's no carrying restrictions." | |
Jacqueline says, "I thought about hacking the lifeboat ropes with the axe, but probably better that we did not." | ||
Jacqueline says (to DW), "Possibly only when climbing trees." | ||
DavidW says, "Or climbing in general." | ||
DavidW says, "We might have to climb a mast or something." | ||
Jacqueline nods. | ||
DavidW asks, "West next?" | ||
Jacqueline says, "Sure" | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf4" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Time Tower of Cythiisease Time: 9:17 am | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:22 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | It's very early in the morning and all is quiet. The low-rise | ||
CF | buildings around you block out your view of the night sky, but this | ||
CF | tells you that you're in a city. | ||
CF | | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "SAVE" | ||
Jacqueline says (to ClubFloyd), "cf5" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:22 am | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x paper" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:23 am | ||
CF | | ||
CF | > X PAPER | ||
CF | | ||
CF | It's 'The San Francisco Call' dated Wednesday, 18 April 1906. You | ||
CF | should probably read it to see if there's anything about the stolen | ||
CF | crystals. | ||
CF | | ||
CF | That date rings a bell. Of course! That was the date of the great San | ||
CF | Francisco earthquake of 1906. This must be the early edition, so there | ||
CF | won't be anything about the earthquake, as it hasn't happened yet. If | ||
CF | you recall your history correctly, the earthquake began at 5:12 a.m., | ||
CF | so you'd better get out of here before then. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read paper" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:24 am | ||
CF | | ||
CF | > READ PAPER | ||
CF | | ||
CF | 'MR. PERKINS "RUN IN" BY POLICEMAN' | ||
CF | | ||
CF | You wonder if there's anything more interesting than that. | ||
CF | | ||
CF | > | Jacqueline says, "This protagonist didn't realize we were on the Titanic, but recalls the time of the 1906 earthquake." | |
DavidW says (to ClubFloyd), "g" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:25 am | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 'MYRIADS OF DIVORCES ARE INVALIDATED BY SUPREME COURT EDICT' | ||
CF | | ||
CF | You wonder if there's anything more interesting than that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:26 am | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 'STANDARD OIL'S ASSETS SHOWN' | ||
CF | | ||
CF | You wonder if there's anything more interesting than that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:27 am | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 'WEDS NURSE TO WHOM HE OWES HEALTH' | ||
CF | | ||
CF | You wonder if there's anything more interesting than that. | ||
CF | | ||
CF | > | Jacqueline says, "(Sorry, Gary. I'm just sayin'.)" | |
DavidW says (to ClubFloyd), "g" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:28 am | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | 'RICH MAN'S SON LANDS IN PRISON' | ||
CF | | ||
CF | You wonder if there's anything more interesting than that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:29 am | ||
CF | | ||
CF | > G | ||
CF | | ||
CF | You've read all the headlines, but I don't suppose it hurts to read | ||
CF | them again. | ||
CF | | ||
CF | 'MR. PERKINS "RUN IN" BY POLICEMAN' | ||
CF | | ||
CF | You wonder if there's anything more interesting than that. | ||
CF | | ||
CF | > | Jacqueline says, "You've got nearly 45 minutes to read the paper." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiisease Time: 4:30 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | Jacqueline says, "Oh, except it cycled back to the beginning." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiisease Time: 4:31 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | DavidW says, "unlikely the shops are open at this hour." | |
DavidW says (to ClubFloyd), "x shops" | ||
CF ] City Streetof Cythiisease Time: 4:32 am | ||
CF | | ||
CF | > X SHOPS | ||
CF | | ||
CF | There's one to the east and another to the west. You could enter them | ||
CF | to take a closer look. | ||
CF | | ||
CF | > | Jacqueline says, "Yeah" | |
DavidW asks, "or.. not?" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Abandoned ShopCythiisease Time: 4:33 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Abandoned Shop | ||
CF | You're in an abandoned shop. The roof has partially collapsed, letting | ||
CF | in the pale moonlight. The floor is strewn with rubble from the | ||
CF | collapse. The exit is to the west. | ||
CF | | ||
CF | You can see a hobo here. | ||
CF | | ||
CF | > | Jacqueline says, "I doubt 24hr bodegas were a thing back then but... oh, it's abandoned." | |
DavidW says (to ClubFloyd), "x hobo" | ||
CF ] Abandoned ShopCythiisease Time: 4:34 am | ||
CF | | ||
CF | > X HOBO | ||
CF | | ||
CF | He's a dirty, scruffy man that looks down on his luck. He's wrapped in | ||
CF | a trench coat in a desperate bid to keep warm. He's currently fast | ||
CF | asleep and snoring like a wild animal. | ||
CF | | ||
CF | > | Jacqueline says, "Hobo, hello." | |
DavidW says (to ClubFloyd), "x coat" | ||
CF ] Abandoned ShopCythiisease Time: 4:35 am | ||
CF | | ||
CF | > X COAT | ||
CF | | ||
CF | It's a tatty-looking coat that looks like it hasn't been washed in a | ||
CF | hundred years. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search coat" | ||
CF ] Abandoned ShopCythiisease Time: 4:36 am | ||
CF | | ||
CF | > SEARCH COAT | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search hobo" | ||
CF ] Abandoned ShopCythiisease Time: 4:37 am | ||
CF | | ||
CF | > SEARCH HOBO | ||
CF | | ||
CF | He may be a hobo, but he deserves some privacy. | ||
CF | | ||
CF | > | Jacqueline says, "Wish we had a blanket or something." | |
DavidW says (to ClubFloyd), "x rubble" | ||
CF ] Abandoned ShopCythiisease Time: 4:38 am | ||
CF | | ||
CF | > X RUBBLE | ||
CF | | ||
CF | Don't waste your time with that. It's just the debris from the | ||
CF | collapsed roof. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City StreethopCythiisease Time: 4:39 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] General StorepCythiisease Time: 4:40 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | General Store | ||
CF | You're in a general store. There are shelves lining the walls, but | ||
CF | stocks look to be low. The exit to the street is to the east, but | ||
CF | there's also an exit to the back of the shop to the south. | ||
CF | | ||
CF | You can see some shelves (on which is a bag of salt) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bag" | ||
CF ] General StorepCythiisease Time: 4:41 am | ||
CF | | ||
CF | > TAKE BAG | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW asks, "Salt to get past the icy deck?" | |
Jacqueline says, "This feels like a corporate team building puzzle." | ||
Jacqueline says (to David), "Maybe." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] City StreetrepCythiisease Time: 4:42 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City StreetrepCythiisease Time: 4:43 am | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shop StreetrepCythiisease Time: 4:44 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're in a murky shop with bits of ships' equipment scattered around | ||
CF | the walls and hanging from the ceiling. The exit is to the east. | ||
CF | | ||
CF | You can see a cupboard here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open cupboard" | ||
CF ] Shop StreetrepCythiisease Time: 4:45 am | ||
CF | | ||
CF | > OPEN CUPBOARD | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | Jacqueline asks, "key?" | |
DavidW says (to ClubFloyd), "unlock it with key" | ||
CF ] Shop StreetrepCythiisease Time: 4:46 am | ||
CF | | ||
CF | > UNLOCK IT WITH KEY | ||
CF | | ||
CF | The silver key doesn't fit the lock. | ||
CF | | ||
CF | > | Jacqueline says, "Of course it doesn't." | |
Jacqueline asks, "Axe?" | ||
DavidW says (to ClubFloyd), "break cupboard with axe" | ||
CF ] Shop StreetrepCythiisease Time: 4:47 am | ||
CF | | ||
CF | > BREAK CUPBOARD WITH AXE | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "chop cupboard" | ||
CF ] Shop StreetrepCythiisease Time: 4:48 am | ||
CF | | ||
CF | > CHOP CUPBOARD | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | Jacqueline exclaims, "But the axe was going to be my answer to everything now!" | |
DavidW says, "shop til you chop" | ||
Jacqueline says, "heh" | ||
DavidW says, "We'll chop down that palm tree that survived." | ||
Jacqueline says, "Yeah. Damn tree." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] City StreetrepCythiisease Time: 4:49 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Shop StreetrepCythiisease Time: 4:48 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x equipment" | ||
CF ] Shop StreetrepCythiisease Time: 4:49 am | ||
CF | | ||
CF | > X EQUIPMENT | ||
CF | | ||
CF | As you're not a sailor, you have no idea what any of this equipment is | ||
CF | or what it's used for. It's probably best to leave it alone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] City StreetrepCythiisease Time: 4:50 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] WharfStreetrepCythiisease Time: 4:51 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Wharf | ||
CF | You're on a wide timber wharf that juts out into the bay. It's | ||
CF | creepily quiet, but you're sure that will change when the sun comes | ||
CF | up. You can leave the wharf to the west. | ||
CF | | ||
CF | You can see a crate here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x crate" | ||
CF ] WharfStreetrepCythiisease Time: 4:52 am | ||
CF | | ||
CF | > X CRATE | ||
CF | | ||
CF | It's a heavy wooden crate with 'BANANAS' stencilled on it in black | ||
CF | paint. You can't see inside, since the crate is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open crate" | ||
CF ] WharfStreetrepCythiisease Time: 4:53 am | ||
CF | | ||
CF | > OPEN CRATE | ||
CF | | ||
CF | It's nailed shut. You'd have to pry it open somehow. | ||
CF | | ||
CF | > | Jacqueline exclaims, "With an axe!" | |
DavidW says (to ClubFloyd), "pry crate with axe" | ||
CF ] WharfStreetrepCythiisease Time: 4:54 am | ||
CF | | ||
CF | > PRY CRATE WITH AXE | ||
CF | | ||
CF | Don't be so destructive. You only need to pry it open, not turn it | ||
CF | into firewood. | ||
CF | | ||
CF | > | Jacqueline says, "Sigh. This game is no fun." | |
Jacqueline says, "(Kidding.)" | ||
DavidW says, "Maybe the axe is for the coconut, so we can make a cocktail for the hobo." | ||
Jacqueline says, "I would love that." | ||
DavidW says, "We seem to be at a dead end here." | ||
Jacqueline says (to ClubFloyd), "i" | ||
CF ] WharfStreetrepCythiisease Time: 4:55 am | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a bag of salt, an axe, a bottle of champagne, a bow, a | ||
CF | note, a silver key, a coconut and a watch (worn). | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] WharfStreetrepCythiisease Time: 4:54 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW says, "Unless we want to wake the hobo and find out he wants a banana daiquiri, we should return to the tower and go east." | |
Jacqueline asks, "Did you try opening the coconut with the ax?" | ||
DavidW says, "no, not yet." | ||
Jacqueline says, "let's try that" | ||
DavidW says (to ClubFloyd), "chop coconut" | ||
CF ] WharfStreetrepCythiisease Time: 4:55 am | ||
CF | | ||
CF | > CHOP COCONUT | ||
CF | | ||
CF | (with the axe) | ||
CF | You'll need to drop the coconut first. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop coconut" | ||
CF ] WharfStreetrepCythiisease Time: 4:56 am | ||
CF | | ||
CF | > DROP COCONUT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "chop it" | ||
CF ] WharfStreetrepCythiisease Time: 4:57 am | ||
CF | | ||
CF | > CHOP IT | ||
CF | | ||
CF | (with the axe) | ||
CF | You use the axe to take an almighty swing at the coconut and chop it | ||
CF | into two neat halves. You manage to rescue most of the coconut milk | ||
CF | before it spills, drink it down and throw the coconut shells away. | ||
CF | | ||
CF | > | Jacqueline exclaims, "!!!" | |
Jacqueline exclaims, "We said chop it, not drink the milk and toss the rest!!" | ||
DavidW says, "that seems wasteful from a puzzle view." | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] WharfStreetrepCythiisease Time: 4:56 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] WharfStreetrepCythiisease Time: 4:55 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] WharfStreetrepCythiisease Time: 4:56 am | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a bag of salt, an axe, a bottle of champagne, a bow, a | ||
CF | note, a silver key, a coconut and a watch (worn). | ||
CF | | ||
CF | > | Jacqueline says, "Agree. Yes, undo." | |
Jacqueline says, "Weird." | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] WharfStreetrepCythiisease Time: 4:55 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | Jade exclaims, "well done!" | |
DavidW says, "anyway, if we need milk, we know where it is." | ||
Jade exclaims, "well done!" | ||
Jacqueline says (to DW), "Yeah." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City StreetrepCythiisease Time: 4:56 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City StreetrepCythiisease Time: 4:57 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Abandoned ShopCythiisease Time: 4:58 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Abandoned Shop | ||
CF | You're in an abandoned shop. The roof has partially collapsed, letting | ||
CF | in the pale moonlight. The floor is strewn with rubble from the | ||
CF | collapse. The exit is to the west. | ||
CF | | ||
CF | You can see a hobo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wake hobo" | ||
CF ] Abandoned ShopCythiisease Time: 4:59 am | ||
CF | | ||
CF | > WAKE HOBO | ||
CF | | ||
CF | You give the hobo a shake to wake him up. "Er, whassup? I didn't do | ||
CF | it." He rubs his eyes and stares at you. "Oh, you're not a cop. What | ||
CF | do you want? I ain't got no money, so ya can't rob me." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to hobo" | ||
CF ] Abandoned ShopCythiisease Time: 5:00 am | ||
CF | | ||
CF | > TALK TO HOBO | ||
CF | | ||
CF | The hobo looks at you through bloodshot eyes. "Ya got any food? I | ||
CF | ain't eaten for days." | ||
CF | | ||
CF | [As well as talking to other characters, you can also ask them | ||
CF | about various things. Try asking them about themselves and anything | ||
CF | interesting that they mention. For example, ASK ABOUT | ||
CF | . If there's only one character present, you can omit the | ||
CF | character from the command. For example, ASK ABOUT .] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop coconut" | ||
CF ] Abandoned ShopCythiisease Time: 5:01 am | ||
CF | | ||
CF | > DROP COCONUT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "chop it" | ||
CF ] Abandoned ShopCythiisease Time: 5:02 am | ||
CF | | ||
CF | > CHOP IT | ||
CF | | ||
CF | (with the axe) | ||
CF | You use the axe to take an almighty swing at the coconut and chop it | ||
CF | into two neat halves. You manage to rescue most of the coconut milk | ||
CF | before it spills, drink it down and throw the coconut shells away. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 5:01 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give coconut to hobo" | ||
CF ] Abandoned ShopCythiisease Time: 5:01 am | ||
CF | | ||
CF | > GIVE COCONUT TO HOBO | ||
CF | | ||
CF | But you are not holding the coconut. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 5:01 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 5:00 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give coconut to hobo" | ||
CF ] Abandoned ShopCythiisease Time: 5:01 am | ||
CF | | ||
CF | > GIVE COCONUT TO HOBO | ||
CF | | ||
CF | "I can't eat or drink that. You keep it." | ||
CF | | ||
CF | > | Jacqueline says, "Hm" | |
Jacqueline says, "That man has something for us." | ||
DavidW says, "The champagne is corked. That's also a problem." | ||
Roger says, "maybe the coconut needs to be drilled or opened somehow" | ||
DavidW says (to ClubFloyd), "give bottle to hobo" | ||
CF ] Abandoned ShopCythiisease Time: 5:02 am | ||
CF | | ||
CF | > GIVE BOTTLE TO HOBO | ||
CF | | ||
CF | The hobo politely declines your offer. "Thanks, but I can't drink on | ||
CF | an empty stomach. Have ya got any food?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 5:01 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW says, "okay, we need food for hobo" | |
DavidW says (to Roger), "I'll keep that in mind." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City StreethopCythiisease Time: 5:02 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City StreethopCythiisease Time: 5:03 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-SacthopCythiisease Time: 5:04 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | You feel a tremor shaking the ground and hear a low rumbling noise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of Cythiisease Time: 9:18 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | Jacqueline says, "Let's stick around until we die, just for funsies." | |
Jacqueline says, "Oh. Darn." | ||
Jacqueline says, "Fine." | ||
DavidW says, "We did die once already." | ||
Jacqueline says, "Well sure, but not by earthquake." | ||
DavidW says, "true. That's a rare sort of death, now that I think of it." | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf6" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Time Tower of Cythiisease Time: 9:18 am | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Lane Tower of Cythiisease Time: 12:15 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Lane | ||
CF | It's the middle of the night and everything is quiet. There's a chill | ||
CF | in the air accompanied by a southerly breeze that brings a smell of | ||
CF | animal offal. | ||
CF | | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hanging sign" | ||
CF ] Lane Tower of Cythiisease Time: 12:16 am | ||
CF | | ||
CF | > X HANGING SIGN | ||
CF | | ||
CF | It's a painted wooden sign hanging over the entrance to the shop. It | ||
CF | wouldn't hurt to read it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read it" | ||
CF ] Lane Tower of Cythiisease Time: 12:17 am | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | The sign says, 'Thomas Farriner's Bakery, Est. 1649'. | ||
CF | | ||
CF | Your history lessons come flooding back. That was the bakery where the | ||
CF | Great Fire of London started on 2 September 1666. You glance at your | ||
CF | watch. Oh, no! That's today! Historians believe the fire broke out | ||
CF | about 1:00 a.m., so you'd better get out of here before then. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read street sign" | ||
CF ] Lane Tower of Cythiisease Time: 12:18 am | ||
CF | | ||
CF | > READ STREET SIGN | ||
CF | | ||
CF | It says, 'Pudding Lane, London'. Yes, that confirms it. This was the | ||
CF | location where the Great Fire of London started. | ||
CF | | ||
CF | > | Jacqueline says, "Holy crap. That's today!?! We seem to have some really bad luck in this game." | |
DavidW says, "I was hoping for a bakery, though. Get something for the hobo here." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shop Tower of Cythiisease Time: 12:19 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x counter" | ||
CF ] Shop Tower of Cythiisease Time: 12:20 am | ||
CF | | ||
CF | > X COUNTER | ||
CF | | ||
CF | The owner would no doubt stand behind the counter to serve his | ||
CF | customers when the shop is open, but he's not around to do that at the | ||
CF | moment. There is nothing on the counter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bread" | ||
CF ] Shop Tower of Cythiisease Time: 12:21 am | ||
CF | | ||
CF | > X BREAD | ||
CF | | ||
CF | The loaves of bread are on display to entice customers inside. They | ||
CF | look like they're stale, so they're probably not the source of the | ||
CF | baked-bread aroma. | ||
CF | | ||
CF | > | Jacqueline says, "Oh, that's fair. If I were a hobo, I'd be down for some bread for sure." | |
DavidW says (to ClubFloyd), "x pastries" | ||
CF ] Shop Tower of Cythiisease Time: 12:22 am | ||
CF | | ||
CF | > X PASTRIES | ||
CF | | ||
CF | There are several pastries under the counter where you can't get to | ||
CF | them. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bakehouser of Cythiisease Time: 12:23 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Bakehouse | ||
CF | This is the bakehouse at the back of the shop and is clearly where all | ||
CF | the baking is done. When you've finished exploring here, you can leave | ||
CF | to the west. | ||
CF | | ||
CF | You can see a baker, an oven, a workbench (on which is a lantern | ||
CF | (providing light)), a pile of firewood and some sacks of flour here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x baker" | ||
CF ] Bakehouser of Cythiisease Time: 12:24 am | ||
CF | | ||
CF | > X BAKER | ||
CF | | ||
CF | He's a portly man in his early 50s with thin, wispy grey hair. He's | ||
CF | wearing a baker's apron that struggles to cover his stomach. He's | ||
CF | raking the coals under the oven. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to baker" | ||
CF ] Bakehouser of Cythiisease Time: 12:25 am | ||
CF | | ||
CF | > TALK TO BAKER | ||
CF | | ||
CF | "Yaah! Who are you? You scared the livin' daylights outta me." The | ||
CF | baker looks you up and down. "I 'aven't seen ya in 'ere before. Ya | ||
CF | must be new in town. Me name's Thomas Farriner. What can I do for ya?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about bread" | ||
CF ] Bakehouser of Cythiisease Time: 12:26 am | ||
CF | | ||
CF | > ASK BAKER ABOUT BREAD | ||
CF | | ||
CF | "I make the best bread in London. Most of me time is spent bakin' | ||
CF | bread for the Royal Navy, but I still manage ta supply all the | ||
CF | locals." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x flour" | ||
CF ] Bakehouser of Cythiisease Time: 12:27 am | ||
CF | | ||
CF | > X FLOUR | ||
CF | | ||
CF | There's flour all over the place - on the baker's apron, on the | ||
CF | workbench and in the sacks. Perhaps you should examine them | ||
CF | individually. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sacks" | ||
CF ] Bakehouser of Cythiisease Time: 12:28 am | ||
CF | | ||
CF | > X SACKS | ||
CF | | ||
CF | They're crude hessian sacks full of flour. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bench" | ||
CF ] Bakehouser of Cythiisease Time: 12:29 am | ||
CF | | ||
CF | > X BENCH | ||
CF | | ||
CF | It's a plain wooden workbench covered in flour. On the workbench is a | ||
CF | lantern (providing light). | ||
CF | | ||
CF | > | Jacqueline exclaims (at Game), "I don't have time to examine everything individually!" | |
Jacqueline says, "I'll die doing that." | ||
DavidW says (to ClubFloyd), "x lantern" | ||
CF ] Bakehouser of Cythiisease Time: 12:30 am | ||
CF | | ||
CF | > X LANTERN | ||
CF | | ||
CF | It's an oil lantern that emits a dull yellow glow. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x oven" | ||
CF ] Bakehouser of Cythiisease Time: 12:31 am | ||
CF | | ||
CF | > X OVEN | ||
CF | | ||
CF | It's a large, wood-fired brick oven that's used for baking breads and | ||
CF | pastries. It has a baking chamber at the top with a fire chamber below | ||
CF | it. This provides better heat control and even cooking. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open oven" | ||
CF ] Bakehouser of Cythiisease Time: 12:32 am | ||
CF | | ||
CF | > OPEN OVEN | ||
CF | | ||
CF | There's no door on the oven. The baking chamber is open so that you | ||
CF | can keep an eye on the bread as it cooks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look in oven" | ||
CF ] Bakehouser of Cythiisease Time: 12:33 am | ||
CF | | ||
CF | > LOOK IN OVEN | ||
CF | | ||
CF | You find nothing special. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker for bread" | ||
CF ] Bakehouser of Cythiisease Time: 12:33 am | ||
CF | | ||
CF | > ASK BAKER FOR BREAD | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x apron" | ||
CF ] Bakehouser of Cythiisease Time: 12:34 am | ||
CF | | ||
CF | > X APRON | ||
CF | | ||
CF | The apron is covered in flour, which gives away the owner's profession | ||
CF | as a baker. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x firewood" | ||
CF ] Bakehouser of Cythiisease Time: 12:35 am | ||
CF | | ||
CF | > X FIREWOOD | ||
CF | | ||
CF | It's a large pile of firewood that's no doubt used to fuel the oven. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lantern" | ||
CF ] Bakehouser of Cythiisease Time: 12:36 am | ||
CF | | ||
CF | > TAKE LANTERN | ||
CF | | ||
CF | Youch! The lantern is hot. The baker yells out, "Oi, 'ands off me | ||
CF | lantern. I can't work in the dark." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push lantern" | ||
CF ] Bakehouser of Cythiisease Time: 12:37 am | ||
CF | | ||
CF | > PUSH LANTERN | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about flour" | ||
CF ] Bakehouser of Cythiisease Time: 12:38 am | ||
CF | | ||
