ClubFloyd Transcript:
Roguelike Goose by Lizzard
As played on ifMUD on June 29, 2025

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Roguelike Goose written by Lizzard. It is a fantasy dungeon game written in Inform 7 and published in 2020 where you play as a beautiful goose. You can learn more about this game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



DavidW asks, "Perhaps you could say a few words about Narrascope? Please?"
Jacqueline says, "Oh. Um, sure."
Jacqueline clears her throat and steps up to the unimplemented podium.
DavidW says, "(so dramatic)"
Jacqueline leans into the mic and says, "It went well."
Jacqueline says, "I'll take questions at this time."
DavidW crowd-cheers.
Jacqueline says, "Thank you."
Jacqueline says, "Yeah, it was fun. The panel where we discussed meetups was good, and I suppose if we wanted I could post something in the post-panel chat about us to see if we can get any new friends, but it's probably too late for this week."
Roger asks, "did you attend any good panels?"
says, "I did have lunch with someone who saw my name was Jacqueline and said, "Oh, are you Jacqueline of ClubFloyd? I love to read those transcripts when I'm on the treadmill.""
jenrexrode says, "wow"
Roger says, "cool"
DavidW says, "hi treadmill-user!"
Roger says, "then they asked 'hey what the hell is wrong with that Roger guy'"
Jacqueline exclaims, "Yeah, howdy, treadmill-readers. This transcript is dedicated to you!"
Jacqueline says (to Roger), "I wasn't going to bring that up. We can take that bit offline."
DavidW asks, "Did you sing that shanty I saw zarf lead?"
Jacqueline says (to Roger), "And yeah, there were some great talks. I'm glad that I went."
Jacqueline says (to David), "I did not. I was in the room and watched, though. (Sorry, zarf.) (Though he did say it was fine to just watch.)"
DavidW says, "(bg posted a couple links earlier this week)"
Jacqueline asks, "So, is there a game already selected or are we choosing from a few?"
DavidW says, "I'm glad there were name-tags. The two times I went to Wordplay, I could barely recognize anyone except Emily."
DavidW says, "oh, and zarf, of course"
DavidW says, "hi Roger"
DavidW says, "I think we should play either Quotient, The Game or Roguelike Goose today."
Jacqueline says, "Hm. I like the sound of Roguelike Goose, but am down for whatever."
DavidW says, "Roguelike Goose is like Office Goose in a dungeon setting."
Jacqueline asks, "Are we the goose?"
Jacqueline asks, "Are we fierce??"
DavidW says, "A beautiful goose"
DavidW says, "I don't know how fierce we are."
Jacqueline asks, "Do we carry a knife in our beak?"
Jacqueline says, "I have so many questions and expectations."
Roger says, "I'm up for some loosey goosey action"
DavidW says, "I expect we will mostly honk and peck but I wouldn't rule out anything."
DavidW says (to ClubFloyd), "load sleepmask rougelikegoose"
CF says (to DavidW), "CF doesn't know that game." Roger says, "mmm, rouge goose"
DavidW says (to ClubFloyd), "load sleepmask roguelikegoose"
CF ] 1/22 rooms / 0 points Mysterious
CF | ruins
CF |
CF |
CF |
CF | It's a beautiful day in the dungeon, and you are a horrible goose.
CF | Thanks to Danny O'Brien and Ada Norton for playtesting.
CF | Thanks to Eunju Beck for the cover art.
CF |
CF | Try typing "help" for instructions on how to play.
CF |
CF | Roguelike Goose
CF | An Interactive Fiction by Lizzard
CF | Release 1 / Serial number 200112 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Mysterious ruins
CF | Stone crumbles in a blasted wasteland. Grey, twisted trees grow from
CF | crevices in the walls. A narrow staircase descends into darkness.
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] 1/22 rooms / 0 points Mysterious
CF | ruins
CF | >
CF | > X ME
CF |
CF | You crane your long, graceful neck to look back.
CF | White, muscular, hefty, feathered.
CF | Yes, you're still a fabulous goose!
CF |
CF | Exits: down (Dungeon Entrance)
CF |
CF | > Jacqueline says, "I love us."
DavidW says (to ClubFloyd), "i"
CF ] 1/22 rooms / 0 points Mysterious
CF | ruins
CF | >
CF | > I
CF |
CF | You are carrying nothing.
CF |
CF | Exits: down (Dungeon Entrance)
CF |
CF | >
DavidW says (to ClubFloyd), "x trees"
CF ] 1/22 rooms / 0 points Mysterious
CF | ruins
CF | >
CF | > X TREES
CF |
CF | You can't see any such thing.
CF |
CF | > Jacqueline says, "Sadly, no knife."
DavidW says, "yet"
DavidW says (to ClubFloyd), "d"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > D
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | The walls rumble. Rocks fall.
CF | You can't see the sky anymore!
CF | There is no way out.
CF |
CF | Dungeon Entrance
CF | Stone walls, mildewed with glowing stuff, widen into a large cold
CF | room.
CF |
CF | A large, colorful sign is on the wall.
CF |
CF | You can see a tentacled horror and a trophy case (closed) here.
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "read sign"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > READ SIGN
CF |
CF | A glossy sign in bright orange and virulent green, with a stylized
CF | picture of a sword on a pile of money. It says, "Welcome to your new
CF | Dungeon Away From Home! Let AirDnD be your Guide, as we bring you to
CF | new depths in Adventuring! *AirDnD*
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | > Jacqueline says, "That should be in the inventory, sort of like in Hitchhiker's Guide. You have: > No knife."
DavidW says (to ClubFloyd), "x horror"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > X HORROR
CF |
CF | It looks terrifying.
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "x case"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > X CASE
CF |
CF | An enormous marble trophy case. The front is carved with the motto,
CF | "Vae victis"
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "open case"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > OPEN CASE
CF |
CF | You open the trophy case, revealing a discarded pay stub.
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "x stub"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > X STUB
CF |
CF | A dirty piece of parchment. It reads:
CF |
CF | At AirDnD, the only limit to your career is how much you care!
CF | We love being Your Dungeon Away From Home.
CF |
CF | Title: Associate Rogue
CF | Associate ID: 6669982100BX
CF | Name: Kstlyplk Squishface
CF | Days: 7, Hours: 89
CF | Pay rate: 2 copper coins per day
CF | Vacation: 0 hours
CF | Accidental Enchantment, Dismemberment, and Death Insurance: 1 copper
CF | Armor cleaning fee: 3 half coppers
CF | Workplace safety training fee: 1 groat
CF | Weapon, fang, and claw sharpening fee: 1 half groat
CF | Total pay: 5.5 copper
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | > Roger | Vae victis is Latin for "woe to the vanquished", or "woe to the conquered". It means that those defeated in battle are entirely at the mercy of their conquerors.
Jacqueline | Vae victis is Latin for "woe to the vanquished", or "woe to the conquered"
DavidW asks, "Are we supposed to take that stub?"
Jacqueline says (to Roger), "hahaha DAMN YOU BEAT ME TO IT"
Roger says, "narrowly"
DavidW says (to ClubFloyd), "about"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > ABOUT
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "credits"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > CREDITS
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to horror"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > TALK TO HORROR
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "honk"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > HONK
CF |
CF | HONK!!!!
CF |
CF | Startled, a denizen of the dungeon looks up in alarm.
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | >
Roger says (to floyd), "help"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > HELP
CF |
CF | Here's some basic commands you can use in play.
CF |
CF | You can "go" in all 8 directions (north, northeast, etc) as well as up
CF | and down.
CF | You can also take things, open things, sit on things, and stand up.
CF | "take all" will pick up everything possible in a room.
CF |
CF | look: shows you the description of the room you're in
CF | i: lists what you are carrying or wearing. Short for "inventory"
CF | n: short for "go north"
CF | x: lets you examine something more closely
CF | x self: look at yourself
CF | honk, peck, flap, kill: Try them and see what happens!
CF | wear: put on a wearable object
CF | remove (or take off): remove a wearable object
CF | stats: shows your current strength, ferocity, and hit points
CF | score: shows your current score
CF |
CF | Exits: down (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "peck horror"
CF ] 3/22 rooms / 0 points Shorehaven
CF | >
CF | > PECK HORROR
CF |
CF | You viciously peck the tentacled horror, causing 9 points of damage!
CF | You viciously peck the tentacled horror, causing 3 points of damage!
CF |
CF | The tentacled horror attacks you, causing 6 points of damage!
CF | The tentacled horror attacks you, causing 4 points of damage!
CF |
CF | You swoon.
CF | The world shimmers and whirls.
CF | You wake up nestled into a hollow of warm sand.
CF | You feel completely healed after your nap.
CF |
CF | Shorehaven
CF | A peaceful, secluded little beach, just the right size for a
CF | dungeon-going goose. A good place to tuck your head under your wing
CF | for a short nap. Or you can swim out into the lake.
CF |
CF | >
DavidW says (to ClubFloyd), "exits"
CF ] 3/22 rooms / 0 points Shorehaven
CF | >
CF | > EXITS
CF |
CF | You can go from here.
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] 4/22 rooms / 0 points Cavern of the
CF | La
CF | >
CF | > SWIM
CF |
CF |
CF | The water feels great!
