ClubFloyd Transcript:
The idea behind ClubFloyd is that each
week at a pre-arranged time, a group of
people meet online to cooperatively play
a game of interactive fiction.
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ToyShop & Floyditorium
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#ClubFloyd Discussion
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DavidW asks, "Perhaps you could say a few words about Narrascope? Please?" | ||
Jacqueline says, "Oh. Um, sure." | ||
Jacqueline clears her throat and steps up to the unimplemented podium. | ||
DavidW says, "(so dramatic)" | ||
Jacqueline leans into the mic and says, "It went well." | ||
Jacqueline says, "I'll take questions at this time." | ||
DavidW crowd-cheers. | ||
Jacqueline says, "Thank you." | ||
Jacqueline says, "Yeah, it was fun. The panel where we discussed meetups was good, and I suppose if we wanted I could post something in the post-panel chat about us to see if we can get any new friends, but it's probably too late for this week." | ||
Roger asks, "did you attend any good panels?" | ||
says, "I did have lunch with someone who saw my name was Jacqueline and said, "Oh, are you Jacqueline of ClubFloyd? I love to read those transcripts when I'm on the treadmill."" | ||
jenrexrode says, "wow" | ||
Roger says, "cool" | ||
DavidW says, "hi treadmill-user!" | ||
Roger says, "then they asked 'hey what the hell is wrong with that Roger guy'" | ||
Jacqueline exclaims, "Yeah, howdy, treadmill-readers. This transcript is dedicated to you!" | ||
Jacqueline says (to Roger), "I wasn't going to bring that up. We can take that bit offline." | ||
DavidW asks, "Did you sing that shanty I saw zarf lead?" | ||
Jacqueline says (to Roger), "And yeah, there were some great talks. I'm glad that I went." | ||
Jacqueline says (to David), "I did not. I was in the room and watched, though. (Sorry, zarf.) (Though he did say it was fine to just watch.)" | ||
DavidW says, "(bg posted a couple links earlier this week)" | ||
Jacqueline asks, "So, is there a game already selected or are we choosing from a few?" | ||
DavidW says, "I'm glad there were name-tags. The two times I went to Wordplay, I could barely recognize anyone except Emily." | ||
DavidW says, "oh, and zarf, of course" | ||
DavidW says, "hi Roger" | ||
DavidW says, "I think we should play either Quotient, The Game or Roguelike Goose today." | ||
Jacqueline says, "Hm. I like the sound of Roguelike Goose, but am down for whatever." | ||
DavidW says, "Roguelike Goose is like Office Goose in a dungeon setting." | ||
Jacqueline asks, "Are we the goose?" | ||
Jacqueline asks, "Are we fierce??" | ||
DavidW says, "A beautiful goose" | ||
DavidW says, "I don't know how fierce we are." | ||
Jacqueline asks, "Do we carry a knife in our beak?" | ||
Jacqueline says, "I have so many questions and expectations." | ||
Roger says, "I'm up for some loosey goosey action" | ||
DavidW says, "I expect we will mostly honk and peck but I wouldn't rule out anything." | ||
DavidW says (to ClubFloyd), "load sleepmask rougelikegoose" | ||
CF says (to DavidW), "CF doesn't know that game." | Roger says, "mmm, rouge goose" | |
DavidW says (to ClubFloyd), "load sleepmask roguelikegoose" | ||
CF ] 1/22 rooms / 0 points Mysterious | ||
CF | ruins | ||
CF | | ||
CF | | ||
CF | | ||
CF | It's a beautiful day in the dungeon, and you are a horrible goose. | ||
CF | Thanks to Danny O'Brien and Ada Norton for playtesting. | ||
CF | Thanks to Eunju Beck for the cover art. | ||
CF | | ||
CF | Try typing "help" for instructions on how to play. | ||
CF | | ||
CF | Roguelike Goose | ||
CF | An Interactive Fiction by Lizzard | ||
CF | Release 1 / Serial number 200112 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Mysterious ruins | ||
CF | Stone crumbles in a blasted wasteland. Grey, twisted trees grow from | ||
CF | crevices in the walls. A narrow staircase descends into darkness. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] 1/22 rooms / 0 points Mysterious | ||
CF | ruins | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | You crane your long, graceful neck to look back. | ||
CF | White, muscular, hefty, feathered. | ||
CF | Yes, you're still a fabulous goose! | ||
CF | | ||
CF | Exits: down (Dungeon Entrance) | ||
CF | | ||
CF | > | Jacqueline says, "I love us." | |
DavidW says (to ClubFloyd), "i" | ||
CF ] 1/22 rooms / 0 points Mysterious | ||
CF | ruins | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying nothing. | ||
CF | | ||
CF | Exits: down (Dungeon Entrance) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x trees" | ||
CF ] 1/22 rooms / 0 points Mysterious | ||
CF | ruins | ||
CF | > | ||
CF | > X TREES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "Sadly, no knife." | |
DavidW says, "yet" | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | The walls rumble. Rocks fall. | ||
CF | You can't see the sky anymore! | ||
CF | There is no way out. | ||
CF | | ||
CF | Dungeon Entrance | ||
CF | Stone walls, mildewed with glowing stuff, widen into a large cold | ||
CF | room. | ||
CF | | ||
CF | A large, colorful sign is on the wall. | ||
CF | | ||
CF | You can see a tentacled horror and a trophy case (closed) here. | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read sign" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > READ SIGN | ||
CF | | ||
CF | A glossy sign in bright orange and virulent green, with a stylized | ||
CF | picture of a sword on a pile of money. It says, "Welcome to your new | ||
CF | Dungeon Away From Home! Let AirDnD be your Guide, as we bring you to | ||
CF | new depths in Adventuring! *AirDnD* | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | Jacqueline says, "That should be in the inventory, sort of like in Hitchhiker's Guide. You have: > No knife." | |
DavidW says (to ClubFloyd), "x horror" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > X HORROR | ||
CF | | ||
CF | It looks terrifying. | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x case" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > X CASE | ||
CF | | ||
CF | An enormous marble trophy case. The front is carved with the motto, | ||
CF | "Vae victis" | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "open case" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > OPEN CASE | ||
CF | | ||
CF | You open the trophy case, revealing a discarded pay stub. | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x stub" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > X STUB | ||
CF | | ||
CF | A dirty piece of parchment. It reads: | ||
CF | | ||
CF | At AirDnD, the only limit to your career is how much you care! | ||
CF | We love being Your Dungeon Away From Home. | ||
CF | | ||
CF | Title: Associate Rogue | ||
CF | Associate ID: 6669982100BX | ||
CF | Name: Kstlyplk Squishface | ||
CF | Days: 7, Hours: 89 | ||
CF | Pay rate: 2 copper coins per day | ||
CF | Vacation: 0 hours | ||
CF | Accidental Enchantment, Dismemberment, and Death Insurance: 1 copper | ||
CF | Armor cleaning fee: 3 half coppers | ||
CF | Workplace safety training fee: 1 groat | ||
CF | Weapon, fang, and claw sharpening fee: 1 half groat | ||
CF | Total pay: 5.5 copper | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | Roger | Vae victis is Latin for "woe to the vanquished", or "woe to the conquered". It means that those defeated in battle are entirely at the mercy of their conquerors. | |
Jacqueline | Vae victis is Latin for "woe to the vanquished", or "woe to the conquered" | ||
DavidW asks, "Are we supposed to take that stub?" | ||
Jacqueline says (to Roger), "hahaha DAMN YOU BEAT ME TO IT" | ||
Roger says, "narrowly" | ||
DavidW says (to ClubFloyd), "about" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > ABOUT | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "credits" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > CREDITS | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "talk to horror" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > TALK TO HORROR | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HONK!!!! | ||
CF | | ||
CF | Startled, a denizen of the dungeon looks up in alarm. | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | ||
Roger says (to floyd), "help" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > HELP | ||
CF | | ||
CF | Here's some basic commands you can use in play. | ||
CF | | ||
CF | You can "go" in all 8 directions (north, northeast, etc) as well as up | ||
CF | and down. | ||
CF | You can also take things, open things, sit on things, and stand up. | ||
CF | "take all" will pick up everything possible in a room. | ||
CF | | ||
CF | look: shows you the description of the room you're in | ||
CF | i: lists what you are carrying or wearing. Short for "inventory" | ||
CF | n: short for "go north" | ||
CF | x: lets you examine something more closely | ||
CF | x self: look at yourself | ||
CF | honk, peck, flap, kill: Try them and see what happens! | ||
CF | wear: put on a wearable object | ||
CF | remove (or take off): remove a wearable object | ||
CF | stats: shows your current strength, ferocity, and hit points | ||
CF | score: shows your current score | ||
CF | | ||
CF | Exits: down (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck horror" | ||
CF ] 3/22 rooms / 0 points Shorehaven | ||
CF | > | ||
CF | > PECK HORROR | ||
CF | | ||
CF | You viciously peck the tentacled horror, causing 9 points of damage! | ||
CF | You viciously peck the tentacled horror, causing 3 points of damage! | ||
CF | | ||
CF | The tentacled horror attacks you, causing 6 points of damage! | ||
CF | The tentacled horror attacks you, causing 4 points of damage! | ||
CF | | ||
CF | You swoon. | ||
CF | The world shimmers and whirls. | ||
CF | You wake up nestled into a hollow of warm sand. | ||
CF | You feel completely healed after your nap. | ||
CF | | ||
CF | Shorehaven | ||
CF | A peaceful, secluded little beach, just the right size for a | ||
CF | dungeon-going goose. A good place to tuck your head under your wing | ||
CF | for a short nap. Or you can swim out into the lake. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "exits" | ||
CF ] 3/22 rooms / 0 points Shorehaven | ||
CF | > | ||
CF | > EXITS | ||
CF | | ||
CF | You can go from here. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] 4/22 rooms / 0 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > SWIM | ||
CF | | ||
CF | | ||
CF | The water feels great! | ||
CF | Ominous, like a grim battleship, you glide across the crystal waters. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read parchment" | ||
CF ] 4/22 rooms / 0 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > READ PARCHMENT | ||
CF | | ||
CF | It's dusty, smudged, and looks like it's been folded up in someone's | ||
