ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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DavidW says, "hi Teaspoon" | ||
DavidW says, "You're the first to arrive." | ||
Teaspoon says, "Good morning." | ||
DavidW says, "Jacq's at Narrascope so she won't be here today." | ||
Teaspoon says, "oh, good for her" | ||
DavidW says, "I'm hoping Roger or Jade shows up soon. I'm not sure if we should go ahead with just the two of us." | ||
Teaspoon says, "it's nearly a quarter past the hour, on t'other hand" | ||
Teaspoon says, "happy to defer to your judgment, though." | ||
DavidW says, "I reformatted my list of games to choose from -- [LINK] -- using the format that Jacq wants for the transcripts" | ||
Teaspoon says, "makes sense." | ||
Teaspoon asks, "any of those specially appealing to you?" | ||
DavidW says, "I thought I'd like to try Monk by the Sea next. I'm uncertain, though, if it's as beginner-friendly as the author thinks it is if it's their first game." | ||
Teaspoon says, "sounds good to me" | ||
DavidW says, "okay, let's try it." | ||
DavidW says (to ClubFloyd), "load sleepmask monkbythesea" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | | ||
CF | | ||
CF | | ||
CF | Welcome to Monk by the Sea. This is an interactive fiction game based | ||
CF | off the paintings of Caspar David Friedrich, a German Romantic | ||
CF | painter. To play, use basic actions to interact with the world such as | ||
CF | "look", "take", "examine" and use the directions of "N","S","E","W", | ||
CF | to navigate the world, or combinations of these directions such as | ||
CF | "NW". Inventory can be checked using the command "i". | ||
CF | | ||
CF | Monk by the Sea | ||
CF | An interactive fiction game based on the art of Caspar David Friedrich | ||
CF | by Elizabeth DeCoste | ||
CF | Release 1 / Serial number 200405 / Inform 7 build 6M62 (I6/v6.34 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | South Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. On | ||
CF | both sides of you, an oak forest stands tall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | As good-looking as ever. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a jacket (being worn and open) | ||
CF | a lighter | ||
CF | a pocketwatch | ||
CF | | ||
CF | > | Teaspoon says, "I'm not familiar with Caspar, wonder what his pictures are like." | |
DavidW says, "I don't know his work either." | ||
DavidW says (to ClubFloyd), "x jacket" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X JACKET | ||
CF | | ||
CF | In the jacket is a lighter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lighter" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X LIGHTER | ||
CF | | ||
CF | You see nothing special about the lighter. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x watch" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X WATCH | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pocketwatch" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X POCKETWATCH | ||
CF | | ||
CF | The golden pocketwatch sparkles in the sunlight. It reads 2 o'clock, | ||
CF | but this is what it always reads, since the pocketwatch is stopped | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "credits" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > CREDITS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "about" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > ABOUT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored 0 out of a possible 150, in 6 turns. | ||
CF | | ||
CF | > | DavidW asks, "If we're on the SOUTH dirt road, I suggest going north?" | |
Teaspoon asks, "can we climb the trees?" | ||
DavidW says (to ClubFloyd), "x trees" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X TREES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X TREE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x oak" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X OAK | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Teaspoon says, "oh dear, not a well implemented forest." | |
Teaspoon says, "going north sounds fine" | ||
DavidW says, "yeah, it's feeling a bit rough." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. | ||
CF | Continuing north the path breaks away from the thinning trees to a | ||
CF | flat expanse of land. To both sides of you, tall oak trees sway in the | ||
CF | wind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You are standing at on the edge of a cliff. Far below you waves crash | ||
CF | on a shore of rocks. In front of you, a large sea expands as far as | ||
CF | you can see. Behind you a forest of oak trees looms. | ||
CF | | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | Teaspoon says, "Ah! that was quick." | |
DavidW says, "If we went the other way, maybe we'd have found someone else." | ||
DavidW says (to ClubFloyd), "x monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > X MONK | ||
CF | | ||
CF | You see nothing special about the Monk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sea" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > X SEA | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cliff" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > X CLIFF | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Teaspoon asks, "talk to monk?" | |
DavidW says (to ClubFloyd), "talk to monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > TALK TO MONK | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | DavidW says, "ask monk about monk" | |
DavidW says (to ClubFloyd), "ask monk about monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT MONK | ||
CF | | ||
CF | The monk smiles, but says nothing. | ||
CF | | ||
CF | > | Teaspoon says, "a verb list would have been helpful for this one." | |
DavidW says (to ClubFloyd), "verbs" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > VERBS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | DavidW says, "It's weird that the two main nouns in the game's title don't warrant any description in-game." | |
DavidW says (to ClubFloyd), "ask monk about sea" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT SEA | ||
CF | | ||
CF | He looks out over the sea, saying nothing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about me" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT ME | ||
CF | | ||
CF | He says "I cannot tell you anything more than what you could see for | ||
CF | yourself." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about pocketwatch" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT POCKETWATCH | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "show pocketwatch" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > SHOW POCKETWATCH | ||
CF | | ||
CF | (to the Monk) | ||
CF | The Monk is unimpressed. | ||
CF | | ||
CF | > | Teaspoon asks, "examine monk?" | |
DavidW says (to ClubFloyd), "examine monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > EXAMINE MONK | ||
CF | | ||
CF | You see nothing special about the Monk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | By the Sea | ||
CF | You are standing at on the edge of a cliff. Far below you waves crash | ||
CF | on a shore of rocks. In front of you, a large sea expands as far as | ||
CF | you can see. Behind you a forest of oak trees looms. | ||
CF | | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "jump" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > JUMP | ||
CF | | ||
CF | You jump on the spot. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > PUSH MONK | ||
CF | | ||
CF | The Monk might not like that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "kiss monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > KISS MONK | ||
CF | | ||
CF | The Monk might not like that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hit monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > HIT MONK | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about god" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT GOD | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about life" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT LIFE | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about time" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT TIME | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | DavidW says, "Maybe we should've gone south instead." | |
DavidW asks, "shall we?" | ||
Teaspoon says, "makes as much sense as anything" | ||
DavidW says, "Maybe there's a thing we can bring to him." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Dead End | ||
CF | You are at the end of a narrow dirt foot path that seems to have led | ||
CF | no where. All around you oak trees and shrubbery are too dense to | ||
CF | continue, the only route is back along the dirt path to the north. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tees" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > X TEES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x trees" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > X TREES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x shrubbery" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > X SHRUBBERY | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "listen" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > LISTEN | ||
CF | | ||
CF | You hear nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "smell" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > SMELL | ||
CF | | ||
CF | You smell nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Oak Woods/ Dead End Score: 0. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | The forest is much too dense that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about forest" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT FOREST | ||
CF | | ||