CF | Ominous, like a grim battleship, you glide across the crystal waters.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: south (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "read parchment"
CF ] 4/22 rooms / 0 points Cavern of the
CF | La
CF | >
CF | > READ PARCHMENT
CF |
CF | It's dusty, smudged, and looks like it's been folded up in someone's
CF | pocket for a while. It reads,
CF |
CF | Dear Gnarf,
CF | How's things back at the village? I'm not doing so good. I took the
CF | AirDnD gig. Only place in the realm that would take me with no
CF | references. Avoid if if you can. They WATCH you, all the time, we
CF | can't tell how, so you can't even take a little nap on a slow day.
CF | Every once in a while, you get a creepy voice out of nowhere telling
CF | you to move to some different location in the dungeon.
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's
CF | wet, there's nowhere to pee and no break room, we just stand around
CF | all day. It's impossible to get around, sometimes we can't even leave,
CF | because whenever they move us to a new cavern, all the rooms seem to
CF | have been changed around! Anyway, I hear a noise, someone coming,
CF | must.... ARRRRRRGH!!!
CF |
CF | The letter ends here, as a splotch of greenish ichor seems to have
CF | burned the parchment away.
CF |
CF | Exits: south (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 5/22 rooms / 0 points Luminous
CF | Gardens
CF | >
CF | > S
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | You get out of the water.
CF |
CF | Luminous Gardens
CF | Mushrooms the size of trees, glowing, are scattered among winding
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms.
CF |
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "take mushroom"
CF ] 5/22 rooms / 0 points Luminous
CF | Gardens
CF | >
CF | > TAKE MUSHROOM
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "eat bugs"
CF ] 5/22 rooms / 0 points Luminous
CF | Gardens
CF | >
CF | > EAT BUGS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 6/22 rooms / 0 points Nasty Passage
CF | >
CF | > W
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | You can see a lumbering mummy here.
CF |
CF | Exits: north (Hall of Time) or east (Luminous Gardens)
CF |
CF | > Jacqueline says, "I've been to this location in Skyrim."
DavidW says (to ClubFloyd), "x mummy"
CF ] 6/22 rooms / 0 points Nasty Passage
CF | >
CF | > X MUMMY
CF |
CF | It looks tattered and clumsy.
CF |
CF | Exits: north (Hall of Time) or east (Luminous Gardens)
CF |
CF | > Jacqueline says, "PECK"
DavidW says, "peck mummy"
DavidW says (to ClubFloyd), "peck mummy"
CF ] 6/22 rooms / 0 points Nasty Passage
CF | >
CF | > PECK MUMMY
CF |
CF | You viciously peck the lumbering mummy, causing 4 points of damage!
CF | You viciously peck the lumbering mummy, causing 5 points of damage!
CF |
CF | The lumbering mummy attacks you, causing 4 points of damage!
CF |
CF | Exits: north (Hall of Time) or east (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "g"
CF ] 6/22 rooms / 1 points Nasty Passage
CF | >
CF | > G
CF |
CF | You viciously peck the lumbering mummy, causing 4 points of damage!
CF | You viciously peck the lumbering mummy, causing 8 points of damage!
CF |
CF | The lumbering mummy trips and falls.
CF | "Ow, ow ow!!!! I can't afford a cleric. Free MonsterCare for all!" it
CF | mutters as it turns to run.
CF | The lumbering mummy drags itself off into the darkness.
CF |
CF | Exits: north (Hall of Time) or east (Luminous Gardens)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jacqueline says, "haha"
DavidW says (to ClubFloyd), "n"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > N
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Nasty Passage) or down (Cavern of the Lake of Tears)
CF |
CF | > Jacqueline says, "I like the sound of the Cavern."
DavidW says (to ClubFloyd), "x walls"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > X WALLS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x planets"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > X PLANETS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 7/22 rooms / 1 points Cavern of the
CF | La
CF | >
CF | > D
CF |
CF | You waddle valiantly forth.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: south (Luminous Gardens) or up (Hall of Time)
CF |
CF | >
DavidW says (to ClubFloyd), "x parchment"
CF ] 7/22 rooms / 1 points Cavern of the
CF | La
CF | >
CF | > X PARCHMENT
CF |
CF | It's dusty, smudged, and looks like it's been folded up in someone's
CF | pocket for a while. It reads,
CF |
CF | Dear Gnarf,
CF | How's things back at the village? I'm not doing so good. I took the
CF | AirDnD gig. Only place in the realm that would take me with no
CF | references. Avoid if if you can. They WATCH you, all the time, we
CF | can't tell how, so you can't even take a little nap on a slow day.
CF | Every once in a while, you get a creepy voice out of nowhere telling
CF | you to move to some different location in the dungeon.
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's
CF | wet, there's nowhere to pee and no break room, we just stand around
CF | all day. It's impossible to get around, sometimes we can't even leave,
CF | because whenever they move us to a new cavern, all the rooms seem to
CF | have been changed around! Anyway, I hear a noise, someone coming,
CF | must.... ARRRRRRGH!!!
CF |
CF | The letter ends here, as a splotch of greenish ichor seems to have
CF | burned the parchment away.
CF |
CF | Exits: south (Luminous Gardens) or up (Hall of Time)
CF |
CF | > Jacqueline says, "Oh, is that where we were? Sorry."
DavidW asks, "yeah, we seem to be stuck in a circle?"
DavidW says (to ClubFloyd), "l"
CF ] 7/22 rooms / 1 points Cavern of the
CF | La
CF | >
CF | > L
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: south (Luminous Gardens) or up (Hall of Time)
CF |
CF | > Jacqueline asks, "Nasty Passage?"
DavidW says (to ClubFloyd), "s"
CF ] 7/22 rooms / 1 points Luminous
CF | Gardens
CF | >
CF | > S
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Luminous Gardens
CF | Mushrooms the size of trees, glowing, are scattered among winding
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms.
CF |
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 7/22 rooms / 1 points Nasty Passage
CF | >
CF | > W
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | Exits: north (Hall of Time) or east (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "x boulders"
CF ] 7/22 rooms / 1 points Nasty Passage
CF | >
CF | > X BOULDERS
CF |
CF | You can't see any such thing.
CF |
CF | > Jacqueline asks, "N?"
DavidW says (to ClubFloyd), "x blood"
CF ] 7/22 rooms / 1 points Nasty Passage
CF | >
CF | > X BLOOD
CF |
CF | You can't see any such thing.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x blood"
CF ] 7/22 rooms / 1 points Nasty Passage
CF | >
CF | > X BLOOD
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > N
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Nasty Passage) or down (Cavern of the Lake of Tears)
CF |
CF | >
DavidW says (to ClubFloyd), "x sconces"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > X SCONCES
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x light"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > X LIGHT
CF |
CF | You can't see any such thing.
CF |
CF | > Jacqueline says, "Oh, we are in a circle."
Jacqueline says, "It's procedurally generated, I'm assuming..."
DavidW says, "I have no idea."
Jacqueline says, "I guess we could restart if we're actually stuck."
DavidW says (to ClubFloyd), "d"
CF ] 7/22 rooms / 1 points Cavern of the
CF | La
CF | >
CF | > D
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: south (Luminous Gardens) or up (Hall of Time)
CF |
CF | >
DavidW says (to ClubFloyd), "take parchment"
CF ] 7/22 rooms / 1 points Cavern of the
CF | La
CF | >
CF | > TAKE PARCHMENT
CF |
CF | Taken.
CF |
CF | Exits: south (Luminous Gardens) or up (Hall of Time)
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] 7/22 rooms / 1 points Hall of Time
CF | >
CF | > U
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Nasty Passage) or down (Cavern of the Lake of Tears)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 7/22 rooms / 1 points Nasty Passage
CF | >
CF | > S
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | Exits: north (Hall of Time) or east (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 7/22 rooms / 1 points Luminous
CF | Gardens
CF | >
CF | > E
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Luminous Gardens
CF | Mushrooms the size of trees, glowing, are scattered among winding
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms.
CF |
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "drop parchment"
CF ] 7/22 rooms / 1 points Luminous
CF | Gardens
CF | >
CF | > DROP PARCHMENT
CF |
CF | Dropped.
CF |
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "x parchment"
CF ] 7/22 rooms / 1 points Luminous
CF | Gardens
CF | >
CF | > X PARCHMENT
CF |
CF | It's dusty, smudged, and looks like it's been folded up in someone's
CF | pocket for a while. It reads,
CF |
CF | Dear Gnarf,
CF | How's things back at the village? I'm not doing so good. I took the
CF | AirDnD gig. Only place in the realm that would take me with no
CF | references. Avoid if if you can. They WATCH you, all the time, we
CF | can't tell how, so you can't even take a little nap on a slow day.
CF | Every once in a while, you get a creepy voice out of nowhere telling
CF | you to move to some different location in the dungeon.
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's
CF | wet, there's nowhere to pee and no break room, we just stand around
CF | all day. It's impossible to get around, sometimes we can't even leave,
CF | because whenever they move us to a new cavern, all the rooms seem to
CF | have been changed around! Anyway, I hear a noise, someone coming,
CF | must.... ARRRRRRGH!!!
CF |
CF | The letter ends here, as a splotch of greenish ichor seems to have
CF | burned the parchment away.
CF |
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "x ichor"
CF ] 7/22 rooms / 1 points Luminous
CF | Gardens
CF | >
CF | > X ICHOR
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW asks, "should we restart?"
Jacqueline says, "I think so, yeah."
DavidW says, "okay."