CF | pocket for a while. It reads, | ||
CF | | ||
CF | Dear Gnarf, | ||
CF | How's things back at the village? I'm not doing so good. I took the | ||
CF | AirDnD gig. Only place in the realm that would take me with no | ||
CF | references. Avoid if if you can. They WATCH you, all the time, we | ||
CF | can't tell how, so you can't even take a little nap on a slow day. | ||
CF | Every once in a while, you get a creepy voice out of nowhere telling | ||
CF | you to move to some different location in the dungeon. | ||
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's | ||
CF | wet, there's nowhere to pee and no break room, we just stand around | ||
CF | all day. It's impossible to get around, sometimes we can't even leave, | ||
CF | because whenever they move us to a new cavern, all the rooms seem to | ||
CF | have been changed around! Anyway, I hear a noise, someone coming, | ||
CF | must.... ARRRRRRGH!!! | ||
CF | | ||
CF | The letter ends here, as a splotch of greenish ichor seems to have | ||
CF | burned the parchment away. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 5/22 rooms / 0 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | You get out of the water. | ||
CF | | ||
CF | Luminous Gardens | ||
CF | Mushrooms the size of trees, glowing, are scattered among winding | ||
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms. | ||
CF | | ||
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take mushroom" | ||
CF ] 5/22 rooms / 0 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > TAKE MUSHROOM | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "eat bugs" | ||
CF ] 5/22 rooms / 0 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > EAT BUGS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 6/22 rooms / 0 points Nasty Passage | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | You can see a lumbering mummy here. | ||
CF | | ||
CF | Exits: north (Hall of Time) or east (Luminous Gardens) | ||
CF | | ||
CF | > | Jacqueline says, "I've been to this location in Skyrim." | |
DavidW says (to ClubFloyd), "x mummy" | ||
CF ] 6/22 rooms / 0 points Nasty Passage | ||
CF | > | ||
CF | > X MUMMY | ||
CF | | ||
CF | It looks tattered and clumsy. | ||
CF | | ||
CF | Exits: north (Hall of Time) or east (Luminous Gardens) | ||
CF | | ||
CF | > | Jacqueline says, "PECK" | |
DavidW says, "peck mummy" | ||
DavidW says (to ClubFloyd), "peck mummy" | ||
CF ] 6/22 rooms / 0 points Nasty Passage | ||
CF | > | ||
CF | > PECK MUMMY | ||
CF | | ||
CF | You viciously peck the lumbering mummy, causing 4 points of damage! | ||
CF | You viciously peck the lumbering mummy, causing 5 points of damage! | ||
CF | | ||
CF | The lumbering mummy attacks you, causing 4 points of damage! | ||
CF | | ||
CF | Exits: north (Hall of Time) or east (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "g" | ||
CF ] 6/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > G | ||
CF | | ||
CF | You viciously peck the lumbering mummy, causing 4 points of damage! | ||
CF | You viciously peck the lumbering mummy, causing 8 points of damage! | ||
CF | | ||
CF | The lumbering mummy trips and falls. | ||
CF | "Ow, ow ow!!!! I can't afford a cleric. Free MonsterCare for all!" it | ||
CF | mutters as it turns to run. | ||
CF | The lumbering mummy drags itself off into the darkness. | ||
CF | | ||
CF | Exits: north (Hall of Time) or east (Luminous Gardens) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Jacqueline says, "haha" | |
DavidW says (to ClubFloyd), "n" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Nasty Passage) or down (Cavern of the Lake of Tears) | ||
CF | | ||
CF | > | Jacqueline says, "I like the sound of the Cavern." | |
DavidW says (to ClubFloyd), "x walls" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > X WALLS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x planets" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > X PLANETS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 7/22 rooms / 1 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) or up (Hall of Time) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x parchment" | ||
CF ] 7/22 rooms / 1 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > X PARCHMENT | ||
CF | | ||
CF | It's dusty, smudged, and looks like it's been folded up in someone's | ||
CF | pocket for a while. It reads, | ||
CF | | ||
CF | Dear Gnarf, | ||
CF | How's things back at the village? I'm not doing so good. I took the | ||
CF | AirDnD gig. Only place in the realm that would take me with no | ||
CF | references. Avoid if if you can. They WATCH you, all the time, we | ||
CF | can't tell how, so you can't even take a little nap on a slow day. | ||
CF | Every once in a while, you get a creepy voice out of nowhere telling | ||
CF | you to move to some different location in the dungeon. | ||
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's | ||
CF | wet, there's nowhere to pee and no break room, we just stand around | ||
CF | all day. It's impossible to get around, sometimes we can't even leave, | ||
CF | because whenever they move us to a new cavern, all the rooms seem to | ||
CF | have been changed around! Anyway, I hear a noise, someone coming, | ||
CF | must.... ARRRRRRGH!!! | ||
CF | | ||
CF | The letter ends here, as a splotch of greenish ichor seems to have | ||
CF | burned the parchment away. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) or up (Hall of Time) | ||
CF | | ||
CF | > | Jacqueline says, "Oh, is that where we were? Sorry." | |
DavidW asks, "yeah, we seem to be stuck in a circle?" | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] 7/22 rooms / 1 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) or up (Hall of Time) | ||
CF | | ||
CF | > | Jacqueline asks, "Nasty Passage?" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] 7/22 rooms / 1 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Luminous Gardens | ||
CF | Mushrooms the size of trees, glowing, are scattered among winding | ||
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms. | ||
CF | | ||
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 7/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | Exits: north (Hall of Time) or east (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x boulders" | ||
CF ] 7/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > X BOULDERS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline asks, "N?" | |
DavidW says (to ClubFloyd), "x blood" | ||
CF ] 7/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > X BLOOD | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x blood" | ||
CF ] 7/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > X BLOOD | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Nasty Passage) or down (Cavern of the Lake of Tears) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sconces" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > X SCONCES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x light" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > X LIGHT | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | Jacqueline says, "Oh, we are in a circle." | |
Jacqueline says, "It's procedurally generated, I'm assuming..." | ||
DavidW says, "I have no idea." | ||
Jacqueline says, "I guess we could restart if we're actually stuck." | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 7/22 rooms / 1 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) or up (Hall of Time) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take parchment" | ||
CF ] 7/22 rooms / 1 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > TAKE PARCHMENT | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | Exits: south (Luminous Gardens) or up (Hall of Time) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] 7/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Nasty Passage) or down (Cavern of the Lake of Tears) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 7/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | Exits: north (Hall of Time) or east (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 7/22 rooms / 1 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Luminous Gardens | ||
CF | Mushrooms the size of trees, glowing, are scattered among winding | ||
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms. | ||
CF | | ||
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop parchment" | ||
CF ] 7/22 rooms / 1 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > DROP PARCHMENT | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x parchment" | ||
CF ] 7/22 rooms / 1 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > X PARCHMENT | ||
CF | | ||
CF | It's dusty, smudged, and looks like it's been folded up in someone's | ||
CF | pocket for a while. It reads, | ||
CF | | ||
CF | Dear Gnarf, | ||
CF | How's things back at the village? I'm not doing so good. I took the | ||
CF | AirDnD gig. Only place in the realm that would take me with no | ||
CF | references. Avoid if if you can. They WATCH you, all the time, we | ||
CF | can't tell how, so you can't even take a little nap on a slow day. | ||
CF | Every once in a while, you get a creepy voice out of nowhere telling | ||
CF | you to move to some different location in the dungeon. | ||
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's | ||
CF | wet, there's nowhere to pee and no break room, we just stand around | ||
CF | all day. It's impossible to get around, sometimes we can't even leave, | ||
CF | because whenever they move us to a new cavern, all the rooms seem to | ||
CF | have been changed around! Anyway, I hear a noise, someone coming, | ||
CF | must.... ARRRRRRGH!!! | ||
CF | | ||
CF | The letter ends here, as a splotch of greenish ichor seems to have | ||
CF | burned the parchment away. | ||
CF | | ||
CF | Exits: north (Cavern of the Lake of Tears) or west (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ichor" | ||
CF ] 7/22 rooms / 1 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > X ICHOR | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | DavidW asks, "should we restart?" | |
Jacqueline says, "I think so, yeah." | ||
DavidW says, "okay." | ||
DavidW says (to ClubFloyd), "restart" | ||
CF ] 7/22 rooms / 1 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > RESTART | ||
CF | | ||
CF | Are you sure you want to restart? | Jacqueline says, "I don't want this to be short. It's fun." | |
DavidW says (to ClubFloyd), "yes" | ||
CF ] 1/22 rooms / 0 points Mysterious | ||
CF | ruins | ||
CF | | ||
CF | | ||
CF | | ||
CF | It's a beautiful day in the dungeon, and you are a horrible goose. | ||
CF | Thanks to Danny O'Brien and Ada Norton for playtesting. | ||
CF | Thanks to Eunju Beck for the cover art. | ||
