ClubFloyd Transcript:
The Time Crystals of Cythii by Garry Francis
As played on ifMUD on May 4-11, 2025

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of The Time Crystals of Cythii written by Garry Francis. It won 1st in the Text Adventure Literacy Jam 2025. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



*** SESSION 1 ***
DavidW says, "I'd like to suggest that we play The Time Crystals of Cythii today."
Jade says, "hello, I think that I Will be able to stay connected today"
Jade says, "This is a bad time for me"
Jacqueline says (to DW), "Sounds... mystical. Or maybe scifi."
DavidW says (to Jade), "oh dear"
Jade asks, "What are we playing?"
DavidW says (to Jacqueline), "It's a new fantasy game."
Jacqueline asks (of Jade), "We moved it up an hour... what time would be better for you?"
Jade says, "No Matter, but old time fitted better"
DavidW says, "The Time Crystals of Cythii (2025) by Garry Francis"
DavidW says, "It's one of the new TALP games."
Jade exclaims, "I betatested that Game, lol!"
Jacqueline says (to Jade), "Hrm. Well, we did that for Oliver, but he hasn't been coming... sigh"
Jade says, "Don't worry. I often visit my parents this lapse of time"
DavidW says, "Should we wait for Roger? He's been idle 15 minutes."
Roger has arrived. Roger says, "sorry"
Jade says (to DW), "I didin't manage to finish TTC of Cythii"
DavidW says (to Jade), "asparagus said he finished it."
Jade says (to Roger), "Hello"
DavidW says, "hi Roger"
DavidW says (to ClubFloyd), "load sleepmask timecrystals"
CF ] Domed Room Time: 9:00 am
CF |
CF | For generations, your family have been the guardians of the Time
CF | Crystals of Cythii. It's a pretty cushy job. All you have to do is
CF | prevent the crystals from being stolen, but no one would be stupid
CF | enough to steal them or the stability of time would be torn to shreds.
CF |
CF | Unfortunately, the unthinkable has happened.
CF |
CF | While your parents were out doing the shopping, you were left in
CF | charge. You must have dozed off and someone snuck into the time tower
CF | and stole the crystals. This has resulted in time warps appearing all
CF | over time in the worst possible places. You can't even travel through
CF | the time tower without being warped to a different time period.
CF |
CF | It's your duty to find the crystals and return them to their rightful
CF | place before your parents get home, or you will be in big, big
CF | trouble!
CF |
CF | [You're about to embark on an adventure. You can move around,
CF | examine things and manipulate things by typing simple text commands of
CF | one or more words, usually starting with a verb. The tutorial will
CF | offer suggestions to get you started. Commands in the tutorial are
CF | shown in upper case, but you can enter them in lower case, if you
CF | prefer. You can turn the tutorial off by typing TUTORIAL OFF and turn
CF | it back on by typing TUTORIAL ON. Good luck.]
CF |
CF |
CF | The Time Crystals of Cythii
CF | Copyright (c) 2025 Garry Francis
CF | [LINK]
CF | Type ABOUT for further info and credits.
CF |
CF | Release 1 / Serial number 250430 / Inform v6.42 PunyInform v5.13.3
CF |
CF | Domed Room
CF | You're in a circular room with a domed ceiling and walls lined with
CF | pure white marble. You can't see any joins in the marble. This gives
CF | the impression that it was carved from a single piece of solid rock.
CF | The only thing to mar the surface is an inscription at waist height
CF | running around the circumference of the room. There are no signs of
CF | any exits, apart from a stairway leading down.
CF |
CF | You can see a red plinth, a green plinth, a blue plinth and a cleaning
CF | cloth here.
CF |
CF | [The description above tells you where you are and what you can
CF | see. The '>' below is the prompt. You type commands after the prompt.
CF | When the location description scrolls off the screen, you can refresh
CF | it by typing LOOK (or L). Try it now. Type L after the prompt.]
CF |
CF | > Jade says (to DW), "let's see. I joined at BETATEST #3"
Jacqueline says, "Cave of Time vibes."
Jacqueline says (to ClubFloyd), "read inscription"
CF ] Domed Room Time: 9:01 am
CF |
CF | > READ INSCRIPTION
CF |
CF | When translated, it reads, 'Whomsoever removes the Time Crystals of
CF | Cythii from this room shall break the balance of time and be doomed to
CF | eternal damnation. Should the crystals be removed, whomsoever returns
CF | them shall restore the balance of time and be blessed for eternity.'
CF |
CF | > DavidW says, "I'm guessing there's three crystals to find."
Jacqueline says (to DW), "Seems likely."
DavidW says (to ClubFloyd), "x cloth"
CF ] Domed Room Time: 9:02 am
CF |
CF | > X CLOTH
CF |
CF | This is the cloth you were using to clean the marble dome before you
CF | fell asleep.
CF |
CF | [When you find an object that appears to be portable, you can pick
CF | it up using GET or TAKE. Try GET CLOTH.]
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] Domed Room Time: 9:03 am
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | [When you're finished with an object, you can drop it again. Try
CF | DROP CLOTH, as you won't need it again.]
CF |
CF | >
DavidW says (to ClubFloyd), "drop cloth"
CF ] Domed Room Time: 9:04 am
CF |
CF | > DROP CLOTH
CF |
CF | Dropped.
CF |
CF | [When you start a new game, it's a good idea to EXAMINE or LOOK AT
CF | yourself. EXAMINE can be abbreviated to X. Try X ME.]
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] Domed Room Time: 9:05 am
CF |
CF | > X ME
CF |
CF | You're a slender, elf-like youth named Jelro. You're the son of Vemnev
CF | and Mairgol, and your family is responsible for protecting the Time
CF | Crystals of Cythii to maintain the stability of time.
CF |
CF | [When you start a new game, it's also a good idea to take an
CF | inventory to see if you're carrying anything. Try INVENTORY (or
CF | I).]
CF |
CF | > Jacqueline asks, "What kind of blessing, I wonder? Will it be worth the effort? Who can say?"
DavidW says, "maybe every cup of coffee is guaranteed to taste wonderful and never too bitter."
Jacqueline laughs. "Would that be your hope for an eternal blessing?"
DavidW says (to ClubFloyd), "x red"
CF ] Domed Room Time: 9:06 am
CF |
CF | > X RED
CF |
CF | This is a beautifully-carved marble plinth characterised by three
CF | different tones of red with white streaks. The top surface is highly
CF | polished with an oval depression.
CF |
CF | [This is clearly where one of the crystals needs to be placed, but
CF | you'll have to find it first. When you've found one, use a command
CF | like PUT RED CRYSTAL ON RED PLINTH. This form of command works for any
CF | flat surfaces, like tables and chairs.]
CF |
CF | >
DavidW says (to ClubFloyd), "x blue"
CF ] Domed Room Time: 9:07 am
CF |
CF | > X BLUE
CF |
CF | This is a beautifully-carved marble plinth with a non-uniform blue
CF | surface, black intrusions, and yellow and white veins. You know that
CF | blue marble is rare. The top surface is highly polished with an oval
CF | depression.
CF |
CF | >
DavidW says (to ClubFloyd), "x green"
CF ] Domed Room Time: 9:08 am
CF |
CF | > X GREEN
CF |
CF | This is a beautifully-carved marble plinth of deep green intermingled
CF | with black pigmentation. The top surface is highly polished with an
CF | oval depression.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Domed Room Time: 9:09 am
CF |
CF | > I
CF |
CF | You're carrying a watch (worn).
CF |
CF | [You can take a closer look at anything you're carrying or wearing
CF | using EXAMINE (or X). Try X WATCH.]
CF |
CF | >
DavidW says (to ClubFloyd), "x watch"
CF ] Domed Room Time: 9:10 am
CF |
CF | > X WATCH
CF |
CF | It's an unusual watch that was handed down to you by your grandfather.
CF | It tells both the date and the time. The current date is Thursday, 1
CF | May 2025 and the time is 9:10 a.m.
CF |
CF | [Your watch tells you the time, which is also shown in the status
CF | bar. Your watch also tells you the date. This will prove useful if you
CF | find yourself in another time period.]
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Domed Room Time: 9:11 am
CF |
CF | > L
CF |
CF | Domed Room
CF | You're in a circular room with a domed ceiling and walls lined with
CF | pure white marble. You can't see any joins in the marble. This gives
CF | the impression that it was carved from a single piece of solid rock.
CF | The only thing to mar the surface is an inscription at waist height
CF | running around the circumference of the room. There are no signs of
CF | any exits, apart from a stairway leading down.
CF |
CF | You can see a cleaning cloth, a red plinth, a green plinth and a blue
CF | plinth here.
CF |
CF | [Whenever you enter a new location, you should identify all the
CF | things mentioned in the description and EXAMINE (or X) each one. The
CF | responses may provide more details or important clues. Try it now. As
CF | you're in the domed room, try X ROOM, X INSCRIPTION, X STAIRWAY and X
CF | each of the plinths.]
CF |
CF | > DavidW asks, "oh, only exit DOWN, eh?"
Jacqueline says, "huh"
DavidW says (to ClubFloyd), "d"
CF ] Time Tower of Cythii Time: 9:12 am
CF |
CF | > D
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | [Type HELP for a quick reminder of the main commands or HINT if
CF | you get stuck. The tutorial will continue to offer occasional
CF | suggestions.]
CF |
CF | >
DavidW says (to ClubFloyd), "x mist"
CF ] Time Tower of Cythii Time: 9:13 am
CF |
CF | > X MIST
CF |
CF | The strange mist has an eerie yellow glow, like something out of this
CF | world.
CF |
CF | > DavidW asks, "I guess we pick a direction at random now. North first?"
Jacqueline says, "Sure"
DavidW says (to ClubFloyd), "n"
CF ] Southern End of Beach Time: 4:10 am
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | [When you first enter a new time period, it may be a good idea to
CF | save the game in case you get killed or run out of time and need to
CF | restart this part of the game. To do that, enter SAVE. You can later
CF | restore the saved game using RESTORE.]
CF |
CF | Southern End of Beach
CF | It's very early in the morning, so it's quite dark and hard to see.
CF | There's a black cloud of acrid smoke covering the sky and the air
CF | burns your throat as you breathe. You can feel a rumbling beneath your
CF | feet. Something is very, very wrong here.
CF |
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | > Jade says, "d"
Jacqueline says, "I was wondering if they were spread out, one in each direction, but there are more directions than things we seek."
Jacqueline clears the save counter.
Jacqueline says (to ClubFloyd), "SAVE"
Jacqueline says (to ClubFloyd), "cf1"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Southern End of Beach Time: 4:10 am
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "x sign"
CF ] Southern End of Beach Time: 4:11 am
CF |
CF | > X SIGN
CF |
CF | It's a rough wooden sign that looks like it was erected in a hurry. It
CF | appears to be written in Indonesian, but you can probably read it.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x sign"
CF ] Southern End of Beach Time: 4:12 am
CF |
CF | > X SIGN
CF |
CF | It's a rough wooden sign that looks like it was erected in a hurry. It
CF | appears to be written in Indonesian, but you can probably read it.
CF |
CF | >
DavidW says (to ClubFloyd), "read sign"
CF ] Southern End of Beach Time: 4:13 am
CF |
CF | > READ SIGN
CF |
CF | When translated from Indonesian, it reads, 'Beach closed due to
CF | volcanic activity on Krakatoa - Lampung Provincial Government'.
CF |
CF | You know from your history lessons that Krakatoa had three volcanic
CF | cones at Perboewatan (in the north), Danan (in the centre) and Rakata
CF | (in the south). The first giant explosion occurred at Perboewatan at
CF | 5:30 a.m. on Monday, 27 August 1883. This triggered a tsunami heading
CF | toward Telok Betong. The second explosion occurred at Danan at 6:44
CF | a.m. The third (and largest) explosion occurred at 10:02 a.m. The
CF | fourth and final explosion occurred at 10:41 a.m. and tore off half of
CF | Rakata, along with the remainder of the island to the north. So,
CF | you'll have to get out of here before the first explosion at 5:30 a.m.
CF |
CF | [After passing through a time warp, you'll need to work out where
CF | you are. Once you've done so, the game will tell you how much time
CF | you've got left in that time period, as it's done above. If you're
CF | running out of time, you can go back to the time tower and return
CF | later. Every time you enter a time period, the time for that time
CF | period is reset.]
CF |
CF | >
Jacqueline says (to ClubFloyd), "x watch"
CF ] Southern End of Beach Time: 4:14 am
CF |
CF | > X WATCH
CF |
CF | It's an unusual watch that was handed down to you by your grandfather.
CF | It tells both the date and the time. The current date is Monday, 27
CF | August 1883 and the time is 4:14 a.m.
CF |
CF | > Jacqueline says, "Great."
Jacqueline says, "We're just in time."
Jacqueline says, "</sarcasm>"
DavidW says, "Time resets if we leave and return."
Jacqueline says, "Yeah, that's nice."
DavidW asks, "I suppose north to beach?"
Jacqueline says, "Sure."
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered Beacheach Time: 4:15 am
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern End of Beach Time: 4:16 am
CF |
CF | > N
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof Beach Time: 4:17 am
CF |
CF | > N
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | > Jacqueline asks, "W?"
DavidW says, "We'll likely need light for the cave, so I suggest N instead."
Jacqueline says, "Oh, okay, sure."
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof Beach Time: 4:18 am
CF |
CF | > N
CF |
CF | The cliff is in the way, but you can go up the narrow path if you want
CF | to climb it.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Stoney Headland Beach Time: 4:19 am
CF |
CF | > U
CF |
CF | Stoney Headland
CF | You're on a stoney headland surrounded by burnt palm trees swaying in
CF | a gentle breeze that carries the smell of smoke. Only one tree has
CF | survived the carnage. A rocky path leads down to the coastline.
CF | Looking east over the waters of the bay, you think you can see
CF | something through the smoke, but you can't be sure.
CF |
CF | You can see a large palm tree here.
CF |
CF | >
DavidW says (to ClubFloyd), "x tree"
CF ] Stoney Headland Beach Time: 4:20 am
CF |
CF | > X TREE
CF |
CF | It's just one of many palm trees on this island, but it's the only one
CF | growing on the stoney headland and the only one to have escaped the
CF | fires from the volcano.
CF |
CF | >
DavidW says (to ClubFloyd), "climb tree"
CF ] Top of Palm TreeBeach Time: 4:21 am
CF |
CF | > CLIMB TREE
CF |
CF | Top of Palm Tree
CF | You're at the top of the only palm tree that has survived the
CF | devastation. From here, you can see the cause of all the smoke and
CF | ash. It's an active volcano, probably Rakata, the southernmost of the
CF | three active volcanoes on Krakatoa. When you look east over the bay,
CF | you think you can see something through the smoke. The smell of
CF | sulphur is very strong.
CF |
CF | You can see a coconut and a bird's nest (which contains a silver key)
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "take coconute and key"
CF ] Top of Palm TreeBeach Time: 4:22 am
CF |
CF | > TAKE COCONUTE AND KEY
CF |
CF | Sorry, I don't understand what "coconute" means.
CF |
CF | >
DavidW says (to ClubFloyd), "take coconut and key"
CF ] Top of Palm TreeBeach Time: 4:23 am
CF |
CF | > TAKE COCONUT AND KEY
CF |
CF | coconut: Taken.
CF | silver key: Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Top of Palm TreeBeach Time: 4:24 am
CF |
CF | > D
CF |
CF | You need both hands free to climb down the palm tree.
CF |
CF | > Jacqueline says, "ha"
Jade says, "yes"
DavidW says (to ClubFloyd), "drop all"
CF ] Top of Palm TreeBeach Time: 4:25 am
CF |
CF | > DROP ALL
CF |
CF | silver key: The silver key falls to the ground below.
CF | coconut: The coconut falls to the ground below.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Stoney HeadlandeBeach Time: 4:26 am
CF |
CF | > D
CF |
CF | Stoney Headland
CF | You're on a stoney headland surrounded by burnt palm trees swaying in
CF | a gentle breeze that carries the smell of smoke. Only one tree has
CF | survived the carnage. A rocky path leads down to the coastline.
CF | Looking east over the waters of the bay, you think you can see
CF | something through the smoke, but you can't be sure.
CF |
CF | You can see a coconut, a silver key and a large palm tree here.
CF |
CF | >
DavidW says (to ClubFloyd), "take all"
CF ] Stoney HeadlandeBeach Time: 4:27 am
CF |
CF | > TAKE ALL
CF |
CF | coconut: Taken.
CF | silver key: Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Stoney HeadlandeBeach Time: 4:28 am
CF |
CF | > E
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Stoney HeadlandeBeach Time: 4:27 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Rock PlatformndeBeach Time: 4:28 am
CF |
CF | > D
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Rock PlatformndeBeach Time: 4:29 am
CF |
CF | > E
CF |
CF | You're not a very strong swimmer. If you want to enter the water,
CF | you'll need something to float on.
CF |
CF | > Jacqueline says, "It's interesting that failed turns allow time to elapse."
DavidW says, "yeah, and that annoys me."
DavidW says (to ClubFloyd), "w"
CF ] Cave PlatformndeBeach Time: 4:30 am
CF |
CF | > W
CF |
CF | Cave
CF | You're in a cave that has no doubt been carved out by the ocean waves
CF | over thousands of years. There's a small hole in the wall at the back
CF | of the cave. The dim light of the entrance is to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "look in hole"
CF ] Cave PlatformndeBeach Time: 4:31 am
CF |
CF | > LOOK IN HOLE
CF |
CF | It's quite a small hole. A child or a Cythiian possum could enter it,
CF | but it's too small for you. When you peer inside the hole, you can see
CF | a red glint from something glassy.
CF |
CF | > Jacqueline says, "ooh"
Jacqueline hopes we end up seeing a Cythiian possum.
DavidW says, "That's likely the red crystal, and yeah, I think we may see a possum."
Jacqueline says, "My original ooh was indeed about the red crystal, not the possum."
Jacqueline says, "Though ooh to both."
DavidW says, "Unless we can enter the burnt jungle, I think we need to head back."
DavidW says (to ClubFloyd), "s"
CF ] Cave PlatformndeBeach Time: 4:32 am
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Rock PlatformndeBeach Time: 4:33 am
CF |
CF | > E
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Northern End of Beach Time: 4:34 am
CF |
CF | > S
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Northern End of Beach Time: 4:35 am
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Ash-Covered Beacheach Time: 4:36 am
CF |
CF | > S
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Ash-Covered Beacheach Time: 4:37 am
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Southern End of Beach Time: 4:38 am
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Southern End of Beach Time: 4:39 am
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of Cythiih Time: 9:14 am
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf2"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Time Tower of Cythiih Time: 9:14 am
CF | Ok.
CF |
CF | > DavidW asks, "Which way next? West, East, South, or Down?"
DavidW says, "Down seems the most likely place for a possum."
Jacqueline says, "Hm. Interesting. I don't have that same thought."
Jacqueline says, "But I'm also fine with down."
DavidW says (to ClubFloyd), "d"
CF ] Observation Roomthiih Time: 6:45 pm
CF |
CF | > D
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the airship.]
CF |
CF | Observation Room
CF | It's early in the evening. You feel a gentle vibration beneath your
CF | feet and a muffled engine noise, like an aircraft propeller.
CF |
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | >
DavidW says (to ClubFloyd), "x sign"
CF ] Observation Roomthiih Time: 6:46 pm
CF |
CF | > X SIGN
CF |
CF | It's a large sign painted in red lettering on a white background. You
CF | should probably read it, in case it's important.
CF |
CF | >
DavidW says (to ClubFloyd), "read sign"
CF ] Observation Roomthiih Time: 6:47 pm
CF |
CF | > READ SIGN
CF |
CF | It says, 'RAUCHEN VERBOTEN'.
CF |
CF | >
Jacqueline says (to ClubFloyd), "translate sign"
CF ] Observation Roomthiih Time: 6:47 pm
CF |
CF | > TRANSLATE SIGN
CF |
CF | That's not a verb I recognise.
CF |
CF | > DavidW says, "Something is forbidden, but I don't know what 'rauchen' means."
Jacqueline says, "Fair."
DavidW says (to ClubFloyd), "x watch"
CF ] Observation Roomthiih Time: 6:48 pm
CF |
CF | > X WATCH
CF |
CF | It's an unusual watch that was handed down to you by your grandfather.
CF | It tells both the date and the time. The current date is Thursday, 6
CF | May 1937 and the time is 6:48 p.m.
CF |
CF | > Jacqueline says, "No smoking."
DavidW says, "aha. thanks"
DavidW says (to ClubFloyd), "x willy"
CF ] Observation Roomthiih Time: 6:49 pm
CF |
CF | > X WILLY
CF |
CF | Willy Speck is the chief radio officer. He's huddled over the radio
CF | listening intently to the radio transmissions from the control tower.
CF |
CF | [When you meet another character in the game, apart from examining
CF | them, you should also try talking to them. Try TALK TO
CF | .]
CF |
CF | >
DavidW says (to ClubFloyd), "talk to willy"
CF ] Observation Roomthiih Time: 6:50 pm
CF |
CF | > TALK TO WILLY
CF |
CF | He places a note beside the radio. "Here's the latest weather report
CF | from the control tower. Can you give it to the captain?"
CF |
CF | >
DavidW says (to ClubFloyd), "yes"
CF ] Observation Roomthiih Time: 6:51 pm
CF |
CF | > YES
CF |
CF | That was a rhetorical question.
CF |
CF | >
DavidW says (to ClubFloyd), "x report"
CF ] Observation Roomthiih Time: 6:52 pm
CF |
CF | > X REPORT
CF |
CF | It's a hand-written note, in German of course. As you're quite fluent
CF | in many languages, you can read it if you want to.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] Observation Roomthiih Time: 6:53 pm
CF |
CF | > READ IT
CF |
CF | Willy's hand-writing is near illegible. As best as you can make out,
CF | when translated from German, it says, 'Weather conditions have
CF | improved. Now suitable for landing. Wind direction anticipated to
CF | change from east to southwest.'
CF |
CF | >
DavidW says (to ClubFloyd), "x plaque"
CF ] Observation Roomthiih Time: 6:54 pm
CF |
CF | > X PLAQUE
CF |
CF | It's a brass plaque screwed to the aluminium framework of the airship.
CF | It wouldn't hurt to read it.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] Observation Roomthiih Time: 6:55 pm
CF |
CF | > READ IT
CF |
CF | An inscription on the plaque reads, 'LZ-129 Hindenburg'.
CF |
CF | Aha! This must be the airship that caught fire and was destroyed in
CF | seconds when attempting to dock with its mooring mast at Lakehurst
CF | Naval Air Station. You check your watch. Today is the day that the
CF | disaster occurred. You'll need to get off the airship before 7:25 p.m.
CF | or you'll be engulfed in the flames.
CF |
CF | >
DavidW says (to ClubFloyd), "x photo"
CF ] Observation Roomthiih Time: 6:56 pm
CF |
CF | > X PHOTO
CF |
CF | It's a framed photo of Adolf Hitler. He has an unusually long black
CF | fringe that's in danger of poking him in the eyes. It also looks like
CF | he had an accident when he was trimming his moustache, as the outer
CF | halves are missing.
CF |
CF | >
DavidW says (to ClubFloyd), "x radio"
CF ] Observation Roomthiih Time: 6:57 pm
CF |
CF | > X RADIO
CF |
CF | You're no expert, but it looks like a radio with two Telefunken
CF | 200-watt transmitters, one for long wave transmissions and one for
CF | shortwave.
CF |
CF | > DavidW says, "how tele-funky"
DavidW says (to ClubFloyd), "f"
CF ] Navigation Roommthiih Time: 6:58 pm
CF |
CF | > F
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | > Jacqueline says, "heh"
Jade says, "I had a Telefunken TV"
Jacqueline asks, "Yeah?"
DavidW asks, "Was it the bees knees?"
Jade says, "yes, a Germ��n TV in the 60's"
DavidW says (to ClubFloyd), "x maps"
CF ] Navigation Roommthiih Time: 6:59 pm
CF |
CF | > X MAPS
CF |
CF | The most prominent charts map a route from Frankfurt, Germany to New
CF | Jersey, USA passing over Cologne, The Netherlands, the south of
CF | England, then across the North Atlantic, the southern tip of Greenland
CF | and Newfoundland.
CF |
CF | >
DavidW says (to ClubFloyd), "x calendar"
CF ] Navigation Roommthiih Time: 7:00 pm
CF |
CF | > X CALENDAR
CF |
CF | The date is 6 May 1937. That's the day that the Hindenburg was
CF | destroyed in the largest airship disaster in history. You'd better get
CF | off the airship before 7:25 p.m., as that's when it catches fire.
CF |
CF | The airship starts on its final approach to Lakehurst Naval Air
CF | Station. You hear voices to fore. Maybe you should investigate to see
CF | what's going on.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Navigation Roommthiih Time: 7:01 pm
CF |
CF | > F
CF |
CF | Max Zabel stops you. "Passengers aren't allowed in the control room."
CF |
CF | You hear voices to fore. Maybe you should investigate to see what's
CF | going on.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to max"
CF ] Navigation Roommthiih Time: 7:02 pm
CF |
CF | > TALK TO MAX
CF |
CF | "Who are you? Passengers shouldn't be down here. Go back upstairs."
CF |
CF | >
DavidW says (to ClubFloyd), "give report to max"
CF ] Navigation Roommthiih Time: 7:03 pm
CF |
CF | > GIVE REPORT TO MAX
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Navigation Roommthiih Time: 7:04 pm
CF |
CF | > I
CF |
CF | You're carrying a silver key, a coconut and a watch (worn).
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Navigation Roommthiih Time: 7:05 pm
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Observation Roomthiih Time: 7:06 pm
CF |
CF | > A
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a note, a radio, a photo, a sign, a plaque and Willy Speck
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "take note"
CF ] Observation Roomthiih Time: 7:07 pm
CF |
CF | > TAKE NOTE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Navigation Roommthiih Time: 7:08 pm
CF |
CF | > F
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | Speck yells out, "Control tower recommends the earliest possible
CF | landing!"
CF |
CF | >
DavidW says (to ClubFloyd), "show note to max"
CF ] Navigation Roommthiih Time: 7:09 pm
CF |
CF | > SHOW NOTE TO MAX
CF |
CF | Max Zabel doesn't seem interested.
CF |
CF | You hear voices to fore. Maybe you should investigate to see what's
CF | going on. The airship makes a sharp full-speed left turn.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to neilsen"
CF ] Navigation Roommthiih Time: 7:09 pm
CF |
CF | > TALK TO NEILSEN
CF |
CF | Sorry, I don't understand what "neilsen" means.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to christian"
CF ] Navigation Roommthiih Time: 7:10 pm
CF |
CF | > TALK TO CHRISTIAN
CF |
CF | "Why are you down here? This area is for crew only."
CF |
CF | You hear voices to fore. Maybe you should investigate to see what's
CF | going on.
CF |
CF | >
DavidW says (to ClubFloyd), "x max"
CF ] Navigation Roommthiih Time: 7:11 pm
CF |
CF | > X MAX
CF |
CF | He's one of the navigators.
CF |
CF | The airship starts its turn back towards the landing field. You hear
CF | voices to fore. Maybe you should investigate to see what's going on.
CF |
CF | >
DavidW says (to ClubFloyd), "listen"
CF ] Navigation Roommthiih Time: 7:12 pm
CF |
CF | > LISTEN
CF |
CF | You hear the dull drone of the airship's engines and the chatter
CF | amongst the officers and crew as they get about their business.
CF |
CF | You hear voices to fore. Maybe you should investigate to see what's
CF | going on. The airship begins to slow.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Observation Roomthiih Time: 7:13 pm
CF |
CF | > A
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | You hear voices to fore. Maybe you should investigate to see what's
CF | going on.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Time Tower of Cythiih Time: 9:15 am
CF |
CF | > U
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the airship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | > DavidW asks, "I suppose we need a uniform?"
Jacqueline says, "Yeah. Do what Indy would do: punch a Nazi."
DavidW asks, "I hadn't considered that violence might be the answer. Should I try that now?"
Jade says, "I remember that giving the note worked"
Jacqueline asks, "I mean, maybe?"
Jacqueline says, "Oh. Or maybe just give the note."
DavidW says (to ClubFloyd), "d"
CF ] Observation Roomthiih Time: 6:45 pm
CF |
CF | > D
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the airship.]
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Observation Roomthiih Time: 6:46 pm
CF |
CF | > I
CF |
CF | You're carrying a note, a silver key, a coconut and a watch (worn).
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Observation Roomthiih Time: 6:47 pm
CF |
CF | > N
CF |
CF | Please use nautical directions (F, A, P, S).