DavidW says (to ClubFloyd), "restart"
CF ] 7/22 rooms / 1 points Luminous
CF | Gardens
CF | >
CF | > RESTART
CF |
CF | Are you sure you want to restart? Jacqueline says, "I don't want this to be short. It's fun."
DavidW says (to ClubFloyd), "yes"
CF ] 1/22 rooms / 0 points Mysterious
CF | ruins
CF |
CF |
CF |
CF | It's a beautiful day in the dungeon, and you are a horrible goose.
CF | Thanks to Danny O'Brien and Ada Norton for playtesting.
CF | Thanks to Eunju Beck for the cover art.
CF |
CF | Try typing "help" for instructions on how to play.
CF |
CF | Roguelike Goose
CF | An Interactive Fiction by Lizzard
CF | Release 1 / Serial number 200112 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Mysterious ruins
CF | Stone crumbles in a blasted wasteland. Grey, twisted trees grow from
CF | crevices in the walls. A narrow staircase descends into darkness.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > D
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | The walls rumble. Rocks fall.
CF | You can't see the sky anymore!
CF | There is no way out.
CF |
CF | Dungeon Entrance
CF | Stone walls, mildewed with glowing stuff, widen into a large cold
CF | room.
CF |
CF | A large, colorful sign is on the wall.
CF |
CF | You can see a trophy case (closed) here.
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | > DavidW says, "The horror isn't here."
DavidW says (to ClubFloyd), "open case"
CF ] 2/22 rooms / 0 points Dungeon
CF | Entrance
CF | >
CF | > OPEN CASE
CF |
CF | You open the trophy case, revealing a discarded pay stub.
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 3/22 rooms / 0 points Jewelled Forest
CF | >
CF | > N
CF |
CF | You waddle on, nonchalant.
CF |
CF | Jewelled Forest
CF | Marvellous columns march down the length of this immense cave.
CF | Jewel-like lights shine from deep within.
CF |
CF | You can see an AirDnD headlamp here.
CF |
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens)
CF |
CF | > Jacqueline says, "Right. I suspect that monsters and rooms are procedurally generated like in a roguelike."
DavidW says (to ClubFloyd), "wear headlamp"
CF ] 3/22 rooms / 0 points Jewelled Forest
CF | >
CF | > WEAR HEADLAMP
CF |
CF | (first taking the AirDnD headlamp)
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "x it"
CF ] 3/22 rooms / 0 points Jewelled Forest
CF | >
CF | > X IT
CF |
CF | A tin headlamp shining with a little flicker of blue flame.
CF |
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens)
CF |
CF | > Jacqueline says, "...and that our last group of rooms were just unfortunately circular."
DavidW says (to ClubFloyd), "d"
CF ] 4/22 rooms / 0 points Luminous
CF | Gardens
CF | >
CF | > D
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Luminous Gardens
CF | Mushrooms the size of trees, glowing, are scattered among winding
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms.
CF |
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest)
CF |
CF | > Jacqueline asks, "Although... maybe not?"
DavidW says, "hm. We saw this location before, but the connections are different."
Jacqueline says, "Oh yeah, some of this is new."
Jacqueline says, "Yeah. I think we're good."
DavidW says (to ClubFloyd), "s"
CF ] 5/22 rooms / 0 points Glittering
CF | Shrin
CF | >
CF | > S
CF |
CF | You waddle on, nonchalant.
CF |
CF | Glittering Shrine
CF | Flecks of shining mica gleam from granite walls.
CF |
CF | You can see a glowering elf and an obsidian altar here.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | > Jacqueline says, "Hopefully."
DavidW says (to ClubFloyd), "x elf"
CF ] 5/22 rooms / 0 points Glittering
CF | Shrin
CF | >
CF | > X ELF
CF |
CF | It looks combat-ready.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "x altar"
CF ] 5/22 rooms / 0 points Glittering
CF | Shrin
CF | >
CF | > X ALTAR
CF |
CF | A slab of black glass forms an altar along one wall. An inscription
CF | runs along its rim.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "read inscription"
CF ] 5/22 rooms / 0 points Glittering
CF | Shrin
CF | >
CF | > READ INSCRIPTION
CF |
CF | It says, in shimmering black letters, "Sphinx of black quartz, judge
CF | my vow."
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | > Roger says, "classic pangram"
DavidW says, "That sentence is a pangram, if I remember the term. Uses all the letters of the alphabet."
Roger says, "you are correct sir"
Jacqueline nods.
DavidW says (to ClubFloyd), "s"
CF ] 6/22 rooms / 0 points Nasty Passage
CF | >
CF | > S
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | You can see an AirDnD lanyard and a lumbering mummy here.
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "x lanyard"
CF ] 6/22 rooms / 0 points Nasty Passage
CF | >
CF | > X LANYARD
CF |
CF | A bright orange cord with the AirDnD logo printed on it in fluorescent
CF | green and a badge that says "VISITOR".
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "wear it"
CF ] 6/22 rooms / 0 points Nasty Passage
CF | >
CF | > WEAR IT
CF |
CF | (first taking the AirDnD lanyard)
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "peck mummy"
CF ] 6/22 rooms / 1 points Nasty Passage
CF | >
CF | > PECK MUMMY
CF |
CF | You viciously peck the lumbering mummy, causing 6 points of damage!
CF | You viciously peck the lumbering mummy, causing 9 points of damage!
CF | You viciously peck the lumbering mummy, causing 4 points of damage!
CF |
CF | The lumbering mummy trips and falls.
CF | "What ARE you?" it whines, cringing.
CF | The lumbering mummy drags itself off into the darkness.
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 7/22 rooms / 1 points Den of Darkness
CF | >
CF | > D
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Den of Darkness
CF | The darkness softens, the room is hushed. It's hard to see your way
CF | out.
CF |
CF | You can see AirDnD platemail here.
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "x platemail"
CF ] 7/22 rooms / 1 points Den of Darkness
CF | >
CF | > X PLATEMAIL
CF |
CF | Cardboard covered with tinfoil, printed with that tacky orange and
CF | green logo.
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "wear it"
CF ] 7/22 rooms / 1 points Den of Darkness
CF | >
CF | > WEAR IT
CF |
CF | (first taking AirDnD platemail)
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] 7/22 rooms / 1 points Den of Darkness
CF | >
CF | > X ME
CF |
CF | You crane your long, graceful neck to look back.
CF | White, muscular, hefty, feathered.
CF | Yes, you're still a fabulous goose!
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "stats"
CF ] 7/22 rooms / 1 points Den of Darkness
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 5 Ferocity: 3 HP: 10/10
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | > Roger says, "I think there's a stats command or something"
Roger says, "oh there we go"
DavidW says, "I just guessed"
Jacqueline says, "I wonder if our HP went up because of the 'armor' or something."
DavidW says (to ClubFloyd), "w"
CF ] 8/22 rooms / 1 points Hall of Time
CF | >
CF | > W
CF |
CF | You waddle valiantly forth.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 9/22 rooms / 1 points Waterfall Cave
CF | >
CF | > S
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Waterfall Cave
CF | Water pours down from high above, catching on stalactites and glinting
CF | in the eerie glow from the walls. A little pool lies underneath.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "x pool"
CF ] 9/22 rooms / 1 points Waterfall Cave
CF | >
CF | > X POOL
CF |
CF | Looks refreshing. Crystal clear. Maybe you should have a swim!
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] 9/22 rooms / 1 points Waterfall Cave
CF | >
CF | > SWIM
CF |
CF |
CF | The water feels so refreshing!.
CF | Ominous, like a grim battleship, you glide across the crystal waters.
CF | There's not enough water here for swimming.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 10/22 rooms / 1 points Webby Corridor
CF | >
CF | > S
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | You get out of the water.
CF |
CF | Webby Corridor
CF | Dusty ropes of thick spiderweb festoon the walls.
CF | A brightly colored poster peeks out from beneath the webs.
CF |
CF | You can see a wispy ghost here.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "x poster"
CF ] 10/22 rooms / 1 points Webby Corridor
CF | >
CF | > X POSTER
CF |
CF | A color painting of a sad looking gnome with a terrible haircut. Above
CF | the painting are glowing words, "MONSTER OF THE MONTH: Dnifter the
CF | Half-Bald!" And under it, "Congrats to our newest Associate Assassin!
CF | *AirDnD*"
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "x ghost"
CF ] 10/22 rooms / 1 points Webby Corridor
CF | >
CF | > X GHOST
CF |
CF | It looks barely even there.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "honk at ghost"
CF ] 10/22 rooms / 1 points Webby Corridor
CF | >
CF | > HONK AT GHOST
CF |
CF | I only understood you as far as wanting to honk.
CF |
CF | >
DavidW says (to ClubFloyd), "honk"
CF ] 10/22 rooms / 1 points Webby Corridor
CF | >
CF | > HONK
CF |
CF | HONK!!!!
CF |
CF | Startled, a denizen of the dungeon looks up in alarm.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 11/22 rooms / 1 points Marble Halls
CF | >
CF | > W
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Marble Halls
CF | White flowstone gleams in thick curtains on the walls of this
CF | magnificent hall.
CF |
CF | You can see an iridium bat here.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | >
DavidW says (to ClubFloyd), "x bat"
CF ] 11/22 rooms / 1 points Marble Halls
CF | >
CF | > X BAT
CF |
CF | It looks fierce and fangy.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | >
DavidW says (to ClubFloyd), "take bat"
CF ] 11/22 rooms / 1 points Marble Halls
CF | >
CF | > TAKE BAT
CF |
CF | I don't suppose the iridium bat would care for that.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | > DavidW says, "oh, creature, not big stick weapon."