CF | He nods and says "Much can be discovered there." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > G | ||
CF | | ||
CF | He nods and says "Much can be discovered there." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about trees" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT TREES | ||
CF | | ||
CF | He nods and says "Much can be discovered there." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about dead end" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT DEAD END | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about shrubbery" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK ABOUT SHRUBBERY | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | Teaspoon says, "lol" | |
DavidW says (to ClubFloyd), "take monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > TAKE MONK | ||
CF | | ||
CF | I don't suppose the Monk would care for that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "push monk south" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > PUSH MONK SOUTH | ||
CF | | ||
CF | The Monk cannot be pushed from place to place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "burn monk" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > BURN MONK | ||
CF | | ||
CF | This dangerous act would achieve little. | ||
CF | | ||
CF | > | Teaspoon says, "I'm not sure this is as beginner friendly as advertised, yeah" | |
DavidW says (to ClubFloyd), "take all" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | There are none at all available! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take all" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | There are none at all available! | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
There's no obvious exit in that direction. | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | Teaspoon asks, "can we go for a swim in the water?" | |
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > X TREE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > SWIM | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
Roger has arrived. | ||
DavidW says (to ClubFloyd), "ask monk for advice" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > ASK MONK FOR ADVICE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "hi Roger" | |
Teaspoon says, "Hallo Roger." | ||
DavidW says, "We're playing 'Monk by the Sea'." | ||
Roger says, "hello! I see Perry is not with us." | ||
DavidW says, "Yes, but I'm recording." | ||
DavidW says, "We have four rooms, a monk, a jacket, a lighter, and a pocketwatch stopped at 2 o'clock." | ||
Teaspoon asks, "Wikipedia credits Caspar with the odd quote that you should close your eyes to see a landscape?" | ||
Teaspoon says, "maybe that will do something." | ||
DavidW says (to ClubFloyd), "close eyes" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > CLOSE EYES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Teaspoon says, "oh well, worth a try" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Oak Woods/ By the Sea Score: 0. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Oak Woods/ West Woods Score: 0. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | east. | ||
CF | | ||
CF | > | Roger says, "Not reassuring, but oh well" | |
DavidW says, "This is new" | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | Teaspoon says, "oh, the Monk by the sea is in fact a particular painting" | |
Teaspoon says, "which to be fair is a banger." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ West Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "verbose" | ||
CF ] Oak Woods/ West Woods Score: 0. | ||
CF | > | ||
CF | > VERBOSE | ||
CF | | ||
CF | Monk by the Sea is now in its "verbose" mode, which always gives long | ||
CF | descriptions of locations (even if you've been there before). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Oak Woods/ North Dirt Path Score: 0. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. | ||
CF | Continuing north the path breaks away from the thinning trees to a | ||
CF | flat expanse of land. To both sides of you, tall oak trees sway in the | ||
CF | wind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ East Woods Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | west. | ||
CF | | ||
CF | > | DavidW asks, "Did talking to the monk unlock these side locations?" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | You enter a clearing. To the north there are ruins of what appears to | ||
CF | be a dilapitated church. A stone entranceway lies to the south, and | ||
CF | the oak woods surround you to the east and west. | ||
CF | | ||
CF | > | Teaspoon says, "oh dear, that's a typo." | |
Teaspoon asks, "oh well. Can we interact with the church?" | ||
DavidW says (to ClubFloyd), "x church" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 0. | ||
CF | > | ||
CF | > X CHURCH | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ Abbey Interior Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You are standing in the ruins of a Gothic church. The window pane high | ||
CF | above you is empty, the colourful mosaic of glass lies at your feet | ||
CF | amongest the grass and dirt that would have once been the church's | ||
CF | floor. Scraggly oak trees surround the old walls. There are doorways | ||
CF | to the east and south. | ||
CF | | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | Teaspoon asks, "examine mosaic?" | |
Roger says, "typo again" | ||
DavidW says (to ClubFloyd), "x mosaic" | ||
CF ] Oak Woods/ Abbey Interior Score: 0. | ||
CF | > | ||
CF | > X MOSAIC | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lecturn" | ||
CF ] Oak Woods/ Abbey Interior Score: 0. | ||
CF | > | ||
CF | > X LECTURN | ||
CF | | ||
CF | On the lecturn is a book. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Oak Woods/ Abbey Interior Score: 5. | ||
CF | > | ||
CF | > X BOOK | ||
CF | | ||
CF | The page is opened to a passage in a language you do not understand, | ||
CF | with a drawing of an hourglass in the center of the page. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Oak Woods/ Abbey Interior Score: -10. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | As you try and move the old book, its frail pages crumble to dust. | ||
CF | | ||
CF | [Your score has just gone down by fifteen points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Oak Woods/ Abbey Interior Score: -10. | ||
CF | > | ||
CF | > UNDO | ||
CF | | ||
CF | The use of "undo" is forbidden in this story. | ||
CF | | ||
CF | > | Roger says, "d'oh" | |
Roger exclaims, "D'OH!" | ||
DavidW says (to ClubFloyd), "score" | ||
CF ] Oak Woods/ Abbey Interior Score: -10. | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | You have so far scored -10 out of a possible 150, in 68 turns. | ||
CF | | ||
CF | > | Teaspoon says, "I suppose that's thematically apt for a story about depressive German landscapes, but it's also not beginner friendly" | |
DavidW says, "It's definitely not beginner-friendly." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Well Score: -10. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Well | ||
CF | A stone well that appears to have run dry stands in front of you. On | ||
CF | one of the stones, a strange symbol is incised in the stone, it | ||
CF | reminds you of an infinity symbol, or perhaps an hourglass. Oak woods | ||
CF | surround you, except to the west where the entrance into the ruins | ||
CF | lies. | ||
CF | | ||
CF | You can see a bucket here. | ||
CF | | ||
CF | > | Teaspoon asks, "can we put the bucket in the well?" | |
DavidW says (to ClubFloyd), "x bucket" | ||
CF ] Oak Woods/ Well Score: -10. | ||
CF | > | ||
CF | > X BUCKET | ||
CF | | ||
CF | The tin bucket has a large crack in its bottom, it does not look like | ||
CF | it could carry anything therefore. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Oak Woods/ Well Score: -10. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x well" | ||
CF ] Oak Woods/ Well Score: -10. | ||
CF | > | ||
CF | > X WELL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Oak Woods/ Well Score: -10. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | The bottom of the well is far below and you could not safely jump down | ||
CF | > | ||
DavidW says (to ClubFloyd), "put bucket in well" | ||
CF ] Oak Woods/ Well Score: -10. | ||
CF | > | ||
CF | > PUT BUCKET IN WELL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "w" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Abbey Interior Score: -10. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You are standing in the ruins of a Gothic church. The window pane high | ||
CF | above you is empty, the colourful mosaic of glass lies at your feet | ||
CF | amongest the grass and dirt that would have once been the church's | ||
CF | floor. Scraggly oak trees surround the old walls. There are doorways | ||
CF | to the east and south. | ||
CF | | ||
CF | You can see a lecturn here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "move lecturn" | ||
CF ] Oak Woods/ Abbey Interior Score: -10. | ||
CF | > | ||
CF | > MOVE LECTURN | ||
CF | | ||
CF | It is fixed in place. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x trees" | ||
CF ] Oak Woods/ Abbey Interior Score: -10. | ||
CF | > | ||
CF | > X TREES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: -10. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | You enter a clearing. To the north there are ruins of what appears to | ||
CF | be a dilapitated church. A stone entranceway lies to the south, and | ||
CF | the oak woods surround you to the east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Graveyard | ||
CF | Stone gravestones in the shape of crosses lie in rows on the snowy | ||
CF | ground. Oak trees surround the graveyard and a forboding looking fence | ||