CF | > ASK BAKER ABOUT FLOUR | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about pastries" | ||
CF ] Bakehouser of Cythiisease Time: 12:39 am | ||
CF | | ||
CF | > ASK BAKER ABOUT PASTRIES | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "ask baker about fire safety" | ||
CF ] Bakehouser of Cythiisease Time: 12:40 am | ||
CF | | ||
CF | > ASK BAKER ABOUT FIRE SAFETY | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] Bakehouser of Cythiisease Time: 12:39 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW says, "We could explore his bedroom while he's here, I suppose." | |
DavidW says (to ClubFloyd), "take flour" | ||
CF ] Bakehouser of Cythiisease Time: 12:40 am | ||
CF | | ||
CF | > TAKE FLOUR | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Bakehouser of Cythiisease Time: 12:39 am | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shophouser of Cythiisease Time: 12:40 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bread" | ||
CF ] Shophouser of Cythiisease Time: 12:41 am | ||
CF | | ||
CF | > TAKE BREAD | ||
CF | | ||
CF | You sort through the loaves of bread and take one that doesn't feel | ||
CF | too stale. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Shophouser of Cythiisease Time: 12:42 am | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | That no doubt leads to the living quarters, which are private. You | ||
CF | shouldn't invade the private space of the inhabitants, unless you've | ||
CF | been invited. Apart from which, it's dark up there. | ||
CF | | ||
CF | > | Jacqueline says, "There you go." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Lanehouser of Cythiisease Time: 12:43 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Time Tower of Cythiisease Time: 9:19 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:22 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiisease Time: 4:23 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiisease Time: 4:24 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Abandoned ShopCythiisease Time: 4:25 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Abandoned Shop | ||
CF | You're in an abandoned shop. The roof has partially collapsed, letting | ||
CF | in the pale moonlight. The floor is strewn with rubble from the | ||
CF | collapse. The exit is to the west. | ||
CF | | ||
CF | You can see a hobo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give bread to hobo" | ||
CF ] Abandoned ShopCythiisease Time: 4:26 amm | ||
CF | | ||
CF | > GIVE BREAD TO HOBO | ||
CF | | ||
CF | The hobo grabs the bread off you and scoffs it down. In amongst | ||
CF | mouthfuls, he says, "Thanks buddy. Your blood's worth bottlin'. I | ||
CF | don't s'pose you'd have anythin' ta wash it down with, would ya?" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give bottle to hobo" | ||
CF ] Abandoned ShopCythiisease Time: 4:27 amm | ||
CF | | ||
CF | > GIVE BOTTLE TO HOBO | ||
CF | | ||
CF | The hobo is so surprised at the gift of champagne that, in his | ||
CF | excitement, he drops the bottle. It shatters into a hundred pieces and | ||
CF | the champagne soaks into the ground in a mass of frothy bubbles. He | ||
CF | gives a philosophical shrug. "Damn, what a waste of good grog." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 4:26 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop coconut" | ||
CF ] Abandoned ShopCythiisease Time: 4:27 amm | ||
CF | | ||
CF | > DROP COCONUT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "chop it" | ||
CF ] Abandoned ShopCythiisease Time: 4:28 amm | ||
CF | | ||
CF | > CHOP IT | ||
CF | | ||
CF | (with the axe) | ||
CF | You use the axe to take an almighty swing at the coconut and chop it | ||
CF | into two neat halves. You manage to rescue most of the coconut milk | ||
CF | before it spills, drink it down and throw the coconut shells away. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 4:27 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | Jacqueline says, "Wow, us." | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Abandoned ShopCythiisease Time: 4:26 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "open bottle" | ||
CF ] Abandoned ShopCythiisease Time: 4:27 amm | ||
CF | | ||
CF | > OPEN BOTTLE | ||
CF | | ||
CF | POP! When the cork pops out, the champagne froths up and starts to | ||
CF | bubble out of the bottle. You quickly replace the cork to preserve the | ||
CF | contents. | ||
CF | | ||
CF | > | Jacqueline says, "um" | |
DavidW says, "So we need a different drink for him." | ||
Jacqueline says, "I guess." | ||
Jacqueline says, "Also, I have a friend showing up at the top of the hour, so I'll need to step away at 10 'til or so." | ||
DavidW says, "Let's try my salt on ice idea." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City StreethopCythiisease Time: 4:28 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City StreethopCythiisease Time: 4:29 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-SacthopCythiisease Time: 4:30 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of Cythiisease Time: 9:20 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Observation Roomthiisease Time: 6:45 pmm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the airship.] | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Time Tower of Cythiisease Time: 9:21 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the airship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiisease Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Deck Tower of Cythiisease Time: 1:31 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Deck | ||
CF | You're on the boat deck on the starboard side of the ship. It's | ||
CF | bitterly cold and ice is forming on the deck, making it very slippery. | ||
CF | Because of the ice, you can only go to fore. | ||
CF | | ||
CF | You can see a lump of ice here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pour salt on ice" | ||
CF ] Deck Tower of Cythiisease Time: 1:32 amm | ||
CF | | ||
CF | > POUR SALT ON ICE | ||
CF | | ||
CF | The salt dissolves the ice, leaving just a bronze key and a small pool | ||
CF | of salty water. As you have no further use for the salt, you throw it | ||
CF | overboard. | ||
CF | | ||
CF | You hear someone calling for help from another part of the ship. | ||
CF | | ||
CF | > | Jacqueline says, "omg" | |
DavidW says (to ClubFloyd), "take bronze key" | ||
CF ] Deck Tower of Cythiisease Time: 1:33 amm | ||
CF | | ||
CF | > TAKE BRONZE KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Deck Tower of Cythiisease Time: 1:34 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Deck Tower of Cythiisease Time: 1:35 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of Cythiisease Time: 9:22 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bronze key" | ||
CF ] Time Tower of Cythiisease Time: 9:23 amm | ||
CF | | ||
CF | > X BRONZE KEY | ||
CF | | ||
CF | It's a small bronze key. It looks like a furniture key, but, on a ship | ||
CF | this size, you have no idea which piece of furniture it would unlock. | ||
CF | | ||
CF | > | DavidW asks, "did we see a lock on the Titanic?" | |
Jacqueline says, "I was wondering that as well. I can check if you'd like." | ||
DavidW says, "there was a door" | ||
Jacqueline says, "okay" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiisease Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand Staircasease Time: 1:31 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | You can hear a band playing from the fore of the boat deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock door with bronze" | ||
CF ] Top of Grand Staircasease Time: 1:32 amm | ||
CF | | ||
CF | > UNLOCK DOOR WITH BRONZE | ||
CF | | ||
CF | You can't see how to unlock it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "chop door" | ||
CF ] Top of Grand Staircasease Time: 1:33 amm | ||
CF | | ||
CF | > CHOP DOOR | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorrand Staircasease Time: 1:34 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor going fore to aft, but a gaping hole torn in the | ||
CF | metal floor prevents you going further to fore. Beyond the hole, the | ||
CF | corridor continues. From the bottom of the hole, you can hear the | ||
CF | sound of water swishing about, but you can't see it in the darkness. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Top of Grand Staircasease Time: 1:35 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Bottom of Grand Staircase Time: 1:36 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Bottom of Grand Staircase | ||
CF | You're on A deck at the bottom of the grand staircase. It's no less | ||
CF | impressive at this level and you notice a bronze cherub holding an | ||
CF | electric torch on the newel post of the middle balustrade. A narrow | ||
CF | corridor leads to aft. | ||
CF | | ||
CF | You hear shouts of panic. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock cherub with bronze key" | ||
CF ] Bottom of Grand Staircase Time: 1:37 amm | ||
CF | | ||
CF | > UNLOCK CHERUB WITH BRONZE KEY | ||
CF | | ||
CF | You can't unlock that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x newel" | ||
CF ] Bottom of Grand Staircase Time: 1:38 amm | ||
CF | | ||
CF | > X NEWEL | ||
CF | | ||
CF | The newel is the central supporting post at the bottom of the | ||
CF | staircase. The word originates from the Latin word 'nodus', meaning | ||
CF | knot or knob, but this newel is mounted by a bronze cherub, rather | ||
CF | than a knob. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn newel" | ||
CF ] Bottom of Grand Staircase Time: 1:39 amm | ||
CF | | ||
CF | > TURN NEWEL | ||
CF | | ||
CF | What a concept! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take newel" | ||
CF ] Bottom of Grand Staircase Time: 1:40 amm | ||
CF | | ||
CF | > TAKE NEWEL | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Corridorf Grand Staircase Time: 1:41 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Corridor | ||
CF | You're in a narrow corridor that runs fore and aft with an opening to | ||
CF | port. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] First-Class Loungeaircase Time: 1:42 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | First-Class Lounge | ||
CF | You're in the first-class lounge. Tables and chairs are set out for | ||
CF | dining, but there's no one about. There's a bar at the aft end of the | ||
CF | room and the exit is to fore. | ||
CF | | ||
CF | You can see some tables, some chairs and a bar here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bar" | ||
CF ] First-Class Loungeaircase Time: 1:43 amm | ||
CF | | ||
CF | > X BAR | ||
CF | | ||
CF | This is where the steward would be stationed when the passengers are | ||
CF | in the lounge. The passengers would order drinks and smokes from the | ||
CF | bar, but they can't do that now, as neither the passengers nor the | ||
CF | steward are here. There is nothing on the bar. | ||
CF | | ||
CF | You can hear a band playing from the fore of the boat deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chairs" | ||
CF ] First-Class Loungeaircase Time: 1:44 amm | ||
CF | | ||
CF | > X CHAIRS | ||
CF | | ||
CF | The chairs look very opulent. There is nothing on the chairs. | ||
CF | | ||
CF | > | Jacqueline says, "So, there's the cupboard in SF. That's the only thing we've seen to unlock." | |
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorass Loungeaircase Time: 1:45 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Corridor | ||
CF | You're in a narrow corridor that runs fore and aft with an opening to | ||
CF | port. | ||
CF | | ||
CF | You hear a scraping noise, like metal against metal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Bottom of Grand Staircase Time: 1:46 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Bottom of Grand Staircase | ||
CF | You're on A deck at the bottom of the grand staircase. It's no less | ||
CF | impressive at this level and you notice a bronze cherub holding an | ||
CF | electric torch on the newel post of the middle balustrade. A narrow | ||
CF | corridor leads to aft. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Top of Grand Staircasease Time: 1:47 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand Staircasease Time: 1:48 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of Cythiisease Time: 9:24 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:22 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiisease Time: 4:23 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiisease Time: 4:24 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiisease Time: 4:25 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shop Streetof Cythiisease Time: 4:26 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're in a murky shop with bits of ships' equipment scattered around | ||
CF | the walls and hanging from the ceiling. The exit is to the east. | ||
CF | | ||
CF | You can see a cupboard here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock cupboard with bronze key" | ||
CF ] Shop Streetof Cythiisease Time: 4:27 amm | ||
CF | | ||
CF | > UNLOCK CUPBOARD WITH BRONZE KEY | ||
CF | | ||
CF | The bronze key doesn't fit the lock. | ||
CF | | ||
CF | > | Jacqueline says, "mrf" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] City Streetof Cythiisease Time: 4:28 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City Streetof Cythiisease Time: 4:29 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City Streetof Cythiisease Time: 4:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-Sactof Cythiisease Time: 4:31 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of Cythiisease Time: 9:25 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | DavidW says, "I'm a bit stumped what to do next." | |
DavidW says (to ClubFloyd), "i" | ||
CF ] Time Tower of Cythiisease Time: 9:26 amm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a bronze key, an axe, a bottle of champagne, a bow, a | ||
CF | note, a silver key, a coconut and a watch (worn). | ||
CF | | ||
CF | > | Jacqueline says, "I'm assuming that, when we go back to SF, and time resets, the hobo will still have eaten the bread and need a drink, and we won't have to go get more bread or whatever. Hopefully." | |
DavidW says, "yes, it seems to work that way." | ||
Jacqueline asks, "Yeah, other than exploring places we haven't yet explored, I'm not sure. Have you been mapping? How much is unexplored?" | ||
DavidW says, "I think we've been everywhere except fore over the hole in the Titanic, aft through the locked door, and fore from the navigators of the airship." | ||
Jade says, "a bit" | ||
Jacqueline asks, "And we tried giving the note to the right dude on the Hindenberg?" | ||
DavidW asks, "How?" | ||
Jacqueline says, "Oh. Intermediate dudes, I mean." | ||
DavidW asks, "Like, unless wearing a ladies' silk bow acts like a passcard for them?" | ||
Jacqueline says, "ha" | ||
DavidW says, "None of our tools is likely to pull the red crystal from its hole." | ||
Jacqueline says, "I think Corporal Klinger was a Vietnam thing, not a WWII thing." | ||
DavidW Should we try chopping the palm tree? | DavidW asks, "er, Should we try chopping the palm tree?" | |
DavidW says, "Let's try that then stop the session." | ||
Jacqueline says, "I mean, sure? I don't think it's the right thing, but who knows? It's kind of the only axe-appropriate thing." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of Beachease Time: 4:10 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered Beacheachease Time: 4:11 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | > | Jacqueline says, "Since the game has a narrow definition of axe-appropriate things." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern End of Beachease Time: 4:12 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof Beachease Time: 4:13 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Stoney Headland Beachease Time: 4:14 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Stoney Headland | ||
CF | You're on a stoney headland surrounded by burnt palm trees swaying in | ||
CF | a gentle breeze that carries the smell of smoke. Only one tree has | ||
CF | survived the carnage. A rocky path leads down to the coastline. | ||
CF | Looking east over the waters of the bay, you think you can see | ||
CF | something through the smoke, but you can't be sure. | ||
CF | | ||
CF | You can see a large palm tree here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "chop tree" | ||
CF ] Stoney Headland Beachease Time: 4:15 amm | ||
CF | | ||
CF | > CHOP TREE | ||
CF | | ||
CF | (with the axe) | ||
CF | You chop into the tree like a madman. After a few minutes, there's a | ||
CF | mighty creaking sound and the palm tree topples to the ground. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Stoney Headland Beachease Time: 4:15 amm | ||
CF | | ||
CF | > X TREE | ||
CF | | ||
CF | Do you mean the palm tree trunk or the palm tree stump? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stump" | ||
CF ] Stoney Headland Beachease Time: 4:16 amm | ||
CF | | ||
CF | > X STUMP | ||
CF | | ||
CF | This is the tree stump left behind after you chopped down the palm | ||
CF | tree. There is nothing on the palm tree stump. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x trunk" | ||
CF ] Stoney Headland Beachease Time: 4:17 amm | ||
CF | | ||
CF | > X TRUNK | ||
CF | | ||
CF | It's the palm tree you felled with your trusty axe. It would probably | ||
CF | make a good floating device if not for all the fronds. | ||
CF | | ||
CF | > | Jacqueline says, "oho" | |
DavidW says (to ClubFloyd), "chop fronds" | ||
CF ] Stoney Headland Beachease Time: 4:18 amm | ||
CF | | ||
CF | > CHOP FRONDS | ||
CF | | ||
CF | (with the axe) | ||
CF | You chop the fronds from the trunk of the palm tree, leaving nothing | ||
CF | but a log and a pile of palm fronds. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take log" | ||
CF ] Stoney Headland Beachease Time: 4:19 amm | ||
CF | | ||
CF | > TAKE LOG | ||
CF | | ||
CF | It's too heavy, but you could probably push it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push log east" | ||
CF ] Stoney Headland Beachease Time: 4:20 amm | ||
CF | | ||
CF | > PUSH LOG EAST | ||
CF | | ||
CF | Is that the best you can think of? | ||
CF | | ||
CF | > | Jacqueline says, "I have never heard of a palm tree canoe." | |
DavidW says (to ClubFloyd), "push log south" | ||
CF ] Stoney Headland Beachease Time: 4:21 amm | ||
CF | | ||
CF | > PUSH LOG SOUTH | ||
CF | | ||
CF | Is that the best you can think of? | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "push log" | ||
CF ] Stoney Headland Beachease Time: 4:22 amm | ||
CF | | ||
CF | > PUSH LOG | ||
CF | | ||
CF | You roll the log over the edge of the cliff and out of sight. You hear | ||
CF | a loud splash as it lands in the water below. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Rock Platformnd Beachease Time: 4:23 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ride log" | ||
CF ] Rock Platformnd Beachease Time: 4:23 amm | ||
CF | | ||
CF | > RIDE LOG | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Rock Platformnd Beachease Time: 4:24 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | The bay is covered in smoke. It would be dangerous to venture out | ||
CF | there unless you have a good reason for doing so. | ||
CF | | ||
CF | > | Jacqueline says, "The game has implied that we have a good reason, game." | |
DavidW says, "yeah" | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Stoney Headland Beachease Time: 4:25 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Stoney Headland | ||
CF | You're on a stoney headland surrounded by burnt palm trees swaying in | ||
CF | a gentle breeze that carries the smell of smoke. A rocky path leads | ||
CF | down to the coastline. Looking east over the waters of the bay, you | ||
CF | think you can see something through the smoke, but you can't be sure. | ||
CF | | ||
CF | You can see some palm fronds, a palm tree stump and a bird's nest | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bay" | ||
CF ] Stoney Headland Beachease Time: 4:25 amm | ||
CF | | ||
CF | > X BAY | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x something" | ||
CF ] Stoney Headland Beachease Time: 4:25 amm | ||
CF | | ||
CF | > X SOMETHING | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fronds" | ||
CF ] Stoney Headland Beachease Time: 4:26 amm | ||
CF | | ||
CF | > X FRONDS | ||
CF | | ||
CF | The leafy fingers of the palm fronds are useful for weaving hats and | ||
CF | baskets and things like that, but you don't have time to stop and | ||
CF | learn native handcrafts. | ||
CF | | ||
CF | > | Jacqueline says, "I mean, floating away on a tree is not going to save us when the volcano erupts." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] Rock Platformnd Beachease Time: 4:27 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bay" | ||
CF ] Rock Platformnd Beachease Time: 4:28 amm | ||
CF | | ||
CF | > X BAY | ||
CF | | ||
CF | The water of the bay laps gently against the shoreline. The smoke over | ||
CF | the water prevents you seeing if there's anything in the bay. You'd | ||
CF | need to look through something like a telescope to see if there's | ||
CF | anything there. | ||
CF | | ||
CF | > | DavidW asks, "oh. It's going to be like that, is it?" | |
Jacqueline says, "WELP" | ||
DavidW says, "there's probably a spyglass in the nautical shop cupboard" | ||
Jacqueline says, "I'll bet it's in a locked cupboard" | ||
Jacqueline says, "Timing. Yes." | ||
DavidW says, "okay, let's stop it here." | ||
DavidW says (to ClubFloyd), "save" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
DavidW says (to ClubFloyd), "cftimecrystals" | ||
CF ] Rock Platformnd Beachease Time: 4:28 amm | ||
CF | Ok. | ||
CF | | ||
CF | > | Jacqueline says, "A cupboard, I might add, that could totally be opened with an axe, but noooooooooooo" | |
Jacqueline exclaims (at DW), "Okay, yeah. I need to get ready and go. Thanks for driving!" | ||
DavidW says, "Thanks for the game and help!" | ||
DavidW says, "It'll be fun making notes for this one." | ||
Roger says, "woo" | ||
Jade says, "ok, It seems difficult" | ||
Jade has left. | ||
Jade has arrived. | Jade says, "It seems difficult" | |
Jade says, "It seems difficult" | ||
Jade says, "��l����" | ||
Jade says, "it" | ||
DavidW says, "you can say that again" | ||
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. | Jade says, "I can't write" | |
Jade says, "damm it" | ||
Jade says, "I can't write" | ||
Jade has left. | ||
Jade has arrived. | Jade says, "I can't write" | |
Jade says, "the ussually problemas again" | ||
Jade says, "gg" | ||
Jade says, "see you" | ||
Jade says, "see you" | ||
DavidW says, "see you Jade. Hope the problems stop" | ||
Jade says, "tk" | ||
Jade says, "the ussually problems again" | ||
Jade says, "thank for driving" | ||
DavidW says, "you're welcome!" | ||
DavidW says, "thanks for being here" | ||
*** INTERLUDE BETWEEN SESSIONS *** | ||
asparagus says, "Seems like you had a erasonable session." | ||
DavidW says, "oh, hi asparagus. I was in another window." | ||
asparagus says, "That's okay, I was, too." | ||
DavidW says, "I've made up my notes from the session and noticed a few things we missed." | ||
DavidW says, "We never looked at the door in the Titanic. We missed the south exit in the general store. And we never actually tried carrying the note through the navigation room." | ||
DavidW says, "I fumbled there thinking Willy gave us the note when he hadn't." | ||
DavidW says, "I don't know what erasonable means." | ||
asparagus says, "Fat-fingerese for reasonable." | ||
DavidW says, "oh. must be another Aussie slang term I don't know. I found "loo roll" in another game and wondered if that was Aussie too or English or what." | ||
DavidW says, "anyway, yes, we had a good time. Although I disappointed Jacqueline by not dying by earthquake." | ||
asparagus says, "The south exit in the general store will help some." | ||
DavidW says, "I should hope so! A crowbar for the crate, I'm guessing, or a bottle for the hobo, or something to use a key on." | ||
asparagus says, "loo is common Australian, and probably british slang for toilet." | ||
DavidW says, "I've heard of loo before, but not loo roll." | ||
asparagus says, "There's a little girl there, she has a key. (not a spoiler)" | ||
DavidW says, "ah, then I shall give her a bow from the Titanic." | ||
asparagus says, "and she will be a very happy little girl when you do." | ||
DavidW says, "I'd offer some cobblestones from London, but the game rudely won't let me take those." | ||
DavidW says, "Anyway, the loo roll is in the Fixing Time game written in Adventuron. I haven't gotten too far in that one. I've got the time machine operational, I think, but I didn't have time to continue then." | ||
asparagus says, "I thought of your grand unifying theory whilst playing it. It rings pretty true for this game. There's very little extraneous objects, so you can make a lot of assumptions as to what the future holds." | ||
jenrexrode says, "I thought it was a pun about Esrom..." | ||
DavidW asks, "I wonder if the girl is willing to come to Krakatoa and get a crystal from the cave hole. She totally should not be okay with that, but maybe she is?" | ||