DavidW says (to ClubFloyd), "x bat"
CF ] 11/22 rooms / 1 points Marble Halls
CF | >
CF | > X BAT
CF |
CF | It looks fierce and fangy.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | > Jacqueline exclaims, "Peck!"
Jacqueline says, "(We may not be able to reach it...)"
DavidW says (to ClubFloyd), "peck bat"
CF ] 11/22 rooms / 2 points Marble Halls
CF | >
CF | > PECK BAT
CF |
CF | You viciously peck the iridium bat, causing 9 points of damage!
CF | You viciously peck the iridium bat, causing 8 points of damage!
CF |
CF | The iridium bat trips and falls.
CF | "Ow, ow ow!!!! I can't afford a cleric. Free MonsterCare for all!" it
CF | shrieks.
CF | The iridium bat drags itself off into the darkness.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jacqueline says, "yay"
Roger says, "geese can fly"
Jacqueline says, "Oh, I guess they can, that is true."
DavidW says (to ClubFloyd), "stats"
CF ] 11/22 rooms / 2 points Marble Halls
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 5 Ferocity: 3 HP: 11/10
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | > Jacqueline says, "I'm so used them just running around being angry but yeah."
DavidW says (to ClubFloyd), "w"
CF ] 12/22 rooms / 2 points Evil Archives
CF | >
CF | > W
CF |
CF | You waddle on, nonchalant.
CF |
CF | Evil Archives
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill
CF | this underground library.
CF |
CF | You can see a vial of coffee here.
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "x coffee"
CF ] 12/22 rooms / 2 points Evil Archives
CF | >
CF | > X COFFEE
CF |
CF | A fragile container of tasty looking hot coffee.
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | > Jacqueline says, "It's like, when they fly they are less angry and more elegant and perhaps a different creature entirely."
DavidW says (to ClubFloyd), "drink coffee"
CF ] 12/22 rooms / 2 points Evil Archives
CF | >
CF | > DRINK COFFEE
CF |
CF | (first taking the vial of coffee)
CF | You feel mighty!
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "stats"
CF ] 12/22 rooms / 2 points Evil Archives
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 8 Ferocity: 3 HP: 11/10
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | > Jacqueline says, "woo"
DavidW says (to ClubFloyd), "s"
CF ] 13/22 rooms / 2 points Chamber of
CF | Light
CF | >
CF | > S
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | You can see a diamond tiara, a healing potion and a grumpy kobold
CF | here.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | > Jacqueline says, "ooooh"
DavidW says (to ClubFloyd), "x tiara"
CF ] 13/22 rooms / 2 points Chamber of
CF | Light
CF | >
CF | > X TIARA
CF |
CF | Ice, fire, and steel.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "wear it"
CF ] 13/22 rooms / 2 points Chamber of
CF | Light
CF | >
CF | > WEAR IT
CF |
CF | (first taking the diamond tiara)
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "stats"
CF ] 13/22 rooms / 2 points Chamber of
CF | Light
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 8 Ferocity: 13 HP: 11/10
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | > Jacqueline says, "dang"
DavidW says (to ClubFloyd), "l"
CF ] 13/22 rooms / 2 points Chamber of
CF | Light
CF | >
CF | > L
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | You can see a healing potion and a grumpy kobold here.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "x kobold"
CF ] 13/22 rooms / 2 points Chamber of
CF | Light
CF | >
CF | > X KOBOLD
CF |
CF | It looks pretty tough for its size.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "peck kobold"
CF ] 13/22 rooms / 3 points Chamber of
CF | Light
CF | >
CF | > PECK KOBOLD
CF |
CF | You viciously peck the grumpy kobold, causing 9 points of damage!
CF | You viciously peck the grumpy kobold, causing 10 points of damage!
CF | You viciously peck the grumpy kobold, causing 9 points of damage!
CF |
CF | The grumpy kobold leaps back in shock.
CF | "That's it, I quit! AirDnD can bite my scaly butt!" it mutters.
CF | The grumpy kobold drags itself off into the darkness.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
Jacqueline says (to ClubFloyd), "score"
CF ] 13/22 rooms / 3 points Chamber of
CF | Light
CF | >
CF | > SCORE
CF |
CF | Your score is 3 out of a possible 12.
CF | So far, you have defeated grumpy kobold, iridium bat and lumbering
CF | mummy.
CF |
CF | > Roger asks, "is 'save' supported?"
Jacqueline says, "oh, good idea"
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf19"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] 13/22 rooms / 3 points Chamber of
CF | Light
CF | > SAVEOk.
CF |
CF | > Roger says, "nice"
DavidW says (to ClubFloyd), "l"
CF ] 13/22 rooms / 3 points Chamber of
CF | Light
CF | >
CF | > L
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | You can see a healing potion here.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "take potion"
CF ] 13/22 rooms / 3 points Chamber of
CF | Light
CF | >
CF | > TAKE POTION
CF |
CF | Taken.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] 13/22 rooms / 3 points Chamber of
CF | Light
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a healing potion
CF | a diamond tiara (worn on head)
CF | AirDnD platemail (worn on body)
CF | an AirDnD lanyard (worn on neck)
CF | an AirDnD headlamp (worn on head)
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 14/22 rooms / 3 points Disturbing
CF | Hallw
CF | >
CF | > E
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Disturbing Hallway
CF | The angles here, the colors, the feel of the air -- just wrong.
CF | Horribly wrong.
CF |
CF | You can see a glittering cloak and a tentacled horror here.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | > Jacqueline says, "How... how are we carrying stuff? Maybe we can only carry one item."
Roger says, "I'm not sure we can fly in plate though"
DavidW says (to ClubFloyd), "x cloak"
CF ] 14/22 rooms / 3 points Disturbing
CF | Hallw
CF | >
CF | > X CLOAK
CF |
CF | Tough, sleek titanium armor.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "wear cloak"
CF ] 14/22 rooms / 3 points Disturbing
CF | Hallw
CF | >
CF | > WEAR CLOAK
CF |
CF | (first taking the glittering cloak)
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "stats"
CF ] 14/22 rooms / 3 points Disturbing
CF | Hallw
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 11 Ferocity: 13 HP: 11/10
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | > Jacqueline says (to Roger), "I'm sure our wings are poked through holes and that it is very light because (iirc) it's cardboard."
DavidW says (to ClubFloyd), "stats horror"
CF ] 14/22 rooms / 3 points Disturbing
CF | Hallw
CF | >
CF | > STATS HORROR
CF |
CF | I only understood you as far as wanting to stats.
CF |
CF | > Jacqueline exclaims, "All of my disbelief: suspended!"
DavidW says (to ClubFloyd), "peck horror"
CF ] 14/22 rooms / 4 points Disturbing
CF | Hallw
CF | >
CF | > PECK HORROR
CF |
CF | You viciously peck the tentacled horror, causing 11 points of damage!
CF | You viciously peck the tentacled horror, causing 11 points of damage!
CF | You viciously peck the tentacled horror, causing 11 points of damage!
CF |
CF | The tentacled horror falls over, gasping in pain.
CF | "Ow, that's going too far!" it yells.
CF | The tentacled horror drags itself off into the darkness.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] 14/22 rooms / 4 points Disturbing
CF | Hallw
CF | >
CF | > L
CF |
CF | Disturbing Hallway
CF | The angles here, the colors, the feel of the air -- just wrong.
CF | Horribly wrong.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 15/22 rooms / 4 points Cavern of the
CF | La
CF | >
CF | > S
CF |
CF | Grunting with effort, you clamber over the rocky floor.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "x torn"
CF ] 15/22 rooms / 4 points Cavern of the
CF | La
CF | >
CF | > X TORN
CF |
CF | It's dusty, smudged, and looks like it's been folded up in someone's
CF | pocket for a while. It reads,
CF |
CF | Dear Gnarf,
CF | How's things back at the village? I'm not doing so good. I took the
CF | AirDnD gig. Only place in the realm that would take me with no
CF | references. Avoid if if you can. They WATCH you, all the time, we
CF | can't tell how, so you can't even take a little nap on a slow day.
CF | Every once in a while, you get a creepy voice out of nowhere telling
CF | you to move to some different location in the dungeon.
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's
CF | wet, there's nowhere to pee and no break room, we just stand around
CF | all day. It's impossible to get around, sometimes we can't even leave,
CF | because whenever they move us to a new cavern, all the rooms seem to
CF | have been changed around! Anyway, I hear a noise, someone coming,
CF | must.... ARRRRRRGH!!!
CF |
CF | The letter ends here, as a splotch of greenish ichor seems to have
CF | burned the parchment away.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | > Jacqueline says, "I honestly prefer this when we just win every single battle because we are buffed and a total badass goose."
DavidW says (to ClubFloyd), "w"
CF ] 16/22 rooms / 4 points Uncanny Lair
CF | >
CF | > W
CF |
CF | You waddle valiantly forth.
CF |
CF | Uncanny Lair
CF | Oddly shaped bones are strewn about this rough cave. Some creature
CF | made a nest in one corner out of shredded fungus.