CF | stands to the south. There is an open grave that is not yet filled | ||
CF | sits about 6 feet below you. | ||
CF | | ||
CF | You can see a lantern here. | ||
CF | | ||
CF | > | Teaspoon exclaims, "a grave for us, presumably. Wot larks!" | |
DavidW says (to ClubFloyd), "x grave" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > X GRAVE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lantern" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > X LANTERN | ||
CF | | ||
CF | You see nothing special about the lantern. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x fence" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > X FENCE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Underground/ Darkness Score: -10. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Darkness | ||
CF | It is pitch dark in here. You are likely to be eaten by a grue. | ||
CF | | ||
CF | > | Teaspoon asks, "can we light it?" | |
DavidW says (to ClubFloyd), "turn on lantern" | ||
CF ] Underground/ Darkness Score: -10. | ||
CF | > | ||
CF | > TURN ON LANTERN | ||
CF | | ||
CF | It isn't something you can switch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light lantern" | ||
CF ] Underground/ Darkness Score: -10. | ||
CF | > | ||
CF | > LIGHT LANTERN | ||
CF | | ||
CF | How will you light it? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light lantern with lighter" | ||
CF ] Underground/ Darkness Score: -10. | ||
CF | > | ||
CF | > LIGHT LANTERN WITH LIGHTER | ||
CF | | ||
CF | How will you light it? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | With some effort you hoist yourself back out of the grave. | ||
CF | | ||
CF | Graveyard | ||
CF | Stone gravestones in the shape of crosses lie in rows on the snowy | ||
CF | ground. Oak trees surround the graveyard and a forboding looking fence | ||
CF | stands to the south. There is an open grave that is not yet filled | ||
CF | sits about 6 feet below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use lighter" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > USE LIGHTER | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lighter" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > TAKE LIGHTER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light lantern" | ||
CF ] Oak Woods/ Graveyard Score: -10. | ||
CF | > | ||
CF | > LIGHT LANTERN | ||
CF | | ||
CF | Lit | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Underground/ Grave Score: -10. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Grave | ||
CF | After lowering yourself into the grave, you understand how it feels to | ||
CF | be 6 feet under. | ||
CF | | ||
CF | You can see a plank coffin (closed) here. | ||
CF | | ||
CF | > | Teaspoon says, "hurrah." | |
Teaspoon asks, "open coffin?" | ||
DavidW says (to ClubFloyd), "x coffin" | ||
CF ] Underground/ Grave Score: -10. | ||
CF | > | ||
CF | > X COFFIN | ||
CF | | ||
CF | The coffin looks old. You wonder why the grave was never filled in. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Underground/ Grave Score: -10. | ||
CF | > | ||
CF | > OPEN IT | ||
CF | | ||
CF | You open the plank coffin, revealing a brass key on a rusted chain and | ||
CF | a skeleton. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x skeleton" | ||
CF ] Underground/ Grave Score: -10. | ||
CF | > | ||
CF | > X SKELETON | ||
CF | | ||
CF | He is resting in peace, you should not disturb him. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x key" | ||
CF ] Underground/ Grave Score: -10. | ||
CF | > | ||
CF | > X KEY | ||
CF | | ||
CF | The key is made of brass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x chain" | ||
CF ] Underground/ Grave Score: -10. | ||
CF | > | ||
CF | > X CHAIN | ||
CF | | ||
CF | The key is made of brass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take key" | ||
CF ] Underground/ Grave Score: 0. | ||
CF | > | ||
CF | > TAKE KEY | ||
CF | | ||
CF | [Your score has just gone up by ten points.] | ||
CF | | ||
CF | > | Roger says, "a very masculine skeleton" | |
Teaspoon says, "presumably the key won't disintegrate on impact" | ||
DavidW says (to ClubFloyd), "close coffin" | ||
CF ] Underground/ Grave Score: 0. | ||
CF | > | ||
CF | > CLOSE COFFIN | ||
CF | | ||
CF | You close the plank coffin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Underground/ Grave Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | With some effort you hoist yourself back out of the grave. | ||
CF | | ||
CF | Graveyard | ||
CF | Stone gravestones in the shape of crosses lie in rows on the snowy | ||
CF | ground. Oak trees surround the graveyard and a forboding looking fence | ||
CF | stands to the south. There is an open grave that is not yet filled | ||
CF | sits about 6 feet below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "blow lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > BLOW LANTERN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put out lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > PUT OUT LANTERN | ||
CF | | ||
CF | I didn't understand that sentence. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "extinquish lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > EXTINQUISH LANTERN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlit lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > UNLIT LANTERN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "douse lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > DOUSE LANTERN | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn off lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > TURN OFF LANTERN | ||
CF | | ||
CF | It isn't something you can switch. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | The trees are dense and foreboding that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb fence" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > CLIMB FENCE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Graveyard | ||
CF | Stone gravestones in the shape of crosses lie in rows on the snowy | ||
CF | ground. Oak trees surround the graveyard and a forboding looking fence | ||
CF | stands to the south. There is an open grave that is not yet filled | ||
CF | sits about 6 feet below you. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x gravestones" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > X GRAVESTONES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ East Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | You enter a clearing. To the north there are ruins of what appears to | ||
CF | be a dilapitated church. A stone entranceway lies to the south, and | ||
CF | the oak woods surround you to the east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Edge of East Woods Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Edge of East Woods | ||
CF | You are surrounded by dense oak woods on all sides except to the west, | ||
CF | where you can see a clearing with ruins. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Edge of East Woods Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The trees are too dense in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ Well Score: 0. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Well | ||
CF | A stone well that appears to have run dry stands in front of you. On | ||
CF | one of the stones, a strange symbol is incised in the stone, it | ||
CF | reminds you of an infinity symbol, or perhaps an hourglass. Oak woods | ||
CF | surround you, except to the west where the entrance into the ruins | ||
CF | lies. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x symbol" | ||
CF ] Oak Woods/ Well Score: 0. | ||
CF | > | ||
CF | > X SYMBOL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Well Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The forest becomes too dense in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Oak Woods/ Well Score: 0. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | The forest becomes too dense in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Edge of East Woods Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Edge of East Woods | ||
CF | You are surrounded by dense oak woods on all sides except to the west, | ||
CF | where you can see a clearing with ruins. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Edge of East Woods Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | The trees are too dense in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Oak Woods/ Edge of East Woods Score: 0. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | The trees are too dense in that direction. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | You enter a clearing. To the north there are ruins of what appears to | ||
CF | be a dilapitated church. A stone entranceway lies to the south, and | ||
CF | the oak woods surround you to the east and west. | ||
CF | | ||
CF | > | ||
There's no obvious exit in that direction. | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ East Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. On | ||
CF | both sides of you, an oak forest stands tall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ West Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Edge of West Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Edge of West Woods | ||
CF | You are surrounded by the oak woods on either side. One large tree has | ||
CF | branches that would have hit your face is you had not ducked. To the | ||
CF | west the ground begins to slope upwards as the trees begin to thin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tree" | ||
CF ] Oak Woods/ Edge of West Woods Score: 0. | ||
CF | > | ||
CF | > X TREE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You climb up the large tree and are able to see the landscape around | ||
CF | you. | ||
CF | | ||
CF | Treetop | ||