CF | | ||
CF | Try typing "help" for instructions on how to play. | ||
CF | | ||
CF | Roguelike Goose | ||
CF | An Interactive Fiction by Lizzard | ||
CF | Release 1 / Serial number 200112 / Inform 7 build 6M62 (I6/v6.33 lib | ||
CF | 6/12N) | ||
CF | | ||
CF | Mysterious ruins | ||
CF | Stone crumbles in a blasted wasteland. Grey, twisted trees grow from | ||
CF | crevices in the walls. A narrow staircase descends into darkness. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | The walls rumble. Rocks fall. | ||
CF | You can't see the sky anymore! | ||
CF | There is no way out. | ||
CF | | ||
CF | Dungeon Entrance | ||
CF | Stone walls, mildewed with glowing stuff, widen into a large cold | ||
CF | room. | ||
CF | | ||
CF | A large, colorful sign is on the wall. | ||
CF | | ||
CF | You can see a trophy case (closed) here. | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | DavidW says, "The horror isn't here." | |
DavidW says (to ClubFloyd), "open case" | ||
CF ] 2/22 rooms / 0 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > OPEN CASE | ||
CF | | ||
CF | You open the trophy case, revealing a discarded pay stub. | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 3/22 rooms / 0 points Jewelled Forest | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Jewelled Forest | ||
CF | Marvellous columns march down the length of this immense cave. | ||
CF | Jewel-like lights shine from deep within. | ||
CF | | ||
CF | You can see an AirDnD headlamp here. | ||
CF | | ||
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens) | ||
CF | | ||
CF | > | Jacqueline says, "Right. I suspect that monsters and rooms are procedurally generated like in a roguelike." | |
DavidW says (to ClubFloyd), "wear headlamp" | ||
CF ] 3/22 rooms / 0 points Jewelled Forest | ||
CF | > | ||
CF | > WEAR HEADLAMP | ||
CF | | ||
CF | (first taking the AirDnD headlamp) | ||
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x it" | ||
CF ] 3/22 rooms / 0 points Jewelled Forest | ||
CF | > | ||
CF | > X IT | ||
CF | | ||
CF | A tin headlamp shining with a little flicker of blue flame. | ||
CF | | ||
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens) | ||
CF | | ||
CF | > | Jacqueline says, "...and that our last group of rooms were just unfortunately circular." | |
DavidW says (to ClubFloyd), "d" | ||
CF ] 4/22 rooms / 0 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Luminous Gardens | ||
CF | Mushrooms the size of trees, glowing, are scattered among winding | ||
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms. | ||
CF | | ||
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest) | ||
CF | | ||
CF | > | Jacqueline asks, "Although... maybe not?" | |
DavidW says, "hm. We saw this location before, but the connections are different." | ||
Jacqueline says, "Oh yeah, some of this is new." | ||
Jacqueline says, "Yeah. I think we're good." | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 5/22 rooms / 0 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Glittering Shrine | ||
CF | Flecks of shining mica gleam from granite walls. | ||
CF | | ||
CF | You can see a glowering elf and an obsidian altar here. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | Jacqueline says, "Hopefully." | |
DavidW says (to ClubFloyd), "x elf" | ||
CF ] 5/22 rooms / 0 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > X ELF | ||
CF | | ||
CF | It looks combat-ready. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x altar" | ||
CF ] 5/22 rooms / 0 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > X ALTAR | ||
CF | | ||
CF | A slab of black glass forms an altar along one wall. An inscription | ||
CF | runs along its rim. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read inscription" | ||
CF ] 5/22 rooms / 0 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > READ INSCRIPTION | ||
CF | | ||
CF | It says, in shimmering black letters, "Sphinx of black quartz, judge | ||
CF | my vow." | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | Roger says, "classic pangram" | |
DavidW says, "That sentence is a pangram, if I remember the term. Uses all the letters of the alphabet." | ||
Roger says, "you are correct sir" | ||
Jacqueline nods. | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 6/22 rooms / 0 points Nasty Passage | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | You can see an AirDnD lanyard and a lumbering mummy here. | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x lanyard" | ||
CF ] 6/22 rooms / 0 points Nasty Passage | ||
CF | > | ||
CF | > X LANYARD | ||
CF | | ||
CF | A bright orange cord with the AirDnD logo printed on it in fluorescent | ||
CF | green and a badge that says "VISITOR". | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear it" | ||
CF ] 6/22 rooms / 0 points Nasty Passage | ||
CF | > | ||
CF | > WEAR IT | ||
CF | | ||
CF | (first taking the AirDnD lanyard) | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck mummy" | ||
CF ] 6/22 rooms / 1 points Nasty Passage | ||
CF | > | ||
CF | > PECK MUMMY | ||
CF | | ||
CF | You viciously peck the lumbering mummy, causing 6 points of damage! | ||
CF | You viciously peck the lumbering mummy, causing 9 points of damage! | ||
CF | You viciously peck the lumbering mummy, causing 4 points of damage! | ||
CF | | ||
CF | The lumbering mummy trips and falls. | ||
CF | "What ARE you?" it whines, cringing. | ||
CF | The lumbering mummy drags itself off into the darkness. | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 7/22 rooms / 1 points Den of Darkness | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Den of Darkness | ||
CF | The darkness softens, the room is hushed. It's hard to see your way | ||
CF | out. | ||
CF | | ||
CF | You can see AirDnD platemail here. | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x platemail" | ||
CF ] 7/22 rooms / 1 points Den of Darkness | ||
CF | > | ||
CF | > X PLATEMAIL | ||
CF | | ||
CF | Cardboard covered with tinfoil, printed with that tacky orange and | ||
CF | green logo. | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear it" | ||
CF ] 7/22 rooms / 1 points Den of Darkness | ||
CF | > | ||
CF | > WEAR IT | ||
CF | | ||
CF | (first taking AirDnD platemail) | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x me" | ||
CF ] 7/22 rooms / 1 points Den of Darkness | ||
CF | > | ||
CF | > X ME | ||
CF | | ||
CF | You crane your long, graceful neck to look back. | ||
CF | White, muscular, hefty, feathered. | ||
CF | Yes, you're still a fabulous goose! | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 7/22 rooms / 1 points Den of Darkness | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 5 Ferocity: 3 HP: 10/10 | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | Roger says, "I think there's a stats command or something" | |
Roger says, "oh there we go" | ||
DavidW says, "I just guessed" | ||
Jacqueline says, "I wonder if our HP went up because of the 'armor' or something." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 8/22 rooms / 1 points Hall of Time | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 9/22 rooms / 1 points Waterfall Cave | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Waterfall Cave | ||
CF | Water pours down from high above, catching on stalactites and glinting | ||
CF | in the eerie glow from the walls. A little pool lies underneath. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pool" | ||
CF ] 9/22 rooms / 1 points Waterfall Cave | ||
CF | > | ||
CF | > X POOL | ||
CF | | ||
CF | Looks refreshing. Crystal clear. Maybe you should have a swim! | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] 9/22 rooms / 1 points Waterfall Cave | ||
CF | > | ||
CF | > SWIM | ||
CF | | ||
CF | | ||
CF | The water feels so refreshing!. | ||
CF | Ominous, like a grim battleship, you glide across the crystal waters. | ||
CF | There's not enough water here for swimming. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 10/22 rooms / 1 points Webby Corridor | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | You get out of the water. | ||
CF | | ||
CF | Webby Corridor | ||
CF | Dusty ropes of thick spiderweb festoon the walls. | ||
CF | A brightly colored poster peeks out from beneath the webs. | ||
CF | | ||
CF | You can see a wispy ghost here. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x poster" | ||
CF ] 10/22 rooms / 1 points Webby Corridor | ||
CF | > | ||
CF | > X POSTER | ||
CF | | ||
CF | A color painting of a sad looking gnome with a terrible haircut. Above | ||
CF | the painting are glowing words, "MONSTER OF THE MONTH: Dnifter the | ||
CF | Half-Bald!" And under it, "Congrats to our newest Associate Assassin! | ||
CF | *AirDnD*" | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x ghost" | ||
CF ] 10/22 rooms / 1 points Webby Corridor | ||
CF | > | ||
CF | > X GHOST | ||
CF | | ||
CF | It looks barely even there. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk at ghost" | ||
CF ] 10/22 rooms / 1 points Webby Corridor | ||
CF | > | ||
CF | > HONK AT GHOST | ||
CF | | ||
CF | I only understood you as far as wanting to honk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk" | ||
CF ] 10/22 rooms / 1 points Webby Corridor | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HONK!!!! | ||
CF | | ||
CF | Startled, a denizen of the dungeon looks up in alarm. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 11/22 rooms / 1 points Marble Halls | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Marble Halls | ||
CF | White flowstone gleams in thick curtains on the walls of this | ||
CF | magnificent hall. | ||
CF | | ||
CF | You can see an iridium bat here. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x bat" | ||
CF ] 11/22 rooms / 1 points Marble Halls | ||
CF | > | ||
CF | > X BAT | ||
CF | | ||
CF | It looks fierce and fangy. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take bat" | ||
CF ] 11/22 rooms / 1 points Marble Halls | ||
CF | > | ||
CF | > TAKE BAT | ||
CF | | ||
CF | I don't suppose the iridium bat would care for that. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | DavidW says, "oh, creature, not big stick weapon." | |
DavidW says (to ClubFloyd), "x bat" | ||
CF ] 11/22 rooms / 1 points Marble Halls | ||
CF | > | ||
CF | > X BAT | ||
CF | | ||
CF | It looks fierce and fangy. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | Jacqueline exclaims, "Peck!" | |
Jacqueline says, "(We may not be able to reach it...)" | ||
DavidW says (to ClubFloyd), "peck bat" | ||
CF ] 11/22 rooms / 2 points Marble Halls | ||
CF | > | ||
CF | > PECK BAT | ||
CF | | ||
CF | You viciously peck the iridium bat, causing 9 points of damage! | ||
CF | You viciously peck the iridium bat, causing 8 points of damage! | ||
CF | | ||