CF |
CF | You can see a soot sprite here.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "x nest"
CF ] 16/22 rooms / 4 points Uncanny Lair
CF | >
CF | > X NEST
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x sprite"
CF ] 16/22 rooms / 4 points Uncanny Lair
CF | >
CF | > X SPRITE
CF |
CF | It looks ridiculous.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "peck sprite"
CF ] 16/22 rooms / 5 points Uncanny Lair
CF | >
CF | > PECK SPRITE
CF |
CF | You viciously peck the soot sprite, causing 11 points of damage!
CF |
CF | The soot sprite leaps back in shock.
CF | "AirDnD sucks! Worst job ever!" it yelps.
CF | The soot sprite drags itself off into the darkness.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jacqueline says, "Soot sprites are adorable."
Jacqueline says, "Sorry, l'il guy."
DavidW says (to ClubFloyd), "w"
CF ] 17/22 rooms / 5 points Chilly
CF | Mausoleum
CF | >
CF | > W
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | You can see a confused adventurer here.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "x painting"
CF ] 17/22 rooms / 5 points Chilly
CF | Mausoleum
CF | >
CF | > X PAINTING
CF |
CF | A clumsily painted skull over crossed, bloody swords, with gothic
CF | lettering that reads, "See something? Slay something! *AirDnD*
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | > Jacqueline says, "Oh gosh. Surely we don't kill the adventurer."
DavidW says (to ClubFloyd), "x adventurer"
CF ] 17/22 rooms / 5 points Chilly
CF | Mausoleum
CF | >
CF | > X ADVENTURER
CF |
CF | It looks battle-hardened.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | > Jacqueline says, "Surely we are on the same side."
Roger says, "hah, that slogan"
DavidW says (to ClubFloyd), "peck adventurer"
CF ] 17/22 rooms / 6 points Chilly
CF | Mausoleum
CF | >
CF | > PECK ADVENTURER
CF |
CF | You viciously peck the confused adventurer, causing 11 points of
CF | damage!
CF | You viciously peck the confused adventurer, causing 11 points of
CF | damage!
CF | You viciously peck the confused adventurer, causing 11 points of
CF | damage!
CF |
CF | The confused adventurer falls over, gasping in pain.
CF | "Ouch! I'm out of here!" it mutters.
CF | The confused adventurer drags itself off into the darkness.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jacqueline says, "I guess we do attack."
DavidW says (to ClubFloyd), "l"
CF ] 17/22 rooms / 6 points Chilly
CF | Mausoleum
CF | >
CF | > L
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 6 points Rockslide
CF | Cavern
CF | >
CF | > N
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | You have reached a dead end.
CF | Something stirs in the darkness.
CF |
CF | Rockslide Cavern
CF | Boulders have tumbled down on one side of this cave. It's a tight
CF | squeeze to get by them.
CF |
CF | You can see a rainbow dragon here.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "x dragon"
CF ] 18/22 rooms / 6 points Rockslide
CF | Cavern
CF | >
CF | > X DRAGON
CF |
CF | Iridescent scales armor this enormous sleeping dragon.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf20"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] 18/22 rooms / 6 points Rockslide
CF | Cavern
CF | > SAVEOk.
CF |
CF | >
DavidW says (to ClubFloyd), "peck dragon"
CF ] 18/22 rooms / 6 points Rockslide
CF | Cavern
CF | >
CF | > PECK DRAGON
CF |
CF | You sidle up to the dragon and give it a little nudge.
CF | The dragon wakes up. It yawns hugely.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF | The dragon looks you up and down and sighs heavily.
CF | "You look tough, and I've heard good things.
CF | "But I need more proof of your worth. Go back and keep fighting.
CF | The dragon falls back asleep.
CF |
CF | > Jacqueline says, "That's fair."
DavidW asks, "oh, final boss aura, is it?"
Jacqueline says, "Yeah."
Roger says, "fellow dinosaur-descendants need to stick together"
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 6 points Chilly
CF | Mausoleum
CF | >
CF | > S
CF |
CF | You waddle valiantly forth.
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF | The dragon looks you up and down and sighs heavily.
CF | "You look tough, and I've heard good things.
CF | "But I need more proof of your worth. Go back and keep fighting.
CF | The dragon falls back asleep.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] 18/22 rooms / 6 points Chilly
CF | Mausoleum
CF | >
CF | > L
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF | The dragon looks you up and down and sighs heavily.
CF | "You look tough, and I've heard good things.
CF | "But I need more proof of your worth. Go back and keep fighting.
CF | The dragon falls back asleep.
CF |
CF | > Roger says, "uh oh"
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 6 points Uncanny Lair
CF | >
CF | > E
CF |
CF | Grunting with effort, you clamber over the rocky floor.
CF |
CF | Uncanny Lair
CF | Oddly shaped bones are strewn about this rough cave. Some creature
CF | made a nest in one corner out of shredded fungus.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF | The dragon looks you up and down and sighs heavily.
CF | "You look tough, and I've heard good things.
CF | "But I need more proof of your worth. Go back and keep fighting.
CF | The dragon falls back asleep.
CF |
CF | > Roger says, "let's load from save please"
Roger says, "this will damage my sanity"
DavidW says (to ClubFloyd), "RESTORE"
DavidW says (to ClubFloyd), "cf20"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] 18/22 rooms / 6 points Rockslide
CF | Cavern
CF | Ok.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] 18/22 rooms / 6 points Rockslide
CF | Cavern
CF | >
CF | > L
CF |
CF | Rockslide Cavern
CF | Boulders have tumbled down on one side of this cave. It's a tight
CF | squeeze to get by them.
CF |
CF | You can see a rainbow dragon here.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 6 points Chilly
CF | Mausoleum
CF | >
CF | > S
CF |
CF | You waddle valiantly forth.
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 6 points Uncanny Lair
CF | >
CF | > E
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Uncanny Lair
CF | Oddly shaped bones are strewn about this rough cave. Some creature
CF | made a nest in one corner out of shredded fungus.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 6 points Cavern of the
CF | La
CF | >
CF | > E
CF |
CF | You waddle on, nonchalant.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 6 points Disturbing
CF | Hallw
CF | >
CF | > N
CF |
CF | You waddle on, nonchalant.
CF |
CF | Disturbing Hallway
CF | The angles here, the colors, the feel of the air -- just wrong.
CF | Horribly wrong.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 6 points Chamber of
CF | Light
CF | >
CF | > W
CF |
CF | You waddle on, nonchalant.
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 6 points Evil Archives
CF | >
CF | > N
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Evil Archives
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill
CF | this underground library.
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "x tomes"
CF ] 18/22 rooms / 6 points Evil Archives
CF | >
CF | > X TOMES
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 6 points Marble Halls
CF | >
CF | > E
CF |
CF | Grimly, you forge ever onward, tail waggling.
CF |
CF | Marble Halls
CF | White flowstone gleams in thick curtains on the walls of this
CF | magnificent hall.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 6 points Webby Corridor
CF | >
CF | > E
CF |
CF | You waddle on, nonchalant.
CF |
CF | Webby Corridor
CF | Dusty ropes of thick spiderweb festoon the walls.
CF | A brightly colored poster peeks out from beneath the webs.
CF |
CF | You can see a wispy ghost here.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "flap"
CF ] 18/22 rooms / 6 points Webby Corridor
CF | >
CF | > FLAP
CF |
CF | You flap your wings, menacing everything in the near vicinity.
CF |
CF | Everyone in the cave starts in surprise.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "peck ghost"
CF ] 18/22 rooms / 7 points Webby Corridor
CF | >
CF | > PECK GHOST
CF |
CF | You viciously peck the wispy ghost, causing 10 points of damage!
CF | You viciously peck the wispy ghost, causing 10 points of damage!
CF |
CF | The wispy ghost trips and falls.
CF | "This isn't how things are supposed to go in the dungeon!" it yells.
CF | The wispy ghost drags itself off into the darkness.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jacqueline says, "I don't understand that one, but okay."
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 7 points Waterfall Cave
CF | >
CF | > N
CF |
CF | You waddle on, nonchalant.
CF |
CF | Waterfall Cave
CF | Water pours down from high above, catching on stalactites and glinting
CF | in the eerie glow from the walls. A little pool lies underneath.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 18/22 rooms / 7 points Waterfall Cave
CF | >
CF | > D
CF |
CF | You can't go that way.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] 18/22 rooms / 7 points Waterfall Cave
CF | >
CF | > SWIM
CF |
CF |
CF | The water feels so refreshing!.
CF | Ominous, like a grim battleship, you glide across the crystal waters.
CF | There's not enough water here for swimming.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 18/22 rooms / 7 points Waterfall Cave
CF | >
CF | > D
CF |
CF | You can't go that way.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 7 points Hall of Time
CF | >
CF | > N
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | You get out of the water.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 7 points Den of Darkness
CF | >
CF | > E
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Den of Darkness
CF | The darkness softens, the room is hushed. It's hard to see your way
CF | out.
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] 18/22 rooms / 7 points Nasty Passage
CF | >
CF | > U
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 7 points Glittering
CF | Shrin
CF | >
CF | > N
CF |
CF | You waddle on, nonchalant.
CF |
CF | Glittering Shrine
CF | Flecks of shining mica gleam from granite walls.
CF |
CF | You can see a glowering elf and an obsidian altar here.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "peck elf"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > PECK ELF
CF |
CF | You viciously peck the glowering elf, causing 10 points of damage!
CF | You viciously peck the glowering elf, causing 10 points of damage!
CF | You viciously peck the glowering elf, causing 10 points of damage!