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Navigation Roommthiih Time: 6:48 pm
CF |
CF | > F
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | >
DavidW says (to ClubFloyd), "give note"
CF ] Navigation Roommthiih Time: 6:48 pm
CF |
CF | > GIVE NOTE
CF |
CF | I think you wanted to say "give note to someone". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "give note to max"
CF ] Navigation Roommthiih Time: 6:49 pm
CF |
CF | > GIVE NOTE TO MAX
CF |
CF | Max Zabel doesn't seem interested.
CF |
CF | >
DavidW says (to ClubFloyd), "give note to christian"
CF ] Navigation Roommthiih Time: 6:50 pm
CF |
CF | > GIVE NOTE TO CHRISTIAN
CF |
CF | Christian Nielsen doesn't seem interested.
CF |
CF | >
Jade goes home.
DavidW says (to ClubFloyd), "hit max"
CF ] Navigation Roommthiih Time: 6:51 pm
CF |
CF | > HIT MAX
CF |
CF | Violence isn't the answer to this one.
CF |
CF | > Jacqueline says, "Aw"
DavidW says, "sorry"
Jacqueline says (to ClubFloyd), "hit max. steal uniform."
CF ] Navigation Roommthiih Time: 6:52 pm
CF |
CF | > HIT MAX. STEAL UNIFORM.
CF |
CF | Sorry, I don't understand what "steal" means.
CF |
CF | > DavidW says, "No uniforms are mentioned, but I can't think what else would mark us as crew."
DavidW says, "I think we need to explore another time period now."
Jacqueline says (to ClubFloyd), "x max"
CF ] Navigation Roommthiih Time: 6:53 pm
CF |
CF | > X MAX
CF |
CF | He's one of the navigators.
CF |
CF | >
DavidW says (to ClubFloyd), "x christian"
CF ] Navigation Roommthiih Time: 6:54 pm
CF |
CF | > X CHRISTIAN
CF |
CF | He's one of the navigators.
CF |
CF | > Jacqueline says, "Yeah, uniforms don't seem to be the answer."
Jade has arrived. DavidW says, "I hope we don't need to dress up like Adolf."
Jacqueline says, "Yikes"
DavidW says, "Let me return to the tower."
Jacqueline says, "I mean, it did describe his fringe and moustache in detail."
DavidW says (to ClubFloyd), "a"
CF ] Observation Roomthiih Time: 6:55 pm
CF |
CF | > A
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | >
DavidW says (to ClubFloyd), "take photo"
CF ] Observation Roomthiih Time: 6:56 pm
CF |
CF | > TAKE PHOTO
CF |
CF | It's firmly attached to the frame of the airship.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Time Tower of Cythiih Time: 9:16 am
CF |
CF | > U
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the airship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | > DavidW asks, "so, West, East, or South next?"
Jacqueline says, "You pick."
DavidW says, "south then"
Jacqueline says, "okay"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf3"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Time Tower of Cythiih Time: 9:16 am
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiih Time: 1:30 am
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | You can smell the distinctive salty air of the ocean. It's very dark
CF | and it's freezing! Every time you exhale, your breath comes out as a
CF | white mist. You sense a vague rocking motion below your feet, as
CF | though you're on a large ship in an ocean swell.
CF |
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | > Jade says, "radio operator said to us Who needed to delivery the note"
DavidW says, "To the captain. We couldn't reach the captain."
Jacqueline says, "Welcome to the Titanic."
DavidW says, "yeah"
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand Staircase Time: 1:31 am
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
Jacqueline says (to ClubFloyd), "rearrange deck chairs"
CF ] Top of Grand Staircase Time: 1:31 am
CF |
CF | > REARRANGE DECK CHAIRS
CF |
CF | That's not a verb I recognise.
CF |
CF | > Jacqueline says, "Oh, I was too slow! (Kidding)"
Jacqueline exclaims, "Let's go toward the worrying noises!"
Jacqueline asks, "Because why not?"
DavidW says (to ClubFloyd), "f"
CF ] Corridorrand Staircase Time: 1:32 am
CF |
CF | > F
CF |
CF | Corridor
CF | You're in a corridor going fore to aft, but a gaping hole torn in the
CF | metal floor prevents you going further to fore. Beyond the hole, the
CF | corridor continues. From the bottom of the hole, you can hear the
CF | sound of water swishing about, but you can't see it in the darkness.
CF |
CF | > Jacqueline says, ">SWIM"
Jacqueline says, "Kidding."
DavidW says (to ClubFloyd), "jump over hole"
CF ] Corridorrand Staircase Time: 1:33 am
CF |
CF | > JUMP OVER HOLE
CF |
CF | You make a desperate grab for the far side of the hole, miss, and
CF | plummet to a cold, watery grave.
CF |
CF | [Whoops, that was a mistake. If you get killed, you can always
CF | UNDO to go back one move. Try it now. Type UNDO when asked if you'd
CF | like to restart.]
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? Jacqueline exclaims, "That was a good try!"
DavidW says (to ClubFloyd), "undo"
CF ] Corridorrand Staircase Time: 1:32 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW says, "thanks"
DavidW says, "I'll assume the hole is too big to plug with a coconut."
DavidW says (to ClubFloyd), "a"
CF ] Top of Grand Staircase Time: 1:33 am
CF |
CF | > A
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Top of Grand Staircase Time: 1:34 am
CF |
CF | > A
CF |
CF | You can't, since the door is closed.
CF |
CF | >
DavidW says (to ClubFloyd), "open door"
CF ] Top of Grand Staircase Time: 1:35 am
CF |
CF | > OPEN DOOR
CF |
CF | It's locked.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock door with key"
CF ] Top of Grand Staircase Time: 1:36 am
CF |
CF | > UNLOCK DOOR WITH KEY
CF |
CF | You can't see how to unlock it.
CF |
CF | >
DavidW says (to ClubFloyd), "x chandelier"
CF ] Top of Grand Staircase Time: 1:37 am
CF |
CF | > X CHANDELIER
CF |
CF | The chandelier is made from seemingly hundreds of small crystal shards
CF | interspersed with light globes. You'd hate to be the one who has to
CF | change those light globes.
CF |
CF | > DavidW asks, "But retrieving crystals from random disasters in time is okay?"
Jacqueline says, "Shhh"
DavidW says (to ClubFloyd), "d"
CF ] Bottom of Grand Staircase Time: 1:38 am
CF |
CF | > D
CF |
CF | Bottom of Grand Staircase
CF | You're on A deck at the bottom of the grand staircase. It's no less
CF | impressive at this level and you notice a bronze cherub holding an
CF | electric torch on the newel post of the middle balustrade. A narrow
CF | corridor leads to aft.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x cherub"
CF ] Bottom of Grand Staircase Time: 1:39 am
CF |
CF | > X CHERUB
CF |
CF | The bronze cherub is mounted on the newel post of the middle
CF | balustrade and is holding an electric torch.
CF |
CF | >
Jacqueline says (to ClubFloyd), "take torch"
CF ] Bottom of Grand Staircase Time: 1:40 am
CF |
CF | > TAKE TORCH
CF |
CF | That's hardly portable.
CF |
CF | > Jacqueline says, "It was worth a try"
DavidW says (to ClubFloyd), "x torch"
CF ] Bottom of Grand Staircase Time: 1:41 am
CF |
CF | > X TORCH
CF |
CF | It's being held by the bronze cherub and is currently turned on to
CF | light the grand staircase.
CF |
CF | > Jacqueline says, "Turn it off for fun/"
Jacqueline asks, "?"
DavidW says (to ClubFloyd), "turn off torch"
CF ] Bottom of Grand Staircase Time: 1:42 am
CF |
CF | > TURN OFF TORCH
CF |
CF | That's not something you can switch.
CF |
CF | >
DavidW says (to ClubFloyd), "turn cherub"
CF ] Bottom of Grand Staircase Time: 1:43 am
CF |
CF | > TURN CHERUB
CF |
CF | What a concept!
CF |
CF | You hear an official-sounding voice calling, "Women and children
CF | first."
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Corridorf Grand Staircase Time: 1:44 am
CF |
CF | > A
CF |
CF | Corridor
CF | You're in a narrow corridor that runs fore and aft with an opening to
CF | port.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Reading and Writing Roome Time: 1:45 am
CF |
CF | > P
CF |
CF | Reading and Writing Room
CF | You're in the reading and writing room on A deck. This is intended as
CF | a quiet area where passengers can relax and, well, read and write.
CF | It's a spacious area with tables and chairs scattered about and
CF | settees lining the walls. The exit from here is to starboard.
CF |
CF | You can see some tables, some chairs and some settees here.
CF |
CF | > Jacqueline says, "We are remarkably calm."
DavidW says (to ClubFloyd), "x tables"
CF ] Reading and Writing Roome Time: 1:46 am
CF |
CF | > X TABLES
CF |
CF | They're mostly small square tables that can accommodate a maximum of
CF | four people. There is nothing on the tables.
CF |
CF | >
DavidW says (to ClubFloyd), "x settees"
CF ] Reading and Writing Roome Time: 1:47 am
CF |
CF | > X SETTEES
CF |
CF | They're silk-upholstered settees that could comfortably seat two or
CF | three people. You find a bow on one of the settees. One of the ladies
CF | must have left it behind.
CF |
CF | >
DavidW says (to ClubFloyd), "take a bow"
CF ] Reading and Writing Roome Time: 1:48 am
CF |
CF | > TAKE A BOW
CF |
CF | Taken.
CF |
CF | > DavidW says, "thank you, thank you, you're too kind."
Jacqueline applauds. "Bravo!"
Jacqueline says, "Dammit."
Jacqueline says, "Not fast enough."
DavidW says, "Now if we just had an arrow, we can trade the bow and arrow for the torch."
Jade says, "get bow"
DavidW says, "We have the bow, Jade."
Jade says, "get bow"
Jacqueline exclaims, "He's stuck in a time loop!"
DavidW says (to ClubFloyd), "e"
CF ] Reading and Writing Roome Time: 1:49 am
CF |
CF | > E
CF |
CF | Please use nautical directions (F, A, P, S).
CF |
CF | You can hear a band playing from the fore of the boat deck.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridorand Writing Roome Time: 1:50 am
CF |
CF | > S
CF |
CF | Corridor
CF | You're in a narrow corridor that runs fore and aft with an opening to
CF | port.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] First-Class Loungeg Roome Time: 1:51 am
CF |
CF | > A
CF |
CF | First-Class Lounge
CF | You're in the first-class lounge. Tables and chairs are set out for
CF | dining, but there's no one about. There's a bar at the aft end of the
CF | room and the exit is to fore.
CF |
CF | You can see some tables, some chairs and a bar (on which is a bottle
CF | of champagne) here.
CF |
CF | >
DavidW says (to ClubFloyd), "take bottle"
CF ] First-Class Loungeg Roome Time: 1:52 am
CF |
CF | > TAKE BOTTLE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x tables"
CF ] First-Class Loungeg Roome Time: 1:53 am
CF |
CF | > X TABLES
CF |
CF | The tables aren't yet set out for the next morning's breakfast. There
CF | is nothing on the tables.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] First-Class Loungeg Roome Time: 1:54 am
CF |
CF | > A
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Corridorass Loungeg Roome Time: 1:55 am
CF |
CF | > F
CF |
CF | Corridor
CF | You're in a narrow corridor that runs fore and aft with an opening to
CF | port.
CF |
CF | You hear shouts of panic.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Bottom of Grand Staircase Time: 1:56 am
CF |
CF | > F
CF |
CF | Bottom of Grand Staircase
CF | You're on A deck at the bottom of the grand staircase. It's no less
CF | impressive at this level and you notice a bronze cherub holding an
CF | electric torch on the newel post of the middle balustrade. A narrow
CF | corridor leads to aft.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Top of Grand Staircasease Time: 1:57 am
CF |
CF | > U
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand Staircasease Time: 1:58 am
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Deckof Grand Staircasease Time: 1:59 am
CF |
CF | > A
CF |
CF | Deck
CF | You're on the boat deck on the starboard side of the ship. It's
CF | bitterly cold and ice is forming on the deck, making it very slippery.
CF | Because of the ice, you can only go to fore.
CF |
CF | You can see a lump of ice here.
CF |
CF | You can hear a band playing from the fore of the boat deck.
CF |
CF | > Jacqueline says, "A 'lump of ice'"
DavidW says, "I don't think we should take that until we know where it's going or we can keep it cold."
Jacqueline says, "Sure."
DavidW says (to ClubFloyd), "f"
CF ] Deckof Grand Staircasease Time: 2:00 am
CF |
CF | > F
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "x lifeboat"
CF ] Deckof Grand Staircasease Time: 2:01 am
CF |
CF | > X LIFEBOAT
CF |
CF | It's a clinker-built wooden lifeboat measuring about 9 m long and 2.8
CF | m wide. You reckon it could hold up to 65 passengers and crew, except
CF | that it has a hole in the bilge. This would explain why it hasn't been
CF | used to evacuate passengers. You notice that it has a name painted
CF | under the gunwale.
CF |
CF | >
DavidW says (to ClubFloyd), "read name"
CF ] Deckof Grand Staircasease Time: 2:02 am
CF |
CF | > READ NAME
CF |
CF | The name painted under the gunwale is 'S.S. Titanic'.
CF |
CF | Oh, no! The lifeboat must belong to the 'R.M.S. Titanic'. That's the
CF | ship that ran into an iceberg in the north Atlantic Ocean on its
CF | maiden voyage. That explains why the deck of the ship is at such a
CF | steep incline. You'll need to get off the ship before it eventually
CF | sinks at 2:20 a.m.
CF |
CF | You hear the sound of running in a nearby corridor.
CF |
CF | > Jacqueline says (to Protagonist), "We told you it was the Titanic. Try to keep up."
DavidW says (to ClubFloyd), "put coconut in hole"
CF ] Deckof Grand Staircasease Time: 2:03 am
CF |
CF | > PUT COCONUT IN HOLE
CF |
CF | The lifeboat can't contain things.
CF |
CF | >
Jacqueline says (to ClubFloyd), "undo"
CF ] Deckof Grand Staircasease Time: 2:02 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW says, "If we can patch that hole, maybe we can take the lifeboat to Krakatoa? Seems unlikely, though."
DavidW says (to ClubFloyd), "take lifeboat"
CF ] Deckof Grand Staircasease Time: 2:03 am
CF |
CF | > TAKE LIFEBOAT
CF |
CF | That's fixed in place.
CF |
CF | > DavidW says, "yeah, not portable."
Jacqueline says (to ClubFloyd), "undo"
CF ] Deckof Grand Staircasease Time: 2:02 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Jacqueline says (to ClubFloyd), "get in lifeboat"
CF ] Lifeboatrand Staircasease Time: 2:03 am
CF |
CF | > GET IN LIFEBOAT
CF |
CF | Lifeboat
CF | You're in a lifeboat, swinging gently on its davits. The only way to
CF | get off the lifeboat is to return to the deck to port.
CF |
CF | You can see an axe here.
CF |
CF | > Jacqueline says, "oho"
DavidW says (to ClubFloyd), "take axe"
CF ] Lifeboatrand Staircasease Time: 2:04 am
CF |
CF | > TAKE AXE
CF |
CF | Taken.
CF |
CF | > Jacqueline says, "Thanks, Gimli."
DavidW says (to ClubFloyd), "x axe"
CF ] Lifeboatrand Staircasease Time: 2:05 am
CF |
CF | > X AXE
CF |
CF | It looks like a fireman's axe with a long handle and sharp blade,
CF | albeit a little rusty from exposure to the salty ocean air.
CF |
CF | >
DavidW says (to ClubFloyd), "x bottle"
CF ] Lifeboatrand Staircasease Time: 2:06 am
CF |
CF | > X BOTTLE
CF |
CF | It's a bottle of Heidsieck & Co Monopole champagne. It's sealed with a
CF | cork.
CF |
CF | You feel the ship shudder. It seems to be groaning in agony.
CF |
CF | >
DavidW says (to ClubFloyd), "x bow"
CF ] Lifeboatrand Staircasease Time: 2:07 am
CF |
CF | > X BOW
CF |
CF | It's a very pretty bow made of pink silk.
CF |
CF | You feel the ship shudder. It seems to be groaning in agony.
CF |
CF | >
DavidW says (to ClubFloyd), "out"
CF ] Deckboatrand Staircasease Time: 2:08 am
CF |
CF | > OUT
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of Cythiisease Time: 9:17 am
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | > DavidW says, "I'm hoping there's no carrying restrictions."
Jacqueline says, "I thought about hacking the lifeboat ropes with the axe, but probably better that we did not."
Jacqueline says (to DW), "Possibly only when climbing trees."
DavidW says, "Or climbing in general."
DavidW says, "We might have to climb a mast or something."
Jacqueline nods.
DavidW asks, "West next?"
Jacqueline says, "Sure"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf4"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Time Tower of Cythiisease Time: 9:17 am
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of Cythiisease Time: 4:22 am
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | It's very early in the morning and all is quiet. The low-rise
CF | buildings around you block out your view of the night sky, but this
CF | tells you that you're in a city.
CF |
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
Jacqueline says (to ClubFloyd), "SAVE"
Jacqueline says (to ClubFloyd), "cf5"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Cul-de-Sac of Cythiisease Time: 4:22 am
CF | Ok.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x paper"
CF ] Cul-de-Sac of Cythiisease Time: 4:23 am
CF |
CF | > X PAPER
CF |
CF | It's 'The San Francisco Call' dated Wednesday, 18 April 1906. You
CF | should probably read it to see if there's anything about the stolen
CF | crystals.
CF |
CF | That date rings a bell. Of course! That was the date of the great San
CF | Francisco earthquake of 1906. This must be the early edition, so there
CF | won't be anything about the earthquake, as it hasn't happened yet. If
CF | you recall your history correctly, the earthquake began at 5:12 a.m.,
CF | so you'd better get out of here before then.
CF |
CF | >
DavidW says (to ClubFloyd), "read paper"
CF ] Cul-de-Sac of Cythiisease Time: 4:24 am
CF |
CF | > READ PAPER
CF |
CF | 'MR. PERKINS "RUN IN" BY POLICEMAN'
CF |
CF | You wonder if there's anything more interesting than that.
CF |
CF | > Jacqueline says, "This protagonist didn't realize we were on the Titanic, but recalls the time of the 1906 earthquake."
DavidW says (to ClubFloyd), "g"
CF ] Cul-de-Sac of Cythiisease Time: 4:25 am
CF |
CF | > G
CF |
CF | 'MYRIADS OF DIVORCES ARE INVALIDATED BY SUPREME COURT EDICT'
CF |
CF | You wonder if there's anything more interesting than that.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Cul-de-Sac of Cythiisease Time: 4:26 am
CF |
CF | > G
CF |
CF | 'STANDARD OIL'S ASSETS SHOWN'
CF |
CF | You wonder if there's anything more interesting than that.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Cul-de-Sac of Cythiisease Time: 4:27 am
CF |
CF | > G
CF |
CF | 'WEDS NURSE TO WHOM HE OWES HEALTH'
CF |
CF | You wonder if there's anything more interesting than that.
CF |
CF | > Jacqueline says, "(Sorry, Gary. I'm just sayin'.)"
DavidW says (to ClubFloyd), "g"
CF ] Cul-de-Sac of Cythiisease Time: 4:28 am
CF |
CF | > G
CF |
CF | 'RICH MAN'S SON LANDS IN PRISON'
CF |
CF | You wonder if there's anything more interesting than that.
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] Cul-de-Sac of Cythiisease Time: 4:29 am
CF |
CF | > G
CF |
CF | You've read all the headlines, but I don't suppose it hurts to read
CF | them again.
CF |
CF | 'MR. PERKINS "RUN IN" BY POLICEMAN'
CF |
CF | You wonder if there's anything more interesting than that.
CF |
CF | > Jacqueline says, "You've got nearly 45 minutes to read the paper."
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiisease Time: 4:30 am
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | > Jacqueline says, "Oh, except it cycled back to the beginning."
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiisease Time: 4:31 am
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | > DavidW says, "unlikely the shops are open at this hour."
DavidW says (to ClubFloyd), "x shops"
CF ] City Streetof Cythiisease Time: 4:32 am
CF |
CF | > X SHOPS
CF |
CF | There's one to the east and another to the west. You could enter them
CF | to take a closer look.
CF |
CF | > Jacqueline says, "Yeah"
DavidW asks, "or.. not?"
DavidW says (to ClubFloyd), "e"
CF ] Abandoned ShopCythiisease Time: 4:33 am
CF |
CF | > E
CF |
CF | Abandoned Shop
CF | You're in an abandoned shop. The roof has partially collapsed, letting
CF | in the pale moonlight. The floor is strewn with rubble from the
CF | collapse. The exit is to the west.
CF |
CF | You can see a hobo here.
CF |
CF | > Jacqueline says, "I doubt 24hr bodegas were a thing back then but... oh, it's abandoned."
DavidW says (to ClubFloyd), "x hobo"
CF ] Abandoned ShopCythiisease Time: 4:34 am
CF |
CF | > X HOBO
CF |
CF | He's a dirty, scruffy man that looks down on his luck. He's wrapped in
CF | a trench coat in a desperate bid to keep warm. He's currently fast
CF | asleep and snoring like a wild animal.
CF |
CF | > Jacqueline says, "Hobo, hello."
DavidW says (to ClubFloyd), "x coat"
CF ] Abandoned ShopCythiisease Time: 4:35 am
CF |
CF | > X COAT
CF |
CF | It's a tatty-looking coat that looks like it hasn't been washed in a
CF | hundred years.
CF |
CF | >
DavidW says (to ClubFloyd), "search coat"
CF ] Abandoned ShopCythiisease Time: 4:36 am
CF |
CF | > SEARCH COAT
CF |
CF | You find nothing special.
CF |
CF | >
DavidW says (to ClubFloyd), "search hobo"
CF ] Abandoned ShopCythiisease Time: 4:37 am
CF |
CF | > SEARCH HOBO
CF |
CF | He may be a hobo, but he deserves some privacy.
CF |
CF | > Jacqueline says, "Wish we had a blanket or something."
DavidW says (to ClubFloyd), "x rubble"
CF ] Abandoned ShopCythiisease Time: 4:38 am
CF |
CF | > X RUBBLE
CF |
CF | Don't waste your time with that. It's just the debris from the
CF | collapsed roof.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City StreethopCythiisease Time: 4:39 am
CF |
CF | > W
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] General StorepCythiisease Time: 4:40 am
CF |
CF | > W
CF |
CF | General Store
CF | You're in a general store. There are shelves lining the walls, but
CF | stocks look to be low. The exit to the street is to the east, but
CF | there's also an exit to the back of the shop to the south.
CF |
CF | You can see some shelves (on which is a bag of salt) here.
CF |
CF | >
DavidW says (to ClubFloyd), "take bag"
CF ] General StorepCythiisease Time: 4:41 am
CF |
CF | > TAKE BAG
CF |
CF | Taken.
CF |
CF | > DavidW asks, "Salt to get past the icy deck?"
Jacqueline says, "This feels like a corporate team building puzzle."
Jacqueline says (to David), "Maybe."
DavidW says (to ClubFloyd), "e"
CF ] City StreetrepCythiisease Time: 4:42 am
CF |
CF | > E
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City StreetrepCythiisease Time: 4:43 am
CF |
CF | > N
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shop StreetrepCythiisease Time: 4:44 am
CF |
CF | > W
CF |
CF | Shop
CF | You're in a murky shop with bits of ships' equipment scattered around
CF | the walls and hanging from the ceiling. The exit is to the east.
CF |
CF | You can see a cupboard here.
CF |
CF | >
DavidW says (to ClubFloyd), "open cupboard"
CF ] Shop StreetrepCythiisease Time: 4:45 am
CF |
CF | > OPEN CUPBOARD
CF |
CF | It's locked.
CF |
CF | > Jacqueline asks, "key?"
DavidW says (to ClubFloyd), "unlock it with key"
CF ] Shop StreetrepCythiisease Time: 4:46 am
CF |
CF | > UNLOCK IT WITH KEY
CF |
CF | The silver key doesn't fit the lock.
CF |
CF | > Jacqueline says, "Of course it doesn't."
Jacqueline asks, "Axe?"
DavidW says (to ClubFloyd), "break cupboard with axe"
CF ] Shop StreetrepCythiisease Time: 4:47 am
CF |
CF | > BREAK CUPBOARD WITH AXE
CF |
CF | Violence isn't the answer to this one.
CF |
CF | >
DavidW says (to ClubFloyd), "chop cupboard"
CF ] Shop StreetrepCythiisease Time: 4:48 am
CF |
CF | > CHOP CUPBOARD
CF |
CF | You would achieve nothing by this.
CF |
CF | > Jacqueline exclaims, "But the axe was going to be my answer to everything now!"
DavidW says, "shop til you chop"
Jacqueline says, "heh"
DavidW says, "We'll chop down that palm tree that survived."
Jacqueline says, "Yeah. Damn tree."
DavidW says (to ClubFloyd), "e"
CF ] City StreetrepCythiisease Time: 4:49 am
CF |
CF | > E
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Shop StreetrepCythiisease Time: 4:48 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "x equipment"
CF ] Shop StreetrepCythiisease Time: 4:49 am
CF |
CF | > X EQUIPMENT
CF |
CF | As you're not a sailor, you have no idea what any of this equipment is
CF | or what it's used for. It's probably best to leave it alone.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] City StreetrepCythiisease Time: 4:50 am
CF |
CF | > E
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] WharfStreetrepCythiisease Time: 4:51 am
CF |
CF | > E
CF |
CF | Wharf
CF | You're on a wide timber wharf that juts out into the bay. It's
CF | creepily quiet, but you're sure that will change when the sun comes
CF | up. You can leave the wharf to the west.
CF |
CF | You can see a crate here.
CF |
CF | >
DavidW says (to ClubFloyd), "x crate"
CF ] WharfStreetrepCythiisease Time: 4:52 am
CF |
CF | > X CRATE
CF |
CF | It's a heavy wooden crate with 'BANANAS' stencilled on it in black
CF | paint. You can't see inside, since the crate is closed.
CF |
CF | >
DavidW says (to ClubFloyd), "open crate"
CF ] WharfStreetrepCythiisease Time: 4:53 am
CF |
CF | > OPEN CRATE
CF |
CF | It's nailed shut. You'd have to pry it open somehow.
CF |
CF | > Jacqueline exclaims, "With an axe!"
DavidW says (to ClubFloyd), "pry crate with axe"
CF ] WharfStreetrepCythiisease Time: 4:54 am
CF |
CF | > PRY CRATE WITH AXE
CF |
CF | Don't be so destructive. You only need to pry it open, not turn it
CF | into firewood.
CF |
CF | > Jacqueline says, "Sigh. This game is no fun."
Jacqueline says, "(Kidding.)"
DavidW says, "Maybe the axe is for the coconut, so we can make a cocktail for the hobo."
Jacqueline says, "I would love that."
DavidW says, "We seem to be at a dead end here."
Jacqueline says (to ClubFloyd), "i"
CF ] WharfStreetrepCythiisease Time: 4:55 am
CF |
CF | > I
CF |
CF | You're carrying a bag of salt, an axe, a bottle of champagne, a bow, a
CF | note, a silver key, a coconut and a watch (worn).
CF |
CF | >
Jacqueline says (to ClubFloyd), "undo"
CF ] WharfStreetrepCythiisease Time: 4:54 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW says, "Unless we want to wake the hobo and find out he wants a banana daiquiri, we should return to the tower and go east."
Jacqueline asks, "Did you try opening the coconut with the ax?"
DavidW says, "no, not yet."
Jacqueline says, "let's try that"
DavidW says (to ClubFloyd), "chop coconut"
CF ] WharfStreetrepCythiisease Time: 4:55 am
CF |
CF | > CHOP COCONUT
CF |
CF | (with the axe)
CF | You'll need to drop the coconut first.
CF |
CF | >
DavidW says (to ClubFloyd), "drop coconut"
CF ] WharfStreetrepCythiisease Time: 4:56 am
CF |
CF | > DROP COCONUT
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "chop it"
CF ] WharfStreetrepCythiisease Time: 4:57 am
CF |
CF | > CHOP IT
CF |
CF | (with the axe)
CF | You use the axe to take an almighty swing at the coconut and chop it
CF | into two neat halves. You manage to rescue most of the coconut milk
CF | before it spills, drink it down and throw the coconut shells away.
CF |
CF | > Jacqueline exclaims, "!!!"
Jacqueline exclaims, "We said chop it, not drink the milk and toss the rest!!"
DavidW says, "that seems wasteful from a puzzle view."
DavidW says (to ClubFloyd), "undo"
CF ] WharfStreetrepCythiisease Time: 4:56 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] WharfStreetrepCythiisease Time: 4:55 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] WharfStreetrepCythiisease Time: 4:56 am
CF |
CF | > I
CF |
CF | You're carrying a bag of salt, an axe, a bottle of champagne, a bow, a
CF | note, a silver key, a coconut and a watch (worn).
CF |
CF | > Jacqueline says, "Agree. Yes, undo."
Jacqueline says, "Weird."