CF | The iridium bat trips and falls. | ||
CF | "Ow, ow ow!!!! I can't afford a cleric. Free MonsterCare for all!" it | ||
CF | shrieks. | ||
CF | The iridium bat drags itself off into the darkness. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Jacqueline says, "yay" | |
Roger says, "geese can fly" | ||
Jacqueline says, "Oh, I guess they can, that is true." | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 11/22 rooms / 2 points Marble Halls | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 5 Ferocity: 3 HP: 11/10 | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | Jacqueline says, "I'm so used them just running around being angry but yeah." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] 12/22 rooms / 2 points Evil Archives | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Evil Archives | ||
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill | ||
CF | this underground library. | ||
CF | | ||
CF | You can see a vial of coffee here. | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x coffee" | ||
CF ] 12/22 rooms / 2 points Evil Archives | ||
CF | > | ||
CF | > X COFFEE | ||
CF | | ||
CF | A fragile container of tasty looking hot coffee. | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | Jacqueline says, "It's like, when they fly they are less angry and more elegant and perhaps a different creature entirely." | |
DavidW says (to ClubFloyd), "drink coffee" | ||
CF ] 12/22 rooms / 2 points Evil Archives | ||
CF | > | ||
CF | > DRINK COFFEE | ||
CF | | ||
CF | (first taking the vial of coffee) | ||
CF | You feel mighty! | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 12/22 rooms / 2 points Evil Archives | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 8 Ferocity: 3 HP: 11/10 | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | Jacqueline says, "woo" | |
DavidW says (to ClubFloyd), "s" | ||
CF ] 13/22 rooms / 2 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | You can see a diamond tiara, a healing potion and a grumpy kobold | ||
CF | here. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | Jacqueline says, "ooooh" | |
DavidW says (to ClubFloyd), "x tiara" | ||
CF ] 13/22 rooms / 2 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > X TIARA | ||
CF | | ||
CF | Ice, fire, and steel. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear it" | ||
CF ] 13/22 rooms / 2 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > WEAR IT | ||
CF | | ||
CF | (first taking the diamond tiara) | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 13/22 rooms / 2 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 8 Ferocity: 13 HP: 11/10 | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | Jacqueline says, "dang" | |
DavidW says (to ClubFloyd), "l" | ||
CF ] 13/22 rooms / 2 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | You can see a healing potion and a grumpy kobold here. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x kobold" | ||
CF ] 13/22 rooms / 2 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > X KOBOLD | ||
CF | | ||
CF | It looks pretty tough for its size. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck kobold" | ||
CF ] 13/22 rooms / 3 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > PECK KOBOLD | ||
CF | | ||
CF | You viciously peck the grumpy kobold, causing 9 points of damage! | ||
CF | You viciously peck the grumpy kobold, causing 10 points of damage! | ||
CF | You viciously peck the grumpy kobold, causing 9 points of damage! | ||
CF | | ||
CF | The grumpy kobold leaps back in shock. | ||
CF | "That's it, I quit! AirDnD can bite my scaly butt!" it mutters. | ||
CF | The grumpy kobold drags itself off into the darkness. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "score" | ||
CF ] 13/22 rooms / 3 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | Your score is 3 out of a possible 12. | ||
CF | So far, you have defeated grumpy kobold, iridium bat and lumbering | ||
CF | mummy. | ||
CF | | ||
CF | > | Roger asks, "is 'save' supported?" | |
Jacqueline says, "oh, good idea" | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf19" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] 13/22 rooms / 3 points Chamber of | ||
CF | Light | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | Roger says, "nice" | |
DavidW says (to ClubFloyd), "l" | ||
CF ] 13/22 rooms / 3 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | You can see a healing potion here. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take potion" | ||
CF ] 13/22 rooms / 3 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > TAKE POTION | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] 13/22 rooms / 3 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a healing potion | ||
CF | a diamond tiara (worn on head) | ||
CF | AirDnD platemail (worn on body) | ||
CF | an AirDnD lanyard (worn on neck) | ||
CF | an AirDnD headlamp (worn on head) | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 14/22 rooms / 3 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Disturbing Hallway | ||
CF | The angles here, the colors, the feel of the air -- just wrong. | ||
CF | Horribly wrong. | ||
CF | | ||
CF | You can see a glittering cloak and a tentacled horror here. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | Jacqueline says, "How... how are we carrying stuff? Maybe we can only carry one item." | |
Roger says, "I'm not sure we can fly in plate though" | ||
DavidW says (to ClubFloyd), "x cloak" | ||
CF ] 14/22 rooms / 3 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > X CLOAK | ||
CF | | ||
CF | Tough, sleek titanium armor. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "wear cloak" | ||
CF ] 14/22 rooms / 3 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > WEAR CLOAK | ||
CF | | ||
CF | (first taking the glittering cloak) | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 14/22 rooms / 3 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 11 Ferocity: 13 HP: 11/10 | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | Jacqueline says (to Roger), "I'm sure our wings are poked through holes and that it is very light because (iirc) it's cardboard." | |
DavidW says (to ClubFloyd), "stats horror" | ||
CF ] 14/22 rooms / 3 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > STATS HORROR | ||
CF | | ||
CF | I only understood you as far as wanting to stats. | ||
CF | | ||
CF | > | Jacqueline exclaims, "All of my disbelief: suspended!" | |
DavidW says (to ClubFloyd), "peck horror" | ||
CF ] 14/22 rooms / 4 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > PECK HORROR | ||
CF | | ||
CF | You viciously peck the tentacled horror, causing 11 points of damage! | ||
CF | You viciously peck the tentacled horror, causing 11 points of damage! | ||
CF | You viciously peck the tentacled horror, causing 11 points of damage! | ||
CF | | ||
CF | The tentacled horror falls over, gasping in pain. | ||
CF | "Ow, that's going too far!" it yells. | ||
CF | The tentacled horror drags itself off into the darkness. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] 14/22 rooms / 4 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Disturbing Hallway | ||
CF | The angles here, the colors, the feel of the air -- just wrong. | ||
CF | Horribly wrong. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 15/22 rooms / 4 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Grunting with effort, you clamber over the rocky floor. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x torn" | ||
CF ] 15/22 rooms / 4 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > X TORN | ||
CF | | ||
CF | It's dusty, smudged, and looks like it's been folded up in someone's | ||
CF | pocket for a while. It reads, | ||
CF | | ||
CF | Dear Gnarf, | ||
CF | How's things back at the village? I'm not doing so good. I took the | ||
CF | AirDnD gig. Only place in the realm that would take me with no | ||
CF | references. Avoid if if you can. They WATCH you, all the time, we | ||
CF | can't tell how, so you can't even take a little nap on a slow day. | ||
CF | Every once in a while, you get a creepy voice out of nowhere telling | ||
CF | you to move to some different location in the dungeon. | ||
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's | ||
CF | wet, there's nowhere to pee and no break room, we just stand around | ||
CF | all day. It's impossible to get around, sometimes we can't even leave, | ||
CF | because whenever they move us to a new cavern, all the rooms seem to | ||
CF | have been changed around! Anyway, I hear a noise, someone coming, | ||
CF | must.... ARRRRRRGH!!! | ||
CF | | ||
CF | The letter ends here, as a splotch of greenish ichor seems to have | ||
CF | burned the parchment away. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | Jacqueline says, "I honestly prefer this when we just win every single battle because we are buffed and a total badass goose." | |
DavidW says (to ClubFloyd), "w" | ||
CF ] 16/22 rooms / 4 points Uncanny Lair | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Uncanny Lair | ||
CF | Oddly shaped bones are strewn about this rough cave. Some creature | ||
CF | made a nest in one corner out of shredded fungus. | ||
CF | | ||
CF | You can see a soot sprite here. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x nest" | ||
CF ] 16/22 rooms / 4 points Uncanny Lair | ||
CF | > | ||
CF | > X NEST | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x sprite" | ||
CF ] 16/22 rooms / 4 points Uncanny Lair | ||
CF | > | ||
CF | > X SPRITE | ||
CF | | ||
CF | It looks ridiculous. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck sprite" | ||
CF ] 16/22 rooms / 5 points Uncanny Lair | ||
CF | > | ||
CF | > PECK SPRITE | ||
CF | | ||
CF | You viciously peck the soot sprite, causing 11 points of damage! | ||
CF | | ||
CF | The soot sprite leaps back in shock. | ||
CF | "AirDnD sucks! Worst job ever!" it yelps. | ||
CF | The soot sprite drags itself off into the darkness. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Jacqueline says, "Soot sprites are adorable." | |
Jacqueline says, "Sorry, l'il guy." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 17/22 rooms / 5 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | You can see a confused adventurer here. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x painting" | ||
CF ] 17/22 rooms / 5 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > X PAINTING | ||
CF | | ||
CF | A clumsily painted skull over crossed, bloody swords, with gothic | ||
CF | lettering that reads, "See something? Slay something! *AirDnD* | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | Jacqueline says, "Oh gosh. Surely we don't kill the adventurer." | |
DavidW says (to ClubFloyd), "x adventurer" | ||