CF |
CF | The glowering elf leaps back in shock.
CF | "Scare the adventurers, they said, it's easy, the dispatcher said," it
CF | yelps.
CF | The glowering elf drags itself off into the darkness.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jacqueline says, "woo"
Roger says, "getting close to overstaying its welcome, but pulling it off on good-will and charm"
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Luminous
CF | Gardens
CF | >
CF | > N
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Luminous Gardens
CF | Mushrooms the size of trees, glowing, are scattered among winding
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms.
CF |
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] 18/22 rooms / 8 points Jewelled Forest
CF | >
CF | > U
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Jewelled Forest
CF | Marvellous columns march down the length of this immense cave.
CF | Jewel-like lights shine from deep within.
CF |
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Dungeon
CF | Entrance
CF | >
CF | > S
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Dungeon Entrance
CF | Stone walls, mildewed with glowing stuff, widen into a large cold
CF | room.
CF |
CF | A large, colorful sign is on the wall.
CF |
CF | You can see a trophy case (in which is a discarded pay stub) here.
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "take stub"
CF ] 18/22 rooms / 8 points Dungeon
CF | Entrance
CF | >
CF | > TAKE STUB
CF |
CF | Taken.
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] 18/22 rooms / 8 points Dungeon
CF | Entrance
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a discarded pay stub
CF | a glittering cloak (worn on body)
CF | a healing potion
CF | a diamond tiara (worn on head)
CF | AirDnD platemail (worn on body)
CF | an AirDnD lanyard (worn on neck)
CF | an AirDnD headlamp (worn on head)
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "stats"
CF ] 18/22 rooms / 8 points Dungeon
CF | Entrance
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 11 Ferocity: 13 HP: 12/10
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 18/22 rooms / 8 points Dungeon
CF | Entrance
CF | >
CF | > D
CF |
CF | You can't go that way.
CF |
CF | Exits: north (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Jewelled Forest
CF | >
CF | > N
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Jewelled Forest
CF | Marvellous columns march down the length of this immense cave.
CF | Jewel-like lights shine from deep within.
CF |
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "flap"
CF ] 18/22 rooms / 8 points Jewelled Forest
CF | >
CF | > FLAP
CF |
CF | You flap your wings, menacing everything in the near vicinity.
CF |
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 18/22 rooms / 8 points Luminous
CF | Gardens
CF | >
CF | > D
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Luminous Gardens
CF | Mushrooms the size of trees, glowing, are scattered among winding
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms.
CF |
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "flap"
CF ] 18/22 rooms / 8 points Luminous
CF | Gardens
CF | >
CF | > FLAP
CF |
CF | You flap your wings, menacing everything in the near vicinity.
CF |
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > S
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Glittering Shrine
CF | Flecks of shining mica gleam from granite walls.
CF |
CF | You can see an obsidian altar here.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Nasty Passage
CF | >
CF | > S
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 18/22 rooms / 8 points Den of Darkness
CF | >
CF | > D
CF |
CF | Grimly, you forge ever onward, tail waggling.
CF |
CF | Den of Darkness
CF | The darkness softens, the room is hushed. It's hard to see your way
CF | out.
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Hall of Time
CF | >
CF | > W
CF |
CF | You waddle valiantly forth.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | > Roger asks, "maybe some intentional sleeping?"
DavidW says (to ClubFloyd), "sleep"
CF ] 18/22 rooms / 8 points Hall of Time
CF | >
CF | > SLEEP
CF |
CF | You take a quick snooze and wake up again, feeling frisky.
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "stats"
CF ] 18/22 rooms / 8 points Hall of Time
CF | >
CF | > STATS
CF |
CF |
CF | Strength: 11 Ferocity: 13 HP: 12/10
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | > Jacqueline says, "Oh dear"
Jacqueline says, "We might get fired."
Roger says, "oh, I thought we might end up elsewhere"
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Waterfall Cave
CF | >
CF | > S
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Waterfall Cave
CF | Water pours down from high above, catching on stalactites and glinting
CF | in the eerie glow from the walls. A little pool lies underneath.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | > Jacqueline says, "Oh, I guess not."
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Webby Corridor
CF | >
CF | > S
CF |
CF | You waddle valiantly forth.
CF |
CF | Webby Corridor
CF | Dusty ropes of thick spiderweb festoon the walls.
CF | A brightly colored poster peeks out from beneath the webs.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | > Jacqueline says, "That parchment had me nervous."
DavidW says, "I'm hoping to refind that altar."
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Marble Halls
CF | >
CF | > W
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Marble Halls
CF | White flowstone gleams in thick curtains on the walls of this
CF | magnificent hall.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Evil Archives
CF | >
CF | > W
CF |
CF | You waddle valiantly forth.
CF |
CF | Evil Archives
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill
CF | this underground library.
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Chamber of
CF | Light
CF | >
CF | > S
CF |
CF | Your broad foot webs slappity-slap across the dungeon floor.
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "x motto"
CF ] 18/22 rooms / 8 points Chamber of
CF | Light
CF | >
CF | > X MOTTO
CF |
CF | Fancy calligraphy that says, "Beat, Slay, Shove. *AirDnD* Your Dungeon
CF | Away From Home."
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Disturbing
CF | Hallw
CF | >
CF | > E
CF |
CF | Grunting with effort, you clamber over the rocky floor.
CF |
CF | Disturbing Hallway
CF | The angles here, the colors, the feel of the air -- just wrong.
CF | Horribly wrong.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Cavern of the
CF | La
CF | >
CF | > S
CF |
CF | Grunting with effort, you clamber over the rocky floor.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | >
Jade has arrived. Jade says, "hello"
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Uncanny Lair
CF | >
CF | > W
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Uncanny Lair
CF | Oddly shaped bones are strewn about this rough cave. Some creature
CF | made a nest in one corner out of shredded fungus.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Chilly
CF | Mausoleum
CF | >
CF | > W
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | > Roger says, "hello Jade"
DavidW says, "hi Jade"
Jade says, "hi"
DavidW says, "I think I must've passed the altar without seeing it."
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > N
CF |
CF | You waddle on, nonchalant.
CF |
CF | Rockslide Cavern
CF | Boulders have tumbled down on one side of this cave. It's a tight
CF | squeeze to get by them.
CF |
CF | You can see a rainbow dragon here.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | > DavidW says, "The dungeon is completely linear. Except for four rooms we somehow missed."
Jacqueline says, "I did see the altar, but I'm not keeping a map."
Jacqueline says, "I could go check out the transcript, though."
DavidW says, "I wasn't mapping either. I didnt think I needed to."
Roger says, "maybe the remaining rooms are past the dragon"
DavidW says, "Or by dying."
Roger says, "sure"
DavidW says (to ClubFloyd), "xyzzy"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > XYZZY
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "honk"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > HONK
CF |
CF | HMMMMMNNNNK!!!
CF | You suddenly remember that your beak is full of stuff.
CF |
CF | A creature nearby jumps in fear.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > L
CF |
CF | Rockslide Cavern
CF | Boulders have tumbled down on one side of this cave. It's a tight
CF | squeeze to get by them.
CF |
CF | You can see a rainbow dragon here.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a discarded pay stub
CF | a glittering cloak (worn on body)
CF | a healing potion
CF | a diamond tiara (worn on head)
CF | AirDnD platemail (worn on body)
CF | an AirDnD lanyard (worn on neck)
CF | an AirDnD headlamp (worn on head)
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Chilly
CF | Mausoleum
CF | >
CF | > S
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "take painting"
CF ] 18/22 rooms / 8 points Chilly
CF | Mausoleum
CF | >
CF | > TAKE PAINTING
CF |
CF | That's hardly portable.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "rip painting"
CF ] 18/22 rooms / 8 points Chilly
CF | Mausoleum
CF | >
CF | > RIP PAINTING
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Uncanny Lair
CF | >
CF | > E
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Uncanny Lair
CF | Oddly shaped bones are strewn about this rough cave. Some creature
CF | made a nest in one corner out of shredded fungus.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Cavern of the
CF | La
CF | >
CF | > E
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Disturbing
CF | Hallw
CF | >
CF | > N
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Disturbing Hallway
CF | The angles here, the colors, the feel of the air -- just wrong.
CF | Horribly wrong.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Chamber of
CF | Light
CF | >
CF | > W
CF |
CF | Grimly, you forge ever onward, tail waggling.
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Evil Archives
CF | >
CF | > N
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Evil Archives
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill
CF | this underground library.
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "x tomes"
CF ] 18/22 rooms / 8 points Evil Archives
CF | >
CF | > X TOMES
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Marble Halls
CF | >
CF | > E
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Marble Halls
CF | White flowstone gleams in thick curtains on the walls of this
CF | magnificent hall.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Webby Corridor
CF | >
CF | > E
CF |
CF | You waddle valiantly forth.
CF |
CF | Webby Corridor
CF | Dusty ropes of thick spiderweb festoon the walls.
CF | A brightly colored poster peeks out from beneath the webs.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "take poster"
CF ] 18/22 rooms / 8 points Webby Corridor
CF | >
CF | > TAKE POSTER
CF |
CF | That's hardly portable.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
Jacqueline says (to ClubFloyd), "x poster"
CF ] 18/22 rooms / 8 points Webby Corridor
CF | >
CF | > X POSTER
CF |
CF | A color painting of a sad looking gnome with a terrible haircut. Above
CF | the painting are glowing words, "MONSTER OF THE MONTH: Dnifter the
CF | Half-Bald!" And under it, "Congrats to our newest Associate Assassin!