DavidW says (to ClubFloyd), "undo"
CF ] WharfStreetrepCythiisease Time: 4:55 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > Jade exclaims, "well done!"
DavidW says, "anyway, if we need milk, we know where it is."
Jade exclaims, "well done!"
Jacqueline says (to DW), "Yeah."
DavidW says (to ClubFloyd), "w"
CF ] City StreetrepCythiisease Time: 4:56 am
CF |
CF | > W
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City StreetrepCythiisease Time: 4:57 am
CF |
CF | > S
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Abandoned ShopCythiisease Time: 4:58 am
CF |
CF | > E
CF |
CF | Abandoned Shop
CF | You're in an abandoned shop. The roof has partially collapsed, letting
CF | in the pale moonlight. The floor is strewn with rubble from the
CF | collapse. The exit is to the west.
CF |
CF | You can see a hobo here.
CF |
CF | >
DavidW says (to ClubFloyd), "wake hobo"
CF ] Abandoned ShopCythiisease Time: 4:59 am
CF |
CF | > WAKE HOBO
CF |
CF | You give the hobo a shake to wake him up. "Er, whassup? I didn't do
CF | it." He rubs his eyes and stares at you. "Oh, you're not a cop. What
CF | do you want? I ain't got no money, so ya can't rob me."
CF |
CF | >
DavidW says (to ClubFloyd), "talk to hobo"
CF ] Abandoned ShopCythiisease Time: 5:00 am
CF |
CF | > TALK TO HOBO
CF |
CF | The hobo looks at you through bloodshot eyes. "Ya got any food? I
CF | ain't eaten for days."
CF |
CF | [As well as talking to other characters, you can also ask them
CF | about various things. Try asking them about themselves and anything
CF | interesting that they mention. For example, ASK ABOUT
CF | . If there's only one character present, you can omit the
CF | character from the command. For example, ASK ABOUT .]
CF |
CF | >
DavidW says (to ClubFloyd), "drop coconut"
CF ] Abandoned ShopCythiisease Time: 5:01 am
CF |
CF | > DROP COCONUT
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "chop it"
CF ] Abandoned ShopCythiisease Time: 5:02 am
CF |
CF | > CHOP IT
CF |
CF | (with the axe)
CF | You use the axe to take an almighty swing at the coconut and chop it
CF | into two neat halves. You manage to rescue most of the coconut milk
CF | before it spills, drink it down and throw the coconut shells away.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 5:01 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "give coconut to hobo"
CF ] Abandoned ShopCythiisease Time: 5:01 am
CF |
CF | > GIVE COCONUT TO HOBO
CF |
CF | But you are not holding the coconut.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 5:01 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 5:00 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "give coconut to hobo"
CF ] Abandoned ShopCythiisease Time: 5:01 am
CF |
CF | > GIVE COCONUT TO HOBO
CF |
CF | "I can't eat or drink that. You keep it."
CF |
CF | > Jacqueline says, "Hm"
Jacqueline says, "That man has something for us."
DavidW says, "The champagne is corked. That's also a problem."
Roger says, "maybe the coconut needs to be drilled or opened somehow"
DavidW says (to ClubFloyd), "give bottle to hobo"
CF ] Abandoned ShopCythiisease Time: 5:02 am
CF |
CF | > GIVE BOTTLE TO HOBO
CF |
CF | The hobo politely declines your offer. "Thanks, but I can't drink on
CF | an empty stomach. Have ya got any food?"
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 5:01 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW says, "okay, we need food for hobo"
DavidW says (to Roger), "I'll keep that in mind."
DavidW says (to ClubFloyd), "w"
CF ] City StreethopCythiisease Time: 5:02 am
CF |
CF | > W
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City StreethopCythiisease Time: 5:03 am
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-SacthopCythiisease Time: 5:04 am
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | You feel a tremor shaking the ground and hear a low rumbling noise.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of Cythiisease Time: 9:18 am
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | > Jacqueline says, "Let's stick around until we die, just for funsies."
Jacqueline says, "Oh. Darn."
Jacqueline says, "Fine."
DavidW says, "We did die once already."
Jacqueline says, "Well sure, but not by earthquake."
DavidW says, "true. That's a rare sort of death, now that I think of it."
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf6"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Time Tower of Cythiisease Time: 9:18 am
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Lane Tower of Cythiisease Time: 12:15 am
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Lane
CF | It's the middle of the night and everything is quiet. There's a chill
CF | in the air accompanied by a southerly breeze that brings a smell of
CF | animal offal.
CF |
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "x hanging sign"
CF ] Lane Tower of Cythiisease Time: 12:16 am
CF |
CF | > X HANGING SIGN
CF |
CF | It's a painted wooden sign hanging over the entrance to the shop. It
CF | wouldn't hurt to read it.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] Lane Tower of Cythiisease Time: 12:17 am
CF |
CF | > READ IT
CF |
CF | The sign says, 'Thomas Farriner's Bakery, Est. 1649'.
CF |
CF | Your history lessons come flooding back. That was the bakery where the
CF | Great Fire of London started on 2 September 1666. You glance at your
CF | watch. Oh, no! That's today! Historians believe the fire broke out
CF | about 1:00 a.m., so you'd better get out of here before then.
CF |
CF | >
DavidW says (to ClubFloyd), "read street sign"
CF ] Lane Tower of Cythiisease Time: 12:18 am
CF |
CF | > READ STREET SIGN
CF |
CF | It says, 'Pudding Lane, London'. Yes, that confirms it. This was the
CF | location where the Great Fire of London started.
CF |
CF | > Jacqueline says, "Holy crap. That's today!?! We seem to have some really bad luck in this game."
DavidW says, "I was hoping for a bakery, though. Get something for the hobo here."
DavidW says (to ClubFloyd), "e"
CF ] Shop Tower of Cythiisease Time: 12:19 am
CF |
CF | > E
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "x counter"
CF ] Shop Tower of Cythiisease Time: 12:20 am
CF |
CF | > X COUNTER
CF |
CF | The owner would no doubt stand behind the counter to serve his
CF | customers when the shop is open, but he's not around to do that at the
CF | moment. There is nothing on the counter.
CF |
CF | >
DavidW says (to ClubFloyd), "x bread"
CF ] Shop Tower of Cythiisease Time: 12:21 am
CF |
CF | > X BREAD
CF |
CF | The loaves of bread are on display to entice customers inside. They
CF | look like they're stale, so they're probably not the source of the
CF | baked-bread aroma.
CF |
CF | > Jacqueline says, "Oh, that's fair. If I were a hobo, I'd be down for some bread for sure."
DavidW says (to ClubFloyd), "x pastries"
CF ] Shop Tower of Cythiisease Time: 12:22 am
CF |
CF | > X PASTRIES
CF |
CF | There are several pastries under the counter where you can't get to
CF | them.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Bakehouser of Cythiisease Time: 12:23 am
CF |
CF | > E
CF |
CF | Bakehouse
CF | This is the bakehouse at the back of the shop and is clearly where all
CF | the baking is done. When you've finished exploring here, you can leave
CF | to the west.
CF |
CF | You can see a baker, an oven, a workbench (on which is a lantern
CF | (providing light)), a pile of firewood and some sacks of flour here.
CF |
CF | >
DavidW says (to ClubFloyd), "x baker"
CF ] Bakehouser of Cythiisease Time: 12:24 am
CF |
CF | > X BAKER
CF |
CF | He's a portly man in his early 50s with thin, wispy grey hair. He's
CF | wearing a baker's apron that struggles to cover his stomach. He's
CF | raking the coals under the oven.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to baker"
CF ] Bakehouser of Cythiisease Time: 12:25 am
CF |
CF | > TALK TO BAKER
CF |
CF | "Yaah! Who are you? You scared the livin' daylights outta me." The
CF | baker looks you up and down. "I 'aven't seen ya in 'ere before. Ya
CF | must be new in town. Me name's Thomas Farriner. What can I do for ya?"
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about bread"
CF ] Bakehouser of Cythiisease Time: 12:26 am
CF |
CF | > ASK BAKER ABOUT BREAD
CF |
CF | "I make the best bread in London. Most of me time is spent bakin'
CF | bread for the Royal Navy, but I still manage ta supply all the
CF | locals."
CF |
CF | >
DavidW says (to ClubFloyd), "x flour"
CF ] Bakehouser of Cythiisease Time: 12:27 am
CF |
CF | > X FLOUR
CF |
CF | There's flour all over the place - on the baker's apron, on the
CF | workbench and in the sacks. Perhaps you should examine them
CF | individually.
CF |
CF | >
DavidW says (to ClubFloyd), "x sacks"
CF ] Bakehouser of Cythiisease Time: 12:28 am
CF |
CF | > X SACKS
CF |
CF | They're crude hessian sacks full of flour.
CF |
CF | >
DavidW says (to ClubFloyd), "x bench"
CF ] Bakehouser of Cythiisease Time: 12:29 am
CF |
CF | > X BENCH
CF |
CF | It's a plain wooden workbench covered in flour. On the workbench is a
CF | lantern (providing light).
CF |
CF | > Jacqueline exclaims (at Game), "I don't have time to examine everything individually!"
Jacqueline says, "I'll die doing that."
DavidW says (to ClubFloyd), "x lantern"
CF ] Bakehouser of Cythiisease Time: 12:30 am
CF |
CF | > X LANTERN
CF |
CF | It's an oil lantern that emits a dull yellow glow.
CF |
CF | >
DavidW says (to ClubFloyd), "x oven"
CF ] Bakehouser of Cythiisease Time: 12:31 am
CF |
CF | > X OVEN
CF |
CF | It's a large, wood-fired brick oven that's used for baking breads and
CF | pastries. It has a baking chamber at the top with a fire chamber below
CF | it. This provides better heat control and even cooking.
CF |
CF | >
DavidW says (to ClubFloyd), "open oven"
CF ] Bakehouser of Cythiisease Time: 12:32 am
CF |
CF | > OPEN OVEN
CF |
CF | There's no door on the oven. The baking chamber is open so that you
CF | can keep an eye on the bread as it cooks.
CF |
CF | >
DavidW says (to ClubFloyd), "look in oven"
CF ] Bakehouser of Cythiisease Time: 12:33 am
CF |
CF | > LOOK IN OVEN
CF |
CF | You find nothing special.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker for bread"
CF ] Bakehouser of Cythiisease Time: 12:33 am
CF |
CF | > ASK BAKER FOR BREAD
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x apron"
CF ] Bakehouser of Cythiisease Time: 12:34 am
CF |
CF | > X APRON
CF |
CF | The apron is covered in flour, which gives away the owner's profession
CF | as a baker.
CF |
CF | >
DavidW says (to ClubFloyd), "x firewood"
CF ] Bakehouser of Cythiisease Time: 12:35 am
CF |
CF | > X FIREWOOD
CF |
CF | It's a large pile of firewood that's no doubt used to fuel the oven.
CF |
CF | >
DavidW says (to ClubFloyd), "take lantern"
CF ] Bakehouser of Cythiisease Time: 12:36 am
CF |
CF | > TAKE LANTERN
CF |
CF | Youch! The lantern is hot. The baker yells out, "Oi, 'ands off me
CF | lantern. I can't work in the dark."
CF |
CF | >
DavidW says (to ClubFloyd), "push lantern"
CF ] Bakehouser of Cythiisease Time: 12:37 am
CF |
CF | > PUSH LANTERN
CF |
CF | Nothing obvious happens.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about flour"
CF ] Bakehouser of Cythiisease Time: 12:38 am
CF |
CF | > ASK BAKER ABOUT FLOUR
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about pastries"
CF ] Bakehouser of Cythiisease Time: 12:39 am
CF |
CF | > ASK BAKER ABOUT PASTRIES
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
Jacqueline says (to ClubFloyd), "ask baker about fire safety"
CF ] Bakehouser of Cythiisease Time: 12:40 am
CF |
CF | > ASK BAKER ABOUT FIRE SAFETY
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
Jacqueline says (to ClubFloyd), "undo"
CF ] Bakehouser of Cythiisease Time: 12:39 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW says, "We could explore his bedroom while he's here, I suppose."
DavidW says (to ClubFloyd), "take flour"
CF ] Bakehouser of Cythiisease Time: 12:40 am
CF |
CF | > TAKE FLOUR
CF |
CF | That's hardly portable.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Bakehouser of Cythiisease Time: 12:39 am
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shophouser of Cythiisease Time: 12:40 am
CF |
CF | > W
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "take bread"
CF ] Shophouser of Cythiisease Time: 12:41 am
CF |
CF | > TAKE BREAD
CF |
CF | You sort through the loaves of bread and take one that doesn't feel
CF | too stale.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Shophouser of Cythiisease Time: 12:42 am
CF |
CF | > U
CF |
CF | That no doubt leads to the living quarters, which are private. You
CF | shouldn't invade the private space of the inhabitants, unless you've
CF | been invited. Apart from which, it's dark up there.
CF |
CF | > Jacqueline says, "There you go."
DavidW says (to ClubFloyd), "w"
CF ] Lanehouser of Cythiisease Time: 12:43 am
CF |
CF | > W
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Time Tower of Cythiisease Time: 9:19 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of Cythiisease Time: 4:22 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiisease Time: 4:23 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiisease Time: 4:24 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Abandoned ShopCythiisease Time: 4:25 amm
CF |
CF | > E
CF |
CF | Abandoned Shop
CF | You're in an abandoned shop. The roof has partially collapsed, letting
CF | in the pale moonlight. The floor is strewn with rubble from the
CF | collapse. The exit is to the west.
CF |
CF | You can see a hobo here.
CF |
CF | >
DavidW says (to ClubFloyd), "give bread to hobo"
CF ] Abandoned ShopCythiisease Time: 4:26 amm
CF |
CF | > GIVE BREAD TO HOBO
CF |
CF | The hobo grabs the bread off you and scoffs it down. In amongst
CF | mouthfuls, he says, "Thanks buddy. Your blood's worth bottlin'. I
CF | don't s'pose you'd have anythin' ta wash it down with, would ya?"
CF |
CF | >
DavidW says (to ClubFloyd), "give bottle to hobo"
CF ] Abandoned ShopCythiisease Time: 4:27 amm
CF |
CF | > GIVE BOTTLE TO HOBO
CF |
CF | The hobo is so surprised at the gift of champagne that, in his
CF | excitement, he drops the bottle. It shatters into a hundred pieces and
CF | the champagne soaks into the ground in a mass of frothy bubbles. He
CF | gives a philosophical shrug. "Damn, what a waste of good grog."
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 4:26 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "drop coconut"
CF ] Abandoned ShopCythiisease Time: 4:27 amm
CF |
CF | > DROP COCONUT
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "chop it"
CF ] Abandoned ShopCythiisease Time: 4:28 amm
CF |
CF | > CHOP IT
CF |
CF | (with the axe)
CF | You use the axe to take an almighty swing at the coconut and chop it
CF | into two neat halves. You manage to rescue most of the coconut milk
CF | before it spills, drink it down and throw the coconut shells away.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 4:27 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > Jacqueline says, "Wow, us."
DavidW says (to ClubFloyd), "undo"
CF ] Abandoned ShopCythiisease Time: 4:26 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
Jacqueline says (to ClubFloyd), "open bottle"
CF ] Abandoned ShopCythiisease Time: 4:27 amm
CF |
CF | > OPEN BOTTLE
CF |
CF | POP! When the cork pops out, the champagne froths up and starts to
CF | bubble out of the bottle. You quickly replace the cork to preserve the
CF | contents.
CF |
CF | > Jacqueline says, "um"
DavidW says, "So we need a different drink for him."
Jacqueline says, "I guess."
Jacqueline says, "Also, I have a friend showing up at the top of the hour, so I'll need to step away at 10 'til or so."
DavidW says, "Let's try my salt on ice idea."
DavidW says (to ClubFloyd), "w"
CF ] City StreethopCythiisease Time: 4:28 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City StreethopCythiisease Time: 4:29 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-SacthopCythiisease Time: 4:30 amm
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of Cythiisease Time: 9:20 amm
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Observation Roomthiisease Time: 6:45 pmm
CF |
CF | > D
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the airship.]
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Time Tower of Cythiisease Time: 9:21 amm
CF |
CF | > U
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the airship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiisease Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Deck Tower of Cythiisease Time: 1:31 amm
CF |
CF | > A
CF |
CF | Deck
CF | You're on the boat deck on the starboard side of the ship. It's
CF | bitterly cold and ice is forming on the deck, making it very slippery.
CF | Because of the ice, you can only go to fore.
CF |
CF | You can see a lump of ice here.
CF |
CF | >
DavidW says (to ClubFloyd), "pour salt on ice"
CF ] Deck Tower of Cythiisease Time: 1:32 amm
CF |
CF | > POUR SALT ON ICE
CF |
CF | The salt dissolves the ice, leaving just a bronze key and a small pool
CF | of salty water. As you have no further use for the salt, you throw it
CF | overboard.
CF |
CF | You hear someone calling for help from another part of the ship.
CF |
CF | > Jacqueline says, "omg"
DavidW says (to ClubFloyd), "take bronze key"
CF ] Deck Tower of Cythiisease Time: 1:33 amm
CF |
CF | > TAKE BRONZE KEY
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Deck Tower of Cythiisease Time: 1:34 amm
CF |
CF | > A
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Deck Tower of Cythiisease Time: 1:35 amm
CF |
CF | > F
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of Cythiisease Time: 9:22 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "x bronze key"
CF ] Time Tower of Cythiisease Time: 9:23 amm
CF |
CF | > X BRONZE KEY
CF |
CF | It's a small bronze key. It looks like a furniture key, but, on a ship
CF | this size, you have no idea which piece of furniture it would unlock.
CF |
CF | > DavidW asks, "did we see a lock on the Titanic?"
Jacqueline says, "I was wondering that as well. I can check if you'd like."
DavidW says, "there was a door"
Jacqueline says, "okay"
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiisease Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand Staircasease Time: 1:31 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | You can hear a band playing from the fore of the boat deck.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock door with bronze"
CF ] Top of Grand Staircasease Time: 1:32 amm
CF |
CF | > UNLOCK DOOR WITH BRONZE
CF |
CF | You can't see how to unlock it.
CF |
CF | >
DavidW says (to ClubFloyd), "chop door"
CF ] Top of Grand Staircasease Time: 1:33 amm
CF |
CF | > CHOP DOOR
CF |
CF | You would achieve nothing by this.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Corridorrand Staircasease Time: 1:34 amm
CF |
CF | > F
CF |
CF | Corridor
CF | You're in a corridor going fore to aft, but a gaping hole torn in the
CF | metal floor prevents you going further to fore. Beyond the hole, the
CF | corridor continues. From the bottom of the hole, you can hear the
CF | sound of water swishing about, but you can't see it in the darkness.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Top of Grand Staircasease Time: 1:35 amm
CF |
CF | > A
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Bottom of Grand Staircase Time: 1:36 amm
CF |
CF | > D
CF |
CF | Bottom of Grand Staircase
CF | You're on A deck at the bottom of the grand staircase. It's no less
CF | impressive at this level and you notice a bronze cherub holding an
CF | electric torch on the newel post of the middle balustrade. A narrow
CF | corridor leads to aft.
CF |
CF | You hear shouts of panic.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock cherub with bronze key"
CF ] Bottom of Grand Staircase Time: 1:37 amm
CF |
CF | > UNLOCK CHERUB WITH BRONZE KEY
CF |
CF | You can't unlock that.
CF |
CF | >
DavidW says (to ClubFloyd), "x newel"
CF ] Bottom of Grand Staircase Time: 1:38 amm
CF |
CF | > X NEWEL
CF |
CF | The newel is the central supporting post at the bottom of the
CF | staircase. The word originates from the Latin word 'nodus', meaning
CF | knot or knob, but this newel is mounted by a bronze cherub, rather
CF | than a knob.
CF |
CF | >
DavidW says (to ClubFloyd), "turn newel"
CF ] Bottom of Grand Staircase Time: 1:39 amm
CF |
CF | > TURN NEWEL
CF |
CF | What a concept!
CF |
CF | >
DavidW says (to ClubFloyd), "take newel"
CF ] Bottom of Grand Staircase Time: 1:40 amm
CF |
CF | > TAKE NEWEL
CF |
CF | That's hardly portable.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Corridorf Grand Staircase Time: 1:41 amm
CF |
CF | > A
CF |
CF | Corridor
CF | You're in a narrow corridor that runs fore and aft with an opening to
CF | port.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] First-Class Loungeaircase Time: 1:42 amm
CF |
CF | > A
CF |
CF | First-Class Lounge
CF | You're in the first-class lounge. Tables and chairs are set out for
CF | dining, but there's no one about. There's a bar at the aft end of the
CF | room and the exit is to fore.
CF |
CF | You can see some tables, some chairs and a bar here.
CF |
CF | >
DavidW says (to ClubFloyd), "x bar"
CF ] First-Class Loungeaircase Time: 1:43 amm
CF |
CF | > X BAR
CF |
CF | This is where the steward would be stationed when the passengers are
CF | in the lounge. The passengers would order drinks and smokes from the
CF | bar, but they can't do that now, as neither the passengers nor the
CF | steward are here. There is nothing on the bar.
CF |
CF | You can hear a band playing from the fore of the boat deck.
CF |
CF | >
DavidW says (to ClubFloyd), "x chairs"
CF ] First-Class Loungeaircase Time: 1:44 amm
CF |
CF | > X CHAIRS
CF |
CF | The chairs look very opulent. There is nothing on the chairs.
CF |
CF | > Jacqueline says, "So, there's the cupboard in SF. That's the only thing we've seen to unlock."
DavidW says (to ClubFloyd), "f"
CF ] Corridorass Loungeaircase Time: 1:45 amm
CF |
CF | > F
CF |
CF | Corridor
CF | You're in a narrow corridor that runs fore and aft with an opening to
CF | port.
CF |
CF | You hear a scraping noise, like metal against metal.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Bottom of Grand Staircase Time: 1:46 amm
CF |
CF | > F
CF |
CF | Bottom of Grand Staircase
CF | You're on A deck at the bottom of the grand staircase. It's no less
CF | impressive at this level and you notice a bronze cherub holding an
CF | electric torch on the newel post of the middle balustrade. A narrow
CF | corridor leads to aft.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Top of Grand Staircasease Time: 1:47 amm
CF |
CF | > U
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand Staircasease Time: 1:48 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of Cythiisease Time: 9:24 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of Cythiisease Time: 4:22 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiisease Time: 4:23 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiisease Time: 4:24 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiisease Time: 4:25 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shop Streetof Cythiisease Time: 4:26 amm
CF |
CF | > W
CF |
CF | Shop
CF | You're in a murky shop with bits of ships' equipment scattered around
CF | the walls and hanging from the ceiling. The exit is to the east.
CF |
CF | You can see a cupboard here.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock cupboard with bronze key"
CF ] Shop Streetof Cythiisease Time: 4:27 amm
CF |
CF | > UNLOCK CUPBOARD WITH BRONZE KEY
CF |
CF | The bronze key doesn't fit the lock.
CF |
CF | > Jacqueline says, "mrf"
DavidW says (to ClubFloyd), "e"
CF ] City Streetof Cythiisease Time: 4:28 amm
CF |
CF | > E
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City Streetof Cythiisease Time: 4:29 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City Streetof Cythiisease Time: 4:30 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-Sactof Cythiisease Time: 4:31 amm
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of Cythiisease Time: 9:25 amm
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | > DavidW says, "I'm a bit stumped what to do next."
DavidW says (to ClubFloyd), "i"
CF ] Time Tower of Cythiisease Time: 9:26 amm
CF |
CF | > I
CF |
CF | You're carrying a bronze key, an axe, a bottle of champagne, a bow, a
CF | note, a silver key, a coconut and a watch (worn).
CF |
CF | > Jacqueline says, "I'm assuming that, when we go back to SF, and time resets, the hobo will still have eaten the bread and need a drink, and we won't have to go get more bread or whatever. Hopefully."
DavidW says, "yes, it seems to work that way."
Jacqueline asks, "Yeah, other than exploring places we haven't yet explored, I'm not sure. Have you been mapping? How much is unexplored?"
DavidW says, "I think we've been everywhere except fore over the hole in the Titanic, aft through the locked door, and fore from the navigators of the airship."
Jade says, "a bit"
Jacqueline asks, "And we tried giving the note to the right dude on the Hindenberg?"
DavidW asks, "How?"
Jacqueline says, "Oh. Intermediate dudes, I mean."
DavidW asks, "Like, unless wearing a ladies' silk bow acts like a passcard for them?"
Jacqueline says, "ha"
DavidW says, "None of our tools is likely to pull the red crystal from its hole."
Jacqueline says, "I think Corporal Klinger was a Vietnam thing, not a WWII thing."
DavidW Should we try chopping the palm tree? DavidW asks, "er, Should we try chopping the palm tree?"
DavidW says, "Let's try that then stop the session."
Jacqueline says, "I mean, sure? I don't think it's the right thing, but who knows? It's kind of the only axe-appropriate thing."
DavidW says (to ClubFloyd), "n"
CF ] Southern End of Beachease Time: 4:10 amm
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered Beacheachease Time: 4:11 amm
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | > Jacqueline says, "Since the game has a narrow definition of axe-appropriate things."
DavidW says (to ClubFloyd), "n"
CF ] Northern End of Beachease Time: 4:12 amm
CF |
CF | > N
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof Beachease Time: 4:13 amm
CF |
CF | > N
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Stoney Headland Beachease Time: 4:14 amm
CF |
CF | > U
CF |
CF | Stoney Headland
CF | You're on a stoney headland surrounded by burnt palm trees swaying in
CF | a gentle breeze that carries the smell of smoke. Only one tree has
CF | survived the carnage. A rocky path leads down to the coastline.
CF | Looking east over the waters of the bay, you think you can see
CF | something through the smoke, but you can't be sure.
CF |
CF | You can see a large palm tree here.
CF |
CF | >
DavidW says (to ClubFloyd), "chop tree"
CF ] Stoney Headland Beachease Time: 4:15 amm
CF |
CF | > CHOP TREE
CF |
CF | (with the axe)
CF | You chop into the tree like a madman. After a few minutes, there's a
CF | mighty creaking sound and the palm tree topples to the ground.
CF |
CF | >
DavidW says (to ClubFloyd), "x tree"
CF ] Stoney Headland Beachease Time: 4:15 amm
CF |
CF | > X TREE
CF |
CF | Do you mean the palm tree trunk or the palm tree stump?
CF |
CF | >
DavidW says (to ClubFloyd), "x stump"
CF ] Stoney Headland Beachease Time: 4:16 amm
CF |
CF | > X STUMP
CF |
CF | This is the tree stump left behind after you chopped down the palm
CF | tree. There is nothing on the palm tree stump.
CF |
CF | >
DavidW says (to ClubFloyd), "x trunk"
CF ] Stoney Headland Beachease Time: 4:17 amm
CF |
CF | > X TRUNK
CF |
CF | It's the palm tree you felled with your trusty axe. It would probably
CF | make a good floating device if not for all the fronds.
CF |
CF | > Jacqueline says, "oho"
DavidW says (to ClubFloyd), "chop fronds"
CF ] Stoney Headland Beachease Time: 4:18 amm
CF |
CF | > CHOP FRONDS
CF |
CF | (with the axe)
CF | You chop the fronds from the trunk of the palm tree, leaving nothing
CF | but a log and a pile of palm fronds.
CF |
CF | >
DavidW says (to ClubFloyd), "take log"
CF ] Stoney Headland Beachease Time: 4:19 amm
CF |
CF | > TAKE LOG
CF |
CF | It's too heavy, but you could probably push it.
CF |
CF | >
DavidW says (to ClubFloyd), "push log east"
CF ] Stoney Headland Beachease Time: 4:20 amm
CF |
CF | > PUSH LOG EAST
CF |
CF | Is that the best you can think of?
CF |
CF | > Jacqueline says, "I have never heard of a palm tree canoe."
DavidW says (to ClubFloyd), "push log south"
CF ] Stoney Headland Beachease Time: 4:21 amm
CF |
CF | > PUSH LOG SOUTH
CF |
CF | Is that the best you can think of?
CF |
CF | >
Jacqueline says (to ClubFloyd), "push log"
CF ] Stoney Headland Beachease Time: 4:22 amm
CF |
CF | > PUSH LOG
CF |
CF | You roll the log over the edge of the cliff and out of sight. You hear
CF | a loud splash as it lands in the water below.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Rock Platformnd Beachease Time: 4:23 amm
CF |
CF | > D
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "ride log"
CF ] Rock Platformnd Beachease Time: 4:23 amm
CF |
CF | > RIDE LOG
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Rock Platformnd Beachease Time: 4:24 amm
CF |
CF | > GET ON LOG
CF |
CF | The bay is covered in smoke. It would be dangerous to venture out
CF | there unless you have a good reason for doing so.