asparagus says, "Nup. You said something about a note on the Hindenberg... once you carry it to the captain, that'll also reveal something else." | ||
asparagus says, "There wasn't much in the game that wasn't very obvious. Any struggles I had was like you and simply overlooking things first go round." | ||
DavidW says, "ah" | ||
DavidW says, "I think that's one of the things I always like about Garry Francis games. They seem to have the quality of you-get-it-now." | ||
DavidW says, "Jacqueline again expressed the desire to meet a cute animal in a game. I'm hpping we can deliver a possum or otter or something." | ||
asparagus says, "Yeah. I actually went and played a few more after that one. I'd probably like them to be a tinsy bit more challenging, but I prefer straightforward to sacrifice a chicken, cast the runes, and magically intuit the implausible." | ||
asparagus says, "There's a cute(ish) animal ahead in the game, just for jacq." | ||
DavidW says, "oh good. whew." | ||
DavidW says, "That'll save me from speed-writing up some petting zoo game where you need to move feeding trays into ROY G BIV order." | ||
asparagus says, "So, you've likely heard of and maybe seen pictures of quokkas. The mothers are known for literally throwing their babies at a threat and then legging it. I imagine a game could have a fun puzzle that relies on carefully timed triggering of quokka throwing." | ||
DavidW says, "actually, there's a Hugo game called Cryptozookeeper. I don't remember if we've played that." | ||
asparagus says, "Should you want to stash that in your future ideas bin should you write something new." | ||
DavidW says, "I have heard of quokkas, but knew little more than their name." | ||
DavidW says, "I doubt Jacq wants to throw cute animals or load them into catapults or anything similar." | ||
asparagus says, "Probably not, but I'm sure it could be done cutely where no one gets hurt." | ||
DavidW says, "So give them tiny helmets and knee pads and soft marshmellows to land on." | ||
asparagus says, "Now you're thinking." | ||
*** SESSION 2 *** | ||
DavidW says, "hi all" | ||
Jacqueline says, "hi" | ||
DavidW says, "My notes from last week are up at [LINK]" | ||
Jacqueline says, "Nice. Thank you." | ||
Jacqueline asks, "Ah, missed an exit, huh?" | ||
DavidW says, "We did." | ||
Roger says, "the classic error" | ||
DavidW says, "We also never looked at the locked door on the Titanic." | ||
Jacqueline asks, "Oh. Like, we tried to unlock it but didn't examine it?" | ||
DavidW says, "And I fumbled the Hindenberg bit because I thought Willy gave the note." | ||
DavidW says, "yeah" | ||
DavidW says, "It's not a keyhole problem." | ||
DavidW says, "It's something else." | ||
Jacqueline says, "oho" | ||
DavidW says, "So when we start, we won't be totally stuck." | ||
Jacqueline asks, "Start there, I guess, huh?" | ||
DavidW says, "Well, sure. I forget what the issue is with the locked door is, and I don't think we're getting through it right away." | ||
Jacqueline nods. | ||
DavidW says, "I've worked on five walkthroughs for other games this week and played at last two more." | ||
Jacqueline says, "Hard to keep it all straight, yeah." | ||
DavidW says, "yeah. I was working on games that are in the TALP but not Floydable." | ||
DavidW says, "Fat Bear is written in Dialog. Witch Hedwig is written in AdvSys, if you can believe it. Fixing Time is written in Adventuron." | ||
DavidW says, "There was a weird bug with Fat Bear that I asked the author about and he managed to fix it. A beehive was mysteriously vanishing from the game." | ||
Jacqueline nods. | ||
DavidW says, "Turned out that a wandering raccoon NPC was eating it." | ||
DavidW says, "We should wait a bit to see if Jade will arrive, but I'm ready to got when everyone else is." | ||
Jacqueline says, "I'm fine with holding for a few for Jade, yea." | ||
Jacqueline says, "Yea, verily." | ||
Jade has arrived. | Jade says, "hello" | |
Jacqueline says, "Whoop, there he is." | ||
Jacqueline says, "Hello, Jade." | ||
DavidW says, "hey Jade" | ||
DavidW says, "My notes from last week are up at [LINK]" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Rock Platformnd Beachease Time: 4:29 amm | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | Jade says, "Next week, same game" | |
Roger says, "but it wasn't a rock. It was a ROCK PLATFORM" | ||
DavidW asks, "Anyway, I think we agreed to go visit the Titanic again?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Northern End of Beachease Time: 4:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ash-Covered Beacheachease Time: 4:31 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of Beachease Time: 4:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of Cythiihease Time: 9:27 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiihease Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | You hear the sound of running in a nearby corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand Staircasease Time: 1:31 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Top of Grand Staircasease Time: 1:32 amm | ||
CF | | ||
CF | > X DOOR | ||
CF | | ||
CF | The door is located to aft, at the starboard side of the large open | ||
CF | area surrounding the grand staircase. It has a metal bar sticking out | ||
CF | of it. | ||
CF | | ||
CF | > | Roger says, "technically palm trees are not actually trees, and I'm not sure they form 'logs' in the traditioanl sense" | |
Jacqueline says, "I had this same thought, yes." | ||
DavidW asks (of Roger), "oh?" | ||
Roger says, "they're a big grass, like bamboo" | ||
Roger says, "But I'll defer to our Hawaiian" | ||
Jacqueline says, "heh" | ||
DavidW asks, "So they're semi-hollow inside?" | ||
Roger says, "I don't know" | ||
DavidW says (to ClubFloyd), "x bar" | ||
CF ] Top of Grand Staircasease Time: 1:33 amm | ||
CF | | ||
CF | > X BAR | ||
CF | | ||
CF | It's a thick metal bar protruding from the door with a screw thread on | ||
CF | the exposed end. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x screw" | ||
CF ] Top of Grand Staircasease Time: 1:34 amm | ||
CF | | ||
CF | > X SCREW | ||
CF | | ||
CF | Quite clearly, something needs to be screwed onto it. | ||
CF | | ||
CF | You hear shouts of panic. | ||
CF | | ||
CF | > | DavidW says, "So we need a threaded wheel from somewhere." | |
Jacqueline says, ";They're not hollow, I don't think, but their structure is different." | ||
Roger says, "apparently they are solid but ringless, if I trust image search" | ||
Jacqueline | [LINK] | ||
Roger says, "in case you were wondering why you can't get furniture made out of palm tree wood" | ||
DavidW says, "I hadn't wondered, but okay." | ||
Roger says, "and now that big screw makes me think it's one of those things for opening up coconuts" | ||
DavidW says, "There's many ways to open a coconut." | ||
Roger says, "agreed" | ||
DavidW asks, "Shall we check out the store's back room or garden or whatever the missed exit goes to?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand Staircasease Time: 1:35 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | You hear a scraping noise, like metal against metal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of Cythiisease Time: 9:28 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of Cythiisease Time: 4:22 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiisease Time: 4:23 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiisease Time: 4:24 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiisease Time: 4:25 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] General Store Cythiisease Time: 4:26 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | General Store | ||
CF | You're in a general store. There are shelves lining the walls, but | ||
CF | stocks look to be low. The exit to the street is to the east, but | ||
CF | there's also an exit to the back of the shop to the south. | ||
CF | | ||
CF | You can see some shelves here. | ||
CF | | ||
CF | > | Jacqueline says, "The thing about the coconut is any time we expose the milk, we just selfishly drink it rather than giving it to anyone else." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Parlour Store Cythiisease Time: 4:27 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Parlour | ||
CF | You're in a parlour attached to the back of the general store. This is | ||
CF | probably where all the administration and record-keeping takes place. | ||
CF | It's decorated in Victorian style, but you can't see anything | ||
CF | noteworthy. The exit is to the north, but there's also a narrow | ||
CF | staircase leading down and out of the store to the south. | ||
CF | | ||
CF | You can see a little girl here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x girl" | ||
CF ] Parlour Store Cythiisease Time: 4:28 amm | ||
CF | | ||
CF | > X GIRL | ||
CF | | ||
CF | She's a nice, friendly-looking little girl with a head of slightly | ||
CF | untidy hair. You notice that she's fondling a brass key. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to girl" | ||
CF ] Parlour Store Cythiisease Time: 4:29 amm | ||
CF | | ||
CF | > TALK TO GIRL | ||
CF | | ||
CF | She doesn't answer. She just looks at you shyly and plays with her | ||
CF | hair. | ||
CF | | ||
CF | > | Jacqueline says, "GIRL, FORK OVER THE KEY" | |
DavidW says (to ClubFloyd), "give bow to girl" | ||
CF ] Parlour Store Cythiisease Time: 4:30 amm | ||
CF | | ||
CF | > GIVE BOW TO GIRL | ||
CF | | ||
CF | The little girl's face breaks into a big smile. "Thank you, mister." | ||
CF | She drops the brass key in order to take the bow, puts it in her hair | ||
CF | and skips away singing. | ||
CF | | ||
CF | > | Roger exclaims, "Cease your fondling forthwith!" | |
DavidW says (to ClubFloyd), "take brass" | ||
CF ] Parlour Store Cythiisease Time: 4:31 amm | ||
CF | | ||
CF | > TAKE BRASS | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Back Yardtore Cythiisease Time: 4:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Back Yard | ||
CF | You're in a fenced-in back yard. It's totally devoid of anything of | ||
CF | value. This family can't even afford rubbish. There's a narrow | ||
CF | staircase to the north that goes up to the general store. | ||
CF | | ||
CF | You can see a fence here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fence" | ||
CF ] Back Yardtore Cythiisease Time: 4:33 amm | ||
CF | | ||
CF | > X FENCE | ||
CF | | ||
CF | It's a wooden paling fence. A nimble person like you could probably | ||
CF | climb over it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb fence" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:34 amm | ||
CF | | ||
CF | > CLIMB FENCE | ||
CF | | ||
CF | You deftly climb over the fence at the south side of the back yard. | ||
CF | | ||
CF | Garbage Dump | ||
CF | You're in a garbage dump with no obvious exits apart from over the | ||
CF | fence to the north. | ||
CF | | ||
CF | You can see a fence and a heap of garbage here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x heap" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:35 amm | ||
CF | | ||
CF | > X HEAP | ||
CF | | ||
CF | You scrounge around in the garbage and find an old wheel. You wonder | ||
CF | what other goodies might be in there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x heap" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:36 amm | ||
CF | | ||
CF | > X HEAP | ||
CF | | ||
CF | You scrounge around in the garbage again and find a perfectly good | ||
CF | satchel. Why would anyone throw that away? Oh, wait, the flap is | ||
CF | missing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x heap" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:37 amm | ||
CF | | ||
CF | > X HEAP | ||
CF | | ||
CF | You scrounge around in the garbage once more. One man's trash is | ||
CF | another man's treasure, but all you find is the first man's trash. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:38 amm | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | It's a small metal, spoked wheel about 30 cm in diameter. It looks | ||
CF | like it came off some sort of machinery and has a threaded hole in the | ||
CF | centre. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x satchel" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:39 amm | ||
CF | | ||
CF | > X SATCHEL | ||
CF | | ||
CF | It's a large canvas bag that would normally be closed by a flap, but | ||
CF | the flap is missing. It's carried over the shoulder by a long strap. | ||
CF | The satchel is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:40 amm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a brass key, a bronze key, an axe, a bottle of | ||
CF | champagne, a note, a silver key, a coconut and a watch (worn). | ||
CF | | ||
CF | > | ||
Jade goes home. | ||
DavidW says (to ClubFloyd), "take wheel and satchel" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:41 amm | ||
CF | | ||
CF | > TAKE WHEEL AND SATCHEL | ||
CF | | ||
CF | small metal wheel: Taken. | ||
CF | satchel: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Garbage Dumpe Cythiisease Time: 4:42 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | There's a fence in the way. You'd have to climb over it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb fence" | ||
CF ] Back Yardumpe Cythiisease Time: 4:43 amm | ||
CF | | ||
CF | > CLIMB FENCE | ||
CF | | ||
CF | You deftly climb over the fence at the north side of the garbage dump. | ||
CF | | ||
CF | Back Yard | ||
CF | You're in a fenced-in back yard. It's totally devoid of anything of | ||
CF | value. This family can't even afford rubbish. There's a narrow | ||
CF | staircase to the north that goes up to the general store. | ||
CF | | ||
CF | You can see a fence here. | ||
CF | | ||
CF | > | Jacqueline says, "I mean, a flapless satchel is still pretty good." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Parlourrdumpe Cythiisease Time: 4:44 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Parlour | ||
CF | You're in a parlour attached to the back of the general store. This is | ||
CF | probably where all the administration and record-keeping takes place. | ||
CF | It's decorated in Victorian style, but you can't see anything | ||
CF | noteworthy. The exit is to the north, but there's also a narrow | ||
CF | staircase leading down and out of the store to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Parlourrdumpe Cythiisease Time: 4:45 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Parlourrdumpe Cythiisease Time: 4:44 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] General Store Cythiisease Time: 4:45 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | General Store | ||
CF | You're in a general store. There are shelves lining the walls, but | ||
CF | stocks look to be low. The exit to the street is to the east, but | ||
CF | there's also an exit to the back of the shop to the south. | ||
CF | | ||
CF | You can see some shelves here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] City Streetre Cythiisease Time: 4:46 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetre Cythiisease Time: 4:47 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shop Streetre Cythiisease Time: 4:48 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're in a murky shop with bits of ships' equipment scattered around | ||
CF | the walls and hanging from the ceiling. The exit is to the east. | ||
CF | | ||
CF | You can see a cupboard here. | ||
CF | | ||
CF | > | ||
Jade has arrived. | ||
DavidW says (to ClubFloyd), "unlock cupboard with brass" | ||
CF ] Shop Streetre Cythiisease Time: 4:49 amm | ||
CF | | ||
CF | > UNLOCK CUPBOARD WITH BRASS | ||
CF | | ||
CF | You unlock the cupboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open cupboard" | ||
CF ] Shop Streetre Cythiisease Time: 4:50 amm | ||
CF | | ||
CF | > OPEN CUPBOARD | ||
CF | | ||
CF | You open the cupboard, revealing a crowbar. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take crowbar" | ||
CF ] Shop Streetre Cythiisease Time: 4:51 amm | ||
CF | | ||
CF | > TAKE CROWBAR | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] City Streetre Cythiisease Time: 4:52 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetre Cythiisease Time: 4:53 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] WharfStreetre Cythiisease Time: 4:54 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Wharf | ||
CF | You're on a wide timber wharf that juts out into the bay. It's | ||
CF | creepily quiet, but you're sure that will change when the sun comes | ||
CF | up. You can leave the wharf to the west. | ||
CF | | ||
CF | You can see a crate here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pry crate with crowbar" | ||
CF ] WharfStreetre Cythiisease Time: 4:55 amm | ||
CF | | ||
CF | > PRY CRATE WITH CROWBAR | ||
CF | | ||
CF | You pry the crate open with the crowbar. You open the crate, revealing | ||
CF | some bananas. | ||
CF | | ||
CF | > | Jacqueline says, "Dang, just moving right along." | |
DavidW says (to ClubFloyd), "x bananas" | ||
CF ] WharfStreetre Cythiisease Time: 4:56 amm | ||
CF | | ||
CF | > X BANANAS | ||
CF | | ||
CF | They're large bunches of green bananas, so they're not suitable for | ||
CF | eating. However, there's also a few loose bananas that look ripe | ||
CF | enough to eat. | ||
CF | | ||
CF | > | DavidW asks, "hm. I suppose we could have given the bananas to the hobo instead of the bread?" | |
DavidW says (to ClubFloyd), "take banana" | ||
CF ] WharfStreetre Cythiisease Time: 4:57 amm | ||
CF | | ||
CF | > TAKE BANANA | ||
CF | | ||
CF | You sort through the loose bananas and take one of the ripe ones. | ||
CF | | ||
CF | > | Jacqueline shrugs. | |
Jacqueline says, "I mean, maybe he needs potassium. It's hard to know for sure." | ||
DavidW says, "I'm hoping we'll find a friendly animal on Krakatoa to get that red crystal" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetre Cythiisease Time: 4:58 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | Jacqueline says, "Oh, yeah." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] City Streetre Cythiisease Time: 4:59 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City Streetre Cythiisease Time: 5:00 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-Sactre Cythiisease Time: 5:01 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of Cythiisease Time: 9:29 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | Jacqueline says, "Like... a monkey." | |
DavidW says, "yeah. Monkey seems most likely." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiisease Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | It might be an illusion, but the floor seems to shake under your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand Staircasease Time: 1:31 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put wheel on door" | ||
CF ] Top of Grand Staircasease Time: 1:32 amm | ||
CF | | ||
CF | > PUT WHEEL ON DOOR | ||
CF | | ||
CF | You can't put things on top of that. | ||
CF | | ||
CF | > | Jacqueline says, "Well, I just looked it up and Krakatoa doesn't have monkeys, but who knows." | |
DavidW says (to ClubFloyd), "put wheel on screw" | ||
CF ] Top of Grand Staircasease Time: 1:33 amm | ||
CF | | ||
CF | > PUT WHEEL ON SCREW | ||
CF | | ||
CF | You can't put things on top of that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door with wheel" | ||
CF ] Top of Grand Staircasease Time: 1:34 amm | ||
CF | | ||
CF | > OPEN DOOR WITH WHEEL | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock door with wheel" | ||
CF ] Top of Grand Staircasease Time: 1:35 amm | ||
CF | | ||
CF | > UNLOCK DOOR WITH WHEEL | ||
CF | | ||
CF | You can't see how to unlock it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "screw wheel onto door" | ||
CF ] Top of Grand Staircasease Time: 1:36 amm | ||
CF | | ||
CF | > SCREW WHEEL ONTO DOOR | ||
CF | | ||
CF | You screw the wheel tightly onto the thread of the metal bar that | ||
CF | protrudes from the door. Luckily for you, it's a good fit. You should | ||
CF | now be able to turn the wheel to open the door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Top of Grand Staircasease Time: 1:37 amm | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You turn the wheel to open the door. | ||
CF | | ||
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to | ||
CF | the lifeboats." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand Staircasease Time: 1:38 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand Staircasease Time: 1:39 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | You can hear a band playing from the fore of the boat deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Gymnasiumand Staircasease Time: 1:40 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Gymnasium | ||
CF | You're in the ship's gymnasium. The ropes hanging from the ceiling are | ||
CF | hanging at a rather disturbing angle with respect to the floor. They | ||
CF | should be hanging vertically. The exit from the gym is via a door to | ||
CF | fore. | ||
CF | | ||
CF | You can see a mini-trampoline here. | ||
CF | | ||
CF | You hear an official-sounding voice calling, "Women and children | ||
CF | first." | ||
CF | | ||
CF | > | Roger says, "That does not seem well-engineered to me" | |
DavidW says (to ClubFloyd), "take mini-trampoline" | ||
CF ] Gymnasiumand Staircasease Time: 1:41 amm | ||
CF | | ||
CF | > TAKE MINI-TRAMPOLINE | ||
CF | | ||
CF | (putting the coconut into the satchel to make room) | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "Of all the things to find." | |
Roger says, "Titanic did have a gymnasium but it does not seem to have been equipped with climbing ropes (or a very high ceiling)" | ||
DavidW says, "um. I guess we can deliver the note to the captain of the Hindenburg next." | ||
DavidW says (to ClubFloyd), "x ropes" | ||
CF ] Gymnasiumand Staircasease Time: 1:42 amm | ||
CF | | ||
CF | > X ROPES | ||
CF | | ||
CF | The ropes are hanging from the ceiling at a disturbing angle, which | ||
CF | indicates that the ship is probably sinking, so don't hang around any | ||
CF | longer than necessary. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ropes" | ||
CF ] Gymnasiumand Staircasease Time: 1:43 amm | ||
CF | | ||
CF | > CLIMB ROPES | ||
CF | | ||
CF | You need both hands free to climb up any of the ropes. | ||
CF | | ||
CF | > | DavidW says, "maybe later, then" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Gymnasiumand Staircasease Time: 1:44 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Please use nautical directions (F, A, P, S). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Top of Grand Staircasease Time: 1:45 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | You hear a scraping noise, like metal against metal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand Staircasease Time: 1:46 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of Cythiisease Time: 9:30 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear satchel" | ||
CF ] Time Tower of Cythiisease Time: 9:31 amm | ||
CF | | ||
CF | > WEAR SATCHEL | ||
CF | | ||
CF | You are now wearing the satchel. | ||
CF | | ||
CF | > | Roger says, "do we have to sing the Time Warp song every time" | |
DavidW says (to ClubFloyd), "put all but satchel in satchel" | ||
CF ] Time Tower of Cythiisease Time: 9:32 amm | ||
CF | | ||
CF | > PUT ALL BUT SATCHEL IN SATCHEL | ||
CF | | ||
CF | mini-trampoline: The mini-trampoline is too large to fit in the | ||
CF | satchel. | ||
CF | banana: You put the banana into the satchel. | ||
CF | crowbar: You put the crowbar into the satchel. | ||
CF | brass key: You put the brass key into the satchel. | ||
CF | bronze key: You put the bronze key into the satchel. | ||
CF | axe: The axe is too large to fit in the satchel. | ||
CF | bottle of champagne: You put the bottle of champagne into the satchel. | ||
CF | note: You put the note into the satchel. | ||
CF | silver key: You put the silver key into the satchel. | ||
CF | | ||
CF | > | Roger says, "I don't know if I could distinguish a brass key from a bronze key on sight" | |
DavidW says, "ditto" | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Observation Roomthiisease Time: 6:45 pmm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the airship.] | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take note" | ||
CF ] Observation Roomthiisease Time: 6:46 pmm | ||
CF | | ||
CF | > TAKE NOTE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Observation Roomthiisease Time: 6:47 pmm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Please use nautical directions (F, A, P, S). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Navigation Roommthiisease Time: 6:48 pmm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Control Roomoommthiisease Time: 6:49 pmm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Max Zabel stops you. "Passengers aren't allowed in the control room." | ||
CF | | ||
CF | You explain that you have to deliver the note from Willy Speck to the | ||
CF | captain. After briefly looking at the note, he says, "Okay, go ahead." | ||
CF | | ||
CF | Control Room | ||
CF | You're in the control room at the bow of the airship's gondola. It's | ||
CF | surrounded by windows and various control instruments. It's also full | ||
CF | of officers and crew. You can identify them by the name tags on their | ||