CF | You look out over the woods that stretch eastwards. To the west there | ||
CF | is a snow-topped mountain range, while far northwards the woods come | ||
CF | to an end with a drop of cliffs onto the sea below. | ||
CF | | ||
CF | You can see a magpie's nest (in which is a glass-lens) here. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lens" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > X LENS | ||
CF | | ||
CF | The curved piece of glass sparkles in the sunlight and catches your | ||
CF | eyes | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | A magpie swoops down before you can take its treasure, pecking at you | ||
CF | viciously and causing you to fall from the tall tree. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have died *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 5 out of a possible 150, in 115 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | DavidW says, "And no UNDO." | |
Roger says, "There's that old-school feeling" | ||
DavidW says (to ClubFloyd), "undo" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > UNDO | ||
CF | | ||
CF | The use of "undo" is forbidden in this story. | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Teaspoon says, "that was. cheap." | |
DavidW asks, "I guess we start from the beginning?" | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | | ||
CF | | ||
CF | | ||
CF | Welcome to Monk by the Sea. This is an interactive fiction game based | ||
CF | off the paintings of Caspar David Friedrich, a German Romantic | ||
CF | painter. To play, use basic actions to interact with the world such as | ||
CF | "look", "take", "examine" and use the directions of "N","S","E","W", | ||
CF | to navigate the world, or combinations of these directions such as | ||
CF | "NW". Inventory can be checked using the command "i". | ||
CF | | ||
CF | Monk by the Sea | ||
CF | An interactive fiction game based on the art of Caspar David Friedrich | ||
CF | by Elizabeth DeCoste | ||
CF | Release 1 / Serial number 200405 / Inform 7 build 6M62 (I6/v6.34 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | South Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. On | ||
CF | both sides of you, an oak forest stands tall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ West Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Edge of West Woods Score: 0. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Edge of West Woods | ||
CF | You are surrounded by the oak woods on either side. One large tree has | ||
CF | branches that would have hit your face is you had not ducked. To the | ||
CF | west the ground begins to slope upwards as the trees begin to thin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You climb up the large tree and are able to see the landscape around | ||
CF | you. | ||
CF | | ||
CF | Treetop | ||
CF | You look out over the woods that stretch eastwards. To the west there | ||
CF | is a snow-topped mountain range, while far northwards the woods come | ||
CF | to an end with a drop of cliffs onto the sea below. | ||
CF | | ||
CF | You can see a magpie's nest (in which is a glass-lens) here. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x nest" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > X NEST | ||
CF | | ||
CF | The large bird's nest contains a glass lens. | ||
CF | | ||
CF | In the magpie's nest is a glass-lens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ Treetop Score: 5. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Oak Woods/ Edge of West Woods Score: 5. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Edge of West Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Foot of Mountains Score: 5. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Foot of Mountains | ||
CF | You stand at the foot of impassable mountains to the west. To the east | ||
CF | is the edge of the oak woods. You can continue along the foot of the | ||
CF | mountains to the north. To the south the passage seems to end with the | ||
CF | damage of a rockfall. | ||
CF | | ||
CF | > | Teaspoon says, "I suppose we can avoid destroying the book this time" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Rockfall Score: 5. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Rockfall | ||
CF | There is a large rock pile from a recent landslide. To the west there | ||
CF | is a widening crack in the mountainside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] nothing/ Darkness Score: 10. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Darkness | ||
CF | It is pitch dark in here. You are likely to be eaten by a grue. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] nothing/ Darkness Score: 10. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The winding path is disorienting, the only way ahead is to continue | ||
CF | west. | ||
CF | | ||
CF | > | Roger says, "hmm now I'm wondering how many games are subversive with the score -- rewarding points for bad actions, that sort of thing" | |
DavidW says, "drat. I don't have the lantern and it won't let me go get it." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] nothing/ Darkness Score: 10. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You have a nagging feelings that you are missing something important. | ||
CF | Your oversight has gotten you stuck. | ||
CF | | ||
CF | | ||
CF | | ||
CF | *** You have failed *** | ||
CF | | ||
CF | | ||
CF | In that game you scored 10 out of a possible 150, in 11 turns. | ||
CF | | ||
CF | | ||
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last | ||
CF | command? | ||
CF | > | Teaspoon asks, "that's a death???" | |
Roger says, "eaten by a grue" | ||
DavidW asks, "I guess?" | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] Oak Woods/ South Dirt Path Score: 0. | ||
CF | | ||
CF | | ||
CF | | ||
CF | Welcome to Monk by the Sea. This is an interactive fiction game based | ||
CF | off the paintings of Caspar David Friedrich, a German Romantic | ||
CF | painter. To play, use basic actions to interact with the world such as | ||
CF | "look", "take", "examine" and use the directions of "N","S","E","W", | ||
CF | to navigate the world, or combinations of these directions such as | ||
CF | "NW". Inventory can be checked using the command "i". | ||
CF | | ||
CF | Monk by the Sea | ||
CF | An interactive fiction game based on the art of Caspar David Friedrich | ||
CF | by Elizabeth DeCoste | ||
CF | Release 1 / Serial number 200405 / Inform 7 build 6M62 (I6/v6.34 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | South Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. On | ||
CF | both sides of you, an oak forest stands tall. | ||
CF | | ||
CF | > | Teaspoon says, "om nom nom" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ East Woods Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 0. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | You enter a clearing. To the north there are ruins of what appears to | ||
CF | be a dilapitated church. A stone entranceway lies to the south, and | ||
CF | the oak woods surround you to the east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Graveyard | ||
CF | Stone gravestones in the shape of crosses lie in rows on the snowy | ||
CF | ground. Oak trees surround the graveyard and a forboding looking fence | ||
CF | stands to the south. There is an open grave that is not yet filled | ||
CF | sits about 6 feet below you. | ||
CF | | ||
CF | You can see a lantern here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > TAKE LANTERN | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lantern" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > TAKE LANTERN | ||
CF | | ||
CF | You already have that. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take lighter" | ||
CF ] Oak Woods/ Graveyard Score: 0. | ||
CF | > | ||
CF | > TAKE LIGHTER | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "light lantern" | ||
CF ] Oak Woods/ Graveyard Score: 5. | ||
CF | > | ||
CF | > LIGHT LANTERN | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Underground/ Grave Score: 5. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Grave | ||
CF | After lowering yourself into the grave, you understand how it feels to | ||
CF | be 6 feet under. | ||
CF | | ||
CF | You can see a plank coffin (closed) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open coffin" | ||
CF ] Underground/ Grave Score: 5. | ||
CF | > | ||
CF | > OPEN COFFIN | ||
CF | | ||
CF | You open the plank coffin, revealing a brass key on a rusted chain and | ||
CF | a skeleton. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take key" | ||
CF ] Underground/ Grave Score: 15. | ||
CF | > | ||
CF | > TAKE KEY | ||
CF | | ||
CF | [Your score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "close coffin" | ||
CF ] Underground/ Grave Score: 15. | ||
CF | > | ||
CF | > CLOSE COFFIN | ||
CF | | ||
CF | You close the plank coffin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Oak Woods/ Graveyard Score: 15. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | With some effort you hoist yourself back out of the grave. | ||
CF | | ||
CF | Graveyard | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 15. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ Abbey Interior Score: 15. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You are standing in the ruins of a Gothic church. The window pane high | ||
CF | above you is empty, the colourful mosaic of glass lies at your feet | ||
CF | amongest the grass and dirt that would have once been the church's | ||
CF | floor. Scraggly oak trees surround the old walls. There are doorways | ||
CF | to the east and south. | ||
CF | | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | > | ||
CF | > X BOOK | ||
CF | | ||