CF |
CF | > Jacqueline says, "The game has implied that we have a good reason, game."
DavidW says, "yeah"
DavidW says (to ClubFloyd), "u"
CF ] Stoney Headland Beachease Time: 4:25 amm
CF |
CF | > U
CF |
CF | Stoney Headland
CF | You're on a stoney headland surrounded by burnt palm trees swaying in
CF | a gentle breeze that carries the smell of smoke. A rocky path leads
CF | down to the coastline. Looking east over the waters of the bay, you
CF | think you can see something through the smoke, but you can't be sure.
CF |
CF | You can see some palm fronds, a palm tree stump and a bird's nest
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "x bay"
CF ] Stoney Headland Beachease Time: 4:25 amm
CF |
CF | > X BAY
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x something"
CF ] Stoney Headland Beachease Time: 4:25 amm
CF |
CF | > X SOMETHING
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x fronds"
CF ] Stoney Headland Beachease Time: 4:26 amm
CF |
CF | > X FRONDS
CF |
CF | The leafy fingers of the palm fronds are useful for weaving hats and
CF | baskets and things like that, but you don't have time to stop and
CF | learn native handcrafts.
CF |
CF | > Jacqueline says, "I mean, floating away on a tree is not going to save us when the volcano erupts."
DavidW says (to ClubFloyd), "d"
CF ] Rock Platformnd Beachease Time: 4:27 amm
CF |
CF | > D
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "x bay"
CF ] Rock Platformnd Beachease Time: 4:28 amm
CF |
CF | > X BAY
CF |
CF | The water of the bay laps gently against the shoreline. The smoke over
CF | the water prevents you seeing if there's anything in the bay. You'd
CF | need to look through something like a telescope to see if there's
CF | anything there.
CF |
CF | > DavidW asks, "oh. It's going to be like that, is it?"
Jacqueline says, "WELP"
DavidW says, "there's probably a spyglass in the nautical shop cupboard"
Jacqueline says, "I'll bet it's in a locked cupboard"
Jacqueline says, "Timing. Yes."
DavidW says, "okay, let's stop it here."
DavidW says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
DavidW says (to ClubFloyd), "cftimecrystals"
CF ] Rock Platformnd Beachease Time: 4:28 amm
CF | Ok.
CF |
CF | > Jacqueline says, "A cupboard, I might add, that could totally be opened with an axe, but noooooooooooo"
Jacqueline exclaims (at DW), "Okay, yeah. I need to get ready and go. Thanks for driving!"
DavidW says, "Thanks for the game and help!"
DavidW says, "It'll be fun making notes for this one."
Roger says, "woo"
Jade says, "ok, It seems difficult"
Jade has left.
Jade has arrived. Jade says, "It seems difficult"
Jade says, "It seems difficult"
Jade says, "��l����"
Jade says, "it"
DavidW says, "you can say that again"
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Jade says, "I can't write"
Jade says, "damm it"
Jade says, "I can't write"
Jade has left.
Jade has arrived. Jade says, "I can't write"
Jade says, "the ussually problemas again"
Jade says, "gg"
Jade says, "see you"
Jade says, "see you"
DavidW says, "see you Jade. Hope the problems stop"
Jade says, "tk"
Jade says, "the ussually problems again"
Jade says, "thank for driving"
DavidW says, "you're welcome!"
DavidW says, "thanks for being here"
*** INTERLUDE BETWEEN SESSIONS ***
asparagus says, "Seems like you had a erasonable session."
DavidW says, "oh, hi asparagus. I was in another window."
asparagus says, "That's okay, I was, too."
DavidW says, "I've made up my notes from the session and noticed a few things we missed."
DavidW says, "We never looked at the door in the Titanic. We missed the south exit in the general store. And we never actually tried carrying the note through the navigation room."
DavidW says, "I fumbled there thinking Willy gave us the note when he hadn't."
DavidW says, "I don't know what erasonable means."
asparagus says, "Fat-fingerese for reasonable."
DavidW says, "oh. must be another Aussie slang term I don't know. I found "loo roll" in another game and wondered if that was Aussie too or English or what."
DavidW says, "anyway, yes, we had a good time. Although I disappointed Jacqueline by not dying by earthquake."
asparagus says, "The south exit in the general store will help some."
DavidW says, "I should hope so! A crowbar for the crate, I'm guessing, or a bottle for the hobo, or something to use a key on."
asparagus says, "loo is common Australian, and probably british slang for toilet."
DavidW says, "I've heard of loo before, but not loo roll."
asparagus says, "There's a little girl there, she has a key. (not a spoiler)"
DavidW says, "ah, then I shall give her a bow from the Titanic."
asparagus says, "and she will be a very happy little girl when you do."
DavidW says, "I'd offer some cobblestones from London, but the game rudely won't let me take those."
DavidW says, "Anyway, the loo roll is in the Fixing Time game written in Adventuron. I haven't gotten too far in that one. I've got the time machine operational, I think, but I didn't have time to continue then."
asparagus says, "I thought of your grand unifying theory whilst playing it. It rings pretty true for this game. There's very little extraneous objects, so you can make a lot of assumptions as to what the future holds."
jenrexrode says, "I thought it was a pun about Esrom..."
DavidW asks, "I wonder if the girl is willing to come to Krakatoa and get a crystal from the cave hole. She totally should not be okay with that, but maybe she is?"
asparagus says, "Nup. You said something about a note on the Hindenberg... once you carry it to the captain, that'll also reveal something else."
asparagus says, "There wasn't much in the game that wasn't very obvious. Any struggles I had was like you and simply overlooking things first go round."
DavidW says, "ah"
DavidW says, "I think that's one of the things I always like about Garry Francis games. They seem to have the quality of you-get-it-now."
DavidW says, "Jacqueline again expressed the desire to meet a cute animal in a game. I'm hpping we can deliver a possum or otter or something."
asparagus says, "Yeah. I actually went and played a few more after that one. I'd probably like them to be a tinsy bit more challenging, but I prefer straightforward to sacrifice a chicken, cast the runes, and magically intuit the implausible."
asparagus says, "There's a cute(ish) animal ahead in the game, just for jacq."
DavidW says, "oh good. whew."
DavidW says, "That'll save me from speed-writing up some petting zoo game where you need to move feeding trays into ROY G BIV order."
asparagus says, "So, you've likely heard of and maybe seen pictures of quokkas. The mothers are known for literally throwing their babies at a threat and then legging it. I imagine a game could have a fun puzzle that relies on carefully timed triggering of quokka throwing."
DavidW says, "actually, there's a Hugo game called Cryptozookeeper. I don't remember if we've played that."
asparagus says, "Should you want to stash that in your future ideas bin should you write something new."
DavidW says, "I have heard of quokkas, but knew little more than their name."
DavidW says, "I doubt Jacq wants to throw cute animals or load them into catapults or anything similar."
asparagus says, "Probably not, but I'm sure it could be done cutely where no one gets hurt."
DavidW says, "So give them tiny helmets and knee pads and soft marshmellows to land on."
asparagus says, "Now you're thinking."
*** SESSION 2 ***
DavidW says, "hi all"
Jacqueline says, "hi"
DavidW says, "My notes from last week are up at [LINK]"
Jacqueline says, "Nice. Thank you."
Jacqueline asks, "Ah, missed an exit, huh?"
DavidW says, "We did."
Roger says, "the classic error"
DavidW says, "We also never looked at the locked door on the Titanic."
Jacqueline asks, "Oh. Like, we tried to unlock it but didn't examine it?"
DavidW says, "And I fumbled the Hindenberg bit because I thought Willy gave the note."
DavidW says, "yeah"
DavidW says, "It's not a keyhole problem."
DavidW says, "It's something else."
Jacqueline says, "oho"
DavidW says, "So when we start, we won't be totally stuck."
Jacqueline asks, "Start there, I guess, huh?"
DavidW says, "Well, sure. I forget what the issue is with the locked door is, and I don't think we're getting through it right away."
Jacqueline nods.
DavidW says, "I've worked on five walkthroughs for other games this week and played at last two more."
Jacqueline says, "Hard to keep it all straight, yeah."
DavidW says, "yeah. I was working on games that are in the TALP but not Floydable."
DavidW says, "Fat Bear is written in Dialog. Witch Hedwig is written in AdvSys, if you can believe it. Fixing Time is written in Adventuron."
DavidW says, "There was a weird bug with Fat Bear that I asked the author about and he managed to fix it. A beehive was mysteriously vanishing from the game."
Jacqueline nods.
DavidW says, "Turned out that a wandering raccoon NPC was eating it."
DavidW says, "We should wait a bit to see if Jade will arrive, but I'm ready to got when everyone else is."
Jacqueline says, "I'm fine with holding for a few for Jade, yea."
Jacqueline says, "Yea, verily."
Jade has arrived. Jade says, "hello"
Jacqueline says, "Whoop, there he is."
Jacqueline says, "Hello, Jade."
DavidW says, "hey Jade"
DavidW says, "My notes from last week are up at [LINK]"
DavidW says (to ClubFloyd), "l"
CF ] Rock Platformnd Beachease Time: 4:29 amm
CF |
CF | > L
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a palm tree log here.
CF |
CF | > Jade says, "Next week, same game"
Roger says, "but it wasn't a rock. It was a ROCK PLATFORM"
DavidW asks, "Anyway, I think we agreed to go visit the Titanic again?"
DavidW says (to ClubFloyd), "s"
CF ] Northern End of Beachease Time: 4:30 amm
CF |
CF | > S
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Ash-Covered Beacheachease Time: 4:31 amm
CF |
CF | > S
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Southern End of Beachease Time: 4:32 amm
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of Cythiihease Time: 9:27 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiihease Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | You hear the sound of running in a nearby corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand Staircasease Time: 1:31 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "x door"
CF ] Top of Grand Staircasease Time: 1:32 amm
CF |
CF | > X DOOR
CF |
CF | The door is located to aft, at the starboard side of the large open
CF | area surrounding the grand staircase. It has a metal bar sticking out
CF | of it.
CF |
CF | > Roger says, "technically palm trees are not actually trees, and I'm not sure they form 'logs' in the traditioanl sense"
Jacqueline says, "I had this same thought, yes."
DavidW asks (of Roger), "oh?"
Roger says, "they're a big grass, like bamboo"
Roger says, "But I'll defer to our Hawaiian"
Jacqueline says, "heh"
DavidW asks, "So they're semi-hollow inside?"
Roger says, "I don't know"
DavidW says (to ClubFloyd), "x bar"
CF ] Top of Grand Staircasease Time: 1:33 amm
CF |
CF | > X BAR
CF |
CF | It's a thick metal bar protruding from the door with a screw thread on
CF | the exposed end.
CF |
CF | >
DavidW says (to ClubFloyd), "x screw"
CF ] Top of Grand Staircasease Time: 1:34 amm
CF |
CF | > X SCREW
CF |
CF | Quite clearly, something needs to be screwed onto it.
CF |
CF | You hear shouts of panic.
CF |
CF | > DavidW says, "So we need a threaded wheel from somewhere."
Jacqueline says, ";They're not hollow, I don't think, but their structure is different."
Roger says, "apparently they are solid but ringless, if I trust image search"
Jacqueline | [LINK]
Roger says, "in case you were wondering why you can't get furniture made out of palm tree wood"
DavidW says, "I hadn't wondered, but okay."
Roger says, "and now that big screw makes me think it's one of those things for opening up coconuts"
DavidW says, "There's many ways to open a coconut."
Roger says, "agreed"
DavidW asks, "Shall we check out the store's back room or garden or whatever the missed exit goes to?"
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand Staircasease Time: 1:35 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | You hear a scraping noise, like metal against metal.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of Cythiisease Time: 9:28 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of Cythiisease Time: 4:22 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiisease Time: 4:23 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiisease Time: 4:24 amm
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiisease Time: 4:25 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] General Store Cythiisease Time: 4:26 amm
CF |
CF | > W
CF |
CF | General Store
CF | You're in a general store. There are shelves lining the walls, but
CF | stocks look to be low. The exit to the street is to the east, but
CF | there's also an exit to the back of the shop to the south.
CF |
CF | You can see some shelves here.
CF |
CF | > Jacqueline says, "The thing about the coconut is any time we expose the milk, we just selfishly drink it rather than giving it to anyone else."
DavidW says (to ClubFloyd), "s"
CF ] Parlour Store Cythiisease Time: 4:27 amm
CF |
CF | > S
CF |
CF | Parlour
CF | You're in a parlour attached to the back of the general store. This is
CF | probably where all the administration and record-keeping takes place.
CF | It's decorated in Victorian style, but you can't see anything
CF | noteworthy. The exit is to the north, but there's also a narrow
CF | staircase leading down and out of the store to the south.
CF |
CF | You can see a little girl here.
CF |
CF | >
DavidW says (to ClubFloyd), "x girl"
CF ] Parlour Store Cythiisease Time: 4:28 amm
CF |
CF | > X GIRL
CF |
CF | She's a nice, friendly-looking little girl with a head of slightly
CF | untidy hair. You notice that she's fondling a brass key.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to girl"
CF ] Parlour Store Cythiisease Time: 4:29 amm
CF |
CF | > TALK TO GIRL
CF |
CF | She doesn't answer. She just looks at you shyly and plays with her
CF | hair.
CF |
CF | > Jacqueline says, "GIRL, FORK OVER THE KEY"
DavidW says (to ClubFloyd), "give bow to girl"
CF ] Parlour Store Cythiisease Time: 4:30 amm
CF |
CF | > GIVE BOW TO GIRL
CF |
CF | The little girl's face breaks into a big smile. "Thank you, mister."
CF | She drops the brass key in order to take the bow, puts it in her hair
CF | and skips away singing.
CF |
CF | > Roger exclaims, "Cease your fondling forthwith!"
DavidW says (to ClubFloyd), "take brass"
CF ] Parlour Store Cythiisease Time: 4:31 amm
CF |
CF | > TAKE BRASS
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Back Yardtore Cythiisease Time: 4:32 amm
CF |
CF | > S
CF |
CF | Back Yard
CF | You're in a fenced-in back yard. It's totally devoid of anything of
CF | value. This family can't even afford rubbish. There's a narrow
CF | staircase to the north that goes up to the general store.
CF |
CF | You can see a fence here.
CF |
CF | >
DavidW says (to ClubFloyd), "x fence"
CF ] Back Yardtore Cythiisease Time: 4:33 amm
CF |
CF | > X FENCE
CF |
CF | It's a wooden paling fence. A nimble person like you could probably
CF | climb over it.
CF |
CF | >
DavidW says (to ClubFloyd), "climb fence"
CF ] Garbage Dumpe Cythiisease Time: 4:34 amm
CF |
CF | > CLIMB FENCE
CF |
CF | You deftly climb over the fence at the south side of the back yard.
CF |
CF | Garbage Dump
CF | You're in a garbage dump with no obvious exits apart from over the
CF | fence to the north.
CF |
CF | You can see a fence and a heap of garbage here.
CF |
CF | >
DavidW says (to ClubFloyd), "x heap"
CF ] Garbage Dumpe Cythiisease Time: 4:35 amm
CF |
CF | > X HEAP
CF |
CF | You scrounge around in the garbage and find an old wheel. You wonder
CF | what other goodies might be in there.
CF |
CF | >
DavidW says (to ClubFloyd), "x heap"
CF ] Garbage Dumpe Cythiisease Time: 4:36 amm
CF |
CF | > X HEAP
CF |
CF | You scrounge around in the garbage again and find a perfectly good
CF | satchel. Why would anyone throw that away? Oh, wait, the flap is
CF | missing.
CF |
CF | >
DavidW says (to ClubFloyd), "x heap"
CF ] Garbage Dumpe Cythiisease Time: 4:37 amm
CF |
CF | > X HEAP
CF |
CF | You scrounge around in the garbage once more. One man's trash is
CF | another man's treasure, but all you find is the first man's trash.
CF |
CF | >
DavidW says (to ClubFloyd), "x wheel"
CF ] Garbage Dumpe Cythiisease Time: 4:38 amm
CF |
CF | > X WHEEL
CF |
CF | It's a small metal, spoked wheel about 30 cm in diameter. It looks
CF | like it came off some sort of machinery and has a threaded hole in the
CF | centre.
CF |
CF | >
DavidW says (to ClubFloyd), "x satchel"
CF ] Garbage Dumpe Cythiisease Time: 4:39 amm
CF |
CF | > X SATCHEL
CF |
CF | It's a large canvas bag that would normally be closed by a flap, but
CF | the flap is missing. It's carried over the shoulder by a long strap.
CF | The satchel is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Garbage Dumpe Cythiisease Time: 4:40 amm
CF |
CF | > I
CF |
CF | You're carrying a brass key, a bronze key, an axe, a bottle of
CF | champagne, a note, a silver key, a coconut and a watch (worn).
CF |
CF | >
Jade goes home.
DavidW says (to ClubFloyd), "take wheel and satchel"
CF ] Garbage Dumpe Cythiisease Time: 4:41 amm
CF |
CF | > TAKE WHEEL AND SATCHEL
CF |
CF | small metal wheel: Taken.
CF | satchel: Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Garbage Dumpe Cythiisease Time: 4:42 amm
CF |
CF | > N
CF |
CF | There's a fence in the way. You'd have to climb over it.
CF |
CF | >
DavidW says (to ClubFloyd), "climb fence"
CF ] Back Yardumpe Cythiisease Time: 4:43 amm
CF |
CF | > CLIMB FENCE
CF |
CF | You deftly climb over the fence at the north side of the garbage dump.
CF |
CF | Back Yard
CF | You're in a fenced-in back yard. It's totally devoid of anything of
CF | value. This family can't even afford rubbish. There's a narrow
CF | staircase to the north that goes up to the general store.
CF |
CF | You can see a fence here.
CF |
CF | > Jacqueline says, "I mean, a flapless satchel is still pretty good."
DavidW says (to ClubFloyd), "n"
CF ] Parlourrdumpe Cythiisease Time: 4:44 amm
CF |
CF | > N
CF |
CF | Parlour
CF | You're in a parlour attached to the back of the general store. This is
CF | probably where all the administration and record-keeping takes place.
CF | It's decorated in Victorian style, but you can't see anything
CF | noteworthy. The exit is to the north, but there's also a narrow
CF | staircase leading down and out of the store to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Parlourrdumpe Cythiisease Time: 4:45 amm
CF |
CF | > E
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Parlourrdumpe Cythiisease Time: 4:44 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] General Store Cythiisease Time: 4:45 amm
CF |
CF | > N
CF |
CF | General Store
CF | You're in a general store. There are shelves lining the walls, but
CF | stocks look to be low. The exit to the street is to the east, but
CF | there's also an exit to the back of the shop to the south.
CF |
CF | You can see some shelves here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] City Streetre Cythiisease Time: 4:46 amm
CF |
CF | > E
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetre Cythiisease Time: 4:47 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shop Streetre Cythiisease Time: 4:48 amm
CF |
CF | > W
CF |
CF | Shop
CF | You're in a murky shop with bits of ships' equipment scattered around
CF | the walls and hanging from the ceiling. The exit is to the east.
CF |
CF | You can see a cupboard here.
CF |
CF | >
Jade has arrived.
DavidW says (to ClubFloyd), "unlock cupboard with brass"
CF ] Shop Streetre Cythiisease Time: 4:49 amm
CF |
CF | > UNLOCK CUPBOARD WITH BRASS
CF |
CF | You unlock the cupboard.
CF |
CF | >
DavidW says (to ClubFloyd), "open cupboard"
CF ] Shop Streetre Cythiisease Time: 4:50 amm
CF |
CF | > OPEN CUPBOARD
CF |
CF | You open the cupboard, revealing a crowbar.
CF |
CF | >
DavidW says (to ClubFloyd), "take crowbar"
CF ] Shop Streetre Cythiisease Time: 4:51 amm
CF |
CF | > TAKE CROWBAR
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] City Streetre Cythiisease Time: 4:52 amm
CF |
CF | > E
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetre Cythiisease Time: 4:53 amm
CF |
CF | > N
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] WharfStreetre Cythiisease Time: 4:54 amm
CF |
CF | > E
CF |
CF | Wharf
CF | You're on a wide timber wharf that juts out into the bay. It's
CF | creepily quiet, but you're sure that will change when the sun comes
CF | up. You can leave the wharf to the west.
CF |
CF | You can see a crate here.
CF |
CF | >
DavidW says (to ClubFloyd), "pry crate with crowbar"
CF ] WharfStreetre Cythiisease Time: 4:55 amm
CF |
CF | > PRY CRATE WITH CROWBAR
CF |
CF | You pry the crate open with the crowbar. You open the crate, revealing
CF | some bananas.
CF |
CF | > Jacqueline says, "Dang, just moving right along."
DavidW says (to ClubFloyd), "x bananas"
CF ] WharfStreetre Cythiisease Time: 4:56 amm
CF |
CF | > X BANANAS
CF |
CF | They're large bunches of green bananas, so they're not suitable for
CF | eating. However, there's also a few loose bananas that look ripe
CF | enough to eat.
CF |
CF | > DavidW asks, "hm. I suppose we could have given the bananas to the hobo instead of the bread?"
DavidW says (to ClubFloyd), "take banana"
CF ] WharfStreetre Cythiisease Time: 4:57 amm
CF |
CF | > TAKE BANANA
CF |
CF | You sort through the loose bananas and take one of the ripe ones.
CF |
CF | > Jacqueline shrugs.
Jacqueline says, "I mean, maybe he needs potassium. It's hard to know for sure."
DavidW says, "I'm hoping we'll find a friendly animal on Krakatoa to get that red crystal"
DavidW says (to ClubFloyd), "w"
CF ] City Streetre Cythiisease Time: 4:58 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | > Jacqueline says, "Oh, yeah."
DavidW says (to ClubFloyd), "s"
CF ] City Streetre Cythiisease Time: 4:59 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City Streetre Cythiisease Time: 5:00 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-Sactre Cythiisease Time: 5:01 amm
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of Cythiisease Time: 9:29 amm
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | > Jacqueline says, "Like... a monkey."
DavidW says, "yeah. Monkey seems most likely."
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiisease Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | It might be an illusion, but the floor seems to shake under your feet.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand Staircasease Time: 1:31 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "put wheel on door"
CF ] Top of Grand Staircasease Time: 1:32 amm
CF |
CF | > PUT WHEEL ON DOOR
CF |
CF | You can't put things on top of that.
CF |
CF | > Jacqueline says, "Well, I just looked it up and Krakatoa doesn't have monkeys, but who knows."
DavidW says (to ClubFloyd), "put wheel on screw"
CF ] Top of Grand Staircasease Time: 1:33 amm
CF |
CF | > PUT WHEEL ON SCREW
CF |
CF | You can't put things on top of that.
CF |
CF | >
DavidW says (to ClubFloyd), "open door with wheel"
CF ] Top of Grand Staircasease Time: 1:34 amm
CF |
CF | > OPEN DOOR WITH WHEEL
CF |
CF | It's locked.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock door with wheel"
CF ] Top of Grand Staircasease Time: 1:35 amm
CF |
CF | > UNLOCK DOOR WITH WHEEL
CF |
CF | You can't see how to unlock it.
CF |
CF | >
DavidW says (to ClubFloyd), "screw wheel onto door"
CF ] Top of Grand Staircasease Time: 1:36 amm
CF |
CF | > SCREW WHEEL ONTO DOOR
CF |
CF | You screw the wheel tightly onto the thread of the metal bar that
CF | protrudes from the door. Luckily for you, it's a good fit. You should
CF | now be able to turn the wheel to open the door.
CF |
CF | >
DavidW says (to ClubFloyd), "open door"
CF ] Top of Grand Staircasease Time: 1:37 amm
CF |
CF | > OPEN DOOR
CF |
CF | You turn the wheel to open the door.
CF |
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to
CF | the lifeboats."
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand Staircasease Time: 1:38 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand Staircasease Time: 1:39 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | You can hear a band playing from the fore of the boat deck.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Gymnasiumand Staircasease Time: 1:40 amm
CF |
CF | > A
CF |
CF | Gymnasium
CF | You're in the ship's gymnasium. The ropes hanging from the ceiling are
CF | hanging at a rather disturbing angle with respect to the floor. They
CF | should be hanging vertically. The exit from the gym is via a door to
CF | fore.
CF |
CF | You can see a mini-trampoline here.
CF |
CF | You hear an official-sounding voice calling, "Women and children
CF | first."
CF |
CF | > Roger says, "That does not seem well-engineered to me"
DavidW says (to ClubFloyd), "take mini-trampoline"
CF ] Gymnasiumand Staircasease Time: 1:41 amm
CF |
CF | > TAKE MINI-TRAMPOLINE
CF |
CF | (putting the coconut into the satchel to make room)
CF | Taken.
CF |
CF | > DavidW says, "Of all the things to find."
Roger says, "Titanic did have a gymnasium but it does not seem to have been equipped with climbing ropes (or a very high ceiling)"
DavidW says, "um. I guess we can deliver the note to the captain of the Hindenburg next."
DavidW says (to ClubFloyd), "x ropes"
CF ] Gymnasiumand Staircasease Time: 1:42 amm
CF |
CF | > X ROPES
CF |
CF | The ropes are hanging from the ceiling at a disturbing angle, which
CF | indicates that the ship is probably sinking, so don't hang around any
CF | longer than necessary.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ropes"
CF ] Gymnasiumand Staircasease Time: 1:43 amm
CF |
CF | > CLIMB ROPES
CF |
CF | You need both hands free to climb up any of the ropes.
CF |
CF | > DavidW says, "maybe later, then"
DavidW says (to ClubFloyd), "n"
CF ] Gymnasiumand Staircasease Time: 1:44 amm
CF |
CF | > N
CF |
CF | Please use nautical directions (F, A, P, S).
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Top of Grand Staircasease Time: 1:45 amm
CF |
CF | > F
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | You hear a scraping noise, like metal against metal.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand Staircasease Time: 1:46 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of Cythiisease Time: 9:30 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "wear satchel"
CF ] Time Tower of Cythiisease Time: 9:31 amm
CF |
CF | > WEAR SATCHEL
CF |
CF | You are now wearing the satchel.
CF |
CF | > Roger says, "do we have to sing the Time Warp song every time"
DavidW says (to ClubFloyd), "put all but satchel in satchel"
CF ] Time Tower of Cythiisease Time: 9:32 amm
CF |
CF | > PUT ALL BUT SATCHEL IN SATCHEL
CF |
CF | mini-trampoline: The mini-trampoline is too large to fit in the
CF | satchel.
CF | banana: You put the banana into the satchel.
CF | crowbar: You put the crowbar into the satchel.
CF | brass key: You put the brass key into the satchel.
CF | bronze key: You put the bronze key into the satchel.
CF | axe: The axe is too large to fit in the satchel.
CF | bottle of champagne: You put the bottle of champagne into the satchel.
CF | note: You put the note into the satchel.
CF | silver key: You put the silver key into the satchel.
CF |
CF | > Roger says, "I don't know if I could distinguish a brass key from a bronze key on sight"
DavidW says, "ditto"
DavidW says (to ClubFloyd), "d"
CF ] Observation Roomthiisease Time: 6:45 pmm
CF |
CF | > D
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the airship.]
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | >
DavidW says (to ClubFloyd), "take note"
CF ] Observation Roomthiisease Time: 6:46 pmm
CF |
CF | > TAKE NOTE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Observation Roomthiisease Time: 6:47 pmm
CF |
CF | > N
CF |
CF | Please use nautical directions (F, A, P, S).
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Navigation Roommthiisease Time: 6:48 pmm
CF |
CF | > F
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Control Roomoommthiisease Time: 6:49 pmm
CF |
CF | > F
CF |
CF | Max Zabel stops you. "Passengers aren't allowed in the control room."
CF |
CF | You explain that you have to deliver the note from Willy Speck to the
CF | captain. After briefly looking at the note, he says, "Okay, go ahead."
CF |
CF | Control Room
CF | You're in the control room at the bow of the airship's gondola. It's
CF | surrounded by windows and various control instruments. It's also full
CF | of officers and crew. You can identify them by the name tags on their
CF | uniforms. A low humming can be heard from the airship's engines. The
CF | only exit is to aft.
CF |
CF | You can see Captain Max Pruss, Albert Sammt, Heinrich Bauer, Walter
CF | Ziegler, Ernst Lehmann, Anton Wittemann, Kurt Schoenherr, Franz Herzog
CF | and Eduard Boetius here.
CF |
CF | >
DavidW says (to ClubFloyd), "give note to captain"
CF ] Control Roomoommthiisease Time: 6:50 pmm
CF |
CF | > GIVE NOTE TO CAPTAIN
CF |
CF | You tap the captain on the shoulder and tell him, "Willy Speck told me
CF | to give you this."