CF | uniforms. A low humming can be heard from the airship's engines. The | ||
CF | only exit is to aft. | ||
CF | | ||
CF | You can see Captain Max Pruss, Albert Sammt, Heinrich Bauer, Walter | ||
CF | Ziegler, Ernst Lehmann, Anton Wittemann, Kurt Schoenherr, Franz Herzog | ||
CF | and Eduard Boetius here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give note to captain" | ||
CF ] Control Roomoommthiisease Time: 6:50 pmm | ||
CF | | ||
CF | > GIVE NOTE TO CAPTAIN | ||
CF | | ||
CF | You tap the captain on the shoulder and tell him, "Willy Speck told me | ||
CF | to give you this." | ||
CF | | ||
CF | The captain says, "Hold this for a moment, will you?" He gives you his | ||
CF | binoculars and takes the note. He reads it and smiles. He looks at the | ||
CF | clouds in the sky and forgets to take the binoculars back. This is | ||
CF | your chance. If you need a pair of binoculars, you'd better get out of | ||
CF | here before the captain needs them again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Navigation Roommthiisease Time: 6:51 pmm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Observation Roomthiisease Time: 6:52 pmm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Time Tower of Cythiisease Time: 9:33 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the airship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of Beachease Time: 4:10 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered Beacheachease Time: 4:11 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern End of Beachease Time: 4:12 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Northern End of Beachease Time: 4:13 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof Beachease Time: 4:14 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look at bay through binoculars" | ||
CF ] Rock Platformof Beachease Time: 4:15 amm | ||
CF | | ||
CF | > LOOK AT BAY THROUGH BINOCULARS | ||
CF | | ||
CF | I think you wanted to say "look at something". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look at bay" | ||
CF ] Rock Platformof Beachease Time: 4:16 amm | ||
CF | | ||
CF | > LOOK AT BAY | ||
CF | | ||
CF | The water of the bay laps gently against the shoreline. The smoke over | ||
CF | the water prevents you seeing if there's anything in the bay. You'd | ||
CF | need to look through something like a telescope to see if there's | ||
CF | anything there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through binoculars at bay" | ||
CF ] Rock Platformof Beachease Time: 4:17 amm | ||
CF | | ||
CF | > LOOK THROUGH BINOCULARS AT BAY | ||
CF | | ||
CF | I think you wanted to say "look out something". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use binoculars" | ||
CF ] Rock Platformof Beachease Time: 4:18 amm | ||
CF | | ||
CF | > USE BINOCULARS | ||
CF | | ||
CF | You'll have to be more explicit than that. | ||
CF | | ||
CF | > | DavidW says, "trying, honestly" | |
DavidW says (to ClubFloyd), "x binoculars" | ||
CF ] Rock Platformof Beachease Time: 4:19 amm | ||
CF | | ||
CF | > X BINOCULARS | ||
CF | | ||
CF | They're black binoculars made by Zeiss. They have a cord attached to | ||
CF | them so that you can wear them around your neck. Obviously, you can | ||
CF | look through them to see things in the distance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear them" | ||
CF ] Rock Platformof Beachease Time: 4:20 amm | ||
CF | | ||
CF | > WEAR THEM | ||
CF | | ||
CF | You are now wearing the binoculars. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through them" | Jacqueline says, "..." | |
CF ] Rock Platformof Beachease Time: 4:21 amm | ||
CF | | ||
CF | > LOOK THROUGH THEM | ||
CF | | ||
CF | When you look through the binoculars, everything looks much bigger. | ||
CF | You aim them towards the east and twiddle with the focus until a small | ||
CF | ship comes into view through the smoke. You now have a reason to | ||
CF | venture out into the bay, risky as that may be. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop axe and mini-trampoline" | ||
CF ] Rock Platformof Beachease Time: 4:22 amm | ||
CF | | ||
CF | > DROP AXE AND MINI-TRAMPOLINE | ||
CF | | ||
CF | axe: Dropped. | ||
CF | mini-trampoline: Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ride log" | ||
CF ] Rock Platformof Beachease Time: 4:22 amm | ||
CF | | ||
CF | > RIDE LOG | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Floating on Palm Tree Log Time: 4:23 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | You push the log into the water and straddle it. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Floating on Palm Tree Log Time: 4:24 amm | ||
CF | | ||
CF | > SE | ||
CF | | ||
CF | There are no diagonal directions in this game. | ||
CF | | ||
CF | > | DavidW says, "but..." | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:25 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:26 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Floating on Palm Tree Log Time: 4:27 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You paddle further to the south. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Floating on Palm Tree Log Time: 4:28 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You paddle further to the south. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ropes" | ||
CF ] Floating on Palm Tree Log Time: 4:28 amm | ||
CF | | ||
CF | > CLIMB ROPES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Roger says, "mysterious" | |
DavidW says (to ClubFloyd), "u" | ||
CF ] Main Deckon Palm Tree Log Time: 4:29 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You clamber up the side of the ship. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | Roger says, "Those initials are... unfortunate" | |
DavidW asks, "You noticed that too, huh?" | ||
Jacqueline refrains from any comment. | ||
Roger says, "It's my keen detective instincts" | ||
Jade says, "lol" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Main Deckon Palm Tree Log Time: 4:30 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Please use nautical directions (F, A, P, S). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Main Deckon Palm Tree Log Time: 4:31 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You can't, since the door is closed. | ||
CF | | ||
CF | > | Roger says, "a footprints puzzle? Perhaps" | |
DavidW says (to ClubFloyd), "open door" | ||
CF ] Main Deckon Palm Tree Log Time: 4:32 amm | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It's jammed shut. You'll need something to break it or pry it open. | ||
CF | | ||
CF | > | Roger exclaims, "our banana!" | |
DavidW says (to ClubFloyd), "pry door with crowbar" | ||
CF ] Main Deckon Palm Tree Log Time: 4:32 amm | ||
CF | | ||
CF | > PRY DOOR WITH CROWBAR | ||
CF | | ||
CF | But you are not holding the crowbar. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take crowbar" | ||
CF ] Main Deckon Palm Tree Log Time: 4:33 amm | ||
CF | | ||
CF | > TAKE CROWBAR | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pry door with crowbar" | ||
CF ] Main Deckon Palm Tree Log Time: 4:34 amm | ||
CF | | ||
CF | > PRY DOOR WITH CROWBAR | ||
CF | | ||
CF | You pry the door open with the crowbar. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:35 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Fo'c'sle | ||
CF | You're in the fo'c'sle, where it's quite dark. A dim light filters in | ||
CF | through small windows in the ship's hull. The doorway is aft. | ||
CF | | ||
CF | You can see an oil lamp here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:36 amm | ||
CF | | ||
CF | > TAKE LAMP | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lamp" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:37 amm | ||
CF | | ||
CF | > X LAMP | ||
CF | | ||
CF | It's a rusty old oil lamp that's not currently lit. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light it" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:38 amm | ||
CF | | ||
CF | > LIGHT IT | ||
CF | | ||
CF | You'll have to tell me what to light it with. | ||
CF | | ||
CF | > | DavidW says, "imagination" | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Main Deckon Palm Tree Log Time: 4:39 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:40 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Ship's Cabin | ||
CF | You're in the ship's cabin. There's very little light, so it's hard to | ||
CF | see what's inside. Through a porthole you can occasionally see | ||
CF | glimpses of the smoking volcano. The exit is to fore. | ||
CF | | ||
CF | You can see a table (on which is a flagon of wine) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take flagon" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:41 amm | ||
CF | | ||
CF | > TAKE FLAGON | ||
CF | | ||
CF | You'd better seal it first, otherwise you might spill the contents. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "seal flagon" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:41 amm | ||
CF | | ||
CF | > SEAL FLAGON | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close flagon" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:42 amm | ||
CF | | ||
CF | > CLOSE FLAGON | ||
CF | | ||
CF | You can't close that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:43 amm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying an oil lamp, a crowbar, a pair of binoculars (worn), a | ||
CF | satchel (worn) (which contains a silver key, a bottle of champagne, a | ||
CF | bronze key, a brass key, a banana and a coconut) and a watch (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take cork" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:44 amm | ||
CF | | ||
CF | > TAKE CORK | ||
CF | | ||
CF | You've already opened the champagne, but replaced the cork in order to | ||
CF | avoid spilling the contents. It's best to leave it that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put cork in flagon" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:45 amm | ||
CF | | ||
CF | > PUT CORK IN FLAGON | ||
CF | | ||
CF | But you are not holding the cork. | ||
CF | | ||
CF | > | Roger says, "maybe a coconut would fit" | |
DavidW asks, "Maybe we have to offer the champagne first so the bottle breaks, THEN we take the cork, THEN use it for the flagon?" | ||
DavidW says (to ClubFloyd), "drink champagne" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:46 amm | ||
CF | | ||
CF | > DRINK CHAMPAGNE | ||
CF | | ||
CF | You'd better not. You need to stay sober if you expect to find and | ||
CF | return all the time crystals. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "empty bottle" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:47 amm | ||
CF | | ||
CF | > EMPTY BOTTLE | ||
CF | | ||
CF | The bottle of champagne can't contain things. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Main DeckbinPalm Tree Log Time: 4:48 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put all in satchel" | ||
CF ] Main DeckbinPalm Tree Log Time: 4:49 amm | ||
CF | | ||
CF | > PUT ALL IN SATCHEL | ||
CF | | ||
CF | oil lamp: You put the oil lamp into the satchel. | ||
CF | crowbar: You put the crowbar into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Floating on Palm Tree Log Time: 4:50 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Main Deckon Palm Tree Log Time: 4:49 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:50 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Crow's Nest | ||
CF | You're in the crow's nest. From here you can see the volcano spewing | ||
CF | out fire and ash over the island. Now that you can see it from a | ||
CF | distance, you believe it to be Rakata, the southernmost volcano on | ||
CF | Krakatoa. When you've finished admiring the view, you can climb down | ||
CF | from the crow's nest. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x monkey" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:51 amm | ||
CF | | ||
CF | > X MONKEY | ||
CF | | ||
CF | He's a scrawny-looking monkey. He looks hungry. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take banana" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:52 amm | ||
CF | | ||
CF | > TAKE BANANA | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give it to monkey" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:53 amm | ||
CF | | ||
CF | > GIVE IT TO MONKEY | ||
CF | | ||
CF | He takes the banana, eats it and throws the skin in the sea. I think | ||
CF | you've made a friend. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pet monkey" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:54 amm | ||
CF | | ||
CF | > PET MONKEY | ||
CF | | ||
CF | You gently stroke the monkey and he gives you a monkey smile. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Main Deckst Palm Tree Log Time: 4:55 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | The monkey follows you. | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Floating on Palm Tree Log Time: 4:56 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | The monkey follows you. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:57 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:58 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ash-Covered BeachTree Log Time: 4:59 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You get off the palm tree log and pull it onto the shore. | ||
CF | | ||
CF | The monkey follows you. | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a monkey and a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern End of Beach Log Time: 5:00 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The monkey follows you. | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof Beach Log Time: 5:01 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The monkey follows you. | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a monkey, a mini-trampoline and an axe here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cave Platformof Beach Log Time: 5:02 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | The monkey follows you. | ||
CF | | ||
CF | Cave | ||
CF | You're in a cave that has no doubt been carved out by the ocean waves | ||
CF | over thousands of years. There's a small hole in the wall at the back | ||
CF | of the cave. The dim light of the entrance is to the east. | ||
CF | | ||
CF | You can see a monkey here. | ||
CF | | ||
CF | The monkey disappears into the hole. A few moments later, he reappears | ||
CF | clutching a red crystal. He drops it at your feet, then, his debt to | ||
CF | you repaid, he scampers out of the cave and out of your life forever. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take red" | ||
CF ] Cave Platformof Beach Log Time: 5:03 amm | ||
CF | | ||
CF | > TAKE RED | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it in satchel" | ||
CF ] Cave Platformof Beach Log Time: 5:04 amm | ||
CF | | ||
CF | > PUT IT IN SATCHEL | ||
CF | | ||
CF | You put the red crystal into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push save" | ||
CF ] Cave Platformof Beach Log Time: 5:04 amm | ||
CF | | ||
CF | > PUSH SAVE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf7" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Cave Platformof Beach Log Time: 5:04 amm | ||
CF | Ok. | ||
CF | | ||
CF | > | Jacqueline says, "As predicted." | |
Jacqueline says, "Nice." | ||
DavidW says, "I'm gonna try my idea with the hobo." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Rock Platformof Beach Log Time: 5:05 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a mini-trampoline and an axe here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Northern End of Beach Log Time: 5:06 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ash-Covered Beacheach Log Time: 5:07 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of Beach Log Time: 5:08 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of Cythiih Log Time: 9:34 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of Cythiih Log Time: 4:22 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiih Log Time: 4:23 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiih Log Time: 4:24 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Abandoned ShopCythiih Log Time: 4:25 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Abandoned Shop | ||
CF | You're in an abandoned shop. The roof has partially collapsed, letting | ||
CF | in the pale moonlight. The floor is strewn with rubble from the | ||
CF | collapse. The exit is to the west. | ||
CF | | ||
CF | You can see a hobo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bottle" | ||
CF ] Abandoned ShopCythiih Log Time: 4:26 amm | ||
CF | | ||
CF | > TAKE BOTTLE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give it to hobo" | ||
CF ] Abandoned ShopCythiih Log Time: 4:27 amm | ||
CF | | ||
CF | > GIVE IT TO HOBO | ||
CF | | ||
CF | The hobo is so surprised at the gift of champagne that, in his | ||
CF | excitement, he drops the bottle. It shatters into a hundred pieces and | ||
CF | the champagne soaks into the ground in a mass of frothy bubbles. He | ||
CF | gives a philosophical shrug. "Damn, what a waste of good grog." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take cork" | ||
CF ] Abandoned ShopCythiih Log Time: 4:28 amm | ||
CF | | ||
CF | > TAKE CORK | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it in satchel" | ||
CF ] Abandoned ShopCythiih Log Time: 4:29 amm | ||
CF | | ||
CF | > PUT IT IN SATCHEL | ||
CF | | ||
CF | You put the cork into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City StreethopCythiih Log Time: 4:30 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City StreethopCythiih Log Time: 4:31 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-SacthopCythiih Log Time: 4:32 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of Cythiih Log Time: 9:35 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of Beach Log Time: 4:10 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered Beacheach Log Time: 4:11 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Floating on Palm Tree Log Time: 4:12 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | You push the log into the water and straddle it. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:13 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:14 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Main Deckon Palm Tree Log Time: 4:15 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You clamber up the side of the ship. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Main Deckon Palm Tree Log Time: 4:16 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | Roger says, "worst surfboard" | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:17 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Ship's Cabin | ||
CF | You're in the ship's cabin. There's very little light, so it's hard to | ||
CF | see what's inside. Through a porthole you can occasionally see | ||
CF | glimpses of the smoking volcano. The exit is to fore. | ||
CF | | ||
CF | You can see a table (on which is a flagon of wine) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put cork on flagon" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:18 amm | ||
CF | | ||
CF | > PUT CORK ON FLAGON | ||
CF | | ||
CF | But you are not holding the cork. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take cork" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:19 amm | ||
CF | | ||
CF | > TAKE CORK | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put cork in flagon" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:20 amm | ||
CF | | ||
CF | > PUT CORK IN FLAGON | ||
CF | | ||
CF | It's a tight fit, but you manage to push the champagne cork into the | ||
CF | flagon. You can now carry it around without any risk of spilling the | ||
CF | contents. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put flagon in satchel" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:21 amm | ||
CF | | ||
CF | > PUT FLAGON IN SATCHEL | ||
CF | | ||
CF | But you are not holding the flagon of wine. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:22 amm | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it in satchel" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:23 amm | ||
CF | | ||
CF | > PUT IT IN SATCHEL | ||
CF | | ||
CF | You put the flagon of wine into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Main DeckbinPalm Tree Log Time: 4:24 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Floating on Palm Tree Log Time: 4:25 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:26 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:27 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ash-Covered BeachTree Log Time: 4:28 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You get off the palm tree log and pull it onto the shore. | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of Beach Log Time: 4:29 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of Cythiih Log Time: 9:36 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of Cythiih Log Time: 4:22 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof Cythiih Log Time: 4:23 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof Cythiih Log Time: 4:24 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Abandoned ShopCythiih Log Time: 4:25 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Abandoned Shop | ||
CF | You're in an abandoned shop. The roof has partially collapsed, letting | ||
CF | in the pale moonlight. The floor is strewn with rubble from the | ||
CF | collapse. The exit is to the west. | ||
CF | | ||
CF | You can see some broken glass and a hobo here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take flagon" | ||
CF ] Abandoned ShopCythiih Log Time: 4:26 amm | ||
CF | | ||
CF | > TAKE FLAGON | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | DavidW says, "here goes" | |
DavidW says (to ClubFloyd), "give flagon to hobo" | ||
CF ] Abandoned ShopCythiih Log Time: 4:27 amm | ||
CF | | ||
CF | > GIVE FLAGON TO HOBO | ||
CF | | ||
CF | The hobo is overwhelmed. "Gee, thanks buddy, but how can I repay ya? I | ||
CF | ain't got much." He rummages around in his pockets and gives you a box | ||
CF | of matches. "Afraid that's all I've got, but you're welcome to them." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x matches" | ||
CF ] Abandoned ShopCythiih Log Time: 4:28 amm | ||
CF | | ||
CF | > X MATCHES | ||
CF | | ||
CF | It's a box of safety matches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take matches" | ||
CF ] Abandoned ShopCythiih Log Time: 4:29 amm | ||
CF | | ||
CF | > TAKE MATCHES | ||
CF | | ||
CF | You already have them. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf8" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Abandoned ShopCythiih Log Time: 4:29 amm | ||
CF | Ok. | ||
CF | | ||
CF | > | Jacqueline nods. | |
Jacqueline says, "I feel like he should keep those, but okay." | ||
DavidW says (to ClubFloyd), "put matches in satchel" | ||
CF ] Abandoned ShopCythiih Log Time: 4:30 amm | ||
CF | | ||
CF | > PUT MATCHES IN SATCHEL | ||
CF | | ||
CF | You put the matches into the satchel. | ||
CF | | ||
CF | > | DavidW says, "considering there's an earthquake coming, s bad one, he might disagree with you" | |
Jacqueline says, "I guess he is screwed either way, since we're not rescuing him." | ||
DavidW asks, "I'm not sure what's next. We have a lamp and matches, but the only dark place was where we found the lamp, isn't it?" | ||
DavidW says, "I suppose a crystal could be in the dark there." | ||
DavidW says, "Or wait. The baker's upstairs is specifically dark." | ||
Jacqueline says, "okay" | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City StreethopCythiih Log Time: 4:31 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City StreethopCythiih Log Time: 4:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-SacthopCythiih Log Time: 4:33 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of Cythiih Log Time: 9:37 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Lane Tower of Cythiih Log Time: 12:15 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shop Tower of Cythiih Log Time: 12:16 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp and matches" | ||
CF ] Shop Tower of Cythiih Log Time: 12:17 am | ||
CF | | ||
CF | > TAKE LAMP AND MATCHES | ||
CF | | ||
CF | oil lamp: Taken. | ||
CF | matches: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light lamp" | ||
CF ] Shop Tower of Cythiih Log Time: 12:18 am | ||
CF | | ||
CF | > LIGHT LAMP | ||
CF | | ||
CF | (with the matches) | ||
CF | You light the oil lamp with the matches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Shop Tower of Cythiih Log Time: 12:19 am | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | That no doubt leads to the living quarters, which are private. You | ||
CF | shouldn't invade the private space of the inhabitants, unless you've | ||
CF | been invited. Apart from which, it's dark up there. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bakehouser of Cythiih Log Time: 12:20 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Bakehouse | ||
CF | This is the bakehouse at the back of the shop and is clearly where all | ||
CF | the baking is done. When you've finished exploring here, you can leave | ||
CF | to the west. | ||
CF | | ||
CF | You can see Thomas Farriner, an oven, a workbench (on which is a | ||