CF | The page is opened to a passage in a language you do not understand, | ||
CF | with a drawing of an hourglass in the center of the page. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "save" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
DavidW says (to ClubFloyd), "cf1" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Well | ||
CF | A stone well that appears to have run dry stands in front of you. On | ||
CF | one of the stones, a strange symbol is incised in the stone, it | ||
CF | reminds you of an infinity symbol, or perhaps an hourglass. Oak woods | ||
CF | surround you, except to the west where the entrance into the ruins | ||
CF | lies. | ||
CF | | ||
CF | You can see a bucket here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bucket" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > TAKE BUCKET | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ East Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Dirt Path Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ West Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Edge of West Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Edge of West Woods | ||
CF | You are surrounded by the oak woods on either side. One large tree has | ||
CF | branches that would have hit your face is you had not ducked. To the | ||
CF | west the ground begins to slope upwards as the trees begin to thin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Edge of West Woods Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Foot of Mountains | ||
CF | You stand at the foot of impassable mountains to the west. To the east | ||
CF | is the edge of the oak woods. You can continue along the foot of the | ||
CF | mountains to the north. To the south the passage seems to end with the | ||
CF | damage of a rockfall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Rockfall Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Rockfall | ||
CF | There is a large rock pile from a recent landslide. To the west there | ||
CF | is a widening crack in the mountainside. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] nothing/ Mountain Passageway Score: 25. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Mountain Passageway | ||
CF | The narrow passage is winding. As you move through it you hear a faint | ||
CF | sound continue to grow louder. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | Teaspoon says, "I wonder if this was written by an English speaker. Lectern isn't spelt that way." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ Lighthouse Score: 25. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | Teaspoon asks, "should we save?" | |
DavidW says, "I saved at the book" | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Seashore/ Lighthouse Score: 25. | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | You see nothing special about the painted door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Seashore/ Lighthouse Score: 25. | ||
CF | > | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | It seems to be locked. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "unlock door with key" | ||
CF ] Seashore/ Lighthouse Score: 25. | ||
CF | > | ||
CF | > UNLOCK DOOR WITH KEY | ||
CF | | ||
CF | You unlock the painted door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open door" | ||
CF ] Seashore/ Lighthouse Score: 25. | ||
CF | > | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | You open the painted door. | ||
CF | | ||
CF | > | Teaspoon exclaims, "hurrah!" | |
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Lighthouse Interior Score: 25. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Lighthouse Interior | ||
CF | Inside the lighthouse a spiralling staircase leads upwards. | ||
CF | | ||
CF | You can see a painted door and a map here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x map" | ||
CF ] Seashore/ Lighthouse Interior Score: 35. | ||
CF | > | ||
CF | > X MAP | ||
CF | | ||
CF | The map is on an old piece of yellow paper, showing the Lighthouse, | ||
CF | and the outside shore, cliffs, and woods that surround you. In the | ||
CF | woods you see marked some ruins and a well, which is surrounded by a | ||
CF | strange infinity symbol, with the word XYZZY written above it in | ||
CF | handwriting. | ||
CF | | ||
CF | [Your score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf16" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Seashore/ Lighthouse Interior Score: 35. | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Teaspoon asks, "oh, so we say xyzzy at the well, you think?" | |
Roger says, "I like the ambiguity in 'painted door', though it won't last" | ||
DavidW says (to Teaspoon), "agreed" | ||
DavidW says (to ClubFloyd), "take map" | ||
CF ] Seashore/ Lighthouse Interior Score: 35. | ||
CF | > | ||
CF | > TAKE MAP | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Seashore/ Lighthouse Interior Score: 35. | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Lighthouse Interior | ||
CF | Inside the lighthouse a spiralling staircase leads upwards. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Seashore/ Lighthouse Top Score: 35. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Lighthouse Top | ||
CF | You climb the spiral staircase to the top of the tall lighthouse. The | ||
CF | ceiling is blackened by the smoke that once burned here to keep the | ||
CF | light alive. | ||
CF | | ||
CF | You can see a light mechanism here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mechanism" | ||
CF ] Seashore/ Lighthouse Top Score: 40. | ||
CF | > | ||
CF | > X MECHANISM | ||
CF | | ||
CF | The old metal contraption contains a font for fuel and appears to be | ||
CF | unfunctional due to the broken lens which is in the frame. | ||
CF | | ||
CF | The light mechanism is currently switched off. | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | DavidW says, "okay, this is where the lens is needed." | |
DavidW says (to ClubFloyd), "x lens" | ||
CF ] Seashore/ Lighthouse Top Score: 40. | ||
CF | > | ||
CF | > X LENS | ||
CF | | ||
CF | The curved piece of glass is cracked. | ||
CF | | ||
CF | > | Teaspoon says, "presumably" | |
DavidW says (to ClubFloyd), "take it" | ||
CF ] Seashore/ Lighthouse Top Score: 40. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Seashore/ Lighthouse Top Score: 40. | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a broken lens | ||
CF | a map | ||
CF | a bucket | ||
CF | a brass key on a rusted chain | ||
CF | a lighter | ||
CF | a lantern (providing light) | ||
CF | a jacket (being worn and open but empty) | ||
CF | a pocketwatch | ||
CF | | ||
CF | > | DavidW says, "I'm thinking we can Lost Ark the broken lens for the good one." | |
Roger says, "sounds about right" | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Seashore/ Lighthouse Interior Score: 40. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Lighthouse Interior | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Seashore/ Lighthouse Score: 40. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "verbose" | ||
CF ] Seashore/ Lighthouse Score: 40. | ||
CF | > | ||
CF | > VERBOSE | ||
CF | | ||
CF | Monk by the Sea is now in its "verbose" mode, which always gives long | ||
CF | descriptions of locations (even if you've been there before). | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ West Shore Score: 40. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the east, and the rocky shore continues east and west. | ||
CF | | ||
CF | > | Roger says, "A magpie strong enough to fly off with a lighthouse lens could definitely kill a person" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ West Shore Score: 40. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the east, and the rocky shore continues east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Lighthouse Score: 40. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 40. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | Teaspoon says, "it does beg the question of how big the writer thinks a lighthouse lens is." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ Fishing Boat Score: 40. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Fishing Boat | ||
CF | On the rocks out beyond the shore, you see a fishing boat. | ||
CF | | ||
CF | You can see a bottle (empty) and a tackle box (closed) here. | ||
CF | | ||
CF | > | Teaspoon exclaims, "oooh!" | |
DavidW says (to ClubFloyd), "x bottle" | ||
CF ] Seashore/ Fishing Boat Score: 40. | ||
CF | > | ||
CF | > X BOTTLE | ||
CF | | ||
CF | The bottle is empty. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Seashore/ Fishing Boat Score: 45. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | [Your score has just gone up by five points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x box" | ||
CF ] Seashore/ Fishing Boat Score: 45. | ||
CF | > | ||
CF | > X BOX | ||
CF | | ||
CF | The rusted green box is about the size of a lunch pail, with a small | ||
CF | latch on its front. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Seashore/ Fishing Boat Score: 45. | ||
CF | > | ||
CF | > OPEN IT | ||
CF | | ||
CF | You open the tackle box, revealing a white key and some fish hooks. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take white key" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > TAKE WHITE KEY | ||
CF | | ||
CF | [Your score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take hooks" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > TAKE HOOKS | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take box" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > TAKE BOX | ||
CF | | ||
CF | It is awkward to carry | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | some fish hooks | ||
CF | a white key | ||
CF | a bottle (empty) | ||