CF |
CF | The captain says, "Hold this for a moment, will you?" He gives you his
CF | binoculars and takes the note. He reads it and smiles. He looks at the
CF | clouds in the sky and forgets to take the binoculars back. This is
CF | your chance. If you need a pair of binoculars, you'd better get out of
CF | here before the captain needs them again.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Navigation Roommthiisease Time: 6:51 pmm
CF |
CF | > A
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Observation Roomthiisease Time: 6:52 pmm
CF |
CF | > A
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Time Tower of Cythiisease Time: 9:33 amm
CF |
CF | > U
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the airship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Southern End of Beachease Time: 4:10 amm
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered Beacheachease Time: 4:11 amm
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern End of Beachease Time: 4:12 amm
CF |
CF | > N
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Northern End of Beachease Time: 4:13 amm
CF |
CF | > U
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof Beachease Time: 4:14 amm
CF |
CF | > N
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "look at bay through binoculars"
CF ] Rock Platformof Beachease Time: 4:15 amm
CF |
CF | > LOOK AT BAY THROUGH BINOCULARS
CF |
CF | I think you wanted to say "look at something". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "look at bay"
CF ] Rock Platformof Beachease Time: 4:16 amm
CF |
CF | > LOOK AT BAY
CF |
CF | The water of the bay laps gently against the shoreline. The smoke over
CF | the water prevents you seeing if there's anything in the bay. You'd
CF | need to look through something like a telescope to see if there's
CF | anything there.
CF |
CF | >
DavidW says (to ClubFloyd), "look through binoculars at bay"
CF ] Rock Platformof Beachease Time: 4:17 amm
CF |
CF | > LOOK THROUGH BINOCULARS AT BAY
CF |
CF | I think you wanted to say "look out something". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "use binoculars"
CF ] Rock Platformof Beachease Time: 4:18 amm
CF |
CF | > USE BINOCULARS
CF |
CF | You'll have to be more explicit than that.
CF |
CF | > DavidW says, "trying, honestly"
DavidW says (to ClubFloyd), "x binoculars"
CF ] Rock Platformof Beachease Time: 4:19 amm
CF |
CF | > X BINOCULARS
CF |
CF | They're black binoculars made by Zeiss. They have a cord attached to
CF | them so that you can wear them around your neck. Obviously, you can
CF | look through them to see things in the distance.
CF |
CF | >
DavidW says (to ClubFloyd), "wear them"
CF ] Rock Platformof Beachease Time: 4:20 amm
CF |
CF | > WEAR THEM
CF |
CF | You are now wearing the binoculars.
CF |
CF | >
DavidW says (to ClubFloyd), "look through them" Jacqueline says, "..."
CF ] Rock Platformof Beachease Time: 4:21 amm
CF |
CF | > LOOK THROUGH THEM
CF |
CF | When you look through the binoculars, everything looks much bigger.
CF | You aim them towards the east and twiddle with the focus until a small
CF | ship comes into view through the smoke. You now have a reason to
CF | venture out into the bay, risky as that may be.
CF |
CF | >
DavidW says (to ClubFloyd), "drop axe and mini-trampoline"
CF ] Rock Platformof Beachease Time: 4:22 amm
CF |
CF | > DROP AXE AND MINI-TRAMPOLINE
CF |
CF | axe: Dropped.
CF | mini-trampoline: Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "ride log"
CF ] Rock Platformof Beachease Time: 4:22 amm
CF |
CF | > RIDE LOG
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Floating on Palm Tree Log Time: 4:23 amm
CF |
CF | > GET ON LOG
CF |
CF | You push the log into the water and straddle it.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] Floating on Palm Tree Log Time: 4:24 amm
CF |
CF | > SE
CF |
CF | There are no diagonal directions in this game.
CF |
CF | > DavidW says, "but..."
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:25 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:26 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Floating on Palm Tree Log Time: 4:27 amm
CF |
CF | > S
CF |
CF | You paddle further to the south.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Floating on Palm Tree Log Time: 4:28 amm
CF |
CF | > S
CF |
CF | You paddle further to the south.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ropes"
CF ] Floating on Palm Tree Log Time: 4:28 amm
CF |
CF | > CLIMB ROPES
CF |
CF | You can't see any such thing.
CF |
CF | > Roger says, "mysterious"
DavidW says (to ClubFloyd), "u"
CF ] Main Deckon Palm Tree Log Time: 4:29 amm
CF |
CF | > U
CF |
CF | You clamber up the side of the ship.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | > Roger says, "Those initials are... unfortunate"
DavidW asks, "You noticed that too, huh?"
Jacqueline refrains from any comment.
Roger says, "It's my keen detective instincts"
Jade says, "lol"
DavidW says (to ClubFloyd), "n"
CF ] Main Deckon Palm Tree Log Time: 4:30 amm
CF |
CF | > N
CF |
CF | Please use nautical directions (F, A, P, S).
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Main Deckon Palm Tree Log Time: 4:31 amm
CF |
CF | > F
CF |
CF | You can't, since the door is closed.
CF |
CF | > Roger says, "a footprints puzzle? Perhaps"
DavidW says (to ClubFloyd), "open door"
CF ] Main Deckon Palm Tree Log Time: 4:32 amm
CF |
CF | > OPEN DOOR
CF |
CF | It's jammed shut. You'll need something to break it or pry it open.
CF |
CF | > Roger exclaims, "our banana!"
DavidW says (to ClubFloyd), "pry door with crowbar"
CF ] Main Deckon Palm Tree Log Time: 4:32 amm
CF |
CF | > PRY DOOR WITH CROWBAR
CF |
CF | But you are not holding the crowbar.
CF |
CF | >
DavidW says (to ClubFloyd), "take crowbar"
CF ] Main Deckon Palm Tree Log Time: 4:33 amm
CF |
CF | > TAKE CROWBAR
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "pry door with crowbar"
CF ] Main Deckon Palm Tree Log Time: 4:34 amm
CF |
CF | > PRY DOOR WITH CROWBAR
CF |
CF | You pry the door open with the crowbar.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Fo'c'slekon Palm Tree Log Time: 4:35 amm
CF |
CF | > F
CF |
CF | Fo'c'sle
CF | You're in the fo'c'sle, where it's quite dark. A dim light filters in
CF | through small windows in the ship's hull. The doorway is aft.
CF |
CF | You can see an oil lamp here.
CF |
CF | >
DavidW says (to ClubFloyd), "take lamp"
CF ] Fo'c'slekon Palm Tree Log Time: 4:36 amm
CF |
CF | > TAKE LAMP
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x lamp"
CF ] Fo'c'slekon Palm Tree Log Time: 4:37 amm
CF |
CF | > X LAMP
CF |
CF | It's a rusty old oil lamp that's not currently lit.
CF |
CF | >
DavidW says (to ClubFloyd), "light it"
CF ] Fo'c'slekon Palm Tree Log Time: 4:38 amm
CF |
CF | > LIGHT IT
CF |
CF | You'll have to tell me what to light it with.
CF |
CF | > DavidW says, "imagination"
DavidW says (to ClubFloyd), "a"
CF ] Main Deckon Palm Tree Log Time: 4:39 amm
CF |
CF | > A
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Ship's CabinPalm Tree Log Time: 4:40 amm
CF |
CF | > A
CF |
CF | Ship's Cabin
CF | You're in the ship's cabin. There's very little light, so it's hard to
CF | see what's inside. Through a porthole you can occasionally see
CF | glimpses of the smoking volcano. The exit is to fore.
CF |
CF | You can see a table (on which is a flagon of wine) here.
CF |
CF | >
DavidW says (to ClubFloyd), "take flagon"
CF ] Ship's CabinPalm Tree Log Time: 4:41 amm
CF |
CF | > TAKE FLAGON
CF |
CF | You'd better seal it first, otherwise you might spill the contents.
CF |
CF | >
DavidW says (to ClubFloyd), "seal flagon"
CF ] Ship's CabinPalm Tree Log Time: 4:41 amm
CF |
CF | > SEAL FLAGON
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "close flagon"
CF ] Ship's CabinPalm Tree Log Time: 4:42 amm
CF |
CF | > CLOSE FLAGON
CF |
CF | You can't close that.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Ship's CabinPalm Tree Log Time: 4:43 amm
CF |
CF | > I
CF |
CF | You're carrying an oil lamp, a crowbar, a pair of binoculars (worn), a
CF | satchel (worn) (which contains a silver key, a bottle of champagne, a
CF | bronze key, a brass key, a banana and a coconut) and a watch (worn).
CF |
CF | >
DavidW says (to ClubFloyd), "take cork"
CF ] Ship's CabinPalm Tree Log Time: 4:44 amm
CF |
CF | > TAKE CORK
CF |
CF | You've already opened the champagne, but replaced the cork in order to
CF | avoid spilling the contents. It's best to leave it that way.
CF |
CF | >
DavidW says (to ClubFloyd), "put cork in flagon"
CF ] Ship's CabinPalm Tree Log Time: 4:45 amm
CF |
CF | > PUT CORK IN FLAGON
CF |
CF | But you are not holding the cork.
CF |
CF | > Roger says, "maybe a coconut would fit"
DavidW asks, "Maybe we have to offer the champagne first so the bottle breaks, THEN we take the cork, THEN use it for the flagon?"
DavidW says (to ClubFloyd), "drink champagne"
CF ] Ship's CabinPalm Tree Log Time: 4:46 amm
CF |
CF | > DRINK CHAMPAGNE
CF |
CF | You'd better not. You need to stay sober if you expect to find and
CF | return all the time crystals.
CF |
CF | >
DavidW says (to ClubFloyd), "empty bottle"
CF ] Ship's CabinPalm Tree Log Time: 4:47 amm
CF |
CF | > EMPTY BOTTLE
CF |
CF | The bottle of champagne can't contain things.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Main DeckbinPalm Tree Log Time: 4:48 amm
CF |
CF | > F
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "put all in satchel"
CF ] Main DeckbinPalm Tree Log Time: 4:49 amm
CF |
CF | > PUT ALL IN SATCHEL
CF |
CF | oil lamp: You put the oil lamp into the satchel.
CF | crowbar: You put the crowbar into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Floating on Palm Tree Log Time: 4:50 amm
CF |
CF | > D
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Main Deckon Palm Tree Log Time: 4:49 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Crow's Nest Palm Tree Log Time: 4:50 amm
CF |
CF | > U
CF |
CF | Crow's Nest
CF | You're in the crow's nest. From here you can see the volcano spewing
CF | out fire and ash over the island. Now that you can see it from a
CF | distance, you believe it to be Rakata, the southernmost volcano on
CF | Krakatoa. When you've finished admiring the view, you can climb down
CF | from the crow's nest.
CF |
CF | You can see a monkey here.
CF |
CF | >
DavidW says (to ClubFloyd), "x monkey"
CF ] Crow's Nest Palm Tree Log Time: 4:51 amm
CF |
CF | > X MONKEY
CF |
CF | He's a scrawny-looking monkey. He looks hungry.
CF |
CF | >
DavidW says (to ClubFloyd), "take banana"
CF ] Crow's Nest Palm Tree Log Time: 4:52 amm
CF |
CF | > TAKE BANANA
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "give it to monkey"
CF ] Crow's Nest Palm Tree Log Time: 4:53 amm
CF |
CF | > GIVE IT TO MONKEY
CF |
CF | He takes the banana, eats it and throws the skin in the sea. I think
CF | you've made a friend.
CF |
CF | >
DavidW says (to ClubFloyd), "pet monkey"
CF ] Crow's Nest Palm Tree Log Time: 4:54 amm
CF |
CF | > PET MONKEY
CF |
CF | You gently stroke the monkey and he gives you a monkey smile.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Main Deckst Palm Tree Log Time: 4:55 amm
CF |
CF | > D
CF |
CF | The monkey follows you.
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | You can see a monkey here.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Floating on Palm Tree Log Time: 4:56 amm
CF |
CF | > D
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | The monkey follows you.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | You can see a monkey here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:57 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | You can see a monkey here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:58 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | You can see a monkey here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Ash-Covered BeachTree Log Time: 4:59 amm
CF |
CF | > W
CF |
CF | You get off the palm tree log and pull it onto the shore.
CF |
CF | The monkey follows you.
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a monkey and a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern End of Beach Log Time: 5:00 amm
CF |
CF | > N
CF |
CF | The monkey follows you.
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | You can see a monkey here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof Beach Log Time: 5:01 amm
CF |
CF | > N
CF |
CF | The monkey follows you.
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a monkey, a mini-trampoline and an axe here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cave Platformof Beach Log Time: 5:02 amm
CF |
CF | > W
CF |
CF | The monkey follows you.
CF |
CF | Cave
CF | You're in a cave that has no doubt been carved out by the ocean waves
CF | over thousands of years. There's a small hole in the wall at the back
CF | of the cave. The dim light of the entrance is to the east.
CF |
CF | You can see a monkey here.
CF |
CF | The monkey disappears into the hole. A few moments later, he reappears
CF | clutching a red crystal. He drops it at your feet, then, his debt to
CF | you repaid, he scampers out of the cave and out of your life forever.
CF |
CF | >
DavidW says (to ClubFloyd), "take red"
CF ] Cave Platformof Beach Log Time: 5:03 amm
CF |
CF | > TAKE RED
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put it in satchel"
CF ] Cave Platformof Beach Log Time: 5:04 amm
CF |
CF | > PUT IT IN SATCHEL
CF |
CF | You put the red crystal into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "push save"
CF ] Cave Platformof Beach Log Time: 5:04 amm
CF |
CF | > PUSH SAVE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf7"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Cave Platformof Beach Log Time: 5:04 amm
CF | Ok.
CF |
CF | > Jacqueline says, "As predicted."
Jacqueline says, "Nice."
DavidW says, "I'm gonna try my idea with the hobo."
DavidW says (to ClubFloyd), "e"
CF ] Rock Platformof Beach Log Time: 5:05 amm
CF |
CF | > E
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a mini-trampoline and an axe here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Northern End of Beach Log Time: 5:06 amm
CF |
CF | > S
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Ash-Covered Beacheach Log Time: 5:07 amm
CF |
CF | > S
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Southern End of Beach Log Time: 5:08 amm
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of Cythiih Log Time: 9:34 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of Cythiih Log Time: 4:22 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiih Log Time: 4:23 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiih Log Time: 4:24 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Abandoned ShopCythiih Log Time: 4:25 amm
CF |
CF | > E
CF |
CF | Abandoned Shop
CF | You're in an abandoned shop. The roof has partially collapsed, letting
CF | in the pale moonlight. The floor is strewn with rubble from the
CF | collapse. The exit is to the west.
CF |
CF | You can see a hobo here.
CF |
CF | >
DavidW says (to ClubFloyd), "take bottle"
CF ] Abandoned ShopCythiih Log Time: 4:26 amm
CF |
CF | > TAKE BOTTLE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "give it to hobo"
CF ] Abandoned ShopCythiih Log Time: 4:27 amm
CF |
CF | > GIVE IT TO HOBO
CF |
CF | The hobo is so surprised at the gift of champagne that, in his
CF | excitement, he drops the bottle. It shatters into a hundred pieces and
CF | the champagne soaks into the ground in a mass of frothy bubbles. He
CF | gives a philosophical shrug. "Damn, what a waste of good grog."
CF |
CF | >
DavidW says (to ClubFloyd), "take cork"
CF ] Abandoned ShopCythiih Log Time: 4:28 amm
CF |
CF | > TAKE CORK
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put it in satchel"
CF ] Abandoned ShopCythiih Log Time: 4:29 amm
CF |
CF | > PUT IT IN SATCHEL
CF |
CF | You put the cork into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City StreethopCythiih Log Time: 4:30 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City StreethopCythiih Log Time: 4:31 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-SacthopCythiih Log Time: 4:32 amm
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of Cythiih Log Time: 9:35 amm
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Southern End of Beach Log Time: 4:10 amm
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered Beacheach Log Time: 4:11 amm
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Floating on Palm Tree Log Time: 4:12 amm
CF |
CF | > GET ON LOG
CF |
CF | You push the log into the water and straddle it.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:13 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:14 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Main Deckon Palm Tree Log Time: 4:15 amm
CF |
CF | > U
CF |
CF | You clamber up the side of the ship.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Main Deckon Palm Tree Log Time: 4:16 amm
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | > Roger says, "worst surfboard"
DavidW says (to ClubFloyd), "a"
CF ] Ship's CabinPalm Tree Log Time: 4:17 amm
CF |
CF | > A
CF |
CF | Ship's Cabin
CF | You're in the ship's cabin. There's very little light, so it's hard to
CF | see what's inside. Through a porthole you can occasionally see
CF | glimpses of the smoking volcano. The exit is to fore.
CF |
CF | You can see a table (on which is a flagon of wine) here.
CF |
CF | >
DavidW says (to ClubFloyd), "put cork on flagon"
CF ] Ship's CabinPalm Tree Log Time: 4:18 amm
CF |
CF | > PUT CORK ON FLAGON
CF |
CF | But you are not holding the cork.
CF |
CF | >
DavidW says (to ClubFloyd), "take cork"
CF ] Ship's CabinPalm Tree Log Time: 4:19 amm
CF |
CF | > TAKE CORK
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put cork in flagon"
CF ] Ship's CabinPalm Tree Log Time: 4:20 amm
CF |
CF | > PUT CORK IN FLAGON
CF |
CF | It's a tight fit, but you manage to push the champagne cork into the
CF | flagon. You can now carry it around without any risk of spilling the
CF | contents.
CF |
CF | >
DavidW says (to ClubFloyd), "put flagon in satchel"
CF ] Ship's CabinPalm Tree Log Time: 4:21 amm
CF |
CF | > PUT FLAGON IN SATCHEL
CF |
CF | But you are not holding the flagon of wine.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] Ship's CabinPalm Tree Log Time: 4:22 amm
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put it in satchel"
CF ] Ship's CabinPalm Tree Log Time: 4:23 amm
CF |
CF | > PUT IT IN SATCHEL
CF |
CF | You put the flagon of wine into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Main DeckbinPalm Tree Log Time: 4:24 amm
CF |
CF | > F
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Floating on Palm Tree Log Time: 4:25 amm
CF |
CF | > D
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:26 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:27 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Ash-Covered BeachTree Log Time: 4:28 amm
CF |
CF | > W
CF |
CF | You get off the palm tree log and pull it onto the shore.
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Southern End of Beach Log Time: 4:29 amm
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of Cythiih Log Time: 9:36 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of Cythiih Log Time: 4:22 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof Cythiih Log Time: 4:23 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof Cythiih Log Time: 4:24 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Abandoned ShopCythiih Log Time: 4:25 amm
CF |
CF | > E
CF |
CF | Abandoned Shop
CF | You're in an abandoned shop. The roof has partially collapsed, letting
CF | in the pale moonlight. The floor is strewn with rubble from the
CF | collapse. The exit is to the west.
CF |
CF | You can see some broken glass and a hobo here.
CF |
CF | >
DavidW says (to ClubFloyd), "take flagon"
CF ] Abandoned ShopCythiih Log Time: 4:26 amm
CF |
CF | > TAKE FLAGON
CF |
CF | Taken.
CF |
CF | > DavidW says, "here goes"
DavidW says (to ClubFloyd), "give flagon to hobo"
CF ] Abandoned ShopCythiih Log Time: 4:27 amm
CF |
CF | > GIVE FLAGON TO HOBO
CF |
CF | The hobo is overwhelmed. "Gee, thanks buddy, but how can I repay ya? I
CF | ain't got much." He rummages around in his pockets and gives you a box
CF | of matches. "Afraid that's all I've got, but you're welcome to them."
CF |
CF | >
DavidW says (to ClubFloyd), "x matches"
CF ] Abandoned ShopCythiih Log Time: 4:28 amm
CF |
CF | > X MATCHES
CF |
CF | It's a box of safety matches.
CF |
CF | >
DavidW says (to ClubFloyd), "take matches"
CF ] Abandoned ShopCythiih Log Time: 4:29 amm
CF |
CF | > TAKE MATCHES
CF |
CF | You already have them.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf8"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Abandoned ShopCythiih Log Time: 4:29 amm
CF | Ok.
CF |
CF | > Jacqueline nods.
Jacqueline says, "I feel like he should keep those, but okay."
DavidW says (to ClubFloyd), "put matches in satchel"
CF ] Abandoned ShopCythiih Log Time: 4:30 amm
CF |
CF | > PUT MATCHES IN SATCHEL
CF |
CF | You put the matches into the satchel.
CF |
CF | > DavidW says, "considering there's an earthquake coming, s bad one, he might disagree with you"
Jacqueline says, "I guess he is screwed either way, since we're not rescuing him."
DavidW asks, "I'm not sure what's next. We have a lamp and matches, but the only dark place was where we found the lamp, isn't it?"
DavidW says, "I suppose a crystal could be in the dark there."
DavidW says, "Or wait. The baker's upstairs is specifically dark."
Jacqueline says, "okay"
DavidW says (to ClubFloyd), "w"
CF ] City StreethopCythiih Log Time: 4:31 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City StreethopCythiih Log Time: 4:32 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-SacthopCythiih Log Time: 4:33 amm
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of Cythiih Log Time: 9:37 amm
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Lane Tower of Cythiih Log Time: 12:15 am
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Shop Tower of Cythiih Log Time: 12:16 am
CF |
CF | > E
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "take lamp and matches"
CF ] Shop Tower of Cythiih Log Time: 12:17 am
CF |
CF | > TAKE LAMP AND MATCHES
CF |
CF | oil lamp: Taken.
CF | matches: Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "light lamp"
CF ] Shop Tower of Cythiih Log Time: 12:18 am
CF |
CF | > LIGHT LAMP
CF |
CF | (with the matches)
CF | You light the oil lamp with the matches.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Shop Tower of Cythiih Log Time: 12:19 am
CF |
CF | > U
CF |
CF | That no doubt leads to the living quarters, which are private. You
CF | shouldn't invade the private space of the inhabitants, unless you've
CF | been invited. Apart from which, it's dark up there.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Bakehouser of Cythiih Log Time: 12:20 am
CF |
CF | > E
CF |
CF | Bakehouse
CF | This is the bakehouse at the back of the shop and is clearly where all
CF | the baking is done. When you've finished exploring here, you can leave
CF | to the west.
CF |
CF | You can see Thomas Farriner, an oven, a workbench (on which is a
CF | lantern (providing light)), a pile of firewood and some sacks of flour
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "give lamp"
CF ] Bakehouser of Cythiih Log Time: 12:20 am
CF |
CF | > GIVE LAMP
CF |
CF | I think you wanted to say "give oil lamp to someone". Please try
CF | again.
CF |
CF | >
DavidW says (to ClubFloyd), "give lamp to thomas"
CF ] Bakehouser of Cythiih Log Time: 12:21 am
CF |
CF | > GIVE LAMP TO THOMAS
CF |
CF | "No offence, but whatever it is, I don't need it."
CF |
CF | >
DavidW says (to ClubFloyd), "take lantern"
CF ] Bakehouser of Cythiih Log Time: 12:22 am
CF |
CF | > TAKE LANTERN
CF |
CF | Youch! The lantern is hot. The baker yells out, "Oi, 'ands off me
CF | lantern. I can't work in the dark."
CF |
CF | >
DavidW says (to ClubFloyd), "blow out lamp"
CF ] Bakehouser of Cythiih Log Time: 12:23 am
CF |
CF | > BLOW OUT LAMP
CF |
CF | You blow out the lamp.
CF |
CF | >
DavidW says (to ClubFloyd), "blow out lantern"
CF ] Bakehouser of Cythiih Log Time: 12:24 am
CF |
CF | > BLOW OUT LANTERN
CF |
CF | You can't extinguish that.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about upstairs"
CF ] Bakehouser of Cythiih Log Time: 12:25 am
CF |
CF | > ASK BAKER ABOUT UPSTAIRS
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about bed"
CF ] Bakehouser of Cythiih Log Time: 12:26 am
CF |
CF | > ASK BAKER ABOUT BED
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about lantern"
CF ] Bakehouser of Cythiih Log Time: 12:27 am
CF |
CF | > ASK BAKER ABOUT LANTERN
CF |
CF | "Be careful. It's hot."
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about crystal"
CF ] Bakehouser of Cythiih Log Time: 12:28 am
CF |
CF | > ASK BAKER ABOUT CRYSTAL
CF |
CF | "I dunno nothin' 'bout no crystals. Are you a jeweller or somethin'?"
CF |
CF | > DavidW says, "okay, lemme try the lamp in the fo'c'sle next, then."
DavidW says, "I still don't know what to ask the baker about."
DavidW says (to ClubFloyd), "w"
CF ] Shophouser of Cythiih Log Time: 12:29 am
CF |
CF | > W
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Lanehouser of Cythiih Log Time: 12:30 am
CF |
CF | > W
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Time Tower of Cythiih Log Time: 9:38 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiih Log Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand StaircaseLog Time: 1:31 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand StaircaseLog Time: 1:32 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "put all in satchel"
CF ] Deckof Grand StaircaseLog Time: 1:33 amm
CF |
CF | > PUT ALL IN SATCHEL
CF |
CF | matches: You put the matches into the satchel.
CF | oil lamp: You put the oil lamp into the satchel.
CF |
CF | It might be an illusion, but the floor seems to shake under your feet.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ropes"
CF ] Deckof Grand StaircaseLog Time: 1:33 amm
CF |
CF | > CLIMB ROPES
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of CythiiseLog Time: 9:39 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Time Tower of CythiiseLog Time: 9:40 amm
CF |
CF | > P
CF |
CF | Please use compass directions (N, S, E, W).
CF |
CF | > DavidW says, "sorry. I keep forgetting to use nautical directions."
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of CythiiseLog Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand StaircaseLog Time: 1:31 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to
CF | the lifeboats."
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Gymnasiumand StaircaseLog Time: 1:32 amm
CF |
CF | > A
CF |
CF | Gymnasium
CF | You're in the ship's gymnasium. The ropes hanging from the ceiling are
CF | hanging at a rather disturbing angle with respect to the floor. They
CF | should be hanging vertically. The exit from the gym is via a door to
CF | fore.
CF |
CF | >
DavidW says (to ClubFloyd), "climb ropes"
CF ] Gymnasiumand StaircaseLog Time: 1:33 amm
CF |
CF | > CLIMB ROPES
CF |
CF | You climb a little way up one of the ropes, but your grip strength is
CF | not the best and you slide back down again.
CF |
CF | You hear the sound of running in a nearby corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Top of Grand StaircaseLog Time: 1:34 amm
CF |
CF | > F
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand StaircaseLog Time: 1:35 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of CythiiseLog Time: 9:41 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Southern End of BeacheLog Time: 4:10 amm
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered BeacheacheLog Time: 4:11 amm
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Floating on Palm Tree Log Time: 4:12 amm
CF |
CF | > GET ON LOG
CF |
CF | You push the log into the water and straddle it.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:13 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:14 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Main Deckon Palm Tree Log Time: 4:15 amm
CF |
CF | > U
CF |
CF | You clamber up the side of the ship.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Fo'c'slekon Palm Tree Log Time: 4:16 amm
CF |
CF | > F
CF |
CF | Fo'c'sle
CF | You're in the fo'c'sle, where it's quite dark. A dim light filters in
CF | through small windows in the ship's hull. The doorway is aft.
CF |
CF | >
DavidW says (to ClubFloyd), "take lamp and matches"
CF ] Fo'c'slekon Palm Tree Log Time: 4:17 amm
CF |
CF | > TAKE LAMP AND MATCHES
CF |
CF | oil lamp: Taken.
CF | matches: Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "light lamp"
CF ] Fo'c'slekon Palm Tree Log Time: 4:18 amm
CF |
CF | > LIGHT LAMP
CF |
CF | (with the matches)
CF | You light the oil lamp with the matches.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Fo'c'slekon Palm Tree Log Time: 4:19 amm
CF |
CF | > L
CF |
CF | Fo'c'sle
CF | You're in the fo'c'sle, where it's quite dark. A dim light filters in
CF | through small windows in the ship's hull. The doorway is aft.
CF |
CF | >
DavidW says (to ClubFloyd), "x windows"
CF ] Fo'c'slekon Palm Tree Log Time: 4:20 amm
CF |
CF | > X WINDOWS
CF |
CF | The small windows are mounted high in the ship's hull. If you stand on
CF | your tippy toes to look out the windows, you can only see the smoke
CF | covering the bay.
CF |
CF | > DavidW says, "The lamp didn't help any here."
Jade says, "hmmm"
DavidW asks, "I suppose I could try using the binoculars elsewhere. And where would using a mini-trampoline be of ... the gap on the Titanic?"
DavidW says, "The trampoline might get us over that hole in the deck."
Jacqueline says, "oh yeah"
Jacqueline says, "That seems like a pretty great idea."
DavidW says, "I left the axe and trampoline on Krakatoa so I'd have my hands free. I'll go get them"
DavidW says (to ClubFloyd), "a"
CF ] Main Deckon Palm Tree Log Time: 4:21 amm
CF |
CF | > A
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Main Deckon Palm Tree Log Time: 4:22 amm
CF |
CF | > D
CF |
CF | You need both hands free to climb over the side of the ship.