CF | lantern (providing light)), a pile of firewood and some sacks of flour | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give lamp" | ||
CF ] Bakehouser of Cythiih Log Time: 12:20 am | ||
CF | | ||
CF | > GIVE LAMP | ||
CF | | ||
CF | I think you wanted to say "give oil lamp to someone". Please try | ||
CF | again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "give lamp to thomas" | ||
CF ] Bakehouser of Cythiih Log Time: 12:21 am | ||
CF | | ||
CF | > GIVE LAMP TO THOMAS | ||
CF | | ||
CF | "No offence, but whatever it is, I don't need it." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lantern" | ||
CF ] Bakehouser of Cythiih Log Time: 12:22 am | ||
CF | | ||
CF | > TAKE LANTERN | ||
CF | | ||
CF | Youch! The lantern is hot. The baker yells out, "Oi, 'ands off me | ||
CF | lantern. I can't work in the dark." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow out lamp" | ||
CF ] Bakehouser of Cythiih Log Time: 12:23 am | ||
CF | | ||
CF | > BLOW OUT LAMP | ||
CF | | ||
CF | You blow out the lamp. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow out lantern" | ||
CF ] Bakehouser of Cythiih Log Time: 12:24 am | ||
CF | | ||
CF | > BLOW OUT LANTERN | ||
CF | | ||
CF | You can't extinguish that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about upstairs" | ||
CF ] Bakehouser of Cythiih Log Time: 12:25 am | ||
CF | | ||
CF | > ASK BAKER ABOUT UPSTAIRS | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about bed" | ||
CF ] Bakehouser of Cythiih Log Time: 12:26 am | ||
CF | | ||
CF | > ASK BAKER ABOUT BED | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about lantern" | ||
CF ] Bakehouser of Cythiih Log Time: 12:27 am | ||
CF | | ||
CF | > ASK BAKER ABOUT LANTERN | ||
CF | | ||
CF | "Be careful. It's hot." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about crystal" | ||
CF ] Bakehouser of Cythiih Log Time: 12:28 am | ||
CF | | ||
CF | > ASK BAKER ABOUT CRYSTAL | ||
CF | | ||
CF | "I dunno nothin' 'bout no crystals. Are you a jeweller or somethin'?" | ||
CF | | ||
CF | > | DavidW says, "okay, lemme try the lamp in the fo'c'sle next, then." | |
DavidW says, "I still don't know what to ask the baker about." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shophouser of Cythiih Log Time: 12:29 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Lanehouser of Cythiih Log Time: 12:30 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Time Tower of Cythiih Log Time: 9:38 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiih Log Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand StaircaseLog Time: 1:31 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand StaircaseLog Time: 1:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put all in satchel" | ||
CF ] Deckof Grand StaircaseLog Time: 1:33 amm | ||
CF | | ||
CF | > PUT ALL IN SATCHEL | ||
CF | | ||
CF | matches: You put the matches into the satchel. | ||
CF | oil lamp: You put the oil lamp into the satchel. | ||
CF | | ||
CF | It might be an illusion, but the floor seems to shake under your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ropes" | ||
CF ] Deckof Grand StaircaseLog Time: 1:33 amm | ||
CF | | ||
CF | > CLIMB ROPES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of CythiiseLog Time: 9:39 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Time Tower of CythiiseLog Time: 9:40 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Please use compass directions (N, S, E, W). | ||
CF | | ||
CF | > | DavidW says, "sorry. I keep forgetting to use nautical directions." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of CythiiseLog Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand StaircaseLog Time: 1:31 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to | ||
CF | the lifeboats." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Gymnasiumand StaircaseLog Time: 1:32 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Gymnasium | ||
CF | You're in the ship's gymnasium. The ropes hanging from the ceiling are | ||
CF | hanging at a rather disturbing angle with respect to the floor. They | ||
CF | should be hanging vertically. The exit from the gym is via a door to | ||
CF | fore. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb ropes" | ||
CF ] Gymnasiumand StaircaseLog Time: 1:33 amm | ||
CF | | ||
CF | > CLIMB ROPES | ||
CF | | ||
CF | You climb a little way up one of the ropes, but your grip strength is | ||
CF | not the best and you slide back down again. | ||
CF | | ||
CF | You hear the sound of running in a nearby corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Top of Grand StaircaseLog Time: 1:34 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand StaircaseLog Time: 1:35 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of CythiiseLog Time: 9:41 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of BeacheLog Time: 4:10 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:11 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Floating on Palm Tree Log Time: 4:12 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | You push the log into the water and straddle it. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:13 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:14 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Main Deckon Palm Tree Log Time: 4:15 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You clamber up the side of the ship. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:16 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Fo'c'sle | ||
CF | You're in the fo'c'sle, where it's quite dark. A dim light filters in | ||
CF | through small windows in the ship's hull. The doorway is aft. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp and matches" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:17 amm | ||
CF | | ||
CF | > TAKE LAMP AND MATCHES | ||
CF | | ||
CF | oil lamp: Taken. | ||
CF | matches: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light lamp" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:18 amm | ||
CF | | ||
CF | > LIGHT LAMP | ||
CF | | ||
CF | (with the matches) | ||
CF | You light the oil lamp with the matches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:19 amm | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Fo'c'sle | ||
CF | You're in the fo'c'sle, where it's quite dark. A dim light filters in | ||
CF | through small windows in the ship's hull. The doorway is aft. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x windows" | ||
CF ] Fo'c'slekon Palm Tree Log Time: 4:20 amm | ||
CF | | ||
CF | > X WINDOWS | ||
CF | | ||
CF | The small windows are mounted high in the ship's hull. If you stand on | ||
CF | your tippy toes to look out the windows, you can only see the smoke | ||
CF | covering the bay. | ||
CF | | ||
CF | > | DavidW says, "The lamp didn't help any here." | |
Jade says, "hmmm" | ||
DavidW asks, "I suppose I could try using the binoculars elsewhere. And where would using a mini-trampoline be of ... the gap on the Titanic?" | ||
DavidW says, "The trampoline might get us over that hole in the deck." | ||
Jacqueline says, "oh yeah" | ||
Jacqueline says, "That seems like a pretty great idea." | ||
DavidW says, "I left the axe and trampoline on Krakatoa so I'd have my hands free. I'll go get them" | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Main Deckon Palm Tree Log Time: 4:21 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Main Deckon Palm Tree Log Time: 4:22 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You need both hands free to climb over the side of the ship. | ||
CF | | ||
CF | > | Jade says, "a long shoot" | |
DavidW says (to ClubFloyd), "blow out lamp" | ||
CF ] Main Deckon Palm Tree Log Time: 4:23 amm | ||
CF | | ||
CF | > BLOW OUT LAMP | ||
CF | | ||
CF | You blow out the lamp. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put all in satchel" | ||
CF ] Main Deckon Palm Tree Log Time: 4:24 amm | ||
CF | | ||
CF | > PUT ALL IN SATCHEL | ||
CF | | ||
CF | matches: You put the matches into the satchel. | ||
CF | oil lamp: You put the oil lamp into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Floating on Palm Tree Log Time: 4:25 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:26 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:27 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ash-Covered BeachTree Log Time: 4:28 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You get off the palm tree log and pull it onto the shore. | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern End of Beach Log Time: 4:29 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof Beach Log Time: 4:30 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | You can see a mini-trampoline and an axe here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Rock Platformof Beach Log Time: 4:31 amm | ||
CF | | ||
CF | > TAKE ALL | ||
CF | | ||
CF | mini-trampoline: Taken. | ||
CF | axe: Taken. | ||
CF | | ||
CF | > | Jacqueline says (to Jade), "Maybe... seems like the most likely thing to me, tbh." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Northern End of Beach Log Time: 4:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ash-Covered Beacheach Log Time: 4:33 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of Beach Log Time: 4:34 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of Cythiih Log Time: 9:42 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deck Tower of Cythiih Log Time: 1:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Top of Grand StaircaseLog Time: 1:31 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | DavidW says, "We could try the trampoline here too and see if we can grab the chandelier." | |
Jacqueline says, "Sure" | ||
DavidW says (to ClubFloyd), "drop trampoline" | ||
CF ] Top of Grand StaircaseLog Time: 1:32 amm | ||
CF | | ||
CF | > DROP TRAMPOLINE | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on it" | ||
CF ] Top of Grand StaircaseLog Time: 1:33 amm | ||
CF | | ||
CF | > JUMP ON IT | ||
CF | | ||
CF | Boing, boing, boing. Whee, this is fun. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Top of Grand StaircaseLog Time: 1:34 amm | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Top of Grand StaircaseLog Time: 1:35 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Please use nautical directions (F, A, P, S). | ||
CF | | ||
CF | You hear shouts of panic. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorrand StaircaseLog Time: 1:36 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor going fore to aft, but a gaping hole torn in the | ||
CF | metal floor prevents you going further to fore. Beyond the hole, the | ||
CF | corridor continues. From the bottom of the hole, you can hear the | ||
CF | sound of water swishing about, but you can't see it in the darkness. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop trampoline" | ||
CF ] Corridorrand StaircaseLog Time: 1:37 amm | ||
CF | | ||
CF | > DROP TRAMPOLINE | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to | ||
CF | the lifeboats." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on it" | ||
CF ] Corridorrand StaircaseLog Time: 1:38 amm | ||
CF | | ||
CF | > JUMP ON IT | ||
CF | | ||
CF | You jump onto the trampoline and spring across the hole. | ||
CF | Unfortunately, your foot catches the edge of the trampoline and drags | ||
CF | it into the hole. You hear it splash into the water far below. | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridorrand StaircaseLog Time: 1:37 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf9" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Corridorrand StaircaseLog Time: 1:37 amm | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on it" | ||
CF ] Corridorrand StaircaseLog Time: 1:38 amm | ||
CF | | ||
CF | > JUMP ON IT | ||
CF | | ||
CF | You jump onto the trampoline and spring across the hole. | ||
CF | Unfortunately, your foot catches the edge of the trampoline and drags | ||
CF | it into the hole. You hear it splash into the water far below. | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | Jacqueline says, "huh" | |
Jacqueline asks, "So... one way?" | ||
Jade exclaims, "well done!" | ||
DavidW says, "thanks" | ||
DavidW says, "yeah, one way bothers me" | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorrand StaircaseLog Time: 1:39 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You can't, since the stateroom door is closed. | ||
CF | | ||
CF | > | Jacqueline says, "Me too" | |
DavidW says (to ClubFloyd), "open door" | ||
CF ] Corridorrand StaircaseLog Time: 1:40 amm | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the stateroom door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Stateroomand StaircaseLog Time: 1:41 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Stateroom | ||
CF | This is one of the many first-class staterooms aboard the ship. Each | ||
CF | is decorated in one of 11 period styles, including Georgian, Jacobean | ||
CF | and Italian Renaissance. This one appears to be a Louis XV-inspired | ||
CF | design with varnished oak panelling and cabriolet furniture. The | ||
CF | opulence takes your breath away. The door out of the room is to aft. | ||
CF | | ||
CF | You can see a dressing table here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x table" | ||
CF ] Stateroomand StaircaseLog Time: 1:42 amm | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | It's an elaborately-carved dressing table with a single drawer. There | ||
CF | is nothing on the dressing table. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Stateroomand StaircaseLog Time: 1:43 amm | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x drawer" | ||
CF ] Stateroomand StaircaseLog Time: 1:44 amm | ||
CF | | ||
CF | > X DRAWER | ||
CF | | ||
CF | The drawer is part of the dressing table. You can't see inside, since | ||
CF | the drawer is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Stateroomand StaircaseLog Time: 1:43 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock drawer with silver key" | ||
CF ] Stateroomand StaircaseLog Time: 1:43 amm | ||
CF | | ||
CF | > UNLOCK DRAWER WITH SILVER KEY | ||
CF | | ||
CF | But you are not holding the silver key. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Stateroomand StaircaseLog Time: 1:43 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take silver key" | ||
CF ] Stateroomand StaircaseLog Time: 1:44 amm | ||
CF | | ||
CF | > TAKE SILVER KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | You hear an official-sounding voice calling, "Women and children | ||
CF | first." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock door with silver key" | ||
CF ] Stateroomand StaircaseLog Time: 1:45 amm | ||
CF | | ||
CF | > UNLOCK DOOR WITH SILVER KEY | ||
CF | | ||
CF | You can't unlock that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock drawer with silver key" | ||
CF ] Stateroomand StaircaseLog Time: 1:46 amm | ||
CF | | ||
CF | > UNLOCK DRAWER WITH SILVER KEY | ||
CF | | ||
CF | The silver key doesn't fit the lock. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bronze key" | ||
CF ] Stateroomand StaircaseLog Time: 1:47 amm | ||
CF | | ||
CF | > TAKE BRONZE KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Jade says, "drawer" | |
DavidW says (to ClubFloyd), "unlock drawer with bronze key" | ||
CF ] Stateroomand StaircaseLog Time: 1:48 amm | ||
CF | | ||
CF | > UNLOCK DRAWER WITH BRONZE KEY | ||
CF | | ||
CF | You unlock the drawer. | ||
CF | | ||
CF | > | Jacqueline says, "ooh" | |
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Stateroomand StaircaseLog Time: 1:49 amm | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You open the drawer, revealing a piece of jewellery and a blue | ||
CF | crystal. | ||
CF | | ||
CF | > | Jacqueline says, "yay" | |
Jacqueline asks, "but how to get back?" | ||
DavidW says (to ClubFloyd), "take all from drawer" | ||
CF ] Stateroomand StaircaseLog Time: 1:50 amm | ||
CF | | ||
CF | > TAKE ALL FROM DRAWER | ||
CF | | ||
CF | piece of jewellery: Removed. | ||
CF | blue crystal: Removed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x jewellery" | ||
CF ] Stateroomand StaircaseLog Time: 1:51 amm | ||
CF | | ||
CF | > X JEWELLERY | ||
CF | | ||
CF | It's a red earring, not to be confused with a red herring. | ||
CF | | ||
CF | > | Jacqueline says, "heh" | |
Jade says, "well we have another one" | ||
Jade says, "lol" | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Corridormand StaircaseLog Time: 1:52 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Landingrmand StaircaseLog Time: 1:53 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Corridormand StaircaseLog Time: 1:54 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor on B-deck. The corridor is flooded with sea water | ||
CF | and the water appears to be slowly rising. You'd better get out of | ||
CF | here by climbing back up the stairs to A-deck. | ||
CF | | ||
CF | You can see a rope here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rope" | ||
CF ] Corridormand StaircaseLog Time: 1:55 amm | ||
CF | | ||
CF | > X ROPE | ||
CF | | ||
CF | It's a short length of rope, maybe 10 m long. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rope" | ||
CF ] Corridormand StaircaseLog Time: 1:56 amm | ||
CF | | ||
CF | > TAKE ROPE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to | ||
CF | the lifeboats." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Landingrmand StaircaseLog Time: 1:57 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridormand StaircaseLog Time: 1:58 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hole" | ||
CF ] Corridormand StaircaseLog Time: 1:59 amm | ||
CF | | ||
CF | > X HOLE | ||
CF | | ||
CF | There's a gaping hole in the floor of the corridor to aft. | ||
CF | | ||
CF | > | DavidW says, "I was hoping the rope had something we could tie it to and swing over the gap." | |
Jacqueline says, "Hm. Yeah." | ||
Jade says, "there must be another way" | ||
DavidW says (to ClubFloyd), "jump over hole" | ||
CF ] Corridormand StaircaseLog Time: 2:00 amm | ||
CF | | ||
CF | > JUMP OVER HOLE | ||
CF | | ||
CF | You make a desperate grab for the far side of the hole, miss, and | ||
CF | plummet to a cold, watery grave. | ||
CF | | ||
CF | [Whoops, that was a mistake. If you get killed, you can always | ||
CF | UNDO to go back one move. Try it now. Type UNDO when asked if you'd | ||
CF | like to restart.] | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 1:59 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW asks, "Can we push the table over, make a bridge with it?" | |
DavidW says (to ClubFloyd), "f" | ||
CF ] Stateroomand StaircaseLog Time: 2:00 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Stateroom | ||
CF | This is one of the many first-class staterooms aboard the ship. Each | ||
CF | is decorated in one of 11 period styles, including Georgian, Jacobean | ||
CF | and Italian Renaissance. This one appears to be a Louis XV-inspired | ||
CF | design with varnished oak panelling and cabriolet furniture. The | ||
CF | opulence takes your breath away. The door out of the room is to aft. | ||
CF | | ||
CF | You can see a dressing table here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push table s" | ||
CF ] Stateroomand StaircaseLog Time: 2:01 amm | ||
CF | | ||
CF | > PUSH TABLE S | ||
CF | | ||
CF | Is that the best you can think of? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take table" | ||
CF ] Stateroomand StaircaseLog Time: 2:02 amm | ||
CF | | ||
CF | > TAKE TABLE | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | Jacqueline leans in... oh. | |
DavidW says (to ClubFloyd), "push table a" | ||
CF ] Stateroomand StaircaseLog Time: 2:02 amm | ||
CF | | ||
CF | > PUSH TABLE A | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push table" | ||
CF ] Stateroomand StaircaseLog Time: 2:03 amm | ||
CF | | ||
CF | > PUSH TABLE | ||
CF | | ||
CF | That's fixed in place. | ||
CF | | ||
CF | > | DavidW says, "running out of time here." | |
Jacqueline says (to ClubFloyd), "i" | ||
CF ] Stateroomand StaircaseLog Time: 2:04 amm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a rope, a blue crystal, a piece of jewellery, a bronze | ||
CF | key, a silver key, an axe, a pair of binoculars (worn), a satchel | ||
CF | (worn) (which contains an oil lamp, a box of matches, a red crystal, a | ||
CF | crowbar, a brass key and a coconut) and a watch (worn). | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "undo" | ||
CF ] Stateroomand StaircaseLog Time: 2:03 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | DavidW asks, "should we swim in the B-deck?" | |
DavidW says (to ClubFloyd), "a" | ||
CF ] Corridormand StaircaseLog Time: 2:04 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | You hear someone calling for help from another part of the ship. | ||
CF | | ||
CF | > | Jade says, "try it" | |
DavidW says (to ClubFloyd), "put all in satchel" | ||
CF ] Corridormand StaircaseLog Time: 2:05 amm | ||
CF | | ||
CF | > PUT ALL IN SATCHEL | ||
CF | | ||
CF | rope: You put the rope into the satchel. | ||
CF | blue crystal: You put the blue crystal into the satchel. | ||
CF | piece of jewellery: You put the piece of jewellery into the satchel. | ||
CF | bronze key: You put the bronze key into the satchel. | ||
CF | silver key: You put the silver key into the satchel. | ||
CF | axe: The axe is too large to fit in the satchel. | ||
CF | | ||
CF | > | DavidW says, "I don't know if we can swim with an axe." | |
DavidW says (to ClubFloyd), "p" | ||
CF ] Landingrmand StaircaseLog Time: 2:06 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Corridormand StaircaseLog Time: 2:07 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor on B-deck. The corridor is flooded with sea water | ||
CF | and the water appears to be slowly rising. You'd better get out of | ||
CF | here by climbing back up the stairs to A-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | ||
CF | | ||
CF | > SWIM | ||
CF | | ||
CF | No, thanks. The water is freezing cold and it's full of swirling | ||
CF | debris. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x debris" | ||
CF ] Corridormand StaircaseLog Time: 2:09 amm | ||
CF | | ||
CF | > X DEBRIS | ||
CF | | ||
CF | It looks like sea water with swirling debris. You see the trampoline | ||
CF | in the water, so you drag it out onto the sloping floor of the | ||
CF | corridor. | ||
CF | | ||
CF | You hear a scream somewhere in the distance. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Landingrmand StaircaseLog Time: 2:10 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridormand StaircaseLog Time: 2:11 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:11 amm | ||
CF | | ||
CF | > DROP TRAMPOLINE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:11 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Landingrmand StaircaseLog Time: 2:10 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:09 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | Jacqueline exclaims, "We're going to be a total Leonardo Di Caprio!" | |
DavidW says (to ClubFloyd), "dundo" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | ||
CF | | ||
CF | > DUNDO | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take tranpoline" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | Jade says, "you can retrieve the trampol��n" | |
CF | | ||
CF | > TAKE TRANPOLINE | ||
CF | | ||
CF | Sorry, I don't understand what "tranpoline" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | ||
CF | | ||
CF | > TAKE TRAMPOLINE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Corridormand StaircaseLog Time: 2:09 amm | ||
CF | | ||
CF | > L | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor on B-deck. The corridor is flooded with sea water | ||
CF | and the water appears to be slowly rising. You'd better get out of | ||
CF | here by climbing back up the stairs to A-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:08 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x debris" | ||
CF ] Corridormand StaircaseLog Time: 2:09 amm | ||
CF | | ||
CF | > X DEBRIS | ||
CF | | ||
CF | It looks like sea water with swirling debris. You see the trampoline | ||
CF | in the water, so you drag it out onto the sloping floor of the | ||
CF | corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:10 amm | ||
CF | | ||
CF | > TAKE TRAMPOLINE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Landingrmand StaircaseLog Time: 2:11 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridormand StaircaseLog Time: 2:12 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:13 amm | ||
CF | | ||
CF | > DROP TRAMPOLINE | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on it" | ||
CF ] Corridormand StaircaseLog Time: 2:14 amm | ||
CF | | ||
CF | > JUMP ON IT | ||
CF | | ||
CF | That wouldn't be very wise. The last time you did that, the trampoline | ||
CF | fell in the hole. You'll need to be able to recover it if that happens | ||
CF | again. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridormand StaircaseLog Time: 2:15 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:14 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tie rope to trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:15 amm | ||
CF | | ||
CF | > TIE ROPE TO TRAMPOLINE | ||
CF | | ||
CF | You need to be holding the rope before you can tie it to anything. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:14 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rope" | ||