CF | a broken lens | ||
CF | a map | ||
CF | a bucket | ||
CF | a brass key on a rusted chain | ||
CF | a lighter | ||
CF | a lantern (providing light) | ||
CF | a jacket (being worn and open but empty) | ||
CF | a pocketwatch | ||
CF | | ||
CF | > | Teaspoon says, "I wonder what that unlocks" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | The only ways out is back to the shore southwards. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | Roger says, "it unlocks another save point, that's what" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf17" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Roger asks, "oh we're not going to try to pilot the boat somewhere?" | |
DavidW says, "I didn't see any way how." | ||
Roger says, "oh, it's out at sea, sort of. Fair enough." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | The cliff face lies to your south, you do not think it is climbable. | ||
CF | However, to the southeast you can see a small footpath. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Memorial by the Sea | ||
CF | A little ways off from the shore is a large mound, a top which a | ||
CF | wooden cross stands. | ||
CF | | ||
CF | You can see a rope and a large anchor here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x mound" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > X MOUND | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Memorial by the Sea | ||
CF | A little ways off from the shore is a large mound, a top which a | ||
CF | wooden cross stands. | ||
CF | | ||
CF | You can see a rope and a large anchor here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x cross" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > X CROSS | ||
CF | | ||
CF | You see nothing special about the cross. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rope" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > X ROPE | ||
CF | | ||
CF | You see nothing special about the rope. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x anchor" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > X ANCHOR | ||
CF | | ||
CF | The large anchor leans against the mound. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rope" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > TAKE ROPE | ||
CF | | ||
CF | You're carrying too many things already. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | some fish hooks | ||
CF | a white key | ||
CF | a bottle (empty) | ||
CF | a broken lens | ||
CF | a map | ||
CF | a bucket | ||
CF | a brass key on a rusted chain | ||
CF | a lighter | ||
CF | a lantern (providing light) | ||
CF | a jacket (being worn and open but empty) | ||
CF | a pocketwatch | ||
CF | | ||
CF | > | Roger says, "oh maybe we should fill the bottle with seawater while we've got the chance. Maybe, I dunno." | |
DavidW says (to ClubFloyd), "put map and brass key and lighter and white key in jacket" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > PUT MAP AND BRASS KEY AND LIGHTER AND WHITE KEY IN JACKET | ||
CF | | ||
CF | map: Done. | ||
CF | brass key on a rusted chain: Done. | ||
CF | lighter: Done. | ||
CF | white key: Done. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take rope" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > TAKE ROPE | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | Teaspoon says, "jacket of holding" | |
DavidW says (to ClubFloyd), "fill bottle" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > FILL BOTTLE | ||
CF | | ||
CF | What do you want to fill the bottle with? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "water" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > WATER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Teaspoon asks, "fill with seawater?" | |
DavidW says (to ClubFloyd), "fill bottle with sea" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > FILL BOTTLE WITH SEA | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fill bottle with seawater" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > FILL BOTTLE WITH SEAWATER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Memorial by the Sea | ||
CF | A little ways off from the shore is a large mound, a top which a | ||
CF | wooden cross stands. | ||
CF | | ||
CF | You can see a large anchor here. | ||
CF | | ||
CF | > | Roger says, "I was kinda skeptical that would work; thanks for trying" | |
Teaspoon says, "ah well." | ||
DavidW says, "I don't feel like carrying an anchor." | ||
Teaspoon says, "understandable." | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf18" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Memorial by the Sea | ||
CF | A little ways off from the shore is a large mound, a top which a | ||
CF | wooden cross stands. | ||
CF | | ||
CF | You can see a large anchor here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | DavidW says, "I'm feeling trapped on this side of the map. I don't know how to return to the woods." | |
DavidW says, "and of course, I haven't drawn a map yet." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Lighthouse Interior | ||
CF | Inside the lighthouse a spiralling staircase leads upwards. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Memorial by the Sea | ||
CF | A little ways off from the shore is a large mound, a top which a | ||
CF | wooden cross stands. | ||
CF | | ||
CF | You can see a large anchor here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "climb mound" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > CLIMB MOUND | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take anchor" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > TAKE ANCHOR | ||
CF | | ||
CF | It is far too heavy to lift. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "dig" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > DIG | ||
CF | | ||
CF | Digging here revealed nothing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "sw" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SW | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
There's no obvious exit in that direction. | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Lighthouse Interior | ||
CF | Inside the lighthouse a spiralling staircase leads upwards. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] Seashore/ Lighthouse Top Score: 55. | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | | ||
CF | Lighthouse Top | ||
CF | You climb the spiral staircase to the top of the tall lighthouse. The | ||
CF | ceiling is blackened by the smoke that once burned here to keep the | ||
CF | light alive. | ||
CF | | ||
CF | You can see a light mechanism here. | ||
CF | | ||
CF | > | Teaspoon says, "making basic navigation a puzzle is not good game design imo" | |
DavidW says (to ClubFloyd), "jump" | ||
CF ] Seashore/ Lighthouse Top Score: 55. | ||
CF | > | ||
CF | > JUMP | ||
CF | | ||
CF | You jump on the spot. | ||
CF | | ||
CF | > | DavidW says, "I seriously don't know how to get there." | |
Teaspoon says, "no idea" | ||
DavidW says, "gimme a sec. I need to visit another room" | ||
Roger asks, "did we fiddle with the painted door?" | ||
DavidW says, "yes, we unlocked and opened it and went through it." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | | ||
CF | Lighthouse Interior | ||
CF | Inside the lighthouse a spiralling staircase leads upwards. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x door" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > X DOOR | ||
CF | | ||
CF | You see nothing special about the painted door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "rub it" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > RUB IT | ||
CF | | ||
CF | You rub the painted door. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "taste it" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > TASTE IT | ||
CF | | ||
CF | You taste nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "scratch it" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > SCRATCH IT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | DavidW says, "We needed to scratch a door in Savoir-Faire." | |
Teaspoon asks, "for what reason?" | ||
Roger says (to f), "open door" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > OPEN DOOR | ||
CF | | ||
CF | That's already open. | ||
CF | | ||
CF | > | ||
Roger says (to f), "close door" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > CLOSE DOOR | ||
CF | | ||
CF | You close the painted door. | ||
CF | | ||
CF | > | ||
Roger says (to f), "lock door" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > LOCK DOOR | ||
CF | | ||
CF | What do you want to lock the painted door with? | ||
CF | | ||
CF | > | ||
Roger says (to f), "key" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > KEY | ||
CF | | ||
CF | Which do you mean, the white key or the brass key on a rusted chain? | ||
CF | | ||
CF | > | DavidW says, "Its original color was painted over in another colour, and we had linking magic." | |
Roger says (to f), "white" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > WHITE | ||
CF | | ||
CF | (first taking the white key) | ||
CF | That doesn't seem to fit the lock. | ||
CF | | ||
CF | > | ||
Roger says (to f), "put white key in jacket" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > PUT WHITE KEY IN JACKET | ||
CF | | ||
CF | You put the white key into the jacket. | ||
CF | | ||
CF | > | Roger says, "okay thanks" | |
DavidW says, "The brass key from the coffin unlocked this door." | ||
DavidW says, "let's revisit the boat." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ Lighthouse Interior Score: 55. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | The only ways are up the narrow staircase or back through the painted | ||
CF | door which lies to the northwest. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | (first opening the painted door) | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "nw" | ||