CF |
CF | > Jade says, "a long shoot"
DavidW says (to ClubFloyd), "blow out lamp"
CF ] Main Deckon Palm Tree Log Time: 4:23 amm
CF |
CF | > BLOW OUT LAMP
CF |
CF | You blow out the lamp.
CF |
CF | >
DavidW says (to ClubFloyd), "put all in satchel"
CF ] Main Deckon Palm Tree Log Time: 4:24 amm
CF |
CF | > PUT ALL IN SATCHEL
CF |
CF | matches: You put the matches into the satchel.
CF | oil lamp: You put the oil lamp into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Floating on Palm Tree Log Time: 4:25 amm
CF |
CF | > D
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:26 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:27 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Ash-Covered BeachTree Log Time: 4:28 amm
CF |
CF | > W
CF |
CF | You get off the palm tree log and pull it onto the shore.
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern End of Beach Log Time: 4:29 amm
CF |
CF | > N
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof Beach Log Time: 4:30 amm
CF |
CF | > N
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | You can see a mini-trampoline and an axe here.
CF |
CF | >
DavidW says (to ClubFloyd), "take all"
CF ] Rock Platformof Beach Log Time: 4:31 amm
CF |
CF | > TAKE ALL
CF |
CF | mini-trampoline: Taken.
CF | axe: Taken.
CF |
CF | > Jacqueline says (to Jade), "Maybe... seems like the most likely thing to me, tbh."
DavidW says (to ClubFloyd), "s"
CF ] Northern End of Beach Log Time: 4:32 amm
CF |
CF | > S
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Ash-Covered Beacheach Log Time: 4:33 amm
CF |
CF | > S
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Southern End of Beach Log Time: 4:34 amm
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of Cythiih Log Time: 9:42 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deck Tower of Cythiih Log Time: 1:30 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Top of Grand StaircaseLog Time: 1:31 amm
CF |
CF | > P
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | > DavidW says, "We could try the trampoline here too and see if we can grab the chandelier."
Jacqueline says, "Sure"
DavidW says (to ClubFloyd), "drop trampoline"
CF ] Top of Grand StaircaseLog Time: 1:32 amm
CF |
CF | > DROP TRAMPOLINE
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "jump on it"
CF ] Top of Grand StaircaseLog Time: 1:33 amm
CF |
CF | > JUMP ON IT
CF |
CF | Boing, boing, boing. Whee, this is fun.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] Top of Grand StaircaseLog Time: 1:34 amm
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Top of Grand StaircaseLog Time: 1:35 amm
CF |
CF | > N
CF |
CF | Please use nautical directions (F, A, P, S).
CF |
CF | You hear shouts of panic.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Corridorrand StaircaseLog Time: 1:36 amm
CF |
CF | > F
CF |
CF | Corridor
CF | You're in a corridor going fore to aft, but a gaping hole torn in the
CF | metal floor prevents you going further to fore. Beyond the hole, the
CF | corridor continues. From the bottom of the hole, you can hear the
CF | sound of water swishing about, but you can't see it in the darkness.
CF |
CF | >
DavidW says (to ClubFloyd), "drop trampoline"
CF ] Corridorrand StaircaseLog Time: 1:37 amm
CF |
CF | > DROP TRAMPOLINE
CF |
CF | Dropped.
CF |
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to
CF | the lifeboats."
CF |
CF | >
DavidW says (to ClubFloyd), "jump on it"
CF ] Corridorrand StaircaseLog Time: 1:38 amm
CF |
CF | > JUMP ON IT
CF |
CF | You jump onto the trampoline and spring across the hole.
CF | Unfortunately, your foot catches the edge of the trampoline and drags
CF | it into the hole. You hear it splash into the water far below.
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridorrand StaircaseLog Time: 1:37 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf9"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Corridorrand StaircaseLog Time: 1:37 amm
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "jump on it"
CF ] Corridorrand StaircaseLog Time: 1:38 amm
CF |
CF | > JUMP ON IT
CF |
CF | You jump onto the trampoline and spring across the hole.
CF | Unfortunately, your foot catches the edge of the trampoline and drags
CF | it into the hole. You hear it splash into the water far below.
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | > Jacqueline says, "huh"
Jacqueline asks, "So... one way?"
Jade exclaims, "well done!"
DavidW says, "thanks"
DavidW says, "yeah, one way bothers me"
DavidW says (to ClubFloyd), "f"
CF ] Corridorrand StaircaseLog Time: 1:39 amm
CF |
CF | > F
CF |
CF | You can't, since the stateroom door is closed.
CF |
CF | > Jacqueline says, "Me too"
DavidW says (to ClubFloyd), "open door"
CF ] Corridorrand StaircaseLog Time: 1:40 amm
CF |
CF | > OPEN DOOR
CF |
CF | You open the stateroom door.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Stateroomand StaircaseLog Time: 1:41 amm
CF |
CF | > F
CF |
CF | Stateroom
CF | This is one of the many first-class staterooms aboard the ship. Each
CF | is decorated in one of 11 period styles, including Georgian, Jacobean
CF | and Italian Renaissance. This one appears to be a Louis XV-inspired
CF | design with varnished oak panelling and cabriolet furniture. The
CF | opulence takes your breath away. The door out of the room is to aft.
CF |
CF | You can see a dressing table here.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] Stateroomand StaircaseLog Time: 1:42 amm
CF |
CF | > X TABLE
CF |
CF | It's an elaborately-carved dressing table with a single drawer. There
CF | is nothing on the dressing table.
CF |
CF | >
DavidW says (to ClubFloyd), "open drawer"
CF ] Stateroomand StaircaseLog Time: 1:43 amm
CF |
CF | > OPEN DRAWER
CF |
CF | It's locked.
CF |
CF | >
DavidW says (to ClubFloyd), "x drawer"
CF ] Stateroomand StaircaseLog Time: 1:44 amm
CF |
CF | > X DRAWER
CF |
CF | The drawer is part of the dressing table. You can't see inside, since
CF | the drawer is closed.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Stateroomand StaircaseLog Time: 1:43 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock drawer with silver key"
CF ] Stateroomand StaircaseLog Time: 1:43 amm
CF |
CF | > UNLOCK DRAWER WITH SILVER KEY
CF |
CF | But you are not holding the silver key.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Stateroomand StaircaseLog Time: 1:43 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "take silver key"
CF ] Stateroomand StaircaseLog Time: 1:44 amm
CF |
CF | > TAKE SILVER KEY
CF |
CF | Taken.
CF |
CF | You hear an official-sounding voice calling, "Women and children
CF | first."
CF |
CF | >
DavidW says (to ClubFloyd), "unlock door with silver key"
CF ] Stateroomand StaircaseLog Time: 1:45 amm
CF |
CF | > UNLOCK DOOR WITH SILVER KEY
CF |
CF | You can't unlock that.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock drawer with silver key"
CF ] Stateroomand StaircaseLog Time: 1:46 amm
CF |
CF | > UNLOCK DRAWER WITH SILVER KEY
CF |
CF | The silver key doesn't fit the lock.
CF |
CF | >
DavidW says (to ClubFloyd), "take bronze key"
CF ] Stateroomand StaircaseLog Time: 1:47 amm
CF |
CF | > TAKE BRONZE KEY
CF |
CF | Taken.
CF |
CF | > Jade says, "drawer"
DavidW says (to ClubFloyd), "unlock drawer with bronze key"
CF ] Stateroomand StaircaseLog Time: 1:48 amm
CF |
CF | > UNLOCK DRAWER WITH BRONZE KEY
CF |
CF | You unlock the drawer.
CF |
CF | > Jacqueline says, "ooh"
DavidW says (to ClubFloyd), "open drawer"
CF ] Stateroomand StaircaseLog Time: 1:49 amm
CF |
CF | > OPEN DRAWER
CF |
CF | You open the drawer, revealing a piece of jewellery and a blue
CF | crystal.
CF |
CF | > Jacqueline says, "yay"
Jacqueline asks, "but how to get back?"
DavidW says (to ClubFloyd), "take all from drawer"
CF ] Stateroomand StaircaseLog Time: 1:50 amm
CF |
CF | > TAKE ALL FROM DRAWER
CF |
CF | piece of jewellery: Removed.
CF | blue crystal: Removed.
CF |
CF | >
DavidW says (to ClubFloyd), "x jewellery"
CF ] Stateroomand StaircaseLog Time: 1:51 amm
CF |
CF | > X JEWELLERY
CF |
CF | It's a red earring, not to be confused with a red herring.
CF |
CF | > Jacqueline says, "heh"
Jade says, "well we have another one"
Jade says, "lol"
DavidW says (to ClubFloyd), "a"
CF ] Corridormand StaircaseLog Time: 1:52 amm
CF |
CF | > A
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Landingrmand StaircaseLog Time: 1:53 amm
CF |
CF | > P
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Corridormand StaircaseLog Time: 1:54 amm
CF |
CF | > D
CF |
CF | Corridor
CF | You're in a corridor on B-deck. The corridor is flooded with sea water
CF | and the water appears to be slowly rising. You'd better get out of
CF | here by climbing back up the stairs to A-deck.
CF |
CF | You can see a rope here.
CF |
CF | >
DavidW says (to ClubFloyd), "x rope"
CF ] Corridormand StaircaseLog Time: 1:55 amm
CF |
CF | > X ROPE
CF |
CF | It's a short length of rope, maybe 10 m long.
CF |
CF | >
DavidW says (to ClubFloyd), "take rope"
CF ] Corridormand StaircaseLog Time: 1:56 amm
CF |
CF | > TAKE ROPE
CF |
CF | Taken.
CF |
CF | A deep voice in the distance shouts, "Abandon ship. Make your way to
CF | the lifeboats."
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Landingrmand StaircaseLog Time: 1:57 amm
CF |
CF | > U
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridormand StaircaseLog Time: 1:58 amm
CF |
CF | > S
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "x hole"
CF ] Corridormand StaircaseLog Time: 1:59 amm
CF |
CF | > X HOLE
CF |
CF | There's a gaping hole in the floor of the corridor to aft.
CF |
CF | > DavidW says, "I was hoping the rope had something we could tie it to and swing over the gap."
Jacqueline says, "Hm. Yeah."
Jade says, "there must be another way"
DavidW says (to ClubFloyd), "jump over hole"
CF ] Corridormand StaircaseLog Time: 2:00 amm
CF |
CF | > JUMP OVER HOLE
CF |
CF | You make a desperate grab for the far side of the hole, miss, and
CF | plummet to a cold, watery grave.
CF |
CF | [Whoops, that was a mistake. If you get killed, you can always
CF | UNDO to go back one move. Try it now. Type UNDO when asked if you'd
CF | like to restart.]
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT?
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 1:59 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW asks, "Can we push the table over, make a bridge with it?"
DavidW says (to ClubFloyd), "f"
CF ] Stateroomand StaircaseLog Time: 2:00 amm
CF |
CF | > F
CF |
CF | Stateroom
CF | This is one of the many first-class staterooms aboard the ship. Each
CF | is decorated in one of 11 period styles, including Georgian, Jacobean
CF | and Italian Renaissance. This one appears to be a Louis XV-inspired
CF | design with varnished oak panelling and cabriolet furniture. The
CF | opulence takes your breath away. The door out of the room is to aft.
CF |
CF | You can see a dressing table here.
CF |
CF | >
DavidW says (to ClubFloyd), "push table s"
CF ] Stateroomand StaircaseLog Time: 2:01 amm
CF |
CF | > PUSH TABLE S
CF |
CF | Is that the best you can think of?
CF |
CF | >
DavidW says (to ClubFloyd), "take table"
CF ] Stateroomand StaircaseLog Time: 2:02 amm
CF |
CF | > TAKE TABLE
CF |
CF | That's fixed in place.
CF |
CF | > Jacqueline leans in... oh.
DavidW says (to ClubFloyd), "push table a"
CF ] Stateroomand StaircaseLog Time: 2:02 amm
CF |
CF | > PUSH TABLE A
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "push table"
CF ] Stateroomand StaircaseLog Time: 2:03 amm
CF |
CF | > PUSH TABLE
CF |
CF | That's fixed in place.
CF |
CF | > DavidW says, "running out of time here."
Jacqueline says (to ClubFloyd), "i"
CF ] Stateroomand StaircaseLog Time: 2:04 amm
CF |
CF | > I
CF |
CF | You're carrying a rope, a blue crystal, a piece of jewellery, a bronze
CF | key, a silver key, an axe, a pair of binoculars (worn), a satchel
CF | (worn) (which contains an oil lamp, a box of matches, a red crystal, a
CF | crowbar, a brass key and a coconut) and a watch (worn).
CF |
CF | >
Jacqueline says (to ClubFloyd), "undo"
CF ] Stateroomand StaircaseLog Time: 2:03 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > DavidW asks, "should we swim in the B-deck?"
DavidW says (to ClubFloyd), "a"
CF ] Corridormand StaircaseLog Time: 2:04 amm
CF |
CF | > A
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | You hear someone calling for help from another part of the ship.
CF |
CF | > Jade says, "try it"
DavidW says (to ClubFloyd), "put all in satchel"
CF ] Corridormand StaircaseLog Time: 2:05 amm
CF |
CF | > PUT ALL IN SATCHEL
CF |
CF | rope: You put the rope into the satchel.
CF | blue crystal: You put the blue crystal into the satchel.
CF | piece of jewellery: You put the piece of jewellery into the satchel.
CF | bronze key: You put the bronze key into the satchel.
CF | silver key: You put the silver key into the satchel.
CF | axe: The axe is too large to fit in the satchel.
CF |
CF | > DavidW says, "I don't know if we can swim with an axe."
DavidW says (to ClubFloyd), "p"
CF ] Landingrmand StaircaseLog Time: 2:06 amm
CF |
CF | > P
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Corridormand StaircaseLog Time: 2:07 amm
CF |
CF | > D
CF |
CF | Corridor
CF | You're in a corridor on B-deck. The corridor is flooded with sea water
CF | and the water appears to be slowly rising. You'd better get out of
CF | here by climbing back up the stairs to A-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] Corridormand StaircaseLog Time: 2:08 amm
CF |
CF | > SWIM
CF |
CF | No, thanks. The water is freezing cold and it's full of swirling
CF | debris.
CF |
CF | >
DavidW says (to ClubFloyd), "x debris"
CF ] Corridormand StaircaseLog Time: 2:09 amm
CF |
CF | > X DEBRIS
CF |
CF | It looks like sea water with swirling debris. You see the trampoline
CF | in the water, so you drag it out onto the sloping floor of the
CF | corridor.
CF |
CF | You hear a scream somewhere in the distance.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Landingrmand StaircaseLog Time: 2:10 amm
CF |
CF | > U
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridormand StaircaseLog Time: 2:11 amm
CF |
CF | > S
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "drop trampoline"
CF ] Corridormand StaircaseLog Time: 2:11 amm
CF |
CF | > DROP TRAMPOLINE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:11 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Landingrmand StaircaseLog Time: 2:10 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:09 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:08 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | > Jacqueline exclaims, "We're going to be a total Leonardo Di Caprio!"
DavidW says (to ClubFloyd), "dundo"
CF ] Corridormand StaircaseLog Time: 2:08 amm
CF |
CF | > DUNDO
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:08 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "take tranpoline"
CF ] Corridormand StaircaseLog Time: 2:08 amm Jade says, "you can retrieve the trampol��n"
CF |
CF | > TAKE TRANPOLINE
CF |
CF | Sorry, I don't understand what "tranpoline" means.
CF |
CF | >
DavidW says (to ClubFloyd), "take trampoline"
CF ] Corridormand StaircaseLog Time: 2:08 amm
CF |
CF | > TAKE TRAMPOLINE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Corridormand StaircaseLog Time: 2:09 amm
CF |
CF | > L
CF |
CF | Corridor
CF | You're in a corridor on B-deck. The corridor is flooded with sea water
CF | and the water appears to be slowly rising. You'd better get out of
CF | here by climbing back up the stairs to A-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:08 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "x debris"
CF ] Corridormand StaircaseLog Time: 2:09 amm
CF |
CF | > X DEBRIS
CF |
CF | It looks like sea water with swirling debris. You see the trampoline
CF | in the water, so you drag it out onto the sloping floor of the
CF | corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "take trampoline"
CF ] Corridormand StaircaseLog Time: 2:10 amm
CF |
CF | > TAKE TRAMPOLINE
CF |
CF | Taken.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Landingrmand StaircaseLog Time: 2:11 amm
CF |
CF | > U
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridormand StaircaseLog Time: 2:12 amm
CF |
CF | > S
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "drop trampoline"
CF ] Corridormand StaircaseLog Time: 2:13 amm
CF |
CF | > DROP TRAMPOLINE
CF |
CF | Dropped.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "jump on it"
CF ] Corridormand StaircaseLog Time: 2:14 amm
CF |
CF | > JUMP ON IT
CF |
CF | That wouldn't be very wise. The last time you did that, the trampoline
CF | fell in the hole. You'll need to be able to recover it if that happens
CF | again.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridormand StaircaseLog Time: 2:15 amm
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:14 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "tie rope to trampoline"
CF ] Corridormand StaircaseLog Time: 2:15 amm
CF |
CF | > TIE ROPE TO TRAMPOLINE
CF |
CF | You need to be holding the rope before you can tie it to anything.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:14 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "take rope"
CF ] Corridormand StaircaseLog Time: 2:15 amm
CF |
CF | > TAKE ROPE
CF |
CF | Taken.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "tie rope to trampoline"
CF ] Corridormand StaircaseLog Time: 2:16 amm
CF |
CF | > TIE ROPE TO TRAMPOLINE
CF |
CF | You tie the rope to the trampoline.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "tie rope to me"
CF ] Corridormand StaircaseLog Time: 2:17 amm
CF |
CF | > TIE ROPE TO ME
CF |
CF | You can't tie the rope to yourself.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Corridormand StaircaseLog Time: 2:16 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "jump on trampoline"
CF ] Corridormand StaircaseLog Time: 2:17 amm
CF |
CF | > JUMP ON TRAMPOLINE
CF |
CF | You jump onto the trampoline and spring across the hole.
CF | Unfortunately, your foot catches the edge of the trampoline and drags
CF | it into the hole. Fortunately, you were hanging onto the rope and
CF | you're able to pull the trampoline out of the hole.
CF |
CF | Corridor
CF | You're in a corridor going fore to aft, but a gaping hole torn in the
CF | metal floor prevents you going further to fore. Beyond the hole, the
CF | corridor continues. From the bottom of the hole, you can hear the
CF | sound of water swishing about, but you can't see it in the darkness.
CF |
CF | You can see a mini-trampoline with a rope tied to it here.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Top of Grand StaircaseLog Time: 2:18 amm
CF |
CF | > A
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Top of Grand StaircaseLog Time: 2:19 amm
CF |
CF | > S
CF |
CF | The rope isn't long enough. You'll have to drop it.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Corridorrand StaircaseLog Time: 2:20 amm
CF |
CF | > F
CF |
CF | Corridor
CF | You're in a corridor going fore to aft, but a gaping hole torn in the
CF | metal floor prevents you going further to fore. Beyond the hole, the
CF | corridor continues. From the bottom of the hole, you can hear the
CF | sound of water swishing about, but you can't see it in the darkness.
CF |
CF | You can see a mini-trampoline with a rope tied to it here.
CF |
CF | The deck suddenly tilts up at a steep angle and anything that's not
CF | locked down falls into the icy Atlantic Ocean, including you. Water
CF | and debris rushes all around you. In your desperate bid to escape the
CF | swirling water, something hits you on the head and you drown. You've
CF | become a victim of the Titanic disaster. You should have got out while
CF | you had the chance.
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move or QUIT? Jade exclaims, "almost there!"
DavidW says (to ClubFloyd), "undo"
CF ] Top of Grand StaircaseLog Time: 2:19 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Top of Grand StaircaseLog Time: 2:18 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Top of Grand StaircaseLog Time: 2:19 amm
CF |
CF | > S
CF |
CF | The rope isn't long enough. You'll have to drop it.
CF |
CF | The ship is sinking! You'd better get back to the time tower, NOW!
CF |
CF | > DavidW says, "sorry, I'll have to restore"
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf9"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Corridorrand StaircaseLog Time: 1:37 amm
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "jump on it"
CF ] Corridorrand StaircaseLog Time: 1:38 amm
CF |
CF | > JUMP ON IT
CF |
CF | You jump onto the trampoline and spring across the hole.
CF | Unfortunately, your foot catches the edge of the trampoline and drags
CF | it into the hole. You hear it splash into the water far below.
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Corridorrand StaircaseLog Time: 1:39 amm
CF |
CF | > F
CF |
CF | You can't, since the stateroom door is closed.
CF |
CF | >
DavidW says (to ClubFloyd), "open door"
CF ] Corridorrand StaircaseLog Time: 1:40 amm
CF |
CF | > OPEN DOOR
CF |
CF | You open the stateroom door.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Stateroomand StaircaseLog Time: 1:41 amm
CF |
CF | > F
CF |
CF | Stateroom
CF | This is one of the many first-class staterooms aboard the ship. Each
CF | is decorated in one of 11 period styles, including Georgian, Jacobean
CF | and Italian Renaissance. This one appears to be a Louis XV-inspired
CF | design with varnished oak panelling and cabriolet furniture. The
CF | opulence takes your breath away. The door out of the room is to aft.
CF |
CF | You can see a dressing table here.
CF |
CF | >
DavidW says (to ClubFloyd), "take bronze key"
CF ] Stateroomand StaircaseLog Time: 1:42 amm
CF |
CF | > TAKE BRONZE KEY
CF |
CF | Taken.
CF |
CF | It might be an illusion, but the floor seems to shake under your feet.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock drawer with it"
CF ] Stateroomand StaircaseLog Time: 1:43 amm
CF |
CF | > UNLOCK DRAWER WITH IT
CF |
CF | You unlock the drawer.
CF |
CF | >
DavidW says (to ClubFloyd), "open drawer"
CF ] Stateroomand StaircaseLog Time: 1:44 amm
CF |
CF | > OPEN DRAWER
CF |
CF | You open the drawer, revealing a piece of jewellery and a blue
CF | crystal.
CF |
CF | >
DavidW says (to ClubFloyd), "take all from drawer"
CF ] Stateroomand StaircaseLog Time: 1:45 amm
CF |
CF | > TAKE ALL FROM DRAWER
CF |
CF | piece of jewellery: Removed.
CF | blue crystal: Removed.
CF |
CF | You hear a little girl crying somewhere.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Corridormand StaircaseLog Time: 1:46 amm
CF |
CF | > A
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "p"
CF ] Landingrmand StaircaseLog Time: 1:47 amm
CF |
CF | > P
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Corridormand StaircaseLog Time: 1:48 amm
CF |
CF | > D
CF |
CF | Corridor
CF | You're in a corridor on B-deck. The corridor is flooded with sea water
CF | and the water appears to be slowly rising. You'd better get out of
CF | here by climbing back up the stairs to A-deck.
CF |
CF | You can see a rope here.
CF |
CF | >
DavidW says (to ClubFloyd), "take rope"
CF ] Corridormand StaircaseLog Time: 1:49 amm
CF |
CF | > TAKE ROPE
CF |
CF | Taken.
CF |
CF | You hear the sound of running in a nearby corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "x debris"
CF ] Corridormand StaircaseLog Time: 1:50 amm
CF |
CF | > X DEBRIS
CF |
CF | It looks like sea water with swirling debris. You see the trampoline
CF | in the water, so you drag it out onto the sloping floor of the
CF | corridor.
CF |
CF | >
DavidW says (to ClubFloyd), "take trampoline"
CF ] Corridormand StaircaseLog Time: 1:51 amm
CF |
CF | > TAKE TRAMPOLINE
CF |
CF | Taken.
CF |
CF | You hear a scraping noise, like metal against metal.
CF |
CF | >
DavidW says (to ClubFloyd), "tie rope to it"
CF ] Corridormand StaircaseLog Time: 1:52 amm
CF |
CF | > TIE ROPE TO IT
CF |
CF | You tie the rope to the trampoline.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Landingrmand StaircaseLog Time: 1:53 amm
CF |
CF | > U
CF |
CF | Landing
CF | You're on a landing at the top of the stairs leading down to B-deck.
CF | You can hear the sound of water down there. The main corridor is to
CF | starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridormand StaircaseLog Time: 1:54 amm
CF |
CF | > S
CF |
CF | Corridor
CF | The corridor ends at the door to a stateroom to fore. There's a gaping
CF | hole in the corridor to aft and an exit to port leads down to B-deck.
CF |
CF | >
DavidW says (to ClubFloyd), "drop trampoline"
CF ] Corridormand StaircaseLog Time: 1:55 amm
CF |
CF | > DROP TRAMPOLINE
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "jump on it"
CF ] Corridormand StaircaseLog Time: 1:56 amm
CF |
CF | > JUMP ON IT
CF |
CF | You jump onto the trampoline and spring across the hole.
CF | Unfortunately, your foot catches the edge of the trampoline and drags
CF | it into the hole. Fortunately, you were hanging onto the rope and
CF | you're able to pull the trampoline out of the hole.
CF |
CF | Corridor
CF | You're in a corridor going fore to aft, but a gaping hole torn in the
CF | metal floor prevents you going further to fore. Beyond the hole, the
CF | corridor continues. From the bottom of the hole, you can hear the
CF | sound of water swishing about, but you can't see it in the darkness.
CF |
CF | You can see a mini-trampoline with a rope tied to it here.
CF |
CF | >
DavidW says (to ClubFloyd), "take trampoline"
CF ] Corridormand StaircaseLog Time: 1:57 amm
CF |
CF | > TAKE TRAMPOLINE
CF |
CF | Taken.
CF |
CF | You hear a little girl crying somewhere.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Corridormand StaircaseLog Time: 1:58 amm
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Top of Grand StaircaseLog Time: 1:59 amm
CF |
CF | > A
CF |
CF | Top of Grand Staircase
CF | You find yourself at the top of an opulent staircase that leads down
CF | to A deck. The craftsmanship is truly impressive. Overhead, the
CF | staircase is crowned by an extravagant wrought iron and glass dome
CF | with a large chandelier at the centre. Towards the starboard side of
CF | the staircase, a corridor leads fore, where you hear worrying noises,
CF | and a door leads aft. You can also return to the cold night air of the
CF | outside deck to starboard.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Deckof Grand StaircaseLog Time: 2:00 amm
CF |
CF | > S
CF |
CF | Deck
CF | This is the uppermost deck on the starboard side of the ship. It's
CF | called the boat deck, as this is where the lifeboats are located. You
CF | notice that all the lifeboats are gone, apart from the one immediately
CF | to starboard. It's bitterly cold and you shiver in the cold night air.
CF | There's a strange mist to fore and an entrance into the ship to port.
CF | The deck continues to aft.
CF |
CF | You can see a lifeboat here.
CF |
CF | You hear shouts of panic.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Time Tower of CythiiseLog Time: 9:43 amm
CF |
CF | > F
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf10"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Time Tower of CythiiseLog Time: 9:43 amm
CF | Ok.
CF |
CF | > Jade says, "congrats"
DavidW says, "whew"
DavidW says (to ClubFloyd), "i"
CF ] Time Tower of CythiiseLog Time: 9:44 amm
CF |
CF | > I
CF |
CF | You're carrying a mini-trampoline with a rope tied to it, the end of a
CF | rope, a blue crystal, a piece of jewellery, a bronze key, an axe, a
CF | pair of binoculars (worn), a satchel (worn) (which contains an oil
CF | lamp, a box of matches, a red crystal, a crowbar, a silver key, a
CF | brass key and a coconut) and a watch (worn).
CF |
CF | > Jacqueline bravo, yes.
DavidW asks, "So... we haven't used the axe, coconut, earring, silver key?"
DavidW says, "or lamp"
Jade says, "no untill now"
DavidW says, "oh, we used the axe for the palm tree."
DavidW says, "I wonder if the oil lamp only works in the fo'c'sle if it's on the floor? That would be silly, but possible, I suppose."
Jacqueline frowns.
DavidW says, "I'm not sure what to do next. I could try putting the two crystals we have back, but I expect that won't help until all three are in place."
Jacqueline asks, "And the third we have not yet seen, right?"
DavidW says, "yeah, we have no idea where it is."
DavidW says, "We also don't know who the thief is."
Jacqueline says, "Well, probably not on the Titanic or on Krakatoa."
DavidW says, "Let me try the binoculars at the SF wharf and at the crow's nest in Krakatoa."
Jacqueline says, "Mmkay. It feels like either darkness or distance is perhaps the issue."
DavidW says, "yeah"
DavidW says, "Maybe show or give stuff to the baker. He might react to something unexpected."
DavidW says (to ClubFloyd), "w"
CF ] Cul-de-Sac of CythiiseLog Time: 4:22 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | You can see a newspaper here.