CF | *AirDnD*"
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Waterfall Cave
CF | >
CF | > N
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Waterfall Cave
CF | Water pours down from high above, catching on stalactites and glinting
CF | in the eerie glow from the walls. A little pool lies underneath.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "search pool"
CF ] 18/22 rooms / 8 points Waterfall Cave
CF | >
CF | > SEARCH POOL
CF |
CF | You find nothing of interest.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "x pool"
CF ] 18/22 rooms / 8 points Waterfall Cave
CF | >
CF | > X POOL
CF |
CF | Looks refreshing. Crystal clear. Maybe you should have a swim!
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "drink pool"
CF ] 18/22 rooms / 8 points Waterfall Cave
CF | >
CF | > DRINK POOL
CF |
CF | There's nothing suitable to drink here.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Hall of Time
CF | >
CF | > N
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Den of Darkness
CF | >
CF | > E
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Den of Darkness
CF | The darkness softens, the room is hushed. It's hard to see your way
CF | out.
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] 18/22 rooms / 8 points Nasty Passage
CF | >
CF | > U
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > N
CF |
CF | Grimly, you forge ever onward, tail waggling.
CF |
CF | Glittering Shrine
CF | Flecks of shining mica gleam from granite walls.
CF |
CF | You can see an obsidian altar here.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "read inscription"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > READ INSCRIPTION
CF |
CF | It says, in shimmering black letters, "Sphinx of black quartz, judge
CF | my vow."
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "honk"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > HONK
CF |
CF | HMMMMMNNNNK!!!
CF | You suddenly remember that your beak is full of stuff.
CF |
CF | A shower of dust cascades from above.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | > Jacqueline says, "hm"
DavidW says (to ClubFloyd), "vow"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > VOW
CF |
CF | That's not a verb I recognise.
CF |
CF | > Jacqueline says, "i"
DavidW says (to ClubFloyd), "i"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a discarded pay stub
CF | a glittering cloak (worn on body)
CF | a healing potion
CF | a diamond tiara (worn on head)
CF | AirDnD platemail (worn on body)
CF | an AirDnD lanyard (worn on neck)
CF | an AirDnD headlamp (worn on head)
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
Jacqueline says (to ClubFloyd), "drop potion"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > DROP POTION
CF |
CF | Dropped.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
Jacqueline says (to ClubFloyd), "drop stub"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > DROP STUB
CF |
CF | Dropped.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
Jacqueline says (to ClubFloyd), "honk"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > HONK
CF |
CF | HONK!!!!
CF |
CF | Echoes reverberate through the darkness.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
Jacqueline says (to ClubFloyd), "take all"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > TAKE ALL
CF |
CF | discarded pay stub: Taken.
CF | healing potion: Taken.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | > DavidW asks, "should we put something on the altar?"
Jacqueline says, "Hm. Maybe."
Jacqueline says (to ClubFloyd), "x dust"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > X DUST
CF |
CF | You can't see any such thing.
CF |
CF | >
Jacqueline says (to ClubFloyd), "u"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > U
CF |
CF | You can't go that way.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "put stub on altar"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > PUT STUB ON ALTAR
CF |
CF | You put the discarded pay stub on the obsidian altar.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "drop vial"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > DROP VIAL
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "honk"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > HONK
CF |
CF | HMMMMMNNNNK!!!
CF | You suddenly remember that your beak is full of stuff.
CF |
CF | As ever, the sound of your magnificent honkitude utterly charms you.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a healing potion
CF | a glittering cloak (worn on body)
CF | a diamond tiara (worn on head)
CF | AirDnD platemail (worn on body)
CF | an AirDnD lanyard (worn on neck)
CF | an AirDnD headlamp (worn on head)
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "drop potion"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > DROP POTION
CF |
CF | Dropped.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "honk"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > HONK
CF |
CF | HONK!!!!
CF |
CF | A shower of dust cascades from above.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "take potion"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > TAKE POTION
CF |
CF | Taken.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "take stub"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > TAKE STUB
CF |
CF | Taken.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "get on altar"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > GET ON ALTAR
CF |
CF | That's not something you can enter.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "peck altar"
CF ] 18/22 rooms / 8 points Glittering
CF | Shrin
CF | >
CF | > PECK ALTAR
CF |
CF | You jab your beak at the obsidian altar.
CF |
CF | Exits: north (Luminous Gardens) or south (Nasty Passage)
CF |
CF | > DavidW says, "I dunno. All I can think of to do is peck the dragon."
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Nasty Passage
CF | >
CF | > S
CF |
CF | Grimly, you forge ever onward, tail waggling.
CF |
CF | Nasty Passage
CF | A tight squeeze between damp and slimy boulders. There is blood on the
CF | ground.
CF |
CF | Exits: north (Glittering Shrine) or down (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] 18/22 rooms / 8 points Den of Darkness
CF | >
CF | > D
CF |
CF | Owning that dungeon, lord of all you survey.
CF |
CF | Den of Darkness
CF | The darkness softens, the room is hushed. It's hard to see your way
CF | out.
CF |
CF | Exits: west (Hall of Time) or up (Nasty Passage)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Hall of Time
CF | >
CF | > W
CF |
CF | Grunting with effort, you clamber over the rocky floor.
CF |
CF | Hall of Time
CF | A long, narrow hall, flickering with light from magefire sconces. The
CF | painted walls show the progression of time through planets and stars,
CF | sun and moons.
CF |
CF | Exits: south (Waterfall Cave) or east (Den of Darkness)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Waterfall Cave
CF | >
CF | > S
CF |
CF | Hissing a little, you peer from side to side.
CF |
CF | Waterfall Cave
CF | Water pours down from high above, catching on stalactites and glinting
CF | in the eerie glow from the walls. A little pool lies underneath.
CF |
CF | Exits: north (Hall of Time) or south (Webby Corridor)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Webby Corridor
CF | >
CF | > S
CF |
CF | You waddle valiantly forth.
CF |
CF | Webby Corridor
CF | Dusty ropes of thick spiderweb festoon the walls.
CF | A brightly colored poster peeks out from beneath the webs.
CF |
CF | Exits: north (Waterfall Cave) or west (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Marble Halls
CF | >
CF | > W
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Marble Halls
CF | White flowstone gleams in thick curtains on the walls of this
CF | magnificent hall.
CF |
CF | Exits: east (Webby Corridor) or west (Evil Archives)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Evil Archives
CF | >
CF | > W
CF |
CF | Grimly, you forge ever onward, tail waggling.
CF |
CF | Evil Archives
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill
CF | this underground library.
CF |
CF | Exits: south (Chamber of Lights) or east (Marble Halls)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Chamber of
CF | Light
CF | >
CF | > S
CF |
CF | Grunting with effort, you clamber over the rocky floor.
CF |
CF | Chamber of Lights
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged
CF | cavern.
CF | An orange and green motto, made of eerie light, floats in the air.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "peck motto"
CF ] 18/22 rooms / 8 points Chamber of
CF | Light
CF | >
CF | > PECK MOTTO
CF |
CF | You jab your beak at the motto.
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
Jacqueline says (to ClubFloyd), "x motto"
CF ] 18/22 rooms / 8 points Chamber of
CF | Light
CF | >
CF | > X MOTTO
CF |
CF | Fancy calligraphy that says, "Beat, Slay, Shove. *AirDnD* Your Dungeon
CF | Away From Home."
CF |
CF | Exits: north (Evil Archives) or east (Disturbing Hallway)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] 18/22 rooms / 8 points Disturbing
CF | Hallw
CF | >
CF | > E
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Disturbing Hallway
CF | The angles here, the colors, the feel of the air -- just wrong.
CF | Horribly wrong.
CF |
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights)
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] 18/22 rooms / 8 points Cavern of the
CF | La
CF | >
CF | > S
CF |
CF | You waddle on, nonchalant.
CF |
CF | Cavern of the Lake of Tears
CF | A still, deep lake stretches into the distance. It's vast. You can't
CF | see the other side.
CF |
CF | You can see a torn parchment here.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "x torn"
CF ] 18/22 rooms / 8 points Cavern of the
CF | La
CF | >
CF | > X TORN
CF |
CF | It's dusty, smudged, and looks like it's been folded up in someone's
CF | pocket for a while. It reads,
CF |
CF | Dear Gnarf,
CF | How's things back at the village? I'm not doing so good. I took the
CF | AirDnD gig. Only place in the realm that would take me with no
CF | references. Avoid if if you can. They WATCH you, all the time, we
CF | can't tell how, so you can't even take a little nap on a slow day.
CF | Every once in a while, you get a creepy voice out of nowhere telling
CF | you to move to some different location in the dungeon.
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's
CF | wet, there's nowhere to pee and no break room, we just stand around
CF | all day. It's impossible to get around, sometimes we can't even leave,
CF | because whenever they move us to a new cavern, all the rooms seem to
CF | have been changed around! Anyway, I hear a noise, someone coming,
CF | must.... ARRRRRRGH!!!
CF |
CF | The letter ends here, as a splotch of greenish ichor seems to have
CF | burned the parchment away.
CF |
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Uncanny Lair
CF | >
CF | > W
CF |
CF | Your beady-eyed glance darts across yet another corridor.