CF ] 17/22 rooms / 5 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > X ADVENTURER | ||
CF | | ||
CF | It looks battle-hardened. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | Jacqueline says, "Surely we are on the same side." | |
Roger says, "hah, that slogan" | ||
DavidW says (to ClubFloyd), "peck adventurer" | ||
CF ] 17/22 rooms / 6 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > PECK ADVENTURER | ||
CF | | ||
CF | You viciously peck the confused adventurer, causing 11 points of | ||
CF | damage! | ||
CF | You viciously peck the confused adventurer, causing 11 points of | ||
CF | damage! | ||
CF | You viciously peck the confused adventurer, causing 11 points of | ||
CF | damage! | ||
CF | | ||
CF | The confused adventurer falls over, gasping in pain. | ||
CF | "Ouch! I'm out of here!" it mutters. | ||
CF | The confused adventurer drags itself off into the darkness. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Jacqueline says, "I guess we do attack." | |
DavidW says (to ClubFloyd), "l" | ||
CF ] 17/22 rooms / 6 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 6 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | You have reached a dead end. | ||
CF | Something stirs in the darkness. | ||
CF | | ||
CF | Rockslide Cavern | ||
CF | Boulders have tumbled down on one side of this cave. It's a tight | ||
CF | squeeze to get by them. | ||
CF | | ||
CF | You can see a rainbow dragon here. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x dragon" | ||
CF ] 18/22 rooms / 6 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > X DRAGON | ||
CF | | ||
CF | Iridescent scales armor this enormous sleeping dragon. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf20" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] 18/22 rooms / 6 points Rockslide | ||
CF | Cavern | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck dragon" | ||
CF ] 18/22 rooms / 6 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > PECK DRAGON | ||
CF | | ||
CF | You sidle up to the dragon and give it a little nudge. | ||
CF | The dragon wakes up. It yawns hugely. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | The dragon looks you up and down and sighs heavily. | ||
CF | "You look tough, and I've heard good things. | ||
CF | "But I need more proof of your worth. Go back and keep fighting. | ||
CF | The dragon falls back asleep. | ||
CF | | ||
CF | > | Jacqueline says, "That's fair." | |
DavidW asks, "oh, final boss aura, is it?" | ||
Jacqueline says, "Yeah." | ||
Roger says, "fellow dinosaur-descendants need to stick together" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 6 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | The dragon looks you up and down and sighs heavily. | ||
CF | "You look tough, and I've heard good things. | ||
CF | "But I need more proof of your worth. Go back and keep fighting. | ||
CF | The dragon falls back asleep. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] 18/22 rooms / 6 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | The dragon looks you up and down and sighs heavily. | ||
CF | "You look tough, and I've heard good things. | ||
CF | "But I need more proof of your worth. Go back and keep fighting. | ||
CF | The dragon falls back asleep. | ||
CF | | ||
CF | > | Roger says, "uh oh" | |
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 6 points Uncanny Lair | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Grunting with effort, you clamber over the rocky floor. | ||
CF | | ||
CF | Uncanny Lair | ||
CF | Oddly shaped bones are strewn about this rough cave. Some creature | ||
CF | made a nest in one corner out of shredded fungus. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | The dragon looks you up and down and sighs heavily. | ||
CF | "You look tough, and I've heard good things. | ||
CF | "But I need more proof of your worth. Go back and keep fighting. | ||
CF | The dragon falls back asleep. | ||
CF | | ||
CF | > | Roger says, "let's load from save please" | |
Roger says, "this will damage my sanity" | ||
DavidW says (to ClubFloyd), "RESTORE" | ||
DavidW says (to ClubFloyd), "cf20" | ||
CF | > | ||
CF | > RESTORE | ||
CF | %% Enter a save filename to read: | ||
CF ] 18/22 rooms / 6 points Rockslide | ||
CF | Cavern | ||
CF | Ok. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] 18/22 rooms / 6 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Rockslide Cavern | ||
CF | Boulders have tumbled down on one side of this cave. It's a tight | ||
CF | squeeze to get by them. | ||
CF | | ||
CF | You can see a rainbow dragon here. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 6 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 6 points Uncanny Lair | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Uncanny Lair | ||
CF | Oddly shaped bones are strewn about this rough cave. Some creature | ||
CF | made a nest in one corner out of shredded fungus. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 6 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 6 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Disturbing Hallway | ||
CF | The angles here, the colors, the feel of the air -- just wrong. | ||
CF | Horribly wrong. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 6 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 6 points Evil Archives | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Evil Archives | ||
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill | ||
CF | this underground library. | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tomes" | ||
CF ] 18/22 rooms / 6 points Evil Archives | ||
CF | > | ||
CF | > X TOMES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 6 points Marble Halls | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Grimly, you forge ever onward, tail waggling. | ||
CF | | ||
CF | Marble Halls | ||
CF | White flowstone gleams in thick curtains on the walls of this | ||
CF | magnificent hall. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 6 points Webby Corridor | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Webby Corridor | ||
CF | Dusty ropes of thick spiderweb festoon the walls. | ||
CF | A brightly colored poster peeks out from beneath the webs. | ||
CF | | ||
CF | You can see a wispy ghost here. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "flap" | ||
CF ] 18/22 rooms / 6 points Webby Corridor | ||
CF | > | ||
CF | > FLAP | ||
CF | | ||
CF | You flap your wings, menacing everything in the near vicinity. | ||
CF | | ||
CF | Everyone in the cave starts in surprise. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck ghost" | ||
CF ] 18/22 rooms / 7 points Webby Corridor | ||
CF | > | ||
CF | > PECK GHOST | ||
CF | | ||
CF | You viciously peck the wispy ghost, causing 10 points of damage! | ||
CF | You viciously peck the wispy ghost, causing 10 points of damage! | ||
CF | | ||
CF | The wispy ghost trips and falls. | ||
CF | "This isn't how things are supposed to go in the dungeon!" it yells. | ||
CF | The wispy ghost drags itself off into the darkness. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Jacqueline says, "I don't understand that one, but okay." | |
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 7 points Waterfall Cave | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Waterfall Cave | ||
CF | Water pours down from high above, catching on stalactites and glinting | ||
CF | in the eerie glow from the walls. A little pool lies underneath. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 18/22 rooms / 7 points Waterfall Cave | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "swim" | ||
CF ] 18/22 rooms / 7 points Waterfall Cave | ||
CF | > | ||
CF | > SWIM | ||
CF | | ||
CF | | ||
CF | The water feels so refreshing!. | ||
CF | Ominous, like a grim battleship, you glide across the crystal waters. | ||
CF | There's not enough water here for swimming. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 18/22 rooms / 7 points Waterfall Cave | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 7 points Hall of Time | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | You get out of the water. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 7 points Den of Darkness | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Den of Darkness | ||
CF | The darkness softens, the room is hushed. It's hard to see your way | ||
CF | out. | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] 18/22 rooms / 7 points Nasty Passage | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 7 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Glittering Shrine | ||
CF | Flecks of shining mica gleam from granite walls. | ||
CF | | ||
CF | You can see a glowering elf and an obsidian altar here. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck elf" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > PECK ELF | ||
CF | | ||
CF | You viciously peck the glowering elf, causing 10 points of damage! | ||
CF | You viciously peck the glowering elf, causing 10 points of damage! | ||
CF | You viciously peck the glowering elf, causing 10 points of damage! | ||
CF | | ||
CF | The glowering elf leaps back in shock. | ||
CF | "Scare the adventurers, they said, it's easy, the dispatcher said," it | ||
CF | yelps. | ||
CF | The glowering elf drags itself off into the darkness. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | [Your score has just gone up by one point.] | ||
CF | | ||
CF | > | Jacqueline says, "woo" | |
Roger says, "getting close to overstaying its welcome, but pulling it off on good-will and charm" | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Luminous Gardens | ||
CF | Mushrooms the size of trees, glowing, are scattered among winding | ||
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms. | ||
CF | | ||
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] 18/22 rooms / 8 points Jewelled Forest | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Jewelled Forest | ||
CF | Marvellous columns march down the length of this immense cave. | ||
CF | Jewel-like lights shine from deep within. | ||
CF | | ||
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Dungeon Entrance | ||
CF | Stone walls, mildewed with glowing stuff, widen into a large cold | ||
CF | room. | ||
CF | | ||
CF | A large, colorful sign is on the wall. | ||
CF | | ||
CF | You can see a trophy case (in which is a discarded pay stub) here. | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take stub" | ||
CF ] 18/22 rooms / 8 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > TAKE STUB | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] 18/22 rooms / 8 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a discarded pay stub | ||
CF | a glittering cloak (worn on body) | ||