CF |
CF | >
DavidW says (to ClubFloyd), "take newspaper"
CF ] Cul-de-Sac of CythiiseLog Time: 4:23 amm
CF |
CF | > TAKE NEWSPAPER
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put it in satchel"
CF ] Cul-de-Sac of CythiiseLog Time: 4:24 amm
CF |
CF | > PUT IT IN SATCHEL
CF |
CF | You put the newspaper into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof CythiiseLog Time: 4:25 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof CythiiseLog Time: 4:26 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] City Streetof CythiiseLog Time: 4:27 amm
CF |
CF | > N
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] WharfStreetof CythiiseLog Time: 4:28 amm
CF |
CF | > E
CF |
CF | Wharf
CF | You're on a wide timber wharf that juts out into the bay. It's
CF | creepily quiet, but you're sure that will change when the sun comes
CF | up. You can leave the wharf to the west.
CF |
CF | You can see a crate (which contains some bananas) here.
CF |
CF | >
DavidW says (to ClubFloyd), "look through binoculars"
CF ] WharfStreetof CythiiseLog Time: 4:29 amm
CF |
CF | > LOOK THROUGH BINOCULARS
CF |
CF | When you look through the binoculars, everything looks much bigger,
CF | but you don't see anything of interest.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] City Streetof CythiiseLog Time: 4:30 amm
CF |
CF | > W
CF |
CF | City Street
CF | You're at a bend in the street in a run-down area of the city. There's
CF | a shop to the west and the street heads off to the south and east.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City Streetof CythiiseLog Time: 4:31 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're on a city street that runs north and south with shops to the
CF | east and west.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] City Streetof CythiiseLog Time: 4:32 amm
CF |
CF | > S
CF |
CF | City Street
CF | You're in a deserted city street that curves towards the north and
CF | east. This appears to be a seedier area of the city.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Cul-de-Sactof CythiiseLog Time: 4:33 amm
CF |
CF | > E
CF |
CF | Cul-de-Sac
CF | You're in a cul-de-sac. The open end is to the west and there's a
CF | strange mist to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Time Tower of CythiiseLog Time: 9:45 amm
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "x newspaper"
CF ] Time Tower of CythiiseLog Time: 9:46 amm
CF |
CF | > X NEWSPAPER
CF |
CF | It's 'The San Francisco Call' dated Wednesday, 18 April 1906. You
CF | should probably read it to see if there's anything about the stolen
CF | crystals.
CF |
CF | That date rings a bell. Of course! That was the date of the great San
CF | Francisco earthquake of 1906. This must be the early edition, so there
CF | won't be anything about the earthquake, as it hasn't happened yet. If
CF | you recall your history correctly, the earthquake began at 5:12 a.m.,
CF | so you'd better get out of here before then.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Lane Tower of CythiiseLog Time: 12:15 am
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Shop Tower of CythiiseLog Time: 12:16 am
CF |
CF | > E
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Bakehouser of CythiiseLog Time: 12:17 am
CF |
CF | > E
CF |
CF | Bakehouse
CF | This is the bakehouse at the back of the shop and is clearly where all
CF | the baking is done. When you've finished exploring here, you can leave
CF | to the west.
CF |
CF | You can see Thomas Farriner, an oven, a workbench (on which is a
CF | lantern (providing light)), a pile of firewood and some sacks of flour
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "show newspaper to baker"
CF ] Bakehouser of CythiiseLog Time: 12:17 am
CF |
CF | > SHOW NEWSPAPER TO BAKER
CF |
CF | But you are not holding the newspaper.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] Bakehouser of CythiiseLog Time: 12:18 am
CF |
CF | > TAKE IT
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "show it"
CF ] Bakehouser of CythiiseLog Time: 12:18 am
CF |
CF | > SHOW IT
CF |
CF | I think you wanted to say "show newspaper to someone". Please try
CF | again.
CF |
CF | >
DavidW says (to ClubFloyd), "show it to baker"
CF ] Bakehouser of CythiiseLog Time: 12:19 am
CF |
CF | > SHOW IT TO BAKER
CF |
CF | "No offence, but whatever it is, I don't need it."
CF |
CF | >
DavidW says (to ClubFloyd), "put it on lantern"
CF ] Bakehouser of CythiiseLog Time: 12:20 am
CF |
CF | > PUT IT ON LANTERN
CF |
CF | You can't put things on top of that.
CF |
CF | >
DavidW says (to ClubFloyd), "touch lantern"
CF ] Bakehouser of CythiiseLog Time: 12:21 am
CF |
CF | > TOUCH LANTERN
CF |
CF | Youch! It's hot, very hot! Don't pick it up!
CF |
CF | >
DavidW says (to ClubFloyd), "break it"
CF ] Bakehouser of CythiiseLog Time: 12:22 am
CF |
CF | > BREAK IT
CF |
CF | Violence isn't the answer to this one.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about london"
CF ] Bakehouser of CythiiseLog Time: 12:23 am
CF |
CF | > ASK BAKER ABOUT LONDON
CF |
CF | "Geez, you are new 'round 'ere, aren't ya? This 'ere is London and
CF | we're slap bang in the middle of it. The Thames is at the end of the
CF | lane down that way." He points to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about thames"
CF ] Bakehouser of CythiiseLog Time: 12:24 am
CF |
CF | > ASK BAKER ABOUT THAMES
CF |
CF | "The Thames is the river what runs through the middle of London."
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shophouser of CythiiseLog Time: 12:25 am
CF |
CF | > W
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Lanehouser of CythiiseLog Time: 12:26 am
CF |
CF | > W
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Lanehouser of CythiiseLog Time: 12:27 am
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | > DavidW says, "x hanging sign"
DavidW says (to ClubFloyd), "x hanging sing"
CF ] Lanehouser of CythiiseLog Time: 12:28 am
CF |
CF | > X HANGING SING
CF |
CF | I only understood you as far as "x hanging" but then you lost me.
CF |
CF | >
DavidW says (to ClubFloyd), "x hanging"
CF ] Lanehouser of CythiiseLog Time: 12:29 am
CF |
CF | > X HANGING
CF |
CF | It's a painted wooden sign hanging over the entrance to the shop.
CF |
CF | >
DavidW says (to ClubFloyd), "read it"
CF ] Lanehouser of CythiiseLog Time: 12:30 am
CF |
CF | > READ IT
CF |
CF | The sign says, 'Thomas Farriner's Bakery, Est. 1649'.
CF |
CF | Your history lessons come flooding back. That was the bakery where the
CF | Great Fire of London started on 2 September 1666. You glance at your
CF | watch. Oh, no! That's today! Historians believe the fire broke out
CF | about 1:00 a.m., so you'd better get out of here before then.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Shophouser of CythiiseLog Time: 12:31 am
CF |
CF | > E
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Bakehouser of CythiiseLog Time: 12:32 am
CF |
CF | > E
CF |
CF | Bakehouse
CF | This is the bakehouse at the back of the shop and is clearly where all
CF | the baking is done. When you've finished exploring here, you can leave
CF | to the west.
CF |
CF | You can see Thomas Farriner, an oven, a workbench (on which is a
CF | lantern (providing light)), a pile of firewood and some sacks of flour
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about fire"
CF ] Bakehouser of CythiiseLog Time: 12:33 am
CF |
CF | > ASK BAKER ABOUT FIRE
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
DavidW says (to ClubFloyd), "tell baker about fire"
CF ] Bakehouser of CythiiseLog Time: 12:34 am
CF |
CF | > TELL BAKER ABOUT FIRE
CF |
CF | This provokes no reaction.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about bakery"
CF ] Bakehouser of CythiiseLog Time: 12:35 am
CF |
CF | > ASK BAKER ABOUT BAKERY
CF |
CF | "I opened this 'ere bakery in 1649. That was after I left the Baker's
CF | Company. Let's see. It's now 1666, so that's about..." He stops and
CF | counts on his fingers, "...about 17 years ago."
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about baker's company"
CF ] Bakehouser of CythiiseLog Time: 12:36 am
CF |
CF | > ASK BAKER ABOUT BAKER'S COMPANY
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | > Roger says, "but we need Baker Company to go kill Hitler"
DavidW says (to ClubFloyd), "ask baker about hitler"
CF ] Bakehouser of CythiiseLog Time: 12:37 am
CF |
CF | > ASK BAKER ABOUT HITLER
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | > DavidW says, "There was a photo of Hitler in the airship, but I don't think it was portable."
DavidW says (to ClubFloyd), "w"
CF ] Shophouser of CythiiseLog Time: 12:38 am
CF |
CF | > W
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Lanehouser of CythiiseLog Time: 12:39 am
CF |
CF | > W
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Time Tower of CythiiseLog Time: 9:47 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Observation RoomthiiseLog Time: 6:45 pmm
CF |
CF | > D
CF |
CF | You pass through a time warp.
CF |
CF | [Use nautical directions (F, A, P, S) on the airship.]
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | > Jade says, "It isn't"
DavidW says (to ClubFloyd), "take photo"
CF ] Observation RoomthiiseLog Time: 6:46 pmm
CF |
CF | > TAKE PHOTO
CF |
CF | It's firmly attached to the frame of the airship.
CF |
CF | > Roger says, "Probably unrelated"
DavidW says (to ClubFloyd), "x radio"
CF ] Observation RoomthiiseLog Time: 6:47 pmm
CF |
CF | > X RADIO
CF |
CF | You're no expert, but it looks like a radio with two Telefunken
CF | 200-watt transmitters, one for long wave transmissions and one for
CF | shortwave.
CF |
CF | >
DavidW says (to ClubFloyd), "turn on radio"
CF ] Observation RoomthiiseLog Time: 6:48 pmm
CF |
CF | > TURN ON RADIO
CF |
CF | That's not something you can switch.
CF |
CF | >
DavidW says (to ClubFloyd), "listen to radio"
CF ] Observation RoomthiiseLog Time: 6:49 pmm
CF |
CF | > LISTEN TO RADIO
CF |
CF | You hear nothing unexpected.
CF |
CF | >
DavidW says (to ClubFloyd), "ask willy about airship"
CF ] Observation RoomthiiseLog Time: 6:50 pmm
CF |
CF | > ASK WILLY ABOUT AIRSHIP
CF |
CF | He doesn't seem to hear you over the radio. Either that, or he's
CF | ignoring you.
CF |
CF | >
DavidW says (to ClubFloyd), "ask willy about captain"
CF ] Observation RoomthiiseLog Time: 6:51 pmm
CF |
CF | > ASK WILLY ABOUT CAPTAIN
CF |
CF | He doesn't seem to hear you over the radio. Either that, or he's
CF | ignoring you.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Navigation RoommthiiseLog Time: 6:52 pmm
CF |
CF | > F
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Control RoomoommthiiseLog Time: 6:53 pmm
CF |
CF | > F
CF |
CF | Control Room
CF | You're in the control room at the bow of the airship's gondola. It's
CF | surrounded by windows and various control instruments. It's also full
CF | of officers and crew. You can identify them by the name tags on their
CF | uniforms. A low humming can be heard from the airship's engines. The
CF | only exit is to aft.
CF |
CF | You can see Captain Max Pruss, Albert Sammt, Heinrich Bauer, Walter
CF | Ziegler, Ernst Lehmann, Anton Wittemann, Kurt Schoenherr, Franz Herzog
CF | and Eduard Boetius here.
CF |
CF | >
DavidW says (to ClubFloyd), "x max"
CF ] Control RoomoommthiiseLog Time: 6:54 pmm
CF |
CF | > X MAX
CF |
CF | Max Pruss is the commander of the airship and clearly in control. This
CF | is a little unusual, as the watch officers normally control the ship.
CF | You notice that he's holding a note in his hand.
CF |
CF | >
DavidW says (to ClubFloyd), "x sammt"
CF ] Control RoomoommthiiseLog Time: 6:55 pmm
CF |
CF | > X SAMMT
CF |
CF | Albert Sammt is one of the watch officers. He's stationed at the
CF | elevator panel and is also directing the ballast and gas.
CF |
CF | >
DavidW says (to ClubFloyd), "x panel"
CF ] Control RoomoommthiiseLog Time: 6:56 pmm
CF |
CF | > X PANEL
CF |
CF | The elevator panel contains various instruments to keep the
CF | elevatorman aware of the position of the elevators, the pitch of the
CF | ship and the factors influencing pitch and altitude.
CF |
CF | >
DavidW says (to ClubFloyd), "x bauer"
CF ] Control RoomoommthiiseLog Time: 6:57 pmm
CF |
CF | > X BAUER
CF |
CF | Heinrich Bauer is one of the watch officers. He's stationed at the
CF | ballast control board and is carefully monitoring the controls.
CF |
CF | >
DavidW says (to ClubFloyd), "x board"
CF ] Control RoomoommthiiseLog Time: 6:57 pmm
CF |
CF | > X BOARD
CF |
CF | Do you mean the ballast control board or the gas control board?
CF |
CF | >
DavidW says (to ClubFloyd), "ballast"
CF ] Control RoomoommthiiseLog Time: 6:58 pmm
CF |
CF | > BALLAST
CF |
CF | The ballast control board is located on the port side of the gondola.
CF | It's used to reduce the static weight of the ship by releasing water
CF | ballast.
CF |
CF | >
DavidW says (to ClubFloyd), "x gas board"
CF ] Control RoomoommthiiseLog Time: 6:59 pmm
CF |
CF | > X GAS BOARD
CF |
CF | The gas valve control board is located on the stern wall. It's used to
CF | release hydrogen to increase the static weight of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "x walter"
CF ] Control RoomoommthiiseLog Time: 7:00 pmm
CF |
CF | > X WALTER
CF |
CF | Walter Ziegler is one of the watch officers. He's stationed at the gas
CF | valve control board and looks very busy.
CF |
CF | The airship starts on its final approach to Lakehurst Naval Air
CF | Station. Sammt calls out, "Altitude 200 m."
CF |
CF | >
DavidW says (to ClubFloyd), "x ernst"
CF ] Control RoomoommthiiseLog Time: 7:01 pmm
CF |
CF | > X ERNST
CF |
CF | Ernst Lehmann is the director of the Deutsche Zeppelin-Reederei (DZR).
CF | He appears to be here as an observer, as he's not taking an active
CF | part in the landing.
CF |
CF | Herzog announces, "Heading northeast."
CF |
CF | >
DavidW says (to ClubFloyd), "x anton"
CF ] Control RoomoommthiiseLog Time: 7:02 pmm
CF |
CF | > X ANTON
CF |
CF | Anton Wittemann appears to be here as an observer, as he's not taking
CF | an active part in the landing.
CF |
CF | >
DavidW says (to ClubFloyd), "x kurt"
CF ] Control RoomoommthiiseLog Time: 7:03 pmm
CF |
CF | > X KURT
CF |
CF | Kurt Schoenherr is the helmsman. He's stationed at the rudder wheel.
CF |
CF | >
DavidW says (to ClubFloyd), "x wheel"
CF ] Control RoomoommthiiseLog Time: 7:03 pmm
CF |
CF | > X WHEEL
CF |
CF | Do you mean the rudder wheel or the elevator wheel?
CF |
CF | >
DavidW says (to ClubFloyd), "rudder"
CF ] Control RoomoommthiiseLog Time: 7:04 pmm
CF |
CF | > RUDDER
CF |
CF | The rudder wheel is located at the bow of the gondola and controls the
CF | heading. There's also a gyro compass repeater in front of the wheel
CF | and the automatic pilot to one side.
CF |
CF | >
DavidW says (to ClubFloyd), "x compass"
CF ] Control RoomoommthiiseLog Time: 7:05 pmm
CF |
CF | > X COMPASS
CF |
CF | The gyro compass repeater is controlled by the master gyroscopic
CF | compass located in the ship's electrical room.
CF |
CF | >
DavidW says (to ClubFloyd), "x automatic pilot"
CF ] Control RoomoommthiiseLog Time: 7:06 pmm
CF |
CF | > X AUTOMATIC PILOT
CF |
CF | You can see that the automatic pilot is made by the Anschutz Company
CF | of Kiel. It utilises servo motors to control the rudder and elevators,
CF | but it's only used in calm conditions. It's not in use now.
CF |
CF | >
DavidW says (to ClubFloyd), "x franz"
CF ] Control RoomoommthiiseLog Time: 7:07 pmm
CF |
CF | > X FRANZ
CF |
CF | Franz Herzog is one of the navigators. He's stationed at the engine
CF | telegraph.
CF |
CF | >
DavidW says (to ClubFloyd), "x eduard"
CF ] Control RoomoommthiiseLog Time: 7:08 pmm
CF |
CF | > X EDUARD
CF |
CF | Eduard Boetius is the elevatorman. He's stationed at the elevator
CF | wheel.
CF |
CF | Speck yells out, "Control tower recommends the earliest possible
CF | landing!"
CF |
CF | > DavidW says, "Surely we're not supposed to fiddle with these controls with all these people stationed at them."
DavidW says (to ClubFloyd), "ask captain about crystal"
CF ] Control RoomoommthiiseLog Time: 7:09 pmm
CF |
CF | > ASK CAPTAIN ABOUT CRYSTAL
CF |
CF | Captain Pruss ignores you. You shouldn't disturb him while he's trying
CF | to land the airship, unless you have something important for him.
CF |
CF | Captain Pruss calls out, "Sharp turn to port around the landing field.
CF | Commence landing sequence."
CF |
CF | Schoenherr responds, "Turning to port."
CF |
CF | Herzog announces, "Heading north." The airship makes a sharp
CF | full-speed left turn.
CF |
CF | > Jacqueline says, "I wouldn't think so."
DavidW asks, "Maybe we wait and listen?"
Jade says, "I don't think so, but there are a lot of implementation around"
Jacqueline says (to Jade), "I was thinking that too - lots gone into this."
DavidW says, "I'm at a loss on how to proceed."
Jacqueline says, "This scene/area in particular."
Jacqueline says (to DW), "Perhaps the stone will fly at us during the explosion. Sorry, I know that is not helpful."
DavidW says, "I thought this room was just a place to get the binoculars from."
Jade says, "let's examine and hear"
DavidW says, "I think I've examined everything"
DavidW says (to ClubFloyd), "x elevators"
CF ] Control RoomoommthiiseLog Time: 7:09 pmm
CF |
CF | > X ELEVATORS
CF |
CF | Sorry, I don't understand what "elevators" means.
CF |
CF | >
DavidW says (to ClubFloyd), "x elevator"
CF ] Control RoomoommthiiseLog Time: 7:09 pmm
CF |
CF | > X ELEVATOR
CF |
CF | Do you mean the elevator wheel or the elevator panel?
CF |
CF | >
DavidW says (to ClubFloyd), "turn elevator wheel"
CF ] Control RoomoommthiiseLog Time: 7:10 pmm
CF |
CF | > TURN ELEVATOR WHEEL
CF |
CF | What a concept!
CF |
CF | Herzog announces, "Heading northwest and holding."
CF |
CF | >
DavidW says (to ClubFloyd), "x elevator panel"
CF ] Control RoomoommthiiseLog Time: 7:11 pmm
CF |
CF | > X ELEVATOR PANEL
CF |
CF | The elevator panel contains various instruments to keep the
CF | elevatorman aware of the position of the elevators, the pitch of the
CF | ship and the factors influencing pitch and altitude.
CF |
CF | The airship starts its turn back towards the landing field. Ziegler
CF | yells out, "Valving gas for 15 seconds."
CF |
CF | Sammt calls out, "Altitude 180 m."
CF |
CF | Herzog announces, "Heading west...heading southwest."
CF |
CF | > Jade asks, "where IS the last sphere?"
Jacqueline says (to Jade), "We do not know."
DavidW says, "The last crystal? We have no clue."
Jade asks, "are some hint system?"
DavidW says, "We found one on Krakatoa and one on the Titanic, so we think the third is elsewhere. Could be here. Could be San Fran. Could be London."
DavidW says (to ClubFloyd), "hint"
CF ] Control RoomoommthiiseLog Time: 7:12 pmm
CF |
CF | > HINT
CF |
CF | Make sure you've examined everything and draw a map so that you don't
CF | get lost.
CF |
CF | Herzog announces, "Heading south...heading southeast."
CF |
CF | Captain Pruss orders, "All engines idle ahead!" The airship begins to
CF | slow.
CF |
CF | > Jacqueline says, "It is most likely in London or San Fran or here. We've gotten things from each of these areas, so just because we got the binocs from here doesn't mean it can't be here."
Jade says, "we could reexplore all around"
Jacqueline says (to DW), "You and I were typing some of that at the same time."
DavidW asks, "We have explored everything, I think?"
DavidW says, "Hm. We found the silver key on Krakatoa and haven't used it yet. That suggests it's for something on Krakatoa."
Jacqueline says, "Possibly, yeah"
DavidW says, "The girl's brass key was used on a cupboard, so the brass key was found and used in SF."
Jacqueline says, "Trying to recall what on Krakatoa might need a key."
DavidW says, "Likewise, the bronze key was in the ice and unlocked the drawer. Found and used on the Titanic."
Jacqueline nods.
DavidW asks, "We can try digging for buried treasure chests?"
Jade says, "from the autor: Be prepared to do a lot of exploring. This is not a small game. Also be prepared to visit the time periods multiple times. Even once you know the solution, you will have to visit every time period at least once and some of them at least twice."
DavidW says, "Maybe the silver key is used on that ship where we found the monkey."
Jacqueline says, "heh. I was just thinking, 'I wonder if there's a chest somewhere'"
DavidW says (to ClubFloyd), "s"
CF ] Control RoomoommthiiseLog Time: 7:13 pmm
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | Ziegler yells out, "Valving gas for 15 seconds."
CF |
CF | Captain Pruss orders, "All engines idle astern!"
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Navigation RoommthiiseLog Time: 7:14 pmm
CF |
CF | > A
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | You hear voices to fore. Maybe you should investigate to see what's
CF | going on.
CF |
CF | > Jade says, "there must be a hint system implemented"
DavidW says (to ClubFloyd), "undo"
CF ] Control RoomoommthiiseLog Time: 7:13 pmm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:14 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | Captain Pruss orders, "Aft engines full astern!"
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:15 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | Captain Pruss orders, "Aft engines idle astern!"
CF |
CF | Sammt calls out, "Altitude 120 m!"
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:16 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:17 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | The wind shifts direction from east to southwest. Captain Pruss
CF | orders, "Sharp turn starboard!"
CF |
CF | Schoenherr responds, "Turning to starboard." The ship starts on an
CF | S-shaped flight path towards the mooring mast.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:18 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | The airship appears to be stern heavy. Captain Pruss orders, "Drop
CF | water ballast!"
CF |
CF | Bauer responds, "Dropping water ballast."
CF |
CF | Ziegler also calls out, "Valving forward gas cells!"
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:19 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | As the previous measures fail to bring the ship into trim, Captain
CF | Pruss gets on the engine telegraph. "Send six men to the bow to trim
CF | the ship."
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:20 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:21 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | Sammt calls out, "Altitude 90 m."
CF |
CF | Captain Pruss gets on the engine telegraph again, "Drop mooring
CF | lines."
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Control RoomoommthiiseLog Time: 7:22 pmm
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | The starboard mooring line is dropped from the bow. A light rain
CF | begins to fall as the ground crew grab the mooring line. You'd better
CF | get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Navigation RoommthiiseLog Time: 7:23 pmm
CF |
CF | > A
CF |
CF | Navigation Room
CF | This room contains lots of navigation equipment that's no doubt used
CF | by the navigators. There are windows to port and starboard and other
CF | rooms to fore and aft.
CF |
CF | You can see a work table (on which are some charts and maps, a
CF | calendar and a telephone), Max Zabel and Christian Nielsen here.
CF |
CF | The port mooring line is dropped from the bow. The line is
CF | overtightened as it's connected to the post of the ground winch. The
CF | starboard line hasn't been connected yet. You'd better get back to the
CF | time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Observation RoomthiiseLog Time: 7:24 pmm
CF |
CF | > A
CF |
CF | Observation Room
CF | You're in the sparsely-furnished observation room of an airship. The
CF | curved port and starboard walls are lined with windows that join in a
CF | tight curve at the stern of the ship. The only exit is fore. There's
CF | also a ladder leading up, but you can't see where it goes because the
CF | top of the ladder is obscured by a strange mist.
CF |
CF | You can see a radio, a photo, a sign, a plaque and Willy Speck here.
CF |
CF | There's tension in the air as the crew waits for the mooring to be
CF | completed. You'd better get back to the time tower, NOW!
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Time Tower of CythiiseLog Time: 9:48 amm
CF |
CF | > U
CF |
CF | You pass through a time warp.
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the airship.]
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Southern End of BeacheLog Time: 4:10 amm
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "dig"
CF ] Southern End of BeacheLog Time: 4:10 amm
CF |
CF | > DIG
CF |
CF | I think you wanted to say "dig something". Please try again.
CF |
CF | >
DavidW says (to ClubFloyd), "dig sand"
CF ] Southern End of BeacheLog Time: 4:11 amm
CF |
CF | > DIG SAND
CF |
CF | You try digging a hole with your hands, but the fine dry sand and ash
CF | quickly falls back in on itself.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered BeacheacheLog Time: 4:12 amm
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "dig sand"
CF ] Ash-Covered BeacheacheLog Time: 4:13 amm
CF |
CF | > DIG SAND
CF |
CF | You try digging a hole with your hands, but the fine dry sand and ash
CF | quickly falls back in on itself.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Northern End of BeacheLog Time: 4:14 amm
CF |
CF | > N
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "dig sand"
CF ] Northern End of BeacheLog Time: 4:15 amm
CF |
CF | > DIG SAND
CF |
CF | You try digging a hole with your hands, but the fine dry sand and ash
CF | quickly falls back in on itself.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof BeacheLog Time: 4:16 amm
CF |
CF | > N
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | >
DavidW says (to ClubFloyd), "dig sand"
CF ] Rock Platformof BeacheLog Time: 4:16 amm
CF |
CF | > DIG SAND
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Rock Platformof BeacheLog Time: 4:17 amm
CF |
CF | > N
CF |
CF | The cliff is in the way, but you can go up the narrow path if you want
CF | to climb it.
CF |
CF | >
DavidW says (to ClubFloyd), "climb cliff"
CF ] Stoney Headland BeacheLog Time: 4:18 amm
CF |
CF | > CLIMB CLIFF
CF |
CF | Stoney Headland
CF | You're on a stoney headland surrounded by burnt palm trees swaying in
CF | a gentle breeze that carries the smell of smoke. A rocky path leads
CF | down to the coastline. Looking east over the waters of the bay, you
CF | think you can see something through the smoke, but you can't be sure.
CF |
CF | You can see some palm fronds, a palm tree stump and a bird's nest
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "look through binoculars"
CF ] Stoney Headland BeacheLog Time: 4:19 amm
CF |
CF | > LOOK THROUGH BINOCULARS
CF |
CF | When you look through the binoculars, everything looks much bigger.
CF | You aim them towards the east and twiddle with the focus until a small
CF | ship comes into view through the smoke.
CF |
CF | >
DavidW says (to ClubFloyd), "x fronds"
CF ] Stoney Headland BeacheLog Time: 4:20 amm
CF |
CF | > X FRONDS
CF |
CF | The leafy fingers of the palm fronds are useful for weaving hats and
CF | baskets and things like that, but you don't have time to stop and
CF | learn native handcrafts.
CF |
CF | >
DavidW says (to ClubFloyd), "x stump"
CF ] Stoney Headland BeacheLog Time: 4:21 amm
CF |
CF | > X STUMP
CF |
CF | This is the tree stump left behind after you chopped down the palm
CF | tree. There is nothing on the palm tree stump.
CF |
CF | >
DavidW says (to ClubFloyd), "x nest"
CF ] Stoney Headland BeacheLog Time: 4:22 amm
CF |
CF | > X NEST
CF |
CF | The bird's nest is cleverly woven from sticks, dead grass and palm
CF | frond leaflets. You're not an ornithologist, so you can't tall what
CF | type of bird built it. The bird's nest is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Stoney Headland BeacheLog Time: 4:23 amm
CF |
CF | > N
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Rock Platformnd BeacheLog Time: 4:24 amm
CF |
CF | > D
CF |
CF | Rock Platform
CF | You're on a rocky part of the coastline. The hardened volcanic lava
CF | underfoot would be uncomfortable to walk on if not for the thick
CF | carpet of ash. A narrow path leads up the cliffside to the north. You
CF | can see the entrance to a cave to the west of the rock platform and
CF | the beach is to the south. The ash-covered water of the bay is to the
CF | east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Cave Platformnd BeacheLog Time: 4:25 amm
CF |
CF | > W
CF |
CF | Cave
CF | You're in a cave that has no doubt been carved out by the ocean waves
CF | over thousands of years. There's a small hole in the wall at the back
CF | of the cave. The dim light of the entrance is to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Rock Platformnd BeacheLog Time: 4:24 amm
CF |
CF | > UNDO
CF |
CF | Previous turn undone.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Northern End of BeacheLog Time: 4:25 amm
CF |
CF | > S
CF |
CF | Northern End of Beach
CF | You're at the northern end of the beach, where the ash-covered sand
CF | gives way to an ash-covered rock platform further to the north. The
CF | jungle to the west is burnt beyond recognition and the gentle water of
CF | the bay to the east is covered in ash. The beach continues to the
CF | south.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Northern End of BeacheLog Time: 4:26 amm
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "x jungle"
CF ] Northern End of BeacheLog Time: 4:27 amm
CF |
CF | > X JUNGLE
CF |
CF | The jungle is very dense, but everything is burnt black. From what you
CF | can tell of the burnt remains, the trees are mainly palms and the
CF | undergrowth is tangled with burnt vines and creepers. It's too dense
CF | to venture into the jungle without a machete...or a bulldozer!
