The Premise:The theme, provided by Holly Gramazio, was: The adventure must be set in a theatre. It must involve a petticoat, an advertisement, something which is repainted, and a trapdoor.

Within a Wreath of Dewdrops was written for the third 24 Hours of Inform contest, which ran from November 19th to December 31st, 2004. Organized by Kevan Davis, the constraints of the event allowed you to spend up to 24 non-consecutive hours writing a piece of IF - sort of a longer version of a Speed IF event. Sam and I wrote this over a pleasant Christmas holiday in Shropshire, and were very true to the time constraint. Granted, there were two of us, so we might technically have broken the rule by expending 48 non-consecutive hours if you combine our time, but whatever - only two games were entered, the other one being Dastardly by Andy Chase.

For some reason, we decided to write this under the pseudonym Alphonse de l'Entaille. Neither of us can remember why we didn't just say who we were at the time.

You can play Within a Wreath of Dewdrops online by clicking here.

Or, if you prefer, you can download the game for offline play here.

If you're new to interactive fiction, I would recommend a visit to A Beginner's Guide to Playing Interactive Fiction before you download anything.

And on a final, but very important note, thanks to Sam Ashwell for allowing me to use the game artwork that he designed for his interactive fiction website.