CF | a healing potion | ||
CF | a diamond tiara (worn on head) | ||
CF | AirDnD platemail (worn on body) | ||
CF | an AirDnD lanyard (worn on neck) | ||
CF | an AirDnD headlamp (worn on head) | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 18/22 rooms / 8 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 11 Ferocity: 13 HP: 12/10 | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 18/22 rooms / 8 points Dungeon | ||
CF | Entrance | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Exits: north (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Jewelled Forest | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Jewelled Forest | ||
CF | Marvellous columns march down the length of this immense cave. | ||
CF | Jewel-like lights shine from deep within. | ||
CF | | ||
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "flap" | ||
CF ] 18/22 rooms / 8 points Jewelled Forest | ||
CF | > | ||
CF | > FLAP | ||
CF | | ||
CF | You flap your wings, menacing everything in the near vicinity. | ||
CF | | ||
CF | Exits: south (Dungeon Entrance) or down (Luminous Gardens) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 18/22 rooms / 8 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Luminous Gardens | ||
CF | Mushrooms the size of trees, glowing, are scattered among winding | ||
CF | paths. Tiny lightning bugs flit between snow-pale cave blossoms. | ||
CF | | ||
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "flap" | ||
CF ] 18/22 rooms / 8 points Luminous | ||
CF | Gardens | ||
CF | > | ||
CF | > FLAP | ||
CF | | ||
CF | You flap your wings, menacing everything in the near vicinity. | ||
CF | | ||
CF | Exits: south (Glittering Shrine) or up (Jewelled Forest) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Glittering Shrine | ||
CF | Flecks of shining mica gleam from granite walls. | ||
CF | | ||
CF | You can see an obsidian altar here. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Nasty Passage | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 18/22 rooms / 8 points Den of Darkness | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Grimly, you forge ever onward, tail waggling. | ||
CF | | ||
CF | Den of Darkness | ||
CF | The darkness softens, the room is hushed. It's hard to see your way | ||
CF | out. | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Hall of Time | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | Roger asks, "maybe some intentional sleeping?" | |
DavidW says (to ClubFloyd), "sleep" | ||
CF ] 18/22 rooms / 8 points Hall of Time | ||
CF | > | ||
CF | > SLEEP | ||
CF | | ||
CF | You take a quick snooze and wake up again, feeling frisky. | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "stats" | ||
CF ] 18/22 rooms / 8 points Hall of Time | ||
CF | > | ||
CF | > STATS | ||
CF | | ||
CF | | ||
CF | Strength: 11 Ferocity: 13 HP: 12/10 | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | Jacqueline says, "Oh dear" | |
Jacqueline says, "We might get fired." | ||
Roger says, "oh, I thought we might end up elsewhere" | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Waterfall Cave | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Waterfall Cave | ||
CF | Water pours down from high above, catching on stalactites and glinting | ||
CF | in the eerie glow from the walls. A little pool lies underneath. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | Jacqueline says, "Oh, I guess not." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Webby Corridor | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Webby Corridor | ||
CF | Dusty ropes of thick spiderweb festoon the walls. | ||
CF | A brightly colored poster peeks out from beneath the webs. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | Jacqueline says, "That parchment had me nervous." | |
DavidW says, "I'm hoping to refind that altar." | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Marble Halls | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Marble Halls | ||
CF | White flowstone gleams in thick curtains on the walls of this | ||
CF | magnificent hall. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Evil Archives | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Evil Archives | ||
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill | ||
CF | this underground library. | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Your broad foot webs slappity-slap across the dungeon floor. | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x motto" | ||
CF ] 18/22 rooms / 8 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > X MOTTO | ||
CF | | ||
CF | Fancy calligraphy that says, "Beat, Slay, Shove. *AirDnD* Your Dungeon | ||
CF | Away From Home." | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Grunting with effort, you clamber over the rocky floor. | ||
CF | | ||
CF | Disturbing Hallway | ||
CF | The angles here, the colors, the feel of the air -- just wrong. | ||
CF | Horribly wrong. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Grunting with effort, you clamber over the rocky floor. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | ||
Jade has arrived. | Jade says, "hello" | |
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Uncanny Lair | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Uncanny Lair | ||
CF | Oddly shaped bones are strewn about this rough cave. Some creature | ||
CF | made a nest in one corner out of shredded fungus. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | Roger says, "hello Jade" | |
DavidW says, "hi Jade" | ||
Jade says, "hi" | ||
DavidW says, "I think I must've passed the altar without seeing it." | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Rockslide Cavern | ||
CF | Boulders have tumbled down on one side of this cave. It's a tight | ||
CF | squeeze to get by them. | ||
CF | | ||
CF | You can see a rainbow dragon here. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | DavidW says, "The dungeon is completely linear. Except for four rooms we somehow missed." | |
Jacqueline says, "I did see the altar, but I'm not keeping a map." | ||
Jacqueline says, "I could go check out the transcript, though." | ||
DavidW says, "I wasn't mapping either. I didnt think I needed to." | ||
Roger says, "maybe the remaining rooms are past the dragon" | ||
DavidW says, "Or by dying." | ||
Roger says, "sure" | ||
DavidW says (to ClubFloyd), "xyzzy" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > XYZZY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HMMMMMNNNNK!!! | ||
CF | You suddenly remember that your beak is full of stuff. | ||
CF | | ||
CF | A creature nearby jumps in fear. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "l" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > L | ||
CF | | ||
CF | Rockslide Cavern | ||
CF | Boulders have tumbled down on one side of this cave. It's a tight | ||
CF | squeeze to get by them. | ||
CF | | ||
CF | You can see a rainbow dragon here. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a discarded pay stub | ||
CF | a glittering cloak (worn on body) | ||
CF | a healing potion | ||
CF | a diamond tiara (worn on head) | ||
CF | AirDnD platemail (worn on body) | ||
CF | an AirDnD lanyard (worn on neck) | ||
CF | an AirDnD headlamp (worn on head) | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take painting" | ||
CF ] 18/22 rooms / 8 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > TAKE PAINTING | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "rip painting" | ||
CF ] 18/22 rooms / 8 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > RIP PAINTING | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Uncanny Lair | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Uncanny Lair | ||
CF | Oddly shaped bones are strewn about this rough cave. Some creature | ||
CF | made a nest in one corner out of shredded fungus. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Disturbing Hallway | ||
CF | The angles here, the colors, the feel of the air -- just wrong. | ||
CF | Horribly wrong. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Grimly, you forge ever onward, tail waggling. | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Evil Archives | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Evil Archives | ||
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill | ||
CF | this underground library. | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tomes" | ||
CF ] 18/22 rooms / 8 points Evil Archives | ||
CF | > | ||
CF | > X TOMES | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Marble Halls | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Marble Halls | ||
CF | White flowstone gleams in thick curtains on the walls of this | ||
CF | magnificent hall. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Webby Corridor | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Webby Corridor | ||
CF | Dusty ropes of thick spiderweb festoon the walls. | ||
CF | A brightly colored poster peeks out from beneath the webs. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take poster" | ||
CF ] 18/22 rooms / 8 points Webby Corridor | ||
CF | > | ||
CF | > TAKE POSTER | ||
CF | | ||
CF | That's hardly portable. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x poster" | ||
CF ] 18/22 rooms / 8 points Webby Corridor | ||
CF | > | ||
CF | > X POSTER | ||
CF | | ||
CF | A color painting of a sad looking gnome with a terrible haircut. Above | ||
CF | the painting are glowing words, "MONSTER OF THE MONTH: Dnifter the | ||
CF | Half-Bald!" And under it, "Congrats to our newest Associate Assassin! | ||
CF | *AirDnD*" | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Waterfall Cave | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Waterfall Cave | ||
CF | Water pours down from high above, catching on stalactites and glinting | ||
CF | in the eerie glow from the walls. A little pool lies underneath. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "search pool" | ||
CF ] 18/22 rooms / 8 points Waterfall Cave | ||
CF | > | ||
CF | > SEARCH POOL | ||
CF | | ||
CF | You find nothing of interest. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x pool" | ||
CF ] 18/22 rooms / 8 points Waterfall Cave | ||
CF | > | ||
CF | > X POOL | ||
CF | | ||
CF | Looks refreshing. Crystal clear. Maybe you should have a swim! | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drink pool" | ||
CF ] 18/22 rooms / 8 points Waterfall Cave | ||
CF | > | ||
CF | > DRINK POOL | ||
CF | | ||
CF | There's nothing suitable to drink here. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Hall of Time | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Den of Darkness | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Den of Darkness | ||
CF | The darkness softens, the room is hushed. It's hard to see your way | ||