CF ] Corridormand StaircaseLog Time: 2:15 amm | ||
CF | | ||
CF | > TAKE ROPE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tie rope to trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:16 amm | ||
CF | | ||
CF | > TIE ROPE TO TRAMPOLINE | ||
CF | | ||
CF | You tie the rope to the trampoline. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tie rope to me" | ||
CF ] Corridormand StaircaseLog Time: 2:17 amm | ||
CF | | ||
CF | > TIE ROPE TO ME | ||
CF | | ||
CF | You can't tie the rope to yourself. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Corridormand StaircaseLog Time: 2:16 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on trampoline" | ||
CF ] Corridormand StaircaseLog Time: 2:17 amm | ||
CF | | ||
CF | > JUMP ON TRAMPOLINE | ||
CF | | ||
CF | You jump onto the trampoline and spring across the hole. | ||
CF | Unfortunately, your foot catches the edge of the trampoline and drags | ||
CF | it into the hole. Fortunately, you were hanging onto the rope and | ||
CF | you're able to pull the trampoline out of the hole. | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor going fore to aft, but a gaping hole torn in the | ||
CF | metal floor prevents you going further to fore. Beyond the hole, the | ||
CF | corridor continues. From the bottom of the hole, you can hear the | ||
CF | sound of water swishing about, but you can't see it in the darkness. | ||
CF | | ||
CF | You can see a mini-trampoline with a rope tied to it here. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Top of Grand StaircaseLog Time: 2:18 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Top of Grand StaircaseLog Time: 2:19 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The rope isn't long enough. You'll have to drop it. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorrand StaircaseLog Time: 2:20 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor going fore to aft, but a gaping hole torn in the | ||
CF | metal floor prevents you going further to fore. Beyond the hole, the | ||
CF | corridor continues. From the bottom of the hole, you can hear the | ||
CF | sound of water swishing about, but you can't see it in the darkness. | ||
CF | | ||
CF | You can see a mini-trampoline with a rope tied to it here. | ||
CF | | ||
CF | The deck suddenly tilts up at a steep angle and anything that's not | ||
CF | locked down falls into the icy Atlantic Ocean, including you. Water | ||
CF | and debris rushes all around you. In your desperate bid to escape the | ||
CF | swirling water, something hits you on the head and you drown. You've | ||
CF | become a victim of the Titanic disaster. You should have got out while | ||
CF | you had the chance. | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? | Jade exclaims, "almost there!" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top of Grand StaircaseLog Time: 2:19 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Top of Grand StaircaseLog Time: 2:18 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Top of Grand StaircaseLog Time: 2:19 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | The rope isn't long enough. You'll have to drop it. | ||
CF | | ||
CF | The ship is sinking! You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | DavidW says, "sorry, I'll have to restore" | |
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf9" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] Corridorrand StaircaseLog Time: 1:37 amm | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on it" | ||
CF ] Corridorrand StaircaseLog Time: 1:38 amm | ||
CF | | ||
CF | > JUMP ON IT | ||
CF | | ||
CF | You jump onto the trampoline and spring across the hole. | ||
CF | Unfortunately, your foot catches the edge of the trampoline and drags | ||
CF | it into the hole. You hear it splash into the water far below. | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Corridorrand StaircaseLog Time: 1:39 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You can't, since the stateroom door is closed. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Corridorrand StaircaseLog Time: 1:40 amm | ||
CF | | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the stateroom door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Stateroomand StaircaseLog Time: 1:41 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Stateroom | ||
CF | This is one of the many first-class staterooms aboard the ship. Each | ||
CF | is decorated in one of 11 period styles, including Georgian, Jacobean | ||
CF | and Italian Renaissance. This one appears to be a Louis XV-inspired | ||
CF | design with varnished oak panelling and cabriolet furniture. The | ||
CF | opulence takes your breath away. The door out of the room is to aft. | ||
CF | | ||
CF | You can see a dressing table here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bronze key" | ||
CF ] Stateroomand StaircaseLog Time: 1:42 amm | ||
CF | | ||
CF | > TAKE BRONZE KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | It might be an illusion, but the floor seems to shake under your feet. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock drawer with it" | ||
CF ] Stateroomand StaircaseLog Time: 1:43 amm | ||
CF | | ||
CF | > UNLOCK DRAWER WITH IT | ||
CF | | ||
CF | You unlock the drawer. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open drawer" | ||
CF ] Stateroomand StaircaseLog Time: 1:44 amm | ||
CF | | ||
CF | > OPEN DRAWER | ||
CF | | ||
CF | You open the drawer, revealing a piece of jewellery and a blue | ||
CF | crystal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all from drawer" | ||
CF ] Stateroomand StaircaseLog Time: 1:45 amm | ||
CF | | ||
CF | > TAKE ALL FROM DRAWER | ||
CF | | ||
CF | piece of jewellery: Removed. | ||
CF | blue crystal: Removed. | ||
CF | | ||
CF | You hear a little girl crying somewhere. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Corridormand StaircaseLog Time: 1:46 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "p" | ||
CF ] Landingrmand StaircaseLog Time: 1:47 amm | ||
CF | | ||
CF | > P | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Corridormand StaircaseLog Time: 1:48 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor on B-deck. The corridor is flooded with sea water | ||
CF | and the water appears to be slowly rising. You'd better get out of | ||
CF | here by climbing back up the stairs to A-deck. | ||
CF | | ||
CF | You can see a rope here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rope" | ||
CF ] Corridormand StaircaseLog Time: 1:49 amm | ||
CF | | ||
CF | > TAKE ROPE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | You hear the sound of running in a nearby corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x debris" | ||
CF ] Corridormand StaircaseLog Time: 1:50 amm | ||
CF | | ||
CF | > X DEBRIS | ||
CF | | ||
CF | It looks like sea water with swirling debris. You see the trampoline | ||
CF | in the water, so you drag it out onto the sloping floor of the | ||
CF | corridor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take trampoline" | ||
CF ] Corridormand StaircaseLog Time: 1:51 amm | ||
CF | | ||
CF | > TAKE TRAMPOLINE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | You hear a scraping noise, like metal against metal. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tie rope to it" | ||
CF ] Corridormand StaircaseLog Time: 1:52 amm | ||
CF | | ||
CF | > TIE ROPE TO IT | ||
CF | | ||
CF | You tie the rope to the trampoline. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Landingrmand StaircaseLog Time: 1:53 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Landing | ||
CF | You're on a landing at the top of the stairs leading down to B-deck. | ||
CF | You can hear the sound of water down there. The main corridor is to | ||
CF | starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridormand StaircaseLog Time: 1:54 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Corridor | ||
CF | The corridor ends at the door to a stateroom to fore. There's a gaping | ||
CF | hole in the corridor to aft and an exit to port leads down to B-deck. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop trampoline" | ||
CF ] Corridormand StaircaseLog Time: 1:55 amm | ||
CF | | ||
CF | > DROP TRAMPOLINE | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump on it" | ||
CF ] Corridormand StaircaseLog Time: 1:56 amm | ||
CF | | ||
CF | > JUMP ON IT | ||
CF | | ||
CF | You jump onto the trampoline and spring across the hole. | ||
CF | Unfortunately, your foot catches the edge of the trampoline and drags | ||
CF | it into the hole. Fortunately, you were hanging onto the rope and | ||
CF | you're able to pull the trampoline out of the hole. | ||
CF | | ||
CF | Corridor | ||
CF | You're in a corridor going fore to aft, but a gaping hole torn in the | ||
CF | metal floor prevents you going further to fore. Beyond the hole, the | ||
CF | corridor continues. From the bottom of the hole, you can hear the | ||
CF | sound of water swishing about, but you can't see it in the darkness. | ||
CF | | ||
CF | You can see a mini-trampoline with a rope tied to it here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take trampoline" | ||
CF ] Corridormand StaircaseLog Time: 1:57 amm | ||
CF | | ||
CF | > TAKE TRAMPOLINE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | You hear a little girl crying somewhere. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Corridormand StaircaseLog Time: 1:58 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Top of Grand StaircaseLog Time: 1:59 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Top of Grand Staircase | ||
CF | You find yourself at the top of an opulent staircase that leads down | ||
CF | to A deck. The craftsmanship is truly impressive. Overhead, the | ||
CF | staircase is crowned by an extravagant wrought iron and glass dome | ||
CF | with a large chandelier at the centre. Towards the starboard side of | ||
CF | the staircase, a corridor leads fore, where you hear worrying noises, | ||
CF | and a door leads aft. You can also return to the cold night air of the | ||
CF | outside deck to starboard. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Deckof Grand StaircaseLog Time: 2:00 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Deck | ||
CF | This is the uppermost deck on the starboard side of the ship. It's | ||
CF | called the boat deck, as this is where the lifeboats are located. You | ||
CF | notice that all the lifeboats are gone, apart from the one immediately | ||
CF | to starboard. It's bitterly cold and you shiver in the cold night air. | ||
CF | There's a strange mist to fore and an entrance into the ship to port. | ||
CF | The deck continues to aft. | ||
CF | | ||
CF | You can see a lifeboat here. | ||
CF | | ||
CF | You hear shouts of panic. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Time Tower of CythiiseLog Time: 9:43 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf10" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Time Tower of CythiiseLog Time: 9:43 amm | ||
CF | Ok. | ||
CF | | ||
CF | > | Jade says, "congrats" | |
DavidW says, "whew" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Time Tower of CythiiseLog Time: 9:44 amm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a mini-trampoline with a rope tied to it, the end of a | ||
CF | rope, a blue crystal, a piece of jewellery, a bronze key, an axe, a | ||
CF | pair of binoculars (worn), a satchel (worn) (which contains an oil | ||
CF | lamp, a box of matches, a red crystal, a crowbar, a silver key, a | ||
CF | brass key and a coconut) and a watch (worn). | ||
CF | | ||
CF | > | Jacqueline bravo, yes. | |
DavidW asks, "So... we haven't used the axe, coconut, earring, silver key?" | ||
DavidW says, "or lamp" | ||
Jade says, "no untill now" | ||
DavidW says, "oh, we used the axe for the palm tree." | ||
DavidW says, "I wonder if the oil lamp only works in the fo'c'sle if it's on the floor? That would be silly, but possible, I suppose." | ||
Jacqueline frowns. | ||
DavidW says, "I'm not sure what to do next. I could try putting the two crystals we have back, but I expect that won't help until all three are in place." | ||
Jacqueline asks, "And the third we have not yet seen, right?" | ||
DavidW says, "yeah, we have no idea where it is." | ||
DavidW says, "We also don't know who the thief is." | ||
Jacqueline says, "Well, probably not on the Titanic or on Krakatoa." | ||
DavidW says, "Let me try the binoculars at the SF wharf and at the crow's nest in Krakatoa." | ||
Jacqueline says, "Mmkay. It feels like either darkness or distance is perhaps the issue." | ||
DavidW says, "yeah" | ||
DavidW says, "Maybe show or give stuff to the baker. He might react to something unexpected." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cul-de-Sac of CythiiseLog Time: 4:22 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | You can see a newspaper here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take newspaper" | ||
CF ] Cul-de-Sac of CythiiseLog Time: 4:23 amm | ||
CF | | ||
CF | > TAKE NEWSPAPER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it in satchel" | ||
CF ] Cul-de-Sac of CythiiseLog Time: 4:24 amm | ||
CF | | ||
CF | > PUT IT IN SATCHEL | ||
CF | | ||
CF | You put the newspaper into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof CythiiseLog Time: 4:25 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof CythiiseLog Time: 4:26 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] City Streetof CythiiseLog Time: 4:27 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] WharfStreetof CythiiseLog Time: 4:28 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Wharf | ||
CF | You're on a wide timber wharf that juts out into the bay. It's | ||
CF | creepily quiet, but you're sure that will change when the sun comes | ||
CF | up. You can leave the wharf to the west. | ||
CF | | ||
CF | You can see a crate (which contains some bananas) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through binoculars" | ||
CF ] WharfStreetof CythiiseLog Time: 4:29 amm | ||
CF | | ||
CF | > LOOK THROUGH BINOCULARS | ||
CF | | ||
CF | When you look through the binoculars, everything looks much bigger, | ||
CF | but you don't see anything of interest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] City Streetof CythiiseLog Time: 4:30 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | City Street | ||
CF | You're at a bend in the street in a run-down area of the city. There's | ||
CF | a shop to the west and the street heads off to the south and east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City Streetof CythiiseLog Time: 4:31 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're on a city street that runs north and south with shops to the | ||
CF | east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] City Streetof CythiiseLog Time: 4:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | City Street | ||
CF | You're in a deserted city street that curves towards the north and | ||
CF | east. This appears to be a seedier area of the city. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Cul-de-Sactof CythiiseLog Time: 4:33 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Cul-de-Sac | ||
CF | You're in a cul-de-sac. The open end is to the west and there's a | ||
CF | strange mist to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Time Tower of CythiiseLog Time: 9:45 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x newspaper" | ||
CF ] Time Tower of CythiiseLog Time: 9:46 amm | ||
CF | | ||
CF | > X NEWSPAPER | ||
CF | | ||
CF | It's 'The San Francisco Call' dated Wednesday, 18 April 1906. You | ||
CF | should probably read it to see if there's anything about the stolen | ||
CF | crystals. | ||
CF | | ||
CF | That date rings a bell. Of course! That was the date of the great San | ||
CF | Francisco earthquake of 1906. This must be the early edition, so there | ||
CF | won't be anything about the earthquake, as it hasn't happened yet. If | ||
CF | you recall your history correctly, the earthquake began at 5:12 a.m., | ||
CF | so you'd better get out of here before then. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Lane Tower of CythiiseLog Time: 12:15 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shop Tower of CythiiseLog Time: 12:16 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bakehouser of CythiiseLog Time: 12:17 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Bakehouse | ||
CF | This is the bakehouse at the back of the shop and is clearly where all | ||
CF | the baking is done. When you've finished exploring here, you can leave | ||
CF | to the west. | ||
CF | | ||
CF | You can see Thomas Farriner, an oven, a workbench (on which is a | ||
CF | lantern (providing light)), a pile of firewood and some sacks of flour | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show newspaper to baker" | ||
CF ] Bakehouser of CythiiseLog Time: 12:17 am | ||
CF | | ||
CF | > SHOW NEWSPAPER TO BAKER | ||
CF | | ||
CF | But you are not holding the newspaper. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Bakehouser of CythiiseLog Time: 12:18 am | ||
CF | | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show it" | ||
CF ] Bakehouser of CythiiseLog Time: 12:18 am | ||
CF | | ||
CF | > SHOW IT | ||
CF | | ||
CF | I think you wanted to say "show newspaper to someone". Please try | ||
CF | again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show it to baker" | ||
CF ] Bakehouser of CythiiseLog Time: 12:19 am | ||
CF | | ||
CF | > SHOW IT TO BAKER | ||
CF | | ||
CF | "No offence, but whatever it is, I don't need it." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put it on lantern" | ||
CF ] Bakehouser of CythiiseLog Time: 12:20 am | ||
CF | | ||
CF | > PUT IT ON LANTERN | ||
CF | | ||
CF | You can't put things on top of that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch lantern" | ||
CF ] Bakehouser of CythiiseLog Time: 12:21 am | ||
CF | | ||
CF | > TOUCH LANTERN | ||
CF | | ||
CF | Youch! It's hot, very hot! Don't pick it up! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "break it" | ||
CF ] Bakehouser of CythiiseLog Time: 12:22 am | ||
CF | | ||
CF | > BREAK IT | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about london" | ||
CF ] Bakehouser of CythiiseLog Time: 12:23 am | ||
CF | | ||
CF | > ASK BAKER ABOUT LONDON | ||
CF | | ||
CF | "Geez, you are new 'round 'ere, aren't ya? This 'ere is London and | ||
CF | we're slap bang in the middle of it. The Thames is at the end of the | ||
CF | lane down that way." He points to the south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about thames" | ||
CF ] Bakehouser of CythiiseLog Time: 12:24 am | ||
CF | | ||
CF | > ASK BAKER ABOUT THAMES | ||
CF | | ||
CF | "The Thames is the river what runs through the middle of London." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shophouser of CythiiseLog Time: 12:25 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Lanehouser of CythiiseLog Time: 12:26 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Lanehouser of CythiiseLog Time: 12:27 am | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | DavidW says, "x hanging sign" | |
DavidW says (to ClubFloyd), "x hanging sing" | ||
CF ] Lanehouser of CythiiseLog Time: 12:28 am | ||
CF | | ||
CF | > X HANGING SING | ||
CF | | ||
CF | I only understood you as far as "x hanging" but then you lost me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hanging" | ||
CF ] Lanehouser of CythiiseLog Time: 12:29 am | ||
CF | | ||
CF | > X HANGING | ||
CF | | ||
CF | It's a painted wooden sign hanging over the entrance to the shop. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read it" | ||
CF ] Lanehouser of CythiiseLog Time: 12:30 am | ||
CF | | ||
CF | > READ IT | ||
CF | | ||
CF | The sign says, 'Thomas Farriner's Bakery, Est. 1649'. | ||
CF | | ||
CF | Your history lessons come flooding back. That was the bakery where the | ||
CF | Great Fire of London started on 2 September 1666. You glance at your | ||
CF | watch. Oh, no! That's today! Historians believe the fire broke out | ||
CF | about 1:00 a.m., so you'd better get out of here before then. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shophouser of CythiiseLog Time: 12:31 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bakehouser of CythiiseLog Time: 12:32 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Bakehouse | ||
CF | This is the bakehouse at the back of the shop and is clearly where all | ||
CF | the baking is done. When you've finished exploring here, you can leave | ||
CF | to the west. | ||
CF | | ||
CF | You can see Thomas Farriner, an oven, a workbench (on which is a | ||
CF | lantern (providing light)), a pile of firewood and some sacks of flour | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about fire" | ||
CF ] Bakehouser of CythiiseLog Time: 12:33 am | ||
CF | | ||
CF | > ASK BAKER ABOUT FIRE | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "tell baker about fire" | ||
CF ] Bakehouser of CythiiseLog Time: 12:34 am | ||
CF | | ||
CF | > TELL BAKER ABOUT FIRE | ||
CF | | ||
CF | This provokes no reaction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about bakery" | ||
CF ] Bakehouser of CythiiseLog Time: 12:35 am | ||
CF | | ||
CF | > ASK BAKER ABOUT BAKERY | ||
CF | | ||
CF | "I opened this 'ere bakery in 1649. That was after I left the Baker's | ||
CF | Company. Let's see. It's now 1666, so that's about..." He stops and | ||
CF | counts on his fingers, "...about 17 years ago." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about baker's company" | ||
CF ] Bakehouser of CythiiseLog Time: 12:36 am | ||
CF | | ||
CF | > ASK BAKER ABOUT BAKER'S COMPANY | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | Roger says, "but we need Baker Company to go kill Hitler" | |
DavidW says (to ClubFloyd), "ask baker about hitler" | ||
CF ] Bakehouser of CythiiseLog Time: 12:37 am | ||
CF | | ||
CF | > ASK BAKER ABOUT HITLER | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | DavidW says, "There was a photo of Hitler in the airship, but I don't think it was portable." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Shophouser of CythiiseLog Time: 12:38 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Lanehouser of CythiiseLog Time: 12:39 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Time Tower of CythiiseLog Time: 9:47 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Observation RoomthiiseLog Time: 6:45 pmm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the airship.] | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | > | Jade says, "It isn't" | |
DavidW says (to ClubFloyd), "take photo" | ||
CF ] Observation RoomthiiseLog Time: 6:46 pmm | ||
CF | | ||
CF | > TAKE PHOTO | ||
CF | | ||
CF | It's firmly attached to the frame of the airship. | ||
CF | | ||
CF | > | Roger says, "Probably unrelated" | |
DavidW says (to ClubFloyd), "x radio" | ||
CF ] Observation RoomthiiseLog Time: 6:47 pmm | ||
CF | | ||
CF | > X RADIO | ||
CF | | ||
CF | You're no expert, but it looks like a radio with two Telefunken | ||
CF | 200-watt transmitters, one for long wave transmissions and one for | ||
CF | shortwave. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn on radio" | ||
CF ] Observation RoomthiiseLog Time: 6:48 pmm | ||
CF | | ||
CF | > TURN ON RADIO | ||
CF | | ||
CF | That's not something you can switch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen to radio" | ||
CF ] Observation RoomthiiseLog Time: 6:49 pmm | ||
CF | | ||
CF | > LISTEN TO RADIO | ||
CF | | ||
CF | You hear nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask willy about airship" | ||
CF ] Observation RoomthiiseLog Time: 6:50 pmm | ||
CF | | ||
CF | > ASK WILLY ABOUT AIRSHIP | ||
CF | | ||
CF | He doesn't seem to hear you over the radio. Either that, or he's | ||
CF | ignoring you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask willy about captain" | ||
CF ] Observation RoomthiiseLog Time: 6:51 pmm | ||
CF | | ||
CF | > ASK WILLY ABOUT CAPTAIN | ||
CF | | ||
CF | He doesn't seem to hear you over the radio. Either that, or he's | ||
CF | ignoring you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Navigation RoommthiiseLog Time: 6:52 pmm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Control RoomoommthiiseLog Time: 6:53 pmm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Control Room | ||
CF | You're in the control room at the bow of the airship's gondola. It's | ||
CF | surrounded by windows and various control instruments. It's also full | ||
CF | of officers and crew. You can identify them by the name tags on their | ||
CF | uniforms. A low humming can be heard from the airship's engines. The | ||
CF | only exit is to aft. | ||
CF | | ||
CF | You can see Captain Max Pruss, Albert Sammt, Heinrich Bauer, Walter | ||
CF | Ziegler, Ernst Lehmann, Anton Wittemann, Kurt Schoenherr, Franz Herzog | ||
CF | and Eduard Boetius here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x max" | ||
CF ] Control RoomoommthiiseLog Time: 6:54 pmm | ||
CF | | ||
CF | > X MAX | ||
CF | | ||
CF | Max Pruss is the commander of the airship and clearly in control. This | ||
CF | is a little unusual, as the watch officers normally control the ship. | ||