CF ] Seashore/ West Shore Score: 55. | ||
CF | > | ||
CF | > NW | ||
CF | | ||
CF | | ||
CF | West Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the east, and the rocky shore continues east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ West Shore Score: 55. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the east, and the rocky shore continues east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ West Shore Score: 55. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the east, and the rocky shore continues east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Seashore/ West Shore Score: 55. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the east, and the rocky shore continues east and west. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ West Shore Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Lighthouse Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Lighthouse | ||
CF | You are standing on a rocky sea shore, that waves are crashing noisily | ||
CF | against. To the southeast lies a painted doorway of a looming | ||
CF | lighthouse made of weathered brick, which appears to have once been | ||
CF | painted white. The rocky beach continues to the east and west and | ||
CF | behind you lies a steep cliff face. | ||
CF | | ||
CF | You can see a painted door here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Fishing Boat | ||
CF | On the rocks out beyond the shore, you see a fishing boat. | ||
CF | | ||
CF | You can see a tackle box (empty) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "enter boat" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > ENTER BOAT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rocks" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > X ROCKS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The only ways out is back to the shore southwards. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "use boat" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > USE BOAT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > SWIM | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fill bottle" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > FILL BOTTLE | ||
CF | | ||
CF | What do you want to fill the bottle with? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "water" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > WATER | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Seashore/ Fishing Boat Score: 55. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | The only ways out is back to the shore southwards. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ne" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > NE | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ East Shore Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Shore | ||
CF | The sea stretches out infinitely to the horizon. There is a tall | ||
CF | lighthouse to the southwest, and the rocky shore continues east. Out | ||
CF | past the rocks in the sea to the north there appears to be something | ||
CF | to see. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "se" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > SE | ||
CF | | ||
CF | | ||
CF | Memorial by the Sea | ||
CF | A little ways off from the shore is a large mound, a top which a | ||
CF | wooden cross stands. | ||
CF | | ||
CF | You can see a large anchor here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | Teaspoon asks, "can we tie the rope to the anchor?" | |
DavidW says (to ClubFloyd), "tie rope to anchor" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > TIE ROPE TO ANCHOR | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | Teaspoon says, "oh well" | |
DavidW says, "I think it's maybe for the well, although I don't know what we tie the rope to there." | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | Teaspoon asks, "the broken bucket?" | |
DavidW says, "I rather want to go back to an earlier save point before entering the cliff." | ||
DavidW says (to ClubFloyd), "tie rope to bucket" | ||
CF ] Seashore/ Memorial by the Sea Score: 55. | ||
CF | > | ||
CF | > TIE ROPE TO BUCKET | ||
CF | | ||
CF | You would achieve nothing by this. | ||
CF | | ||
CF | > | Teaspoon says, "I don't object to you reverting, given the mess." | |
DavidW says (to ClubFloyd), "restore" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
DavidW says (to ClubFloyd), "cf1" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Well | ||
CF | A stone well that appears to have run dry stands in front of you. On | ||
CF | one of the stones, a strange symbol is incised in the stone, it | ||
CF | reminds you of an infinity symbol, or perhaps an hourglass. Oak woods | ||
CF | surround you, except to the west where the entrance into the ruins | ||
CF | lies. | ||
CF | | ||
CF | You can see a bucket here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bucket" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > TAKE BUCKET | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ East Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Dirt Path Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ West Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | You are surrounded by the oak woods. You can see a dirt path to the | ||
CF | east. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Edge of West Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Edge of West Woods | ||
CF | You are surrounded by the oak woods on either side. One large tree has | ||
CF | branches that would have hit your face is you had not ducked. To the | ||
CF | west the ground begins to slope upwards as the trees begin to thin. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Foot of Mountains | ||
CF | You stand at the foot of impassable mountains to the west. To the east | ||
CF | is the edge of the oak woods. You can continue along the foot of the | ||
CF | mountains to the north. To the south the passage seems to end with the | ||
CF | damage of a rockfall. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Foot of Mountains | ||
CF | You stand at the foot of the mountain range to the west, which | ||
CF | stretches to the north and south. Here, the slope is less steep and | ||
CF | appears passable. To the east lies the oak wood. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Up the North Mountains Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Up the North Mountains | ||
CF | A colourful rainbow stretches far through the sky over the | ||
CF | mountaintops, seeming to touch down somewhere on the other side of the | ||
CF | mountains. The mountains continue to become steeper to the west and | ||
CF | become impassable. | ||
CF | | ||
CF | You can see an easel here. | ||
CF | | ||
CF | > | Teaspoon exclaims, "oooh!" | |
DavidW says (to ClubFloyd), "x easel" | ||
CF ] Oak Woods/ Up the North Mountains Score: 20. | ||
CF | > | ||
CF | > X EASEL | ||
CF | | ||
CF | The easel is wooden and has the marks of paint and usage on it. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x rainbow" | ||
CF ] Oak Woods/ Up the North Mountains Score: 20. | ||
CF | > | ||
CF | > X RAINBOW | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Teaspoon asks, "do we take the easel?" | |
DavidW says (to ClubFloyd), "take easel" | ||
CF ] Oak Woods/ Up the North Mountains Score: 20. | ||
CF | > | ||
CF | > TAKE EASEL | ||
CF | | ||
CF | The easel is not yours to take. | ||
CF | | ||
CF | > | Teaspoon says, "interesting message" | |
DavidW says, "I'm hoping we can make the rainbow into a physical bridge." | ||
DavidW says, "We might need to paint here or use a magic word." | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] Oak Woods/ Up the North Mountains Score: 20. | ||
CF | > | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ North Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | North Foot of Mountains | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Foot of Mountains | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ North Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Foot of Mountains | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ South Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | South Foot of Mountains | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Rockfall Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Rockfall | ||
CF | There is a large rock pile from a recent landslide. To the west there | ||
CF | is a widening crack in the mountainside. | ||
CF | | ||
CF | > | Teaspoon asks, "did we say xyzzy near the well yet?" | |
DavidW says (to ClubFloyd), "x pile" | ||
CF ] Oak Woods/ Rockfall Score: 20. | ||
CF | > | ||
CF | > X PILE | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW says, "not yet" | |
DavidW says (to ClubFloyd), "x rock" | ||
CF ] Oak Woods/ Rockfall Score: 20. | ||
CF | > | ||
CF | > X ROCK | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Rockfall Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | The debris of the landslide looks dangerous to try and move or climb. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ South Foot of Mountains Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | South Foot of Mountains | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Edge of West Woods Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Edge of West Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ West Woods Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | West Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ South Dirt Path Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ East Woods Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Well | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | Teaspoon says, "shucks" | |