CF | out. | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "u" | ||
CF ] 18/22 rooms / 8 points Nasty Passage | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | Grimly, you forge ever onward, tail waggling. | ||
CF | | ||
CF | Glittering Shrine | ||
CF | Flecks of shining mica gleam from granite walls. | ||
CF | | ||
CF | You can see an obsidian altar here. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "read inscription" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > READ INSCRIPTION | ||
CF | | ||
CF | It says, in shimmering black letters, "Sphinx of black quartz, judge | ||
CF | my vow." | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HMMMMMNNNNK!!! | ||
CF | You suddenly remember that your beak is full of stuff. | ||
CF | | ||
CF | A shower of dust cascades from above. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | Jacqueline says, "hm" | |
DavidW says (to ClubFloyd), "vow" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > VOW | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | Jacqueline says, "i" | |
DavidW says (to ClubFloyd), "i" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a discarded pay stub | ||
CF | a glittering cloak (worn on body) | ||
CF | a healing potion | ||
CF | a diamond tiara (worn on head) | ||
CF | AirDnD platemail (worn on body) | ||
CF | an AirDnD lanyard (worn on neck) | ||
CF | an AirDnD headlamp (worn on head) | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "drop potion" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > DROP POTION | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "drop stub" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > DROP STUB | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "honk" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HONK!!!! | ||
CF | | ||
CF | Echoes reverberate through the darkness. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "take all" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > TAKE ALL | ||
CF | | ||
CF | discarded pay stub: Taken. | ||
CF | healing potion: Taken. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | DavidW asks, "should we put something on the altar?" | |
Jacqueline says, "Hm. Maybe." | ||
Jacqueline says (to ClubFloyd), "x dust" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > X DUST | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "u" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > U | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "put stub on altar" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > PUT STUB ON ALTAR | ||
CF | | ||
CF | You put the discarded pay stub on the obsidian altar. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop vial" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > DROP VIAL | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HMMMMMNNNNK!!! | ||
CF | You suddenly remember that your beak is full of stuff. | ||
CF | | ||
CF | As ever, the sound of your magnificent honkitude utterly charms you. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a healing potion | ||
CF | a glittering cloak (worn on body) | ||
CF | a diamond tiara (worn on head) | ||
CF | AirDnD platemail (worn on body) | ||
CF | an AirDnD lanyard (worn on neck) | ||
CF | an AirDnD headlamp (worn on head) | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop potion" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > DROP POTION | ||
CF | | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "honk" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HONK!!!! | ||
CF | | ||
CF | A shower of dust cascades from above. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take potion" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > TAKE POTION | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "take stub" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > TAKE STUB | ||
CF | | ||
CF | Taken. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "get on altar" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > GET ON ALTAR | ||
CF | | ||
CF | That's not something you can enter. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck altar" | ||
CF ] 18/22 rooms / 8 points Glittering | ||
CF | Shrin | ||
CF | > | ||
CF | > PECK ALTAR | ||
CF | | ||
CF | You jab your beak at the obsidian altar. | ||
CF | | ||
CF | Exits: north (Luminous Gardens) or south (Nasty Passage) | ||
CF | | ||
CF | > | DavidW says, "I dunno. All I can think of to do is peck the dragon." | |
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Nasty Passage | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Grimly, you forge ever onward, tail waggling. | ||
CF | | ||
CF | Nasty Passage | ||
CF | A tight squeeze between damp and slimy boulders. There is blood on the | ||
CF | ground. | ||
CF | | ||
CF | Exits: north (Glittering Shrine) or down (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "d" | ||
CF ] 18/22 rooms / 8 points Den of Darkness | ||
CF | > | ||
CF | > D | ||
CF | | ||
CF | Owning that dungeon, lord of all you survey. | ||
CF | | ||
CF | Den of Darkness | ||
CF | The darkness softens, the room is hushed. It's hard to see your way | ||
CF | out. | ||
CF | | ||
CF | Exits: west (Hall of Time) or up (Nasty Passage) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Hall of Time | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Grunting with effort, you clamber over the rocky floor. | ||
CF | | ||
CF | Hall of Time | ||
CF | A long, narrow hall, flickering with light from magefire sconces. The | ||
CF | painted walls show the progression of time through planets and stars, | ||
CF | sun and moons. | ||
CF | | ||
CF | Exits: south (Waterfall Cave) or east (Den of Darkness) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Waterfall Cave | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Hissing a little, you peer from side to side. | ||
CF | | ||
CF | Waterfall Cave | ||
CF | Water pours down from high above, catching on stalactites and glinting | ||
CF | in the eerie glow from the walls. A little pool lies underneath. | ||
CF | | ||
CF | Exits: north (Hall of Time) or south (Webby Corridor) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Webby Corridor | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Webby Corridor | ||
CF | Dusty ropes of thick spiderweb festoon the walls. | ||
CF | A brightly colored poster peeks out from beneath the webs. | ||
CF | | ||
CF | Exits: north (Waterfall Cave) or west (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Marble Halls | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Marble Halls | ||
CF | White flowstone gleams in thick curtains on the walls of this | ||
CF | magnificent hall. | ||
CF | | ||
CF | Exits: east (Webby Corridor) or west (Evil Archives) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Evil Archives | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Grimly, you forge ever onward, tail waggling. | ||
CF | | ||
CF | Evil Archives | ||
CF | Row upon row of moldering tomes, dust, and a sense of forboding fill | ||
CF | this underground library. | ||
CF | | ||
CF | Exits: south (Chamber of Lights) or east (Marble Halls) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | Grunting with effort, you clamber over the rocky floor. | ||
CF | | ||
CF | Chamber of Lights | ||
CF | An uncanny mottled glow emanates from the walls of this high-ceilinged | ||
CF | cavern. | ||
CF | An orange and green motto, made of eerie light, floats in the air. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck motto" | ||
CF ] 18/22 rooms / 8 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > PECK MOTTO | ||
CF | | ||
CF | You jab your beak at the motto. | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "x motto" | ||
CF ] 18/22 rooms / 8 points Chamber of | ||
CF | Light | ||
CF | > | ||
CF | > X MOTTO | ||
CF | | ||
CF | Fancy calligraphy that says, "Beat, Slay, Shove. *AirDnD* Your Dungeon | ||
CF | Away From Home." | ||
CF | | ||
CF | Exits: north (Evil Archives) or east (Disturbing Hallway) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "e" | ||
CF ] 18/22 rooms / 8 points Disturbing | ||
CF | Hallw | ||
CF | > | ||
CF | > E | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Disturbing Hallway | ||
CF | The angles here, the colors, the feel of the air -- just wrong. | ||
CF | Horribly wrong. | ||
CF | | ||
CF | Exits: south (Cavern of the Lake of Tears) or west (Chamber of Lights) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "s" | ||
CF ] 18/22 rooms / 8 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > S | ||
CF | | ||
CF | You waddle on, nonchalant. | ||
CF | | ||
CF | Cavern of the Lake of Tears | ||
CF | A still, deep lake stretches into the distance. It's vast. You can't | ||
CF | see the other side. | ||
CF | | ||
CF | You can see a torn parchment here. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x torn" | ||
CF ] 18/22 rooms / 8 points Cavern of the | ||
CF | La | ||
CF | > | ||
CF | > X TORN | ||
CF | | ||
CF | It's dusty, smudged, and looks like it's been folded up in someone's | ||
CF | pocket for a while. It reads, | ||
CF | | ||
CF | Dear Gnarf, | ||
CF | How's things back at the village? I'm not doing so good. I took the | ||
CF | AirDnD gig. Only place in the realm that would take me with no | ||
CF | references. Avoid if if you can. They WATCH you, all the time, we | ||
CF | can't tell how, so you can't even take a little nap on a slow day. | ||
CF | Every once in a while, you get a creepy voice out of nowhere telling | ||
CF | you to move to some different location in the dungeon. | ||
CF | And this dungeon, I swear to Sfigplatz, it's cold, it's dirty, it's | ||
CF | wet, there's nowhere to pee and no break room, we just stand around | ||
CF | all day. It's impossible to get around, sometimes we can't even leave, | ||
CF | because whenever they move us to a new cavern, all the rooms seem to | ||
CF | have been changed around! Anyway, I hear a noise, someone coming, | ||
CF | must.... ARRRRRRGH!!! | ||
CF | | ||
CF | The letter ends here, as a splotch of greenish ichor seems to have | ||
CF | burned the parchment away. | ||
CF | | ||
CF | Exits: north (Disturbing Hallway) or west (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Uncanny Lair | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Your beady-eyed glance darts across yet another corridor. | ||
CF | | ||
CF | Uncanny Lair | ||
CF | Oddly shaped bones are strewn about this rough cave. Some creature | ||
CF | made a nest in one corner out of shredded fungus. | ||
CF | | ||
CF | Exits: east (Cavern of the Lake of Tears) or west (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "w" | ||
CF ] 18/22 rooms / 8 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > W | ||