CF | You notice that he's holding a note in his hand. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sammt" | ||
CF ] Control RoomoommthiiseLog Time: 6:55 pmm | ||
CF | | ||
CF | > X SAMMT | ||
CF | | ||
CF | Albert Sammt is one of the watch officers. He's stationed at the | ||
CF | elevator panel and is also directing the ballast and gas. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x panel" | ||
CF ] Control RoomoommthiiseLog Time: 6:56 pmm | ||
CF | | ||
CF | > X PANEL | ||
CF | | ||
CF | The elevator panel contains various instruments to keep the | ||
CF | elevatorman aware of the position of the elevators, the pitch of the | ||
CF | ship and the factors influencing pitch and altitude. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bauer" | ||
CF ] Control RoomoommthiiseLog Time: 6:57 pmm | ||
CF | | ||
CF | > X BAUER | ||
CF | | ||
CF | Heinrich Bauer is one of the watch officers. He's stationed at the | ||
CF | ballast control board and is carefully monitoring the controls. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x board" | ||
CF ] Control RoomoommthiiseLog Time: 6:57 pmm | ||
CF | | ||
CF | > X BOARD | ||
CF | | ||
CF | Do you mean the ballast control board or the gas control board? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ballast" | ||
CF ] Control RoomoommthiiseLog Time: 6:58 pmm | ||
CF | | ||
CF | > BALLAST | ||
CF | | ||
CF | The ballast control board is located on the port side of the gondola. | ||
CF | It's used to reduce the static weight of the ship by releasing water | ||
CF | ballast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gas board" | ||
CF ] Control RoomoommthiiseLog Time: 6:59 pmm | ||
CF | | ||
CF | > X GAS BOARD | ||
CF | | ||
CF | The gas valve control board is located on the stern wall. It's used to | ||
CF | release hydrogen to increase the static weight of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x walter" | ||
CF ] Control RoomoommthiiseLog Time: 7:00 pmm | ||
CF | | ||
CF | > X WALTER | ||
CF | | ||
CF | Walter Ziegler is one of the watch officers. He's stationed at the gas | ||
CF | valve control board and looks very busy. | ||
CF | | ||
CF | The airship starts on its final approach to Lakehurst Naval Air | ||
CF | Station. Sammt calls out, "Altitude 200 m." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ernst" | ||
CF ] Control RoomoommthiiseLog Time: 7:01 pmm | ||
CF | | ||
CF | > X ERNST | ||
CF | | ||
CF | Ernst Lehmann is the director of the Deutsche Zeppelin-Reederei (DZR). | ||
CF | He appears to be here as an observer, as he's not taking an active | ||
CF | part in the landing. | ||
CF | | ||
CF | Herzog announces, "Heading northeast." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x anton" | ||
CF ] Control RoomoommthiiseLog Time: 7:02 pmm | ||
CF | | ||
CF | > X ANTON | ||
CF | | ||
CF | Anton Wittemann appears to be here as an observer, as he's not taking | ||
CF | an active part in the landing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x kurt" | ||
CF ] Control RoomoommthiiseLog Time: 7:03 pmm | ||
CF | | ||
CF | > X KURT | ||
CF | | ||
CF | Kurt Schoenherr is the helmsman. He's stationed at the rudder wheel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x wheel" | ||
CF ] Control RoomoommthiiseLog Time: 7:03 pmm | ||
CF | | ||
CF | > X WHEEL | ||
CF | | ||
CF | Do you mean the rudder wheel or the elevator wheel? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "rudder" | ||
CF ] Control RoomoommthiiseLog Time: 7:04 pmm | ||
CF | | ||
CF | > RUDDER | ||
CF | | ||
CF | The rudder wheel is located at the bow of the gondola and controls the | ||
CF | heading. There's also a gyro compass repeater in front of the wheel | ||
CF | and the automatic pilot to one side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x compass" | ||
CF ] Control RoomoommthiiseLog Time: 7:05 pmm | ||
CF | | ||
CF | > X COMPASS | ||
CF | | ||
CF | The gyro compass repeater is controlled by the master gyroscopic | ||
CF | compass located in the ship's electrical room. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x automatic pilot" | ||
CF ] Control RoomoommthiiseLog Time: 7:06 pmm | ||
CF | | ||
CF | > X AUTOMATIC PILOT | ||
CF | | ||
CF | You can see that the automatic pilot is made by the Anschutz Company | ||
CF | of Kiel. It utilises servo motors to control the rudder and elevators, | ||
CF | but it's only used in calm conditions. It's not in use now. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x franz" | ||
CF ] Control RoomoommthiiseLog Time: 7:07 pmm | ||
CF | | ||
CF | > X FRANZ | ||
CF | | ||
CF | Franz Herzog is one of the navigators. He's stationed at the engine | ||
CF | telegraph. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x eduard" | ||
CF ] Control RoomoommthiiseLog Time: 7:08 pmm | ||
CF | | ||
CF | > X EDUARD | ||
CF | | ||
CF | Eduard Boetius is the elevatorman. He's stationed at the elevator | ||
CF | wheel. | ||
CF | | ||
CF | Speck yells out, "Control tower recommends the earliest possible | ||
CF | landing!" | ||
CF | | ||
CF | > | DavidW says, "Surely we're not supposed to fiddle with these controls with all these people stationed at them." | |
DavidW says (to ClubFloyd), "ask captain about crystal" | ||
CF ] Control RoomoommthiiseLog Time: 7:09 pmm | ||
CF | | ||
CF | > ASK CAPTAIN ABOUT CRYSTAL | ||
CF | | ||
CF | Captain Pruss ignores you. You shouldn't disturb him while he's trying | ||
CF | to land the airship, unless you have something important for him. | ||
CF | | ||
CF | Captain Pruss calls out, "Sharp turn to port around the landing field. | ||
CF | Commence landing sequence." | ||
CF | | ||
CF | Schoenherr responds, "Turning to port." | ||
CF | | ||
CF | Herzog announces, "Heading north." The airship makes a sharp | ||
CF | full-speed left turn. | ||
CF | | ||
CF | > | Jacqueline says, "I wouldn't think so." | |
DavidW asks, "Maybe we wait and listen?" | ||
Jade says, "I don't think so, but there are a lot of implementation around" | ||
Jacqueline says (to Jade), "I was thinking that too - lots gone into this." | ||
DavidW says, "I'm at a loss on how to proceed." | ||
Jacqueline says, "This scene/area in particular." | ||
Jacqueline says (to DW), "Perhaps the stone will fly at us during the explosion. Sorry, I know that is not helpful." | ||
DavidW says, "I thought this room was just a place to get the binoculars from." | ||
Jade says, "let's examine and hear" | ||
DavidW says, "I think I've examined everything" | ||
DavidW says (to ClubFloyd), "x elevators" | ||
CF ] Control RoomoommthiiseLog Time: 7:09 pmm | ||
CF | | ||
CF | > X ELEVATORS | ||
CF | | ||
CF | Sorry, I don't understand what "elevators" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x elevator" | ||
CF ] Control RoomoommthiiseLog Time: 7:09 pmm | ||
CF | | ||
CF | > X ELEVATOR | ||
CF | | ||
CF | Do you mean the elevator wheel or the elevator panel? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn elevator wheel" | ||
CF ] Control RoomoommthiiseLog Time: 7:10 pmm | ||
CF | | ||
CF | > TURN ELEVATOR WHEEL | ||
CF | | ||
CF | What a concept! | ||
CF | | ||
CF | Herzog announces, "Heading northwest and holding." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x elevator panel" | ||
CF ] Control RoomoommthiiseLog Time: 7:11 pmm | ||
CF | | ||
CF | > X ELEVATOR PANEL | ||
CF | | ||
CF | The elevator panel contains various instruments to keep the | ||
CF | elevatorman aware of the position of the elevators, the pitch of the | ||
CF | ship and the factors influencing pitch and altitude. | ||
CF | | ||
CF | The airship starts its turn back towards the landing field. Ziegler | ||
CF | yells out, "Valving gas for 15 seconds." | ||
CF | | ||
CF | Sammt calls out, "Altitude 180 m." | ||
CF | | ||
CF | Herzog announces, "Heading west...heading southwest." | ||
CF | | ||
CF | > | Jade asks, "where IS the last sphere?" | |
Jacqueline says (to Jade), "We do not know." | ||
DavidW says, "The last crystal? We have no clue." | ||
Jade asks, "are some hint system?" | ||
DavidW says, "We found one on Krakatoa and one on the Titanic, so we think the third is elsewhere. Could be here. Could be San Fran. Could be London." | ||
DavidW says (to ClubFloyd), "hint" | ||
CF ] Control RoomoommthiiseLog Time: 7:12 pmm | ||
CF | | ||
CF | > HINT | ||
CF | | ||
CF | Make sure you've examined everything and draw a map so that you don't | ||
CF | get lost. | ||
CF | | ||
CF | Herzog announces, "Heading south...heading southeast." | ||
CF | | ||
CF | Captain Pruss orders, "All engines idle ahead!" The airship begins to | ||
CF | slow. | ||
CF | | ||
CF | > | Jacqueline says, "It is most likely in London or San Fran or here. We've gotten things from each of these areas, so just because we got the binocs from here doesn't mean it can't be here." | |
Jade says, "we could reexplore all around" | ||
Jacqueline says (to DW), "You and I were typing some of that at the same time." | ||
DavidW asks, "We have explored everything, I think?" | ||
DavidW says, "Hm. We found the silver key on Krakatoa and haven't used it yet. That suggests it's for something on Krakatoa." | ||
Jacqueline says, "Possibly, yeah" | ||
DavidW says, "The girl's brass key was used on a cupboard, so the brass key was found and used in SF." | ||
Jacqueline says, "Trying to recall what on Krakatoa might need a key." | ||
DavidW says, "Likewise, the bronze key was in the ice and unlocked the drawer. Found and used on the Titanic." | ||
Jacqueline nods. | ||
DavidW asks, "We can try digging for buried treasure chests?" | ||
Jade says, "from the autor: Be prepared to do a lot of exploring. This is not a small game. Also be prepared to visit the time periods multiple times. Even once you know the solution, you will have to visit every time period at least once and some of them at least twice." | ||
DavidW says, "Maybe the silver key is used on that ship where we found the monkey." | ||
Jacqueline says, "heh. I was just thinking, 'I wonder if there's a chest somewhere'" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Control RoomoommthiiseLog Time: 7:13 pmm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Ziegler yells out, "Valving gas for 15 seconds." | ||
CF | | ||
CF | Captain Pruss orders, "All engines idle astern!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Navigation RoommthiiseLog Time: 7:14 pmm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | You hear voices to fore. Maybe you should investigate to see what's | ||
CF | going on. | ||
CF | | ||
CF | > | Jade says, "there must be a hint system implemented" | |
DavidW says (to ClubFloyd), "undo" | ||
CF ] Control RoomoommthiiseLog Time: 7:13 pmm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:14 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | Captain Pruss orders, "Aft engines full astern!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:15 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | Captain Pruss orders, "Aft engines idle astern!" | ||
CF | | ||
CF | Sammt calls out, "Altitude 120 m!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:16 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:17 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | The wind shifts direction from east to southwest. Captain Pruss | ||
CF | orders, "Sharp turn starboard!" | ||
CF | | ||
CF | Schoenherr responds, "Turning to starboard." The ship starts on an | ||
CF | S-shaped flight path towards the mooring mast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:18 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | The airship appears to be stern heavy. Captain Pruss orders, "Drop | ||
CF | water ballast!" | ||
CF | | ||
CF | Bauer responds, "Dropping water ballast." | ||
CF | | ||
CF | Ziegler also calls out, "Valving forward gas cells!" | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:19 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | As the previous measures fail to bring the ship into trim, Captain | ||
CF | Pruss gets on the engine telegraph. "Send six men to the bow to trim | ||
CF | the ship." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:20 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:21 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | Sammt calls out, "Altitude 90 m." | ||
CF | | ||
CF | Captain Pruss gets on the engine telegraph again, "Drop mooring | ||
CF | lines." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "z" | ||
CF ] Control RoomoommthiiseLog Time: 7:22 pmm | ||
CF | | ||
CF | > Z | ||
CF | | ||
CF | Time passes... | ||
CF | | ||
CF | The starboard mooring line is dropped from the bow. A light rain | ||
CF | begins to fall as the ground crew grab the mooring line. You'd better | ||
CF | get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Navigation RoommthiiseLog Time: 7:23 pmm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Navigation Room | ||
CF | This room contains lots of navigation equipment that's no doubt used | ||
CF | by the navigators. There are windows to port and starboard and other | ||
CF | rooms to fore and aft. | ||
CF | | ||
CF | You can see a work table (on which are some charts and maps, a | ||
CF | calendar and a telephone), Max Zabel and Christian Nielsen here. | ||
CF | | ||
CF | The port mooring line is dropped from the bow. The line is | ||
CF | overtightened as it's connected to the post of the ground winch. The | ||
CF | starboard line hasn't been connected yet. You'd better get back to the | ||
CF | time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Observation RoomthiiseLog Time: 7:24 pmm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Observation Room | ||
CF | You're in the sparsely-furnished observation room of an airship. The | ||
CF | curved port and starboard walls are lined with windows that join in a | ||
CF | tight curve at the stern of the ship. The only exit is fore. There's | ||
CF | also a ladder leading up, but you can't see where it goes because the | ||
CF | top of the ladder is obscured by a strange mist. | ||
CF | | ||
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here. | ||
CF | | ||
CF | There's tension in the air as the crew waits for the mooring to be | ||
CF | completed. You'd better get back to the time tower, NOW! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Time Tower of CythiiseLog Time: 9:48 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the airship.] | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of BeacheLog Time: 4:10 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig" | ||
CF ] Southern End of BeacheLog Time: 4:10 amm | ||
CF | | ||
CF | > DIG | ||
CF | | ||
CF | I think you wanted to say "dig something". Please try again. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] Southern End of BeacheLog Time: 4:11 amm | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | You try digging a hole with your hands, but the fine dry sand and ash | ||
CF | quickly falls back in on itself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:12 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:13 amm | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | You try digging a hole with your hands, but the fine dry sand and ash | ||
CF | quickly falls back in on itself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Northern End of BeacheLog Time: 4:14 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] Northern End of BeacheLog Time: 4:15 amm | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | You try digging a hole with your hands, but the fine dry sand and ash | ||
CF | quickly falls back in on itself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof BeacheLog Time: 4:16 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig sand" | ||
CF ] Rock Platformof BeacheLog Time: 4:16 amm | ||
CF | | ||
CF | > DIG SAND | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Rock Platformof BeacheLog Time: 4:17 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | The cliff is in the way, but you can go up the narrow path if you want | ||
CF | to climb it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb cliff" | ||
CF ] Stoney Headland BeacheLog Time: 4:18 amm | ||
CF | | ||
CF | > CLIMB CLIFF | ||
CF | | ||
CF | Stoney Headland | ||
CF | You're on a stoney headland surrounded by burnt palm trees swaying in | ||
CF | a gentle breeze that carries the smell of smoke. A rocky path leads | ||
CF | down to the coastline. Looking east over the waters of the bay, you | ||
CF | think you can see something through the smoke, but you can't be sure. | ||
CF | | ||
CF | You can see some palm fronds, a palm tree stump and a bird's nest | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "look through binoculars" | ||
CF ] Stoney Headland BeacheLog Time: 4:19 amm | ||
CF | | ||
CF | > LOOK THROUGH BINOCULARS | ||
CF | | ||
CF | When you look through the binoculars, everything looks much bigger. | ||
CF | You aim them towards the east and twiddle with the focus until a small | ||
CF | ship comes into view through the smoke. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fronds" | ||
CF ] Stoney Headland BeacheLog Time: 4:20 amm | ||
CF | | ||
CF | > X FRONDS | ||
CF | | ||
CF | The leafy fingers of the palm fronds are useful for weaving hats and | ||
CF | baskets and things like that, but you don't have time to stop and | ||
CF | learn native handcrafts. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stump" | ||
CF ] Stoney Headland BeacheLog Time: 4:21 amm | ||
CF | | ||
CF | > X STUMP | ||
CF | | ||
CF | This is the tree stump left behind after you chopped down the palm | ||
CF | tree. There is nothing on the palm tree stump. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x nest" | ||
CF ] Stoney Headland BeacheLog Time: 4:22 amm | ||
CF | | ||
CF | > X NEST | ||
CF | | ||
CF | The bird's nest is cleverly woven from sticks, dead grass and palm | ||
CF | frond leaflets. You're not an ornithologist, so you can't tall what | ||
CF | type of bird built it. The bird's nest is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Stoney Headland BeacheLog Time: 4:23 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Rock Platformnd BeacheLog Time: 4:24 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Rock Platform | ||
CF | You're on a rocky part of the coastline. The hardened volcanic lava | ||
CF | underfoot would be uncomfortable to walk on if not for the thick | ||
CF | carpet of ash. A narrow path leads up the cliffside to the north. You | ||
CF | can see the entrance to a cave to the west of the rock platform and | ||
CF | the beach is to the south. The ash-covered water of the bay is to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Cave Platformnd BeacheLog Time: 4:25 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Cave | ||
CF | You're in a cave that has no doubt been carved out by the ocean waves | ||
CF | over thousands of years. There's a small hole in the wall at the back | ||
CF | of the cave. The dim light of the entrance is to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Rock Platformnd BeacheLog Time: 4:24 amm | ||
CF | | ||
CF | > UNDO | ||
CF | | ||
CF | Previous turn undone. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Northern End of BeacheLog Time: 4:25 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Northern End of Beach | ||
CF | You're at the northern end of the beach, where the ash-covered sand | ||
CF | gives way to an ash-covered rock platform further to the north. The | ||
CF | jungle to the west is burnt beyond recognition and the gentle water of | ||
CF | the bay to the east is covered in ash. The beach continues to the | ||
CF | south. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Northern End of BeacheLog Time: 4:26 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x jungle" | ||
CF ] Northern End of BeacheLog Time: 4:27 amm | ||
CF | | ||
CF | > X JUNGLE | ||
CF | | ||
CF | The jungle is very dense, but everything is burnt black. From what you | ||
CF | can tell of the burnt remains, the trees are mainly palms and the | ||
CF | undergrowth is tangled with burnt vines and creepers. It's too dense | ||
CF | to venture into the jungle without a machete...or a bulldozer! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "cut vines" | ||
CF ] Northern End of BeacheLog Time: 4:28 amm | ||
CF | | ||
CF | > CUT VINES | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | Jade says, "a machette" | |
DavidW says, "I have an axe." | ||
Jade says, "chop" | ||
DavidW asks, "If we need a machette... would the baker have one?" | ||
DavidW says (to ClubFloyd), "chop vines" | ||
CF ] Northern End of BeacheLog Time: 4:29 amm | ||
CF | | ||
CF | > CHOP VINES | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | Jacqueline frowns. | |
Jade says, "I don't know" | ||
DavidW says (to ClubFloyd), "x forest" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:30 amm | ||
CF | | ||
CF | > X FOREST | ||
CF | | ||
CF | Sorry, I don't understand what "forest" means. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x jungle" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:31 amm | ||
CF | | ||
CF | > X JUNGLE | ||
CF | | ||
CF | The jungle is very dense, but everything is burnt black. From what you | ||
CF | can tell of the burnt remains, the trees are mainly palms and the | ||
CF | undergrowth is tangled with burnt vines and creepers. It's too dense | ||
CF | to venture into the jungle without a machete...or a bulldozer! | ||
CF | | ||
CF | > | Jacqueline says, "I think the 'no' message would be different if we *could* chop it be not with the axe." | |
Roger says, "maybe there's more stuff hidden in the floating-around part" | ||
DavidW says, "CHOP is almost always coded as a synonym for CUT in these games." | ||
DavidW says (to Roger), "possible, I suppose." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of BeacheLog Time: 4:32 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | Jacqueline says (to DW), "Right." | |
DavidW says (to ClubFloyd), "x jungle" | ||
CF ] Southern End of BeacheLog Time: 4:33 amm | ||
CF | | ||
CF | > X JUNGLE | ||
CF | | ||
CF | The jungle is very dense, but everything is burnt black. From what you | ||
CF | can tell of the burnt remains, the trees are mainly palms and the | ||
CF | undergrowth is tangled with burnt vines and creepers. It's too dense | ||
CF | to venture into the jungle without a machete...or a bulldozer! | ||
CF | | ||
CF | > | DavidW says, "I think we're out of time for now." | |
Jade says, "en k, as you wish" | ||
Jacqueline says, "Hrm. I mean, I'm okay for a few if we just want to poke a touch longer. But also good to wrap for the day." | ||
DavidW asks, "I can run to the baker and ask about a machete, but an aimless exploration of the bay seems very iffy. Maybe try to see the other side of the ship, though?" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of CythiiheLog Time: 9:49 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Lane Tower of CythiiheLog Time: 12:15 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Shop Tower of CythiiheLog Time: 12:16 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Bakehouser of CythiiheLog Time: 12:17 am | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | Bakehouse | ||
CF | This is the bakehouse at the back of the shop and is clearly where all | ||
CF | the baking is done. When you've finished exploring here, you can leave | ||
CF | to the west. | ||
CF | | ||
CF | You can see Thomas Farriner, an oven, a workbench (on which is a | ||
CF | lantern (providing light)), a pile of firewood and some sacks of flour | ||
CF | here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask baker about machette" | ||
CF ] Bakehouser of CythiiheLog Time: 12:18 am | ||
CF | | ||
CF | > ASK BAKER ABOUT MACHETTE | ||
CF | | ||
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but | ||
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta | ||
CF | bed." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "machette" | ||
CF ] Bakehouser of CythiiheLog Time: 12:18 am | ||
CF | | ||
CF | > MACHETTE | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f w" | ||
CF ] Bakehouser of CythiiheLog Time: 12:18 am | ||
CF | | ||
CF | > F W | ||
CF | | ||
CF | I only understood you as far as "f" but then you lost me. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Shophouser of CythiiheLog Time: 12:19 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Shop | ||
CF | You're inside a shop that has the distinctive aroma of baked bread. As | ||
CF | it's late at night and no one's around, that aroma is probably | ||
CF | lingering from the previous day's baking. There are loaves of bread in | ||
CF | the front window and other pastries under the counter. Some light | ||
CF | shines in from an open doorway to the east and a flight of stairs goes | ||
CF | up to the living quarters. When you've finished here, you can leave | ||
CF | the shop to the west. | ||
CF | | ||
CF | You can see a counter here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Lanehouser of CythiiheLog Time: 12:20 am | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | Lane | ||
CF | You're in a dark lane. It's very late and there's no one around. It | ||
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the | ||
CF | east and a strange mist to the west. | ||
CF | | ||