DavidW says, "We don't have the map" | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] Oak Woods/ Well Score: 20. | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a bucket | ||
CF | a brass key on a rusted chain | ||
CF | a lighter | ||
CF | a lantern (providing light) | ||
CF | a jacket (being worn and open but empty) | ||
CF | a pocketwatch | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Abbey Interior Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 20. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ East Woods Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ East Woods Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ South Dirt Path Score: 20. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | South Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ North Dirt Path Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | You are standing on a dirt foot path that goes north and south. | ||
CF | Continuing north the path breaks away from the thinning trees to a | ||
CF | flat expanse of land. To both sides of you, tall oak trees sway in the | ||
CF | wind. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ By the Sea Score: 20. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | By the Sea | ||
CF | You are standing at on the edge of a cliff. Far below you waves crash | ||
CF | on a shore of rocks. In front of you, a large sea expands as far as | ||
CF | you can see. Behind you a forest of oak trees looms. | ||
CF | | ||
CF | You can see a Monk here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about abbey" | ||
CF ] Oak Woods/ By the Sea Score: 20. | ||
CF | > | ||
CF | > ASK MONK ABOUT ABBEY | ||
CF | | ||
CF | He smiles and says "Ruins of sometime else." | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about book" | ||
CF ] Oak Woods/ By the Sea Score: 20. | ||
CF | > | ||
CF | > ASK MONK ABOUT BOOK | ||
CF | | ||
CF | He nods thoughtfully and pulls a small hourglass from his robe | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hourglass" | ||
CF ] Oak Woods/ By the Sea Score: 20. | ||
CF | > | ||
CF | > X HOURGLASS | ||
CF | | ||
CF | Upon closer examination you realise there is not sand inside the | ||
CF | hourglass but some sort of fog thats moves around in swirling mists. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about hourglass" | ||
CF ] Oak Woods/ By the Sea Score: 20. | ||
CF | > | ||
CF | > ASK MONK ABOUT HOURGLASS | ||
CF | | ||
CF | He smiles and say "Its yours now." | ||
CF | | ||
CF | > | Teaspoon says, "that's nifty" | |
DavidW says (to ClubFloyd), "take hourglass" | ||
CF ] Oak Woods/ By the Sea Score: 30. | ||
CF | > | ||
CF | > TAKE HOURGLASS | ||
CF | | ||
CF | [Your score has just gone up by ten points.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about magpie" | ||
CF ] Oak Woods/ By the Sea Score: 30. | ||
CF | > | ||
CF | > ASK MONK ABOUT MAGPIE | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about lighthouse" | ||
CF ] Oak Woods/ By the Sea Score: 30. | ||
CF | > | ||
CF | > ASK MONK ABOUT LIGHTHOUSE | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about brass key" | ||
CF ] Oak Woods/ By the Sea Score: 30. | ||
CF | > | ||
CF | > ASK MONK ABOUT BRASS KEY | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "ask monk about xyzzy" | ||
CF ] Oak Woods/ By the Sea Score: 30. | ||
CF | > | ||
CF | > ASK MONK ABOUT XYZZY | ||
CF | | ||
CF | There is no reply. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] Oak Woods/ North Dirt Path Score: 30. | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | | ||
CF | North Dirt Path | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ East Woods Score: 30. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | East Woods | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Abbey in the Oak Wood Score: 30. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Abbey in the Oak Wood | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | | ||
CF | Well | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Well | ||
CF | A stone well that appears to have run dry stands in front of you. On | ||
CF | one of the stones, a strange symbol is incised in the stone, it | ||
CF | reminds you of an infinity symbol, or perhaps an hourglass. Oak woods | ||
CF | surround you, except to the west where the entrance into the ruins | ||
CF | lies. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wave hourglass" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > WAVE HOURGLASS | ||
CF | | ||
CF | You wave the hourglass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn hourglass" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > TURN HOURGLASS | ||
CF | | ||
CF | Nothing obvious happens. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn hourglass over" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > TURN HOURGLASS OVER | ||
CF | | ||
CF | I only understood you as far as wanting to turn the hourglass. | ||
CF | | ||
CF | > | Teaspoon says, "huh" | |
DavidW says (to ClubFloyd), "flip hourglass" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > FLIP HOURGLASS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "turn over hourglass" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > TURN OVER HOURGLASS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "rub hourglass" | ||
CF ] Oak Woods/ Well Score: 30. | ||
CF | > | ||
CF | > RUB HOURGLASS | ||
CF | | ||
CF | You rub the hourglass. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | | ||
CF | Abbey Interior | ||
CF | You can see a lecturn (on which is a book) here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x book" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > X BOOK | ||
CF | | ||
CF | The page is opened to a passage in a language you do not understand, | ||
CF | with a drawing of an hourglass in the center of the page. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read book" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > READ BOOK | ||
CF | | ||
CF | The page is opened to a passage in a language you do not understand, | ||
CF | with a drawing of an hourglass in the center of the page. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "touch book" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > TOUCH BOOK | ||
CF | | ||
CF | You feel nothing unexpected. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put hourglass on book" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > PUT HOURGLASS ON BOOK | ||
CF | | ||
CF | Putting things on the book would achieve nothing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put hourglass on lecturn" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > PUT HOURGLASS ON LECTURN | ||
CF | | ||
CF | You put the hourglass on the lecturn. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take it" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > TAKE IT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pocketwatch" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > X POCKETWATCH | ||
CF | | ||
CF | The golden pocketwatch sparkles in the sunlight. It reads 2 o'clock, | ||
CF | but this is what it always reads, since the pocketwatch is stopped | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x hourglass" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > X HOURGLASS | ||
CF | | ||
CF | Upon closer examination you realise there is not sand inside the | ||
CF | hourglass but some sort of fog thats moves around in swirling mists. | ||
CF | | ||
CF | > | Teaspoon asks, "can we start the pocketwatch?" | |
DavidW says (to ClubFloyd), "shake hourglass" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > SHAKE HOURGLASS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "start pocketwatch" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > START POCKETWATCH | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wind pocketwarch" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > WIND POCKETWARCH | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open it" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > OPEN IT | ||
CF | | ||
CF | It isn't something you can open. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "fix it" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > FIX IT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "shake it" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > SHAKE IT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "hit it" | ||
CF ] Oak Woods/ Abbey Interior Score: 30. | ||
CF | > | ||
CF | > HIT IT | ||
CF | | ||
CF | Violence isn't the answer to this one. | ||
CF | | ||
CF | > | DavidW says, "I'm at a bit of a loss." | |
Teaspoon says, "ditto" | ||
Roger says, "the Mathbrush review said he had to decompile to solve several puzzles" | ||
DavidW says, "well, maybe I'll do that too after we stop this session." | ||
Teaspoon asks, "how do you decompile?" | ||
DavidW says, "um, there's some tools to help. I usually just start with glulx-strings to extract the text only." | ||
Teaspoon says, "oh, huh." | ||
Teaspoon says, "anyway, I think we gave that one a good try" | ||
DavidW says, "I forget offhand the names of two decompilers for zcode games." | ||
DavidW asks, "yeah, I'm okay with stopping here. Roger, that okay with you?" | ||
DavidW says, "Maybe asking the monk about the mound, cross, anchor, well, easel, etc. helps too." | ||
Roger says, "yeah I'm good with calling this one slightly-early." | ||
Roger says, "about par for a my-first-game sort of game" | ||
DavidW says, "thanks all. We tried." | ||
DavidW says, "yeah, it's got that first-time flavour. There's good stuff in this game, but it needs more polish." | ||
Teaspoon says, "agreed" | ||
DavidW says, "I'll head back to the lounge and I wish everyone a great week." | ||
Teaspoon says, "thanks for driving" | ||