CF | | ||
CF | Attempting stealth, you stretch out your long and graceful neck. | ||
CF | | ||
CF | Chilly Mausoleum | ||
CF | Cold seeps into your bones. Faceless tombs loom overhead. | ||
CF | A tacky orange and green painting hangs on the wall. | ||
CF | | ||
CF | Exits: north (Rockslide Cavern) or east (Uncanny Lair) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x tombs" | ||
CF ] 18/22 rooms / 8 points Chilly | ||
CF | Mausoleum | ||
CF | > | ||
CF | > X TOMBS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "n" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > N | ||
CF | | ||
CF | You waddle valiantly forth. | ||
CF | | ||
CF | Rockslide Cavern | ||
CF | Boulders have tumbled down on one side of this cave. It's a tight | ||
CF | squeeze to get by them. | ||
CF | | ||
CF | You can see a rainbow dragon here. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "x boulders" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > X BOULDERS | ||
CF | | ||
CF | You can't see any such thing. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "SAVE" | ||
DavidW says (to ClubFloyd), "cf21" | ||
CF | > | ||
CF | > SAVE | ||
CF | %% Enter a save filename to write: | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > SAVEOk. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "peck dragon" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > PECK DRAGON | ||
CF | | ||
CF | You sidle up to the dragon and give it a little nudge. | ||
CF | The dragon wakes up. It yawns hugely. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | ||
Jacqueline says (to ClubFloyd), "honk" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > HONK | ||
CF | | ||
CF | HMMMMMNNNNK!!! | ||
CF | You suddenly remember that your beak is full of stuff. | ||
CF | | ||
CF | Creatures in the room freeze, scanning for trouble. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | DavidW says, "oh, it wants us to strip." | |
Jacqueline says, "Yeah." | ||
DavidW says (to ClubFloyd), "drop all" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > DROP ALL | ||
CF | | ||
CF | discarded pay stub: Dropped. | ||
CF | healing potion: Dropped. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "remove all" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > REMOVE ALL | ||
CF | | ||
CF | What do you want to remove those things from? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "me" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > ME | ||
CF | | ||
CF | You seem to belong to yourself. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop lanyard" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > DROP LANYARD | ||
CF | | ||
CF | (first taking the AirDnD lanyard off) | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | Jacqueline says, "sigh" | |
Jacqueline says, "Yeah" | ||
DavidW says (to ClubFloyd), "drop tiara" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > DROP TIARA | ||
CF | | ||
CF | (first taking the diamond tiara off) | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "i" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > I | ||
CF | | ||
CF | You are carrying: | ||
CF | a glittering cloak (worn on body) | ||
CF | AirDnD platemail (worn on body) | ||
CF | an AirDnD headlamp (worn on head) | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop cloak" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > DROP CLOAK | ||
CF | | ||
CF | (first taking the glittering cloak off) | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop platemail" | ||
CF ] 18/22 rooms / 8 points Rockslide | ||
CF | Cavern | ||
CF | > | ||
CF | > DROP PLATEMAIL | ||
CF | | ||
CF | (first taking AirDnD platemail off) | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon glares at you. | ||
CF | It growls, "Creature of the Outerlands! | ||
CF | "Renounce the evil AirDnD Overlords!!" | ||
CF | "Cast off your tacky, ridiculously branded garments! What are you, a | ||
CF | waddling billboard, or a warrior? | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "drop headlamp" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > DROP HEADLAMP | ||
CF | | ||
CF | (first taking the AirDnD headlamp off) | ||
CF | Dropped. | ||
CF | | ||
CF | Exits: south (Chilly Mausoleum) | ||
CF | The dragon stands up, shaking the floor with its vast bulk. | ||
CF | It says, "Yeah, OK, I have to hand it to you. Follow me." | ||
CF | The dragon mutters a spell. You are sucked into a magical portal! | ||
CF | | ||
CF | Vault of Vastness | ||
CF | Soaring arches overhead, stone display cases and cubbyholes in the | ||
CF | walls. The treasure hall of a dragon, emptied of its loot. | ||
CF | | ||
CF | You can see a rainbow dragon, a glowering elf, a wispy ghost, a | ||
CF | confused adventurer, a soot sprite, a tentacled horror, a grumpy | ||
CF | kobold, an iridium bat and a lumbering mummy here. | ||
CF | | ||
CF | > | Jacqueline exclaims, "!" | |
Roger says, "huzzah" | ||
Jacqueline asks, "But what now?" | ||
DavidW says (to ClubFloyd), "flap" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > FLAP | ||
CF | | ||
CF | You flap your wings, menacing everything in the near vicinity. | ||
CF | | ||
CF | One of your powerful wings clubs a scurrying creature in the elbow. | ||
CF | | ||
CF | Exits: | ||
CF | You look around. The assembled creatures are waving union placards and | ||
CF | megaphones! | ||
CF | They're stomping on torn, bloody AirDnD motivational posters and | ||
CF | timesheets! | ||
CF | "Magnificent, Powerful Goose!" says the dragon. | ||
CF | We have elected you Boss Monster of the new Dungeon Monster's Union! | ||
CF | Everyone cheers heartily!! | ||
CF | | ||
CF | Congratulations. By defeating the oppressed, underpaid, gig-worker | ||
CF | monsters of this realm, you have inspired them to unionize! | ||
CF | You settle happily into your new role as Boss Monster of the Dungeon | ||
CF | with your new friends and comrades. | ||
CF | May you defeat many adventurers in future days! | ||
CF | THE END. | ||
CF | | ||
CF | > | Jacqueline says, "We can't take them all on without our ridiculously branded garments." | |
Jacqueline says, "oho" | ||
Jacqueline says, "hahahaha" | ||
Jacqueline says (to ClubFloyd), "score" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > SCORE | ||
CF | | ||
CF | Your score is 8 out of a possible 12. | ||
CF | So far, you have defeated rainbow dragon, glowering elf, wispy ghost, | ||
CF | confused adventurer, soot sprite, tentacled horror, grumpy kobold, | ||
CF | iridium bat and lumbering mummy. | ||
CF | | ||
CF | > | Jacqueline says, "Hm. Four last lousy points." | |
Jacqueline says, "I mean, I think I'm okay with that." | ||
DavidW says, "We missed a few rooms, but yeah, we saw the bulk." | ||
Jacqueline nods. | ||
DavidW says, "The randomness kinda makes it difficult to get a perfect score." | ||
Jacqueline says, "Yeah, that's fair." | ||
Jade says, "8 out of 12" | ||
Roger says, "good game, family friendly, no warnings" | ||
DavidW says, "I think I preferred Office Goose. More mayhem." | ||
Roger says, "fair enough" | ||
Roger says, "SESSION 1 OF 1 -- GAME COMPLETED" | ||
Jacqueline says, "I did not play that, but I liked this one." | ||
DavidW asks, "What was up with the altar, I wonder?" | ||
Jacqueline says, "I think it was potentially just scenery." | ||
DavidW says, "I suppose." | ||
Roger says (to f), "sacrifice" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > SACRIFICE | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
DavidW says (to ClubFloyd), "pray" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > PRAY | ||
CF | | ||
CF | That's not a verb I recognise. | ||
CF | | ||
CF | > | ||
Roger says (to f), "up" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > UP | ||
CF | | ||
CF | You can't go that way. | ||
CF | | ||
CF | Exits: | ||
CF | You look around. The assembled creatures are waving union placards and | ||
CF | megaphones! | ||
CF | They're stomping on torn, bloody AirDnD motivational posters and | ||
CF | timesheets! | ||
CF | "Magnificent, Powerful Goose!" says the dragon. | ||
CF | We have elected you Boss Monster of the new Dungeon Monster's Union! | ||
CF | Everyone cheers heartily!! | ||
CF | | ||
CF | Congratulations. By defeating the oppressed, underpaid, gig-worker | ||
CF | monsters of this realm, you have inspired them to unionize! | ||
CF | You settle happily into your new role as Boss Monster of the Dungeon | ||
CF | with your new friends and comrades. | ||
CF | May you defeat many adventurers in future days! | ||
CF | THE END. | ||
CF | | ||
CF | > | ||
Roger says (to f), "help" | ||
CF ] 19/22 rooms / 8 points Vault of | ||
CF | Vastnes | ||
CF | > | ||
CF | > HELP | ||
CF | | ||
CF | Here's some basic commands you can use in play. | ||
CF | | ||
CF | You can "go" in all 8 directions (north, northeast, etc) as well as up | ||
CF | and down. | ||
CF | You can also take things, open things, sit on things, and stand up. | ||
CF | "take all" will pick up everything possible in a room. | ||
CF | | ||
CF | look: shows you the description of the room you're in | ||
CF | i: lists what you are carrying or wearing. Short for "inventory" | ||
CF | n: short for "go north" | ||
CF | x: lets you examine something more closely | ||
CF | x self: look at yourself | ||
CF | honk, peck, flap, kill: Try them and see what happens! | ||
CF | wear: put on a wearable object | ||
CF | remove (or take off): remove a wearable object | ||
CF | stats: shows your current strength, ferocity, and hit points | ||
CF | score: shows your current score | ||
CF | | ||
CF | Exits: | ||
CF | You look around. The assembled creatures are waving union placards and | ||
CF | megaphones! | ||
CF | They're stomping on torn, bloody AirDnD motivational posters and | ||
CF | timesheets! | ||
CF | "Magnificent, Powerful Goose!" says the dragon. | ||
CF | We have elected you Boss Monster of the new Dungeon Monster's Union! | ||
CF | Everyone cheers heartily!! | ||
CF | | ||
CF | Congratulations. By defeating the oppressed, underpaid, gig-worker | ||
CF | monsters of this realm, you have inspired them to unionize! | ||
CF | You settle happily into your new role as Boss Monster of the Dungeon | ||
CF | with your new friends and comrades. | ||
CF | May you defeat many adventurers in future days! | ||
CF | THE END. | ||
CF | | ||
CF | > | Roger says, "good job team" | |
DavidW says, "yeah. thanks." | ||
Jacqueline says, "Yeah, that was a fun little bit of diversion. Thanks, all." | ||
DavidW says, "I sorta feel like I wanted a bit more, somehow, but I'm not sure what." | ||
DavidW says, "But I did like it. It was close to what I was expecting." | ||
DavidW says, "I guess I'll go back to the lounge now. Thanks for the game, everyone." | ||