CF | You can see a hanging sign, a street lamp and a street sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Time Tower of CythiiheLog Time: 9:50 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Southern End of BeacheLog Time: 4:10 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:11 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:12 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | You need both hands free to push the log into the water. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop axe" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:13 amm | ||
CF | | ||
CF | > DROP AXE | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop rope and trampoline" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:14 amm | ||
CF | | ||
CF | > DROP ROPE AND TRAMPOLINE | ||
CF | | ||
CF | end of a rope: Dropped. | ||
CF | mini-trampoline with a rope tied to it: Dropped. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:15 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | You need both hands free to push the log into the water. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:16 amm | ||
CF | | ||
CF | > I | ||
CF | | ||
CF | You're carrying a newspaper, a blue crystal, a piece of jewellery, a | ||
CF | bronze key, a pair of binoculars (worn), a satchel (worn) (which | ||
CF | contains an oil lamp, a box of matches, a red crystal, a crowbar, a | ||
CF | silver key, a brass key and a coconut) and a watch (worn). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put newspaper, blue, earring, bronze in satchel" | ||
CF ] Ash-Covered BeacheacheLog Time: 4:17 amm | ||
CF | | ||
CF | > PUT NEWSPAPER, BLUE, EARRING, BRONZE IN SATCHEL | ||
CF | | ||
CF | newspaper: You put the newspaper into the satchel. | ||
CF | blue crystal: You put the blue crystal into the satchel. | ||
CF | piece of jewellery: You put the piece of jewellery into the satchel. | ||
CF | bronze key: You put the bronze key into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on log" | ||
CF ] Floating on Palm Tree Log Time: 4:18 amm | ||
CF | | ||
CF | > GET ON LOG | ||
CF | | ||
CF | You push the log into the water and straddle it. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:19 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:20 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You paddle further to the east. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Floating on Palm Tree Log Time: 4:21 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You paddle further to the south. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the northeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:22 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can't paddle any further to the east, as the ocean currents are | ||
CF | too strong. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Floating on Palm Tree Log Time: 4:23 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You dare not paddle any further to the south or the ocean currents | ||
CF | will carry you into the Sunda Strait. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Floating on Palm Tree Log Time: 4:24 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You paddle further to the north. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Floating on Palm Tree Log Time: 4:25 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You paddle further to the north. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Floating on Palm Tree Log Time: 4:26 amm | ||
CF | | ||
CF | > E | ||
CF | | ||
CF | You can't paddle any further to the east, as the ocean currents are | ||
CF | too strong. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Floating on Palm Tree Log Time: 4:27 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You paddle further to the north. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Floating on Palm Tree Log Time: 4:28 amm | ||
CF | | ||
CF | > N | ||
CF | | ||
CF | You can't paddle any further to the north, as the ocean currents are | ||
CF | too strong. | ||
CF | | ||
CF | > | DavidW says, "sorry, the bay waters are more limited than expected." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Floating on Palm Tree Log Time: 4:29 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You paddle further to the south. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the southeast. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Floating on Palm Tree Log Time: 4:30 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You paddle further to the south. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | Roger says, "probably for the best" | |
DavidW says (to ClubFloyd), "u" | ||
CF ] Main Deckon Palm Tree Log Time: 4:31 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | You clamber up the side of the ship. | ||
CF | | ||
CF | [Use nautical directions (F, A, P, S) on the ship.] | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | Jade says, "yes" | |
Roger asks, "have we ascended the mast?" | ||
DavidW says, "Yes, that's where the monkey was." | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:32 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Crow's Nest | ||
CF | You're in the crow's nest. From here you can see the volcano spewing | ||
CF | out fire and ash over the island. Now that you can see it from a | ||
CF | distance, you believe it to be Rakata, the southernmost volcano on | ||
CF | Krakatoa. When you've finished admiring the view, you can climb down | ||
CF | from the crow's nest. | ||
CF | | ||
CF | > | Roger says, "oh, right" | |
DavidW says (to ClubFloyd), "look through binoculars" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:33 amm | ||
CF | | ||
CF | > LOOK THROUGH BINOCULARS | ||
CF | | ||
CF | When you look through the binoculars, everything looks much bigger, | ||
CF | but you don't see anything of interest. | ||
CF | | ||
CF | > | Jacqueline says, "I both love and hate that default response." | |
DavidW says (to ClubFloyd), "x volcano" | ||
CF ] Crow's Nest Palm Tree Log Time: 4:34 amm | ||
CF | | ||
CF | > X VOLCANO | ||
CF | | ||
CF | The volcano is already spurting smoke, ash and lava, but it looks like | ||
CF | it's going to erupt at any moment. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Main Deckst Palm Tree Log Time: 4:35 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | Roger says, "It does have its charms" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Main Deckst Palm Tree Log Time: 4:36 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "a" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:37 amm | ||
CF | | ||
CF | > A | ||
CF | | ||
CF | Ship's Cabin | ||
CF | You're in the ship's cabin. There's very little light, so it's hard to | ||
CF | see what's inside. Through a porthole you can occasionally see | ||
CF | glimpses of the smoking volcano. The exit is to fore. | ||
CF | | ||
CF | You can see a table here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x table" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:38 amm | ||
CF | | ||
CF | > X TABLE | ||
CF | | ||
CF | It's a somewhat battered and stained wooden table that's seen many | ||
CF | years of use. You notice some scratches on the floor under the table | ||
CF | that make you wonder what might be under there. | ||
CF | | ||
CF | > | DavidW says, "OH HO" | |
Roger says, "yar har har" | ||
DavidW says (to ClubFloyd), "move table" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:39 amm | ||
CF | | ||
CF | > MOVE TABLE | ||
CF | | ||
CF | You push the table aside to expose a trapdoor in the floor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open trapdoor" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:40 amm | ||
CF | | ||
CF | > OPEN TRAPDOOR | ||
CF | | ||
CF | It's locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take silver key" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:41 amm | ||
CF | | ||
CF | > TAKE SILVER KEY | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock trapdoor with silver key" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:42 amm | ||
CF | | ||
CF | > UNLOCK TRAPDOOR WITH SILVER KEY | ||
CF | | ||
CF | You don't need the silver key to unlock it. Just slide the bolt. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "slide bolt" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:43 amm | ||
CF | | ||
CF | > SLIDE BOLT | ||
CF | | ||
CF | You slide the bolt to unlock the trapdoor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open trapdoor" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:44 amm | ||
CF | | ||
CF | > OPEN TRAPDOOR | ||
CF | | ||
CF | You open the trapdoor. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lamp and matches" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:45 amm | ||
CF | | ||
CF | > TAKE LAMP AND MATCHES | ||
CF | | ||
CF | oil lamp: Taken. | ||
CF | matches: Taken. | ||
CF | | ||
CF | > | Jacqueline asks, "...and?" | |
Jade says, "ok" | ||
DavidW says (to ClubFloyd), "light lamp" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:46 amm | ||
CF | | ||
CF | > LIGHT LAMP | ||
CF | | ||
CF | (with the matches) | ||
CF | You light the oil lamp with the matches. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Cargo HoldinPalm Tree Log Time: 4:47 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | Cargo Hold | ||
CF | You're in the cargo hold of the ship. It smells of salted beef. | ||
CF | There's a stair leading up to the trapdoor overhead. | ||
CF | | ||
CF | You can see a trapdoor and a chest here. | ||
CF | | ||
CF | > | Jacqueline says, "mmm... beef..." | |
DavidW says (to ClubFloyd), "unlock chest with silver key" | ||
CF ] Cargo HoldinPalm Tree Log Time: 4:48 amm | ||
CF | | ||
CF | > UNLOCK CHEST WITH SILVER KEY | ||
CF | | ||
CF | You unlock the chest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open chest" | ||
CF ] Cargo HoldinPalm Tree Log Time: 4:49 amm | ||
CF | | ||
CF | > OPEN CHEST | ||
CF | | ||
CF | You open the chest, revealing a green crystal. | ||
CF | | ||
CF | > | Jacqueline says, "Here we go." | |
DavidW says (to ClubFloyd), "take green" | ||
CF ] Cargo HoldinPalm Tree Log Time: 4:50 amm | ||
CF | | ||
CF | > TAKE GREEN | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Jacqueline says, "Dang." | |
DavidW says (to ClubFloyd), "u" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:51 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Ship's Cabin | ||
CF | You're in the ship's cabin. There's very little light, so it's hard to | ||
CF | see what's inside. Through a porthole you can occasionally see | ||
CF | glimpses of the smoking volcano. The exit is to fore. | ||
CF | | ||
CF | You can see a trapdoor and a table here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow lamp" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:52 amm | ||
CF | | ||
CF | > BLOW LAMP | ||
CF | | ||
CF | You can't usefully blow the oil lamp. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow out lamp" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:53 amm | ||
CF | | ||
CF | > BLOW OUT LAMP | ||
CF | | ||
CF | You blow out the lamp. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put all in satchel" | ||
CF ] Ship's CabinPalm Tree Log Time: 4:54 amm | ||
CF | | ||
CF | > PUT ALL IN SATCHEL | ||
CF | | ||
CF | green crystal: You put the green crystal into the satchel. | ||
CF | matches: You put the matches into the satchel. | ||
CF | oil lamp: You put the oil lamp into the satchel. | ||
CF | silver key: You put the silver key into the satchel. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "f" | ||
CF ] Main DeckbinPalm Tree Log Time: 4:55 amm | ||
CF | | ||
CF | > F | ||
CF | | ||
CF | Main Deck | ||
CF | You're on the main deck of the ship, where the main mast towers over | ||
CF | you. There's a door to fore and a cabin to aft. The deck is covered in | ||
CF | fine ash. You can also go down over the side of the ship. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Floating on Palm Tree Log Time: 4:56 amm | ||
CF | | ||
CF | > D | ||
CF | | ||
CF | [Use compass directions (N, S, E, W) now that you're no longer on | ||
CF | the ship.] | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the far distance to the west. You can see a | ||
CF | ship through the smoke to the east. In fact, the waves lap against the | ||
CF | side of the ship. You could clamber aboard by climbing up the ropes | ||
CF | that hang down the side. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:57 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The island is in the distance to the west. You can see a ship | ||
CF | through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Floating on Palm Tree Log Time: 4:58 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You paddle further to the west. | ||
CF | | ||
CF | Floating on Palm Tree Log | ||
CF | You're floating on the log of a palm tree surrounded by the sea water | ||
CF | of the bay. The water is very murky from all the ash floating on the | ||
CF | surface. The waves lap against the shore of the island to the west. | ||
CF | You can see a ship through the smoke to the east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Ash-Covered BeachTree Log Time: 4:59 amm | ||
CF | | ||
CF | > W | ||
CF | | ||
CF | You get off the palm tree log and pull it onto the shore. | ||
CF | | ||
CF | Ash-Covered Beach | ||
CF | You're on a sandy beach that runs in a gentle arc from north to south | ||
CF | around a small bay to the east. The normally pristine white sand is | ||
CF | covered in a thick blanket of ash. The jungle to the west consists of | ||
CF | nothing but burnt trees. | ||
CF | | ||
CF | You can see a palm tree log, a mini-trampoline with a rope tied to it, | ||
CF | the end of a rope and an axe here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Southern End of Beach Log Time: 5:00 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | Southern End of Beach | ||
CF | You're at the southern end of a sandy beach that's covered in a thick | ||
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult | ||
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the | ||
CF | west are burnt black and the bay to the east of the beach is also | ||
CF | covered in ash. You can't see what's further to the south due to a | ||
CF | strange mist. The beach continues to the north. | ||
CF | | ||
CF | You can see a sign here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Time Tower of Cythiih Log Time: 9:51 amm | ||
CF | | ||
CF | > S | ||
CF | | ||
CF | You pass through a time warp. | ||
CF | | ||
CF | Time Tower of Cythii | ||
CF | You're in the stone tower that you know intimately as the Time Tower | ||
CF | of Cythii. A strange mist swirls around the tower. That's not normal. | ||
CF | As the mist moves around, you catch a glimpse of openings to the | ||
CF | north, south, east and west, as well as an opening in the floor that | ||
CF | leads further down the tower. The only part of the tower not affected | ||
CF | by the strange mist is the stairway leading up. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Domed Room of Cythiih Log Time: 9:52 amm | ||
CF | | ||
CF | > U | ||
CF | | ||
CF | Domed Room | ||
CF | You're in a circular room with a domed ceiling and walls lined with | ||
CF | pure white marble. You can't see any joins in the marble. This gives | ||
CF | the impression that it was carved from a single piece of solid rock. | ||
CF | The only thing to mar the surface is an inscription at waist height | ||
CF | running around the circumference of the room. There are no signs of | ||
CF | any exits, apart from a stairway leading down. | ||
CF | | ||
CF | You can see a cleaning cloth, a red plinth, a green plinth and a blue | ||
CF | plinth here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all crystals" | ||
CF ] Domed Room of Cythiih Log Time: 9:53 amm | ||
CF | | ||
CF | > TAKE ALL CRYSTALS | ||
CF | | ||
CF | green crystal: Taken. | ||
CF | blue crystal: Taken. | ||
CF | red crystal: Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put red crystal on red plinth" | ||
CF ] Domed Room of Cythiih Log Time: 9:54 amm | ||
CF | | ||
CF | > PUT RED CRYSTAL ON RED PLINTH | ||
CF | | ||
CF | You carefully place the red crystal on the red plinth. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put green crystal on green plinth" | ||
CF ] Domed Room of Cythiih Log Time: 9:55 amm | ||
CF | | ||
CF | > PUT GREEN CRYSTAL ON GREEN PLINTH | ||
CF | | ||
CF | You carefully place the green crystal on the green plinth. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put blue crystal on blue plinth" | ||
CF ] Domed Room of Cythiih Log Time: 9:56 amm | ||
CF | | ||
CF | > PUT BLUE CRYSTAL ON BLUE PLINTH | ||
CF | | ||
CF | You carefully place the blue crystal on the blue plinth. | ||
CF | | ||
CF | There's a flash of bright light and a loud bang that sounds like a | ||
CF | clap of thunder! | ||
CF | | ||
CF | You've restored the Time Crystals of Cythii to their rightful place in | ||
CF | the time tower. In doing so, the time distortions have been rectified | ||
CF | and you've saved the universe from any further major disasters...at | ||
CF | least for the time being. Well done! If the inscription on the wall is | ||
CF | correct, then you'll be blessed for eternity. | ||
CF | | ||
CF | Fortunately for you, your parents haven't arrived home yet, so they | ||
CF | won't know anything about your escape from some of the most famous | ||
CF | disasters in history or the disaster of the time crystals being stolen | ||
CF | in the first place! You're looking a bit bedraggled after your | ||
CF | adventures in time, so get yourself cleaned up before they get home. | ||
CF | | ||
CF | | ||
CF | *** You have won *** | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move, see some | ||
CF | suggestions for AMUSING things to do or QUIT? | Roger says, "yay" | |
Jacqueline says, "And just like that, we have won." | ||
Jacqueline says, "Huzzah." | ||
Jade says, "well done, congratulaciones ns" | ||
DavidW says (to ClubFloyd), "amusing" | ||
CF ] Domed Room of Cythiih Log Time: 9:56 amm | ||
CF | | ||
CF | > AMUSING | ||
CF | | ||
CF | | ||
CF | Have you tried: | ||
CF | * Examining everything in every room, including scenery and the rooms | ||
CF | themselves. | ||
CF | * Waiting until the disaster occurs in each time zone, especially in | ||
CF | the bakehouse at London and the control room on the Hindenburg. | ||
CF | * Using the magic word XYZZY. | ||
CF | * Putting one of the crystals on the wrong plinth. | ||
CF | | ||
CF | At London: | ||
CF | * Going up the stairs in the shop. | ||
CF | * Putting something in the oven. | ||
CF | * Asking the baker about anything he mentions, such as London, the | ||
CF | Royal Navy and the Dutch. | ||
CF | * Taking the lantern, the flames or the smoke. | ||
CF | | ||
CF | On the Titanic: | ||
CF | * Looking through the binoculars on the deck of the Titanic. | ||
CF | * Opening the bottle of champagne. | ||
CF | * Breaking the ice with the axe. | ||
CF | * Climbing the ropes in the gymnasium. | ||
CF | * Jumping on the trampoline at the wrong place. | ||
CF | | ||
CF | At San Francisco: | ||
CF | * Reading all the headlines in the newspaper. | ||
CF | * Asking the little girl about herself and anything interesting she | ||
CF | mentions, such as her mummy and daddy. | ||
CF | * Examining the heap of garbage a third time. | ||
CF | * Turning the wheel when you're holding it. | ||
CF | * Giving the banana and the bottle of champagne to the hobo. | ||
CF | * Asking the hobo about himself, the crystals and anything interesting | ||
CF | he mentions, such as accountancy, grog, San Francisco and motsa. | ||
CF | * Breaking the crate with the axe or entering it once it's open. | ||
CF | * Eating a banana. | ||
CF | | ||
CF | At Krakatoa: | ||
CF | * Chopping down the palm tree before taking the coconut. | ||
CF | * Taking the bird's nest. | ||
CF | * Cutting the coconut with the axe. | ||
CF | * Sitting on the log before pushing it over the cliff. | ||
CF | * Giving the coconut to the monkey. | ||
CF | * Taking the monkey. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE, UNDO the last move, see some | ||
CF | suggestions for AMUSING things to do or QUIT? | Jacqueline says, "That would have been such a let down to do in the first 3 minutes of the next session." | |
Jade says, "this would be nice" | ||
DavidW says, "yeah, I'm glad we got this one finished and can start a new game next week." | ||
Jade says, "nice Game. Thank for driving, DW." | ||
Jacqueline says, "Thank you. That was an interesting premise." | ||
Jacqueline says, "I'm glad they didn't hit us with some very large boss puzzle there at the end." | ||
DavidW says, "you're all very welcome. Thanks for the game and helping and suggesting and stuff." | ||
Jade says, "this Game is a remake of an old one" | ||
DavidW says, "I think I saw that on the homepage, yesh. I think Garry Francis has reached out to some authors of older games and given them upgrades." | ||
Jade says, "I am running out of battery. See you Next week (I expect). Stay safe." | ||
DavidW says, "bye Jade. Thanks again." | ||
Jacqueline exclaims, "Night!" | ||
DavidW says, "I need a late lunch." | ||
Jacqueline says, "Ooh. Gosh, yeah. Go get food." | ||
Jacqueline says, "A Krakatoa Tuna Melt, maybe." | ||
DavidW says, "heh. More likely to be fish sticks and sauerkraut." | ||
Jacqueline says, "That also sounds fine." | ||
Jacqueline exclaims, "Enjoy the rest of the day!" | ||
DavidW says, "If I want a tuna melt, I need to go buy bread and cheese at minimum." | ||
DavidW says, "thanks! Have an awesome day!" | ||
*** EPILOGUE *** | ||
asparagus asks, "I see you finished it. Good session?" | ||
DavidW says, "yes, I think so." | ||
DavidW says, "We had trouble getting the last crystal. I didn't examine the table on the abandoned ship until late." | ||
asparagus says, "Excellent. I'll read the transcript later. I assume everything largely fell into place after you gave the girl the bow." | ||
asparagus asks, "Ah, yeah. So you didn't realise you could move it?" | ||
DavidW says, "right" | ||
DavidW says, "We assumed since we found the red crystal on Krakatoa and the blue one on Titanic, the green one would be in a 3rd time period." | ||
asparagus says, "*nod* I think that's what I like about Garry's games. They're usually pretty straightforward and as long as you examine everything it's a pretty easy puzzle where everything fits where it obviously should." | ||
DavidW says, "It was only when I thought about what the silver key was for that I was convinced there was more to Krakatoa than we'd found." | ||
DavidW says, "We guessed the silver key was for a chest, but that the chest was buried on the beach or in the jungle, and maybe we needed a machete from the baker." | ||
asparagus says, "Oh yeah, that hadn't occurred to me, but yeah, bot h red and green in that same time period." | ||
DavidW says, "I'm working on my walkthrough for the game now, getting the maps up to shape. I'm starting to add colours now." | ||
asparagus says, "I did examine the table right away so immediately found the trapdoor, so thankfully no tail chasing for me. The bow was something I overlooked first time I played, and that really slowed me down." | ||
DavidW says, "heh. And I guessed that instantly when you mentioned a girl." | ||
asparagus says, "Oh, for me it was finding the bow, as soon as I found it I knew what it'd be used for." | ||
DavidW says, "oh, I see." | ||
asparagus says, "I think I examined everything except the settee and thus missed it." | ||
DavidW says, "We also had an awkward time with the cork." | ||
asparagus asks, "Cork gave me no issues. How did it trouble you?" | ||
DavidW says, "I wanted to just pull the cork from the champagne bottle and put it into the flagon, but the game wouldn't let me. I thought the game *required* the hobo to break it." | ||
DavidW says, "I learned after the session that you can just drop the bottle to smash it." | ||
asparagus says, "Oh, you went into the weeds way more than me. I didn't even realise there was a cork until the hobo smashed it." | ||
asparagus says, "and didn't consider that wasn't the intended path to victory." | ||
DavidW says, "The whole business with the trampoline and rope was also a comedy of errors. I was quite flustered with mixing compass directions with nautical ones, trying to go through closed doors, trying to use a key that was in the satchel, etc etc etc." | ||
DavidW asks, "I realized there was a cork pretty quickly; I think last week I tried to drink it?" | ||
asparagus says, "Yeah, I'm not a fan of the nautical directions." | ||
DavidW says, "There was a lot of guess the phrase in this game. GET ON LOG but not RIDE LOG. SCREW WHEEL ONTO DOOR instead of PUT WHEEL ON SCREW." | ||
DavidW says, "I figured it all out eventually, but so much stumbling." | ||
DavidW says, "I did not look graceful on this dance floor!" | ||
asparagus says, "Yeah. I definitely appreciate games that have polished off all those rough edges." | ||
asparagus says, "I also appreciate games that don't make you fuck around with opening/unlocking doors step-by-step." | ||
DavidW says, "Part of the roughness is because of PunyInform, I think. PunyInform pares down the parser to what's necessary, so some affordances got cut out." | ||
DavidW says, "Polite doors didn't really become standard until Inform 7." | ||