CF |
CF | Uncanny Lair
CF | Oddly shaped bones are strewn about this rough cave. Some creature
CF | made a nest in one corner out of shredded fungus.
CF |
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] 18/22 rooms / 8 points Chilly
CF | Mausoleum
CF | >
CF | > W
CF |
CF | Attempting stealth, you stretch out your long and graceful neck.
CF |
CF | Chilly Mausoleum
CF | Cold seeps into your bones. Faceless tombs loom overhead.
CF | A tacky orange and green painting hangs on the wall.
CF |
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair)
CF |
CF | >
DavidW says (to ClubFloyd), "x tombs"
CF ] 18/22 rooms / 8 points Chilly
CF | Mausoleum
CF | >
CF | > X TOMBS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > N
CF |
CF | You waddle valiantly forth.
CF |
CF | Rockslide Cavern
CF | Boulders have tumbled down on one side of this cave. It's a tight
CF | squeeze to get by them.
CF |
CF | You can see a rainbow dragon here.
CF |
CF | Exits: south (Chilly Mausoleum)
CF |
CF | >
DavidW says (to ClubFloyd), "x boulders"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > X BOULDERS
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf21"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | > SAVEOk.
CF |
CF | >
DavidW says (to ClubFloyd), "peck dragon"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > PECK DRAGON
CF |
CF | You sidle up to the dragon and give it a little nudge.
CF | The dragon wakes up. It yawns hugely.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | >
Jacqueline says (to ClubFloyd), "honk"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > HONK
CF |
CF | HMMMMMNNNNK!!!
CF | You suddenly remember that your beak is full of stuff.
CF |
CF | Creatures in the room freeze, scanning for trouble.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | > DavidW says, "oh, it wants us to strip."
Jacqueline says, "Yeah."
DavidW says (to ClubFloyd), "drop all"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > DROP ALL
CF |
CF | discarded pay stub: Dropped.
CF | healing potion: Dropped.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | >
DavidW says (to ClubFloyd), "remove all"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > REMOVE ALL
CF |
CF | What do you want to remove those things from?
CF |
CF | >
DavidW says (to ClubFloyd), "me"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > ME
CF |
CF | You seem to belong to yourself.
CF |
CF | >
DavidW says (to ClubFloyd), "drop lanyard"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > DROP LANYARD
CF |
CF | (first taking the AirDnD lanyard off)
CF | Dropped.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | > Jacqueline says, "sigh"
Jacqueline says, "Yeah"
DavidW says (to ClubFloyd), "drop tiara"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > DROP TIARA
CF |
CF | (first taking the diamond tiara off)
CF | Dropped.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a glittering cloak (worn on body)
CF | AirDnD platemail (worn on body)
CF | an AirDnD headlamp (worn on head)
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | >
DavidW says (to ClubFloyd), "drop cloak"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > DROP CLOAK
CF |
CF | (first taking the glittering cloak off)
CF | Dropped.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | >
DavidW says (to ClubFloyd), "drop platemail"
CF ] 18/22 rooms / 8 points Rockslide
CF | Cavern
CF | >
CF | > DROP PLATEMAIL
CF |
CF | (first taking AirDnD platemail off)
CF | Dropped.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon glares at you.
CF | It growls, "Creature of the Outerlands!
CF | "Renounce the evil AirDnD Overlords!!"
CF | "Cast off your tacky, ridiculously branded garments! What are you, a
CF | waddling billboard, or a warrior?
CF |
CF | >
DavidW says (to ClubFloyd), "drop headlamp"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > DROP HEADLAMP
CF |
CF | (first taking the AirDnD headlamp off)
CF | Dropped.
CF |
CF | Exits: south (Chilly Mausoleum)
CF | The dragon stands up, shaking the floor with its vast bulk.
CF | It says, "Yeah, OK, I have to hand it to you. Follow me."
CF | The dragon mutters a spell. You are sucked into a magical portal!
CF |
CF | Vault of Vastness
CF | Soaring arches overhead, stone display cases and cubbyholes in the
CF | walls. The treasure hall of a dragon, emptied of its loot.
CF |
CF | You can see a rainbow dragon, a glowering elf, a wispy ghost, a
CF | confused adventurer, a soot sprite, a tentacled horror, a grumpy
CF | kobold, an iridium bat and a lumbering mummy here.
CF |
CF | > Jacqueline exclaims, "!"
Roger says, "huzzah"
Jacqueline asks, "But what now?"
DavidW says (to ClubFloyd), "flap"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > FLAP
CF |
CF | You flap your wings, menacing everything in the near vicinity.
CF |
CF | One of your powerful wings clubs a scurrying creature in the elbow.
CF |
CF | Exits:
CF | You look around. The assembled creatures are waving union placards and
CF | megaphones!
CF | They're stomping on torn, bloody AirDnD motivational posters and
CF | timesheets!
CF | "Magnificent, Powerful Goose!" says the dragon.
CF | We have elected you Boss Monster of the new Dungeon Monster's Union!
CF | Everyone cheers heartily!!
CF |
CF | Congratulations. By defeating the oppressed, underpaid, gig-worker
CF | monsters of this realm, you have inspired them to unionize!
CF | You settle happily into your new role as Boss Monster of the Dungeon
CF | with your new friends and comrades.
CF | May you defeat many adventurers in future days!
CF | THE END.
CF |
CF | > Jacqueline says, "We can't take them all on without our ridiculously branded garments."
Jacqueline says, "oho"
Jacqueline says, "hahahaha"
Jacqueline says (to ClubFloyd), "score"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > SCORE
CF |
CF | Your score is 8 out of a possible 12.
CF | So far, you have defeated rainbow dragon, glowering elf, wispy ghost,
CF | confused adventurer, soot sprite, tentacled horror, grumpy kobold,
CF | iridium bat and lumbering mummy.
CF |
CF | > Jacqueline says, "Hm. Four last lousy points."
Jacqueline says, "I mean, I think I'm okay with that."
DavidW says, "We missed a few rooms, but yeah, we saw the bulk."
Jacqueline nods.
DavidW says, "The randomness kinda makes it difficult to get a perfect score."
Jacqueline says, "Yeah, that's fair."
Jade says, "8 out of 12"
Roger says, "good game, family friendly, no warnings"
DavidW says, "I think I preferred Office Goose. More mayhem."
Roger says, "fair enough"
Roger says, "SESSION 1 OF 1 -- GAME COMPLETED"
Jacqueline says, "I did not play that, but I liked this one."
DavidW asks, "What was up with the altar, I wonder?"
Jacqueline says, "I think it was potentially just scenery."
DavidW says, "I suppose."
Roger says (to f), "sacrifice"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > SACRIFICE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "pray"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > PRAY
CF |
CF | That's not a verb I recognise.
CF |
CF | >
Roger says (to f), "up"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > UP
CF |
CF | You can't go that way.
CF |
CF | Exits:
CF | You look around. The assembled creatures are waving union placards and
CF | megaphones!
CF | They're stomping on torn, bloody AirDnD motivational posters and
CF | timesheets!
CF | "Magnificent, Powerful Goose!" says the dragon.
CF | We have elected you Boss Monster of the new Dungeon Monster's Union!
CF | Everyone cheers heartily!!
CF |
CF | Congratulations. By defeating the oppressed, underpaid, gig-worker
CF | monsters of this realm, you have inspired them to unionize!
CF | You settle happily into your new role as Boss Monster of the Dungeon
CF | with your new friends and comrades.
CF | May you defeat many adventurers in future days!
CF | THE END.
CF |
CF | >
Roger says (to f), "help"
CF ] 19/22 rooms / 8 points Vault of
CF | Vastnes
CF | >
CF | > HELP
CF |
CF | Here's some basic commands you can use in play.
CF |
CF | You can "go" in all 8 directions (north, northeast, etc) as well as up
CF | and down.
CF | You can also take things, open things, sit on things, and stand up.
CF | "take all" will pick up everything possible in a room.
CF |
CF | look: shows you the description of the room you're in
CF | i: lists what you are carrying or wearing. Short for "inventory"
CF | n: short for "go north"
CF | x: lets you examine something more closely
CF | x self: look at yourself
CF | honk, peck, flap, kill: Try them and see what happens!
CF | wear: put on a wearable object
CF | remove (or take off): remove a wearable object
CF | stats: shows your current strength, ferocity, and hit points
CF | score: shows your current score
CF |
CF | Exits:
CF | You look around. The assembled creatures are waving union placards and
CF | megaphones!
CF | They're stomping on torn, bloody AirDnD motivational posters and
CF | timesheets!
CF | "Magnificent, Powerful Goose!" says the dragon.
CF | We have elected you Boss Monster of the new Dungeon Monster's Union!
CF | Everyone cheers heartily!!
CF |
CF | Congratulations. By defeating the oppressed, underpaid, gig-worker
CF | monsters of this realm, you have inspired them to unionize!
CF | You settle happily into your new role as Boss Monster of the Dungeon
CF | with your new friends and comrades.
CF | May you defeat many adventurers in future days!
CF | THE END.
CF |
CF | > Roger says, "good job team"
DavidW says, "yeah. thanks."
Jacqueline says, "Yeah, that was a fun little bit of diversion. Thanks, all."
DavidW says, "I sorta feel like I wanted a bit more, somehow, but I'm not sure what."
DavidW says, "But I did like it. It was close to what I was expecting."
DavidW says, "I guess I'll go back to the lounge now. Thanks for the game, everyone."




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