CF |
CF | >
DavidW says (to ClubFloyd), "cut vines"
CF ] Northern End of BeacheLog Time: 4:28 amm
CF |
CF | > CUT VINES
CF |
CF | You would achieve nothing by this.
CF |
CF | > Jade says, "a machette"
DavidW says, "I have an axe."
Jade says, "chop"
DavidW asks, "If we need a machette... would the baker have one?"
DavidW says (to ClubFloyd), "chop vines"
CF ] Northern End of BeacheLog Time: 4:29 amm
CF |
CF | > CHOP VINES
CF |
CF | You would achieve nothing by this.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Ash-Covered BeacheacheLog Time: 4:30 amm
CF |
CF | > S
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | > Jacqueline frowns.
Jade says, "I don't know"
DavidW says (to ClubFloyd), "x forest"
CF ] Ash-Covered BeacheacheLog Time: 4:30 amm
CF |
CF | > X FOREST
CF |
CF | Sorry, I don't understand what "forest" means.
CF |
CF | >
DavidW says (to ClubFloyd), "x jungle"
CF ] Ash-Covered BeacheacheLog Time: 4:31 amm
CF |
CF | > X JUNGLE
CF |
CF | The jungle is very dense, but everything is burnt black. From what you
CF | can tell of the burnt remains, the trees are mainly palms and the
CF | undergrowth is tangled with burnt vines and creepers. It's too dense
CF | to venture into the jungle without a machete...or a bulldozer!
CF |
CF | > Jacqueline says, "I think the 'no' message would be different if we *could* chop it be not with the axe."
Roger says, "maybe there's more stuff hidden in the floating-around part"
DavidW says, "CHOP is almost always coded as a synonym for CUT in these games."
DavidW says (to Roger), "possible, I suppose."
DavidW says (to ClubFloyd), "s"
CF ] Southern End of BeacheLog Time: 4:32 amm
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | > Jacqueline says (to DW), "Right."
DavidW says (to ClubFloyd), "x jungle"
CF ] Southern End of BeacheLog Time: 4:33 amm
CF |
CF | > X JUNGLE
CF |
CF | The jungle is very dense, but everything is burnt black. From what you
CF | can tell of the burnt remains, the trees are mainly palms and the
CF | undergrowth is tangled with burnt vines and creepers. It's too dense
CF | to venture into the jungle without a machete...or a bulldozer!
CF |
CF | > DavidW says, "I think we're out of time for now."
Jade says, "en k, as you wish"
Jacqueline says, "Hrm. I mean, I'm okay for a few if we just want to poke a touch longer. But also good to wrap for the day."
DavidW asks, "I can run to the baker and ask about a machete, but an aimless exploration of the bay seems very iffy. Maybe try to see the other side of the ship, though?"
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of CythiiheLog Time: 9:49 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Lane Tower of CythiiheLog Time: 12:15 am
CF |
CF | > E
CF |
CF | You pass through a time warp.
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Shop Tower of CythiiheLog Time: 12:16 am
CF |
CF | > E
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Bakehouser of CythiiheLog Time: 12:17 am
CF |
CF | > E
CF |
CF | Bakehouse
CF | This is the bakehouse at the back of the shop and is clearly where all
CF | the baking is done. When you've finished exploring here, you can leave
CF | to the west.
CF |
CF | You can see Thomas Farriner, an oven, a workbench (on which is a
CF | lantern (providing light)), a pile of firewood and some sacks of flour
CF | here.
CF |
CF | >
DavidW says (to ClubFloyd), "ask baker about machette"
CF ] Bakehouser of CythiiheLog Time: 12:18 am
CF |
CF | > ASK BAKER ABOUT MACHETTE
CF |
CF | "I don't know nothin' 'bout that. Ask me about' somethin' else, but
CF | make it snappy, 'cause I've gotta get finished up 'ere and get ta
CF | bed."
CF |
CF | >
DavidW says (to ClubFloyd), "machette"
CF ] Bakehouser of CythiiheLog Time: 12:18 am
CF |
CF | > MACHETTE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "f w"
CF ] Bakehouser of CythiiheLog Time: 12:18 am
CF |
CF | > F W
CF |
CF | I only understood you as far as "f" but then you lost me.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Shophouser of CythiiheLog Time: 12:19 am
CF |
CF | > W
CF |
CF | Shop
CF | You're inside a shop that has the distinctive aroma of baked bread. As
CF | it's late at night and no one's around, that aroma is probably
CF | lingering from the previous day's baking. There are loaves of bread in
CF | the front window and other pastries under the counter. Some light
CF | shines in from an open doorway to the east and a flight of stairs goes
CF | up to the living quarters. When you've finished here, you can leave
CF | the shop to the west.
CF |
CF | You can see a counter here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Lanehouser of CythiiheLog Time: 12:20 am
CF |
CF | > W
CF |
CF | Lane
CF | You're in a dark lane. It's very late and there's no one around. It
CF | looks like everyone has gone to bed. There's a dimly-lit shop to the
CF | east and a strange mist to the west.
CF |
CF | You can see a hanging sign, a street lamp and a street sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Time Tower of CythiiheLog Time: 9:50 amm
CF |
CF | > W
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Southern End of BeacheLog Time: 4:10 amm
CF |
CF | > N
CF |
CF | You pass through a time warp.
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Ash-Covered BeacheacheLog Time: 4:11 amm
CF |
CF | > N
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log here.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Ash-Covered BeacheacheLog Time: 4:12 amm
CF |
CF | > GET ON LOG
CF |
CF | You need both hands free to push the log into the water.
CF |
CF | >
DavidW says (to ClubFloyd), "drop axe"
CF ] Ash-Covered BeacheacheLog Time: 4:13 amm
CF |
CF | > DROP AXE
CF |
CF | Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "drop rope and trampoline"
CF ] Ash-Covered BeacheacheLog Time: 4:14 amm
CF |
CF | > DROP ROPE AND TRAMPOLINE
CF |
CF | end of a rope: Dropped.
CF | mini-trampoline with a rope tied to it: Dropped.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Ash-Covered BeacheacheLog Time: 4:15 amm
CF |
CF | > GET ON LOG
CF |
CF | You need both hands free to push the log into the water.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Ash-Covered BeacheacheLog Time: 4:16 amm
CF |
CF | > I
CF |
CF | You're carrying a newspaper, a blue crystal, a piece of jewellery, a
CF | bronze key, a pair of binoculars (worn), a satchel (worn) (which
CF | contains an oil lamp, a box of matches, a red crystal, a crowbar, a
CF | silver key, a brass key and a coconut) and a watch (worn).
CF |
CF | >
DavidW says (to ClubFloyd), "put newspaper, blue, earring, bronze in satchel"
CF ] Ash-Covered BeacheacheLog Time: 4:17 amm
CF |
CF | > PUT NEWSPAPER, BLUE, EARRING, BRONZE IN SATCHEL
CF |
CF | newspaper: You put the newspaper into the satchel.
CF | blue crystal: You put the blue crystal into the satchel.
CF | piece of jewellery: You put the piece of jewellery into the satchel.
CF | bronze key: You put the bronze key into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "get on log"
CF ] Floating on Palm Tree Log Time: 4:18 amm
CF |
CF | > GET ON LOG
CF |
CF | You push the log into the water and straddle it.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:19 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:20 amm
CF |
CF | > E
CF |
CF | You paddle further to the east.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Floating on Palm Tree Log Time: 4:21 amm
CF |
CF | > S
CF |
CF | You paddle further to the south.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the northeast.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:22 amm
CF |
CF | > E
CF |
CF | You can't paddle any further to the east, as the ocean currents are
CF | too strong.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Floating on Palm Tree Log Time: 4:23 amm
CF |
CF | > S
CF |
CF | You dare not paddle any further to the south or the ocean currents
CF | will carry you into the Sunda Strait.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Floating on Palm Tree Log Time: 4:24 amm
CF |
CF | > N
CF |
CF | You paddle further to the north.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Floating on Palm Tree Log Time: 4:25 amm
CF |
CF | > N
CF |
CF | You paddle further to the north.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Floating on Palm Tree Log Time: 4:26 amm
CF |
CF | > E
CF |
CF | You can't paddle any further to the east, as the ocean currents are
CF | too strong.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Floating on Palm Tree Log Time: 4:27 amm
CF |
CF | > N
CF |
CF | You paddle further to the north.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Floating on Palm Tree Log Time: 4:28 amm
CF |
CF | > N
CF |
CF | You can't paddle any further to the north, as the ocean currents are
CF | too strong.
CF |
CF | > DavidW says, "sorry, the bay waters are more limited than expected."
DavidW says (to ClubFloyd), "s"
CF ] Floating on Palm Tree Log Time: 4:29 amm
CF |
CF | > S
CF |
CF | You paddle further to the south.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the southeast.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Floating on Palm Tree Log Time: 4:30 amm
CF |
CF | > S
CF |
CF | You paddle further to the south.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | > Roger says, "probably for the best"
DavidW says (to ClubFloyd), "u"
CF ] Main Deckon Palm Tree Log Time: 4:31 amm
CF |
CF | > U
CF |
CF | You clamber up the side of the ship.
CF |
CF | [Use nautical directions (F, A, P, S) on the ship.]
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | > Jade says, "yes"
Roger asks, "have we ascended the mast?"
DavidW says, "Yes, that's where the monkey was."
DavidW says (to ClubFloyd), "u"
CF ] Crow's Nest Palm Tree Log Time: 4:32 amm
CF |
CF | > U
CF |
CF | Crow's Nest
CF | You're in the crow's nest. From here you can see the volcano spewing
CF | out fire and ash over the island. Now that you can see it from a
CF | distance, you believe it to be Rakata, the southernmost volcano on
CF | Krakatoa. When you've finished admiring the view, you can climb down
CF | from the crow's nest.
CF |
CF | > Roger says, "oh, right"
DavidW says (to ClubFloyd), "look through binoculars"
CF ] Crow's Nest Palm Tree Log Time: 4:33 amm
CF |
CF | > LOOK THROUGH BINOCULARS
CF |
CF | When you look through the binoculars, everything looks much bigger,
CF | but you don't see anything of interest.
CF |
CF | > Jacqueline says, "I both love and hate that default response."
DavidW says (to ClubFloyd), "x volcano"
CF ] Crow's Nest Palm Tree Log Time: 4:34 amm
CF |
CF | > X VOLCANO
CF |
CF | The volcano is already spurting smoke, ash and lava, but it looks like
CF | it's going to erupt at any moment.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Main Deckst Palm Tree Log Time: 4:35 amm
CF |
CF | > D
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | > Roger says, "It does have its charms"
DavidW says (to ClubFloyd), "s"
CF ] Main Deckst Palm Tree Log Time: 4:36 amm
CF |
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "a"
CF ] Ship's CabinPalm Tree Log Time: 4:37 amm
CF |
CF | > A
CF |
CF | Ship's Cabin
CF | You're in the ship's cabin. There's very little light, so it's hard to
CF | see what's inside. Through a porthole you can occasionally see
CF | glimpses of the smoking volcano. The exit is to fore.
CF |
CF | You can see a table here.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] Ship's CabinPalm Tree Log Time: 4:38 amm
CF |
CF | > X TABLE
CF |
CF | It's a somewhat battered and stained wooden table that's seen many
CF | years of use. You notice some scratches on the floor under the table
CF | that make you wonder what might be under there.
CF |
CF | > DavidW says, "OH HO"
Roger says, "yar har har"
DavidW says (to ClubFloyd), "move table"
CF ] Ship's CabinPalm Tree Log Time: 4:39 amm
CF |
CF | > MOVE TABLE
CF |
CF | You push the table aside to expose a trapdoor in the floor.
CF |
CF | >
DavidW says (to ClubFloyd), "open trapdoor"
CF ] Ship's CabinPalm Tree Log Time: 4:40 amm
CF |
CF | > OPEN TRAPDOOR
CF |
CF | It's locked.
CF |
CF | >
DavidW says (to ClubFloyd), "take silver key"
CF ] Ship's CabinPalm Tree Log Time: 4:41 amm
CF |
CF | > TAKE SILVER KEY
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock trapdoor with silver key"
CF ] Ship's CabinPalm Tree Log Time: 4:42 amm
CF |
CF | > UNLOCK TRAPDOOR WITH SILVER KEY
CF |
CF | You don't need the silver key to unlock it. Just slide the bolt.
CF |
CF | >
DavidW says (to ClubFloyd), "slide bolt"
CF ] Ship's CabinPalm Tree Log Time: 4:43 amm
CF |
CF | > SLIDE BOLT
CF |
CF | You slide the bolt to unlock the trapdoor.
CF |
CF | >
DavidW says (to ClubFloyd), "open trapdoor"
CF ] Ship's CabinPalm Tree Log Time: 4:44 amm
CF |
CF | > OPEN TRAPDOOR
CF |
CF | You open the trapdoor.
CF |
CF | >
DavidW says (to ClubFloyd), "take lamp and matches"
CF ] Ship's CabinPalm Tree Log Time: 4:45 amm
CF |
CF | > TAKE LAMP AND MATCHES
CF |
CF | oil lamp: Taken.
CF | matches: Taken.
CF |
CF | > Jacqueline asks, "...and?"
Jade says, "ok"
DavidW says (to ClubFloyd), "light lamp"
CF ] Ship's CabinPalm Tree Log Time: 4:46 amm
CF |
CF | > LIGHT LAMP
CF |
CF | (with the matches)
CF | You light the oil lamp with the matches.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Cargo HoldinPalm Tree Log Time: 4:47 amm
CF |
CF | > D
CF |
CF | Cargo Hold
CF | You're in the cargo hold of the ship. It smells of salted beef.
CF | There's a stair leading up to the trapdoor overhead.
CF |
CF | You can see a trapdoor and a chest here.
CF |
CF | > Jacqueline says, "mmm... beef..."
DavidW says (to ClubFloyd), "unlock chest with silver key"
CF ] Cargo HoldinPalm Tree Log Time: 4:48 amm
CF |
CF | > UNLOCK CHEST WITH SILVER KEY
CF |
CF | You unlock the chest.
CF |
CF | >
DavidW says (to ClubFloyd), "open chest"
CF ] Cargo HoldinPalm Tree Log Time: 4:49 amm
CF |
CF | > OPEN CHEST
CF |
CF | You open the chest, revealing a green crystal.
CF |
CF | > Jacqueline says, "Here we go."
DavidW says (to ClubFloyd), "take green"
CF ] Cargo HoldinPalm Tree Log Time: 4:50 amm
CF |
CF | > TAKE GREEN
CF |
CF | Taken.
CF |
CF | > Jacqueline says, "Dang."
DavidW says (to ClubFloyd), "u"
CF ] Ship's CabinPalm Tree Log Time: 4:51 amm
CF |
CF | > U
CF |
CF | Ship's Cabin
CF | You're in the ship's cabin. There's very little light, so it's hard to
CF | see what's inside. Through a porthole you can occasionally see
CF | glimpses of the smoking volcano. The exit is to fore.
CF |
CF | You can see a trapdoor and a table here.
CF |
CF | >
DavidW says (to ClubFloyd), "blow lamp"
CF ] Ship's CabinPalm Tree Log Time: 4:52 amm
CF |
CF | > BLOW LAMP
CF |
CF | You can't usefully blow the oil lamp.
CF |
CF | >
DavidW says (to ClubFloyd), "blow out lamp"
CF ] Ship's CabinPalm Tree Log Time: 4:53 amm
CF |
CF | > BLOW OUT LAMP
CF |
CF | You blow out the lamp.
CF |
CF | >
DavidW says (to ClubFloyd), "put all in satchel"
CF ] Ship's CabinPalm Tree Log Time: 4:54 amm
CF |
CF | > PUT ALL IN SATCHEL
CF |
CF | green crystal: You put the green crystal into the satchel.
CF | matches: You put the matches into the satchel.
CF | oil lamp: You put the oil lamp into the satchel.
CF | silver key: You put the silver key into the satchel.
CF |
CF | >
DavidW says (to ClubFloyd), "f"
CF ] Main DeckbinPalm Tree Log Time: 4:55 amm
CF |
CF | > F
CF |
CF | Main Deck
CF | You're on the main deck of the ship, where the main mast towers over
CF | you. There's a door to fore and a cabin to aft. The deck is covered in
CF | fine ash. You can also go down over the side of the ship.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Floating on Palm Tree Log Time: 4:56 amm
CF |
CF | > D
CF |
CF | [Use compass directions (N, S, E, W) now that you're no longer on
CF | the ship.]
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the far distance to the west. You can see a
CF | ship through the smoke to the east. In fact, the waves lap against the
CF | side of the ship. You could clamber aboard by climbing up the ropes
CF | that hang down the side.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:57 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The island is in the distance to the west. You can see a ship
CF | through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Floating on Palm Tree Log Time: 4:58 amm
CF |
CF | > W
CF |
CF | You paddle further to the west.
CF |
CF | Floating on Palm Tree Log
CF | You're floating on the log of a palm tree surrounded by the sea water
CF | of the bay. The water is very murky from all the ash floating on the
CF | surface. The waves lap against the shore of the island to the west.
CF | You can see a ship through the smoke to the east.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Ash-Covered BeachTree Log Time: 4:59 amm
CF |
CF | > W
CF |
CF | You get off the palm tree log and pull it onto the shore.
CF |
CF | Ash-Covered Beach
CF | You're on a sandy beach that runs in a gentle arc from north to south
CF | around a small bay to the east. The normally pristine white sand is
CF | covered in a thick blanket of ash. The jungle to the west consists of
CF | nothing but burnt trees.
CF |
CF | You can see a palm tree log, a mini-trampoline with a rope tied to it,
CF | the end of a rope and an axe here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Southern End of Beach Log Time: 5:00 amm
CF |
CF | > S
CF |
CF | Southern End of Beach
CF | You're at the southern end of a sandy beach that's covered in a thick
CF | layer of ash. The sky overhead is obscured by smoke and it's difficult
CF | to breathe in the acrid atmosphere. All the trees in the jungle to the
CF | west are burnt black and the bay to the east of the beach is also
CF | covered in ash. You can't see what's further to the south due to a
CF | strange mist. The beach continues to the north.
CF |
CF | You can see a sign here.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Time Tower of Cythiih Log Time: 9:51 amm
CF |
CF | > S
CF |
CF | You pass through a time warp.
CF |
CF | Time Tower of Cythii
CF | You're in the stone tower that you know intimately as the Time Tower
CF | of Cythii. A strange mist swirls around the tower. That's not normal.
CF | As the mist moves around, you catch a glimpse of openings to the
CF | north, south, east and west, as well as an opening in the floor that
CF | leads further down the tower. The only part of the tower not affected
CF | by the strange mist is the stairway leading up.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Domed Room of Cythiih Log Time: 9:52 amm
CF |
CF | > U
CF |
CF | Domed Room
CF | You're in a circular room with a domed ceiling and walls lined with
CF | pure white marble. You can't see any joins in the marble. This gives
CF | the impression that it was carved from a single piece of solid rock.
CF | The only thing to mar the surface is an inscription at waist height
CF | running around the circumference of the room. There are no signs of
CF | any exits, apart from a stairway leading down.
CF |
CF | You can see a cleaning cloth, a red plinth, a green plinth and a blue
CF | plinth here.
CF |
CF | >
DavidW says (to ClubFloyd), "take all crystals"
CF ] Domed Room of Cythiih Log Time: 9:53 amm
CF |
CF | > TAKE ALL CRYSTALS
CF |
CF | green crystal: Taken.
CF | blue crystal: Taken.
CF | red crystal: Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put red crystal on red plinth"
CF ] Domed Room of Cythiih Log Time: 9:54 amm
CF |
CF | > PUT RED CRYSTAL ON RED PLINTH
CF |
CF | You carefully place the red crystal on the red plinth.
CF |
CF | >
DavidW says (to ClubFloyd), "put green crystal on green plinth"
CF ] Domed Room of Cythiih Log Time: 9:55 amm
CF |
CF | > PUT GREEN CRYSTAL ON GREEN PLINTH
CF |
CF | You carefully place the green crystal on the green plinth.
CF |
CF | >
DavidW says (to ClubFloyd), "put blue crystal on blue plinth"
CF ] Domed Room of Cythiih Log Time: 9:56 amm
CF |
CF | > PUT BLUE CRYSTAL ON BLUE PLINTH
CF |
CF | You carefully place the blue crystal on the blue plinth.
CF |
CF | There's a flash of bright light and a loud bang that sounds like a
CF | clap of thunder!
CF |
CF | You've restored the Time Crystals of Cythii to their rightful place in
CF | the time tower. In doing so, the time distortions have been rectified
CF | and you've saved the universe from any further major disasters...at
CF | least for the time being. Well done! If the inscription on the wall is
CF | correct, then you'll be blessed for eternity.
CF |
CF | Fortunately for you, your parents haven't arrived home yet, so they
CF | won't know anything about your escape from some of the most famous
CF | disasters in history or the disaster of the time crystals being stolen
CF | in the first place! You're looking a bit bedraggled after your
CF | adventures in time, so get yourself cleaned up before they get home.
CF |
CF |
CF | *** You have won ***
CF |
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move, see some
CF | suggestions for AMUSING things to do or QUIT? Roger says, "yay"
Jacqueline says, "And just like that, we have won."
Jacqueline says, "Huzzah."
Jade says, "well done, congratulaciones ns"
DavidW says (to ClubFloyd), "amusing"
CF ] Domed Room of Cythiih Log Time: 9:56 amm
CF |
CF | > AMUSING
CF |
CF |
CF | Have you tried:
CF | * Examining everything in every room, including scenery and the rooms
CF | themselves.
CF | * Waiting until the disaster occurs in each time zone, especially in
CF | the bakehouse at London and the control room on the Hindenburg.
CF | * Using the magic word XYZZY.
CF | * Putting one of the crystals on the wrong plinth.
CF |
CF | At London:
CF | * Going up the stairs in the shop.
CF | * Putting something in the oven.
CF | * Asking the baker about anything he mentions, such as London, the
CF | Royal Navy and the Dutch.
CF | * Taking the lantern, the flames or the smoke.
CF |
CF | On the Titanic:
CF | * Looking through the binoculars on the deck of the Titanic.
CF | * Opening the bottle of champagne.
CF | * Breaking the ice with the axe.
CF | * Climbing the ropes in the gymnasium.
CF | * Jumping on the trampoline at the wrong place.
CF |
CF | At San Francisco:
CF | * Reading all the headlines in the newspaper.
CF | * Asking the little girl about herself and anything interesting she
CF | mentions, such as her mummy and daddy.
CF | * Examining the heap of garbage a third time.
CF | * Turning the wheel when you're holding it.
CF | * Giving the banana and the bottle of champagne to the hobo.
CF | * Asking the hobo about himself, the crystals and anything interesting
CF | he mentions, such as accountancy, grog, San Francisco and motsa.
CF | * Breaking the crate with the axe or entering it once it's open.
CF | * Eating a banana.
CF |
CF | At Krakatoa:
CF | * Chopping down the palm tree before taking the coconut.
CF | * Taking the bird's nest.
CF | * Cutting the coconut with the axe.
CF | * Sitting on the log before pushing it over the cliff.
CF | * Giving the coconut to the monkey.
CF | * Taking the monkey.
CF |
CF | Would you like to RESTART, RESTORE, UNDO the last move, see some
CF | suggestions for AMUSING things to do or QUIT? Jacqueline says, "That would have been such a let down to do in the first 3 minutes of the next session."
Jade says, "this would be nice"
DavidW says, "yeah, I'm glad we got this one finished and can start a new game next week."
Jade says, "nice Game. Thank for driving, DW."
Jacqueline says, "Thank you. That was an interesting premise."
Jacqueline says, "I'm glad they didn't hit us with some very large boss puzzle there at the end."
DavidW says, "you're all very welcome. Thanks for the game and helping and suggesting and stuff."
Jade says, "this Game is a remake of an old one"
DavidW says, "I think I saw that on the homepage, yesh. I think Garry Francis has reached out to some authors of older games and given them upgrades."
Jade says, "I am running out of battery. See you Next week (I expect). Stay safe."
DavidW says, "bye Jade. Thanks again."
Jacqueline exclaims, "Night!"
DavidW says, "I need a late lunch."
Jacqueline says, "Ooh. Gosh, yeah. Go get food."
Jacqueline says, "A Krakatoa Tuna Melt, maybe."
DavidW says, "heh. More likely to be fish sticks and sauerkraut."
Jacqueline says, "That also sounds fine."
Jacqueline exclaims, "Enjoy the rest of the day!"
DavidW says, "If I want a tuna melt, I need to go buy bread and cheese at minimum."
DavidW says, "thanks! Have an awesome day!"
*** EPILOGUE ***
asparagus asks, "I see you finished it. Good session?"
DavidW says, "yes, I think so."
DavidW says, "We had trouble getting the last crystal. I didn't examine the table on the abandoned ship until late."
asparagus says, "Excellent. I'll read the transcript later. I assume everything largely fell into place after you gave the girl the bow."
asparagus asks, "Ah, yeah. So you didn't realise you could move it?"
DavidW says, "right"
DavidW says, "We assumed since we found the red crystal on Krakatoa and the blue one on Titanic, the green one would be in a 3rd time period."
asparagus says, "*nod* I think that's what I like about Garry's games. They're usually pretty straightforward and as long as you examine everything it's a pretty easy puzzle where everything fits where it obviously should."
DavidW says, "It was only when I thought about what the silver key was for that I was convinced there was more to Krakatoa than we'd found."
DavidW says, "We guessed the silver key was for a chest, but that the chest was buried on the beach or in the jungle, and maybe we needed a machete from the baker."
asparagus says, "Oh yeah, that hadn't occurred to me, but yeah, bot h red and green in that same time period."
DavidW says, "I'm working on my walkthrough for the game now, getting the maps up to shape. I'm starting to add colours now."
asparagus says, "I did examine the table right away so immediately found the trapdoor, so thankfully no tail chasing for me. The bow was something I overlooked first time I played, and that really slowed me down."
DavidW says, "heh. And I guessed that instantly when you mentioned a girl."
asparagus says, "Oh, for me it was finding the bow, as soon as I found it I knew what it'd be used for."
DavidW says, "oh, I see."
asparagus says, "I think I examined everything except the settee and thus missed it."
DavidW says, "We also had an awkward time with the cork."
asparagus asks, "Cork gave me no issues. How did it trouble you?"
DavidW says, "I wanted to just pull the cork from the champagne bottle and put it into the flagon, but the game wouldn't let me. I thought the game *required* the hobo to break it."
DavidW says, "I learned after the session that you can just drop the bottle to smash it."
asparagus says, "Oh, you went into the weeds way more than me. I didn't even realise there was a cork until the hobo smashed it."
asparagus says, "and didn't consider that wasn't the intended path to victory."
DavidW says, "The whole business with the trampoline and rope was also a comedy of errors. I was quite flustered with mixing compass directions with nautical ones, trying to go through closed doors, trying to use a key that was in the satchel, etc etc etc."
DavidW asks, "I realized there was a cork pretty quickly; I think last week I tried to drink it?"
asparagus says, "Yeah, I'm not a fan of the nautical directions."
DavidW says, "There was a lot of guess the phrase in this game. GET ON LOG but not RIDE LOG. SCREW WHEEL ONTO DOOR instead of PUT WHEEL ON SCREW."
DavidW says, "I figured it all out eventually, but so much stumbling."
DavidW says, "I did not look graceful on this dance floor!"
asparagus says, "Yeah. I definitely appreciate games that have polished off all those rough edges."
asparagus says, "I also appreciate games that don't make you fuck around with opening/unlocking doors step-by-step."
DavidW says, "Part of the roughness is because of PunyInform, I think. PunyInform pares down the parser to what's necessary, so some affordances got cut out."
DavidW says, "Polite doors didn't really become standard until Inform 7."




comments powered by Disqus


[ TOP OF THIS PAGE | MORE CLUBFLOYD TRANSCRIPTS | HOME ]


link to contact page